From 52412413e8a75a591a66bcd77233b241d9cfb6b6 Mon Sep 17 00:00:00 2001 From: TKD_Kedis Date: Wed, 15 Jan 2025 15:22:06 +0100 Subject: [PATCH] Fix #20 , Lions not calling super in finalizeSpawn. --- .../java/com/starfish_studios/naturalist/common/entity/Lion.java | 1 + 1 file changed, 1 insertion(+) diff --git a/common/src/main/java/com/starfish_studios/naturalist/common/entity/Lion.java b/common/src/main/java/com/starfish_studios/naturalist/common/entity/Lion.java index 5ca0da37..2605f2dc 100644 --- a/common/src/main/java/com/starfish_studios/naturalist/common/entity/Lion.java +++ b/common/src/main/java/com/starfish_studios/naturalist/common/entity/Lion.java @@ -69,6 +69,7 @@ public static AttributeSupplier.Builder createAttributes() { @Override public SpawnGroupData finalizeSpawn(ServerLevelAccessor level, DifficultyInstance difficulty, EntitySpawnReason reason, @Nullable SpawnGroupData spawnData) { + super.finalizeSpawn(level, difficulty, reason, spawnData); AgeableMobGroupData ageableMobGroupData; if (spawnData == null) { spawnData = new AgeableMobGroupData(true);