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g2o file format EDGE_SE3:QUAT information matrix #699
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It's [x, y, z, qx, qy, qz] |
I have difficulty in computing the information matrix for the following example(I have vertex and edge with constraints, but I don't know how is information matrix is obtained). Could you please show one simple example? sorry if its too simple question, I am new to this SLAM VERTEX_SE3:QUAT 0 0.000000 0.000000 0.000000 0.0000000 0.0000000 0.0000000 1.0000000 EDGE_SE3:QUAT 0 1 0.939375 -0.022347 -0.028831 0.1175925 -0.3414281 -0.7976288 0.4831016 100.000000 0.000000 0.000000 0.000000 0.000000 0.000000 100.000000 0.000000 0.000000 0.000000 0.000000 100.000000 0.000000 0.000000 0.000000 400.000000 0.000000 0.000000 400.000000 0.000000 400.000000 Can you please help me understand how the information matrix compute? Thanks in advance! |
This issue is stale because it has been open 60 days with no activity. Remove stale label or comment or this will be closed in 14 days. |
This issue was closed because it has been stalled for 14 days with no activity. |
One question: Does anyone know in g2o pose graph solver, it processes .g2o file format EDGE_SE3:QUAT information matrix as covariance of [x, y, z, roll, pitch, yaw] (Euler Angle), [x, y, z, qx, qy, qz] (quaternion) or other formats? I cannot find any official documentation here. Thanks!
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