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magneticWireField.pde
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VectorField vf;
ArrayList<Wire> wires;
ToolBar tool;
double t = 0.0;
double dt = .01;
double currentTime;
double accumulator;
void setup() {
size(500, 500);
background(255);
currentTime = millis();
accumulator = 0.0;
vf = new VectorField(20, .1);
wires = new ArrayList<Wire>();
tool = new ToolBar();
}
void draw() {
background(255);
double newTime = millis();
double frameTime = newTime - currentTime ;
frameTime /= 1000;
if ( frameTime > 0.025 )
frameTime = 0.025;
currentTime = newTime;
accumulator += frameTime;
while(accumulator >= dt) {
t += dt;
accumulator -= dt;
for(Wire wire : wires) {
wire.cos(t, dt, 1000);
}
}
update();
render();
vf.zeroField();
}
void render() {
vf.show();
for(Wire wire : wires) {
wire.show();
}
tool.show();
vf.show();
}
void update() {
for(Wire wire : wires) {
wire.move();
}
for(int i = 0; i < vf.size; i++){
for(int j = 0; j < vf.size; j++) {
for(Wire wire : wires) {
wire.mField(vf.getPV(i, j));
}
}
}
}
void mouseClicked() {
if(tool.addWireIn()) {
wires.add(new Wire(width/2, height/2, 1000, true));
}
if(tool.addWireOut()) {
wires.add(new Wire(width/2, height/2, 1000, false));
}
}
void mousePressed() {
for(Wire wire : wires) {
if(wire.mouseOver()){
wire.selected = true;
}
}
}
void mouseReleased() {
for(Wire wire : wires) {
wire.selected = false;
}
}
class PointVector extends PVector {
float px, py;
PointVector(float px, float py, float x, float y) {
super(x, y);
this.px = px;
this.py = py;
}
void pvSet(float x, float y) {
this.x = x;
this.y = y;
}
void pvAdd(PVector vec) {
this.x += vec.x;
this.y += vec.y;
}
}
class VectorField {
private PointVector[][] vf;
int size;
VectorField(int size, float padding) {
this.size = size;
vf = new PointVector[size][size];
for(int i = 0; i < vf.length; i++) {
for(int j = 0; j < vf.length; j++) {
vf[i][j] = new PointVector( width*padding + i*(width*(1-padding*2))/(vf.length-1), //x pos
height*padding + j*(height*(1-padding*2))/(vf.length-1), //y pos
0, //x vec
10 ); //y vec
}
}
}
PointVector getPV(int row, int col) {
return vf[row][col];
}
void show() {
for(int i = 0; i < this.size; i++) {
for(int j = 0; j < this.size; j++) {
PointVector pv = vf[i][j];
line(pv.px, pv.py, pv.px + pv.x, pv.py + pv.y);
ellipse(pv.px + pv.x, pv.py + pv.y, 2, 2);
}
}
}
void zeroField() {
for(int i = 0; i < this.size; i++) {
for(int j = 0; j < this.size; j++) {
vf[i][j].pvSet(0, 0);
}
}
}
}
interface Draggable {
boolean mouseOver();
void move();
}
class Wire implements Draggable {
float px, py, mag;
float freq, phase;
boolean out;
boolean selected;
Wire(float px, float py, float mag, boolean out) {
this.px = px;
this.py = py;
this.mag = mag;
this.out = out;
freq = 0;
phase = 0;
}
Wire(float px, float py, float mag, boolean out, float freq, float phase) {
this.px = px;
this.py = py;
this.mag = mag;
this.out = out;
this.freq = freq;
this.phase = phase;
}
void mField(PointVector pv) {
PVector temp = new PVector(pv.px - this.px, pv.py - this.py);
float dist = temp.mag();
temp.mult(this.mag/(dist*dist));
if(temp.mag() > 20) {
temp.setMag(20);
}
if(out) {
temp.rotate(-HALF_PI);
}
else {
temp.rotate(HALF_PI);
}
pv.pvAdd(temp);
}
void cos(double t, double dt, float mag) {
this.mag = (float)(mag*Math.cos(2*Math.PI*freq*(t+dt) + phase));
}
void setAC(float freq, float phase) {
this.freq = freq;
this.phase = phase;
}
void show() {
drawWire(this.px, this.py, this.out);
}
void move() {
if(this.selected) {
this.px = mouseX;
this.py = mouseY;
}
}
boolean mouseOver() {
if(dist(mouseX, mouseY, this.px, this.py) < 20) {
return true;
}
return false;
}
}
void drawWire(float x, float y, boolean out) {
ellipseMode(CENTER);
fill(255);
ellipse(x, y, 10, 10);
if(!out) {
line(x - 2, y - 2, x + 2, y + 2);
line(x - 2, y + 2, x + 2, y - 2);
} else {
fill(0);
ellipse(x, y, 2, 2);
}
}
class ToolBar {
float wireInX, wireInY;
float wireOutX, wireOutY;
ToolBar() {
wireInX = width/2 - 20;
wireInY = 20;
wireOutX = width/2 + 20;
wireOutY = 20;
}
void show() {
drawToolBox();
drawWire(wireInX, wireInY, true);
drawWire(wireOutX, wireOutY, false);
}
void drawToolBox() {
strokeWeight(2);
fill(255);
rect(0, 0, width, 40);
strokeWeight(1);
fill(0);
}
boolean addWireIn() {
if(dist(mouseX, mouseY, wireInX, wireInY) < 15) {
return true;
}
return false;
}
boolean addWireOut() {
if(dist(mouseX, mouseY, wireOutX, wireOutY) < 15) {
return true;
}
return false;
}
}