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Hi! I'd like to use the scene lib to train some interaction tasks, but I couldn't find any example scripts for using scene lib in the readme. I tried using:
but encountered a list overflow error.
I'm not sure if there's an issue with this script. Could you provide an example script for proper usage? Thanks very much! (Since the scene/object/robot spawn logic and offsets need to be consistent, I find it hard to add some objects without going through scene_lib)
The text was updated successfully, but these errors were encountered:
Running the full_body_tracker experiment doesn't work?
That should spawn the SAMP scenes and provide an example for how the scene files are constructed.
Basically, a scene file is a list of scenes with unique ids.
Each scene is a list of objects.
Each object has a set of parameters, for example:
- is_static: true # is this fixed in place, or can the humanoid move it
motion: data/assets/scenes/train/SAMP/Tables/836157300c030c9a246b9f2ca347e8e3.npy # a file determining the object motion (examples are only for single pose = static objects)
path: data/assets/scenes/train/SAMP/Tables/836157300c030c9a246b9f2ca347e8e3.urdf # path to object
object_options: # parameters for convex decomposition
vhacd_enabled: True
vhacd_params:
resolution: 50000
fix_base_link: True # identical to is_static. this is duplicated, should fix
participates_in_heightmap: True # whether the lidar projection (heightmap) observes this object. it's useful for large objects like sofa/chair. probably not very useful for small dynamic objects
Hi! I'd like to use the scene lib to train some interaction tasks, but I couldn't find any example scripts for using scene lib in the readme. I tried using:
but encountered a list overflow error.
I'm not sure if there's an issue with this script. Could you provide an example script for proper usage? Thanks very much! (Since the scene/object/robot spawn logic and offsets need to be consistent, I find it hard to add some objects without going through scene_lib)
The text was updated successfully, but these errors were encountered: