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Gold is not properly set when selecting hero. #2

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SirWayN3 opened this issue Feb 28, 2019 · 0 comments
Open

Gold is not properly set when selecting hero. #2

SirWayN3 opened this issue Feb 28, 2019 · 0 comments

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@SirWayN3
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The Gold is not set properly,m when repalcing the Hero. When iset the gold via StartingGold in GameEvent manager, it gets to 0 when hero is replaced.

Changed the following line:

function HeroSelection:AssignHero( player, hero )
PrecacheUnitByNameAsync( hero, function()
-- 28.02.2019 Changed by SirWayNe, Replace with Proper Gold Value
-- PlayerResource:ReplaceHeroWith( player, hero, 0, 0 )
PlayerResource:ReplaceHeroWith( player, hero, PlayerResource:GetGold( player ) , 0)
end, player)
end

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