This repository has been archived by the owner on Sep 16, 2024. It is now read-only.
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"google... how to delete.... github... discussions....." |
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This Discussion will be here until Kade enables the Wiki for this repo.
I FIGURED OUT:
SONGS:
Song loader is dynamic, just yeet the chart folder in there and it works
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WEEKS:
Ehh maybe slightly difficult, requires you to be able to compile Haxe because there's no weekList like in Modding+.
Navigate to StoryMenuState.hx in the game's source, and find Line 26: "var weekData:Array = [" to find the
weeks' levels. You can add the week's songs into this array. Then, Line 39: "var weekCharacters:Array = ["
marks the start of the characters that show on the yellow bar in the Story Menu. Add stuff there too. Directly under that
should be the weekNames array, so add the week's name into that too. That's everything in the code. As for the graphics...
Navigate to "assets/preload/storymenu". Add your week's icon to the list, and name it after your week's asset folder (more on this
later. it's pretty much just how the Tricky Mod's folder for the background and sound effects is named "clown"). If renaming it like
that doesn't work, just name it week7, week8, etc..
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also reason for the wack line spacing is so people don't get lost in the inevitable walls of text that I will create
feel free to contribute, I very clearly don't know anything and I'm just trying to minimize the amount of "hOw tO mAkE cUstOm wEEk?//?/?/?" issues. they shouldn't even be Issues anyway, that's Discussion material.
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