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[BUG]: Player cannot move head with "Vulkanite" #33

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MrSteveOff opened this issue Oct 17, 2023 · 16 comments
Closed

[BUG]: Player cannot move head with "Vulkanite" #33

MrSteveOff opened this issue Oct 17, 2023 · 16 comments
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bug Something isn't working

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@MrSteveOff
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  • Player cannot move head, reproducing is impossible, its only bug with mine PC, thats all.
  • Its the visual only, so here's the screenshots:
    Click for screenshot
  • My PC [Specs:]
    GPU: Geforce GTX 1660 Ti
    CPU: AMD FX(tm)-8350 Eight-Core Processor
    Motherboard: Gigabyte GA-990XA-UD3
@MrSteveOff MrSteveOff added the bug Something isn't working label Oct 17, 2023
@MrSteveOff
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  • its on Vulkanite 0.0.3

@diarm56
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diarm56 commented Oct 17, 2023

woaw. it's been years since last time i've seen an FX CPU. anyway, can you try providing an screenshot with the F3 menu visible (if possible) and the latest.log file

@MrSteveOff
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ok, here it goes

@MrSteveOff
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click again

@diarm56
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diarm56 commented Oct 17, 2023

what shader pack setting are you using? and send the latest.log

by the way your specs reminds me of my first build

GA-MA78LMT-US2H
AMD PHENOM ll X4 945
2x4GB DDR3 1333
GTX 460

@MrSteveOff
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full accumilation and latest.log:
[17:42:25] [main/INFO]: Loading Minecraft 1.20.1 with Fabric Loader 0.14.22
[17:42:26] [main/INFO]: Loading 85 mods:
- fabric-api 0.90.0+1.20.1
|-- fabric-api-base 0.4.30+7abfd51577
|-- fabric-api-lookup-api-v1 1.6.35+4d8536c977
|-- fabric-biome-api-v1 13.0.12+215bbe9677
|-- fabric-block-api-v1 1.0.10+92a0d36777
|-- fabric-block-view-api-v2 1.0.0+92a0d36777
|-- fabric-blockrenderlayer-v1 1.1.40+b3afc78b77
|-- fabric-client-tags-api-v1 1.1.1+97bb207577
|-- fabric-command-api-v1 1.2.33+f71b366f77
|-- fabric-command-api-v2 2.2.12+b3afc78b77
|-- fabric-commands-v0 0.2.50+df3654b377
|-- fabric-containers-v0 0.1.63+df3654b377
|-- fabric-content-registries-v0 4.0.10+57aed33f77
|-- fabric-convention-tags-v1 1.5.4+a1a980da77
|-- fabric-crash-report-info-v1 0.2.18+aeb40ebe77
|-- fabric-data-generation-api-v1 12.3.2+d7b148e077
|-- fabric-dimensions-v1 2.1.53+8536527b77
|-- fabric-entity-events-v1 1.5.22+b3afc78b77
|-- fabric-events-interaction-v0 0.6.1+e91849a877
|-- fabric-events-lifecycle-v0 0.2.62+df3654b377
|-- fabric-game-rule-api-v1 1.0.38+b04edc7a77
|-- fabric-item-api-v1 2.1.27+b3afc78b77
|-- fabric-item-group-api-v1 4.0.11+d7b148e077
|-- fabric-key-binding-api-v1 1.0.36+fb8d95da77
|-- fabric-keybindings-v0 0.2.34+df3654b377
|-- fabric-lifecycle-events-v1 2.2.21+b3afc78b77
|-- fabric-loot-api-v2 1.2.0+96dfa95977
|-- fabric-loot-tables-v1 1.1.44+9e7660c677
|-- fabric-message-api-v1 5.1.8+d7b148e077
|-- fabric-mining-level-api-v1 2.1.49+b3afc78b77
|-- fabric-model-loading-api-v1 1.0.2+709a987177
|-- fabric-models-v0 0.4.1+9386d8a777
|-- fabric-networking-api-v1 1.3.10+eeb8eb3677
|-- fabric-networking-v0 0.3.50+df3654b377
|-- fabric-object-builder-api-v1 11.1.1+6beca84877
|-- fabric-particles-v1 1.1.1+201a23a077
|-- fabric-recipe-api-v1 1.0.20+b3afc78b77
|-- fabric-registry-sync-v0 2.3.2+4df89eb277
|-- fabric-renderer-api-v1 3.2.0+39a511ba77
|-- fabric-renderer-indigo 1.5.0+39a511ba77
|-- fabric-renderer-registries-v1 3.2.45+df3654b377
|-- fabric-rendering-data-attachment-v1 0.3.36+92a0d36777
|-- fabric-rendering-fluids-v1 3.0.27+b3afc78b77
|-- fabric-rendering-v0 1.1.48+df3654b377
|-- fabric-rendering-v1 3.0.7+b3afc78b77
|-- fabric-resource-conditions-api-v1 2.3.6+d7b148e077
|-- fabric-resource-loader-v0 0.11.9+132c48c177
|-- fabric-screen-api-v1 2.0.7+b3afc78b77
|-- fabric-screen-handler-api-v1 1.3.29+b3afc78b77
|-- fabric-sound-api-v1 1.0.12+b3afc78b77
|-- fabric-transfer-api-v1 3.3.1+195226a777
-- fabric-transitive-access-wideners-v1 4.3.0+6c31357e77
- fabricloader 0.14.22
- iris 1.6.8
|-- io_github_douira_glsl-transformer 2.0.0-pre13
|-- org_anarres_jcpp 1.4.14
-- org_antlr_antlr4-runtime 4.11.1
- java 17
- minecraft 1.20.1
- sodium 0.5.2
- vulkanite 0.0.3-pre-alpha
|-- org_joml_joml 1.10.4
|-- org_lwjgl_lwjgl 3.3.1
|-- org_lwjgl_lwjgl-glfw 3.3.1
|-- org_lwjgl_lwjgl-glfw_natives-linux 3.3.1
|-- org_lwjgl_lwjgl-glfw_natives-windows 3.3.1
|-- org_lwjgl_lwjgl-meshoptimizer 3.3.1
|-- org_lwjgl_lwjgl-meshoptimizer_natives-windows 3.3.1
|-- org_lwjgl_lwjgl-openal 3.3.1
|-- org_lwjgl_lwjgl-openal_natives-linux 3.3.1
|-- org_lwjgl_lwjgl-openal_natives-windows 3.3.1
|-- org_lwjgl_lwjgl-shaderc 3.3.1
|-- org_lwjgl_lwjgl-shaderc_natives-linux 3.3.1
|-- org_lwjgl_lwjgl-shaderc_natives-windows 3.3.1
|-- org_lwjgl_lwjgl-spvc 3.3.1
|-- org_lwjgl_lwjgl-spvc_natives-windows 3.3.1
|-- org_lwjgl_lwjgl-stb 3.3.1
|-- org_lwjgl_lwjgl-stb_natives-linux 3.3.1
|-- org_lwjgl_lwjgl-stb_natives-windows 3.3.1
|-- org_lwjgl_lwjgl-vma 3.3.1
|-- org_lwjgl_lwjgl-vma_natives-linux 3.3.1
|-- org_lwjgl_lwjgl-vma_natives-windows 3.3.1
|-- org_lwjgl_lwjgl-vulkan 3.3.1
|-- org_lwjgl_lwjgl_natives-linux 3.3.1
-- org_lwjgl_lwjgl_natives-windows 3.3.1
[17:42:26] [main/INFO]: SpongePowered MIXIN Subsystem Version=0.8.5 Source=file:/C:/Users/YURIY/AppData/Roaming/.tlauncher/legacy/Minecraft/game/libraries/net/fabricmc/sponge-mixin/0.12.5+mixin.0.8.5/sponge-mixin-0.12.5+mixin.0.8.5.jar Service=Knot/Fabric Env=CLIENT
[17:42:26] [main/INFO]: Compatibility level set to JAVA_16
[17:42:26] [main/INFO]: Compatibility level set to JAVA_17
[17:42:27] [main/INFO]: Loaded configuration file for Sodium: 41 options available, 3 override(s) found
[17:42:28] [main/WARN]: Force-disabling mixin 'features.render.entity.CuboidMixin' as rule 'mixin.features.render.entity' (added by mods [iris]) disables it and children
[17:42:28] [main/WARN]: Force-disabling mixin 'features.render.entity.ModelPartMixin' as rule 'mixin.features.render.entity' (added by mods [iris]) disables it and children
[17:42:28] [main/WARN]: Force-disabling mixin 'features.render.entity.cull.EntityRendererMixin' as rule 'mixin.features.render.entity' (added by mods [iris]) disables it and children
[17:42:28] [main/WARN]: Force-disabling mixin 'features.render.entity.shadows.EntityRenderDispatcherMixin' as rule 'mixin.features.render.entity' (added by mods [iris]) disables it and children
[17:42:28] [main/WARN]: Force-disabling mixin 'features.render.gui.font.GlyphRendererMixin' as rule 'mixin.features.render.gui.font' (added by mods [iris]) disables it and children
[17:42:28] [main/WARN]: Force-disabling mixin 'features.render.world.sky.BackgroundRendererMixin' as rule 'mixin.features.render.world.sky' (added by mods [iris]) disables it and children
[17:42:28] [main/WARN]: Force-disabling mixin 'features.render.world.sky.ClientWorldMixin' as rule 'mixin.features.render.world.sky' (added by mods [iris]) disables it and children
[17:42:28] [main/WARN]: Force-disabling mixin 'features.render.world.sky.WorldRendererMixin' as rule 'mixin.features.render.world.sky' (added by mods [iris]) disables it and children
[17:42:28] [main/INFO]: Searching for graphics cards...
[17:42:29] [main/INFO]: Found graphics card: GraphicsAdapterInfo[vendor=NVIDIA, name=NVIDIA GeForce GTX 1660 Ti, version=DriverVersion=31.0.15.3758]
[17:42:29] [main/WARN]: Sodium has applied one or more workarounds to prevent crashes or other issues on your system: [NVIDIA_THREADED_OPTIMIZATIONS]
[17:42:29] [main/WARN]: This is not necessarily an issue, but it may result in certain features or optimizations being disabled. You can sometimes fix these issues by upgrading your graphics driver.
[17:42:31] [main/WARN]: Failed to add PDH Counter: \Paging File(_Total)% Usage, Error code: 0xC0000BB8
[17:42:31] [main/WARN]: Failed to add counter for PDH counter: \Paging File(_Total)% Usage
[17:42:31] [main/WARN]: Disabling further attempts to query Paging File.
[17:42:32] [main/WARN]: COM exception: Invalid Class Win32_PerfRawData_PerfOS_PagingFile
[17:42:39] [Datafixer Bootstrap/INFO]: 188 Datafixer optimizations took 308 milliseconds
[17:42:44] [Render thread/INFO]: Environment: ElyEnvironment[name=ely,authHost=https://authserver.ely.by/auth,accountsHost=https://account.ely.by/api/mojang,sessionHost=https://account.ely.by/api/minecraft/session,servicesHost=https://authserver.ely.by/services]
[17:42:44] [Render thread/INFO]: CAFixer is not available: java.lang.NoClassDefFoundError: com/turikhay/caf/util/Logger
[17:42:44] [Render thread/INFO]: Setting user: ItsHybrid
[17:42:44] [Render thread/INFO]: [Indigo] Different rendering plugin detected; not applying Indigo.
[17:42:44] [ForkJoinPool.commonPool-worker-1/WARN]: [Iris Update Check] Cached update file detected, using that!
[17:42:45] [Render thread/INFO]: Backend library: LWJGL version 3.3.1 SNAPSHOT
[17:42:45] [Render thread/WARN]: Attempting to apply workarounds for the NVIDIA Graphics Driver...
[17:42:45] [Render thread/WARN]: If the game crashes immediately after this point, please make a bug report: https://github.com/CaffeineMC/sodium-fabric/issues
[17:42:45] [Render thread/INFO]: ... Successfully applied workarounds for the NVIDIA Graphics Driver!
[17:42:45] [Render thread/INFO]: OpenGL Vendor: NVIDIA Corporation
[17:42:45] [Render thread/INFO]: OpenGL Renderer: NVIDIA GeForce GTX 1660 Ti/PCIe/SSE2
[17:42:45] [Render thread/INFO]: OpenGL Version: 3.2.0 NVIDIA 537.58
[17:42:45] [Render thread/INFO]: Debug functionality is disabled.
[17:42:46] [Render thread/INFO]: ARB_direct_state_access detected, enabling DSA.
[17:42:46] [Render thread/INFO]: Profile: Custom (+1 option changed by user)
[17:42:46] [Render thread/INFO]: Using shaderpack: Vulkanite Demo Pack.zip
[17:42:47] [Render thread/INFO]: Hardware information:
[17:42:47] [Render thread/INFO]: CPU: 8x AMD FX(tm)-8350 Eight-Core Processor
[17:42:47] [Render thread/INFO]: GPU: NVIDIA GeForce GTX 1660 Ti/PCIe/SSE2 (Supports OpenGL 3.2.0 NVIDIA 537.58)
[17:42:47] [Render thread/INFO]: OS: Windows 10 (10.0)
[17:42:48] [Render thread/INFO]: Reloading ResourceManager: vanilla, fabric (fabric-api, fabric-api-base, fabric-api-lookup-api-v1, fabric-biome-api-v1, fabric-block-api-v1, fabric-block-view-api-v2, fabric-blockrenderlayer-v1, fabric-client-tags-api-v1, fabric-command-api-v1, fabric-command-api-v2, fabric-commands-v0, fabric-containers-v0, fabric-content-registries-v0, fabric-convention-tags-v1, fabric-crash-report-info-v1, fabric-data-generation-api-v1, fabric-dimensions-v1, fabric-entity-events-v1, fabric-events-interaction-v0, fabric-events-lifecycle-v0, fabric-game-rule-api-v1, fabric-item-api-v1, fabric-item-group-api-v1, fabric-key-binding-api-v1, fabric-keybindings-v0, fabric-lifecycle-events-v1, fabric-loot-api-v2, fabric-loot-tables-v1, fabric-message-api-v1, fabric-mining-level-api-v1, fabric-model-loading-api-v1, fabric-models-v0, fabric-networking-api-v1, fabric-networking-v0, fabric-object-builder-api-v1, fabric-particles-v1, fabric-recipe-api-v1, fabric-registry-sync-v0, fabric-renderer-api-v1, fabric-renderer-indigo, fabric-renderer-registries-v1, fabric-rendering-data-attachment-v1, fabric-rendering-fluids-v1, fabric-rendering-v0, fabric-rendering-v1, fabric-resource-conditions-api-v1, fabric-resource-loader-v0, fabric-screen-api-v1, fabric-screen-handler-api-v1, fabric-sound-api-v1, fabric-transfer-api-v1, fabric-transitive-access-wideners-v1, fabricloader, iris, sodium, vulkanite), file/Niel 1024x 2.2.zip
[17:42:49] [Worker-Main-3/INFO]: Found unifont_all_no_pua-15.0.06.hex, loading
[17:42:49] [Render thread/INFO]: Creating pipeline for dimension NamespacedId{namespace='minecraft', name='overworld'}
[17:42:49] [Render thread/INFO]: [STDOUT]: NVIDIA GeForce GTX 1660 Ti
[17:42:50] [Realms Notification Availability checker #1/INFO]: Could not authorize you against Realms server: Invalid session id
[17:42:53] [Render thread/INFO]: [STDOUT]: Queue 0 has address 21082c41b00
[17:42:53] [Render thread/INFO]: [STDOUT]: Queue 1 has address 21082c40e10
[17:42:53] [Render thread/INFO]: Starting custom uniform resolving
[17:42:55] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:42:55] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:42:55] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:42:55] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:42:55] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:42:55] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:42:59] [Render thread/WARN]: Missing sound for event: minecraft:item.goat_horn.play
[17:42:59] [Render thread/WARN]: Missing sound for event: minecraft:entity.goat.screaming.horn_break
[17:42:59] [Render thread/INFO]: OpenAL initialized on device OpenAL Soft on Динамики (HECATE G2 II GAMING HEADSET)
[17:42:59] [Render thread/INFO]: Sound engine started
[17:42:59] [Render thread/INFO]: Created: 16384x8192x4 minecraft:textures/atlas/blocks.png-atlas
[17:43:00] [Render thread/INFO]: Created: 256x256x4 minecraft:textures/atlas/signs.png-atlas
[17:43:00] [Render thread/INFO]: Created: 512x512x4 minecraft:textures/atlas/banner_patterns.png-atlas
[17:43:00] [Render thread/INFO]: Created: 512x512x4 minecraft:textures/atlas/shield_patterns.png-atlas
[17:43:00] [Render thread/INFO]: Created: 1024x1024x4 minecraft:textures/atlas/armor_trims.png-atlas
[17:43:00] [Render thread/INFO]: Created: 256x256x4 minecraft:textures/atlas/chest.png-atlas
[17:43:00] [Render thread/INFO]: Created: 128x64x4 minecraft:textures/atlas/decorated_pot.png-atlas
[17:43:00] [Render thread/INFO]: Created: 512x256x4 minecraft:textures/atlas/beds.png-atlas
[17:43:00] [Render thread/INFO]: Created: 512x256x4 minecraft:textures/atlas/shulker_boxes.png-atlas
[17:43:00] [Render thread/WARN]: Shader rendertype_entity_translucent_emissive could not find sampler named Sampler2 in the specified shader program.
[17:43:00] [Render thread/INFO]: Created: 256x256x0 minecraft:textures/atlas/particles.png-atlas
[17:43:00] [Render thread/INFO]: Created: 256x256x0 minecraft:textures/atlas/paintings.png-atlas
[17:43:00] [Render thread/INFO]: Created: 128x128x0 minecraft:textures/atlas/mob_effects.png-atlas
[17:43:16] [Render thread/INFO]: Loaded 7 recipes
[17:43:16] [Render thread/INFO]: Loaded 1271 advancements
[17:43:17] [Render thread/INFO]: Applied 0 biome modifications to 0 of 64 new biomes in 3.073 ms
[17:43:17] [Server thread/INFO]: Starting integrated minecraft server version 1.20.1
[17:43:17] [Server thread/INFO]: Generating keypair
[17:43:20] [Server thread/INFO]: Preparing start region for dimension minecraft:overworld
[17:43:22] [Render thread/INFO]: Preparing spawn area: 0%
[17:43:22] [Render thread/INFO]: Preparing spawn area: 0%
[17:43:22] [Render thread/INFO]: Preparing spawn area: 0%
[17:43:22] [Render thread/INFO]: Preparing spawn area: 0%
[17:43:22] [Render thread/INFO]: Preparing spawn area: 0%
[17:43:22] [Render thread/INFO]: Preparing spawn area: 0%
[17:43:23] [Render thread/INFO]: Preparing spawn area: 4%
[17:43:23] [Render thread/INFO]: Preparing spawn area: 16%
[17:43:24] [Render thread/INFO]: Preparing spawn area: 37%
[17:43:24] [Render thread/INFO]: Preparing spawn area: 47%
[17:43:25] [Render thread/INFO]: Preparing spawn area: 59%
[17:43:25] [Render thread/INFO]: Preparing spawn area: 79%
[17:43:26] [Render thread/INFO]: Time elapsed: 5961 ms
[17:43:26] [Server thread/INFO]: Changing view distance to 32, from 10
[17:43:26] [Server thread/INFO]: Changing simulation distance to 32, from 0
[17:43:27] [Server thread/INFO]: ItsHybrid[local:E:2922eaf6] logged in with entity id 146 at (-61.41635884598155, 92.67725744691737, 453.6051800563732)
[17:43:28] [Render thread/INFO]: Reloading pipeline on dimension change: NamespacedId{namespace='minecraft', name='overworld'} => NamespacedId{namespace='minecraft', name='overworld'}
[17:43:28] [Render thread/INFO]: Destroying pipeline NamespacedId{namespace='minecraft', name='overworld'}
[17:43:28] [Server thread/INFO]: ItsHybrid joined the game
[17:43:28] [Render thread/INFO]: Creating pipeline for dimension NamespacedId{namespace='minecraft', name='overworld'}
[17:43:28] [Render thread/INFO]: Starting custom uniform resolving
[17:43:28] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:43:28] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:43:28] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:43:28] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:43:28] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:43:28] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:43:30] [Render thread/INFO]: Started 2 worker threads
[17:43:30] [Render thread/INFO]: Loaded 2 advancements
[17:43:31] [Render thread/WARN]: Shader clouds could not find uniform named ModelViewMat in the specified shader program.
[17:43:31] [Render thread/WARN]: Shader clouds could not find uniform named ProjMat in the specified shader program.
[17:43:31] [Render thread/WARN]: Shader clouds could not find uniform named ColorModulator in the specified shader program.
[17:43:31] [Render thread/WARN]: Shader clouds could not find uniform named FogStart in the specified shader program.
[17:43:31] [Render thread/WARN]: Shader clouds could not find uniform named FogEnd in the specified shader program.
[17:43:31] [Render thread/WARN]: Shader clouds could not find uniform named FogColor in the specified shader program.
[17:43:52] [Server thread/INFO]: Saving and pausing game...
[17:43:52] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:overworld
[17:43:52] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:the_end
[17:43:52] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:the_nether
[17:44:09] [Render thread/INFO]: Destroying pipeline NamespacedId{namespace='minecraft', name='overworld'}
[17:44:09] [Render thread/INFO]: Profile: Custom (+2 options changed by user)
[17:44:09] [Render thread/INFO]: Using shaderpack: Vulkanite Demo Pack.zip
[17:44:09] [Render thread/INFO]: Creating pipeline for dimension NamespacedId{namespace='minecraft', name='overworld'}
[17:44:09] [Render thread/INFO]: Starting custom uniform resolving
[17:44:09] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:44:09] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:44:09] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:44:09] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:44:09] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:44:09] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:44:43] [Render thread/INFO]: Destroying pipeline NamespacedId{namespace='minecraft', name='overworld'}
[17:44:43] [Render thread/INFO]: Profile: Custom (+2 options changed by user)
[17:44:43] [Render thread/INFO]: Using shaderpack: Vulkanite Demo Pack.zip
[17:44:43] [Render thread/INFO]: Creating pipeline for dimension NamespacedId{namespace='minecraft', name='overworld'}
[17:44:43] [Render thread/INFO]: Starting custom uniform resolving
[17:44:43] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:44:43] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:44:43] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:44:43] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:44:43] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:44:43] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:44:50] [Server thread/INFO]: Saving and pausing game...
[17:44:50] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:overworld
[17:44:51] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:the_end
[17:44:51] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:the_nether
[17:45:06] [Server thread/INFO]: Saving and pausing game...
[17:45:06] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:overworld
[17:45:06] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:the_end
[17:45:06] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:the_nether
[17:45:15] [Render thread/INFO]: Destroying pipeline NamespacedId{namespace='minecraft', name='overworld'}
[17:45:15] [Render thread/INFO]: Profile: Custom (+2 options changed by user)
[17:45:15] [Render thread/INFO]: Using shaderpack: Vulkanite Demo Pack.zip
[17:45:15] [Render thread/INFO]: Creating pipeline for dimension NamespacedId{namespace='minecraft', name='overworld'}
[17:45:15] [Render thread/INFO]: Starting custom uniform resolving
[17:45:15] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:45:15] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:45:15] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:45:15] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:45:15] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:45:15] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:45:21] [Server thread/INFO]: ItsHybrid lost connection: Disconnected
[17:45:21] [Server thread/INFO]: ItsHybrid left the game
[17:45:21] [Server thread/INFO]: Stopping singleplayer server as player logged out
[17:45:21] [Server thread/INFO]: Stopping server
[17:45:21] [Server thread/INFO]: Saving players
[17:45:21] [Server thread/INFO]: Saving worlds
[17:45:24] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:overworld
[17:45:32] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:the_end
[17:45:32] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:the_nether
[17:45:32] [Server thread/INFO]: ThreadedAnvilChunkStorage (New World): All chunks are saved
[17:45:32] [Server thread/INFO]: ThreadedAnvilChunkStorage (DIM1): All chunks are saved
[17:45:32] [Server thread/INFO]: ThreadedAnvilChunkStorage (DIM-1): All chunks are saved
[17:45:32] [Server thread/INFO]: ThreadedAnvilChunkStorage: All dimensions are saved
[17:45:34] [Render thread/INFO]: Stopping worker threads
[17:46:01] [Render thread/INFO]: Loaded 7 recipes
[17:46:01] [Render thread/INFO]: Loaded 1271 advancements
[17:46:02] [Render thread/INFO]: Applied 0 biome modifications to 0 of 64 new biomes in 355.1 μs
[17:46:02] [Server thread/INFO]: Starting integrated minecraft server version 1.20.1
[17:46:02] [Server thread/INFO]: Generating keypair
[17:46:04] [Server thread/INFO]: Preparing start region for dimension minecraft:overworld
[17:46:05] [Render thread/INFO]: Preparing spawn area: 0%
[17:46:05] [Render thread/INFO]: Preparing spawn area: 0%
[17:46:05] [Render thread/INFO]: Preparing spawn area: 0%
[17:46:05] [Render thread/INFO]: Preparing spawn area: 0%
[17:46:06] [Render thread/INFO]: Preparing spawn area: 0%
[17:46:06] [Render thread/INFO]: Preparing spawn area: 6%
[17:46:07] [Render thread/INFO]: Preparing spawn area: 72%
[17:46:07] [Render thread/INFO]: Time elapsed: 3207 ms
[17:46:07] [Server thread/INFO]: Changing view distance to 32, from 10
[17:46:07] [Server thread/INFO]: Changing simulation distance to 32, from 0
[17:46:07] [Server thread/INFO]: ItsHybrid[local:E:ca6b7c9b] logged in with entity id 1504 at (-61.41635884598155, 92.67725744691737, 453.6051800563732)
[17:46:07] [Server thread/INFO]: ItsHybrid joined the game
[17:46:07] [Render thread/INFO]: Reloading pipeline on dimension change: NamespacedId{namespace='minecraft', name='overworld'} => NamespacedId{namespace='minecraft', name='overworld'}
[17:46:07] [Render thread/INFO]: Destroying pipeline NamespacedId{namespace='minecraft', name='overworld'}
[17:46:07] [Render thread/INFO]: Creating pipeline for dimension NamespacedId{namespace='minecraft', name='overworld'}
[17:46:07] [Render thread/INFO]: Starting custom uniform resolving
[17:46:07] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:46:07] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:46:07] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:46:07] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:46:07] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:46:07] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:46:09] [Render thread/INFO]: Started 2 worker threads
[17:46:09] [Render thread/INFO]: Loaded 2 advancements
[17:46:09] [Render thread/WARN]: Shader clouds could not find uniform named ModelViewMat in the specified shader program.
[17:46:09] [Render thread/WARN]: Shader clouds could not find uniform named ProjMat in the specified shader program.
[17:46:09] [Render thread/WARN]: Shader clouds could not find uniform named ColorModulator in the specified shader program.
[17:46:09] [Render thread/WARN]: Shader clouds could not find uniform named FogStart in the specified shader program.
[17:46:09] [Render thread/WARN]: Shader clouds could not find uniform named FogEnd in the specified shader program.
[17:46:09] [Render thread/WARN]: Shader clouds could not find uniform named FogColor in the specified shader program.
[17:46:12] [Server thread/INFO]: Saving and pausing game...
[17:46:12] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:overworld
[17:46:13] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:the_end
[17:46:13] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:the_nether
[17:46:16] [Server thread/INFO]: Saving and pausing game...
[17:46:16] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:overworld
[17:46:16] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:the_end
[17:46:16] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:the_nether
[17:46:17] [Server thread/INFO]: ItsHybrid lost connection: Disconnected
[17:46:17] [Server thread/INFO]: ItsHybrid left the game
[17:46:17] [Server thread/INFO]: Stopping singleplayer server as player logged out
[17:46:17] [Server thread/INFO]: Stopping server
[17:46:17] [Server thread/INFO]: Saving players
[17:46:17] [Server thread/INFO]: Saving worlds
[17:46:17] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:overworld
[17:46:20] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:the_end
[17:46:20] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:the_nether
[17:46:20] [Server thread/INFO]: ThreadedAnvilChunkStorage (New World): All chunks are saved
[17:46:20] [Server thread/INFO]: ThreadedAnvilChunkStorage (DIM1): All chunks are saved
[17:46:20] [Server thread/INFO]: ThreadedAnvilChunkStorage (DIM-1): All chunks are saved
[17:46:20] [Server thread/INFO]: ThreadedAnvilChunkStorage: All dimensions are saved
[17:46:21] [Render thread/INFO]: Stopping worker threads
[17:46:26] [Render thread/INFO]: Reloading ResourceManager: vanilla, fabric (fabric-api, fabric-api-base, fabric-api-lookup-api-v1, fabric-biome-api-v1, fabric-block-api-v1, fabric-block-view-api-v2, fabric-blockrenderlayer-v1, fabric-client-tags-api-v1, fabric-command-api-v1, fabric-command-api-v2, fabric-commands-v0, fabric-containers-v0, fabric-content-registries-v0, fabric-convention-tags-v1, fabric-crash-report-info-v1, fabric-data-generation-api-v1, fabric-dimensions-v1, fabric-entity-events-v1, fabric-events-interaction-v0, fabric-events-lifecycle-v0, fabric-game-rule-api-v1, fabric-item-api-v1, fabric-item-group-api-v1, fabric-key-binding-api-v1, fabric-keybindings-v0, fabric-lifecycle-events-v1, fabric-loot-api-v2, fabric-loot-tables-v1, fabric-message-api-v1, fabric-mining-level-api-v1, fabric-model-loading-api-v1, fabric-models-v0, fabric-networking-api-v1, fabric-networking-v0, fabric-object-builder-api-v1, fabric-particles-v1, fabric-recipe-api-v1, fabric-registry-sync-v0, fabric-renderer-api-v1, fabric-renderer-indigo, fabric-renderer-registries-v1, fabric-rendering-data-attachment-v1, fabric-rendering-fluids-v1, fabric-rendering-v0, fabric-rendering-v1, fabric-resource-conditions-api-v1, fabric-resource-loader-v0, fabric-screen-api-v1, fabric-screen-handler-api-v1, fabric-sound-api-v1, fabric-transfer-api-v1, fabric-transitive-access-wideners-v1, fabricloader, iris, sodium, vulkanite)
[17:46:26] [Worker-Main-2/INFO]: Found unifont_all_no_pua-15.0.06.hex, loading
[17:46:27] [Render thread/WARN]: Missing sound for event: minecraft:item.goat_horn.play
[17:46:27] [Render thread/WARN]: Missing sound for event: minecraft:entity.goat.screaming.horn_break
[17:46:27] [Render thread/INFO]: OpenAL initialized on device OpenAL Soft on Динамики (HECATE G2 II GAMING HEADSET)
[17:46:27] [Render thread/INFO]: Sound engine started
[17:46:27] [Render thread/INFO]: Created: 16384x8192x4 minecraft:textures/atlas/blocks.png-atlas
[17:46:27] [Render thread/INFO]: [STDERR]: Vulkan image already allocated, releasing
[17:46:27] [Render thread/INFO]: Created: 256x256x4 minecraft:textures/atlas/signs.png-atlas
[17:46:27] [Render thread/INFO]: [STDERR]: Vulkan image already allocated, releasing
[17:46:27] [Render thread/INFO]: Created: 512x512x4 minecraft:textures/atlas/banner_patterns.png-atlas
[17:46:27] [Render thread/INFO]: [STDERR]: Vulkan image already allocated, releasing
[17:46:27] [Render thread/INFO]: Created: 512x512x4 minecraft:textures/atlas/shield_patterns.png-atlas
[17:46:27] [Render thread/INFO]: [STDERR]: Vulkan image already allocated, releasing
[17:46:27] [Render thread/INFO]: Created: 1024x1024x4 minecraft:textures/atlas/armor_trims.png-atlas
[17:46:27] [Render thread/INFO]: [STDERR]: Vulkan image already allocated, releasing
[17:46:27] [Render thread/INFO]: Created: 256x256x4 minecraft:textures/atlas/chest.png-atlas
[17:46:27] [Render thread/INFO]: [STDERR]: Vulkan image already allocated, releasing
[17:46:27] [Render thread/INFO]: Created: 128x64x4 minecraft:textures/atlas/decorated_pot.png-atlas
[17:46:27] [Render thread/INFO]: [STDERR]: Vulkan image already allocated, releasing
[17:46:27] [Render thread/INFO]: Created: 512x256x4 minecraft:textures/atlas/beds.png-atlas
[17:46:27] [Render thread/INFO]: [STDERR]: Vulkan image already allocated, releasing
[17:46:27] [Render thread/INFO]: Created: 512x256x4 minecraft:textures/atlas/shulker_boxes.png-atlas
[17:46:27] [Render thread/INFO]: [STDERR]: Vulkan image already allocated, releasing
[17:46:27] [Render thread/WARN]: Shader rendertype_entity_translucent_emissive could not find sampler named Sampler2 in the specified shader program.
[17:46:27] [Render thread/INFO]: Created: 256x256x0 minecraft:textures/atlas/particles.png-atlas
[17:46:27] [Render thread/INFO]: [STDERR]: Vulkan image already allocated, releasing
[17:46:27] [Render thread/INFO]: Created: 256x256x0 minecraft:textures/atlas/paintings.png-atlas
[17:46:27] [Render thread/INFO]: [STDERR]: Vulkan image already allocated, releasing
[17:46:27] [Render thread/INFO]: Created: 128x128x0 minecraft:textures/atlas/mob_effects.png-atlas
[17:46:27] [Render thread/INFO]: [STDERR]: Vulkan image already allocated, releasing
[17:46:34] [Render thread/INFO]: Destroying pipeline NamespacedId{namespace='minecraft', name='overworld'}
[17:46:34] [Render thread/INFO]: Shaders are disabled because enableShaders is set to false in iris.properties
[17:46:34] [Render thread/INFO]: Shaders are disabled
[17:46:39] [Render thread/INFO]: Loaded 7 recipes
[17:46:39] [Render thread/INFO]: Loaded 1271 advancements
[17:46:40] [Render thread/INFO]: Applied 0 biome modifications to 0 of 64 new biomes in 339.9 μs
[17:46:40] [Server thread/INFO]: Starting integrated minecraft server version 1.20.1
[17:46:40] [Server thread/INFO]: Generating keypair
[17:46:41] [Server thread/INFO]: Preparing start region for dimension minecraft:overworld
[17:46:43] [Render thread/INFO]: Preparing spawn area: 0%
[17:46:43] [Render thread/INFO]: Preparing spawn area: 0%
[17:46:43] [Render thread/INFO]: Preparing spawn area: 0%
[17:46:43] [Render thread/INFO]: Preparing spawn area: 0%
[17:46:43] [Render thread/INFO]: Preparing spawn area: 0%
[17:46:44] [Render thread/INFO]: Preparing spawn area: 0%
[17:46:44] [Render thread/INFO]: Preparing spawn area: 5%
[17:46:45] [Render thread/INFO]: Preparing spawn area: 68%
[17:46:45] [Render thread/INFO]: Time elapsed: 3774 ms
[17:46:45] [Server thread/INFO]: Changing view distance to 32, from 10
[17:46:45] [Server thread/INFO]: Changing simulation distance to 32, from 0
[17:46:45] [Server thread/INFO]: ItsHybrid[local:E:3b11b908] logged in with entity id 2386 at (-61.41635884598155, 92.67725744691737, 453.6051800563732)
[17:46:45] [Server thread/INFO]: ItsHybrid joined the game
[17:46:45] [Render thread/INFO]: Reloading pipeline on dimension change: NamespacedId{namespace='minecraft', name='overworld'} => NamespacedId{namespace='minecraft', name='overworld'}
[17:46:45] [Render thread/INFO]: Creating pipeline for dimension NamespacedId{namespace='minecraft', name='overworld'}
[17:46:45] [Render thread/INFO]: Started 2 worker threads
[17:46:46] [Render thread/INFO]: Loaded 2 advancements
[17:46:49] [Server thread/INFO]: Saving and pausing game...
[17:46:49] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:overworld
[17:46:50] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:the_end
[17:46:50] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:the_nether
[17:46:51] [Render thread/INFO]: [System] [CHAT] Saved screenshot as 2023-10-17_17.46.51.png
[17:46:56] [Server thread/INFO]: Saving and pausing game...
[17:46:57] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:overworld
[17:46:57] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:the_end
[17:46:57] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:the_nether
[17:47:02] [Render thread/INFO]: Destroying pipeline NamespacedId{namespace='minecraft', name='overworld'}
[17:47:02] [Render thread/INFO]: Profile: Custom (+0 options changed by user)
[17:47:02] [Render thread/INFO]: Using shaderpack: Vulkanite Demo Pack.zip
[17:47:02] [Render thread/INFO]: Creating pipeline for dimension NamespacedId{namespace='minecraft', name='overworld'}
[17:47:02] [Render thread/INFO]: Starting custom uniform resolving
[17:47:02] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:47:02] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:47:02] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:47:02] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:47:02] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:47:02] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:47:03] [Render thread/INFO]: Stopping worker threads
[17:47:03] [Render thread/INFO]: Started 2 worker threads
[17:47:09] [Render thread/INFO]: Destroying pipeline NamespacedId{namespace='minecraft', name='overworld'}
[17:47:09] [Render thread/INFO]: Profile: Custom (+1 option changed by user)
[17:47:09] [Render thread/INFO]: Using shaderpack: Vulkanite Demo Pack.zip
[17:47:09] [Render thread/INFO]: Creating pipeline for dimension NamespacedId{namespace='minecraft', name='overworld'}
[17:47:09] [Render thread/INFO]: Starting custom uniform resolving
[17:47:09] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:47:09] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:47:09] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:47:09] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:47:09] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:47:09] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:47:25] [Render thread/INFO]: [System] [CHAT] Saved screenshot as 2023-10-17_17.47.25.png
[17:51:46] [Server thread/INFO]: Saving and pausing game...
[17:51:46] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:overworld
[17:51:46] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:the_end
[17:51:46] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:the_nether
[17:51:56] [Render thread/INFO]: Destroying pipeline NamespacedId{namespace='minecraft', name='overworld'}
[17:51:56] [Render thread/INFO]: Profile: Custom (+3 options changed by user)
[17:51:56] [Render thread/INFO]: Using shaderpack: Vulkanite Demo Pack.zip
[17:51:56] [Render thread/INFO]: Creating pipeline for dimension NamespacedId{namespace='minecraft', name='overworld'}
[17:51:56] [Render thread/INFO]: Starting custom uniform resolving
[17:51:56] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:51:56] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:51:57] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:51:57] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:51:57] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:51:57] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:52:07] [Server thread/INFO]: Saving and pausing game...
[17:52:07] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:overworld
[17:52:08] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:the_end
[17:52:08] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:the_nether
[17:54:27] [Server thread/INFO]: Saving and pausing game...
[17:54:27] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:overworld
[17:54:28] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:the_end
[17:54:28] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:the_nether
[17:54:32] [Render thread/INFO]: Destroying pipeline NamespacedId{namespace='minecraft', name='overworld'}
[17:54:32] [Render thread/INFO]: Profile: Custom (+3 options changed by user)
[17:54:32] [Render thread/INFO]: Using shaderpack: Vulkanite Demo Pack.zip
[17:54:32] [Render thread/INFO]: Creating pipeline for dimension NamespacedId{namespace='minecraft', name='overworld'}
[17:54:32] [Render thread/INFO]: Starting custom uniform resolving
[17:54:33] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:54:33] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:54:33] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:54:33] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:54:33] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:54:33] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:54:33] [Render thread/INFO]: [System] [CHAT] Shaders Reloaded!
[17:54:37] [Render thread/INFO]: Destroying pipeline NamespacedId{namespace='minecraft', name='overworld'}
[17:54:37] [Render thread/INFO]: Profile: Custom (+3 options changed by user)
[17:54:37] [Render thread/INFO]: Using shaderpack: Vulkanite Demo Pack.zip
[17:54:37] [Render thread/INFO]: Creating pipeline for dimension NamespacedId{namespace='minecraft', name='overworld'}
[17:54:37] [Render thread/INFO]: Starting custom uniform resolving
[17:54:37] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:54:37] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:54:37] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:54:37] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:54:37] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:54:37] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:54:38] [Render thread/INFO]: [System] [CHAT] Shaders Reloaded!
[17:54:39] [Render thread/INFO]: Destroying pipeline NamespacedId{namespace='minecraft', name='overworld'}
[17:54:40] [Render thread/INFO]: Profile: Custom (+3 options changed by user)
[17:54:40] [Render thread/INFO]: Using shaderpack: Vulkanite Demo Pack.zip
[17:54:40] [Render thread/INFO]: Creating pipeline for dimension NamespacedId{namespace='minecraft', name='overworld'}
[17:54:40] [Render thread/INFO]: Starting custom uniform resolving
[17:54:40] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:54:40] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:54:40] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:54:40] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:54:40] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:54:40] [Render thread/WARN]: The in declaration 'iris_vertexColor' in the FRAGMENT shader is missing a corresponding out declaration in the previous stage VERTEX and has been compatibility-patched. See debugging.md for more information.
[17:54:41] [Render thread/INFO]: [System] [CHAT] Shaders Reloaded!
[17:54:45] [Render thread/INFO]: OpenGL debug message: id=0, source=API, type=ERROR, severity=HIGH, message='Unknown internal debug message. The NVIDIA OpenGL driver has encountered
an out of memory error. This application might
behave inconsistently and fail.
(pid=16980 javaw.exe 64bit)'
[17:54:45] [Render thread/INFO]: OpenGL debug message: id=1285, source=API, type=ERROR, severity=HIGH, message='GL_OUT_OF_MEMORY error generated. Failed to allocate memory for texture.'
[17:54:45] [Render thread/WARN]: COM exception: Invalid Class Win32_PerfRawData_PerfOS_PagingFile
[17:54:45] [Render thread/ERROR]: Unreported exception thrown!
java.lang.IllegalStateException: null
at me.cortex.vulkanite.lib.other.sync.SyncManager.createSharedBinarySemaphoreWin32(SyncManager.java:81) ~[vulkanite-0.0.3-pre-alpha.jar:?]
at me.cortex.vulkanite.lib.other.sync.SyncManager.createSharedBinarySemaphore(SyncManager.java:124) ~[vulkanite-0.0.3-pre-alpha.jar:?]
at me.cortex.vulkanite.client.rendering.VulkanPipeline.renderPostShadows(VulkanPipeline.java:183) ~[vulkanite-0.0.3-pre-alpha.jar:?]
at net.coderbot.iris.pipeline.newshader.NewWorldRenderingPipeline.handler$bdh000$vulkanite$renderShadows(NewWorldRenderingPipeline.java:1372) ~[iris-mc1.20.1-1.6.8.jar:?]
at net.coderbot.iris.pipeline.newshader.NewWorldRenderingPipeline.renderShadows(NewWorldRenderingPipeline.java:1040) ~[iris-mc1.20.1-1.6.8.jar:?]
at net.minecraft.class_761.handler$zll000$iris$renderTerrainShadows(class_761.java:6537) ~[client-intermediary.jar:?]
at net.minecraft.class_761.method_22710(class_761.java:1241) ~[client-intermediary.jar:?]
at net.minecraft.class_757.method_3188(class_757.java:1110) ~[client-intermediary.jar:?]
at net.minecraft.class_757.method_3192(class_757.java:880) ~[client-intermediary.jar:?]
at net.minecraft.class_310.method_1523(class_310.java:1219) ~[client-intermediary.jar:?]
at net.minecraft.class_310.method_1514(class_310.java:802) ~[client-intermediary.jar:?]
at net.minecraft.client.main.Main.main(Main.java:250) ~[Fabric%201.20.1.jar:?]
at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:468) ~[fabric-loader-0.14.22.jar:?]
at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:74) ~[fabric-loader-0.14.22.jar:?]
at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23) ~[fabric-loader-0.14.22.jar:?]

@MrSteveOff
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The "Динамики (HECATE G2 II GAMING HEADSET)" Its my headset

@diarm56
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diarm56 commented Oct 17, 2023

the hacked client tlauncher isn't supported neither approuved and is know to cause issues.
please use the official launcher or an approuved launcher like prism launcher.

please use the official / approuved launcher to receive further support

@MrSteveOff
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what i can do if im in russia

@MrSteveOff
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  • it costs 2k rubles

@sheikh1233
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im sorry but this still applies
tlauncher is malware anyway uninstall it

@MrSteveOff
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i use legacy launcher

@CrabbyDisk
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make sure that do not have infinite accumulation turned on in the shader settings

@909oce
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909oce commented Oct 22, 2023

im curious as to why youre using vulkanite? your log shows a GTX 1660 which doesnt support RT cores?

@CrabbyDisk
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im curious as to why youre using vulkanite? your log shows a GTX 1660 which doesnt support RT cores?

It does support RT cores, Nvidia naming is just weird, 16xx series use the Turing architecture but Nvidia named them "GTX".

@MrSteveOff
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As i can say, dont use pirate launchers

@MrSteveOff MrSteveOff closed this as not planned Won't fix, can't repro, duplicate, stale Oct 29, 2023
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