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A couple of object types, eg stations, track extensions, airports, docks, etc, have really useful buildings. However the fact they aren't buildings can sometimes be limiting as it may require editing trackst.dat. By adding in a conversion function in the editor to turn these objects into (misc) buildings, this will let the user/player place these in game like any other building.
The text was updated successfully, but these errors were encountered:
A couple of object types, eg stations, track extensions, airports, docks, etc, have really useful buildings. However the fact they aren't buildings can sometimes be limiting as it may require editing trackst.dat. By adding in a conversion function in the editor to turn these objects into (misc) buildings, this will let the user/player place these in game like any other building.
The text was updated successfully, but these errors were encountered: