Releases: IMB11/Fog
Releases · IMB11/Fog
Fog 1.3.0
This update reworks how fog colours are managed and removes the haze system in favour of a new one.
- Added support for 1.21.1.
- Removed "Haze" system in favour of a single blend between day and night colours.
- Added new point-based calculations to detect if a player is underground. This should fix issues where being inside a building tricks Fog into thinking you're underground.
- Fixed issue where resource packs could not override Fog's default definitions due to the fact that Fog's resource pack was being loaded at the top regardless of the ordering on the Select Resource Pack screen.
- The default day and night colours have been changed, night is now much darker and closer resembles the vanilla night fog colours. Vice versa for the day colours.
- The colours for the
#c:is_swamp
fog definition have been modified to account for these new default colours. Delete the.minecraft/config/fog/fog_definitions/assets/c/fog_definitions/tag/biome/is_swamp.json
file to get the updated file. - When in caves, the fog start will be much closer, fixing issues where there is a "pane" of colour blocking the view. It also massively improves cave fog in general.
Fog 1.2.0
Fog 1.1.0
- Add a
uk_ua
translation (#12; thank you to @Tarteroycc)
Fog 1.0.5
Fog 1.0.4
- Fixed
FileSystem
crashes on NeoForge and Forge. - Added Russian translations, thanks @mpustovoi
Fog 1.0.3
- Fix a crash on startup due to an incorrect check for asset namespace subdirectories
Fog 1.0.2
This release is a hotfix that fixes some issues that a small amount of Windows users were experiencing.
Changelog
- The external resource pack wasn't being unpacked from the jar into
config/fog/fog_definitions
- The resource pack wasn't being loaded under certain scenarios.
- The resource unpacker randomly crashing in certain scenarios.
Attribution
Thank you for waiting patiently, despite how frustrating mod issues can be at times.
Special thanks to arcyteo000 for helping us debug these issues!