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Feature Request: Bleeding support for custom projectiles #266

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BlueIsADude opened this issue Jan 23, 2025 · 0 comments
Open

Feature Request: Bleeding support for custom projectiles #266

BlueIsADude opened this issue Jan 23, 2025 · 0 comments

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@BlueIsADude
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BlueIsADude commented Jan 23, 2025

You are unable to tweak the bleeding chance for projectiles (i.e. bullets, throwing darts, icicles, etc.) unless they're spawned from a held item (via adding a bleeding chance for that item), and even then, hitting an entity with the item will cause bleeding, even if realistically it doesn't make sense.

It would be nice if you could change the bleeding chance for projectiles, or alternatively disable bleeding chance for hitting a mob with the item itself (although it wouldn't work to well for mob-exclusive projectiles)

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