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There are many quirks to the Loco objects and how they interact with each other and the game. These quirks are not obvious to the user and the editor UI should show these as warnings/errors to the user, and provide an explanation how to fix it. We should also not let the user save objects that we know won't work in-game.
Custom objects with "Vanilla" flag set in header
Objects with a dependent object (eg Land having a CliffEdge) must have a checksum set for the linked object if its custom
more will be added here...
The text was updated successfully, but these errors were encountered:
There are many quirks to the Loco objects and how they interact with each other and the game. These quirks are not obvious to the user and the editor UI should show these as warnings/errors to the user, and provide an explanation how to fix it. We should also not let the user save objects that we know won't work in-game.
more will be added here...
The text was updated successfully, but these errors were encountered: