diff --git a/spine-c/spine-c/src/spine/Animation.c b/spine-c/spine-c/src/spine/Animation.c index 4288205cad..ad1aa575ae 100644 --- a/spine-c/spine-c/src/spine/Animation.c +++ b/spine-c/spine-c/src/spine/Animation.c @@ -655,8 +655,8 @@ void _spScaleTimeline_apply(spTimeline *timeline, spSkeleton *skeleton, float la bone->scaleY = by + (ABS(y) * SIGNUM(by) - by) * alpha; break; case SP_MIX_BLEND_ADD: - bone->scaleX = (x - bone->data->scaleX) * alpha; - bone->scaleY = (y - bone->data->scaleY) * alpha; + bone->scaleX += (x - bone->data->scaleX) * alpha; + bone->scaleY += (y - bone->data->scaleY) * alpha; } } else { switch (blend) { @@ -748,7 +748,7 @@ void _spScaleXTimeline_apply(spTimeline *timeline, spSkeleton *skeleton, float l bone->scaleX = bx + (ABS(x) * SIGNUM(bx) - bx) * alpha; break; case SP_MIX_BLEND_ADD: - bone->scaleX = (x - bone->data->scaleX) * alpha; + bone->scaleX += (x - bone->data->scaleX) * alpha; } } else { switch (blend) { @@ -834,7 +834,7 @@ void _spScaleYTimeline_apply(spTimeline *timeline, spSkeleton *skeleton, float l bone->scaleY = by + (ABS(y) * SIGNUM(by) - by) * alpha; break; case SP_MIX_BLEND_ADD: - bone->scaleY = (y - bone->data->scaleY) * alpha; + bone->scaleY += (y - bone->data->scaleY) * alpha; } } else { switch (blend) { @@ -1756,7 +1756,7 @@ void _spDeformTimeline_apply( spTimeline *timeline, spSkeleton *skeleton, float lastTime, float time, spEvent **firedEvents, int *eventsCount, float alpha, spMixBlend blend, spMixDirection direction) { int frame, i, vertexCount; - float percent, frameTime; + float percent; const float *prevVertices; const float *nextVertices; float *frames; @@ -1892,7 +1892,6 @@ void _spDeformTimeline_apply( percent = _spDeformTimeline_getCurvePercent(self, time, frame); prevVertices = frameVertices[frame]; nextVertices = frameVertices[frame + 1]; - frameTime = frames[frame]; if (alpha == 1) { if (blend == SP_MIX_BLEND_ADD) {