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There actually already ingame book with all tips. You get this book in one of early quests. Thank you for feedback and suggestions any way. Considering High Oven, I could move this tip to High Oven quest then, so people who building it for the first time would know the answer.
My first language is not English, so sometimes i could use wrong phrasing or wording to describe new mechanics. Let me explain how it works:
So basically, you need to make Golem kill 20 entities in less than 1 minute interval between kills.
Yes, you need to kill many golems if you want a lot of Heart Crystals.
Feel free to ask for any other questions you have. This feedback help me to understand what parts of quest book need improvements and additions. |
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I had no idea why my High Oven was not getting hot enough to make pulsating iron in order to finally make an ender tank, and didn't figure out why until I had to manually go to the files to read the tips (which I did on a whim, not because I knew it would be in there). I typically get one loading tip I can read for maybe 2 seconds before loading into my game (I didn't know the tips had a section on the Github either), so I'm basically suffering from success since that is not explained, and looking it up via Google did not return anything about making the oven taller would make it hotter. Same with Blights (or whatever the Iron Golem thing is). It says it levels up by killing "someone" but I tried to die to it without it even trying to kill me, even a naturally spawned one in a village didn't do any damage to me after hitting a villager. Does it mean any mob and not just a player? And when it says "drops" for the Blight, does it mean like a chicken does in the pack with feathers/eggs, or would I need to let it kill 20 things before I kill it each time just to get a heart dust or whatever? The pack is interesting, but there's some very much needed documentation IMO.
TLDR; There's some great tips in the quests, but there are some things that have to be done that someone who's finished E2E before would not know, and the quests don't really help in that regard because of multiple interpretations.
I haven't progressed much further than the two that I mentioned so maybe those are the only two that could do with some additional explaining, but continuously having to go back and forth between my survival world and a test world is exhausting, especially with how bad Minecraft's memory leak is when closing a world.
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