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Releases: Mikusch/PropHunt

1.3.3

10 Apr 11:14
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Changelog

  • Fixed bad order in PH_PropControls Spanish Translation (#14)
  • Fixed the chat tip timer stopping on map change
  • Updated the prop configuration

1.3.2

08 Mar 22:57
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Hotfix release to fix a few more issues. This should hopefully be the last one for a good while.

Changelog

  • Fixed files not always being precached and added to downloads on map start
  • Fixed chat tips not printing after map change
  • Fixed error related to the chat tip timer being deleted on map change

Hotfix 1.3.1

07 Mar 17:37
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Changelog

  • Fixed every other virtual hook not being removed when the plugin is being disabled
  • Fixed files being precached and added to downloads while the plugin is disabled

1.3.0

06 Mar 23:51
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This update adds a new feature to the prop configuration and fixes a few bugs.

Changelog

Full Changelog: 1.2.1...1.3.0

Additions

  • Added new config key health to allow overriding prop health based on values in the config
"props_spytech/wall_clock"
{
	"model"		"models/props_spytech/wall_clock.mdl"
	"offset"	"0 0 16"
	"health"	"50"
}
  • Added new command sm_reloadconfigs to refresh plugin configs in cache without having to reload the plugin

Fixes

  • Fixed chat tips being printed while the plugin was disabled if ph_chat_tip_interval was changed
  • Fixed internal cache storing virtual hook IDs not getting cleared when the plugin was disabled

1.2.1

17 Feb 17:17
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Changelog

Fixes

  • [#13] Fixed files not being added to the downloads table when a new map starts

Changes

  • Updated default value of ph_chat_tip_interval from 210.0 to 240.0
  • Updated translation files

1.2.0

12 Feb 17:38
5fdc519
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PropHunt Neu now has a thread on AlliedModders!

Changelog

Additions

  • Added a mechanism to allow server operators to enable and disable the plugin
    • New convar ph_enable ( def. 1 ) to toggle the plugin
  • Added chat tips to tell players useful information
    • New convar ph_chat_tip_interval ( def. 240.0 ) to control the frequency of chat tips
    • Chat tips require a translation key in the format PH_Tip_%02i in sequential order (see prophunt.phrases.txt)

Fixes

  • Fixed "last prop standing" effects triggering multiple times in one round
  • Fixed props being unable to taunt sometimes

Changes

  • Renamed the convar ph_bonus_refresh_time to ph_bonus_refresh_interval

1.1.0

28 Jan 10:15
907662a
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This update focuses on improving the self-damage functionality for Hunters.

Changelog

  • Updated self-damage for hitscan weapons to only apply after the weapon has already fired
    • This allows Hunters to deal damage with their final shot before dying
  • Added missing self-damage to various projectiles
    • Flying Guillotine cleavers
    • Sandman & Wrap Assassin balls
    • Short Circuit orbs
  • Added self-damage to the Shortstop's shove ability
  • Added convars to modify the new self-damage values
    • ph_hunter_damage_modifier_projectile (default: 0.5)
    • ph_hunter_damage_modifier_scoutprimary_push (default: 5.0)
  • Changed default value of ph_healing_modifier from 0.2 to 0.25 (80% -> 75% healing reduction)
    • This allows passive healing items (Cozy Camper, Concheror, etc.) to work again
  • Added more taunt sounds

1.0.1

20 Jan 11:45
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This patch fixes a few bugs I discovered while playtesting with friends. Updating is recommended.

Changelog

  • Fixed maximum health changing if the prop player you copied changes their disguise
  • Fixed being able to redisguise while prop-locked
  • Fixed a client crash related to disguising as dropped weapons
    • Updated the prop blacklist to include workshop weapon models

1.0.0

17 Jan 13:33
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Changelog

  • First official release, all updates from this point on will increment the version number
  • Includes gamedata for Linux and Windows
  • Includes Russian translations by @Blueberryy (#3, #6) and Spanish translations by @Joaquel (#5)

View the README for a detailed overview of the plugin and its features.