From b7086c5c4edf94f8e276ad70b74868d3fd9fea7a Mon Sep 17 00:00:00 2001 From: Warren <90072812+Riverman02@users.noreply.github.com> Date: Wed, 18 Dec 2024 17:51:16 +0300 Subject: [PATCH] Stable 0.7.3 Pre-Release (#471) * Change Names from Development to Stable * Updated Changelog * Update Crash_report .md * Author Updates --- .github/ISSUE_TEMPLATE/Crash_report .md | 4 +- addons/UH60/config/cfgVehicles.hpp | 2 +- addons/uh60_hoist/config/cfgVehicles.hpp | 4 +- addons/uh60_misc/config/cfgVehicles.hpp | 2 +- addons/uh60_weapons/config/cfgVehicles.hpp | 2 +- changelog-060.md | 104 --------------------- changelog-073.md | 62 ++++++++++++ mod.cpp | 12 +-- 8 files changed, 75 insertions(+), 117 deletions(-) delete mode 100644 changelog-060.md create mode 100644 changelog-073.md diff --git a/.github/ISSUE_TEMPLATE/Crash_report .md b/.github/ISSUE_TEMPLATE/Crash_report .md index af9a4923..96a3de04 100644 --- a/.github/ISSUE_TEMPLATE/Crash_report .md +++ b/.github/ISSUE_TEMPLATE/Crash_report .md @@ -22,8 +22,8 @@ assignees: '' - **Arma 3:** `x.xx` [e.g. 1.00 stable, rc, dev, Prof ] - **CBA:** `3.x.x` [e.g. 3.0.0 stable] - **ACE3:** `3.x.x` [eg. 3.0.0 stable] -- **Hatchet H-60 pack - Development Version:** `YYYYMMDD` [eg. 20200427 stable] -- **Hatchet Framework - Development Version:** `YYYYMMDD` [eg. 20200427 Prof] +- **Hatchet H-60 pack - Stable Version:** `YYYYMMDD` [eg. 20200427 stable] +- **Hatchet Framework - Stable Version:** `YYYYMMDD` [eg. 20200427 Prof] diff --git a/addons/UH60/config/cfgVehicles.hpp b/addons/UH60/config/cfgVehicles.hpp index b37ff0c7..ff60aa10 100644 --- a/addons/UH60/config/cfgVehicles.hpp +++ b/addons/UH60/config/cfgVehicles.hpp @@ -50,7 +50,7 @@ class CfgVehicles #include "cfgUVAnimations.hpp" #include "CfgUserActions.hpp" #include "edenAttributes.hpp" - author = "Project Hatchet Studio"; + author = "Project Hatchet Studios"; class VTX_H60_HDTS_Copilot; #include "cfgVxf.hpp" memoryPointDriverOptics = "slingcam"; diff --git a/addons/uh60_hoist/config/cfgVehicles.hpp b/addons/uh60_hoist/config/cfgVehicles.hpp index dd3a4837..059ace7a 100644 --- a/addons/uh60_hoist/config/cfgVehicles.hpp +++ b/addons/uh60_hoist/config/cfgVehicles.hpp @@ -76,7 +76,7 @@ class CfgVehicles }; class vtx_hook_helper: vtx_hook_base{ displayName = "Rescue Hoist Hook Helper"; - author = "Project Hatchet Studio"; + author = "Project Hatchet Studios"; scope = 1; model = "z\vtx\addons\uh60_hoist\data\vtx_hook_helper.p3d"; slingLoadCargoMemoryPoints[] = {"sling_point"}; @@ -113,7 +113,7 @@ class CfgVehicles class AcreRacks {}; class AcreIntercoms {}; armor = 1000000; - author = "Project Hatchet Studio"; + author = "Project Hatchet Studios"; cargoAction[] = {"ChopperLight_CB_static_H"}; memoryPointsGetInCargo = "pos cargo"; memoryPointsGetInCargoDir = "pos cargo dir"; diff --git a/addons/uh60_misc/config/cfgVehicles.hpp b/addons/uh60_misc/config/cfgVehicles.hpp index d031b254..94513e15 100644 --- a/addons/uh60_misc/config/cfgVehicles.hpp +++ b/addons/uh60_misc/config/cfgVehicles.hpp @@ -75,7 +75,7 @@ class cfgVehicles { class Land_MobileScafolding_01_F; class vtx_serviceplatform: Land_MobileScafolding_01_F { - author = "Project Hatchet"; + author = "Project Hatchet Studios"; displayName = "Blackhawk Service Platform"; model = "\z\vtx\addons\uh60_misc\data\serviceplatform\Yax_service_test.p3d"; }; diff --git a/addons/uh60_weapons/config/cfgVehicles.hpp b/addons/uh60_weapons/config/cfgVehicles.hpp index 70b37c42..2fab2769 100644 --- a/addons/uh60_weapons/config/cfgVehicles.hpp +++ b/addons/uh60_weapons/config/cfgVehicles.hpp @@ -44,7 +44,7 @@ class CfgVehicles { class AcreRacks {}; class AcreIntercoms {}; armor = 1000000; - author = "Project Hatchet Studio"; + author = "Project Hatchet Studios"; cargoAction[] = {"ChopperLight_CB_static_H"}; memoryPointsGetInCargo = "pos cargo"; memoryPointsGetInCargoDir = "pos cargo dir"; diff --git a/changelog-060.md b/changelog-060.md deleted file mode 100644 index 3383e865..00000000 --- a/changelog-060.md +++ /dev/null @@ -1,104 +0,0 @@ -**Changelog** -- MFD FLIR Page overhaul - - FLIR synchronization between crew fixed - - FLIR no longer drifts when copilot controls it - - FLIR no longer drifts when slewing while helicopter is moving - - Laser spot tracker implemented (manual mode and 4 bar scan) - - Weapons information subpage added to FLIR - - Hellfire launch settings can be configured from MFD - - Hellfire launch symbology and TOF implemented - - Waypoints can be created and slewed to - - Currently aimed at waypoint is displayed - - Pylons can be reassigned between pilot and copilot through WPN CTRL subpage - - Laser designator channel can be configured - - Laser spot tracker designator channel can be configured - - Hellfire primary and alternate channels can be configured - - FLIR is stowed by default and has 25 second cooldown when starting - - General update of MFD FLIR page UI - - Pylons can be jetissoned to reduce weight and improve performance - -- MFD EICAS Page & Damage system overhaul - - EICAS shows in depth cautions for component damage - - FLIR can get shot out and fail - - RWR can get shot out and fail - - MFDs can get shot out and fail - - Implemented advisories for new JVMF messages and replies - - Implemented an advisory for when the laser is on - - Master caution system functional - - Caution overlay added to ND and TAC pages to alert user of new cautions and advisories - -- MFD TAC Page overhaul - - TAC map redesigned to match real one - - TAC map and cursor are now fully synchronized between players - - Vt7 added to maps - - TAC "hooking" implemented (user can overlay cursor on vehicle or group to see info) - - Forward mode added where own heli is in bottom 3/4ths of screen instead of centered - - Map types can be selected (topo, sattelite, custom) - - Custom maps implemented (just place a file called tac.paa in the mission folder) - - BFT renders more reliably at more zoom levels - -- MFD PFD Page overhaul - - Artificial horizon now has a better center marker - - ARC subpage showing waypoints - - HOVER subpage showing hover info - - Radar altimeter gets hidden above working altitude - -- HUD improvements - - New variant of HUD added for the HH and UH variants - - HUD monocle overlay added when using HUD without NVGs - - HUD no longer disappears for copilot - -- SFMPlus / Overtorque changes - - Overtorque no longer causes damage - - Overtorque now causes a reduction in main rotor RPM - and a loss of lift - - An SFM rotor RPM limiting script has replaced the anti lift script, meaning rotors will now realistically idle - - RPM limiter is once again functional in AFM - - Sling loading cargo is now counted in to the torque calculation - -- Rotor brake implemented - - Rotor brake is now functional - - Rated for use up to idle - - Rotor brake interlock will stop users from setting PCLs to FLY with rotor brake on - - When engaging brake with over NR of over 60, damage to the main rotor system will occur - - Doing a full rotor brake stop with rotors at full RPM will result in a complete destruction of the rotors - -- Flight Director expansion - - FMS Coupled mode implemented. When FMS is coupled the aircraft will follow the heading to the current waypoint - - Auto hover implemented - - Standby keybind fixed - now works in SFM and disables all FD modes - -- Interactive customizaiton - - Door number tape can now be adjusted with ACE Interactions - - Engine cover markings can be changed with ACE Interactions - - Doors, probe and hoist can be attached and removed in game by players with a toolkit in their inventory - - In zeus or editor, the following items can be found in the "Empty" category: "Blackhawk Fuel Probe", "Blackhawk Hoist", "Blackhawk Cockpit Doors" - -- Art, model & variant updates - - Major texture & material overhaul - - Model update for the MH-60M, added variant-specific ASE and antennas - - MH-60M MLASS(4 pylon) variant added - - New model and texture added for AGM-114 - - New model and texture added for M261 Rocket Pod - - Model update for HH-60G/M, exterior more accurately resembles a -G model now - - New texture for HH-60G/M - - Firefighting skin added for HH-60G/M - - Rotor transparency fixed, should result in less graphical glitches - - Cockpit doors are animated - - Cockpit window glass material updated - - Pilots are no longer invisible from cargo LOD - - Cockpit light now also paired with cabin light (will be split out in to separate switches in the future) - - Cold start panel functional with battery and APU indicatorss - - M-230 Sound overhauled to be on par with Apache mod - -- Misc bugfixes & improvements - - Flare launch mempoints updated to fire flares forward - - Geo physx lod updated to stop satan dragging the 60 back down to hell - - Wheel brakes fixed - - AI can now fire doorguns - - Heavier helicopters are no longer more agile - - Removed sensor panel from copilot seat - - Added automatic startup feature (usable from action menu) - - Removed "altis_flooded" pbo - -- Known issues: - - Controlling TAC as copilot can be laggy at times, especially with high ping to the pilot \ No newline at end of file diff --git a/changelog-073.md b/changelog-073.md new file mode 100644 index 00000000..f706eee5 --- /dev/null +++ b/changelog-073.md @@ -0,0 +1,62 @@ +**0.7.3 Stable Changelog** +- MAJOR FEATURE UPDATES + - ACRE Integration + - ICS for limited cargo seats + - Troop Commander seats with access to ICS & personal radio booster (UH60M & MH60M) + - Improvements to Copilots radio functionality + - Radios no longer tied to FFCS system, in fact, please avoid using that and use the FMS instead. + + - Modded Keybinds + - Most cockpit switches + - FLIR + - Flight Director + - MFDs + +- CHANGES/FIXES/IMPROVEMENTS + + - Audio + - Various config and script improvements + - Fix remoteExec call use + + - HAAR + - Compatibility with USAF Tankers module + - Removed bespoke AAR Functions and KV-44 Blackfish variant + + - M230/30mm + - ACE Frag settings for the 30mm have been adjusted to stop inadvertently killing DAP Pilots + - 30mm Ammo Config now matches the Apache Longbow Project config (they're the same weapon) 🤷 + - Removes AP variant of the M230. Ammo Config above contains an AP submunition + - Base Class for 30mm Ammo changed + - 30mm Tracers Removed + + - M134 Minigun/Door Guns + - Updates Tracer count to 1-in-5 + - Removes Minigun EOTech Sights + - Fixes Minigun Burst continuing after releasing the trigger + - Door Guns now have realistic traversal and elevation limits. Limits are the same for Turned In and Turned Out modes + + - AI Engagement + - AI should now target the helicopter (more) appropriately. As of this build, most vehicles will engage the helicopter now. Only infantry that will engage the aircraft are AA and AT Launcher Rifleman. + + - Virtual Garage/Editor + - Removed Broken "Remove Cockpit Door" Garage Option | Replaced with Individual "Hide L/R Cockpit Door" Option + - Added "Close L/R Cabin Door" Garage Option + - UH Variants spawn with cabin doors closed + - Removed Garage Options to Add/Remove MH/HH-Specific Parts to all variants (with exception of the ERFS Tank). In-game removal of the Probe remains unchanged. + - Added the different variants to the Virtual Garage + - Removed the OPFOR Variants of the aircraft + + - MFD/Interaction + - Topo Maps for the TAC uploaded at 4k as a temp fix for 8k not working + - Removed ACE LST Function to avoid confliction with the MFD-Based LST Feature + - Fixed Help UI showing up unwantedly on seat swap + - Fixed Interaction setup not running on seat swap + - Fix IVHMS Scroll Wheel action not displaying when no battery power is applied + - JVMF Delete Message function added + - Skis can be added via ACE + + - Miscellaneous + - ACE/CBA Minimum Version Requirement added after missile guidance update + - Changes to some weird spellings + - MEDEVAC Variant renamed to HH-60M + - Transferred Debug settings from Framework Addon Options to the H60 Addon Options \ No newline at end of file diff --git a/mod.cpp b/mod.cpp index 877576af..5b8a20b0 100644 --- a/mod.cpp +++ b/mod.cpp @@ -1,12 +1,12 @@ -name = "H-60 pack - Development Version"; +name = "H-60 pack - Stable Version"; picture = "logo_vtx_ca.paa"; actionName = "Guide"; action = "https://uh-60m.gitbook.io/workspace/guides/getting-started"; -description = "H-60 pack - Development Version"; +description = "H-60 pack - Stable Version"; logo = "logo_vtx_ca.paa"; logoOver = "logo_vtx_ca.paa"; -tooltip = "H-60 pack - Development Version"; -tooltipOwned = "H-60 pack - Development Version Owned"; -overview = "H-60 pack - Development Version"; -author = "Yax"; +tooltip = "H-60 pack - Stable Version"; +tooltipOwned = "H-60 pack - Stable Version Owned"; +overview = "H-60 pack - Stable Version"; +author = "Project Hatchet Studios"; overviewPicture = "logo_vtx_ca.paa";