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[For-0.H] All the paint can IDs have changed #2185

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hoasd1 opened this issue Nov 5, 2023 · 2 comments
Open

[For-0.H] All the paint can IDs have changed #2185

hoasd1 opened this issue Nov 5, 2023 · 2 comments

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@hoasd1
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hoasd1 commented Nov 5, 2023

PR #62957 in the main CDDA repo made changes to the paint which included changing the paint to be liquid instead of paint bucket which have changed the IDs also the PR added 2 new paint cans
Affected tilesets :
RetroDays
GiantDays ( Expect plastic paint can )
NeoDays
MSXotto+
Hollow Moon
Ultica
BrownLikeBears
HitButton_iso

@p4nc4k3z
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p4nc4k3z commented Aug 8, 2024

For Ultica at least, this looks taken care of, in that both of the new paint cans IDs ([ "paint_can_steel", "paint_can_plastic" ]) point to a valid sprite.

Sadly, showing a different sprite depending on a container's contents is not currently supported, so the old Ultica sprites for different paint colors are doomed to be unused until that changes.

@hoasd1
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hoasd1 commented Aug 8, 2024

Thanks for the help, Searched through the whole tilesets folder to check if the 2 paint cans are covered in any of them then updated the Issue.

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