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The functions void World::playerProjectileInput() and void World::enemyProjectileFire() have very similar function bodies, there must be a way to generalise these functions somehow.
The text was updated successfully, but these errors were encountered:
The functions
void World::playerProjectileInput()
andvoid World::enemyProjectileFire()
have very similar function bodies, there must be a way to generalise these functions somehow.The text was updated successfully, but these errors were encountered: