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Information we need from you if you want to have something fixed:
Add a link to the server you're playing on.
OSI
Describe the bug and add a screenshot ( or a gif/mp4 ) from EA's classic 2d client and from Orion client. http://https://gyazo.com is a very nice tool for this.
There seems to be an issue when attempting to grab information from a corpse via JavaScript.
I have a script that will iterate through corpses on the ground, open their backpacks, and then iterate through the contents of the backpack and print the information to the text window.
When I kill a monster and run the script, it is not properly iterating through the items of the backpack. It seems to think there is only one item, and the details look like this:
On OSI, the serial number of the corpse is different from the serial number of the Gump container
Use lastcontainer for find items in corpse: const items = Orion.FindType(any, any, lastcontainer);
Information we need from you if you want to have something fixed:
Add a link to the server you're playing on.
OSI
Describe the bug and add a screenshot ( or a gif/mp4 ) from EA's classic 2d client and from Orion client.
http://https://gyazo.com is a very nice tool for this.
There seems to be an issue when attempting to grab information from a corpse via JavaScript.
I have a script that will iterate through corpses on the ground, open their backpacks, and then iterate through the contents of the backpack and print the information to the text window.
When I kill a monster and run the script, it is not properly iterating through the items of the backpack. It seems to think there is only one item, and the details look like this:
If I wait a couple of minutes or so, then run the script again, it works as expected.
Example:
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