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Moza R5 Not detected/No forced feedback #7
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Can you try to add If that doesn't help then try to launch control panel for that game |
I tried the first command and it was the same. I haven't used protontricks before but since I am on Ubuntu 24.04 I installed the flatpak version as they recommended. flatpak run com.github.Matoking.protontricks -l and found the app id that you gave me DiRT Rally 2.0 (690790) So i ran this command: flatpak run com.github.Matoking.protontricks -c "wine control" 690790 which gave me this error:
It looks like there is a bug causing it Matoking/protontricks#304 But setting the proton version as an environmental variable or using the Steam stable branch rather than beta just gives me this:
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This is am issue with codemasters games. They need EXPLICIT device mentions in their files, which is completely stupid. Look for "Dirt Rally moza fix" on youtube/steam pages. |
Are you referencing manually inputting the deviceinto the device_defines.xml file like in this reddit post? https://www.reddit.com/r/EASPORTSWRC/comments/17kd4zl/totally_disappointed/ I added it and still nothing |
Can you try different game? For example, ETS/ATS? To test if driver works correctly. |
I own both Dirt Rally and Moza R9. Let me test it myself |
After inserting moza lines into XML config, FFB works on my end. The wheelbase is properly detected by the game. And yeah, you NEED to disable steam input with force feedback wheels. The only snag on my end is that Dirt Rally 2.0 crashes my whole pc on Proton 9.0-2. I need to use the last version of proton-ge 8. Wheel whitelist in SDL shouldn't be necessary is this device will be detected as a joystick. The only thing that you have to change is device type (from joystick to wheel). Are you sure your FFB level in the wheelbase is not 0%? You can check that with boxlfat |
@Lawstorant, can you please share your XML config for Dirt Rally? So we can all use the same config files |
For Dirt Rally 1 you don't need to do anything
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I started up boxflat and it says my forced feedback is at 80%. I tried @Lawstorant's xml file, it looks the same as mine and didn't make a difference in game. it still is showing up but no forced feedback :( And forced feedback override is set to Device Driver I am on proton experimental but tried with proton 8.0-5 and 9.0-2 and it made no difference. As for this: Or tests from berarma/ffbtools ? Sorry I'm being a pain here lol, I appreciate your help. |
No worries! We all had the same problems at some point. For the FFB part, I've run this driver with: Dirt rally, Dirat rally 2.0, EA WRC, WRC 10, ETS/ATS, ACC. May I ask, how did you install your driver? Could you post your |
I installed using the dkms method in the README, here is a screenshot to confirm it is installed here is the output of I gave berarma/ffbtools another try and got it to compile at least but I still don't really get how I am supposed to use it. What commands did you use for testing with ffbplay? Edit: I ran this command to run a sin function test but the wheel didn't do anything |
First, can you please update |
Hmm, at second glance, i see wrong message in your dmesg, from stock pidff driver, not from universal-pidff |
I will add these steps for signing module on SecureBoot system to the docs, thank you for the follow-up and enjoy racing :D |
@cjhelloletsgo, please check instructions in branch |
The thread was very useful, thank you all. finding id was easiest by using the by-id subdir: |
Hmm, @Lawstorant, what is "Work Mode" exactly? :D |
This is a bad name to basically mean "soft power on/off". It cuts power from the FFB motor AND the connected wheel. There's a similar toggle to enable/disable FFB by the This setting is persistent like 95% of them, but they sometimes don't reflect the actual state (they get stuck). So yeah, flipping them off and on again fixes things. |
I am trying to get my Moza R5 working but it is not detected by steam, I think it should be detected since it is on the sdl whitelist now right? I also tried this suggestion in the README
Also, recent updates to SDL created SDL Hint variable to dynamically extend wheel devices list17. You need to just export SDL_JOYSTICK_WHEEL_DEVICES=0x/0x,0x/0x before you launching something.
so for this device: Bus 001 Device 014: ID 346e:0004 Gudsen MOZA R5 Base
I ran this command
export SDL_JOYSTICK_WHEEL_DEVICES=0x346e/0x0004
with no effect.
If I disable steam input then go into Dirt Rally 2.0 it detects Gudsen MOZA R5 Base but there is no forced feedback.
I also tried with the universal-quirks branch with the same effect.
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