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Most animation names in the game I'm working with (Professor Layton vs Phoenix Wright) use Shift-JIS characters, which can be seen by opening their .mtninf files and turning that character set on. Metanoia does not seem to properly support this character set.
The text was updated successfully, but these errors were encountered:
Most animation names in the game I'm working with (Professor Layton vs Phoenix Wright) use Shift-JIS characters, which can be seen by opening their .mtninf files and turning that character set on. Metanoia does not seem to properly support this character set.
The text was updated successfully, but these errors were encountered: