Releases: Pokecube-Development/Pokecube-Issues-and-Wiki
Releases · Pokecube-Development/Pokecube-Issues-and-Wiki
Release 3.0.0 for 1.16.4
Initial Release build for 1.16.4
Release 2.9.1 for 1.15.2
Fixes
- several crashes on servers have been fixed
- some rendering bugs are fixed
- a few tooltips were corrected
- pokemake ivs arguments now work properly
Tweaks
- Adjustments to some block models and textures
- waterlogging was added for several blocks
- alt-icon rendering in inventories are back
Release 2.9.0 for 1.15.2
Fixes
- An assortment of missing/broken textures
- some issues related to trainers (#493 , #513 , etc)
- A few crashes on trainers battling
- shoulder mobs shouldn't vanish sometimes (#487)
Tweaks
- Adjustments to some trainer and battle AI, related to the fixes above
- Structure spawning has been changed, villages removed from some areas, other structures moved around
- Large number of pokemob texture/models have been updated/tweaked
- Genetics blocks, Healing table have had models redone
- Internal overhaul of terrain effecting moves
- a bunch of internal changes related to smoothing the 1.16 update later
New
- Added distortion world
- Added mobs from the sword and shield dlc
- A bunch of new structures related to the above
New or updated pokemobs:
- Articuno
- Zapdos
- Moltres
- Gengar
- Bastiodon
- Primarina
- Jynx
- Kangaskhan + Mega
- Venusaur Mega
- Aerodactyl + Mega
- Politoed
- Exeggutor
- Machop
- Nidorino
- Nidorina
- Meganium
- Feraligatr
- Croconaw
- Gardevoir
- Crawdaunt
- Kyogre + Primal
- Slaking
- Mantine
- Mantyke
- Froslass
- Cradily
- Marshtomp
- Combusken
- Giratina + Origin
- Rotom All Forms
- Uxei , Mesprit , Azelf
- Beartic
- Snive
- Servine
- Chandelure
- Hydreigon
- Scolipede
- Kyurem White
- Noiverne
- Zygarde 50
- Doublade
- Chespin
- Zeraora
- Nihilego
- Araquanid
- Salazzle
- Yungoos
- Trumbeak
- Torracat
- Rowlet
- Mudbray
- Polteageist
- Carkol
- Obstagoon
Release 2.8.3 for 1.15.2
Fixes:
- #467 the selectors shouldn't be copied anymore
- some issues with raid drops
- some issues related to breaking pokecenters, etc
- fixed the spawn of the regis in the new temples (temples are optional for invocations)
Tweaks:
- Raid mobs can now drop more than 1 item from the loot table
- update texture: clone device
New Features:
- Hiddenpower and Cosmic Power can be used to generate wormholes to ultraspace now
Model adjustments:
Reworks:
- Nidorina
- Swampert
- Goodra
- Rotom
- Wailmer
- Bouffalant
- Florges
- Hoopa Unbound
- Totodile
- Fenneken
- Froakie
- Chesnaugth
- Shedinja
- Pancham
- Diggersby
- Tyrunt
- Stufful
- Toxtricity Gigantamax
Update:
- Zamazenta
- Swirlix
- Frosmoth
- Obstagoon
- Raboot
- Golem
- Urshifu
Release 2.8.2 for 1.15.2
Fixes:
- #456 you can now place block on the legendary blocks, it will just spam with a message when you do so instead of outright denying it
- new models will automatically be assigned as gen 8 if number is higher than gen 7, will add gen 9 when that is released
- Zarude is correct number now
- Nature items work
- Z moves shouldn't be able to crit anymore
- Gigant shard works now
Tweaks:
- Raids spawn at a random level, with full health, instead of lvl 1 now
- Raid mobs will spawn with a held item from the loot table, so they have loot when killed or caught now
2.8.1 for 1.15.2
Fixes:
- a crash that can be caused if the wearables models don't load in time
- sneaking offsets for some worn items
Release 2.8.0 for 1.15.2
Fixes
- #443 safari cubes can be crafted now
- #444 large things shouldn't disappear if rendering out of frustrum
- #445 attack use adjustments fixed this one
- #446 makes the sendout room calculations account for pokemobs genes
- #447 adjusted the capture rate
- #451 fixed some issues with some form textures on evolution/spawning
- No more minor freezing while loading new models, instead they might show as a missingno or be invisible while they load
- Don't check for room for mobs breaking out of cubes, they end up where they were captured from
- missing textures for Eevee and Gyarados;
- Serperior shiny;
- improved Mega Metagross animation.
Tweaks
- #428 adds a notification on new world join to look for the professor
- Adds shulker shells to some mob drops (#425)
- AI adjustments
- Rewrite of how attack damage is checked, this should fix some combat related issues
New
- #448 you can now sleep to restore pokemob health
- Added a location in the config folder to add custom datapacks, for less confusion on servers
- evolutionary line of Impidimp + Gigantamax finalized
- Gigantamax Snorlax
- Gigantamax Meowth
- Skwovet Line
- updated database with new content: Kubfu, Urshifu and Zarude;
- new movements added;
- Galar Cuff-item for Slowpoke Galar.
- Parchment Darkness/Water- item for Kubfu.
- Gigant Shard- item that we can use to apply G-Max to pokemon.
- Gigantamax Urshifu, Blastoise, Venusaur, Inteleon, Cinderace and Rillaboom.
- new textures for PC, TM Machine and Trade Machine.
Finished Abilities:
- Morpeko;
- Darmanitan;
- Aegislash.
Reworks:
- Zekrom
- Toxtricity (two forms)
- Dedenne
- Septile Mega
- Tangrowth
- Arceus;
- Kyurem + Black version;
- Dusknoir;
- Swak;
- Throh;
- Basculin Red/Blue;
- Braviary;
- Camerupt;
- Empoleon;
- Seviper.
2.7.9 for 1.15.2
Fixes
- #427 some mob duping cases should be gone now
- #429 shouldn't crash when doing these terrain checks
- #430 shouldn't crash in some rare cases of eating plants
- #432 giant mobs made small shouldn't have headroom issues with suffocation
- #434 some blocks should have their transparency flagged correctly now
- #436 the mob sendout is now validated for room again, returning the cube if it fails to find room
- #437 pokecubes can't be thrown through doors/bars/panes anymore
- adjustments to the raid spawn block, should have better hitbox, etc
- breedable legends should be able to breed again
- teleport no longer does the action if in combat
- growl/leer/etc attacks should work properly now
- stat effects on vanilla mobs should work more properly
- mobs shouldn't forget targets before/after mega evolution
- trainer mobs shouldn't spam you with "no longer wants to battle"
- some misc freezing bugs are gone
- ram optimizations
- a memory leak in mob AI is gone
Tweaks
- Adjustments to trainer mob control, should reduce number of times they tell their mobs to attack
- general "combat" tracking is improved, now runs on a 1s timer for leaving combat state, this then interacts with a 2.5s timer for clearing stat effects
- size gene adjustment was re-balanced, remove ability to go negative (not that it mattered much, as that was already handled to go positive)
- PC/inventory save criteria adjusted, it should unload some of them if the owner is not on
- re-arranged where unown forms are specified, should standardize that a bit better, also put vivillon there
New
- #438 added a config for allowing players on the same team to battle
- support for the World Blender mod, it can now register worldgen and pokemob spawns from its own data more easily
Model Reworks
- Shellos Line
- Scatterbug Line
Release 2.7.8 for 1.15.2
Fixes:
- some crashes when trainers try to evolve their mobs
- might fix some other misc crashes as well, was unable to confirm via testing
Tweaks:
- Adjusts spawn rates for scyther, chansey, riolu
- Adjusts some plains/forest spawns to using categories instead of types
- Another pass at memory optimizations
- Mobs set to gather should do so more reliably, with less interference from other idle ai
- a bunch of textures were adjusted to be a bit friendlier on the GPU
Model Reworks:
- Tyranitar
- Lugia
- Metagross + Mega
- Pinsir Mega
- Bewear
- Abra
- Scyther
2.7.7 for 1.15.2
Fixes:
- #419 and #423 pokemobs should update their dimension properly now
- #421 the snag cubes should respect the blacklist for capture
- #422 some blocks should properly drop their inventories when broken now
- harvesting beets no longer crashes
Tweaks:
- adjustments to the criteria for teleporting to stay location, should prevent some cases of mobs just teleporting off when sent out
- some optimizations to cache updating, should reduce lag from owned mobs on stay
- adjustments to mob disabling criteria
New:
- Adds a bunch of the missing pokemob icons
- adds an OP command for recalling mobs owned by other players