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This would require rendering ores in their own shader, and maybe doing some special blending or maybe based on the block palette.
See also: #979 (comment)
The text was updated successfully, but these errors were encountered:
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This would require rendering ores in their own shader, and maybe doing some special blending or maybe based on the block palette.
See also: #979 (comment)
The text was updated successfully, but these errors were encountered: