Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Dynamic Class Name / Icon assignment #61

Open
Iridar opened this issue May 15, 2020 · 1 comment
Open

Dynamic Class Name / Icon assignment #61

Iridar opened this issue May 15, 2020 · 1 comment
Labels
feature New feature proposal

Comments

@Iridar
Copy link
Contributor

Iridar commented May 15, 2020

I propose the following feature: if the RPGO is configured for limited specs per soldier (Random Classes / Spec Roulette / Commander's Choice enabled), then when the soldier is promoted to squaddie, they are assigned a specific class name and/or class icon based on provided configuration.

For example, if the soldier rolls a Gunslinger Primary, Sawed Off Secondary, and a Scout Complementary specs, they are assigned the "Smuggler" class name.

Not all of the spec combinations would have this description, this is just an optional flavor feature.

@Musashi1584 Musashi1584 added the feature New feature proposal label Jun 15, 2020
@Iridar
Copy link
Contributor Author

Iridar commented Jun 30, 2020

Had an idea about how this feature can be a bit more relevant: determine soldier's class name based on their primary spec. Or, perhaps, a combination of primary and secondary.

I.e. Ranger Primary + Grenadier Secondary = "Ranger Grenadier" soldier class.
Not sure if there's enough space to fit two-word class names on a regular basis, though.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
feature New feature proposal
Projects
None yet
Development

No branches or pull requests

2 participants