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It might be nice to somehow use prismarine-chunk inside mineflayer.
The text was updated successfully, but these errors were encountered:
Here's where I think we should use prismarine-chunk in mineflayer https://github.com/andrewrk/mineflayer/blob/master/lib/plugins/blocks.js.
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So apparently (https://github.com/mhsjlw/craftyjs), this module actually work. See if that can be easily integrated into mineflayer.
Mineflayer handles the world in column of 1x256x1. Is it more efficient the way prismarine-chunk want to do it (16x256x16) ?
Anyway, mineflayer should be using prismarine-world, not prismarine-chunk.
tracked in PrismarineJS/mineflayer#334
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It might be nice to somehow use prismarine-chunk inside mineflayer.
The text was updated successfully, but these errors were encountered: