From ada570cfa2535c7551afba8ebd0e322d226cfc06 Mon Sep 17 00:00:00 2001 From: NightFright2k19 Date: Fri, 20 Nov 2020 16:46:07 +0100 Subject: [PATCH] Readme update Corrects some outdated info --- auth_mdl.txt | 32 +++++++++++++------------------- 1 file changed, 13 insertions(+), 19 deletions(-) diff --git a/auth_mdl.txt b/auth_mdl.txt index 41fa772..88816a5 100644 --- a/auth_mdl.txt +++ b/auth_mdl.txt @@ -23,7 +23,7 @@ Visually improved PC/NPC models: - Grunt ...................................................... soldier.mdl, h_guard.mdl - Knight + Knight Statue (DoE) ............................... knight.mdl, h_knight.mdl - Ogre + Multi-Grenade Ogre (DoE) ............................ ogre.mdl, h_ogre.mdl - - Ranger ..................................................... player.mdl + - Ranger ..................................................... player.mdl, h_player.mdl - Rottweiler ................................................. dog.mdl, h_dog.mdl - Scrag ...................................................... wizard.mdl - Shambler ................................................... shambler.mdl, h_shams.mdl @@ -36,49 +36,43 @@ Improved classic weapons (ID1/HIPNOTIC/ROGUE): - Shotgun .................................................... g_shot.mdl, v_shot.mdl - Super Shotgun .............................................. v_shot2.mdl - Nailgun .................................................... g_nail.mdl, v_nail.mdl - - Super Nailgun .............................................. g_nail2.mdl, v_nail2.mdl + - Perforator ................................................. g_nail2.mdl, v_nail2.mdl - Grenade Launcher ........................................... g_rock.mdl, v_rock.mdl - Rocket Launcher ............................................ g_rock2.mdl, v_rock2.mdl - Thunderbolt ................................................ g_light.mdl, v_light.mdl - Proximity Gun ............................................. g_prox.mdl, v_prox.mdl - - Lava Nailgun + Super Nailgun ............................... v_lava.mdl, v_lava2.mdl + - Lava Nailgun + Lava Perforator ............................. v_lava.mdl, v_lava2.mdl - Multi Grenade + Rocket Launcher ............................ v_multi.mdl, v_multi2.mdl - Plasma Gun ................................................. v_plasma.mdl - - Projectiles ................................................ grenade.mdl, s_spike.mdl, - spike.mdl + - Projectiles ................................................ grenade.mdl, s_spike.mdl, spike.mdl Item/props models added from addons: - - Ammo boxes ................................................. b_batt0.bsp, b_batt1.bsp - b_nail0.bsp, b_nail1.bsp - b_rock0.bsp, b_rock1.bsp - b_shell0.bsp, b_shell1.bsp + - Ammo boxes ................................................. b_batt0/1.bsp, b_nail0/1.bsp, + b_rock0/1.bsp, b_shell0/1.bsp - Armor ...................................................... armor.mdl - Backpack ................................................... backpack.mdl - Flames ..................................................... flame.mdl, flame2.mdl - Gold + Silver Keys ......................................... w_g_key.mdl, w_s_key.mdl - - Health boxes ............................................... b_bh10.bsp, b_bh25.bsp, - b_bh100.bsp + - Health boxes ............................................... b_bh10.bsp, b_bh25.bsp, b_bh100.bsp - Pentagram................................................... invulner.mdl - - Projectiles ................................................ missile.mdl, k_spike.mdl, - v_spike.mdl, w_spike.mdl + - Projectiles ................................................ missile.mdl, k/v/w_spike.mdl, - Quad Damage ................................................ quaddama.mdl - Zombie gibs ................................................ zom_gib.mdl Items based on addon models: - - Lava nail boxes (DoE) ...................................... b_lava0.bsp, b_lava1.bsp + - Lava nail boxes (DoE) ...................................... b_lava0/1.bsp - Multi-rocket boxes (DoE) ................................... b_mrock0.bsp, b_mrock1.bsp Fixed ID1 models: - Rotfish: Fix for head shrinking bug after death ............ fish.mdl - - Runes: Fixed UV mapping .................................... end1.mdl, end2.mdl, - end3.mdl, end4.mdl + - Runes: Fixed UV mapping .................................... end1-4.mdl Code fixes (progs.dat): - Projectile position fixes for all weapons (ID1/HIP/ROG) ---------------------------------------------------------------------------------------------------------------------- -ID1 bestiary model remakes still missing (possibly coming in future versions): +ID1 bestiary model NOT remade (yet?): - Rotfish (fish.mdl) - Scrag head gibs (h_wizard.mdl) - Shub-Niggurath (oldone.mdl) @@ -119,12 +113,12 @@ Dwere ................................ Reworked classic weapons (aka "Guns of Ok Johnny Law ........................... FrikBot X++ (based on FrikBotC by FrikaC / FrikBot X by Ryan Smith) Louis "ijed" Manning ................. Rotfish fix for ID1 model "Rubicon Rumble Pack" ammo/health boxes -Lunaran .............................. Knight (ROGUE) +Lunaran .............................. Knight (ROG) Maddes (et al.) ...................... URQP QuakeC fixes NightFright .......................... RRP model realignments Backpack skin edits - Fiend head gibs rescaling DoE ammo box skins + URQP QuakeC code adjustments Zombie skin (Chillo) edits OriOn ................................ Prox Mine Launcher pickup osjclatchford ........................ Death Knight head gibs (sock) skin edits