Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[RealHeat] TimeWarp causes overheating #18

Open
Ippo343 opened this issue Oct 6, 2014 · 1 comment
Open

[RealHeat] TimeWarp causes overheating #18

Ippo343 opened this issue Oct 6, 2014 · 1 comment

Comments

@Ippo343
Copy link

Ippo343 commented Oct 6, 2014

Reproduced the issue I have told you about: timewarp causes a general overheating.

The temperature is the same for all the parts of the vessel, it is dependent on the warp level, doesn't seem to change during the night, and does not scale linearly with the warp.

The temperature doesn't increase immediately, but seems to grow with an exponential curve settling to a final steady state temperature, suggesting that some for of heat dispersion is still happening (possibly radiation, since this issue is also present in space).

These are the temperatures I measured on the launchapd:
Warp 1x: 26°
Warp 5x: 41°
Warp 10x: 50°
Warp 50x: 66°
Warp 100x: 69°
Warp 1000x: temperature exceeds 2000° and causes everything to explode.

@Ippo343
Copy link
Author

Ippo343 commented Oct 6, 2014

Update: the specific temperatures seem to depend on the part's size.
The temperatures I reported above refer to 1.25m parts: 2.5 and 3.75m parts seem to overheat more and explode earlier.

I can reproduce the effect with any combination of parts, and both in atmosphere and space.

NathanKell pushed a commit that referenced this issue May 23, 2015
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant