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index.js
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// Detecting Buttons Press
for (var i = 0; i < document.querySelectorAll('.drum').length; i++) {
document.querySelectorAll('button')[i].addEventListener('click', function () {
var buttonInnerHTML = this.innerHTML;
generateSound(buttonInnerHTML);
buttonAnimation(buttonInnerHTML);
});
}
// Detecting Keyborad Press
addEventListener('keydown', function (event) {
generateSound(event.key);
buttonAnimation(event.key);
});
// Generating Sound Depending On Key/Button
function generateSound(key) {
switch (key) {
case 'w':
var tom1 = new Audio('sounds/tom-1.mp3');
tom1.play();
break;
case 'a':
var tom2 = new Audio('sounds/tom-2.mp3');
tom2.play();
break;
case 's':
var tom3 = new Audio('sounds/tom-3.mp3');
tom3.play();
break;
case 'd':
var tom4 = new Audio('sounds/tom-4.mp3');
tom4.play();
break;
case 'j':
var snare = new Audio('sounds/snare.mp3');
snare.play();
break;
case 'k':
var crash = new Audio('sounds/crash.mp3');
crash.play();
break;
case 'l':
var kick = new Audio('sounds/kick-bass.mp3');
kick.play();
break;
default:
console.log(this.innerHTML);
}
}
function buttonAnimation(currentKey) {
var activeButton = document.querySelector('.' + currentKey);
activeButton.classList.add('pressed');
setTimeout(function () {
activeButton.classList.remove('pressed');
}, 100);
}