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dmeinput.cpp
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//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. =======
//
// Purpose:
//
//=============================================================================
#include "movieobjects/dmeinput.h"
#include "datamodel/dmelementfactoryhelper.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
//-----------------------------------------------------------------------------
// Expose this class to the scene database
//-----------------------------------------------------------------------------
IMPLEMENT_ABSTRACT_ELEMENT( DmeInput, CDmeInput );
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CDmeInput::OnConstruction()
{
}
void CDmeInput::OnDestruction()
{
}
//-----------------------------------------------------------------------------
// IsDirty - ie needs to operate
//-----------------------------------------------------------------------------
bool CDmeInput::IsDirty()
{
return true;
}