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The application crashes with the following stack trace (not touching application code anywhere in it):
Update error: libraries/noble/Noble.lua:269: attempt to index a nil value (upvalue 'currentScene')
stack traceback:
libraries/noble/Noble.lua:269: in field 'transitionMidpointHandler'
libraries/noble/modules/Noble.Transition.lua:115: in field 'fn'
libraries/noble/libraries/Sequence.lua:359: in local 'callTimeRange'
libraries/noble/libraries/Sequence.lua:368: in method 'updateCallbacks'
libraries/noble/libraries/Sequence.lua:81: in field 'update'
libraries/noble/Noble.lua:311: in function <libraries/noble/Noble.lua:308>
The crash happens randomly, on scene transition using the Menu and Sequences.
The text was updated successfully, but these errors were encountered:
Umm, this same error was reported previously and was thought to have been addressed by #66. Check out #69 and see if your issue is similar.
This might be a different issue entirely, either with the Sequence library or a new bug in the engine, or it could be the #66 didn't fully fix the underlying issue.
I supposed it also could be possible that you're using an older version of the engine?
The application crashes with the following stack trace (not touching application code anywhere in it):
The crash happens randomly, on scene transition using the Menu and Sequences.
The text was updated successfully, but these errors were encountered: