Releases: JellyLabScripts/FarmHelper
FarmHelperV2 2.8.9-pre9
Changelog:
Merge pull request #262 from mqtze/fix/visitorsExchangeTravelMethod
Config:
= Description correction
FarmHelperV2 2.8.9-pre9
Changelog:
Merge pull request #264 from mqtze/fix/auto-repellent
Auto Repellent:
- Possible fix, thanks mqtze!
FarmHelperV2 2.8.9-pre8
Changelog:
Fixed testing failsafes
FarmHelperV2 2.8.9-pre7
Changelog:
Experimental update
AutoBazaar:
= Fixed buying items in a loop
Evacuate failsafe:
= Fixed continuing farming during breaks
Pests Destroyer:
= Possibly fixed triggering false teleport failsafes during AOTV/E usage
Remote Control:
= Fixed Screenshot command rotating the player
Auto Repellent:
= Possibly fixed getting wrong items
FarmHelperV2 2.8.9-pre6
Changelog:
Hopefully nothing is broken
AutoRepellent:
= probably still broken but at least it should try opening inventory now instead of waiting
Lower Average BPS:
= disables temporarily if the farming tool cannot be found to prevent false positives
Farming tool selection:
- added support for /neurename command, enjoy calling your hoes whatever you want
FarmHelperV2 2.8.9-pre5
Changelog:
Another small bug fix
Visitors Macro:
= Fixed copper counting as copper dye again
FarmHelperV2 2.8.9-pre4
Changelog:
what is copper dye lol
Visitors Macro:
= Fixed copper counting as copper dye
FarmHelperV2 2.8.9-pre3
Changelog:
I hate bugs
Webhook:
- Added ability to toggle whether to send discord webhooks upon pest destroyer start / stop, thanks RobotHanzo!
Visitors Macro:
= Small bug fixes
Misc:
= Grammatical corrections
Debug:
- Added Auto Repellent debug messages
- Added Auto Repellent info to Debug HUD
FarmHelperV2 2.8.9-pre2
Changelog:
Semi fix for default macro/pumpkin
I'll make a proper fix sometime later, I'm busy a bit, sorry...
FarmHelperV2 2.8.9-pre1
Changelog:
Bug fix
Visitors Macro:
= Fixed false stuck detection when buying manipulated items