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gltext.h
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//========================================================================
// This software is free: you can redistribute it and/or modify
// it under the terms of the GNU General Public License Version 3,
// as published by the Free Software Foundation.
//
// This software is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// Version 3 in the file COPYING that came with this distribution.
// If not, see <http://www.gnu.org/licenses/>.
//========================================================================
/*!
\file gltext.h
\brief C++ Interface: GLText
\author Joydeep Biswas (C) 2011
*/
//========================================================================
#include <QVector>
#include <QtGui>
#include <glu.h>
#include <QGL>
#include <math.h>
#include <stdio.h>
#include <float.h>
#include "geometry.h"
#include "util.h"
#ifndef GL_TEXT_H
#define GL_TEXT_H
class GLText{
struct Glyph{
bool compiled;
GLuint displayListID;
double width;
double height;
double ascent;
double descent;
Glyph(){compiled=false;}
};
QVector<Glyph> glyphs;
double characterSpacing;
static const bool debugTesselation;
QFont font;
public:
typedef enum{
LeftAligned,
RightAligned,
CenterAligned
}HAlignOptions;
typedef enum{
TopAligned,
BottomAligned,
MedianAligned,
MiddleAligned
}VAlignOptions;
GLText(QFont font = QFont());
~GLText();
void drawString(vector2d loc, double angle, double size, const char* str, GLText::HAlignOptions hAlign=LeftAligned, GLText::VAlignOptions vAlign=MiddleAligned);
void drawGlyph(char glyph);
void initializeGlyph(char ch);
double getWidth(char ch);
double getHeight(char ch);
vector2d getSize(char ch);
double getWidth(const char* str);
double getHeight(const char* str);
double getAscent(char ch);
double getDescent(char ch);
double getAscent(const char* str);
double getDescent(const char* str);
private:
static const char* getPrimitiveType(GLenum type);
static void tessBeginCB(GLenum which);
static void tessEndCB();
static void tessVertexCB(const GLvoid *data);
static void tessErrorCB(GLenum errorCode);
static const double FontRenderSize;
};
#endif //GL_TEXT_H