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Minecraft Version: 1.19.2 Forge Version: 43.2.14 Mod Version: CreeperHeal-1.19-2.0.2.jar (viable to all versions if you can however.) Single Player or Server: both
This is coming from myself after having my village periodically bombed by mutant creepers from the mutant creatures mod (in part due to wandering villager guards aggroing and agitating them in their travels across the world). It likes to jump around and slam, making explosions, but also guarantees itself a particularly massive explosion at the end of the fight too, which cannot be avoided except by simply deleting the guy through shenanigans, or fighting it in water, which is... hard in some cases. when the area is completely landlocked.
It would be nice if you can apply the damage heal effect to other explosions or mob owned explosions from other mods basically.
So if a mutant creeper is configured, any explosions being caused by it will be affected without blanket marking every explosion as bad (some of which might be useful for mining, like some mods that do mining dynamite/throwable mining explosives etc which hit controlled spaces or will always drop blocks for example)
For something to draw from perhaps: I think environmental creepers by Masady has some way to configure what is affected by it (so to not be just creepers) but thats only for making explosions always drop items rather than patching them up, but it has a debug mode you can enable to track down the source/provider of said explosions if thats something you'll need to do too.
I did install the mod and try fighting a mutant creeper to see if it worked on it already, but unfortunately it's explosion dropped blocks and neither did this or environmental pick it up naturally. :<
The text was updated successfully, but these errors were encountered:
Minecraft Version: 1.19.2
Forge Version: 43.2.14
Mod Version: CreeperHeal-1.19-2.0.2.jar (viable to all versions if you can however.)
Single Player or Server: both
This is coming from myself after having my village periodically bombed by mutant creepers from the mutant creatures mod (in part due to wandering villager guards aggroing and agitating them in their travels across the world). It likes to jump around and slam, making explosions, but also guarantees itself a particularly massive explosion at the end of the fight too, which cannot be avoided except by simply deleting the guy through shenanigans, or fighting it in water, which is... hard in some cases. when the area is completely landlocked.
It would be nice if you can apply the damage heal effect to other explosions or mob owned explosions from other mods basically.
So if a mutant creeper is configured, any explosions being caused by it will be affected without blanket marking every explosion as bad (some of which might be useful for mining, like some mods that do mining dynamite/throwable mining explosives etc which hit controlled spaces or will always drop blocks for example)
For something to draw from perhaps: I think environmental creepers by Masady has some way to configure what is affected by it (so to not be just creepers) but thats only for making explosions always drop items rather than patching them up, but it has a debug mode you can enable to track down the source/provider of said explosions if thats something you'll need to do too.
I did install the mod and try fighting a mutant creeper to see if it worked on it already, but unfortunately it's explosion dropped blocks and neither did this or environmental pick it up naturally. :<
The text was updated successfully, but these errors were encountered: