diff --git a/GameData/RealSolarSystem/Plugins/RealSolarSystem.dll b/GameData/RealSolarSystem/Plugins/RealSolarSystem.dll index 3ebb4e63..40f191ff 100644 Binary files a/GameData/RealSolarSystem/Plugins/RealSolarSystem.dll and b/GameData/RealSolarSystem/Plugins/RealSolarSystem.dll differ diff --git a/GameData/RealSolarSystem/Readme_RSS.txt b/GameData/RealSolarSystem/Readme_RSS.txt index 7e4cd94a..48ea93e6 100644 --- a/GameData/RealSolarSystem/Readme_RSS.txt +++ b/GameData/RealSolarSystem/Readme_RSS.txt @@ -34,6 +34,13 @@ FINAL NOTE: You really should play with the recommended mods. See the Realism Ov =========================== Changelog +v10.0.1 +* Fixed atmosphere shader on Neptune. +* Fixed Titan to properly grab its heightmap. +* Fixed Titan surface coloration. +* Fixed atmosphere colors. +* Fixed versioning for CKAN. + v10.0 (note: v9 was never released) * **Utterly savebreaking.** diff --git a/GameData/RealSolarSystem/RealSolarSystem.version b/GameData/RealSolarSystem/RealSolarSystem.version index 93713eac..b9bb529a 100644 --- a/GameData/RealSolarSystem/RealSolarSystem.version +++ b/GameData/RealSolarSystem/RealSolarSystem.version @@ -4,10 +4,11 @@ "VERSION": { "MAJOR": 10, "MINOR": 0, - "PATCH": 0 + "PATCH": 1 }, "KSP_VERSION": { "MAJOR": 1, - "MINOR": 0 + "MINOR": 0, + "PATCH": 2 } -} \ No newline at end of file +} diff --git a/Source/Properties/AssemblyInfo.cs b/Source/Properties/AssemblyInfo.cs index 513ae602..b493b98d 100644 --- a/Source/Properties/AssemblyInfo.cs +++ b/Source/Properties/AssemblyInfo.cs @@ -32,5 +32,5 @@ // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("0.10.0.0")] -[assembly: AssemblyFileVersion("0.10.0.0")] +[assembly: AssemblyVersion("0.10.0.1")] +[assembly: AssemblyFileVersion("0.10.0.1")]