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Based on profiles of stuttering when using the optimizations:
A) Every UI element redraws itself on the same frame, so certain frames are much longer than any other frame
B) Taking the snapshot is blocking the GPU as glReadPixels shows 1.6% CPU usage
The text was updated successfully, but these errors were encountered:
Based on profiles of stuttering when using the optimizations:
A) Every UI element redraws itself on the same frame, so certain frames are much longer than any other frame
B) Taking the snapshot is blocking the GPU as glReadPixels shows 1.6% CPU usage
The text was updated successfully, but these errors were encountered: