EULAs #24
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@KevinMcCarthyAtIDM response:
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My sense is that we've got some EULA and non-EULA options that we're comfortable with, some more work that we can do, but nothing here is impeding us from going forward. I would like to see a write-up of @clorton's experience seeing high performance and no memory issues without EULAs (and large populations). I know I've had trouble with memory when experimenting with 1e7 literal agents. And it seems like working with 10x the number of agents would be 10x slower. |
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From Open Design Questions:
@jonathanhhb original author
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