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traveling_salesman.py
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import itertools
def distance(point1, point2):
return ((point1[0] - point2[0])**2 + (point1[1] - point2[1])**2)**0.5
def total_distance(path, points):
return sum(distance(points[i], points[i+1]) for i in range(len(path)-1))
def brute_force_tsp(points):
shortest_path = None
min_distance = float('inf')
for path in itertools.permutations(points):
d = total_distance(path, points)
if d < min_distance:
min_distance = d
shortest_path = path
return shortest_path, min_distance
# Example usage:
cities = [(0, 0), (1, 3), (5, 1), (3, 3)]
shortest_path, min_distance = brute_force_tsp(cities)
print(f"Shortest Path: {shortest_path}")
print(f"Minimum Distance: {min_distance}")
#Explanation:
# distance(point1, point2): This function calculates the Euclidean distance between two points.
# total_distance(path, points): This function calculates the total distance of a given path that visits a list of points.
# brute_force_tsp(points): This function uses a brute-force approach to find the shortest path. It generates all permutations of the points and calculates the total distance for each permutation, keeping track of the shortest one.
# Keep in mind that the brute-force approach is not efficient for large numbers of cities, as it has a time complexity of O(n!). There are more advanced algorithms like dynamic programming (e.g., Held-Karp algorithm) and heuristic methods (e.g., genetic algorithms) that are used to solve the TSP efficiently.
# The answer for the given example would be:
Shortest Path: ((0, 0), (5, 1), (3, 3), (1, 3))
Minimum Distance: 8.47213595499958