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PR #62957 in the main CDDA repo made changes to the paint which included changing the paint to be liquid instead of paint bucket which have changed the IDs also the PR added 2 new paint cans
Affected tilesets :
RetroDays GiantDays ( Expect plastic paint can ) NeoDays MSXotto+
Hollow Moon Ultica
BrownLikeBears
HitButton_iso
The text was updated successfully, but these errors were encountered:
For Ultica at least, this looks taken care of, in that both of the new paint cans IDs ([ "paint_can_steel", "paint_can_plastic" ]) point to a valid sprite.
Sadly, showing a different sprite depending on a container's contents is not currently supported, so the old Ultica sprites for different paint colors are doomed to be unused until that changes.
PR #62957 in the main CDDA repo made changes to the paint which included changing the paint to be liquid instead of paint bucket which have changed the IDs also the PR added 2 new paint cans
Affected tilesets :
RetroDays
GiantDays( Expect plastic paint can )NeoDaysMSXotto+Hollow Moon
UlticaBrownLikeBears
HitButton_iso
The text was updated successfully, but these errors were encountered: