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Villager trade gui doesn't open on PE 1.11 #106

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djacks6278 opened this issue Apr 28, 2019 · 4 comments
Open

Villager trade gui doesn't open on PE 1.11 #106

djacks6278 opened this issue Apr 28, 2019 · 4 comments
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affects_gameplay This issue affects gameplay bug Something isn't working didnt check yet PRIO: HIGH

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@djacks6278
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Describe the bug
Describe the bug as clearly as you can. If you get any errors in the console or the client paste them on https://hastebin.com/ and link them here.
no log

How can we reproduce the issue?
Steps to reproduce the behavior:

  1. spawn villager
  2. trying trade
  3. u can hear sound to trade
  4. trade gui doesn't open
  5. nothing happen

Expected behavior
A clear and concise description of what you expected to happen.
maybe cuz PE 1.11 update

Screenshots
If applicable, please attach screenshots of both the Java and Bedrock edition of the game.
nothing

What version of ... are you using?
Tell us the commit and the branch of ProtocolSupport are you using (also include /ps buildinfo),
also include the Client version (EX: Android - PE 1.7.0.13).
Android - PE 1.11.1.2
Spigot or Paper - 1.13.2

Additional information
Additional information that can help us reproduce the bug (Are you using Bungee?, server plugins using ProtocolLib, ...)

i'm using ProtocolLib

@WesleyVanNeck
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works fine for me

@djacks6278
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Author

works fine for me

what's your version? pe and server
and have some screenshot??

@magicus magicus changed the title Villager trade gui doesn't open Villager trade gui doesn't open on PE 1.11 Apr 29, 2019
@magicus magicus added affects_gameplay This issue affects gameplay bug Something isn't working didnt check yet PRIO: HIGH labels May 5, 2019
@TacoGuyAT
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Windows 10 Edition: 1.11.4 (2242720)
Spigot: git-Spigot-518206a-a5b9c7b (MC: 1.13.2)
https://youtu.be/l84a73N7Qt0

@CtrlAltCuteness
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If the villagers used are old-style, I would assume that the villagers need to be shown to 1.11.x clients as villager_v1.
Maybe some other data also needs to be passed on loading a dimension and / or into the server? I'm guessing this since the vanilla world save which uses old-style villagers will contain a NBT Byte tag of SpawnV1Villagers and the value of 1. If necessary to know, this is located where gamerules, difficulty, weather & time of day, etc. are saved.

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Labels
affects_gameplay This issue affects gameplay bug Something isn't working didnt check yet PRIO: HIGH
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