From 1cf446cf8901e7b0c7a28da79d3e8fe34d337ae1 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Sun, 4 Mar 2018 16:18:33 +0200 Subject: [PATCH 001/364] Added --aces cmdline option to use ACES tone mapping --- apps/common/ospapp/OSPApp.cpp | 21 +++++++++++++++++++++ apps/common/ospapp/OSPApp.h | 2 ++ 2 files changed, 23 insertions(+) diff --git a/apps/common/ospapp/OSPApp.cpp b/apps/common/ospapp/OSPApp.cpp index 9d4707429b..d237d4b279 100644 --- a/apps/common/ospapp/OSPApp.cpp +++ b/apps/common/ospapp/OSPApp.cpp @@ -78,6 +78,7 @@ namespace ospray { << "\t" << "-vi float float float //camera direction xyz" << std::endl << "\t" << "-vf float //camera field of view" << std::endl << "\t" << "-ar float //camera aperture radius" << std::endl + << "\t" << "--aces //use ACES tone mapping" << std::endl << std::endl; } @@ -116,6 +117,7 @@ namespace ospray { addAnimatedImporterNodesToWorld(renderer); addPlaneToScene(renderer); setupCamera(renderer); + setupToneMapping(renderer); renderer["frameBuffer"]["size"] = vec2i(width, height); renderer.traverse("verify"); @@ -268,6 +270,10 @@ namespace ospray { apertureRadius = atof(av[i + 1]); removeArgs(ac, av, i, 2); --i; + } else if (arg == "--aces") { + aces = true; + removeArgs(ac, av, i, 1); + --i; } else if (arg.compare(0, 4, "-sg:") == 0) { // SG parameters are validated by prefix only. // Later different function is used for parsing this type parameters. @@ -544,6 +550,21 @@ namespace ospray { renderer.traverse("commit"); } + void OSPApp::setupToneMapping(sg::Node &renderer) + { + auto &frameBuffer = renderer["frameBuffer"]; + + if (aces) + { + frameBuffer["toneMapping"] = true; + frameBuffer["contrast"] = 1.6773f; + frameBuffer["shoulder"] = 0.9714f; + frameBuffer["midIn"] = 0.18f; + frameBuffer["midOut"] = 0.18f; + frameBuffer["hdrMax"] = 11.0785f; + } + } + void OSPApp::addAnimatedImporterNodesToWorld(sg::Node &renderer) { auto &world = renderer["world"]; diff --git a/apps/common/ospapp/OSPApp.h b/apps/common/ospapp/OSPApp.h index b2c431f4a0..cc6c58c6ac 100644 --- a/apps/common/ospapp/OSPApp.h +++ b/apps/common/ospapp/OSPApp.h @@ -65,6 +65,7 @@ namespace ospray { void addImporterNodesToWorld(sg::Node &renderer); void addAnimatedImporterNodesToWorld(sg::Node &renderer); void setupCamera(sg::Node &renderer); + void setupToneMapping(sg::Node &renderer); void addPlaneToScene(sg::Node &renderer); void printHelp(); @@ -98,6 +99,7 @@ namespace ospray { std::string hdriLightFile; bool addDefaultLights = false; bool noDefaultLights = false; + bool aces = false; bool debug = false; std::string initialRendererType; box3f bboxWithoutPlane; From cca2f6c09379f158634fe663ef427346f91f6af9 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Sun, 4 Mar 2018 20:52:11 +0200 Subject: [PATCH 002/364] Principled cleanup --- .../pathtracer/materials/Principled.cpp | 22 +++++++++---------- .../pathtracer/materials/Principled.ispc | 16 +++++++------- 2 files changed, 19 insertions(+), 19 deletions(-) diff --git a/ospray/render/pathtracer/materials/Principled.cpp b/ospray/render/pathtracer/materials/Principled.cpp index bbf7e64761..36a1e87c59 100644 --- a/ospray/render/pathtracer/materials/Principled.cpp +++ b/ospray/render/pathtracer/materials/Principled.cpp @@ -42,6 +42,10 @@ namespace ospray { affine2f baseColorXform = getTextureTransform("baseColorMap"); vec3f baseColor = getParam3f("baseColor", baseColorMap ? vec3f(1.f) : vec3f(0.8f)); + Texture2D* edgeColorMap = (Texture2D*)getParamObject("edgeColorMap"); + affine2f edgeColorXform = getTextureTransform("edgeColorMap"); + vec3f edgeColor = getParam3f("edgeColor", vec3f(1.f)); + Texture2D* metallicMap = (Texture2D*)getParamObject("metallicMap"); affine2f metallicXform = getTextureTransform("metallicMap"); float metallic = getParamf("metallic", metallicMap ? 1.f : 0.f); @@ -50,10 +54,6 @@ namespace ospray { affine2f specularXform = getTextureTransform("specularMap"); float specular = getParamf("specular", specularMap ? 1.f : 0.f); - Texture2D* edgeColorMap = (Texture2D*)getParamObject("edgeColorMap"); - affine2f edgeColorXform = getTextureTransform("edgeColorMap"); - vec3f edgeColor = getParam3f("edgeColor", vec3f(1.f)); - Texture2D* transmissionMap = (Texture2D*)getParamObject("transmissionMap"); affine2f transmissionXform = getTextureTransform("transmissionMap"); float transmission = getParamf("transmission", transmissionMap ? 1.f : 0.f); @@ -92,15 +92,15 @@ namespace ospray { vec3f transmissionColor = getParam3f("transmissionColor", vec3f(1.f)); float transmissionDepth = getParamf("transmissionDepth", 1.f); - float iorOutside = getParamf("iorOutside", 1.f); - vec3f transmissionColorOutside = getParam3f("transmissionColorOutside", vec3f(1.f)); - float transmissionDepthOutside = getParamf("transmissionDepthOutside", 1.f); + float outsideIor = getParamf("outsideIor", 1.f); + vec3f outsideTransmissionColor = getParam3f("outsideTransmissionColor", vec3f(1.f)); + float outsideTransmissionDepth = getParamf("outsideTransmissionDepth", 1.f); ispc::PathTracer_Principled_set(getIE(), (const ispc::vec3f&)baseColor, baseColorMap ? baseColorMap->getIE() : nullptr, (const ispc::AffineSpace2f&)baseColorXform, + (const ispc::vec3f&)edgeColor, edgeColorMap ? edgeColorMap->getIE() : nullptr, (const ispc::AffineSpace2f&)edgeColorXform, metallic, metallicMap ? metallicMap->getIE() : nullptr, (const ispc::AffineSpace2f&)metallicXform, specular, specularMap ? specularMap->getIE() : nullptr, (const ispc::AffineSpace2f&)specularXform, - (const ispc::vec3f&)edgeColor, edgeColorMap ? edgeColorMap->getIE() : nullptr, (const ispc::AffineSpace2f&)edgeColorXform, transmission, transmissionMap ? transmissionMap->getIE() : nullptr, (const ispc::AffineSpace2f&)transmissionXform, roughness, roughnessMap ? roughnessMap->getIE() : nullptr, (const ispc::AffineSpace2f&)roughnessXform, normalMap ? normalMap->getIE() : nullptr, (const ispc::AffineSpace2f&)normalXform, (const ispc::LinearSpace2f&)normalRot, normalScale, @@ -112,9 +112,9 @@ namespace ospray { ior, (const ispc::vec3f&)transmissionColor, transmissionDepth, - iorOutside, - (const ispc::vec3f&)transmissionColorOutside, - transmissionDepthOutside); + outsideIor, + (const ispc::vec3f&)outsideTransmissionColor, + outsideTransmissionDepth); } }; diff --git a/ospray/render/pathtracer/materials/Principled.ispc b/ospray/render/pathtracer/materials/Principled.ispc index 974f72b130..014a300bff 100644 --- a/ospray/render/pathtracer/materials/Principled.ispc +++ b/ospray/render/pathtracer/materials/Principled.ispc @@ -33,6 +33,9 @@ struct Principled vec3f baseColor; TextureParam baseColorMap; + + vec3f edgeColor; // metallic reflectivity at grazing angle (90 deg) / edge tint + TextureParam edgeColorMap; float metallic; TextureParam metallicMap; @@ -43,9 +46,6 @@ struct Principled float transmission; TextureParam transmissionMap; - vec3f edgeColor; // metallic reflectivity at grazing angle (90 deg) / edge tint - TextureParam edgeColorMap; - float roughness; // in [0, 1]; 0==ideally smooth (mirror) TextureParam roughnessMap; @@ -203,9 +203,9 @@ void Principled_selectNextMedium(const uniform PathTraceMaterial* uniform super, export void* uniform PathTracer_Principled_set(void* uniform _self, const uniform vec3f& baseColor, void* uniform baseColorMap, const uniform affine2f& baseColorXform, + const uniform vec3f& edgeColor, void* uniform edgeColorMap, const uniform affine2f& edgeColorXform, uniform float metallic, void* uniform metallicMap, const uniform affine2f& metallicXform, uniform float specular, void* uniform specularMap, const uniform affine2f& specularXform, - const uniform vec3f& edgeColor, void* uniform edgeColorMap, const uniform affine2f& edgeColorXform, uniform float transmission, void* uniform transmissionMap, const uniform affine2f& transmissionXform, uniform float roughness, void* uniform roughnessMap, const uniform affine2f& roughnessXform, void* uniform normalMap, const uniform affine2f& normalXform, const uniform linear2f& normalRot, uniform float normalScale, @@ -225,6 +225,9 @@ export void* uniform PathTracer_Principled_set(void* uniform _self, self->baseColor = baseColor; self->baseColorMap = make_TextureParam((uniform Texture2D*)baseColorMap, baseColorXform); + + self->edgeColor = edgeColor; + self->edgeColorMap = make_TextureParam((uniform Texture2D*)edgeColorMap, edgeColorXform); self->metallic = metallic; self->metallicMap = make_TextureParam((uniform Texture2D*)metallicMap, metallicXform); @@ -232,9 +235,6 @@ export void* uniform PathTracer_Principled_set(void* uniform _self, self->specular = specular; self->specularMap = make_TextureParam((uniform Texture2D*)specularMap, specularXform); - self->edgeColor = edgeColor; - self->edgeColorMap = make_TextureParam((uniform Texture2D*)edgeColorMap, edgeColorXform); - self->transmission = transmission; self->transmissionMap = make_TextureParam((uniform Texture2D*)transmissionMap, transmissionXform); @@ -280,9 +280,9 @@ export void* uniform PathTracer_Principled_create() uniform affine2f xform = make_AffineSpace2f_identity(); PathTracer_Principled_set(self, make_vec3f(0.8f), NULL, xform, + make_vec3f(1.f), NULL, xform, 0.f, NULL, xform, 0.f, NULL, xform, - make_vec3f(1.f), NULL, xform, 0.f, NULL, xform, 0.f, NULL, xform, NULL, xform, make_LinearSpace2f_identity(), 1.f, From 9f942a33602d4de493baeb2a62edf261e7b61d6b Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Sun, 4 Mar 2018 21:26:19 +0200 Subject: [PATCH 003/364] added dg to PathTraceMaterial_SelectNextMediumFunc --- ospray/render/pathtracer/PathTracer.ispc | 4 ++-- ospray/render/pathtracer/materials/Glass.ispc | 5 +++-- ospray/render/pathtracer/materials/Material.ih | 1 + ospray/render/pathtracer/materials/Material.ispc | 1 + ospray/render/pathtracer/materials/Principled.ispc | 11 ++++++----- 5 files changed, 13 insertions(+), 9 deletions(-) diff --git a/ospray/render/pathtracer/PathTracer.ispc b/ospray/render/pathtracer/PathTracer.ispc index 8975442d6a..3e70187b47 100644 --- a/ospray/render/pathtracer/PathTracer.ispc +++ b/ospray/render/pathtracer/PathTracer.ispc @@ -84,7 +84,7 @@ vec3f transparentShadow(const uniform PathTracer* uniform self, /*! Tracking medium if we hit a medium interface. */ foreach_unique(m in material) if (m != NULL) - m->selectNextMedium(m, medium); + m->selectNextMedium(m, dg, medium); shadowRay.t0 = shadowRay.t + getEpsilon(self, dg); shadowRay.t = tOriginal; @@ -354,7 +354,7 @@ ScreenSample PathTraceIntegrator_Li(const uniform PathTracer* uniform self, if (fs.type & BSDF_TRANSMISSION) { foreach_unique(m in material) { if (m != NULL) - m->selectNextMedium(m, currentMedium); + m->selectNextMedium(m, dg, currentMedium); } } diff --git a/ospray/render/pathtracer/materials/Glass.ispc b/ospray/render/pathtracer/materials/Glass.ispc index f81a2014ee..c41de7c59c 100644 --- a/ospray/render/pathtracer/materials/Glass.ispc +++ b/ospray/render/pathtracer/materials/Glass.ispc @@ -59,6 +59,7 @@ vec3f Glass_getTransparency(const uniform PathTraceMaterial* uniform material, } void Glass_selectNextMedium(const uniform PathTraceMaterial* uniform super, + const DifferentialGeometry& dg, Medium& currentMedium) { const uniform Glass* uniform self = (const uniform Glass* uniform)super; @@ -76,7 +77,7 @@ export void PathTracer_Glass_set( void* uniform _self, const uniform float iorInside, const uniform vec3f & attenuationColorInside, - const uniform float iorOutside, + const uniform float outsideIor, const uniform vec3f & attenuationColorOutside, const uniform float attenuationDistance) { @@ -84,7 +85,7 @@ export void PathTracer_Glass_set( self->mediumInside.ior = iorInside; self->mediumInside.attenuation = logf(attenuationColorInside) / attenuationDistance; - self->mediumOutside.ior = iorOutside; + self->mediumOutside.ior = outsideIor; self->mediumOutside.attenuation = logf(attenuationColorOutside) / attenuationDistance; } diff --git a/ospray/render/pathtracer/materials/Material.ih b/ospray/render/pathtracer/materials/Material.ih index 4e414657a6..b41a8fbee1 100644 --- a/ospray/render/pathtracer/materials/Material.ih +++ b/ospray/render/pathtracer/materials/Material.ih @@ -45,6 +45,7 @@ typedef vec3f (*PathTraceMaterial_GetTransparencyFunc)(const uniform PathTraceMa const Medium& currentMedium); typedef void (*PathTraceMaterial_SelectNextMediumFunc)(const uniform PathTraceMaterial* uniform self, + const DifferentialGeometry& dg, Medium& currentMedium); struct PathTraceMaterial diff --git a/ospray/render/pathtracer/materials/Material.ispc b/ospray/render/pathtracer/materials/Material.ispc index e2d3b4d864..f5d6efa4f6 100644 --- a/ospray/render/pathtracer/materials/Material.ispc +++ b/ospray/render/pathtracer/materials/Material.ispc @@ -25,6 +25,7 @@ vec3f PathTraceMaterial_getTransparency(const uniform PathTraceMaterial* uniform } void PathTraceMaterial_selectNextMedium(const uniform PathTraceMaterial* uniform self, + const DifferentialGeometry& dg, Medium& currentMedium) { /* do nothing by default */ } diff --git a/ospray/render/pathtracer/materials/Principled.ispc b/ospray/render/pathtracer/materials/Principled.ispc index 014a300bff..5579699bfa 100644 --- a/ospray/render/pathtracer/materials/Principled.ispc +++ b/ospray/render/pathtracer/materials/Principled.ispc @@ -188,6 +188,7 @@ vec3f Principled_getTransparency(const uniform PathTraceMaterial* uniform materi } void Principled_selectNextMedium(const uniform PathTraceMaterial* uniform super, + const DifferentialGeometry& dg, Medium& currentMedium) { const uniform Principled* uniform self = (const uniform Principled* uniform)super; @@ -217,9 +218,9 @@ export void* uniform PathTracer_Principled_set(void* uniform _self, uniform float ior, const uniform vec3f& transmissionColor, uniform float transmissionDepth, - uniform float iorOutside, - const uniform vec3f& transmissionColorOutside, - uniform float transmissionDepthOutside) + uniform float outsideIor, + const uniform vec3f& outsideTransmissionColor, + uniform float outsideTransmissionDepth) { Principled* uniform self = (Principled* uniform)_self; @@ -264,8 +265,8 @@ export void* uniform PathTracer_Principled_set(void* uniform _self, self->mediumInside.ior = ior; self->mediumInside.attenuation = logf(transmissionColor) / transmissionDepth; - self->mediumOutside.ior = iorOutside; - self->mediumOutside.attenuation = logf(transmissionColorOutside) / transmissionDepthOutside; + self->mediumOutside.ior = outsideIor; + self->mediumOutside.attenuation = logf(outsideTransmissionColor) / outsideTransmissionDepth; } export void* uniform PathTracer_Principled_create() From a3f448eef07104f212d183dbadf5be44633a211d Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Tue, 6 Mar 2018 00:02:01 +0200 Subject: [PATCH 004/364] major Principled changes --- ospray/common/Material.cpp | 21 ++ ospray/common/Material.h | 19 ++ ospray/render/pathtracer/bsdfs/Dielectric.ih | 12 +- .../pathtracer/bsdfs/DielectricLayer.ih | 14 +- ospray/render/pathtracer/bsdfs/Fresnel.ih | 41 ++-- .../pathtracer/bsdfs/MicrofacetDielectric.ih | 16 +- .../bsdfs/MicrofacetDielectricLayer.ih | 18 +- .../render/pathtracer/materials/CarPaint.ispc | 4 +- .../pathtracer/materials/MetallicPaint.ispc | 2 +- .../render/pathtracer/materials/Plastic.ispc | 4 +- .../pathtracer/materials/Principled.cpp | 95 +++------ .../pathtracer/materials/Principled.ispc | 185 ++++++++++-------- 12 files changed, 247 insertions(+), 184 deletions(-) diff --git a/ospray/common/Material.cpp b/ospray/common/Material.cpp index d865f40b91..06681a99d4 100644 --- a/ospray/common/Material.cpp +++ b/ospray/common/Material.cpp @@ -68,5 +68,26 @@ namespace ospray { return xform; } + MaterialParam1f Material::getMaterialParam1f(const char *name, float valIfNotFound) + { + const std::string mapName = std::string(name) + "Map"; + MaterialParam1f param; + param.map = (Texture2D*)getParamObject(mapName.c_str()); + param.xform = getTextureTransform(mapName.c_str()); + param.rot = param.xform.l.orthogonal().transposed(); + param.factor = getParam1f(name, param.map ? 1.f : valIfNotFound); + return param; + } + + MaterialParam3f Material::getMaterialParam3f(const char *name, vec3f valIfNotFound) + { + const std::string mapName = std::string(name) + "Map"; + MaterialParam3f param; + param.map = (Texture2D*)getParamObject(mapName.c_str()); + param.xform = getTextureTransform(mapName.c_str()); + param.rot = param.xform.l.orthogonal().transposed(); + param.factor = getParam3f(name, param.map ? vec3f(1.f) : valIfNotFound); + return param; + } } // ::ospray diff --git a/ospray/common/Material.h b/ospray/common/Material.h index 8b663acc1c..65a80d7748 100644 --- a/ospray/common/Material.h +++ b/ospray/common/Material.h @@ -20,6 +20,21 @@ namespace ospray { + struct Texture2D; + + /*! \brief helper structure to store a uniform or textured material parameter */ + template + struct MaterialParam + { + T factor; + Texture2D* map; + affine2f xform; + linear2f rot; + }; + + using MaterialParam1f = MaterialParam; + using MaterialParam3f = MaterialParam; + /*! \brief implements the basic abstraction for anything that is a 'material'. Note that different renderers will probably define different materials, so the same "logical" material (such a as a "diffuse gray" material) may look differently */ @@ -47,6 +62,10 @@ namespace ospray { */ affine2f getTextureTransform(const char* texture_name); + /*! \brief helper function to get a uniform or texture material parameter */ + MaterialParam1f getMaterialParam1f(const char *name, float valIfNotFound); + MaterialParam3f getMaterialParam3f(const char *name, vec3f valIfNotFound); + /*! \brief creates an abstract material class of given type The respective material type must be a registered material type diff --git a/ospray/render/pathtracer/bsdfs/Dielectric.ih b/ospray/render/pathtracer/bsdfs/Dielectric.ih index 9307b6c16e..4bd8370f1d 100644 --- a/ospray/render/pathtracer/bsdfs/Dielectric.ih +++ b/ospray/render/pathtracer/bsdfs/Dielectric.ih @@ -25,6 +25,7 @@ struct Dielectric BSDF super; float eta; + float reflectionWeight; }; inline BSDF_EvalRes Dielectric_eval(const varying BSDF* uniform super, @@ -43,7 +44,7 @@ inline BSDF_SampleRes Dielectric_sample(const varying BSDF* uniform super, // Fresnel term float cosThetaT; // positive - float F = fresnelDielectricEx(cosThetaO, cosThetaT, self->eta); + float F = fresnelDielectricWeightedEx(cosThetaO, cosThetaT, self->eta, self->reflectionWeight); res.pdf = inf; // Sample the reflection or the transmission @@ -64,19 +65,22 @@ inline BSDF_SampleRes Dielectric_sample(const varying BSDF* uniform super, inline void Dielectric_Constructor(varying Dielectric* uniform self, const varying linear3f* uniform frame, - float eta) + float eta, + float reflectionWeight) { BSDF_Constructor(&self->super, BSDF_SPECULAR, Dielectric_eval, Dielectric_sample, frame); self->eta = eta; + self->reflectionWeight = reflectionWeight; } inline varying BSDF* uniform Dielectric_create(uniform ShadingContext* uniform ctx, const varying linear3f* uniform frame, - float eta) + float eta, + float reflectionWeight) { varying Dielectric* uniform self = (varying Dielectric* uniform)ShadingContext_alloc(ctx, sizeof(Dielectric)); - Dielectric_Constructor(self, frame, eta); + Dielectric_Constructor(self, frame, eta, reflectionWeight); return &self->super; } diff --git a/ospray/render/pathtracer/bsdfs/DielectricLayer.ih b/ospray/render/pathtracer/bsdfs/DielectricLayer.ih index 3dd01dc4cc..fff193a92c 100644 --- a/ospray/render/pathtracer/bsdfs/DielectricLayer.ih +++ b/ospray/render/pathtracer/bsdfs/DielectricLayer.ih @@ -32,6 +32,7 @@ struct DielectricLayer float eta; vec3f transmittance; float thickness; + float reflectionWeight; }; inline BSDF_EvalRes DielectricLayer_eval(const varying BSDF* uniform super, @@ -46,7 +47,7 @@ inline BSDF_EvalRes DielectricLayer_eval(const varying BSDF* uniform super, // Fresnel term float cosThetaO1; // positive - float F = fresnelDielectricEx(cosThetaO, cosThetaO1, self->eta); + float F = fresnelDielectricWeightedEx(cosThetaO, cosThetaO1, self->eta, self->reflectionWeight); // Evaluate the substrate BRDF // Ignore refraction @@ -77,7 +78,7 @@ inline BSDF_SampleRes DielectricLayer_sample(const varying BSDF* uniform super, // Fresnel term float cosThetaO1; // positive - float F = fresnelDielectricEx(cosThetaO, cosThetaO1, self->eta); + float F = fresnelDielectricWeightedEx(cosThetaO, cosThetaO1, self->eta, self->reflectionWeight); if (ss < F) { // Sample the coating reflection @@ -105,7 +106,8 @@ inline BSDF_SampleRes DielectricLayer_sample(const varying BSDF* uniform super, } inline void DielectricLayer_Constructor(varying DielectricLayer* uniform self, const varying linear3f* uniform frame, - varying BSDF* varying substrate, float eta, vec3f transmittance, float thickness) + varying BSDF* varying substrate, float eta, vec3f transmittance, float thickness, + float reflectionWeight) { BSDF_Constructor(&self->super, BSDF_SPECULAR_REFLECTION | substrate->type, DielectricLayer_eval, DielectricLayer_sample, @@ -115,12 +117,14 @@ inline void DielectricLayer_Constructor(varying DielectricLayer* uniform self, c self->eta = eta; self->transmittance = transmittance; self->thickness = thickness; + self->reflectionWeight = reflectionWeight; } inline varying BSDF* uniform DielectricLayer_create(uniform ShadingContext* uniform ctx, const varying linear3f* uniform frame, - varying BSDF* varying substrate, float eta, vec3f transmittance, float thickness) + varying BSDF* varying substrate, float eta, vec3f transmittance, float thickness, + float reflectionWeight) { varying DielectricLayer* uniform self = (varying DielectricLayer* uniform)ShadingContext_alloc(ctx, sizeof(DielectricLayer)); - DielectricLayer_Constructor(self, frame, substrate, eta, transmittance, thickness); + DielectricLayer_Constructor(self, frame, substrate, eta, transmittance, thickness, reflectionWeight); return &self->super; } diff --git a/ospray/render/pathtracer/bsdfs/Fresnel.ih b/ospray/render/pathtracer/bsdfs/Fresnel.ih index c07606867c..2e9541bc06 100644 --- a/ospray/render/pathtracer/bsdfs/Fresnel.ih +++ b/ospray/render/pathtracer/bsdfs/Fresnel.ih @@ -37,14 +37,21 @@ inline float fresnelDielectric(float cosI, float cosT, float eta) * refraction index eta. Eta is the outside refraction index * divided by the inside refraction index. The cosine has to be * positive. */ -inline float fresnelDielectric(const float cosI, const float eta) +inline float fresnelDielectric(float cosI, float eta) { const float sqrCosT = sqrCosT(cosI, eta); if (sqrCosT < 0.0f) return 1.0f; return fresnelDielectric(cosI, sqrt(sqrCosT), eta); } -inline float fresnelDielectricEx(const float cosI, float& cosT, const float eta) +inline float fresnelDielectricWeighted(float cosI, float eta, float weight) +{ + const float sqrCosT = sqrCosT(cosI, eta); + if (sqrCosT < 0.0f) return 1.0f; + return fresnelDielectric(cosI, sqrt(sqrCosT), eta) * weight; +} + +inline float fresnelDielectricEx(float cosI, float& cosT, float eta) { const float sqrCosT = sqrCosT(cosI, eta); if (sqrCosT < 0.0f) @@ -56,9 +63,21 @@ inline float fresnelDielectricEx(const float cosI, float& cosT, const float eta) return fresnelDielectric(cosI, cosT, eta); } +inline float fresnelDielectricWeightedEx(float cosI, float& cosT, float eta, float weight) +{ + const float sqrCosT = sqrCosT(cosI, eta); + if (sqrCosT < 0.0f) + { + cosT = 0.0f; + return 1.0f; + } + cosT = sqrt(sqrCosT); + return fresnelDielectric(cosI, cosT, eta) * weight; +} + /*! Computes fresnel coefficient for conductor medium with complex * refraction index (eta,k). The cosine has to be positive. */ -inline vec3f fresnelConductor(const float cosI, const vec3f eta, const vec3f k) +inline vec3f fresnelConductor(float cosI, vec3f eta, vec3f k) { const vec3f tmp = sqr(eta) + sqr(k); const vec3f Rpar @@ -70,7 +89,7 @@ inline vec3f fresnelConductor(const float cosI, const vec3f eta, const vec3f k) return 0.5f * (Rpar + Rper); } -inline float fresnelConductor(const float cosI, const uniform float eta, const uniform float k) +inline float fresnelConductor(float cosI, uniform float eta, uniform float k) { const uniform float tmp = sqr(eta) + sqr(k); const float Rpar @@ -82,7 +101,7 @@ inline float fresnelConductor(const float cosI, const uniform float eta, const u return 0.5f * (Rpar + Rper); } -inline vec3f fresnelConductor(const float cosI, const spectrum eta, const spectrum k) +inline vec3f fresnelConductor(float cosI, spectrum eta, spectrum k) { vec3f rgb = make_vec3f(0.f); for (uniform int l = 0; l < SPECTRUM_SAMPLES; l++) @@ -95,7 +114,7 @@ inline vec3f fresnelConductor(const float cosI, const spectrum eta, const spectr // mainly for abstracting the conductor variants struct Fresnel; -typedef vec3f (*Fresnel_EvalFunc)(const Fresnel* uniform self, const float cosI); +typedef vec3f (*Fresnel_EvalFunc)(const Fresnel* uniform self, float cosI); struct Fresnel { @@ -117,7 +136,7 @@ struct FresnelConductorRGBUniform uniform vec3f k; }; -inline vec3f FresnelConductorRGBUniform_eval(const Fresnel* uniform super, const float cosI) { +inline vec3f FresnelConductorRGBUniform_eval(const Fresnel* uniform super, float cosI) { const FresnelConductorRGBUniform * uniform self = (const FresnelConductorRGBUniform * uniform)super; @@ -147,7 +166,7 @@ struct FresnelConductorRGBVarying varying vec3f k; }; -inline vec3f FresnelConductorRGBVarying_eval(const Fresnel* uniform super, const float cosI) { +inline vec3f FresnelConductorRGBVarying_eval(const Fresnel* uniform super, float cosI) { const FresnelConductorRGBVarying * uniform self = (const FresnelConductorRGBVarying * uniform)super; @@ -173,7 +192,7 @@ struct FresnelSchlick varying vec3f g; // reflectivity at grazing angle (90 deg) }; -inline vec3f FresnelSchlick_eval(const Fresnel* uniform super, const float cosI) { +inline vec3f FresnelSchlick_eval(const Fresnel* uniform super, float cosI) { const FresnelSchlick * uniform self = (const FresnelSchlick * uniform)super; const float c = 1.f - cosI; @@ -199,7 +218,7 @@ struct FresnelConductorSpectral uniform spectrum k; }; -inline vec3f FresnelConductorSpectral_eval(const Fresnel* uniform super, const float cosI) { +inline vec3f FresnelConductorSpectral_eval(const Fresnel* uniform super, float cosI) { const FresnelConductorSpectral * uniform self = (const FresnelConductorSpectral * uniform)super; @@ -226,7 +245,7 @@ struct FresnelConductorArtistic varying vec3f k; }; -inline vec3f FresnelConductorArtistic_eval(const Fresnel* uniform super, const float cosI) +inline vec3f FresnelConductorArtistic_eval(const Fresnel* uniform super, float cosI) { const FresnelConductorArtistic* uniform self = (const FresnelConductorArtistic* uniform)super; return fresnelConductor(cosI, self->eta, self->k); diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih index 2f77bfee67..741d46e3ff 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih @@ -29,6 +29,7 @@ struct MicrofacetDielectric float eta; GGXDistribution distribution; + float reflectionWeight; }; inline BSDF_EvalRes MicrofacetDielectric_eval(const varying BSDF* uniform super, @@ -70,7 +71,7 @@ inline BSDF_EvalRes MicrofacetDielectric_eval(const varying BSDF* uniform super, // Fresnel term float cosThetaTH; // positive - float F = fresnelDielectricEx(cosThetaOH, cosThetaTH, self->eta); + float F = fresnelDielectricWeightedEx(cosThetaOH, cosThetaTH, self->eta, self->reflectionWeight); float value; if (evalReflection) @@ -116,7 +117,7 @@ inline BSDF_SampleRes MicrofacetDielectric_sample(const varying BSDF* uniform su // Fresnel term float cosThetaTH; // positive - float F = fresnelDielectricEx(cosThetaOH, cosThetaTH, self->eta); + float F = fresnelDielectricWeightedEx(cosThetaOH, cosThetaTH, self->eta, self->reflectionWeight); // Sample the reflection or the transmission float cosThetaI; @@ -161,8 +162,8 @@ inline BSDF_SampleRes MicrofacetDielectric_sample(const varying BSDF* uniform su inline void MicrofacetDielectric_Constructor(varying MicrofacetDielectric* uniform self, const varying linear3f* uniform frame, - float eta, - float roughness) + float eta, float roughness, + float reflectionWeight) { BSDF_Constructor(&self->super, BSDF_SPECULAR, MicrofacetDielectric_eval, MicrofacetDielectric_sample, @@ -170,15 +171,16 @@ inline void MicrofacetDielectric_Constructor(varying MicrofacetDielectric* unifo self->eta = eta; self->distribution = make_GGXDistribution(roughnessToAlpha(roughness)); + self->reflectionWeight = reflectionWeight; } inline varying BSDF* uniform MicrofacetDielectric_create(uniform ShadingContext* uniform ctx, const varying linear3f* uniform frame, - float eta, - float roughness) + float eta, float roughness, + float reflectionWeight) { varying MicrofacetDielectric* uniform self = (varying MicrofacetDielectric* uniform)ShadingContext_alloc(ctx, sizeof(MicrofacetDielectric)); - MicrofacetDielectric_Constructor(self, frame, eta, roughness); + MicrofacetDielectric_Constructor(self, frame, eta, roughness, reflectionWeight); return &self->super; } diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih index 4d3ebc2e63..e6ba0d16d9 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih @@ -35,6 +35,7 @@ struct MicrofacetDielectricLayer vec3f transmittance; float thickness; GGXDistribution distribution; + float reflectionWeight; }; inline BSDF_EvalRes MicrofacetDielectricLayer_eval(const varying BSDF* uniform super, @@ -53,7 +54,7 @@ inline BSDF_EvalRes MicrofacetDielectricLayer_eval(const varying BSDF* uniform s float cosThetaOH = dot(wo, wh); // Fresnel term - float F = fresnelDielectric(cosThetaOH, self->eta); + float F = fresnelDielectricWeighted(cosThetaOH, self->eta, self->reflectionWeight); // Evaluate the coating reflection float cosThetaH = dot(wh, getN(super)); @@ -85,7 +86,7 @@ inline BSDF_EvalRes MicrofacetDielectricLayer_eval(const varying BSDF* uniform s substrate.value = substrate.value * (1.f-F); // Compute the total reflection - float coatingPickProb = fresnelDielectric(cosThetaO, self->eta); // have to use the macronormal for sampling + float coatingPickProb = fresnelDielectricWeighted(cosThetaO, self->eta, self->reflectionWeight); // have to use the macronormal for sampling float substratePickProb = 1.f - coatingPickProb; res.pdf = coatingPickProb * coating.pdf + substratePickProb * substrate.pdf; @@ -107,7 +108,7 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo vec3f wh; BSDF_EvalRes substrate; - float coatingPickProb = fresnelDielectric(cosThetaO, self->eta); // only the macronormal is available yet + float coatingPickProb = fresnelDielectricWeighted(cosThetaO, self->eta, self->reflectionWeight); // only the macronormal is available yet float substratePickProb = 1.f - coatingPickProb; if (ss < coatingPickProb) @@ -146,7 +147,7 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo float cosThetaOH = dot(wo, wh); // Fresnel term - float F = fresnelDielectric(cosThetaOH, self->eta); + float F = fresnelDielectricWeighted(cosThetaOH, self->eta, self->reflectionWeight); // Apply the coating transmittance float cosThetaO1 = refract(cosThetaO, self->eta); // positive @@ -185,7 +186,8 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo } inline void MicrofacetDielectricLayer_Constructor(varying MicrofacetDielectricLayer* uniform self, const varying linear3f* uniform frame, - varying BSDF* varying substrate, float eta, vec3f transmittance, float thickness, float roughness) + varying BSDF* varying substrate, float eta, vec3f transmittance, float thickness, float roughness, + float reflectionWeight) { BSDF_Constructor(&self->super, BSDF_GLOSSY_REFLECTION | substrate->type, MicrofacetDielectricLayer_eval, MicrofacetDielectricLayer_sample, @@ -196,12 +198,14 @@ inline void MicrofacetDielectricLayer_Constructor(varying MicrofacetDielectricLa self->transmittance = transmittance; self->thickness = thickness; self->distribution = make_GGXDistribution(roughnessToAlpha(roughness)); + self->reflectionWeight = reflectionWeight; } inline varying BSDF* uniform MicrofacetDielectricLayer_create(uniform ShadingContext* uniform ctx, const varying linear3f* uniform frame, - varying BSDF* varying substrate, float eta, vec3f transmittance, float thickness, float roughness) + varying BSDF* varying substrate, float eta, vec3f transmittance, float thickness, float roughness, + float reflectionWeight) { varying MicrofacetDielectricLayer* uniform self = (varying MicrofacetDielectricLayer* uniform)ShadingContext_alloc(ctx, sizeof(MicrofacetDielectricLayer)); - MicrofacetDielectricLayer_Constructor(self, frame, substrate, eta, transmittance, thickness, roughness); + MicrofacetDielectricLayer_Constructor(self, frame, substrate, eta, transmittance, thickness, roughness, reflectionWeight); return &self->super; } diff --git a/ospray/render/pathtracer/materials/CarPaint.ispc b/ospray/render/pathtracer/materials/CarPaint.ispc index 4c7d5c7013..74598e8e25 100644 --- a/ospray/render/pathtracer/materials/CarPaint.ispc +++ b/ospray/render/pathtracer/materials/CarPaint.ispc @@ -138,9 +138,9 @@ const varying BSDF* varying CarPaint_getBSDF(const uniform PathTraceMaterial* un LinearSpace3f_create(ctx, makeShadingFrame(dg, self->coatNormalMap, self->coatNormalRot, self->coatNormalScale)); if (coatRoughness < EPS) - bsdf = DielectricLayer_create(ctx, coatFrame, bsdf, rcp(coatIor), coatColor, coatThickness); + bsdf = DielectricLayer_create(ctx, coatFrame, bsdf, rcp(coatIor), coatColor, coatThickness, 1.f); else - bsdf = MicrofacetDielectricLayer_create(ctx, coatFrame, bsdf, rcp(coatIor), coatColor, coatThickness, coatRoughness); + bsdf = MicrofacetDielectricLayer_create(ctx, coatFrame, bsdf, rcp(coatIor), coatColor, coatThickness, coatRoughness, 1.f); } return bsdf; diff --git a/ospray/render/pathtracer/materials/MetallicPaint.ispc b/ospray/render/pathtracer/materials/MetallicPaint.ispc index fcc4d6395b..9d7caf5725 100644 --- a/ospray/render/pathtracer/materials/MetallicPaint.ispc +++ b/ospray/render/pathtracer/materials/MetallicPaint.ispc @@ -60,7 +60,7 @@ const varying BSDF* varying MetallicPaint_getBSDF(const uniform PathTraceMateria MultiBSDF_add(bsdf, MicrofacetConductor_create(ctx, shadingFrame, fresnel, self->flakeSpread), 1.f, luminance(r)); } - bsdf = DielectricLayer_create(ctx, shadingFrame, bsdf, self->eta, make_vec3f(1.0f), 1.0f); + bsdf = DielectricLayer_create(ctx, shadingFrame, bsdf, self->eta, make_vec3f(1.0f), 1.0f, 1.0f); return bsdf; } diff --git a/ospray/render/pathtracer/materials/Plastic.ispc b/ospray/render/pathtracer/materials/Plastic.ispc index 97f5ab9ae6..7666b61a64 100644 --- a/ospray/render/pathtracer/materials/Plastic.ispc +++ b/ospray/render/pathtracer/materials/Plastic.ispc @@ -43,9 +43,9 @@ const varying BSDF* varying Plastic_getBSDF(const uniform PathTraceMaterial* uni varying BSDF* varying bsdf = Lambert_create(ctx, shadingFrame, _pigmentColor); if (self->roughness == 0.0f) - bsdf = DielectricLayer_create(ctx, shadingFrame, bsdf, self->eta, make_vec3f(1.0f), 1.0f); + bsdf = DielectricLayer_create(ctx, shadingFrame, bsdf, self->eta, make_vec3f(1.0f), 1.0f, 1.0f); else - bsdf = MicrofacetDielectricLayer_create(ctx, shadingFrame, bsdf, self->eta, make_vec3f(1.0f), 1.0f, self->roughness); + bsdf = MicrofacetDielectricLayer_create(ctx, shadingFrame, bsdf, self->eta, make_vec3f(1.0f), 1.0f, self->roughness, 1.0f); return bsdf; } diff --git a/ospray/render/pathtracer/materials/Principled.cpp b/ospray/render/pathtracer/materials/Principled.cpp index 36a1e87c59..c5d9bfce5a 100644 --- a/ospray/render/pathtracer/materials/Principled.cpp +++ b/ospray/render/pathtracer/materials/Principled.cpp @@ -38,80 +38,45 @@ namespace ospray { //! \brief commit the material's parameters virtual void commit() override { - Texture2D* baseColorMap = (Texture2D*)getParamObject("baseColorMap"); - affine2f baseColorXform = getTextureTransform("baseColorMap"); - vec3f baseColor = getParam3f("baseColor", baseColorMap ? vec3f(1.f) : vec3f(0.8f)); - - Texture2D* edgeColorMap = (Texture2D*)getParamObject("edgeColorMap"); - affine2f edgeColorXform = getTextureTransform("edgeColorMap"); - vec3f edgeColor = getParam3f("edgeColor", vec3f(1.f)); - - Texture2D* metallicMap = (Texture2D*)getParamObject("metallicMap"); - affine2f metallicXform = getTextureTransform("metallicMap"); - float metallic = getParamf("metallic", metallicMap ? 1.f : 0.f); - - Texture2D* specularMap = (Texture2D*)getParamObject("specularMap"); - affine2f specularXform = getTextureTransform("specularMap"); - float specular = getParamf("specular", specularMap ? 1.f : 0.f); - - Texture2D* transmissionMap = (Texture2D*)getParamObject("transmissionMap"); - affine2f transmissionXform = getTextureTransform("transmissionMap"); - float transmission = getParamf("transmission", transmissionMap ? 1.f : 0.f); - - Texture2D* roughnessMap = (Texture2D*)getParamObject("roughnessMap"); - affine2f roughnessXform = getTextureTransform("roughnessMap"); - float roughness = getParamf("roughness", roughnessMap ? 1.f : 0.f); - - Texture2D* normalMap = (Texture2D*)getParamObject("normalMap"); - affine2f normalXform = getTextureTransform("normalMap"); - linear2f normalRot = normalXform.l.orthogonal().transposed(); - float normalScale = getParamf("normalScale", 1.f); - - Texture2D* coatMap = (Texture2D*)getParamObject("coatMap"); - affine2f coatXform = getTextureTransform("coatMap"); - float coat = getParamf("coat", coatMap ? 1.f : 0.f); - - Texture2D* coatColorMap = (Texture2D*)getParamObject("coatColorMap"); - affine2f coatColorXform = getTextureTransform("coatColorMap"); - vec3f coatColor = getParam3f("coatColor", vec3f(1.f)); - - Texture2D* coatThicknessMap = (Texture2D*)getParamObject("coatThicknessMap"); - affine2f coatThicknessXform = getTextureTransform("coatThicknessMap"); - float coatThickness = getParamf("coatThickness", 1.f); - - Texture2D* coatRoughnessMap = (Texture2D*)getParamObject("coatRoughnessMap"); - affine2f coatRoughnessXform = getTextureTransform("coatRoughnessMap"); - float coatRoughness = getParamf("coatRoughness", coatRoughnessMap ? 1.f : 0.f); - - Texture2D* coatNormalMap = (Texture2D*)getParamObject("coatNormalMap"); - affine2f coatNormalXform = getTextureTransform("coatNormalMap"); - linear2f coatNormalRot = coatNormalXform.l.orthogonal().transposed(); - float coatNormalScale = getParamf("coatNormalScale", 1.f); - - float ior = getParamf("ior", 1.5f); + MaterialParam3f baseColor = getMaterialParam3f("baseColor", vec3f(0.8f)); + MaterialParam3f edgeColor = getMaterialParam3f("edgeColor", vec3f(1.f)); + MaterialParam1f metallic = getMaterialParam1f("metallic", 0.f); + MaterialParam1f specular = getMaterialParam1f("specular", 1.f); + MaterialParam1f ior = getMaterialParam1f("ior", 1.52f); + MaterialParam1f transmission = getMaterialParam1f("transmission", 0.f); vec3f transmissionColor = getParam3f("transmissionColor", vec3f(1.f)); - float transmissionDepth = getParamf("transmissionDepth", 1.f); + float transmissionDepth = getParam1f("transmissionDepth", 1.f); + MaterialParam1f roughness = getMaterialParam1f("roughness", 0.5f); + MaterialParam1f normal = getMaterialParam1f("normal", 1.f); + + MaterialParam1f coat = getMaterialParam1f("coat", 0.f); + MaterialParam1f coatIor = getMaterialParam1f("coatIor", 1.5f); + MaterialParam3f coatColor = getMaterialParam3f("coatColor", vec3f(1.f)); + MaterialParam1f coatThickness = getMaterialParam1f("coatThickness", 1.f); + MaterialParam1f coatRoughness = getMaterialParam1f("coatRoughness", 0.f); + MaterialParam1f coatNormal = getMaterialParam1f("coatNormal", 1.f); float outsideIor = getParamf("outsideIor", 1.f); vec3f outsideTransmissionColor = getParam3f("outsideTransmissionColor", vec3f(1.f)); float outsideTransmissionDepth = getParamf("outsideTransmissionDepth", 1.f); ispc::PathTracer_Principled_set(getIE(), - (const ispc::vec3f&)baseColor, baseColorMap ? baseColorMap->getIE() : nullptr, (const ispc::AffineSpace2f&)baseColorXform, - (const ispc::vec3f&)edgeColor, edgeColorMap ? edgeColorMap->getIE() : nullptr, (const ispc::AffineSpace2f&)edgeColorXform, - metallic, metallicMap ? metallicMap->getIE() : nullptr, (const ispc::AffineSpace2f&)metallicXform, - specular, specularMap ? specularMap->getIE() : nullptr, (const ispc::AffineSpace2f&)specularXform, - transmission, transmissionMap ? transmissionMap->getIE() : nullptr, (const ispc::AffineSpace2f&)transmissionXform, - roughness, roughnessMap ? roughnessMap->getIE() : nullptr, (const ispc::AffineSpace2f&)roughnessXform, - normalMap ? normalMap->getIE() : nullptr, (const ispc::AffineSpace2f&)normalXform, (const ispc::LinearSpace2f&)normalRot, normalScale, - coat, coatMap ? coatMap->getIE() : nullptr, (const ispc::AffineSpace2f&)coatXform, - (const ispc::vec3f&)coatColor, coatColorMap ? coatColorMap->getIE() : nullptr, (const ispc::AffineSpace2f&)coatColorXform, - coatThickness, coatThicknessMap ? coatThicknessMap->getIE() : nullptr, (const ispc::AffineSpace2f&)coatThicknessXform, - coatRoughness, coatRoughnessMap ? coatRoughnessMap->getIE() : nullptr, (const ispc::AffineSpace2f&)coatRoughnessXform, - coatNormalMap ? coatNormalMap->getIE() : nullptr, (const ispc::AffineSpace2f&)coatNormalXform, (const ispc::LinearSpace2f&)coatNormalRot, coatNormalScale, - ior, + (const ispc::vec3f&)baseColor.factor, baseColor.map ? baseColor.map->getIE() : nullptr, (const ispc::AffineSpace2f&)baseColor.xform, + (const ispc::vec3f&)edgeColor.factor, edgeColor.map ? edgeColor.map->getIE() : nullptr, (const ispc::AffineSpace2f&)edgeColor.xform, + metallic.factor, metallic.map ? metallic.map->getIE() : nullptr, (const ispc::AffineSpace2f&)metallic.xform, + specular.factor, specular.map ? specular.map->getIE() : nullptr, (const ispc::AffineSpace2f&)specular.xform, + ior.factor, ior.map ? ior.map->getIE() : nullptr, (const ispc::AffineSpace2f&)ior.xform, + transmission.factor, transmission.map ? transmission.map->getIE() : nullptr, (const ispc::AffineSpace2f&)transmission.xform, (const ispc::vec3f&)transmissionColor, transmissionDepth, + roughness.factor, roughness.map ? roughness.map->getIE() : nullptr, (const ispc::AffineSpace2f&)roughness.xform, + normal.factor, normal.map ? normal.map->getIE() : nullptr, (const ispc::AffineSpace2f&)normal.xform, (const ispc::LinearSpace2f&)normal.rot, + coat.factor, coat.map ? coat.map->getIE() : nullptr, (const ispc::AffineSpace2f&)coat.xform, + coatIor.factor, coatIor.map ? coatIor.map->getIE() : nullptr, (const ispc::AffineSpace2f&)coatIor.xform, + (const ispc::vec3f&)coatColor.factor, coatColor.map ? coatColor.map->getIE() : nullptr, (const ispc::AffineSpace2f&)coatColor.xform, + coatThickness.factor, coatThickness.map ? coatThickness.map->getIE() : nullptr, (const ispc::AffineSpace2f&)coatThickness.xform, + coatRoughness.factor, coatRoughness.map ? coatRoughness.map->getIE() : nullptr, (const ispc::AffineSpace2f&)coatRoughness.xform, + coatNormal.factor, coatNormal.map ? coatNormal.map->getIE() : nullptr, (const ispc::AffineSpace2f&)coatNormal.xform, (const ispc::LinearSpace2f&)coatNormal.rot, outsideIor, (const ispc::vec3f&)outsideTransmissionColor, outsideTransmissionDepth); diff --git a/ospray/render/pathtracer/materials/Principled.ispc b/ospray/render/pathtracer/materials/Principled.ispc index 5579699bfa..145a33af54 100644 --- a/ospray/render/pathtracer/materials/Principled.ispc +++ b/ospray/render/pathtracer/materials/Principled.ispc @@ -40,21 +40,27 @@ struct Principled float metallic; TextureParam metallicMap; - float specular; // dielectric specular reflectivity in [0, 1]; specular = sqr((ior-1)/(ior+1))/0.08 + float specular; // specular reflectivity in [0, 1] TextureParam specularMap; - + + float ior; + TextureParam iorMap; // currently this is ignored for transmission + float transmission; TextureParam transmissionMap; - + float roughness; // in [0, 1]; 0==ideally smooth (mirror) TextureParam roughnessMap; + float normal; // scale TextureParam normalMap; linear2f normalRot; - float normalScale; - float coat; // dielectric clear coat reflectivity in [0, 1]; coat = sqr((ior-1)/(ior+1))/0.08 + float coat; // dielectric clear coat reflectivity in [0, 1] TextureParam coatMap; + + float coatIor; + TextureParam coatIorMap; vec3f coatColor; TextureParam coatColorMap; @@ -65,12 +71,12 @@ struct Principled float coatRoughness; TextureParam coatRoughnessMap; + float coatNormal; // scale TextureParam coatNormalMap; linear2f coatNormalRot; - float coatNormalScale; - Medium mediumInside; - Medium mediumOutside; + Medium insideMedium; + Medium outsideMedium; }; #define EPS 1e-5f @@ -88,7 +94,7 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* varying BSDF* uniform baseBsdf = MultiBSDF_create(ctx); varying linear3f* uniform frame = - LinearSpace3f_create(ctx, makeShadingFrame(dg, self->normalMap, self->normalRot, self->normalScale)); + LinearSpace3f_create(ctx, makeShadingFrame(dg, self->normalMap, self->normalRot, self->normal)); const vec3f baseColor = clamp(self->baseColor * get3f(self->baseColorMap, dg.st, make_vec3f(1.f)) * make_vec3f(dg.color)); const float metallic = clamp(self->metallic * get1f(self->metallicMap, dg.st, 1.f)); @@ -96,32 +102,55 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* const float transmission = clamp(clamp(self->transmission * get1f(self->transmissionMap, dg.st, 1.f))); const float coat = max(self->coat * get1f(self->coatMap, dg.st, 1.f), 0.f); - // plastic (diffuse+specular) base - const float plastic = (1.f - metallic) * (1.f - transmission); - if (plastic > EPS) { - // diffuse - varying BSDF* varying plasticBsdf; - if (roughness < EPS) - plasticBsdf = Lambert_create(ctx, frame, baseColor); - else - plasticBsdf = OrenNayar_create(ctx, frame, baseColor, roughness); - - // specular - const float specular = max(self->specular * get1f(self->specularMap, dg.st, 1.f), 0.f); - if (specular > EPS) { - const float specularIor = (2.f / (1.f - sqrt(0.08f * specular))) - 1.f; - + // dielectric base + const float dielectric = (1.f - metallic); + if (dielectric > EPS) { + const float specular = clamp(self->specular * get1f(self->specularMap, dg.st, 1.f)); + + // opaque dielectric base + const float opaque = dielectric * (1.f - transmission); + if (opaque > EPS) { + // diffuse + varying BSDF* varying opaqueBsdf; if (roughness < EPS) - plasticBsdf = DielectricLayer_create(ctx, frame, plasticBsdf, rcp(specularIor), make_vec3f(1.f), 1.f); + opaqueBsdf = Lambert_create(ctx, frame, baseColor); else - plasticBsdf = MicrofacetDielectricLayer_create(ctx, frame, plasticBsdf, rcp(specularIor), make_vec3f(1.f), 1.f, roughness); + opaqueBsdf = OrenNayar_create(ctx, frame, baseColor, roughness); + + // specular + if (specular > EPS) { + float ior = max(self->ior * get1f(self->iorMap, dg.st, 1.f), 0.f); + if (ior < 1.f) ior = rcp(ior); + + if (abs(ior-1.f) > EPS) { + if (roughness < EPS) + opaqueBsdf = DielectricLayer_create(ctx, frame, opaqueBsdf, rcp(ior), make_vec3f(1.f), 1.f, specular); + else + opaqueBsdf = MicrofacetDielectricLayer_create(ctx, frame, opaqueBsdf, rcp(ior), make_vec3f(1.f), 1.f, roughness, specular); + } + } + + MultiBSDF_add(baseBsdf, opaqueBsdf, opaque, opaque); } - MultiBSDF_add(baseBsdf, plasticBsdf, plastic, plastic); + // transparent dielectric base + const float transparent = dielectric * transmission; + if (transparent > EPS) { + const float eta = eq(currentMedium, self->outsideMedium) ? self->outsideMedium.ior*rcp(self->insideMedium.ior) + : self->insideMedium.ior*rcp(self->outsideMedium.ior); + + varying BSDF* varying transparentBsdf; + if (roughness < EPS) + transparentBsdf = Dielectric_create(ctx, frame, eta, specular); + else + transparentBsdf = MicrofacetDielectric_create(ctx, frame, eta, roughness, specular); + + MultiBSDF_add(baseBsdf, transparentBsdf, transparent, transparent); + } } // conductor base - const float conductor = metallic * (1.f - transmission); + const float conductor = metallic; if (conductor > EPS) { const vec3f edgeColor = clamp(self->edgeColor * get3f(self->edgeColorMap, dg.st, make_vec3f(1.f))); @@ -135,35 +164,22 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* MultiBSDF_add(baseBsdf, conductorBsdf, conductor, conductor); } - // transparent dielectric base - if (transmission > EPS) { - float eta = eq(currentMedium, self->mediumOutside) ? self->mediumOutside.ior*rcp(self->mediumInside.ior) - : self->mediumInside.ior*rcp(self->mediumOutside.ior); - - varying BSDF* varying dielectricBsdf; - if (roughness < EPS) - dielectricBsdf = Dielectric_create(ctx, frame, eta); - else - dielectricBsdf = MicrofacetDielectric_create(ctx, frame, eta, roughness); - - MultiBSDF_add(baseBsdf, dielectricBsdf, transmission, transmission); - } - varying BSDF* varying bsdf = baseBsdf; // clear coat if (coat > EPS) { - const float coatIor = (2.f / (1.f - sqrt(0.08f * coat))) - 1.f; + float coatIor = max(self->coatIor * get1f(self->coatIorMap, dg.st, 1.f), 0.f); + if (coatIor < 1.f) coatIor = rcp(coatIor); const vec3f coatColor = clamp(self->coatColor * get3f(self->coatColorMap, dg.st, make_vec3f(1.f))); const float coatThickness = max(self->coatThickness * get1f(self->coatThicknessMap, dg.st, 1.f), 0.f); const float coatRoughness = max(self->coatRoughness * get1f(self->coatRoughnessMap, dg.st, 1.f), 0.f); varying linear3f* uniform coatFrame = - LinearSpace3f_create(ctx, makeShadingFrame(dg, self->coatNormalMap, self->coatNormalRot, self->coatNormalScale)); + LinearSpace3f_create(ctx, makeShadingFrame(dg, self->coatNormalMap, self->coatNormalRot, self->coatNormal)); if (coatRoughness < EPS) - bsdf = DielectricLayer_create(ctx, coatFrame, bsdf, rcp(coatIor), coatColor, coatThickness); + bsdf = DielectricLayer_create(ctx, coatFrame, bsdf, rcp(coatIor), coatColor, coatThickness, coat); else - bsdf = MicrofacetDielectricLayer_create(ctx, coatFrame, bsdf, rcp(coatIor), coatColor, coatThickness, coatRoughness); + bsdf = MicrofacetDielectricLayer_create(ctx, coatFrame, bsdf, rcp(coatIor), coatColor, coatThickness, coatRoughness, coat); } return bsdf; @@ -180,8 +196,8 @@ vec3f Principled_getTransparency(const uniform PathTraceMaterial* uniform materi if (transmission < EPS) return make_vec3f(0.f); - float eta = eq(currentMedium, self->mediumOutside) ? self->mediumOutside.ior*rcp(self->mediumInside.ior) - : self->mediumInside.ior*rcp(self->mediumOutside.ior); + float eta = eq(currentMedium, self->outsideMedium) ? self->outsideMedium.ior*rcp(self->insideMedium.ior) + : self->insideMedium.ior*rcp(self->outsideMedium.ior); float cosThetaO = max(-dot(ray.dir, dg.Ns), 0.0f); return make_vec3f((1.0f-fresnelDielectric(cosThetaO, eta)) * transmission); @@ -193,10 +209,10 @@ void Principled_selectNextMedium(const uniform PathTraceMaterial* uniform super, { const uniform Principled* uniform self = (const uniform Principled* uniform)super; - if (eq(currentMedium, self->mediumOutside)) - currentMedium = self->mediumInside; + if (eq(currentMedium, self->outsideMedium)) + currentMedium = self->insideMedium; else - currentMedium = self->mediumOutside; + currentMedium = self->outsideMedium; } /////////////////////////////////////////////////////////////////////////////// @@ -207,17 +223,18 @@ export void* uniform PathTracer_Principled_set(void* uniform _self, const uniform vec3f& edgeColor, void* uniform edgeColorMap, const uniform affine2f& edgeColorXform, uniform float metallic, void* uniform metallicMap, const uniform affine2f& metallicXform, uniform float specular, void* uniform specularMap, const uniform affine2f& specularXform, + uniform float ior, void* uniform iorMap, const uniform affine2f& iorXform, uniform float transmission, void* uniform transmissionMap, const uniform affine2f& transmissionXform, + const uniform vec3f& transmissionColor, + uniform float transmissionDepth, uniform float roughness, void* uniform roughnessMap, const uniform affine2f& roughnessXform, - void* uniform normalMap, const uniform affine2f& normalXform, const uniform linear2f& normalRot, uniform float normalScale, + uniform float normal, void* uniform normalMap, const uniform affine2f& normalXform, const uniform linear2f& normalRot, uniform float coat, void* uniform coatMap, const uniform affine2f& coatXform, + uniform float coatIor, void* uniform coatIorMap, const uniform affine2f& coatIorXform, const uniform vec3f& coatColor, void* uniform coatColorMap, const uniform affine2f& coatColorXform, uniform float coatThickness, void* uniform coatThicknessMap, const uniform affine2f& coatThicknessXform, uniform float coatRoughness, void* uniform coatRoughnessMap, const uniform affine2f& coatRoughnessXform, - void* uniform coatNormalMap, const uniform affine2f& coatNormalXform, const uniform linear2f& coatNormalRot, uniform float coatNormalScale, - uniform float ior, - const uniform vec3f& transmissionColor, - uniform float transmissionDepth, + uniform float coatNormal, void* uniform coatNormalMap, const uniform affine2f& coatNormalXform, const uniform linear2f& coatNormalRot, uniform float outsideIor, const uniform vec3f& outsideTransmissionColor, uniform float outsideTransmissionDepth) @@ -235,6 +252,9 @@ export void* uniform PathTracer_Principled_set(void* uniform _self, self->specular = specular; self->specularMap = make_TextureParam((uniform Texture2D*)specularMap, specularXform); + + self->ior = ior; + self->iorMap = make_TextureParam((uniform Texture2D*)iorMap, iorXform); self->transmission = transmission; self->transmissionMap = make_TextureParam((uniform Texture2D*)transmissionMap, transmissionXform); @@ -242,12 +262,15 @@ export void* uniform PathTracer_Principled_set(void* uniform _self, self->roughness = roughness; self->roughnessMap = make_TextureParam((uniform Texture2D*)roughnessMap, roughnessXform); + self->normal = normal; self->normalMap = make_TextureParam((uniform Texture2D*)normalMap, normalXform); self->normalRot = normalRot; - self->normalScale = normalScale; self->coat = coat; self->coatMap = make_TextureParam((uniform Texture2D*)coatMap, coatXform); + + self->coatIor = coatIor; + self->coatIorMap = make_TextureParam((uniform Texture2D*)coatIorMap, coatIorXform); self->coatColor = coatColor; self->coatColorMap = make_TextureParam((uniform Texture2D*)coatColorMap, coatColorXform); @@ -258,15 +281,15 @@ export void* uniform PathTracer_Principled_set(void* uniform _self, self->coatRoughness = coatRoughness; self->coatRoughnessMap = make_TextureParam((uniform Texture2D*)coatRoughnessMap, coatRoughnessXform); + self->coatNormal = coatNormal; self->coatNormalMap = make_TextureParam((uniform Texture2D*)coatNormalMap, coatNormalXform); self->coatNormalRot = coatNormalRot; - self->coatNormalScale = coatNormalScale; - self->mediumInside.ior = ior; - self->mediumInside.attenuation = logf(transmissionColor) / transmissionDepth; + self->insideMedium.ior = ior; + self->insideMedium.attenuation = logf(transmissionColor) / transmissionDepth; - self->mediumOutside.ior = outsideIor; - self->mediumOutside.attenuation = logf(outsideTransmissionColor) / outsideTransmissionDepth; + self->outsideMedium.ior = outsideIor; + self->outsideMedium.attenuation = logf(outsideTransmissionColor) / outsideTransmissionDepth; } export void* uniform PathTracer_Principled_create() @@ -280,24 +303,26 @@ export void* uniform PathTracer_Principled_create() uniform affine2f xform = make_AffineSpace2f_identity(); PathTracer_Principled_set(self, - make_vec3f(0.8f), NULL, xform, - make_vec3f(1.f), NULL, xform, - 0.f, NULL, xform, - 0.f, NULL, xform, - 0.f, NULL, xform, - 0.f, NULL, xform, - NULL, xform, make_LinearSpace2f_identity(), 1.f, - 0.f, NULL, xform, - make_vec3f(1.f), NULL, xform, - 1.f, NULL, xform, - 0.f, NULL, xform, - NULL, xform, make_LinearSpace2f_identity(), 1.f, - 1.5f, - make_vec3f(1.f), - 1.f, - 1.f, - make_vec3f(1.f), - 1.f); + make_vec3f(0.8f), NULL, xform, // baseColor + make_vec3f(1.f), NULL, xform, // edgeColor + 0.f, NULL, xform, // metallic + 1.f, NULL, xform, // specular + 1.52f, NULL, xform, // ior + 0.f, NULL, xform, // transmission + make_vec3f(1.f), // transmissionColor + 1.f, // transmissionDepth + 0.5f, NULL, xform, // roughness + 1.f, NULL, xform, make_LinearSpace2f_identity(), // normal + 0.f, NULL, xform, // coat + 1.5f, NULL, xform, // coatIor + make_vec3f(1.f), NULL, xform, // coatColor + 1.f, NULL, xform, // coatThickness + 0.f, NULL, xform, // coatRoughness + 1.f, NULL, xform, make_LinearSpace2f_identity(), // coatNormal + 1.f, // outsideIor + make_vec3f(1.f), // outsideTransmissionColor + 1.f // outsideTransmissionDepth + ); return self; } From 4643e3008eefc0ef9d09b98a2878cbdeaef4ad93 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Tue, 6 Mar 2018 00:37:39 +0200 Subject: [PATCH 005/364] added comment --- ospray/render/pathtracer/materials/Principled.ispc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ospray/render/pathtracer/materials/Principled.ispc b/ospray/render/pathtracer/materials/Principled.ispc index 145a33af54..fa2252640a 100644 --- a/ospray/render/pathtracer/materials/Principled.ispc +++ b/ospray/render/pathtracer/materials/Principled.ispc @@ -46,7 +46,7 @@ struct Principled float ior; TextureParam iorMap; // currently this is ignored for transmission - float transmission; + float transmission; // specular transmission in [0, 1] TextureParam transmissionMap; float roughness; // in [0, 1]; 0==ideally smooth (mirror) From d19d38a3ab4b2e68b4bbb5673edefa8926abebeb Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Tue, 6 Mar 2018 00:58:51 +0200 Subject: [PATCH 006/364] replaced TEA in PathTracer with a much faster but still high-quality LCG-based sampler --- ospray/math/random.ih | 73 +++++++++++++----------- ospray/render/pathtracer/PathTracer.ispc | 23 ++++---- 2 files changed, 52 insertions(+), 44 deletions(-) diff --git a/ospray/math/random.ih b/ospray/math/random.ih index 40a907460e..4048b50df7 100644 --- a/ospray/math/random.ih +++ b/ospray/math/random.ih @@ -168,38 +168,6 @@ inline varying vec2f RandomTEA__getFloats(varying RandomTEA* uniform this) { return make_vec2f(this->v0 * tofloat, this->v1 * tofloat); } -/////////////////////////////////////////////////////////////////////////////// -// LCG - Linear Congruential Generator - -inline unsigned int LCG_next(unsigned int value) -{ - const unsigned int m = 1664525; - const unsigned int n = 1013904223; - - return value * m + n; -} - -inline float LCG_getFloat(unsigned int& state) -{ - state = LCG_next(state); - return to_float_unorm(state); -} - -inline vec2f LCG_getFloat2(unsigned int& state) -{ - const float x = LCG_getFloat(state); - const float y = LCG_getFloat(state); - return make_vec2f(x, y); -} - -inline vec3f LCG_getFloat3(unsigned int& state) -{ - const float x = LCG_getFloat(state); - const float y = LCG_getFloat(state); - const float z = LCG_getFloat(state); - return make_vec3f(x, y, z); -} - /////////////////////////////////////////////////////////////////////////////// // Hash functions @@ -233,6 +201,47 @@ inline unsigned int MurmurHash3_finalize(unsigned int hash) return hash; } +/////////////////////////////////////////////////////////////////////////////// +// LCG - Linear Congruential Generator + +inline unsigned int LCG_init(unsigned int index, unsigned int seed) +{ + unsigned int state = 0; + state = MurmurHash3_mix(state, index); + state = MurmurHash3_mix(state, seed); + state = MurmurHash3_finalize(state); + return state; +} + +inline unsigned int LCG_next(unsigned int value) +{ + const unsigned int m = 1664525; + const unsigned int n = 1013904223; + + return value * m + n; +} + +inline float LCG_getFloat(unsigned int& state) +{ + state = LCG_next(state); + return to_float_unorm(state); +} + +inline vec2f LCG_getFloat2(unsigned int& state) +{ + const float x = LCG_getFloat(state); + const float y = LCG_getFloat(state); + return make_vec2f(x, y); +} + +inline vec3f LCG_getFloat3(unsigned int& state) +{ + const float x = LCG_getFloat(state); + const float y = LCG_getFloat(state); + const float z = LCG_getFloat(state); + return make_vec3f(x, y, z); +} + /////////////////////////////////////////////////////////////////////////////// // Utility functions diff --git a/ospray/render/pathtracer/PathTracer.ispc b/ospray/render/pathtracer/PathTracer.ispc index 3e70187b47..6fb653b199 100644 --- a/ospray/render/pathtracer/PathTracer.ispc +++ b/ospray/render/pathtracer/PathTracer.ispc @@ -97,7 +97,7 @@ vec3f transparentShadow(const uniform PathTracer* uniform self, ScreenSample PathTraceIntegrator_Li(const uniform PathTracer* uniform self, const vec2f &pixel, // normalized, i.e. in [0..1] Ray &ray, - varying RandomTEA* uniform rng) + unsigned int &lcg) { ScreenSample sample; sample.alpha = 1.f; @@ -154,7 +154,7 @@ ScreenSample PathTraceIntegrator_Li(const uniform PathTracer* uniform self, for (uniform int i = 0; i < numLights; i++) { const uniform Light *uniform light = self->lights[i]; - Light_SampleRes ls = light->sample(light, dg, RandomTEA__getFloats(rng)); + Light_SampleRes ls = light->sample(light, dg, LCG_getFloat2(lcg)); // skip when zero contribution from light if (reduce_max(ls.weight) <= 0.0f | ls.pdf <= PDF_CULLING) @@ -287,7 +287,7 @@ ScreenSample PathTraceIntegrator_Li(const uniform PathTracer* uniform self, for (uniform int i = 0; i < numLights; i++) { const uniform Light *uniform light = self->lights[i]; - Light_SampleRes ls = light->sample(light, dg, RandomTEA__getFloats(rng)); + Light_SampleRes ls = light->sample(light, dg, LCG_getFloat2(lcg)); // skip when zero contribution from light if (reduce_max(ls.weight) <= 0.0f | ls.pdf <= PDF_CULLING) @@ -323,8 +323,8 @@ ScreenSample PathTraceIntegrator_Li(const uniform PathTracer* uniform self, } // sample BSDF - vec2f s = RandomTEA__getFloats(rng); - vec2f ss = RandomTEA__getFloats(rng); // ss.y used for Russian roulette + vec2f s = LCG_getFloat2(lcg); + vec2f ss = LCG_getFloat2(lcg); // ss.y used for Russian roulette BSDF_SampleRes fs; foreach_unique(f in bsdf) if (f != NULL) @@ -397,25 +397,24 @@ inline ScreenSample PathTracer_renderPixel(uniform PathTracer *uniform self, screenSample.sampleID.y = iy; // init RNG - RandomTEA rng_state; varying RandomTEA* const uniform rng = &rng_state; - RandomTEA__Constructor(rng, fb->size.x*iy+ix, accumID); + unsigned int lcg = LCG_init(fb->size.x*iy+ix, accumID); const int spp = max(1, self->super.spp); for (uniform int s=0; s < spp; s++) { screenSample.sampleID.z = accumID*spp + s; CameraSample cameraSample; - const vec2f pixelSample = RandomTEA__getFloats(rng); - const vec2f timeSample = RandomTEA__getFloats(rng); + const vec2f pixelSample = LCG_getFloat2(lcg); + const float timeSample = LCG_getFloat(lcg); cameraSample.screen.x = (screenSample.sampleID.x + pixelSample.x) * fb->rcpSize.x; cameraSample.screen.y = (screenSample.sampleID.y + pixelSample.y) * fb->rcpSize.y; - cameraSample.lens = RandomTEA__getFloats(rng); - cameraSample.time = timeSample.x; + cameraSample.lens = LCG_getFloat2(lcg); + cameraSample.time = timeSample; camera->initRay(camera, screenSample.ray, cameraSample); ScreenSample sample = PathTraceIntegrator_Li(self, cameraSample.screen, - screenSample.ray, rng); + screenSample.ray, lcg); screenSample.rgb = screenSample.rgb + min(sample.rgb, make_vec3f(self->maxRadiance)); screenSample.alpha = screenSample.alpha + sample.alpha; screenSample.z = min(screenSample.z, sample.z); From f7f3719040f301b8e7be1d9cf12eb84f1c2b2972 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Tue, 6 Mar 2018 01:06:51 +0200 Subject: [PATCH 007/364] added lcg parameter to BSDF eval and sample functions --- ospray/render/pathtracer/PathTracer.ispc | 4 ++-- ospray/render/pathtracer/bsdfs/BSDF.ih | 4 ++-- ospray/render/pathtracer/bsdfs/Conductor.ih | 4 ++-- ospray/render/pathtracer/bsdfs/Dielectric.ih | 4 ++-- ospray/render/pathtracer/bsdfs/DielectricLayer.ih | 8 ++++---- ospray/render/pathtracer/bsdfs/Lambert.ih | 4 ++-- .../render/pathtracer/bsdfs/MicrofacetConductor.ih | 4 ++-- .../render/pathtracer/bsdfs/MicrofacetDielectric.ih | 4 ++-- .../pathtracer/bsdfs/MicrofacetDielectricLayer.ih | 10 +++++----- ospray/render/pathtracer/bsdfs/Minneart.ih | 6 +++--- ospray/render/pathtracer/bsdfs/MultiBSDF.ih | 12 ++++++------ ospray/render/pathtracer/bsdfs/OrenNayar.ih | 6 +++--- ospray/render/pathtracer/bsdfs/Reflection.ih | 4 ++-- ospray/render/pathtracer/bsdfs/RobustDielectric.ih | 4 ++-- ospray/render/pathtracer/bsdfs/Scale.ih | 4 ++-- ospray/render/pathtracer/bsdfs/Specular.ih | 4 ++-- ospray/render/pathtracer/bsdfs/ThinDielectric.ih | 4 ++-- ospray/render/pathtracer/bsdfs/Transmission.ih | 4 ++-- ospray/render/pathtracer/bsdfs/Velvety.ih | 6 +++--- 19 files changed, 50 insertions(+), 50 deletions(-) diff --git a/ospray/render/pathtracer/PathTracer.ispc b/ospray/render/pathtracer/PathTracer.ispc index 6fb653b199..9443fac21a 100644 --- a/ospray/render/pathtracer/PathTracer.ispc +++ b/ospray/render/pathtracer/PathTracer.ispc @@ -297,7 +297,7 @@ ScreenSample PathTraceIntegrator_Li(const uniform PathTracer* uniform self, BSDF_EvalRes fe; foreach_unique(f in bsdf) { if (f != NULL) - fe = f->eval(f, wo, ls.dir); + fe = f->eval(f, wo, ls.dir, lcg); } // skip when zero contribution from material @@ -328,7 +328,7 @@ ScreenSample PathTraceIntegrator_Li(const uniform PathTracer* uniform self, BSDF_SampleRes fs; foreach_unique(f in bsdf) if (f != NULL) - fs = f->sample(f, wo, s, ss.x); + fs = f->sample(f, wo, s, ss.x, lcg); // terminate path when zero contribution from material if (reduce_max(fs.weight) <= 0.0f | fs.pdf <= PDF_CULLING) diff --git a/ospray/render/pathtracer/bsdfs/BSDF.ih b/ospray/render/pathtracer/bsdfs/BSDF.ih index d10a2a2a2e..1fac77bbaa 100644 --- a/ospray/render/pathtracer/bsdfs/BSDF.ih +++ b/ospray/render/pathtracer/bsdfs/BSDF.ih @@ -71,7 +71,7 @@ inline BSDF_EvalRes make_BSDF_EvalRes_zero() } typedef BSDF_EvalRes (*BSDF_EvalFunc)(const varying BSDF* uniform self, - const vec3f& wo, const vec3f& wi); + const vec3f& wo, const vec3f& wi, unsigned int& lcg); // Note: the pdf of Dirac delta distributions is represented with inf. This is // possible, because in weight we already cancel the Dirac delta (but still @@ -93,7 +93,7 @@ inline BSDF_SampleRes make_BSDF_SampleRes_zero() } typedef BSDF_SampleRes (*BSDF_SampleFunc)(const varying BSDF* uniform self, - const vec3f& wo, const vec2f& s, float ss); + const vec3f& wo, const vec2f& s, float ss, unsigned int& lcg); struct BSDF { diff --git a/ospray/render/pathtracer/bsdfs/Conductor.ih b/ospray/render/pathtracer/bsdfs/Conductor.ih index c7466306c1..23bad9b9a4 100644 --- a/ospray/render/pathtracer/bsdfs/Conductor.ih +++ b/ospray/render/pathtracer/bsdfs/Conductor.ih @@ -27,13 +27,13 @@ struct Conductor }; inline BSDF_EvalRes Conductor_eval(const varying BSDF* uniform super, - const vec3f& wo, const vec3f& wi) + const vec3f& wo, const vec3f& wi, unsigned int& lcg) { return make_BSDF_EvalRes_zero(); } inline BSDF_SampleRes Conductor_sample(const varying BSDF* uniform super, - const vec3f& wo, const vec2f& s, float ss) + const vec3f& wo, const vec2f& s, float ss, unsigned int& lcg) { const varying Conductor* uniform self = (const varying Conductor* uniform)super; BSDF_SampleRes res; diff --git a/ospray/render/pathtracer/bsdfs/Dielectric.ih b/ospray/render/pathtracer/bsdfs/Dielectric.ih index 4bd8370f1d..257aaa0fbe 100644 --- a/ospray/render/pathtracer/bsdfs/Dielectric.ih +++ b/ospray/render/pathtracer/bsdfs/Dielectric.ih @@ -29,13 +29,13 @@ struct Dielectric }; inline BSDF_EvalRes Dielectric_eval(const varying BSDF* uniform super, - const vec3f& wo, const vec3f& wi) + const vec3f& wo, const vec3f& wi, unsigned int& lcg) { return make_BSDF_EvalRes_zero(); } inline BSDF_SampleRes Dielectric_sample(const varying BSDF* uniform super, - const vec3f& wo, const vec2f& s, float ss) + const vec3f& wo, const vec2f& s, float ss, unsigned int& lcg) { const varying Dielectric* uniform self = (const varying Dielectric* uniform)super; BSDF_SampleRes res; diff --git a/ospray/render/pathtracer/bsdfs/DielectricLayer.ih b/ospray/render/pathtracer/bsdfs/DielectricLayer.ih index fff193a92c..bab3444c09 100644 --- a/ospray/render/pathtracer/bsdfs/DielectricLayer.ih +++ b/ospray/render/pathtracer/bsdfs/DielectricLayer.ih @@ -36,7 +36,7 @@ struct DielectricLayer }; inline BSDF_EvalRes DielectricLayer_eval(const varying BSDF* uniform super, - const vec3f& wo, const vec3f& wi) + const vec3f& wo, const vec3f& wi, unsigned int& lcg) { const varying DielectricLayer* uniform self = (const varying DielectricLayer* uniform)super; BSDF_EvalRes res; @@ -53,7 +53,7 @@ inline BSDF_EvalRes DielectricLayer_eval(const varying BSDF* uniform super, // Ignore refraction BSDF_EvalRes substrate; foreach_unique (f in self->substrate) - substrate = f->eval(f, wo, wi); + substrate = f->eval(f, wo, wi, lcg); // Apply the coating transmittance // Computing the path length from the original angles would result in too much absorption, so instead use the refracted angles @@ -68,7 +68,7 @@ inline BSDF_EvalRes DielectricLayer_eval(const varying BSDF* uniform super, } inline BSDF_SampleRes DielectricLayer_sample(const varying BSDF* uniform super, - const vec3f& wo, const vec2f& s, float ss) + const vec3f& wo, const vec2f& s, float ss, unsigned int& lcg) { const varying DielectricLayer* uniform self = (const varying DielectricLayer* uniform)super; BSDF_SampleRes res; @@ -90,7 +90,7 @@ inline BSDF_SampleRes DielectricLayer_sample(const varying BSDF* uniform super, // Sample the substrate BRDF float ss1 = (ss - F) * rcp(1.0f-F); // reallocate sample foreach_unique (f in self->substrate) - res = f->sample(f, wo, s, ss1); + res = f->sample(f, wo, s, ss1, lcg); if (reduce_max(res.weight) <= 0.0f) return res; float cosThetaI = max(dot(res.wi, getN(super)), 0.0f); // should be positive diff --git a/ospray/render/pathtracer/bsdfs/Lambert.ih b/ospray/render/pathtracer/bsdfs/Lambert.ih index 80f8356c07..714559f3de 100644 --- a/ospray/render/pathtracer/bsdfs/Lambert.ih +++ b/ospray/render/pathtracer/bsdfs/Lambert.ih @@ -26,7 +26,7 @@ struct Lambert }; inline BSDF_EvalRes Lambert_eval(const varying BSDF* uniform super, - const vec3f& wo, const vec3f& wi) + const vec3f& wo, const vec3f& wi, unsigned int& lcg) { const varying Lambert* uniform self = (const varying Lambert* uniform)super; BSDF_EvalRes res; @@ -37,7 +37,7 @@ inline BSDF_EvalRes Lambert_eval(const varying BSDF* uniform super, } inline BSDF_SampleRes Lambert_sample(const varying BSDF* uniform super, - const vec3f& wo, const vec2f& s, float ss) + const vec3f& wo, const vec2f& s, float ss, unsigned int& lcg) { const varying Lambert* uniform self = (const varying Lambert* uniform)super; const vec3f localDir = cosineSampleHemisphere(s); diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetConductor.ih b/ospray/render/pathtracer/bsdfs/MicrofacetConductor.ih index e5b009944d..a3ca8abc72 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetConductor.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetConductor.ih @@ -29,7 +29,7 @@ struct MicrofacetConductor }; inline BSDF_EvalRes MicrofacetConductor_eval(const varying BSDF* uniform super, - const vec3f& wo, const vec3f& wi) + const vec3f& wo, const vec3f& wi, unsigned int& lcg) { const varying MicrofacetConductor* uniform self = (const varying MicrofacetConductor* uniform)super; BSDF_EvalRes res; @@ -56,7 +56,7 @@ inline BSDF_EvalRes MicrofacetConductor_eval(const varying BSDF* uniform super, } inline BSDF_SampleRes MicrofacetConductor_sample(const varying BSDF* uniform super, - const vec3f& wo, const vec2f& s, float ss) + const vec3f& wo, const vec2f& s, float ss, unsigned int& lcg) { const varying MicrofacetConductor* uniform self = (const varying MicrofacetConductor* uniform)super; BSDF_SampleRes res; diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih index 741d46e3ff..ca53e5bb64 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih @@ -33,7 +33,7 @@ struct MicrofacetDielectric }; inline BSDF_EvalRes MicrofacetDielectric_eval(const varying BSDF* uniform super, - const vec3f& wo, const vec3f& wi) + const vec3f& wo, const vec3f& wi, unsigned int& lcg) { const varying MicrofacetDielectric* uniform self = (const varying MicrofacetDielectric* uniform)super; BSDF_EvalRes res; @@ -99,7 +99,7 @@ inline BSDF_EvalRes MicrofacetDielectric_eval(const varying BSDF* uniform super, } inline BSDF_SampleRes MicrofacetDielectric_sample(const varying BSDF* uniform super, - const vec3f& wo, const vec2f& s, float ss) + const vec3f& wo, const vec2f& s, float ss, unsigned int& lcg) { const varying MicrofacetDielectric* uniform self = (const varying MicrofacetDielectric* uniform)super; BSDF_SampleRes res; diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih index e6ba0d16d9..7b68387f95 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih @@ -39,7 +39,7 @@ struct MicrofacetDielectricLayer }; inline BSDF_EvalRes MicrofacetDielectricLayer_eval(const varying BSDF* uniform super, - const vec3f& wo, const vec3f& wi) + const vec3f& wo, const vec3f& wi, unsigned int& lcg) { const varying MicrofacetDielectricLayer* uniform self = (const varying MicrofacetDielectricLayer* uniform)super; BSDF_EvalRes res; @@ -73,7 +73,7 @@ inline BSDF_EvalRes MicrofacetDielectricLayer_eval(const varying BSDF* uniform s // Ignore refraction BSDF_EvalRes substrate; foreach_unique (f in self->substrate) - substrate = f->eval(f, wo, wi); + substrate = f->eval(f, wo, wi, lcg); // Apply the coating transmittance // Computing the path length from the original angles would result in too much absorption, so instead use the refracted angles @@ -95,7 +95,7 @@ inline BSDF_EvalRes MicrofacetDielectricLayer_eval(const varying BSDF* uniform s } inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* uniform super, - const vec3f& wo, const vec2f& s, float ss) + const vec3f& wo, const vec2f& s, float ss, unsigned int& lcg) { const varying MicrofacetDielectricLayer* uniform self = (const varying MicrofacetDielectricLayer* uniform)super; BSDF_SampleRes res; @@ -124,14 +124,14 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo // Evaluate the substrate foreach_unique (f in self->substrate) - substrate = f->eval(f, wo, res.wi); + substrate = f->eval(f, wo, res.wi, lcg); } else { // Sample the substrate float ss1 = (ss - coatingPickProb) * rcp(substratePickProb); // reallocate sample foreach_unique (f in self->substrate) - res = f->sample(f, wo, s, ss1); + res = f->sample(f, wo, s, ss1, lcg); if (reduce_max(res.weight) <= 0.f) return res; substrate.pdf = res.pdf; diff --git a/ospray/render/pathtracer/bsdfs/Minneart.ih b/ospray/render/pathtracer/bsdfs/Minneart.ih index 9e5c5a2e42..b7ccbf0721 100644 --- a/ospray/render/pathtracer/bsdfs/Minneart.ih +++ b/ospray/render/pathtracer/bsdfs/Minneart.ih @@ -32,7 +32,7 @@ struct Minneart }; inline BSDF_EvalRes Minneart_eval(const varying BSDF* uniform super, - const vec3f& wo, const vec3f& wi) + const vec3f& wo, const vec3f& wi, unsigned int& lcg) { const varying Minneart* uniform self = (const varying Minneart* uniform)super; BSDF_EvalRes res; @@ -45,7 +45,7 @@ inline BSDF_EvalRes Minneart_eval(const varying BSDF* uniform super, } inline BSDF_SampleRes Minneart_sample(const varying BSDF* uniform super, - const vec3f& wo, const vec2f& s, float ss) + const vec3f& wo, const vec2f& s, float ss, unsigned int& lcg) { const varying Minneart* uniform self = (const varying Minneart* uniform)super; BSDF_SampleRes res; @@ -53,7 +53,7 @@ inline BSDF_SampleRes Minneart_sample(const varying BSDF* uniform super, const vec3f localDir = cosineSampleHemisphere(s); res.wi = getFrame(super) * localDir; res.type = BSDF_DIFFUSE_REFLECTION; - BSDF_EvalRes eval = Minneart_eval(super, wo, res.wi); + BSDF_EvalRes eval = Minneart_eval(super, wo, res.wi, lcg); res.pdf = eval.pdf; res.weight = eval.value * rcp(eval.pdf); return res; diff --git a/ospray/render/pathtracer/bsdfs/MultiBSDF.ih b/ospray/render/pathtracer/bsdfs/MultiBSDF.ih index a8a4a3c47e..4733d94561 100644 --- a/ospray/render/pathtracer/bsdfs/MultiBSDF.ih +++ b/ospray/render/pathtracer/bsdfs/MultiBSDF.ih @@ -59,7 +59,7 @@ inline void MultiBSDF_add(varying BSDF* uniform super, /*! Evaluates all BSDF components. */ inline BSDF_EvalRes MultiBSDF_eval(const varying BSDF* uniform super, - const vec3f& wo, const vec3f& wi) + const vec3f& wo, const vec3f& wi, unsigned int& lcg) { const varying MultiBSDF* uniform self = (const varying MultiBSDF* uniform)super; @@ -70,7 +70,7 @@ inline BSDF_EvalRes MultiBSDF_eval(const varying BSDF* uniform super, if (self->importances[i] > 0.0f) { const varying BSDF* uniform curBsdf = self->bsdfs[i]; - BSDF_EvalRes cur = curBsdf->eval(curBsdf, wo, wi); + BSDF_EvalRes cur = curBsdf->eval(curBsdf, wo, wi, lcg); cur.value = cur.value * self->weights[i]; res.value = res.value + cur.value; res.pdf += cur.pdf * self->importances[i]; @@ -83,7 +83,7 @@ inline BSDF_EvalRes MultiBSDF_eval(const varying BSDF* uniform super, /*! Sample the multi-BSDF. */ inline BSDF_SampleRes MultiBSDF_sample(const varying BSDF* uniform super, - const vec3f& wo, const vec2f& s, float ss) + const vec3f& wo, const vec2f& s, float ss, unsigned int& lcg) { const varying MultiBSDF* uniform self = (const varying MultiBSDF* uniform)super; @@ -93,7 +93,7 @@ inline BSDF_SampleRes MultiBSDF_sample(const varying BSDF* uniform super, if (self->numBsdfs == 1) { const varying BSDF* uniform bsdf = self->bsdfs[0]; - BSDF_SampleRes res = bsdf->sample(bsdf, wo, s, ss); + BSDF_SampleRes res = bsdf->sample(bsdf, wo, s, ss, lcg); res.weight = res.weight * self->weights[0]; return res; } @@ -114,7 +114,7 @@ inline BSDF_SampleRes MultiBSDF_sample(const varying BSDF* uniform super, foreach_unique (i in choice) { const varying BSDF* uniform bsdf = self->bsdfs[i]; - res = bsdf->sample(bsdf, wo, s, ss); + res = bsdf->sample(bsdf, wo, s, ss, lcg); res.weight = res.weight * self->weights[i]; } @@ -139,7 +139,7 @@ inline BSDF_SampleRes MultiBSDF_sample(const varying BSDF* uniform super, if ((i != choice) & (self->importances[i] > 0.0f)) { const varying BSDF* uniform curBsdf = self->bsdfs[i]; - BSDF_EvalRes cur = curBsdf->eval(curBsdf, wo, res.wi); + BSDF_EvalRes cur = curBsdf->eval(curBsdf, wo, res.wi, lcg); cur.value = cur.value * self->weights[i]; value = value + cur.value; res.pdf += cur.pdf * self->importances[i]; diff --git a/ospray/render/pathtracer/bsdfs/OrenNayar.ih b/ospray/render/pathtracer/bsdfs/OrenNayar.ih index a2477bb100..cd7b6f261d 100644 --- a/ospray/render/pathtracer/bsdfs/OrenNayar.ih +++ b/ospray/render/pathtracer/bsdfs/OrenNayar.ih @@ -31,7 +31,7 @@ struct OrenNayar }; inline BSDF_EvalRes OrenNayar_eval(const varying BSDF* uniform super, - const vec3f& wo, const vec3f& wi) + const vec3f& wo, const vec3f& wi, unsigned int& lcg) { const varying OrenNayar* uniform self = (const varying OrenNayar* uniform)super; BSDF_EvalRes res; @@ -50,13 +50,13 @@ inline BSDF_EvalRes OrenNayar_eval(const varying BSDF* uniform super, } inline BSDF_SampleRes OrenNayar_sample(const varying BSDF* uniform super, - const vec3f& wo, const vec2f& s, float ss) + const vec3f& wo, const vec2f& s, float ss, unsigned int& lcg) { const varying OrenNayar* uniform self = (const varying OrenNayar* uniform)super; const vec3f localDir = cosineSampleHemisphere(s); BSDF_SampleRes res; res.wi = getFrame(super) * localDir; - BSDF_EvalRes eval = OrenNayar_eval(super, wo, res.wi); + BSDF_EvalRes eval = OrenNayar_eval(super, wo, res.wi, lcg); res.pdf = eval.pdf; res.type = BSDF_DIFFUSE_REFLECTION; res.weight = eval.value * rcp(eval.pdf); diff --git a/ospray/render/pathtracer/bsdfs/Reflection.ih b/ospray/render/pathtracer/bsdfs/Reflection.ih index 4b3a6acf7e..2e0ac39f22 100644 --- a/ospray/render/pathtracer/bsdfs/Reflection.ih +++ b/ospray/render/pathtracer/bsdfs/Reflection.ih @@ -26,13 +26,13 @@ struct Reflection }; inline BSDF_EvalRes Reflection_eval(const varying BSDF* uniform super, - const vec3f& wo, const vec3f& wi) + const vec3f& wo, const vec3f& wi, unsigned int& lcg) { return make_BSDF_EvalRes_zero(); } inline BSDF_SampleRes Reflection_sample(const varying BSDF* uniform super, - const vec3f& wo, const vec2f& s, float ss) + const vec3f& wo, const vec2f& s, float ss, unsigned int& lcg) { const varying Reflection* uniform self = (const varying Reflection* uniform)super; BSDF_SampleRes res; diff --git a/ospray/render/pathtracer/bsdfs/RobustDielectric.ih b/ospray/render/pathtracer/bsdfs/RobustDielectric.ih index a77706517f..35fc8426f0 100644 --- a/ospray/render/pathtracer/bsdfs/RobustDielectric.ih +++ b/ospray/render/pathtracer/bsdfs/RobustDielectric.ih @@ -29,7 +29,7 @@ struct RobustDielectric }; inline BSDF_EvalRes RobustDielectric_eval(const varying BSDF* uniform super, - const vec3f& wo, const vec3f& wi) + const vec3f& wo, const vec3f& wi, unsigned int& lcg) { return make_BSDF_EvalRes_zero(); } @@ -100,7 +100,7 @@ inline vec3f ReflectionDirection(const vec3f& incomingDir, const vec3f& normal) inline BSDF_SampleRes RobustDielectric_sample(const varying BSDF* uniform super, const vec3f& wo, const vec2f& /*randomV*/, - float randomF) + float randomF, unsigned int& lcg) { const varying RobustDielectric* uniform self = (const varying RobustDielectric* uniform)super; BSDF_SampleRes res; diff --git a/ospray/render/pathtracer/bsdfs/Scale.ih b/ospray/render/pathtracer/bsdfs/Scale.ih index ba6ce8cec9..158a074440 100644 --- a/ospray/render/pathtracer/bsdfs/Scale.ih +++ b/ospray/render/pathtracer/bsdfs/Scale.ih @@ -27,7 +27,7 @@ struct Scale }; inline BSDF_EvalRes Scale_eval(const varying BSDF* uniform super, - const vec3f& wo, const vec3f& wi) + const vec3f& wo, const vec3f& wi, unsigned int& lcg) { const varying Scale* uniform self = (const varying Scale* uniform)super; @@ -38,7 +38,7 @@ inline BSDF_EvalRes Scale_eval(const varying BSDF* uniform super, } inline BSDF_SampleRes Scale_sample(const varying BSDF* uniform super, - const vec3f& wo, const vec2f& s, float ss) + const vec3f& wo, const vec2f& s, float ss, unsigned int& lcg) { const varying Scale* uniform self = (const varying Scale* uniform)super; diff --git a/ospray/render/pathtracer/bsdfs/Specular.ih b/ospray/render/pathtracer/bsdfs/Specular.ih index 7999eb29e2..2d7d36a4e5 100644 --- a/ospray/render/pathtracer/bsdfs/Specular.ih +++ b/ospray/render/pathtracer/bsdfs/Specular.ih @@ -30,7 +30,7 @@ struct Specular }; inline BSDF_EvalRes Specular_eval(const varying BSDF* uniform super, - const vec3f& wo, const vec3f& wi) + const vec3f& wo, const vec3f& wi, unsigned int& lcg) { const varying Specular* uniform self = (const varying Specular* uniform)super; BSDF_EvalRes res; @@ -51,7 +51,7 @@ inline BSDF_EvalRes Specular_eval(const varying BSDF* uniform super, } inline BSDF_SampleRes Specular_sample(const varying BSDF* uniform super, - const vec3f& wo, const vec2f& s, float ss) + const vec3f& wo, const vec2f& s, float ss, unsigned int& lcg) { const varying Specular* uniform self = (const varying Specular* uniform)super; BSDF_SampleRes res; diff --git a/ospray/render/pathtracer/bsdfs/ThinDielectric.ih b/ospray/render/pathtracer/bsdfs/ThinDielectric.ih index 133f348993..d2e76786a4 100644 --- a/ospray/render/pathtracer/bsdfs/ThinDielectric.ih +++ b/ospray/render/pathtracer/bsdfs/ThinDielectric.ih @@ -35,14 +35,14 @@ struct ThinDielectric }; inline BSDF_EvalRes ThinDielectric_eval(const varying BSDF* uniform super, - const vec3f& wo, const vec3f& wi) + const vec3f& wo, const vec3f& wi, unsigned int& lcg) { return make_BSDF_EvalRes_zero(); } inline BSDF_SampleRes ThinDielectric_sample(const varying BSDF* uniform super, - const vec3f& wo, const vec2f& s, float ss) + const vec3f& wo, const vec2f& s, float ss, unsigned int& lcg) { const varying ThinDielectric* uniform self = (const varying ThinDielectric* uniform)super; BSDF_SampleRes res; diff --git a/ospray/render/pathtracer/bsdfs/Transmission.ih b/ospray/render/pathtracer/bsdfs/Transmission.ih index d076e7fbca..8e597af43d 100644 --- a/ospray/render/pathtracer/bsdfs/Transmission.ih +++ b/ospray/render/pathtracer/bsdfs/Transmission.ih @@ -29,13 +29,13 @@ struct Transmission }; inline BSDF_EvalRes Transmission_eval(const varying BSDF* uniform super, - const vec3f& wo, const vec3f& wi) + const vec3f& wo, const vec3f& wi, unsigned int& lcg) { return make_BSDF_EvalRes_zero(); } inline BSDF_SampleRes Transmission_sample(const varying BSDF* uniform super, - const vec3f& wo, const vec2f& s, float ss) + const vec3f& wo, const vec2f& s, float ss, unsigned int& lcg) { const varying Transmission* uniform self = (const varying Transmission* uniform)super; BSDF_SampleRes res; diff --git a/ospray/render/pathtracer/bsdfs/Velvety.ih b/ospray/render/pathtracer/bsdfs/Velvety.ih index 8a6050e6b3..4969404f57 100644 --- a/ospray/render/pathtracer/bsdfs/Velvety.ih +++ b/ospray/render/pathtracer/bsdfs/Velvety.ih @@ -32,7 +32,7 @@ struct Velvety }; inline BSDF_EvalRes Velvety_eval(const varying BSDF* uniform super, - const vec3f& wo, const vec3f& wi) + const vec3f& wo, const vec3f& wi, unsigned int& lcg) { const varying Velvety* uniform self = (const varying Velvety* uniform)super; BSDF_EvalRes res; @@ -47,7 +47,7 @@ inline BSDF_EvalRes Velvety_eval(const varying BSDF* uniform super, } inline BSDF_SampleRes Velvety_sample(const varying BSDF* uniform super, - const vec3f& wo, const vec2f& s, float ss) + const vec3f& wo, const vec2f& s, float ss, unsigned int& lcg) { const varying Velvety* uniform self = (const varying Velvety* uniform)super; BSDF_SampleRes res; @@ -55,7 +55,7 @@ inline BSDF_SampleRes Velvety_sample(const varying BSDF* uniform super, const vec3f localDir = cosineSampleHemisphere(s); res.wi = getFrame(super) * localDir; res.type = BSDF_DIFFUSE_REFLECTION; - BSDF_EvalRes eval = Velvety_eval(super, wo, res.wi); + BSDF_EvalRes eval = Velvety_eval(super, wo, res.wi, lcg); res.pdf = eval.pdf; res.weight = eval.value * rcp(eval.pdf); return res; From 21c69fa76030a474d5cb1b2eb0e037cc401b7c94 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Tue, 6 Mar 2018 02:17:08 +0200 Subject: [PATCH 008/364] microfacet functions cleanup --- ospray/render/pathtracer/bsdfs/BSDF.ih | 1 + .../pathtracer/bsdfs/GGXDistribution.ih | 20 +++++++++---------- .../pathtracer/bsdfs/MicrofacetConductor.ih | 6 +++--- .../pathtracer/bsdfs/MicrofacetDielectric.ih | 6 +++--- .../bsdfs/MicrofacetDielectricLayer.ih | 4 ++-- 5 files changed, 19 insertions(+), 18 deletions(-) diff --git a/ospray/render/pathtracer/bsdfs/BSDF.ih b/ospray/render/pathtracer/bsdfs/BSDF.ih index 1fac77bbaa..57a8f547f8 100644 --- a/ospray/render/pathtracer/bsdfs/BSDF.ih +++ b/ospray/render/pathtracer/bsdfs/BSDF.ih @@ -19,6 +19,7 @@ #include "math/vec.ih" // utilites used by (almost all) implementations #include "math/sampling.ih" +#include "math/random.ih" #include "Optics.ih" #define BSDF_SPECULAR_REFLECTION (1<<0) /*!< diffuse light reflection */ diff --git a/ospray/render/pathtracer/bsdfs/GGXDistribution.ih b/ospray/render/pathtracer/bsdfs/GGXDistribution.ih index a954fa4daa..6786405ce1 100644 --- a/ospray/render/pathtracer/bsdfs/GGXDistribution.ih +++ b/ospray/render/pathtracer/bsdfs/GGXDistribution.ih @@ -80,8 +80,8 @@ inline vec3f sample(const GGXDistribution& self, // Smith Lambda function [Heitz, 2014] // \Lambda(\omega_o) = \frac{-1 + \sqrt{1+\frac{1}{a^2}}}{2} // a = \frac{1}{\alpha \tan\theta_o} -inline float Lambda(const GGXDistribution& self, - float cosTheta) +inline float evalLambda(const GGXDistribution& self, + float cosTheta) { float alpha2 = sqr(self.alpha); float cosTheta2 = sqr(cosTheta); @@ -89,31 +89,31 @@ inline float Lambda(const GGXDistribution& self, return 0.5f * (-1.f + sqrt(1.f+alpha2*tanTheta2)); } -inline float G1(const GGXDistribution& self, - float cosThetaO, float cosThetaOH) +inline float evalG1(const GGXDistribution& self, + float cosThetaO, float cosThetaOH) { if (cosThetaO * cosThetaOH <= 0.f) return 0.f; - return rcp(1.f + Lambda(self, cosThetaO)); + return rcp(1.f + evalLambda(self, cosThetaO)); } // Smith's height-correlated masking-shadowing function // [Heitz, 2014, "Understanding the Masking-Shadowing Function in Microfacet-Based BRDFs"] -inline float G2(const GGXDistribution& self, - float cosThetaO, float cosThetaI, float cosThetaOH, float cosThetaIH) +inline float evalG2(const GGXDistribution& self, + float cosThetaO, float cosThetaI, float cosThetaOH, float cosThetaIH) { if (cosThetaO * cosThetaOH <= 0.f || cosThetaI * cosThetaIH <= 0.f) return 0.f; - return rcp(1.f + Lambda(self, cosThetaO) + Lambda(self, cosThetaI)); + return rcp(1.f + evalLambda(self, cosThetaO) + evalLambda(self, cosThetaI)); } inline float evalVisible(const GGXDistribution& self, float cosThetaH, float cosThetaO, float cosThetaOH, float& pdf) { float D = eval(self, cosThetaH); - pdf = G1(self, cosThetaO, cosThetaOH) * abs(cosThetaOH) * D / abs(cosThetaO); + pdf = evalG1(self, cosThetaO, cosThetaOH) * abs(cosThetaOH) * D / abs(cosThetaO); return D; } @@ -188,7 +188,7 @@ inline vec3f sampleVisible(const GGXDistribution& self, vec3f m = normalize(make_vec3f(-slope.x, -slope.y, 1.f)); // Compute pdf - pdf = G1(self, wo.z, dot(wo, m)) * abs(dot(wo, m)) * eval(self, m.z) / abs(wo.z); + pdf = evalG1(self, wo.z, dot(wo, m)) * abs(dot(wo, m)) * eval(self, m.z) / abs(wo.z); return m; } diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetConductor.ih b/ospray/render/pathtracer/bsdfs/MicrofacetConductor.ih index a3ca8abc72..8e07369ce0 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetConductor.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetConductor.ih @@ -48,7 +48,7 @@ inline BSDF_EvalRes MicrofacetConductor_eval(const varying BSDF* uniform super, float whPdf; //float D = eval(self->distribution, cosThetaH, whPdf); float D = evalVisible(self->distribution, cosThetaH, cosThetaO, cosThetaOH, whPdf); - float G = G2(self->distribution, cosThetaO, cosThetaI, cosThetaOH, cosThetaIH); + float G = evalG2(self->distribution, cosThetaO, cosThetaI, cosThetaOH, cosThetaIH); res.pdf = whPdf * rcp(4.f*abs(cosThetaOH)); res.value = F * (D * G * rcp(4.f*cosThetaO)); @@ -78,11 +78,11 @@ inline BSDF_SampleRes MicrofacetConductor_sample(const varying BSDF* uniform sup float cosThetaIH = dot(res.wi, wh); vec3f F = self->fresnel->eval(self->fresnel, cosThetaOH); - float G = G2(self->distribution, cosThetaO, cosThetaI, cosThetaOH, cosThetaIH); + float G = evalG2(self->distribution, cosThetaO, cosThetaI, cosThetaOH, cosThetaIH); res.type = BSDF_GLOSSY_REFLECTION; res.pdf = whPdf * rcp(4.f*abs(cosThetaOH)); - res.weight = F * (G * rcp_safe(G1(self->distribution, cosThetaO, cosThetaOH))); + res.weight = F * (G * rcp_safe(evalG1(self->distribution, cosThetaO, cosThetaOH))); return res; } diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih index ca53e5bb64..47c7646642 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih @@ -91,7 +91,7 @@ inline BSDF_EvalRes MicrofacetDielectric_eval(const varying BSDF* uniform super, float whPdf; //float D = eval(self->distribution, cosThetaH, whPdf); float D = evalVisible(self->distribution, cosThetaH, cosThetaO, cosThetaOH, whPdf); - float G = G2(self->distribution, cosThetaO, cosThetaI, cosThetaOH, cosThetaIH); + float G = evalG2(self->distribution, cosThetaO, cosThetaI, cosThetaOH, cosThetaIH); res.pdf *= whPdf; res.value = make_vec3f(value * D * G); @@ -152,11 +152,11 @@ inline BSDF_SampleRes MicrofacetDielectric_sample(const varying BSDF* uniform su //float cosThetaH = dot(wh, getN(super)); float cosThetaIH = dot(res.wi, wh); - float G = G2(self->distribution, cosThetaO, cosThetaI, cosThetaOH, cosThetaIH); + float G = evalG2(self->distribution, cosThetaO, cosThetaI, cosThetaOH, cosThetaIH); res.pdf *= whPdf; //res.weight = make_vec3f(weight * G * abs(cosThetaOH * rcp(cosThetaO*cosThetaH))); - res.weight = make_vec3f(weight * (G * rcp_safe(G1(self->distribution, cosThetaO, cosThetaOH)))); + res.weight = make_vec3f(weight * (G * rcp_safe(evalG1(self->distribution, cosThetaO, cosThetaOH)))); return res; } diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih index 7b68387f95..9547781e7c 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih @@ -63,7 +63,7 @@ inline BSDF_EvalRes MicrofacetDielectricLayer_eval(const varying BSDF* uniform s float whPdf; //float D = eval(self->distribution, cosThetaH, whPdf); float D = evalVisible(self->distribution, cosThetaH, cosThetaO, cosThetaOH, whPdf); - float G = G2(self->distribution, cosThetaO, cosThetaI, cosThetaOH, cosThetaIH); + float G = evalG2(self->distribution, cosThetaO, cosThetaI, cosThetaOH, cosThetaIH); BSDF_EvalRes coating; coating.pdf = whPdf * rcp(4.f*cosThetaOH); @@ -172,7 +172,7 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo float whPdf; //float D = eval(self->distribution, cosThetaH, whPdf); float D = evalVisible(self->distribution, cosThetaH, cosThetaO, cosThetaOH, whPdf); - float G = G2(self->distribution, cosThetaO, cosThetaI, cosThetaOH, cosThetaIH); + float G = evalG2(self->distribution, cosThetaO, cosThetaI, cosThetaOH, cosThetaIH); BSDF_EvalRes coating; coating.pdf = whPdf * rcp(4.f*cosThetaOH); From 2f5c8643f7a2db1f14122fc3587dfffc1a69d57d Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Tue, 6 Mar 2018 14:26:08 +0200 Subject: [PATCH 009/364] correct rough transmittance computation in MicrofacetDielectricLayer, which makes it consistent with DielectricLayer --- .../bsdfs/MicrofacetDielectricLayer.ih | 27 ++++++++++++++++--- 1 file changed, 23 insertions(+), 4 deletions(-) diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih index 9547781e7c..82074e6aeb 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih @@ -75,15 +75,23 @@ inline BSDF_EvalRes MicrofacetDielectricLayer_eval(const varying BSDF* uniform s foreach_unique (f in self->substrate) substrate = f->eval(f, wo, wi, lcg); - // Apply the coating transmittance + // Apply the coating medium transmittance // Computing the path length from the original angles would result in too much absorption, so instead use the refracted angles float cosThetaO1 = refract(cosThetaO, self->eta); // positive float cosThetaI1 = refract(cosThetaI, self->eta); // positive substrate.value = substrate.value * pow(self->transmittance, self->thickness * (rcp(cosThetaO1) + rcp(cosThetaI1))); + // Compute the transmittance through the rough coating surface, which requires sampling a microfacet normal + float whtPdf; + vec3f wht = getFrame(super) * sampleVisible(self->distribution, transposed(getFrame(super)) * wo, whtPdf, LCG_getFloat2(lcg)); + float cosThetaOHt = dot(wo, wht); + float cosThetaIHt = dot(wi, wht); + float Gt = evalG2(self->distribution, cosThetaO, cosThetaI, cosThetaOHt, cosThetaIHt); + float T = (1.f-fresnelDielectricWeighted(cosThetaOHt, self->eta, self->reflectionWeight)) * (Gt * rcp(evalG1(self->distribution, cosThetaO, cosThetaOHt))); + // Compute the final substrate reflection // Ignore Fresnel for the exiting ray - substrate.value = substrate.value * (1.f-F); + substrate.value = substrate.value * T; // Compute the total reflection float coatingPickProb = fresnelDielectricWeighted(cosThetaO, self->eta, self->reflectionWeight); // have to use the macronormal for sampling @@ -123,12 +131,14 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo res.wi = reflect(wo, wh, cosThetaOH); // Evaluate the substrate + // Ignore refraction foreach_unique (f in self->substrate) substrate = f->eval(f, wo, res.wi, lcg); } else { // Sample the substrate + // Ignore refraction float ss1 = (ss - coatingPickProb) * rcp(substratePickProb); // reallocate sample foreach_unique (f in self->substrate) res = f->sample(f, wo, s, ss1, lcg); @@ -149,13 +159,22 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo // Fresnel term float F = fresnelDielectricWeighted(cosThetaOH, self->eta, self->reflectionWeight); - // Apply the coating transmittance + // Apply the coating medium transmittance float cosThetaO1 = refract(cosThetaO, self->eta); // positive float cosThetaI1 = refract(cosThetaI, self->eta); // positive substrate.value = substrate.value * pow(self->transmittance, self->thickness * (rcp(cosThetaO1) + rcp(cosThetaI1))); + // Compute the transmittance through the rough coating surface, which requires sampling a microfacet normal + float whtPdf; + vec3f wht = getFrame(super) * sampleVisible(self->distribution, transposed(getFrame(super)) * wo, whtPdf, LCG_getFloat2(lcg)); + float cosThetaOHt = dot(wo, wht); + float cosThetaIHt = dot(res.wi, wht); + float Gt = evalG2(self->distribution, cosThetaO, cosThetaI, cosThetaOHt, cosThetaIHt); + float T = (1.f-fresnelDielectricWeighted(cosThetaOHt, self->eta, self->reflectionWeight)) * (Gt * rcp(evalG1(self->distribution, cosThetaO, cosThetaOHt))); + // Compute the final substrate reflection - substrate.value = substrate.value * (1.f-F); + // Ignore Fresnel for the exiting ray + substrate.value = substrate.value * T; if (res.type & BSDF_SPECULAR) { From 8bfa03b3c630bd7e9d412b52f97c46f1344d7ab0 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Tue, 6 Mar 2018 14:36:16 +0200 Subject: [PATCH 010/364] minor BSDF cleanups --- ospray/render/pathtracer/bsdfs/DielectricLayer.ih | 6 ++++-- ospray/render/pathtracer/bsdfs/MicrofacetConductor.ih | 3 --- ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih | 3 --- 3 files changed, 4 insertions(+), 8 deletions(-) diff --git a/ospray/render/pathtracer/bsdfs/DielectricLayer.ih b/ospray/render/pathtracer/bsdfs/DielectricLayer.ih index bab3444c09..a883a08885 100644 --- a/ospray/render/pathtracer/bsdfs/DielectricLayer.ih +++ b/ospray/render/pathtracer/bsdfs/DielectricLayer.ih @@ -55,7 +55,7 @@ inline BSDF_EvalRes DielectricLayer_eval(const varying BSDF* uniform super, foreach_unique (f in self->substrate) substrate = f->eval(f, wo, wi, lcg); - // Apply the coating transmittance + // Apply the coating medium transmittance // Computing the path length from the original angles would result in too much absorption, so instead use the refracted angles float cosThetaI1 = refract(cosThetaI, self->eta); // positive substrate.value = substrate.value * pow(self->transmittance, self->thickness * (rcp(cosThetaO1) + rcp(cosThetaI1))); @@ -88,17 +88,19 @@ inline BSDF_SampleRes DielectricLayer_sample(const varying BSDF* uniform super, res.weight = make_vec3f(1.0f); } else { // Sample the substrate BRDF + // Ignore refraction float ss1 = (ss - F) * rcp(1.0f-F); // reallocate sample foreach_unique (f in self->substrate) res = f->sample(f, wo, s, ss1, lcg); if (reduce_max(res.weight) <= 0.0f) return res; float cosThetaI = max(dot(res.wi, getN(super)), 0.0f); // should be positive - // Apply the coating transmittance + // Apply the coating medium transmittance float cosThetaI1 = refract(cosThetaI, self->eta); // positive res.weight = res.weight * pow(self->transmittance, self->thickness * (rcp(cosThetaO1) + rcp(cosThetaI1))); // Compute the final reflection + // Ignore Fresnel for the exiting ray res.pdf = (1.0f-F) * res.pdf; } diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetConductor.ih b/ospray/render/pathtracer/bsdfs/MicrofacetConductor.ih index 8e07369ce0..423532626f 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetConductor.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetConductor.ih @@ -46,7 +46,6 @@ inline BSDF_EvalRes MicrofacetConductor_eval(const varying BSDF* uniform super, vec3f F = self->fresnel->eval(self->fresnel, cosThetaOH); float whPdf; - //float D = eval(self->distribution, cosThetaH, whPdf); float D = evalVisible(self->distribution, cosThetaH, cosThetaO, cosThetaOH, whPdf); float G = evalG2(self->distribution, cosThetaO, cosThetaI, cosThetaOH, cosThetaIH); @@ -66,14 +65,12 @@ inline BSDF_SampleRes MicrofacetConductor_sample(const varying BSDF* uniform sup return make_BSDF_SampleRes_zero(); float whPdf; - //vec3f wh = getFrame(super) * sample(self->distribution, whPdf, s); vec3f wh = getFrame(super) * sampleVisible(self->distribution, transposed(getFrame(super)) * wo, whPdf, s); res.wi = reflect(wo, wh); float cosThetaI = dot(res.wi, getN(super)); if (cosThetaI <= 0.f) return make_BSDF_SampleRes_zero(); - //float cosThetaH = dot(wh, getN(super)); float cosThetaOH = dot(wo, wh); float cosThetaIH = dot(res.wi, wh); diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih index 82074e6aeb..2ddd1cb212 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih @@ -61,7 +61,6 @@ inline BSDF_EvalRes MicrofacetDielectricLayer_eval(const varying BSDF* uniform s float cosThetaIH = dot(wi, wh); float whPdf; - //float D = eval(self->distribution, cosThetaH, whPdf); float D = evalVisible(self->distribution, cosThetaH, cosThetaO, cosThetaOH, whPdf); float G = evalG2(self->distribution, cosThetaO, cosThetaI, cosThetaOH, cosThetaIH); @@ -123,7 +122,6 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo { // Sample the microfacet normal float whPdf; - //wh = getFrame(super) * sample(self->distribution, whPdf, s); wh = getFrame(super) * sampleVisible(self->distribution, transposed(getFrame(super)) * wo, whPdf, s); float cosThetaOH = dot(wo, wh); @@ -189,7 +187,6 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo float cosThetaIH = dot(res.wi, wh); float whPdf; - //float D = eval(self->distribution, cosThetaH, whPdf); float D = evalVisible(self->distribution, cosThetaH, cosThetaO, cosThetaOH, whPdf); float G = evalG2(self->distribution, cosThetaO, cosThetaI, cosThetaOH, cosThetaIH); From ea95328294074c9952f4ef4cf623f297507e840b Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Tue, 6 Mar 2018 15:02:02 +0200 Subject: [PATCH 011/364] more minor BSDF cleanups --- .../pathtracer/bsdfs/MicrofacetConductor.ih | 14 +++++----- .../pathtracer/bsdfs/MicrofacetDielectric.ih | 19 +++++--------- .../bsdfs/MicrofacetDielectricLayer.ih | 26 +++++++++---------- 3 files changed, 27 insertions(+), 32 deletions(-) diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetConductor.ih b/ospray/render/pathtracer/bsdfs/MicrofacetConductor.ih index 423532626f..f4a490a3ac 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetConductor.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetConductor.ih @@ -24,7 +24,7 @@ struct MicrofacetConductor { BSDF super; - GGXDistribution distribution; + GGXDistribution microfacet; Fresnel *uniform fresnel; }; @@ -46,8 +46,8 @@ inline BSDF_EvalRes MicrofacetConductor_eval(const varying BSDF* uniform super, vec3f F = self->fresnel->eval(self->fresnel, cosThetaOH); float whPdf; - float D = evalVisible(self->distribution, cosThetaH, cosThetaO, cosThetaOH, whPdf); - float G = evalG2(self->distribution, cosThetaO, cosThetaI, cosThetaOH, cosThetaIH); + float D = evalVisible(self->microfacet, cosThetaH, cosThetaO, cosThetaOH, whPdf); + float G = evalG2(self->microfacet, cosThetaO, cosThetaI, cosThetaOH, cosThetaIH); res.pdf = whPdf * rcp(4.f*abs(cosThetaOH)); res.value = F * (D * G * rcp(4.f*cosThetaO)); @@ -65,7 +65,7 @@ inline BSDF_SampleRes MicrofacetConductor_sample(const varying BSDF* uniform sup return make_BSDF_SampleRes_zero(); float whPdf; - vec3f wh = getFrame(super) * sampleVisible(self->distribution, transposed(getFrame(super)) * wo, whPdf, s); + vec3f wh = getFrame(super) * sampleVisible(self->microfacet, transposed(getFrame(super)) * wo, whPdf, s); res.wi = reflect(wo, wh); float cosThetaI = dot(res.wi, getN(super)); @@ -75,11 +75,11 @@ inline BSDF_SampleRes MicrofacetConductor_sample(const varying BSDF* uniform sup float cosThetaIH = dot(res.wi, wh); vec3f F = self->fresnel->eval(self->fresnel, cosThetaOH); - float G = evalG2(self->distribution, cosThetaO, cosThetaI, cosThetaOH, cosThetaIH); + float G = evalG2(self->microfacet, cosThetaO, cosThetaI, cosThetaOH, cosThetaIH); res.type = BSDF_GLOSSY_REFLECTION; res.pdf = whPdf * rcp(4.f*abs(cosThetaOH)); - res.weight = F * (G * rcp_safe(evalG1(self->distribution, cosThetaO, cosThetaOH))); + res.weight = F * (G * rcp_safe(evalG1(self->microfacet, cosThetaO, cosThetaOH))); return res; } @@ -93,7 +93,7 @@ inline varying BSDF* uniform MicrofacetConductor_create(uniform ShadingContext* BSDF_Constructor(&self->super, BSDF_GLOSSY_REFLECTION, MicrofacetConductor_eval, MicrofacetConductor_sample, frame); - self->distribution = make_GGXDistribution(roughnessToAlpha(roughness)); + self->microfacet = make_GGXDistribution(roughnessToAlpha(roughness)); self->fresnel = fresnel; return &self->super; diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih index 47c7646642..474268f70e 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih @@ -28,7 +28,7 @@ struct MicrofacetDielectric BSDF super; float eta; - GGXDistribution distribution; + GGXDistribution microfacet; float reflectionWeight; }; @@ -89,9 +89,8 @@ inline BSDF_EvalRes MicrofacetDielectric_eval(const varying BSDF* uniform super, } float whPdf; - //float D = eval(self->distribution, cosThetaH, whPdf); - float D = evalVisible(self->distribution, cosThetaH, cosThetaO, cosThetaOH, whPdf); - float G = evalG2(self->distribution, cosThetaO, cosThetaI, cosThetaOH, cosThetaIH); + float D = evalVisible(self->microfacet, cosThetaH, cosThetaO, cosThetaOH, whPdf); + float G = evalG2(self->microfacet, cosThetaO, cosThetaI, cosThetaOH, cosThetaIH); res.pdf *= whPdf; res.value = make_vec3f(value * D * G); @@ -110,8 +109,7 @@ inline BSDF_SampleRes MicrofacetDielectric_sample(const varying BSDF* uniform su // Sample the microfacet normal float whPdf; - //vec3f wh = getFrame(super) * sample(self->distribution, whPdf, s); - vec3f wh = getFrame(super) * sampleVisible(self->distribution, transposed(getFrame(super)) * wo, whPdf, s); + vec3f wh = getFrame(super) * sampleVisible(self->microfacet, transposed(getFrame(super)) * wo, whPdf, s); float cosThetaOH = dot(wo, wh); @@ -149,14 +147,11 @@ inline BSDF_SampleRes MicrofacetDielectric_sample(const varying BSDF* uniform su weight = rcp(sqr(self->eta)); } - //float cosThetaH = dot(wh, getN(super)); float cosThetaIH = dot(res.wi, wh); - - float G = evalG2(self->distribution, cosThetaO, cosThetaI, cosThetaOH, cosThetaIH); + float G = evalG2(self->microfacet, cosThetaO, cosThetaI, cosThetaOH, cosThetaIH); res.pdf *= whPdf; - //res.weight = make_vec3f(weight * G * abs(cosThetaOH * rcp(cosThetaO*cosThetaH))); - res.weight = make_vec3f(weight * (G * rcp_safe(evalG1(self->distribution, cosThetaO, cosThetaOH)))); + res.weight = make_vec3f(weight * (G * rcp_safe(evalG1(self->microfacet, cosThetaO, cosThetaOH)))); return res; } @@ -170,7 +165,7 @@ inline void MicrofacetDielectric_Constructor(varying MicrofacetDielectric* unifo frame); self->eta = eta; - self->distribution = make_GGXDistribution(roughnessToAlpha(roughness)); + self->microfacet = make_GGXDistribution(roughnessToAlpha(roughness)); self->reflectionWeight = reflectionWeight; } diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih index 2ddd1cb212..5002c685f9 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih @@ -34,7 +34,7 @@ struct MicrofacetDielectricLayer float eta; vec3f transmittance; float thickness; - GGXDistribution distribution; + GGXDistribution microfacet; float reflectionWeight; }; @@ -61,8 +61,8 @@ inline BSDF_EvalRes MicrofacetDielectricLayer_eval(const varying BSDF* uniform s float cosThetaIH = dot(wi, wh); float whPdf; - float D = evalVisible(self->distribution, cosThetaH, cosThetaO, cosThetaOH, whPdf); - float G = evalG2(self->distribution, cosThetaO, cosThetaI, cosThetaOH, cosThetaIH); + float D = evalVisible(self->microfacet, cosThetaH, cosThetaO, cosThetaOH, whPdf); + float G = evalG2(self->microfacet, cosThetaO, cosThetaI, cosThetaOH, cosThetaIH); BSDF_EvalRes coating; coating.pdf = whPdf * rcp(4.f*cosThetaOH); @@ -82,11 +82,11 @@ inline BSDF_EvalRes MicrofacetDielectricLayer_eval(const varying BSDF* uniform s // Compute the transmittance through the rough coating surface, which requires sampling a microfacet normal float whtPdf; - vec3f wht = getFrame(super) * sampleVisible(self->distribution, transposed(getFrame(super)) * wo, whtPdf, LCG_getFloat2(lcg)); + vec3f wht = getFrame(super) * sampleVisible(self->microfacet, transposed(getFrame(super)) * wo, whtPdf, LCG_getFloat2(lcg)); float cosThetaOHt = dot(wo, wht); float cosThetaIHt = dot(wi, wht); - float Gt = evalG2(self->distribution, cosThetaO, cosThetaI, cosThetaOHt, cosThetaIHt); - float T = (1.f-fresnelDielectricWeighted(cosThetaOHt, self->eta, self->reflectionWeight)) * (Gt * rcp(evalG1(self->distribution, cosThetaO, cosThetaOHt))); + float Gt = evalG2(self->microfacet, cosThetaO, cosThetaI, cosThetaOHt, cosThetaIHt); + float T = (1.f-fresnelDielectricWeighted(cosThetaOHt, self->eta, self->reflectionWeight)) * (Gt * rcp(evalG1(self->microfacet, cosThetaO, cosThetaOHt))); // Compute the final substrate reflection // Ignore Fresnel for the exiting ray @@ -122,7 +122,7 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo { // Sample the microfacet normal float whPdf; - wh = getFrame(super) * sampleVisible(self->distribution, transposed(getFrame(super)) * wo, whPdf, s); + wh = getFrame(super) * sampleVisible(self->microfacet, transposed(getFrame(super)) * wo, whPdf, s); float cosThetaOH = dot(wo, wh); res.type = BSDF_GLOSSY_REFLECTION; @@ -164,11 +164,11 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo // Compute the transmittance through the rough coating surface, which requires sampling a microfacet normal float whtPdf; - vec3f wht = getFrame(super) * sampleVisible(self->distribution, transposed(getFrame(super)) * wo, whtPdf, LCG_getFloat2(lcg)); + vec3f wht = getFrame(super) * sampleVisible(self->microfacet, transposed(getFrame(super)) * wo, whtPdf, LCG_getFloat2(lcg)); float cosThetaOHt = dot(wo, wht); float cosThetaIHt = dot(res.wi, wht); - float Gt = evalG2(self->distribution, cosThetaO, cosThetaI, cosThetaOHt, cosThetaIHt); - float T = (1.f-fresnelDielectricWeighted(cosThetaOHt, self->eta, self->reflectionWeight)) * (Gt * rcp(evalG1(self->distribution, cosThetaO, cosThetaOHt))); + float Gt = evalG2(self->microfacet, cosThetaO, cosThetaI, cosThetaOHt, cosThetaIHt); + float T = (1.f-fresnelDielectricWeighted(cosThetaOHt, self->eta, self->reflectionWeight)) * (Gt * rcp(evalG1(self->microfacet, cosThetaO, cosThetaOHt))); // Compute the final substrate reflection // Ignore Fresnel for the exiting ray @@ -187,8 +187,8 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo float cosThetaIH = dot(res.wi, wh); float whPdf; - float D = evalVisible(self->distribution, cosThetaH, cosThetaO, cosThetaOH, whPdf); - float G = evalG2(self->distribution, cosThetaO, cosThetaI, cosThetaOH, cosThetaIH); + float D = evalVisible(self->microfacet, cosThetaH, cosThetaO, cosThetaOH, whPdf); + float G = evalG2(self->microfacet, cosThetaO, cosThetaI, cosThetaOH, cosThetaIH); BSDF_EvalRes coating; coating.pdf = whPdf * rcp(4.f*cosThetaOH); @@ -213,7 +213,7 @@ inline void MicrofacetDielectricLayer_Constructor(varying MicrofacetDielectricLa self->eta = eta; self->transmittance = transmittance; self->thickness = thickness; - self->distribution = make_GGXDistribution(roughnessToAlpha(roughness)); + self->microfacet = make_GGXDistribution(roughnessToAlpha(roughness)); self->reflectionWeight = reflectionWeight; } From 08beaffab15e7fb1bb122c7a9cde96cfce030bff Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Tue, 6 Mar 2018 15:03:59 +0200 Subject: [PATCH 012/364] minor fix in MicrofacetDielectricLayer --- ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih index 5002c685f9..d32f778086 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih @@ -86,7 +86,7 @@ inline BSDF_EvalRes MicrofacetDielectricLayer_eval(const varying BSDF* uniform s float cosThetaOHt = dot(wo, wht); float cosThetaIHt = dot(wi, wht); float Gt = evalG2(self->microfacet, cosThetaO, cosThetaI, cosThetaOHt, cosThetaIHt); - float T = (1.f-fresnelDielectricWeighted(cosThetaOHt, self->eta, self->reflectionWeight)) * (Gt * rcp(evalG1(self->microfacet, cosThetaO, cosThetaOHt))); + float T = (1.f-fresnelDielectricWeighted(cosThetaOHt, self->eta, self->reflectionWeight)) * (Gt * rcp_safe(evalG1(self->microfacet, cosThetaO, cosThetaOHt))); // Compute the final substrate reflection // Ignore Fresnel for the exiting ray @@ -168,7 +168,7 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo float cosThetaOHt = dot(wo, wht); float cosThetaIHt = dot(res.wi, wht); float Gt = evalG2(self->microfacet, cosThetaO, cosThetaI, cosThetaOHt, cosThetaIHt); - float T = (1.f-fresnelDielectricWeighted(cosThetaOHt, self->eta, self->reflectionWeight)) * (Gt * rcp(evalG1(self->microfacet, cosThetaO, cosThetaOHt))); + float T = (1.f-fresnelDielectricWeighted(cosThetaOHt, self->eta, self->reflectionWeight)) * (Gt * rcp_safe(evalG1(self->microfacet, cosThetaO, cosThetaOHt))); // Compute the final substrate reflection // Ignore Fresnel for the exiting ray From a19d1d1d435d38423ef78a0c2d9c11f9a6d16148 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Tue, 6 Mar 2018 17:35:50 +0200 Subject: [PATCH 013/364] fixed bug in GGX sampleVisible function --- .../render/pathtracer/bsdfs/GGXDistribution.ih | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/ospray/render/pathtracer/bsdfs/GGXDistribution.ih b/ospray/render/pathtracer/bsdfs/GGXDistribution.ih index 6786405ce1..c4937893bc 100644 --- a/ospray/render/pathtracer/bsdfs/GGXDistribution.ih +++ b/ospray/render/pathtracer/bsdfs/GGXDistribution.ih @@ -163,16 +163,16 @@ inline vec3f sampleVisible(const GGXDistribution& self, vec3f wo, float& pdf, const vec2f& s) { // Stretch wo - wo = normalize(make_vec3f(self.alpha * wo.x, self.alpha * wo.y, wo.z)); + vec3f V = normalize(make_vec3f(self.alpha * wo.x, self.alpha * wo.y, wo.z)); // Compute polar coordinates - bool valid = wo.z < 0.99999f; - float theta = valid ? acos(wo.z) : 0.f; - float phi = valid ? atan2(wo.y, wo.x) : 0.f; + bool valid = V.z < 0.99999f; + float theta = valid ? acos(V.z) : 0.f; + float phi = valid ? atan2(V.y, V.x) : 0.f; float sinPhi, cosPhi; sincos(phi, &sinPhi, &cosPhi); - // Sample P22_{wo}(slope.x, slope.y, 1, 1) + // Sample P22_{V}(slope.x, slope.y, 1, 1) vec2f slope = sampleVisible11(self, theta, s); // Rotate @@ -185,10 +185,10 @@ inline vec3f sampleVisible(const GGXDistribution& self, slope.y *= self.alpha; // Compute normal - vec3f m = normalize(make_vec3f(-slope.x, -slope.y, 1.f)); + vec3f N = normalize(make_vec3f(-slope.x, -slope.y, 1.f)); // Compute pdf - pdf = evalG1(self, wo.z, dot(wo, m)) * abs(dot(wo, m)) * eval(self, m.z) / abs(wo.z); - return m; + pdf = evalG1(self, wo.z, dot(wo, N)) * abs(dot(wo, N)) * eval(self, N.z) / abs(wo.z); + return N; } From cebfd8ba6b4a3596872f164f9e096cbc3007445b Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Tue, 6 Mar 2018 17:52:24 +0200 Subject: [PATCH 014/364] faster GGX sampling --- ospray/math/vec.ih | 10 ++++++ .../pathtracer/bsdfs/GGXDistribution.ih | 35 ++++++++++++++++++- .../pathtracer/bsdfs/MicrofacetConductor.ih | 2 +- .../pathtracer/bsdfs/MicrofacetDielectric.ih | 2 +- .../bsdfs/MicrofacetDielectricLayer.ih | 6 ++-- 5 files changed, 49 insertions(+), 6 deletions(-) diff --git a/ospray/math/vec.ih b/ospray/math/vec.ih index f1784b82a1..403840a991 100644 --- a/ospray/math/vec.ih +++ b/ospray/math/vec.ih @@ -543,6 +543,16 @@ inline vec3f cross(const vec3f &a, const vec3f &b) { return make_vec3f(a.y*b.z-a.z*b.y, a.z*b.x-a.x*b.z, a.x*b.y-a.y*b.x); } +/*! computes 3D cross product for vec3fs that produce varying results */ +inline vec3f cross(const vec3f &a, const uniform vec3f &b) +{ return make_vec3f(a.y*b.z-a.z*b.y, + a.z*b.x-a.x*b.z, + a.x*b.y-a.y*b.x); } +/*! computes 3D cross product for vec3fs that produce varying results */ +inline vec3f cross(const uniform vec3f &a, const vec3f &b) +{ return make_vec3f(a.y*b.z-a.z*b.y, + a.z*b.x-a.x*b.z, + a.x*b.y-a.y*b.x); } // ------------------------------------------------------------------ diff --git a/ospray/render/pathtracer/bsdfs/GGXDistribution.ih b/ospray/render/pathtracer/bsdfs/GGXDistribution.ih index c4937893bc..ef13053d06 100644 --- a/ospray/render/pathtracer/bsdfs/GGXDistribution.ih +++ b/ospray/render/pathtracer/bsdfs/GGXDistribution.ih @@ -22,6 +22,7 @@ // [Walter et al., 2007, "Microfacet Models for Refraction through Rough Surfaces"] // [Heitz, 2014, "Understanding the Masking-Shadowing Function in Microfacet-Based BRDFs"] // [Heitz and d'Eon, 2014, "Importance Sampling Microfacet-Based BSDFs using the Distribution of Visible Normals"] +// [Heitz, 2017, "A Simpler and Exact Sampling Routine for the GGX Distribution of Visible Normals"] struct GGXDistribution { float alpha; @@ -117,7 +118,7 @@ inline float evalVisible(const GGXDistribution& self, return D; } -// Visible normal sampling code for the alpha=1 case +// Visible normal sampling for the alpha=1 case inline vec2f sampleVisible11(const GGXDistribution& self, float thetaI, const vec2f& s) { @@ -159,6 +160,8 @@ inline vec2f sampleVisible11(const GGXDistribution& self, return slope; } +// Visible normal sampling +// [Heitz and d'Eon, 2014, "Importance Sampling Microfacet-Based BSDFs using the Distribution of Visible Normals"] inline vec3f sampleVisible(const GGXDistribution& self, vec3f wo, float& pdf, const vec2f& s) { @@ -192,3 +195,33 @@ inline vec3f sampleVisible(const GGXDistribution& self, return N; } +// Faster visible normal sampling, but wo must be in the upper hemisphere +// [Heitz, 2017, "A Simpler and Exact Sampling Routine for the GGX Distribution of Visible Normals"] +inline vec3f sampleVisibleUH(const GGXDistribution& self, + vec3f wo, float& pdf, const vec2f& s) +{ + // Stretch wo + vec3f V = normalize(make_vec3f(self.alpha * wo.x, self.alpha * wo.y, wo.z)); + + // Orthonormal basis + vec3f T1 = (V.z < 0.9999f) ? normalize(cross(V, make_vec3f(0,0,1))) : make_vec3f(1,0,0); + vec3f T2 = cross(T1, V); + + // Sample point with polar coordinates (r, phi) + float a = 1.0 / (1.0 + V.z); + float r = sqrt(s.x); + float phi = (s.ymicrofacet, transposed(getFrame(super)) * wo, whPdf, s); + vec3f wh = getFrame(super) * sampleVisibleUH(self->microfacet, transposed(getFrame(super)) * wo, whPdf, s); res.wi = reflect(wo, wh); float cosThetaI = dot(res.wi, getN(super)); diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih index 474268f70e..f107e92793 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih @@ -109,7 +109,7 @@ inline BSDF_SampleRes MicrofacetDielectric_sample(const varying BSDF* uniform su // Sample the microfacet normal float whPdf; - vec3f wh = getFrame(super) * sampleVisible(self->microfacet, transposed(getFrame(super)) * wo, whPdf, s); + vec3f wh = getFrame(super) * sampleVisibleUH(self->microfacet, transposed(getFrame(super)) * wo, whPdf, s); float cosThetaOH = dot(wo, wh); diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih index d32f778086..e5efd7571d 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih @@ -82,7 +82,7 @@ inline BSDF_EvalRes MicrofacetDielectricLayer_eval(const varying BSDF* uniform s // Compute the transmittance through the rough coating surface, which requires sampling a microfacet normal float whtPdf; - vec3f wht = getFrame(super) * sampleVisible(self->microfacet, transposed(getFrame(super)) * wo, whtPdf, LCG_getFloat2(lcg)); + vec3f wht = getFrame(super) * sampleVisibleUH(self->microfacet, transposed(getFrame(super)) * wo, whtPdf, LCG_getFloat2(lcg)); float cosThetaOHt = dot(wo, wht); float cosThetaIHt = dot(wi, wht); float Gt = evalG2(self->microfacet, cosThetaO, cosThetaI, cosThetaOHt, cosThetaIHt); @@ -122,7 +122,7 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo { // Sample the microfacet normal float whPdf; - wh = getFrame(super) * sampleVisible(self->microfacet, transposed(getFrame(super)) * wo, whPdf, s); + wh = getFrame(super) * sampleVisibleUH(self->microfacet, transposed(getFrame(super)) * wo, whPdf, s); float cosThetaOH = dot(wo, wh); res.type = BSDF_GLOSSY_REFLECTION; @@ -164,7 +164,7 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo // Compute the transmittance through the rough coating surface, which requires sampling a microfacet normal float whtPdf; - vec3f wht = getFrame(super) * sampleVisible(self->microfacet, transposed(getFrame(super)) * wo, whtPdf, LCG_getFloat2(lcg)); + vec3f wht = getFrame(super) * sampleVisibleUH(self->microfacet, transposed(getFrame(super)) * wo, whtPdf, LCG_getFloat2(lcg)); float cosThetaOHt = dot(wo, wht); float cosThetaIHt = dot(res.wi, wht); float Gt = evalG2(self->microfacet, cosThetaO, cosThetaI, cosThetaOHt, cosThetaIHt); From ba9a7841ac8af529d02daa8e95574c58ed8437be Mon Sep 17 00:00:00 2001 From: Ingo Wald Date: Tue, 6 Mar 2018 14:38:36 -0700 Subject: [PATCH 015/364] - double target can now be conditionally enabled/disabled because not everything in tsimd comiles with doubles --- components/ospcommon/cmake/macros.cmake | 40 ++++++++++++++++--------- 1 file changed, 26 insertions(+), 14 deletions(-) diff --git a/components/ospcommon/cmake/macros.cmake b/components/ospcommon/cmake/macros.cmake index a5edea1d87..60d44b685a 100644 --- a/components/ospcommon/cmake/macros.cmake +++ b/components/ospcommon/cmake/macros.cmake @@ -58,6 +58,9 @@ MACRO(OSPRAY_FIX_ISPC_TARGET_LIST) ENDIF() ENDMACRO() +OPTION(OSPRAY_SUPPORT_DOUBLES + "Include support for building 'real is double' libraries" OFF) + ## Macro configure ISA targets for ispc ## MACRO(OSPRAY_CONFIGURE_ISPC_ISA) @@ -322,13 +325,20 @@ MACRO(OSPRAY_CREATE_SIMD_LIBRARY LIBRARY_BASE_NAME) SET(OSPRAY_CXXFLAGS_AVX512SKX -mavx512f -mavx512dq -mavx512cd -mavx512bw -mavx512vl -mf16c -mavx2 -mfma -mlzcnt -mbmi -mbmi2 -DOSPRAY_SIMD_SKX=2) SET(OSPRAY_CXXFLAGS_AVX512KNL -mavx512f -mavx512pf -mavx512er -mavx512cd -mf16c -mavx2 -mfma -mlzcnt -mbmi -mbmi2 -DOSPRAY_SIMD_KNX=1) ELSEIF (OSPRAY_COMPILER_CLANG) - # get rid of "XXX is not defined, will evaluate to 0" warning - that's what we _want_ + # get rid of "XXX is not defined, will evaluate to 0" warning - + # that's what we _want_ SET(OSPRAY_CXXFLAGS_COMMON ${OSPRAY_CXXFLAGS_COMMON} -Wno-undef) + + # get rid of the tsimd 'annymous types' and 'anonymous structs' + # warnings - shuld get fixed in tsimd + SET(OSPRAY_CXXFLAGS_COMMON ${OSPRAY_CXXFLAGS_COMMON} -Wno-gnu-anonymous-struct -Wno-source-uses-openmp -Wno-nested-anon-types) + # at least temporarily, ignore un-used parameters (should # eventually turn back on, but not while we have lots of dummy api # functions...) SET(OSPRAY_CXXFLAGS_COMMON ${OSPRAY_CXXFLAGS_COMMON} -Wno-unused-parameter) + SET(OSPRAY_CXXFLAGS_COMMON ${OSPRAY_CXXFLAGS_COMMON} -openmp) # define isa-specific flags SET(OSPRAY_CXXFLAGS_SCALAR -DOSPRAY_SIMD_NONE=1 -DOSPRAY_SCALAR=1) SET(OSPRAY_CXXFLAGS_NATIVE -march=native -DOSPRAY_SIMD_NATIVE=1 ) @@ -373,20 +383,22 @@ MACRO(OSPRAY_CREATE_SIMD_LIBRARY LIBRARY_BASE_NAME) ENDIF() # ----------- double ----------- - SET(LIBRARY_NAME ${LIBRARY_BASE_NAME}_${OSPRAY_SIMD_LIBNAME_${ISA}}) - OSPRAY_ADD_LIBRARY(${LIBRARY_NAME}_double SHARED ${LIBRARY_SOURCES}) - TARGET_COMPILE_OPTIONS(${LIBRARY_NAME}_double PRIVATE ${OSPRAY_CXXFLAGS_COMMON} ${OSPRAY_CXXFLAGS_${ISA}} -DOSPRAY_USE_DOUBLES=1) - TARGET_LINK_LIBRARIES(${LIBRARY_NAME}_double ${LIBRARY_LIBS}) - OSPRAY_SET_LIBRARY_VERSION(${LIBRARY_NAME}_double) - IF(${LIBRARY_EXCLUDE_FROM_ALL}) - SET_TARGET_PROPERTIES(${LIBRARY_NAME}_double PROPERTIES EXCLUDE_FROM_ALL TRUE) - ELSE() - OSPRAY_INSTALL_LIBRARY(${LIBRARY_NAME}_double ${LIBRARY_COMPONENT}) - ENDIF() + IF (OSPRAY_SUPPORT_DOUBLES) + SET(LIBRARY_NAME ${LIBRARY_BASE_NAME}_${OSPRAY_SIMD_LIBNAME_${ISA}}) + OSPRAY_ADD_LIBRARY(${LIBRARY_NAME}_double SHARED ${LIBRARY_SOURCES}) + TARGET_COMPILE_OPTIONS(${LIBRARY_NAME}_double PRIVATE ${OSPRAY_CXXFLAGS_COMMON} ${OSPRAY_CXXFLAGS_${ISA}} -DOSPRAY_USE_DOUBLES=1) + TARGET_LINK_LIBRARIES(${LIBRARY_NAME}_double ${LIBRARY_LIBS}) + OSPRAY_SET_LIBRARY_VERSION(${LIBRARY_NAME}_double) + IF(${LIBRARY_EXCLUDE_FROM_ALL}) + SET_TARGET_PROPERTIES(${LIBRARY_NAME}_double PROPERTIES EXCLUDE_FROM_ALL TRUE) + ELSE() + OSPRAY_INSTALL_LIBRARY(${LIBRARY_NAME}_double ${LIBRARY_COMPONENT}) + ENDIF() - # end of hack: restore original ispc target list for multi-target libraries - SET(OSPRAY_ISPC_TARGET_LIST ${SAVED_OSPRAY_ISPC_TARGET_LIST}) - SET(OSPRAY_ISPC_TARGET_NAME "") + # end of hack: restore original ispc target list for multi-target libraries + SET(OSPRAY_ISPC_TARGET_LIST ${SAVED_OSPRAY_ISPC_TARGET_LIST}) + SET(OSPRAY_ISPC_TARGET_NAME "") + ENDIF() ENDFOREACH() # end of hack: restore original ispc target list for multi-target libraries From 122890308b7ca63c65964861d26e23a8bf59b535 Mon Sep 17 00:00:00 2001 From: Ingo Wald Date: Tue, 6 Mar 2018 14:39:26 -0700 Subject: [PATCH 016/364] added missing MicroBench helper class... --- components/ospcommon/MicroBench.h | 60 +++++++++++++++++++++++++++++++ 1 file changed, 60 insertions(+) create mode 100644 components/ospcommon/MicroBench.h diff --git a/components/ospcommon/MicroBench.h b/components/ospcommon/MicroBench.h new file mode 100644 index 0000000000..a1bf641db0 --- /dev/null +++ b/components/ospcommon/MicroBench.h @@ -0,0 +1,60 @@ +// ======================================================================== // +// Copyright 2009-2018 Intel Corporation // +// // +// Licensed under the Apache License, Version 2.0 (the "License"); // +// you may not use this file except in compliance with the License. // +// You may obtain a copy of the License at // +// // +// http://www.apache.org/licenses/LICENSE-2.0 // +// // +// Unless required by applicable law or agreed to in writing, software // +// distributed under the License is distributed on an "AS IS" BASIS, // +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // +// See the License for the specific language governing permissions and // +// limitations under the License. // +// ======================================================================== // + +#include "common.h" + +namespace ospcommon { + + /*! flag that will glbally turn off all microbenches */ +// #define ALLOW_MICRO_BENCHES 1 + + struct MicroBench { +#if ALLOW_MICRO_BENCHES + template + MicroBench(const char *name, const Lambda &func) { + static size_t numTimesCalled = 0; + + ++numTimesCalled; + static size_t t_first = 0; + static size_t t_in = 0; + static double s_first; + size_t t_enter = __rdtsc(); + if (t_first == 0) { t_first = t_enter; s_first = getSysTime(); } + func(); + size_t t_now = __rdtsc(); + size_t t_leave = t_now; + size_t t_this = t_leave - t_enter; + t_in += t_this; + + static size_t t_lastPing = t_first; + if (t_now-t_lastPing > 10000000000ULL) { + size_t t_total = t_leave - t_first; + double s_now = getSysTime(); + printf("pct time in %s: %.2f (%.1f secs in; num times called %li)\n", + name,t_in*100.f/t_total,s_now-s_first,numTimesCalled); + t_lastPing = t_now; + } + } +#else + template + inline MicroBench(const char *, const Lambda &func) { + func(); + } +#endif + + }; + +} // ::ospray From 69d92a92ef94171690f94dfe82cf088b1dfe4aa4 Mon Sep 17 00:00:00 2001 From: Ingo Wald Date: Tue, 6 Mar 2018 15:01:18 -0700 Subject: [PATCH 017/364] re-implemented float/double support for isa-specific libraries --- components/ospcommon/library.cpp | 58 ++++++++++++++++++++------------ 1 file changed, 36 insertions(+), 22 deletions(-) diff --git a/components/ospcommon/library.cpp b/components/ospcommon/library.cpp index 1ce96a2fae..2e81fc17d5 100644 --- a/components/ospcommon/library.cpp +++ b/components/ospcommon/library.cpp @@ -68,49 +68,62 @@ namespace ospcommon { void *loadIsaLibrary(const std::string &name, const std::string desiredISAname, - std::string &foundISAname) + std::string &foundISAname, + std::string &foundPrec) { + std::string precision = "float"; + const char *use_double_flag = getenv("OSPRAY_USE_DOUBLES"); + if (use_double_flag && atoi(use_double_flag)) { + precision = "double"; + } + std::string file = name; void *lib = nullptr; #ifdef _WIN32 std::string fullName = file+".dll"; lib = LoadLibrary(fullName.c_str()); #else -#if defined(__MACOSX__) || defined(__APPLE__) +# if defined(__MACOSX__) || defined(__APPLE__) std::string fullName = "lib"+file+".dylib"; -#else - std::string fullName = "lib"+file+"_"+desiredISAname+".so"; -#endif +# else + std::string fullName = "lib"+file+"_"+desiredISAname+"_"+precision+".so"; +# endif lib = dlopen(fullName.c_str(), RTLD_NOW | RTLD_GLOBAL); if (!lib) { - // PRINT(dlerror()); + PRINT(dlerror()); foundISAname = ""; - } else + } else { + std::cout << "#osp: loaded library *** " << fullName << " ***" << std::endl; foundISAname = desiredISAname; + foundPrec = precision; + } #endif return lib; } - /*! try loading the most isa-specific lib that is a) supported on this platform, and b) that can be found as a shared library. will return the most isa-specific lib (ie, if both avx and sse are available, and th ecpu supports at least avx (or more), it'll return avx, not sse*/ - void *tryLoadingMostIsaSpecificLib(const std::string &name, std::string &foundISA) + void *tryLoadingMostIsaSpecificLib(const std::string &name, std::string &foundISA, std::string &foundPrec) { void *lib = NULL; + // try 'native' first + if ((lib = loadIsaLibrary(name,"native",foundISA,foundPrec)) != NULL) return lib; + + // no 'native found': assume build several isas explicitly for distribution: // try KNL: - if (CpuID::has_avx512er() && (lib = loadIsaLibrary(name,"knl",foundISA))) return lib; + if (CpuID::has_avx512er() && (lib = loadIsaLibrary(name,"knl",foundISA,foundPrec))) return lib; // try SKL: - if (CpuID::has_avx512bw() && (lib = loadIsaLibrary(name,"skx",foundISA))) return lib; + if (CpuID::has_avx512bw() && (lib = loadIsaLibrary(name,"skx",foundISA,foundPrec))) return lib; // try avx2: - if (CpuID::has_avx2() && (lib = loadIsaLibrary(name,"avx2",foundISA))) return lib; + if (CpuID::has_avx2() && (lib = loadIsaLibrary(name,"avx2",foundISA,foundPrec))) return lib; // try avx1: - if (CpuID::has_avx() && (lib = loadIsaLibrary(name,"avx",foundISA))) return lib; + if (CpuID::has_avx() && (lib = loadIsaLibrary(name,"avx",foundISA,foundPrec))) return lib; // try sse4.2: - if (CpuID::has_sse42() && (lib = loadIsaLibrary(name,"sse42",foundISA))) return lib; + if (CpuID::has_sse42() && (lib = loadIsaLibrary(name,"sse4",foundISA,foundPrec))) return lib; // couldn't find any hardware-specific libs - return null, and let // caller try to load a generic, non-isa specific lib instead @@ -120,14 +133,6 @@ namespace ospcommon { Library::Library(const std::string& name) { std::string file = name; - - std::string foundISA; - lib = tryLoadingMostIsaSpecificLib(name,foundISA); - if (lib) { - std::cout << "#osp: found isa-speicific lib for library " << name << ", most specific ISA=" << foundISA << std::endl; - return; - } - #ifdef _WIN32 std::string fullName = file+".dll"; lib = LoadLibrary(fullName.c_str()); @@ -150,6 +155,15 @@ namespace ospcommon { // which almost always returns 'file not found') if (lib == nullptr) { + + std::string foundISA,foundPrec; + lib = tryLoadingMostIsaSpecificLib(name,foundISA,foundPrec); + if (lib) { + std::cout << "#osp: found isa-specific lib for library " << name << ", most specific ISA=" << foundISA << ", using precision=" << foundPrec << std::endl; + return; + } + + #ifdef _WIN32 // TODO: Must use GetLastError and FormatMessage on windows // to log out the error that occurred when calling LoadLibrary From af088adfd31313f53a82b6ca94835169f25bd664 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Wed, 7 Mar 2018 02:46:16 +0200 Subject: [PATCH 018/364] fixed bug in MicrofacetDielectricLayer --- .../bsdfs/MicrofacetDielectricLayer.ih | 47 ++++++++++++------- 1 file changed, 31 insertions(+), 16 deletions(-) diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih index e5efd7571d..b6287b8097 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih @@ -38,6 +38,35 @@ struct MicrofacetDielectricLayer float reflectionWeight; }; +// Computes the transmittance through the rough coating surface, which requires sampling a microfacet normal +inline float MicrofacetDielectricLayer_microfacetTransmittance(const varying BSDF* uniform super, + const vec3f& wo, float cosThetaO, unsigned int& lcg) +{ + const varying MicrofacetDielectricLayer* uniform self = (const varying MicrofacetDielectricLayer* uniform)super; + + // Sample the microfacet normal + float whPdf; + vec3f wh = getFrame(super) * sampleVisibleUH(self->microfacet, transposed(getFrame(super)) * wo, whPdf, LCG_getFloat2(lcg)); + + float cosThetaOH = dot(wo, wh); + + // Fresnel term + float cosThetaTH; // positive + float F = fresnelDielectricWeightedEx(cosThetaOH, cosThetaTH, self->eta, self->reflectionWeight); + + // Sample the transmission + // cosThetaTH = -cosThetaIH + vec3f wi = refract(wo, wh, cosThetaOH, cosThetaTH, self->eta); + float cosThetaI = dot(wi, getN(super)); + if (cosThetaI >= 0.f) + return 0.f; + + float cosThetaIH = dot(wi, wh); + float G = evalG2(self->microfacet, cosThetaO, cosThetaI, cosThetaOH, cosThetaIH); + + return (1.f-F) * (G * rcp_safe(evalG1(self->microfacet, cosThetaO, cosThetaOH))); +} + inline BSDF_EvalRes MicrofacetDielectricLayer_eval(const varying BSDF* uniform super, const vec3f& wo, const vec3f& wi, unsigned int& lcg) { @@ -80,16 +109,9 @@ inline BSDF_EvalRes MicrofacetDielectricLayer_eval(const varying BSDF* uniform s float cosThetaI1 = refract(cosThetaI, self->eta); // positive substrate.value = substrate.value * pow(self->transmittance, self->thickness * (rcp(cosThetaO1) + rcp(cosThetaI1))); - // Compute the transmittance through the rough coating surface, which requires sampling a microfacet normal - float whtPdf; - vec3f wht = getFrame(super) * sampleVisibleUH(self->microfacet, transposed(getFrame(super)) * wo, whtPdf, LCG_getFloat2(lcg)); - float cosThetaOHt = dot(wo, wht); - float cosThetaIHt = dot(wi, wht); - float Gt = evalG2(self->microfacet, cosThetaO, cosThetaI, cosThetaOHt, cosThetaIHt); - float T = (1.f-fresnelDielectricWeighted(cosThetaOHt, self->eta, self->reflectionWeight)) * (Gt * rcp_safe(evalG1(self->microfacet, cosThetaO, cosThetaOHt))); - // Compute the final substrate reflection // Ignore Fresnel for the exiting ray + float T = MicrofacetDielectricLayer_microfacetTransmittance(super, wo, cosThetaO, lcg); substrate.value = substrate.value * T; // Compute the total reflection @@ -162,16 +184,9 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo float cosThetaI1 = refract(cosThetaI, self->eta); // positive substrate.value = substrate.value * pow(self->transmittance, self->thickness * (rcp(cosThetaO1) + rcp(cosThetaI1))); - // Compute the transmittance through the rough coating surface, which requires sampling a microfacet normal - float whtPdf; - vec3f wht = getFrame(super) * sampleVisibleUH(self->microfacet, transposed(getFrame(super)) * wo, whtPdf, LCG_getFloat2(lcg)); - float cosThetaOHt = dot(wo, wht); - float cosThetaIHt = dot(res.wi, wht); - float Gt = evalG2(self->microfacet, cosThetaO, cosThetaI, cosThetaOHt, cosThetaIHt); - float T = (1.f-fresnelDielectricWeighted(cosThetaOHt, self->eta, self->reflectionWeight)) * (Gt * rcp_safe(evalG1(self->microfacet, cosThetaO, cosThetaOHt))); - // Compute the final substrate reflection // Ignore Fresnel for the exiting ray + float T = MicrofacetDielectricLayer_microfacetTransmittance(super, wo, cosThetaO, lcg); substrate.value = substrate.value * T; if (res.type & BSDF_SPECULAR) From 7e3a6840748d190bafe575f77b55a1a70b236f13 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Wed, 7 Mar 2018 18:32:24 +0200 Subject: [PATCH 019/364] added support for transmissive substrates in DielectricLayer and MicrofacetDielectricLayer --- .../pathtracer/bsdfs/DielectricLayer.ih | 60 +++++----- .../bsdfs/MicrofacetDielectricLayer.ih | 105 ++++++++++-------- 2 files changed, 94 insertions(+), 71 deletions(-) diff --git a/ospray/render/pathtracer/bsdfs/DielectricLayer.ih b/ospray/render/pathtracer/bsdfs/DielectricLayer.ih index a883a08885..e95229f32f 100644 --- a/ospray/render/pathtracer/bsdfs/DielectricLayer.ih +++ b/ospray/render/pathtracer/bsdfs/DielectricLayer.ih @@ -20,9 +20,9 @@ #include "Fresnel.ih" // Simplified Weidlich-Wilkie smooth coating BSDF. -// Refraction for all rays and Fresnel for exiting rays are ignored, but absorption is computed -// from the refracted ray lengths. The advantages are that it does not suffer from energy loss, -// absorption behaves the same as in the original approach, and it's faster. +// Refraction for all rays and Fresnel for exiting reflection rays are ignored, but absorption +// is computed from the refracted ray lengths. The advantages are that it does not suffer from +// energy loss, absorption behaves the same as in the original approach, and it's faster. // [Weidlich and Wilkie, 2007, "Arbitrarily Layered Micro-Facet Surfaces"] struct DielectricLayer { @@ -42,14 +42,15 @@ inline BSDF_EvalRes DielectricLayer_eval(const varying BSDF* uniform super, BSDF_EvalRes res; float cosThetaO = dot(wo, getN(super)); + if (cosThetaO <= 0.f) + return make_BSDF_EvalRes_zero(); float cosThetaI = dot(wi, getN(super)); - if (cosThetaO <= 0.0f || cosThetaI <= 0.0f) return make_BSDF_EvalRes_zero(); // Fresnel term float cosThetaO1; // positive float F = fresnelDielectricWeightedEx(cosThetaO, cosThetaO1, self->eta, self->reflectionWeight); - // Evaluate the substrate BRDF + // Evaluate the substrate // Ignore refraction BSDF_EvalRes substrate; foreach_unique (f in self->substrate) @@ -57,13 +58,14 @@ inline BSDF_EvalRes DielectricLayer_eval(const varying BSDF* uniform super, // Apply the coating medium transmittance // Computing the path length from the original angles would result in too much absorption, so instead use the refracted angles - float cosThetaI1 = refract(cosThetaI, self->eta); // positive - substrate.value = substrate.value * pow(self->transmittance, self->thickness * (rcp(cosThetaO1) + rcp(cosThetaI1))); - - // Compute the final subtrate reflection - // Ignore Fresnel for the exiting ray - res.pdf = (1.0f-F) * substrate.pdf; - res.value = (1.0f-F) * substrate.value; + float lengthO1 = rcp(cosThetaO1); + float lengthI1 = (cosThetaI > 0.f) ? rcp(refract(cosThetaI, self->eta)) : 0.f; // rcp(cosThetaI1) + substrate.value = substrate.value * pow(self->transmittance, self->thickness * (lengthO1 + lengthI1)); + + // Compute the final substrate reflection/transmission + // Ignore Fresnel for the exiting reflection ray + res.pdf = (1.f-F) * substrate.pdf; + res.value = (1.f-F) * substrate.value; return res; } @@ -74,34 +76,40 @@ inline BSDF_SampleRes DielectricLayer_sample(const varying BSDF* uniform super, BSDF_SampleRes res; float cosThetaO = dot(wo, getN(super)); - if (cosThetaO <= 0.0f) return make_BSDF_SampleRes_zero(); + if (cosThetaO <= 0.f) + return make_BSDF_SampleRes_zero(); // Fresnel term float cosThetaO1; // positive float F = fresnelDielectricWeightedEx(cosThetaO, cosThetaO1, self->eta, self->reflectionWeight); - if (ss < F) { - // Sample the coating reflection + if (ss < F) + { + // Sample the coating res.type = BSDF_SPECULAR_REFLECTION; res.wi = reflect(wo, getN(super), cosThetaO); res.pdf = inf; - res.weight = make_vec3f(1.0f); - } else { - // Sample the substrate BRDF + res.weight = make_vec3f(1.f); + } + else + { + // Sample the substrate // Ignore refraction - float ss1 = (ss - F) * rcp(1.0f-F); // reallocate sample + float ss1 = (ss - F) * rcp(1.f-F); // reallocate sample foreach_unique (f in self->substrate) res = f->sample(f, wo, s, ss1, lcg); - if (reduce_max(res.weight) <= 0.0f) return res; - float cosThetaI = max(dot(res.wi, getN(super)), 0.0f); // should be positive + if (reduce_max(res.weight) <= 0.f) + return res; + float cosThetaI = dot(res.wi, getN(super)); // Apply the coating medium transmittance - float cosThetaI1 = refract(cosThetaI, self->eta); // positive - res.weight = res.weight * pow(self->transmittance, self->thickness * (rcp(cosThetaO1) + rcp(cosThetaI1))); + float lengthO1 = rcp(cosThetaO1); + float lengthI1 = (cosThetaI > 0.f) ? rcp(refract(cosThetaI, self->eta)) : 0.f; // rcp(cosThetaI1) + res.weight = res.weight * pow(self->transmittance, self->thickness * (lengthO1 + lengthI1)); - // Compute the final reflection - // Ignore Fresnel for the exiting ray - res.pdf = (1.0f-F) * res.pdf; + // Compute the final reflection/transmission + // Ignore Fresnel for the exiting reflection ray + res.pdf = (1.f-F) * res.pdf; } return res; diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih index b6287b8097..867038e650 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih @@ -21,9 +21,9 @@ #include "GGXDistribution.ih" // Simplified Weidlich-Wilkie microfacet coating BSDF with the Smith microsurface model. -// Refraction for all rays and Fresnel for exiting rays are ignored, but absorption is computed -// from the refracted ray lengths. The advantages are that it does not suffer from energy loss, -// absorption behaves the same as in the original approach, and it's faster. +// Refraction for all rays and Fresnel for exiting reflection rays are ignored, but absorption +// is computed from the refracted ray lengths. The advantages are that it does not suffer from +// energy loss, absorption behaves the same as in the original approach, and it's faster. // [Weidlich and Wilkie, 2007, "Arbitrarily Layered Micro-Facet Surfaces"] // [Walter et al., 2007, "Microfacet Models for Refraction through Rough Surfaces"] struct MicrofacetDielectricLayer @@ -71,31 +71,11 @@ inline BSDF_EvalRes MicrofacetDielectricLayer_eval(const varying BSDF* uniform s const vec3f& wo, const vec3f& wi, unsigned int& lcg) { const varying MicrofacetDielectricLayer* uniform self = (const varying MicrofacetDielectricLayer* uniform)super; - BSDF_EvalRes res; float cosThetaO = dot(wo, getN(super)); - float cosThetaI = dot(wi, getN(super)); - if (cosThetaO <= 0.f || cosThetaI <= 0.f) + if (cosThetaO <= 0.f) return make_BSDF_EvalRes_zero(); - - // Compute the microfacet normal - vec3f wh = normalize(wi + wo); - float cosThetaOH = dot(wo, wh); - - // Fresnel term - float F = fresnelDielectricWeighted(cosThetaOH, self->eta, self->reflectionWeight); - - // Evaluate the coating reflection - float cosThetaH = dot(wh, getN(super)); - float cosThetaIH = dot(wi, wh); - - float whPdf; - float D = evalVisible(self->microfacet, cosThetaH, cosThetaO, cosThetaOH, whPdf); - float G = evalG2(self->microfacet, cosThetaO, cosThetaI, cosThetaOH, cosThetaIH); - - BSDF_EvalRes coating; - coating.pdf = whPdf * rcp(4.f*cosThetaOH); - coating.value = make_vec3f(F * D * G * rcp(4.f*cosThetaO)); + float cosThetaI = dot(wi, getN(super)); // Evaluate the substrate // Ignore refraction @@ -105,22 +85,51 @@ inline BSDF_EvalRes MicrofacetDielectricLayer_eval(const varying BSDF* uniform s // Apply the coating medium transmittance // Computing the path length from the original angles would result in too much absorption, so instead use the refracted angles - float cosThetaO1 = refract(cosThetaO, self->eta); // positive - float cosThetaI1 = refract(cosThetaI, self->eta); // positive - substrate.value = substrate.value * pow(self->transmittance, self->thickness * (rcp(cosThetaO1) + rcp(cosThetaI1))); + float lengthO1 = rcp(refract(cosThetaO, self->eta)); // rcp(cosThetaO1) + float lengthI1 = (cosThetaI > 0.f) ? rcp(refract(cosThetaI, self->eta)) : 0.f; // rcp(cosThetaI1) + substrate.value = substrate.value * pow(self->transmittance, self->thickness * (lengthO1 + lengthI1)); - // Compute the final substrate reflection - // Ignore Fresnel for the exiting ray + // Compute the final substrate reflection/transmission + // Ignore Fresnel for the exiting reflection ray float T = MicrofacetDielectricLayer_microfacetTransmittance(super, wo, cosThetaO, lcg); substrate.value = substrate.value * T; - // Compute the total reflection float coatingPickProb = fresnelDielectricWeighted(cosThetaO, self->eta, self->reflectionWeight); // have to use the macronormal for sampling float substratePickProb = 1.f - coatingPickProb; - res.pdf = coatingPickProb * coating.pdf + substratePickProb * substrate.pdf; - res.value = coating.value + substrate.value; - return res; + if (cosThetaI > 0.f) + { + // Compute the microfacet normal + vec3f wh = normalize(wi + wo); + float cosThetaOH = dot(wo, wh); + + // Fresnel term + float F = fresnelDielectricWeighted(cosThetaOH, self->eta, self->reflectionWeight); + + // Evaluate the coating reflection + float cosThetaH = dot(wh, getN(super)); + float cosThetaIH = dot(wi, wh); + + float whPdf; + float D = evalVisible(self->microfacet, cosThetaH, cosThetaO, cosThetaOH, whPdf); + float G = evalG2(self->microfacet, cosThetaO, cosThetaI, cosThetaOH, cosThetaIH); + + BSDF_EvalRes coating; + coating.pdf = whPdf * rcp(4.f*cosThetaOH); + coating.value = make_vec3f(F * D * G * rcp(4.f*cosThetaO)); + + // Compute the total reflection + BSDF_EvalRes res; + res.pdf = coatingPickProb * coating.pdf + substratePickProb * substrate.pdf; + res.value = coating.value + substrate.value; + return res; + } + else + { + // Return the substrate transmission + substrate.pdf *= substratePickProb; + return substrate; + } } inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* uniform super, @@ -133,7 +142,7 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo if (cosThetaO <= 0.f) return make_BSDF_SampleRes_zero(); - // Sample the coating or the substrate reflection + // Sample the coating or the substrate vec3f wh; BSDF_EvalRes substrate; @@ -172,20 +181,16 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo } float cosThetaI = dot(res.wi, getN(super)); - if (cosThetaI <= 0.f) - return make_BSDF_SampleRes_zero(); float cosThetaOH = dot(wo, wh); - // Fresnel term - float F = fresnelDielectricWeighted(cosThetaOH, self->eta, self->reflectionWeight); - // Apply the coating medium transmittance - float cosThetaO1 = refract(cosThetaO, self->eta); // positive - float cosThetaI1 = refract(cosThetaI, self->eta); // positive - substrate.value = substrate.value * pow(self->transmittance, self->thickness * (rcp(cosThetaO1) + rcp(cosThetaI1))); + // Computing the path length from the original angles would result in too much absorption, so instead use the refracted angles + float lengthO1 = rcp(refract(cosThetaO, self->eta)); // rcp(cosThetaO1) + float lengthI1 = (cosThetaI > 0.f) ? rcp(refract(cosThetaI, self->eta)) : 0.f; // rcp(cosThetaI1) + substrate.value = substrate.value * pow(self->transmittance, self->thickness * (lengthO1 + lengthI1)); - // Compute the final substrate reflection - // Ignore Fresnel for the exiting ray + // Compute the final substrate reflection/transmission + // Ignore Fresnel for the exiting reflection ray float T = MicrofacetDielectricLayer_microfacetTransmittance(super, wo, cosThetaO, lcg); substrate.value = substrate.value * T; @@ -195,8 +200,18 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo res.weight = substrate.value * rcp(substratePickProb); return res; } + else if (cosThetaI <= 0.f) + { + // If we sampled transmission, we just have to return the substrate transmission + res.pdf = substratePickProb * substrate.pdf; + res.weight = substrate.value * rcp(res.pdf); + return res; + } else { + // Fresnel term + float F = fresnelDielectricWeighted(cosThetaOH, self->eta, self->reflectionWeight); + // Evaluate the coating reflection float cosThetaH = dot(wh, getN(super)); float cosThetaIH = dot(res.wi, wh); From ede74f0f710c478406b3b8134f6beee14a88fe07 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Wed, 7 Mar 2018 23:28:08 +0200 Subject: [PATCH 020/364] fixed bug in MicrofacetDielectric --- ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih index f107e92793..19f717358d 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih @@ -160,7 +160,7 @@ inline void MicrofacetDielectric_Constructor(varying MicrofacetDielectric* unifo float eta, float roughness, float reflectionWeight) { - BSDF_Constructor(&self->super, BSDF_SPECULAR, + BSDF_Constructor(&self->super, BSDF_GLOSSY, MicrofacetDielectric_eval, MicrofacetDielectric_sample, frame); From 0a65176d576fc06ddc89d44df785bdd9a9d52426 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Wed, 7 Mar 2018 23:28:55 +0200 Subject: [PATCH 021/364] fixed bug in Principled --- ospray/render/pathtracer/materials/Principled.ispc | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/ospray/render/pathtracer/materials/Principled.ispc b/ospray/render/pathtracer/materials/Principled.ispc index fa2252640a..f58c71be95 100644 --- a/ospray/render/pathtracer/materials/Principled.ispc +++ b/ospray/render/pathtracer/materials/Principled.ispc @@ -100,7 +100,7 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* const float metallic = clamp(self->metallic * get1f(self->metallicMap, dg.st, 1.f)); const float roughness = max(self->roughness * get1f(self->roughnessMap, dg.st, 1.f), 0.f); const float transmission = clamp(clamp(self->transmission * get1f(self->transmissionMap, dg.st, 1.f))); - const float coat = max(self->coat * get1f(self->coatMap, dg.st, 1.f), 0.f); + const float coat = clamp(self->coat * get1f(self->coatMap, dg.st, 1.f)); // dielectric base const float dielectric = (1.f - metallic); @@ -298,7 +298,8 @@ export void* uniform PathTracer_Principled_create() PathTraceMaterial_Constructor(&self->super, Principled_getBSDF, - Principled_getTransparency, + //Principled_getTransparency, + NULL, Principled_selectNextMedium); uniform affine2f xform = make_AffineSpace2f_identity(); From e8ef7c6a3227c360757594cac321a604bb4750d8 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Thu, 8 Mar 2018 13:27:02 +0200 Subject: [PATCH 022/364] MicrofacetDielectricLayer cleanup --- ospray/render/pathtracer/bsdfs/Dielectric.ih | 6 +++ .../pathtracer/bsdfs/MicrofacetDielectric.ih | 38 +++++++++++++++++++ .../bsdfs/MicrofacetDielectricLayer.ih | 37 ++---------------- 3 files changed, 47 insertions(+), 34 deletions(-) diff --git a/ospray/render/pathtracer/bsdfs/Dielectric.ih b/ospray/render/pathtracer/bsdfs/Dielectric.ih index 257aaa0fbe..87e6f5e9bd 100644 --- a/ospray/render/pathtracer/bsdfs/Dielectric.ih +++ b/ospray/render/pathtracer/bsdfs/Dielectric.ih @@ -84,3 +84,9 @@ inline varying BSDF* uniform Dielectric_create(uniform ShadingContext* uniform c Dielectric_Constructor(self, frame, eta, reflectionWeight); return &self->super; } + +// Helper function for transparent shadow rays +inline float Dielectric_getTransparency(float cosThetaO, float eta, float reflectionWeight) +{ + return 1.f - fresnelDielectricWeighted(cosThetaO, eta, reflectionWeight); +} diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih index 19f717358d..a99aa35bc4 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih @@ -155,6 +155,36 @@ inline BSDF_SampleRes MicrofacetDielectric_sample(const varying BSDF* uniform su return res; } +// Computes the transmittance through a rough dielectric surface, which requires sampling a microfacet normal +inline float MicrofacetDielectric_transmittance(float cosThetaO, float eta, const GGXDistribution& microfacet, + float reflectionWeight, const vec2f& s) +{ + // Make an outgoing vector + vec3f wo = make_vec3f(cos2sin(cosThetaO), 0.f, cosThetaO); + + // Sample the microfacet normal + float whPdf; + vec3f wh = sampleVisibleUH(microfacet, wo, whPdf, s); + + float cosThetaOH = dot(wo, wh); + + // Fresnel term + float cosThetaTH; // positive + float F = fresnelDielectricWeightedEx(cosThetaOH, cosThetaTH, eta, reflectionWeight); + + // Sample the transmission + // cosThetaTH = -cosThetaIH + vec3f wi = refract(wo, wh, cosThetaOH, cosThetaTH, eta); + float cosThetaI = wi.z; + if (cosThetaI >= 0.f) + return 0.f; + + float cosThetaIH = dot(wi, wh); + float G = evalG2(microfacet, cosThetaO, cosThetaI, cosThetaOH, cosThetaIH); + + return (1.f-F) * (G * rcp_safe(evalG1(microfacet, cosThetaO, cosThetaOH))); +} + inline void MicrofacetDielectric_Constructor(varying MicrofacetDielectric* uniform self, const varying linear3f* uniform frame, float eta, float roughness, @@ -179,3 +209,11 @@ inline varying BSDF* uniform MicrofacetDielectric_create(uniform ShadingContext* MicrofacetDielectric_Constructor(self, frame, eta, roughness, reflectionWeight); return &self->super; } + +// Helper function for transparent shadow rays +inline float MicrofacetDielectric_getTransparency(float cosThetaO, float eta, float roughness, + float reflectionWeight, unsigned int& lcg) +{ + GGXDistribution microfacet = make_GGXDistribution(roughnessToAlpha(roughness)); + return MicrofacetDielectric_transmittance(cosThetaO, eta, microfacet, reflectionWeight, LCG_getFloat2(lcg)); +} diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih index 867038e650..3a2fbb55ca 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih @@ -16,9 +16,7 @@ #pragma once -#include "BSDF.ih" -#include "Fresnel.ih" -#include "GGXDistribution.ih" +#include "MicrofacetDielectric.ih" // Simplified Weidlich-Wilkie microfacet coating BSDF with the Smith microsurface model. // Refraction for all rays and Fresnel for exiting reflection rays are ignored, but absorption @@ -38,35 +36,6 @@ struct MicrofacetDielectricLayer float reflectionWeight; }; -// Computes the transmittance through the rough coating surface, which requires sampling a microfacet normal -inline float MicrofacetDielectricLayer_microfacetTransmittance(const varying BSDF* uniform super, - const vec3f& wo, float cosThetaO, unsigned int& lcg) -{ - const varying MicrofacetDielectricLayer* uniform self = (const varying MicrofacetDielectricLayer* uniform)super; - - // Sample the microfacet normal - float whPdf; - vec3f wh = getFrame(super) * sampleVisibleUH(self->microfacet, transposed(getFrame(super)) * wo, whPdf, LCG_getFloat2(lcg)); - - float cosThetaOH = dot(wo, wh); - - // Fresnel term - float cosThetaTH; // positive - float F = fresnelDielectricWeightedEx(cosThetaOH, cosThetaTH, self->eta, self->reflectionWeight); - - // Sample the transmission - // cosThetaTH = -cosThetaIH - vec3f wi = refract(wo, wh, cosThetaOH, cosThetaTH, self->eta); - float cosThetaI = dot(wi, getN(super)); - if (cosThetaI >= 0.f) - return 0.f; - - float cosThetaIH = dot(wi, wh); - float G = evalG2(self->microfacet, cosThetaO, cosThetaI, cosThetaOH, cosThetaIH); - - return (1.f-F) * (G * rcp_safe(evalG1(self->microfacet, cosThetaO, cosThetaOH))); -} - inline BSDF_EvalRes MicrofacetDielectricLayer_eval(const varying BSDF* uniform super, const vec3f& wo, const vec3f& wi, unsigned int& lcg) { @@ -91,7 +60,7 @@ inline BSDF_EvalRes MicrofacetDielectricLayer_eval(const varying BSDF* uniform s // Compute the final substrate reflection/transmission // Ignore Fresnel for the exiting reflection ray - float T = MicrofacetDielectricLayer_microfacetTransmittance(super, wo, cosThetaO, lcg); + float T = MicrofacetDielectric_transmittance(cosThetaO, self->eta, self->microfacet, self->reflectionWeight, LCG_getFloat2(lcg)); substrate.value = substrate.value * T; float coatingPickProb = fresnelDielectricWeighted(cosThetaO, self->eta, self->reflectionWeight); // have to use the macronormal for sampling @@ -191,7 +160,7 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo // Compute the final substrate reflection/transmission // Ignore Fresnel for the exiting reflection ray - float T = MicrofacetDielectricLayer_microfacetTransmittance(super, wo, cosThetaO, lcg); + float T = MicrofacetDielectric_transmittance(cosThetaO, self->eta, self->microfacet, self->reflectionWeight, LCG_getFloat2(lcg)); substrate.value = substrate.value * T; if (res.type & BSDF_SPECULAR) From 99079b5a103bdde9c91ad5d865cae73b91f39547 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Thu, 8 Mar 2018 14:08:36 +0200 Subject: [PATCH 023/364] fixed Principled_getTransparency --- ospray/render/pathtracer/PathTracer.ispc | 9 ++-- ospray/render/pathtracer/bsdfs/Dielectric.ih | 10 +++- .../pathtracer/bsdfs/DielectricLayer.ih | 18 ++++++- .../pathtracer/bsdfs/MicrofacetDielectric.ih | 5 +- .../bsdfs/MicrofacetDielectricLayer.ih | 17 ++++++ ospray/render/pathtracer/materials/Glass.ispc | 3 +- .../render/pathtracer/materials/Luminous.ispc | 1 + .../render/pathtracer/materials/Material.ih | 4 +- .../render/pathtracer/materials/Material.ispc | 3 +- ospray/render/pathtracer/materials/Mix.ispc | 7 +-- ospray/render/pathtracer/materials/OBJ.ispc | 3 +- .../pathtracer/materials/Principled.ispc | 52 ++++++++++++++++--- .../pathtracer/materials/ThinGlass.ispc | 3 +- 13 files changed, 109 insertions(+), 26 deletions(-) diff --git a/ospray/render/pathtracer/PathTracer.ispc b/ospray/render/pathtracer/PathTracer.ispc index 9443fac21a..e872ea99f2 100644 --- a/ospray/render/pathtracer/PathTracer.ispc +++ b/ospray/render/pathtracer/PathTracer.ispc @@ -46,7 +46,8 @@ inline float getEpsilon(const uniform PathTracer* uniform self, vec3f transparentShadow(const uniform PathTracer* uniform self, vec3f lightContrib, Ray &shadowRay, - Medium medium) + Medium medium, + unsigned int &lcg) { uniform int maxDepth = self->super.maxDepth; const float tOriginal = shadowRay.t; @@ -66,7 +67,7 @@ vec3f transparentShadow(const uniform PathTracer* uniform self, vec3f transparency; foreach_unique(m in material) if (m != NULL) - transparency = m->getTransparency(m, dg, shadowRay, medium); + transparency = m->getTransparency(m, dg, shadowRay, medium, lcg); lightContrib = lightContrib * transparency; @@ -174,7 +175,7 @@ ScreenSample PathTraceIntegrator_Li(const uniform PathTracer* uniform self, const vec3f unshadedLightContrib = Lw * ls.weight * brdf;// * misHeuristic(ls.pdf, brdf); unshaded = unshaded + unshadedLightContrib; - shaded = shaded + transparentShadow(self, unshadedLightContrib, shadowRay, currentMedium); + shaded = shaded + transparentShadow(self, unshadedLightContrib, shadowRay, currentMedium, lcg); } // order of args important to filter NaNs (in case unshaded.X is zero) const vec3f ratio = min(Lw * shaded * rcp(unshaded), Lw); @@ -318,7 +319,7 @@ ScreenSample PathTraceIntegrator_Li(const uniform PathTracer* uniform self, } const vec3f unshadedLightContrib = nextLw * ls.weight * misHeuristic(ls.pdf, fe.pdf); - L = L + transparentShadow(self, unshadedLightContrib, shadowRay, currentMedium); + L = L + transparentShadow(self, unshadedLightContrib, shadowRay, currentMedium, lcg); } } diff --git a/ospray/render/pathtracer/bsdfs/Dielectric.ih b/ospray/render/pathtracer/bsdfs/Dielectric.ih index 87e6f5e9bd..e1297e895c 100644 --- a/ospray/render/pathtracer/bsdfs/Dielectric.ih +++ b/ospray/render/pathtracer/bsdfs/Dielectric.ih @@ -63,6 +63,12 @@ inline BSDF_SampleRes Dielectric_sample(const varying BSDF* uniform super, return res; } +// Computes the transmittance through a smooth dielectric surface +inline float Dielectric_transmittance(float cosThetaO, float eta, float reflectionWeight) +{ + return 1.f - fresnelDielectricWeighted(cosThetaO, eta, reflectionWeight); +} + inline void Dielectric_Constructor(varying Dielectric* uniform self, const varying linear3f* uniform frame, float eta, @@ -86,7 +92,7 @@ inline varying BSDF* uniform Dielectric_create(uniform ShadingContext* uniform c } // Helper function for transparent shadow rays -inline float Dielectric_getTransparency(float cosThetaO, float eta, float reflectionWeight) +inline vec3f Dielectric_getTransparency(float cosThetaO, float eta, float reflectionWeight) { - return 1.f - fresnelDielectricWeighted(cosThetaO, eta, reflectionWeight); + return make_vec3f(Dielectric_transmittance(cosThetaO, eta, reflectionWeight)); } diff --git a/ospray/render/pathtracer/bsdfs/DielectricLayer.ih b/ospray/render/pathtracer/bsdfs/DielectricLayer.ih index e95229f32f..3d672ecb1c 100644 --- a/ospray/render/pathtracer/bsdfs/DielectricLayer.ih +++ b/ospray/render/pathtracer/bsdfs/DielectricLayer.ih @@ -16,8 +16,7 @@ #pragma once -#include "BSDF.ih" -#include "Fresnel.ih" +#include "Dielectric.ih" // Simplified Weidlich-Wilkie smooth coating BSDF. // Refraction for all rays and Fresnel for exiting reflection rays are ignored, but absorption @@ -138,3 +137,18 @@ inline varying BSDF* uniform DielectricLayer_create(uniform ShadingContext* unif DielectricLayer_Constructor(self, frame, substrate, eta, transmittance, thickness, reflectionWeight); return &self->super; } + +// Helper function for transparent shadow rays +inline vec3f DielectricLayer_getTransparency(float cosThetaO, float eta, vec3f transmittance, float thickness, + float reflectionWeight) +{ + // Apply the coating medium transmittance + // Computing the path length from the original angles would result in too much absorption, so instead use the refracted angles + float lengthO1 = rcp(refract(cosThetaO, eta)); // rcp(cosThetaO1) + vec3f value = pow(transmittance, thickness * lengthO1); + + // Compute the final transmittance + float T = Dielectric_transmittance(cosThetaO, eta, reflectionWeight); + value = value * T; + return value; +} diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih index a99aa35bc4..22f7df1239 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih @@ -211,9 +211,10 @@ inline varying BSDF* uniform MicrofacetDielectric_create(uniform ShadingContext* } // Helper function for transparent shadow rays -inline float MicrofacetDielectric_getTransparency(float cosThetaO, float eta, float roughness, +inline vec3f MicrofacetDielectric_getTransparency(float cosThetaO, float eta, float roughness, float reflectionWeight, unsigned int& lcg) { GGXDistribution microfacet = make_GGXDistribution(roughnessToAlpha(roughness)); - return MicrofacetDielectric_transmittance(cosThetaO, eta, microfacet, reflectionWeight, LCG_getFloat2(lcg)); + float T = MicrofacetDielectric_transmittance(cosThetaO, eta, microfacet, reflectionWeight, LCG_getFloat2(lcg)); + return make_vec3f(T); } diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih index 3a2fbb55ca..98619b5122 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih @@ -224,3 +224,20 @@ inline varying BSDF* uniform MicrofacetDielectricLayer_create(uniform ShadingCon MicrofacetDielectricLayer_Constructor(self, frame, substrate, eta, transmittance, thickness, roughness, reflectionWeight); return &self->super; } + +// Helper function for transparent shadow rays +inline vec3f MicrofacetDielectricLayer_getTransparency(float cosThetaO, float eta, vec3f transmittance, float thickness, float roughness, + float reflectionWeight, unsigned int& lcg) +{ + GGXDistribution microfacet = make_GGXDistribution(roughnessToAlpha(roughness)); + + // Apply the coating medium transmittance + // Computing the path length from the original angles would result in too much absorption, so instead use the refracted angles + float lengthO1 = rcp(refract(cosThetaO, eta)); // rcp(cosThetaO1) + vec3f value = pow(transmittance, thickness * lengthO1); + + // Compute the final transmittance + float T = MicrofacetDielectric_transmittance(cosThetaO, eta, microfacet, reflectionWeight, LCG_getFloat2(lcg)); + value = value * T; + return value; +} diff --git a/ospray/render/pathtracer/materials/Glass.ispc b/ospray/render/pathtracer/materials/Glass.ispc index c41de7c59c..535cd87ee0 100644 --- a/ospray/render/pathtracer/materials/Glass.ispc +++ b/ospray/render/pathtracer/materials/Glass.ispc @@ -47,7 +47,8 @@ const varying BSDF* varying Glass_getBSDF(const uniform PathTraceMaterial* unifo vec3f Glass_getTransparency(const uniform PathTraceMaterial* uniform material, const DifferentialGeometry& dg, const Ray& ray, - const Medium& currentMedium) + const Medium& currentMedium, + unsigned int& lcg) { const uniform Glass* uniform self = (const uniform Glass* uniform)material; diff --git a/ospray/render/pathtracer/materials/Luminous.ispc b/ospray/render/pathtracer/materials/Luminous.ispc index f505ec5e05..7c9bcd72d6 100644 --- a/ospray/render/pathtracer/materials/Luminous.ispc +++ b/ospray/render/pathtracer/materials/Luminous.ispc @@ -49,6 +49,7 @@ vec3f Luminous_getTransparency(const uniform PathTraceMaterial* uniform _self , const DifferentialGeometry& , const Ray& , const Medium& + , unsigned int& ) { uniform Luminous* uniform self = (uniform Luminous* uniform)_self; diff --git a/ospray/render/pathtracer/materials/Material.ih b/ospray/render/pathtracer/materials/Material.ih index b41a8fbee1..e04567bade 100644 --- a/ospray/render/pathtracer/materials/Material.ih +++ b/ospray/render/pathtracer/materials/Material.ih @@ -42,7 +42,9 @@ typedef vec3f (*PathTraceMaterial_GetTransparencyFunc)(const uniform PathTraceMa /*! The ray arriving at the point to shade. */ const Ray& ray, /*! The medium this ray travels inside. */ - const Medium& currentMedium); + const Medium& currentMedium, + /*! Random number generator. */ + unsigned int& lcg); typedef void (*PathTraceMaterial_SelectNextMediumFunc)(const uniform PathTraceMaterial* uniform self, const DifferentialGeometry& dg, diff --git a/ospray/render/pathtracer/materials/Material.ispc b/ospray/render/pathtracer/materials/Material.ispc index f5d6efa4f6..deed5422b8 100644 --- a/ospray/render/pathtracer/materials/Material.ispc +++ b/ospray/render/pathtracer/materials/Material.ispc @@ -19,7 +19,8 @@ vec3f PathTraceMaterial_getTransparency(const uniform PathTraceMaterial* uniform self, const DifferentialGeometry& dg, const Ray& ray, - const Medium& currentMedium) + const Medium& currentMedium, + unsigned int& lcg) { return make_vec3f(0.0f); } diff --git a/ospray/render/pathtracer/materials/Mix.ispc b/ospray/render/pathtracer/materials/Mix.ispc index 7411790558..6f7dd2ec3e 100644 --- a/ospray/render/pathtracer/materials/Mix.ispc +++ b/ospray/render/pathtracer/materials/Mix.ispc @@ -54,17 +54,18 @@ const varying BSDF* varying Mix_getBSDF(const uniform PathTraceMaterial* uniform vec3f Mix_getTransparency(const uniform PathTraceMaterial* uniform super, const DifferentialGeometry& dg, const Ray& ray, - const Medium& currentMedium) + const Medium& currentMedium, + unsigned int& lcg) { const Mix* uniform self = (const Mix* uniform)super; vec3f t1 = make_vec3f(0.f); if (self->mat1) - t1 = self->mat1->getTransparency(self->mat1, dg, ray, currentMedium); + t1 = self->mat1->getTransparency(self->mat1, dg, ray, currentMedium, lcg); vec3f t2 = make_vec3f(0.f); if (self->mat2) - t2 = self->mat2->getTransparency(self->mat2, dg, ray, currentMedium); + t2 = self->mat2->getTransparency(self->mat2, dg, ray, currentMedium, lcg); float factor = self->factor * clamp(get1f(self->map_factor, dg.st, 1.f)); return lerp(factor, t1, t2); diff --git a/ospray/render/pathtracer/materials/OBJ.ispc b/ospray/render/pathtracer/materials/OBJ.ispc index 26dee9e447..9e73b04813 100644 --- a/ospray/render/pathtracer/materials/OBJ.ispc +++ b/ospray/render/pathtracer/materials/OBJ.ispc @@ -85,7 +85,8 @@ const varying BSDF* varying OBJ_getBSDF(const uniform PathTraceMaterial* uniform vec3f OBJ_getTransparency(const uniform PathTraceMaterial* uniform super, const DifferentialGeometry& dg, const Ray& ray, - const Medium& currentMedium) + const Medium& currentMedium, + unsigned int& lcg) { uniform const OBJ* uniform self = (uniform const OBJ* uniform)super; diff --git a/ospray/render/pathtracer/materials/Principled.ispc b/ospray/render/pathtracer/materials/Principled.ispc index f58c71be95..a45524fb7c 100644 --- a/ospray/render/pathtracer/materials/Principled.ispc +++ b/ospray/render/pathtracer/materials/Principled.ispc @@ -99,12 +99,11 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* const vec3f baseColor = clamp(self->baseColor * get3f(self->baseColorMap, dg.st, make_vec3f(1.f)) * make_vec3f(dg.color)); const float metallic = clamp(self->metallic * get1f(self->metallicMap, dg.st, 1.f)); const float roughness = max(self->roughness * get1f(self->roughnessMap, dg.st, 1.f), 0.f); - const float transmission = clamp(clamp(self->transmission * get1f(self->transmissionMap, dg.st, 1.f))); - const float coat = clamp(self->coat * get1f(self->coatMap, dg.st, 1.f)); // dielectric base const float dielectric = (1.f - metallic); if (dielectric > EPS) { + const float transmission = clamp(self->transmission * get1f(self->transmissionMap, dg.st, 1.f)); const float specular = clamp(self->specular * get1f(self->specularMap, dg.st, 1.f)); // opaque dielectric base @@ -167,6 +166,7 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* varying BSDF* varying bsdf = baseBsdf; // clear coat + const float coat = clamp(self->coat * get1f(self->coatMap, dg.st, 1.f)); if (coat > EPS) { float coatIor = max(self->coatIor * get1f(self->coatIorMap, dg.st, 1.f), 0.f); if (coatIor < 1.f) coatIor = rcp(coatIor); @@ -188,19 +188,55 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* vec3f Principled_getTransparency(const uniform PathTraceMaterial* uniform material, const DifferentialGeometry& dg, const Ray& ray, - const Medium& currentMedium) + const Medium& currentMedium, + unsigned int& lcg) { const uniform Principled* uniform self = (const uniform Principled* uniform)material; - const float transmission = self->transmission * get1f(self->transmissionMap, dg.st, 1.f); + const float transmission = clamp(self->transmission * get1f(self->transmissionMap, dg.st, 1.f)); if (transmission < EPS) return make_vec3f(0.f); - float eta = eq(currentMedium, self->outsideMedium) ? self->outsideMedium.ior*rcp(self->insideMedium.ior) - : self->insideMedium.ior*rcp(self->outsideMedium.ior); + // dielectric base + const float metallic = clamp(self->metallic * get1f(self->metallicMap, dg.st, 1.f)); + const float dielectric = (1.f - metallic); + if (dielectric > EPS) { + // transparent dielectric base + const float transparent = dielectric * transmission; + if (transparent > EPS) { + const float roughness = max(self->roughness * get1f(self->roughnessMap, dg.st, 1.f), 0.f); + const float specular = clamp(self->specular * get1f(self->specularMap, dg.st, 1.f)); + const float eta = eq(currentMedium, self->outsideMedium) ? self->outsideMedium.ior*rcp(self->insideMedium.ior) + : self->insideMedium.ior*rcp(self->outsideMedium.ior); + + const float cosThetaO = max(-dot(ray.dir, dg.Ns), 0.f); + + vec3f T; + if (roughness < EPS) + T = Dielectric_getTransparency(cosThetaO, eta, specular); + else + T = MicrofacetDielectric_getTransparency(cosThetaO, eta, roughness, specular, lcg); + + // clear coat + const float coat = clamp(self->coat * get1f(self->coatMap, dg.st, 1.f)); + if (coat > EPS) { + float coatIor = max(self->coatIor * get1f(self->coatIorMap, dg.st, 1.f), 0.f); + if (coatIor < 1.f) coatIor = rcp(coatIor); + const vec3f coatColor = clamp(self->coatColor * get3f(self->coatColorMap, dg.st, make_vec3f(1.f))); + const float coatThickness = max(self->coatThickness * get1f(self->coatThicknessMap, dg.st, 1.f), 0.f); + const float coatRoughness = max(self->coatRoughness * get1f(self->coatRoughnessMap, dg.st, 1.f), 0.f); + + if (coatRoughness < EPS) + T = T * DielectricLayer_getTransparency(cosThetaO, rcp(coatIor), coatColor, coatThickness, coat); + else + T = T * MicrofacetDielectricLayer_getTransparency(cosThetaO, rcp(coatIor), coatColor, coatThickness, coatRoughness, coat, lcg); + } + + return T; + } + } - float cosThetaO = max(-dot(ray.dir, dg.Ns), 0.0f); - return make_vec3f((1.0f-fresnelDielectric(cosThetaO, eta)) * transmission); + return make_vec3f(0.f); } void Principled_selectNextMedium(const uniform PathTraceMaterial* uniform super, diff --git a/ospray/render/pathtracer/materials/ThinGlass.ispc b/ospray/render/pathtracer/materials/ThinGlass.ispc index afceb6c18e..6ebd4f0a49 100644 --- a/ospray/render/pathtracer/materials/ThinGlass.ispc +++ b/ospray/render/pathtracer/materials/ThinGlass.ispc @@ -64,7 +64,8 @@ const varying BSDF* varying ThinGlass_getBSDF(const PathTraceMaterial* uniform s vec3f ThinGlass_getTransparency(const PathTraceMaterial* uniform material, const DifferentialGeometry& dg, const Ray& ray, - const Medium& currentMedium) + const Medium& currentMedium, + unsigned int& lcg) { const ThinGlass* uniform self = (const ThinGlass* uniform)material; From e023fe22b7699bf5f1d828d037c7bbc8463ac613 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Thu, 8 Mar 2018 14:12:17 +0200 Subject: [PATCH 024/364] cleanup --- .../pathtracer/materials/Principled.ispc | 61 +++++++++---------- 1 file changed, 30 insertions(+), 31 deletions(-) diff --git a/ospray/render/pathtracer/materials/Principled.ispc b/ospray/render/pathtracer/materials/Principled.ispc index a45524fb7c..672ab748d2 100644 --- a/ospray/render/pathtracer/materials/Principled.ispc +++ b/ospray/render/pathtracer/materials/Principled.ispc @@ -193,47 +193,46 @@ vec3f Principled_getTransparency(const uniform PathTraceMaterial* uniform materi { const uniform Principled* uniform self = (const uniform Principled* uniform)material; + // early exit const float transmission = clamp(self->transmission * get1f(self->transmissionMap, dg.st, 1.f)); if (transmission < EPS) return make_vec3f(0.f); - // dielectric base + // transparent dielectric base const float metallic = clamp(self->metallic * get1f(self->metallicMap, dg.st, 1.f)); const float dielectric = (1.f - metallic); - if (dielectric > EPS) { - // transparent dielectric base - const float transparent = dielectric * transmission; - if (transparent > EPS) { - const float roughness = max(self->roughness * get1f(self->roughnessMap, dg.st, 1.f), 0.f); - const float specular = clamp(self->specular * get1f(self->specularMap, dg.st, 1.f)); - const float eta = eq(currentMedium, self->outsideMedium) ? self->outsideMedium.ior*rcp(self->insideMedium.ior) - : self->insideMedium.ior*rcp(self->outsideMedium.ior); + const float transparent = dielectric * transmission; + + if (transparent > EPS) { + const float roughness = max(self->roughness * get1f(self->roughnessMap, dg.st, 1.f), 0.f); + const float specular = clamp(self->specular * get1f(self->specularMap, dg.st, 1.f)); + const float eta = eq(currentMedium, self->outsideMedium) ? self->outsideMedium.ior*rcp(self->insideMedium.ior) + : self->insideMedium.ior*rcp(self->outsideMedium.ior); - const float cosThetaO = max(-dot(ray.dir, dg.Ns), 0.f); + const float cosThetaO = max(-dot(ray.dir, dg.Ns), 0.f); - vec3f T; - if (roughness < EPS) - T = Dielectric_getTransparency(cosThetaO, eta, specular); + vec3f T; + if (roughness < EPS) + T = Dielectric_getTransparency(cosThetaO, eta, specular); + else + T = MicrofacetDielectric_getTransparency(cosThetaO, eta, roughness, specular, lcg); + + // clear coat + const float coat = clamp(self->coat * get1f(self->coatMap, dg.st, 1.f)); + if (coat > EPS) { + float coatIor = max(self->coatIor * get1f(self->coatIorMap, dg.st, 1.f), 0.f); + if (coatIor < 1.f) coatIor = rcp(coatIor); + const vec3f coatColor = clamp(self->coatColor * get3f(self->coatColorMap, dg.st, make_vec3f(1.f))); + const float coatThickness = max(self->coatThickness * get1f(self->coatThicknessMap, dg.st, 1.f), 0.f); + const float coatRoughness = max(self->coatRoughness * get1f(self->coatRoughnessMap, dg.st, 1.f), 0.f); + + if (coatRoughness < EPS) + T = T * DielectricLayer_getTransparency(cosThetaO, rcp(coatIor), coatColor, coatThickness, coat); else - T = MicrofacetDielectric_getTransparency(cosThetaO, eta, roughness, specular, lcg); - - // clear coat - const float coat = clamp(self->coat * get1f(self->coatMap, dg.st, 1.f)); - if (coat > EPS) { - float coatIor = max(self->coatIor * get1f(self->coatIorMap, dg.st, 1.f), 0.f); - if (coatIor < 1.f) coatIor = rcp(coatIor); - const vec3f coatColor = clamp(self->coatColor * get3f(self->coatColorMap, dg.st, make_vec3f(1.f))); - const float coatThickness = max(self->coatThickness * get1f(self->coatThicknessMap, dg.st, 1.f), 0.f); - const float coatRoughness = max(self->coatRoughness * get1f(self->coatRoughnessMap, dg.st, 1.f), 0.f); - - if (coatRoughness < EPS) - T = T * DielectricLayer_getTransparency(cosThetaO, rcp(coatIor), coatColor, coatThickness, coat); - else - T = T * MicrofacetDielectricLayer_getTransparency(cosThetaO, rcp(coatIor), coatColor, coatThickness, coatRoughness, coat, lcg); - } - - return T; + T = T * MicrofacetDielectricLayer_getTransparency(cosThetaO, rcp(coatIor), coatColor, coatThickness, coatRoughness, coat, lcg); } + + return T; } return make_vec3f(0.f); From 756265becc67ec63d557054d353338f86e61d498 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Thu, 8 Mar 2018 15:50:03 +0200 Subject: [PATCH 025/364] fixed weight in (Microfacet)DielectricLayer --- .../pathtracer/bsdfs/DielectricLayer.ih | 24 +++++++------- .../bsdfs/MicrofacetDielectricLayer.ih | 32 +++++++++---------- 2 files changed, 28 insertions(+), 28 deletions(-) diff --git a/ospray/render/pathtracer/bsdfs/DielectricLayer.ih b/ospray/render/pathtracer/bsdfs/DielectricLayer.ih index 3d672ecb1c..91f76a31ff 100644 --- a/ospray/render/pathtracer/bsdfs/DielectricLayer.ih +++ b/ospray/render/pathtracer/bsdfs/DielectricLayer.ih @@ -31,7 +31,7 @@ struct DielectricLayer float eta; vec3f transmittance; float thickness; - float reflectionWeight; + float weight; }; inline BSDF_EvalRes DielectricLayer_eval(const varying BSDF* uniform super, @@ -47,7 +47,7 @@ inline BSDF_EvalRes DielectricLayer_eval(const varying BSDF* uniform super, // Fresnel term float cosThetaO1; // positive - float F = fresnelDielectricWeightedEx(cosThetaO, cosThetaO1, self->eta, self->reflectionWeight); + float F = fresnelDielectricWeightedEx(cosThetaO, cosThetaO1, self->eta, self->weight); // Evaluate the substrate // Ignore refraction @@ -59,7 +59,7 @@ inline BSDF_EvalRes DielectricLayer_eval(const varying BSDF* uniform super, // Computing the path length from the original angles would result in too much absorption, so instead use the refracted angles float lengthO1 = rcp(cosThetaO1); float lengthI1 = (cosThetaI > 0.f) ? rcp(refract(cosThetaI, self->eta)) : 0.f; // rcp(cosThetaI1) - substrate.value = substrate.value * pow(self->transmittance, self->thickness * (lengthO1 + lengthI1)); + substrate.value = lerp(self->weight, substrate.value, substrate.value * pow(self->transmittance, self->thickness * (lengthO1 + lengthI1))); // Compute the final substrate reflection/transmission // Ignore Fresnel for the exiting reflection ray @@ -80,7 +80,7 @@ inline BSDF_SampleRes DielectricLayer_sample(const varying BSDF* uniform super, // Fresnel term float cosThetaO1; // positive - float F = fresnelDielectricWeightedEx(cosThetaO, cosThetaO1, self->eta, self->reflectionWeight); + float F = fresnelDielectricWeightedEx(cosThetaO, cosThetaO1, self->eta, self->weight); if (ss < F) { @@ -104,7 +104,7 @@ inline BSDF_SampleRes DielectricLayer_sample(const varying BSDF* uniform super, // Apply the coating medium transmittance float lengthO1 = rcp(cosThetaO1); float lengthI1 = (cosThetaI > 0.f) ? rcp(refract(cosThetaI, self->eta)) : 0.f; // rcp(cosThetaI1) - res.weight = res.weight * pow(self->transmittance, self->thickness * (lengthO1 + lengthI1)); + res.weight = lerp(self->weight, res.weight, res.weight * pow(self->transmittance, self->thickness * (lengthO1 + lengthI1))); // Compute the final reflection/transmission // Ignore Fresnel for the exiting reflection ray @@ -116,7 +116,7 @@ inline BSDF_SampleRes DielectricLayer_sample(const varying BSDF* uniform super, inline void DielectricLayer_Constructor(varying DielectricLayer* uniform self, const varying linear3f* uniform frame, varying BSDF* varying substrate, float eta, vec3f transmittance, float thickness, - float reflectionWeight) + float weight) { BSDF_Constructor(&self->super, BSDF_SPECULAR_REFLECTION | substrate->type, DielectricLayer_eval, DielectricLayer_sample, @@ -126,29 +126,29 @@ inline void DielectricLayer_Constructor(varying DielectricLayer* uniform self, c self->eta = eta; self->transmittance = transmittance; self->thickness = thickness; - self->reflectionWeight = reflectionWeight; + self->weight = weight; } inline varying BSDF* uniform DielectricLayer_create(uniform ShadingContext* uniform ctx, const varying linear3f* uniform frame, varying BSDF* varying substrate, float eta, vec3f transmittance, float thickness, - float reflectionWeight) + float weight) { varying DielectricLayer* uniform self = (varying DielectricLayer* uniform)ShadingContext_alloc(ctx, sizeof(DielectricLayer)); - DielectricLayer_Constructor(self, frame, substrate, eta, transmittance, thickness, reflectionWeight); + DielectricLayer_Constructor(self, frame, substrate, eta, transmittance, thickness, weight); return &self->super; } // Helper function for transparent shadow rays inline vec3f DielectricLayer_getTransparency(float cosThetaO, float eta, vec3f transmittance, float thickness, - float reflectionWeight) + float weight) { // Apply the coating medium transmittance // Computing the path length from the original angles would result in too much absorption, so instead use the refracted angles float lengthO1 = rcp(refract(cosThetaO, eta)); // rcp(cosThetaO1) - vec3f value = pow(transmittance, thickness * lengthO1); + vec3f value = lerp(weight, make_vec3f(1.f), pow(transmittance, thickness * lengthO1)); // Compute the final transmittance - float T = Dielectric_transmittance(cosThetaO, eta, reflectionWeight); + float T = Dielectric_transmittance(cosThetaO, eta, weight); value = value * T; return value; } diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih index 98619b5122..c55650e2b1 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih @@ -33,7 +33,7 @@ struct MicrofacetDielectricLayer vec3f transmittance; float thickness; GGXDistribution microfacet; - float reflectionWeight; + float weight; }; inline BSDF_EvalRes MicrofacetDielectricLayer_eval(const varying BSDF* uniform super, @@ -56,14 +56,14 @@ inline BSDF_EvalRes MicrofacetDielectricLayer_eval(const varying BSDF* uniform s // Computing the path length from the original angles would result in too much absorption, so instead use the refracted angles float lengthO1 = rcp(refract(cosThetaO, self->eta)); // rcp(cosThetaO1) float lengthI1 = (cosThetaI > 0.f) ? rcp(refract(cosThetaI, self->eta)) : 0.f; // rcp(cosThetaI1) - substrate.value = substrate.value * pow(self->transmittance, self->thickness * (lengthO1 + lengthI1)); + substrate.value = lerp(self->weight, substrate.value, substrate.value * pow(self->transmittance, self->thickness * (lengthO1 + lengthI1))); // Compute the final substrate reflection/transmission // Ignore Fresnel for the exiting reflection ray - float T = MicrofacetDielectric_transmittance(cosThetaO, self->eta, self->microfacet, self->reflectionWeight, LCG_getFloat2(lcg)); + float T = MicrofacetDielectric_transmittance(cosThetaO, self->eta, self->microfacet, self->weight, LCG_getFloat2(lcg)); substrate.value = substrate.value * T; - float coatingPickProb = fresnelDielectricWeighted(cosThetaO, self->eta, self->reflectionWeight); // have to use the macronormal for sampling + float coatingPickProb = fresnelDielectricWeighted(cosThetaO, self->eta, self->weight); // have to use the macronormal for sampling float substratePickProb = 1.f - coatingPickProb; if (cosThetaI > 0.f) @@ -73,7 +73,7 @@ inline BSDF_EvalRes MicrofacetDielectricLayer_eval(const varying BSDF* uniform s float cosThetaOH = dot(wo, wh); // Fresnel term - float F = fresnelDielectricWeighted(cosThetaOH, self->eta, self->reflectionWeight); + float F = fresnelDielectricWeighted(cosThetaOH, self->eta, self->weight); // Evaluate the coating reflection float cosThetaH = dot(wh, getN(super)); @@ -115,7 +115,7 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo vec3f wh; BSDF_EvalRes substrate; - float coatingPickProb = fresnelDielectricWeighted(cosThetaO, self->eta, self->reflectionWeight); // only the macronormal is available yet + float coatingPickProb = fresnelDielectricWeighted(cosThetaO, self->eta, self->weight); // only the macronormal is available yet float substratePickProb = 1.f - coatingPickProb; if (ss < coatingPickProb) @@ -156,11 +156,11 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo // Computing the path length from the original angles would result in too much absorption, so instead use the refracted angles float lengthO1 = rcp(refract(cosThetaO, self->eta)); // rcp(cosThetaO1) float lengthI1 = (cosThetaI > 0.f) ? rcp(refract(cosThetaI, self->eta)) : 0.f; // rcp(cosThetaI1) - substrate.value = substrate.value * pow(self->transmittance, self->thickness * (lengthO1 + lengthI1)); + substrate.value = lerp(self->weight, substrate.value, substrate.value * pow(self->transmittance, self->thickness * (lengthO1 + lengthI1))); // Compute the final substrate reflection/transmission // Ignore Fresnel for the exiting reflection ray - float T = MicrofacetDielectric_transmittance(cosThetaO, self->eta, self->microfacet, self->reflectionWeight, LCG_getFloat2(lcg)); + float T = MicrofacetDielectric_transmittance(cosThetaO, self->eta, self->microfacet, self->weight, LCG_getFloat2(lcg)); substrate.value = substrate.value * T; if (res.type & BSDF_SPECULAR) @@ -179,7 +179,7 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo else { // Fresnel term - float F = fresnelDielectricWeighted(cosThetaOH, self->eta, self->reflectionWeight); + float F = fresnelDielectricWeighted(cosThetaOH, self->eta, self->weight); // Evaluate the coating reflection float cosThetaH = dot(wh, getN(super)); @@ -202,7 +202,7 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo inline void MicrofacetDielectricLayer_Constructor(varying MicrofacetDielectricLayer* uniform self, const varying linear3f* uniform frame, varying BSDF* varying substrate, float eta, vec3f transmittance, float thickness, float roughness, - float reflectionWeight) + float weight) { BSDF_Constructor(&self->super, BSDF_GLOSSY_REFLECTION | substrate->type, MicrofacetDielectricLayer_eval, MicrofacetDielectricLayer_sample, @@ -213,31 +213,31 @@ inline void MicrofacetDielectricLayer_Constructor(varying MicrofacetDielectricLa self->transmittance = transmittance; self->thickness = thickness; self->microfacet = make_GGXDistribution(roughnessToAlpha(roughness)); - self->reflectionWeight = reflectionWeight; + self->weight = weight; } inline varying BSDF* uniform MicrofacetDielectricLayer_create(uniform ShadingContext* uniform ctx, const varying linear3f* uniform frame, varying BSDF* varying substrate, float eta, vec3f transmittance, float thickness, float roughness, - float reflectionWeight) + float weight) { varying MicrofacetDielectricLayer* uniform self = (varying MicrofacetDielectricLayer* uniform)ShadingContext_alloc(ctx, sizeof(MicrofacetDielectricLayer)); - MicrofacetDielectricLayer_Constructor(self, frame, substrate, eta, transmittance, thickness, roughness, reflectionWeight); + MicrofacetDielectricLayer_Constructor(self, frame, substrate, eta, transmittance, thickness, roughness, weight); return &self->super; } // Helper function for transparent shadow rays inline vec3f MicrofacetDielectricLayer_getTransparency(float cosThetaO, float eta, vec3f transmittance, float thickness, float roughness, - float reflectionWeight, unsigned int& lcg) + float weight, unsigned int& lcg) { GGXDistribution microfacet = make_GGXDistribution(roughnessToAlpha(roughness)); // Apply the coating medium transmittance // Computing the path length from the original angles would result in too much absorption, so instead use the refracted angles float lengthO1 = rcp(refract(cosThetaO, eta)); // rcp(cosThetaO1) - vec3f value = pow(transmittance, thickness * lengthO1); + vec3f value = lerp(weight, make_vec3f(1.f), pow(transmittance, thickness * lengthO1)); // Compute the final transmittance - float T = MicrofacetDielectric_transmittance(cosThetaO, eta, microfacet, reflectionWeight, LCG_getFloat2(lcg)); + float T = MicrofacetDielectric_transmittance(cosThetaO, eta, microfacet, weight, LCG_getFloat2(lcg)); value = value * T; return value; } From 89a889d7d976b5e28c50c776b3513fa7553dfeee Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Thu, 8 Mar 2018 17:34:58 +0200 Subject: [PATCH 026/364] improved support for transmissive substrates in (Microfacet)DielectricLayer --- .../pathtracer/bsdfs/DielectricLayer.ih | 28 +++++-- .../bsdfs/MicrofacetDielectricLayer.ih | 48 +++++++---- .../pathtracer/materials/Principled.ispc | 83 ++++++++++++------- 3 files changed, 102 insertions(+), 57 deletions(-) diff --git a/ospray/render/pathtracer/bsdfs/DielectricLayer.ih b/ospray/render/pathtracer/bsdfs/DielectricLayer.ih index 91f76a31ff..f871b8f9b9 100644 --- a/ospray/render/pathtracer/bsdfs/DielectricLayer.ih +++ b/ospray/render/pathtracer/bsdfs/DielectricLayer.ih @@ -19,8 +19,8 @@ #include "Dielectric.ih" // Simplified Weidlich-Wilkie smooth coating BSDF. -// Refraction for all rays and Fresnel for exiting reflection rays are ignored, but absorption -// is computed from the refracted ray lengths. The advantages are that it does not suffer from +// Refraction for all rays and Fresnel for exiting rays are ignored, but absorption is +// computed from the refracted ray lengths. The advantages are that it does not suffer from // energy loss, absorption behaves the same as in the original approach, and it's faster. // [Weidlich and Wilkie, 2007, "Arbitrarily Layered Micro-Facet Surfaces"] struct DielectricLayer @@ -28,6 +28,7 @@ struct DielectricLayer BSDF super; varying BSDF* varying substrate; + bool outside; float eta; vec3f transmittance; float thickness; @@ -48,6 +49,7 @@ inline BSDF_EvalRes DielectricLayer_eval(const varying BSDF* uniform super, // Fresnel term float cosThetaO1; // positive float F = fresnelDielectricWeightedEx(cosThetaO, cosThetaO1, self->eta, self->weight); + if (!self->outside) F = 0.f; // Evaluate the substrate // Ignore refraction @@ -58,11 +60,11 @@ inline BSDF_EvalRes DielectricLayer_eval(const varying BSDF* uniform super, // Apply the coating medium transmittance // Computing the path length from the original angles would result in too much absorption, so instead use the refracted angles float lengthO1 = rcp(cosThetaO1); - float lengthI1 = (cosThetaI > 0.f) ? rcp(refract(cosThetaI, self->eta)) : 0.f; // rcp(cosThetaI1) + float lengthI1 = (cosThetaI > 0.f && self->outside) ? rcp(refract(cosThetaI, self->eta)) : 0.f; // rcp(cosThetaI1) substrate.value = lerp(self->weight, substrate.value, substrate.value * pow(self->transmittance, self->thickness * (lengthO1 + lengthI1))); // Compute the final substrate reflection/transmission - // Ignore Fresnel for the exiting reflection ray + // Ignore Fresnel for the exiting ray res.pdf = (1.f-F) * substrate.pdf; res.value = (1.f-F) * substrate.value; return res; @@ -81,6 +83,7 @@ inline BSDF_SampleRes DielectricLayer_sample(const varying BSDF* uniform super, // Fresnel term float cosThetaO1; // positive float F = fresnelDielectricWeightedEx(cosThetaO, cosThetaO1, self->eta, self->weight); + if (!self->outside) F = 0.f; if (ss < F) { @@ -103,11 +106,11 @@ inline BSDF_SampleRes DielectricLayer_sample(const varying BSDF* uniform super, // Apply the coating medium transmittance float lengthO1 = rcp(cosThetaO1); - float lengthI1 = (cosThetaI > 0.f) ? rcp(refract(cosThetaI, self->eta)) : 0.f; // rcp(cosThetaI1) + float lengthI1 = (cosThetaI > 0.f && self->outside) ? rcp(refract(cosThetaI, self->eta)) : 0.f; // rcp(cosThetaI1) res.weight = lerp(self->weight, res.weight, res.weight * pow(self->transmittance, self->thickness * (lengthO1 + lengthI1))); // Compute the final reflection/transmission - // Ignore Fresnel for the exiting reflection ray + // Ignore Fresnel for the exiting ray res.pdf = (1.f-F) * res.pdf; } @@ -123,7 +126,8 @@ inline void DielectricLayer_Constructor(varying DielectricLayer* uniform self, c frame); self->substrate = substrate; - self->eta = eta; + self->outside = eta < 1.f; + self->eta = self->outside ? eta : rcp(eta); self->transmittance = transmittance; self->thickness = thickness; self->weight = weight; @@ -142,13 +146,19 @@ inline varying BSDF* uniform DielectricLayer_create(uniform ShadingContext* unif inline vec3f DielectricLayer_getTransparency(float cosThetaO, float eta, vec3f transmittance, float thickness, float weight) { + bool outside = eta < 1.f; + if (!outside) eta = rcp(eta); + // Apply the coating medium transmittance // Computing the path length from the original angles would result in too much absorption, so instead use the refracted angles float lengthO1 = rcp(refract(cosThetaO, eta)); // rcp(cosThetaO1) vec3f value = lerp(weight, make_vec3f(1.f), pow(transmittance, thickness * lengthO1)); // Compute the final transmittance - float T = Dielectric_transmittance(cosThetaO, eta, weight); - value = value * T; + if (outside) + { + float T = Dielectric_transmittance(cosThetaO, eta, weight); + value = value * T; + } return value; } diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih index c55650e2b1..61baa24f7e 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih @@ -19,8 +19,8 @@ #include "MicrofacetDielectric.ih" // Simplified Weidlich-Wilkie microfacet coating BSDF with the Smith microsurface model. -// Refraction for all rays and Fresnel for exiting reflection rays are ignored, but absorption -// is computed from the refracted ray lengths. The advantages are that it does not suffer from +// Refraction for all rays and Fresnel for exiting rays are ignored, but absorption is +// computed from the refracted ray lengths. The advantages are that it does not suffer from // energy loss, absorption behaves the same as in the original approach, and it's faster. // [Weidlich and Wilkie, 2007, "Arbitrarily Layered Micro-Facet Surfaces"] // [Walter et al., 2007, "Microfacet Models for Refraction through Rough Surfaces"] @@ -29,6 +29,7 @@ struct MicrofacetDielectricLayer BSDF super; varying BSDF* varying substrate; + bool outside; float eta; vec3f transmittance; float thickness; @@ -55,18 +56,21 @@ inline BSDF_EvalRes MicrofacetDielectricLayer_eval(const varying BSDF* uniform s // Apply the coating medium transmittance // Computing the path length from the original angles would result in too much absorption, so instead use the refracted angles float lengthO1 = rcp(refract(cosThetaO, self->eta)); // rcp(cosThetaO1) - float lengthI1 = (cosThetaI > 0.f) ? rcp(refract(cosThetaI, self->eta)) : 0.f; // rcp(cosThetaI1) + float lengthI1 = (cosThetaI > 0.f && self->outside) ? rcp(refract(cosThetaI, self->eta)) : 0.f; // rcp(cosThetaI1) substrate.value = lerp(self->weight, substrate.value, substrate.value * pow(self->transmittance, self->thickness * (lengthO1 + lengthI1))); // Compute the final substrate reflection/transmission - // Ignore Fresnel for the exiting reflection ray - float T = MicrofacetDielectric_transmittance(cosThetaO, self->eta, self->microfacet, self->weight, LCG_getFloat2(lcg)); - substrate.value = substrate.value * T; + // Ignore Fresnel for the exiting ray + if (self->outside) + { + float T = MicrofacetDielectric_transmittance(cosThetaO, self->eta, self->microfacet, self->weight, LCG_getFloat2(lcg)); + substrate.value = substrate.value * T; + } - float coatingPickProb = fresnelDielectricWeighted(cosThetaO, self->eta, self->weight); // have to use the macronormal for sampling + float coatingPickProb = self->outside ? fresnelDielectricWeighted(cosThetaO, self->eta, self->weight) : 0.f; // have to use the macronormal for sampling float substratePickProb = 1.f - coatingPickProb; - if (cosThetaI > 0.f) + if (cosThetaI > 0.f && self->outside) { // Compute the microfacet normal vec3f wh = normalize(wi + wo); @@ -115,7 +119,7 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo vec3f wh; BSDF_EvalRes substrate; - float coatingPickProb = fresnelDielectricWeighted(cosThetaO, self->eta, self->weight); // only the macronormal is available yet + float coatingPickProb = self->outside ? fresnelDielectricWeighted(cosThetaO, self->eta, self->weight) : 0.f; // only the macronormal is available yet float substratePickProb = 1.f - coatingPickProb; if (ss < coatingPickProb) @@ -155,13 +159,16 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo // Apply the coating medium transmittance // Computing the path length from the original angles would result in too much absorption, so instead use the refracted angles float lengthO1 = rcp(refract(cosThetaO, self->eta)); // rcp(cosThetaO1) - float lengthI1 = (cosThetaI > 0.f) ? rcp(refract(cosThetaI, self->eta)) : 0.f; // rcp(cosThetaI1) + float lengthI1 = (cosThetaI > 0.f && self->outside) ? rcp(refract(cosThetaI, self->eta)) : 0.f; // rcp(cosThetaI1) substrate.value = lerp(self->weight, substrate.value, substrate.value * pow(self->transmittance, self->thickness * (lengthO1 + lengthI1))); // Compute the final substrate reflection/transmission - // Ignore Fresnel for the exiting reflection ray - float T = MicrofacetDielectric_transmittance(cosThetaO, self->eta, self->microfacet, self->weight, LCG_getFloat2(lcg)); - substrate.value = substrate.value * T; + // Ignore Fresnel for the exiting ray + if (self->outside) + { + float T = MicrofacetDielectric_transmittance(cosThetaO, self->eta, self->microfacet, self->weight, LCG_getFloat2(lcg)); + substrate.value = substrate.value * T; + } if (res.type & BSDF_SPECULAR) { @@ -169,7 +176,7 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo res.weight = substrate.value * rcp(substratePickProb); return res; } - else if (cosThetaI <= 0.f) + else if (cosThetaI <= 0.f || !self->outside) { // If we sampled transmission, we just have to return the substrate transmission res.pdf = substratePickProb * substrate.pdf; @@ -209,7 +216,8 @@ inline void MicrofacetDielectricLayer_Constructor(varying MicrofacetDielectricLa frame); self->substrate = substrate; - self->eta = eta; + self->outside = eta < 1.f; + self->eta = self->outside ? eta : rcp(eta); self->transmittance = transmittance; self->thickness = thickness; self->microfacet = make_GGXDistribution(roughnessToAlpha(roughness)); @@ -231,13 +239,19 @@ inline vec3f MicrofacetDielectricLayer_getTransparency(float cosThetaO, float et { GGXDistribution microfacet = make_GGXDistribution(roughnessToAlpha(roughness)); + bool outside = eta < 1.f; + if (!outside) eta = rcp(eta); + // Apply the coating medium transmittance // Computing the path length from the original angles would result in too much absorption, so instead use the refracted angles float lengthO1 = rcp(refract(cosThetaO, eta)); // rcp(cosThetaO1) vec3f value = lerp(weight, make_vec3f(1.f), pow(transmittance, thickness * lengthO1)); // Compute the final transmittance - float T = MicrofacetDielectric_transmittance(cosThetaO, eta, microfacet, weight, LCG_getFloat2(lcg)); - value = value * T; + if (outside) + { + float T = MicrofacetDielectric_transmittance(cosThetaO, eta, microfacet, weight, LCG_getFloat2(lcg)); + value = value * T; + } return value; } diff --git a/ospray/render/pathtracer/materials/Principled.ispc b/ospray/render/pathtracer/materials/Principled.ispc index 672ab748d2..cae7f802bc 100644 --- a/ospray/render/pathtracer/materials/Principled.ispc +++ b/ospray/render/pathtracer/materials/Principled.ispc @@ -99,16 +99,19 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* const vec3f baseColor = clamp(self->baseColor * get3f(self->baseColorMap, dg.st, make_vec3f(1.f)) * make_vec3f(dg.color)); const float metallic = clamp(self->metallic * get1f(self->metallicMap, dg.st, 1.f)); const float roughness = max(self->roughness * get1f(self->roughnessMap, dg.st, 1.f), 0.f); + const bool outside = eq(currentMedium, self->outsideMedium); // dielectric base const float dielectric = (1.f - metallic); - if (dielectric > EPS) { + if (dielectric > EPS) + { const float transmission = clamp(self->transmission * get1f(self->transmissionMap, dg.st, 1.f)); const float specular = clamp(self->specular * get1f(self->specularMap, dg.st, 1.f)); // opaque dielectric base const float opaque = dielectric * (1.f - transmission); - if (opaque > EPS) { + if (opaque > EPS) + { // diffuse varying BSDF* varying opaqueBsdf; if (roughness < EPS) @@ -117,11 +120,13 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* opaqueBsdf = OrenNayar_create(ctx, frame, baseColor, roughness); // specular - if (specular > EPS) { + if (specular > EPS) + { float ior = max(self->ior * get1f(self->iorMap, dg.st, 1.f), 0.f); if (ior < 1.f) ior = rcp(ior); - if (abs(ior-1.f) > EPS) { + if (abs(ior-1.f) > EPS) + { if (roughness < EPS) opaqueBsdf = DielectricLayer_create(ctx, frame, opaqueBsdf, rcp(ior), make_vec3f(1.f), 1.f, specular); else @@ -134,9 +139,10 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* // transparent dielectric base const float transparent = dielectric * transmission; - if (transparent > EPS) { - const float eta = eq(currentMedium, self->outsideMedium) ? self->outsideMedium.ior*rcp(self->insideMedium.ior) - : self->insideMedium.ior*rcp(self->outsideMedium.ior); + if (transparent > EPS) + { + const float eta = outside ? self->outsideMedium.ior*rcp(self->insideMedium.ior) + : self->insideMedium.ior*rcp(self->outsideMedium.ior); varying BSDF* varying transparentBsdf; if (roughness < EPS) @@ -150,7 +156,8 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* // conductor base const float conductor = metallic; - if (conductor > EPS) { + if (conductor > EPS) + { const vec3f edgeColor = clamp(self->edgeColor * get3f(self->edgeColorMap, dg.st, make_vec3f(1.f))); Fresnel* uniform fresnel = FresnelConductorArtistic_create(ctx, baseColor, edgeColor); @@ -167,19 +174,25 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* // clear coat const float coat = clamp(self->coat * get1f(self->coatMap, dg.st, 1.f)); - if (coat > EPS) { + if (coat > EPS) + { float coatIor = max(self->coatIor * get1f(self->coatIorMap, dg.st, 1.f), 0.f); if (coatIor < 1.f) coatIor = rcp(coatIor); - const vec3f coatColor = clamp(self->coatColor * get3f(self->coatColorMap, dg.st, make_vec3f(1.f))); - const float coatThickness = max(self->coatThickness * get1f(self->coatThicknessMap, dg.st, 1.f), 0.f); - const float coatRoughness = max(self->coatRoughness * get1f(self->coatRoughnessMap, dg.st, 1.f), 0.f); - varying linear3f* uniform coatFrame = - LinearSpace3f_create(ctx, makeShadingFrame(dg, self->coatNormalMap, self->coatNormalRot, self->coatNormal)); - - if (coatRoughness < EPS) - bsdf = DielectricLayer_create(ctx, coatFrame, bsdf, rcp(coatIor), coatColor, coatThickness, coat); - else - bsdf = MicrofacetDielectricLayer_create(ctx, coatFrame, bsdf, rcp(coatIor), coatColor, coatThickness, coatRoughness, coat); + if (abs(coatIor-1.f) > EPS) + { + const float coatEta = outside ? self->outsideMedium.ior*rcp(coatIor) + : coatIor*rcp(self->outsideMedium.ior); + const vec3f coatColor = clamp(self->coatColor * get3f(self->coatColorMap, dg.st, make_vec3f(1.f))); + const float coatThickness = max(self->coatThickness * get1f(self->coatThicknessMap, dg.st, 1.f), 0.f); + const float coatRoughness = max(self->coatRoughness * get1f(self->coatRoughnessMap, dg.st, 1.f), 0.f); + varying linear3f* uniform coatFrame = + LinearSpace3f_create(ctx, makeShadingFrame(dg, self->coatNormalMap, self->coatNormalRot, self->coatNormal)); + + if (coatRoughness < EPS) + bsdf = DielectricLayer_create(ctx, coatFrame, bsdf, coatEta, coatColor, coatThickness, coat); + else + bsdf = MicrofacetDielectricLayer_create(ctx, coatFrame, bsdf, coatEta, coatColor, coatThickness, coatRoughness, coat); + } } return bsdf; @@ -202,12 +215,14 @@ vec3f Principled_getTransparency(const uniform PathTraceMaterial* uniform materi const float metallic = clamp(self->metallic * get1f(self->metallicMap, dg.st, 1.f)); const float dielectric = (1.f - metallic); const float transparent = dielectric * transmission; + const bool outside = eq(currentMedium, self->outsideMedium); - if (transparent > EPS) { + if (transparent > EPS) + { const float roughness = max(self->roughness * get1f(self->roughnessMap, dg.st, 1.f), 0.f); const float specular = clamp(self->specular * get1f(self->specularMap, dg.st, 1.f)); - const float eta = eq(currentMedium, self->outsideMedium) ? self->outsideMedium.ior*rcp(self->insideMedium.ior) - : self->insideMedium.ior*rcp(self->outsideMedium.ior); + const float eta = outside ? self->outsideMedium.ior*rcp(self->insideMedium.ior) + : self->insideMedium.ior*rcp(self->outsideMedium.ior); const float cosThetaO = max(-dot(ray.dir, dg.Ns), 0.f); @@ -219,17 +234,23 @@ vec3f Principled_getTransparency(const uniform PathTraceMaterial* uniform materi // clear coat const float coat = clamp(self->coat * get1f(self->coatMap, dg.st, 1.f)); - if (coat > EPS) { + if (coat > EPS) + { float coatIor = max(self->coatIor * get1f(self->coatIorMap, dg.st, 1.f), 0.f); if (coatIor < 1.f) coatIor = rcp(coatIor); - const vec3f coatColor = clamp(self->coatColor * get3f(self->coatColorMap, dg.st, make_vec3f(1.f))); - const float coatThickness = max(self->coatThickness * get1f(self->coatThicknessMap, dg.st, 1.f), 0.f); - const float coatRoughness = max(self->coatRoughness * get1f(self->coatRoughnessMap, dg.st, 1.f), 0.f); - - if (coatRoughness < EPS) - T = T * DielectricLayer_getTransparency(cosThetaO, rcp(coatIor), coatColor, coatThickness, coat); - else - T = T * MicrofacetDielectricLayer_getTransparency(cosThetaO, rcp(coatIor), coatColor, coatThickness, coatRoughness, coat, lcg); + if (abs(coatIor-1.f) > EPS) + { + const float coatEta = outside ? self->outsideMedium.ior*rcp(coatIor) + : coatIor*rcp(self->outsideMedium.ior); + const vec3f coatColor = clamp(self->coatColor * get3f(self->coatColorMap, dg.st, make_vec3f(1.f))); + const float coatThickness = max(self->coatThickness * get1f(self->coatThicknessMap, dg.st, 1.f), 0.f); + const float coatRoughness = max(self->coatRoughness * get1f(self->coatRoughnessMap, dg.st, 1.f), 0.f); + + if (coatRoughness < EPS) + T = T * DielectricLayer_getTransparency(cosThetaO, coatEta, coatColor, coatThickness, coat); + else + T = T * MicrofacetDielectricLayer_getTransparency(cosThetaO, coatEta, coatColor, coatThickness, coatRoughness, coat, lcg); + } } return T; From 9d6b4fb36118a26d8da2363f0a4defafa57ae142 Mon Sep 17 00:00:00 2001 From: Ingo Wald Date: Thu, 8 Mar 2018 11:17:13 -0700 Subject: [PATCH 027/364] macros fixes for stream/simd libraries --- components/ospcommon/cmake/macros.cmake | 106 +++++++++++++----------- 1 file changed, 57 insertions(+), 49 deletions(-) diff --git a/components/ospcommon/cmake/macros.cmake b/components/ospcommon/cmake/macros.cmake index 60d44b685a..184ca64bd3 100644 --- a/components/ospcommon/cmake/macros.cmake +++ b/components/ospcommon/cmake/macros.cmake @@ -58,8 +58,14 @@ MACRO(OSPRAY_FIX_ISPC_TARGET_LIST) ENDIF() ENDMACRO() -OPTION(OSPRAY_SUPPORT_DOUBLES - "Include support for building 'real is double' libraries" OFF) +OPTION(OSPRAY_SUPPORT_DOUBLES OFF "Build double precision support?") + + +MACRO(OSPRAY_CONFIGURE_STREAM) + SET(OSPRAY_STREAM_ISA "NATIVE" CACHE STRING + "Target ISA (NATIVE SCALAR, SSE4, AVX, AVX2, KNL, SKX)") +ENDMACRO() + ## Macro configure ISA targets for ispc ## MACRO(OSPRAY_CONFIGURE_ISPC_ISA) @@ -281,49 +287,46 @@ ENDMACRO() MACRO(OSPRAY_CREATE_SIMD_LIBRARY LIBRARY_BASE_NAME) OSPRAY_SPLIT_CREATE_ARGS(LIBRARY ${ARGN}) -# SET(OSPRAY_BUILD_ISA "ALL" CACHE STRING -# "Target ISA (scalar, SSE4, AVX, AVX2, AVX512KNL, AVX512SKX, or ALL)") - -# message("ospray supported isas: " ${OSPRAY_SUPPORTED_ISAS}) -# message("ospray build isa: " ${OSPRAY_BUILD_ISA}) - # ------------------------------------------------------------------ # this is the list of all isa-specific targets we can in theory # build for. note that skx and knx are different because they use # different isas to be cleaned up, and set somewhere globally! - IF (OSPRAY_BUILD_ISA STREQUAL "ALL") - SET(ISALIST scalar sse4 avx avx2 skx knx) - ELSEIF (OSPRAY_BUILD_ISA STREQUAL "SCALAR") - SET(ISALIST scalar) - ELSEIF (OSPRAY_BUILD_ISA STREQUAL "SSE4") - SET(ISALIST scalar sse4) - ELSEIF (OSPRAY_BUILD_ISA STREQUAL "AVX") - SET(ISALIST scalar sse4 avx ) - ELSEIF (OSPRAY_BUILD_ISA STREQUAL "AVX2") - SET(ISALIST scalar sse4 avx avx2) + IF (OSPRAY_STREAM_ISA STREQUAL "ALL") + SET(STREAM_ISALIST sse4 avx avx2 skx knx) + ELSEIF (OSPRAY_STREAM_ISA STREQUAL "SCALAR") + SET(STREAM_ISALIST scalar) + ELSEIF (OSPRAY_STREAM_ISA STREQUAL "NATIVE") + SET(STREAM_ISALIST native) + ELSEIF (OSPRAY_STREAM_ISA STREQUAL "SSE4") + SET(STREAM_ISALIST scalar sse4) + ELSEIF (OSPRAY_STREAM_ISA STREQUAL "AVX") + SET(STREAM_ISALIST scalar sse4 avx ) + ELSEIF (OSPRAY_STREAM_ISA STREQUAL "AVX2") + SET(STREAM_ISALIST scalar sse4 avx avx2) # SET(ISALIST sse avx avx2 skx knx) ELSE () - MESSAGE(FATAL_ERROR "un-recognized ospray_build_isa '${OSPRAY_BUILD_ISA}' in ospray_create_simd_library") + MESSAGE(FATAL_ERROR "un-recognized ospray_build_isa '${OSPRAY_STREAM_ISA}' in ospray_create_simd_library") ENDIF() SET(OSPRAY_CXXFLAGS_COMMON "") IF (OSPRAY_COMPILER_ICC) - SET(OSPRAY_CXXFLAGS_SCALAR -DOSPRAY_SIMD_NONE=1 -DOSPRAY_SCALAR=1) + SET(OSPRAY_CXXFLAGS_SCALAR -DOSPRAY_SCALAR=1) SET(OSPRAY_CXXFLAGS_NATIVE -march=native -DOSPRAY_SIMD_NATIVE=1) SET(OSPRAY_CXXFLAGS_SSE4 -xsse4.2 -DOSPRAY_SIMD_SSE=1) SET(OSPRAY_CXXFLAGS_AVX -xAVX -DOSPRAY_SIMD_AVX=1) SET(OSPRAY_CXXFLAGS_AVX2 -xCORE-AVX2 -DOSPRAY_SIMD_AVX2=1) - SET(OSPRAY_CXXFLAGS_AVX512SKX -xCORE-AVX512 -DOSPRAY_SIMD_SKX=1) - SET(OSPRAY_CXXFLAGS_AVX512KNL -xMIC-AVX512 -DOSPRAY_SIMD_KNX=1) + SET(OSPRAY_CXXFLAGS_SKX -xCORE-AVX512 -DOSPRAY_SIMD_SKX=1) + SET(OSPRAY_CXXFLAGS_KNL -xMIC-AVX512 -DOSPRAY_SIMD_KNX=1) ELSEIF (OSPRAY_COMPILER_GCC) - SET(OSPRAY_CXXFLAGS_SCALAR -DOSPRAY_SIMD_NONE=1 -DOSPRAY_SCALAR=1) +#TODO: fix tsimd to work without any isa in gcc mode - for now, i'm adding sse4 even for scalar SET(OSPRAY_CXXFLAGS_NATIVE -march=native -DOSPRAY_SIMD_NATIVE=1) + SET(OSPRAY_CXXFLAGS_SCALAR -msse4.2 -DOSPRAY_SIMD_NONE=1 -DOSPRAY_SCALAR=1) SET(OSPRAY_CXXFLAGS_SSE4 -msse4.2 -DOSPRAY_SIMD_SSE=1) SET(OSPRAY_CXXFLAGS_AVX -mavx -DOSPRAY_SIMD_AVX=1) SET(OSPRAY_CXXFLAGS_AVX2 -mavx2 -mf16c -mfma -mlzcnt -mbmi -mbmi2 -DOSPRAY_SIMD_AVX2=1) - SET(OSPRAY_CXXFLAGS_AVX512SKX -mavx512f -mavx512dq -mavx512cd -mavx512bw -mavx512vl -mf16c -mavx2 -mfma -mlzcnt -mbmi -mbmi2 -DOSPRAY_SIMD_SKX=2) - SET(OSPRAY_CXXFLAGS_AVX512KNL -mavx512f -mavx512pf -mavx512er -mavx512cd -mf16c -mavx2 -mfma -mlzcnt -mbmi -mbmi2 -DOSPRAY_SIMD_KNX=1) + SET(OSPRAY_CXXFLAGS_SKX -mavx512f -mavx512dq -mavx512cd -mavx512bw -mavx512vl -mf16c -mavx2 -mfma -mlzcnt -mbmi -mbmi2 -DOSPRAY_SIMD_SKX=2) + SET(OSPRAY_CXXFLAGS_KNL -mavx512f -mavx512pf -mavx512er -mavx512cd -mf16c -mavx2 -mfma -mlzcnt -mbmi -mbmi2 -DOSPRAY_SIMD_KNX=1) ELSEIF (OSPRAY_COMPILER_CLANG) # get rid of "XXX is not defined, will evaluate to 0" warning - # that's what we _want_ @@ -339,25 +342,27 @@ MACRO(OSPRAY_CREATE_SIMD_LIBRARY LIBRARY_BASE_NAME) SET(OSPRAY_CXXFLAGS_COMMON ${OSPRAY_CXXFLAGS_COMMON} -Wno-unused-parameter) SET(OSPRAY_CXXFLAGS_COMMON ${OSPRAY_CXXFLAGS_COMMON} -openmp) + # define isa-specific flags SET(OSPRAY_CXXFLAGS_SCALAR -DOSPRAY_SIMD_NONE=1 -DOSPRAY_SCALAR=1) SET(OSPRAY_CXXFLAGS_NATIVE -march=native -DOSPRAY_SIMD_NATIVE=1 ) SET(OSPRAY_CXXFLAGS_SSE4 -msse4.2 -DOSPRAY_SIMD_SSE=1) SET(OSPRAY_CXXFLAGS_AVX -mavx -DOSPRAY_SIMD_AVX=1) SET(OSPRAY_CXXFLAGS_AVX2 -mavx2 -mf16c -mfma -mlzcnt -mbmi -mbmi2 -DOSPRAY_SIMD_AVX2=1) - SET(OSPRAY_CXXFLAGS_AVX512SKX -march=skx -DOSPRAY_SIMD_SKX=1) - SET(OSPRAY_CXXFLAGS_AVX512KNL -march=knl -DOSPRAY_SIMD_KNX=1) + SET(OSPRAY_CXXFLAGS_SKX -march=skx -DOSPRAY_SIMD_SKX=1) + SET(OSPRAY_CXXFLAGS_KNL -march=knl -DOSPRAY_SIMD_KNX=1) ELSE() MESSAGE("OSPRAY_CREATE_SIMD_LIBRARY: Compiler not recognized!") ENDIF() # the name of the library we'll be generating for that isa SET(OSPRAY_SIMD_LIBNAME_SCALAR scalar) + SET(OSPRAY_SIMD_LIBNAME_NATIVE native) SET(OSPRAY_SIMD_LIBNAME_SSE4 sse4) SET(OSPRAY_SIMD_LIBNAME_AVX avx) SET(OSPRAY_SIMD_LIBNAME_AVX2 avx2) - SET(OSPRAY_SIMD_LIBNAME_AVX512KNL knl) - SET(OSPRAY_SIMD_LIBNAME_AVX512SKX skx) + SET(OSPRAY_SIMD_LIBNAME_KNL knl) + SET(OSPRAY_SIMD_LIBNAME_SKX skx) # end 'to be cleaned up' # ------------------------------------------------------------------ @@ -365,7 +370,9 @@ MACRO(OSPRAY_CREATE_SIMD_LIBRARY LIBRARY_BASE_NAME) # temporarily setting a single-target ispc target list SET(SAVED_OSPRAY_ISPC_TARGET_LIST ${OSPRAY_ISPC_TARGET_LIST}) - FOREACH(ISA ${OSPRAY_SUPPORTED_ISAS}) + FOREACH(_ISA ${STREAM_ISALIST}) + STRING(TOUPPER ${_ISA} ISA) + message("building for ISA ${ISA}") SET(OSPRAY_ISPC_TARGET_LIST ${OSPRAY_ISPC_TARGET_${ISA}}) OSPRAY_FIX_ISPC_TARGET_LIST() SET(OSPRAY_ISPC_TARGET_NAME ${OSPRAY_SIMD_LIBNAME_${ISA}}) @@ -373,32 +380,33 @@ MACRO(OSPRAY_CREATE_SIMD_LIBRARY LIBRARY_BASE_NAME) # ----------- float ----------- SET(LIBRARY_NAME ${LIBRARY_BASE_NAME}_${OSPRAY_SIMD_LIBNAME_${ISA}}) OSPRAY_ADD_LIBRARY(${LIBRARY_NAME}_float SHARED ${LIBRARY_SOURCES}) + message("building ${LIBRARY_NAME}_float from ${LIBRARY_SOURCES} flags ${OSPRAY_CXXFLAGS_${ISA}}") TARGET_COMPILE_OPTIONS(${LIBRARY_NAME}_float PRIVATE ${OSPRAY_CXXFLAGS_COMMON} ${OSPRAY_CXXFLAGS_${ISA}} -DOSPRAY_USE_DOUBLES=0) TARGET_LINK_LIBRARIES(${LIBRARY_NAME}_float ${LIBRARY_LIBS}) OSPRAY_SET_LIBRARY_VERSION(${LIBRARY_NAME}_float) +# IF(${LIBRARY_EXCLUDE_FROM_ALL}) +# SET_TARGET_PROPERTIES(${LIBRARY_NAME}_float PROPERTIES EXCLUDE_FROM_ALL TRUE) +# ELSE() +# OSPRAY_INSTALL_LIBRARY(${LIBRARY_NAME}_float ${LIBRARY_COMPONENT}) +# ENDIF() + + IF (OSPRAY_SUPPORT_DOUBLES) + # ----------- double ----------- + SET(LIBRARY_NAME ${LIBRARY_BASE_NAME}_${OSPRAY_SIMD_LIBNAME_${ISA}}) + OSPRAY_ADD_LIBRARY(${LIBRARY_NAME}_double SHARED ${LIBRARY_SOURCES}) + TARGET_COMPILE_OPTIONS(${LIBRARY_NAME}_double PRIVATE ${OSPRAY_CXXFLAGS_COMMON} ${OSPRAY_CXXFLAGS_${ISA}} -DOSPRAY_USE_DOUBLES=1) + TARGET_LINK_LIBRARIES(${LIBRARY_NAME}_double ${LIBRARY_LIBS}) + OSPRAY_SET_LIBRARY_VERSION(${LIBRARY_NAME}_double) IF(${LIBRARY_EXCLUDE_FROM_ALL}) - SET_TARGET_PROPERTIES(${LIBRARY_NAME}_float PROPERTIES EXCLUDE_FROM_ALL TRUE) + SET_TARGET_PROPERTIES(${LIBRARY_NAME}_double PROPERTIES EXCLUDE_FROM_ALL TRUE) ELSE() - OSPRAY_INSTALL_LIBRARY(${LIBRARY_NAME}_float ${LIBRARY_COMPONENT}) + OSPRAY_INSTALL_LIBRARY(${LIBRARY_NAME}_double ${LIBRARY_COMPONENT}) ENDIF() - - # ----------- double ----------- - IF (OSPRAY_SUPPORT_DOUBLES) - SET(LIBRARY_NAME ${LIBRARY_BASE_NAME}_${OSPRAY_SIMD_LIBNAME_${ISA}}) - OSPRAY_ADD_LIBRARY(${LIBRARY_NAME}_double SHARED ${LIBRARY_SOURCES}) - TARGET_COMPILE_OPTIONS(${LIBRARY_NAME}_double PRIVATE ${OSPRAY_CXXFLAGS_COMMON} ${OSPRAY_CXXFLAGS_${ISA}} -DOSPRAY_USE_DOUBLES=1) - TARGET_LINK_LIBRARIES(${LIBRARY_NAME}_double ${LIBRARY_LIBS}) - OSPRAY_SET_LIBRARY_VERSION(${LIBRARY_NAME}_double) - IF(${LIBRARY_EXCLUDE_FROM_ALL}) - SET_TARGET_PROPERTIES(${LIBRARY_NAME}_double PROPERTIES EXCLUDE_FROM_ALL TRUE) - ELSE() - OSPRAY_INSTALL_LIBRARY(${LIBRARY_NAME}_double ${LIBRARY_COMPONENT}) - ENDIF() - - # end of hack: restore original ispc target list for multi-target libraries - SET(OSPRAY_ISPC_TARGET_LIST ${SAVED_OSPRAY_ISPC_TARGET_LIST}) - SET(OSPRAY_ISPC_TARGET_NAME "") ENDIF() + + # end of hack: restore original ispc target list for multi-target libraries + SET(OSPRAY_ISPC_TARGET_LIST ${SAVED_OSPRAY_ISPC_TARGET_LIST}) + SET(OSPRAY_ISPC_TARGET_NAME "") ENDFOREACH() # end of hack: restore original ispc target list for multi-target libraries From f51715baa880e9e7bcddb809839d71500fbd6900 Mon Sep 17 00:00:00 2001 From: Carson Brownlee Date: Thu, 8 Mar 2018 16:01:16 -0500 Subject: [PATCH 028/364] adding option for using backplate --- apps/common/sg/Renderer.cpp | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/apps/common/sg/Renderer.cpp b/apps/common/sg/Renderer.cpp index abc6ec2f4e..46396c680c 100644 --- a/apps/common/sg/Renderer.cpp +++ b/apps/common/sg/Renderer.cpp @@ -125,6 +125,8 @@ namespace ospray { backplate->data = malloc(sizeof(unsigned char) * backplate->size.y * stride); vec3f bgColor = child("bgColor").valueAs(); memcpy(backplate->data, &bgColor.x, backplate->channels*backplate->depth); + createChild("useBackplate", "bool", true, NodeFlags::none, "use\ + backplate for path tracer"); } Renderer::~Renderer() @@ -277,6 +279,10 @@ namespace ospray { } } + + if (!child("useBackplate").valueAs()) + ospSetObject(ospRenderer, "backplate", nullptr); + ospCommit(ospRenderer); frameMTime.renew(); } From e28784021d059ed1774ab644e2159db794f5fda2 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Fri, 9 Mar 2018 01:06:02 +0200 Subject: [PATCH 029/364] added opacity to Principled, fixed transparency --- .../pathtracer/materials/Principled.cpp | 3 + .../pathtracer/materials/Principled.ispc | 281 ++++++++++-------- 2 files changed, 165 insertions(+), 119 deletions(-) diff --git a/ospray/render/pathtracer/materials/Principled.cpp b/ospray/render/pathtracer/materials/Principled.cpp index c5d9bfce5a..549fefab36 100644 --- a/ospray/render/pathtracer/materials/Principled.cpp +++ b/ospray/render/pathtracer/materials/Principled.cpp @@ -56,6 +56,8 @@ namespace ospray { MaterialParam1f coatRoughness = getMaterialParam1f("coatRoughness", 0.f); MaterialParam1f coatNormal = getMaterialParam1f("coatNormal", 1.f); + MaterialParam1f opacity = getMaterialParam1f("opacity", 1.f); + float outsideIor = getParamf("outsideIor", 1.f); vec3f outsideTransmissionColor = getParam3f("outsideTransmissionColor", vec3f(1.f)); float outsideTransmissionDepth = getParamf("outsideTransmissionDepth", 1.f); @@ -77,6 +79,7 @@ namespace ospray { coatThickness.factor, coatThickness.map ? coatThickness.map->getIE() : nullptr, (const ispc::AffineSpace2f&)coatThickness.xform, coatRoughness.factor, coatRoughness.map ? coatRoughness.map->getIE() : nullptr, (const ispc::AffineSpace2f&)coatRoughness.xform, coatNormal.factor, coatNormal.map ? coatNormal.map->getIE() : nullptr, (const ispc::AffineSpace2f&)coatNormal.xform, (const ispc::LinearSpace2f&)coatNormal.rot, + opacity.factor, opacity.map ? opacity.map->getIE() : nullptr, (const ispc::AffineSpace2f&)opacity.xform, outsideIor, (const ispc::vec3f&)outsideTransmissionColor, outsideTransmissionDepth); diff --git a/ospray/render/pathtracer/materials/Principled.ispc b/ospray/render/pathtracer/materials/Principled.ispc index cae7f802bc..81f0f1bb05 100644 --- a/ospray/render/pathtracer/materials/Principled.ispc +++ b/ospray/render/pathtracer/materials/Principled.ispc @@ -25,6 +25,7 @@ #include "../bsdfs/MicrofacetDielectric.ih" #include "../bsdfs/DielectricLayer.ih" #include "../bsdfs/MicrofacetDielectricLayer.ih" +#include "../bsdfs/Transmission.ih" #include "math/spectrum.ih" struct Principled @@ -74,6 +75,9 @@ struct Principled float coatNormal; // scale TextureParam coatNormalMap; linear2f coatNormalRot; + + float opacity; // cut-out opacity in [0, 1] + TextureParam opacityMap; Medium insideMedium; Medium outsideMedium; @@ -91,107 +95,133 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* const Medium& currentMedium) { const uniform Principled* uniform self = (const uniform Principled* uniform)super; + varying BSDF* varying bsdf = NULL; - varying BSDF* uniform baseBsdf = MultiBSDF_create(ctx); varying linear3f* uniform frame = LinearSpace3f_create(ctx, makeShadingFrame(dg, self->normalMap, self->normalRot, self->normal)); - const vec3f baseColor = clamp(self->baseColor * get3f(self->baseColorMap, dg.st, make_vec3f(1.f)) * make_vec3f(dg.color)); - const float metallic = clamp(self->metallic * get1f(self->metallicMap, dg.st, 1.f)); - const float roughness = max(self->roughness * get1f(self->roughnessMap, dg.st, 1.f), 0.f); - const bool outside = eq(currentMedium, self->outsideMedium); - - // dielectric base - const float dielectric = (1.f - metallic); - if (dielectric > EPS) + // cut-out opacity + const float opacity = clamp(self->opacity * get1f(self->opacityMap, dg.st, 1.f)); + if (opacity > EPS) { - const float transmission = clamp(self->transmission * get1f(self->transmissionMap, dg.st, 1.f)); - const float specular = clamp(self->specular * get1f(self->specularMap, dg.st, 1.f)); + varying BSDF* uniform baseBsdf = MultiBSDF_create(ctx); + + const vec3f baseColor = clamp(self->baseColor * get3f(self->baseColorMap, dg.st, make_vec3f(1.f)) * make_vec3f(dg.color)); + const float metallic = clamp(self->metallic * get1f(self->metallicMap, dg.st, 1.f)); + const float roughness = max(self->roughness * get1f(self->roughnessMap, dg.st, 1.f), 0.f); + const bool outside = eq(currentMedium, self->outsideMedium); - // opaque dielectric base - const float opaque = dielectric * (1.f - transmission); - if (opaque > EPS) + // dielectric base + const float dielectric = (1.f - metallic); + if (dielectric > EPS) { - // diffuse - varying BSDF* varying opaqueBsdf; - if (roughness < EPS) - opaqueBsdf = Lambert_create(ctx, frame, baseColor); - else - opaqueBsdf = OrenNayar_create(ctx, frame, baseColor, roughness); - - // specular - if (specular > EPS) - { - float ior = max(self->ior * get1f(self->iorMap, dg.st, 1.f), 0.f); - if (ior < 1.f) ior = rcp(ior); + const float transmission = clamp(self->transmission * get1f(self->transmissionMap, dg.st, 1.f)); + const float specular = clamp(self->specular * get1f(self->specularMap, dg.st, 1.f)); - if (abs(ior-1.f) > EPS) + // solid dielectric base + const float solid = dielectric * (1.f - transmission); + if (solid > EPS) + { + // diffuse + varying BSDF* varying solidBsdf; + if (roughness < EPS) + solidBsdf = Lambert_create(ctx, frame, baseColor); + else + solidBsdf = OrenNayar_create(ctx, frame, baseColor, roughness); + + // specular + if (specular > EPS) { - if (roughness < EPS) - opaqueBsdf = DielectricLayer_create(ctx, frame, opaqueBsdf, rcp(ior), make_vec3f(1.f), 1.f, specular); - else - opaqueBsdf = MicrofacetDielectricLayer_create(ctx, frame, opaqueBsdf, rcp(ior), make_vec3f(1.f), 1.f, roughness, specular); + float ior = max(self->ior * get1f(self->iorMap, dg.st, 1.f), 0.f); + if (ior < 1.f) ior = rcp(ior); + + if (abs(ior-1.f) > EPS) + { + if (roughness < EPS) + solidBsdf = DielectricLayer_create(ctx, frame, solidBsdf, rcp(ior), make_vec3f(1.f), 1.f, specular); + else + solidBsdf = MicrofacetDielectricLayer_create(ctx, frame, solidBsdf, rcp(ior), make_vec3f(1.f), 1.f, roughness, specular); + } } + + MultiBSDF_add(baseBsdf, solidBsdf, solid, solid); } - MultiBSDF_add(baseBsdf, opaqueBsdf, opaque, opaque); - } + // refractive dielectric base + const float refractive = dielectric * transmission; + if (refractive > EPS) + { + const float eta = outside ? self->outsideMedium.ior*rcp(self->insideMedium.ior) + : self->insideMedium.ior*rcp(self->outsideMedium.ior); - // transparent dielectric base - const float transparent = dielectric * transmission; - if (transparent > EPS) - { - const float eta = outside ? self->outsideMedium.ior*rcp(self->insideMedium.ior) - : self->insideMedium.ior*rcp(self->outsideMedium.ior); + varying BSDF* varying refractiveBsdf; + if (roughness < EPS) + refractiveBsdf = Dielectric_create(ctx, frame, eta, specular); + else + refractiveBsdf = MicrofacetDielectric_create(ctx, frame, eta, roughness, specular); - varying BSDF* varying transparentBsdf; + MultiBSDF_add(baseBsdf, refractiveBsdf, refractive, refractive); + } + } + + // conductor base + const float conductor = metallic; + if (conductor > EPS) + { + const vec3f edgeColor = clamp(self->edgeColor * get3f(self->edgeColorMap, dg.st, make_vec3f(1.f))); + + Fresnel* uniform fresnel = FresnelConductorArtistic_create(ctx, baseColor, edgeColor); + varying BSDF* varying conductorBsdf; if (roughness < EPS) - transparentBsdf = Dielectric_create(ctx, frame, eta, specular); + conductorBsdf = Conductor_create(ctx, frame, fresnel); else - transparentBsdf = MicrofacetDielectric_create(ctx, frame, eta, roughness, specular); + conductorBsdf = MicrofacetConductor_create(ctx, frame, fresnel, roughness); - MultiBSDF_add(baseBsdf, transparentBsdf, transparent, transparent); + MultiBSDF_add(baseBsdf, conductorBsdf, conductor, conductor); } - } - - // conductor base - const float conductor = metallic; - if (conductor > EPS) - { - const vec3f edgeColor = clamp(self->edgeColor * get3f(self->edgeColorMap, dg.st, make_vec3f(1.f))); - - Fresnel* uniform fresnel = FresnelConductorArtistic_create(ctx, baseColor, edgeColor); - varying BSDF* varying conductorBsdf; - if (roughness < EPS) - conductorBsdf = Conductor_create(ctx, frame, fresnel); - else - conductorBsdf = MicrofacetConductor_create(ctx, frame, fresnel, roughness); - MultiBSDF_add(baseBsdf, conductorBsdf, conductor, conductor); + bsdf = baseBsdf; + + // clear coat + const float coat = clamp(self->coat * get1f(self->coatMap, dg.st, 1.f)); + if (coat > EPS) + { + float coatIor = max(self->coatIor * get1f(self->coatIorMap, dg.st, 1.f), 0.f); + if (coatIor < 1.f) coatIor = rcp(coatIor); + if (abs(coatIor-1.f) > EPS) + { + const float coatEta = outside ? self->outsideMedium.ior*rcp(coatIor) + : coatIor*rcp(self->outsideMedium.ior); + const vec3f coatColor = clamp(self->coatColor * get3f(self->coatColorMap, dg.st, make_vec3f(1.f))); + const float coatThickness = max(self->coatThickness * get1f(self->coatThicknessMap, dg.st, 1.f), 0.f); + const float coatRoughness = max(self->coatRoughness * get1f(self->coatRoughnessMap, dg.st, 1.f), 0.f); + varying linear3f* uniform coatFrame = + LinearSpace3f_create(ctx, makeShadingFrame(dg, self->coatNormalMap, self->coatNormalRot, self->coatNormal)); + + if (coatRoughness < EPS) + bsdf = DielectricLayer_create(ctx, coatFrame, bsdf, coatEta, coatColor, coatThickness, coat); + else + bsdf = MicrofacetDielectricLayer_create(ctx, coatFrame, bsdf, coatEta, coatColor, coatThickness, coatRoughness, coat); + } + } } - varying BSDF* varying bsdf = baseBsdf; - - // clear coat - const float coat = clamp(self->coat * get1f(self->coatMap, dg.st, 1.f)); - if (coat > EPS) + // cut-out transparency + const float transparency = 1.f - opacity; + if (transparency > EPS) { - float coatIor = max(self->coatIor * get1f(self->coatIorMap, dg.st, 1.f), 0.f); - if (coatIor < 1.f) coatIor = rcp(coatIor); - if (abs(coatIor-1.f) > EPS) + varying BSDF* uniform transparencyBsdf = Transmission_create(ctx, frame, make_vec3f(transparency)); + + if (bsdf) { - const float coatEta = outside ? self->outsideMedium.ior*rcp(coatIor) - : coatIor*rcp(self->outsideMedium.ior); - const vec3f coatColor = clamp(self->coatColor * get3f(self->coatColorMap, dg.st, make_vec3f(1.f))); - const float coatThickness = max(self->coatThickness * get1f(self->coatThicknessMap, dg.st, 1.f), 0.f); - const float coatRoughness = max(self->coatRoughness * get1f(self->coatRoughnessMap, dg.st, 1.f), 0.f); - varying linear3f* uniform coatFrame = - LinearSpace3f_create(ctx, makeShadingFrame(dg, self->coatNormalMap, self->coatNormalRot, self->coatNormal)); - - if (coatRoughness < EPS) - bsdf = DielectricLayer_create(ctx, coatFrame, bsdf, coatEta, coatColor, coatThickness, coat); - else - bsdf = MicrofacetDielectricLayer_create(ctx, coatFrame, bsdf, coatEta, coatColor, coatThickness, coatRoughness, coat); + varying BSDF* uniform mixBsdf = MultiBSDF_create(ctx); + MultiBSDF_add(mixBsdf, bsdf, opacity, opacity); + MultiBSDF_add(mixBsdf, transparencyBsdf, 1.f, transparency); + bsdf = mixBsdf; + } + else + { + bsdf = transparencyBsdf; } } @@ -205,58 +235,67 @@ vec3f Principled_getTransparency(const uniform PathTraceMaterial* uniform materi unsigned int& lcg) { const uniform Principled* uniform self = (const uniform Principled* uniform)material; + vec3f T = make_vec3f(0.f); - // early exit + const float opacity = clamp(self->opacity * get1f(self->opacityMap, dg.st, 1.f)); + const float transparency = 1.f - opacity; const float transmission = clamp(self->transmission * get1f(self->transmissionMap, dg.st, 1.f)); - if (transmission < EPS) - return make_vec3f(0.f); - // transparent dielectric base - const float metallic = clamp(self->metallic * get1f(self->metallicMap, dg.st, 1.f)); - const float dielectric = (1.f - metallic); - const float transparent = dielectric * transmission; - const bool outside = eq(currentMedium, self->outsideMedium); + // early exit + if (transparency <= EPS && transmission <= EPS) + return T; - if (transparent > EPS) + // cut-out opacity + if (opacity > EPS) { - const float roughness = max(self->roughness * get1f(self->roughnessMap, dg.st, 1.f), 0.f); - const float specular = clamp(self->specular * get1f(self->specularMap, dg.st, 1.f)); - const float eta = outside ? self->outsideMedium.ior*rcp(self->insideMedium.ior) - : self->insideMedium.ior*rcp(self->outsideMedium.ior); + // refractive dielectric base + const float metallic = clamp(self->metallic * get1f(self->metallicMap, dg.st, 1.f)); + const float dielectric = (1.f - metallic); + const float refractive = dielectric * transmission; - const float cosThetaO = max(-dot(ray.dir, dg.Ns), 0.f); + if (refractive > EPS) + { + const float roughness = max(self->roughness * get1f(self->roughnessMap, dg.st, 1.f), 0.f); + const float specular = clamp(self->specular * get1f(self->specularMap, dg.st, 1.f)); - vec3f T; - if (roughness < EPS) - T = Dielectric_getTransparency(cosThetaO, eta, specular); - else - T = MicrofacetDielectric_getTransparency(cosThetaO, eta, roughness, specular, lcg); + const bool outside = eq(currentMedium, self->outsideMedium); + const float eta = outside ? self->outsideMedium.ior*rcp(self->insideMedium.ior) + : self->insideMedium.ior*rcp(self->outsideMedium.ior); - // clear coat - const float coat = clamp(self->coat * get1f(self->coatMap, dg.st, 1.f)); - if (coat > EPS) - { - float coatIor = max(self->coatIor * get1f(self->coatIorMap, dg.st, 1.f), 0.f); - if (coatIor < 1.f) coatIor = rcp(coatIor); - if (abs(coatIor-1.f) > EPS) + const float cosThetaO = max(-dot(ray.dir, dg.Ns), 0.f); + + if (roughness < EPS) + T = Dielectric_getTransparency(cosThetaO, eta, specular); + else + T = MicrofacetDielectric_getTransparency(cosThetaO, eta, roughness, specular, lcg); + + // clear coat + const float coat = clamp(self->coat * get1f(self->coatMap, dg.st, 1.f)); + if (coat > EPS) { - const float coatEta = outside ? self->outsideMedium.ior*rcp(coatIor) - : coatIor*rcp(self->outsideMedium.ior); - const vec3f coatColor = clamp(self->coatColor * get3f(self->coatColorMap, dg.st, make_vec3f(1.f))); - const float coatThickness = max(self->coatThickness * get1f(self->coatThicknessMap, dg.st, 1.f), 0.f); - const float coatRoughness = max(self->coatRoughness * get1f(self->coatRoughnessMap, dg.st, 1.f), 0.f); - - if (coatRoughness < EPS) - T = T * DielectricLayer_getTransparency(cosThetaO, coatEta, coatColor, coatThickness, coat); - else - T = T * MicrofacetDielectricLayer_getTransparency(cosThetaO, coatEta, coatColor, coatThickness, coatRoughness, coat, lcg); + float coatIor = max(self->coatIor * get1f(self->coatIorMap, dg.st, 1.f), 0.f); + if (coatIor < 1.f) coatIor = rcp(coatIor); + if (abs(coatIor-1.f) > EPS) + { + const float coatEta = outside ? self->outsideMedium.ior*rcp(coatIor) + : coatIor*rcp(self->outsideMedium.ior); + const vec3f coatColor = clamp(self->coatColor * get3f(self->coatColorMap, dg.st, make_vec3f(1.f))); + const float coatThickness = max(self->coatThickness * get1f(self->coatThicknessMap, dg.st, 1.f), 0.f); + const float coatRoughness = max(self->coatRoughness * get1f(self->coatRoughnessMap, dg.st, 1.f), 0.f); + + if (coatRoughness < EPS) + T = T * DielectricLayer_getTransparency(cosThetaO, coatEta, coatColor, coatThickness, coat); + else + T = T * MicrofacetDielectricLayer_getTransparency(cosThetaO, coatEta, coatColor, coatThickness, coatRoughness, coat, lcg); + } } } - - return T; } - return make_vec3f(0.f); + // cut-out transparency + T = T * opacity + transparency; + + return T; } void Principled_selectNextMedium(const uniform PathTraceMaterial* uniform super, @@ -291,6 +330,7 @@ export void* uniform PathTracer_Principled_set(void* uniform _self, uniform float coatThickness, void* uniform coatThicknessMap, const uniform affine2f& coatThicknessXform, uniform float coatRoughness, void* uniform coatRoughnessMap, const uniform affine2f& coatRoughnessXform, uniform float coatNormal, void* uniform coatNormalMap, const uniform affine2f& coatNormalXform, const uniform linear2f& coatNormalRot, + uniform float opacity, void* uniform opacityMap, const uniform affine2f& opacityXform, uniform float outsideIor, const uniform vec3f& outsideTransmissionColor, uniform float outsideTransmissionDepth) @@ -340,6 +380,9 @@ export void* uniform PathTracer_Principled_set(void* uniform _self, self->coatNormal = coatNormal; self->coatNormalMap = make_TextureParam((uniform Texture2D*)coatNormalMap, coatNormalXform); self->coatNormalRot = coatNormalRot; + + self->opacity = opacity; + self->opacityMap = make_TextureParam((uniform Texture2D*)opacityMap, opacityXform); self->insideMedium.ior = ior; self->insideMedium.attenuation = logf(transmissionColor) / transmissionDepth; @@ -354,8 +397,7 @@ export void* uniform PathTracer_Principled_create() PathTraceMaterial_Constructor(&self->super, Principled_getBSDF, - //Principled_getTransparency, - NULL, + Principled_getTransparency, Principled_selectNextMedium); uniform affine2f xform = make_AffineSpace2f_identity(); @@ -376,6 +418,7 @@ export void* uniform PathTracer_Principled_create() 1.f, NULL, xform, // coatThickness 0.f, NULL, xform, // coatRoughness 1.f, NULL, xform, make_LinearSpace2f_identity(), // coatNormal + 1.f, NULL, xform, // opacity 1.f, // outsideIor make_vec3f(1.f), // outsideTransmissionColor 1.f // outsideTransmissionDepth From e0bf817047b7e40c8b956656b60a09ae8058ecdf Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Fri, 9 Mar 2018 03:05:05 +0000 Subject: [PATCH 030/364] Revert "re-implemented float/double support for isa-specific libraries" This reverts commit 69d92a92ef94171690f94dfe82cf088b1dfe4aa4. - NOTE: This breaks the ability to load non-isc-specific libraries, including the ispc module. The ospcommon::Library abstraction shouldn't take care of isa-specific libraries anyway, rather only care about opening a library...the stream device should be responsible for constructing isa-specific and precision-specific names for modules which get loaded. --- components/ospcommon/library.cpp | 58 ++++++++++++-------------------- 1 file changed, 22 insertions(+), 36 deletions(-) diff --git a/components/ospcommon/library.cpp b/components/ospcommon/library.cpp index 2e81fc17d5..1ce96a2fae 100644 --- a/components/ospcommon/library.cpp +++ b/components/ospcommon/library.cpp @@ -68,62 +68,49 @@ namespace ospcommon { void *loadIsaLibrary(const std::string &name, const std::string desiredISAname, - std::string &foundISAname, - std::string &foundPrec) + std::string &foundISAname) { - std::string precision = "float"; - const char *use_double_flag = getenv("OSPRAY_USE_DOUBLES"); - if (use_double_flag && atoi(use_double_flag)) { - precision = "double"; - } - std::string file = name; void *lib = nullptr; #ifdef _WIN32 std::string fullName = file+".dll"; lib = LoadLibrary(fullName.c_str()); #else -# if defined(__MACOSX__) || defined(__APPLE__) +#if defined(__MACOSX__) || defined(__APPLE__) std::string fullName = "lib"+file+".dylib"; -# else - std::string fullName = "lib"+file+"_"+desiredISAname+"_"+precision+".so"; -# endif +#else + std::string fullName = "lib"+file+"_"+desiredISAname+".so"; +#endif lib = dlopen(fullName.c_str(), RTLD_NOW | RTLD_GLOBAL); if (!lib) { - PRINT(dlerror()); + // PRINT(dlerror()); foundISAname = ""; - } else { - std::cout << "#osp: loaded library *** " << fullName << " ***" << std::endl; + } else foundISAname = desiredISAname; - foundPrec = precision; - } #endif return lib; } + /*! try loading the most isa-specific lib that is a) supported on this platform, and b) that can be found as a shared library. will return the most isa-specific lib (ie, if both avx and sse are available, and th ecpu supports at least avx (or more), it'll return avx, not sse*/ - void *tryLoadingMostIsaSpecificLib(const std::string &name, std::string &foundISA, std::string &foundPrec) + void *tryLoadingMostIsaSpecificLib(const std::string &name, std::string &foundISA) { void *lib = NULL; - // try 'native' first - if ((lib = loadIsaLibrary(name,"native",foundISA,foundPrec)) != NULL) return lib; - - // no 'native found': assume build several isas explicitly for distribution: // try KNL: - if (CpuID::has_avx512er() && (lib = loadIsaLibrary(name,"knl",foundISA,foundPrec))) return lib; + if (CpuID::has_avx512er() && (lib = loadIsaLibrary(name,"knl",foundISA))) return lib; // try SKL: - if (CpuID::has_avx512bw() && (lib = loadIsaLibrary(name,"skx",foundISA,foundPrec))) return lib; + if (CpuID::has_avx512bw() && (lib = loadIsaLibrary(name,"skx",foundISA))) return lib; // try avx2: - if (CpuID::has_avx2() && (lib = loadIsaLibrary(name,"avx2",foundISA,foundPrec))) return lib; + if (CpuID::has_avx2() && (lib = loadIsaLibrary(name,"avx2",foundISA))) return lib; // try avx1: - if (CpuID::has_avx() && (lib = loadIsaLibrary(name,"avx",foundISA,foundPrec))) return lib; + if (CpuID::has_avx() && (lib = loadIsaLibrary(name,"avx",foundISA))) return lib; // try sse4.2: - if (CpuID::has_sse42() && (lib = loadIsaLibrary(name,"sse4",foundISA,foundPrec))) return lib; + if (CpuID::has_sse42() && (lib = loadIsaLibrary(name,"sse42",foundISA))) return lib; // couldn't find any hardware-specific libs - return null, and let // caller try to load a generic, non-isa specific lib instead @@ -133,6 +120,14 @@ namespace ospcommon { Library::Library(const std::string& name) { std::string file = name; + + std::string foundISA; + lib = tryLoadingMostIsaSpecificLib(name,foundISA); + if (lib) { + std::cout << "#osp: found isa-speicific lib for library " << name << ", most specific ISA=" << foundISA << std::endl; + return; + } + #ifdef _WIN32 std::string fullName = file+".dll"; lib = LoadLibrary(fullName.c_str()); @@ -155,15 +150,6 @@ namespace ospcommon { // which almost always returns 'file not found') if (lib == nullptr) { - - std::string foundISA,foundPrec; - lib = tryLoadingMostIsaSpecificLib(name,foundISA,foundPrec); - if (lib) { - std::cout << "#osp: found isa-specific lib for library " << name << ", most specific ISA=" << foundISA << ", using precision=" << foundPrec << std::endl; - return; - } - - #ifdef _WIN32 // TODO: Must use GetLastError and FormatMessage on windows // to log out the error that occurred when calling LoadLibrary From 5a725002d35f914d9303aff51c30cdb6590443b0 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Johannes=20G=C3=BCnther?= Date: Fri, 9 Mar 2018 15:23:33 +0100 Subject: [PATCH 031/364] Steramlines: do local CSG (within one link) to remove internal surfaces --- ospray/geometry/StreamLines.ispc | 69 +++++++++++++++----------------- 1 file changed, 32 insertions(+), 37 deletions(-) diff --git a/ospray/geometry/StreamLines.ispc b/ospray/geometry/StreamLines.ispc index acf91f2663..305d8cf1b1 100644 --- a/ospray/geometry/StreamLines.ispc +++ b/ospray/geometry/StreamLines.ispc @@ -51,9 +51,10 @@ void StreamLines_bounds(uniform StreamLines *uniform self, moving the ray origin to an approximate sphere distance, and then re-adding this approximate distance to the computed hit distance */ -inline bool intersectSphere_numericalFix(varying Ray &ray, +inline void intersectSphere_numericalFix(varying Ray &ray, /*! center/positoin of the sphere */ const vec3f ¢er, + float &t_in, float &t_out, const uniform float r) { const float approximateDistance = dot(center-ray.org,ray.dir); @@ -65,21 +66,12 @@ inline bool intersectSphere_numericalFix(varying Ray &ray, const float c = dot(A,A)-r*r; const float radical = b*b-4.f*a*c; - if (radical < 0.f) return false; + if (radical < 0.f) + return; const float srad = sqrt(radical); - - const float t_in = approximateDistance + (- b - srad) * rcpf(2.f*a); - const float t_out= approximateDistance + (- b + srad) * rcpf(2.f*a); - - if (t_in > ray.t0 && t_in < ray.t) { - ray.t = t_in; - return true; - } else if (t_out > ray.t0 && t_out < ray.t) { - ray.t = t_out; - return true; - } - return false; + t_in = min(t_in, approximateDistance + (- b - srad) * rcpf(2.f*a)); + t_out= max(t_out, approximateDistance + (- b + srad) * rcpf(2.f*a)); } /*! do a ray-cylinder intersection, with the numerical fix of first @@ -87,8 +79,9 @@ inline bool intersectSphere_numericalFix(varying Ray &ray, re-adding this approximate distance to the computed hit distance. for the approximate distance we use the distance from ray origin to center of the cylinder (projected to the ray) */ -inline bool intersectCylinder_numericalFix(varying Ray &ray, +inline void intersectCylinder_numericalFix(varying Ray &ray, const vec3f &_A, const vec3f &_B, + float &t_in, float &t_out, const uniform float r) { const vec3f center = 0.5f*(_A+_B); @@ -109,32 +102,22 @@ inline bool intersectCylinder_numericalFix(varying Ray &ray, const float b = 2 * dot(VxAB,AOxAB); const float c = dot(AOxAB,AOxAB) - (sqr(r) * ab2); - // clip to near and far cap of cylinder - const float rVAB = rcp(dot(V,AB)); - const float tA = approximateDistance + dot(AB,A) * rVAB; - const float tB = approximateDistance + dot(AB,B) * rVAB; - const float tAB0 = max(ray.t0,min(tA,tB)); - const float tAB1 = min(ray.t, max(tA,tB)); - // ------------------------------------------------------------------ // abc formula: t0,1 = (-b +- sqrt(b^2-4*a*c)) / 2a // const float radical = b*b-4.f*a*c; - if (radical < 0.f) return false; + if (radical < 0.f) + return; const float srad = sqrt(radical); - const float t_in = approximateDistance + (- b - srad)*rcpf(2.f*a); - const float t_out= approximateDistance + (- b + srad)*rcpf(2.f*a); + // clip to near and far cap of cylinder + const float rVAB = rcp(dot(V,AB)); + const float tA = dot(AB,A) * rVAB; + const float tB = dot(AB,B) * rVAB; - if (t_in >= tAB0 && t_in <= tAB1) { - ray.t = t_in; - return true; - } else if (t_out >= tAB0 && t_out <= tAB1) { - ray.t = t_out; - return true; - } - return false; + t_in = approximateDistance + max((- b - srad)*rcpf(2.f*a), min(tA,tB)); + t_out= approximateDistance + min((- b + srad)*rcpf(2.f*a), max(tA,tB)); } void StreamLines_intersect(uniform StreamLines *uniform self, @@ -145,10 +128,22 @@ void StreamLines_intersect(uniform StreamLines *uniform self, const vec3f A = make_vec3f(self->vertex[idx]); const vec3f B = make_vec3f(self->vertex[idx+1]); - bool hit = 0; - hit |= intersectCylinder_numericalFix(ray,A,B,self->radius); - hit |= intersectSphere_numericalFix(ray,A,self->radius); - hit |= intersectSphere_numericalFix(ray,B,self->radius); + float t_in=inf, t_out=-inf; + intersectCylinder_numericalFix(ray,A,B,t_in,t_out,self->radius); + intersectSphere_numericalFix(ray,A,t_in,t_out,self->radius); + intersectSphere_numericalFix(ray,B,t_in,t_out,self->radius); + + bool hit = false; + if (t_in < t_out) { + if (t_in > ray.t0 && t_in < ray.t) { + ray.t = t_in; + hit = true; + } else if (t_out > ray.t0 && t_out < ray.t) { + ray.t = t_out; + hit = true; + } + } + if (hit) { ray.geomID = self->super.geomID; ray.primID = primID; From 10f618ba2d28a68bacfc52dab779e14332fd30d2 Mon Sep 17 00:00:00 2001 From: atafra Date: Fri, 9 Mar 2018 21:06:47 +0200 Subject: [PATCH 032/364] ThinDielectric renamed to RobustThinDielectric --- ...nDielectric.ih => RobustThinDielectric.ih} | 24 +++++++++---------- .../pathtracer/materials/ThinGlass.ispc | 6 ++--- 2 files changed, 15 insertions(+), 15 deletions(-) rename ospray/render/pathtracer/bsdfs/{ThinDielectric.ih => RobustThinDielectric.ih} (75%) diff --git a/ospray/render/pathtracer/bsdfs/ThinDielectric.ih b/ospray/render/pathtracer/bsdfs/RobustThinDielectric.ih similarity index 75% rename from ospray/render/pathtracer/bsdfs/ThinDielectric.ih rename to ospray/render/pathtracer/bsdfs/RobustThinDielectric.ih index d2e76786a4..2863a88f46 100644 --- a/ospray/render/pathtracer/bsdfs/ThinDielectric.ih +++ b/ospray/render/pathtracer/bsdfs/RobustThinDielectric.ih @@ -19,12 +19,12 @@ #include "BSDF.ih" #include "Fresnel.ih" -// ThinDielectric models a very thin, transparent slab, i.e. it assumes two +// RobustThinDielectric models a very thin, transparent slab, i.e. it assumes two // parallel interfaces with unit-distrance with a (potentially) attenuating // medium inbetween // it accounts for multiple internal reflections between the interfaces, but // neglects parallaxe effects due to its thickness -struct ThinDielectric +struct RobustThinDielectric { BSDF super; @@ -34,17 +34,17 @@ struct ThinDielectric // i.e. wrt. the natural base e }; -inline BSDF_EvalRes ThinDielectric_eval(const varying BSDF* uniform super, +inline BSDF_EvalRes RobustThinDielectric_eval(const varying BSDF* uniform super, const vec3f& wo, const vec3f& wi, unsigned int& lcg) { return make_BSDF_EvalRes_zero(); } -inline BSDF_SampleRes ThinDielectric_sample(const varying BSDF* uniform super, +inline BSDF_SampleRes RobustThinDielectric_sample(const varying BSDF* uniform super, const vec3f& wo, const vec2f& s, float ss, unsigned int& lcg) { - const varying ThinDielectric* uniform self = (const varying ThinDielectric* uniform)super; + const varying RobustThinDielectric* uniform self = (const varying RobustThinDielectric* uniform)super; BSDF_SampleRes res; const float cosThetaO = max(dot(wo, getN(super)), 0.0f); @@ -88,20 +88,20 @@ inline BSDF_SampleRes ThinDielectric_sample(const varying BSDF* uniform super, return res; } -inline void ThinDielectric_Constructor(varying ThinDielectric* uniform self, const varying linear3f* uniform frame, - uniform float eta, vec3f attenuation) +inline void RobustThinDielectric_Constructor(varying RobustThinDielectric* uniform self, const varying linear3f* uniform frame, + uniform float eta, vec3f attenuation) { BSDF_Constructor(&self->super, BSDF_SPECULAR, - ThinDielectric_eval, ThinDielectric_sample, + RobustThinDielectric_eval, RobustThinDielectric_sample, frame); self->eta = eta; self->attenuation = attenuation; } -inline varying BSDF* uniform ThinDielectric_create(uniform ShadingContext* uniform ctx, const varying linear3f* uniform frame, - uniform float eta, vec3f attenuation) +inline varying BSDF* uniform RobustThinDielectric_create(uniform ShadingContext* uniform ctx, const varying linear3f* uniform frame, + uniform float eta, vec3f attenuation) { - varying ThinDielectric* uniform self = (varying ThinDielectric* uniform)ShadingContext_alloc(ctx, sizeof(ThinDielectric)); - ThinDielectric_Constructor(self, frame, eta, attenuation); + varying RobustThinDielectric* uniform self = (varying RobustThinDielectric* uniform)ShadingContext_alloc(ctx, sizeof(RobustThinDielectric)); + RobustThinDielectric_Constructor(self, frame, eta, attenuation); return &self->super; } diff --git a/ospray/render/pathtracer/materials/ThinGlass.ispc b/ospray/render/pathtracer/materials/ThinGlass.ispc index 6ebd4f0a49..6157b3215b 100644 --- a/ospray/render/pathtracer/materials/ThinGlass.ispc +++ b/ospray/render/pathtracer/materials/ThinGlass.ispc @@ -16,7 +16,7 @@ #include "Material.ih" #include "texture/TextureParam.ih" -#include "../bsdfs/ThinDielectric.ih" +#include "../bsdfs/RobustThinDielectric.ih" struct ThinGlass { @@ -58,7 +58,7 @@ const varying BSDF* varying ThinGlass_getBSDF(const PathTraceMaterial* uniform s varying linear3f* uniform frame = LinearSpace3f_create(ctx, frame(dg.Ns)); - return ThinDielectric_create(ctx, frame, self->eta, getAttenuation(self, dg)); + return RobustThinDielectric_create(ctx, frame, self->eta, getAttenuation(self, dg)); } vec3f ThinGlass_getTransparency(const PathTraceMaterial* uniform material, @@ -77,7 +77,7 @@ vec3f ThinGlass_getTransparency(const PathTraceMaterial* uniform material, // attenuation (Beer's law) when crossing the slab once const vec3f A = expf(getAttenuation(self, dg) * length); - // total transmission (see ThinDielectric) + // total transmission (see RobustThinDielectric) return A * sqr(1.f - R) * rcp(1.f - sqr(R*A)); } From fb62f29cf4e140eb1c79722f323ab90056970ad1 Mon Sep 17 00:00:00 2001 From: atafra Date: Fri, 9 Mar 2018 22:25:01 +0200 Subject: [PATCH 033/364] added thin dielectric to Principled (smooth only) --- ospray/render/pathtracer/bsdfs/Dielectric.ih | 11 +- .../render/pathtracer/bsdfs/ThinDielectric.ih | 110 +++++++++++++++ .../pathtracer/materials/Principled.cpp | 9 +- .../pathtracer/materials/Principled.ispc | 133 +++++++++++++----- 4 files changed, 223 insertions(+), 40 deletions(-) create mode 100644 ospray/render/pathtracer/bsdfs/ThinDielectric.ih diff --git a/ospray/render/pathtracer/bsdfs/Dielectric.ih b/ospray/render/pathtracer/bsdfs/Dielectric.ih index e1297e895c..90b009b649 100644 --- a/ospray/render/pathtracer/bsdfs/Dielectric.ih +++ b/ospray/render/pathtracer/bsdfs/Dielectric.ih @@ -40,7 +40,7 @@ inline BSDF_SampleRes Dielectric_sample(const varying BSDF* uniform super, const varying Dielectric* uniform self = (const varying Dielectric* uniform)super; BSDF_SampleRes res; - float cosThetaO = max(dot(wo, getN(super)), 0.0f); + float cosThetaO = max(dot(wo, getN(super)), 0.f); // Fresnel term float cosThetaT; // positive @@ -48,12 +48,15 @@ inline BSDF_SampleRes Dielectric_sample(const varying BSDF* uniform super, res.pdf = inf; // Sample the reflection or the transmission - if (ss <= F) { + if (ss <= F) + { // Reflection res.wi = reflect(wo, getN(super), cosThetaO); res.type = BSDF_SPECULAR_REFLECTION; - res.weight = make_vec3f(1.0f); - } else { + res.weight = make_vec3f(1.f); + } + else + { // Transmission res.wi = refract(wo, getN(super), cosThetaO, cosThetaT, self->eta); res.type = BSDF_SPECULAR_TRANSMISSION; diff --git a/ospray/render/pathtracer/bsdfs/ThinDielectric.ih b/ospray/render/pathtracer/bsdfs/ThinDielectric.ih new file mode 100644 index 0000000000..647dcc28fc --- /dev/null +++ b/ospray/render/pathtracer/bsdfs/ThinDielectric.ih @@ -0,0 +1,110 @@ +// ======================================================================== // +// Copyright 2009-2018 Intel Corporation // +// // +// Licensed under the Apache License, Version 2.0 (the "License"); // +// you may not use this file except in compliance with the License. // +// You may obtain a copy of the License at // +// // +// http://www.apache.org/licenses/LICENSE-2.0 // +// // +// Unless required by applicable law or agreed to in writing, software // +// distributed under the License is distributed on an "AS IS" BASIS, // +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // +// See the License for the specific language governing permissions and // +// limitations under the License. // +// ======================================================================== // + +#pragma once + +#include "Dielectric.ih" + +// Thin dielectric slab with unit thickness, which ignores refraction. +struct ThinDielectric +{ + BSDF super; + + float eta; + vec3f attenuation; + float reflectionWeight; +}; + +inline BSDF_EvalRes ThinDielectric_eval(const varying BSDF* uniform super, + const vec3f& wo, const vec3f& wi, unsigned int& lcg) +{ + return make_BSDF_EvalRes_zero(); +} + +inline BSDF_SampleRes ThinDielectric_sample(const varying BSDF* uniform super, + const vec3f& wo, const vec2f& s, float ss, unsigned int& lcg) +{ + const varying ThinDielectric* uniform self = (const varying ThinDielectric* uniform)super; + BSDF_SampleRes res; + + float cosThetaO = max(dot(wo, getN(super)), 0.f); + + // Fresnel term + float cosThetaT; // positive + float F = fresnelDielectricWeightedEx(cosThetaO, cosThetaT, self->eta, self->reflectionWeight); + res.pdf = inf; + + // Sample the reflection or the transmission + if (ss <= F) + { + // Reflection + res.wi = reflect(wo, getN(super), cosThetaO); + res.type = BSDF_SPECULAR_REFLECTION; + res.weight = make_vec3f(1.f); + } + else + { + // Transmission + // Compute attenuation for crossing the slab once + float length = rcp(cosThetaT); + vec3f A = expf(self->attenuation * length); + + res.wi = neg(wo); + res.type = BSDF_SPECULAR_TRANSMISSION; + res.weight = A; + } + + return res; +} + +inline void ThinDielectric_Constructor(varying ThinDielectric* uniform self, + const varying linear3f* uniform frame, + float eta, + vec3f attenuation, + float reflectionWeight) +{ + BSDF_Constructor(&self->super, BSDF_SPECULAR, + ThinDielectric_eval, ThinDielectric_sample, + frame); + self->eta = eta; + self->attenuation = attenuation; + self->reflectionWeight = reflectionWeight; +} + +inline varying BSDF* uniform ThinDielectric_create(uniform ShadingContext* uniform ctx, + const varying linear3f* uniform frame, + float eta, + vec3f attenuation, + float reflectionWeight) +{ + varying ThinDielectric* uniform self = (varying ThinDielectric* uniform)ShadingContext_alloc(ctx, sizeof(ThinDielectric)); + ThinDielectric_Constructor(self, frame, eta, attenuation, reflectionWeight); + return &self->super; +} + +// Helper function for transparent shadow rays +inline vec3f ThinDielectric_getTransparency(float cosThetaO, float eta, vec3f attenuation, float reflectionWeight) +{ + // Fresnel term + float cosThetaT; // positive + float F = fresnelDielectricWeightedEx(cosThetaO, cosThetaT, eta, reflectionWeight); + + // Compute attenuation for crossing the slab once + float length = rcp(cosThetaT); + vec3f A = expf(attenuation * length); + + return (1.f-F) * A; +} diff --git a/ospray/render/pathtracer/materials/Principled.cpp b/ospray/render/pathtracer/materials/Principled.cpp index 549fefab36..b6f501580d 100644 --- a/ospray/render/pathtracer/materials/Principled.cpp +++ b/ospray/render/pathtracer/materials/Principled.cpp @@ -44,7 +44,7 @@ namespace ospray { MaterialParam1f specular = getMaterialParam1f("specular", 1.f); MaterialParam1f ior = getMaterialParam1f("ior", 1.52f); MaterialParam1f transmission = getMaterialParam1f("transmission", 0.f); - vec3f transmissionColor = getParam3f("transmissionColor", vec3f(1.f)); + MaterialParam3f transmissionColor = getMaterialParam3f("transmissionColor", vec3f(1.f)); float transmissionDepth = getParam1f("transmissionDepth", 1.f); MaterialParam1f roughness = getMaterialParam1f("roughness", 0.5f); MaterialParam1f normal = getMaterialParam1f("normal", 1.f); @@ -58,6 +58,9 @@ namespace ospray { MaterialParam1f opacity = getMaterialParam1f("opacity", 1.f); + bool thin = getParam1i("thin", 0); + MaterialParam1f thickness = getMaterialParam1f("thickness", 1.f); + float outsideIor = getParamf("outsideIor", 1.f); vec3f outsideTransmissionColor = getParam3f("outsideTransmissionColor", vec3f(1.f)); float outsideTransmissionDepth = getParamf("outsideTransmissionDepth", 1.f); @@ -69,7 +72,7 @@ namespace ospray { specular.factor, specular.map ? specular.map->getIE() : nullptr, (const ispc::AffineSpace2f&)specular.xform, ior.factor, ior.map ? ior.map->getIE() : nullptr, (const ispc::AffineSpace2f&)ior.xform, transmission.factor, transmission.map ? transmission.map->getIE() : nullptr, (const ispc::AffineSpace2f&)transmission.xform, - (const ispc::vec3f&)transmissionColor, + (const ispc::vec3f&)transmissionColor.factor, transmissionColor.map ? transmissionColor.map->getIE() : nullptr, (const ispc::AffineSpace2f&)transmissionColor.xform, transmissionDepth, roughness.factor, roughness.map ? roughness.map->getIE() : nullptr, (const ispc::AffineSpace2f&)roughness.xform, normal.factor, normal.map ? normal.map->getIE() : nullptr, (const ispc::AffineSpace2f&)normal.xform, (const ispc::LinearSpace2f&)normal.rot, @@ -80,6 +83,8 @@ namespace ospray { coatRoughness.factor, coatRoughness.map ? coatRoughness.map->getIE() : nullptr, (const ispc::AffineSpace2f&)coatRoughness.xform, coatNormal.factor, coatNormal.map ? coatNormal.map->getIE() : nullptr, (const ispc::AffineSpace2f&)coatNormal.xform, (const ispc::LinearSpace2f&)coatNormal.rot, opacity.factor, opacity.map ? opacity.map->getIE() : nullptr, (const ispc::AffineSpace2f&)opacity.xform, + thin, + thickness.factor, thickness.map ? thickness.map->getIE() : nullptr, (const ispc::AffineSpace2f&)thickness.xform, outsideIor, (const ispc::vec3f&)outsideTransmissionColor, outsideTransmissionDepth); diff --git a/ospray/render/pathtracer/materials/Principled.ispc b/ospray/render/pathtracer/materials/Principled.ispc index 81f0f1bb05..0cb8877e1c 100644 --- a/ospray/render/pathtracer/materials/Principled.ispc +++ b/ospray/render/pathtracer/materials/Principled.ispc @@ -25,6 +25,7 @@ #include "../bsdfs/MicrofacetDielectric.ih" #include "../bsdfs/DielectricLayer.ih" #include "../bsdfs/MicrofacetDielectricLayer.ih" +#include "../bsdfs/ThinDielectric.ih" #include "../bsdfs/Transmission.ih" #include "math/spectrum.ih" @@ -35,29 +36,39 @@ struct Principled vec3f baseColor; TextureParam baseColorMap; - vec3f edgeColor; // metallic reflectivity at grazing angle (90 deg) / edge tint + // metallic reflectivity at grazing angle (90 deg) / edge tint + vec3f edgeColor; TextureParam edgeColorMap; float metallic; TextureParam metallicMap; - float specular; // specular reflectivity in [0, 1] + // specular reflectivity in [0, 1] + float specular; TextureParam specularMap; float ior; - TextureParam iorMap; // currently this is ignored for transmission + TextureParam iorMap; // currently ignored for solid transmission - float transmission; // specular transmission in [0, 1] + // specular transmission in [0, 1] + float transmission; TextureParam transmissionMap; - float roughness; // in [0, 1]; 0==ideally smooth (mirror) + vec3f transmissionColor; + TextureParam transmissionColorMap; // currently ignored for solid transmission + + float transmissionDepth; + + // roughness in [0, 1]; 0==ideally smooth (mirror) + float roughness; TextureParam roughnessMap; float normal; // scale TextureParam normalMap; linear2f normalRot; - float coat; // dielectric clear coat reflectivity in [0, 1] + // dielectric clear coat reflectivity in [0, 1] + float coat; TextureParam coatMap; float coatIor; @@ -76,8 +87,16 @@ struct Principled TextureParam coatNormalMap; linear2f coatNormalRot; - float opacity; // cut-out opacity in [0, 1] + // cut-out opacity in [0, 1] + float opacity; TextureParam opacityMap; + + // solid or thin mode flag + bool thin; + + // thickness (thin only) + float thickness; + TextureParam thicknessMap; Medium insideMedium; Medium outsideMedium; @@ -109,7 +128,7 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* const vec3f baseColor = clamp(self->baseColor * get3f(self->baseColorMap, dg.st, make_vec3f(1.f)) * make_vec3f(dg.color)); const float metallic = clamp(self->metallic * get1f(self->metallicMap, dg.st, 1.f)); const float roughness = max(self->roughness * get1f(self->roughnessMap, dg.st, 1.f), 0.f); - const bool outside = eq(currentMedium, self->outsideMedium); + const bool outside = self->thin ? true : eq(currentMedium, self->outsideMedium); // dielectric base const float dielectric = (1.f - metallic); @@ -118,6 +137,9 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* const float transmission = clamp(self->transmission * get1f(self->transmissionMap, dg.st, 1.f)); const float specular = clamp(self->specular * get1f(self->specularMap, dg.st, 1.f)); + float ior = max(self->ior * get1f(self->iorMap, dg.st, 1.f), 0.f); + if (ior < 1.f) ior = rcp(ior); + // solid dielectric base const float solid = dielectric * (1.f - transmission); if (solid > EPS) @@ -130,18 +152,12 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* solidBsdf = OrenNayar_create(ctx, frame, baseColor, roughness); // specular - if (specular > EPS) + if (specular > EPS && abs(ior-1.f) > EPS) { - float ior = max(self->ior * get1f(self->iorMap, dg.st, 1.f), 0.f); - if (ior < 1.f) ior = rcp(ior); - - if (abs(ior-1.f) > EPS) - { - if (roughness < EPS) - solidBsdf = DielectricLayer_create(ctx, frame, solidBsdf, rcp(ior), make_vec3f(1.f), 1.f, specular); - else - solidBsdf = MicrofacetDielectricLayer_create(ctx, frame, solidBsdf, rcp(ior), make_vec3f(1.f), 1.f, roughness, specular); - } + if (roughness < EPS) + solidBsdf = DielectricLayer_create(ctx, frame, solidBsdf, rcp(ior), make_vec3f(1.f), 1.f, specular); + else + solidBsdf = MicrofacetDielectricLayer_create(ctx, frame, solidBsdf, rcp(ior), make_vec3f(1.f), 1.f, roughness, specular); } MultiBSDF_add(baseBsdf, solidBsdf, solid, solid); @@ -151,14 +167,29 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* const float refractive = dielectric * transmission; if (refractive > EPS) { - const float eta = outside ? self->outsideMedium.ior*rcp(self->insideMedium.ior) - : self->insideMedium.ior*rcp(self->outsideMedium.ior); - varying BSDF* varying refractiveBsdf; - if (roughness < EPS) - refractiveBsdf = Dielectric_create(ctx, frame, eta, specular); + + if (!self->thin) + { + // solid + const float eta = outside ? self->outsideMedium.ior*rcp(self->insideMedium.ior) + : self->insideMedium.ior*rcp(self->outsideMedium.ior); + + if (roughness < EPS) + refractiveBsdf = Dielectric_create(ctx, frame, eta, specular); + else + refractiveBsdf = MicrofacetDielectric_create(ctx, frame, eta, roughness, specular); + } else - refractiveBsdf = MicrofacetDielectric_create(ctx, frame, eta, roughness, specular); + { + // thin + const float eta = rcp(ior); + const vec3f transmissionColor = clamp(self->transmissionColor * get3f(self->transmissionColorMap, dg.st, make_vec3f(1.f))); + const float thickness = max(self->thickness * get1f(self->thicknessMap, dg.st, 1.f), 0.f); + const vec3f attenuation = logf(transmissionColor) / self->transmissionDepth * thickness; + + refractiveBsdf = ThinDielectric_create(ctx, frame, eta, attenuation, specular); + } MultiBSDF_add(baseBsdf, refractiveBsdf, refractive, refractive); } @@ -257,17 +288,34 @@ vec3f Principled_getTransparency(const uniform PathTraceMaterial* uniform materi { const float roughness = max(self->roughness * get1f(self->roughnessMap, dg.st, 1.f), 0.f); const float specular = clamp(self->specular * get1f(self->specularMap, dg.st, 1.f)); - - const bool outside = eq(currentMedium, self->outsideMedium); - const float eta = outside ? self->outsideMedium.ior*rcp(self->insideMedium.ior) - : self->insideMedium.ior*rcp(self->outsideMedium.ior); + const bool outside = self->thin ? true : eq(currentMedium, self->outsideMedium); const float cosThetaO = max(-dot(ray.dir, dg.Ns), 0.f); - if (roughness < EPS) - T = Dielectric_getTransparency(cosThetaO, eta, specular); + if (!self->thin) + { + // solid + const float eta = outside ? self->outsideMedium.ior*rcp(self->insideMedium.ior) + : self->insideMedium.ior*rcp(self->outsideMedium.ior); + + if (roughness < EPS) + T = Dielectric_getTransparency(cosThetaO, eta, specular); + else + T = MicrofacetDielectric_getTransparency(cosThetaO, eta, roughness, specular, lcg); + } else - T = MicrofacetDielectric_getTransparency(cosThetaO, eta, roughness, specular, lcg); + { + // thin + float ior = max(self->ior * get1f(self->iorMap, dg.st, 1.f), 0.f); + if (ior < 1.f) ior = rcp(ior); + + const float eta = rcp(ior); + const vec3f transmissionColor = clamp(self->transmissionColor * get3f(self->transmissionColorMap, dg.st, make_vec3f(1.f))); + const float thickness = max(self->thickness * get1f(self->thicknessMap, dg.st, 1.f), 0.f); + const vec3f attenuation = logf(transmissionColor) / self->transmissionDepth * thickness; + + T = ThinDielectric_getTransparency(cosThetaO, eta, attenuation, specular); + } // clear coat const float coat = clamp(self->coat * get1f(self->coatMap, dg.st, 1.f)); @@ -304,6 +352,9 @@ void Principled_selectNextMedium(const uniform PathTraceMaterial* uniform super, { const uniform Principled* uniform self = (const uniform Principled* uniform)super; + if (self->thin || self->transmission <= EPS) + return; + if (eq(currentMedium, self->outsideMedium)) currentMedium = self->insideMedium; else @@ -320,7 +371,7 @@ export void* uniform PathTracer_Principled_set(void* uniform _self, uniform float specular, void* uniform specularMap, const uniform affine2f& specularXform, uniform float ior, void* uniform iorMap, const uniform affine2f& iorXform, uniform float transmission, void* uniform transmissionMap, const uniform affine2f& transmissionXform, - const uniform vec3f& transmissionColor, + const uniform vec3f& transmissionColor, void* uniform transmissionColorMap, const uniform affine2f& transmissionColorXform, uniform float transmissionDepth, uniform float roughness, void* uniform roughnessMap, const uniform affine2f& roughnessXform, uniform float normal, void* uniform normalMap, const uniform affine2f& normalXform, const uniform linear2f& normalRot, @@ -331,6 +382,8 @@ export void* uniform PathTracer_Principled_set(void* uniform _self, uniform float coatRoughness, void* uniform coatRoughnessMap, const uniform affine2f& coatRoughnessXform, uniform float coatNormal, void* uniform coatNormalMap, const uniform affine2f& coatNormalXform, const uniform linear2f& coatNormalRot, uniform float opacity, void* uniform opacityMap, const uniform affine2f& opacityXform, + uniform bool thin, + uniform float thickness, void* uniform thicknessMap, const uniform affine2f& thicknessXform, uniform float outsideIor, const uniform vec3f& outsideTransmissionColor, uniform float outsideTransmissionDepth) @@ -355,6 +408,11 @@ export void* uniform PathTracer_Principled_set(void* uniform _self, self->transmission = transmission; self->transmissionMap = make_TextureParam((uniform Texture2D*)transmissionMap, transmissionXform); + self->transmissionColor = transmissionColor; + self->transmissionColorMap = make_TextureParam((uniform Texture2D*)transmissionColorMap, transmissionColorXform); + + self->transmissionDepth = transmissionDepth; + self->roughness = roughness; self->roughnessMap = make_TextureParam((uniform Texture2D*)roughnessMap, roughnessXform); @@ -383,6 +441,11 @@ export void* uniform PathTracer_Principled_set(void* uniform _self, self->opacity = opacity; self->opacityMap = make_TextureParam((uniform Texture2D*)opacityMap, opacityXform); + + self->thin = thin; + + self->thickness = thickness; + self->thicknessMap = make_TextureParam((uniform Texture2D*)thicknessMap, thicknessXform); self->insideMedium.ior = ior; self->insideMedium.attenuation = logf(transmissionColor) / transmissionDepth; @@ -408,7 +471,7 @@ export void* uniform PathTracer_Principled_create() 1.f, NULL, xform, // specular 1.52f, NULL, xform, // ior 0.f, NULL, xform, // transmission - make_vec3f(1.f), // transmissionColor + make_vec3f(1.f), NULL, xform, // transmissionColor 1.f, // transmissionDepth 0.5f, NULL, xform, // roughness 1.f, NULL, xform, make_LinearSpace2f_identity(), // normal @@ -419,6 +482,8 @@ export void* uniform PathTracer_Principled_create() 0.f, NULL, xform, // coatRoughness 1.f, NULL, xform, make_LinearSpace2f_identity(), // coatNormal 1.f, NULL, xform, // opacity + false, // thin + 1.f, NULL, xform, // thickness 1.f, // outsideIor make_vec3f(1.f), // outsideTransmissionColor 1.f // outsideTransmissionDepth From 2fb7dc8b9e5b7b00847f6c7b2f79c11f2cb50dd5 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Fri, 9 Mar 2018 20:46:11 +0000 Subject: [PATCH 034/364] exitOnCondition should throw an error, not post a status message --- ospray/common/Managed.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/ospray/common/Managed.cpp b/ospray/common/Managed.cpp index b7104e85ac..cef179b716 100644 --- a/ospray/common/Managed.cpp +++ b/ospray/common/Managed.cpp @@ -98,8 +98,8 @@ namespace ospray { { if (!condition) return; - emitMessage("ERROR", message); - exit(1); + + throw std::runtime_error(message); } void ManagedObject::warnOnCondition(bool condition, From 7488d00cfdc98bd788942aba8dde7a35ae122b30 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Fri, 9 Mar 2018 21:05:11 +0000 Subject: [PATCH 035/364] remove legacy hard-exit in favor of throwing exceptions (caught by API) --- ospray/common/Managed.cpp | 25 --------------- ospray/common/Managed.h | 10 ------ .../LinearTransferFunction.cpp | 31 ++++++------------- .../transferFunction/LinearTransferFunction.h | 6 +--- ospray/volume/Volume.cpp | 21 ++++++------- ospray/volume/structured/StructuredVolume.cpp | 8 ++--- .../structured/bricked/BlockBrickedVolume.cpp | 24 ++++++++------ .../bricked/GhostBlockBrickedVolume.cpp | 21 +++++++------ .../shared/SharedStructuredVolume.cpp | 17 +++++----- 9 files changed, 60 insertions(+), 103 deletions(-) diff --git a/ospray/common/Managed.cpp b/ospray/common/Managed.cpp index cef179b716..408008bd0f 100644 --- a/ospray/common/Managed.cpp +++ b/ospray/common/Managed.cpp @@ -86,29 +86,4 @@ namespace ospray { object->dependencyGotChanged(this); } - void ManagedObject::emitMessage(const std::string &kind, - const std::string &message) const - { - postStatusMsg() << " " << toString() - << " " << kind << ": " << message + '.'; - } - - void ManagedObject::exitOnCondition(bool condition, - const std::string &message) const - { - if (!condition) - return; - - throw std::runtime_error(message); - } - - void ManagedObject::warnOnCondition(bool condition, - const std::string &message) const - { - if (!condition) - return; - - emitMessage("WARNING", message); - } - } // ::ospray diff --git a/ospray/common/Managed.h b/ospray/common/Managed.h index 897c9a442c..2c7db5a58f 100644 --- a/ospray/common/Managed.h +++ b/ospray/common/Managed.h @@ -181,16 +181,6 @@ namespace ospray { /*! \detailed this object will no longer get update notifications from us */ void unregisterListener(ManagedObject *noLongerListening); - - //! Print an error message. - void emitMessage(const std::string &kind, const std::string &message) const; - - //! Error checking. - void exitOnCondition(bool condition, const std::string &message) const; - - //! Warning condition. - void warnOnCondition(bool condition, const std::string &message) const; - // Data members // //! \brief List of managed objects that want to get notified diff --git a/ospray/transferFunction/LinearTransferFunction.cpp b/ospray/transferFunction/LinearTransferFunction.cpp index 8159fdb9dc..8209a965c5 100644 --- a/ospray/transferFunction/LinearTransferFunction.cpp +++ b/ospray/transferFunction/LinearTransferFunction.cpp @@ -19,16 +19,19 @@ namespace ospray { + LinearTransferFunction::LinearTransferFunction() + { + ispcEquivalent = ispc::LinearTransferFunction_createInstance(); + } + LinearTransferFunction::~LinearTransferFunction() { if (ispcEquivalent) ispc::LinearTransferFunction_freeMemory(ispcEquivalent); } + void LinearTransferFunction::commit() { - // Create the equivalent ISPC transfer function. - if (ispcEquivalent == nullptr) createEquivalentISPC(); - // Retrieve the color and opacity values. colorValues = getParamData("colors", nullptr); opacityValues = getParamData("opacities", nullptr); @@ -37,15 +40,15 @@ namespace ospray { // Set the color values. if (colorValues) { - ispc::LinearTransferFunction_setColorValues(ispcEquivalent, - colorValues->numItems, + ispc::LinearTransferFunction_setColorValues(ispcEquivalent, + colorValues->numItems, (ispc::vec3f*)colorValues->data); } // Set the opacity values. if (opacityValues) { - ispc::LinearTransferFunction_setOpacityValues(ispcEquivalent, - opacityValues->numItems, + ispc::LinearTransferFunction_setOpacityValues(ispcEquivalent, + opacityValues->numItems, (float *)opacityValues->data); } @@ -63,20 +66,6 @@ namespace ospray { return "ospray::LinearTransferFunction"; } - void LinearTransferFunction::createEquivalentISPC() - { - // The equivalent ISPC transfer function must not exist yet. - exitOnCondition(ispcEquivalent != nullptr, - "attempt to overwrite an existing ISPC transfer function"); - - // Create the equivalent ISPC transfer function. - ispcEquivalent = ispc::LinearTransferFunction_createInstance(); - - // The object may not have been created. - exitOnCondition(ispcEquivalent == nullptr, - "unable to create ISPC transfer function"); - } - // A piecewise linear transfer function. OSP_REGISTER_TRANSFER_FUNCTION(LinearTransferFunction, piecewise_linear); diff --git a/ospray/transferFunction/LinearTransferFunction.h b/ospray/transferFunction/LinearTransferFunction.h index 49d1dc7916..2a82c00d2a 100644 --- a/ospray/transferFunction/LinearTransferFunction.h +++ b/ospray/transferFunction/LinearTransferFunction.h @@ -27,7 +27,7 @@ namespace ospray { */ struct OSPRAY_SDK_INTERFACE LinearTransferFunction : public TransferFunction { - LinearTransferFunction() = default; + LinearTransferFunction(); virtual ~LinearTransferFunction() override; virtual void commit() override; @@ -41,10 +41,6 @@ namespace ospray { //! Data array that stores the opacity map. Ref opacityValues; - - //! Create the equivalent ISPC transfer function. - void createEquivalentISPC(); - }; } // ::ospray diff --git a/ospray/volume/Volume.cpp b/ospray/volume/Volume.cpp index fe099c1f13..e1f4c32f11 100644 --- a/ospray/volume/Volume.cpp +++ b/ospray/volume/Volume.cpp @@ -51,22 +51,18 @@ namespace ospray { // Allocate memory for returned volume samples *results = (float *)malloc(count * sizeof(float)); - exitOnCondition(*results == nullptr, "error allocating memory"); - // Allocate memory for ISPC-computed volume samples using Embree's new to - // enforce alignment - float *ispcResults = new float[count]; - exitOnCondition(ispcResults == nullptr, "error allocating memory"); + std::vector ispcResults(count); + float *ptr = ispcResults.data(); // Compute the sample values. ispc::Volume_computeSamples(ispcEquivalent, - &ispcResults, + &ptr, (const ispc::vec3f *)worldCoordinates, count); // Copy samples and free ISPC results memory - memcpy(*results, ispcResults, count * sizeof(float)); - delete[] ispcResults; + memcpy(*results, ptr, count * sizeof(float)); } void Volume::finish() @@ -119,9 +115,12 @@ namespace ospray { ispc::Volume_setNs(ispcEquivalent, Ns); // Set the transfer function. - TransferFunction *transferFunction = - (TransferFunction *) getParamObject("transferFunction", nullptr); - exitOnCondition(transferFunction == nullptr, "no transfer function specified"); + auto *transferFunction = + (TransferFunction *)getParamObject("transferFunction", nullptr); + + if (transferFunction == nullptr) + throw std::runtime_error("no transfer function specified on the volume!"); + ispc::Volume_setTransferFunction(ispcEquivalent, transferFunction->getIE()); // Set the volume clipping box (empty by default for no clipping). diff --git a/ospray/volume/structured/StructuredVolume.cpp b/ospray/volume/structured/StructuredVolume.cpp index aca687eced..8a2e5080f0 100644 --- a/ospray/volume/structured/StructuredVolume.cpp +++ b/ospray/volume/structured/StructuredVolume.cpp @@ -24,7 +24,8 @@ namespace ospray { StructuredVolume::~StructuredVolume() { - if (ispcEquivalent) ispc::StructuredVolume_destroy(ispcEquivalent); + if (ispcEquivalent) + ispc::StructuredVolume_destroy(ispcEquivalent); } std::string StructuredVolume::toString() const @@ -43,13 +44,12 @@ namespace ospray { // Get the volume dimensions. this->dimensions = getParam3i("dimensions", vec3i(0)); - exitOnCondition(reduce_min(this->dimensions) <= 0, - "invalid volume dimensions"); + if (reduce_min(this->dimensions) <= 0) + throw std::runtime_error("invalid volume dimensions!"); // Set the grid spacing, default to (1,1,1). this->gridSpacing = getParam3f("gridSpacing", vec3f(1.f)); - this->scaleFactor = getParam3f("scaleFactor", vec3f(-1.f)); ispc::StructuredVolume_setGridOrigin(ispcEquivalent, diff --git a/ospray/volume/structured/bricked/BlockBrickedVolume.cpp b/ospray/volume/structured/bricked/BlockBrickedVolume.cpp index 854b4ffe8b..0f52787aae 100644 --- a/ospray/volume/structured/bricked/BlockBrickedVolume.cpp +++ b/ospray/volume/structured/bricked/BlockBrickedVolume.cpp @@ -24,7 +24,8 @@ namespace ospray { BlockBrickedVolume::~BlockBrickedVolume() { - if (ispcEquivalent) ispc::BlockBrickedVolume_freeVolume(ispcEquivalent); + if (ispcEquivalent) + ispc::BlockBrickedVolume_freeVolume(ispcEquivalent); } std::string BlockBrickedVolume::toString() const @@ -39,9 +40,10 @@ namespace ospray { // to 'setRegion', and only a final commit at the // end. 'dimensions' etc may/will _not_ be committed before // setregion. - exitOnCondition(ispcEquivalent == nullptr, - "the volume data must be set via ospSetRegion() " - "prior to commit for this volume type"); + if(ispcEquivalent == nullptr) { + throw std::runtime_error("the volume data must be set via ospSetRegion() " + "prior to commit for this volume type"); + } // StructuredVolume commit actions. StructuredVolume::commit(); @@ -99,15 +101,17 @@ namespace ospray { { // Get the voxel type. voxelType = getParamString("voxelType", "unspecified"); - exitOnCondition(getVoxelType() == OSP_UNKNOWN, - "unrecognized voxel type (must be set before " - "calling ospSetRegion())"); + if(getVoxelType() == OSP_UNKNOWN) { + throw std::runtime_error("unrecognized voxel type (must be set before " + "calling ospSetRegion())"); + } // Get the volume dimensions. this->dimensions = getParam3i("dimensions", vec3i(0)); - exitOnCondition(reduce_min(this->dimensions) <= 0, - "invalid volume dimensions (must be set before " - "calling ospSetRegion())"); + if(reduce_min(this->dimensions) <= 0) { + throw std::runtime_error("invalid volume dimensions (must be set before " + "calling ospSetRegion())"); + } // Create an ISPC BlockBrickedVolume object and assign type-specific // function pointers. diff --git a/ospray/volume/structured/bricked/GhostBlockBrickedVolume.cpp b/ospray/volume/structured/bricked/GhostBlockBrickedVolume.cpp index d6c10cfb23..54b92260bc 100644 --- a/ospray/volume/structured/bricked/GhostBlockBrickedVolume.cpp +++ b/ospray/volume/structured/bricked/GhostBlockBrickedVolume.cpp @@ -39,9 +39,10 @@ namespace ospray { // to 'setRegion', and only a final commit at the // end. 'dimensions' etc may/will _not_ be committed before // setregion. - exitOnCondition(ispcEquivalent == nullptr, - "the volume data must be set via ospSetRegion() " - "prior to commit for this volume type"); + if(ispcEquivalent == nullptr) { + throw std::runtime_error("the volume data must be set via ospSetRegion() " + "prior to commit for this volume type"); + } // StructuredVolume commit actions. StructuredVolume::commit(); @@ -99,15 +100,17 @@ namespace ospray { { // Get the voxel type. voxelType = getParamString("voxelType", "unspecified"); - exitOnCondition(getVoxelType() == OSP_UNKNOWN, - "unrecognized voxel type (must be set before calling " - "ospSetRegion())"); + if(getVoxelType() == OSP_UNKNOWN) { + throw std::runtime_error("unrecognized voxel type (must be set before " + "calling ospSetRegion())"); + } // Get the volume dimensions. this->dimensions = getParam3i("dimensions", vec3i(0)); - exitOnCondition(reduce_min(this->dimensions) <= 0, - "invalid volume dimensions (must be set before calling " - "ospSetRegion())"); + if(reduce_min(this->dimensions) <= 0) { + throw std::runtime_error("invalid volume dimensions (must be set before " + "calling ospSetRegion())"); + } // Create an ISPC GhostBlockBrickedVolume object and assign type-specific // function pointers. diff --git a/ospray/volume/structured/shared/SharedStructuredVolume.cpp b/ospray/volume/structured/shared/SharedStructuredVolume.cpp index f29b02b63e..17387612b6 100644 --- a/ospray/volume/structured/shared/SharedStructuredVolume.cpp +++ b/ospray/volume/structured/shared/SharedStructuredVolume.cpp @@ -87,21 +87,22 @@ namespace ospray { // Get the voxel type. voxelType = getParamString("voxelType", "unspecified"); const OSPDataType ospVoxelType = getVoxelType(); - exitOnCondition(ospVoxelType == OSP_UNKNOWN, "unrecognized voxel type"); + if(ospVoxelType == OSP_UNKNOWN) + throw std::runtime_error("unrecognized voxel type"); // Get the volume dimensions. vec3i dimensions = getParam3i("dimensions", vec3i(0)); - exitOnCondition(reduce_min(dimensions) <= 0, "invalid volume dimensions"); + if(reduce_min(dimensions) <= 0) + throw std::runtime_error("invalid volume dimensions"); // Get the voxel data. voxelData = (Data *)getParamObject("voxelData", nullptr); - if (voxelData) { - warnOnCondition(!(voxelData->flags & OSP_DATA_SHARED_BUFFER), - "The voxel data buffer was not created with the " - "OSP_DATA_SHARED_BUFFER flag; " - "Use another volume type (e.g. BlockBrickedVolume) for " - "better performance"); + if (voxelData && !(voxelData->flags & OSP_DATA_SHARED_BUFFER)) { + postStatusMsg(1) + << "WARNING: The voxel data buffer was not created with" + << " the OSP_DATA_SHARED_BUFFER flag; Use another volume type" + << " (e.g. BlockBrickedVolume) for better performance"; } // The voxel count. From f47d303f4d5318896f083a769e3d1cb0a190755f Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Mon, 12 Mar 2018 23:17:55 +0000 Subject: [PATCH 036/364] Revert "Revert "re-implemented float/double support for isa-specific libraries"" This reverts commit e0bf817047b7e40c8b956656b60a09ae8058ecdf. --- components/ospcommon/library.cpp | 58 ++++++++++++++++++++------------ 1 file changed, 36 insertions(+), 22 deletions(-) diff --git a/components/ospcommon/library.cpp b/components/ospcommon/library.cpp index 1ce96a2fae..2e81fc17d5 100644 --- a/components/ospcommon/library.cpp +++ b/components/ospcommon/library.cpp @@ -68,49 +68,62 @@ namespace ospcommon { void *loadIsaLibrary(const std::string &name, const std::string desiredISAname, - std::string &foundISAname) + std::string &foundISAname, + std::string &foundPrec) { + std::string precision = "float"; + const char *use_double_flag = getenv("OSPRAY_USE_DOUBLES"); + if (use_double_flag && atoi(use_double_flag)) { + precision = "double"; + } + std::string file = name; void *lib = nullptr; #ifdef _WIN32 std::string fullName = file+".dll"; lib = LoadLibrary(fullName.c_str()); #else -#if defined(__MACOSX__) || defined(__APPLE__) +# if defined(__MACOSX__) || defined(__APPLE__) std::string fullName = "lib"+file+".dylib"; -#else - std::string fullName = "lib"+file+"_"+desiredISAname+".so"; -#endif +# else + std::string fullName = "lib"+file+"_"+desiredISAname+"_"+precision+".so"; +# endif lib = dlopen(fullName.c_str(), RTLD_NOW | RTLD_GLOBAL); if (!lib) { - // PRINT(dlerror()); + PRINT(dlerror()); foundISAname = ""; - } else + } else { + std::cout << "#osp: loaded library *** " << fullName << " ***" << std::endl; foundISAname = desiredISAname; + foundPrec = precision; + } #endif return lib; } - /*! try loading the most isa-specific lib that is a) supported on this platform, and b) that can be found as a shared library. will return the most isa-specific lib (ie, if both avx and sse are available, and th ecpu supports at least avx (or more), it'll return avx, not sse*/ - void *tryLoadingMostIsaSpecificLib(const std::string &name, std::string &foundISA) + void *tryLoadingMostIsaSpecificLib(const std::string &name, std::string &foundISA, std::string &foundPrec) { void *lib = NULL; + // try 'native' first + if ((lib = loadIsaLibrary(name,"native",foundISA,foundPrec)) != NULL) return lib; + + // no 'native found': assume build several isas explicitly for distribution: // try KNL: - if (CpuID::has_avx512er() && (lib = loadIsaLibrary(name,"knl",foundISA))) return lib; + if (CpuID::has_avx512er() && (lib = loadIsaLibrary(name,"knl",foundISA,foundPrec))) return lib; // try SKL: - if (CpuID::has_avx512bw() && (lib = loadIsaLibrary(name,"skx",foundISA))) return lib; + if (CpuID::has_avx512bw() && (lib = loadIsaLibrary(name,"skx",foundISA,foundPrec))) return lib; // try avx2: - if (CpuID::has_avx2() && (lib = loadIsaLibrary(name,"avx2",foundISA))) return lib; + if (CpuID::has_avx2() && (lib = loadIsaLibrary(name,"avx2",foundISA,foundPrec))) return lib; // try avx1: - if (CpuID::has_avx() && (lib = loadIsaLibrary(name,"avx",foundISA))) return lib; + if (CpuID::has_avx() && (lib = loadIsaLibrary(name,"avx",foundISA,foundPrec))) return lib; // try sse4.2: - if (CpuID::has_sse42() && (lib = loadIsaLibrary(name,"sse42",foundISA))) return lib; + if (CpuID::has_sse42() && (lib = loadIsaLibrary(name,"sse4",foundISA,foundPrec))) return lib; // couldn't find any hardware-specific libs - return null, and let // caller try to load a generic, non-isa specific lib instead @@ -120,14 +133,6 @@ namespace ospcommon { Library::Library(const std::string& name) { std::string file = name; - - std::string foundISA; - lib = tryLoadingMostIsaSpecificLib(name,foundISA); - if (lib) { - std::cout << "#osp: found isa-speicific lib for library " << name << ", most specific ISA=" << foundISA << std::endl; - return; - } - #ifdef _WIN32 std::string fullName = file+".dll"; lib = LoadLibrary(fullName.c_str()); @@ -150,6 +155,15 @@ namespace ospcommon { // which almost always returns 'file not found') if (lib == nullptr) { + + std::string foundISA,foundPrec; + lib = tryLoadingMostIsaSpecificLib(name,foundISA,foundPrec); + if (lib) { + std::cout << "#osp: found isa-specific lib for library " << name << ", most specific ISA=" << foundISA << ", using precision=" << foundPrec << std::endl; + return; + } + + #ifdef _WIN32 // TODO: Must use GetLastError and FormatMessage on windows // to log out the error that occurred when calling LoadLibrary From ba10a092b0d2b2b468466cf0267761f409038f9b Mon Sep 17 00:00:00 2001 From: Ingo Wald Date: Mon, 12 Mar 2018 16:37:04 -0600 Subject: [PATCH 037/364] specifying renderer type in newlight/material --- ospray/include/ospray/ospray_cpp/Light.h | 2 +- ospray/include/ospray/ospray_cpp/Material.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/ospray/include/ospray/ospray_cpp/Light.h b/ospray/include/ospray/ospray_cpp/Light.h index 3698dbebd4..d05416a38d 100644 --- a/ospray/include/ospray/ospray_cpp/Light.h +++ b/ospray/include/ospray/ospray_cpp/Light.h @@ -39,7 +39,7 @@ namespace ospray { if (c) { ospObject = c; } else { - throw std::runtime_error("Failed to create OSPLight!"); + throw std::runtime_error("Failed to create OSPLight (of type '"+renderer_type+"'::'"+light_type+"')!"); } } diff --git a/ospray/include/ospray/ospray_cpp/Material.h b/ospray/include/ospray/ospray_cpp/Material.h index 97ca7d5582..1d0025b10b 100644 --- a/ospray/include/ospray/ospray_cpp/Material.h +++ b/ospray/include/ospray/ospray_cpp/Material.h @@ -40,7 +40,7 @@ namespace ospray { if (c) { ospObject = c; } else { - throw std::runtime_error("Failed to create OSPMaterial!"); + throw std::runtime_error("Failed to create OSPMaterial (of type '"+renderer_type+"'::'"+mat_type+"')!"); } } From 31b05ab6c585d0318b25d6ac9c80296c9302bddd Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Tue, 13 Mar 2018 00:33:01 +0000 Subject: [PATCH 038/364] remove (currently) unusable simd bilinear patch example module - NOTE: When OSPRay is "officially" off of ISPC, then the existing ISPC example module will be converted to a C++ simd module --- modules/simdGeometryExample/CMakeLists.txt | 47 ---- modules/simdGeometryExample/README.md | 33 --- .../simdGeometryExample/apps/CMakeLists.txt | 41 --- .../simdGeometryExample/apps/CommandLine.h | 57 ---- modules/simdGeometryExample/apps/Patch.cpp | 106 ------- modules/simdGeometryExample/apps/Patch.h | 63 ----- .../apps/bilinearPatchViewer.cpp | 148 ---------- .../examples/test1.patches | 19 -- .../simdGeometryExample/ospray/CMakeLists.txt | 58 ---- .../ospray/geometry/BilinearPatches.cpp | 105 ------- .../ospray/geometry/BilinearPatches.h | 94 ------- .../ospray/geometry/BilinearPatches.ispc | 262 ------------------ .../simdGeometryExample/ospray/moduleInit.cpp | 60 ---- 13 files changed, 1093 deletions(-) delete mode 100644 modules/simdGeometryExample/CMakeLists.txt delete mode 100644 modules/simdGeometryExample/README.md delete mode 100644 modules/simdGeometryExample/apps/CMakeLists.txt delete mode 100644 modules/simdGeometryExample/apps/CommandLine.h delete mode 100644 modules/simdGeometryExample/apps/Patch.cpp delete mode 100644 modules/simdGeometryExample/apps/Patch.h delete mode 100644 modules/simdGeometryExample/apps/bilinearPatchViewer.cpp delete mode 100644 modules/simdGeometryExample/examples/test1.patches delete mode 100644 modules/simdGeometryExample/ospray/CMakeLists.txt delete mode 100644 modules/simdGeometryExample/ospray/geometry/BilinearPatches.cpp delete mode 100644 modules/simdGeometryExample/ospray/geometry/BilinearPatches.h delete mode 100644 modules/simdGeometryExample/ospray/geometry/BilinearPatches.ispc delete mode 100644 modules/simdGeometryExample/ospray/moduleInit.cpp diff --git a/modules/simdGeometryExample/CMakeLists.txt b/modules/simdGeometryExample/CMakeLists.txt deleted file mode 100644 index 1859260a6e..0000000000 --- a/modules/simdGeometryExample/CMakeLists.txt +++ /dev/null @@ -1,47 +0,0 @@ -## ======================================================================== ## -## Copyright 2009-2018 Intel Corporation ## -## ## -## Licensed under the Apache License, Version 2.0 (the "License"); ## -## you may not use this file except in compliance with the License. ## -## You may obtain a copy of the License at ## -## ## -## http://www.apache.org/licenses/LICENSE-2.0 ## -## ## -## Unless required by applicable law or agreed to in writing, software ## -## distributed under the License is distributed on an "AS IS" BASIS, ## -## WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ## -## See the License for the specific language governing permissions and ## -## limitations under the License. ## -## ======================================================================== ## - -# Define an option to enable/disable this module. -# -# Though not actually required we guard each module 'moduleName' with -# a OSPRAY_MODULE_MODULENAME flag that enables/disables its building. -# -OPTION(OSPRAY_MODULE_SIMD_BILINEAR "(T)SIMD version of module for Bilinear Patch Geometry" OFF) -IF (OSPRAY_MODULE_SIMD_BILINEAR) - - # build the actual new ospray geometry type. since this plug in - # directly into the ospray core, we'll put it into a - # '/ospray' subdirectory. - # - # This subdirectory will eventually build the - # libospray_module_.so library that defiens the actual - # core geometry type. - # - ADD_SUBDIRECTORY(ospray) - - # build the module-specific sample apps and tools. since these are - # stand-alone apps outside of the ospray core we'll put those into a - # '/ospray' subdirectory. - # - # For this module this will build the 'ospBilinearPatchViewer' - # example. If other modules come with their own - # tools/converters/importers/etc, this is where those sohuld go. - # - IF (OSPRAY_APPS_EXAMPLEVIEWER)#Must build example viewer app to build this one - ADD_SUBDIRECTORY(apps) - ENDIF() - -ENDIF (OSPRAY_MODULE_SIMD_BILINEAR) diff --git a/modules/simdGeometryExample/README.md b/modules/simdGeometryExample/README.md deleted file mode 100644 index 78efd63538..0000000000 --- a/modules/simdGeometryExample/README.md +++ /dev/null @@ -1,33 +0,0 @@ -PluggableGeometryExample: Module that demonstrates how to use the Module Concept to extend OSPRay with a new geometry type -========================================================================================================================== - - -This module serves as a simple example of - -1) how to define a new ospray geometry type and 'plug' this into ospray. In particular, how this geometry can use its "commit()" method to query data the user has added to it. - -2) how to use embree and ispc to implement this geometry type's intersect() and postIntersect() - functoins - -3) how to do this through a 'module' that is dynamically loadable; and - -4) how to use this module - and geometry - from within your own applications - -Using this example you should be able to write your own modules, with -your own geometry types. For the purpose of this geometry we have -chosen a intentionally very simple type of geometry - a bilinear -patch. - -Notes: - -- Names matter. E.g., for ospray to find the module "myModuleName" the - module _has_ to build a library of name - libospray_module_myModuleName.so. Similarly, a module that wants to - define a new geometry type "MyGeometry" _has_ to have a - OSPRAY_REGISTER_GEOMETRY(WhatEverYouCallItInYourImplementation,MyGeometry) - macro invocation in one of its cpp files. - -- This example only demonstrates how to write a _geometry_ type. It is - similarly possible to write new renderers, new camera types, new - volume types, etc. - diff --git a/modules/simdGeometryExample/apps/CMakeLists.txt b/modules/simdGeometryExample/apps/CMakeLists.txt deleted file mode 100644 index ceecd8295a..0000000000 --- a/modules/simdGeometryExample/apps/CMakeLists.txt +++ /dev/null @@ -1,41 +0,0 @@ -## ======================================================================== ## -## Copyright 2009-2018 Intel Corporation ## -## ## -## Licensed under the Apache License, Version 2.0 (the "License"); ## -## you may not use this file except in compliance with the License. ## -## You may obtain a copy of the License at ## -## ## -## http://www.apache.org/licenses/LICENSE-2.0 ## -## ## -## Unless required by applicable law or agreed to in writing, software ## -## distributed under the License is distributed on an "AS IS" BASIS, ## -## WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ## -## See the License for the specific language governing permissions and ## -## limitations under the License. ## -## ======================================================================== ## - -ospray_disable_compiler_warnings() - -# this subdirectory demonstrates on how to _use_ demo module from -# within a simple viewer - -# the actual example viewer. Note this viewer does _NOT_ link to the -# actual module library - the module should (and _does_, in this -# example) get loaded through ospLoadModule(...), which will make sure -# the module gets properly oaded on all worker nodes, even if those -# live on different nodes, accelerator cards, memory spaces, etc. -ospray_create_application(ospSimdBilinearPatchViewer - # the actual viewer - bilinearPatchViewer.cpp - # helper code to parse demo files - Patch.cpp - - LINK - - ospray - ospray_common - ospray_imgui3d_sg - ospray_sg - ${OPENGL_LIBRARIES} - ${GLUT_LIBRARIES} -) diff --git a/modules/simdGeometryExample/apps/CommandLine.h b/modules/simdGeometryExample/apps/CommandLine.h deleted file mode 100644 index 3834eaba83..0000000000 --- a/modules/simdGeometryExample/apps/CommandLine.h +++ /dev/null @@ -1,57 +0,0 @@ -// ======================================================================== // -// Copyright 2009-2018 Intel Corporation // -// // -// Licensed under the Apache License, Version 2.0 (the "License"); // -// you may not use this file except in compliance with the License. // -// You may obtain a copy of the License at // -// // -// http://www.apache.org/licenses/LICENSE-2.0 // -// // -// Unless required by applicable law or agreed to in writing, software // -// distributed under the License is distributed on an "AS IS" BASIS, // -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // -// See the License for the specific language governing permissions and // -// limitations under the License. // -// ======================================================================== // - -#pragma once - -#include -#include -#include - -/*! _everything_ in the ospray core universe should _always_ be in the - 'ospray' namespace. */ -namespace ospray { - - /*! though not required, it is good practice to put any module into - its own namespace (isnide of ospray:: ). Unlike for the naming of - library and init function, the naming for this namespace doesn't - particularlly matter. E.g., 'bilinearPatch', 'module_blp', - 'bilinar_patch' etc would all work equally well. */ - namespace bilinearPatch { - - // use ospcommon for vec3f etc - using namespace ospcommon; - - /*! helper class to parse command-line arguments */ - struct CommandLine { - CommandLine(int ac, const char **av); - std::vector inputFiles; - }; - - inline CommandLine::CommandLine(int ac, const char **av) - { - for (int i=1;i &patches, - const std::string &patchFileName) - { - FILE *file = fopen(patchFileName.c_str(),"r"); - if (!file) - throw std::runtime_error("could not open input file '"+patchFileName+"'"); - - std::vector parsedPoints; - - size_t numPatchesRead = 0; - static const size_t lineSize = 10000; - char line[lineSize]; - while (fgets(line,10000,file)) { - // try to parse three floats... - vec3f p; - int rc = sscanf(line,"%f %f %f",&p.x,&p.y,&p.z); - if (rc != 3) - // could not read a point - must be a empty or comment line; just ignore - continue; - - // add this point to list of parsed points ... - parsedPoints.push_back(p); - - // ... and if we have four of them, we have a patch! - if (parsedPoints.size() == 4) { - patches.push_back(Patch(parsedPoints[0],parsedPoints[1], - parsedPoints[2],parsedPoints[3])); - parsedPoints.clear(); - ++numPatchesRead; - } - } - std::cout << "#osp:blp: done parsing " << patchFileName - << " (" << numPatchesRead << " patches)" << std::endl; - } - - /*! create a list of patches from the list of given file names - (each fiename is supposed to a patch file. if no patches could - be read, create a simple test case. 'bounds' will be the world - bouding box of all control points in the returned patch - list */ - std::vector readPatchesFromFiles(const std::vector &fileNames, - box3f &bounds) - { - std::vector patches; - for (auto fileName : fileNames) - readPatchesFromFile(patches,fileName); - - if (patches.empty()) { - std::cout << "#osp.blp: no input files specified - creating default path" << std::endl; - patches.push_back(Patch(vec3f(0.f,1.f,0.f), - vec3f(0.f,0.f,1.f), - vec3f(1.f,0.f,0.f), - vec3f(1.f,1.f,1.f))); - } - - bounds = empty; - for (auto patch : patches) { - bounds.extend(patch.v00); - bounds.extend(patch.v01); - bounds.extend(patch.v10); - bounds.extend(patch.v11); - } - std::cout << "##################################################################" << std::endl; - std::cout << "#osp:blp: done parsing input files" << std::endl; - std::cout << "#osp:blp: found a total of " << patches.size() << " patches ..." << std::endl; - std::cout << "#osp:blp: ... with world bounds of " << bounds << std::endl; - std::cout << "##################################################################" << std::endl; - return patches; - } - - } // ::ospray::bilinearPatch -} // ::ospray diff --git a/modules/simdGeometryExample/apps/Patch.h b/modules/simdGeometryExample/apps/Patch.h deleted file mode 100644 index d5a3b5e860..0000000000 --- a/modules/simdGeometryExample/apps/Patch.h +++ /dev/null @@ -1,63 +0,0 @@ -// ======================================================================== // -// Copyright 2009-2018 Intel Corporation // -// // -// Licensed under the Apache License, Version 2.0 (the "License"); // -// you may not use this file except in compliance with the License. // -// You may obtain a copy of the License at // -// // -// http://www.apache.org/licenses/LICENSE-2.0 // -// // -// Unless required by applicable law or agreed to in writing, software // -// distributed under the License is distributed on an "AS IS" BASIS, // -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // -// See the License for the specific language governing permissions and // -// limitations under the License. // -// ======================================================================== // - -#pragma once - -#include -#include -#include -#include - -/*! _everything_ in the ospray core universe should _always_ be in the - 'ospray' namespace. */ -namespace ospray { - - /*! though not required, it is good practice to put any module into - its own namespace (isnide of ospray:: ). Unlike for the naming of - library and init function, the naming for this namespace doesn't - particularlly matter. E.g., 'bilinearPatch', 'module_blp', - 'bilinar_patch' etc would all work equally well. */ - namespace bilinearPatch { - - // use ospcommon for vec3f etc - using namespace ospcommon; - - struct Patch { - Patch(const vec3f &v00, - const vec3f &v01, - const vec3f &v10, - const vec3f &v11) - : v00(v00), v01(v01), v10(v10), v11(v11) - {} - - vec3f v00, v01, v10, v11; - }; - - /*! parse a '.patch' file, and add its contents to the given list of - patches */ - void readPatchesFromFile(std::vector &patches, - const std::string &patchFileName); - - /*! create a list of patches from the list of given file names - (each fiename is supposed to a patch file. if no patches could - be read, create a simple test case. 'bounds' will be the world - bouding box of all control points in the returned patch - list */ - std::vector readPatchesFromFiles(const std::vector &fileNames, - box3f &worldBounds); - - } // ::ospray::bilinearPatch -} // ::ospray diff --git a/modules/simdGeometryExample/apps/bilinearPatchViewer.cpp b/modules/simdGeometryExample/apps/bilinearPatchViewer.cpp deleted file mode 100644 index 3845d2b338..0000000000 --- a/modules/simdGeometryExample/apps/bilinearPatchViewer.cpp +++ /dev/null @@ -1,148 +0,0 @@ -// ======================================================================== // -// Copyright 2009-2018 Intel Corporation // -// // -// Licensed under the Apache License, Version 2.0 (the "License"); // -// you may not use this file except in compliance with the License. // -// You may obtain a copy of the License at // -// // -// http://www.apache.org/licenses/LICENSE-2.0 // -// // -// Unless required by applicable law or agreed to in writing, software // -// distributed under the License is distributed on an "AS IS" BASIS, // -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // -// See the License for the specific language governing permissions and // -// limitations under the License. // -// ======================================================================== // - -#include - -#include "common/sg/SceneGraph.h" -#include "common/sg/Renderer.h" -#include "common/sg/common/Data.h" -#include "common/sg/geometry/Geometry.h" - -#include "CommandLine.h" -#include "Patch.h" - -#include "exampleViewer/widgets/imguiViewer.h" - -/*! _everything_ in the ospray core universe should _always_ be in the - 'ospray' namespace. */ -namespace ospray { - - /*! though not required, it is good practice to put any module into - its own namespace (isnide of ospray:: ). Unlike for the naming of - library and init function, the naming for this namespace doesn't - particularlly matter. E.g., 'bilinearPatch', 'module_blp', - 'bilinar_patch' etc would all work equally well. */ - namespace bilinearPatch { - - /*! A Simple Triangle Mesh that stores vertex, normal, texcoord, - and vertex color in separate arrays */ - struct PatchSGNode : public sg::Geometry - { - PatchSGNode() : Geometry("bilinear_patches") {} - - box3f bounds() const override - { - box3f bounds = empty; - if (hasChild("vertex")) { - auto v = child("vertex").nodeAs(); - for (uint32_t i = 0; i < v->size(); i++) - bounds.extend(v->get(i)); - } - return bounds; - } - void setFromXML(const xml::Node &node, - const unsigned char *binBasePtr) override {} - }; - - // use ospcommon for vec3f etc - using namespace ospcommon; - - extern "C" int main(int ac, const char **av) - { - int init_error = ospInit(&ac, av); - if (init_error != OSP_NO_ERROR) { - std::cerr << "FATAL ERROR DURING INITIALIZATION!" << std::endl; - return init_error; - } - - auto device = ospGetCurrentDevice(); - if (device == nullptr) { - std::cerr << "FATAL ERROR DURING GETTING CURRENT DEVICE!" << std::endl; - return 1; - } - - ospDeviceSetStatusFunc(device, [](const char *msg) { std::cout << msg; }); - ospDeviceSetErrorFunc(device, - [](OSPError e, const char *msg) { - std::cout << "OSPRAY ERROR [" << e << "]: " - << msg << std::endl; - std::exit(1); - }); - - ospDeviceCommit(device); - - // access/load symbols/sg::Nodes dynamically - loadLibrary("ospray_sg"); - ospLoadModule("simd_bilinear_patches"); - - ospray::imgui3D::init(&ac,av); - - // parse the commandline; complain about anything we do not - // recognize - CommandLine args(ac,av); - - // import the patches from the sample files (creates a default - // patch if no files were specified) - box3f worldBounds; - std::vector patches = - readPatchesFromFiles(args.inputFiles,worldBounds); - - auto renderer_ptr = sg::createNode("renderer", "Renderer"); - auto &renderer = *renderer_ptr; - - auto &win_size = ospray::imgui3D::ImGui3DWidget::defaultInitSize; - renderer["frameBuffer"]["size"] = win_size; - - renderer["rendererType"] = std::string("raycast"); - - auto &world = renderer["world"]; - - auto &patchesInstance = world.createChild("patches", "Instance"); - - auto patchesGeometryNode = std::make_shared(); - patchesGeometryNode->setName("loaded_example_patches"); - patchesGeometryNode->setType("PatchSGNode"); - - auto patchArrayNode = - std::make_shared((float*)patches.data(), - patches.size() * 12, - false); - patchArrayNode->setName("patches"); - patchArrayNode->setType("DataArray1f"); - patchesGeometryNode->add(patchArrayNode); - patchesInstance["model"].add(patchesGeometryNode); - - ospray::ImGuiViewer window(renderer_ptr); - - auto &viewPort = window.viewPort; - // XXX SG is too restrictive: OSPRay cameras accept non-normalized directions - auto dir = normalize(viewPort.at - viewPort.from); - renderer["camera"]["dir"] = dir; - renderer["camera"]["pos"] = viewPort.from; - renderer["camera"]["up"] = viewPort.up; - renderer["camera"]["fovy"] = viewPort.openingAngle; - renderer["camera"]["apertureRadius"] = viewPort.apertureRadius; - if (renderer["camera"].hasChild("focusdistance")) - renderer["camera"]["focusdistance"] = length(viewPort.at - viewPort.from); - - window.create("OSPRay Example Viewer (module) App"); - - ospray::imgui3D::run(); - return 0; - } - - } // ::ospray::bilinearPatch -} // ::ospray diff --git a/modules/simdGeometryExample/examples/test1.patches b/modules/simdGeometryExample/examples/test1.patches deleted file mode 100644 index 17b8cc2b58..0000000000 --- a/modules/simdGeometryExample/examples/test1.patches +++ /dev/null @@ -1,19 +0,0 @@ -# a sample file of patches. any line that does not contain three -# floats is ignored, and any set of four successive 3-float lines -# form one bi-linear patch - -0 0 0 -1 0 0 -0 0 1 -1 1 1 - - -2 2 2 -2 2 3 -2 3 2 -2 3 3 - -2 0 1 -2 1 0 -3 1 1 -3 0 0 diff --git a/modules/simdGeometryExample/ospray/CMakeLists.txt b/modules/simdGeometryExample/ospray/CMakeLists.txt deleted file mode 100644 index 9d5cd5b192..0000000000 --- a/modules/simdGeometryExample/ospray/CMakeLists.txt +++ /dev/null @@ -1,58 +0,0 @@ -## ======================================================================== ## -## Copyright 2009-2018 Intel Corporation ## -## ## -## Licensed under the Apache License, Version 2.0 (the "License"); ## -## you may not use this file except in compliance with the License. ## -## You may obtain a copy of the License at ## -## ## -## http://www.apache.org/licenses/LICENSE-2.0 ## -## ## -## Unless required by applicable law or agreed to in writing, software ## -## distributed under the License is distributed on an "AS IS" BASIS, ## -## WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ## -## See the License for the specific language governing permissions and ## -## limitations under the License. ## -## ======================================================================== ## - -# this subdirectory builds the actual ospray plugin into a library -# "libospray_module_.so". -# -# This shared library can depend on libospray, but should _not_ assume -# that it is living in the same address space as the application: When -# running in MPI mode ospray will, upon encountering the -# ospLoadModule(""), actually load and use this library on -# every worker node (which will typically not run the application). As -# such, the library should _not_ "commuincate" with the application -# through global variables or globally defind functions, and instead -# communicate solely through the ospNewGeometry(...), ospSet...(), -# ospCommit(...) etc functionality provided by ospray. - - -# build the actual shared library that defines the geometry. -# -# Note the name is important: In order for ospray to properly find and -# initialize a module referenced by a call to -# "ospLoadModule() this module _has_ to -# -# a) be called libospray_module_.so, and -# b) contain a (extern C linkage) initializatoin routine named -# void ospray_init_module_() -# -OSPRAY_CREATE_SIMD_LIBRARY(ospray_module_simd_bilinear_patches - # the cpp file that contains all the plugin code - parsing - # parameters in ospCommit(), creating and registering the object, - # building accel strcutures, etc - geometry/BilinearPatches.cpp - - # the ispc file that contains the plugins for all vector code - ie, - # for ray-primitive intersection and 'postIntersect' (reporting info - # on a previously computed ray-prim intersection) - geometry/BilinearPatches.ispc - - # and finally, the module init code (not doing much, but must be there) - moduleInit.cpp - - # this depends on ospray core: - LINK - ospray -) diff --git a/modules/simdGeometryExample/ospray/geometry/BilinearPatches.cpp b/modules/simdGeometryExample/ospray/geometry/BilinearPatches.cpp deleted file mode 100644 index fe2afc4396..0000000000 --- a/modules/simdGeometryExample/ospray/geometry/BilinearPatches.cpp +++ /dev/null @@ -1,105 +0,0 @@ -// ======================================================================== // -// Copyright 2009-2018 Intel Corporation // -// // -// Licensed under the Apache License, Version 2.0 (the "License"); // -// you may not use this file except in compliance with the License. // -// You may obtain a copy of the License at // -// // -// http://www.apache.org/licenses/LICENSE-2.0 // -// // -// Unless required by applicable law or agreed to in writing, software // -// distributed under the License is distributed on an "AS IS" BASIS, // -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // -// See the License for the specific language governing permissions and // -// limitations under the License. // -// ======================================================================== // - -#include "BilinearPatches.h" -// 'export'ed functions from the ispc file: -#include "BilinearPatches_ispc.h" -// ospray core: -#include - -/*! _everything_ in the ospray core universe should _always_ be in the - 'ospray' namespace. */ -namespace ospray { - - /*! though not required, it is good practice to put any module into - its own namespace (isnide of ospray:: ). Unlike for the naming of - library and init function, the naming for this namespace doesn't - particularlly matter. E.g., 'bilinearPatch', 'module_blp', - 'bilinar_patch' etc would all work equally well. */ - namespace blp { - - /*! constructor - will create the 'ispc equivalent' */ - BilinearPatches::BilinearPatches() - { - /*! create the 'ispc equivalent': ie, the ispc-side class that - implements all the ispc-side code for intersection, - postintersect, etc. See BilinearPatches.ispc */ - this->ispcEquivalent = ispc::BilinearPatches_create(this); - - // note we do _not_ yet do anything else here - the actual input - // data isn't available to use until 'commit()' gets called - } - - /*! destructor - supposed to clean up all alloced memory */ - BilinearPatches::~BilinearPatches() - { - ispc::BilinearPatches_destroy(ispcEquivalent); - } - - /*! commit - this is the function that parses all the parameters - that the app has proivded for this geometry. In this simple - example we're looking for a single parameter named 'patches', - which is supposed to contain a data array of all the patches' - control points */ - void BilinearPatches::commit() - { - this->patchesData = getParamData("patches"); - - /* assert that some valid input data is available */ - if (!this->patchesData) { - - std::cout << "#osp.blp: Warning: no input patches provided " - << "for bilinear_patches geometry" << std::endl; - return; - } - } - - /*! 'finalize' is what ospray calls when everything is set and - done, and a actual user geometry has to be built */ - void BilinearPatches::finalize(Model *model) - { - // sanity check if a patches data was actually set! - if (!patchesData) - return; - - // look at the data we were provided with .... - size_t numPatchesInInput = patchesData->numBytes / sizeof(Patch); - std::cout << "#osp.blp: found " << numPatchesInInput - << " patches in data array" << std::endl; - - /* get the acual 'raw' pointer to the data (ispc doesn't konw - what to do with the 'Data' abstraction calss */ - void *patchesDataPointer = patchesData->data; - ispc::BilinearPatches_finalize(getIE(),model->getIE(), - (float*)patchesDataPointer, - numPatchesInInput); - } - - - /*! maybe one of the most important parts of this example: this - macro 'registers' the BilinearPatches class under the ospray - geometry type name of 'bilinear_patches'. - - It is _this_ name that one can now (assuming the module has - been loaded with ospLoadModule(), of course) create geometries - with; i.e., - - OSPGeometry geom = ospNewGeometry("bilinear_patches") ; - */ - OSP_REGISTER_GEOMETRY(BilinearPatches,bilinear_patches); - - } // ::ospray::bilinearPatch -} // ::ospray diff --git a/modules/simdGeometryExample/ospray/geometry/BilinearPatches.h b/modules/simdGeometryExample/ospray/geometry/BilinearPatches.h deleted file mode 100644 index 9cbae5113d..0000000000 --- a/modules/simdGeometryExample/ospray/geometry/BilinearPatches.h +++ /dev/null @@ -1,94 +0,0 @@ -// ======================================================================== // -// Copyright 2009-2018 Intel Corporation // -// // -// Licensed under the Apache License, Version 2.0 (the "License"); // -// you may not use this file except in compliance with the License. // -// You may obtain a copy of the License at // -// // -// http://www.apache.org/licenses/LICENSE-2.0 // -// // -// Unless required by applicable law or agreed to in writing, software // -// distributed under the License is distributed on an "AS IS" BASIS, // -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // -// See the License for the specific language governing permissions and // -// limitations under the License. // -// ======================================================================== // - -#pragma once - -/*! \file ospray/geometry/BilinearPatches.h Defines a new ospray - geometry type (of name 'bilinear_patches'). Input to the geometry is - a single data array (named 'patches') that consists of for vec3fs - per patch. */ - -// ospcomon: vec3f, box3f, etcpp - generic helper stuff -#include -#include -// ospray: everything that's related to the ospray ray tracing core -#include -#include - -/*! _everything_ in the ospray core universe should _always_ be in the - 'ospray' namespace. */ -namespace ospray { - - /*! though not required, it is good practice to put any module into - its own namespace (isnide of ospray:: ). Unlike for the naming of - library and init function, the naming for this namespace doesn't - particularlly matter. E.g., 'bilinearPatch', 'module_blp', - 'bilinar_patch' etc would all work equally well. */ - namespace blp { - // import ospcommon component - vec3f etc - using namespace ospcommon; - - /*! a geometry type that implements (a set of) bi-linear - patches. This implements a new ospray geometry, and as such has - to - - a) derive from ospray::Geometry - b) implement a 'commit()' message that parses the - parameters/data arrays that the app has specified as inputs - c) create an actual ospray geometry instance with the - proper intersect() and postIntersect() functions. - - Note that how this class is called does not particularly matter; - all that matters is under which name it is registered in the cpp - file (see comments on OSPRAY_REGISTER_GEOMETRY) - */ - struct BilinearPatches : public ospray::Geometry - { - /*! data layout of a single patch. note we do not actually use - this class anywhere on the c++ side of this example, it is - only for illustrative purposes. The input data should come - as a data array of N such patches (we compute N - automatically based on the size of this array) */ - struct Patch - { - vec3f controlPoint[2][2]; - }; - - /*! constructor - will create the 'ispc equivalent' */ - BilinearPatches(); - - /*! destructor - supposed to clean up all alloced memory */ - virtual ~BilinearPatches() override; - - /*! the commit() message that gets called upon the app calling - "ospCommit()" */ - virtual void commit() override; - - /*! 'finalize' is what ospray calls when everything is set and - done, and a actual user geometry has to be built */ - virtual void finalize(Model *model) override; - - /*! the input data array. the data array contains a list of - patches, each of which consists of four vec3fs. Note in this - example we do not particularly care about whether this comes - as a plain array of floats (with 12 floats per patch), or as - a array of vec3fs. */ - Ref patchesData; - }; - - } // ::ospray::bilinearPatch -} // ::ospray - diff --git a/modules/simdGeometryExample/ospray/geometry/BilinearPatches.ispc b/modules/simdGeometryExample/ospray/geometry/BilinearPatches.ispc deleted file mode 100644 index 539c5bdd8d..0000000000 --- a/modules/simdGeometryExample/ospray/geometry/BilinearPatches.ispc +++ /dev/null @@ -1,262 +0,0 @@ -// ======================================================================== // -// Copyright 2009-2018 Intel Corporation // -// // -// Licensed under the Apache License, Version 2.0 (the "License"); // -// you may not use this file except in compliance with the License. // -// You may obtain a copy of the License at // -// // -// http://www.apache.org/licenses/LICENSE-2.0 // -// // -// Unless required by applicable law or agreed to in writing, software // -// distributed under the License is distributed on an "AS IS" BASIS, // -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // -// See the License for the specific language governing permissions and // -// limitations under the License. // -// ======================================================================== // - -// ospray -#include "math/vec.ih" -#include "math/box.ih" -#include "math/LinearSpace.ih" -#include "common/Ray.ih" -#include "common/Model.ih" -#include "ospray/geometry/Geometry.ih" -// embree -#include "embree2/rtcore.isph" -#include "embree2/rtcore_scene.isph" -#include "embree2/rtcore_geometry_user.isph" - -/*! input data for a single patch */ -struct Patch { - vec3f v00, v01, v10, v11; -}; - -struct BilinearPatches { - /*! inherit from "Geometry" class: since ISPC doesn't support - inheritance we simply put the "parent" class as the first - member; this way any typecast to the parent class will get the - right members (including 'virtual' function pointers, etc) */ - Geometry super; - - size_t numPatches; - Patch *uniform patchArray; -}; - - - -static void BilinearPatches_postIntersect(uniform Geometry *uniform geometry, - uniform Model *uniform model, - varying DifferentialGeometry &dg, - const varying Ray &ray, - uniform int64 flags) -{ - BilinearPatches *uniform self = (BilinearPatches *uniform)geometry; - dg.Ng = dg.Ns = normalize(ray.Ng); - - if (flags & DG_MATERIALID) { - dg.materialID = 0; - } -} - - -/*! create a new ispc equivalent for the C++ class (cppEquivalent - points back, if we ever need this. this returns a void * that the - c++ side can use to call back to us when needed. Note this return - values _has_ to be a untyped 'void*' because ISPC cannot currently - export 'real' class types - with function pointers etcpp - to a c - header file */ -export void *uniform BilinearPatches_create(void *uniform cppEquivalent) -{ - BilinearPatches *uniform self = uniform new uniform BilinearPatches; - - /* recursively call the 'inherited' constructor, and pass our - 'overridden' functions for intersect and postintersect. note we - do not have to set the 'intersect' and 'occluded' functions - because we use embree to do the traversal for us (see - BilinearPatches_set()) below */ - Geometry_Constructor(&self->super,cppEquivalent, - BilinearPatches_postIntersect, - NULL,0,NULL); - return self; -} - -export void BilinearPatches_destroy(void *uniform _self) -{ - /* _actually_ this should also destroy the created embree geometry - here; not doing this to keep the code as small as possible, but - usually this is where it should be done */ - BilinearPatches *uniform self = (BilinearPatches *uniform)_self; - delete self; -} - - - - -/*! to be able to have embree build a data structure over us we have - to be able to tell it the bounding box for each primitimve. this - is the callback embree calls for querying the (uniform) bounding - box for a single given primitmive 'primID' */ -unmasked void BilinearPatches_bounds(BilinearPatches *uniform self, - uniform size_t primID, - uniform box3fa &bbox) -{ - print("bounds\n"); - Patch *uniform patch = self->patchArray+primID; - bbox = box_extend(box_extend(box_extend(box_extend(make_box3fa_empty(),make_vec3fa(patch->v00)), - make_vec3fa(patch->v01)), - make_vec3fa(patch->v10)), - make_vec3fa(patch->v11)); -} - - - - -bool recursiveBisection(varying Ray &ray, - const varying LinearSpace3f &frame, - const uniform vec3f p00, - const uniform vec3f p01, - const uniform vec3f p10, - const uniform vec3f p11, - const uniform float u0, - const uniform float u1, - const uniform float v0, - const uniform float v1, - uniform int recursionsLeft) -{ - // compute signs to x plane - const float x0 = dot(p00-ray.org,frame.vx); - const float x1 = dot(p01-ray.org,frame.vx); - const float x2 = dot(p10-ray.org,frame.vx); - const float x3 = dot(p11-ray.org,frame.vx); - const float min_x = min(min(x0,x1),min(x2,x3)); - if (min_x > 0.f) return false; - const float max_x = max(max(x0,x1),max(x2,x3)); - if (max_x < 0.f) return false; - - // compute signs to y plane - const float y0 = dot(p00-ray.org,frame.vy); - const float y1 = dot(p01-ray.org,frame.vy); - const float y2 = dot(p10-ray.org,frame.vy); - const float y3 = dot(p11-ray.org,frame.vy); - const float min_y = min(min(y0,y1),min(y2,y3)); - if (min_y > 0.f) return false; - const float max_y = max(max(y0,y1),max(y2,y3)); - if (max_y < 0.f) return false; - - // distance test - const float t0 = dot(p00-ray.org,frame.vz); - const float t1 = dot(p01-ray.org,frame.vz); - const float t2 = dot(p10-ray.org,frame.vz); - const float t3 = dot(p11-ray.org,frame.vz); - // const float min_t = min(min(t0,t1),min(t2,t3)); - // if (min_t > 0.f) return false; - const float max_t = max(max(t0,t1),max(t2,t3)); - if (max_t < 0.f) return false; - - const uniform float uc = 0.5f*(u0+u1); - const uniform float vc = 0.5f*(v0+v1); - - if (recursionsLeft == 0) { - const float t = 0.25*(t0+t1+t2+t3); - if (t < ray.t0 || t >= ray.t) return false; - - ray.t = t; - ray.u = uc; - ray.v = vc; - - const vec3f pu0 = p00+ray.u*(p01-p00); - const vec3f pu1 = p10+ray.u*(p11-p10); - - const vec3f pv0 = p00+ray.v*(p10-p00); - const vec3f pv1 = p01+ray.v*(p11-p01); - - ray.Ng = cross(pu1-pu0,pv1-pv0); - return true; - } else { - const uniform vec3f p0c = 0.5f*(p01+p00); - const uniform vec3f p1c = 0.5f*(p11+p10); - const uniform vec3f pc0 = 0.5f*(p10+p00); - const uniform vec3f pc1 = 0.5f*(p11+p01); - const uniform vec3f pcc = 0.25f*(p00+p01+p10+p11); - - bool hit = false; - hit |= recursiveBisection(ray,frame, p00,p0c,pc0,pcc, u0,uc, v0,vc, recursionsLeft-1); - hit |= recursiveBisection(ray,frame, pc0,pcc,p10,p1c, u0,uc, vc,v1, recursionsLeft-1); - - hit |= recursiveBisection(ray,frame, p0c,p01,pcc,pc1, uc,u1, v0,vc, recursionsLeft-1); - hit |= recursiveBisection(ray,frame, pcc,pc1,p1c,p11, uc,u1, vc,v1, recursionsLeft-1); - return hit; - } -} - - -/*! this is the function callback the embree calls to compute a single - ray-primitive intersection. For sake of simplicity we'll use a very, - very simple recursive test here - this is neither fast nor elegant, - but does show that you can do mere arbitray stuff in a ISPC kernel, - including 'true' recusion. */ -void BilinearPatches_intersect(BilinearPatches *uniform self, - varying Ray &ray, - uniform size_t primID) -{ - Patch *uniform patch = self->patchArray+primID; - - // create a simple coordinate system with x and y directions - // orthogonal to the ray - const LinearSpace3f coordSys = frame(ray.dir); - - if (recursiveBisection(ray,coordSys, - patch->v00,patch->v01,patch->v10,patch->v11, - 0.f,1.f, 0.f,1.f, - /* number of bisections */ 10)) { - ray.geomID = self->super.geomID; - ray.primID = primID; - } -} - - - -/*! the function called by BilinearPatches::commit() to pass the - actual user data over. for simplicity we assume that this functoin - gets called exactly once; in practice a user may also _change_ an - existing class'es data members, but handling this would make this - code significantly larger */ -export void BilinearPatches_finalize(void *uniform _self, - void *uniform _model, - float *uniform patchesDataMemory, - uniform size_t numPatches) -{ - // first, typecast to our 'real' type. since ispc can't export real - // types to c we have to pass 'self' in as a void*, and typecast - // here. - BilinearPatches *uniform self = (BilinearPatches *uniform)_self; - - // set our internal data. - self->numPatches = numPatches; - self->patchArray = (Patch *uniform)patchesDataMemory; - - // ... and let embree build a bvh, with 'numPatches' primitmives and - // our function pointers for ray-prim interseciton and - // prim-boundingbox computation callsbacks - Model *uniform model = (Model *uniform)_model; - - // create a new embree geometry with numpathces prims, in the model - // that this goemetry is in. - uint32 uniform geomID = rtcNewUserGeometry(model->embreeSceneHandle,numPatches); - - // set 'us' as user data (this will be the first arg in intersect() - // and computebounds() callbacks - rtcSetUserData(model->embreeSceneHandle,geomID,self); - - // set function pointers: - rtcSetBoundsFunction(model->embreeSceneHandle,geomID, - (uniform RTCBoundsFunc)&BilinearPatches_bounds); - rtcSetIntersectFunction(model->embreeSceneHandle,geomID, - (uniform RTCIntersectFuncVarying)&BilinearPatches_intersect); - rtcSetOccludedFunction(model->embreeSceneHandle,geomID, - (uniform RTCOccludedFuncVarying)&BilinearPatches_intersect); -} - - - - diff --git a/modules/simdGeometryExample/ospray/moduleInit.cpp b/modules/simdGeometryExample/ospray/moduleInit.cpp deleted file mode 100644 index 8d938de92e..0000000000 --- a/modules/simdGeometryExample/ospray/moduleInit.cpp +++ /dev/null @@ -1,60 +0,0 @@ -// ======================================================================== // -// Copyright 2009-2018 Intel Corporation // -// // -// Licensed under the Apache License, Version 2.0 (the "License"); // -// you may not use this file except in compliance with the License. // -// You may obtain a copy of the License at // -// // -// http://www.apache.org/licenses/LICENSE-2.0 // -// // -// Unless required by applicable law or agreed to in writing, software // -// distributed under the License is distributed on an "AS IS" BASIS, // -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // -// See the License for the specific language governing permissions and // -// limitations under the License. // -// ======================================================================== // - -/*! \file ospray/moduleInit \brief Defines the module initialization callback */ - -#include "geometry/BilinearPatches.h" - -/*! _everything_ in the ospray core universe should _always_ be in the - 'ospray' namespace. */ -namespace ospray { - - /*! though not required, it is good practice to put any module into - its own namespace (inside of ospray:: ). Unlike for the naming of - library and init function, the naming for this namespace doesn't - particularlly matter. E.g., 'bilinearPatch', 'module_blp', - 'bilinar_patch' etc would all work equally well. */ - namespace blp { - - /*! the actual module initialization function. This function gets - called exactly once, when the module gets first loaded through - 'ospLoadModule'. Notes: - - a) this function does _not_ get called if the application directly - links to libospray_module_ (which it - shouldn't!). Modules should _always_ be loaded through - ospLoadModule. - - b) it is _not_ valid for the module to do ospray _api_ calls - inside such an intiailzatoin function. Ie, you can _not_ do a - ospLoadModule("anotherModule") from within this function (but - you could, of course, have this module dynamically link to the - other one, and call its init function) - - c) in order for ospray to properly resolve that symbol, it - _has_ to have extern C linkage, and it _has_ to correspond to - name of the module and shared library containing this module - (see comments regarding library name in CMakeLists.txt) - */ - extern "C" void ospray_init_module_simd_bilinear_patches() - { - std::cout << "#osp: initializing the 'simd_bilinear_patches' module" << std::endl; - /* nothing to do, actually - this is only an example */ - } - - } // ::ospray::bilinearPatch -} // ::ospray - From d12a9d3c8eb60b56ef98d8db83be52709789ff3c Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Tue, 13 Mar 2018 00:37:50 +0000 Subject: [PATCH 039/364] stream specific CMake macros and options now live in the stream module --- components/ospcommon/cmake/macros.cmake | 146 ------------------------ 1 file changed, 146 deletions(-) diff --git a/components/ospcommon/cmake/macros.cmake b/components/ospcommon/cmake/macros.cmake index 184ca64bd3..068f34469c 100644 --- a/components/ospcommon/cmake/macros.cmake +++ b/components/ospcommon/cmake/macros.cmake @@ -58,15 +58,6 @@ MACRO(OSPRAY_FIX_ISPC_TARGET_LIST) ENDIF() ENDMACRO() -OPTION(OSPRAY_SUPPORT_DOUBLES OFF "Build double precision support?") - - -MACRO(OSPRAY_CONFIGURE_STREAM) - SET(OSPRAY_STREAM_ISA "NATIVE" CACHE STRING - "Target ISA (NATIVE SCALAR, SSE4, AVX, AVX2, KNL, SKX)") -ENDMACRO() - - ## Macro configure ISA targets for ispc ## MACRO(OSPRAY_CONFIGURE_ISPC_ISA) @@ -277,143 +268,6 @@ MACRO(OSPRAY_CREATE_LIBRARY LIBRARY_NAME) ENDIF() ENDMACRO() -## Convenience macro that creates a loadable library with different -# SIMD-instantiations. -# -# i.e., 'OSPRAY_CREATE_SIMD_LIBRARY(myLib )' would, when -# targets sse, avx, and avx2 are all enabled, create one -# libmyLib_sse.so that has 'sources' comiled with sse compile flags, -# one libmyLib_avx.so compiles with avx, etc. -MACRO(OSPRAY_CREATE_SIMD_LIBRARY LIBRARY_BASE_NAME) - OSPRAY_SPLIT_CREATE_ARGS(LIBRARY ${ARGN}) - - # ------------------------------------------------------------------ - # this is the list of all isa-specific targets we can in theory - # build for. note that skx and knx are different because they use - # different isas to be cleaned up, and set somewhere globally! - - IF (OSPRAY_STREAM_ISA STREQUAL "ALL") - SET(STREAM_ISALIST sse4 avx avx2 skx knx) - ELSEIF (OSPRAY_STREAM_ISA STREQUAL "SCALAR") - SET(STREAM_ISALIST scalar) - ELSEIF (OSPRAY_STREAM_ISA STREQUAL "NATIVE") - SET(STREAM_ISALIST native) - ELSEIF (OSPRAY_STREAM_ISA STREQUAL "SSE4") - SET(STREAM_ISALIST scalar sse4) - ELSEIF (OSPRAY_STREAM_ISA STREQUAL "AVX") - SET(STREAM_ISALIST scalar sse4 avx ) - ELSEIF (OSPRAY_STREAM_ISA STREQUAL "AVX2") - SET(STREAM_ISALIST scalar sse4 avx avx2) - # SET(ISALIST sse avx avx2 skx knx) - ELSE () - MESSAGE(FATAL_ERROR "un-recognized ospray_build_isa '${OSPRAY_STREAM_ISA}' in ospray_create_simd_library") - ENDIF() - - SET(OSPRAY_CXXFLAGS_COMMON "") - IF (OSPRAY_COMPILER_ICC) - SET(OSPRAY_CXXFLAGS_SCALAR -DOSPRAY_SCALAR=1) - SET(OSPRAY_CXXFLAGS_NATIVE -march=native -DOSPRAY_SIMD_NATIVE=1) - SET(OSPRAY_CXXFLAGS_SSE4 -xsse4.2 -DOSPRAY_SIMD_SSE=1) - SET(OSPRAY_CXXFLAGS_AVX -xAVX -DOSPRAY_SIMD_AVX=1) - SET(OSPRAY_CXXFLAGS_AVX2 -xCORE-AVX2 -DOSPRAY_SIMD_AVX2=1) - SET(OSPRAY_CXXFLAGS_SKX -xCORE-AVX512 -DOSPRAY_SIMD_SKX=1) - SET(OSPRAY_CXXFLAGS_KNL -xMIC-AVX512 -DOSPRAY_SIMD_KNX=1) - ELSEIF (OSPRAY_COMPILER_GCC) -#TODO: fix tsimd to work without any isa in gcc mode - for now, i'm adding sse4 even for scalar - SET(OSPRAY_CXXFLAGS_NATIVE -march=native -DOSPRAY_SIMD_NATIVE=1) - SET(OSPRAY_CXXFLAGS_SCALAR -msse4.2 -DOSPRAY_SIMD_NONE=1 -DOSPRAY_SCALAR=1) - SET(OSPRAY_CXXFLAGS_SSE4 -msse4.2 -DOSPRAY_SIMD_SSE=1) - SET(OSPRAY_CXXFLAGS_AVX -mavx -DOSPRAY_SIMD_AVX=1) - SET(OSPRAY_CXXFLAGS_AVX2 -mavx2 -mf16c -mfma -mlzcnt -mbmi -mbmi2 -DOSPRAY_SIMD_AVX2=1) - SET(OSPRAY_CXXFLAGS_SKX -mavx512f -mavx512dq -mavx512cd -mavx512bw -mavx512vl -mf16c -mavx2 -mfma -mlzcnt -mbmi -mbmi2 -DOSPRAY_SIMD_SKX=2) - SET(OSPRAY_CXXFLAGS_KNL -mavx512f -mavx512pf -mavx512er -mavx512cd -mf16c -mavx2 -mfma -mlzcnt -mbmi -mbmi2 -DOSPRAY_SIMD_KNX=1) - ELSEIF (OSPRAY_COMPILER_CLANG) - # get rid of "XXX is not defined, will evaluate to 0" warning - - # that's what we _want_ - SET(OSPRAY_CXXFLAGS_COMMON ${OSPRAY_CXXFLAGS_COMMON} -Wno-undef) - - # get rid of the tsimd 'annymous types' and 'anonymous structs' - # warnings - shuld get fixed in tsimd - SET(OSPRAY_CXXFLAGS_COMMON ${OSPRAY_CXXFLAGS_COMMON} -Wno-gnu-anonymous-struct -Wno-source-uses-openmp -Wno-nested-anon-types) - - # at least temporarily, ignore un-used parameters (should - # eventually turn back on, but not while we have lots of dummy api - # functions...) - SET(OSPRAY_CXXFLAGS_COMMON ${OSPRAY_CXXFLAGS_COMMON} -Wno-unused-parameter) - - SET(OSPRAY_CXXFLAGS_COMMON ${OSPRAY_CXXFLAGS_COMMON} -openmp) - - # define isa-specific flags - SET(OSPRAY_CXXFLAGS_SCALAR -DOSPRAY_SIMD_NONE=1 -DOSPRAY_SCALAR=1) - SET(OSPRAY_CXXFLAGS_NATIVE -march=native -DOSPRAY_SIMD_NATIVE=1 ) - SET(OSPRAY_CXXFLAGS_SSE4 -msse4.2 -DOSPRAY_SIMD_SSE=1) - SET(OSPRAY_CXXFLAGS_AVX -mavx -DOSPRAY_SIMD_AVX=1) - SET(OSPRAY_CXXFLAGS_AVX2 -mavx2 -mf16c -mfma -mlzcnt -mbmi -mbmi2 -DOSPRAY_SIMD_AVX2=1) - SET(OSPRAY_CXXFLAGS_SKX -march=skx -DOSPRAY_SIMD_SKX=1) - SET(OSPRAY_CXXFLAGS_KNL -march=knl -DOSPRAY_SIMD_KNX=1) - ELSE() - MESSAGE("OSPRAY_CREATE_SIMD_LIBRARY: Compiler not recognized!") - ENDIF() - - # the name of the library we'll be generating for that isa - SET(OSPRAY_SIMD_LIBNAME_SCALAR scalar) - SET(OSPRAY_SIMD_LIBNAME_NATIVE native) - SET(OSPRAY_SIMD_LIBNAME_SSE4 sse4) - SET(OSPRAY_SIMD_LIBNAME_AVX avx) - SET(OSPRAY_SIMD_LIBNAME_AVX2 avx2) - SET(OSPRAY_SIMD_LIBNAME_KNL knl) - SET(OSPRAY_SIMD_LIBNAME_SKX skx) - # end 'to be cleaned up' - # ------------------------------------------------------------------ - - # hack: prevent ispc from doing multi-target binaries in this module by - # temporarily setting a single-target ispc target list - SET(SAVED_OSPRAY_ISPC_TARGET_LIST ${OSPRAY_ISPC_TARGET_LIST}) - - FOREACH(_ISA ${STREAM_ISALIST}) - STRING(TOUPPER ${_ISA} ISA) - message("building for ISA ${ISA}") - SET(OSPRAY_ISPC_TARGET_LIST ${OSPRAY_ISPC_TARGET_${ISA}}) - OSPRAY_FIX_ISPC_TARGET_LIST() - SET(OSPRAY_ISPC_TARGET_NAME ${OSPRAY_SIMD_LIBNAME_${ISA}}) - - # ----------- float ----------- - SET(LIBRARY_NAME ${LIBRARY_BASE_NAME}_${OSPRAY_SIMD_LIBNAME_${ISA}}) - OSPRAY_ADD_LIBRARY(${LIBRARY_NAME}_float SHARED ${LIBRARY_SOURCES}) - message("building ${LIBRARY_NAME}_float from ${LIBRARY_SOURCES} flags ${OSPRAY_CXXFLAGS_${ISA}}") - TARGET_COMPILE_OPTIONS(${LIBRARY_NAME}_float PRIVATE ${OSPRAY_CXXFLAGS_COMMON} ${OSPRAY_CXXFLAGS_${ISA}} -DOSPRAY_USE_DOUBLES=0) - TARGET_LINK_LIBRARIES(${LIBRARY_NAME}_float ${LIBRARY_LIBS}) - OSPRAY_SET_LIBRARY_VERSION(${LIBRARY_NAME}_float) -# IF(${LIBRARY_EXCLUDE_FROM_ALL}) -# SET_TARGET_PROPERTIES(${LIBRARY_NAME}_float PROPERTIES EXCLUDE_FROM_ALL TRUE) -# ELSE() -# OSPRAY_INSTALL_LIBRARY(${LIBRARY_NAME}_float ${LIBRARY_COMPONENT}) -# ENDIF() - - IF (OSPRAY_SUPPORT_DOUBLES) - # ----------- double ----------- - SET(LIBRARY_NAME ${LIBRARY_BASE_NAME}_${OSPRAY_SIMD_LIBNAME_${ISA}}) - OSPRAY_ADD_LIBRARY(${LIBRARY_NAME}_double SHARED ${LIBRARY_SOURCES}) - TARGET_COMPILE_OPTIONS(${LIBRARY_NAME}_double PRIVATE ${OSPRAY_CXXFLAGS_COMMON} ${OSPRAY_CXXFLAGS_${ISA}} -DOSPRAY_USE_DOUBLES=1) - TARGET_LINK_LIBRARIES(${LIBRARY_NAME}_double ${LIBRARY_LIBS}) - OSPRAY_SET_LIBRARY_VERSION(${LIBRARY_NAME}_double) - IF(${LIBRARY_EXCLUDE_FROM_ALL}) - SET_TARGET_PROPERTIES(${LIBRARY_NAME}_double PROPERTIES EXCLUDE_FROM_ALL TRUE) - ELSE() - OSPRAY_INSTALL_LIBRARY(${LIBRARY_NAME}_double ${LIBRARY_COMPONENT}) - ENDIF() - ENDIF() - - # end of hack: restore original ispc target list for multi-target libraries - SET(OSPRAY_ISPC_TARGET_LIST ${SAVED_OSPRAY_ISPC_TARGET_LIST}) - SET(OSPRAY_ISPC_TARGET_NAME "") - ENDFOREACH() - - # end of hack: restore original ispc target list for multi-target libraries - SET(OSPRAY_ISPC_TARGET_LIST ${SAVED_OSPRAY_ISPC_TARGET_LIST}) - SET(OSPRAY_ISPC_TARGET_NAME "") -ENDMACRO() - ## Conveniance macro for creating OSPRay applications ## # Usage # From 3ad37dbd414b0436e832af2bc35c5fa57a82b8f8 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Tue, 13 Mar 2018 02:41:19 +0000 Subject: [PATCH 040/364] place OSP_REGISTER_OBJECT in a place not tied to the ISPC device (OSPCommon.h) --- ospray/common/Managed.h | 9 --------- ospray/common/OSPCommon.h | 9 +++++++++ 2 files changed, 9 insertions(+), 9 deletions(-) diff --git a/ospray/common/Managed.h b/ospray/common/Managed.h index 2c7db5a58f..3eb452db89 100644 --- a/ospray/common/Managed.h +++ b/ospray/common/Managed.h @@ -220,15 +220,6 @@ namespace ospray { return (Data*)getParamObject(name,(ManagedObject*)valIfNotFound); } -#define OSP_REGISTER_OBJECT(Object, object_name, InternalClass, external_name) \ - extern "C" OSPRAY_DLLEXPORT \ - Object *ospray_create_##object_name##__##external_name() \ - { \ - return new InternalClass; \ - } \ - /* additional declaration to avoid "extra ;" -Wpedantic warnings */ \ - Object *ospray_create_##object_name##__##external_name() - } // ::ospray // Specializations for ISPCDevice ///////////////////////////////////////////// diff --git a/ospray/common/OSPCommon.h b/ospray/common/OSPCommon.h index c1040dd615..0136dd54d5 100644 --- a/ospray/common/OSPCommon.h +++ b/ospray/common/OSPCommon.h @@ -79,6 +79,15 @@ typedef int ssize_t; #endif #define OSPRAY_SDK_INTERFACE OSPRAY_MODULE_ISPC_INTERFACE +#define OSP_REGISTER_OBJECT(Object, object_name, InternalClass, external_name) \ + extern "C" OSPRAY_DLLEXPORT \ + Object *ospray_create_##object_name##__##external_name() \ + { \ + return new InternalClass; \ + } \ + /* additional declaration to avoid "extra ;" -Wpedantic warnings */ \ + Object *ospray_create_##object_name##__##external_name() + //! main namespace for all things ospray (for internal code) namespace ospray { From 4f6d9fbf5a98aa5972ad4501725fff611629efa0 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Tue, 13 Mar 2018 17:15:30 +0200 Subject: [PATCH 041/364] consistent MIS for specular and glossy transmission in the PathTracer --- ospray/render/pathtracer/PathTracer.ispc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/ospray/render/pathtracer/PathTracer.ispc b/ospray/render/pathtracer/PathTracer.ispc index e872ea99f2..767556ed92 100644 --- a/ospray/render/pathtracer/PathTracer.ispc +++ b/ospray/render/pathtracer/PathTracer.ispc @@ -359,9 +359,9 @@ ScreenSample PathTraceIntegrator_Li(const uniform PathTracer* uniform self, } } - // keep lastBsdfPdf and lastDg when there was a Dirac transmission + // keep lastBsdfPdf and lastDg when there was a specular or glossy transmission // to better combine MIS with transparent shadows - if (fs.type & ~BSDF_SPECULAR_TRANSMISSION) { + if (fs.type & ~(BSDF_SPECULAR_TRANSMISSION | BSDF_GLOSSY_TRANSMISSION)) { lastBsdfPdf = fs.pdf; lastDg = dg; } From e73fcaf22a80c47c9e914d94d0d6571af6287a4d Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Tue, 13 Mar 2018 17:50:17 +0200 Subject: [PATCH 042/364] minor BSDF cleanups --- ospray/render/pathtracer/bsdfs/Dielectric.ih | 3 +- .../pathtracer/bsdfs/DielectricLayer.ih | 20 ++--- .../pathtracer/bsdfs/MicrofacetDielectric.ih | 73 ++++++++++--------- .../bsdfs/MicrofacetDielectricLayer.ih | 32 ++++---- .../render/pathtracer/bsdfs/ThinDielectric.ih | 12 +-- 5 files changed, 71 insertions(+), 69 deletions(-) diff --git a/ospray/render/pathtracer/bsdfs/Dielectric.ih b/ospray/render/pathtracer/bsdfs/Dielectric.ih index 90b009b649..00cc404777 100644 --- a/ospray/render/pathtracer/bsdfs/Dielectric.ih +++ b/ospray/render/pathtracer/bsdfs/Dielectric.ih @@ -48,7 +48,8 @@ inline BSDF_SampleRes Dielectric_sample(const varying BSDF* uniform super, res.pdf = inf; // Sample the reflection or the transmission - if (ss <= F) + bool doReflection = (ss <= F); + if (doReflection) { // Reflection res.wi = reflect(wo, getN(super), cosThetaO); diff --git a/ospray/render/pathtracer/bsdfs/DielectricLayer.ih b/ospray/render/pathtracer/bsdfs/DielectricLayer.ih index f871b8f9b9..6678ed30af 100644 --- a/ospray/render/pathtracer/bsdfs/DielectricLayer.ih +++ b/ospray/render/pathtracer/bsdfs/DielectricLayer.ih @@ -28,7 +28,7 @@ struct DielectricLayer BSDF super; varying BSDF* varying substrate; - bool outside; + bool fromOutside; float eta; vec3f transmittance; float thickness; @@ -49,7 +49,7 @@ inline BSDF_EvalRes DielectricLayer_eval(const varying BSDF* uniform super, // Fresnel term float cosThetaO1; // positive float F = fresnelDielectricWeightedEx(cosThetaO, cosThetaO1, self->eta, self->weight); - if (!self->outside) F = 0.f; + if (!self->fromOutside) F = 0.f; // Evaluate the substrate // Ignore refraction @@ -60,7 +60,7 @@ inline BSDF_EvalRes DielectricLayer_eval(const varying BSDF* uniform super, // Apply the coating medium transmittance // Computing the path length from the original angles would result in too much absorption, so instead use the refracted angles float lengthO1 = rcp(cosThetaO1); - float lengthI1 = (cosThetaI > 0.f && self->outside) ? rcp(refract(cosThetaI, self->eta)) : 0.f; // rcp(cosThetaI1) + float lengthI1 = (cosThetaI > 0.f && self->fromOutside) ? rcp(refract(cosThetaI, self->eta)) : 0.f; // rcp(cosThetaI1) substrate.value = lerp(self->weight, substrate.value, substrate.value * pow(self->transmittance, self->thickness * (lengthO1 + lengthI1))); // Compute the final substrate reflection/transmission @@ -83,7 +83,7 @@ inline BSDF_SampleRes DielectricLayer_sample(const varying BSDF* uniform super, // Fresnel term float cosThetaO1; // positive float F = fresnelDielectricWeightedEx(cosThetaO, cosThetaO1, self->eta, self->weight); - if (!self->outside) F = 0.f; + if (!self->fromOutside) F = 0.f; if (ss < F) { @@ -106,7 +106,7 @@ inline BSDF_SampleRes DielectricLayer_sample(const varying BSDF* uniform super, // Apply the coating medium transmittance float lengthO1 = rcp(cosThetaO1); - float lengthI1 = (cosThetaI > 0.f && self->outside) ? rcp(refract(cosThetaI, self->eta)) : 0.f; // rcp(cosThetaI1) + float lengthI1 = (cosThetaI > 0.f && self->fromOutside) ? rcp(refract(cosThetaI, self->eta)) : 0.f; // rcp(cosThetaI1) res.weight = lerp(self->weight, res.weight, res.weight * pow(self->transmittance, self->thickness * (lengthO1 + lengthI1))); // Compute the final reflection/transmission @@ -126,8 +126,8 @@ inline void DielectricLayer_Constructor(varying DielectricLayer* uniform self, c frame); self->substrate = substrate; - self->outside = eta < 1.f; - self->eta = self->outside ? eta : rcp(eta); + self->fromOutside = eta < 1.f; + self->eta = self->fromOutside ? eta : rcp(eta); self->transmittance = transmittance; self->thickness = thickness; self->weight = weight; @@ -146,8 +146,8 @@ inline varying BSDF* uniform DielectricLayer_create(uniform ShadingContext* unif inline vec3f DielectricLayer_getTransparency(float cosThetaO, float eta, vec3f transmittance, float thickness, float weight) { - bool outside = eta < 1.f; - if (!outside) eta = rcp(eta); + bool fromOutside = eta < 1.f; + if (!fromOutside) eta = rcp(eta); // Apply the coating medium transmittance // Computing the path length from the original angles would result in too much absorption, so instead use the refracted angles @@ -155,7 +155,7 @@ inline vec3f DielectricLayer_getTransparency(float cosThetaO, float eta, vec3f t vec3f value = lerp(weight, make_vec3f(1.f), pow(transmittance, thickness * lengthO1)); // Compute the final transmittance - if (outside) + if (fromOutside) { float T = Dielectric_transmittance(cosThetaO, eta, weight); value = value * T; diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih index 22f7df1239..f311c1e9ce 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih @@ -42,28 +42,28 @@ inline BSDF_EvalRes MicrofacetDielectric_eval(const varying BSDF* uniform super, if (cosThetaO <= 0.f) return make_BSDF_EvalRes_zero(); float cosThetaI = dot(wi, getN(super)); - bool evalReflection = cosThetaI > 0.f; + bool isReflection = cosThetaI > 0.f; // Compute the microfacet normal vec3f wh; - if (evalReflection) + if (isReflection) { - // Reflection - wh = wi + wo; + // Reflection + wh = wo + wi; } else { - // Transmission - wh = self->eta*wo + wi; + // Transmission + wh = self->eta*wo + wi; } wh = normalize(wh); float cosThetaH = dot(wh, getN(super)); if (cosThetaH < 0.f) { - wh = neg(wh); - cosThetaH = -cosThetaH; + wh = neg(wh); + cosThetaH = -cosThetaH; } float cosThetaOH = dot(wo, wh); @@ -74,18 +74,18 @@ inline BSDF_EvalRes MicrofacetDielectric_eval(const varying BSDF* uniform super, float F = fresnelDielectricWeightedEx(cosThetaOH, cosThetaTH, self->eta, self->reflectionWeight); float value; - if (evalReflection) + if (isReflection) { - // Reflection - res.pdf = F * rcp(4.f*abs(cosThetaOH)); - value = F * rcp(4.f*cosThetaO); + // Reflection + res.pdf = F * rcp(4.f*abs(cosThetaOH)); + value = F * rcp(4.f*cosThetaO); } else { - // Transmission - // cosThetaTH = -cosThetaIH - res.pdf = (1.f-F) * cosThetaTH * rcp(sqr(self->eta*cosThetaOH - cosThetaTH)); - value = (1.f-F) * cosThetaTH * abs(cosThetaOH) * rcp(cosThetaO*sqr(self->eta*cosThetaOH - cosThetaTH)) * rcp(sqr(self->eta)); + // Transmission + // cosThetaTH = -cosThetaIH + res.pdf = (1.f-F) * cosThetaTH * rcp(sqr(self->eta*cosThetaOH - cosThetaTH)); + value = (1.f-F) * cosThetaTH * abs(cosThetaOH) * rcp(cosThetaO*sqr(self->eta*cosThetaOH - cosThetaTH)) * rcp(sqr(self->eta)); } float whPdf; @@ -121,30 +121,31 @@ inline BSDF_SampleRes MicrofacetDielectric_sample(const varying BSDF* uniform su float cosThetaI; float weight; - if (ss <= F) + bool doReflection = (ss <= F); + if (doReflection) { - // Reflection - res.wi = reflect(wo, wh, cosThetaOH); - cosThetaI = dot(res.wi, getN(super)); - if (cosThetaI <= 0.f) - return make_BSDF_SampleRes_zero(); - - res.type = BSDF_GLOSSY_REFLECTION; - res.pdf = F * rcp(4.f*abs(cosThetaOH)); - weight = 1.f; + // Reflection + res.wi = reflect(wo, wh, cosThetaOH); + cosThetaI = dot(res.wi, getN(super)); + if (cosThetaI <= 0.f) + return make_BSDF_SampleRes_zero(); + + res.type = BSDF_GLOSSY_REFLECTION; + res.pdf = F * rcp(4.f*abs(cosThetaOH)); + weight = 1.f; } else { - // Transmission - // cosThetaTH = -cosThetaIH - res.wi = refract(wo, wh, cosThetaOH, cosThetaTH, self->eta); - cosThetaI = dot(res.wi, getN(super)); - if (cosThetaI >= 0.f) - return make_BSDF_SampleRes_zero(); - - res.type = BSDF_GLOSSY_TRANSMISSION; - res.pdf = (1.f-F) * cosThetaTH * rcp(sqr(self->eta*cosThetaOH - cosThetaTH)); - weight = rcp(sqr(self->eta)); + // Transmission + // cosThetaTH = -cosThetaIH + res.wi = refract(wo, wh, cosThetaOH, cosThetaTH, self->eta); + cosThetaI = dot(res.wi, getN(super)); + if (cosThetaI >= 0.f) + return make_BSDF_SampleRes_zero(); + + res.type = BSDF_GLOSSY_TRANSMISSION; + res.pdf = (1.f-F) * cosThetaTH * rcp(sqr(self->eta*cosThetaOH - cosThetaTH)); + weight = rcp(sqr(self->eta)); } float cosThetaIH = dot(res.wi, wh); diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih index 61baa24f7e..d419944f9e 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih @@ -29,7 +29,7 @@ struct MicrofacetDielectricLayer BSDF super; varying BSDF* varying substrate; - bool outside; + bool fromOutside; float eta; vec3f transmittance; float thickness; @@ -56,24 +56,24 @@ inline BSDF_EvalRes MicrofacetDielectricLayer_eval(const varying BSDF* uniform s // Apply the coating medium transmittance // Computing the path length from the original angles would result in too much absorption, so instead use the refracted angles float lengthO1 = rcp(refract(cosThetaO, self->eta)); // rcp(cosThetaO1) - float lengthI1 = (cosThetaI > 0.f && self->outside) ? rcp(refract(cosThetaI, self->eta)) : 0.f; // rcp(cosThetaI1) + float lengthI1 = (cosThetaI > 0.f && self->fromOutside) ? rcp(refract(cosThetaI, self->eta)) : 0.f; // rcp(cosThetaI1) substrate.value = lerp(self->weight, substrate.value, substrate.value * pow(self->transmittance, self->thickness * (lengthO1 + lengthI1))); // Compute the final substrate reflection/transmission // Ignore Fresnel for the exiting ray - if (self->outside) + if (self->fromOutside) { float T = MicrofacetDielectric_transmittance(cosThetaO, self->eta, self->microfacet, self->weight, LCG_getFloat2(lcg)); substrate.value = substrate.value * T; } - float coatingPickProb = self->outside ? fresnelDielectricWeighted(cosThetaO, self->eta, self->weight) : 0.f; // have to use the macronormal for sampling + float coatingPickProb = self->fromOutside ? fresnelDielectricWeighted(cosThetaO, self->eta, self->weight) : 0.f; // have to use the macronormal for sampling float substratePickProb = 1.f - coatingPickProb; - if (cosThetaI > 0.f && self->outside) + if (cosThetaI > 0.f && self->fromOutside) { // Compute the microfacet normal - vec3f wh = normalize(wi + wo); + vec3f wh = normalize(wo + wi); float cosThetaOH = dot(wo, wh); // Fresnel term @@ -119,7 +119,7 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo vec3f wh; BSDF_EvalRes substrate; - float coatingPickProb = self->outside ? fresnelDielectricWeighted(cosThetaO, self->eta, self->weight) : 0.f; // only the macronormal is available yet + float coatingPickProb = self->fromOutside ? fresnelDielectricWeighted(cosThetaO, self->eta, self->weight) : 0.f; // only the macronormal is available yet float substratePickProb = 1.f - coatingPickProb; if (ss < coatingPickProb) @@ -150,7 +150,7 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo substrate.value = res.weight * ((res.type & BSDF_SPECULAR) ? 1.f : res.pdf); // correctly handle delta distributions // Compute the microfacet normal - wh = normalize(res.wi + wo); + wh = normalize(wo + res.wi); } float cosThetaI = dot(res.wi, getN(super)); @@ -159,12 +159,12 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo // Apply the coating medium transmittance // Computing the path length from the original angles would result in too much absorption, so instead use the refracted angles float lengthO1 = rcp(refract(cosThetaO, self->eta)); // rcp(cosThetaO1) - float lengthI1 = (cosThetaI > 0.f && self->outside) ? rcp(refract(cosThetaI, self->eta)) : 0.f; // rcp(cosThetaI1) + float lengthI1 = (cosThetaI > 0.f && self->fromOutside) ? rcp(refract(cosThetaI, self->eta)) : 0.f; // rcp(cosThetaI1) substrate.value = lerp(self->weight, substrate.value, substrate.value * pow(self->transmittance, self->thickness * (lengthO1 + lengthI1))); // Compute the final substrate reflection/transmission // Ignore Fresnel for the exiting ray - if (self->outside) + if (self->fromOutside) { float T = MicrofacetDielectric_transmittance(cosThetaO, self->eta, self->microfacet, self->weight, LCG_getFloat2(lcg)); substrate.value = substrate.value * T; @@ -176,7 +176,7 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo res.weight = substrate.value * rcp(substratePickProb); return res; } - else if (cosThetaI <= 0.f || !self->outside) + else if (cosThetaI <= 0.f || !self->fromOutside) { // If we sampled transmission, we just have to return the substrate transmission res.pdf = substratePickProb * substrate.pdf; @@ -216,8 +216,8 @@ inline void MicrofacetDielectricLayer_Constructor(varying MicrofacetDielectricLa frame); self->substrate = substrate; - self->outside = eta < 1.f; - self->eta = self->outside ? eta : rcp(eta); + self->fromOutside = eta < 1.f; + self->eta = self->fromOutside ? eta : rcp(eta); self->transmittance = transmittance; self->thickness = thickness; self->microfacet = make_GGXDistribution(roughnessToAlpha(roughness)); @@ -239,8 +239,8 @@ inline vec3f MicrofacetDielectricLayer_getTransparency(float cosThetaO, float et { GGXDistribution microfacet = make_GGXDistribution(roughnessToAlpha(roughness)); - bool outside = eta < 1.f; - if (!outside) eta = rcp(eta); + bool fromOutside = eta < 1.f; + if (!fromOutside) eta = rcp(eta); // Apply the coating medium transmittance // Computing the path length from the original angles would result in too much absorption, so instead use the refracted angles @@ -248,7 +248,7 @@ inline vec3f MicrofacetDielectricLayer_getTransparency(float cosThetaO, float et vec3f value = lerp(weight, make_vec3f(1.f), pow(transmittance, thickness * lengthO1)); // Compute the final transmittance - if (outside) + if (fromOutside) { float T = MicrofacetDielectric_transmittance(cosThetaO, eta, microfacet, weight, LCG_getFloat2(lcg)); value = value * T; diff --git a/ospray/render/pathtracer/bsdfs/ThinDielectric.ih b/ospray/render/pathtracer/bsdfs/ThinDielectric.ih index 647dcc28fc..cdf728fca7 100644 --- a/ospray/render/pathtracer/bsdfs/ThinDielectric.ih +++ b/ospray/render/pathtracer/bsdfs/ThinDielectric.ih @@ -18,7 +18,8 @@ #include "Dielectric.ih" -// Thin dielectric slab with unit thickness, which ignores refraction. +// Thin microfacet dielectric BSDF. +// It represents a transparent slab with unit thickness, and ignores refraction. struct ThinDielectric { BSDF super; @@ -48,7 +49,8 @@ inline BSDF_SampleRes ThinDielectric_sample(const varying BSDF* uniform super, res.pdf = inf; // Sample the reflection or the transmission - if (ss <= F) + bool doReflection = (ss <= F); + if (doReflection) { // Reflection res.wi = reflect(wo, getN(super), cosThetaO); @@ -72,8 +74,7 @@ inline BSDF_SampleRes ThinDielectric_sample(const varying BSDF* uniform super, inline void ThinDielectric_Constructor(varying ThinDielectric* uniform self, const varying linear3f* uniform frame, - float eta, - vec3f attenuation, + float eta, vec3f attenuation, float reflectionWeight) { BSDF_Constructor(&self->super, BSDF_SPECULAR, @@ -86,8 +87,7 @@ inline void ThinDielectric_Constructor(varying ThinDielectric* uniform self, inline varying BSDF* uniform ThinDielectric_create(uniform ShadingContext* uniform ctx, const varying linear3f* uniform frame, - float eta, - vec3f attenuation, + float eta, vec3f attenuation, float reflectionWeight) { varying ThinDielectric* uniform self = (varying ThinDielectric* uniform)ShadingContext_alloc(ctx, sizeof(ThinDielectric)); From f052b1890ea7adbbf41ff12a73f279c3d183df36 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Tue, 13 Mar 2018 17:56:07 +0200 Subject: [PATCH 043/364] added ThinMicrofacetDielectric --- .../bsdfs/ThinMicrofacetDielectric.ih | 223 ++++++++++++++++++ .../pathtracer/materials/Principled.cpp | 2 +- .../pathtracer/materials/Principled.ispc | 31 ++- 3 files changed, 243 insertions(+), 13 deletions(-) create mode 100644 ospray/render/pathtracer/bsdfs/ThinMicrofacetDielectric.ih diff --git a/ospray/render/pathtracer/bsdfs/ThinMicrofacetDielectric.ih b/ospray/render/pathtracer/bsdfs/ThinMicrofacetDielectric.ih new file mode 100644 index 0000000000..e95c9f01f4 --- /dev/null +++ b/ospray/render/pathtracer/bsdfs/ThinMicrofacetDielectric.ih @@ -0,0 +1,223 @@ +// ======================================================================== // +// Copyright 2009-2018 Intel Corporation // +// // +// Licensed under the Apache License, Version 2.0 (the "License"); // +// you may not use this file except in compliance with the License. // +// You may obtain a copy of the License at // +// // +// http://www.apache.org/licenses/LICENSE-2.0 // +// // +// Unless required by applicable law or agreed to in writing, software // +// distributed under the License is distributed on an "AS IS" BASIS, // +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // +// See the License for the specific language governing permissions and // +// limitations under the License. // +// ======================================================================== // + +#pragma once + +#include "MicrofacetDielectric.ih" + +// Thin microfacet dielectric BSDF with the Smith microsurface model. +// It represents a transparent slab with unit thickness, and ignores refraction. +// [Walter et al., 2007, "Microfacet Models for Refraction through Rough Surfaces"] +struct ThinMicrofacetDielectric +{ + BSDF super; + + float eta; + GGXDistribution microfacet; + vec3f attenuation; + float reflectionWeight; +}; + +inline BSDF_EvalRes ThinMicrofacetDielectric_eval(const varying BSDF* uniform super, + const vec3f& wo, const vec3f& wi, unsigned int& lcg) +{ + const varying ThinMicrofacetDielectric* uniform self = (const varying ThinMicrofacetDielectric* uniform)super; + BSDF_EvalRes res; + + float cosThetaO = dot(wo, getN(super)); + if (cosThetaO <= 0.f) + return make_BSDF_EvalRes_zero(); + float cosThetaI = dot(wi, getN(super)); + bool isReflection = cosThetaI > 0.f; + + // Compute the microfacet normal + vec3f wh; + + if (isReflection) + { + // Reflection + wh = wo + wi; + } + else + { + // Transmission, but ignore refraction (reflect the direction to the other side) + wh = wo - reflect(wi, getN(super), cosThetaI); + } + + wh = normalize(wh); + float cosThetaH = dot(wh, getN(super)); + if (cosThetaH < 0.f) + { + wh = neg(wh); + cosThetaH = -cosThetaH; + } + + float cosThetaOH = dot(wo, wh); + float cosThetaIH = dot(wi, wh); + + // Fresnel term + float cosThetaTH; // positive + float F = fresnelDielectricWeightedEx(cosThetaOH, cosThetaTH, self->eta, self->reflectionWeight); + + if (isReflection) + { + // Reflection + res.pdf = F; + res.value = make_vec3f(F); + } + else + { + // Transmission + res.pdf = 1.f-F; + res.value = make_vec3f(1.f-F); + + // Apply attenuation for crossing the slab once + float length = rcp(refract(cosThetaO, self->eta)); // rcp(cosThetaO1) + res.value = res.value * expf(self->attenuation * length); + } + + float whPdf; + float D = evalVisible(self->microfacet, cosThetaH, cosThetaO, cosThetaOH, whPdf); + float G = evalG2(self->microfacet, cosThetaO, cosThetaI, cosThetaOH, cosThetaIH); + + res.pdf *= whPdf * rcp(4.f*abs(cosThetaOH)); + res.value = res.value * (D * G * rcp(4.f*cosThetaO)); + return res; +} + +inline BSDF_SampleRes ThinMicrofacetDielectric_sample(const varying BSDF* uniform super, + const vec3f& wo, const vec2f& s, float ss, unsigned int& lcg) +{ + const varying ThinMicrofacetDielectric* uniform self = (const varying ThinMicrofacetDielectric* uniform)super; + BSDF_SampleRes res; + + float cosThetaO = dot(wo, getN(super)); + if (cosThetaO <= 0.f) + return make_BSDF_SampleRes_zero(); + + // Sample the microfacet normal + float whPdf; + vec3f wh = getFrame(super) * sampleVisibleUH(self->microfacet, transposed(getFrame(super)) * wo, whPdf, s); + + float cosThetaOH = dot(wo, wh); + + // Fresnel term + float cosThetaTH; // positive + float F = fresnelDielectricWeightedEx(cosThetaOH, cosThetaTH, self->eta, self->reflectionWeight); + + // Sample the reflection + res.wi = reflect(wo, wh, cosThetaOH); + float cosThetaI = dot(res.wi, getN(super)); + if (cosThetaI <= 0.f) + return make_BSDF_SampleRes_zero(); + + float cosThetaIH = dot(res.wi, wh); + float G = evalG2(self->microfacet, cosThetaO, cosThetaI, cosThetaOH, cosThetaIH); + + bool doReflection = (ss <= F); + if (doReflection) + { + // Reflection + res.type = BSDF_GLOSSY_REFLECTION; + res.pdf = F; + res.weight = make_vec3f(1.f); + } + else + { + // Transmission, but ignore refraction (reflect the direction to the other side) + res.wi = neg(reflect(res.wi, getN(super), cosThetaI)); + res.type = BSDF_GLOSSY_TRANSMISSION; + res.pdf = (1.f-F); + + // Apply attenuation for crossing the slab once + float length = rcp(refract(cosThetaO, self->eta)); // rcp(cosThetaO1) + res.weight = expf(self->attenuation * length); + } + + res.pdf *= whPdf * rcp(4.f*abs(cosThetaOH)); + res.weight = res.weight * (G * rcp_safe(evalG1(self->microfacet, cosThetaO, cosThetaOH))); + return res; +} + +// Computes the transmittance through a thin rough dielectric surface, which requires sampling a microfacet normal +inline float ThinMicrofacetDielectric_transmittance(float cosThetaO, float eta, const GGXDistribution& microfacet, + float reflectionWeight, const vec2f& s) +{ + // Make an outgoing vector + vec3f wo = make_vec3f(cos2sin(cosThetaO), 0.f, cosThetaO); + + // Sample the microfacet normal + float whPdf; + vec3f wh = sampleVisibleUH(microfacet, wo, whPdf, s); + + float cosThetaOH = dot(wo, wh); + + // Fresnel term + float cosThetaTH; // positive + float F = fresnelDielectricWeightedEx(cosThetaOH, cosThetaTH, eta, reflectionWeight); + + // Sample the transmission, but ignore refraction (reflect the direction to the other side) + vec3f wi = reflect(wo, wh, cosThetaOH); + float cosThetaI = wi.z; + if (cosThetaI <= 0.f) + return 0.f; + + float cosThetaIH = dot(wi, wh); + float G = evalG2(microfacet, cosThetaO, cosThetaI, cosThetaOH, cosThetaIH); + + return (1.f-F) * (G * rcp_safe(evalG1(microfacet, cosThetaO, cosThetaOH))); +} + +inline void ThinMicrofacetDielectric_Constructor(varying ThinMicrofacetDielectric* uniform self, + const varying linear3f* uniform frame, + float eta, float roughness, vec3f attenuation, + float reflectionWeight) +{ + BSDF_Constructor(&self->super, BSDF_GLOSSY, + ThinMicrofacetDielectric_eval, ThinMicrofacetDielectric_sample, + frame); + + self->eta = eta; + self->microfacet = make_GGXDistribution(roughnessToAlpha(roughness)); + self->attenuation = attenuation; + self->reflectionWeight = reflectionWeight; +} + +inline varying BSDF* uniform ThinMicrofacetDielectric_create(uniform ShadingContext* uniform ctx, + const varying linear3f* uniform frame, + float eta, float roughness, vec3f attenuation, + float reflectionWeight) +{ + varying ThinMicrofacetDielectric* uniform self = + (varying ThinMicrofacetDielectric* uniform)ShadingContext_alloc(ctx, sizeof(ThinMicrofacetDielectric)); + ThinMicrofacetDielectric_Constructor(self, frame, eta, roughness, attenuation, reflectionWeight); + return &self->super; +} + +// Helper function for transparent shadow rays +inline vec3f ThinMicrofacetDielectric_getTransparency(float cosThetaO, + float eta, float roughness, vec3f attenuation, + float reflectionWeight, unsigned int& lcg) +{ + GGXDistribution microfacet = make_GGXDistribution(roughnessToAlpha(roughness)); + float T = ThinMicrofacetDielectric_transmittance(cosThetaO, eta, microfacet, reflectionWeight, LCG_getFloat2(lcg)); + + // Compute attenuation for crossing the slab once + float length = rcp(refract(cosThetaO, eta)); // rcp(cosThetaO1) + vec3f A = expf(attenuation * length); + + return make_vec3f(T) * A; +} diff --git a/ospray/render/pathtracer/materials/Principled.cpp b/ospray/render/pathtracer/materials/Principled.cpp index b6f501580d..3c54c90b97 100644 --- a/ospray/render/pathtracer/materials/Principled.cpp +++ b/ospray/render/pathtracer/materials/Principled.cpp @@ -58,7 +58,7 @@ namespace ospray { MaterialParam1f opacity = getMaterialParam1f("opacity", 1.f); - bool thin = getParam1i("thin", 0); + bool thin = getParam1i("thin", 0) || (getParam1f("thin", 0.f) > 0.f); MaterialParam1f thickness = getMaterialParam1f("thickness", 1.f); float outsideIor = getParamf("outsideIor", 1.f); diff --git a/ospray/render/pathtracer/materials/Principled.ispc b/ospray/render/pathtracer/materials/Principled.ispc index 0cb8877e1c..5f54437cdc 100644 --- a/ospray/render/pathtracer/materials/Principled.ispc +++ b/ospray/render/pathtracer/materials/Principled.ispc @@ -26,6 +26,7 @@ #include "../bsdfs/DielectricLayer.ih" #include "../bsdfs/MicrofacetDielectricLayer.ih" #include "../bsdfs/ThinDielectric.ih" +#include "../bsdfs/ThinMicrofacetDielectric.ih" #include "../bsdfs/Transmission.ih" #include "math/spectrum.ih" @@ -128,7 +129,7 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* const vec3f baseColor = clamp(self->baseColor * get3f(self->baseColorMap, dg.st, make_vec3f(1.f)) * make_vec3f(dg.color)); const float metallic = clamp(self->metallic * get1f(self->metallicMap, dg.st, 1.f)); const float roughness = max(self->roughness * get1f(self->roughnessMap, dg.st, 1.f), 0.f); - const bool outside = self->thin ? true : eq(currentMedium, self->outsideMedium); + const bool fromOutside = self->thin ? true : eq(currentMedium, self->outsideMedium); // dielectric base const float dielectric = (1.f - metallic); @@ -172,8 +173,8 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* if (!self->thin) { // solid - const float eta = outside ? self->outsideMedium.ior*rcp(self->insideMedium.ior) - : self->insideMedium.ior*rcp(self->outsideMedium.ior); + const float eta = fromOutside ? self->outsideMedium.ior*rcp(self->insideMedium.ior) + : self->insideMedium.ior*rcp(self->outsideMedium.ior); if (roughness < EPS) refractiveBsdf = Dielectric_create(ctx, frame, eta, specular); @@ -188,7 +189,10 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* const float thickness = max(self->thickness * get1f(self->thicknessMap, dg.st, 1.f), 0.f); const vec3f attenuation = logf(transmissionColor) / self->transmissionDepth * thickness; - refractiveBsdf = ThinDielectric_create(ctx, frame, eta, attenuation, specular); + if (roughness < EPS) + refractiveBsdf = ThinDielectric_create(ctx, frame, eta, attenuation, specular); + else + refractiveBsdf = ThinMicrofacetDielectric_create(ctx, frame, eta, roughness, attenuation, specular); } MultiBSDF_add(baseBsdf, refractiveBsdf, refractive, refractive); @@ -221,8 +225,8 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* if (coatIor < 1.f) coatIor = rcp(coatIor); if (abs(coatIor-1.f) > EPS) { - const float coatEta = outside ? self->outsideMedium.ior*rcp(coatIor) - : coatIor*rcp(self->outsideMedium.ior); + const float coatEta = fromOutside ? self->outsideMedium.ior*rcp(coatIor) + : coatIor*rcp(self->outsideMedium.ior); const vec3f coatColor = clamp(self->coatColor * get3f(self->coatColorMap, dg.st, make_vec3f(1.f))); const float coatThickness = max(self->coatThickness * get1f(self->coatThicknessMap, dg.st, 1.f), 0.f); const float coatRoughness = max(self->coatRoughness * get1f(self->coatRoughnessMap, dg.st, 1.f), 0.f); @@ -288,15 +292,15 @@ vec3f Principled_getTransparency(const uniform PathTraceMaterial* uniform materi { const float roughness = max(self->roughness * get1f(self->roughnessMap, dg.st, 1.f), 0.f); const float specular = clamp(self->specular * get1f(self->specularMap, dg.st, 1.f)); - const bool outside = self->thin ? true : eq(currentMedium, self->outsideMedium); + const bool fromOutside = self->thin ? true : eq(currentMedium, self->outsideMedium); const float cosThetaO = max(-dot(ray.dir, dg.Ns), 0.f); if (!self->thin) { // solid - const float eta = outside ? self->outsideMedium.ior*rcp(self->insideMedium.ior) - : self->insideMedium.ior*rcp(self->outsideMedium.ior); + const float eta = fromOutside ? self->outsideMedium.ior*rcp(self->insideMedium.ior) + : self->insideMedium.ior*rcp(self->outsideMedium.ior); if (roughness < EPS) T = Dielectric_getTransparency(cosThetaO, eta, specular); @@ -314,7 +318,10 @@ vec3f Principled_getTransparency(const uniform PathTraceMaterial* uniform materi const float thickness = max(self->thickness * get1f(self->thicknessMap, dg.st, 1.f), 0.f); const vec3f attenuation = logf(transmissionColor) / self->transmissionDepth * thickness; - T = ThinDielectric_getTransparency(cosThetaO, eta, attenuation, specular); + if (roughness < EPS) + T = ThinDielectric_getTransparency(cosThetaO, eta, attenuation, specular); + else + T = ThinMicrofacetDielectric_getTransparency(cosThetaO, eta, roughness, attenuation, specular, lcg); } // clear coat @@ -325,8 +332,8 @@ vec3f Principled_getTransparency(const uniform PathTraceMaterial* uniform materi if (coatIor < 1.f) coatIor = rcp(coatIor); if (abs(coatIor-1.f) > EPS) { - const float coatEta = outside ? self->outsideMedium.ior*rcp(coatIor) - : coatIor*rcp(self->outsideMedium.ior); + const float coatEta = fromOutside ? self->outsideMedium.ior*rcp(coatIor) + : coatIor*rcp(self->outsideMedium.ior); const vec3f coatColor = clamp(self->coatColor * get3f(self->coatColorMap, dg.st, make_vec3f(1.f))); const float coatThickness = max(self->coatThickness * get1f(self->coatThicknessMap, dg.st, 1.f), 0.f); const float coatRoughness = max(self->coatRoughness * get1f(self->coatRoughnessMap, dg.st, 1.f), 0.f); From c9978db7c37ca4af350a094aca65c45bd6a4c396 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Tue, 13 Mar 2018 17:57:17 +0200 Subject: [PATCH 044/364] fixed comment --- ospray/render/pathtracer/bsdfs/ThinDielectric.ih | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ospray/render/pathtracer/bsdfs/ThinDielectric.ih b/ospray/render/pathtracer/bsdfs/ThinDielectric.ih index cdf728fca7..2abd28360f 100644 --- a/ospray/render/pathtracer/bsdfs/ThinDielectric.ih +++ b/ospray/render/pathtracer/bsdfs/ThinDielectric.ih @@ -18,7 +18,7 @@ #include "Dielectric.ih" -// Thin microfacet dielectric BSDF. +// Thin dielectric BSDF. // It represents a transparent slab with unit thickness, and ignores refraction. struct ThinDielectric { From d0ab701040734c5abdd2737453e45335356b5970 Mon Sep 17 00:00:00 2001 From: Will Usher Date: Tue, 13 Mar 2018 15:33:29 -0600 Subject: [PATCH 045/364] fix sample mpi apps to always load the ispc module --- modules/mpi/apps/ospDDLoader.cpp | 3 ++- modules/mpi/apps/ospRandSciVisTest.cpp | 3 ++- modules/mpi/apps/ospRandSphereTest.cpp | 3 ++- 3 files changed, 6 insertions(+), 3 deletions(-) diff --git a/modules/mpi/apps/ospDDLoader.cpp b/modules/mpi/apps/ospDDLoader.cpp index d6de9e6a7c..44f1413238 100644 --- a/modules/mpi/apps/ospDDLoader.cpp +++ b/modules/mpi/apps/ospDDLoader.cpp @@ -153,7 +153,8 @@ namespace ospDDLoader { */ void initialize_ospray() { - ospray::cpp::Device device; + ospLoadModule("ispc"); + ospray::cpp::Device device(nullptr); ospLoadModule("mpi"); device = ospray::cpp::Device("mpi_distributed"); diff --git a/modules/mpi/apps/ospRandSciVisTest.cpp b/modules/mpi/apps/ospRandSciVisTest.cpp index b72d688ec1..5a07664234 100644 --- a/modules/mpi/apps/ospRandSciVisTest.cpp +++ b/modules/mpi/apps/ospRandSciVisTest.cpp @@ -146,7 +146,8 @@ namespace ospRandSciVisTest { */ void initialize_ospray() { - ospray::cpp::Device device; + ospLoadModule("ispc"); + ospray::cpp::Device device(nullptr); if (runDistributed) { ospLoadModule("mpi"); diff --git a/modules/mpi/apps/ospRandSphereTest.cpp b/modules/mpi/apps/ospRandSphereTest.cpp index b2a60ebf3e..43b6b69cdd 100644 --- a/modules/mpi/apps/ospRandSphereTest.cpp +++ b/modules/mpi/apps/ospRandSphereTest.cpp @@ -185,7 +185,8 @@ namespace ospRandSphereTest { void initialize_ospray() { - ospray::cpp::Device device; + ospLoadModule("ispc"); + ospray::cpp::Device device(nullptr); if (runDistributed) { ospLoadModule("mpi"); From c40faff9a553200a5ad05c20c9c3f828354bf1b1 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Wed, 14 Mar 2018 01:54:02 +0200 Subject: [PATCH 046/364] added backlight to Principled --- ospray/render/pathtracer/bsdfs/Lambert.ih | 2 +- .../pathtracer/bsdfs/LambertTransmission.ih | 69 +++++++++++++++++++ .../pathtracer/materials/Principled.cpp | 2 + .../pathtracer/materials/Principled.ispc | 55 +++++++++++++-- 4 files changed, 123 insertions(+), 5 deletions(-) create mode 100644 ospray/render/pathtracer/bsdfs/LambertTransmission.ih diff --git a/ospray/render/pathtracer/bsdfs/Lambert.ih b/ospray/render/pathtracer/bsdfs/Lambert.ih index 714559f3de..0ebb23c2d0 100644 --- a/ospray/render/pathtracer/bsdfs/Lambert.ih +++ b/ospray/render/pathtracer/bsdfs/Lambert.ih @@ -61,7 +61,7 @@ inline void Lambert_Constructor(varying Lambert* uniform self, inline varying BSDF* uniform Lambert_create(uniform ShadingContext* uniform ctx, const varying linear3f* uniform frame, - const varying vec3f &R) + const varying vec3f& R) { varying Lambert* uniform self = (varying Lambert* uniform)ShadingContext_alloc(ctx, sizeof(Lambert)); Lambert_Constructor(self, frame, R); diff --git a/ospray/render/pathtracer/bsdfs/LambertTransmission.ih b/ospray/render/pathtracer/bsdfs/LambertTransmission.ih new file mode 100644 index 0000000000..f51b94be4e --- /dev/null +++ b/ospray/render/pathtracer/bsdfs/LambertTransmission.ih @@ -0,0 +1,69 @@ +// ======================================================================== // +// Copyright 2009-2018 Intel Corporation // +// // +// Licensed under the Apache License, Version 2.0 (the "License"); // +// you may not use this file except in compliance with the License. // +// You may obtain a copy of the License at // +// // +// http://www.apache.org/licenses/LICENSE-2.0 // +// // +// Unless required by applicable law or agreed to in writing, software // +// distributed under the License is distributed on an "AS IS" BASIS, // +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // +// See the License for the specific language governing permissions and // +// limitations under the License. // +// ======================================================================== // + +#pragma once + +#include "BSDF.ih" + +struct LambertTransmission +{ + BSDF super; + + vec3f R; +}; + +inline BSDF_EvalRes LambertTransmission_eval(const varying BSDF* uniform super, + const vec3f& wo, const vec3f& wi, unsigned int& lcg) +{ + const varying LambertTransmission* uniform self = (const varying LambertTransmission* uniform)super; + BSDF_EvalRes res; + float cosThetaI = max(-dot(wi, getN(super)), 0.f); + res.pdf = cosineSampleHemispherePDF(cosThetaI); + res.value = self->R * one_over_pi * cosThetaI; + return res; +} + +inline BSDF_SampleRes LambertTransmission_sample(const varying BSDF* uniform super, + const vec3f& wo, const vec2f& s, float ss, unsigned int& lcg) +{ + const varying LambertTransmission* uniform self = (const varying LambertTransmission* uniform)super; + const vec3f localDir = cosineSampleHemisphere(s); + BSDF_SampleRes res; + res.wi = neg(getFrame(super) * localDir); + res.pdf = cosineSampleHemispherePDF(localDir); + res.type = BSDF_DIFFUSE_TRANSMISSION; + res.weight = self->R; + return res; +} + +inline void LambertTransmission_Constructor(varying LambertTransmission* uniform self, + const varying linear3f* uniform frame, + vec3f R) +{ + BSDF_Constructor(&self->super, BSDF_DIFFUSE_TRANSMISSION, + LambertTransmission_eval, LambertTransmission_sample, + frame); + self->R = R; +} + +inline varying BSDF* uniform LambertTransmission_create(uniform ShadingContext* uniform ctx, + const varying linear3f* uniform frame, + const varying vec3f& R) +{ + varying LambertTransmission* uniform self = (varying LambertTransmission* uniform)ShadingContext_alloc(ctx, sizeof(LambertTransmission)); + LambertTransmission_Constructor(self, frame, R); + return &self->super; +} diff --git a/ospray/render/pathtracer/materials/Principled.cpp b/ospray/render/pathtracer/materials/Principled.cpp index 3c54c90b97..9ed70e7d59 100644 --- a/ospray/render/pathtracer/materials/Principled.cpp +++ b/ospray/render/pathtracer/materials/Principled.cpp @@ -59,6 +59,7 @@ namespace ospray { MaterialParam1f opacity = getMaterialParam1f("opacity", 1.f); bool thin = getParam1i("thin", 0) || (getParam1f("thin", 0.f) > 0.f); + MaterialParam1f backlight = getMaterialParam1f("backlight", 0.f); MaterialParam1f thickness = getMaterialParam1f("thickness", 1.f); float outsideIor = getParamf("outsideIor", 1.f); @@ -84,6 +85,7 @@ namespace ospray { coatNormal.factor, coatNormal.map ? coatNormal.map->getIE() : nullptr, (const ispc::AffineSpace2f&)coatNormal.xform, (const ispc::LinearSpace2f&)coatNormal.rot, opacity.factor, opacity.map ? opacity.map->getIE() : nullptr, (const ispc::AffineSpace2f&)opacity.xform, thin, + backlight.factor, backlight.map ? backlight.map->getIE() : nullptr, (const ispc::AffineSpace2f&)backlight.xform, thickness.factor, thickness.map ? thickness.map->getIE() : nullptr, (const ispc::AffineSpace2f&)thickness.xform, outsideIor, (const ispc::vec3f&)outsideTransmissionColor, diff --git a/ospray/render/pathtracer/materials/Principled.ispc b/ospray/render/pathtracer/materials/Principled.ispc index 5f54437cdc..ae30abc01b 100644 --- a/ospray/render/pathtracer/materials/Principled.ispc +++ b/ospray/render/pathtracer/materials/Principled.ispc @@ -28,6 +28,7 @@ #include "../bsdfs/ThinDielectric.ih" #include "../bsdfs/ThinMicrofacetDielectric.ih" #include "../bsdfs/Transmission.ih" +#include "../bsdfs/LambertTransmission.ih" #include "math/spectrum.ih" struct Principled @@ -95,6 +96,10 @@ struct Principled // solid or thin mode flag bool thin; + // diffuse transmission in [0, 2] (thin only) + float backlight; + TextureParam backlightMap; + // thickness (thin only) float thickness; TextureParam thicknessMap; @@ -145,12 +150,49 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* const float solid = dielectric * (1.f - transmission); if (solid > EPS) { + varying BSDF* varying solidBsdf = NULL; + // diffuse - varying BSDF* varying solidBsdf; - if (roughness < EPS) - solidBsdf = Lambert_create(ctx, frame, baseColor); + if (!self->thin) + { + // solid + if (roughness < EPS) + solidBsdf = Lambert_create(ctx, frame, baseColor); + else + solidBsdf = OrenNayar_create(ctx, frame, baseColor, roughness); + } else - solidBsdf = OrenNayar_create(ctx, frame, baseColor, roughness); + { + // thin + const float backlight = clamp(self->backlight * get1f(self->backlightMap, dg.st, 1.f), 0.f, 2.f); + const float diffuseTransmission = backlight * 0.5f; + const float diffuseReflection = 1.f - diffuseTransmission; + + if (diffuseReflection > EPS) + { + if (roughness < EPS) + solidBsdf = Lambert_create(ctx, frame, baseColor); + else + solidBsdf = OrenNayar_create(ctx, frame, baseColor, roughness); + } + + if (diffuseTransmission > EPS) + { + varying BSDF* uniform diffuseTransmissionBsdf = LambertTransmission_create(ctx, frame, baseColor); + + if (solidBsdf) + { + varying BSDF* uniform mixBsdf = MultiBSDF_create(ctx); + MultiBSDF_add(mixBsdf, solidBsdf, diffuseReflection, diffuseReflection); + MultiBSDF_add(mixBsdf, diffuseTransmissionBsdf, diffuseTransmission, diffuseTransmission); + solidBsdf = mixBsdf; + } + else + { + solidBsdf = diffuseTransmissionBsdf; + } + } + } // specular if (specular > EPS && abs(ior-1.f) > EPS) @@ -390,6 +432,7 @@ export void* uniform PathTracer_Principled_set(void* uniform _self, uniform float coatNormal, void* uniform coatNormalMap, const uniform affine2f& coatNormalXform, const uniform linear2f& coatNormalRot, uniform float opacity, void* uniform opacityMap, const uniform affine2f& opacityXform, uniform bool thin, + uniform float backlight, void* uniform backlightMap, const uniform affine2f& backlightXform, uniform float thickness, void* uniform thicknessMap, const uniform affine2f& thicknessXform, uniform float outsideIor, const uniform vec3f& outsideTransmissionColor, @@ -451,6 +494,9 @@ export void* uniform PathTracer_Principled_set(void* uniform _self, self->thin = thin; + self->backlight = backlight; + self->backlightMap = make_TextureParam((uniform Texture2D*)backlightMap, backlightXform); + self->thickness = thickness; self->thicknessMap = make_TextureParam((uniform Texture2D*)thicknessMap, thicknessXform); @@ -490,6 +536,7 @@ export void* uniform PathTracer_Principled_create() 1.f, NULL, xform, make_LinearSpace2f_identity(), // coatNormal 1.f, NULL, xform, // opacity false, // thin + 0.f, NULL, xform, // backlight 1.f, NULL, xform, // thickness 1.f, // outsideIor make_vec3f(1.f), // outsideTransmissionColor From 42c15b507dc54f280ff3e4f0ee10c6d51c2a6806 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Wed, 14 Mar 2018 02:06:14 +0200 Subject: [PATCH 047/364] fixed bug in Principled --- ospray/render/pathtracer/materials/Principled.ispc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/ospray/render/pathtracer/materials/Principled.ispc b/ospray/render/pathtracer/materials/Principled.ispc index ae30abc01b..f357ba7a57 100644 --- a/ospray/render/pathtracer/materials/Principled.ispc +++ b/ospray/render/pathtracer/materials/Principled.ispc @@ -500,10 +500,10 @@ export void* uniform PathTracer_Principled_set(void* uniform _self, self->thickness = thickness; self->thicknessMap = make_TextureParam((uniform Texture2D*)thicknessMap, thicknessXform); - self->insideMedium.ior = ior; + self->insideMedium.ior = max(ior >= 1.f ? ior : rcp(ior), 0.f); self->insideMedium.attenuation = logf(transmissionColor) / transmissionDepth; - self->outsideMedium.ior = outsideIor; + self->outsideMedium.ior = max(outsideIor >= 1.f ? outsideIor : rcp(outsideIor), 0.f); self->outsideMedium.attenuation = logf(outsideTransmissionColor) / outsideTransmissionDepth; } From 676659cfb76564924eae7499b61341452011b70e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Johannes=20G=C3=BCnther?= Date: Tue, 13 Mar 2018 11:39:51 +0100 Subject: [PATCH 048/364] Redistribute debug versions of TBB Windows dlls in Debug config --- cmake/ospray_options.cmake | 15 ++++++++++++--- components/ospcommon/cmake/FindTBB.cmake | 24 +++++++----------------- 2 files changed, 19 insertions(+), 20 deletions(-) diff --git a/cmake/ospray_options.cmake b/cmake/ospray_options.cmake index 34ea8f0a96..8d7d9f3caa 100644 --- a/cmake/ospray_options.cmake +++ b/cmake/ospray_options.cmake @@ -140,17 +140,26 @@ IF (OSPRAY_INSTALL_DEPENDENCIES) IF (OSPRAY_TASKING_TBB) IF (WIN32) SET(TBB_DLL_HINTS + HINTS ${TBB_ROOT}/../redist/${TBB_ARCH}_win/tbb/${TBB_VCVER} ${TBB_ROOT}/../redist/${TBB_ARCH}/tbb/${TBB_VCVER} ${TBB_ROOT}/bin/${TBB_ARCH}/${TBB_VCVER} ${TBB_ROOT}/bin ) - FIND_FILE(TBB_DLL tbb.dll HINTS ${TBB_DLL_HINTS}) - FIND_FILE(TBB_DLL_MALLOC tbbmalloc.dll PATHS HINTS ${TBB_DLL_HINTS}) + FIND_FILE(TBB_DLL tbb.dll ${TBB_DLL_HINTS}) + FIND_FILE(TBB_DLL_DEBUG tbb_debug.dll ${TBB_DLL_HINTS}) + FIND_FILE(TBB_DLL_MALLOC tbbmalloc.dll ${TBB_DLL_HINTS}) + FIND_FILE(TBB_DLL_MALLOC_DEBUG tbbmalloc_debug.dll ${TBB_DLL_HINTS}) MARK_AS_ADVANCED(TBB_DLL) + MARK_AS_ADVANCED(TBB_DLL_DEBUG) MARK_AS_ADVANCED(TBB_DLL_MALLOC) + MARK_AS_ADVANCED(TBB_DLL_MALLOC_DEBUG) INSTALL(PROGRAMS ${TBB_DLL} ${TBB_DLL_MALLOC} - DESTINATION ${CMAKE_INSTALL_BINDIR} COMPONENT redist) + DESTINATION ${CMAKE_INSTALL_BINDIR} + CONFIGURATIONS Release RelWithDebInfo COMPONENT redist) + INSTALL(PROGRAMS ${TBB_DLL_DEBUG} ${TBB_DLL_MALLOC_DEBUG} + DESTINATION ${CMAKE_INSTALL_BINDIR} + CONFIGURATIONS Debug COMPONENT redist) ELSE() INSTALL(PROGRAMS ${TBB_LIBRARY} ${TBB_LIBRARY_MALLOC} DESTINATION ${CMAKE_INSTALL_LIBDIR} COMPONENT redist) diff --git a/components/ospcommon/cmake/FindTBB.cmake b/components/ospcommon/cmake/FindTBB.cmake index b88cc58492..f5579a813a 100644 --- a/components/ospcommon/cmake/FindTBB.cmake +++ b/components/ospcommon/cmake/FindTBB.cmake @@ -72,26 +72,16 @@ IF (WIN32) SET(TBB_LIBDIR ${TBB_ROOT}/lib) FIND_PATH(TBB_INCLUDE_DIR tbb/task_scheduler_init.h PATHS ${TBB_ROOT}/include NO_DEFAULT_PATH) - FIND_LIBRARY(TBB_LIBRARY tbb + SET(TBB_LIB_HINTS PATHS ${TBB_LIBDIR}/${TBB_ARCH}/${TBB_VCVER} ${TBB_LIBDIR} - NO_DEFAULT_PATH) - FIND_LIBRARY(TBB_LIBRARY_DEBUG tbb_debug - PATHS - ${TBB_LIBDIR}/${TBB_ARCH}/${TBB_VCVER} - ${TBB_LIBDIR} - NO_DEFAULT_PATH) - FIND_LIBRARY(TBB_LIBRARY_MALLOC tbbmalloc - PATHS - ${TBB_LIBDIR}/${TBB_ARCH}/${TBB_VCVER} - ${TBB_LIBDIR} - NO_DEFAULT_PATH) - FIND_LIBRARY(TBB_LIBRARY_MALLOC_DEBUG tbbmalloc_debug - PATHS - ${TBB_LIBDIR}/${TBB_ARCH}/${TBB_VCVER} - ${TBB_LIBDIR} - NO_DEFAULT_PATH) + NO_DEFAULT_PATH + ) + FIND_LIBRARY(TBB_LIBRARY tbb ${TBB_LIB_HINTS}) + FIND_LIBRARY(TBB_LIBRARY_DEBUG tbb_debug ${TBB_LIB_HINTS}) + FIND_LIBRARY(TBB_LIBRARY_MALLOC tbbmalloc ${TBB_LIB_HINTS}) + FIND_LIBRARY(TBB_LIBRARY_MALLOC_DEBUG tbbmalloc_debug ${TBB_LIB_HINTS}) ELSE () From e9af0a9d30b58c21c6354acf19f4e628fb9d1df9 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Wed, 14 Mar 2018 14:31:00 +0200 Subject: [PATCH 049/364] Principled cleanup --- .../pathtracer/materials/Principled.ispc | 63 ++++++++++--------- 1 file changed, 32 insertions(+), 31 deletions(-) diff --git a/ospray/render/pathtracer/materials/Principled.ispc b/ospray/render/pathtracer/materials/Principled.ispc index f357ba7a57..bd6f2a166f 100644 --- a/ospray/render/pathtracer/materials/Principled.ispc +++ b/ospray/render/pathtracer/materials/Principled.ispc @@ -146,20 +146,20 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* float ior = max(self->ior * get1f(self->iorMap, dg.st, 1.f), 0.f); if (ior < 1.f) ior = rcp(ior); - // solid dielectric base - const float solid = dielectric * (1.f - transmission); - if (solid > EPS) + // plastic base + const float plastic = dielectric * (1.f - transmission); + if (plastic > EPS) { - varying BSDF* varying solidBsdf = NULL; + varying BSDF* varying plasticBsdf = NULL; // diffuse if (!self->thin) { // solid if (roughness < EPS) - solidBsdf = Lambert_create(ctx, frame, baseColor); + plasticBsdf = Lambert_create(ctx, frame, baseColor); else - solidBsdf = OrenNayar_create(ctx, frame, baseColor, roughness); + plasticBsdf = OrenNayar_create(ctx, frame, baseColor, roughness); } else { @@ -168,28 +168,30 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* const float diffuseTransmission = backlight * 0.5f; const float diffuseReflection = 1.f - diffuseTransmission; + // reflection if (diffuseReflection > EPS) { if (roughness < EPS) - solidBsdf = Lambert_create(ctx, frame, baseColor); + plasticBsdf = Lambert_create(ctx, frame, baseColor); else - solidBsdf = OrenNayar_create(ctx, frame, baseColor, roughness); + plasticBsdf = OrenNayar_create(ctx, frame, baseColor, roughness); } + // transmission if (diffuseTransmission > EPS) { varying BSDF* uniform diffuseTransmissionBsdf = LambertTransmission_create(ctx, frame, baseColor); - if (solidBsdf) + if (plasticBsdf) { varying BSDF* uniform mixBsdf = MultiBSDF_create(ctx); - MultiBSDF_add(mixBsdf, solidBsdf, diffuseReflection, diffuseReflection); + MultiBSDF_add(mixBsdf, plasticBsdf, diffuseReflection, diffuseReflection); MultiBSDF_add(mixBsdf, diffuseTransmissionBsdf, diffuseTransmission, diffuseTransmission); - solidBsdf = mixBsdf; + plasticBsdf = mixBsdf; } else { - solidBsdf = diffuseTransmissionBsdf; + plasticBsdf = diffuseTransmissionBsdf; } } } @@ -198,19 +200,19 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* if (specular > EPS && abs(ior-1.f) > EPS) { if (roughness < EPS) - solidBsdf = DielectricLayer_create(ctx, frame, solidBsdf, rcp(ior), make_vec3f(1.f), 1.f, specular); + plasticBsdf = DielectricLayer_create(ctx, frame, plasticBsdf, rcp(ior), make_vec3f(1.f), 1.f, specular); else - solidBsdf = MicrofacetDielectricLayer_create(ctx, frame, solidBsdf, rcp(ior), make_vec3f(1.f), 1.f, roughness, specular); + plasticBsdf = MicrofacetDielectricLayer_create(ctx, frame, plasticBsdf, rcp(ior), make_vec3f(1.f), 1.f, roughness, specular); } - MultiBSDF_add(baseBsdf, solidBsdf, solid, solid); + MultiBSDF_add(baseBsdf, plasticBsdf, plastic, plastic); } - // refractive dielectric base - const float refractive = dielectric * transmission; - if (refractive > EPS) + // glass base + const float glass = dielectric * transmission; + if (glass > EPS) { - varying BSDF* varying refractiveBsdf; + varying BSDF* varying glassBsdf; if (!self->thin) { @@ -219,9 +221,9 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* : self->insideMedium.ior*rcp(self->outsideMedium.ior); if (roughness < EPS) - refractiveBsdf = Dielectric_create(ctx, frame, eta, specular); + glassBsdf = Dielectric_create(ctx, frame, eta, specular); else - refractiveBsdf = MicrofacetDielectric_create(ctx, frame, eta, roughness, specular); + glassBsdf = MicrofacetDielectric_create(ctx, frame, eta, roughness, specular); } else { @@ -232,29 +234,28 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* const vec3f attenuation = logf(transmissionColor) / self->transmissionDepth * thickness; if (roughness < EPS) - refractiveBsdf = ThinDielectric_create(ctx, frame, eta, attenuation, specular); + glassBsdf = ThinDielectric_create(ctx, frame, eta, attenuation, specular); else - refractiveBsdf = ThinMicrofacetDielectric_create(ctx, frame, eta, roughness, attenuation, specular); + glassBsdf = ThinMicrofacetDielectric_create(ctx, frame, eta, roughness, attenuation, specular); } - MultiBSDF_add(baseBsdf, refractiveBsdf, refractive, refractive); + MultiBSDF_add(baseBsdf, glassBsdf, glass, glass); } } - // conductor base - const float conductor = metallic; - if (conductor > EPS) + // metal base + if (metallic > EPS) { const vec3f edgeColor = clamp(self->edgeColor * get3f(self->edgeColorMap, dg.st, make_vec3f(1.f))); Fresnel* uniform fresnel = FresnelConductorArtistic_create(ctx, baseColor, edgeColor); - varying BSDF* varying conductorBsdf; + varying BSDF* varying metalBsdf; if (roughness < EPS) - conductorBsdf = Conductor_create(ctx, frame, fresnel); + metalBsdf = Conductor_create(ctx, frame, fresnel); else - conductorBsdf = MicrofacetConductor_create(ctx, frame, fresnel, roughness); + metalBsdf = MicrofacetConductor_create(ctx, frame, fresnel, roughness); - MultiBSDF_add(baseBsdf, conductorBsdf, conductor, conductor); + MultiBSDF_add(baseBsdf, metalBsdf, metallic, metallic); } bsdf = baseBsdf; From 00c1ae6caded869005d4067da47e41943108b4db Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Wed, 14 Mar 2018 14:33:39 +0200 Subject: [PATCH 050/364] Principled cleanup --- .../pathtracer/materials/Principled.ispc | 44 +++++++------------ 1 file changed, 15 insertions(+), 29 deletions(-) diff --git a/ospray/render/pathtracer/materials/Principled.ispc b/ospray/render/pathtracer/materials/Principled.ispc index bd6f2a166f..65a77c3fce 100644 --- a/ospray/render/pathtracer/materials/Principled.ispc +++ b/ospray/render/pathtracer/materials/Principled.ispc @@ -153,46 +153,32 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* varying BSDF* varying plasticBsdf = NULL; // diffuse - if (!self->thin) + const float backlight = self->thin ? clamp(self->backlight * get1f(self->backlightMap, dg.st, 1.f), 0.f, 2.f) : 0.f; + const float diffuseTransmission = backlight * 0.5f; + const float diffuseReflection = 1.f - diffuseTransmission; + + if (diffuseReflection > EPS) { - // solid if (roughness < EPS) plasticBsdf = Lambert_create(ctx, frame, baseColor); else plasticBsdf = OrenNayar_create(ctx, frame, baseColor, roughness); } - else + + if (diffuseTransmission > EPS) { - // thin - const float backlight = clamp(self->backlight * get1f(self->backlightMap, dg.st, 1.f), 0.f, 2.f); - const float diffuseTransmission = backlight * 0.5f; - const float diffuseReflection = 1.f - diffuseTransmission; + varying BSDF* uniform diffuseTransmissionBsdf = LambertTransmission_create(ctx, frame, baseColor); - // reflection - if (diffuseReflection > EPS) + if (plasticBsdf) { - if (roughness < EPS) - plasticBsdf = Lambert_create(ctx, frame, baseColor); - else - plasticBsdf = OrenNayar_create(ctx, frame, baseColor, roughness); + varying BSDF* uniform mixBsdf = MultiBSDF_create(ctx); + MultiBSDF_add(mixBsdf, plasticBsdf, diffuseReflection, diffuseReflection); + MultiBSDF_add(mixBsdf, diffuseTransmissionBsdf, diffuseTransmission, diffuseTransmission); + plasticBsdf = mixBsdf; } - - // transmission - if (diffuseTransmission > EPS) + else { - varying BSDF* uniform diffuseTransmissionBsdf = LambertTransmission_create(ctx, frame, baseColor); - - if (plasticBsdf) - { - varying BSDF* uniform mixBsdf = MultiBSDF_create(ctx); - MultiBSDF_add(mixBsdf, plasticBsdf, diffuseReflection, diffuseReflection); - MultiBSDF_add(mixBsdf, diffuseTransmissionBsdf, diffuseTransmission, diffuseTransmission); - plasticBsdf = mixBsdf; - } - else - { - plasticBsdf = diffuseTransmissionBsdf; - } + plasticBsdf = diffuseTransmissionBsdf; } } From 3fa918a25b90fb96f0e1bb126748089aa6a55cd0 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Johannes=20G=C3=BCnther?= Date: Wed, 14 Mar 2018 11:36:06 +0100 Subject: [PATCH 051/364] Fix OBJ material importer --- apps/common/sg/importer/importOBJ.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/apps/common/sg/importer/importOBJ.cpp b/apps/common/sg/importer/importOBJ.cpp index db9eade98d..ec930dfe4d 100644 --- a/apps/common/sg/importer/importOBJ.cpp +++ b/apps/common/sg/importer/importOBJ.cpp @@ -137,6 +137,7 @@ namespace ospray { matNode["Kd"] = vec3f(mat.diffuse[0], mat.diffuse[1], mat.diffuse[2]); matNode["Ks"] = vec3f(mat.specular[0], mat.specular[1], mat.specular[2]); + matNode["Ns"] = mat.shininess; addTextureIfNeeded( matNode, "map_Kd", mat.diffuse_texname, containingPath); From 69d3e293f522d87c8075cd40323e6d9371ea5c9b Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Wed, 14 Mar 2018 11:50:34 -0500 Subject: [PATCH 052/364] implement new ospSet1b() API function, only used in device params (yet) --- modules/mpi/MPIDistributedDevice.cpp | 8 ++++++++ modules/mpi/MPIDistributedDevice.h | 5 +++++ modules/mpi/MPIOffloadDevice.cpp | 9 +++++++++ modules/mpi/MPIOffloadDevice.h | 5 +++++ modules/mpi/common/OSPWork.cpp | 1 + ospray/api/API.cpp | 16 ++++++++++++++++ ospray/api/Device.cpp | 6 +++--- ospray/api/Device.h | 3 +++ ospray/api/ISPCDevice.cpp | 13 +++++++++++++ ospray/api/ISPCDevice.h | 5 +++++ ospray/common/Managed.h | 9 +-------- ospray/common/OSPCommon.cpp | 2 +- ospray/include/ospray/ospray.h | 6 ++++++ 13 files changed, 76 insertions(+), 12 deletions(-) diff --git a/modules/mpi/MPIDistributedDevice.cpp b/modules/mpi/MPIDistributedDevice.cpp index f0b0dad38b..16d3773a4b 100644 --- a/modules/mpi/MPIDistributedDevice.cpp +++ b/modules/mpi/MPIDistributedDevice.cpp @@ -275,6 +275,14 @@ namespace ospray { return loadLocalModule(name); } + void MPIDistributedDevice::setBool(OSPObject _object, + const char *bufName, + const bool b) + { + auto *object = lookupObject(_object); + object->setParam(bufName, b); + } + void MPIDistributedDevice::setFloat(OSPObject _object, const char *bufName, const float f) diff --git a/modules/mpi/MPIDistributedDevice.h b/modules/mpi/MPIDistributedDevice.h index e1c50f1a4f..05c87a1b7e 100644 --- a/modules/mpi/MPIDistributedDevice.h +++ b/modules/mpi/MPIDistributedDevice.h @@ -119,6 +119,11 @@ namespace ospray { const char *bufName, OSPObject value) override; + /*! assign (named) float parameter to an object */ + void setBool(OSPObject object, + const char *bufName, + const bool b) override; + /*! assign (named) float parameter to an object */ void setFloat(OSPObject object, const char *bufName, diff --git a/modules/mpi/MPIOffloadDevice.cpp b/modules/mpi/MPIOffloadDevice.cpp index 7796cdca6c..54ff24421f 100644 --- a/modules/mpi/MPIOffloadDevice.cpp +++ b/modules/mpi/MPIOffloadDevice.cpp @@ -590,6 +590,15 @@ namespace ospray { return work.errorCode; } + /*! assign (named) float parameter to an object */ + void MPIOffloadDevice::setBool(OSPObject _object, + const char *bufName, + const bool b) + { + work::SetParam work((ObjectHandle&)_object, bufName, b); + processWork(work); + } + /*! assign (named) float parameter to an object */ void MPIOffloadDevice::setFloat(OSPObject _object, const char *bufName, diff --git a/modules/mpi/MPIOffloadDevice.h b/modules/mpi/MPIOffloadDevice.h index 869bdcb398..16283e5e66 100644 --- a/modules/mpi/MPIOffloadDevice.h +++ b/modules/mpi/MPIOffloadDevice.h @@ -124,6 +124,11 @@ namespace ospray { const char *bufName, OSPObject value) override; + /*! assign (named) float parameter to an object */ + void setBool(OSPObject object, + const char *bufName, + const bool b) override; + /*! assign (named) float parameter to an object */ void setFloat(OSPObject object, const char *bufName, diff --git a/modules/mpi/common/OSPWork.cpp b/modules/mpi/common/OSPWork.cpp index ce1165cf39..e75beb771d 100644 --- a/modules/mpi/common/OSPWork.cpp +++ b/modules/mpi/common/OSPWork.cpp @@ -73,6 +73,7 @@ namespace ospray { registerWorkUnit>(registry); registerWorkUnit>(registry); registerWorkUnit>(registry); + registerWorkUnit>(registry); registerWorkUnit>(registry); registerWorkUnit>(registry); registerWorkUnit>(registry); diff --git a/ospray/api/API.cpp b/ospray/api/API.cpp index b135972e45..960c93e1e9 100644 --- a/ospray/api/API.cpp +++ b/ospray/api/API.cpp @@ -597,6 +597,14 @@ OSPRAY_CATCH_BEGIN } OSPRAY_CATCH_END() +extern "C" void ospDeviceSet1b(OSPDevice _object, const char *id, int32_t x) +OSPRAY_CATCH_BEGIN +{ + Device *object = (Device *)_object; + object->setParam(id, static_cast(x)); +} +OSPRAY_CATCH_END() + extern "C" void ospDeviceSet1i(OSPDevice _object, const char *id, int32_t x) OSPRAY_CATCH_BEGIN { @@ -659,6 +667,14 @@ OSPRAY_CATCH_BEGIN } OSPRAY_CATCH_END() +extern "C" void ospSet1b(OSPObject _object, const char *id, int x) +OSPRAY_CATCH_BEGIN +{ + ASSERT_DEVICE(); + currentDevice().setBool(_object, id, static_cast(x)); +} +OSPRAY_CATCH_END() + extern "C" void ospSetf(OSPObject _object, const char *id, float x) OSPRAY_CATCH_BEGIN { diff --git a/ospray/api/Device.cpp b/ospray/api/Device.cpp index c6814bf847..4b127ac7d9 100644 --- a/ospray/api/Device.cpp +++ b/ospray/api/Device.cpp @@ -76,10 +76,10 @@ namespace ospray { } auto OSPRAY_DEBUG = utility::getEnvVar("OSPRAY_DEBUG"); - debugMode = OSPRAY_DEBUG.value_or(getParam("debug", 0)); + debugMode = OSPRAY_DEBUG.value_or(getParam("debug", 0)); auto OSPRAY_TRACE_API = utility::getEnvVar("OSPRAY_TRACE_API"); - bool traceAPI = OSPRAY_TRACE_API.value_or(getParam("traceApi", 0)); + bool traceAPI = OSPRAY_TRACE_API.value_or(getParam("traceApi", 0)); if (traceAPI) { auto streamPtr = @@ -136,7 +136,7 @@ namespace ospray { AFFINITIZE; } - threadAffinity = getParam("setAffinity", threadAffinity); + threadAffinity = getParam("setAffinity", threadAffinity); tasking::initTaskingSystem(numThreads); diff --git a/ospray/api/Device.h b/ospray/api/Device.h index d4a1a5629d..c3997db10f 100644 --- a/ospray/api/Device.h +++ b/ospray/api/Device.h @@ -90,6 +90,9 @@ namespace ospray { /*! assign (named) data item as a parameter to an object */ virtual void setObject(OSPObject object, const char *bufName, OSPObject obj) = 0; + /*! assign (named) float parameter to an object */ + virtual void setBool(OSPObject object, const char *bufName, const bool f) = 0; + /*! assign (named) float parameter to an object */ virtual void setFloat(OSPObject object, const char *bufName, const float f) = 0; diff --git a/ospray/api/ISPCDevice.cpp b/ospray/api/ISPCDevice.cpp index 716053cfad..6d94983b67 100644 --- a/ospray/api/ISPCDevice.cpp +++ b/ospray/api/ISPCDevice.cpp @@ -267,6 +267,19 @@ namespace ospray { object->setParam(bufName, f); } + + /*! assign (named) float parameter to an object */ + void ISPCDevice::setBool(OSPObject _object, + const char *bufName, + const bool b) + { + ManagedObject *object = (ManagedObject *)_object; + Assert(object != nullptr && "invalid object handle"); + Assert(bufName != nullptr && "invalid identifier for object parameter"); + + object->setParam(bufName, b); + } + /*! assign (named) float parameter to an object */ void ISPCDevice::setFloat(OSPObject _object, const char *bufName, diff --git a/ospray/api/ISPCDevice.h b/ospray/api/ISPCDevice.h index 0cc7cdc571..03dca59a08 100644 --- a/ospray/api/ISPCDevice.h +++ b/ospray/api/ISPCDevice.h @@ -96,6 +96,11 @@ namespace ospray { const char *bufName, OSPObject value) override; + /*! assign (named) float parameter to an object */ + void setBool(OSPObject object, + const char *bufName, + const bool b) override; + /*! assign (named) float parameter to an object */ void setFloat(OSPObject object, const char *bufName, diff --git a/ospray/common/Managed.h b/ospray/common/Managed.h index 3eb452db89..bdf60eb7ba 100644 --- a/ospray/common/Managed.h +++ b/ospray/common/Managed.h @@ -227,13 +227,6 @@ namespace ospray { namespace ospcommon { namespace utility { - // OSPRay's parameters cannot be bool, explicitely use int instead - template <> - inline void ParameterizedObject::Param::set(const bool &v) - { - set(v); - } - template <> inline void ParameterizedObject::Param::set(const ospray::ManagedObject::OSP_PTR &object) @@ -243,4 +236,4 @@ namespace ospcommon { } } // ::ospcommon::utility -} // ::ospcommon \ No newline at end of file +} // ::ospcommon diff --git a/ospray/common/OSPCommon.cpp b/ospray/common/OSPCommon.cpp index 80ea09e402..af037bd9ce 100644 --- a/ospray/common/OSPCommon.cpp +++ b/ospray/common/OSPCommon.cpp @@ -108,7 +108,7 @@ namespace ospray { } } else if (parm == "--osp:setaffinity" || parm == "--osp:affinity") { if (i+1setParam("setAffinity", atoi(av[i+1])); + device->setParam("setAffinity", atoi(av[i+1])); removeArgs(ac,av,i,2); } else { postStatusMsg(" argument required for --osp:setaffinity!"); diff --git a/ospray/include/ospray/ospray.h b/ospray/include/ospray/ospray.h index 2f8511c6c3..ec43f9744b 100644 --- a/ospray/include/ospray/ospray.h +++ b/ospray/include/ospray/ospray.h @@ -256,6 +256,9 @@ extern "C" { /*! add 1-int parameter to given Device */ OSPRAY_INTERFACE void ospDeviceSet1i(OSPDevice, const char *id, int32_t x); + /*! add 1-bool parameter to given Device */ + OSPRAY_INTERFACE void ospDeviceSet1b(OSPDevice, const char *id, int32_t x); + /*! add an untyped void pointer to given Device */ OSPRAY_INTERFACE void ospDeviceSetVoidPtr(OSPDevice, const char *id, void *v); @@ -527,6 +530,9 @@ extern "C" { /*! add a data array to another object */ OSPRAY_INTERFACE void ospSetData(OSPObject, const char *id, OSPData); + /*! add 1-bool parameter to given object, value is of type 'int' for C99 compatibility */ + OSPRAY_INTERFACE void ospSet1b(OSPObject, const char *id, int x); + /*! add 1-float parameter to given object */ OSPRAY_INTERFACE void ospSetf(OSPObject, const char *id, float x); From 1426bf7c919f76392154fe46fbe517cc9ece13e0 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Thu, 15 Mar 2018 02:51:12 +0000 Subject: [PATCH 053/364] add new conversion abilities to vec_t --- components/ospcommon/TypeTraits.h | 13 ++ components/ospcommon/vec.h | 209 +++++++++++++++++++----------- 2 files changed, 145 insertions(+), 77 deletions(-) diff --git a/components/ospcommon/TypeTraits.h b/components/ospcommon/TypeTraits.h index a27d9184fa..aceb068e04 100644 --- a/components/ospcommon/TypeTraits.h +++ b/components/ospcommon/TypeTraits.h @@ -130,5 +130,18 @@ namespace ospcommon { using is_class_t = enable_if_t::type>::value>; + // type 'T1' and 'T2' are not the same //////////////////////////////////// + + template + using is_not_same_t = enable_if_t::value>; + + // If a single type is convertable to another ///////////////////////////// + + template + using can_convert = std::is_convertible; + + template + using can_convert_t = enable_if_t::value>; + } // ::ospray::sg::traits } // ::ospray diff --git a/components/ospcommon/vec.h b/components/ospcommon/vec.h index 01f9e5c48c..9097b7eb73 100644 --- a/components/ospcommon/vec.h +++ b/components/ospcommon/vec.h @@ -24,36 +24,60 @@ namespace ospcommon { + struct vec_base {}; // NOTE: only for identifying vec_t types at compile-time + +// ------------------------------------------------------- +// type traits relevant to vec_t<> type compile-time logic +// ------------------------------------------------------- + + namespace traits { + + template + struct is_valid_scalar_for_binary_op + { + // NOTE: decay types to throw out pointerness and/or constness + using vec_element_t = + typename std::decay::type; + using scalar_t = typename std::decay::type; + + const static bool value = + std::is_constructible::value && + !std::is_base_of::value; + }; + + template + using is_valid_scalar_for_binary_op_t = + enable_if_t::value>; + + } // ::ospcommon::traits + + // vec_t<> types //////////////////////////////////////////////////////////// + template - struct vec_t + struct vec_t : public vec_base { using scalar_t = T; using Scalar = T; }; template - struct vec_t + struct vec_t : public vec_base { using scalar_t = T; using Scalar = T; inline vec_t() = default; - //inline vec_t(const vec_t &o) = default; - inline explicit vec_t(scalar_t s) : x(s), y(s) + inline vec_t(scalar_t s) : x(s), y(s) { } + inline vec_t(scalar_t x, scalar_t y) : x(x), y(y) { } - #if 0 - template ::value>> - #else template - #endif - explicit inline vec_t(const vec_t &o) : x(o.x), y(o.y) + inline vec_t(const vec_t &o) : x(o.x), y(o.y) { } @@ -62,6 +86,7 @@ namespace ospcommon { assert(idx < 2); return (&x)[idx]; } + inline T &operator[](const size_t idx) { assert(idx < 2); @@ -83,23 +108,23 @@ namespace ospcommon { }; template - struct vec_t + struct vec_t : public vec_base { using scalar_t = T; using Scalar = T; inline vec_t() = default; - //inline vec_t(const vec_t &o) = default; - inline explicit vec_t(scalar_t s) : x(s), y(s), z(s) + inline vec_t(scalar_t s) : x(s), y(s), z(s) { } + inline vec_t(scalar_t x, scalar_t y, scalar_t z) : x(x), y(y), z(z) { } template - explicit inline vec_t(const vec_t &o) : x(o.x), y(o.y), z(o.z) + inline vec_t(const vec_t &o) : x(o.x), y(o.y), z(o.z) { } @@ -108,6 +133,7 @@ namespace ospcommon { assert(axis < 3); return (&x)[axis]; } + inline T &operator[](const size_t axis) { assert(axis < 3); @@ -119,6 +145,7 @@ namespace ospcommon { { return x + y + z; } + /*! return result of reduce_mul() across all components */ inline scalar_t product() const { @@ -129,17 +156,17 @@ namespace ospcommon { }; template - struct vec_t + struct vec_t : public vec_base { using scalar_t = T; using Scalar = T; inline vec_t() = default; - //inline vec_t(const vec_t &o) = default; - inline explicit vec_t(scalar_t s) : x(s), y(s), z(s) + inline vec_t(scalar_t s) : x(s), y(s), z(s) { } + inline vec_t(scalar_t x, scalar_t y, scalar_t z) : x(x), y(y), z(z) { } @@ -181,17 +208,17 @@ namespace ospcommon { }; template - struct vec_t + struct vec_t : public vec_base { using scalar_t = T; using Scalar = T; inline vec_t() = default; - //inline vec_t(const vec_t &o) = default; - inline explicit vec_t(scalar_t s) : x(s), y(s), z(s), w(s) + inline vec_t(scalar_t s) : x(s), y(s), z(s), w(s) { } + inline vec_t(scalar_t x, scalar_t y, scalar_t z, scalar_t w) : x(x), y(y), z(z), w(w) { @@ -204,7 +231,7 @@ namespace ospcommon { } template - explicit inline vec_t(const vec_t &o) + inline vec_t(const vec_t &o) : x(o.x), y(o.y), z(o.z), w(o.w) { } @@ -313,62 +340,90 @@ namespace ospcommon { // ------------------------------------------------------- // binary operators, same type // ------------------------------------------------------- -#define binary_operator(name, op) \ - /* "vec op vec" */ \ - template \ - inline vec_t name(const vec_t &a, const vec_t &b) \ - { \ - return vec_t(a.x op b.x, a.y op b.y); \ - } \ - \ - template \ - inline vec_t name(const vec_t &a, const vec_t &b) \ - { \ - return vec_t(a.x op b.x, a.y op b.y, a.z op b.z); \ - } \ - \ - template \ - inline vec_t name(const vec_t &a, const vec_t &b) \ - { \ - return vec_t(a.x op b.x, a.y op b.y, a.z op b.z, a.w op b.w); \ - } \ - \ - /* "vec op scalar" */ \ - template \ - inline vec_t name(const vec_t &a, const T &b) \ - { \ - return vec_t(a.x op b, a.y op b); \ - } \ - \ - template \ - inline vec_t name(const vec_t &a, const T &b) \ - { \ - return vec_t(a.x op b, a.y op b, a.z op b); \ - } \ - \ - template \ - inline vec_t name(const vec_t &a, const T &b) \ - { \ - return vec_t(a.x op b, a.y op b, a.z op b, a.w op b); \ - } \ - \ - /* "scalar op vec" */ \ - template \ - inline vec_t name(const T a, const vec_t &b) \ - { \ - return vec_t(a op b.x, a op b.y); \ - } \ - \ - template \ - inline vec_t name(const T a, const vec_t &b) \ - { \ - return vec_t(a op b.x, a op b.y, a op b.z); \ - } \ - \ - template \ - inline vec_t name(const T a, const vec_t &b) \ - { \ - return vec_t(a op b.x, a op b.y, a op b.z, a op b.w); \ + +# define binary_operator(name, op) \ + /* "vec op vec" */ \ + template \ + inline vec_t name(const vec_t &a, const vec_t &b) \ + { \ + return vec_t(a.x op b.x, a.y op b.y); \ + } \ + \ + template \ + inline vec_t name(const vec_t &a, const vec_t &b) \ + { \ + return vec_t(a.x op b.x, a.y op b.y, a.z op b.z); \ + } \ + \ + template \ + inline vec_t name(const vec_t &a, const vec_t &b) \ + { \ + return vec_t(a.x op b.x, a.y op b.y, a.z op b.z, a.w op b.w); \ + } \ + \ + /* "vec op vec" (element types don't match) */ \ + template > \ + inline auto name(const vec_t &v1, const vec_t &v2) \ + -> vec_t \ + { \ + using result_t = vec_t; \ + return result_t(result_t(v1) op result_t(v2)); \ + } \ + \ + /* "vec op scalar" (SFINAE out scalar types which are ill-formed) */ \ + template , U>>\ + inline vec_t name(const vec_t &a, const U &b) \ + { \ + return vec_t(a.x op T(b), a.y op T(b)); \ + } \ + \ + template , U>> \ + inline vec_t name(const vec_t &a, const U &b) \ + { \ + return vec_t(a.x op T(b), a.y op T(b), a.z op T(b)); \ + } \ + \ + template , U>>\ + inline vec_t name(const vec_t &a, const U &b) \ + { \ + return vec_t(a.x op T(b), a.y op T(b), a.z op T(b), a.w op T(b)); \ + } \ + \ + /* "scalar op vec" (SFINAE out scalar types which are ill-formed) */ \ + template , U>> \ + inline vec_t name(const U &a, const vec_t &b) \ + { \ + return vec_t(T(a) op b.x, T(a) op b.y); \ + } \ + \ + template , U>> \ + inline vec_t name(const U &a, const vec_t &b) \ + { \ + return vec_t(T(a) op b.x, a op b.y, T(a) op b.z); \ + } \ + \ + template , U>>\ + inline vec_t name(const U &a, const vec_t &b) \ + { \ + return vec_t(T(a) op b.x, T(a) op b.y, T(a) op b.z, T(a) op b.w); \ } binary_operator(operator+, +) From 291e4130fdc10f23720bf5c82c5577c7b5928db3 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Thu, 15 Mar 2018 15:41:31 +0200 Subject: [PATCH 054/364] added anisotropic GGX distribution support --- .../pathtracer/bsdfs/GGXDistribution.ih | 119 +++++++++++------- .../pathtracer/bsdfs/MicrofacetConductor.ih | 22 +++- .../pathtracer/bsdfs/MicrofacetDielectric.ih | 29 +++-- .../bsdfs/MicrofacetDielectricLayer.ih | 25 ++-- .../bsdfs/ThinMicrofacetDielectric.ih | 29 +++-- 5 files changed, 146 insertions(+), 78 deletions(-) diff --git a/ospray/render/pathtracer/bsdfs/GGXDistribution.ih b/ospray/render/pathtracer/bsdfs/GGXDistribution.ih index ef13053d06..3c2cefea80 100644 --- a/ospray/render/pathtracer/bsdfs/GGXDistribution.ih +++ b/ospray/render/pathtracer/bsdfs/GGXDistribution.ih @@ -25,30 +25,33 @@ // [Heitz, 2017, "A Simpler and Exact Sampling Routine for the GGX Distribution of Visible Normals"] struct GGXDistribution { - float alpha; + vec2f alpha; }; -inline GGXDistribution make_GGXDistribution(float alpha) +inline GGXDistribution make_GGXDistribution(const vec2f& alpha) { - GGXDistribution m; - m.alpha = alpha; - return m; + GGXDistribution self; + self.alpha = alpha; + return self; } -// D(\omega_m) = \frac{\alpha^2}{\pi \cos^4\theta_m (\alpha^2 + \tan^2\theta_m)^2} +// D(\omega_m) = \frac{1}{\pi \alpha_x \alpha_y \cos^4\theta_m \left(1 + \tan^2\theta_m \left(\frac{\cos^2\phi_m}{\alpha_x^2} + \frac{\sin^2\phi_m}{\alpha_y^2}\right)\right)^2} inline float eval(const GGXDistribution& self, - float cosTheta) + const vec3f& wh) { - float alpha2 = sqr(self.alpha); - float tmp = (alpha2*cosTheta - cosTheta) * cosTheta + 1.f; - return alpha2 * rcp(pi*sqr(tmp)); + float cosTheta = wh.z; + float cosTheta2 = sqr(cosTheta); + + float e = (sqr(wh.x / self.alpha.x) + sqr(wh.y / self.alpha.y)) / cosTheta2; + return rcp(pi * self.alpha.x * self.alpha.y * sqr(cosTheta2 * (1.f + e))); } // p(\omega_m) = D(\omega_m) \cos\theta_m inline float eval(const GGXDistribution& self, - float cosTheta, float& pdf) + const vec3f& wh, float& pdf) { - float D = eval(self, cosTheta); + float cosTheta = wh.z; + float D = eval(self, wh); pdf = D * abs(cosTheta); return D; } @@ -59,18 +62,33 @@ inline float eval(const GGXDistribution& self, inline vec3f sample(const GGXDistribution& self, float& pdf, const vec2f& s) { - float alpha2 = sqr(self.alpha); - float tanTheta2 = alpha2*s.x * rcp(1.f-s.x); - float cosTheta = rsqrt(1.f + tanTheta2); - float sinTheta = cos2sin(cosTheta); + float phi; + if (self.alpha.x == self.alpha.y) + { + phi = 2.f*pi * s.y; + } + else + { + phi = atan(self.alpha.y / self.alpha.x * tan(pi*(2.f*s.y + 0.5f))); + if (s.y > 0.5f) phi += pi; + } - float phi = 2.f*pi * s.y; + float sinPhi, cosPhi; + sincos(phi, &sinPhi, &cosPhi); + float alpha2; + if (self.alpha.x == self.alpha.y) + alpha2 = sqr(self.alpha.x); + else + alpha2 = rcp(sqr(cosPhi / self.alpha.x) + sqr(sinPhi / self.alpha.y)); + + float tanTheta2 = alpha2*s.x / (1.f-s.x); + float cosTheta = rsqrt(1.f + tanTheta2); float cosTheta3 = sqr(cosTheta)*cosTheta; - pdf = alpha2 * rcp(pi * cosTheta3 * sqr(alpha2+tanTheta2)); + float sinTheta = cos2sin(cosTheta); - float sinPhi, cosPhi; - sincos(phi, &sinPhi, &cosPhi); + float e = tanTheta2 / alpha2; + pdf = rcp(pi * self.alpha.x * self.alpha.y * cosTheta3 * sqr(1.f + e)); float x = cosPhi * sinTheta; float y = sinPhi * sinTheta; @@ -80,41 +98,46 @@ inline vec3f sample(const GGXDistribution& self, // Smith Lambda function [Heitz, 2014] // \Lambda(\omega_o) = \frac{-1 + \sqrt{1+\frac{1}{a^2}}}{2} -// a = \frac{1}{\alpha \tan\theta_o} +// a = \frac{1}{\alpha_o \tan\theta_o} +// \alpha_o = \sqrt{cos^2\phi_o \alpha_x^2 + sin^2\phi_o \alpha_y^2} inline float evalLambda(const GGXDistribution& self, - float cosTheta) + const vec3f& wo) { - float alpha2 = sqr(self.alpha); - float cosTheta2 = sqr(cosTheta); - float tanTheta2 = (1.f-cosTheta2) * rcp(cosTheta2); - return 0.5f * (-1.f + sqrt(1.f+alpha2*tanTheta2)); + float cosThetaO = wo.z; + float cosThetaO2 = sqr(cosThetaO); + float invA2 = (sqr(wo.x * self.alpha.x) + sqr(wo.y * self.alpha.y)) / cosThetaO2; + return 0.5f * (-1.f + sqrt(1.f+invA2)); } inline float evalG1(const GGXDistribution& self, - float cosThetaO, float cosThetaOH) + const vec3f& wo, float cosThetaOH) { + float cosThetaO = wo.z; if (cosThetaO * cosThetaOH <= 0.f) return 0.f; - return rcp(1.f + evalLambda(self, cosThetaO)); + return rcp(1.f + evalLambda(self, wo)); } // Smith's height-correlated masking-shadowing function // [Heitz, 2014, "Understanding the Masking-Shadowing Function in Microfacet-Based BRDFs"] inline float evalG2(const GGXDistribution& self, - float cosThetaO, float cosThetaI, float cosThetaOH, float cosThetaIH) + const vec3f& wo, const vec3f& wi, float cosThetaOH, float cosThetaIH) { + float cosThetaO = wo.z; + float cosThetaI = wi.z; if (cosThetaO * cosThetaOH <= 0.f || cosThetaI * cosThetaIH <= 0.f) return 0.f; - return rcp(1.f + evalLambda(self, cosThetaO) + evalLambda(self, cosThetaI)); + return rcp(1.f + evalLambda(self, wo) + evalLambda(self, wi)); } inline float evalVisible(const GGXDistribution& self, - float cosThetaH, float cosThetaO, float cosThetaOH, float& pdf) + const vec3f& wh, const vec3f& wo, float cosThetaOH, float& pdf) { - float D = eval(self, cosThetaH); - pdf = evalG1(self, cosThetaO, cosThetaOH) * abs(cosThetaOH) * D / abs(cosThetaO); + float cosThetaO = wo.z; + float D = eval(self, wh); + pdf = evalG1(self, wo, cosThetaOH) * abs(cosThetaOH) * D / abs(cosThetaO); return D; } @@ -163,10 +186,10 @@ inline vec2f sampleVisible11(const GGXDistribution& self, // Visible normal sampling // [Heitz and d'Eon, 2014, "Importance Sampling Microfacet-Based BSDFs using the Distribution of Visible Normals"] inline vec3f sampleVisible(const GGXDistribution& self, - vec3f wo, float& pdf, const vec2f& s) + const vec3f& wo, float& pdf, const vec2f& s) { // Stretch wo - vec3f V = normalize(make_vec3f(self.alpha * wo.x, self.alpha * wo.y, wo.z)); + vec3f V = normalize(make_vec3f(self.alpha.x * wo.x, self.alpha.y * wo.y, wo.z)); // Compute polar coordinates bool valid = V.z < 0.99999f; @@ -184,44 +207,46 @@ inline vec3f sampleVisible(const GGXDistribution& self, sinPhi * slope.x + cosPhi * slope.y); // Unstretch - slope.x *= self.alpha; - slope.y *= self.alpha; + slope.x *= self.alpha.x; + slope.y *= self.alpha.y; // Compute normal - vec3f N = normalize(make_vec3f(-slope.x, -slope.y, 1.f)); + vec3f wh = normalize(make_vec3f(-slope.x, -slope.y, 1.f)); // Compute pdf - pdf = evalG1(self, wo.z, dot(wo, N)) * abs(dot(wo, N)) * eval(self, N.z) / abs(wo.z); - return N; + float cosThetaO = wo.z; + pdf = evalG1(self, wo, dot(wo, wh)) * abs(dot(wo, wh)) * eval(self, wh) / abs(cosThetaO); + return wh; } // Faster visible normal sampling, but wo must be in the upper hemisphere // [Heitz, 2017, "A Simpler and Exact Sampling Routine for the GGX Distribution of Visible Normals"] inline vec3f sampleVisibleUH(const GGXDistribution& self, - vec3f wo, float& pdf, const vec2f& s) + const vec3f& wo, float& pdf, const vec2f& s) { // Stretch wo - vec3f V = normalize(make_vec3f(self.alpha * wo.x, self.alpha * wo.y, wo.z)); + vec3f V = normalize(make_vec3f(self.alpha.x * wo.x, self.alpha.y * wo.y, wo.z)); // Orthonormal basis vec3f T1 = (V.z < 0.9999f) ? normalize(cross(V, make_vec3f(0,0,1))) : make_vec3f(1,0,0); vec3f T2 = cross(T1, V); // Sample point with polar coordinates (r, phi) - float a = 1.0 / (1.0 + V.z); + float a = 1.f / (1.f + V.z); float r = sqrt(s.x); float phi = (s.yfresnel->eval(self->fresnel, cosThetaOH); float whPdf; - float D = evalVisible(self->microfacet, cosThetaH, cosThetaO, cosThetaOH, whPdf); - float G = evalG2(self->microfacet, cosThetaO, cosThetaI, cosThetaOH, cosThetaIH); + float D = evalVisible(self->microfacet, wh0, wo0, cosThetaOH, whPdf); + float G = evalG2(self->microfacet, wo0, wi0, cosThetaOH, cosThetaIH); res.pdf = whPdf * rcp(4.f*abs(cosThetaOH)); res.value = F * (D * G * rcp(4.f*cosThetaO)); @@ -64,8 +69,12 @@ inline BSDF_SampleRes MicrofacetConductor_sample(const varying BSDF* uniform sup if (cosThetaO <= 0.f) return make_BSDF_SampleRes_zero(); + linear3f toGlobal = getFrame(super); + linear3f toLocal = transposed(getFrame(super)); + vec3f wo0 = toLocal * wo; + float whPdf; - vec3f wh = getFrame(super) * sampleVisibleUH(self->microfacet, transposed(getFrame(super)) * wo, whPdf, s); + vec3f wh = toGlobal * sampleVisibleUH(self->microfacet, wo0, whPdf, s); res.wi = reflect(wo, wh); float cosThetaI = dot(res.wi, getN(super)); @@ -73,13 +82,14 @@ inline BSDF_SampleRes MicrofacetConductor_sample(const varying BSDF* uniform sup return make_BSDF_SampleRes_zero(); float cosThetaOH = dot(wo, wh); float cosThetaIH = dot(res.wi, wh); + vec3f wi0 = toLocal * res.wi; vec3f F = self->fresnel->eval(self->fresnel, cosThetaOH); - float G = evalG2(self->microfacet, cosThetaO, cosThetaI, cosThetaOH, cosThetaIH); + float G = evalG2(self->microfacet, wo0, wi0, cosThetaOH, cosThetaIH); res.type = BSDF_GLOSSY_REFLECTION; res.pdf = whPdf * rcp(4.f*abs(cosThetaOH)); - res.weight = F * (G * rcp_safe(evalG1(self->microfacet, cosThetaO, cosThetaOH))); + res.weight = F * (G * rcp_safe(evalG1(self->microfacet, wo0, cosThetaOH))); return res; } @@ -93,7 +103,7 @@ inline varying BSDF* uniform MicrofacetConductor_create(uniform ShadingContext* BSDF_Constructor(&self->super, BSDF_GLOSSY_REFLECTION, MicrofacetConductor_eval, MicrofacetConductor_sample, frame); - self->microfacet = make_GGXDistribution(roughnessToAlpha(roughness)); + self->microfacet = make_GGXDistribution(make_vec2f(roughnessToAlpha(roughness))); self->fresnel = fresnel; return &self->super; diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih index f311c1e9ce..1d1bf70708 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih @@ -88,9 +88,14 @@ inline BSDF_EvalRes MicrofacetDielectric_eval(const varying BSDF* uniform super, value = (1.f-F) * cosThetaTH * abs(cosThetaOH) * rcp(cosThetaO*sqr(self->eta*cosThetaOH - cosThetaTH)) * rcp(sqr(self->eta)); } + linear3f toLocal = transposed(getFrame(super)); + vec3f wo0 = toLocal * wo; + vec3f wi0 = toLocal * wi; + vec3f wh0 = toLocal * wh; + float whPdf; - float D = evalVisible(self->microfacet, cosThetaH, cosThetaO, cosThetaOH, whPdf); - float G = evalG2(self->microfacet, cosThetaO, cosThetaI, cosThetaOH, cosThetaIH); + float D = evalVisible(self->microfacet, wh0, wo0, cosThetaOH, whPdf); + float G = evalG2(self->microfacet, wo0, wi0, cosThetaOH, cosThetaIH); res.pdf *= whPdf; res.value = make_vec3f(value * D * G); @@ -107,9 +112,13 @@ inline BSDF_SampleRes MicrofacetDielectric_sample(const varying BSDF* uniform su if (cosThetaO <= 0.f) return make_BSDF_SampleRes_zero(); + linear3f toGlobal = getFrame(super); + linear3f toLocal = transposed(getFrame(super)); + vec3f wo0 = toLocal * wo; + // Sample the microfacet normal float whPdf; - vec3f wh = getFrame(super) * sampleVisibleUH(self->microfacet, transposed(getFrame(super)) * wo, whPdf, s); + vec3f wh = toGlobal * sampleVisibleUH(self->microfacet, wo0, whPdf, s); float cosThetaOH = dot(wo, wh); @@ -149,10 +158,12 @@ inline BSDF_SampleRes MicrofacetDielectric_sample(const varying BSDF* uniform su } float cosThetaIH = dot(res.wi, wh); - float G = evalG2(self->microfacet, cosThetaO, cosThetaI, cosThetaOH, cosThetaIH); + vec3f wi0 = toLocal * res.wi; + + float G = evalG2(self->microfacet, wo0, wi0, cosThetaOH, cosThetaIH); res.pdf *= whPdf; - res.weight = make_vec3f(weight * (G * rcp_safe(evalG1(self->microfacet, cosThetaO, cosThetaOH)))); + res.weight = make_vec3f(weight * (G * rcp_safe(evalG1(self->microfacet, wo0, cosThetaOH)))); return res; } @@ -181,9 +192,9 @@ inline float MicrofacetDielectric_transmittance(float cosThetaO, float eta, cons return 0.f; float cosThetaIH = dot(wi, wh); - float G = evalG2(microfacet, cosThetaO, cosThetaI, cosThetaOH, cosThetaIH); + float G = evalG2(microfacet, wo, wi, cosThetaOH, cosThetaIH); - return (1.f-F) * (G * rcp_safe(evalG1(microfacet, cosThetaO, cosThetaOH))); + return (1.f-F) * (G * rcp_safe(evalG1(microfacet, wo, cosThetaOH))); } inline void MicrofacetDielectric_Constructor(varying MicrofacetDielectric* uniform self, @@ -196,7 +207,7 @@ inline void MicrofacetDielectric_Constructor(varying MicrofacetDielectric* unifo frame); self->eta = eta; - self->microfacet = make_GGXDistribution(roughnessToAlpha(roughness)); + self->microfacet = make_GGXDistribution(make_vec2f(roughnessToAlpha(roughness))); self->reflectionWeight = reflectionWeight; } @@ -215,7 +226,7 @@ inline varying BSDF* uniform MicrofacetDielectric_create(uniform ShadingContext* inline vec3f MicrofacetDielectric_getTransparency(float cosThetaO, float eta, float roughness, float reflectionWeight, unsigned int& lcg) { - GGXDistribution microfacet = make_GGXDistribution(roughnessToAlpha(roughness)); + GGXDistribution microfacet = make_GGXDistribution(make_vec2f(roughnessToAlpha(roughness))); float T = MicrofacetDielectric_transmittance(cosThetaO, eta, microfacet, reflectionWeight, LCG_getFloat2(lcg)); return make_vec3f(T); } diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih index d419944f9e..e62ef992de 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih @@ -83,9 +83,14 @@ inline BSDF_EvalRes MicrofacetDielectricLayer_eval(const varying BSDF* uniform s float cosThetaH = dot(wh, getN(super)); float cosThetaIH = dot(wi, wh); + linear3f toLocal = transposed(getFrame(super)); + vec3f wo0 = toLocal * wo; + vec3f wi0 = toLocal * wi; + vec3f wh0 = toLocal * wh; + float whPdf; - float D = evalVisible(self->microfacet, cosThetaH, cosThetaO, cosThetaOH, whPdf); - float G = evalG2(self->microfacet, cosThetaO, cosThetaI, cosThetaOH, cosThetaIH); + float D = evalVisible(self->microfacet, wh0, wo0, cosThetaOH, whPdf); + float G = evalG2(self->microfacet, wo0, wi0, cosThetaOH, cosThetaIH); BSDF_EvalRes coating; coating.pdf = whPdf * rcp(4.f*cosThetaOH); @@ -115,6 +120,10 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo if (cosThetaO <= 0.f) return make_BSDF_SampleRes_zero(); + linear3f toGlobal = getFrame(super); + linear3f toLocal = transposed(getFrame(super)); + vec3f wo0 = toLocal * wo; + // Sample the coating or the substrate vec3f wh; BSDF_EvalRes substrate; @@ -126,7 +135,7 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo { // Sample the microfacet normal float whPdf; - wh = getFrame(super) * sampleVisibleUH(self->microfacet, transposed(getFrame(super)) * wo, whPdf, s); + wh = toGlobal * sampleVisibleUH(self->microfacet, wo0, whPdf, s); float cosThetaOH = dot(wo, wh); res.type = BSDF_GLOSSY_REFLECTION; @@ -191,10 +200,12 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo // Evaluate the coating reflection float cosThetaH = dot(wh, getN(super)); float cosThetaIH = dot(res.wi, wh); + vec3f wi0 = toLocal * res.wi; + vec3f wh0 = toLocal * wh; float whPdf; - float D = evalVisible(self->microfacet, cosThetaH, cosThetaO, cosThetaOH, whPdf); - float G = evalG2(self->microfacet, cosThetaO, cosThetaI, cosThetaOH, cosThetaIH); + float D = evalVisible(self->microfacet, wh0, wo0, cosThetaOH, whPdf); + float G = evalG2(self->microfacet, wo0, wi0, cosThetaOH, cosThetaIH); BSDF_EvalRes coating; coating.pdf = whPdf * rcp(4.f*cosThetaOH); @@ -220,7 +231,7 @@ inline void MicrofacetDielectricLayer_Constructor(varying MicrofacetDielectricLa self->eta = self->fromOutside ? eta : rcp(eta); self->transmittance = transmittance; self->thickness = thickness; - self->microfacet = make_GGXDistribution(roughnessToAlpha(roughness)); + self->microfacet = make_GGXDistribution(make_vec2f(roughnessToAlpha(roughness))); self->weight = weight; } @@ -237,7 +248,7 @@ inline varying BSDF* uniform MicrofacetDielectricLayer_create(uniform ShadingCon inline vec3f MicrofacetDielectricLayer_getTransparency(float cosThetaO, float eta, vec3f transmittance, float thickness, float roughness, float weight, unsigned int& lcg) { - GGXDistribution microfacet = make_GGXDistribution(roughnessToAlpha(roughness)); + GGXDistribution microfacet = make_GGXDistribution(make_vec2f(roughnessToAlpha(roughness))); bool fromOutside = eta < 1.f; if (!fromOutside) eta = rcp(eta); diff --git a/ospray/render/pathtracer/bsdfs/ThinMicrofacetDielectric.ih b/ospray/render/pathtracer/bsdfs/ThinMicrofacetDielectric.ih index e95c9f01f4..fa88492580 100644 --- a/ospray/render/pathtracer/bsdfs/ThinMicrofacetDielectric.ih +++ b/ospray/render/pathtracer/bsdfs/ThinMicrofacetDielectric.ih @@ -89,9 +89,14 @@ inline BSDF_EvalRes ThinMicrofacetDielectric_eval(const varying BSDF* uniform su res.value = res.value * expf(self->attenuation * length); } + linear3f toLocal = transposed(getFrame(super)); + vec3f wo0 = toLocal * wo; + vec3f wi0 = toLocal * wi; + vec3f wh0 = toLocal * wh; + float whPdf; - float D = evalVisible(self->microfacet, cosThetaH, cosThetaO, cosThetaOH, whPdf); - float G = evalG2(self->microfacet, cosThetaO, cosThetaI, cosThetaOH, cosThetaIH); + float D = evalVisible(self->microfacet, wh0, wo0, cosThetaOH, whPdf); + float G = evalG2(self->microfacet, wo0, wi0, cosThetaOH, cosThetaIH); res.pdf *= whPdf * rcp(4.f*abs(cosThetaOH)); res.value = res.value * (D * G * rcp(4.f*cosThetaO)); @@ -108,9 +113,13 @@ inline BSDF_SampleRes ThinMicrofacetDielectric_sample(const varying BSDF* unifor if (cosThetaO <= 0.f) return make_BSDF_SampleRes_zero(); + linear3f toGlobal = getFrame(super); + linear3f toLocal = transposed(getFrame(super)); + vec3f wo0 = toLocal * wo; + // Sample the microfacet normal float whPdf; - vec3f wh = getFrame(super) * sampleVisibleUH(self->microfacet, transposed(getFrame(super)) * wo, whPdf, s); + vec3f wh = toGlobal * sampleVisibleUH(self->microfacet, wo0, whPdf, s); float cosThetaOH = dot(wo, wh); @@ -125,7 +134,9 @@ inline BSDF_SampleRes ThinMicrofacetDielectric_sample(const varying BSDF* unifor return make_BSDF_SampleRes_zero(); float cosThetaIH = dot(res.wi, wh); - float G = evalG2(self->microfacet, cosThetaO, cosThetaI, cosThetaOH, cosThetaIH); + vec3f wi0 = toLocal * res.wi; + + float G = evalG2(self->microfacet, wo0, wi0, cosThetaOH, cosThetaIH); bool doReflection = (ss <= F); if (doReflection) @@ -148,7 +159,7 @@ inline BSDF_SampleRes ThinMicrofacetDielectric_sample(const varying BSDF* unifor } res.pdf *= whPdf * rcp(4.f*abs(cosThetaOH)); - res.weight = res.weight * (G * rcp_safe(evalG1(self->microfacet, cosThetaO, cosThetaOH))); + res.weight = res.weight * (G * rcp_safe(evalG1(self->microfacet, wo0, cosThetaOH))); return res; } @@ -176,9 +187,9 @@ inline float ThinMicrofacetDielectric_transmittance(float cosThetaO, float eta, return 0.f; float cosThetaIH = dot(wi, wh); - float G = evalG2(microfacet, cosThetaO, cosThetaI, cosThetaOH, cosThetaIH); + float G = evalG2(microfacet, wo, wi, cosThetaOH, cosThetaIH); - return (1.f-F) * (G * rcp_safe(evalG1(microfacet, cosThetaO, cosThetaOH))); + return (1.f-F) * (G * rcp_safe(evalG1(microfacet, wo, cosThetaOH))); } inline void ThinMicrofacetDielectric_Constructor(varying ThinMicrofacetDielectric* uniform self, @@ -191,7 +202,7 @@ inline void ThinMicrofacetDielectric_Constructor(varying ThinMicrofacetDielectri frame); self->eta = eta; - self->microfacet = make_GGXDistribution(roughnessToAlpha(roughness)); + self->microfacet = make_GGXDistribution(make_vec2f(roughnessToAlpha(roughness))); self->attenuation = attenuation; self->reflectionWeight = reflectionWeight; } @@ -212,7 +223,7 @@ inline vec3f ThinMicrofacetDielectric_getTransparency(float cosThetaO, float eta, float roughness, vec3f attenuation, float reflectionWeight, unsigned int& lcg) { - GGXDistribution microfacet = make_GGXDistribution(roughnessToAlpha(roughness)); + GGXDistribution microfacet = make_GGXDistribution(make_vec2f(roughnessToAlpha(roughness))); float T = ThinMicrofacetDielectric_transmittance(cosThetaO, eta, microfacet, reflectionWeight, LCG_getFloat2(lcg)); // Compute attenuation for crossing the slab once From 4812994ed15f2c78c6af58b229c13b184a635c6e Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Thu, 15 Mar 2018 15:13:28 +0000 Subject: [PATCH 055/364] added conversion abilities to vec types --- components/ospcommon/vec.h | 59 +++++++++++++++++++++++++++++++++++--- 1 file changed, 55 insertions(+), 4 deletions(-) diff --git a/components/ospcommon/vec.h b/components/ospcommon/vec.h index 9097b7eb73..a7c5a04a30 100644 --- a/components/ospcommon/vec.h +++ b/components/ospcommon/vec.h @@ -26,12 +26,18 @@ namespace ospcommon { struct vec_base {}; // NOTE: only for identifying vec_t types at compile-time -// ------------------------------------------------------- -// type traits relevant to vec_t<> type compile-time logic -// ------------------------------------------------------- + // ------------------------------------------------------- + // type traits relevant to vec_t<> type compile-time logic + // ------------------------------------------------------- namespace traits { + template + struct is_vec + { + const static bool value = std::is_base_of::value; + }; + template struct is_valid_scalar_for_binary_op { @@ -42,13 +48,28 @@ namespace ospcommon { const static bool value = std::is_constructible::value && - !std::is_base_of::value; + !is_vec::value; }; template using is_valid_scalar_for_binary_op_t = enable_if_t::value>; + template + struct is_valid_vec_constructor_type + { + const static bool value = + std::is_constructible::value && + !std::is_same::value && + !is_vec::value; + }; + + template + using is_valid_vec_constructor_type_t = + enable_if_t< + is_valid_vec_constructor_type::value + >; + } // ::ospcommon::traits // vec_t<> types //////////////////////////////////////////////////////////// @@ -72,6 +93,12 @@ namespace ospcommon { { } + template > + inline vec_t(const OT &s) : x(s), y(s) + { + } + inline vec_t(scalar_t x, scalar_t y) : x(x), y(y) { } @@ -119,6 +146,14 @@ namespace ospcommon { { } +#if 0 + template > + inline vec_t(const OT &s) : x(s), y(s), z(s) + { + } +#endif + inline vec_t(scalar_t x, scalar_t y, scalar_t z) : x(x), y(y), z(z) { } @@ -167,6 +202,14 @@ namespace ospcommon { { } +#if 0 + template > + inline vec_t(const OT &s) : x(s), y(s), z(s) + { + } +#endif + inline vec_t(scalar_t x, scalar_t y, scalar_t z) : x(x), y(y), z(z) { } @@ -219,6 +262,14 @@ namespace ospcommon { { } +#if 0 + template > + inline vec_t(const OT &s) : x(s), y(s), z(s), w(s) + { + } +#endif + inline vec_t(scalar_t x, scalar_t y, scalar_t z, scalar_t w) : x(x), y(y), z(z), w(w) { From f43a37df727e12443e1b66113cf4ccb7c500c13f Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Thu, 15 Mar 2018 15:29:55 +0000 Subject: [PATCH 056/364] additional vec conversion operators (vec4 has issues with ImGui) --- components/ospcommon/vec.h | 4 ---- 1 file changed, 4 deletions(-) diff --git a/components/ospcommon/vec.h b/components/ospcommon/vec.h index a7c5a04a30..f940821f31 100644 --- a/components/ospcommon/vec.h +++ b/components/ospcommon/vec.h @@ -146,13 +146,11 @@ namespace ospcommon { { } -#if 0 template > inline vec_t(const OT &s) : x(s), y(s), z(s) { } -#endif inline vec_t(scalar_t x, scalar_t y, scalar_t z) : x(x), y(y), z(z) { @@ -202,13 +200,11 @@ namespace ospcommon { { } -#if 0 template > inline vec_t(const OT &s) : x(s), y(s), z(s) { } -#endif inline vec_t(scalar_t x, scalar_t y, scalar_t z) : x(x), y(y), z(z) { From 2a8aa26f2d9b410c5cf1842bb4e0e6bc075ba7ff Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Johannes=20G=C3=BCnther?= Date: Wed, 14 Mar 2018 09:12:53 +0100 Subject: [PATCH 057/364] Include documentation sources binary files (fonts, images) currently need to be linked --- .gitignore | 1 + doc/.gitignore | 5 + doc/Makefile | 148 ++++ doc/api.md | 1762 +++++++++++++++++++++++++++++++++++++++ doc/compilation.md | 154 ++++ doc/demos.md | 275 ++++++ doc/displaywall.md | 16 + doc/documentation.md | 16 + doc/examples.md | 174 ++++ doc/filter-latex.py | 73 ++ doc/fiu_comparison.md | 28 + doc/gallery.md | 156 ++++ doc/getting_ospray.md | 44 + doc/hdri_light.fig | 15 + doc/images.md | 22 + doc/legal.md | 23 + doc/links_local.md | 15 + doc/links_web.md | 14 + doc/mpi.md | 173 ++++ doc/news.md | 269 ++++++ doc/overview.md | 42 + doc/preamble.tex | 191 +++++ doc/pvospray.md | 16 + doc/quad_light.fig | 23 + doc/readme.tex | 27 + doc/readme_head.md | 7 + doc/related_projects.md | 73 ++ doc/scenegraph.md | 128 +++ doc/spot_light.fig | 17 + doc/stylesheet.css | 419 ++++++++++ doc/teaser.html | 109 +++ doc/webtemplate.html | 66 ++ 32 files changed, 4501 insertions(+) create mode 100644 doc/.gitignore create mode 100644 doc/Makefile create mode 100644 doc/api.md create mode 100644 doc/compilation.md create mode 100644 doc/demos.md create mode 100644 doc/displaywall.md create mode 100644 doc/documentation.md create mode 100644 doc/examples.md create mode 100644 doc/filter-latex.py create mode 100644 doc/fiu_comparison.md create mode 100644 doc/gallery.md create mode 100644 doc/getting_ospray.md create mode 100644 doc/hdri_light.fig create mode 100644 doc/images.md create mode 100644 doc/legal.md create mode 100644 doc/links_local.md create mode 100644 doc/links_web.md create mode 100644 doc/mpi.md create mode 100644 doc/news.md create mode 100644 doc/overview.md create mode 100644 doc/preamble.tex create mode 100644 doc/pvospray.md create mode 100644 doc/quad_light.fig create mode 100644 doc/readme.tex create mode 100644 doc/readme_head.md create mode 100644 doc/related_projects.md create mode 100644 doc/scenegraph.md create mode 100644 doc/spot_light.fig create mode 100644 doc/stylesheet.css create mode 100644 doc/teaser.html create mode 100644 doc/webtemplate.html diff --git a/.gitignore b/.gitignore index 1adbdf5221..a56a4dfc98 100644 --- a/.gitignore +++ b/.gitignore @@ -18,6 +18,7 @@ tbb embree ispc ospray-doc +readme.pdf !/modules /modules/* !/modules/mpi diff --git a/doc/.gitignore b/doc/.gitignore new file mode 100644 index 0000000000..06d3c8690a --- /dev/null +++ b/doc/.gitignore @@ -0,0 +1,5 @@ +# generated files&folders +changelog.md +www +tmp +__pycache__ diff --git a/doc/Makefile b/doc/Makefile new file mode 100644 index 0000000000..710dce6fb9 --- /dev/null +++ b/doc/Makefile @@ -0,0 +1,148 @@ +webpages := $(addprefix www/, $(addsuffix .html, index news demos documentation gallery downloads related_projects pvospray displaywall fiu_comparison legal)) +process_version := $(addprefix tmp/, $(addsuffix .md, demos getting_ospray readme_head)) +tmptexfiles := $(addprefix tmp/, $(addsuffix .tex, overview changelog compilation api mpi examples)) +images_jpg := $(addprefix images/, $(addsuffix .jpg, exampleViewer $(addprefix camera_, perspective architectual stereo orthographic panoramic) $(addprefix material_, OBJ Metal Alloy Glass ThinGlass MetallicPaint Luminous) ColoredWindow rm_volume_ao_shadows rm_volume heptane_bubbly_osp mag_pt rm_volume2 dns_small code GLuRayPage)) +images_png := $(addprefix images/, $(addsuffix .png, diffuse_rooms normalmap_frustum tutorial_accumulatedframe tutorial_firstframe)) + +images := $(images_jpg) $(images_png) +images_fig := spot_light quad_light hdri_light +images_fig2pdf := $(addprefix tmp/, $(addsuffix .pdf, $(images_fig))) +images_fig2png := $(addprefix images/, $(addsuffix .png, $(images_fig))) +webimages := $(addprefix www/, $(images)) $(images_fig2png) + +PANDOC := pandoc +PDMINVERSION := 1190200 +PDOK := $(shell expr `$(PANDOC) --version|head -n 1|cut -d' ' -f 2| sed -e 's/\.\([0-9][0-9]\)/\1/g' -e 's/\.\([0-9]\)/0\1/g' -e 's/^[0-9]\{3,4\}$$/&00/' -e 's/^[0-9]\{5,6\}$$/&00/'` \>= $(PDMINVERSION)) +ifneq "$(PDOK)" "1" + $(error You need at least pandoc v1.19.2) +endif + +all: www doc pdf +www: $(webpages) www/stylesheet.css $(webimages) +doc: ../README.md +pdf: ../readme.pdf + +.PHONY: all www doc pdf images + + +tmp/version: ../cmake/ospray_options.cmake $(wildcard ../.git/HEAD) + sed -n $< -e "s/^SET(OSPRAY_VERSION_MAJOR \([0-9]\+\))/\1./ip" | tr -d '\n' > $@ + sed -n $< -e "s/^SET(OSPRAY_VERSION_MINOR \([0-9]\+\))/\1./ip" | tr -d '\n' >> $@ + sed -n $< -e "s/^SET(OSPRAY_VERSION_PATCH \([0-9]\+\))/\1/ip" | tr -d '\n' >> $@ + if [[ -d ../.git && "`git rev-parse --abbrev-ref HEAD`" == "devel" ]] ; then echo " (devel)"; else echo; fi >> $@ + +replace_version = sed -e "s//`cat tmp/version`/g" $< > $@ + +tmp/%.md: %.md tmp/version + $(replace_version) + +tmp/images_web.md: images.md + sed -e "s/\.fig/.png/" -e "s@: @: https://ospray.github.io/images/@" $< > $@ + +tmp/images_local_png.md: images.md + sed -e "s@: @: images/@" -e "s/\.fig/.png/" $< > $@ + +tmp/images_local_pdf.md: images.md + sed -e "s@: @: images/@" -e "s@images/\(.*\)\.fig@tmp/\1.pdf@" $< > $@ + +changelog.md: + ln -s ../CHANGELOG.md $@ + + +### directories +######################################################################## +$(webpages) www/stylesheet.css: | wwwdir +wwwdir: + @mkdir -p www + +$(webimages): | wwwimgdir +wwwimgdir: + @mkdir -p www/images + +$(process_version) tmp/version ../readme.pdf $(tmptexfiles) tmp/api.md tmp/api_html.md tmp/images_web.md tmp/images_local_pdf.md tmp/images_local_png.md: | tmpdir +tmpdir: + @mkdir -p tmp + + +### webpages +######################################################################## + +markdown2web = $(PANDOC) -smart --email-obfuscation=none -f markdown $(filter-out webtemplate.html,$+) --template webtemplate -V select_$(basename $(@F)) -o $@ + +$(webpages): links_web.md tmp/images_local_png.md webtemplate.html + +www/%.html: + $(markdown2web) + +www/stylesheet.css: stylesheet.css + cp $< $@ + +tmp/api_html.md: api.md links_local.md tmp/images_local_png.md + $(PANDOC) $+ --indented-code-classes=cpp -t markdown-fenced_code_attributes -o $@ + +www/index.html: teaser.html overview.md changelog.md +www/news.html: news.md +www/demos.html: tmp/demos.md +www/gallery.html: gallery.md +www/downloads.html: tmp/getting_ospray.md compilation.md +www/related_projects.html: related_projects.md +www/pvospray.html: pvospray.md +www/displaywall.html: displaywall.md +www/fiu_comparison.html: fiu_comparison.md +www/legal.html: legal.md +www/documentation.html: documentation.md tmp/api_html.md mpi.md examples.md scenegraph.md + + +### images +######################################################################## + +www/images/%: images/% + cp $< $@ + +www/images/%.png: %.fig + fig2dev -L png -S 4 $+ $@ + +tmp/%.pdf: %.fig + fig2dev -L pdf $+ $@ + + +### markdown +######################################################################## + +convert_nbsp_width = sed -e 's@\\ @ @g' -e 's/" style="width:/" width="/g' + +tmp/api.md: api.md links_local.md tmp/images_web.md + $(PANDOC) $+ --indented-code-classes=cpp -t markdown-fenced_code_attributes -o $@ + +../README.md: tmp/readme_head.md overview.md compilation.md documentation.md tmp/api.md mpi.md examples.md links_local.md tmp/images_web.md + $(PANDOC) $+ -t markdown+pipe_tables-simple_tables-multiline_tables-grid_tables-link_attributes | $(convert_nbsp_width) > $@ + +### pdf +######################################################################## + +markdown2tex = $(PANDOC) --columns=72 --top-level-division=chapter --filter $+ -o $@ + +tmp/%.tex: filter-latex.py %.md links_local.md tmp/images_local_pdf.md + $(markdown2tex) + +tmp/api.tex: filter-latex.py api.md links_local.md tmp/images_local_pdf.md + $(markdown2tex) --indented-code-classes=cpp + +../readme.pdf: readme.tex $(tmptexfiles) $(wildcard intel-spec.cls) preamble.tex tmp/version $(images) $(images_fig2pdf) + md5s=0;\ + auxf="tmp/`basename $< tex`aux";\ + newmd5s=`md5sum $$auxf 2> /dev/null`;\ + until [[ $$md5s == $$newmd5s ]]; do \ + md5s=$$newmd5s;\ + xelatex -output-directory=tmp $<;\ + newmd5s=`md5sum $$auxf`;\ + done + cp tmp/$(basename $<).pdf $@ + + + +### clean +######################################################################## + +clean: + rm -rf www tmp changelog.md diff --git a/doc/api.md b/doc/api.md new file mode 100644 index 0000000000..f432fd5902 --- /dev/null +++ b/doc/api.md @@ -0,0 +1,1762 @@ +OSPRay API +========== + +To access the OSPRay API you first need to include the OSPRay header + + #include "ospray/ospray.h" + +where the API is compatible with C99 and C++. + + +Initialization +-------------- + +In order to use the API, OSPRay must be initialized with a "device". A +device is the object which implements the API. Creating and initializing +a device can be done in either of two ways: command line arguments or +manually instantiating a device. + +### Command Line Arguments + +The first is to do so by giving OSPRay the command line from `main()` by +calling + + OSPError ospInit(int *argc, const char **argv); + +OSPRay parses (and removes) its known command line parameters from your +application's `main` function. For an example see the [tutorial]. For +possible error codes see section [Error Handling and Status Messages]. +It is important to note that the arguments passed to `ospInit()` are +processed in order they are listed. The following parameters (which are +prefixed by convention with "`--osp:`") are understood: + + -------------------------- ----------------------------------------------------- + Parameter Description + -------------------------- ----------------------------------------------------- + `--osp:debug` enables various extra checks and debug output, and + disables multi-threading + + `--osp:numthreads ` use `n` threads instead of per default using all + detected hardware threads + + `--osp:loglevel ` set logging level, default `0`; increasing `n` means + increasingly verbose log messages + + `--osp:verbose` shortcut for `--osp:loglevel 1` + + `--osp:vv` shortcut for `--osp:loglevel 2` + + `--osp:module:` load a module during initialization; equivalent to + calling `ospLoadModule(name)` + + `--osp:mpi` enables MPI mode for parallel rendering with the + `mpi_offload` device, to be used in conjunction with + `mpirun`; this will automatically load the "mpi" + module if it is not yet loaded or linked + + `--osp:mpi-offload` same as `--osp:mpi` + + `--osp:mpi-distributed` same as `--osp:mpi`, but will create an + `mpi_distributed` device instead; Note that this + will likely require application changes to work + properly + + `--osp:logoutput ` convenience for setting where status messages go; + valid values for `dst` are `cerr` and `cout` + + `--osp:erroroutput ` convenience for setting where error messages go; + valid values for `dst` are `cerr` and `cout` + + `--osp:device:` use `name` as the type of device for OSPRay to + create; e.g. `--osp:device:default` gives you the + default local device; Note if the device to be used + is defined in a module, remember to pass + `--osp:module:` first + + `--osp:setaffinity ` if `1`, bind software threads to hardware threads; + `0` disables binding; default is `1` on KNL and `0` + otherwise + -------------------------- ----------------------------------------------------- + : Command line parameters accepted by OSPRay's `ospInit`. + +### Manual Device Instantiation + +The second method of initialization is to explicitly create the device +yourself, and possibly set parameters. This method looks almost +identical to how other [objects] are created and used by OSPRay +(described in later sections). The first step is to create the device +with + + OSPDevice ospNewDevice(const char *type); + +where the `type` string maps to a specific device implementation. OSPRay +always provides the "`default`" device, which maps to a local CPU +rendering device. If it is enabled in the build, you can also use +"`mpi`" to access the MPI multi-node rendering device (see [Parallel +Rendering with MPI] section for more information). Once a device is +created, you can call + + void ospDeviceSet1i(OSPDevice, const char *id, int val); + void ospDeviceSetString(OSPDevice, const char *id, const char *val); + void ospDeviceSetVoidPtr(OSPDevice, const char *id, void *val); + +to set parameters on the device. The following parameters can be set on +all devices: + + ------ ------------ ---------------------------------------------------------- + Type Name Description + ------ ------------ ---------------------------------------------------------- + int numThreads number of threads which OSPRay should use + + int logLevel logging level + + string logOutput convenience for setting where status messages go; valid + values are `cerr` and `cout` + + string errorOutput convenience for setting where error messages go; valid + values are `cerr` and `cout` + + int debug set debug mode; equivalent to logLevel=2 and numThreads=1 + + int setAffinity bind software threads to hardware threads if set to 1; + 0 disables binding omitting the parameter will let OSPRay + choose + ------ ------------ ---------------------------------------------------------- + : Parameters shared by all devices. + +Once parameters are set on the created device, the device must be +committed with + + void ospDeviceCommit(OSPDevice); + +To use the newly committed device, you must call + + void ospSetCurrentDevice(OSPDevice); + +This then sets the given device as the object which will respond to all +other OSPRay API calls. + +Users can change parameters on the device after initialization (from +either method above), by calling + + OSPDevice ospGetCurrentDevice(); + +This function returns the handle to the device currently used to respond +to OSPRay API calls, where users can set/change parameters and recommit +the device. If changes are made to the device that is already set as the +current device, it does not need to be set as current again. + +### Environment Variables + +Finally, OSPRay's generic device parameters can be overridden via +environment variables for easy changes to OSPRay's behavior without +needing to change the application (variables are prefixed by convention +with "`OSPRAY_`"): + + Variable Description + ------------------- --------------------------------- + OSPRAY_THREADS equivalent to `--osp:numthreads` + OSPRAY_LOG_LEVEL equivalent to `--osp:loglevel` + OSPRAY_LOG_OUTPUT equivalent to `--osp:logoutput` + OSPRAY_ERROR_OUTPUT equivalent to `--osp:erroroutput` + OSPRAY_DEBUG equivalent to `--osp:debug` + OSPRAY_SET_AFFINITY equivalent to `--osp:setaffinity` + ------------------- --------------------------------- + : Environment variables interpreted by OSPRay. + +### Error Handling and Status Messages + +The following errors are currently used by OSPRay: + + Name Description + ---------------------- ------------------------------------------------------- + OSP_NO_ERROR no error occurred + OSP_UNKNOWN_ERROR an unknown error occurred + OSP_INVALID_ARGUMENT an invalid argument was specified + OSP_INVALID_OPERATION the operation is not allowed for the specified object + OSP_OUT_OF_MEMORY there is not enough memory to execute the command + OSP_UNSUPPORTED_CPU the CPU is not supported (minimum ISA is SSE4.1) + ---------------------- ------------------------------------------------------- + : Possible error codes, i.e. valid named constants of type `OSPError`. + +These error codes are either directly return by some API functions, or +are recorded to be later queried by the application via + + OSPError ospDeviceGetLastErrorCode(OSPDevice); + +A more descriptive error message can be queried by calling + + const char* ospDeviceGetLastErrorMsg(OSPDevice); + +Alternatively, the application can also register a callback function of +type + + typedef void (*OSPErrorFunc)(OSPError, const char* errorDetails); + +via + + void ospDeviceSetErrorFunc(OSPDevice, OSPErrorFunc); + +to get notified when errors occur. + +Applications may be interested in messages which OSPRay emits, whether +for debugging or logging events. Applications can call + + void ospDeviceSetStatusFunc(OSPDevice, OSPStatusFunc); + +in order to register a callback function of type + + typedef void (*OSPStatusFunc)(const char* messageText); + +which OSPRay will use to emit status messages. By default, OSPRay uses a +callback which does nothing, so any output desired by an application +will require that a callback is provided. Note that callbacks for C++ +`std::cout` and `std::cerr` can be alternatively set through `ospInit()` +or the `OSPRAY_LOG_OUTPUT` environment variable. + +### Loading OSPRay Extensions at Runtime + +OSPRay's functionality can be extended via plugins, which are +implemented in shared libraries. To load plugin `name` from +`libospray_module_.so` (on Linux and Mac OS\ X) or +`ospray_module_.dll` (on Windows) use + + OSPError ospLoadModule(const char *name); + +Modules are searched in OS-dependent paths. `ospLoadModule` returns +`OSP_NO_ERROR` if the plugin could be successfully loaded. + + +Objects +------- + +All entities of OSPRay (the renderer, volumes, geometries, lights, +cameras, ...) are a specialization of `OSPObject` and share common +mechanism to deal with parameters and lifetime. + +An important aspect of object parameters is that parameters do not get +passed to objects immediately. Instead, parameters are not visible at +all to objects until they get explicitly committed to a given object via +a call to + + void ospCommit(OSPObject); + +at which time all previously additions or changes to parameters are +visible at the same time. If a user wants to change the state of an +existing object (e.g., to change the origin of an already existing +camera) it is perfectly valid to do so, as long as the changed +parameters are recommitted. + +The commit semantic allow for batching up multiple small changes, and +specifies exactly when changes to objects will occur. This is important +to ensure performance and consistency for devices crossing a PCI bus, or +across a network. In our MPI implementation, for example, we can easily +guarantee consistency among different nodes by MPI barrier’ing on every +commit. + +Note that OSPRay uses reference counting to manage the lifetime of all +objects, so one cannot explicitly "delete" any object. Instead, to +indicate that the application does not need and does not access the +given object anymore, call + + void ospRelease(OSPObject); + +This decreases its reference count and if the count reaches `0` the +object will automatically get deleted. + +### Parameters + +Parameters allow to configure the behavior of and to pass data to +objects. However, objects do _not_ have an explicit interface for +reasons of high flexibility and a more stable compile-time API. Instead, +parameters are passed separately to objects in an arbitrary order, and +unknown parameters will simply be ignored. The following functions allow +adding various types of parameters with name `id` to a given object: + + // add a C-string (zero-terminated char *) parameter + void ospSetString(OSPObject, const char *id, const char *s); + + // add an object handle parameter to another object + void ospSetObject(OSPObject, const char *id, OSPObject object); + + // add an untyped pointer -- this will *ONLY* work in local rendering! + void ospSetVoidPtr(OSPObject, const char *id, void *v); + + // add scalar and vector integer and float parameters + void ospSetf (OSPObject, const char *id, float x); + void ospSet1f (OSPObject, const char *id, float x); + void ospSet1i (OSPObject, const char *id, int32_t x); + void ospSet2f (OSPObject, const char *id, float x, float y); + void ospSet2fv(OSPObject, const char *id, const float *xy); + void ospSet2i (OSPObject, const char *id, int x, int y); + void ospSet2iv(OSPObject, const char *id, const int *xy); + void ospSet3f (OSPObject, const char *id, float x, float y, float z); + void ospSet3fv(OSPObject, const char *id, const float *xyz); + void ospSet3i (OSPObject, const char *id, int x, int y, int z); + void ospSet3iv(OSPObject, const char *id, const int *xyz); + void ospSet4f (OSPObject, const char *id, float x, float y, float z, float w); + void ospSet4fv(OSPObject, const char *id, const float *xyzw); + + // additional functions to pass vector integer and float parameters in C++ + void ospSetVec2f(OSPObject, const char *id, const vec2f &v); + void ospSetVec2i(OSPObject, const char *id, const vec2i &v); + void ospSetVec3f(OSPObject, const char *id, const vec3f &v); + void ospSetVec3i(OSPObject, const char *id, const vec3i &v); + void ospSetVec4f(OSPObject, const char *id, const vec4f &v); + +Users can also remove parameters that have been explicitly set via an +ospSet call. Any parameters which have been removed will go back to +their default value during the next commit unless a new parameter +was set after the parameter was removed. The following API function +removes the named parameter from the given object: + + void ospRemoveParam(OSPObject, const char *id); + +### Data + +There is also the possibility to aggregate many values of the same type +into an array, which then itself can be used as a parameter to objects. +To create such a new data buffer, holding `numItems` elements of the +given type, from the initialization data pointed to by `source` and +optional creation flags, use + + OSPData ospNewData(size_t numItems, + OSPDataType, + const void *source, + const uint32_t dataCreationFlags = 0); + +The call returns an `OSPData` handle to the created array. The flag +`OSP_DATA_SHARED_BUFFER` indicates that the buffer can be shared with +the application. In this case the calling program guarantees that the +`source` pointer will remain valid for the duration that this data array +is being used. The enum type `OSPDataType` describes the different data +types that can be represented in OSPRay; valid constants are listed in +the table below. + + Type/Name Description + ---------------------- ----------------------------------------------- + OSP_DEVICE API device object reference + OSP_VOID_PTR void pointer + OSP_DATA data reference + OSP_OBJECT generic object reference + OSP_CAMERA camera object reference + OSP_FRAMEBUFFER framebuffer object reference + OSP_LIGHT light object reference + OSP_MATERIAL material object reference + OSP_TEXTURE texture object reference + OSP_RENDERER renderer object reference + OSP_MODEL model object reference + OSP_GEOMETRY geometry object reference + OSP_VOLUME volume object reference + OSP_TRANSFER_FUNCTION transfer function object reference + OSP_PIXEL_OP pixel operation object reference + OSP_STRING C-style zero-terminated character string + OSP_CHAR 8\ bit signed character scalar + OSP_UCHAR 8\ bit unsigned character scalar + OSP_UCHAR[234] ... and [234]-element vector + OSP_USHORT 16\ bit unsigned integer scalar + OSP_INT 32\ bit signed integer scalar + OSP_INT[234] ... and [234]-element vector + OSP_UINT 32\ bit unsigned integer scalar + OSP_UINT[234] ... and [234]-element vector + OSP_LONG 64\ bit signed integer scalar + OSP_LONG[234] ... and [234]-element vector + OSP_ULONG 64\ bit unsigned integer scalar + OSP_ULONG[234] ... and [234]-element vector + OSP_FLOAT 32\ bit single precision floating point scalar + OSP_FLOAT[234] ... and [234]-element vector + OSP_FLOAT3A ... and aligned 3-element vector + OSP_DOUBLE 64\ bit double precision floating point scalar + ---------------------- ----------------------------------------------- + : Valid named constants for `OSPDataType`. + +To add a data array as parameter named `id` to another object call + + void ospSetData(OSPObject, const char *id, OSPData); + + +Volumes +------- + +Volumes are volumetric datasets with discretely sampled values in 3D +space, typically a 3D scalar field. To create a new volume object of +given type `type` use + + OSPVolume ospNewVolume(const char *type); + +The call returns `NULL` if that type of volume is not known by OSPRay, +or else an `OSPVolume` handle. + +The common parameters understood by all volume variants are summarized +in the table below. + + ------ ------------------------ --------- ----------------------------------- + Type Name Default Description + ------ ------------------------ --------- ----------------------------------- + vec2f voxelRange minimum and maximum of the scalar + values + + bool gradientShadingEnabled false volume is rendered with surface + shading wrt. to normalized gradient + + bool preIntegration false use pre-integration for + [transfer function] lookups + + bool singleShade true shade only at the point of maximum + intensity + + bool adaptiveSampling true adapt ray step size based on + opacity + + float adaptiveScalar 15 modifier for adaptive step size + + float adaptiveMaxSamplingRate 2 maximum sampling rate for adaptive + sampling + + float samplingRate 0.125 sampling rate of the volume (this + is the minimum step size for + adaptive sampling) + + vec3f specular gray 0.3 specular color for shading + + vec3f volumeClippingBoxLower disabled lower coordinate (in object-space) + to clip the volume values + + vec3f volumeClippingBoxUpper disabled upper coordinate (in object-space) + to clip the volume values + ------ ------------------------ --------- ----------------------------------- + : Configuration parameters shared by all volume types. + +Note that if `voxelRange` is not provided for a volume then OSPRay will +compute it based on the voxel data, which may result in slower data +updates. + +### Structured Volume + +Structured volumes only need to store the values of the samples, because +their addresses in memory can be easily computed from a 3D position. A +common type of structured volumes are regular grids. OSPRay supports two +variants that differ in how the volumetric data for the regular grids is +specified. + +The first variant shares the voxel data with the application. Such a +volume type is created by passing the type string +"`shared_structured_volume`" to `ospNewVolume`. The voxel data is laid +out in memory in XYZ order and provided to the volume via a [data] +buffer parameter named "`voxelData`". + +The second regular grid variant is optimized for rendering performance: +data locality in memory is increased by arranging the voxel data in +smaller blocks. This volume type is created by passing the type string +"`block_bricked_volume`" to `ospNewVolume`. Because of this +rearrangement of voxel data it cannot be shared the with the application +anymore, but has to be transferred to OSPRay via + + OSPError ospSetRegion(OSPVolume, void *source, + const vec3i ®ionCoords, + const vec3i ®ionSize); + +The voxel data pointed to by `source` is copied into the given volume +starting at position `regionCoords`, must be of size `regionSize` and be +placed in memory in XYZ order. Note that OSPRay distinguishes between +volume data and volume parameters. This function must be called only +after all volume parameters (in particular `dimensions` and `voxelType`, +see below) have been set and _before_ `ospCommit(volume)` is called. +If necessary then memory for the volume is allocated on the first call +to this function. + +The common parameters understood by both structured volume variants are +summarized in the table below. + + ------ ----------- ----------- ----------------------------------- + Type Name Default Description + ------ ----------- ----------- ----------------------------------- + vec3i dimensions number of voxels in each + dimension $(x, y, z)$ + + string voxelType data type of each voxel, + currently supported are: + + "uchar" (8\ bit unsigned integer) + + "short" (16\ bit signed integer) + + "ushort" (16\ bit unsigned integer) + + "float" (32\ bit single precision + floating point) + + "double" (64\ bit double precision + floating point) + + vec3f gridOrigin $(0, 0, 0)$ origin of the grid in world-space + + vec3f gridSpacing $(1, 1, 1)$ size of the grid cells in + world-space + ------ ----------- ----------- ----------------------------------- + : Additional configuration parameters for structured volumes. + +### Adaptive Mesh Refinement (AMR) Volume + +AMR volumes are specified as a list of bricks, which are levels of +refinement in potentially overlapping regions. There can be any number +of refinement levels and any number of bricks at any level of +refinement. An AMR volume type is created by passing the type string +"`amr_volume`" to `ospNewVolume`. + +Applications should first create an `OSPData` array which holds +information about each brick. The following structure is used to +populate this array (found in `ospray.h`): + + struct amr_brick_info + { + box3i bounds; + int refinementLevel; + float cellWidth; + }; + +Then for each brick, the application should create an `OSPData` array of +`OSPData` handles, where each handle is the data per-brick. Currently we +only support `float` voxels. + + ------- ----------- ----------- ----------------------------------- + Type Name Default Description + ------- ----------- ----------- ----------------------------------- + vec3f gridOrigin $(0, 0, 0)$ origin of the grid in world-space + + vec3f gridSpacing $(1, 1, 1)$ size of the grid cells in + world-space + + string amrMethod current sampling method; valid values are + "finest", "current", or "octant" + + string voxelType undefined data type of each voxel, + currently supported are: + + "uchar" (8\ bit unsigned integer) + + "short" (16\ bit signed integer) + + "ushort" (16\ bit unsigned integer) + + "float" (32\ bit single precision + floating point) + + "double" (64\ bit double precision + floating point) + + OSPData brickInfo array of info defining each brick + + OSPData brickData array of handles to per-brick + voxel data + ------- ----------- ----------- ----------------------------------- + : Additional configuration parameters for AMR volumes. + +Lastly, note that the `gridOrigin` and `gridSpacing` parameters act just +like the structured volume equivalent, but they only modify the root +(coarsest level) of refinement. + +### Unstructured Volumes + +Unstructured volumes can contain tetrahedral or hexahedral cell types, +and are defined by three arrays: vertices, corresponding field values, +and eight indices per cell (first four are -1 for tetrahedral +cells). An unstructred volume type is created by passing the type +string "`unstructured_volume`" to `ospNewVolume`. + +Similar to [triangle mesh], each tetrahedron is formed by a group of +indices into the vertices. For each vertex, the corresponding (by array +index) data value will be used for sampling when rendering. Note that +the index order for each tetrahedron does not matter, as OSPRay +internally calculates vertex normals to ensure proper sampling and +interpolation. + +For hexahedral cells, each hexahedron is formed by a group of eight +indices into the vertics and data value. Vertex ordering is the same +as VTK_HEXAHEDRON - four bottom vertices counterclockwise, then top +four counterclockwise. + + Type Name Description + -------- ----------- ------------------------------------------------------------ + vec3f[] vertices [data] array of vertex positions + float[] field [data] array of vertex data values to be sampled + vec4i[] intices [data] array of tetrahedra indices (into vertices and field) + string hexMethod 'planar' (default) or 'nonplanar' + -------- ----------- ------------------------------------------------------------ + : Additional configuration parameters for tetrahedral volumes. + +### Transfer Function + +Transfer functions map the scalar values of volumes to color and opacity +and thus they can be used to visually emphasize certain features of the +volume. To create a new transfer function of given type `type` use + + OSPTransferFunction ospNewTransferFunction(const char *type); + +The call returns `NULL` if that type of transfer functions is not known +by OSPRay, or else an `OSPTransferFunction` handle to the created +transfer function. That handle can be assigned to a volume as parameter +"`transferFunction`" using `ospSetObject`. + +One type of transfer function that is built-in in OSPRay is the linear +transfer function, which interpolates between given equidistant colors +and opacities. It is create by passing the string "`piecewise_linear`" +to `ospNewTransferFunction` and it is controlled by these parameters: + + Type Name Description + ------------ ----------- ---------------------------------------------- + vec3f[] colors [data] array of RGB colors + float[] opacities [data] array of opacities + vec2f valueRange domain (scalar range) this function maps from + ------------ ----------- ---------------------------------------------- + : Parameters accepted by the linear transfer function. + + +Geometries +---------- + +Geometries in OSPRay are objects that describe surfaces. To create a +new geometry object of given type `type` use + + OSPGeometry ospNewGeometry(const char *type); + +The call returns `NULL` if that type of geometry is not known by OSPRay, +or else an `OSPGeometry` handle. + +### Triangle Mesh + +A traditional triangle mesh (indexed face set) geometry is created by +calling `ospNewGeometry` with type string "`triangles`". Once created, a +triangle mesh recognizes the following parameters: + + Type Name Description + ------------------ ---------------- ------------------------------------------------- + vec3f(a)[] vertex [data] array of vertex positions + vec3f(a)[] vertex.normal [data] array of vertex normals + vec4f[] / vec3fa[] vertex.color [data] array of vertex colors (RGBA/RGB) + vec2f[] vertex.texcoord [data] array of vertex texture coordinates + vec3i(a)[] index [data] array of triangle indices (into vertex.*) + ------------------ ---------------- ------------------------------------------------- + : Parameters defining a triangle mesh geometry. + +### Spheres + +A geometry consisting of individual spheres, each of which can have an +own radius, is created by calling `ospNewGeometry` with type string +"`spheres`". The spheres will not be tessellated but rendered +procedurally and are thus perfectly round. To allow a variety of sphere +representations in the application this geometry allows a flexible way +of specifying the data of center position and radius within a [data] +array: + + ---------- ----------------- -------- --------------------------------------- + Type Name Default Description + ---------- ----------------- -------- --------------------------------------- + float radius 0.01 radius of all spheres + (if `offset_radius` is not used) + + OSPData spheres NULL memory holding the spatial [data] of + all spheres + + int bytes_per_sphere 16 size (in bytes) of each sphere within + the `spheres` array + + int offset_center 0 offset (in bytes) of each sphere's + "vec3f center" position (in + object-space) within the `spheres` + array + + int offset_radius -1 offset (in bytes) of each sphere's + "float radius" within the `spheres` + array (`-1` means disabled and use + `radius`) + + vec4f[] / color NULL [data] array of colors (RGBA/RGB), + vec3f(a)[] color is constant for each sphere + + vec2f[] texcoord NULL [data] array of texture coordinates, + coordinate is constant for each sphere + ---------- ----------------- -------- --------------------------------------- + : Parameters defining a spheres geometry. + +### Cylinders + +A geometry consisting of individual cylinders, each of which can have an +own radius, is created by calling `ospNewGeometry` with type string +"`cylinders`". The cylinders will not be tessellated but rendered +procedurally and are thus perfectly round. To allow a variety of cylinder +representations in the application this geometry allows a flexible way +of specifying the data of offsets for start position, end position and +radius within a [data] array. All parameters are listed in the table +below. + + ---------- ------------------- -------- ------------------------------------- + Type Name Default Description + ---------- ------------------- -------- ------------------------------------- + float radius 0.01 radius of all cylinders + (if `offset_radius` is not used) + + OSPData cylinders NULL memory holding the spatial [data] of + all cylinders + + int bytes_per_cylinder 24 size (in bytes) of each cylinder + within the `cylinders` array + + int offset_v0 0 offset (in bytes) of each cylinder's + "vec3f v0" position (the start + vertex, in object-space) within the + `cylinders` array + + int offset_v1 12 offset (in bytes) of each cylinder's + "vec3f v1" position (the end vertex, + in object-space) within the + `cylinders` array + + int offset_radius -1 offset (in bytes) of each cylinder's + "float radius" within the `cylinders` + array (`-1` means disabled and use + `radius` instead) + + vec4f[] / color NULL [data] array of colors (RGBA/RGB), + vec3f(a)[] color is constant for each cylinder + + OSPData texcoord NULL [data] array of texture coordinates, + in pairs (each a vec2f at vertex v0 + and v1) + ---------- ------------------- -------- ------------------------------------- + : Parameters defining a cylinders geometry. + +For texturing each cylinder is seen as a 1D primitive, i.e. a line +segment: the 2D texture coordinates at its vertices v0 and v1 are +linearly interpolated. + +### Streamlines + +A geometry consisting of multiple streamlines is created by calling +`ospNewGeometry` with type string "`streamlines`". The streamlines are +internally assembled either from connected (and rounded) cylinder +segments, or represented as Bézier curves; they are thus always +perfectly round. The parameters defining this geometry are listed in the +table below. + + ------------------ ------------- -------------------------------------------- + Type Name Description + ------------------ ------------- -------------------------------------------- + float radius global radius of all streamlines (if + per-vertex radius is not used), default 0.01 + + bool smooth enable curve interpolation, default off + (always on if per-vertex radius is used) + + vec3fa[] / vec4f[] vertex [data] array of all vertex position (and + optional radius) for *all* streamlines + + vec4f[] vertex.color [data] array of corresponding vertex + colors (RGBA) + + float[] vertex.radius [data] array of corresponding vertex radius + + int32[] index [data] array of indices to the first vertex + of a link + ------------------ ------------- -------------------------------------------- + : Parameters defining a streamlines geometry. + +Each streamline is specified by a set of (aligned) control points in +`vertex`. If `smooth` is disabled and a constant `radius` is used for +all streamlines then all vertices belonging to to the same logical +streamline are connected via [cylinders], with additional [spheres] at +each vertex to create a continuous, closed surface. Otherwise, +streamlines are represented as Bézier curves, smoothly interpolating the +vertices. This mode supports per-vertex varying radii (either given in +`vertex.radius`, or in the 4th component of a *vec4f* `vertex`), but is +slower and consumes more memory. Also, the radius needs to be smaller +than the curvature radius of the Bézier curve at each location on the +curve. + +A streamlines geometry can contain multiple disjoint streamlines, each +streamline is specified as a list of linear segments (or links) +referenced via `index`: each entry `e` of the `index` array points the +first vertex of a link (`vertex[index[e]]`) and the second vertex of the +link is implicitly the directly following one (`vertex[index[e]+1]`). +For example, two streamlines of vertices `(A-B-C-D)` and `(E-F-G)`, +respectively, would internally correspond to five links (`A-B`, `B-C`, +`C-D`, `E-F`, and `F-G`), and would be specified via an array of +vertices `[A,B,C,D,E,F,G]`, plus an array of link indices `[0,1,2,4,5]`. + +### Isosurfaces + +OSPRay can directly render multiple isosurfaces of a volume without +first tessellating them. To do so create an isosurfaces geometry by +calling `ospNewGeometry` with type string "`isosurfaces`". Each +isosurface will be colored according to the provided volume's [transfer +function]. + + Type Name Description + ---------- ---------- ------------------------------------------------------ + float[] isovalues [data] array of isovalues + OSPVolume volume handle of the [volume] to be isosurfaced + ---------- ---------- ------------------------------------------------------ + : Parameters defining an isosurfaces geometry. + +### Slices + +One tool to highlight interesting features of volumetric data is to +visualize 2D cuts (or slices) by placing planes into the volume. Such a +slices geometry is created by calling `ospNewGeometry` with type string +"`slices`". The planes are defined by the coefficients $(a,b,c,d)$ of +the plane equation $ax + by + cz + d = 0$. Each slice is colored +according to the provided volume's [transfer function]. + + + Type Name Description + ---------- ---------- ---------------------------------------------------- + vec4f[] planes [data] array with plane coefficients for all slices + OSPVolume volume handle of the [volume] that will be sliced + ---------- ---------- ---------------------------------------------------- + : Parameters defining a slices geometry. + +### Instances + +OSPRay supports instancing via a special type of geometry. Instances are +created by transforming another given [model] `modelToInstantiate` with +the given affine transformation `transform` by calling + + OSPGeometry ospNewInstance(OSPModel modelToInstantiate, const affine3f &transform); + + +Renderer +-------- + +A renderer is the central object for rendering in OSPRay. Different +renderers implement different features and support different materials. +To create a new renderer of given type `type` use + + OSPRenderer ospNewRenderer(const char *type); + +The call returns `NULL` if that type of renderer is not known, or else +an `OSPRenderer` handle to the created renderer. General parameters of +all renderers are + + ----------- ------------------ -------- ---------------------------------------- + Type Name Default Description + ----------- ------------------ -------- ---------------------------------------- + OSPModel model the [model] to render + + OSPCamera camera the [camera] to be used for rendering + + OSPLight[] lights [data] array with handles of the [lights] + + float epsilon 10^-6^ ray epsilon to avoid self-intersections, + relative to scene diameter + + int spp 1 samples per pixel + + int maxDepth 20 maximum ray recursion depth + + float minContribution 0.001 sample contributions below this value + will be neglected to speed-up rendering + + float varianceThreshold 0 threshold for adaptive accumulation + ----------- ------------------ -------- ---------------------------------------- + : Parameters understood by all renderers. + +OSPRay's renderers support a feature called adaptive accumulation, which +accelerates progressive [rendering] by stopping the rendering and +refinement of image regions that have an estimated variance below the +`varianceThreshold`. This feature requires a [framebuffer] with an +`OSP_FB_VARIANCE` channel. + +### SciVis Renderer + +The SciVis renderer is a fast ray tracer for scientific visualization +which supports volume rendering and ambient occlusion (AO). It is +created by passing the type string "`scivis`" or "`raytracer`" to +`ospNewRenderer`. In addition to the [general parameters](#renderer) +understood by all renderers the SciVis renderer supports the following +special parameters: + + ------------- ---------------------- ------------ ---------------------------- + Type Name Default Description + ------------- ---------------------- ------------ ---------------------------- + bool shadowsEnabled false whether to compute (hard) + shadows + + int aoSamples 0 number of rays per sample to + compute ambient occlusion + + float aoDistance 10^20^ maximum distance to consider + for ambient occlusion + + bool aoTransparencyEnabled false whether object transparency + is respected when computing + ambient occlusion (slower) + + bool oneSidedLighting true if true back-facing + surfaces (wrt. light source) + receive no illumination + + float / bgColor black, background color and alpha + vec3f / vec4f transparent (RGBA) + + OSPTexture2D maxDepthTexture NULL screen-sized float [texture] + with maximum far distance + per pixel + ------------- ---------------------- ------------ ---------------------------- + : Special parameters understood by the SciVis renderer. + +Note that the intensity (and color) of AO is controlled via an [ambient +light]. If `aoSamples` is zero (the default) then ambient lights cause +ambient illumination (without occlusion). + +Per default the background of the rendered image will be transparent +black, i.e. the alpha channel holds the opacity of the rendered objects. +This facilitates transparency-aware blending of the image with an +arbitrary background image by the application. The parameter `bgColor` +can be used to already blend with a constant background color (and +alpha) during rendering. + +The SciVis renderer supports depth composition with images of other +renderers, for example to incorporate help geometries of a 3D UI that +were rendered with OpenGL. The screen-sized [texture] `maxDepthTexture` +must have format `OSP_TEXTURE_R32F` and flag +`OSP_TEXTURE_FILTER_NEAREST`. The fetched values are used to limit the +distance of primary rays, thus objects of other renderers can hide +objects rendered by OSPRay. + +### Path Tracer + +The path tracer supports soft shadows, indirect illumination and +realistic materials. This renderer is created by passing the type string +"`pathtracer`" to `ospNewRenderer`. In addition to the [general +parameters](#renderer) understood by all renderers the path tracer +supports the following special parameters: + + ------------- ---------------- -------- ------------------------------------- + Type Name Default Description + ------------- ---------------- -------- ------------------------------------- + int rouletteDepth 5 ray recursion depth at which to + start Russian roulette termination + + float maxContribution ∞ samples are clamped to this value + before they are accumulated into + the framebuffer + + OSPTexture2D backplate NULL [texture] image used as background, + replacing visible lights in infinity + (e.g. the [HDRI light]) + ------------- ---------------- -------- ------------------------------------- + : Special parameters understood by the path tracer. + +The path tracer requires that [materials] are assigned to [geometries], +otherwise surfaces are treated as completely black. + +### Model + +Models are a container of scene data. They can hold the different +[geometries] and [volumes] as well as references to (and [instances] of) +other models. A model is associated with a single logical acceleration +structure. To create an (empty) model call + + OSPModel ospNewModel(); + +The call returns an `OSPModel` handle to the created model. To add an +already created geometry or volume to a model use + + void ospAddGeometry(OSPModel, OSPGeometry); + void ospAddVolume(OSPModel, OSPVolume); + +An existing geometry or volume can be removed from a model with + + void ospRemoveGeometry(OSPModel, OSPGeometry); + void ospRemoveVolume(OSPModel, OSPVolume); + +### Lights + +To let the given `renderer` create a new light source of given type +`type` use + + OSPLight ospNewLight(OSPRenderer renderer, const char *type); + +The call returns `NULL` if that type of light is not known by the +renderer, or else an `OSPLight` handle to the created light source. +All light sources[^1] accept the following parameters: + + Type Name Default Description + --------- ---------- -------- --------------------------------------- + vec3f(a) color white color of the light + float intensity 1 intensity of the light (a factor) + bool isVisible true whether the light can be directly seen + --------- ---------- -------- --------------------------------------- + : Parameters accepted by the all lights. + +The following light types are supported by most OSPRay renderers. + +[^1]: The [HDRI Light] is an exception, it knows about `intensity`, but +not about `color`. + +#### Directional Light / Distant Light + +The distant light (or traditionally the directional light) is thought to +be very far away (outside of the scene), thus its light arrives (almost) +as parallel rays. It is created by passing the type string "`distant`" +to `ospNewLight`. In addition to the [general parameters](#lights) +understood by all lights the distant light supports the following special +parameters: + + Type Name Description + --------- ---------------- --------------------------------------------- + vec3f(a) direction main emission direction of the distant light + float angularDiameter apparent size (angle in degree) of the light + --------- ---------------- --------------------------------------------- + : Special parameters accepted by the distant light. + +Setting the angular diameter to a value greater than zero will result in +soft shadows when the renderer uses stochastic sampling (like the [path +tracer]). For instance, the apparent size of the sun is about 0.53°. + +#### Point Light / Sphere Light + +The sphere light (or the special case point light) is a light emitting +uniformly in all directions. It is created by passing the type string +"`sphere`" to `ospNewLight`. In addition to the [general +parameters](#lights) understood by all lights the sphere light supports +the following special parameters: + + Type Name Description + --------- --------- ----------------------------------------------- + vec3f(a) position the center of the sphere light, in world-space + float radius the size of the sphere light + --------- --------- ----------------------------------------------- + : Special parameters accepted by the sphere light. + +Setting the radius to a value greater than zero will result in soft +shadows when the renderer uses stochastic sampling (like the [path +tracer]). + +#### Spot Light + +The spot light is a light emitting into a cone of directions. It is +created by passing the type string "`spot`" to `ospNewLight`. In +addition to the [general parameters](#lights) understood by all lights +the spot light supports the special parameters listed in the table. + + -------- ------------- ---------------------------------------------- + Type Name Description + -------- ------------- ---------------------------------------------- + vec3f(a) position the center of the spot light, in world-space + + vec3f(a) direction main emission direction of the spot + + float openingAngle full opening angle (in degree) of the spot; + outside of this cone is no illumination + + float penumbraAngle size (angle in degree) of the "penumbra", the + region between the rim (of the illumination + cone) and full intensity of the spot; should + be smaller than half of `openingAngle` + + float radius the size of the spot light, the radius of a + disk with normal `direction` + -------- ------------- ---------------------------------------------- + : Special parameters accepted by the spot light. + +![Angles used by SpotLight.][imgSpotLight] + +Setting the radius to a value greater than zero will result in soft +shadows when the renderer uses stochastic sampling (like the [path +tracer]). + +#### Quad Light + +The quad^[actually a parallelogram] light is a planar, procedural area light source emitting +uniformly on one side into the half space. It is created by passing the +type string "`quad`" to `ospNewLight`. In addition to the [general +parameters](#lights) understood by all lights the spot light supports +the following special parameters: + + Type Name Description + --------- --------- ----------------------------------------------------- + vec3f(a) position world-space position of one vertex of the quad light + vec3f(a) edge1 vector to one adjacent vertex + vec3f(a) edge2 vector to the other adjacent vertex + --------- --------- ----------------------------------------------------- + : Special parameters accepted by the quad light. + +![Defining a Quad Light.][imgQuadLight] + +The emission side is determined by the cross product of `edge1`×`edge2`. +Note that only renderers that use stochastic sampling (like the path +tracer) will compute soft shadows from the quad light. Other renderers +will just sample the center of the quad light, which results in hard +shadows. + +#### HDRI Light + +The HDRI light is a textured light source surrounding the scene and +illuminating it from infinity. It is created by passing the type string +"`hdri`" to `ospNewLight`. In addition to the [parameter +`intensity`](#lights) the HDRI light supports the following special +parameters: + + ------------ ----- -------------------------------------------------- + Type Name Description + ------------ ----- -------------------------------------------------- + vec3f(a) up up direction of the light in world-space + + vec3f(a) dir direction to which the center of the texture will + be mapped to (analog to [panoramic camera]) + + OSPTexture2D map environment map in latitude / longitude format + ------------ ----- -------------------------------------------------- + : Special parameters accepted by the HDRI light. + +![Orientation and Mapping of an HDRI Light.][imgHDRILight] + +Note that the currently only the [path tracer] supports the HDRI light. + +#### Ambient Light + +The ambient light surrounds the scene and illuminates it from infinity +with constant radiance (determined by combining the [parameters `color` +and `intensity`](#lights)). It is created by passing the type string +"`ambient`" to `ospNewLight`. + +Note that the [SciVis renderer] uses ambient lights to control the color +and intensity of the computed ambient occlusion (AO). + +#### Emissive Objects + +The [path tracer] will consider illumination by [geometries] which have +a light emitting material assigned (for example the [Luminous] +material). + +### Materials + +Materials describe how light interacts with surfaces, they give objects +their distinctive look. To let the given renderer create a new material +of given type `type` call + + OSPMaterial ospNewMaterial2(const char *renderer_type, const char *material_type); + +The call returns `NULL` if the material type is not known by the +renderer type, or else an `OSPMaterial` handle to the created material. The +handle can then be used to assign the material to a given geometry with + + void ospSetMaterial(OSPGeometry, OSPMaterial); + +#### OBJ Material + +The OBJ material is the workhorse material supported by both the [SciVis +renderer] and the [path tracer]. It offers widely used common properties +like diffuse and specular reflection and is based on the [MTL material +format](http://paulbourke.net/dataformats/mtl/) of Lightwave's OBJ scene +files. To create an OBJ material pass the type string "`OBJMaterial`" to +`ospNewMaterial2`. Its main parameters are + + Type Name Default Description + ------------- --------- ---------- ----------------------------------------- + vec3f Kd white 0.8 diffuse color + vec3f Ks black specular color + float Ns 10 shininess (Phong exponent), usually in [2–10^4^] + float d opaque opacity + vec3f Tf black transparency filter color + OSPTexture2D map_Bump NULL normal map + ------------- --------- ---------- ----------------------------------------- + : Main parameters of the OBJ material. + +In particular when using the path tracer it is important to adhere to +the principle of energy conservation, i.e. that the amount of light +reflected by a surface is not larger than the light arriving. Therefore +the path tracer issues a warning and renormalizes the color parameters +if the sum of `Kd`, `Ks`, and `Tf` is larger than one in any color +channel. Similarly important to mention is that almost all materials of +the real world reflect at most only about 80% of the incoming light. So +even for a white sheet of paper or white wall paint do better not set +`Kd` larger than 0.8; otherwise rendering times are unnecessary long and +the contrast in the final images is low (for example, the corners of a +white room would hardly be discernible, as can be seen in the figure +below). + +![Comparison of diffuse rooms with 100% reflecting white paint (left) +and realistic 80% reflecting white paint (right), which leads to in +higher overall contrast. Note that exposure has been adjusted to achieve +similar brightness levels.][imgDiffuseRooms] + +If present, the color component of [geometries] is also used for the +diffuse color `Kd` and the alpha component is also used for the opacity +`d`. + +Note that currently only the path tracer implements colored transparency +with `Tf`. + +Normal mapping can simulate small geometric features via the texture +`map_Bump`. The normals $n$ in the normal map are wrt. the local +tangential shading coordinate system and are encoded as $½(n+1)$, thus a +texel $(0.5, 0.5, 1)$^[respectively $(127, 127, 255)$ for 8\ bit +textures] represents the unperturbed shading normal $(0, 0, 1)$. Because +of this encoding an sRGB gamma [texture] format is ignored and normals +are always fetched as linear from a normal map. Note that the +orientation of normal maps is important for a visually consistent look: +by convention OSPRay uses a coordinate system with the origin in the +lower left corner; thus a convexity will look green towards the top of +the texture image (see also the example image of a normal map). If this +is not the case flip the normal map vertically or invert its green +channel. + +![Normal map representing an exalted square pyramidal +frustum.][imgNormalMap] + +All parameters (except `Tf`) can be textured by passing a [texture] +handle, prefixed with "`map_`". The fetched texels are multiplied by the +respective parameter value. Texturing requires [geometries] with texture +coordinates, e.g. a [triangle mesh] with `vertex.texcoord` provided. +The color textures `map_Kd` and `map_Ks` are typically in one of the +sRGB gamma encoded formats, whereas textures `map_Ns` and `map_d` are +usually in a linear format (and only the first component is used). +Additionally, all textures support [texture transformations]. + +![Rendering of a OBJ material with wood textures.][imgMaterialOBJ] + +#### Metal + +The [path tracer] offers a physical metal, supporting changing roughness +and realistic color shifts at edges. To create a Metal material pass the +type string "`Metal`" to `ospNewMaterial2`. Its parameters are + + -------- ---------- ---------- -------------------------------------------- + Type Name Default Description + -------- ---------- ---------- -------------------------------------------- + vec3f[] ior Aluminium [data] array of spectral samples of complex + refractive index, each entry in the form + (wavelength, eta, k), ordered by wavelength + (which is in nm) + + vec3f eta RGB complex refractive index, real part + + vec3f k RGB complex refractive index, imaginary part + + float roughness 0.1 roughness in [0–1], 0 is perfect mirror + -------- ---------- ---------- -------------------------------------------- + : Parameters of the Metal material. + +The main appearance (mostly the color) of the Metal material is +controlled by the physical parameters `eta` and `k`, the +wavelength-dependent, complex index of refraction. These coefficients +are quite counterintuitive but can be found in [published +measurements](https://refractiveindex.info/). For accuracy the index of +refraction can be given as an array of spectral samples in `ior`, each +sample a triplet of wavelength (in nm), eta, and k, ordered +monotonically increasing by wavelength; OSPRay will then calculate the +Fresnel in the spectral domain. Alternatively, `eta` and `k` can also be +specified as approximated RGB coefficients; some examples are given in +below table. + + Metal eta k + -------------- ----------------------- ----------------- + Ag, Silver (0.051, 0.043, 0.041) (5.3, 3.6, 2.3) + Al, Aluminium (1.5, 0.98, 0.6) (7.6, 6.6, 5.4) + Au, Gold (0.07, 0.37, 1.5) (3.7, 2.3, 1.7) + Cr, Chromium (3.2, 3.1, 2.3) (3.3, 3.3, 3.1) + Cu, Copper (0.1, 0.8, 1.1) (3.5, 2.5, 2.4) + -------------- ----------------------- ----------------- + : Index of refraction of selected metals as approximated RGB + coefficients, based on data from https://refractiveindex.info/. + +The `roughness` parameter controls the variation of microfacets and thus +how polished the metal will look. The roughness can be modified by a +[texture] `map_roughness` ([texture transformations] are supported as +well) to create interesting edging effects. + +![Rendering of golden Metal material with textured +roughness.][imgMaterialMetal] + +#### Alloy + +The [path tracer] offers an alloy material, which behaves similar to +[Metal], but allows for more intuitive and flexible control of the +color. To create an Alloy material pass the type string "`Alloy`" to +`ospNewMaterial2`. Its parameters are + + Type Name Default Description + ------ ---------- ---------- -------------------------------------------- + vec3f color white 0.9 reflectivity at normal incidence (0 degree) + vec3f edgeColor white reflectivity at grazing angle (90 degree) + float roughness 0.1 roughness, in [0–1], 0 is perfect mirror + ------ ---------- ---------- -------------------------------------------- + : Parameters of the Alloy material. + +The main appearance of the Alloy material is controlled by the parameter +`color`, while `edgeColor` influences the tint of reflections when seen +at grazing angles (for real metals this is always 100% white). If +present, the color component of [geometries] is also used for +reflectivity at normal incidence `color`. As in [Metal] the `roughness` +parameter controls the variation of microfacets and thus how polished +the alloy will look. All parameters can be textured by passing a +[texture] handle, prefixed with "`map_`"; [texture transformations] are +supported as well. + +![Rendering of a fictional Alloy material with textured +color.][imgMaterialAlloy] + +#### Glass + +The [path tracer] offers a realistic a glass material, supporting +refraction and volumetric attenuation (i.e. the transparency color +varies with the geometric thickness). To create a Glass material pass +the type string "`Glass`" to `ospNewMaterial2`. Its parameters are + + Type Name Default Description + ------ -------------------- -------- ----------------------------------- + float eta 1.5 index of refraction + vec3f attenuationColor white resulting color due to attenuation + float attenuationDistance 1 distance affecting attenuation + ------ -------------------- -------- ----------------------------------- + : Parameters of the Glass material. + +For convenience, the rather counterintuitive physical attenuation +coefficients will be calculated from the user inputs in such a way, that +the `attenuationColor` will be the result when white light traveled +trough a glass of thickness `attenuationDistance`. + +![Rendering of a Glass material with orange +attenuation.][imgMaterialGlass] + +#### ThinGlass + +The [path tracer] offers a thin glass material useful for objects with +just a single surface, most prominently windows. It models a very thin, +transparent slab, i.e. it behaves as if a second, virtual surface is +parallel to the real geometric surface. The implementation accounts for +multiple internal reflections between the interfaces (including +attenuation), but neglects parallax effects due to its (virtual) +thickness. To create a such a thin glass material pass the type string +"`ThinGlass`" to `ospNewMaterial2`. Its parameters are + + Type Name Default Description + ------ -------------------- -------- ----------------------------------- + float eta 1.5 index of refraction + vec3f attenuationColor white resulting color due to attenuation + float attenuationDistance 1 distance affecting attenuation + float thickness 1 virtual thickness + ------ -------------------- -------- ----------------------------------- + : Parameters of the ThinGlass material. + +For convenience the attenuation is controlled the same way as with the +[Glass] material. Additionally, the color due to attenuation can be +modulated with a [texture] `map_attenuationColor` ([texture +transformations] are supported as well). If present, the color component +of [geometries] is also used for the attenuation color. The `thickness` +parameter sets the (virtual) thickness and allows for easy exchange of +parameters with the (real) [Glass] material; internally just the ratio +between `attenuationDistance` and `thickness` is used to calculate the +resulting attenuation and thus the material appearance. + +![Rendering of a ThinGlass material with red +attenuation.][imgMaterialThinGlass] + +![Example image of a colored window made with textured attenuation of +the ThinGlass material.][imgColoredWindow] + + +#### MetallicPaint + +The [path tracer] offers a metallic paint material, consisting of a base +coat with optional flakes and a clear coat. To create a MetallicPaint +material pass the type string "`MetallicPaint`" to `ospNewMaterial2`. Its +parameters are listed in the table below. + + Type Name Default Description + ------ ------------ ---------- ---------------------------------- + vec3f baseColor white 0.8 color of base coat + float flakeAmount 0.3 amount of flakes, in [0–1] + vec3f flakeColor Aluminium color of metallic flakes + float flakeSpread 0.5 spread of flakes, in [0–1] + float eta 1.5 index of refraction of clear coat + ------ ------------ ---------- ---------------------------------- + : Parameters of the MetallicPaint material. + +The color of the base coat `baseColor` can be textured by a [texture] +`map_baseColor`, which also supports [texture transformations]. If +present, the color component of [geometries] is also used for the color +of the base coat. parameter `flakeAmount` controls the proportion of +flakes in the base coat, so when setting it to 1 the `baseColor` will +not be visible. The shininess of the metallic component is governed by +`flakeSpread`, which controls the variation of the orientation of the +flakes, similar to the `roughness` parameter of [Metal]. Note that the +effect of the metallic flakes is currently only computed on average, +thus individual flakes are not visible. + +![Rendering of a MetallicPaint material.][imgMaterialMetallicPaint] + +#### Luminous + +The [path tracer] supports the Luminous material which emits light +uniformly in all directions and which can thus be used to turn any +geometric object into a light source. It is created by passing the type +string "`Luminous`" to `ospNewMaterial2`. The amount of constant radiance +that is emitted is determined by combining the general parameters of +lights: [`color` and `intensity`](#lights). + +![Rendering of a yellow Luminous material.][imgMaterialLuminous] + +### Texture + +To create a new 2D texture of size `size` (in pixels) and with the given +format and flags use + + OSPTexture2D ospNewTexture2D(const vec2i &size, + const OSPTextureFormat, + void *source = NULL, + const uint32_t textureCreationFlags = 0); + +The call returns `NULL` if the texture could not be created with the +given parameters, or else an `OSPTexture2D` handle to the created +texture. The supported texture formats are: + + Name Description + ------------------- ---------------------------------------------------------- + OSP_TEXTURE_RGBA8 8\ bit [0–255] linear components red, green, blue, alpha + OSP_TEXTURE_SRGBA 8\ bit sRGB gamma encoded color components, and linear alpha + OSP_TEXTURE_RGBA32F 32\ bit float components red, green, blue, alpha + OSP_TEXTURE_RGB8 8\ bit [0–255] linear components red, green, blue + OSP_TEXTURE_SRGB 8\ bit sRGB gamma encoded components red, green, blue + OSP_TEXTURE_RGB32F 32\ bit float components red, green, blue + OSP_TEXTURE_R8 8\ bit [0–255] linear single component + OSP_TEXTURE_R32F 32\ bit float single component + ------------------- ---------------------------------------------------------- + : Supported texture formats by `ospNewTexture2D`, i.e. valid constants + of type `OSPTextureFormat`. + +The texel data addressed by `source` starts with the texels in the lower +left corner of the texture image, like in OpenGL. Similar to [data] +buffers the texel data can be shared by the application by specifying +the `OSP_TEXTURE_SHARED_BUFFER` flag. Per default a texture fetch is +filtered by performing bi-linear interpolation of the nearest 2×2 +texels; if instead fetching only the nearest texel is desired (i.e. no +filtering) then pass the `OSP_TEXTURE_FILTER_NEAREST` flag. Both texture +creating flags can be combined with a bitwise OR. + +### Texture Transformations + +All materials with textures also offer to manipulate the placement of +these textures with the help of texture transformations. If so, this +convention shall be used. The following parameters (prefixed with +"`texture_name.`") are combined into one transformation matrix: + + Type Name Description + ------ ------------ ------------------------------------------------------ + vec4f transform interpreted as 2×2 matrix (linear part), column-major + float rotation angle in degree, counterclock-wise, around center + vec2f scale enlarge texture, relative to center (0.5, 0.5) + vec2f translation move texture in positive direction (right/up) + ------ ------------ ------------------------------------------------------ + : Parameters to define texture coordinate transformations. + +The transformations are applied in the given order. Rotation, scale and +translation are interpreted "texture centric", i.e. their effect seen by +an user are relative to the texture (although the transformations are +applied to the texture coordinates). + +### Cameras + +To create a new camera of given type `type` use + + OSPCamera ospNewCamera(const char *type); + +The call returns `NULL` if that type of camera is not known, or else an +`OSPCamera` handle to the created camera. All cameras accept these +parameters: + + Type Name Description + --------- ----------- ------------------------------------------ + vec3f(a) pos position of the camera in world-space + vec3f(a) dir main viewing direction of the camera + vec3f(a) up up direction of the camera + float nearClip near clipping distance + vec2f imageStart start of image region (lower left corner) + vec2f imageEnd end of image region (upper right corner) + --------- ----------- ------------------------------------------ + : Parameters accepted by all cameras. + +The camera is placed and oriented in the world with `pos`, `dir` and +`up`. OSPRay uses a right-handed coordinate system. The region of the +camera sensor that is rendered to the image can be specified in +normalized screen-space coordinates with `imageStart` (lower left +corner) and `imageEnd` (upper right corner). This can be used, for +example, to crop the image, to achieve asymmetrical view frusta, or to +horizontally flip the image to view scenes which are specified in a +left-handed coordinate system. Note that values outside the default +range of [0–1] are valid, which is useful to easily realize overscan or +film gate, or to emulate a shifted sensor. + +#### Perspective Camera + +The perspective camera implements a simple thinlens camera for +perspective rendering, supporting optionally depth of field and stereo +rendering, but no motion blur. It is created by passing the type string +"`perspective`" to `ospNewCamera`. In addition to the [general +parameters](#cameras) understood by all cameras the perspective camera +supports the special parameters listed in the table below. + + ----- ---------------------- ----------------------------------------- + Type Name Description + ----- ---------------------- ----------------------------------------- + float fovy the field of view (angle in degree) of + the frame's height + + float aspect ratio of width by height of the frame + + float apertureRadius size of the aperture, controls the depth + of field + + float focusDistance distance at where the image is sharpest + when depth of field is enabled + + bool architectural vertical edges are projected to be + parallel + + int stereoMode 0: no stereo (default), + 1: left eye, + 2: right eye, + 3: side-by-side + + float interpupillaryDistance distance between left and right eye when + stereo is enabled + ----- ---------------------- ----------------------------------------- + : Parameters accepted by the perspective camera. + +Note that when setting the `aspect` ratio a non-default image region +(using `imageStart` & `imageEnd`) needs to be regarded. + +In architectural photography it is often desired for aesthetic reasons +to display the vertical edges of buildings or walls vertically in the +image as well, regardless of how the camera is tilted. Enabling the +`architectural` mode achieves this by internally leveling the camera +parallel to the ground (based on the `up` direction) and then shifting +the lens such that the objects in direction `dir` are centered in the +image. If finer control of the lens shift is needed use `imageStart` & +`imageEnd`. Because the camera is now effectively leveled its image +plane and thus the plane of focus is oriented parallel to the front of +buildings, the whole façade appears sharp, as can be seen in the example +images below. + +![Example image created with the perspective camera, featuring depth of +field.][imgCameraPerspective] + +![Enabling the `architectural` flag corrects the perspective projection +distortion, resulting in parallel vertical +edges.][imgCameraArchitectural] + +![Example 3D stereo image using `stereoMode` side-by-side.][imgCameraStereo] + +#### Orthographic Camera + +The orthographic camera implements a simple camera with orthographic +projection, without support for depth of field or motion blur. It is +created by passing the type string "`orthographic`" to `ospNewCamera`. +In addition to the [general parameters](#cameras) understood by all +cameras the orthographic camera supports the following special +parameters: + + Type Name Description + ------ ------- ------------------------------------------------------------ + float height size of the camera's image plane in y, in world coordinates + float aspect ratio of width by height of the frame + ------ ------- ------------------------------------------------------------ + : Parameters accepted by the orthographic camera. + +For convenience the size of the camera sensor, and thus the extent of +the scene that is captured in the image, can be controlled with the +`height` parameter. The same effect can be achieved with `imageStart` +and `imageEnd`, and both methods can be combined. In any case, the +`aspect` ratio needs to be set accordingly to get an undistorted image. + +![Example image created with the orthographic camera.][imgCameraOrthographic] + +#### Panoramic Camera + +The panoramic camera implements a simple camera without support for +motion blur. It captures the complete surrounding with a latitude / +longitude mapping and thus the rendered images should best have a ratio +of 2:1. A panoramic camera is created by passing the type string +"`panoramic`" to `ospNewCamera`. It is placed and oriented in the scene +by using the [general parameters](#cameras) understood by all cameras. + +![Latitude / longitude map created with the panoramic camera.][imgCameraPanoramic] + +### Picking + +To get the world-space position of the geometry (if any) seen at [0–1] +normalized screen-space pixel coordinates `screenPos` use + + void ospPick(OSPPickResult*, OSPRenderer, const vec2f &screenPos); + +The result is returned in the provided `OSPPickResult` struct: + + typedef struct { + vec3f position; // the position of the hit point (in world-space) + bool hit; // whether or not a hit actually occurred + } OSPPickResult; + +Note that `ospPick` considers exactly the same camera of the given +renderer that is used to render an image, thus matching results can be +expected. If the camera supports depth of field then the center of the +lens and thus the center of the circle of confusion is used for picking. + + +Framebuffer +----------- + +The framebuffer holds the rendered 2D image (and optionally auxiliary +information associated with pixels). To create a new framebuffer object +of given size `size` (in pixels), color format, and channels use + + OSPFrameBuffer ospNewFrameBuffer(const vec2i &size, + const OSPFrameBufferFormat format = OSP_FB_SRGBA, + const uint32_t frameBufferChannels = OSP_FB_COLOR); + +The parameter `format` describes the format the color buffer has _on the +host_, and the format that `ospMapFrameBuffer` will eventually return. +Valid values are: + + Name Description + --------------- ------------------------------------------------------------- + OSP_FB_NONE framebuffer will not be mapped by the application + OSP_FB_RGBA8 8\ bit [0–255] linear component red, green, blue, alpha + OSP_FB_SRGBA 8\ bit sRGB gamma encoded color components, and linear alpha + OSP_FB_RGBA32F 32\ bit float components red, green, blue, alpha + --------------- ------------------------------------------------------------- + : Supported color formats of the framebuffer that can be passed to + `ospNewFrameBuffer`, i.e. valid constants of type + `OSPFrameBufferFormat`. + +The parameter `frameBufferChannels` specifies which channels the +framebuffer holds, and can be combined together by bitwise OR from the +values of `OSPFrameBufferChannel` listed in the table below. + + Name Description + ---------------- ----------------------------------------------------------- + OSP_FB_COLOR RGB color including alpha + OSP_FB_DEPTH euclidean distance to the camera (_not_ to the image plane) + OSP_FB_ACCUM accumulation buffer for progressive refinement + OSP_FB_VARIANCE estimate of the current variance if OSP_FB_ACCUM is also present, see [rendering] + ---------------- ----------------------------------------------------------- + : Framebuffer channels constants (of type `OSPFrameBufferChannel`), + naming optional information the framebuffer can store. These values + can be combined by bitwise OR when passed to `ospNewFrameBuffer` or + `ospClearFrameBuffer`. + +If a certain channel value is _not_ specified, the given buffer channel +will not be present. Note that ospray makes a very clear distinction +between the _external_ format of the framebuffer and the internal one: +The external format is the format the user specifies in the `format` +parameter; it specifies what color format OSPRay will eventually +_return_ the framebuffer to the application (when calling +`ospMapFrameBuffer`): no matter what OSPRay uses internally, it will +simply return a 2D array of pixels of that format, with possibly all +kinds of reformatting, compression/decompression, etc, going on +in-between the generation of the _internal_ framebuffer and the mapping +of the externally visible one. + +In particular, `OSP_FB_NONE` is a perfectly valid pixel format for a +framebuffer that an application will never map. For example, an +application driving a display wall may well generate an intermediate +framebuffer and eventually transfer its pixel to the individual displays +using an `OSPPixelOp` [pixel operation]. + +A framebuffer can be freed again using + + void ospFreeFrameBuffer(OSPFrameBuffer); + +Because OSPRay uses reference counting internally the framebuffer may +not immediately be deleted at this time. + +The application can map the given channel of a framebuffer – and thus +access the stored pixel information – via + + const void *ospMapFrameBuffer(OSPFrameBuffer, + const OSPFrameBufferChannel = OSP_FB_COLOR); + +Note that only `OSP_FB_COLOR` or `OSP_FB_DEPTH` can be mapped. The +origin of the screen coordinate system in OSPRay is the lower left +corner (as in OpenGL), thus the first pixel addressed by the returned +pointer is the lower left pixel of the image. + +A previously mapped channel of a framebuffer can be unmapped by passing +the received pointer `mapped` to + + void ospUnmapFrameBuffer(const void *mapped, OSPFrameBuffer); + +The individual channels of a framebuffer can be cleared with + + void ospFrameBufferClear(OSPFrameBuffer, const uint32_t frameBufferChannels); + +When selected, `OSP_FB_COLOR` will clear the color buffer to black +`(0, 0, 0, 0)`, `OSP_FB_DEPTH` will clear the depth buffer to `inf`, +`OSP_FB_ACCUM` will clear the accumulation buffer to black, resets the +accumulation counter `accumID` and also clears the variance buffer (if +present) to `inf`. + +### Pixel Operation {-} + +Pixel operations are functions that are applied to every pixel that +gets written into a framebuffer. Examples include post-processing, +filtering, blending, tone mapping, or sending tiles to a display wall. +To create a new pixel operation of given type `type` use + + OSPPixelOp ospNewPixelOp(const char *type); + +The call returns `NULL` if that type is not known, or else an +`OSPPixelOp` handle to the created pixel operation. + +To set a pixel operation to the given framebuffer use + + void ospSetPixelOp(OSPFrameBuffer, OSPPixelOp); + +#### Tone Mapper + +The tone mapper is a pixel operation which implements a generic filmic tone +mapping operator. It approximates the Academy Color Encoding System (ACES) +by default. The tone mapper is created by passing the type string "`tonemapper`" +to `ospNewPixelOp`. The tone mapping curve can be customized using the +parameters listed in the table below. + + ----- ---------- -------- ----------------------------------------- + Type Name Default Description + ----- --------- -------- ----------------------------------------- + float contrast 1.6773 contrast (toe of the curve); typically is + in [1-2] + + float shoulder 0.9714 highlight compression (shoulder of the + curve); typically is in [0.9-1] + + float midIn 0.18 mid-level anchor input; default is 18% + gray + + float midOut 0.18 mid-level anchor output; default is 18% + gray + + float hdrMax 11.0785 maximum HDR input that is not clipped + ----- --------- -------- ----------------------------------------- + : Parameters accepted by the tone mapper. + + +Rendering +--------- + +To render a frame into the given framebuffer with the given renderer use + + float ospRenderFrame(OSPFrameBuffer, OSPRenderer, + const uint32_t frameBufferChannels = OSP_FB_COLOR); + +The third parameter specifies what channel(s) of the framebuffer is +written to^[This is currently not implemented, i.e. all channels of +the framebuffer are always updated.]. What to render and how to +render it depends on the renderer's parameters. If the framebuffer +supports accumulation (i.e. it was created with `OSP_FB_ACCUM`) then +successive calls to `ospRenderFrame` will progressively refine the +rendered image. If additionally the framebuffer has an `OSP_FB_VARIANCE` +channel then `ospRenderFrame` returns an estimate of the current +variance of the rendered image, otherwise `inf` is returned. The +estimated variance can be used by the application as a quality indicator +and thus to decide whether to stop or to continue progressive rendering. diff --git a/doc/compilation.md b/doc/compilation.md new file mode 100644 index 0000000000..f2466cc965 --- /dev/null +++ b/doc/compilation.md @@ -0,0 +1,154 @@ +Building OSPRay from Source +=========================== + +The latest OSPRay sources are always available at the [OSPRay GitHub +repository](http://github.com/ospray/ospray). The default `master` +branch should always point to the latest tested bugfix release. + +Prerequisites +------------- + +OSPRay currently supports Linux, Mac OS\ X, and Windows. In addition, +before you can build OSPRay you need the following prerequisites: + +- You can clone the latest OSPRay sources via: + + git clone https://github.com/ospray/ospray.git + +- To build OSPRay you need [CMake](http://www.cmake.org), any form + of C++11 compiler (we recommend using GCC, but also support Clang and the + [Intel® C++ Compiler (icc)](https://software.intel.com/en-us/c-compilers)), + and standard Linux development tools. To build the example viewers, you + should also have some version of OpenGL. +- Additionally you require a copy of the [Intel® SPMD Program + Compiler (ISPC)](http://ispc.github.io), version 1.9.1 or later. + Please obtain a release of ISPC from the [ISPC downloads + page](https://ispc.github.io/downloads.html). The build + system looks for ISPC in the `PATH` and in the directory right + "next to" the checked-out OSPRay sources.^[For example, if OSPRay is + in `~/Projects/ospray`, ISPC will also be searched in + `~/Projects/ispc-v1.9.2-linux`] + Alternatively set the CMake variable `ISPC_EXECUTABLE` to the + location of the ISPC compiler. +- Per default OSPRay uses the Intel® [Threading Building + Blocks](https://www.threadingbuildingblocks.org/) (TBB) as tasking + system, which we recommend for performance and flexibility reasons. + Alternatively you can set CMake variable `OSPRAY_TASKING_SYSTEM` to + `OpenMP`, `Internal`, or `Cilk` (icc only). +- OSPRay also heavily uses [Embree], installing version 2.15 or newer + is required. If Embree is not found by CMake its location can be + hinted with the variable `embree_DIR`. + +Depending on your Linux distribution you can install these dependencies +using `yum` or `apt-get`. Some of these packages might already be +installed or might have slightly different names. + +Type the following to install the dependencies using `yum`: + + sudo yum install cmake.x86_64 + sudo yum install tbb.x86_64 tbb-devel.x86_64 + +Type the following to install the dependencies using `apt-get`: + + sudo apt-get install cmake-curses-gui + sudo apt-get install libtbb-dev + +Under Mac OS\ X these dependencies can be installed using +[MacPorts](http://www.macports.org/): + + sudo port install cmake tbb + +Under Windows please directly use the appropriate installers for +[CMake](https://cmake.org/download/), +[TBB](https://github.com/01org/tbb/releases), +[ISPC](https://ispc.github.io/downloads.html) (for your Visual Studio +version) and [Embree](https://github.com/embree/embree/releases/). + + +Compiling OSPRay on Linux and Mac OS\ X +--------------------------------------- + +Assume the above requisites are all fulfilled, building OSPRay through +CMake is easy: + +- Create a build directory, and go into it + + mkdir ospray/build + cd ospray/build + + (We do recommend having separate build directories for different + configurations such as release, debug, etc). + +- The compiler CMake will use will default to whatever the `CC` and + `CXX` environment variables point to. Should you want to specify a + different compiler, run cmake manually while specifying the desired + compiler. The default compiler on most linux machines is `gcc`, but + it can be pointed to `clang` instead by executing the following: + + cmake -DCMAKE_CXX_COMPILER=clang++ -DCMAKE_C_COMPILER=clang .. + + CMake will now use Clang instead of GCC. If you are ok with using + the default compiler on your system, then simply skip this step. + Note that the compiler variables cannot be changed after the first + `cmake` or `ccmake` run. + +- Open the CMake configuration dialog + + ccmake .. + +- Make sure to properly set build mode and enable the components you + need, etc; then type 'c'onfigure and 'g'enerate. When back on the + command prompt, build it using + + make + +- You should now have `libospray.so` as well as a set of example + application. You can test your version of OSPRay using any of the + examples on the [OSPRay Demos and Examples] page. + + +Compiling OSPRay on Windows +--------------------------- + +On Windows using the CMake GUI (`cmake-gui.exe`) is the most convenient +way to configure OSPRay and to create the Visual Studio solution files: + +- Browse to the OSPRay sources and specify a build directory (if it + does not exist yet CMake will create it). + +- Click "Configure" and select as generator the Visual Studio version + you have, for Win64 (32\ bit builds are not supported by OSPRay), + e.g. "Visual Studio 15 2017 Win64". + +- If the configuration fails because some dependencies could not be + found then follow the instructions given in the error message, e.g. + set the variable `embree_DIR` to the folder where Embree was + installed. + +- Optionally change the default build options, and then click + "Generate" to create the solution and project files in the build + directory. + +- Open the generated `OSPRay.sln` in Visual Studio, select the build + configuration and compile the project. + + +Alternatively, OSPRay can also be built without any GUI, entirely on the +console. In the Visual Studio command prompt type: + + cd path\to\ospray + mkdir build + cd build + cmake -G "Visual Studio 15 2017 Win64" [-D VARIABLE=value] .. + cmake --build . --config Release + +Use `-D` to set variables for CMake, e.g. the path to Embree with "`-D +embree_DIR=\path\to\embree`". + +You can also build only some projects with the `--target` switch. +Additional parameters after "`--`" will be passed to `msbuild`. For +example, to build in parallel only the OSPRay library without the +example applications use + + cmake --build . --config Release --target ospray -- /m + diff --git a/doc/demos.md b/doc/demos.md new file mode 100644 index 0000000000..538104b12c --- /dev/null +++ b/doc/demos.md @@ -0,0 +1,275 @@ +OSPRay Demos +============ + +This page serves as a repository for "ready-to-run" demos for OSPRay +(currently, most demos are intended for OSPRay v). If you do not yet +have a version of OSPRay installed on your system, you can follow these +instructions for [getting OSPRay]. + +Sponza +---------------------------------- + +[![](demos/sponza_small.jpg)](demos/sponza.jpg) + +*Model courtesy Carson Brownlee, Morgan McGuire, Crytek* + +### Demo Highlights + +- Crytek Sponza scene -- a common scene for showcasing global + illumination (model from [McGuire Graphics Data]). + +### Instructions + +- *IMPORTANT:* This demo currently requires a build from GitHub with `OSPRAY_SG_OPENIMAGEIO=ON` +- Download + [crytek-sponza.tgz](http://www.sdvis.org/ospray/download/demos/crytek-sponza.tgz) + and [light probe] in pfm-format. +- Run via\ + `./ospExampleViewer [path/to/sponza.obj] -vp 667.492554 186.974228 76.008301 -vu 0.000000 1.000000 0.000000 -vi 84.557503 188.199417 -38.148270 -r pt -sg:sun:direction=-.3,-1,.1 -sg:sun:intensity=12 --hdri-light [path/to/rnl_probe.pfm]` + + +San Miguel +---------------------------------- + +[![](demos/san-miguel_small.jpg)](demos/san-miguel.jpg) + +*Model courtesy Carson Brownlee, Morgan McGuire, Guillermo M. Leal +Llaguno* + +### Demo Highlights + +- A quaint cafe in San Miguel's historic district. This is a common + scene for showcasing global illumination. (Model from [McGuire + Graphics Data]). + +### Instructions + +- *IMPORTANT:* This demo currently requires a build from GitHub with `OSPRAY_SG_OPENIMAGEIO=ON` +- Download + [sanm.zip](http://www.sdvis.org/ospray/download/demos/sanm.zip) + and [light probe] in pfm-format. +- Run via\ + `./ospExampleViewer [path/to/sanm.obj] -vp 22.958788 3.204613 2.712676 -vu 0.000000 1.000000 0.000000 -vi 12.364944 0.176316 4.009342 -sg:sun:intensity=4.0 -sg:sun:direction=0,-1,0 -sg:bounce:intensity=0.0 --hdri-light [path/to/rnl_probe.pfm] -sg:hdri:intensity=1.25 -r pt` + +Sibenik Cathedral +---------------------------------- + +[![](demos/sibenik_small.jpg)](demos/sibenik.jpg) + +*Model courtesy Morgan McGuire, Kenzie Lamar, Aleksander Stompel* + +### Demo Highlights + +- A large cathedral model commonly used for showcasing global + illumination. (Original model from [McGuire Graphics Data]). + +### Instructions + +- *IMPORTANT:* This demo currently requires a build from GitHub with `OSPRAY_SG_OPENIMAGEIO=ON` +- Download + [sibenik.tgz](http://www.sdvis.org/ospray/download/demos/sibenik.tgz) + and [light probe] in pfm-format. +- Run via\ + `./ospExampleViewer sibenik.obj -vp -17.734447 -13.788272 3.443677 -vu 0.000000 1.000000 0.000000 -vi -2.789550 -10.993323 0.331822` + +Animated Woody +---------------------------------- + +[![](demos/sponza_animated_small.jpg)](demos/sponza_animated.jpg) + +*Model courtesy Carson Brownlee, Ingo Wald, Morgan McGuire, Crytek* + +### Demo Highlights + +- Animated Wooden Doll walking in the Sponza model (from [McGuire + Graphics Data]). + +### Instructions + +- *IMPORTANT:* This demo currently requires a build from GitHub with `OSPRAY_SG_OPENIMAGEIO=ON` +- Download + [crytek-sponza.tgz](http://www.sdvis.org/ospray/download/demos/crytek-sponza.tgz) + and + [wooddoll.tgz](http://www.sdvis.org/ospray/download/demos/wooddoll.tgz). +- Run via\ + `./ospExampleViewer [path/to/crytek-sponza/sponza.obj] --renderer scivis -sun:direction=-.3,-1,-.04 -sg:sun:intensity=3 -vp 667.492554 186.974228 76.008301 -vu 0.000000 1.000000 0.000000 -vi 84.557503 188.199417 -38.148270 --translate 250 -11 0 --scale 300 300 300 --animation [path/to/wooddoll/wooddoll*.obj] -sg:aoSamples=0` +- Controls: +/- increase and decrease animation speed. Space bar + pauses. + +"Magnetic Reconnection" Volume Rendered +--------------------------------------- + +[![](demos/MagneticReconnection/magnetic-512-volume-thumbnail.jpg)](demos/MagneticReconnection/magnetic-512-volume.png) + +*Model courtesy Bill Daughton (LANL) and Berk Geveci (KitWare). Please +acknowledge via [this paper](http://arxiv.org/abs/1405.4040).* + +### Demo Highlights + +- Volume rendering of the 512^3^ Magnetic Reconnection volume data. +- Rendered using OSPRay's ray cast volume renderer + (`raycast_volume_renderer`). + +### Instructions + +- Download + [magnetic-512-volume.tar.bz2](http://www.sdvis.org/ospray/download/demos/MagneticReconnection/magnetic-512-volume.tar.bz2). +- Run via\ + `./ospExampleViewerSg magnetic-512-volume.osp` + + +290M triangle "Richtmyer-Meshkov" Iso-Surface +--------------------------------------------- + +[![](demos/llnl-250/llnl-250-small.png)](demos/llnl-250/llnl-250.png) + +*Model courtesy Lawrence-Livermore National Labs (LLNL).* + +### Demo Highlights + +- Iso-surface of the 2048^3^ Richtmyer-Meshkov Instability simulation + performed by LLNL, iso-surface extracted through ParaView. +- Detailed iso-surface has 290 million triangles. +- Rendered using OSPRay's Ambient Occlusion renderer (`ao4`). + +### Instructions + +- Download + [llnl-2048-iso.tar.bz2](http://www.sdvis.org/ospray/download/demos/LLNLRichtmyerMeshkov/llnl-2048-iso.tar.bz2). +- Run via\ + `./ospExampleViewer llnl-2048-iso.xml` + + +CSAFE Heptane Gas Dataset +------------------------- + +[![](demos/CSAFEHeptane/csafe-heptane-302-volume-thumbnail.jpg)](demos/CSAFEHeptane/csafe-heptane-302-volume.png) + +*Model courtesy of the Center for the Simulation of Accidental Fires and +Explosions (CSAFE) at the Scientific Computing and Imaging Institute +(SCI), University of Utah.* + +### Demo Highlights + +- Volume rendering of a 302^3^ data set containing a single time step + from a computational simulation of the combustion of heptane gas. +- Rendered using OSPRay's ray cast volume renderer + (`raycast_volume_renderer`). + +### Instructions + +- Download + [csafe-heptane-302-volume.tar.bz2](http://www.sdvis.org/ospray/download/demos/CSAFEHeptane/csafe-heptane-302-volume.tar.bz2). +- Run via\ + `./ospExampleViewerSg csafe-heptane-302-volume.osp` + + +"TACC Isotropic Turbulence" Volume Rendered +------------------------------------------- + +[![](demos/TACCIsotropicTurbulence/tacc-turbulence-256-volume-thumbnail.jpg)](demos/TACCIsotropicTurbulence/tacc-turbulence-256-volume.png) + +*Model courtesy of the Texas Advanced Computing Center (TACC), Texas A&M +University, and Georgia Tech.* + +### Demo Highlights + +- Volume rendering of a 256^3^ data set containing a single time step + from a computational simulation of isotropic turbulence. +- Rendered using OSPRay's ray cast volume renderer + (`raycast_volume_renderer`). + +### Instructions + +- Download + [tacc-turbulence-256-volume.tar.bz2](http://www.sdvis.org/ospray/download/demos/TACCIsotropicTurbulence/tacc-turbulence-256-volume.tar.bz2). +- Run via\ + `./ospExampleViewerSg tacc-turbulence-256-volume.osp` + + +"FIU" Ground Water Simulation +----------------------------- + +[![](demos/fiu/fiu-ao-small.jpg)](demos/fiu/fiu-ao.png) + +*Model courtesy Texas Advanced Computing Center (TACC) and Florida +International University. Please obtain TACC/FIU's permission before +using this model.* + +### Demo Highlights + +- Dataset captured from VTK-based ParaView through TACC's GLURay tool. +- Streamlines in this data set are actually tessellated. OSPRay could + do them natively, but ParaView tessellates internally. +- Model size roughly 8 million triangles +- Rendered via OSPRay's Ambient Occlusion based renderer. To see a + comparison with/without Ambient occlusion, [see this + page](fiu_comparison.html). + +### Instructions + +- Download + [fiu-groundwater.tar.bz2](http://www.sdvis.org/ospray/download/demos/FIUGroundWater/fiu-groundwater.tar.bz2). +- Run via\ + `./ospExampleViewer fiu-groundwater.xml --renderer scivis` +- Run via OBJ renderer rather than Ambient Occlusion:\ + `./ospExampleViewer fiu-groundwater.xml --sg:sun:direction=-1.5,-1,-1` + + +"XFrog Forest" - A 1.7 billion triangle forest model +---------------------------------------------------- + +[![](demos/xfrog/xfrog-small.jpg)](demos/xfrog/xfrog.png) + +*Model courtesy Oliver Deussen, University of Konstanz; modelled via the +[XFrog](http://www.xfrog.com) tool. Please acknowledge accordingly when +using this model.* + +### Demo Highlights + +- 1.7 billion triangles (377,266 instances of 69 different kinds of + plants, for a total of 1,679,235,546 triangles after instantiation). +- Additional detail through high-resolution alpha "stencil" textures + to stencil detailed leaf shapes out of already highly detailed + geometry. +- Requires many rays per pixel to handle the (high!) number of + transparency layers. + +### Instructions + +- Download + [xfrog-forest.tar.bz2](http://www.sdvis.org/ospray/download/demos/XFrogForest/xfrog-forest.tar.bz2). +- Run via\ + `./ospExampleViewer xfrog-forest.xml` + + +"NASA Streamlines" +------------------ + +[![](demos/nasa-streamlines/nasa-streamlines-small.jpg)](demos/nasa-streamlines/nasa-streamlines.png) + +*Model courtesy Timothy Sandstrom, NASA.* + +### Demo Highlights + +- Model of a magnetic field on the sun, visualized through a + attribute-mapped iso-surface of the B-field, plus a set of + streamlines. +- The streamlines are not tessellated, but OSPRay's actual + "`streamlines`" primitive (essentially, a set of smoothly connected + cylinders), which makes for a very memory-efficient representation. +- Ambient occlusion greatly helps in understanding the shape of the + streamlines (when rendered with local-only shading, it looks like a + "lint ball"). + +### Instructions + +- Download + [NASA-B-field-sun.osx](http://www.sdvis.org/ospray/download/demos/NASA-B-field-sun/NASA-B-field-sun.osx). +- Run via\ + `./ospExampleViewer NASA-B-field-sun.osx` + + + +[McGuire Graphics Data]: http://graphics.cs.williams.edu/data/meshes.xml "McGuire, Computer Graphics Archive, Aug 2011" +[light probe]: http://www.pauldebevec.com/Probes/rnl_probe.pfm "RNL Light Probe Image" diff --git a/doc/displaywall.md b/doc/displaywall.md new file mode 100644 index 0000000000..1614b78e1d --- /dev/null +++ b/doc/displaywall.md @@ -0,0 +1,16 @@ +OSPRay parallel rendering on TACC's "Stallion" display wall +=========================================================== + +[![](gallery/ospray_stallion-thumb.jpg)](gallery/ospray_stallion.jpg) + +This photo shows OSPRay running on the [Stallion 328 megapixel tiled +display](https://www.tacc.utexas.edu/vislab/stallion) at the Texas +Advanced Computing Center (TACC) visualization lab. OSPRay is rendering +in an MPI parallel mode and interactively streaming to the tiled display +via its +[DisplayCluster](https://www.tacc.utexas.edu/research-development/tacc-software/displaycluster) +interface. These features are scheduled to be released in OSPRay v0.9. + +The model used is courtesy Florida International University and the +Texas Advanced Computing Center, and stems from a simulation of Ground +Water Flow performed by Florida International University. diff --git a/doc/documentation.md b/doc/documentation.md new file mode 100644 index 0000000000..c1488fe9d5 --- /dev/null +++ b/doc/documentation.md @@ -0,0 +1,16 @@ +Documentation +============= + +The following [API documentation][OSPRayReadme] of OSPRay can also be +found as a [pdf document][OSPRayReadme] (4.2MB). + +For a deeper explanation of the concepts, design, features and +performance of OSPRay also have a look at the IEEE Vis 2016 paper +"[OSPRay – A CPU Ray Tracing Framework for Scientific +Visualization](http://www.sdvis.org/ospray/download/talks/IEEEVis2016_OSPRay_paper.pdf)" +(49MB, or get the [smaller +version](http://www.sdvis.org/ospray/download/talks/IEEEVis2016_OSPRay_paper_small.pdf) +1.8MB). Also available are the [slides of the +talk](http://www.sdvis.org/ospray/download/talks/IEEEVis2016_OSPRay_talk.pdf) +(5.2MB). + diff --git a/doc/examples.md b/doc/examples.md new file mode 100644 index 0000000000..82ce740133 --- /dev/null +++ b/doc/examples.md @@ -0,0 +1,174 @@ +Examples +======== + +Tutorial +-------- + +A minimal working example demonstrating how to use OSPRay can be found +at `apps/ospTutorial.c`^[A C++ version that uses the C++ convenience +wrappers of OSPRay's C99 API via `include/ospray/ospray_cpp.h` is +available at `apps/ospTutorial.cpp`.]. On Linux build it in the build +directory with + + gcc -std=c99 ../apps/ospTutorial.c -I ../ospray/include -I .. \ + ./libospray.so -Wl,-rpath,. -o ospTutorial + +On Windows build it in the "build_directory\\$Configuration" with + + cl ..\..\apps\ospTutorial.c -I ..\..\ospray\include -I ..\.. ospray.lib + +Running `ospTutorial` will create two images of two triangles, rendered +with the Scientific Visualization renderer with full Ambient Occlusion. +The first image `firstFrame.ppm` shows the result after one call to +`ospRenderFrame` – jagged edges and noise in the shadow can be seen. +Calling `ospRenderFrame` multiple times enables progressive refinement, +resulting in antialiased edges and converged shadows, shown after ten +frames in the second image `accumulatedFrames.ppm`. + +![First frame.][imgTutorial1] + +![After accumulating ten frames.][imgTutorial2] + +# Example Viewer + +![Example of using ospExampleViewer with a scenegraph][imgExampleViewer] + +OSPRay includes an exemplary viewer application +`ospExampleViewer`, showcasing most features of OSPRay which can be +run as './ospExampleViewer [options] '. The Example +Viewer uses the ImGui library for user interface controls and is +based on a prototype OSPRay scenegraph interface where nodes can +be viewed and edited interactively. +Updates to scenegraph nodes update OSPRay state automatically +through the scenegraph viewer which +is enabled by pressing 'g'. + +### Exploring the Scene +The GUI shows the entire state of the program under the root scenegraph node. +Expanding nodes down to explore and edit the scene is possible, for example a +material parameter may be found under renderer->world->mesh->material->Kd. +Updates to values will be automatically propagated to the next render. Individual +nodes can be easily found using the "Find Node" section, which will find nodes +with a given name based on the input string. Scene objects can also be selected +with the mouse by shift-left clicking in the viewer. + +Click on nodes to expand their children, +whose values can be set by dragging or double clicking and typing in values. +You can also add new nodes where appropriate: for +example, when "lights" is expanded right clicking on "lights" and selecting +create new node and typing +in a light type, such as "PointLight", will add it to the scene. Similarly, +right clicking on "world" and creating an "Importer" node will add a new +scene importer from a file. Changing the filename to an appropriate file +will load the scene and propagate the resulting state. Exporting +and importing the scenegraph is only partially supported at the moment through +"ospsg" files. Currently, any nodes with Data members will break this functionality, +however right clicking and selecting export on the camera or lights nodes for instance +will save out their respective state which can be imported on the command line. +ExampleViewer also functions as an OSPRay state debugger – invalid +values will be shown in red up the hierarchy and won't change the viewer +until corrected. + +### Volume Rendering +Volumes are loaded into the viewer just as a mesh is. Volume appearance is modified +according to the transfer function, which will show up in a popup window on the GUI after +pressing 'g'. Click and drag across the transfer function to set opacity values, and selecting +near the bottom of the editable transfer function widget sets the opacity to zero. The colors +themselves can only be modified by selecting from the dropdown menu 'ColorMap' or +importing and exporting json colors. The range that the transfer function operates +on can be modified on the scenegraph viewer. + +### ExampleViewer Controls +* 'g' - toggle scenegraph display +* 'q' - quit +* Left click and drag to rotate +* Right click and drag or mouse wheel to zoom in +and out. +* Mouse-Wheel click will pan the camera. +* Control-Left clicking on an object will select a model and all of its children +which will be displayed in the +* Shift-Left click on an object will zoom into that part of the scene and set +the focal distance. + +### CommandLine Options +* Running './ospExampleViewer -help' will bring up a list of commandline options. +These options allow you to load files, run animations, modify any scenegraph state, +and many other functions. See the demos page for examples. +* Supported file importers currently include: obj, ply, x3d, vtu, osp, ospsg, xml (rivl), +points, xyz. + + +Distributed Viewer +------------------ + +The application `ospDistribViewerDemo` demonstrates how to write a +distributed SciVis style interactive renderer using the distributed MPI +device. Note that because OSPRay uses sort-last compositing it is up to +the user to ensure that the data distribution across the nodes is +suitable. Specifically, each nodes' data must be convex and disjoint. +This renderer supports multiple volumes and geometries per node. To +ensure they are composited correctly you specify a list of bounding +regions to the model, within these regions can be arbitrary +volumes/geometries and each rank can have as many regions as needed. As +long as the regions are disjoint/convex the data will be rendered +correctly. In this demo we either generate a volume, or load a RAW +volume file if one is passed on the commandline. + +### Loading a RAW Volume + +To load a RAW volume you must specify the filename (`-f `), the +data type (`-dtype `), the dimensions (`-dims `) and the +value range for the transfer function (`-range `). For example, +to run on the [CSAFE dataset from the demos +page](http://www.ospray.org/demos.html#csafe-heptane-gas-dataset) you +would pass the following arguments: + + mpirun -np ./ospDistribViewerDemo \ + -f /csafe-heptane-302-volume.raw \ + -dtype uchar -dims 302 302 302 -range 0 255 + +The volume file will then be chunked up into an `x×y×z` grid such that +$n = xyz$. See `loadVolume` in [gensv/generateSciVis.cpp] for an +example of how to properly load a volume distributed across ranks with +correct specification of brick positions and ghost voxels for +interpolation at boundaries. If no volume file data is passed a volume +will be generated instead, in that case see `makeVolume`. + +### Geometry + +The viewer can also display some randomly generated sphere geometry if +you pass `-spheres ` where `n` is the number of spheres to generate +per-node. These spheres will be generated inside the bounding box of the +region's volume data. + +In the case that you have geometry crossing the boundary of nodes and +are replicating it on both nodes to render (ghost zones, etc.) the +region will be used by the renderer to clip rays against allowing to +split the object between the two nodes, with each rendering half. This +will keep the regions rendered by each rank disjoint and thus avoid any +artifacts. For example, if a sphere center is on the border between two +nodes, each would render half the sphere and the halves would be +composited to produce the final complete sphere in the image. + +### App-initialized MPI + +Passing the `-appMPI` flag will have the application initialize MPI +instead of letting OSPRay do it internally when creating the MPI +distributed device. In this case OSPRay will not finalize MPI when +cleaning up the device, allowing the application to use OSPRay for some +work, shut it down and recreate everything later if needed for +additional computation, without accidentally shutting down its MPI +communication. + +### Interactive Viewer + +Rank 0 will open an interactive window with GLFW and display the +rendered image. When the application state needs to update (e.g. camera +or transfer function changes), this information is broadcasted out to +the other nodes to update their scene data. + +Demos +----- + +Several ready-to-run demos, models and data sets for OSPRay can be found +at the [OSPRay Demos and Examples] page. diff --git a/doc/filter-latex.py b/doc/filter-latex.py new file mode 100644 index 0000000000..5072f9d325 --- /dev/null +++ b/doc/filter-latex.py @@ -0,0 +1,73 @@ +# 1. convert tables to use 'tabu' +# 2. always add hypertargets, before headings, to workaround issue #2719 +# Based on Wagner Macedo's filter.py posted at +# https://groups.google.com/forum/#!msg/pandoc-discuss/RUC-tuu_qf0/h-H3RRVt1coJ +import pandocfilters as pf + +def latex(s): + return pf.RawBlock('latex', s) + +def inlatex(s): + return pf.RawInline('latex', s) + +def tbl_caption(s): + return pf.Para([inlatex(r'\caption{')] + s + [inlatex(r'}')]) + +def tbl_alignment(a, w): + aligns = { + "AlignDefault": 'l', + "AlignLeft": 'l', + "AlignCenter": 'c', + "AlignRight": 'r', + } + s = ''; + for i in range(len(a)): + s += 'X[%.3f,' % -w[i] + aligns[a[i]['t']] + ']' + return s; + +def tbl_headers(s): + result = s[0][0]['c'][:] + for i in range(1, len(s)): + result.append(inlatex(' & ')) + result.extend(s[i][0]['c']) + result.append(inlatex(r'\\' '\n')) + return pf.Para(result) + +def tbl_contents(s): + result = [] + for row in s: + para = [] + for col in row: + if col: + para.extend(col[0]['c']) + para.append(inlatex(' & ')) + result.extend(para) + result[-1] = inlatex(r'\\' '\n') + return pf.Para(result) + +def do_filter(k, v, f, m): + if k == "Table": + w = v[2] + if sum(w) == 0: + w = [1 for e in w] + wd = '' + ha = r'\centering' + else: + wd = '*' + ha = r'\raggedright' + return [latex(r'\begin{table'+wd+'}[!h]'), + tbl_caption(v[0]), + latex(ha), + latex(r'\begin{tabu} spread 0pt {' + tbl_alignment(v[1], w) + '}'), + latex(r'\toprule'), + tbl_headers(v[3]), + latex(r'\midrule'), + tbl_contents(v[4]), + latex(r'\bottomrule' '\n' r'\end{tabu}'), + latex(r'\end{table'+wd+'}')] + if k == "Header": + return [latex(r'\hypertarget{' + v[1][0] + r'}{}'), + pf.Header(v[0], v[1], v[2])] + +if __name__ == "__main__": + pf.toJSONFilter(do_filter) diff --git a/doc/fiu_comparison.md b/doc/fiu_comparison.md new file mode 100644 index 0000000000..72b89a3220 --- /dev/null +++ b/doc/fiu_comparison.md @@ -0,0 +1,28 @@ +FIU Dataset: Shadows and Ambient Occlusion vs OpenGL-like local shading +======================================================================= + +(click on images to see higher-res versions) + +[![](demos/fiu/fiu-gl-small.jpg)](demos/fiu/fiu-gl.png) + +FIU with local (OpenGL-like) Shading +: Without shadows and/or ambient occlusion (i.e., using a OpenGL-like + local shading model), the FIU dataset looks like this. + +\ +[![](demos/fiu/fiu-obj-small.jpg)](demos/fiu/fiu-obj.png) + +FIU with ray traced shadows +: Simply adding shadows already greatly enhances the user's perception + of depth (e.g., the relative positions of streamlines and base + geometry, the actual shape of the geometry, etc). + +\ +[![](demos/fiu/fiu-ao-small.jpg)](demos/fiu/fiu-ao.png) + +FIU with OSPRay's Ambient Occlusion Renderer +: Ambient Occlusion further increases perception of depth. In OSPRay, + enabling (true, ray-cast) Ambient Occlusion is as simple as + selecting the "ao" renderer. + + diff --git a/doc/gallery.md b/doc/gallery.md new file mode 100644 index 0000000000..7e26cd6d06 --- /dev/null +++ b/doc/gallery.md @@ -0,0 +1,156 @@ +OSPRay Gallery +============== + +This page contains a few sample screenshots of different renderings done +with OSPRay. If *you* have created any interesting images through OSPRay +and would like to share them on this page, please [send us an +email](mailto:ospray@googlegroups.com). + +
+[![Cosmos Video](gallery/cosmos_video.png)](https://vimeo.com/237987637 "Cosmos Video") +
+

AMR Binary Black Hole Merger

+

Simulation of two black holes colliding using GRChombo in reference to a LIGO event. Simulation was conducted by +[the Centre for Theoretical Cosmology (CTC)](http://www.ctc.cam.ac.uk/). Images were +rendered in ParaView by directly sampling the AMR structure using OSPRay.

+
+
+ +
+[![Nasa Parachute Video](gallery/nasa_parachute_video.png)](https://vimeo.com/237987416 "Nasa Parachute Video") +
+

NASA Ames Parachute Simulation

+

Video rendered using OSPRay by Tim Sandstrom of NASA Ames.

+
+
+ +Screenshots and Video of the 10TB Walls Dataset +----------------------------------------------- + +
+[![](gallery/walls_4k_00-thumb.jpg)](gallery/walls_4k_00.png) +[![](gallery/walls_4k_01-thumb.jpg)](gallery/walls_4k_01.png) +[![](gallery/walls_4k_05-thumb.jpg)](gallery/walls_4k_05.png) +[![](gallery/walls_4k_11-thumb.jpg)](gallery/walls_4k_11.png) +[![](gallery/walls_4k_21-thumb.jpg)](gallery/walls_4k_21.png) +
+ +Some of the forty timesteps of the `walls` dataset, which is a +simulation of the formation of domain walls in the early universe by +[the Centre for Theoretical Cosmology (CTC)](http://www.ctc.cam.ac.uk/) +in cooperation with [SGI](http://www.sgi.com/). Each volume has a +resolution of 4096^3^, thus the total dataset is *10TB* large. With +OSPRay running on a SGI UV300 system you can interactively explore the +data -- watch the [movie](gallery/walls_4k.mp4). For more background +read the related [blog post by +SGI](http://blog.sgi.com/accelerating-scientific-discovery-through-visualization/). + +More Screenshots of OSPRay's Path Tracer +---------------------------------------- + +
+[![](gallery/pt-Wohnung1-thumb.jpg)](gallery/pt-Wohnung1.png) +[![](gallery/pt-Wohnung2-thumb.jpg)](gallery/pt-Wohnung2.png) +[![](gallery/pt-LoftOffice-thumb.jpg)](gallery/pt-LoftOffice.png) +[![](gallery/pt-SedusPanorama-thumb.jpg)](gallery/pt-SedusPanorama.png) +[![](gallery/pt-ActiuRender-thumb.jpg)](gallery/pt-ActiuRender.png) +
+ +The first five example scenes were modeled with +[EasternGraphics](http://www.easterngraphics.com/en.html)' room planning +and interior design software +[pcon.Planner](http://pcon-planner.com/en/), exported to `obj` and +rendered using OSPRay. The scenes contain between one million and ten +millon triangles.\ + +[![](gallery/pt-car-thumb.jpg)](gallery/pt-car.png) + +This car model consists of 5.7 million triangles and features some of +the more advanced materials of OSPRay's path tracer. + + +OSPRay Parallel Rendering on TACC's "Stallion" Display Wall +----------------------------------------------------------- + +[![](gallery/ospray_stallion-thumb.jpg)](displaywall.html) + +This shows a photo of OSPRay parallel rendering on TACC's 320 MPixel +"Stallion" Display wall. + +[Read more.](displaywall.html) + + +VMD/Tachyon Screenshots +----------------------- + +This section shows some screenshots from the Tachyon module applied to +models exported from the widely used "Visual Molecular Dynamics" (VMD) +tool. In that workflow, a VMD user uses the VMD command +`export Tachyon mymodel.tachy` to export the VMD model in tachyon +format, then uses the `ospTachyon mymodel.tachy` viewer on those models. + +[![](gallery/ospTachyon-glpf-thumb.jpg)](gallery/ospTachyon-glpf.png) + +VMD "GLPF" model; original model courtesy John Stone, UIUC.\ + +[![](gallery/ospTachyon-organelle-thumb.jpg)](gallery/ospTachyon-organelle.png) + +VMD "Organelle", using vdW-representation via ospray spheres. Model +courtesy Carsten Kutzner, MPI BPC, Goettingen.\ + +[![](gallery/ospTachyon-ribosome-thumb.jpg)](gallery/ospTachyon-ribosome.png) + +VMD "ribosome", with balls, sticks, ribbons, and quicksurfs. Model +courtesy Carsten Kutzner, MPI BPC, Goettingen. + + +ospModelViewer Samples +---------------------- + +Sample screen-shots from the `ospModelViewer`, typically imported via +the OBJ model file format. + +[![](gallery/obj-fairy-thumb.jpg)](gallery/obj-fairy.png) + +The "Utah Fairy" (174k triangles), rendered with textures, transparency, +and shadows (using the `OBJ` renderer. Model originally modelled using +DAZ3D's DAZ Studio.\ + +[![](gallery/obj-powerplant-thumb.jpg)](gallery/obj-powerplant.png) + +The "UNC PowerPlant" model (12.5 million triangles).\ + +[![](gallery/ao-boeing-thumb.jpg)](gallery/ao-boeing.png) + +The "Boeing 777" model (342 million triangles), rendered using Ambient +Occlusion. Model obtained from and used with permission of the Boeing +Company (special thanks to Dave Kasik).\ + +[![](gallery/obj-xfrog-thumb.jpg)](gallery/obj-xfrog.png) + +The "xfrog" model of 1.7 billion (instanced) triangles and transparency +textures. Model originally created using XFrog, model courtesy Oliver +Deussen, University of Konstanz.\ + +[![](gallery/pt-dragon-thumb.jpg)](gallery/pt-dragon.png) + +The 1 million triangle "DAZ Dragon" model, with textures, transparency +textures, and rendered with OSPRay's experimental path tracer. Model +originally created using DAZ3D's DAZ Studio. + + +Particle Viewer Examples +------------------------ + +Sample screen-shots from the `ospParticleViewer`. + +[![](gallery/ospParticle-nanospheres-thumb.jpg)](gallery/ospParticle-nanospheres.png) + +The 740k-particle "nanospheres" model. Model courtesy KC Lau and Larry +Curtiss, Argonne National Labs, and Aaron Knoll, University of Utah.\ + +[![](gallery/ospParticle-uintah-thumb.jpg)](gallery/ospParticle-uintah.png) + +A 80 million particle model from the University of Utah's "UIntah" +simulation package. Data courtesy James Guilkey, Aaron Knoll, and Dave +de St.Germain, University of Utah. diff --git a/doc/getting_ospray.md b/doc/getting_ospray.md new file mode 100644 index 0000000000..f0a07468e7 --- /dev/null +++ b/doc/getting_ospray.md @@ -0,0 +1,44 @@ +Download Precompiled OSPRay Binary Packages +=========================================== + +Prerequisites +------------- + +Your CPU must support at least SSE4.1 to run OSPRay. The TGZ/ZIP +packages contain most needed 3rd party dependencies, whereas for the +(much smaller) RPM/installer packages you need to have installed + +- Intel® [TBB](https://www.threadingbuildingblocks.org/) v3.0 or newer +- [Embree] ray tracing kernels v2.15 or newer +- To run the example viewer: OpenGL +- To use the distributed, multi-node rendering feature: Intel® [MPI + Library](https://software.intel.com/en-us/intel-mpi-library/)) + +We recommend the latest version of both TBB and Embree libraries. + +Packages +-------- + +For Linux we provide OSPRay precompiled for 64\ bit as RPMs or as TGZ +file. + +[ospray-.x86_64.rpm.tar.gz](https://github.com/ospray/OSPRay/releases/download/v/ospray-.x86_64.rpm.tar.gz) +[ospray-.x86_64.linux.tar.gz](https://github.com/ospray/OSPRay/releases/download/v/ospray-.x86_64.linux.tar.gz) + +For Mac OS\ X we provide OSPRay as an installer and as a TGZ file: + +[ospray-.x86_64.dmg](https://github.com/ospray/OSPRay/releases/download/v/ospray-.x86_64.dmg) +[ospray-.x86_64.macosx.tar.gz](https://github.com/ospray/OSPRay/releases/download/v/ospray-.x86_64.macosx.tar.gz) + +For Windows we provide OSPRay binaries precompiled for 64\ bit as an MSI +installer as well as a ZIP archive: + +[ospray-.msi](https://github.com/ospray/OSPRay/releases/download/v/ospray-.msi) +[ospray-.windows.zip](https://github.com/ospray/OSPRay/releases/download/v/ospray-.windows.zip) + +The source code of the latest OSPRay version can be downloaded here: + +[ospray-.zip](https://github.com/ospray/OSPRay/archive/v.zip) +[ospray-.tar.gz](https://github.com/ospray/OSPRay/archive/v.tar.gz) + +You can also access [old OSPRay releases](https://github.com/ospray/OSPRay/releases). diff --git a/doc/hdri_light.fig b/doc/hdri_light.fig new file mode 100644 index 0000000000..d9ff0a537e --- /dev/null +++ b/doc/hdri_light.fig @@ -0,0 +1,15 @@ +#FIG 3.2 Produced by xfig version 3.2.5c +Landscape +Center +Metric +Letter +100.00 +Single +-2 +1200 2 +2 2 0 1 0 7 60 -1 -1 0.000 0 0 7 0 0 5 + 3150 450 5850 450 5850 1800 3150 1800 3150 450 +2 1 0 2 0 7 60 -1 -1 0.000 0 0 -1 0 0 1 + 4500 1125 +4 0 0 50 -1 16 14 0.0000 4 180 270 4590 1215 dir\001 +4 0 0 50 -1 16 14 0.0000 4 165 270 5895 495 up\001 diff --git a/doc/images.md b/doc/images.md new file mode 100644 index 0000000000..6942eff817 --- /dev/null +++ b/doc/images.md @@ -0,0 +1,22 @@ +[imgTutorial1]: tutorial_firstframe.png +[imgTutorial2]: tutorial_accumulatedframe.png +[imgSpotLight]: spot_light.fig +[imgQuadLight]: quad_light.fig +[imgHDRILight]: hdri_light.fig +[imgCameraPerspective]: camera_perspective.jpg { width=60% } +[imgCameraArchitectural]: camera_architectual.jpg { width=60% } +[imgCameraStereo]: camera_stereo.jpg { width=90% } +[imgCameraOrthographic]: camera_orthographic.jpg { width=60% } +[imgCameraPanoramic]: camera_panoramic.jpg { width=90% } +[imgDiffuseRooms]: diffuse_rooms.png { width=80% } +[imgNormalMap]: normalmap_frustum.png { width=60% } +[imgMaterialOBJ]: material_OBJ.jpg { width=60% } +[imgMaterialMetal]: material_Metal.jpg { width=60% } +[imgMaterialAlloy]: material_Alloy.jpg { width=60% } +[imgMaterialGlass]: material_Glass.jpg { width=60% } +[imgMaterialThinGlass]: material_ThinGlass.jpg { width=60% } +[imgMaterialMetallicPaint]: material_MetallicPaint.jpg { width=60% } +[imgMaterialLuminous]: material_Luminous.jpg { width=60% } +[imgColoredWindow]: ColoredWindow.jpg { width=60% } +[imgExampleViewer]: exampleViewerGUI.jpg + diff --git a/doc/legal.md b/doc/legal.md new file mode 100644 index 0000000000..4218c5ba92 --- /dev/null +++ b/doc/legal.md @@ -0,0 +1,23 @@ +Disclaimer and Legal Information +================================ + +© 2013–2018 Intel Corporation + +Intel, the Intel logo, Xeon, Intel Xeon Phi, and Intel Core are +trademarks of Intel Corporation in the U.S. and/or other countries. +*Other names and brands may be claimed as the property of others. + + +Optimization Notice: Intel's compilers may or may not optimize to the +same degree for non-Intel microprocessors for optimizations that are not +unique to Intel microprocessors. These optimizations include SSE2, SSE3, +and SSSE3 instruction sets and other optimizations. Intel does not +guarantee the availability, functionality, or effectiveness of any +optimization on microprocessors not manufactured by Intel. +Microprocessor-dependent optimizations in this product are intended for +use with Intel microprocessors. Certain optimizations not specific to +Intel microarchitecture are reserved for Intel microprocessors. Please +refer to the applicable product User and Reference Guides for more +information regarding the specific instruction sets covered by this +notice. +Notice Revision #20110804 diff --git a/doc/links_local.md b/doc/links_local.md new file mode 100644 index 0000000000..9acf4192e5 --- /dev/null +++ b/doc/links_local.md @@ -0,0 +1,15 @@ + +[Embree]: https://embree.github.io/ +[news/updates]: http://www.ospray.org/news.html +[getting OSPRay]: http://www.ospray.org/downloads.html +[OSPRay Demos and Examples]: http://www.ospray.org/demos.html +[OSPRayReadme]: http://www.sdvis.org/ospray/download/OSPRay_readme_devel.pdf "OSPRay Documentation" +[gensv/generateSciVis.cpp]: https://github.com/ospray/ospray/blob/devel/modules/mpi/apps/gensv/generateSciVis.cpp#L213 + +[tutorial]: #tutorial +[camera]: #cameras +[volume]: #volumes +[path tracer]: #path-tracer +[point light]: #point-light-sphere-light +[Compiling OSPRay]: #compiling-ospray +[Parallel Rendering with MPI]: #parallel-rendering-with-mpi diff --git a/doc/links_web.md b/doc/links_web.md new file mode 100644 index 0000000000..a8b0870847 --- /dev/null +++ b/doc/links_web.md @@ -0,0 +1,14 @@ +[Embree]: https://embree.github.io/ +[news/updates]: news.html +[getting OSPRay]: downloads.html +[OSPRay Demos and Examples]: demos.html +[OSPRayReadme]: http://www.sdvis.org/ospray/download/OSPRay_readme_devel.pdf "OSPRay Documentation" +[gensv/generateSciVis.cpp]: https://github.com/ospray/ospray/blob/devel/modules/mpi/apps/gensv/generateSciVis.cpp#L213 + +[tutorial]: documentation.html#tutorial +[camera]: documentation.html#cameras +[volume]: documentation.html#volumes +[path tracer]: documentation.html#path-tracer +[point light]: documentation.html#point-light-sphere-light +[Compiling OSPRay]: documentation.html#compiling-ospray +[Parallel Rendering with MPI]: documentation.html#parallel-rendering-with-mpi diff --git a/doc/mpi.md b/doc/mpi.md new file mode 100644 index 0000000000..58987e4fb7 --- /dev/null +++ b/doc/mpi.md @@ -0,0 +1,173 @@ +Parallel Rendering with MPI +=========================== + +OSPRay has the ability to scale to multiple nodes in a cluster via MPI. +This enables applications to take advantage of larger compute and memory +resources when available. + +Prerequisites for MPI Mode +-------------------------- + +In addition to the standard build requirements of OSPRay, you must have +the following items available in your environment in order to build&run +OSPRay in MPI mode: + +- An MPI enabled multi-node environment, such as an HPC cluster +- An MPI implementation you can build against (i.e. Intel MPI, + MVAPICH2, etc...) + +Enabling the MPI Module in your Build +------------------------------------- + +To build the MPI module the CMake option `OSPRAY_MODULE_MPI` must be +enabled, which can be done directly on the command line (with +`-DOSPRAY_MODULE_MPI=ON`) or through a configuration dialog (`ccmake`, +`cmake-gui`), see also [Compiling OSPRay]. + +This will trigger CMake to go look for an MPI implementation in your +environment. You can then inspect the CMake value of `MPI_LIBRARY` to +make sure that CMake found your MPI build environment correctly. + +This will result in an OSPRay module being built. To enable using it, +applications will need to either link `libospray_module_mpi`, or call + + ospLoadModule("mpi"); + +before initializing OSPRay. + +Modes of Using OSPRay's MPI Features +------------------------------------ + +OSPRay provides two ways of using MPI to scale up rendering: offload and +distributed. + +### Offload Rendering + +The "offload" rendering mode is where a single (not-distributed) calling +application treats the OSPRay API the same as with local rendering. +However, OSPRay uses multiple MPI connected nodes to evenly distribute +frame rendering work, where each node contains a full copy of all scene +data. This method is most effective for scenes which can fit into +memory, but are very expensive to render: for example, path tracing with +many samples-per-pixel is very compute heavy, making it a good situation +to use the offload feature. This can be done with any application which +already uses OSPRay for local rendering without the need for any code +changes. + +When doing MPI offload rendering, applications can optionally enable +dynamic load balancing, which can be beneficial in certain contexts. +This load balancing refers to the distribution of tile rendering work +across nodes: thread-level load balancing on each node is still dynamic +with the thread tasking system. The options for enabling/controlling the +dynamic load balacing features on the `mpi_offload` device are found in +the table below, which can be changed while the application is running. +Please note that these options will likely only pay off for scenes which +have heavy rendering load (e.g. path tracing a non-trivial scene) and +have a lot of variance in how expensive each tile is to render. + + Type Name Default Description + ----- -------------------- -------- -------------------------------------- + bool dynamicLoadBalancer false whether to use dynamic load balancing + ----- -------------------- -------- -------------------------------------- + : Parameters specific to the `mpi_offload` device + +### Distributed Rendering + +The "distributed" rendering mode is where a MPI distributed application +(such as a scientific simulation) uses OSPRay collectively to render +frames. In this case, the API expects all calls (both created objects +and parameters) to be the same on every application rank, except each +rank can specify arbitrary geometries and volumes. Each renderer will +have its own limitations on the topology of the data (i.e. overlapping +data regions, concave data, etc.), but the API calls will only differ +for scene objects. Thus all other calls (i.e. setting camera, creating +framebuffer, rendering frame, etc.) will all be assumed to be identical, +but only rendering a frame and committing the model must be in +lock-step. This mode targets using all available aggregate memory for +very large scenes and for "in-situ" visualization where the data is +already distributed by a simulation app. + +Running an Application with the "offload" Device +------------------------------------------------ + +As an example, our sample viewer can be run as a single application +which offloads rendering work to multiple MPI processes running on +multiple machines. + +The example apps are setup to be launched in two different setups. In +either setup, the application must initialize OSPRay with the offload +device. This can be done by creating an "`mpi_offload`" device and +setting it as the current device (via the `ospSetCurrentDevice()` +function), or passing either "`--osp:mpi`" or "`--osp:mpi-offload`" as a +command line parameter to `ospInit()`. Note that passing a command line +parameter will automatically call `ospLoadModule("mpi")` to load the MPI +module, while the application will have to load the module explicitly if +using `ospNewDevice()`. + +### Single MPI Launch + +OSPRay is initialized with the `ospInit()` function call which takes +command line arguments in and configures OSPRay based on what it finds. +In this setup, the app is launched across all ranks, but workers will +never return from `ospInit()`, essentially turning the application into +a worker process for OSPRay. Here's an example of running the +ospVolumeViewer data-replicated, using `c1`-`c4` as compute nodes and +`localhost` the process running the viewer itself: + + mpirun -perhost 1 -hosts localhost,c1,c2,c3,c4 ./ospExampleViewer --osp:mpi + +### Separate Application&Worker Launches + +The second option is to explicitly launch the app on rank 0 and worker +ranks on the other nodes. This is done by running `ospray_mpi_worker` on +worker nodes and the application on the display node. Here's the same +example above using this syntax: + + mpirun -perhost 1 -hosts localhost ./ospExampleViewer --osp:mpi \ + : -hosts c1,c2,c3,c4 ./ospray_mpi_worker + +This method of launching the application and OSPRay worker separately +works best for applications which do not immediately call `ospInit()` in +their `main()` function, or for environments where application +dependencies (such as GUI libraries) may not be available on compute +nodes. + +Running an Application with the "distributed" Device +---------------------------------------------------- + +Applications using the new distributed device should initialize OSPRay +by creating (and setting current) an "`mpi_distributed`" device or pass +`"--osp:mpi-distributed"` as a command line argument to `ospInit()`. +Note that due to the semantic differences the distributed device gives +the OSPRay API, it is not expected for applications which can already +use the offload device to correctly use the distributed device without +changes to the application. + +The following additional parameter can be set on the `mpi_distributed` +device. + + ------- ----------------- ---------------------------------------------- + Type Name Description + ------- ----------------- ---------------------------------------------- + `void*` worldCommunicator A pointer to the `MPI_Comm` which should be + used as OSPRay's world communicator. This will + set how many ranks OSPRay should expect to + participate in rendering. The default is + `MPI_COMM_WORLD` where all ranks are expected + to participate in rendering. + ------ ------------ ---------------------------------------------------- + : Parameters for the `mpi_distributed` device. + +By setting the `worldCommunicator` parameter to a different communicator +than `MPI_COMM_WORLD` the client application can tune how OSPRay is run +within its processes. The default uses `MPI_COMM_WORLD` and thus expects +all processes to also participate in rendering, thus if a subset of processes +do not call collectives like `ospRenderFrame` the application would hang. + +For example, an MPI parallel application may be +run with one process per-core, however OSPRay is multithreaded and will +perform best when run with one process per-node. By splitting `MPI_COMM_WORLD` +the application can create a communicator with one rank per-node to then +run OSPRay on one process per-node. The remaining ranks on each node +can then aggregate their data to the OSPRay process for rendering. + diff --git a/doc/news.md b/doc/news.md new file mode 100644 index 0000000000..fd058000b3 --- /dev/null +++ b/doc/news.md @@ -0,0 +1,269 @@ +News, Updates, and Announcements +================================ + +Mar 7, 2018: Version v1.5.0 now released on GitHub +--------------------------------------------------- + +New release version 1.5.0 is now available on the [OSPRay GitHub +page](https://github.com/ospray/OSPRay/releases/v1.5.0). + + +Jan 10, 2018: Version v1.4.3 now released on GitHub +--------------------------------------------------- + +New release version 1.4.3 is now available on the [OSPRay GitHub +page](https://github.com/ospray/OSPRay/releases/v1.4.3). + + +Nov 28, 2017: Version v1.4.2 now released on GitHub +--------------------------------------------------- + +New release version 1.4.2 is now available on the [OSPRay GitHub +page](https://github.com/ospray/OSPRay/releases/v1.4.2). + + +Nov 10, 2017: Version v1.4.1 now released on GitHub +--------------------------------------------------- + +New release version 1.4.1 is now available on the [OSPRay GitHub +page](https://github.com/ospray/OSPRay/releases/v1.4.1). + + +Sept 29, 2017: Version v1.4.0 now released on GitHub +---------------------------------------------------- + +New release version 1.4.0 is now available on the [OSPRay GitHub +page](https://github.com/ospray/OSPRay/releases/v1.4.0). + + +July 7, 2017: Version v1.3.1 now released on GitHub +--------------------------------------------------- + +New release version 1.3.1 is now available on the [OSPRay GitHub +page](https://github.com/ospray/OSPRay/releases/v1.3.1). + + +June 2, 2017: Version v1.3.0 now released on GitHub +--------------------------------------------------- + +New release version 1.3.0 is now available on the [OSPRay GitHub +page](https://github.com/ospray/OSPRay/releases/v1.3.0). + +Mar 27, 2017: VisIt & OSPRay/SWR +-------------------------------- + +[Pre-built binaries][1] for +[VisIt](https://wci.llnl.gov/simulation/computer-codes/visit) to run +with OSPRay or [SWR](http://openswr.org/) are available, see [here for +instructions][1]. + +[1]: http://web.eecs.utk.edu/~ahota/visitospray/binary.html + +Mar 13, 2017: Version v1.2.1 now released on GitHub +---------------------------------------------------- + +New release version 1.2.1 is now available on the [OSPRay GitHub +page](https://github.com/ospray/OSPRay/releases/v1.2.1). + +Feb 9, 2017: Version v1.2.0 now released on GitHub +---------------------------------------------------- + +New release version 1.2.0 is now available on the [OSPRay GitHub +page](https://github.com/ospray/OSPRay/releases/v1.2.0). + +Nov 30, 2016: Version v1.1.2 now released on GitHub +---------------------------------------------------- + +New release version 1.1.2 is now available on the [OSPRay GitHub +page](https://github.com/ospray/OSPRay/releases/v1.1.2). + +Oct 2016: OSPRay at IEEE Vis +---------------------------- + +The paper "[OSPRay – A CPU Ray Tracing Framework for Scientific +Visualization](http://www.sdvis.org/ospray/download/talks/IEEEVis2016_OSPRay_paper.pdf)" +(49MB, [smaller version](http://www.sdvis.org/ospray/download/talks/IEEEVis2016_OSPRay_paper_small.pdf) +1.8MB) has been accepted at IEEE Vis. Also available are the [slides of +the talk](http://www.sdvis.org/ospray/download/talks/IEEEVis2016_OSPRay_talk.pdf) +by Ingo Wald. Additionally, [Jim Jeffers gave a +talk](http://www.sdvis.org/presentations/IEEEVis2016_SDVis.pdf) +as well. + +Oct 24, 2016: Version v1.1.1 now released on GitHub +---------------------------------------------------- + +New release version 1.1.1 is now available on the [OSPRay GitHub +page](https://github.com/ospray/OSPRay/releases/v1.1.1). + +Oct 4, 2016: Version v1.1.0 now released on GitHub +---------------------------------------------------- + +New release version 1.1.0 is now available on the [OSPRay GitHub +page](https://github.com/ospray/OSPRay/releases/v1.1.0). + +July 20, 2016: Version v1.0.0 now released on GitHub +---------------------------------------------------- + +New release version 1.0.0 is now available on the [OSPRay GitHub +page](https://github.com/ospray/OSPRay/releases/v1.0.0). + +June 3, 2016: Version v0.10.1 now released on GitHub +---------------------------------------------------- + +New release version 0.10.1 is now available on the [OSPRay GitHub +page](https://github.com/ospray/OSPRay/releases/v0.10.1). + +May 13, 2016: Version v0.10.0 now released on GitHub +---------------------------------------------------- + +New release version 0.10.0 is now available on the [OSPRay GitHub +page](https://github.com/ospray/OSPRay/releases/v0.10.0). + +Feb 29, 2016: Version v0.9.1 now released on GitHub +--------------------------------------------------- + +New release version 0.9.1 is now available on the [OSPRay GitHub +page](https://github.com/ospray/OSPRay/releases/v0.9.1). + +Dec 18, 2015: Version v0.9.0 now released on GitHub +--------------------------------------------------- + +New release version 0.9.0 is now available on the [OSPRay GitHub +page](https://github.com/ospray/OSPRay/releases/v0.9.0). + +Dec 7, 2015: Version v0.8.3 now released on GitHub +-------------------------------------------------- + +New release version 0.8.3 is now available on the [OSPRay GitHub +page](https://github.com/ospray/OSPRay). + +Nov, 2015: Visualization of the 10TB Walls Dataset +-------------------------------------------------- + +[![](gallery/walls_4k-thumb.png)](gallery.html) + +[SGI](http://www.sgi.com/) featured the visualization of the 10TB +`walls` dataset at [SC15](http://sc15.supercomputing.org/) in Austin, +Texas. More details in [SGI's +blog](http://blog.sgi.com/accelerating-scientific-discovery-through-visualization/). +Additional images and a movie are available in the +[gallery](gallery.html). + +July 22, 2015: Version v0.8.2 now released on GitHub +-------------------------------------------------- + +New release version 0.8.2 is now available on the [OSPRay GitHub +page](https://github.com/ospray/OSPRay). + +July 13, 2015: OSPRay demo on KNL and Omni-Path at ISC15 +------------------------------------------------------- + +The first public demonstration of OSPRay on Intel® Xeon Phi™ processor (Knights Landing) +processors and Intel® Omni-Path Fabric is being shown at [ISC15](http://www.isc-hpc.com/) +in Frankfurt. The demo with [the Centre for Theoretical Cosmology (CTC)](http://www.ctc.cam.ac.uk/) +is a visualization of Cosmic Microwave Background (CMB) data captured by the Planck Satellite. +More details [here](http://blogs.intel.com/evangelists/2015/07/13/knl-and-omnipath-demonstrations-proof-of-gravitational-lensing-seems-cool-to-me-what-do-i-know/). + +May 11, 2015: OSPRay mailing list +--------------------------------- + +We have created a new mailing list for OSPRay release announcements and +major news. Subscribe +[here](https://groups.google.com/forum/#!forum/ospray-announce/join). + + +May 8, 2015: Version v0.8.1 now released on GitHub +-------------------------------------------------- + +New release version 0.8.1 is now available on the [OSPRay GitHub +page](https://github.com/ospray/OSPRay). + + +Apr 22, 2015: Version v0.8.0 now released on GitHub +--------------------------------------------------- + +New release version 0.8.0 is now available on the [OSPRay GitHub +page](https://github.com/ospray/OSPRay). + + +Apr 2015: "First Light" for OSPRay-enabled BALLView +--------------------------------------------------- + +[![](related_projects/ballview/ballview.jpg)](related_projects/ballview/ballview.png) + +Andreas Hildebrandt, head of the [Software Engineering and +Bioinformatics group at the University of +Mainz](http://bio.informatik.uni-mainz.de/) is currently creating an +OSPRay rendering module for their [BALLView](http://www.ball-project.org/ballview/) +package, a standalone molecular modelling and visualization application +for the "BALL" Biochemical Algorithm Library. + + +Apr 2015: OSPRay related paper accepted at EGPGV +------------------------------------------------ + +A paper on extending OSPRay to allow ray tracing of unstructured +polyhedral grids has been accepted at the EUROGRAPHICS Symposium on +Parallel Graphics and Visualization (EGPGV). + + +Apr 2015: "First Light" of upcoming MPI and Display Wall Support +---------------------------------------------------------------- + +[![](gallery/ospray_stallion-thumb.jpg)](displaywall.html) + +We now have "first light" for some upcoming OSPRay MPI-Parallel +Rendering and Display Wall features planned for OSPRay 0.9. The attached +image shows [OSPRay parallel rendering on TACCs 320 MPixel "Stallion" +Display wall](displaywall.html). [Read more.](displaywall.html) + + +Apr 6, 2015: Public Talk on OSPRay, Embree, and SWR at Sandia +------------------------------------------------------------- + + +Mar 12, 2015: Version v0.7.2 now Released on GitHub +--------------------------------------------------- + +New release version 0.7.2 is now available on the [OSPRay GitHub +page](https://github.com/ospray/OSPRay). + + +Dec 12, 2014: OSPRay "Alpha" Release Now Available +-------------------------------------------------- + +Following our announcement at Supercomputing 2014, an early "alpha" +version of OSPRay is now available on +[GitHub](https://github.com/ospray/OSPRay). The main purpose of this +"alpha" release is to give interested parties an early indication of the +capabilities, features, and performance they can can expect from the +eventual 1.0 version (which we anticipate releasing in 2015), as well as +to give early adopters "something" to experiment with that is +unencumbered by NDAs. + +Being an "alpha"-level release a certain amount of bugs, as-yet-missing +features, or any other issues in the current version cannot be ruled +out; however, we are committed to eradicating all such issues as soon as +possible, and will constantly be posting bugfix-releases fox fixed +issues. Should you find any such issues please report them immediately +via [OSPRay's GitHub Issue +Tracker](https://github.com/ospray/OSPRay/issues) (or send us a pull +request); for missing features please contact us via email at +. + + +Nov 25, 2014: SC14 slides now available +--------------------------------------- + +The slides for our OSPRay-related talks at SC14 are now available + +- Christiaan Gribble's ["High-Performance Radio Frequency Ray Tracing + with Embree (and + OSPRay)"](http://www.rtvtk.org/~cgribble/research/papers/gribble14high.pdf). +- ["OSPRay - A Ray Tracing based Rendering Engine for High-Fidelity + Visualization"](http://www.sdvis.org/ospray/download/talks/SC14DevConf-OSPRay.pdf) + (presented at the Intel® HPC Developers Conference at SC14). +- ["High-Fidelity + Visualization"](http://www.sdvis.org/ospray/download/talks/UltraVis14-HiFiVis-compressed.pdf) + (presented at UltraVis 2014) + diff --git a/doc/overview.md b/doc/overview.md new file mode 100644 index 0000000000..535922feb9 --- /dev/null +++ b/doc/overview.md @@ -0,0 +1,42 @@ +OSPRay Overview +=============== + +OSPRay is an **o**pen source, **s**calable, and **p**ortable **ray** +tracing engine for high-performance, high-fidelity visualization on +Intel® Architecture CPUs. OSPRay is released under the permissive +[Apache 2.0 license](http://www.apache.org/licenses/LICENSE-2.0). + +The purpose of OSPRay is to provide an open, powerful, and easy-to-use +rendering library that allows one to easily build applications that use +ray tracing based rendering for interactive applications (including both +surface- and volume-based visualizations). OSPRay is completely +CPU-based, and runs on anything from laptops, to workstations, to +compute nodes in HPC systems. + +OSPRay internally builds on top of [Embree] and [ISPC (Intel® SPMD +Program Compiler)](https://ispc.github.io/), and fully utilizes modern +instruction sets like Intel® SSE4, AVX, AVX2, and AVX-512 to achieve +high rendering performance, thus a CPU with support for at least SSE4.1 +is required to run OSPRay. + + +OSPRay Support and Contact +-------------------------- + +OSPRay is under active development, and though we do our best to +guarantee stable release versions a certain number of bugs, +as-yet-missing features, inconsistencies, or any other issues are +still possible. Should you find any such issues please report +them immediately via [OSPRay's GitHub Issue +Tracker](https://github.com/ospray/OSPRay/issues) (or, if you should +happen to have a fix for it,you can also send us a pull request); for +missing features please contact us via email at +. + +For recent news, updates, and announcements, please see our complete +[news/updates] page. + +Join our [mailing +list](https://groups.google.com/forum/#!forum/ospray-announce/join) to +receive release announcements and major news regarding OSPRay. + diff --git a/doc/preamble.tex b/doc/preamble.tex new file mode 100644 index 0000000000..925dd7f12a --- /dev/null +++ b/doc/preamble.tex @@ -0,0 +1,191 @@ +\usepackage{polyglossia} +\setdefaultlanguage{english} + +\usepackage{amssymb,amsmath} +\usepackage{nicefrac} +\usepackage{ifxetex,ifluatex} +\ifnum 0\ifxetex 1\fi\ifluatex 1\fi=0 % if pdftex + \usepackage[T1]{fontenc} + \usepackage[utf8]{inputenc} +\else % if luatex or xelatex + \ifxetex +% \usepackage{mathspec} + \usepackage[no-sscript]{xltxtra} + \usepackage{xunicode} + \else + \usepackage{fontspec} + \fi + \defaultfontfeatures{Mapping=tex-text,Scale=MatchLowercase} + \newcommand{\euro}{€} +\fi +% use upquote if available, for straight quotes in verbatim environments +\IfFileExists{upquote.sty}{\usepackage{upquote}}{} +% use microtype if available +\IfFileExists{microtype.sty}{% +\usepackage{microtype} +\UseMicrotypeSet[protrusion]{basicmath} % disable protrusion for tt fonts +}{} +\PassOptionsToPackage{hyphens}{url} % url is loaded by hyperref +\usepackage{tabu,booktabs} +\tabulinesep=3pt + +\usepackage{graphicx} +\usepackage{color} +\usepackage{fancyvrb} +\newcommand{\VerbBar}{|} +\newcommand{\VERB}{\Verb[commandchars=\\\{\}]} +\DefineVerbatimEnvironment{Highlighting}{Verbatim}{commandchars=\\\{\}} +% fix issue with linebreaks and letter spacing in non-cpp blocks +\DefineVerbatimEnvironment{verbatim}{Verbatim}{} +% Add ',fontsize=\small' for more characters per line 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read version into \osprayversion +\newread\versionfile +\openin\versionfile=tmp/version +\read\versionfile to\osprayversion +\closein\versionfile + +\hypersetup{breaklinks=true, + bookmarks=true, + pdfauthor={Intel Corporation}, + pdftitle={OSPRay: An Open, Scalable, Parallel, Ray Tracing Based Rendering Engine for High-Fidelity Visualization \osprayversion}, + colorlinks=true, + citecolor=blue, + urlcolor=blue, + linkcolor=blue, + pdfborder={0 0 0}} + +\copyrightyears{2013--2018} +\trademarkacknowledgement{% +Intel, the Intel logo, Xeon, Intel Xeon Phi, and Intel Core are +trademarks of Intel Corporation in the U.S. and/or other countries. +} +\ftcoptimizationnotice + +% no hyphenation (e.g. for trademarks) +\hyphenation{Intel Xeon} + + +% fix missing unicode chars in used font +\catcode`\⇐\active +\def⇐{\ensuremath{\Leftarrow}} + +\catcode`\⇒\active +\def⇒{\ensuremath{\Rightarrow}} + +\catcode`\←\active +\def←{\ensuremath{\leftarrow}} + +\catcode`\→\active 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+Advanced Computing Center. (click on the image for a full-resolution +version) + +The particular model used in this screenshot is courtesy Florida +International University and the Texas Advanced Computing Center, and +stems from a simulation of Ground Water Flow performed by Florida +International University. + +Screenshot courtesy Carson Brownlee, Texas Advanced Computing Center. diff --git a/doc/quad_light.fig b/doc/quad_light.fig new file mode 100644 index 0000000000..13aa3bf30c --- /dev/null +++ b/doc/quad_light.fig @@ -0,0 +1,23 @@ +#FIG 3.2 Produced by xfig version 3.2.5c +Landscape +Center +Metric +Letter +100.00 +Single +-2 +1200 2 +2 1 0 3 0 7 50 -1 -1 0.000 0 0 7 1 0 2 + 1 1 2.00 120.00 270.00 + 3150 1800 3150 450 +2 1 0 3 0 7 50 -1 -1 0.000 0 0 7 1 0 2 + 1 1 2.00 120.00 270.00 + 1350 2700 3150 1800 +2 2 0 1 0 7 60 -1 -1 0.000 0 0 7 0 0 5 + 3150 450 5400 450 5400 1800 3150 1800 3150 450 +2 1 0 3 0 7 50 -1 -1 0.000 0 0 7 1 0 2 + 1 1 2.00 120.00 270.00 + 3150 1800 5400 1800 +4 0 0 50 -1 16 14 0.0000 4 225 840 2700 2340 position\001 +4 0 0 50 -1 16 14 0.0000 4 225 675 3240 945 edge2\001 +4 0 0 50 -1 16 14 0.0000 4 225 675 4500 2115 edge1\001 diff --git a/doc/readme.tex b/doc/readme.tex new file mode 100644 index 0000000000..f12b8c8aa4 --- /dev/null +++ b/doc/readme.tex @@ -0,0 +1,27 @@ +\documentclass[oneside]{intel-spec} + +\include{preamble} + +\begin{document} +\title{OSPRay\vskip0.3\baselineskip\LARGE +\noindent An Open, Scalable, Parallel, Ray Tracing Based Rendering Engine +for High-Fidelity Visualization} +\version{\osprayversion} + +\maketitle +\tableofcontents + +\input{tmp/overview} +\input{tmp/changelog} +\input{tmp/compilation} +\addtocontents{toc}{\protect\setcounter{tocdepth}{2}} +\hypersetup{bookmarksdepth=2} +\input{tmp/api} +\addtocontents{toc}{\protect\setcounter{tocdepth}{1}} +\hypersetup{bookmarksdepth=1} +\input{tmp/mpi} +\input{tmp/examples} + +\makedisclaimers + +\end{document} diff --git a/doc/readme_head.md b/doc/readme_head.md new file mode 100644 index 0000000000..36c1d48565 --- /dev/null +++ b/doc/readme_head.md @@ -0,0 +1,7 @@ +OSPRay +====== + +This is release v of OSPRay. For changes and new features see the +[changelog](CHANGELOG.md). Also visit http://www.ospray.org for more +information. + diff --git a/doc/related_projects.md b/doc/related_projects.md new file mode 100644 index 0000000000..3d12cca41b --- /dev/null +++ b/doc/related_projects.md @@ -0,0 +1,73 @@ +Projects that make use of OSPRay +================================ + +This page gives a brief (and incomplete) list of other projects that +make use of OSPRay, as well as a set of related links to other projects +and related information. + +If you have a project that makes use of OSPRay and would like this to be +listed here, please let us know. + + +BALLView +-------- + +[![](related_projects/ballview/ballview.jpg)](related_projects/ballview/ballview.jpg) + +[Prof Andreas +Hildebrandt](http://bio.informatik.uni-mainz.de/members/andreas.hildebrandt), +head of the [Software Engineering and Bioinformatics +group](http://bio.informatik.uni-mainz.de/) at the University of Mainz +is currently creating an OSPRay rendering module for their +[BALLView](http://www.ballview.org/) package, a standalone molecular +modelling and visualization application for the "BALL" Biochemical +Algorithm Library. + + +GLuRay +------ + +[![](images/GLuRayPage.jpg)][GLuRay] + +[GLuRay] OpenGL to Ray Tracing Mapper + +[GLuRay]: https://tacc.github.io/GLuRay/$ + + +pvOSPRay: A OSPRay Plugin to ParaView/VTKx +------------------------------------------ + +[![](related_projects/vtk-paraview/screenshot-paraview-fiu-thumb.jpg)](related_projects/vtk-paraview/screenshot-paraview-fiu.jpg) + +The Remote Visualization Group at the [Texas Advanced Computing +Center](https://www.tacc.utexas.edu/) (TACC) is building and maintaining +OSPRay plugins for ParaView, VisIt, and VTK. The [screenshot supplied +here](pvospray.html) shows a working version of ParaView, rendering a +non-trivial model through OSPRay. All three OSPRay plugins are hosted on +TACC's github pages: [pvOSPRay](https://github.com/TACC/pvOSPRay) for +the ParaView module, [visitOSPRay](https://github.com/TACC/visitOSPRay) +for the VisIt module, and [vtkOSPRay](https://github.com/TACC/vtkOSPRay) +for the base VTK module. + + +StingRay +-------- + +[![](related_projects/stingray/stingray.jpg)](related_projects/stingray/stingray.jpg) + +SURVICE Engineering's ["StingRay" +toolkit](http://www.rtvtk.org/~cgribble/research/papers/gribble14high.pdf) +makes use of Embree for simulating radio frequency, and uses OSPRay for +visualizing the resuls. + + +Projects that are closely related to OSPRay +=========================================== + +- The [Embree](http://embree.github.io) Ray Tracing Kernel Framework +- The [Intel® SPMD Program Compiler](http://ispc.github.io) (ISPC) +- OSPRay's "sister project" is [OpenSWR](http://OpenSWR.github.io) + (**o**pen **s**oft**w**are **r**asterizer), a new high-performance, + highly-scalable, software OpenGL implementation that runs on host + CPUs. + diff --git a/doc/scenegraph.md b/doc/scenegraph.md new file mode 100644 index 0000000000..6ebf0c6ca2 --- /dev/null +++ b/doc/scenegraph.md @@ -0,0 +1,128 @@ +# Scenegraph + +## WARNING: USE AT YOUR OWN RISK. The Scenegraph is currently in Alpha mode and will change frequently. It is not +yet recommended for critical production work. + +The scenegraph is the basis of our exampleViewer which consists of a superset of OSPRay objects represented in a graph hierarchy (currently a tree). This +graph functions as a hierarchical specification for scene properties and a self-managed update graph. The +scenegraph infrastructure includes many convenience functions for templated traversals, queries of +state and child state, automated updates, and timestamped modifications to underlying state. + +The scenegraph nodes closely follow the dependencies of existing OSPRay API internals, ie +a sg::Renderer has a "model" child, which in turn has a "TriangleMesh", which in turn has a child +named "vertex" similar to how you may set the "vertex" parameter on the osp::TriangleMesh which in +turn is added to an OSPModel object which is set as the model on the OSPRenderer. The scenegraph +is a supserset of OSPRay functionality so there isn't a direct 1:1 mapping between the scenegraph +hierarchy in all cases, however it is kept as close as possible. This makes the scene graph viewer +in ospExampleViewer a great way to understand OSPRay state. + + +### Hierarchy Structure +The root of the scenegraph is based on sg::Renderer. The scenegraph can be created by +``` +auto renderer = sg::createNode("renderer", "Renderer"); +``` +which automatically creates child nodes for necessary OSPRay state. To update and commit all state and render +a single function is provided which can be called with: +``` +renderer.renderFrame(renderer["frameBuffer"].nodeAs); +``` +Values can be set using: +``` +renderer["spp"] = 16; +``` +The explore the full set of nodes, simply launch the exampleViewer and traverse through the +GUI representation of all scenegraph nodes. + +### Traversals +The scenegraph contains a set of builtin traversals as well as modular visitor functors for +implementing custom passes over the scenegraph. The required traversals are handled for you +by default within the renderFrame function on the renderer. For any given node there are two phases +to a traversal operation, pre and post traversal of the nodes children. preTraversal initializes +node state and objects and sets the current traversal context with appropriate state. For instance, +sg::Model will create a new OSPModel object, set its value to that object, +and set sg::RenderContext.currentOSPModel to its own value. After preTraversal is finished, the children +of sg::Model are processed in a similar fashion and now use the modified context. In postTraversal, +sg::Model will commit the changes that its children have potentially set and it will pop its modifications +from the current context. This behavior is replicated for every scenegraph node and enables children +to act on parent state without specific implementations from the parent node. An example of this are the +sg::NodeParam nodes which are containers for values to be set on OSPObjects, such as a float value. This +is put on the scenegraph with a call to: +``` +renderer["lights"]["sun"].createChild("intensity", "float", 0.3f); +``` +This call accesses the child named "lights" on the renderer, and in turn the child named "sun". +This child then gets its own child of a newly created node with the name "intensity" of type "float" +with a value of 0.3f. When committed, this node will call ospSet1f with the node value on the current +OSPObject on the context which is set by the parent. If you were to create a custom light called "MyLight" +and had a float parameter called "flickerFreq", a similar line would be used without requiring any additional +changes in the scenegraph internals beyond registering the new light class. Known parameters such as +floats will also show up in the exampleViewerGUI without requiring any additional code beyond adding them to +the scenegraph and the internal implementation in OSPRay. + +The base passes required to utilize the scenegraph +include verification, commit, and render traversals. Every node in the scenegraph has a valid state +which needs to be set before operating on the node. Nodes may have custom qualifications for validity, +but by default they are set through valid_ flags on the scenegraph Node for things like whitelists +and range checks. Once verified, Commit traverses the scenegraph and commits scenegraph state to +OSPRay. Commits are timestamped, so re-committing will only have any affect if a dependent child +has been modified requiring a new commit. Because of this, each node does not have to track if it is +valid or if anything in the scene has been modified, as commit will only be called on that node if those +are already true. By default invalid nodes with throw exceptions, however this can be turned off which enables +the program to keep running. In the exampleViewer GUI, invalid nodes will be marked in red but the previously +committed state will keep rendering until the invalid state is corrected. + +For examples of implementing custom traversals, see the sg/visitors folder. Here is an example of +a visitor that collects all nodes with a given name: + +``` + struct GatherNodesByName : public Visitor + { + GatherNodesByName(const std::string &_name); + + bool operator()(Node &node, TraversalContext &ctx) override; + + std::vector> results(); + + private: + std::string name; + std::vector> nodes; + }; + + // Inlined definitions //////////////////////////////////////////////////// + + inline GatherNodesByName::GatherNodesByName(const std::string &_name) + : name(_name) + { + } + + inline bool GatherNodesByName::operator()(Node &node, TraversalContext &) + { + if (utility::longestBeginningMatch(node.name(), this->name) == this->name) { + auto itr = std::find_if( + nodes.begin(), + nodes.end(), + [&](const std::shared_ptr &nodeInList) { + return nodeInList.get() == &node; + } + ); + + if (itr == nodes.end()) + nodes.push_back(node.shared_from_this()); + } + + return true; + } + + inline std::vector> GatherNodesByName::results() + { + return nodes;// TODO: should this be a move (i.e. reader 'consumes')? + } +``` + +### Thread Safety +The scenegraph is only thread safe for accessing and setting values on nodes. More advanced +operations like adding or removing nodes are not thread safe. At some point we hope to add +transactions to handle these, but for now the scenegraph nodes must be added/removed on the same +thread that is committing and rendering. + diff --git a/doc/spot_light.fig b/doc/spot_light.fig new file mode 100644 index 0000000000..236802f653 --- /dev/null +++ b/doc/spot_light.fig @@ -0,0 +1,17 @@ +#FIG 3.2 Produced by xfig version 3.2.5c +Landscape +Center +Metric +Letter +100.00 +Single +-2 +1200 2 +5 1 0 1 0 7 50 -1 -1 0.000 0 1 0 0 4275.000 1974.375 3600 3150 4275 3330 4950 3150 +5 1 0 1 0 7 50 -1 -1 0.000 0 1 0 0 4972.500 3307.500 5175 4140 5310 4095 5400 4050 +2 1 0 3 0 7 50 -1 -1 0.000 0 0 7 0 0 3 + 2250 5850 4275 1800 6300 5850 +2 1 0 2 0 7 50 -1 -1 0.000 0 0 -1 0 0 3 + 2700 5850 4275 1800 5850 5850 +4 0 0 50 -1 16 14 0.0000 4 225 1500 4950 2970 openingAngle\001 +4 0 0 50 -1 16 14 0.0000 4 225 1710 5400 3870 penumbraAngle\001 diff --git a/doc/stylesheet.css b/doc/stylesheet.css new file mode 100644 index 0000000000..d015079efd --- /dev/null +++ b/doc/stylesheet.css @@ -0,0 +1,419 @@ +body { + font-size: 16px; + font-weight: normal; + letter-spacing: normal; + color:#373737; + background: #f2f2f2; + font-family: "Myriad Set Pro", "Helvetica Neue", Helvetica, Arial, sans-serif; + text-rendering: optimizeLegibility; + font-style: normal; + line-height: 1.5; + -webkit-font-smoothing: antialiased; + text-align: justify; + margin: 0; +} + +h1, h2, h3, h4, h5, h6 { + margin: 5px 0; + font-weight: 700; + color: #0071C5; + letter-spacing: normal; + clear: both; +} + +h2 { + background: none; + border-top: 1pt solid #333; + padding-top: 0.5em; +} + +h1 { font-size: 24px; } +h2 { font-size: 20px; } +h3 { font-size: 16px; } +h4 { font-size: 16px; } + +p { + margin: 10px 0 15px 0; +} + +dl dt { font-weight:bold; +} + +code { font-size: 90%; } + +li p { margin: 0 } + +img { + display: block; + margin-left: auto; + margin-right: auto; + padding: 0 2em 1ex 0; +} +figcaption { + color: #666; + text-align: center; +} +div.left { + float: left; + max-width: 250px; + margin: 0; + padding: 0; +} +br { clear:both; } + + +#demo-bullets { font-size: 90%; } + +#footer { + padding-top: 5px; + margin: 0; + text-align: center; + background:#212121; + position:fixed; + bottom:0px; + height:22px; + width:100%; + font-size: 12px; + color: #ffffff; +} + +#footer_padding { + margin: 0; + text-align: center; + background:#212121; + bottom:0px; + width:100%; + height:100%; + font-size: 12px; + color: #ffffff; +} + +#footer a:hover { + color:#ff0000; +} +#footer a { + color:#ffffff; +} + +#header { + color: #fff; + position: fixed; + width: 100%; + letter-spacing: -1px; + background: #379; + z-index: 1; + display: block; +} + +#content-wrap { + width:100%; + height:100%; + background: #f2f2f2; + /*padding-left: 100px;*/ + padding-top:100px; +} + +#content { + padding-left: 5px; + padding-right: 0px; + position:static; + max-width: 1024px; + margin-left: auto; + margin-right: auto; + background: #f2f2f2; + padding-top:10px; + padding-bottom:10px; +} + +#header-title { + /*display:inline-block;*/ + margin: 0; + color: #fff; + font-size: 42px; + /*background:#212121; */ + font-weight: 700; + padding: 20px 0px 0px 10px; + text-shadow: #111 0px 0px 10px; + /*padding-left: 100px;*/ + padding-top:10px; + letter-spacing: -1px; + max-width: 1024px; + margin-left: auto; + margin-right: auto; +} + +#header-subtitle { + display:inline-block; + color: #fff; + font-size: 21px; + font-weight: 300; + /*background: none;*/ + text-shadow: #111 0px 0px 10px; + /*padding-top: 10px;*/ + /*padding-left: 100px;*/ + padding-left: 10px; + /*padding-bottom: 10px;*/ + /*background:#212121; */ + letter-spacing: -1px; +} + + + +#header-github { + color: #fff; + font-size: 16px; + font-weight: 300; + background: none; +} + +#forkme-banner { + display: block; + position: absolute; + top:0; + right: 20px; + width:250px; + z-index: 10; + padding: 10px 0px 10px 20px; + color: #fff; + background: url('images/blacktocat.png') #0090ff no-repeat 80% 50%; + font-weight: 700; +} + + +#header-spacing { + color: #fff; + font-size: 16px; + font-weight: 300; + height:5px; + background: #f2f2f2; +} +#footer-spacing { + color: #fff; + font-size: 16px; + font-weight: 300; + height:5px; + background: #f2f2f2; +} + +#header-navbar { + font-family: 'Myriad Pro', Calibri, Helvetica, Arial, sans-serif; + color: #fff; + font-size: 14px; + font-weight: normal; + letter-spacing: normal; + background: #444; + padding-top: 0px; + padding-bottom: 4px; + /*padding-left: 100px;*/ + height:18px; +} +#header-navbar ul { + list-style : none; + margin: 0; + padding: 0; + padding-top: 2px; + max-width: 1024px; + margin-left: auto; + margin-right: auto; +} +#header-navbar ul li { + display: inline; +} +#header-navbar ul li a { + display: block; + float: left; + padding-left: 8px; + padding-right: 8px; + color: #DFDFDF; + text-decoration: none; +} +#header-navbar ul li a:hover { + color: #FAFAFA; +} +#header-navbar ul li#selected a { + color: #fff; +} + +.title +{ + border: 0; padding: 0; margin: 0; + margin-top: 40px; + margin-bottom: 60px; +} + +.title h1 { + color: #333; + font-size: 60px; + font-weight: 300; + text-align: center; + border: 0; padding: 0; margin: 0; + border: 0; + } + +.title h2 { + color: #888; + font-size: 24px; + font-weight: 200; + text-align: center; + border: 0; padding: 0; margin: 0; + border: 0; +} + + +div.feature { + display:inline-block; + width: 100%; + margin-left: 5px; + margin-right: 5px; + margin-top: 10px; + margin-bottom: 20px; +} +div.feature a { + color:#373737; +} +div.feature img { + float: left; + display:inline-block; + width: 360px; + height: 260px; + padding:0; + box-shadow: 4px 4px 18px -5px rgba(0,0,0,0.86); +} +.feature-alt img +{ + float: right !important; +} + +.feature .container { + margin-left: 20px; + margin-right: 20px; + display:inline-block; + max-width: 544px; + color: #666; + font-size: 18px; + font-weight: 200; +} + +div.feature p { + padding-left: 20px; +} + +div.feature h2 { + border: 0; + color:#555; + font-size: 36px; +} + +.fadein { + display: block; + margin-left: auto; + margin-right: auto; + margin-bottom: 20px; + margin-top: 0px; + padding: 0; + position: relative; + padding-bottom: 58.59375%; /* 600/1024 */ + max-width: 1000px; +} +#f1 { + box-shadow: 4px 4px 18px -5px rgba(0,0,0,0.86); +} +.fadein img { + margin-left: auto; + max-width: 100%; + height: 100%; + padding: 0; + position: absolute; +} + +.teaser-img { + margin-top: 60px; + margin-bottom: 60px; +} + +.teaser-features { + margin-top: 250px; + margin-bottom: 150px; +} + +.fade { + animation: fade 30s 1; +} +@keyframes fade { + 0% {opacity: 0;} + 5% {opacity: 0;} + 20% {opacity: 1;} + 25% {opacity: 1;} + 45% {opacity: 0;} + 50% {opacity: 0;} + 60% {opacity: 1;} + 65% {opacity: 1;} + 75% {opacity: 0;} + 80% {opacity: 0;} + 100% {opacity: 1;} +} + +hr { + width: 60%; + display: block; + height: 1px; + margin-left: auto; + margin-right: auto; + margin-top: 0px; + margin-bottom: 0px; + border: 0; + border-top: 1.5px solid #aaa; + padding: 0; +} + +table { + counter-increment: table; + border-collapse: collapse; + border-spacing: 0; + border: 0px solid #373737; + margin-top: 20px; + margin-bottom: 20px; + text-align: left; +} +table > caption:before { + content: 'Table ' counter(table) ': '; + color: #0071C5; +} + +th { + font-family: 'Lucida Grande', 'Helvetica Neue', Helvetica, Arial, sans-serif; + padding: 10px; + background: #0071C5; + color: #fff; +} + +td { + padding: 10px; + border: 0px solid #373737; + color: #222; + background-color: #fff; + vertical-align:top; +} + +div.figure { + clear: both; + counter-increment: figure; + padding: 0; + border: 0; + font-size: 100%; + font: inherit; + vertical-align: baseline; + margin: 0 0 3em 0; + display: inline-block; + width: 100%; +} +p.caption { + margin-top: 3ex; + font-size: 1.1rem; + line-height: 1.6; + text-align: left; +} +p.caption:before { + content: 'Figure ' counter(figure) ': '; + color: #0071C5; +} diff --git a/doc/teaser.html b/doc/teaser.html new file mode 100644 index 0000000000..b12aabddd3 --- /dev/null +++ b/doc/teaser.html @@ -0,0 +1,109 @@ +
+

OSPRay

+

A Ray Tracing Based Rendering Engine for High-Fidelity Visualization

+
+
+
+
+ +
+
+ +
+
+
+ +
+

Interactive CPU Rendering

+

OSPRay features interactive CPU rendering capabilities geared towards +Scientific Visualization applications. Advanced shading effects such as +Ambient Occlusion, shadows, and transparency can be rendered interactively, +enabling new insights into data exploration.

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+ +
+ +
+

Global Illumination

+ +

+ OSPRay includes a path tracer capable of interactively rendering + photorealistic global illumination. +

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+ +
+ +
+

Volume Rendering

+ +

+ OSPRay supports high-fidelity interactive direct volume rendering with a + number of state of the art features. +

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+ +
+ +
+

MPI Distributed

+ +

+ Run on large scale distributed-memory systems with a high-performance MPI + backend. Shown is a 450GB direct numerical simulation dataset running + interactively at TACC's Maverick cluster. +

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+
+ + + + + +
+ +
+

Open Source

+ +

+ OSPRay is Open Sourced under the Apache 2.0 license. +

+
+
+

+


+
diff --git a/doc/webtemplate.html b/doc/webtemplate.html new file mode 100644 index 0000000000..1845fa7dbc --- /dev/null +++ b/doc/webtemplate.html @@ -0,0 +1,66 @@ + + + + + OSPRay$if(select_news)$ News$endif$$if(select_demos)$ Demos$endif$$if(select_documentation)$ Documentation$endif$$if(select_gallery)$ Gallery$endif$$if(select_downloads)$ Download$endif$$if(select_related_projects)$ – RelatedProjects$endif$ + + +$if(highlighting-css)$ + +$endif$ + + + + + +
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+ +$body$ + +
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+ +$if(select_legal)$ +$else$ + +$endif$ + + From a9d1d355f8b2a06d10e1f6825420087635649bf4 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Johannes=20G=C3=BCnther?= Date: Thu, 15 Mar 2018 11:14:18 +0100 Subject: [PATCH 058/364] Fix heading level and reformat to 72 columns --- doc/examples.md | 112 +++++++++++++++++++++++++----------------------- 1 file changed, 59 insertions(+), 53 deletions(-) diff --git a/doc/examples.md b/doc/examples.md index 82ce740133..bdbbbad143 100644 --- a/doc/examples.md +++ b/doc/examples.md @@ -29,73 +29,79 @@ frames in the second image `accumulatedFrames.ppm`. ![After accumulating ten frames.][imgTutorial2] -# Example Viewer -![Example of using ospExampleViewer with a scenegraph][imgExampleViewer] +Example Viewer +-------------- -OSPRay includes an exemplary viewer application -`ospExampleViewer`, showcasing most features of OSPRay which can be -run as './ospExampleViewer [options] '. The Example -Viewer uses the ImGui library for user interface controls and is -based on a prototype OSPRay scenegraph interface where nodes can -be viewed and edited interactively. -Updates to scenegraph nodes update OSPRay state automatically -through the scenegraph viewer which -is enabled by pressing 'g'. +![Screenshot of using ospExampleViewer with a scenegraph.][imgExampleViewer] + +OSPRay includes an exemplary viewer application `ospExampleViewer`, +showcasing most features of OSPRay which can be run as +`./ospExampleViewer [options] `. The Example Viewer uses the +ImGui library for user interface controls and is based on a prototype +OSPRay [scenegraph] interface where nodes can be viewed and edited +interactively. Updates to scenegraph nodes update OSPRay state +automatically through the scenegraph viewer which is enabled by pressing +'g'. ### Exploring the Scene -The GUI shows the entire state of the program under the root scenegraph node. -Expanding nodes down to explore and edit the scene is possible, for example a -material parameter may be found under renderer->world->mesh->material->Kd. -Updates to values will be automatically propagated to the next render. Individual -nodes can be easily found using the "Find Node" section, which will find nodes -with a given name based on the input string. Scene objects can also be selected -with the mouse by shift-left clicking in the viewer. - -Click on nodes to expand their children, -whose values can be set by dragging or double clicking and typing in values. -You can also add new nodes where appropriate: for -example, when "lights" is expanded right clicking on "lights" and selecting -create new node and typing -in a light type, such as "PointLight", will add it to the scene. Similarly, -right clicking on "world" and creating an "Importer" node will add a new -scene importer from a file. Changing the filename to an appropriate file -will load the scene and propagate the resulting state. Exporting -and importing the scenegraph is only partially supported at the moment through -"ospsg" files. Currently, any nodes with Data members will break this functionality, -however right clicking and selecting export on the camera or lights nodes for instance -will save out their respective state which can be imported on the command line. -ExampleViewer also functions as an OSPRay state debugger – invalid -values will be shown in red up the hierarchy and won't change the viewer -until corrected. + +The GUI shows the entire state of the program under the root scenegraph +node. Expanding nodes down to explore and edit the scene is possible, +for example a material parameter may be found under +renderer→world→mesh→material→Kd. Updates to values will be automatically +propagated to the next render. Individual nodes can be easily found +using the "Find Node" section, which will find nodes with a given name +based on the input string. Scene objects can also be selected with the +mouse by shift-left clicking in the viewer. + +Click on nodes to expand their children, whose values can be set by +dragging or double clicking and typing in values. You can also add new +nodes where appropriate: for example, when "lights" is expanded right +clicking on "lights" and selecting create new node and typing in a light +type, such as "PointLight", will add it to the scene. Similarly, right +clicking on "world" and creating an "Importer" node will add a new scene +importer from a file. Changing the filename to an appropriate file will +load the scene and propagate the resulting state. Exporting and +importing the scenegraph is only partially supported at the moment +through "ospsg" files. Currently, any nodes with Data members will break +this functionality, however right clicking and selecting export on the +camera or lights nodes for instance will save out their respective state +which can be imported on the command line. ExampleViewer also functions +as an OSPRay state debugger – invalid values will be shown in red up the +hierarchy and won't change the viewer until corrected. ### Volume Rendering -Volumes are loaded into the viewer just as a mesh is. Volume appearance is modified -according to the transfer function, which will show up in a popup window on the GUI after -pressing 'g'. Click and drag across the transfer function to set opacity values, and selecting -near the bottom of the editable transfer function widget sets the opacity to zero. The colors -themselves can only be modified by selecting from the dropdown menu 'ColorMap' or -importing and exporting json colors. The range that the transfer function operates -on can be modified on the scenegraph viewer. + +Volumes are loaded into the viewer just as a mesh is. Volume appearance +is modified according to the transfer function, which will show up in a +popup window on the GUI after pressing 'g'. Click and drag across the +transfer function to set opacity values, and selecting near the bottom +of the editable transfer function widget sets the opacity to zero. The +colors themselves can only be modified by selecting from the dropdown +menu 'ColorMap' or importing and exporting json colors. The range that +the transfer function operates on can be modified on the scenegraph +viewer. ### ExampleViewer Controls * 'g' - toggle scenegraph display * 'q' - quit * Left click and drag to rotate -* Right click and drag or mouse wheel to zoom in -and out. +* Right click and drag or mouse wheel to zoom in and out. * Mouse-Wheel click will pan the camera. -* Control-Left clicking on an object will select a model and all of its children -which will be displayed in the -* Shift-Left click on an object will zoom into that part of the scene and set -the focal distance. +* Control-Left clicking on an object will select a model and all of its + children which will be displayed in the +* Shift-Left click on an object will zoom into that part of the scene + and set the focal distance. ### CommandLine Options -* Running './ospExampleViewer -help' will bring up a list of commandline options. -These options allow you to load files, run animations, modify any scenegraph state, -and many other functions. See the demos page for examples. -* Supported file importers currently include: obj, ply, x3d, vtu, osp, ospsg, xml (rivl), -points, xyz. + +* Running `./ospExampleViewer -help` will bring up a list of + commandline options. These options allow you to load files, run + animations, modify any scenegraph state, and many other functions. See + the [demos] page for examples. +* Supported file importers currently include: `obj`, `ply`, `x3d`, + `vtu`, `osp`, `ospsg`, `xml` (rivl), `points`, `xyz`. Distributed Viewer From 5279dbd3424a6caa065d7b1080f73c70108f7b27 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Johannes=20G=C3=BCnther?= Date: Thu, 15 Mar 2018 17:19:54 +0100 Subject: [PATCH 059/364] Include scenegraph docu in READMEs as well; reformat --- README.md | 636 +++++++++++++++++---------------------------- doc/Makefile | 9 +- doc/links_local.md | 1 + doc/links_web.md | 1 + doc/readme.tex | 1 + doc/scenegraph.md | 195 ++++++++------ 6 files changed, 365 insertions(+), 478 deletions(-) diff --git a/README.md b/README.md index 32eba80d90..8e13668430 100644 --- a/README.md +++ b/README.md @@ -1,9 +1,9 @@ OSPRay ====== -This is release v1.5.0 of OSPRay. For changes and new features see the -[changelog](CHANGELOG.md). Also visit http://www.ospray.org for more -information. +This is release v1.5.0 (devel) of OSPRay. For changes and new features +see the [changelog](CHANGELOG.md). Also visit http://www.ospray.org for +more information. OSPRay Overview =============== @@ -207,7 +207,7 @@ document](http://www.sdvis.org/ospray/download/OSPRay_readme_devel.pdf "OSPRay D For a deeper explanation of the concepts, design, features and performance of OSPRay also have a look at the IEEE Vis 2016 paper -"[OSPRay -- A CPU Ray Tracing Framework for Scientific +"[OSPRay – A CPU Ray Tracing Framework for Scientific Visualization](http://www.sdvis.org/ospray/download/talks/IEEEVis2016_OSPRay_paper.pdf)" (49MB, or get the [smaller version](http://www.sdvis.org/ospray/download/talks/IEEEVis2016_OSPRay_paper_small.pdf) @@ -697,91 +697,19 @@ or else an `OSPVolume` handle. The common parameters understood by all volume variants are summarized in the table below. - - ------ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Configuration parameters shared by all volume types.
TypeNameDefaultDescription
vec2fvoxelRangeminimum and maximum of the scalar values
boolgradientShadingEnabledfalsevolume is rendered with surface shading wrt. to normalized gradient
boolpreIntegrationfalseuse pre-integration for transfer function lookups
boolsingleShadetrueshade only at the point of maximum intensity
booladaptiveSamplingtrueadapt ray step size based on opacity
floatadaptiveScalar15modifier for adaptive step size
floatadaptiveMaxSamplingRate2maximum sampling rate for adaptive sampling
floatsamplingRate0.125sampling rate of the volume (this is the minimum step size for adaptive sampling)
vec3fspeculargray 0.3specular color for shading
vec3fvolumeClippingBoxLowerdisabledlower coordinate (in object-space) to clip the volume values
vec3fvolumeClippingBoxUpperdisabledupper coordinate (in object-space) to clip the volume values
+| Type | Name | Default| Description | +|:------|:------------------------|---------:|:----------------------------------------------------------------------------------| +| vec2f | voxelRange | | minimum and maximum of the scalar values | +| bool | gradientShadingEnabled | false| volume is rendered with surface shading wrt. to normalized gradient | +| bool | preIntegration | false| use pre-integration for [transfer function](#transfer-function) lookups | +| bool | singleShade | true| shade only at the point of maximum intensity | +| bool | adaptiveSampling | true| adapt ray step size based on opacity | +| float | adaptiveScalar | 15| modifier for adaptive step size | +| float | adaptiveMaxSamplingRate | 2| maximum sampling rate for adaptive sampling | +| float | samplingRate | 0.125| sampling rate of the volume (this is the minimum step size for adaptive sampling) | +| vec3f | specular | gray 0.3| specular color for shading | +| vec3f | volumeClippingBoxLower | disabled| lower coordinate (in object-space) to clip the volume values | +| vec3f | volumeClippingBoxUpper | disabled| upper coordinate (in object-space) to clip the volume values | : Configuration parameters shared by all volume types. @@ -828,79 +756,17 @@ this function. The common parameters understood by both structured volume variants are summarized in the table below. - - ------ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Additional configuration parameters for structured volumes.
TypeNameDefaultDescription
vec3idimensionsnumber of voxels in each dimension (x, y, z)
stringvoxelTypedata type of each voxel, currently supported are:
“uchar” (8 bit unsigned integer)
“short” (16 bit signed integer)
“ushort” (16 bit unsigned integer)
“float” (32 bit single precision floating point)
“double” (64 bit double precision floating point)
vec3fgridOrigin(0, 0, 0)origin of the grid in world-space
vec3fgridSpacing(1, 1, 1)size of the grid cells in world-space
+| Type | Name | Default| Description | +|:-------|:------------|------------:|:--------------------------------------------------| +| vec3i | dimensions | | number of voxels in each dimension $(x, y, z)$ | +| string | voxelType | | data type of each voxel, currently supported are: | +| | | | "uchar" (8 bit unsigned integer) | +| | | | "short" (16 bit signed integer) | +| | | | "ushort" (16 bit unsigned integer) | +| | | | "float" (32 bit single precision floating point) | +| | | | "double" (64 bit double precision floating point) | +| vec3f | gridOrigin | $(0, 0, 0)$| origin of the grid in world-space | +| vec3f | gridSpacing | $(1, 1, 1)$| size of the grid cells in world-space | : Additional configuration parameters for structured volumes. @@ -1405,73 +1271,16 @@ The call returns `NULL` if that type of renderer is not known, or else an `OSPRenderer` handle to the created renderer. General parameters of all renderers are - - ------ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Parameters understood by all renderers.
TypeNameDefaultDescription
OSPModelmodelthe model to render
OSPCameracamerathe camera to be used for rendering
OSPLight[]lightsdata array with handles of the lights
floatepsilon10-6ray epsilon to avoid self-intersections, relative to scene diameter
intspp1samples per pixel
intmaxDepth20maximum ray recursion depth
floatminContribution0.001sample contributions below this value will be neglected to speed-up rendering
floatvarianceThreshold0threshold for adaptive accumulation
+| Type | Name | Default| Description | +|:-------------|:------------------|--------:|:------------------------------------------------------------------------------| +| OSPModel | model | | the [model](#model) to render | +| OSPCamera | camera | | the [camera](#cameras) to be used for rendering | +| OSPLight\[\] | lights | | [data](#data) array with handles of the [lights](#lights) | +| float | epsilon | 10^-6^| ray epsilon to avoid self-intersections, relative to scene diameter | +| int | spp | 1| samples per pixel | +| int | maxDepth | 20| maximum ray recursion depth | +| float | minContribution | 0.001| sample contributions below this value will be neglected to speed-up rendering | +| float | varianceThreshold | 0| threshold for adaptive accumulation | : Parameters understood by all renderers. @@ -1807,38 +1616,11 @@ illuminating it from infinity. It is created by passing the type string `intensity`](#lights) the HDRI light supports the following special parameters: - - ----- - - - - - - - - - - - - - - - - - - - - - - - - -
Special parameters accepted by the HDRI light.
TypeNameDescription
vec3f(a)upup direction of the light in world-space
vec3f(a)dirdirection to which the center of the texture will be mapped to (analog to panoramic camera)
OSPTexture2Dmapenvironment map in latitude / longitude format
+| Type | Name | Description | +|:-------------|:-----|:-----------------------------------------------------------------------------------------------------------------| +| vec3f(a) | up | up direction of the light in world-space | +| vec3f(a) | dir | direction to which the center of the texture will be mapped to (analog to [panoramic camera](#panoramic-camera)) | +| OSPTexture2D | map | environment map in latitude / longitude format | : Special parameters accepted by the HDRI light. @@ -2048,7 +1830,7 @@ control of the color. To create an Alloy material pass the type string |:------|:----------|----------:|:--------------------------------------------| | vec3f | color | white 0.9| reflectivity at normal incidence (0 degree) | | vec3f | edgeColor | white| reflectivity at grazing angle (90 degree) | -| float | roughness | 0.1| roughness, in \[0--1\], 0 is perfect mirror | +| float | roughness | 0.1| roughness, in \[0–1\], 0 is perfect mirror | : Parameters of the Alloy material. @@ -2131,9 +1913,9 @@ to `ospNewMaterial2`. Its parameters are listed in the table below. | Type | Name | Default| Description | |:------|:------------|----------:|:----------------------------------| | vec3f | baseColor | white 0.8| color of base coat | -| float | flakeAmount | 0.3| amount of flakes, in \[0--1\] | +| float | flakeAmount | 0.3| amount of flakes, in \[0–1\] | | vec3f | flakeColor | Aluminium| color of metallic flakes | -| float | flakeSpread | 0.5| spread of flakes, in \[0--1\] | +| float | flakeSpread | 0.5| spread of flakes, in \[0–1\] | | float | eta | 1.5| index of refraction of clear coat | : Parameters of the MetallicPaint material. @@ -2181,13 +1963,13 @@ texture. The supported texture formats are: | Name | Description | |:----------------------|:------------------------------------------------------------| -| OSP\_TEXTURE\_RGBA8 | 8 bit \[0--255\] linear components red, green, blue, alpha | +| OSP\_TEXTURE\_RGBA8 | 8 bit \[0–255\] linear components red, green, blue, alpha | | OSP\_TEXTURE\_SRGBA | 8 bit sRGB gamma encoded color components, and linear alpha | | OSP\_TEXTURE\_RGBA32F | 32 bit float components red, green, blue, alpha | -| OSP\_TEXTURE\_RGB8 | 8 bit \[0--255\] linear components red, green, blue | +| OSP\_TEXTURE\_RGB8 | 8 bit \[0–255\] linear components red, green, blue | | OSP\_TEXTURE\_SRGB | 8 bit sRGB gamma encoded components red, green, blue | | OSP\_TEXTURE\_RGB32F | 32 bit float components red, green, blue | -| OSP\_TEXTURE\_R8 | 8 bit \[0--255\] linear single component | +| OSP\_TEXTURE\_R8 | 8 bit \[0–255\] linear single component | | OSP\_TEXTURE\_R32F | 32 bit float single component | : Supported texture formats by `ospNewTexture2D`, i.e. valid constants @@ -2254,7 +2036,7 @@ corner) and `imageEnd` (upper right corner). This can be used, for example, to crop the image, to achieve asymmetrical view frusta, or to horizontally flip the image to view scenes which are specified in a left-handed coordinate system. Note that values outside the default -range of \[0--1\] are valid, which is useful to easily realize overscan +range of \[0–1\] are valid, which is useful to easily realize overscan or film gate, or to emulate a shifted sensor. #### Perspective Camera @@ -2266,58 +2048,15 @@ rendering, but no motion blur. It is created by passing the type string parameters](#cameras) understood by all cameras the perspective camera supports the special parameters listed in the table below. - - ----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Parameters accepted by the perspective camera.
TypeNameDescription
floatfovythe field of view (angle in degree) of the frame’s height
floataspectratio of width by height of the frame
floatapertureRadiussize of the aperture, controls the depth of field
floatfocusDistancedistance at where the image is sharpest when depth of field is enabled
boolarchitecturalvertical edges are projected to be parallel
intstereoMode0: no stereo (default), 1: left eye, 2: right eye, 3: side-by-side
floatinterpupillaryDistancedistance between left and right eye when stereo is enabled
+| Type | Name | Description | +|:------|:-----------------------|:-----------------------------------------------------------------------| +| float | fovy | the field of view (angle in degree) of the frame's height | +| float | aspect | ratio of width by height of the frame | +| float | apertureRadius | size of the aperture, controls the depth of field | +| float | focusDistance | distance at where the image is sharpest when depth of field is enabled | +| bool | architectural | vertical edges are projected to be parallel | +| int | stereoMode | 0: no stereo (default), 1: left eye, 2: right eye, 3: side-by-side | +| float | interpupillaryDistance | distance between left and right eye when stereo is enabled | : Parameters accepted by the perspective camera. @@ -2379,8 +2118,8 @@ by using the [general parameters](#cameras) understood by all cameras. ### Picking -To get the world-space position of the geometry (if any) seen at -\[0--1\] normalized screen-space pixel coordinates `screenPos` use +To get the world-space position of the geometry (if any) seen at \[0–1\] +normalized screen-space pixel coordinates `screenPos` use ``` {.cpp} void ospPick(OSPPickResult*, OSPRenderer, const vec2f &screenPos); @@ -2420,7 +2159,7 @@ Valid values are: | Name | Description | |:-----------------|:------------------------------------------------------------| | OSP\_FB\_NONE | framebuffer will not be mapped by the application | -| OSP\_FB\_RGBA8 | 8 bit \[0--255\] linear component red, green, blue, alpha | +| OSP\_FB\_RGBA8 | 8 bit \[0–255\] linear component red, green, blue, alpha | | OSP\_FB\_SRGBA | 8 bit sRGB gamma encoded color components, and linear alpha | | OSP\_FB\_RGBA32F | 32 bit float components red, green, blue, alpha | @@ -2471,8 +2210,8 @@ void ospFreeFrameBuffer(OSPFrameBuffer); Because OSPRay uses reference counting internally the framebuffer may not immediately be deleted at this time. -The application can map the given channel of a framebuffer -- and thus -access the stored pixel information -- via +The application can map the given channel of a framebuffer – and thus +access the stored pixel information – via ``` {.cpp} const void *ospMapFrameBuffer(OSPFrameBuffer, @@ -2531,55 +2270,13 @@ tone mapping operator. It approximates the Academy Color Encoding System "`tonemapper`" to `ospNewPixelOp`. The tone mapping curve can be customized using the parameters listed in the table below. - - ------ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Parameters accepted by the tone mapper.
TypeNameDefaultDescription
floatcontrast1.6773contrast (toe of the curve); typically is in [1-2]
floatshoulder0.9714highlight compression (shoulder of the curve); typically is in [0.9-1]
floatmidIn0.18mid-level anchor input; default is 18% gray
floatmidOut0.18mid-level anchor output; default is 18% gray
floathdrMax11.0785maximum HDR input that is not clipped
+| Type | Name | Default | Description | +|:------|:---------|:--------|:-------------------------------------------------------------------------| +| float | contrast | 1.6773 | contrast (toe of the curve); typically is in \[1-2\] | +| float | shoulder | 0.9714 | highlight compression (shoulder of the curve); typically is in \[0.9-1\] | +| float | midIn | 0.18 | mid-level anchor input; default is 18% gray | +| float | midOut | 0.18 | mid-level anchor output; default is 18% gray | +| float | hdrMax | 11.0785 | maximum HDR input that is not clipped | : Parameters accepted by the tone mapper. @@ -2791,6 +2488,161 @@ can create a communicator with one rank per-node to then run OSPRay on one process per-node. The remaining ranks on each node can then aggregate their data to the OSPRay process for rendering. +Scenegraph +========== + +**WARNING: USE AT YOUR OWN RISK. The Scenegraph is currently in Alpha +mode and will change frequently. It is not yet recommended for critical +production work.** + +The scenegraph is the basis of our exampleViewer which consists of a +superset of OSPRay objects represented in a graph hierarchy (currently a +tree). This graph functions as a hierarchical specification for scene +properties and a self-managed update graph. The scenegraph +infrastructure includes many convenience functions for templated +traversals, queries of state and child state, automated updates, and +timestamped modifications to underlying state. + +The scenegraph nodes closely follow the dependencies of existing OSPRay +API internals, ie a sg::Renderer has a "model" child, which in turn has +a "TriangleMesh", which in turn has a child named "vertex" similar to +how you may set the "vertex" parameter on the osp::TriangleMesh which in +turn is added to an OSPModel object which is set as the model on the +OSPRenderer. The scenegraph is a supserset of OSPRay functionality so +there isn't a direct 1:1 mapping between the scenegraph hierarchy in all +cases, however it is kept as close as possible. This makes the scene +graph viewer in ospExampleViewer a great way to understand OSPRay state. + +Hierarchy Structure +------------------- + +The root of the scenegraph is based on sg::Renderer. The scenegraph can +be created by + + auto renderer = sg::createNode("renderer", "Renderer"); + +which automatically creates child nodes for necessary OSPRay state. To +update and commit all state and render a single function is provided +which can be called with: + + renderer.renderFrame(renderer["frameBuffer"].nodeAs); + +Values can be set using: + + renderer["spp"] = 16; + +The explore the full set of nodes, simply launch the exampleViewer and +traverse through the GUI representation of all scenegraph nodes. + +Traversals +---------- + +The scenegraph contains a set of builtin traversals as well as modular +visitor functors for implementing custom passes over the scenegraph. The +required traversals are handled for you by default within the +renderFrame function on the renderer. For any given node there are two +phases to a traversal operation, pre and post traversal of the nodes +children. preTraversal initializes node state and objects and sets the +current traversal context with appropriate state. For instance, +sg::Model will create a new OSPModel object, set its value to that +object, and set sg::RenderContext.currentOSPModel to its own value. +After preTraversal is finished, the children of sg::Model are processed +in a similar fashion and now use the modified context. In postTraversal, +sg::Model will commit the changes that its children have potentially set +and it will pop its modifications from the current context. This +behavior is replicated for every scenegraph node and enables children to +act on parent state without specific implementations from the parent +node. An example of this are the sg::NodeParam nodes which are +containers for values to be set on OSPObjects, such as a float value. +This is put on the scenegraph with a call to: + + renderer["lights"]["sun"].createChild("intensity", "float", 0.3f); + +This call accesses the child named "lights" on the renderer, and in turn +the child named "sun". This child then gets its own child of a newly +created node with the name "intensity" of type "float" with a value of +0.3f. When committed, this node will call ospSet1f with the node value +on the current OSPObject on the context which is set by the parent. If +you were to create a custom light called "MyLight" and had a float +parameter called "flickerFreq", a similar line would be used without +requiring any additional changes in the scenegraph internals beyond +registering the new light class. Known parameters such as floats will +also show up in the exampleViewerGUI without requiring any additional +code beyond adding them to the scenegraph and the internal +implementation in OSPRay. + +The base passes required to utilize the scenegraph include verification, +commit, and render traversals. Every node in the scenegraph has a valid +state which needs to be set before operating on the node. Nodes may have +custom qualifications for validity, but by default they are set through +valid\_ flags on the scenegraph Node for things like whitelists and +range checks. Once verified, Commit traverses the scenegraph and commits +scenegraph state to OSPRay. Commits are timestamped, so re-committing +will only have any affect if a dependent child has been modified +requiring a new commit. Because of this, each node does not have to +track if it is valid or if anything in the scene has been modified, as +commit will only be called on that node if those are already true. By +default invalid nodes with throw exceptions, however this can be turned +off which enables the program to keep running. In the exampleViewer GUI, +invalid nodes will be marked in red but the previously committed state +will keep rendering until the invalid state is corrected. + +For examples of implementing custom traversals, see the sg/visitors +folder. Here is an example of a visitor that collects all nodes with a +given name: + + struct GatherNodesByName : public Visitor + { + GatherNodesByName(const std::string &_name); + + bool operator()(Node &node, TraversalContext &ctx) override; + + std::vector> results(); + + private: + std::string name; + std::vector> nodes; + }; + + // Inlined definitions //////////////////////////////////////////////////// + + inline GatherNodesByName::GatherNodesByName(const std::string &_name) + : name(_name) + { + } + + inline bool GatherNodesByName::operator()(Node &node, TraversalContext &) + { + if (utility::longestBeginningMatch(node.name(), this->name) == this->name) { + auto itr = std::find_if( + nodes.begin(), + nodes.end(), + [&](const std::shared_ptr &nodeInList) { + return nodeInList.get() == &node; + } + ); + + if (itr == nodes.end()) + nodes.push_back(node.shared_from_this()); + } + + return true; + } + + inline std::vector> GatherNodesByName::results() + { + return nodes;// TODO: should this be a move (i.e. reader 'consumes')? + } + +Thread Safety +------------- + +The scenegraph is only thread safe for accessing and setting values on +nodes. More advanced operations like adding or removing nodes are not +thread safe. At some point we hope to add transactions to handle these, +but for now the scenegraph nodes must be added/removed on the same +thread that is committing and rendering. + Examples ======== @@ -2811,7 +2663,7 @@ On Windows build it in the "build\_directory\\\$Configuration" with Running `ospTutorial` will create two images of two triangles, rendered with the Scientific Visualization renderer with full Ambient Occlusion. The first image `firstFrame.ppm` shows the result after one call to -`ospRenderFrame` -- jagged edges and noise in the shadow can be seen. +`ospRenderFrame` – jagged edges and noise in the shadow can be seen. Calling `ospRenderFrame` multiple times enables progressive refinement, resulting in antialiased edges and converged shadows, shown after ten frames in the second image `accumulatedFrames.ppm`. @@ -2822,17 +2674,17 @@ frames in the second image `accumulatedFrames.ppm`. frames.](https://ospray.github.io/images/tutorial_accumulatedframe.png) Example Viewer -============== +-------------- -![Example of using ospExampleViewer with a -scenegraph](https://ospray.github.io/images/exampleViewerGUI.jpg) +![Screenshot of using ospExampleViewer with a +scenegraph.](https://ospray.github.io/images/exampleViewerGUI.jpg) OSPRay includes an exemplary viewer application `ospExampleViewer`, showcasing most features of OSPRay which can be run as -'./ospExampleViewer \[options\] '. The Example Viewer uses the +`./ospExampleViewer [options] `. The Example Viewer uses the ImGui library for user interface controls and is based on a prototype -OSPRay scenegraph interface where nodes can be viewed and edited -interactively. Updates to scenegraph nodes update OSPRay state +OSPRay [scenegraph](#scenegraph) interface where nodes can be viewed and +edited interactively. Updates to scenegraph nodes update OSPRay state automatically through the scenegraph viewer which is enabled by pressing 'g'. @@ -2841,11 +2693,11 @@ automatically through the scenegraph viewer which is enabled by pressing The GUI shows the entire state of the program under the root scenegraph node. Expanding nodes down to explore and edit the scene is possible, for example a material parameter may be found under -renderer-\>world-\>mesh-\>material-\>Kd. Updates to values will be -automatically propagated to the next render. Individual nodes can be -easily found using the "Find Node" section, which will find nodes with a -given name based on the input string. Scene objects can also be selected -with the mouse by shift-left clicking in the viewer. +renderer→world→mesh→material→Kd. Updates to values will be automatically +propagated to the next render. Individual nodes can be easily found +using the "Find Node" section, which will find nodes with a given name +based on the input string. Scene objects can also be selected with the +mouse by shift-left clicking in the viewer. Click on nodes to expand their children, whose values can be set by dragging or double clicking and typing in values. You can also add new @@ -2860,8 +2712,8 @@ through "ospsg" files. Currently, any nodes with Data members will break this functionality, however right clicking and selecting export on the camera or lights nodes for instance will save out their respective state which can be imported on the command line. ExampleViewer also functions -as an OSPRay state debugger -- invalid values will be shown in red up -the hierarchy and won't change the viewer until corrected. +as an OSPRay state debugger – invalid values will be shown in red up the +hierarchy and won't change the viewer until corrected. ### Volume Rendering @@ -2889,12 +2741,12 @@ viewer. ### CommandLine Options -- Running './ospExampleViewer -help' will bring up a list of +- Running `./ospExampleViewer -help` will bring up a list of commandline options. These options allow you to load files, run animations, modify any scenegraph state, and many other functions. - See the demos page for examples. -- Supported file importers currently include: obj, ply, x3d, vtu, osp, - ospsg, xml (rivl), points, xyz. + See the [demos](#demos) page for examples. +- Supported file importers currently include: `obj`, `ply`, `x3d`, + `vtu`, `osp`, `ospsg`, `xml` (rivl), `points`, `xyz`. Distributed Viewer ------------------ diff --git a/doc/Makefile b/doc/Makefile index 710dce6fb9..7ad11e72f6 100644 --- a/doc/Makefile +++ b/doc/Makefile @@ -1,6 +1,6 @@ webpages := $(addprefix www/, $(addsuffix .html, index news demos documentation gallery downloads related_projects pvospray displaywall fiu_comparison legal)) process_version := $(addprefix tmp/, $(addsuffix .md, demos getting_ospray readme_head)) -tmptexfiles := $(addprefix tmp/, $(addsuffix .tex, overview changelog compilation api mpi examples)) +tmptexfiles := $(addprefix tmp/, $(addsuffix .tex, overview changelog compilation api mpi scenegraph examples)) images_jpg := $(addprefix images/, $(addsuffix .jpg, exampleViewer $(addprefix camera_, perspective architectual stereo orthographic panoramic) $(addprefix material_, OBJ Metal Alloy Glass ThinGlass MetallicPaint Luminous) ColoredWindow rm_volume_ao_shadows rm_volume heptane_bubbly_osp mag_pt rm_volume2 dns_small code GLuRayPage)) images_png := $(addprefix images/, $(addsuffix .png, diffuse_rooms normalmap_frustum tutorial_accumulatedframe tutorial_firstframe)) @@ -90,7 +90,7 @@ www/pvospray.html: pvospray.md www/displaywall.html: displaywall.md www/fiu_comparison.html: fiu_comparison.md www/legal.html: legal.md -www/documentation.html: documentation.md tmp/api_html.md mpi.md examples.md scenegraph.md +www/documentation.html: documentation.md tmp/api_html.md mpi.md scenegraph.md examples.md ### images @@ -114,7 +114,7 @@ convert_nbsp_width = sed -e 's@\\ @ @g' -e 's/" style="width:/" width="/g' tmp/api.md: api.md links_local.md tmp/images_web.md $(PANDOC) $+ --indented-code-classes=cpp -t markdown-fenced_code_attributes -o $@ -../README.md: tmp/readme_head.md overview.md compilation.md documentation.md tmp/api.md mpi.md examples.md links_local.md tmp/images_web.md +../README.md: tmp/readme_head.md overview.md compilation.md documentation.md tmp/api.md mpi.md scenegraph.md examples.md links_local.md tmp/images_web.md $(PANDOC) $+ -t markdown+pipe_tables-simple_tables-multiline_tables-grid_tables-link_attributes | $(convert_nbsp_width) > $@ ### pdf @@ -128,6 +128,9 @@ tmp/%.tex: filter-latex.py %.md links_local.md tmp/images_local_pdf.md tmp/api.tex: filter-latex.py api.md links_local.md tmp/images_local_pdf.md $(markdown2tex) --indented-code-classes=cpp +tmp/scenegraph.tex: filter-latex.py scenegraph.md links_local.md tmp/images_local_pdf.md + $(markdown2tex) --indented-code-classes=cpp + ../readme.pdf: readme.tex $(tmptexfiles) $(wildcard intel-spec.cls) preamble.tex tmp/version $(images) $(images_fig2pdf) md5s=0;\ auxf="tmp/`basename $< tex`aux";\ diff --git a/doc/links_local.md b/doc/links_local.md index 9acf4192e5..ba2707ff7a 100644 --- a/doc/links_local.md +++ b/doc/links_local.md @@ -12,4 +12,5 @@ [path tracer]: #path-tracer [point light]: #point-light-sphere-light [Compiling OSPRay]: #compiling-ospray +[scenegraph]: #scenegraph [Parallel Rendering with MPI]: #parallel-rendering-with-mpi diff --git a/doc/links_web.md b/doc/links_web.md index a8b0870847..92ab7a40b9 100644 --- a/doc/links_web.md +++ b/doc/links_web.md @@ -11,4 +11,5 @@ [path tracer]: documentation.html#path-tracer [point light]: documentation.html#point-light-sphere-light [Compiling OSPRay]: documentation.html#compiling-ospray +[scenegraph]: documentation.html#scenegraph [Parallel Rendering with MPI]: documentation.html#parallel-rendering-with-mpi diff --git a/doc/readme.tex b/doc/readme.tex index f12b8c8aa4..033a0cdb56 100644 --- a/doc/readme.tex +++ b/doc/readme.tex @@ -20,6 +20,7 @@ \addtocontents{toc}{\protect\setcounter{tocdepth}{1}} \hypersetup{bookmarksdepth=1} \input{tmp/mpi} +\input{tmp/scenegraph} \input{tmp/examples} \makedisclaimers diff --git a/doc/scenegraph.md b/doc/scenegraph.md index 6ebf0c6ca2..c29fc116c3 100644 --- a/doc/scenegraph.md +++ b/doc/scenegraph.md @@ -1,81 +1,108 @@ -# Scenegraph - -## WARNING: USE AT YOUR OWN RISK. The Scenegraph is currently in Alpha mode and will change frequently. It is not -yet recommended for critical production work. - -The scenegraph is the basis of our exampleViewer which consists of a superset of OSPRay objects represented in a graph hierarchy (currently a tree). This -graph functions as a hierarchical specification for scene properties and a self-managed update graph. The -scenegraph infrastructure includes many convenience functions for templated traversals, queries of -state and child state, automated updates, and timestamped modifications to underlying state. - -The scenegraph nodes closely follow the dependencies of existing OSPRay API internals, ie -a sg::Renderer has a "model" child, which in turn has a "TriangleMesh", which in turn has a child -named "vertex" similar to how you may set the "vertex" parameter on the osp::TriangleMesh which in -turn is added to an OSPModel object which is set as the model on the OSPRenderer. The scenegraph -is a supserset of OSPRay functionality so there isn't a direct 1:1 mapping between the scenegraph -hierarchy in all cases, however it is kept as close as possible. This makes the scene graph viewer -in ospExampleViewer a great way to understand OSPRay state. - - -### Hierarchy Structure -The root of the scenegraph is based on sg::Renderer. The scenegraph can be created by -``` -auto renderer = sg::createNode("renderer", "Renderer"); -``` -which automatically creates child nodes for necessary OSPRay state. To update and commit all state and render -a single function is provided which can be called with: -``` -renderer.renderFrame(renderer["frameBuffer"].nodeAs); -``` +Scenegraph +========== + +**WARNING: USE AT YOUR OWN RISK. The Scenegraph is currently in Alpha +mode and will change frequently. It is not yet recommended for critical +production work.** + +The scenegraph is the basis of our exampleViewer which consists of a +superset of OSPRay objects represented in a graph hierarchy (currently a +tree). This graph functions as a hierarchical specification for scene +properties and a self-managed update graph. The scenegraph +infrastructure includes many convenience functions for templated +traversals, queries of state and child state, automated updates, and +timestamped modifications to underlying state. + +The scenegraph nodes closely follow the dependencies of existing OSPRay +API internals, ie a sg::Renderer has a "model" child, which in turn has +a "TriangleMesh", which in turn has a child named "vertex" similar to +how you may set the "vertex" parameter on the osp::TriangleMesh which in +turn is added to an OSPModel object which is set as the model on the +OSPRenderer. The scenegraph is a supserset of OSPRay functionality so +there isn't a direct 1:1 mapping between the scenegraph hierarchy in all +cases, however it is kept as close as possible. This makes the scene +graph viewer in ospExampleViewer a great way to understand OSPRay state. + + +Hierarchy Structure +------------------- + +The root of the scenegraph is based on sg::Renderer. The scenegraph can +be created by + + auto renderer = sg::createNode("renderer", "Renderer"); + +which automatically creates child nodes for necessary OSPRay state. To +update and commit all state and render a single function is provided +which can be called with: + + renderer.renderFrame(renderer["frameBuffer"].nodeAs); + Values can be set using: -``` -renderer["spp"] = 16; -``` -The explore the full set of nodes, simply launch the exampleViewer and traverse through the -GUI representation of all scenegraph nodes. - -### Traversals -The scenegraph contains a set of builtin traversals as well as modular visitor functors for -implementing custom passes over the scenegraph. The required traversals are handled for you -by default within the renderFrame function on the renderer. For any given node there are two phases -to a traversal operation, pre and post traversal of the nodes children. preTraversal initializes -node state and objects and sets the current traversal context with appropriate state. For instance, -sg::Model will create a new OSPModel object, set its value to that object, -and set sg::RenderContext.currentOSPModel to its own value. After preTraversal is finished, the children -of sg::Model are processed in a similar fashion and now use the modified context. In postTraversal, -sg::Model will commit the changes that its children have potentially set and it will pop its modifications -from the current context. This behavior is replicated for every scenegraph node and enables children -to act on parent state without specific implementations from the parent node. An example of this are the -sg::NodeParam nodes which are containers for values to be set on OSPObjects, such as a float value. This -is put on the scenegraph with a call to: -``` -renderer["lights"]["sun"].createChild("intensity", "float", 0.3f); -``` -This call accesses the child named "lights" on the renderer, and in turn the child named "sun". -This child then gets its own child of a newly created node with the name "intensity" of type "float" -with a value of 0.3f. When committed, this node will call ospSet1f with the node value on the current -OSPObject on the context which is set by the parent. If you were to create a custom light called "MyLight" -and had a float parameter called "flickerFreq", a similar line would be used without requiring any additional -changes in the scenegraph internals beyond registering the new light class. Known parameters such as -floats will also show up in the exampleViewerGUI without requiring any additional code beyond adding them to -the scenegraph and the internal implementation in OSPRay. - -The base passes required to utilize the scenegraph -include verification, commit, and render traversals. Every node in the scenegraph has a valid state -which needs to be set before operating on the node. Nodes may have custom qualifications for validity, -but by default they are set through valid_ flags on the scenegraph Node for things like whitelists -and range checks. Once verified, Commit traverses the scenegraph and commits scenegraph state to -OSPRay. Commits are timestamped, so re-committing will only have any affect if a dependent child -has been modified requiring a new commit. Because of this, each node does not have to track if it is -valid or if anything in the scene has been modified, as commit will only be called on that node if those -are already true. By default invalid nodes with throw exceptions, however this can be turned off which enables -the program to keep running. In the exampleViewer GUI, invalid nodes will be marked in red but the previously -committed state will keep rendering until the invalid state is corrected. - -For examples of implementing custom traversals, see the sg/visitors folder. Here is an example of -a visitor that collects all nodes with a given name: - -``` + + renderer["spp"] = 16; + +The explore the full set of nodes, simply launch the exampleViewer and +traverse through the GUI representation of all scenegraph nodes. + + +Traversals +--------- + +The scenegraph contains a set of builtin traversals as well as modular +visitor functors for implementing custom passes over the scenegraph. The +required traversals are handled for you by default within the +renderFrame function on the renderer. For any given node there are two +phases to a traversal operation, pre and post traversal of the nodes +children. preTraversal initializes node state and objects and sets the +current traversal context with appropriate state. For instance, +sg::Model will create a new OSPModel object, set its value to that +object, and set sg::RenderContext.currentOSPModel to its own value. +After preTraversal is finished, the children of sg::Model are processed +in a similar fashion and now use the modified context. In postTraversal, +sg::Model will commit the changes that its children have potentially set +and it will pop its modifications from the current context. This +behavior is replicated for every scenegraph node and enables children to +act on parent state without specific implementations from the parent +node. An example of this are the sg::NodeParam nodes which are +containers for values to be set on OSPObjects, such as a float value. +This is put on the scenegraph with a call to: + + renderer["lights"]["sun"].createChild("intensity", "float", 0.3f); + +This call accesses the child named "lights" on the renderer, and in turn +the child named "sun". This child then gets its own child of a newly +created node with the name "intensity" of type "float" with a value of +0.3f. When committed, this node will call ospSet1f with the node value +on the current OSPObject on the context which is set by the parent. If +you were to create a custom light called "MyLight" and had a float +parameter called "flickerFreq", a similar line would be used without +requiring any additional changes in the scenegraph internals beyond +registering the new light class. Known parameters such as floats will +also show up in the exampleViewerGUI without requiring any additional +code beyond adding them to the scenegraph and the internal +implementation in OSPRay. + +The base passes required to utilize the scenegraph include verification, +commit, and render traversals. Every node in the scenegraph has a valid +state which needs to be set before operating on the node. Nodes may have +custom qualifications for validity, but by default they are set through +valid_ flags on the scenegraph Node for things like whitelists and range +checks. Once verified, Commit traverses the scenegraph and commits +scenegraph state to OSPRay. Commits are timestamped, so re-committing +will only have any affect if a dependent child has been modified +requiring a new commit. Because of this, each node does not have to +track if it is valid or if anything in the scene has been modified, as +commit will only be called on that node if those are already true. By +default invalid nodes with throw exceptions, however this can be turned +off which enables the program to keep running. In the exampleViewer GUI, +invalid nodes will be marked in red but the previously committed state +will keep rendering until the invalid state is corrected. + +For examples of implementing custom traversals, see the sg/visitors +folder. Here is an example of a visitor that collects all nodes with a +given name: + struct GatherNodesByName : public Visitor { GatherNodesByName(const std::string &_name); @@ -118,11 +145,13 @@ a visitor that collects all nodes with a given name: { return nodes;// TODO: should this be a move (i.e. reader 'consumes')? } -``` -### Thread Safety -The scenegraph is only thread safe for accessing and setting values on nodes. More advanced -operations like adding or removing nodes are not thread safe. At some point we hope to add -transactions to handle these, but for now the scenegraph nodes must be added/removed on the same -thread that is committing and rendering. +Thread Safety +------------- + +The scenegraph is only thread safe for accessing and setting values on +nodes. More advanced operations like adding or removing nodes are not +thread safe. At some point we hope to add transactions to handle these, +but for now the scenegraph nodes must be added/removed on the same +thread that is committing and rendering. From 4fdda59af7a00271642c634f2321e872ec1984ac Mon Sep 17 00:00:00 2001 From: atafra Date: Thu, 15 Mar 2018 19:48:36 +0200 Subject: [PATCH 060/364] fixed makeShadingFrame --- .../render/pathtracer/materials/Material.ih | 72 +++++++++++++------ 1 file changed, 51 insertions(+), 21 deletions(-) diff --git a/ospray/render/pathtracer/materials/Material.ih b/ospray/render/pathtracer/materials/Material.ih index e04567bade..caef80c5c1 100644 --- a/ospray/render/pathtracer/materials/Material.ih +++ b/ospray/render/pathtracer/materials/Material.ih @@ -65,14 +65,45 @@ void PathTraceMaterial_Constructor(uniform PathTraceMaterial* uniform self, uniform PathTraceMaterial_SelectNextMediumFunc selectNextMedium = NULL); // const uniform vec3f emission = { 0.f, 0.f, 0.f }; fails, ISPC issue #1231 -inline linear3f makeShadingFrame(const DifferentialGeometry& dg, const vec3f& localNormal) + +inline linear3f makeShadingFrame(const DifferentialGeometry& dg) +{ + vec3f N = dg.Ns; + vec3f U = normalize(dg.dPds); + vec3f V = cross(N, U); + if (dot(V,V) > 0.f) + { + V = normalize(V); + U = cross(V, N); + return make_LinearSpace3f(U, V, N); + } + else + { + return frame(N); + } +} + +inline linear3f makeShadingFrame(const linear3f& f, const vec3f& localN) { - // transform to world space and align to tangents/texture coordinates - linear3f f = make_LinearSpace3f(normalize(dg.dPds), normalize(dg.dPdt), dg.Ns); - vec3f shadingNormal = f * localNormal; - // in general f is not ortho-normal, thus need to re-normalize - shadingNormal = normalize(shadingNormal); - return frame(shadingNormal); + vec3f N = f * localN; // transform normal to world space + vec3f U = f.vx; + vec3f V = cross(N, U); + if (dot(V,V) > 0.f) + { + V = normalize(V); + U = cross(V, N); + return make_LinearSpace3f(U, V, N); + } + else + { + return frame(N); + } +} + +inline linear3f makeShadingFrame(const DifferentialGeometry& dg, const vec3f& localN) +{ + linear3f f = makeShadingFrame(dg); + return makeShadingFrame(f, localN); } inline linear3f makeShadingFrame(const DifferentialGeometry& dg, @@ -80,21 +111,20 @@ inline linear3f makeShadingFrame(const DifferentialGeometry& dg, const uniform linear2f& normalRot, uniform float normalScale = 1.f) { - vec3f shadingNormal; - if (valid(normalMap)) { + linear3f f = makeShadingFrame(dg); + + if (valid(normalMap)) + { // get normal from texture - vec3f localNormal = getNormal(normalMap, dg.st) * make_vec3f(normalScale, normalScale, 1.f); + vec3f localN = getNormal(normalMap, dg.st) * make_vec3f(normalScale, normalScale, 1.f); // rotate in 2D (tangent space) to account for tc transformations - vec2f rotNormal = normalRot * make_vec2f(localNormal.x, localNormal.y); - localNormal.x = rotNormal.x; - localNormal.y = rotNormal.y; - // transform to world space and align to tangents/texture coordinates - linear3f f = make_LinearSpace3f(normalize(dg.dPds), normalize(dg.dPdt), dg.Ns); - shadingNormal = f * localNormal; - // in general f is not ortho-normal, thus need to re-normalize - shadingNormal = normalize(shadingNormal); - } else { - shadingNormal = dg.Ns; + vec2f rotN = normalRot * make_vec2f(localN.x, localN.y); + localN.x = rotN.x; + localN.y = rotN.y; + return makeShadingFrame(f, localN); + } + else + { + return f; } - return frame(shadingNormal); } \ No newline at end of file From c9404b309c9f27e868d5e72016ef23fa2fd5880a Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Thu, 15 Mar 2018 22:25:37 +0200 Subject: [PATCH 061/364] added support for anisotropy to microfacet BSDFs --- ospray/render/pathtracer/bsdfs/Conductor.ih | 22 +++++---- .../pathtracer/bsdfs/DielectricLayer.ih | 6 ++- .../pathtracer/bsdfs/MicrofacetConductor.ih | 23 ++++++---- .../pathtracer/bsdfs/MicrofacetDielectric.ih | 12 ++--- .../bsdfs/MicrofacetDielectricLayer.ih | 15 +++--- .../bsdfs/MicrofacetDistribution.ih | 8 ++++ ospray/render/pathtracer/bsdfs/OrenNayar.ih | 10 ++-- .../bsdfs/ThinMicrofacetDielectric.ih | 12 ++--- ospray/render/pathtracer/materials/Alloy.ispc | 2 +- .../render/pathtracer/materials/CarPaint.ispc | 11 +++-- ospray/render/pathtracer/materials/Metal.ispc | 2 +- .../pathtracer/materials/MetallicPaint.ispc | 3 +- .../render/pathtracer/materials/Plastic.ispc | 7 ++- .../pathtracer/materials/Principled.cpp | 2 + .../pathtracer/materials/Principled.ispc | 46 +++++++++++++++---- 15 files changed, 121 insertions(+), 60 deletions(-) diff --git a/ospray/render/pathtracer/bsdfs/Conductor.ih b/ospray/render/pathtracer/bsdfs/Conductor.ih index 23bad9b9a4..5646fae7bb 100644 --- a/ospray/render/pathtracer/bsdfs/Conductor.ih +++ b/ospray/render/pathtracer/bsdfs/Conductor.ih @@ -23,7 +23,7 @@ struct Conductor { BSDF super; - uniform Fresnel *uniform fresnel; + Fresnel* uniform fresnel; }; inline BSDF_EvalRes Conductor_eval(const varying BSDF* uniform super, @@ -44,15 +44,21 @@ inline BSDF_SampleRes Conductor_sample(const varying BSDF* uniform super, return res; } -inline varying BSDF* uniform Conductor_create(uniform ShadingContext* uniform - ctx, const varying linear3f* uniform frame, Fresnel* uniform fresnel) +inline void Conductor_Constructor(varying Conductor* uniform self, + const varying linear3f* uniform frame, + Fresnel* uniform fresnel) { - varying Conductor* uniform self = - (varying Conductor* uniform)ShadingContext_alloc(ctx, sizeof(Conductor)); - - BSDF_Constructor(&self->super, BSDF_SPECULAR_REFLECTION, Conductor_eval, - Conductor_sample, frame); + BSDF_Constructor(&self->super, BSDF_SPECULAR_REFLECTION, + Conductor_eval, Conductor_sample, + frame); self->fresnel = fresnel; +} +inline varying BSDF* uniform Conductor_create(uniform ShadingContext* uniform ctx, + const varying linear3f* uniform frame, + Fresnel* uniform fresnel) +{ + varying Conductor* uniform self = (varying Conductor* uniform)ShadingContext_alloc(ctx, sizeof(Conductor)); + Conductor_Constructor(self, frame, fresnel); return &self->super; } diff --git a/ospray/render/pathtracer/bsdfs/DielectricLayer.ih b/ospray/render/pathtracer/bsdfs/DielectricLayer.ih index 6678ed30af..f2b855b4c1 100644 --- a/ospray/render/pathtracer/bsdfs/DielectricLayer.ih +++ b/ospray/render/pathtracer/bsdfs/DielectricLayer.ih @@ -134,7 +134,8 @@ inline void DielectricLayer_Constructor(varying DielectricLayer* uniform self, c } inline varying BSDF* uniform DielectricLayer_create(uniform ShadingContext* uniform ctx, const varying linear3f* uniform frame, - varying BSDF* varying substrate, float eta, vec3f transmittance, float thickness, + varying BSDF* varying substrate, + float eta, vec3f transmittance, float thickness, float weight) { varying DielectricLayer* uniform self = (varying DielectricLayer* uniform)ShadingContext_alloc(ctx, sizeof(DielectricLayer)); @@ -143,7 +144,8 @@ inline varying BSDF* uniform DielectricLayer_create(uniform ShadingContext* unif } // Helper function for transparent shadow rays -inline vec3f DielectricLayer_getTransparency(float cosThetaO, float eta, vec3f transmittance, float thickness, +inline vec3f DielectricLayer_getTransparency(float cosThetaO, + float eta, vec3f transmittance, float thickness, float weight) { bool fromOutside = eta < 1.f; diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetConductor.ih b/ospray/render/pathtracer/bsdfs/MicrofacetConductor.ih index 04b0861f9f..430bc2dfd0 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetConductor.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetConductor.ih @@ -24,8 +24,8 @@ struct MicrofacetConductor { BSDF super; + Fresnel* uniform fresnel; GGXDistribution microfacet; - Fresnel *uniform fresnel; }; inline BSDF_EvalRes MicrofacetConductor_eval(const varying BSDF* uniform super, @@ -94,17 +94,22 @@ inline BSDF_SampleRes MicrofacetConductor_sample(const varying BSDF* uniform sup return res; } -inline varying BSDF* uniform MicrofacetConductor_create(uniform ShadingContext* - uniform ctx, const varying linear3f* uniform frame, - Fresnel* uniform fresnel, float roughness) +inline void MicrofacetConductor_Constructor(varying MicrofacetConductor* uniform self, + const varying linear3f* uniform frame, + Fresnel* uniform fresnel, const vec2f& alpha) { - varying MicrofacetConductor* uniform self = (varying MicrofacetConductor* uniform)ShadingContext_alloc(ctx, sizeof(MicrofacetConductor)); - BSDF_Constructor(&self->super, BSDF_GLOSSY_REFLECTION, - MicrofacetConductor_eval, MicrofacetConductor_sample, frame); - - self->microfacet = make_GGXDistribution(make_vec2f(roughnessToAlpha(roughness))); + MicrofacetConductor_eval, MicrofacetConductor_sample, + frame); self->fresnel = fresnel; + self->microfacet = make_GGXDistribution(alpha); +} +inline varying BSDF* uniform MicrofacetConductor_create(uniform ShadingContext* uniform ctx, + const varying linear3f* uniform frame, + Fresnel* uniform fresnel, const vec2f& alpha) +{ + varying MicrofacetConductor* uniform self = (varying MicrofacetConductor* uniform)ShadingContext_alloc(ctx, sizeof(MicrofacetConductor)); + MicrofacetConductor_Constructor(self, frame, fresnel, alpha); return &self->super; } diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih index 1d1bf70708..1c8c7f4f46 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih @@ -199,7 +199,7 @@ inline float MicrofacetDielectric_transmittance(float cosThetaO, float eta, cons inline void MicrofacetDielectric_Constructor(varying MicrofacetDielectric* uniform self, const varying linear3f* uniform frame, - float eta, float roughness, + float eta, const vec2f& alpha, float reflectionWeight) { BSDF_Constructor(&self->super, BSDF_GLOSSY, @@ -207,26 +207,26 @@ inline void MicrofacetDielectric_Constructor(varying MicrofacetDielectric* unifo frame); self->eta = eta; - self->microfacet = make_GGXDistribution(make_vec2f(roughnessToAlpha(roughness))); + self->microfacet = make_GGXDistribution(alpha); self->reflectionWeight = reflectionWeight; } inline varying BSDF* uniform MicrofacetDielectric_create(uniform ShadingContext* uniform ctx, const varying linear3f* uniform frame, - float eta, float roughness, + float eta, const vec2f& alpha, float reflectionWeight) { varying MicrofacetDielectric* uniform self = (varying MicrofacetDielectric* uniform)ShadingContext_alloc(ctx, sizeof(MicrofacetDielectric)); - MicrofacetDielectric_Constructor(self, frame, eta, roughness, reflectionWeight); + MicrofacetDielectric_Constructor(self, frame, eta, alpha, reflectionWeight); return &self->super; } // Helper function for transparent shadow rays -inline vec3f MicrofacetDielectric_getTransparency(float cosThetaO, float eta, float roughness, +inline vec3f MicrofacetDielectric_getTransparency(float cosThetaO, float eta, const vec2f& alpha, float reflectionWeight, unsigned int& lcg) { - GGXDistribution microfacet = make_GGXDistribution(make_vec2f(roughnessToAlpha(roughness))); + GGXDistribution microfacet = make_GGXDistribution(alpha); float T = MicrofacetDielectric_transmittance(cosThetaO, eta, microfacet, reflectionWeight, LCG_getFloat2(lcg)); return make_vec3f(T); } diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih index e62ef992de..045fb9106e 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih @@ -219,7 +219,8 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo } inline void MicrofacetDielectricLayer_Constructor(varying MicrofacetDielectricLayer* uniform self, const varying linear3f* uniform frame, - varying BSDF* varying substrate, float eta, vec3f transmittance, float thickness, float roughness, + varying BSDF* varying substrate, + float eta, vec3f transmittance, float thickness, const vec2f& alpha, float weight) { BSDF_Constructor(&self->super, BSDF_GLOSSY_REFLECTION | substrate->type, @@ -231,24 +232,26 @@ inline void MicrofacetDielectricLayer_Constructor(varying MicrofacetDielectricLa self->eta = self->fromOutside ? eta : rcp(eta); self->transmittance = transmittance; self->thickness = thickness; - self->microfacet = make_GGXDistribution(make_vec2f(roughnessToAlpha(roughness))); + self->microfacet = make_GGXDistribution(alpha); self->weight = weight; } inline varying BSDF* uniform MicrofacetDielectricLayer_create(uniform ShadingContext* uniform ctx, const varying linear3f* uniform frame, - varying BSDF* varying substrate, float eta, vec3f transmittance, float thickness, float roughness, + varying BSDF* varying substrate, + float eta, vec3f transmittance, float thickness, const vec2f& alpha, float weight) { varying MicrofacetDielectricLayer* uniform self = (varying MicrofacetDielectricLayer* uniform)ShadingContext_alloc(ctx, sizeof(MicrofacetDielectricLayer)); - MicrofacetDielectricLayer_Constructor(self, frame, substrate, eta, transmittance, thickness, roughness, weight); + MicrofacetDielectricLayer_Constructor(self, frame, substrate, eta, transmittance, thickness, alpha, weight); return &self->super; } // Helper function for transparent shadow rays -inline vec3f MicrofacetDielectricLayer_getTransparency(float cosThetaO, float eta, vec3f transmittance, float thickness, float roughness, +inline vec3f MicrofacetDielectricLayer_getTransparency(float cosThetaO, + float eta, vec3f transmittance, float thickness, const vec2f& alpha, float weight, unsigned int& lcg) { - GGXDistribution microfacet = make_GGXDistribution(make_vec2f(roughnessToAlpha(roughness))); + GGXDistribution microfacet = make_GGXDistribution(alpha); bool fromOutside = eta < 1.f; if (!fromOutside) eta = rcp(eta); diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDistribution.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDistribution.ih index 603729223a..45ec8a09fb 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDistribution.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDistribution.ih @@ -22,4 +22,12 @@ inline float roughnessToAlpha(float roughness) { // Roughness is squared for perceptual reasons return max(sqr(roughness), 0.001f); +} + +// [Burley, 2012, "Physically Based Shading at Disney", Course Notes, v3] +inline vec2f roughnessToAlpha(float roughness, float anisotropy) +{ + float aspect = sqrt(1.f - 0.9f * anisotropy); + return make_vec2f(max(sqr(roughness) / aspect, 0.001f), + max(sqr(roughness) * aspect, 0.001f)); } \ No newline at end of file diff --git a/ospray/render/pathtracer/bsdfs/OrenNayar.ih b/ospray/render/pathtracer/bsdfs/OrenNayar.ih index cd7b6f261d..9b08e45778 100644 --- a/ospray/render/pathtracer/bsdfs/OrenNayar.ih +++ b/ospray/render/pathtracer/bsdfs/OrenNayar.ih @@ -65,24 +65,22 @@ inline BSDF_SampleRes OrenNayar_sample(const varying BSDF* uniform super, inline void OrenNayar_Constructor(varying OrenNayar* uniform self, const varying linear3f* uniform frame, - const vec3f& R, - float roughness) + const vec3f& R, float alpha) { BSDF_Constructor(&self->super, BSDF_DIFFUSE_REFLECTION, OrenNayar_eval, OrenNayar_sample, frame); self->R = R; - const float sigma = roughnessToAlpha(roughness) * (1.f/sqrt(2.f)); // convert roughness + const float sigma = alpha * (1.f/sqrt(2.f)); // convert roughness self->sigma2 = sqr(sigma); } inline varying BSDF* uniform OrenNayar_create(uniform ShadingContext* uniform ctx, const varying linear3f* uniform frame, - const vec3f& R, - float roughness) + const vec3f& R, float alpha) { varying OrenNayar* uniform self = (varying OrenNayar* uniform)ShadingContext_alloc(ctx, sizeof(OrenNayar)); - OrenNayar_Constructor(self, frame, R, roughness); + OrenNayar_Constructor(self, frame, R, alpha); return &self->super; } diff --git a/ospray/render/pathtracer/bsdfs/ThinMicrofacetDielectric.ih b/ospray/render/pathtracer/bsdfs/ThinMicrofacetDielectric.ih index fa88492580..ec55153f1f 100644 --- a/ospray/render/pathtracer/bsdfs/ThinMicrofacetDielectric.ih +++ b/ospray/render/pathtracer/bsdfs/ThinMicrofacetDielectric.ih @@ -194,7 +194,7 @@ inline float ThinMicrofacetDielectric_transmittance(float cosThetaO, float eta, inline void ThinMicrofacetDielectric_Constructor(varying ThinMicrofacetDielectric* uniform self, const varying linear3f* uniform frame, - float eta, float roughness, vec3f attenuation, + float eta, const vec2f& alpha, vec3f attenuation, float reflectionWeight) { BSDF_Constructor(&self->super, BSDF_GLOSSY, @@ -202,28 +202,28 @@ inline void ThinMicrofacetDielectric_Constructor(varying ThinMicrofacetDielectri frame); self->eta = eta; - self->microfacet = make_GGXDistribution(make_vec2f(roughnessToAlpha(roughness))); + self->microfacet = make_GGXDistribution(alpha); self->attenuation = attenuation; self->reflectionWeight = reflectionWeight; } inline varying BSDF* uniform ThinMicrofacetDielectric_create(uniform ShadingContext* uniform ctx, const varying linear3f* uniform frame, - float eta, float roughness, vec3f attenuation, + float eta, const vec2f& alpha, vec3f attenuation, float reflectionWeight) { varying ThinMicrofacetDielectric* uniform self = (varying ThinMicrofacetDielectric* uniform)ShadingContext_alloc(ctx, sizeof(ThinMicrofacetDielectric)); - ThinMicrofacetDielectric_Constructor(self, frame, eta, roughness, attenuation, reflectionWeight); + ThinMicrofacetDielectric_Constructor(self, frame, eta, alpha, attenuation, reflectionWeight); return &self->super; } // Helper function for transparent shadow rays inline vec3f ThinMicrofacetDielectric_getTransparency(float cosThetaO, - float eta, float roughness, vec3f attenuation, + float eta, const vec2f& alpha, vec3f attenuation, float reflectionWeight, unsigned int& lcg) { - GGXDistribution microfacet = make_GGXDistribution(make_vec2f(roughnessToAlpha(roughness))); + GGXDistribution microfacet = make_GGXDistribution(alpha); float T = ThinMicrofacetDielectric_transmittance(cosThetaO, eta, microfacet, reflectionWeight, LCG_getFloat2(lcg)); // Compute attenuation for crossing the slab once diff --git a/ospray/render/pathtracer/materials/Alloy.ispc b/ospray/render/pathtracer/materials/Alloy.ispc index 90bda96a0c..894c0904e4 100644 --- a/ospray/render/pathtracer/materials/Alloy.ispc +++ b/ospray/render/pathtracer/materials/Alloy.ispc @@ -58,7 +58,7 @@ const varying BSDF* varying Alloy_getBSDF(const uniform PathTraceMaterial* unifo if (roughness == 0.0f) return Conductor_create(ctx, frame, fresnel); else - return MicrofacetConductor_create(ctx, frame, fresnel, roughness); + return MicrofacetConductor_create(ctx, frame, fresnel, make_vec2f(roughnessToAlpha(roughness))); } /////////////////////////////////////////////////////////////////////////////// diff --git a/ospray/render/pathtracer/materials/CarPaint.ispc b/ospray/render/pathtracer/materials/CarPaint.ispc index 74598e8e25..0b2a86861c 100644 --- a/ospray/render/pathtracer/materials/CarPaint.ispc +++ b/ospray/render/pathtracer/materials/CarPaint.ispc @@ -110,7 +110,7 @@ const varying BSDF* varying CarPaint_getBSDF(const uniform PathTraceMaterial* un if (flakeRoughness < EPS) bsdf = Conductor_create(ctx, flakeFrame, flakeFresnel); else - bsdf = MicrofacetConductor_create(ctx, flakeFrame, flakeFresnel, flakeRoughness); + bsdf = MicrofacetConductor_create(ctx, flakeFrame, flakeFresnel, make_vec2f(roughnessToAlpha(flakeRoughness))); } } @@ -123,7 +123,7 @@ const varying BSDF* varying CarPaint_getBSDF(const uniform PathTraceMaterial* un if (baseRoughness < EPS) bsdf = Lambert_create(ctx, baseFrame, baseColor); else - bsdf = OrenNayar_create(ctx, baseFrame, baseColor, baseRoughness); + bsdf = OrenNayar_create(ctx, baseFrame, baseColor, roughnessToAlpha(baseRoughness)); } // clear coat layer @@ -138,9 +138,14 @@ const varying BSDF* varying CarPaint_getBSDF(const uniform PathTraceMaterial* un LinearSpace3f_create(ctx, makeShadingFrame(dg, self->coatNormalMap, self->coatNormalRot, self->coatNormalScale)); if (coatRoughness < EPS) + { bsdf = DielectricLayer_create(ctx, coatFrame, bsdf, rcp(coatIor), coatColor, coatThickness, 1.f); + } else - bsdf = MicrofacetDielectricLayer_create(ctx, coatFrame, bsdf, rcp(coatIor), coatColor, coatThickness, coatRoughness, 1.f); + { + bsdf = MicrofacetDielectricLayer_create(ctx, coatFrame, bsdf, + rcp(coatIor), coatColor, coatThickness, make_vec2f(roughnessToAlpha(coatRoughness)), 1.f); + } } return bsdf; diff --git a/ospray/render/pathtracer/materials/Metal.ispc b/ospray/render/pathtracer/materials/Metal.ispc index ff3adbea2d..fba4cf229e 100644 --- a/ospray/render/pathtracer/materials/Metal.ispc +++ b/ospray/render/pathtracer/materials/Metal.ispc @@ -57,7 +57,7 @@ const varying BSDF* varying Metal_getBSDF(const uniform PathTraceMaterial* unifo if (roughness == 0.0f) return Conductor_create(ctx, frame, fresnel); else - return MicrofacetConductor_create(ctx, frame, fresnel, roughness); + return MicrofacetConductor_create(ctx, frame, fresnel, make_vec2f(roughnessToAlpha(roughness))); } /////////////////////////////////////////////////////////////////////////////// diff --git a/ospray/render/pathtracer/materials/MetallicPaint.ispc b/ospray/render/pathtracer/materials/MetallicPaint.ispc index 9d7caf5725..bde560cf57 100644 --- a/ospray/render/pathtracer/materials/MetallicPaint.ispc +++ b/ospray/render/pathtracer/materials/MetallicPaint.ispc @@ -57,7 +57,8 @@ const varying BSDF* varying MetallicPaint_getBSDF(const uniform PathTraceMateria const vec3f r = self->flakeColor; const vec3f g = make_vec3f(self->flakeAmount); Fresnel *uniform fresnel = FresnelSchlick_create(ctx, r, g); - MultiBSDF_add(bsdf, MicrofacetConductor_create(ctx, shadingFrame, fresnel, self->flakeSpread), 1.f, luminance(r)); + MultiBSDF_add(bsdf, + MicrofacetConductor_create(ctx, shadingFrame, fresnel, make_vec2f(roughnessToAlpha(self->flakeSpread))), 1.f, luminance(r)); } bsdf = DielectricLayer_create(ctx, shadingFrame, bsdf, self->eta, make_vec3f(1.0f), 1.0f, 1.0f); diff --git a/ospray/render/pathtracer/materials/Plastic.ispc b/ospray/render/pathtracer/materials/Plastic.ispc index 7666b61a64..57a90667bc 100644 --- a/ospray/render/pathtracer/materials/Plastic.ispc +++ b/ospray/render/pathtracer/materials/Plastic.ispc @@ -43,9 +43,14 @@ const varying BSDF* varying Plastic_getBSDF(const uniform PathTraceMaterial* uni varying BSDF* varying bsdf = Lambert_create(ctx, shadingFrame, _pigmentColor); if (self->roughness == 0.0f) + { bsdf = DielectricLayer_create(ctx, shadingFrame, bsdf, self->eta, make_vec3f(1.0f), 1.0f, 1.0f); + } else - bsdf = MicrofacetDielectricLayer_create(ctx, shadingFrame, bsdf, self->eta, make_vec3f(1.0f), 1.0f, self->roughness, 1.0f); + { + bsdf = MicrofacetDielectricLayer_create(ctx, shadingFrame, bsdf, + self->eta, make_vec3f(1.0f), 1.0f, make_vec2f(roughnessToAlpha(self->roughness)), 1.0f); + } return bsdf; } diff --git a/ospray/render/pathtracer/materials/Principled.cpp b/ospray/render/pathtracer/materials/Principled.cpp index 9ed70e7d59..906e5660b9 100644 --- a/ospray/render/pathtracer/materials/Principled.cpp +++ b/ospray/render/pathtracer/materials/Principled.cpp @@ -47,6 +47,7 @@ namespace ospray { MaterialParam3f transmissionColor = getMaterialParam3f("transmissionColor", vec3f(1.f)); float transmissionDepth = getParam1f("transmissionDepth", 1.f); MaterialParam1f roughness = getMaterialParam1f("roughness", 0.5f); + MaterialParam1f anisotropy = getMaterialParam1f("anisotropy", 0.f); MaterialParam1f normal = getMaterialParam1f("normal", 1.f); MaterialParam1f coat = getMaterialParam1f("coat", 0.f); @@ -76,6 +77,7 @@ namespace ospray { (const ispc::vec3f&)transmissionColor.factor, transmissionColor.map ? transmissionColor.map->getIE() : nullptr, (const ispc::AffineSpace2f&)transmissionColor.xform, transmissionDepth, roughness.factor, roughness.map ? roughness.map->getIE() : nullptr, (const ispc::AffineSpace2f&)roughness.xform, + anisotropy.factor, anisotropy.map ? anisotropy.map->getIE() : nullptr, (const ispc::AffineSpace2f&)anisotropy.xform, normal.factor, normal.map ? normal.map->getIE() : nullptr, (const ispc::AffineSpace2f&)normal.xform, (const ispc::LinearSpace2f&)normal.rot, coat.factor, coat.map ? coat.map->getIE() : nullptr, (const ispc::AffineSpace2f&)coat.xform, coatIor.factor, coatIor.map ? coatIor.map->getIE() : nullptr, (const ispc::AffineSpace2f&)coatIor.xform, diff --git a/ospray/render/pathtracer/materials/Principled.ispc b/ospray/render/pathtracer/materials/Principled.ispc index 65a77c3fce..d30dccc7d7 100644 --- a/ospray/render/pathtracer/materials/Principled.ispc +++ b/ospray/render/pathtracer/materials/Principled.ispc @@ -61,10 +61,14 @@ struct Principled float transmissionDepth; - // roughness in [0, 1]; 0==ideally smooth (mirror) + // roughness in [0, 1]; 0 = ideally smooth (mirror) float roughness; TextureParam roughnessMap; + // degree of anisotropy in [0, 1]; 0 = isotropic, 1 = maximally anisotropic + float anisotropy; + TextureParam anisotropyMap; + float normal; // scale TextureParam normalMap; linear2f normalRot; @@ -134,6 +138,7 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* const vec3f baseColor = clamp(self->baseColor * get3f(self->baseColorMap, dg.st, make_vec3f(1.f)) * make_vec3f(dg.color)); const float metallic = clamp(self->metallic * get1f(self->metallicMap, dg.st, 1.f)); const float roughness = max(self->roughness * get1f(self->roughnessMap, dg.st, 1.f), 0.f); + const float anisotropy = clamp(self->anisotropy * get1f(self->anisotropyMap, dg.st, 1.f)); const bool fromOutside = self->thin ? true : eq(currentMedium, self->outsideMedium); // dielectric base @@ -162,7 +167,7 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* if (roughness < EPS) plasticBsdf = Lambert_create(ctx, frame, baseColor); else - plasticBsdf = OrenNayar_create(ctx, frame, baseColor, roughness); + plasticBsdf = OrenNayar_create(ctx, frame, baseColor, roughnessToAlpha(roughness)); } if (diffuseTransmission > EPS) @@ -186,9 +191,14 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* if (specular > EPS && abs(ior-1.f) > EPS) { if (roughness < EPS) + { plasticBsdf = DielectricLayer_create(ctx, frame, plasticBsdf, rcp(ior), make_vec3f(1.f), 1.f, specular); + } else - plasticBsdf = MicrofacetDielectricLayer_create(ctx, frame, plasticBsdf, rcp(ior), make_vec3f(1.f), 1.f, roughness, specular); + { + plasticBsdf = MicrofacetDielectricLayer_create(ctx, frame, plasticBsdf, + rcp(ior), make_vec3f(1.f), 1.f, roughnessToAlpha(roughness, anisotropy), specular); + } } MultiBSDF_add(baseBsdf, plasticBsdf, plastic, plastic); @@ -209,7 +219,7 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* if (roughness < EPS) glassBsdf = Dielectric_create(ctx, frame, eta, specular); else - glassBsdf = MicrofacetDielectric_create(ctx, frame, eta, roughness, specular); + glassBsdf = MicrofacetDielectric_create(ctx, frame, eta, roughnessToAlpha(roughness, anisotropy), specular); } else { @@ -222,7 +232,7 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* if (roughness < EPS) glassBsdf = ThinDielectric_create(ctx, frame, eta, attenuation, specular); else - glassBsdf = ThinMicrofacetDielectric_create(ctx, frame, eta, roughness, attenuation, specular); + glassBsdf = ThinMicrofacetDielectric_create(ctx, frame, eta, roughnessToAlpha(roughness, anisotropy), attenuation, specular); } MultiBSDF_add(baseBsdf, glassBsdf, glass, glass); @@ -239,7 +249,7 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* if (roughness < EPS) metalBsdf = Conductor_create(ctx, frame, fresnel); else - metalBsdf = MicrofacetConductor_create(ctx, frame, fresnel, roughness); + metalBsdf = MicrofacetConductor_create(ctx, frame, fresnel, roughnessToAlpha(roughness, anisotropy)); MultiBSDF_add(baseBsdf, metalBsdf, metallic, metallic); } @@ -263,9 +273,14 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* LinearSpace3f_create(ctx, makeShadingFrame(dg, self->coatNormalMap, self->coatNormalRot, self->coatNormal)); if (coatRoughness < EPS) + { bsdf = DielectricLayer_create(ctx, coatFrame, bsdf, coatEta, coatColor, coatThickness, coat); + } else - bsdf = MicrofacetDielectricLayer_create(ctx, coatFrame, bsdf, coatEta, coatColor, coatThickness, coatRoughness, coat); + { + bsdf = MicrofacetDielectricLayer_create(ctx, coatFrame, bsdf, + coatEta, coatColor, coatThickness, make_vec2f(roughnessToAlpha(coatRoughness)), coat); + } } } } @@ -320,6 +335,7 @@ vec3f Principled_getTransparency(const uniform PathTraceMaterial* uniform materi if (refractive > EPS) { const float roughness = max(self->roughness * get1f(self->roughnessMap, dg.st, 1.f), 0.f); + const float anisotropy = clamp(self->anisotropy * get1f(self->anisotropyMap, dg.st, 1.f)); const float specular = clamp(self->specular * get1f(self->specularMap, dg.st, 1.f)); const bool fromOutside = self->thin ? true : eq(currentMedium, self->outsideMedium); @@ -334,7 +350,7 @@ vec3f Principled_getTransparency(const uniform PathTraceMaterial* uniform materi if (roughness < EPS) T = Dielectric_getTransparency(cosThetaO, eta, specular); else - T = MicrofacetDielectric_getTransparency(cosThetaO, eta, roughness, specular, lcg); + T = MicrofacetDielectric_getTransparency(cosThetaO, eta, roughnessToAlpha(roughness, anisotropy), specular, lcg); } else { @@ -350,7 +366,7 @@ vec3f Principled_getTransparency(const uniform PathTraceMaterial* uniform materi if (roughness < EPS) T = ThinDielectric_getTransparency(cosThetaO, eta, attenuation, specular); else - T = ThinMicrofacetDielectric_getTransparency(cosThetaO, eta, roughness, attenuation, specular, lcg); + T = ThinMicrofacetDielectric_getTransparency(cosThetaO, eta, roughnessToAlpha(roughness, anisotropy), attenuation, specular, lcg); } // clear coat @@ -368,9 +384,14 @@ vec3f Principled_getTransparency(const uniform PathTraceMaterial* uniform materi const float coatRoughness = max(self->coatRoughness * get1f(self->coatRoughnessMap, dg.st, 1.f), 0.f); if (coatRoughness < EPS) + { T = T * DielectricLayer_getTransparency(cosThetaO, coatEta, coatColor, coatThickness, coat); + } else - T = T * MicrofacetDielectricLayer_getTransparency(cosThetaO, coatEta, coatColor, coatThickness, coatRoughness, coat, lcg); + { + T = T * MicrofacetDielectricLayer_getTransparency(cosThetaO, + coatEta, coatColor, coatThickness, make_vec2f(roughnessToAlpha(coatRoughness)), coat, lcg); + } } } } @@ -410,6 +431,7 @@ export void* uniform PathTracer_Principled_set(void* uniform _self, const uniform vec3f& transmissionColor, void* uniform transmissionColorMap, const uniform affine2f& transmissionColorXform, uniform float transmissionDepth, uniform float roughness, void* uniform roughnessMap, const uniform affine2f& roughnessXform, + uniform float anisotropy, void* uniform anisotropyMap, const uniform affine2f& anisotropyXform, uniform float normal, void* uniform normalMap, const uniform affine2f& normalXform, const uniform linear2f& normalRot, uniform float coat, void* uniform coatMap, const uniform affine2f& coatXform, uniform float coatIor, void* uniform coatIorMap, const uniform affine2f& coatIorXform, @@ -453,6 +475,9 @@ export void* uniform PathTracer_Principled_set(void* uniform _self, self->roughness = roughness; self->roughnessMap = make_TextureParam((uniform Texture2D*)roughnessMap, roughnessXform); + self->anisotropy = anisotropy; + self->anisotropyMap = make_TextureParam((uniform Texture2D*)anisotropyMap, anisotropyXform); + self->normal = normal; self->normalMap = make_TextureParam((uniform Texture2D*)normalMap, normalXform); self->normalRot = normalRot; @@ -514,6 +539,7 @@ export void* uniform PathTracer_Principled_create() make_vec3f(1.f), NULL, xform, // transmissionColor 1.f, // transmissionDepth 0.5f, NULL, xform, // roughness + 0.f, NULL, xform, // anisotropy 1.f, NULL, xform, make_LinearSpace2f_identity(), // normal 0.f, NULL, xform, // coat 1.5f, NULL, xform, // coatIor From 703af3273d8db05117740b1a4bd83b666bbbaca5 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Fri, 16 Mar 2018 00:23:09 +0200 Subject: [PATCH 062/364] added anisotropic rotation to Principled --- ospray/math/vec.ih | 10 ++++++++++ .../render/pathtracer/materials/Principled.cpp | 2 ++ .../render/pathtracer/materials/Principled.ispc | 16 ++++++++++++++++ 3 files changed, 28 insertions(+) diff --git a/ospray/math/vec.ih b/ospray/math/vec.ih index 403840a991..d9162b41e4 100644 --- a/ospray/math/vec.ih +++ b/ospray/math/vec.ih @@ -554,6 +554,16 @@ inline vec3f cross(const uniform vec3f &a, const vec3f &b) a.z*b.x-a.x*b.z, a.x*b.y-a.y*b.x); } +// ------------------------------------------------------------------ +// rotate +// ------------------------------------------------------------------ +/*! rotates vector around axis for *all-uniform* vec3fs */ +inline uniform vec3f rotate(const uniform vec3f &v, const uniform vec3f &axis, uniform float theta) +{ return v * cos(theta) + cross(axis, v) * sin(theta) + axis * dot(axis, v) * (1.f - cos(theta)); } +/*! rotates vector around axis for vec3fs that produce varying results */ +inline vec3f rotate(const vec3f &v, const vec3f &axis, float theta) +{ return v * cos(theta) + cross(axis, v) * sin(theta) + axis * dot(axis, v) * (1.f - cos(theta)); } + // ------------------------------------------------------------------ // normalize diff --git a/ospray/render/pathtracer/materials/Principled.cpp b/ospray/render/pathtracer/materials/Principled.cpp index 906e5660b9..16970d8473 100644 --- a/ospray/render/pathtracer/materials/Principled.cpp +++ b/ospray/render/pathtracer/materials/Principled.cpp @@ -48,6 +48,7 @@ namespace ospray { float transmissionDepth = getParam1f("transmissionDepth", 1.f); MaterialParam1f roughness = getMaterialParam1f("roughness", 0.5f); MaterialParam1f anisotropy = getMaterialParam1f("anisotropy", 0.f); + MaterialParam1f rotation = getMaterialParam1f("rotation", 0.f); MaterialParam1f normal = getMaterialParam1f("normal", 1.f); MaterialParam1f coat = getMaterialParam1f("coat", 0.f); @@ -78,6 +79,7 @@ namespace ospray { transmissionDepth, roughness.factor, roughness.map ? roughness.map->getIE() : nullptr, (const ispc::AffineSpace2f&)roughness.xform, anisotropy.factor, anisotropy.map ? anisotropy.map->getIE() : nullptr, (const ispc::AffineSpace2f&)anisotropy.xform, + rotation.factor, rotation.map ? rotation.map->getIE() : nullptr, (const ispc::AffineSpace2f&)rotation.xform, normal.factor, normal.map ? normal.map->getIE() : nullptr, (const ispc::AffineSpace2f&)normal.xform, (const ispc::LinearSpace2f&)normal.rot, coat.factor, coat.map ? coat.map->getIE() : nullptr, (const ispc::AffineSpace2f&)coat.xform, coatIor.factor, coatIor.map ? coatIor.map->getIE() : nullptr, (const ispc::AffineSpace2f&)coatIor.xform, diff --git a/ospray/render/pathtracer/materials/Principled.ispc b/ospray/render/pathtracer/materials/Principled.ispc index d30dccc7d7..f429dd463f 100644 --- a/ospray/render/pathtracer/materials/Principled.ispc +++ b/ospray/render/pathtracer/materials/Principled.ispc @@ -69,6 +69,10 @@ struct Principled float anisotropy; TextureParam anisotropyMap; + // anisotropic rotation in [0, 1]; + float rotation; + TextureParam rotationMap; + float normal; // scale TextureParam normalMap; linear2f normalRot; @@ -128,6 +132,13 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* varying linear3f* uniform frame = LinearSpace3f_create(ctx, makeShadingFrame(dg, self->normalMap, self->normalRot, self->normal)); + const float rotation = clamp(self->rotation * get1f(self->rotationMap, dg.st, 1.f)); + if (rotation > 0.f) + { + const float theta = 2.f * pi * rotation; + frame->vx = rotate(frame->vx, frame->vz, theta); + frame->vy = cross(frame->vz, frame->vx); + } // cut-out opacity const float opacity = clamp(self->opacity * get1f(self->opacityMap, dg.st, 1.f)); @@ -432,6 +443,7 @@ export void* uniform PathTracer_Principled_set(void* uniform _self, uniform float transmissionDepth, uniform float roughness, void* uniform roughnessMap, const uniform affine2f& roughnessXform, uniform float anisotropy, void* uniform anisotropyMap, const uniform affine2f& anisotropyXform, + uniform float rotation, void* uniform rotationMap, const uniform affine2f& rotationXform, uniform float normal, void* uniform normalMap, const uniform affine2f& normalXform, const uniform linear2f& normalRot, uniform float coat, void* uniform coatMap, const uniform affine2f& coatXform, uniform float coatIor, void* uniform coatIorMap, const uniform affine2f& coatIorXform, @@ -478,6 +490,9 @@ export void* uniform PathTracer_Principled_set(void* uniform _self, self->anisotropy = anisotropy; self->anisotropyMap = make_TextureParam((uniform Texture2D*)anisotropyMap, anisotropyXform); + self->rotation = rotation; + self->rotationMap = make_TextureParam((uniform Texture2D*)rotationMap, rotationXform); + self->normal = normal; self->normalMap = make_TextureParam((uniform Texture2D*)normalMap, normalXform); self->normalRot = normalRot; @@ -540,6 +555,7 @@ export void* uniform PathTracer_Principled_create() 1.f, // transmissionDepth 0.5f, NULL, xform, // roughness 0.f, NULL, xform, // anisotropy + 0.f, NULL, xform, // rotation 1.f, NULL, xform, make_LinearSpace2f_identity(), // normal 0.f, NULL, xform, // coat 1.5f, NULL, xform, // coatIor From e152f56f7e2597c9648fc0813abd4fd8acc4c74f Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Fri, 16 Mar 2018 01:04:50 +0200 Subject: [PATCH 063/364] MTL importing improvements --- apps/common/sg/common/Texture2D.cpp | 9 +++++++-- apps/common/sg/common/Texture2D.h | 4 +++- apps/common/sg/importer/importOBJ.cpp | 17 +++++++++++------ 3 files changed, 21 insertions(+), 9 deletions(-) diff --git a/apps/common/sg/common/Texture2D.cpp b/apps/common/sg/common/Texture2D.cpp index 58d5f73449..82c2587d0f 100644 --- a/apps/common/sg/common/Texture2D.cpp +++ b/apps/common/sg/common/Texture2D.cpp @@ -65,7 +65,7 @@ namespace ospray { return; } - auto ospTexture2D = ospNewTexture2D((osp::vec2i&)size, type, dat, 0); + auto ospTexture2D = ospNewTexture2D((osp::vec2i&)size, type, dat, nearestFilter ? OSP_TEXTURE_FILTER_NEAREST : 0); setValue(ospTexture2D); ospCommit(ospTexture2D); } @@ -80,7 +80,8 @@ namespace ospray { some reason, return NULL. Multiple loads from the same file will return the *same* texture object */ std::shared_ptr Texture2D::load(const FileName &fileNameAbs, - const bool preferLinear) + const bool preferLinear, + const bool nearestFilter) { FileName fileName = fileNameAbs; std::string fileNameBase = fileNameAbs; @@ -110,6 +111,7 @@ namespace ospray { const bool hdr = spec.format.size() > 1; tex->depth = hdr ? 4 : 1; tex->preferLinear = preferLinear; + tex->nearestFilter = nearestFilter; const size_t stride = tex->size.x * tex->channels * tex->depth; tex->data = alignedMalloc(sizeof(unsigned char) * tex->size.y * stride); @@ -195,6 +197,7 @@ namespace ospray { tex->channels = 3; tex->depth = 1; tex->preferLinear = preferLinear; + tex->nearestFilter = nearestFilter; unsigned int dataSize = tex->size.x * tex->size.y * tex->channels * tex->depth; tex->data = alignedMalloc(sizeof(unsigned char) * dataSize); @@ -268,6 +271,7 @@ namespace ospray { tex->channels = numChannels; tex->depth = sizeof(float); tex->preferLinear = preferLinear; + tex->nearestFilter = nearestFilter; tex->data = alignedMalloc(sizeof(float) * width * height * numChannels); if (fread(tex->data, sizeof(float), width * height * numChannels, file) != size_t(width * height * numChannels)) @@ -299,6 +303,7 @@ namespace ospray { tex->channels = n; tex->depth = hdr ? 4 : 1; tex->preferLinear = preferLinear; + tex->nearestFilter = nearestFilter; if (!pixels) { std::cerr << "#osp:sg: failed to load texture '"+fileName.str()+"'" << std::endl; } else { diff --git a/apps/common/sg/common/Texture2D.h b/apps/common/sg/common/Texture2D.h index 787fe7eecb..d7ce207fe4 100644 --- a/apps/common/sg/common/Texture2D.h +++ b/apps/common/sg/common/Texture2D.h @@ -42,13 +42,15 @@ namespace ospray { some reason, return NULL. Multiple loads from the same file will return the *same* texture object */ static std::shared_ptr load(const FileName &fileName, - const bool prefereLinear = false); + const bool preferLinear = false, + const bool nearestFilter = false); //! texture size, in pixels vec2i size {-1}; int channels{0}; int depth{0}; bool preferLinear{false}; + bool nearestFilter{false}; //! format of each texel OSPTextureFormat texelType {OSP_TEXTURE_FORMAT_INVALID}; diff --git a/apps/common/sg/importer/importOBJ.cpp b/apps/common/sg/importer/importOBJ.cpp index b3f09331b0..21b4a502e7 100644 --- a/apps/common/sg/importer/importOBJ.cpp +++ b/apps/common/sg/importer/importOBJ.cpp @@ -33,9 +33,10 @@ namespace ospray { namespace sg { std::shared_ptr loadTexture(const FileName &fullPath, - const bool preferLinear = false) + const bool preferLinear = false, + const bool nearestFilter = false) { - std::shared_ptr tex = Texture2D::load(fullPath, preferLinear); + std::shared_ptr tex = Texture2D::load(fullPath, preferLinear, nearestFilter); if (!tex) std::cout << "could not load texture " << fullPath.str() << " !\n"; @@ -46,10 +47,11 @@ namespace ospray { const std::string &name, const FileName &texName, const FileName &containingPath, - bool preferLinear = false) + bool preferLinear = false, + bool nearestFilter = false) { if (!texName.str().empty()) { - auto tex = loadTexture(containingPath + texName, preferLinear); + auto tex = loadTexture(containingPath + texName, preferLinear, nearestFilter); if (tex) { tex->setName(name); node.setChild(name, tex); @@ -110,10 +112,13 @@ namespace ospray { } else { std::string paramType; ospcommon::utility::Any paramValue; - if (param.first.find("Map") != std::string::npos) + if (param.first.find("Map") != std::string::npos && param.first.find("Map.") == std::string::npos) { + bool preferLinear = false; + bool nearestFilter = (param.first.find("rotation") != std::string::npos) || + (param.first.find("Rotation") != std::string::npos); addTextureIfNeeded(matNode, param.first, - param.second, containingPath); + param.second, containingPath, preferLinear, nearestFilter); } else { From a6694acf6fefe9f97bd2c026efbcde630584435f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Johannes=20G=C3=BCnther?= Date: Fri, 16 Mar 2018 09:53:25 +0100 Subject: [PATCH 064/364] Clarifications, closes #240 --- README.md | 35 +++++++++++++++++++---------------- doc/api.md | 7 +++++-- 2 files changed, 24 insertions(+), 18 deletions(-) diff --git a/README.md b/README.md index 8e13668430..02ce03317a 100644 --- a/README.md +++ b/README.md @@ -963,16 +963,19 @@ A traditional triangle mesh (indexed face set) geometry is created by calling `ospNewGeometry` with type string "`triangles`". Once created, a triangle mesh recognizes the following parameters: -| Type | Name | Description | -|:-----------------------|:----------------|:---------------------------------------------------------| -| vec3f(a)\[\] | vertex | [data](#data) array of vertex positions | -| vec3f(a)\[\] | vertex.normal | [data](#data) array of vertex normals | -| vec4f\[\] / vec3fa\[\] | vertex.color | [data](#data) array of vertex colors (RGBA/RGB) | -| vec2f\[\] | vertex.texcoord | [data](#data) array of vertex texture coordinates | -| vec3i(a)\[\] | index | [data](#data) array of triangle indices (into vertex.\*) | +| Type | Name | Description | +|:-----------------------|:----------------|:-------------------------------------------------------------------| +| vec3f(a)\[\] | vertex | [data](#data) array of vertex positions | +| vec3f(a)\[\] | vertex.normal | [data](#data) array of vertex normals | +| vec4f\[\] / vec3fa\[\] | vertex.color | [data](#data) array of vertex colors (RGBA/RGB) | +| vec2f\[\] | vertex.texcoord | [data](#data) array of vertex texture coordinates | +| vec3i(a)\[\] | index | [data](#data) array of triangle indices (into the vertex array(s)) | : Parameters defining a triangle mesh geometry. +The `vertex` and `index` arrays are mandatory to creat a valid triangle +mesh. + ### Spheres A geometry consisting of individual spheres, each of which can have an @@ -1675,14 +1678,14 @@ format](http://paulbourke.net/dataformats/mtl/) of Lightwave's OBJ scene files. To create an OBJ material pass the type string "`OBJMaterial`" to `ospNewMaterial2`. Its main parameters are -| Type | Name | Default| Description | -|:-------------|:----------|----------:|:----------------------------------------------------| -| vec3f | Kd | white 0.8| diffuse color | -| vec3f | Ks | black| specular color | -| float | Ns | 10| shininess (Phong exponent), usually in \[2--10^4^\] | -| float | d | opaque| opacity | -| vec3f | Tf | black| transparency filter color | -| OSPTexture2D | map\_Bump | NULL| normal map | +| Type | Name | Default| Description | +|:-------------|:----------|----------:|:---------------------------------------------------| +| vec3f | Kd | white 0.8| diffuse color | +| vec3f | Ks | black| specular color | +| float | Ns | 10| shininess (Phong exponent), usually in \[2–10^4^\] | +| float | d | opaque| opacity | +| vec3f | Tf | black| transparency filter color | +| OSPTexture2D | map\_Bump | NULL| normal map | : Main parameters of the OBJ material. @@ -2174,7 +2177,7 @@ values of `OSPFrameBufferChannel` listed in the table below. | Name | Description | |:------------------|:------------------------------------------------------------------------------------------------| | OSP\_FB\_COLOR | RGB color including alpha | -| OSP\_FB\_DEPTH | euclidean distance to the camera (*not* to the image plane) | +| OSP\_FB\_DEPTH | euclidean distance to the camera (*not* to the image plane), as linear 32 bit float | | OSP\_FB\_ACCUM | accumulation buffer for progressive refinement | | OSP\_FB\_VARIANCE | estimate of the current variance if OSP\_FB\_ACCUM is also present, see [rendering](#rendering) | diff --git a/doc/api.md b/doc/api.md index f432fd5902..d6f7992a87 100644 --- a/doc/api.md +++ b/doc/api.md @@ -635,10 +635,13 @@ triangle mesh recognizes the following parameters: vec3f(a)[] vertex.normal [data] array of vertex normals vec4f[] / vec3fa[] vertex.color [data] array of vertex colors (RGBA/RGB) vec2f[] vertex.texcoord [data] array of vertex texture coordinates - vec3i(a)[] index [data] array of triangle indices (into vertex.*) + vec3i(a)[] index [data] array of triangle indices (into the vertex array(s)) ------------------ ---------------- ------------------------------------------------- : Parameters defining a triangle mesh geometry. +The `vertex` and `index` arrays are mandatory to creat a valid triangle +mesh. + ### Spheres A geometry consisting of individual spheres, each of which can have an @@ -1637,7 +1640,7 @@ values of `OSPFrameBufferChannel` listed in the table below. Name Description ---------------- ----------------------------------------------------------- OSP_FB_COLOR RGB color including alpha - OSP_FB_DEPTH euclidean distance to the camera (_not_ to the image plane) + OSP_FB_DEPTH euclidean distance to the camera (_not_ to the image plane), as linear 32\ bit float OSP_FB_ACCUM accumulation buffer for progressive refinement OSP_FB_VARIANCE estimate of the current variance if OSP_FB_ACCUM is also present, see [rendering] ---------------- ----------------------------------------------------------- From e01167efc593263ba8158547c9f7baba4445b228 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Johannes=20G=C3=BCnther?= Date: Fri, 16 Mar 2018 10:57:34 +0100 Subject: [PATCH 065/364] Implement fallback with non Intel style for pdf --- doc/.gitignore | 3 +++ doc/Makefile | 15 +++++++++------ doc/readme.tex | 13 ++++++++++++- 3 files changed, 24 insertions(+), 7 deletions(-) diff --git a/doc/.gitignore b/doc/.gitignore index 06d3c8690a..8617a2c718 100644 --- a/doc/.gitignore +++ b/doc/.gitignore @@ -3,3 +3,6 @@ changelog.md www tmp __pycache__ +fonts +images +intel-spec.cls diff --git a/doc/Makefile b/doc/Makefile index 7ad11e72f6..1f6c03eb55 100644 --- a/doc/Makefile +++ b/doc/Makefile @@ -3,12 +3,12 @@ process_version := $(addprefix tmp/, $(addsuffix .md, demos getting_ospray readm tmptexfiles := $(addprefix tmp/, $(addsuffix .tex, overview changelog compilation api mpi scenegraph examples)) images_jpg := $(addprefix images/, $(addsuffix .jpg, exampleViewer $(addprefix camera_, perspective architectual stereo orthographic panoramic) $(addprefix material_, OBJ Metal Alloy Glass ThinGlass MetallicPaint Luminous) ColoredWindow rm_volume_ao_shadows rm_volume heptane_bubbly_osp mag_pt rm_volume2 dns_small code GLuRayPage)) images_png := $(addprefix images/, $(addsuffix .png, diffuse_rooms normalmap_frustum tutorial_accumulatedframe tutorial_firstframe)) - -images := $(images_jpg) $(images_png) images_fig := spot_light quad_light hdri_light + images_fig2pdf := $(addprefix tmp/, $(addsuffix .pdf, $(images_fig))) images_fig2png := $(addprefix images/, $(addsuffix .png, $(images_fig))) -webimages := $(addprefix www/, $(images)) $(images_fig2png) +webimages := $(addprefix www/, $(images_jpg) $(images_png)) $(images_fig2png) +pdfimages := $(images_jpg) $(images_png) $(images_fig2pdf) PANDOC := pandoc PDMINVERSION := 1190200 @@ -22,7 +22,7 @@ www: $(webpages) www/stylesheet.css $(webimages) doc: ../README.md pdf: ../readme.pdf -.PHONY: all www doc pdf images +.PHONY: all www doc pdf clean realclean tmp/version: ../cmake/ospray_options.cmake $(wildcard ../.git/HEAD) @@ -131,7 +131,7 @@ tmp/api.tex: filter-latex.py api.md links_local.md tmp/images_local_pdf.md tmp/scenegraph.tex: filter-latex.py scenegraph.md links_local.md tmp/images_local_pdf.md $(markdown2tex) --indented-code-classes=cpp -../readme.pdf: readme.tex $(tmptexfiles) $(wildcard intel-spec.cls) preamble.tex tmp/version $(images) $(images_fig2pdf) +../readme.pdf: readme.tex $(tmptexfiles) $(wildcard intel-spec.cls) preamble.tex tmp/version $(pdfimages) md5s=0;\ auxf="tmp/`basename $< tex`aux";\ newmd5s=`md5sum $$auxf 2> /dev/null`;\ @@ -148,4 +148,7 @@ tmp/scenegraph.tex: filter-latex.py scenegraph.md links_local.md tmp/images_loca ######################################################################## clean: - rm -rf www tmp changelog.md + rm -rf www tmp changelog.md __pycache__ + +realclean: clean + rm -irf fonts images intel-spec.cls diff --git a/doc/readme.tex b/doc/readme.tex index 033a0cdb56..feec7dc7d2 100644 --- a/doc/readme.tex +++ b/doc/readme.tex @@ -1,4 +1,15 @@ -\documentclass[oneside]{intel-spec} +\IfFileExists{intel-spec.cls} +{ + \documentclass[oneside]{intel-spec} +}{ + \documentclass[oneside]{report} + \newcommand{\copyrightyears}[1] {} + \newcommand{\trademarkacknowledgement}[1] {} + \newcommand{\ftcdisclaimer}{} + \newcommand{\ftcoptimizationnotice}{} + \newcommand{\makedisclaimers}{} + \newcommand{\version}[1] { \author{Version ##1} } +} \include{preamble} From 4cee3910b203f2cbf5653d618ef26328e2928761 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Johannes=20G=C3=BCnther?= Date: Fri, 16 Mar 2018 11:20:01 +0100 Subject: [PATCH 066/364] Try to download images if not linked --- README.md | 2 +- doc/Makefile | 5 +++++ doc/images.md | 3 +-- 3 files changed, 7 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index 02ce03317a..1d1acfa650 100644 --- a/README.md +++ b/README.md @@ -2680,7 +2680,7 @@ Example Viewer -------------- ![Screenshot of using ospExampleViewer with a -scenegraph.](https://ospray.github.io/images/exampleViewerGUI.jpg) +scenegraph.](https://ospray.github.io/images/exampleViewer.jpg) OSPRay includes an exemplary viewer application `ospExampleViewer`, showcasing most features of OSPRay which can be run as diff --git a/doc/Makefile b/doc/Makefile index 1f6c03eb55..b3573dc5dc 100644 --- a/doc/Makefile +++ b/doc/Makefile @@ -96,6 +96,11 @@ www/documentation.html: documentation.md tmp/api_html.md mpi.md scenegraph.md ex ### images ######################################################################## +# try to download images if not linked; images may not be up to date +images/%: + @mkdir -p images + wget https://ospray.github.io/$@ -O $@ + www/images/%: images/% cp $< $@ diff --git a/doc/images.md b/doc/images.md index 6942eff817..ad4ad748a7 100644 --- a/doc/images.md +++ b/doc/images.md @@ -18,5 +18,4 @@ [imgMaterialMetallicPaint]: material_MetallicPaint.jpg { width=60% } [imgMaterialLuminous]: material_Luminous.jpg { width=60% } [imgColoredWindow]: ColoredWindow.jpg { width=60% } -[imgExampleViewer]: exampleViewerGUI.jpg - +[imgExampleViewer]: exampleViewer.jpg From 382fdf53c0820447696ec8239a6cd0f903f49990 Mon Sep 17 00:00:00 2001 From: atafra Date: Fri, 16 Mar 2018 15:15:14 +0200 Subject: [PATCH 067/364] clamp roughness in Principled --- ospray/render/pathtracer/materials/Principled.ispc | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/ospray/render/pathtracer/materials/Principled.ispc b/ospray/render/pathtracer/materials/Principled.ispc index f429dd463f..1745251c82 100644 --- a/ospray/render/pathtracer/materials/Principled.ispc +++ b/ospray/render/pathtracer/materials/Principled.ispc @@ -148,7 +148,7 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* const vec3f baseColor = clamp(self->baseColor * get3f(self->baseColorMap, dg.st, make_vec3f(1.f)) * make_vec3f(dg.color)); const float metallic = clamp(self->metallic * get1f(self->metallicMap, dg.st, 1.f)); - const float roughness = max(self->roughness * get1f(self->roughnessMap, dg.st, 1.f), 0.f); + const float roughness = clamp(self->roughness * get1f(self->roughnessMap, dg.st, 1.f)); const float anisotropy = clamp(self->anisotropy * get1f(self->anisotropyMap, dg.st, 1.f)); const bool fromOutside = self->thin ? true : eq(currentMedium, self->outsideMedium); @@ -279,7 +279,7 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* : coatIor*rcp(self->outsideMedium.ior); const vec3f coatColor = clamp(self->coatColor * get3f(self->coatColorMap, dg.st, make_vec3f(1.f))); const float coatThickness = max(self->coatThickness * get1f(self->coatThicknessMap, dg.st, 1.f), 0.f); - const float coatRoughness = max(self->coatRoughness * get1f(self->coatRoughnessMap, dg.st, 1.f), 0.f); + const float coatRoughness = clamp(self->coatRoughness * get1f(self->coatRoughnessMap, dg.st, 1.f)); varying linear3f* uniform coatFrame = LinearSpace3f_create(ctx, makeShadingFrame(dg, self->coatNormalMap, self->coatNormalRot, self->coatNormal)); @@ -345,7 +345,7 @@ vec3f Principled_getTransparency(const uniform PathTraceMaterial* uniform materi if (refractive > EPS) { - const float roughness = max(self->roughness * get1f(self->roughnessMap, dg.st, 1.f), 0.f); + const float roughness = clamp(self->roughness * get1f(self->roughnessMap, dg.st, 1.f)); const float anisotropy = clamp(self->anisotropy * get1f(self->anisotropyMap, dg.st, 1.f)); const float specular = clamp(self->specular * get1f(self->specularMap, dg.st, 1.f)); const bool fromOutside = self->thin ? true : eq(currentMedium, self->outsideMedium); @@ -392,7 +392,7 @@ vec3f Principled_getTransparency(const uniform PathTraceMaterial* uniform materi : coatIor*rcp(self->outsideMedium.ior); const vec3f coatColor = clamp(self->coatColor * get3f(self->coatColorMap, dg.st, make_vec3f(1.f))); const float coatThickness = max(self->coatThickness * get1f(self->coatThicknessMap, dg.st, 1.f), 0.f); - const float coatRoughness = max(self->coatRoughness * get1f(self->coatRoughnessMap, dg.st, 1.f), 0.f); + const float coatRoughness = clamp(self->coatRoughness * get1f(self->coatRoughnessMap, dg.st, 1.f)); if (coatRoughness < EPS) { From da5af6412055ee26815906eaf7073a0fc51df7e6 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Johannes=20G=C3=BCnther?= Date: Fri, 16 Mar 2018 14:54:15 +0100 Subject: [PATCH 068/364] Simplify link handling --- doc/Makefile | 27 ++++++++++++++++++--------- doc/api.md | 2 +- doc/documentation.md | 2 +- doc/{links_local.md => links.md} | 8 ++++---- doc/links_web.md | 15 --------------- 5 files changed, 24 insertions(+), 30 deletions(-) rename doc/{links_local.md => links.md} (70%) delete mode 100644 doc/links_web.md diff --git a/doc/Makefile b/doc/Makefile index b3573dc5dc..95a1751337 100644 --- a/doc/Makefile +++ b/doc/Makefile @@ -36,6 +36,12 @@ replace_version = sed -e "s//`cat tmp/version`/g" $< > $@ tmp/%.md: %.md tmp/version $(replace_version) +tmp/links.md: links.md + if [[ -d ../.git && "`git rev-parse --abbrev-ref HEAD`" == "devel" ]] ; then \ + sed -e "s/OSPRay_readme.pdf/OSPRay_readme_devel.pdf/g" $< > $@;\ + else cp $< $@ ;\ + fi + tmp/images_web.md: images.md sed -e "s/\.fig/.png/" -e "s@: @: https://ospray.github.io/images/@" $< > $@ @@ -59,7 +65,7 @@ $(webimages): | wwwimgdir wwwimgdir: @mkdir -p www/images -$(process_version) tmp/version ../readme.pdf $(tmptexfiles) tmp/api.md tmp/api_html.md tmp/images_web.md tmp/images_local_pdf.md tmp/images_local_png.md: | tmpdir +$(process_version) tmp/version ../readme.pdf $(tmptexfiles) tmp/api.md tmp/api_html.md tmp/scenegraph_html.md tmp/links.md tmp/images_web.md tmp/images_local_pdf.md tmp/images_local_png.md: | tmpdir tmpdir: @mkdir -p tmp @@ -69,7 +75,7 @@ tmpdir: markdown2web = $(PANDOC) -smart --email-obfuscation=none -f markdown $(filter-out webtemplate.html,$+) --template webtemplate -V select_$(basename $(@F)) -o $@ -$(webpages): links_web.md tmp/images_local_png.md webtemplate.html +$(webpages): tmp/links.md tmp/images_local_png.md webtemplate.html www/%.html: $(markdown2web) @@ -77,7 +83,10 @@ www/%.html: www/stylesheet.css: stylesheet.css cp $< $@ -tmp/api_html.md: api.md links_local.md tmp/images_local_png.md +tmp/api_html.md: api.md tmp/links.md tmp/images_local_png.md + $(PANDOC) $+ --indented-code-classes=cpp -t markdown-fenced_code_attributes -o $@ + +tmp/scenegraph_html.md: scenegraph.md tmp/links.md tmp/images_local_png.md $(PANDOC) $+ --indented-code-classes=cpp -t markdown-fenced_code_attributes -o $@ www/index.html: teaser.html overview.md changelog.md @@ -90,7 +99,7 @@ www/pvospray.html: pvospray.md www/displaywall.html: displaywall.md www/fiu_comparison.html: fiu_comparison.md www/legal.html: legal.md -www/documentation.html: documentation.md tmp/api_html.md mpi.md scenegraph.md examples.md +www/documentation.html: documentation.md tmp/api_html.md mpi.md tmp/scenegraph_html.md examples.md ### images @@ -116,10 +125,10 @@ tmp/%.pdf: %.fig convert_nbsp_width = sed -e 's@\\ @ @g' -e 's/" style="width:/" width="/g' -tmp/api.md: api.md links_local.md tmp/images_web.md +tmp/api.md: api.md tmp/links.md tmp/images_web.md $(PANDOC) $+ --indented-code-classes=cpp -t markdown-fenced_code_attributes -o $@ -../README.md: tmp/readme_head.md overview.md compilation.md documentation.md tmp/api.md mpi.md scenegraph.md examples.md links_local.md tmp/images_web.md +../README.md: tmp/readme_head.md overview.md compilation.md documentation.md tmp/api.md mpi.md scenegraph.md examples.md tmp/links.md tmp/images_web.md $(PANDOC) $+ -t markdown+pipe_tables-simple_tables-multiline_tables-grid_tables-link_attributes | $(convert_nbsp_width) > $@ ### pdf @@ -127,13 +136,13 @@ tmp/api.md: api.md links_local.md tmp/images_web.md markdown2tex = $(PANDOC) --columns=72 --top-level-division=chapter --filter $+ -o $@ -tmp/%.tex: filter-latex.py %.md links_local.md tmp/images_local_pdf.md +tmp/%.tex: filter-latex.py %.md tmp/links.md tmp/images_local_pdf.md $(markdown2tex) -tmp/api.tex: filter-latex.py api.md links_local.md tmp/images_local_pdf.md +tmp/api.tex: filter-latex.py api.md tmp/links.md tmp/images_local_pdf.md $(markdown2tex) --indented-code-classes=cpp -tmp/scenegraph.tex: filter-latex.py scenegraph.md links_local.md tmp/images_local_pdf.md +tmp/scenegraph.tex: filter-latex.py scenegraph.md tmp/links.md tmp/images_local_pdf.md $(markdown2tex) --indented-code-classes=cpp ../readme.pdf: readme.tex $(tmptexfiles) $(wildcard intel-spec.cls) preamble.tex tmp/version $(pdfimages) diff --git a/doc/api.md b/doc/api.md index d6f7992a87..fd777779ee 100644 --- a/doc/api.md +++ b/doc/api.md @@ -581,7 +581,7 @@ four counterclockwise. vec3f[] vertices [data] array of vertex positions float[] field [data] array of vertex data values to be sampled vec4i[] intices [data] array of tetrahedra indices (into vertices and field) - string hexMethod 'planar' (default) or 'nonplanar' + string hexMethod "planar" (default) or "nonplanar" -------- ----------- ------------------------------------------------------------ : Additional configuration parameters for tetrahedral volumes. diff --git a/doc/documentation.md b/doc/documentation.md index c1488fe9d5..51db99f4c7 100644 --- a/doc/documentation.md +++ b/doc/documentation.md @@ -2,7 +2,7 @@ Documentation ============= The following [API documentation][OSPRayReadme] of OSPRay can also be -found as a [pdf document][OSPRayReadme] (4.2MB). +found as a [pdf document][OSPRayReadme]. For a deeper explanation of the concepts, design, features and performance of OSPRay also have a look at the IEEE Vis 2016 paper diff --git a/doc/links_local.md b/doc/links.md similarity index 70% rename from doc/links_local.md rename to doc/links.md index ba2707ff7a..15f4bf40f9 100644 --- a/doc/links_local.md +++ b/doc/links.md @@ -1,9 +1,9 @@ [Embree]: https://embree.github.io/ -[news/updates]: http://www.ospray.org/news.html -[getting OSPRay]: http://www.ospray.org/downloads.html -[OSPRay Demos and Examples]: http://www.ospray.org/demos.html -[OSPRayReadme]: http://www.sdvis.org/ospray/download/OSPRay_readme_devel.pdf "OSPRay Documentation" +[news/updates]: https://www.ospray.org/news.html +[getting OSPRay]: https://www.ospray.org/downloads.html +[OSPRay Demos and Examples]: https://www.ospray.org/demos.html +[OSPRayReadme]: http://www.sdvis.org/ospray/download/OSPRay_readme.pdf "OSPRay Documentation" [gensv/generateSciVis.cpp]: https://github.com/ospray/ospray/blob/devel/modules/mpi/apps/gensv/generateSciVis.cpp#L213 [tutorial]: #tutorial diff --git a/doc/links_web.md b/doc/links_web.md deleted file mode 100644 index 92ab7a40b9..0000000000 --- a/doc/links_web.md +++ /dev/null @@ -1,15 +0,0 @@ -[Embree]: https://embree.github.io/ -[news/updates]: news.html -[getting OSPRay]: downloads.html -[OSPRay Demos and Examples]: demos.html -[OSPRayReadme]: http://www.sdvis.org/ospray/download/OSPRay_readme_devel.pdf "OSPRay Documentation" -[gensv/generateSciVis.cpp]: https://github.com/ospray/ospray/blob/devel/modules/mpi/apps/gensv/generateSciVis.cpp#L213 - -[tutorial]: documentation.html#tutorial -[camera]: documentation.html#cameras -[volume]: documentation.html#volumes -[path tracer]: documentation.html#path-tracer -[point light]: documentation.html#point-light-sphere-light -[Compiling OSPRay]: documentation.html#compiling-ospray -[scenegraph]: documentation.html#scenegraph -[Parallel Rendering with MPI]: documentation.html#parallel-rendering-with-mpi From fc0b68ecd3b0b6fcfadd317b03459c25a78d24fd Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Johannes=20G=C3=BCnther?= Date: Fri, 16 Mar 2018 16:24:44 +0100 Subject: [PATCH 069/364] Add CI jobs for docu generation --- .gitlab-ci.yml | 37 +++++++++++++++++++++++++++++++++++++ cmake/package.cmake | 2 +- doc/Makefile | 6 ++++-- scripts/release/linux.sh | 11 ----------- scripts/release/macosx.sh | 11 ----------- scripts/release/win.bat | 3 --- scripts/release/win.sh | 7 ------- 7 files changed, 42 insertions(+), 35 deletions(-) diff --git a/.gitlab-ci.yml b/.gitlab-ci.yml index 165fc0b6a6..fbec81721a 100644 --- a/.gitlab-ci.yml +++ b/.gitlab-ci.yml @@ -2,6 +2,7 @@ stages: - build - test-src - test-build + - docu - deploy variables: @@ -27,6 +28,7 @@ variables: - release dependencies: - test-centos6-gcc + - pdf only: - devel - master @@ -337,6 +339,41 @@ source-protex-scan: allow_failure: true +### Documentation ### + +.job_template: &doc-defaults + stage: docu + tags: + - docker + image: ospray/docker-images:docu + +pdf: + <<: *doc-defaults + script: + - cd doc + - make pdf + only: + - devel + - release-1.5.x + - master + artifacts: + paths: + - readme.pdf + expire_in: 1 week + +web: + <<: *doc-defaults + script: + - cd doc + - make www + only: + - master + artifacts: + paths: + - doc/www/* + expire_in: 1 week + + ### RELEASE JOBS ### release-linux-icc: diff --git a/cmake/package.cmake b/cmake/package.cmake index 363f0fd936..d98328999f 100644 --- a/cmake/package.cmake +++ b/cmake/package.cmake @@ -60,7 +60,7 @@ INSTALL(DIRECTORY ${PROJECT_SOURCE_DIR}/ospray/include/ospray INSTALL(FILES ${PROJECT_SOURCE_DIR}/LICENSE.txt DESTINATION ${CMAKE_INSTALL_DOCDIR} COMPONENT lib) INSTALL(FILES ${PROJECT_SOURCE_DIR}/CHANGELOG.md DESTINATION ${CMAKE_INSTALL_DOCDIR} COMPONENT lib) INSTALL(FILES ${PROJECT_SOURCE_DIR}/README.md DESTINATION ${CMAKE_INSTALL_DOCDIR} COMPONENT lib) -INSTALL(FILES ${CMAKE_BINARY_DIR}/readme.pdf DESTINATION ${CMAKE_INSTALL_DOCDIR} COMPONENT lib OPTIONAL) +INSTALL(FILES ${PROJECT_SOURCE_DIR}/readme.pdf DESTINATION ${CMAKE_INSTALL_DOCDIR} COMPONENT lib OPTIONAL) ############################################################## # CPack specific stuff diff --git a/doc/Makefile b/doc/Makefile index 95a1751337..56c3cb73f8 100644 --- a/doc/Makefile +++ b/doc/Makefile @@ -25,11 +25,13 @@ pdf: ../readme.pdf .PHONY: all www doc pdf clean realclean +if_is_devel_then = if [[ "${CI_BUILD_REF_NAME}" == "devel" || (-d ../.git && "`git rev-parse --abbrev-ref HEAD`" == "devel") ]] ; then + tmp/version: ../cmake/ospray_options.cmake $(wildcard ../.git/HEAD) sed -n $< -e "s/^SET(OSPRAY_VERSION_MAJOR \([0-9]\+\))/\1./ip" | tr -d '\n' > $@ sed -n $< -e "s/^SET(OSPRAY_VERSION_MINOR \([0-9]\+\))/\1./ip" | tr -d '\n' >> $@ sed -n $< -e "s/^SET(OSPRAY_VERSION_PATCH \([0-9]\+\))/\1/ip" | tr -d '\n' >> $@ - if [[ -d ../.git && "`git rev-parse --abbrev-ref HEAD`" == "devel" ]] ; then echo " (devel)"; else echo; fi >> $@ + $(if_is_devel_then) echo " (devel)"; else echo; fi >> $@ replace_version = sed -e "s//`cat tmp/version`/g" $< > $@ @@ -37,7 +39,7 @@ tmp/%.md: %.md tmp/version $(replace_version) tmp/links.md: links.md - if [[ -d ../.git && "`git rev-parse --abbrev-ref HEAD`" == "devel" ]] ; then \ + $(if_is_devel_then) \ sed -e "s/OSPRay_readme.pdf/OSPRay_readme_devel.pdf/g" $< > $@;\ else cp $< $@ ;\ fi diff --git a/scripts/release/linux.sh b/scripts/release/linux.sh index 0378665f37..eab0373399 100755 --- a/scripts/release/linux.sh +++ b/scripts/release/linux.sh @@ -78,13 +78,6 @@ for dep in $DEP_TARBALLS ; do done export embree_DIR=$DEP_DIR/$DEP_EMBREE -# fetch docu pdf (in correct version) -BRANCH=$CI_BUILD_REF_NAME -if [ -z $BRANCH ]; then - BRANCH=`git rev-parse --abbrev-ref HEAD` -fi -wget -N --progress=dot:mega -c http://sdvis.org/ospray/download/OSPRay_readme_$BRANCH.pdf - cd $ROOT_DIR #### Build OSPRay #### @@ -95,10 +88,6 @@ cd build_release # Clean out build directory to be sure we are doing a fresh build rm -rf * -# CPack expects the docu pdf in the build dir -cp $DEP_DIR/OSPRay_readme_$BRANCH.pdf readme.pdf - - # set release and RPM settings cmake \ -D OSPRAY_BUILD_ISA=ALL \ diff --git a/scripts/release/macosx.sh b/scripts/release/macosx.sh index 2707836eda..3d82f77798 100755 --- a/scripts/release/macosx.sh +++ b/scripts/release/macosx.sh @@ -62,13 +62,6 @@ for dep in $DEP_TARBALLS ; do done export embree_DIR=$DEP_DIR/$DEP_EMBREE -# fetch docu pdf (in correct version) -BRANCH=$CI_BUILD_REF_NAME -if [ -z $BRANCH ]; then - BRANCH=`git rev-parse --abbrev-ref HEAD` -fi -wget -N --progress=dot:mega -c http://sdvis.org/ospray/download/OSPRay_readme_$BRANCH.pdf - cd $ROOT_DIR #### Build OSPRay #### @@ -79,10 +72,6 @@ cd build_release # Clean out build directory to be sure we are doing a fresh build rm -rf * -# CPack expects the docu pdf in the build dir -cp $DEP_DIR/OSPRay_readme_$BRANCH.pdf readme.pdf - - # set release and installer settings cmake \ -D OSPRAY_BUILD_ISA=ALL \ diff --git a/scripts/release/win.bat b/scripts/release/win.bat index a9b545cea3..db5b332f98 100755 --- a/scripts/release/win.bat +++ b/scripts/release/win.bat @@ -20,9 +20,6 @@ setlocal md build_release cd build_release -rem fetch docu pdf (in correct version) -python -c "from urllib import urlretrieve; urlretrieve('http://sdvis.org/ospray/download/OSPRay_readme_%CI_BUILD_REF_NAME%.pdf', 'readme.pdf') - rem set release settings cmake -L ^ -G "Visual Studio 14 2015 Win64" ^ diff --git a/scripts/release/win.sh b/scripts/release/win.sh index 0b349ac478..57db0ef302 100755 --- a/scripts/release/win.sh +++ b/scripts/release/win.sh @@ -23,13 +23,6 @@ export LD_LIBRARY_PATH= mkdir -p build_release cd build_release -# fetch docu pdf (in correct version) -BRANCH=$CI_BUILD_REF_NAME -if [ -z $BRANCH ]; then - BRANCH=`git rev-parse --abbrev-ref HEAD` -fi -wget -O readme.pdf --progress=dot:mega -c http://sdvis.org/ospray/download/OSPRay_readme_$BRANCH.pdf - # set release settings cmake -L \ -G "Visual Studio 14 2015 Win64" \ From b73a9e05abce2e87423ed22711757076b2946d22 Mon Sep 17 00:00:00 2001 From: Tim Rowley Date: Mon, 5 Mar 2018 13:50:14 -0600 Subject: [PATCH 070/364] Move volume isosurface intersector from Isosurfaces.ispc Let each volume type define their own implementation. --- ospray/geometry/Isosurfaces.ispc | 61 ++--------------- ospray/volume/Volume.ih | 1 + .../volume/structured/StructuredVolume.ispc | 66 ++++++++++++++++++- .../unstructured/UnstructuredVolume.ispc | 8 +-- 4 files changed, 73 insertions(+), 63 deletions(-) diff --git a/ospray/geometry/Isosurfaces.ispc b/ospray/geometry/Isosurfaces.ispc index 61b5ed3e31..103c1667e6 100644 --- a/ospray/geometry/Isosurfaces.ispc +++ b/ospray/geometry/Isosurfaces.ispc @@ -43,64 +43,13 @@ void Isosurfaces_intersect(uniform Isosurfaces *uniform self, varying Ray &ray, uniform size_t primID) { - // Volume of interest. uniform Volume *uniform volume = self->volume; - float tBox0, tBox1; - intersectBox(ray, self->volume->boundingBox, tBox0, tBox1); - - // Operate on a copy of the ray. - Ray rayCopy = ray; - rayCopy.t0 = max(ray.t0, tBox0) + ray.time; // use ray.time as a ray offset - rayCopy.t = min(ray.t, tBox1); - - // Sample the volume at the current point in world coordinates. - float t0 = rayCopy.t0; - float sample0 = volume->sample(volume, rayCopy.org + rayCopy.t0 * rayCopy.dir); - - while(1) { - - // Advance the ray. - volume->intersectIsosurface(volume, self->isovalues, self->super.numPrimitives, rayCopy); - - if (rayCopy.t0 > rayCopy.t) - return; - - const float t = rayCopy.t0; - const float sample = volume->sample(volume, rayCopy.org + rayCopy.t0 * rayCopy.dir); - - // Find t value and isovalue index for the first isosurface intersection. - float tHit = infinity; - int isovalueID; - - if (!isnan(sample0+sample)) { - for (uniform int i=0; isuper.numPrimitives; i++) { - if ((self->isovalues[i] - sample0) * (self->isovalues[i] - sample) <= 0.f) { - const float rcpSamp = rcpf(sample - sample0); - float tIso = infinity; - if (!isnan(rcpSamp)) { - tIso = t0 + (self->isovalues[i] - sample0) * rcpf(sample - sample0) * (t - t0); - } - - if (tIso < tHit) { - tHit = tIso; - isovalueID = i; - } - } - } - - // If we found a hit, update ray information and return. - if (tHit <= rayCopy.t) { - ray.geomID = self->super.geomID; - ray.primID = isovalueID; - ray.t = tHit; - return; - } - } - - t0 = t; - sample0 = sample; - } + volume->intersectIsosurface(volume, + self->isovalues, + self->super.numPrimitives, + self->super.geomID, + ray); } static void Isosurfaces_postIntersect(uniform Geometry *uniform geometry, diff --git a/ospray/volume/Volume.ih b/ospray/volume/Volume.ih index 35ea6cb19a..b372b87399 100644 --- a/ospray/volume/Volume.ih +++ b/ospray/volume/Volume.ih @@ -91,6 +91,7 @@ struct Volume { void (*uniform intersectIsosurface)(void *uniform _self, uniform float *uniform isovalues, uniform int numIsovalues, + uniform size_t geomID, varying Ray &ray); //! Bounding box for the volume in world coordinates. This is an internal derived parameter and not meant to be redefined externally. diff --git a/ospray/volume/structured/StructuredVolume.ispc b/ospray/volume/structured/StructuredVolume.ispc index e85c80b573..dea717c723 100644 --- a/ospray/volume/structured/StructuredVolume.ispc +++ b/ospray/volume/structured/StructuredVolume.ispc @@ -125,7 +125,11 @@ inline void StructuredVolume_stepRay(void *uniform _volume, varying Ray &ray, co GridAccelerator_stepRay(volume->accelerator, step, ray); } -inline void StructuredVolume_intersectIsosurface(void *uniform _volume, uniform float *uniform isovalues, uniform int numIsovalues, varying Ray &ray) +inline void StructuredVolume_intersectIsosurface(void *uniform _volume, + uniform float *uniform isovalues, + uniform int numIsovalues, + uniform size_t geomID, + varying Ray &ray) { // Cast to the actual Volume subtype. StructuredVolume *uniform volume = (StructuredVolume *uniform) _volume; @@ -133,8 +137,64 @@ inline void StructuredVolume_intersectIsosurface(void *uniform _volume, uniform // The nominal step size for ray casting based volume renderers, not considering the sampling rate. const uniform float step = volume->super.samplingStep; - // Compute the next hit point using a spatial acceleration structure. - GridAccelerator_intersectIsosurface(volume->accelerator, step, isovalues, numIsovalues, ray); + float tBox0, tBox1; + intersectBox(ray, volume->super.boundingBox, tBox0, tBox1); + + // Operate on a copy of the ray. + Ray rayCopy = ray; + rayCopy.t0 = max(ray.t0, tBox0) + ray.time; // use ray.time as a ray offset + rayCopy.t = min(ray.t, tBox1); + + // Sample the volume at the current point in world coordinates. + float t0 = rayCopy.t0; + float sample0 = volume->super.sample(volume, rayCopy.org + rayCopy.t0 * rayCopy.dir); + + while(1) { + + // Advance the ray. + // Compute the next hit point using a spatial acceleration structure. + GridAccelerator_intersectIsosurface(volume->accelerator, step, isovalues, numIsovalues, rayCopy); + // volume->intersectIsosurface(volume, self->isovalues, self->super.numPrimitives, rayCopy); + + if (rayCopy.t0 > rayCopy.t) + return; + + const float t = rayCopy.t0; + const float sample = volume->super.sample(volume, rayCopy.org + rayCopy.t0 * rayCopy.dir); + + // Find t value and isovalue index for the first isosurface intersection. + float tHit = infinity; + int isovalueID; + + if (!isnan(sample0+sample)) { + for (uniform int i=0; i Date: Mon, 5 Mar 2018 15:06:25 -0600 Subject: [PATCH 071/364] Add isosurface geometry for unstructured volumes --- apps/common/sg/volume/UnstructuredVolume.cpp | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/apps/common/sg/volume/UnstructuredVolume.cpp b/apps/common/sg/volume/UnstructuredVolume.cpp index 84279594c7..32df77684e 100644 --- a/apps/common/sg/volume/UnstructuredVolume.cpp +++ b/apps/common/sg/volume/UnstructuredVolume.cpp @@ -49,7 +49,15 @@ namespace ospray { return; } - setValue(ospNewVolume("unstructured_volume")); + ospVolume = ospNewVolume("unstructured_volume"); + + if (!ospVolume) + THROW_SG_ERROR("could not allocate volume"); + + isosurfacesGeometry = ospNewGeometry("isosurfaces"); + ospSetObject(isosurfacesGeometry, "volume", ospVolume); + + setValue(ospVolume); if (!hasChild("vertices")) throw std::runtime_error("#osp:sg UnstructuredVolume -> no 'vertices' array!"); From 77b01cb01c6f5ed5180ba631e04992328b923af3 Mon Sep 17 00:00:00 2001 From: Tim Rowley Date: Mon, 5 Mar 2018 11:47:04 -0600 Subject: [PATCH 072/364] Unstructured volume isosurface implementation --- ospray/volume/unstructured/MinMaxBVH2.ih | 16 ++ ospray/volume/unstructured/MinMaxBVH2.ispc | 114 ++++++++++++++ .../unstructured/UnstructuredVolume.ispc | 148 ++++++++++++++++-- 3 files changed, 267 insertions(+), 11 deletions(-) diff --git a/ospray/volume/unstructured/MinMaxBVH2.ih b/ospray/volume/unstructured/MinMaxBVH2.ih index e3ff2c002f..fb4aacf210 100644 --- a/ospray/volume/unstructured/MinMaxBVH2.ih +++ b/ospray/volume/unstructured/MinMaxBVH2.ih @@ -84,3 +84,19 @@ void traverse(uniform MinMaxBVH2 &bvh, uniform intersectAndSamplePrim sampleFunc, float &result, const vec3f &samplePos); + +typedef void (*intersectIsoRay)(void *uniform userData, + uniform float *uniform isovalues, + uniform int numIsovalues, + uniform size_t geomID, + uniform uint64 id, + varying Ray &ray); + +void traverseRay(uniform MinMaxBVH2 &bvh, + void *uniform userPtr, + uniform vec2f isoRange, + uniform intersectIsoRay isoRayFunc, + uniform float *uniform isovalues, + uniform int numIsovalues, + uniform size_t geomID, + varying Ray &ray); diff --git a/ospray/volume/unstructured/MinMaxBVH2.ispc b/ospray/volume/unstructured/MinMaxBVH2.ispc index 089160b2a2..73c0108325 100644 --- a/ospray/volume/unstructured/MinMaxBVH2.ispc +++ b/ospray/volume/unstructured/MinMaxBVH2.ispc @@ -83,3 +83,117 @@ void traverse(uniform MinMaxBVH2 &bvh, nodeRef = nodeStack[stackPtr]; } } + +inline uniform bool inIsoRange(uniform vec2f isoRange, + const uniform MinMaxBVH2Node &rn) +{ + if ((isoRange.x <= rn.range_hi) && (rn.range_lo <= isoRange.y)) + return true; + return false; +} + +inline bool intersects(const Ray &ray, + const vec3f rorg, + const vec3f rdir, + const uniform MinMaxBVH2Node rn, + float &dist) +{ + const float t_lo_x = rn.bounds_lo.x * rdir.x + rorg.x; + const float t_lo_y = rn.bounds_lo.y * rdir.y + rorg.y; + const float t_lo_z = rn.bounds_lo.z * rdir.z + rorg.z; + const float t_hi_x = rn.bounds_hi.x * rdir.x + rorg.x; + const float t_hi_y = rn.bounds_hi.y * rdir.y + rorg.y; + const float t_hi_z = rn.bounds_hi.z * rdir.z + rorg.z; + const float t_nr_x = min(t_lo_x,t_hi_x); + const float t_fr_x = max(t_lo_x,t_hi_x); + const float t_nr_y = min(t_lo_y,t_hi_y); + const float t_fr_y = max(t_lo_y,t_hi_y); + const float t_nr_z = min(t_lo_z,t_hi_z); + const float t_fr_z = max(t_lo_z,t_hi_z); + const float t_nr = max4(ray.t0,t_nr_x,t_nr_y,t_nr_z); + const float t_fr = min4(ray.t,t_fr_x,t_fr_y,t_fr_z); + dist = t_nr; + return t_nr <= t_fr; +} + +void traverseRay(uniform MinMaxBVH2 &bvh, + void *uniform userPtr, + uniform vec2f isoRange, + uniform intersectIsoRay isoRayFunc, + uniform float *uniform isovalues, + uniform int numIsovalues, + uniform size_t geomID, + varying Ray &ray) +{ + const vec3f rdir = rcp(ray.dir); + const vec3f rorg = neg(ray.org * rdir); + + uniform int64 nodeRef = bvh.rootRef; + uniform int64 stackPtr = 0; + uniform int64 nodeStack[32]; + varying float distStack[32]; + uniform unsigned int8 *uniform node0ptr + = (uniform unsigned int8 *uniform)bvh.node; + uniform unsigned int8 *uniform primID0ptr + = (uniform unsigned int8 *uniform)bvh.primID; + + while (1) { + uniform int64 numPrimsInNode = nodeRef & 0x7; + if (numPrimsInNode == 0) { + // inner node + uniform MinMaxBVH2Node *uniform nodePair + = (uniform MinMaxBVH2Node *uniform)(node0ptr + (nodeRef & ~(7LL))); + float dist0, dist1; + bool hit0 = inIsoRange(isoRange, nodePair[0]) + && intersects(ray,rorg,rdir,nodePair[0],dist0); + bool hit1 = inIsoRange(isoRange, nodePair[1]) + && intersects(ray, rorg, rdir, nodePair[1],dist1); + if (any(hit0)) { + if (any(hit1)) { + unmasked { distStack[stackPtr] = 1e20f; } + if (any(hit0 & hit1 & dist0 < dist1)) { + distStack[stackPtr] = dist1; + nodeStack[stackPtr++] = nodePair[1].childRef; + nodeRef = nodePair[0].childRef; + continue; + } else { + distStack[stackPtr] = dist0; + nodeStack[stackPtr++] = nodePair[0].childRef; + nodeRef = nodePair[1].childRef; + continue; + } + } else { + nodeRef = nodePair[0].childRef; + continue; + } + } else { + if (any(hit1)) { + nodeRef = nodePair[1].childRef; + continue; + } else { + // do nothing, just pop. + } + } + } else { + // primitives: do intersection + uniform int64 *uniform primIDPtr + = (uniform int64 *uniform)(primID0ptr + (nodeRef & ~(7LL))); + for (uniform int i=0;i= 0) return;" because + // there is no guarantee we visit nodes in ray order; need to hit + // each and find the closest + } + } + while (1) { + // now, go on popping from stack. + if (stackPtr == 0) return; + --stackPtr; + if (none(distStack[stackPtr] < ray.t)) + continue; + nodeRef = nodeStack[stackPtr]; + break; + } + } +} diff --git a/ospray/volume/unstructured/UnstructuredVolume.ispc b/ospray/volume/unstructured/UnstructuredVolume.ispc index ea7d9e453e..d06c3f70f6 100644 --- a/ospray/volume/unstructured/UnstructuredVolume.ispc +++ b/ospray/volume/unstructured/UnstructuredVolume.ispc @@ -18,6 +18,7 @@ bool intersectAndSampleTet(void *uniform userData, uniform uint64 id, + uniform bool assumeInside, float &result, vec3f samplePos, float range_lo, @@ -43,7 +44,7 @@ bool intersectAndSampleTet(void *uniform userData, float d2 = dot(norm2, p3 - samplePos); float d3 = dot(norm3, p0 - samplePos); - if (!(d0 > 0 && d1 > 0 && d2 > 0 && d3 > 0)) + if (!assumeInside && !(d0 > 0 && d1 > 0 && d2 > 0 && d3 > 0)) return false; // Distance of tetrahedron corners to their opposite faces. @@ -246,6 +247,7 @@ bool intersectAndSampleHexNonplanar(void *uniform userData, bool intersectAndSampleHexPlanar(void *uniform userData, uniform uint64 id, + uniform bool assumeInside, float &result, vec3f samplePos, float range_lo, @@ -261,7 +263,7 @@ bool intersectAndSampleHexPlanar(void *uniform userData, dist[planeID] = dot(samplePos - self->vertices[planeID < 3 ? lower.x : upper.z], self->faceNormals[(id * 6) + planeID]); - if (dist[planeID] >= 0.f) + if (!assumeInside && dist[planeID] >= 0.f) return false; } @@ -294,10 +296,10 @@ bool intersectAndSampleCell(void *uniform userData, UnstructuredVolume *uniform self = (UnstructuredVolume * uniform) userData; if (self->indices[2 * id].x == -1) { - intersectAndSampleTet(userData, id, result, samplePos, range_lo, range_hi); + intersectAndSampleTet(userData, id, false, result, samplePos, range_lo, range_hi); } else { if (self->hexMethod == PLANAR) - intersectAndSampleHexPlanar(userData, id, result, samplePos, range_lo, range_hi); + intersectAndSampleHexPlanar(userData, id, false, result, samplePos, range_lo, range_hi); else if (self->hexMethod == NONPLANAR) intersectAndSampleHexNonplanar(userData, id, result, samplePos, range_lo, range_hi); } @@ -373,6 +375,127 @@ inline void UnstructuredVolume_stepRay( ray.instID = 1; } +inline bool sameSign(float a, float b) +{ + return a * b >= 0.f; +} + +void UnstructuredVolume_intersectIsoRay(void *uniform userData, + uniform float *uniform isovalues, + uniform int numIsovalues, + uniform size_t geomID, + uniform uint64 id, + varying Ray &ray) +{ + // print("intersectIsoRay\n"); + UnstructuredVolume *uniform self = (UnstructuredVolume * uniform) userData; + + if (self->indices[2 * id].x == -1) { + // tetrahedron + + uniform vec4i t = self->indices[2 * id + 1]; // The 4 corner indices of the tetrahedron. + + float t_nr = ray.t0; + float t_fr = ray.t; + for (uniform int plane = 0; plane < 4; plane ++) { + const uniform vec3f p0 = self->vertices[(&t.x)[(plane + 1) & 0x3]]; + const uniform vec3f norm = self->faceNormals[(id * 6) + plane]; + + const float side_dot = dot(ray.dir, norm); + const float side_t = rcp(side_dot) * dot(p0 - ray.org, norm); + + if (side_dot < 0.f) { + t_nr = max(t_nr, side_t); + } else { + t_fr = min(t_fr, side_t); + } + } + + if (t_nr > t_fr) + return; + + float t0 = t_nr; float t1 = t_fr; + float p0, p1; + intersectAndSampleTet(userData, id, true, p0, ray.org + ray.dir * t0, 0.f, 0.f); + intersectAndSampleTet(userData, id, true, p1, ray.org + ray.dir * t1, 0.f, 0.f); + + for (uniform int i = 0; i < numIsovalues; i++) { + const uniform float piso = isovalues[i]; + if (sameSign(p0 - piso, p1 - piso)) + return; + + const float t_hit = t0 + (t1 - t0) * ((piso - p0) / (p1 - p0)); + if (t_hit < ray.t) { + ray.t = t_hit; + ray.geomID = geomID; + ray.primID = i; + return; + } + } + + return; + } else { + // hexahedron + + uniform vec4i lower = self->indices[2 * id]; + uniform vec4i upper = self->indices[2 * id + 1]; + + float t_nr = ray.t0; + float t_fr = ray.t; + for (uniform int plane = 0; plane < 6; plane ++) { + const uniform vec3f p0 = self->vertices[plane < 3 ? lower.x : upper.z]; + const uniform vec3f norm = self->faceNormals[(id * 6) + plane]; + + const float side_dot = dot(ray.dir, norm); + const float side_t = rcp(side_dot) * dot(p0 - ray.org, norm); + + if (side_dot < 0.f) { + t_nr = max(t_nr, side_t); + } else { + t_fr = min(t_fr, side_t); + } + } + + if (t_nr > t_fr) + return; + + //Neubauer method +#define NUM_ITERATIONS 4 + + for (uniform iso = 0; iso < numIsovalues; iso++) { + float t0 = t_nr; float t1 = t_fr; + float p0, p1; + intersectAndSampleHexPlanar(userData, id, true, p0, ray.org + ray.dir * t0, 0.f, 0.f); + intersectAndSampleHexPlanar(userData, id, true, p1, ray.org + ray.dir * t1, 0.f, 0.f); + + const uniform float piso = isovalues[iso]; + if (sameSign(p0 - piso, p1 - piso)) + return; + + for(uniform int i = 0; i < NUM_ITERATIONS; i++) { + const float t = t0 + (t1 - t0) * ((piso - p0) / (p1 - p0)); + float pt; + intersectAndSampleHexPlanar(userData, id, true, pt, ray.org + ray.dir * t, 0.f, 0.f); + + if (sameSign(pt - piso, p0 - piso)) { + t0 = t; + p0 = pt; + } else { + t1 = t; + p1 = pt; + } + } + const float t_hit = t0 + (t1 - t0) * ((piso - p0) / (p1 - p0)); + if (t_hit < ray.t) { + ray.t = t_hit; + ray.geomID = geomID; + ray.primID = iso; + return; + } + } + } +} + inline void UnstructuredVolume_intersectIsosurface(void *uniform _self, uniform float *uniform isovalues, uniform int numIsovalues, @@ -382,14 +505,17 @@ inline void UnstructuredVolume_intersectIsosurface(void *uniform _self, // Cast to the actual Volume subtype. UnstructuredVolume *uniform self = (UnstructuredVolume * uniform) _self; - // The nominal step size for ray casting based volume renderers, not - // considering the sampling rate. - const uniform float step = self->super.samplingStep; + uniform vec2f isoRange = make_vec2f(isovalues[0], isovalues[0]); - // Tentatively advance the ray. - ray.t0 += step; - if (ray.t0 >= ray.t) - return; + for (uniform int i = 1; i < numIsovalues; i++) { + isoRange.x = min(isoRange.x, isovalues[i]); + isoRange.y = max(isoRange.y, isovalues[i]); + } + + traverseRay(self->bvh, _self, isoRange, + UnstructuredVolume_intersectIsoRay, + isovalues, numIsovalues, geomID, + ray); } void UnstructuredVolume_Constructor(UnstructuredVolume *uniform self, From 5f898922dbf60d4c2610654677a983c215480030 Mon Sep 17 00:00:00 2001 From: Ingo Wald Date: Mon, 19 Mar 2018 09:46:23 -0600 Subject: [PATCH 073/364] added missing scale/translate operations for range class (required to add/move/scale box types --- components/ospcommon/MicroBench.h | 60 ------------------------------- components/ospcommon/range.h | 26 ++++++++++++++ 2 files changed, 26 insertions(+), 60 deletions(-) delete mode 100644 components/ospcommon/MicroBench.h diff --git a/components/ospcommon/MicroBench.h b/components/ospcommon/MicroBench.h deleted file mode 100644 index a1bf641db0..0000000000 --- a/components/ospcommon/MicroBench.h +++ /dev/null @@ -1,60 +0,0 @@ -// ======================================================================== // -// Copyright 2009-2018 Intel Corporation // -// // -// Licensed under the Apache License, Version 2.0 (the "License"); // -// you may not use this file except in compliance with the License. // -// You may obtain a copy of the License at // -// // -// http://www.apache.org/licenses/LICENSE-2.0 // -// // -// Unless required by applicable law or agreed to in writing, software // -// distributed under the License is distributed on an "AS IS" BASIS, // -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // -// See the License for the specific language governing permissions and // -// limitations under the License. // -// ======================================================================== // - -#include "common.h" - -namespace ospcommon { - - /*! flag that will glbally turn off all microbenches */ -// #define ALLOW_MICRO_BENCHES 1 - - struct MicroBench { -#if ALLOW_MICRO_BENCHES - template - MicroBench(const char *name, const Lambda &func) { - static size_t numTimesCalled = 0; - - ++numTimesCalled; - static size_t t_first = 0; - static size_t t_in = 0; - static double s_first; - size_t t_enter = __rdtsc(); - if (t_first == 0) { t_first = t_enter; s_first = getSysTime(); } - func(); - size_t t_now = __rdtsc(); - size_t t_leave = t_now; - size_t t_this = t_leave - t_enter; - t_in += t_this; - - static size_t t_lastPing = t_first; - if (t_now-t_lastPing > 10000000000ULL) { - size_t t_total = t_leave - t_first; - double s_now = getSysTime(); - printf("pct time in %s: %.2f (%.1f secs in; num times called %li)\n", - name,t_in*100.f/t_total,s_now-s_first,numTimesCalled); - t_lastPing = t_now; - } - } -#else - template - inline MicroBench(const char *, const Lambda &func) { - func(); - } -#endif - - }; - -} // ::ospray diff --git a/components/ospcommon/range.h b/components/ospcommon/range.h index a26ea87343..0a46d9dafe 100644 --- a/components/ospcommon/range.h +++ b/components/ospcommon/range.h @@ -49,6 +49,12 @@ namespace ospcommon { range_t(const T &t) : lower(t), upper(t){} range_t(const T &_lower, const T &_upper) : lower(_lower), upper(_upper){} + template + explicit range_t(const range_t &other) + : lower(T(other.lower)), + upper(T(other.upper)) + {} + inline T size() const { return upper - lower; @@ -117,6 +123,26 @@ namespace ospcommon { return o; } + /*! scale range, per dimension */ + template + inline range_t operator*(const range_t &range, const T &scale) + { return range_t(range.lower*scale,range.upper*scale); } + + /*! scale range, per dimension */ + template + inline range_t operator*(const T &scale, const range_t &range) + { return range_t(range.lower*scale,range.upper*scale); } + + /*! translate a range, per dimension */ + template + inline range_t operator+(const range_t &range, const T &translation) + { return range_t(range.lower+translation,range.upper+translation); } + + /*! translate a range, per dimension */ + template + inline range_t operator+(const T &translation, const range_t &range) + { return range_t(range.lower+translation,range.upper+translation); } + /*! find properly with given name, and return as lowerng ('l') int. return undefined if prop does not exist */ template <> From fa259352dabb6b3f5fbb40614bc47bdca978cb01 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Johannes=20G=C3=BCnther?= Date: Mon, 19 Mar 2018 17:46:17 +0100 Subject: [PATCH 074/364] Improvements to CI docu generation - no extra CI stage for docu - binary files as submodule - dependency fixes --- .gitignore | 2 +- .gitlab-ci.yml | 5 +++-- .gitmodules | 4 ++++ doc/.gitignore | 2 -- doc/Makefile | 30 ++++++++++++++++++------------ doc/ospray-doc | 1 + doc/readme.tex | 4 ++-- 7 files changed, 29 insertions(+), 19 deletions(-) create mode 100644 .gitmodules create mode 160000 doc/ospray-doc diff --git a/.gitignore b/.gitignore index a56a4dfc98..8ca8521fa6 100644 --- a/.gitignore +++ b/.gitignore @@ -17,7 +17,7 @@ deps tbb embree ispc -ospray-doc +./ospray-doc readme.pdf !/modules /modules/* diff --git a/.gitlab-ci.yml b/.gitlab-ci.yml index fbec81721a..04d54b3067 100644 --- a/.gitlab-ci.yml +++ b/.gitlab-ci.yml @@ -2,7 +2,6 @@ stages: - build - test-src - test-build - - docu - deploy variables: @@ -342,10 +341,12 @@ source-protex-scan: ### Documentation ### .job_template: &doc-defaults - stage: docu + stage: build tags: - docker image: ospray/docker-images:docu + variables: + GIT_SUBMODULE_STRATEGY: normal pdf: <<: *doc-defaults diff --git a/.gitmodules b/.gitmodules new file mode 100644 index 0000000000..56d990f053 --- /dev/null +++ b/.gitmodules @@ -0,0 +1,4 @@ +[submodule "doc-binaries"] + path = doc/ospray-doc + url = ../ospray-doc.git + branch = . diff --git a/doc/.gitignore b/doc/.gitignore index 8617a2c718..78585d4464 100644 --- a/doc/.gitignore +++ b/doc/.gitignore @@ -3,6 +3,4 @@ changelog.md www tmp __pycache__ -fonts images -intel-spec.cls diff --git a/doc/Makefile b/doc/Makefile index 56c3cb73f8..7f5d56811f 100644 --- a/doc/Makefile +++ b/doc/Makefile @@ -7,7 +7,7 @@ images_fig := spot_light quad_light hdri_light images_fig2pdf := $(addprefix tmp/, $(addsuffix .pdf, $(images_fig))) images_fig2png := $(addprefix images/, $(addsuffix .png, $(images_fig))) -webimages := $(addprefix www/, $(images_jpg) $(images_png)) $(images_fig2png) +webimages := $(addprefix www/, $(images_jpg) $(images_png) $(images_fig2png)) pdfimages := $(images_jpg) $(images_png) $(images_fig2pdf) PANDOC := pandoc @@ -22,8 +22,10 @@ www: $(webpages) www/stylesheet.css $(webimages) doc: ../README.md pdf: ../readme.pdf -.PHONY: all www doc pdf clean realclean +.PHONY: all www doc pdf clean realclean submodule +submodule: + git submodule update --init --remote if_is_devel_then = if [[ "${CI_BUILD_REF_NAME}" == "devel" || (-d ../.git && "`git rev-parse --abbrev-ref HEAD`" == "devel") ]] ; then @@ -107,20 +109,24 @@ www/documentation.html: documentation.md tmp/api_html.md mpi.md tmp/scenegraph_h ### images ######################################################################## -# try to download images if not linked; images may not be up to date -images/%: - @mkdir -p images - wget https://ospray.github.io/$@ -O $@ - -www/images/%: images/% - cp $< $@ - www/images/%.png: %.fig fig2dev -L png -S 4 $+ $@ tmp/%.pdf: %.fig fig2dev -L pdf $+ $@ +www/images/%: images/% + cp $< $@ + +# try to download images if not linked; images may not be up to date +images/%: + if [[ -d ospray-doc ]] ; then \ + ln -fs ospray-doc/images ;\ + else \ + mkdir -p images ;\ + wget https://ospray.github.io/$@ -O $@ ;\ + fi + ### markdown ######################################################################## @@ -147,7 +153,7 @@ tmp/api.tex: filter-latex.py api.md tmp/links.md tmp/images_local_pdf.md tmp/scenegraph.tex: filter-latex.py scenegraph.md tmp/links.md tmp/images_local_pdf.md $(markdown2tex) --indented-code-classes=cpp -../readme.pdf: readme.tex $(tmptexfiles) $(wildcard intel-spec.cls) preamble.tex tmp/version $(pdfimages) +../readme.pdf: readme.tex $(tmptexfiles) $(wildcard ospray-doc/intel-spec.cls) preamble.tex tmp/version $(pdfimages) md5s=0;\ auxf="tmp/`basename $< tex`aux";\ newmd5s=`md5sum $$auxf 2> /dev/null`;\ @@ -167,4 +173,4 @@ clean: rm -rf www tmp changelog.md __pycache__ realclean: clean - rm -irf fonts images intel-spec.cls + rm -irf images diff --git a/doc/ospray-doc b/doc/ospray-doc new file mode 160000 index 0000000000..e9491047c3 --- /dev/null +++ b/doc/ospray-doc @@ -0,0 +1 @@ +Subproject commit e9491047c3c3d1a5cc9ff8188fd79d131baa5fd0 diff --git a/doc/readme.tex b/doc/readme.tex index feec7dc7d2..1d2bc4b8eb 100644 --- a/doc/readme.tex +++ b/doc/readme.tex @@ -1,6 +1,6 @@ -\IfFileExists{intel-spec.cls} +\IfFileExists{ospray-doc/intel-spec.cls} { - \documentclass[oneside]{intel-spec} + \documentclass[oneside]{ospray-doc/intel-spec} }{ \documentclass[oneside]{report} \newcommand{\copyrightyears}[1] {} From f472a7352f3ccae2e502fe2a96fb38a7e17a31c0 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Johannes=20G=C3=BCnther?= Date: Tue, 20 Mar 2018 11:49:14 +0100 Subject: [PATCH 075/364] Fix image fallback --- doc/Makefile | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) diff --git a/doc/Makefile b/doc/Makefile index 7f5d56811f..8893860c52 100644 --- a/doc/Makefile +++ b/doc/Makefile @@ -120,11 +120,15 @@ www/images/%: images/% # try to download images if not linked; images may not be up to date images/%: - if [[ -d ospray-doc ]] ; then \ + if [[ -d ospray-doc/images ]] ; then \ ln -fs ospray-doc/images ;\ else \ - mkdir -p images ;\ - wget https://ospray.github.io/$@ -O $@ ;\ + if [[ -x "`which wget 2> /dev/null`" ]] ; then \ + mkdir -p images ;\ + wget https://ospray.github.io/$@ -O $@ ;\ + else \ + curl https://ospray.github.io/$@ --create-dirs -Lo $@ ;\ + fi \ fi From 2c4c2fde88e60ca80bf120b19a6a9f54ddf95c3d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Johannes=20G=C3=BCnther?= Date: Tue, 20 Mar 2018 13:11:09 +0100 Subject: [PATCH 076/364] Fix version information for Windows --- ospray/CMakeLists.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ospray/CMakeLists.txt b/ospray/CMakeLists.txt index a5364569b4..935210ad65 100644 --- a/ospray/CMakeLists.txt +++ b/ospray/CMakeLists.txt @@ -45,6 +45,7 @@ SET(OSPRAY_SOURCES api/API.cpp api/Device.cpp + common/ospray.rc common/OSPCommon.cpp include/ospray/ospray.h @@ -70,7 +71,6 @@ SET(OSPRAY_ISPC_DEVICE_SOURCES api/ISPCDevice.cpp - common/ospray.rc common/ObjectHandle.cpp common/Data.cpp common/Managed.cpp From 9367e09bc83001cc870255fdfcacc98b088a7ae0 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Johannes=20G=C3=BCnther?= Date: Tue, 20 Mar 2018 13:42:18 +0100 Subject: [PATCH 077/364] Update Embree and TBB for release --- scripts/release/linux.sh | 4 ++-- scripts/release/macosx.sh | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/scripts/release/linux.sh b/scripts/release/linux.sh index eab0373399..828920e8e1 100755 --- a/scripts/release/linux.sh +++ b/scripts/release/linux.sh @@ -52,9 +52,9 @@ ROOT_DIR=$PWD DEP_DIR=$ROOT_DIR/deps DEP_LOCATION=http://sdvis.org/ospray/download/dependencies/linux -DEP_EMBREE=embree-2.17.1.x86_64.linux +DEP_EMBREE=embree-2.17.4.x86_64.linux DEP_ISPC=ispc-v1.9.2-linux -DEP_TBB=tbb2018_20170919oss +DEP_TBB=tbb2018_20171205oss DEP_TARBALLS="$DEP_EMBREE.tar.gz $DEP_ISPC.tar.gz ${DEP_TBB}_lin.tgz" diff --git a/scripts/release/macosx.sh b/scripts/release/macosx.sh index 3d82f77798..9097a126f2 100755 --- a/scripts/release/macosx.sh +++ b/scripts/release/macosx.sh @@ -30,9 +30,9 @@ ROOT_DIR=$PWD DEP_DIR=$ROOT_DIR/deps DEP_LOCATION=http://sdvis.org/ospray/download/dependencies/osx -DEP_EMBREE=embree-2.17.1.x86_64.macosx +DEP_EMBREE=embree-2.17.4.x86_64.macosx DEP_ISPC=ispc-v1.9.2-osx -DEP_TBB=tbb2018_20170919oss +DEP_TBB=tbb2018_20171205oss DEP_TARBALLS="$DEP_EMBREE.tar.gz $DEP_ISPC.tar.gz ${DEP_TBB}_mac.tgz" From 60c9d0ccc4e07dd55fa07f9c4217387f8287c1bc Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Johannes=20G=C3=BCnther?= Date: Tue, 20 Mar 2018 14:23:16 +0100 Subject: [PATCH 078/364] Update doc submodule --- doc/ospray-doc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/doc/ospray-doc b/doc/ospray-doc index e9491047c3..36b0d49189 160000 --- a/doc/ospray-doc +++ b/doc/ospray-doc @@ -1 +1 @@ -Subproject commit e9491047c3c3d1a5cc9ff8188fd79d131baa5fd0 +Subproject commit 36b0d491896c76fe3d8af071876af08eb1fbcdac From 0f4304010cfc205cb5829787b45ebe07abf8a6fa Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Johannes=20G=C3=BCnther?= Date: Tue, 20 Mar 2018 14:23:31 +0100 Subject: [PATCH 079/364] Setup plane&camera after SG cmd line parsing It is possible to add objects via the SG command line, thus changing the world bounding box that the plane and camera depend on. --- apps/common/ospapp/OSPApp.cpp | 12 +++++++----- 1 file changed, 7 insertions(+), 5 deletions(-) diff --git a/apps/common/ospapp/OSPApp.cpp b/apps/common/ospapp/OSPApp.cpp index 69b5c24152..d23e03c755 100644 --- a/apps/common/ospapp/OSPApp.cpp +++ b/apps/common/ospapp/OSPApp.cpp @@ -115,8 +115,6 @@ namespace ospray { addLightsToScene(renderer); addImporterNodesToWorld(renderer); addAnimatedImporterNodesToWorld(renderer); - addPlaneToScene(renderer); - setupCamera(renderer); renderer["frameBuffer"]["size"] = vec2i(width, height); renderer.traverse(sg::VerifyNodes{}); @@ -125,13 +123,17 @@ namespace ospray { // last, to be able to modify all created SG nodes parseCommandLineSG(argc, argv, renderer); - if (debug) - renderer.traverse(sg::PrintNodes{}); - // recommit in case any command line options modified the scene graph renderer.traverse(sg::VerifyNodes{}); renderer.commit(); + // after parseCommandLineSG (may have changed world bounding box) + addPlaneToScene(renderer); + setupCamera(renderer); + + if (debug) + renderer.traverse(sg::PrintNodes{}); + render(rendererPtr); return 0; From 16e880ccbcf90c42cbc1d1655ffe179adcce61e6 Mon Sep 17 00:00:00 2001 From: Tim Rowley Date: Tue, 20 Mar 2018 11:57:22 -0500 Subject: [PATCH 080/364] Correctly bound the unstructured volume field values --- apps/common/sg/volume/UnstructuredVolume.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/apps/common/sg/volume/UnstructuredVolume.cpp b/apps/common/sg/volume/UnstructuredVolume.cpp index 32df77684e..5658713879 100644 --- a/apps/common/sg/volume/UnstructuredVolume.cpp +++ b/apps/common/sg/volume/UnstructuredVolume.cpp @@ -77,7 +77,7 @@ namespace ospray { auto *field_array = field->baseAs(); auto minMax = std::minmax_element(field_array, - field_array + field->size() - 1); + field_array + field->size()); vec2f voxelRange(*minMax.first, *minMax.second); child("voxelRange") = voxelRange; From 71c36251e2cfb6deed5d134cda22bcaaf0f1cb40 Mon Sep 17 00:00:00 2001 From: Bruce Cherniak Date: Tue, 20 Mar 2018 12:51:15 -0500 Subject: [PATCH 081/364] Improved dlerror() messages in Library constructor Lack of error message after first failed dlopen was hiding LD_LIBRARY_PATH error (not finding embree). Subsequent messages pointed to isa-specific lib files not being found and not the real problem. Removed attempt to include dlerror reason in runtime_error message, because dlerror is cleared after each call and will always return null at that point. This was causing a segv in trying to construct message string. --- components/ospcommon/library.cpp | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/components/ospcommon/library.cpp b/components/ospcommon/library.cpp index 2e81fc17d5..77ef426ce6 100644 --- a/components/ospcommon/library.cpp +++ b/components/ospcommon/library.cpp @@ -143,6 +143,9 @@ namespace ospcommon { std::string fullName = "lib"+file+".so"; #endif lib = dlopen(fullName.c_str(), RTLD_NOW | RTLD_GLOBAL); + if (lib == nullptr) { + PRINT(dlerror()); + } #endif // iw: do NOT use this 'hack' that tries to find the @@ -169,9 +172,8 @@ namespace ospcommon { // to log out the error that occurred when calling LoadLibrary throw std::runtime_error("could not open module lib "+name); #else - const char* error = dlerror(); - throw std::runtime_error("could not open module lib "+name - +" due to "+error); + // dlerror() is cleared after each call and will return null at this point. + throw std::runtime_error("could not open module lib "+name); #endif } } From 2ef38a01257a146bd5499a5d153e841f45257b30 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Tue, 20 Mar 2018 13:33:41 -0500 Subject: [PATCH 082/364] use TBB's aligned malloc when using TBB for the tasking system --- components/ospcommon/memory/malloc.cpp | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/components/ospcommon/memory/malloc.cpp b/components/ospcommon/memory/malloc.cpp index b00ced5cd2..b0ca27989e 100644 --- a/components/ospcommon/memory/malloc.cpp +++ b/components/ospcommon/memory/malloc.cpp @@ -31,9 +31,7 @@ namespace ospcommon { void* alignedMalloc(size_t size, size_t align) { assert((align & (align-1)) == 0); - // FIXME: have to disable this for now as the TBB allocator itself seems - // to access some uninitialized value when using valgrind -#if 0//defined(TASKING_TBB) +#if defined(TASKING_TBB) return scalable_aligned_malloc(size,align); #else # ifdef _WIN32 @@ -46,7 +44,7 @@ namespace ospcommon { void alignedFree(void* ptr) { -#if 0//defined(TASKING_TBB) +#if defined(TASKING_TBB) scalable_aligned_free(ptr); #else # ifdef _WIN32 From 158b0ab26a370157e24b1eb50bf674852a8c90b7 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Wed, 21 Mar 2018 02:52:31 +0000 Subject: [PATCH 083/364] implement parallel_foreach() --- .../ospcommon/tasking/parallel_foreach.h | 60 +++++++++++++++++++ 1 file changed, 60 insertions(+) create mode 100644 components/ospcommon/tasking/parallel_foreach.h diff --git a/components/ospcommon/tasking/parallel_foreach.h b/components/ospcommon/tasking/parallel_foreach.h new file mode 100644 index 0000000000..bd20cd4096 --- /dev/null +++ b/components/ospcommon/tasking/parallel_foreach.h @@ -0,0 +1,60 @@ +// ======================================================================== // +// Copyright 2009-2018 Intel Corporation // +// // +// Licensed under the Apache License, Version 2.0 (the "License"); // +// you may not use this file except in compliance with the License. // +// You may obtain a copy of the License at // +// // +// http://www.apache.org/licenses/LICENSE-2.0 // +// // +// Unless required by applicable law or agreed to in writing, software // +// distributed under the License is distributed on an "AS IS" BASIS, // +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // +// See the License for the specific language governing permissions and // +// limitations under the License. // +// ======================================================================== // + +#pragma once + +#include "parallel_for.h" + +#include +#include + +namespace ospcommon { + namespace tasking { + + template + inline void parallel_foreach(std::vector &v, TASK_T&& f) + { + parallel_for(v.size(), [&](size_t i){ + f(v[i]); + }); + } + + template + inline void parallel_foreach(const std::vector &v, TASK_T&& f) + { + parallel_for(v.size(), [&](size_t i){ + f(v[i]); + }); + } + + template + inline void parallel_foreach(std::array &v, TASK_T&& f) + { + parallel_for(N, [&](size_t i){ + f(v[i]); + }); + } + + template + inline void parallel_foreach(const std::array &v, TASK_T&& f) + { + parallel_for(N, [&](size_t i){ + f(v[i]); + }); + } + + } // ::ospcommon::tasking +} //::ospcommon From 4f485ea4ac2536ed853c6873820166825aa6d452 Mon Sep 17 00:00:00 2001 From: atafra Date: Wed, 21 Mar 2018 14:47:01 +0200 Subject: [PATCH 084/364] always initialize DG tangents in postIntersect --- ospray/common/Model.ih | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/ospray/common/Model.ih b/ospray/common/Model.ih index 9c89937819..f0c35bf9ce 100644 --- a/ospray/common/Model.ih +++ b/ospray/common/Model.ih @@ -77,6 +77,11 @@ inline void postIntersect(uniform Model *uniform model, if (flags & DG_COLOR) dg.color = make_vec4f(1.f); + if (flags & DG_TANGENTS) { + dg.dPds = make_vec3f(1.f, 0.f, 0.f); + dg.dPdt = make_vec3f(0.f, 1.f, 0.f); + } + dg.P = ray.org + ray.t * ray.dir; dg.epsilon = getIntersectionError(dg.P, ray.t); From 9a4b08fe8ff17ad8117c4638040f5b53437f0b4b Mon Sep 17 00:00:00 2001 From: atafra Date: Wed, 21 Mar 2018 19:23:36 +0200 Subject: [PATCH 085/364] updated microfacet BSDF constructors to get roughness and anisotropy --- .../pathtracer/bsdfs/MicrofacetConductor.ih | 8 ++++---- .../pathtracer/bsdfs/MicrofacetDielectric.ih | 12 ++++++------ .../bsdfs/MicrofacetDielectricLayer.ih | 12 ++++++------ .../pathtracer/bsdfs/ThinMicrofacetDielectric.ih | 12 ++++++------ ospray/render/pathtracer/materials/Alloy.ispc | 2 +- ospray/render/pathtracer/materials/CarPaint.ispc | 4 ++-- ospray/render/pathtracer/materials/Metal.ispc | 2 +- .../pathtracer/materials/MetallicPaint.ispc | 2 +- ospray/render/pathtracer/materials/Plastic.ispc | 2 +- .../render/pathtracer/materials/Principled.ispc | 16 ++++++++-------- 10 files changed, 36 insertions(+), 36 deletions(-) diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetConductor.ih b/ospray/render/pathtracer/bsdfs/MicrofacetConductor.ih index 430bc2dfd0..f6f8381ea9 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetConductor.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetConductor.ih @@ -96,20 +96,20 @@ inline BSDF_SampleRes MicrofacetConductor_sample(const varying BSDF* uniform sup inline void MicrofacetConductor_Constructor(varying MicrofacetConductor* uniform self, const varying linear3f* uniform frame, - Fresnel* uniform fresnel, const vec2f& alpha) + Fresnel* uniform fresnel, float roughness, float anisotropy) { BSDF_Constructor(&self->super, BSDF_GLOSSY_REFLECTION, MicrofacetConductor_eval, MicrofacetConductor_sample, frame); self->fresnel = fresnel; - self->microfacet = make_GGXDistribution(alpha); + self->microfacet = make_GGXDistribution(roughnessToAlpha(roughness, anisotropy)); } inline varying BSDF* uniform MicrofacetConductor_create(uniform ShadingContext* uniform ctx, const varying linear3f* uniform frame, - Fresnel* uniform fresnel, const vec2f& alpha) + Fresnel* uniform fresnel, float roughness, float anisotropy) { varying MicrofacetConductor* uniform self = (varying MicrofacetConductor* uniform)ShadingContext_alloc(ctx, sizeof(MicrofacetConductor)); - MicrofacetConductor_Constructor(self, frame, fresnel, alpha); + MicrofacetConductor_Constructor(self, frame, fresnel, roughness, anisotropy); return &self->super; } diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih index 1c8c7f4f46..090169e4ff 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih @@ -199,7 +199,7 @@ inline float MicrofacetDielectric_transmittance(float cosThetaO, float eta, cons inline void MicrofacetDielectric_Constructor(varying MicrofacetDielectric* uniform self, const varying linear3f* uniform frame, - float eta, const vec2f& alpha, + float eta, float roughness, float anisotropy, float reflectionWeight) { BSDF_Constructor(&self->super, BSDF_GLOSSY, @@ -207,26 +207,26 @@ inline void MicrofacetDielectric_Constructor(varying MicrofacetDielectric* unifo frame); self->eta = eta; - self->microfacet = make_GGXDistribution(alpha); + self->microfacet = make_GGXDistribution(roughnessToAlpha(roughness, anisotropy)); self->reflectionWeight = reflectionWeight; } inline varying BSDF* uniform MicrofacetDielectric_create(uniform ShadingContext* uniform ctx, const varying linear3f* uniform frame, - float eta, const vec2f& alpha, + float eta, float roughness, float anisotropy, float reflectionWeight) { varying MicrofacetDielectric* uniform self = (varying MicrofacetDielectric* uniform)ShadingContext_alloc(ctx, sizeof(MicrofacetDielectric)); - MicrofacetDielectric_Constructor(self, frame, eta, alpha, reflectionWeight); + MicrofacetDielectric_Constructor(self, frame, eta, roughness, anisotropy, reflectionWeight); return &self->super; } // Helper function for transparent shadow rays -inline vec3f MicrofacetDielectric_getTransparency(float cosThetaO, float eta, const vec2f& alpha, +inline vec3f MicrofacetDielectric_getTransparency(float cosThetaO, float eta, float roughness, float anisotropy, float reflectionWeight, unsigned int& lcg) { - GGXDistribution microfacet = make_GGXDistribution(alpha); + GGXDistribution microfacet = make_GGXDistribution(roughnessToAlpha(roughness, anisotropy)); float T = MicrofacetDielectric_transmittance(cosThetaO, eta, microfacet, reflectionWeight, LCG_getFloat2(lcg)); return make_vec3f(T); } diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih index 045fb9106e..d396e30a54 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih @@ -220,7 +220,7 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo inline void MicrofacetDielectricLayer_Constructor(varying MicrofacetDielectricLayer* uniform self, const varying linear3f* uniform frame, varying BSDF* varying substrate, - float eta, vec3f transmittance, float thickness, const vec2f& alpha, + float eta, vec3f transmittance, float thickness, float roughness, float anisotropy, float weight) { BSDF_Constructor(&self->super, BSDF_GLOSSY_REFLECTION | substrate->type, @@ -232,26 +232,26 @@ inline void MicrofacetDielectricLayer_Constructor(varying MicrofacetDielectricLa self->eta = self->fromOutside ? eta : rcp(eta); self->transmittance = transmittance; self->thickness = thickness; - self->microfacet = make_GGXDistribution(alpha); + self->microfacet = make_GGXDistribution(roughnessToAlpha(roughness, anisotropy)); self->weight = weight; } inline varying BSDF* uniform MicrofacetDielectricLayer_create(uniform ShadingContext* uniform ctx, const varying linear3f* uniform frame, varying BSDF* varying substrate, - float eta, vec3f transmittance, float thickness, const vec2f& alpha, + float eta, vec3f transmittance, float thickness, float roughness, float anisotropy, float weight) { varying MicrofacetDielectricLayer* uniform self = (varying MicrofacetDielectricLayer* uniform)ShadingContext_alloc(ctx, sizeof(MicrofacetDielectricLayer)); - MicrofacetDielectricLayer_Constructor(self, frame, substrate, eta, transmittance, thickness, alpha, weight); + MicrofacetDielectricLayer_Constructor(self, frame, substrate, eta, transmittance, thickness, roughness, anisotropy, weight); return &self->super; } // Helper function for transparent shadow rays inline vec3f MicrofacetDielectricLayer_getTransparency(float cosThetaO, - float eta, vec3f transmittance, float thickness, const vec2f& alpha, + float eta, vec3f transmittance, float thickness, float roughness, float anisotropy, float weight, unsigned int& lcg) { - GGXDistribution microfacet = make_GGXDistribution(alpha); + GGXDistribution microfacet = make_GGXDistribution(roughnessToAlpha(roughness, anisotropy)); bool fromOutside = eta < 1.f; if (!fromOutside) eta = rcp(eta); diff --git a/ospray/render/pathtracer/bsdfs/ThinMicrofacetDielectric.ih b/ospray/render/pathtracer/bsdfs/ThinMicrofacetDielectric.ih index ec55153f1f..fb1d1f6867 100644 --- a/ospray/render/pathtracer/bsdfs/ThinMicrofacetDielectric.ih +++ b/ospray/render/pathtracer/bsdfs/ThinMicrofacetDielectric.ih @@ -194,7 +194,7 @@ inline float ThinMicrofacetDielectric_transmittance(float cosThetaO, float eta, inline void ThinMicrofacetDielectric_Constructor(varying ThinMicrofacetDielectric* uniform self, const varying linear3f* uniform frame, - float eta, const vec2f& alpha, vec3f attenuation, + float eta, float roughness, float anisotropy, vec3f attenuation, float reflectionWeight) { BSDF_Constructor(&self->super, BSDF_GLOSSY, @@ -202,28 +202,28 @@ inline void ThinMicrofacetDielectric_Constructor(varying ThinMicrofacetDielectri frame); self->eta = eta; - self->microfacet = make_GGXDistribution(alpha); + self->microfacet = make_GGXDistribution(roughnessToAlpha(roughness, anisotropy)); self->attenuation = attenuation; self->reflectionWeight = reflectionWeight; } inline varying BSDF* uniform ThinMicrofacetDielectric_create(uniform ShadingContext* uniform ctx, const varying linear3f* uniform frame, - float eta, const vec2f& alpha, vec3f attenuation, + float eta, float roughness, float anisotropy, vec3f attenuation, float reflectionWeight) { varying ThinMicrofacetDielectric* uniform self = (varying ThinMicrofacetDielectric* uniform)ShadingContext_alloc(ctx, sizeof(ThinMicrofacetDielectric)); - ThinMicrofacetDielectric_Constructor(self, frame, eta, alpha, attenuation, reflectionWeight); + ThinMicrofacetDielectric_Constructor(self, frame, eta, roughness, anisotropy, attenuation, reflectionWeight); return &self->super; } // Helper function for transparent shadow rays inline vec3f ThinMicrofacetDielectric_getTransparency(float cosThetaO, - float eta, const vec2f& alpha, vec3f attenuation, + float eta, float roughness, float anisotropy, vec3f attenuation, float reflectionWeight, unsigned int& lcg) { - GGXDistribution microfacet = make_GGXDistribution(alpha); + GGXDistribution microfacet = make_GGXDistribution(roughnessToAlpha(roughness, anisotropy)); float T = ThinMicrofacetDielectric_transmittance(cosThetaO, eta, microfacet, reflectionWeight, LCG_getFloat2(lcg)); // Compute attenuation for crossing the slab once diff --git a/ospray/render/pathtracer/materials/Alloy.ispc b/ospray/render/pathtracer/materials/Alloy.ispc index 894c0904e4..08de1ba1fb 100644 --- a/ospray/render/pathtracer/materials/Alloy.ispc +++ b/ospray/render/pathtracer/materials/Alloy.ispc @@ -58,7 +58,7 @@ const varying BSDF* varying Alloy_getBSDF(const uniform PathTraceMaterial* unifo if (roughness == 0.0f) return Conductor_create(ctx, frame, fresnel); else - return MicrofacetConductor_create(ctx, frame, fresnel, make_vec2f(roughnessToAlpha(roughness))); + return MicrofacetConductor_create(ctx, frame, fresnel, roughness, 0.f); } /////////////////////////////////////////////////////////////////////////////// diff --git a/ospray/render/pathtracer/materials/CarPaint.ispc b/ospray/render/pathtracer/materials/CarPaint.ispc index 0b2a86861c..885db53d5f 100644 --- a/ospray/render/pathtracer/materials/CarPaint.ispc +++ b/ospray/render/pathtracer/materials/CarPaint.ispc @@ -110,7 +110,7 @@ const varying BSDF* varying CarPaint_getBSDF(const uniform PathTraceMaterial* un if (flakeRoughness < EPS) bsdf = Conductor_create(ctx, flakeFrame, flakeFresnel); else - bsdf = MicrofacetConductor_create(ctx, flakeFrame, flakeFresnel, make_vec2f(roughnessToAlpha(flakeRoughness))); + bsdf = MicrofacetConductor_create(ctx, flakeFrame, flakeFresnel, flakeRoughness, 0.f); } } @@ -144,7 +144,7 @@ const varying BSDF* varying CarPaint_getBSDF(const uniform PathTraceMaterial* un else { bsdf = MicrofacetDielectricLayer_create(ctx, coatFrame, bsdf, - rcp(coatIor), coatColor, coatThickness, make_vec2f(roughnessToAlpha(coatRoughness)), 1.f); + rcp(coatIor), coatColor, coatThickness, coatRoughness, 0.f, 1.f); } } diff --git a/ospray/render/pathtracer/materials/Metal.ispc b/ospray/render/pathtracer/materials/Metal.ispc index fba4cf229e..3dd9d86aab 100644 --- a/ospray/render/pathtracer/materials/Metal.ispc +++ b/ospray/render/pathtracer/materials/Metal.ispc @@ -57,7 +57,7 @@ const varying BSDF* varying Metal_getBSDF(const uniform PathTraceMaterial* unifo if (roughness == 0.0f) return Conductor_create(ctx, frame, fresnel); else - return MicrofacetConductor_create(ctx, frame, fresnel, make_vec2f(roughnessToAlpha(roughness))); + return MicrofacetConductor_create(ctx, frame, fresnel, roughness, 0.f); } /////////////////////////////////////////////////////////////////////////////// diff --git a/ospray/render/pathtracer/materials/MetallicPaint.ispc b/ospray/render/pathtracer/materials/MetallicPaint.ispc index bde560cf57..4f16318354 100644 --- a/ospray/render/pathtracer/materials/MetallicPaint.ispc +++ b/ospray/render/pathtracer/materials/MetallicPaint.ispc @@ -58,7 +58,7 @@ const varying BSDF* varying MetallicPaint_getBSDF(const uniform PathTraceMateria const vec3f g = make_vec3f(self->flakeAmount); Fresnel *uniform fresnel = FresnelSchlick_create(ctx, r, g); MultiBSDF_add(bsdf, - MicrofacetConductor_create(ctx, shadingFrame, fresnel, make_vec2f(roughnessToAlpha(self->flakeSpread))), 1.f, luminance(r)); + MicrofacetConductor_create(ctx, shadingFrame, fresnel, self->flakeSpread, 0.f), 1.f, luminance(r)); } bsdf = DielectricLayer_create(ctx, shadingFrame, bsdf, self->eta, make_vec3f(1.0f), 1.0f, 1.0f); diff --git a/ospray/render/pathtracer/materials/Plastic.ispc b/ospray/render/pathtracer/materials/Plastic.ispc index 57a90667bc..465416ae76 100644 --- a/ospray/render/pathtracer/materials/Plastic.ispc +++ b/ospray/render/pathtracer/materials/Plastic.ispc @@ -49,7 +49,7 @@ const varying BSDF* varying Plastic_getBSDF(const uniform PathTraceMaterial* uni else { bsdf = MicrofacetDielectricLayer_create(ctx, shadingFrame, bsdf, - self->eta, make_vec3f(1.0f), 1.0f, make_vec2f(roughnessToAlpha(self->roughness)), 1.0f); + self->eta, make_vec3f(1.0f), 1.0f, self->roughness, 0.f, 1.0f); } return bsdf; diff --git a/ospray/render/pathtracer/materials/Principled.ispc b/ospray/render/pathtracer/materials/Principled.ispc index 1745251c82..00339405ce 100644 --- a/ospray/render/pathtracer/materials/Principled.ispc +++ b/ospray/render/pathtracer/materials/Principled.ispc @@ -208,7 +208,7 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* else { plasticBsdf = MicrofacetDielectricLayer_create(ctx, frame, plasticBsdf, - rcp(ior), make_vec3f(1.f), 1.f, roughnessToAlpha(roughness, anisotropy), specular); + rcp(ior), make_vec3f(1.f), 1.f, roughness, anisotropy, specular); } } @@ -230,7 +230,7 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* if (roughness < EPS) glassBsdf = Dielectric_create(ctx, frame, eta, specular); else - glassBsdf = MicrofacetDielectric_create(ctx, frame, eta, roughnessToAlpha(roughness, anisotropy), specular); + glassBsdf = MicrofacetDielectric_create(ctx, frame, eta, roughness, anisotropy, specular); } else { @@ -243,7 +243,7 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* if (roughness < EPS) glassBsdf = ThinDielectric_create(ctx, frame, eta, attenuation, specular); else - glassBsdf = ThinMicrofacetDielectric_create(ctx, frame, eta, roughnessToAlpha(roughness, anisotropy), attenuation, specular); + glassBsdf = ThinMicrofacetDielectric_create(ctx, frame, eta, roughness, anisotropy, attenuation, specular); } MultiBSDF_add(baseBsdf, glassBsdf, glass, glass); @@ -260,7 +260,7 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* if (roughness < EPS) metalBsdf = Conductor_create(ctx, frame, fresnel); else - metalBsdf = MicrofacetConductor_create(ctx, frame, fresnel, roughnessToAlpha(roughness, anisotropy)); + metalBsdf = MicrofacetConductor_create(ctx, frame, fresnel, roughness, anisotropy); MultiBSDF_add(baseBsdf, metalBsdf, metallic, metallic); } @@ -290,7 +290,7 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* else { bsdf = MicrofacetDielectricLayer_create(ctx, coatFrame, bsdf, - coatEta, coatColor, coatThickness, make_vec2f(roughnessToAlpha(coatRoughness)), coat); + coatEta, coatColor, coatThickness, coatRoughness, 0.f, coat); } } } @@ -361,7 +361,7 @@ vec3f Principled_getTransparency(const uniform PathTraceMaterial* uniform materi if (roughness < EPS) T = Dielectric_getTransparency(cosThetaO, eta, specular); else - T = MicrofacetDielectric_getTransparency(cosThetaO, eta, roughnessToAlpha(roughness, anisotropy), specular, lcg); + T = MicrofacetDielectric_getTransparency(cosThetaO, eta, roughness, anisotropy, specular, lcg); } else { @@ -377,7 +377,7 @@ vec3f Principled_getTransparency(const uniform PathTraceMaterial* uniform materi if (roughness < EPS) T = ThinDielectric_getTransparency(cosThetaO, eta, attenuation, specular); else - T = ThinMicrofacetDielectric_getTransparency(cosThetaO, eta, roughnessToAlpha(roughness, anisotropy), attenuation, specular, lcg); + T = ThinMicrofacetDielectric_getTransparency(cosThetaO, eta, roughness, anisotropy, attenuation, specular, lcg); } // clear coat @@ -401,7 +401,7 @@ vec3f Principled_getTransparency(const uniform PathTraceMaterial* uniform materi else { T = T * MicrofacetDielectricLayer_getTransparency(cosThetaO, - coatEta, coatColor, coatThickness, make_vec2f(roughnessToAlpha(coatRoughness)), coat, lcg); + coatEta, coatColor, coatThickness, coatRoughness, 0.f, coat, lcg); } } } From 5d54791ff66832bcb5f2e2bbf0095f10fbb8f2e8 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Wed, 21 Mar 2018 13:33:22 -0500 Subject: [PATCH 086/364] more general versions of parallel_foreach() --- .../ospcommon/tasking/parallel_foreach.h | 42 +++++++------------ 1 file changed, 16 insertions(+), 26 deletions(-) diff --git a/components/ospcommon/tasking/parallel_foreach.h b/components/ospcommon/tasking/parallel_foreach.h index bd20cd4096..6e13587a7b 100644 --- a/components/ospcommon/tasking/parallel_foreach.h +++ b/components/ospcommon/tasking/parallel_foreach.h @@ -18,42 +18,32 @@ #include "parallel_for.h" -#include -#include +#include namespace ospcommon { namespace tasking { - template - inline void parallel_foreach(std::vector &v, TASK_T&& f) + template + inline void parallel_foreach(ITERATOR_T begin, ITERATOR_T end, TASK_T&& f) { - parallel_for(v.size(), [&](size_t i){ - f(v[i]); - }); - } + using ITERATOR_KIND = + typename std::iterator_traits::iterator_category; - template - inline void parallel_foreach(const std::vector &v, TASK_T&& f) - { - parallel_for(v.size(), [&](size_t i){ - f(v[i]); - }); - } + static_assert(std::is_same::value, + "ospcommon::tasking::parallel_foreach() requires random-" + "access iterators!"); - template - inline void parallel_foreach(std::array &v, TASK_T&& f) - { - parallel_for(N, [&](size_t i){ - f(v[i]); - }); + const size_t count = std::distance(begin, end); + auto *v = &(*begin); + + parallel_for(count, [&](size_t i){ f(v[i]); }); } - template - inline void parallel_foreach(const std::array &v, TASK_T&& f) + template + inline void parallel_foreach(CONTAINER_T &&c, TASK_T&& f) { - parallel_for(N, [&](size_t i){ - f(v[i]); - }); + parallel_foreach(std::begin(c), std::end(c), std::forward(f)); } } // ::ospcommon::tasking From 7ff61108b8ca481fece3a2c9b0295ddb69ce6cef Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Wed, 21 Mar 2018 13:56:01 -0500 Subject: [PATCH 087/364] add parallel_foreach unit test --- components/ospcommon/CMakeLists.txt | 9 ++++ .../tasking/tests/test_parallel_foreach.cpp | 42 +++++++++++++++++++ 2 files changed, 51 insertions(+) create mode 100644 components/ospcommon/tasking/tests/test_parallel_foreach.cpp diff --git a/components/ospcommon/CMakeLists.txt b/components/ospcommon/CMakeLists.txt index 0a30e361ef..f5dc097ff6 100644 --- a/components/ospcommon/CMakeLists.txt +++ b/components/ospcommon/CMakeLists.txt @@ -227,6 +227,14 @@ else() ospray_test_main ) + # tasking/parallel_foreach + ospray_create_test(test_parallel_foreach + tasking/tests/test_parallel_foreach.cpp + LINK + ospray_common + ospray_test_main + ) + # tasking/schedule ospray_create_test(test_schedule tasking/tests/test_schedule.cpp @@ -314,6 +322,7 @@ else() add_test(NAME ParameterizedObject COMMAND test_ParameterizedObject) add_test(NAME async COMMAND test_async ) add_test(NAME parallel_for COMMAND test_parallel_for ) + add_test(NAME parallel_foreach COMMAND test_parallel_foreach ) add_test(NAME schedule COMMAND test_schedule ) endif() endif() diff --git a/components/ospcommon/tasking/tests/test_parallel_foreach.cpp b/components/ospcommon/tasking/tests/test_parallel_foreach.cpp new file mode 100644 index 0000000000..18b887ffb7 --- /dev/null +++ b/components/ospcommon/tasking/tests/test_parallel_foreach.cpp @@ -0,0 +1,42 @@ +// ======================================================================== // +// Copyright 2009-2018 Intel Corporation // +// // +// Licensed under the Apache License, Version 2.0 (the "License"); // +// you may not use this file except in compliance with the License. // +// You may obtain a copy of the License at // +// // +// http://www.apache.org/licenses/LICENSE-2.0 // +// // +// Unless required by applicable law or agreed to in writing, software // +// distributed under the License is distributed on an "AS IS" BASIS, // +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // +// See the License for the specific language governing permissions and // +// limitations under the License. // +// ======================================================================== // + +#include "../../testing/catch.hpp" +#include "../parallel_foreach.h" + +#include +#include + +using ospcommon::tasking::parallel_foreach; + +TEST_CASE("parallel_foreach") +{ + const size_t N_ELEMENTS = 1e8; + + const int bad_value = 0; + const int good_value = 1; + + std::vector v(N_ELEMENTS); + std::fill(v.begin(), v.end(), bad_value); + + parallel_foreach(v, [&](int &value) { + value = good_value; + }); + + auto found = std::find(v.begin(), v.end(), bad_value); + + REQUIRE(found == v.end()); +} From 11421253189d095725f177e1f5b1b86aa3fa5983 Mon Sep 17 00:00:00 2001 From: Tim Rowley Date: Wed, 21 Mar 2018 13:31:10 -0500 Subject: [PATCH 088/364] Implement NaN space skipping for structured volumes --- apps/common/sg/volume/Volume.cpp | 6 ++-- components/ospcommon/cmake/gcc.cmake | 4 +-- ospray/render/scivis/volumeIntegration.ispc | 4 +++ ospray/volume/structured/GridAccelerator.ispc | 29 +++++++++++++------ 4 files changed, 30 insertions(+), 13 deletions(-) diff --git a/apps/common/sg/volume/Volume.cpp b/apps/common/sg/volume/Volume.cpp index 493d08c803..22f1c144e0 100644 --- a/apps/common/sg/volume/Volume.cpp +++ b/apps/common/sg/volume/Volume.cpp @@ -28,8 +28,10 @@ namespace ospray { const T *voxel, size_t num) { for (size_t i = 0; i < num; ++i) { - voxelRange.x = std::min(voxelRange.x, static_cast(voxel[i])); - voxelRange.y = std::max(voxelRange.y, static_cast(voxel[i])); + if (!std::isnan(static_cast(voxel[i]))) { + voxelRange.x = std::min(voxelRange.x, static_cast(voxel[i])); + voxelRange.y = std::max(voxelRange.y, static_cast(voxel[i])); + } } } diff --git a/components/ospcommon/cmake/gcc.cmake b/components/ospcommon/cmake/gcc.cmake index 4486c1c17f..6df75e4455 100644 --- a/components/ospcommon/cmake/gcc.cmake +++ b/components/ospcommon/cmake/gcc.cmake @@ -30,8 +30,8 @@ ENDIF() SET(CMAKE_CXX_FLAGS "${OSPRAY_CXX_FLAGS} ${CMAKE_CXX_FLAGS}") SET(CMAKE_CXX_FLAGS_DEBUG "-DDEBUG -g -Wstrict-aliasing=1") -SET(CMAKE_CXX_FLAGS_RELEASE "-DNDEBUG -O3 -Wstrict-aliasing=1 -ffast-math ") -SET(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-DNDEBUG -g -O3 -Wstrict-aliasing=1 -ffast-math ") +SET(CMAKE_CXX_FLAGS_RELEASE "-DNDEBUG -O3 -Wstrict-aliasing=1 -ffast-math -fno-finite-math-only ") +SET(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-DNDEBUG -g -O3 -Wstrict-aliasing=1 -ffast-math -fno-finite-math-only ") SET(CMAKE_C_FLAGS "-std=c99 ${CMAKE_C_FLAGS}") IF (APPLE) diff --git a/ospray/render/scivis/volumeIntegration.ispc b/ospray/render/scivis/volumeIntegration.ispc index ac223a601d..69d7d0a1b6 100644 --- a/ospray/render/scivis/volumeIntegration.ispc +++ b/ospray/render/scivis/volumeIntegration.ispc @@ -134,6 +134,10 @@ vec4f SciVisRenderer_computeVolumeInterval(const SciVisRenderer *uniform // Sample the volume at the hit point in world coordinates. const vec3f coordinates = ray.org + ray.t0 * ray.dir; const float sample = volume->sample(volume, coordinates); + if (isnan(sample)) { + volume->stepRay(volume, ray, volumeSamplingRate); + continue; + } if (lastSample == -1.f) lastSample = sample; diff --git a/ospray/volume/structured/GridAccelerator.ispc b/ospray/volume/structured/GridAccelerator.ispc index c5edfbba5a..212843095d 100644 --- a/ospray/volume/structured/GridAccelerator.ispc +++ b/ospray/volume/structured/GridAccelerator.ispc @@ -106,6 +106,8 @@ inline void GridAccelerator_encodeBrickCell(GridAccelerator *uniform accel, const uniform vec3i &cellIndex, uniform vec2f &cellRange) { + uniform bool cellEmpty = true; + // Loop over voxels in the current cell. foreach (k = 0 ... CELL_WIDTH, j = 0 ... CELL_WIDTH, i = 0 ... CELL_WIDTH) { @@ -120,8 +122,13 @@ inline void GridAccelerator_encodeBrickCell(GridAccelerator *uniform accel, if(!isnan(value)) { cellRange.x = min(cellRange.x, reduce_min(value)); cellRange.y = max(cellRange.y, reduce_max(value)); + cellEmpty = false; } } + + if (cellEmpty) { + cellRange.x = cellRange.y = floatbits(0xffffffff); /* NaN */ + } } //! Compute the value range of voxels contained in each cell of a brick in the @@ -286,14 +293,16 @@ void GridAccelerator_stepRay(GridAccelerator *uniform accelerator, vec2f cellRange; GridAccelerator_getCellRange(accelerator, cellIndex, cellRange); - // Get the maximum opacity in the volumetric value range. - float maximumOpacity = + if (!isnan(cellRange.x)) { + // Get the maximum opacity in the volumetric value range. + float maximumOpacity = volume->super.transferFunction->getMaxOpacityInRange(volume->super.transferFunction, cellRange); - // Return the hit point if the grid cell is not fully transparent. - if (maximumOpacity > 0.0f) - return; + // Return the hit point if the grid cell is not fully transparent. + if (maximumOpacity > 0.0f) + return; + } // Exit bound of the grid cell in world coordinates. vec3f farBound; @@ -353,10 +362,12 @@ void GridAccelerator_intersectIsosurface(GridAccelerator *uniform accelerator, vec2f cellRange; GridAccelerator_getCellRange(accelerator, cellIndex, cellRange); - // Return the hit point if the grid cell contains an isovalue. - for (uniform int i=0; i= cellRange.x && isovalues[i] <= cellRange.y) - return; + if (!isnan(cellRange.x)) { + // Return the hit point if the grid cell contains an isovalue. + for (uniform int i=0; i= cellRange.x && isovalues[i] <= cellRange.y) + return; + } } // Bounds of the grid cell in world coordinates. From adcc899e8521111a3a06a1bf063fb9b9389a28bd Mon Sep 17 00:00:00 2001 From: Tim Rowley Date: Wed, 21 Mar 2018 13:31:43 -0500 Subject: [PATCH 089/364] Use NaN space skipping for empty areas of unstructured volume bbox --- ospray/volume/unstructured/UnstructuredVolume.ispc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ospray/volume/unstructured/UnstructuredVolume.ispc b/ospray/volume/unstructured/UnstructuredVolume.ispc index d06c3f70f6..37c24b7111 100644 --- a/ospray/volume/unstructured/UnstructuredVolume.ispc +++ b/ospray/volume/unstructured/UnstructuredVolume.ispc @@ -311,7 +311,7 @@ inline varying float UnstructuredVolume_sample( // Cast to the actual Volume subtype. UnstructuredVolume *uniform self = (UnstructuredVolume * uniform) _self; - float results = 0; + float results = floatbits(0xffffffff); /* NaN */ traverse(self->bvh, _self, intersectAndSampleCell, results, worldCoordinates); From eb0d4ca75d82b09a06ce776d02f01eafae59bcb2 Mon Sep 17 00:00:00 2001 From: atafra Date: Thu, 22 Mar 2018 00:47:54 +0200 Subject: [PATCH 090/364] started to implement microfacet albedo tables --- ospray/CMakeLists.txt | 1 + ospray/render/pathtracer/bsdfs/Fresnel.ih | 1 + .../pathtracer/bsdfs/MicrofacetAlbedo.ih | 69 +++++++++++++++++++ .../bsdfs/MicrofacetAlbedoTables.ih | 65 +++++++++++++++++ .../bsdfs/MicrofacetAlbedoTables.ispc | 48 +++++++++++++ .../bsdfs/MicrofacetDielectricLayer.ih | 9 ++- .../pathtracer/materials/Principled.ispc | 7 ++ 7 files changed, 197 insertions(+), 3 deletions(-) create mode 100644 ospray/render/pathtracer/bsdfs/MicrofacetAlbedo.ih create mode 100644 ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih create mode 100644 ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc diff --git a/ospray/CMakeLists.txt b/ospray/CMakeLists.txt index 935210ad65..6abd233926 100644 --- a/ospray/CMakeLists.txt +++ b/ospray/CMakeLists.txt @@ -161,6 +161,7 @@ SET(OSPRAY_ISPC_DEVICE_SOURCES render/pathtracer/PathTracer.ispc render/pathtracer/PathTracer.cpp render/pathtracer/GeometryLight.ispc + render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc render/pathtracer/materials/Material.ispc render/pathtracer/materials/OBJ.ispc render/pathtracer/materials/OBJ.cpp diff --git a/ospray/render/pathtracer/bsdfs/Fresnel.ih b/ospray/render/pathtracer/bsdfs/Fresnel.ih index 2e9541bc06..52d84f7ba6 100644 --- a/ospray/render/pathtracer/bsdfs/Fresnel.ih +++ b/ospray/render/pathtracer/bsdfs/Fresnel.ih @@ -20,6 +20,7 @@ #include "math/LinearSpace.ih" #include "math/spectrum.ih" #include "Optics.ih" +#include "ShadingContext.ih" //! \brief Computes fresnel coefficient for dielectric medium /*! \detailed Computes fresnel coefficient for media interface with diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedo.ih b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedo.ih new file mode 100644 index 0000000000..d6be3d0b36 --- /dev/null +++ b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedo.ih @@ -0,0 +1,69 @@ +// ======================================================================== // +// Copyright 2009-2018 Intel Corporation // +// // +// Licensed under the Apache License, Version 2.0 (the "License"); // +// you may not use self file except in compliance with the License. // +// You may obtain a copy of the License at // +// // +// http://www.apache.org/licenses/LICENSE-2.0 // +// // +// Unless required by applicable law or agreed to in writing, software // +// distributed under the License is distributed on an "AS IS" BASIS, // +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // +// See the License for the specific language governing permissions and // +// limitations under the License. // +// ======================================================================== // + +#pragma once + +#include "Fresnel.ih" +#include "GGXDistribution.ih" + +inline float MicrofacetDielectricAlbedo_sample(float cosThetaO, float eta, const GGXDistribution& microfacet, const vec2f& s) +{ + // Handle edge cases + cosThetaO = max(cosThetaO, 1e-6f); + + // Make an outgoing vector + vec3f wo = make_vec3f(cos2sin(cosThetaO), 0.f, cosThetaO); + + // Sample the microfacet normal + float whPdf; + vec3f wh = sampleVisibleUH(microfacet, wo, whPdf, s); + + float cosThetaOH = dot(wo, wh); + + // Fresnel term + float cosThetaTH; // positive + float F = fresnelDielectricEx(cosThetaOH, cosThetaTH, eta); + + // Sample the transmission + // cosThetaTH = -cosThetaIH + vec3f wi = refract(wo, wh, cosThetaOH, cosThetaTH, eta); + float cosThetaI = wi.z; + if (cosThetaI >= 0.f) + return 0.f; + + float cosThetaIH = dot(wi, wh); + float G = evalG2(microfacet, wo, wi, cosThetaOH, cosThetaIH); + + return F * (G * rcp_safe(evalG1(microfacet, wo, cosThetaOH))); +} + +inline float MicrofacetDielectricAlbedo_integrate(float cosThetaO, float eta, float roughness, uniform int numSamples = 1024) +{ + GGXDistribution microfacet = make_GGXDistribution(roughnessToAlpha(roughness, 0.f)); + + uniform int n = sqrt((uniform float)numSamples); + float sum = 0.f; + for (uniform int i = 0; i < n; i++) + { + for (uniform int j = 0; j < n; j++) + { + vec2f s = min((make_vec2f(i, j) + 0.5f) / n, make_vec2f(1.f - 1e-6f)); + sum += MicrofacetDielectricAlbedo_sample(cosThetaO, eta, microfacet, s); + } + } + + return sum / (n*n); +} \ No newline at end of file diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih new file mode 100644 index 0000000000..0aa909dc2d --- /dev/null +++ b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih @@ -0,0 +1,65 @@ +// ======================================================================== // +// Copyright 2009-2018 Intel Corporation // +// // +// Licensed under the Apache License, Version 2.0 (the "License"); // +// you may not use self file except in compliance with the License. // +// You may obtain a copy of the License at // +// // +// http://www.apache.org/licenses/LICENSE-2.0 // +// // +// Unless required by applicable law or agreed to in writing, software // +// distributed under the License is distributed on an "AS IS" BASIS, // +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // +// See the License for the specific language governing permissions and // +// limitations under the License. // +// ======================================================================== // + +#pragma once + +#define MICROFACET_DIELECTRIC_ALBEDO_TABLE_SIZE 16 + +extern uniform float* uniform MicrofacetDielectricAlbedoTable_values; +extern uniform float* uniform MicrofacetDielectricAlbedoTable_avgValues; + +void MicrofacetDielectricAlbedoTable_precompute(); + +inline float interpLinear3D(vec3f p, const uniform float* uniform f, uniform vec3i size) +{ + const float xc = clamp(p.x, 0.f, (float)(size.x-1)); + const float yc = clamp(p.y, 0.f, (float)(size.y-1)); + const float zc = clamp(p.z, 0.f, (float)(size.z-1)); + + const float sx = xc - floor(xc); + const float sy = yc - floor(yc); + const float sz = zc - floor(zc); + + const int x0 = min((int)xc, size.x-1); + const int x1 = min(x0+1, size.x-1); + + const int y0 = min((int)yc, size.y-1); + const int y1 = min(y0+1, size.y-1); + + const int z0 = min((int)zc, size.z-1); + const int z1 = min(z0+1, size.z-1); + + const int ny = size.x; + const int nz = size.x * size.y; + + const float f00 = lerp(sx, f[x0+y0*ny+z0*nz], f[x1+y0*ny+z0*nz]); + const float f01 = lerp(sx, f[x0+y1*ny+z0*nz], f[x1+y1*ny+z0*nz]); + + const float f10 = lerp(sx, f[x0+y0*ny+z1*nz], f[x1+y0*ny+z1*nz]); + const float f11 = lerp(sx, f[x0+y1*ny+z1*nz], f[x1+y1*ny+z1*nz]); + + const float f0 = lerp(sy, f00, f01); + const float f1 = lerp(sy, f10, f11); + + return lerp(sz, f0, f1); +} + +inline float MicrofacetDielectricAlbedoTable_eval(float cosThetaO, float eta, float roughness) +{ + const uniform int size = MICROFACET_DIELECTRIC_ALBEDO_TABLE_SIZE; + const vec3f p = make_vec3f(cosThetaO, eta, roughness) * (size-1); + return interpLinear3D(p, MicrofacetDielectricAlbedoTable_values, make_vec3i(size)); +} \ No newline at end of file diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc new file mode 100644 index 0000000000..671b390bdd --- /dev/null +++ b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc @@ -0,0 +1,48 @@ +// ======================================================================== // +// Copyright 2009-2018 Intel Corporation // +// // +// Licensed under the Apache License, Version 2.0 (the "License"); // +// you may not use self file except in compliance with the License. // +// You may obtain a copy of the License at // +// // +// http://www.apache.org/licenses/LICENSE-2.0 // +// // +// Unless required by applicable law or agreed to in writing, software // +// distributed under the License is distributed on an "AS IS" BASIS, // +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // +// See the License for the specific language governing permissions and // +// limitations under the License. // +// ======================================================================== // + +#include "MicrofacetAlbedo.ih" +#include "MicrofacetAlbedoTables.ih" + +uniform float* uniform MicrofacetDielectricAlbedoTable_values = NULL; +uniform float* uniform MicrofacetDielectricAlbedoTable_avgValues = NULL; + +void MicrofacetDielectricAlbedoTable_precompute() +{ + if (MicrofacetDielectricAlbedoTable_values) return; + + uniform int size = MICROFACET_DIELECTRIC_ALBEDO_TABLE_SIZE; + MicrofacetDielectricAlbedoTable_values = uniform new float[size*size*size]; + uniform float* uniform values = MicrofacetDielectricAlbedoTable_values; + + uniform int offset = 0; + for (uniform int k = 0; k < size; k++) + { + for (uniform int j = 0; j < size; j++) + { + foreach (i = 0 ... size) + { + const float cosThetaO = (float)i / (size-1); + const float eta = (float)j / (size-1); + const float roughness = (float)k / (size-1); + + const float value = MicrofacetDielectricAlbedo_integrate(cosThetaO, eta, roughness); + values[offset+i] = value; + } + offset += size; + } + } +} \ No newline at end of file diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih index d396e30a54..a69caf863a 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih @@ -17,6 +17,7 @@ #pragma once #include "MicrofacetDielectric.ih" +#include "MicrofacetAlbedoTables.ih" // Simplified Weidlich-Wilkie microfacet coating BSDF with the Smith microsurface model. // Refraction for all rays and Fresnel for exiting rays are ignored, but absorption is @@ -34,6 +35,7 @@ struct MicrofacetDielectricLayer vec3f transmittance; float thickness; GGXDistribution microfacet; + float roughness; float weight; }; @@ -63,7 +65,7 @@ inline BSDF_EvalRes MicrofacetDielectricLayer_eval(const varying BSDF* uniform s // Ignore Fresnel for the exiting ray if (self->fromOutside) { - float T = MicrofacetDielectric_transmittance(cosThetaO, self->eta, self->microfacet, self->weight, LCG_getFloat2(lcg)); + float T = 1.f - MicrofacetDielectricAlbedoTable_eval(cosThetaO, self->eta, self->roughness); substrate.value = substrate.value * T; } @@ -175,7 +177,7 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo // Ignore Fresnel for the exiting ray if (self->fromOutside) { - float T = MicrofacetDielectric_transmittance(cosThetaO, self->eta, self->microfacet, self->weight, LCG_getFloat2(lcg)); + float T = 1.f - MicrofacetDielectricAlbedoTable_eval(cosThetaO, self->eta, self->roughness); substrate.value = substrate.value * T; } @@ -233,6 +235,7 @@ inline void MicrofacetDielectricLayer_Constructor(varying MicrofacetDielectricLa self->transmittance = transmittance; self->thickness = thickness; self->microfacet = make_GGXDistribution(roughnessToAlpha(roughness, anisotropy)); + self->roughness = roughness; self->weight = weight; } @@ -264,7 +267,7 @@ inline vec3f MicrofacetDielectricLayer_getTransparency(float cosThetaO, // Compute the final transmittance if (fromOutside) { - float T = MicrofacetDielectric_transmittance(cosThetaO, eta, microfacet, weight, LCG_getFloat2(lcg)); + float T = 1.f - MicrofacetDielectricAlbedoTable_eval(cosThetaO, eta, roughness); value = value * T; } return value; diff --git a/ospray/render/pathtracer/materials/Principled.ispc b/ospray/render/pathtracer/materials/Principled.ispc index 00339405ce..e8050bea42 100644 --- a/ospray/render/pathtracer/materials/Principled.ispc +++ b/ospray/render/pathtracer/materials/Principled.ispc @@ -31,6 +31,9 @@ #include "../bsdfs/LambertTransmission.ih" #include "math/spectrum.ih" +#include "../bsdfs/MicrofacetAlbedo.ih" +#include "../bsdfs/MicrofacetAlbedoTables.ih" + struct Principled { PathTraceMaterial super; @@ -538,6 +541,10 @@ export void* uniform PathTracer_Principled_create() { Principled* uniform self = uniform new Principled; + MicrofacetDielectricAlbedoTable_precompute(); + //print("%\n", MicrofacetDielectricAlbedo_integrate(0.2f, rcp(1.5f), 0.4f)); + //print("%\n", MicrofacetDielectricAlbedoTable_eval(0.2f, rcp(1.5f), 0.4f)); + PathTraceMaterial_Constructor(&self->super, Principled_getBSDF, Principled_getTransparency, From 22111a9bf59824830848fe790067e6563bd81752 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Johannes=20G=C3=BCnther?= Date: Thu, 22 Mar 2018 09:02:22 +0100 Subject: [PATCH 091/364] Update doc submodule --- doc/ospray-doc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/doc/ospray-doc b/doc/ospray-doc index 36b0d49189..ce8fa4688f 160000 --- a/doc/ospray-doc +++ b/doc/ospray-doc @@ -1 +1 @@ -Subproject commit 36b0d491896c76fe3d8af071876af08eb1fbcdac +Subproject commit ce8fa4688fd2d9325ba2622e3eace4e794a8b430 From 6aca48bb03a9773264f796cd4c3286c5a5f5a920 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Johannes=20G=C3=BCnther?= Date: Thu, 22 Mar 2018 09:00:57 +0100 Subject: [PATCH 092/364] Accept ISPC release candidates (e.g. v1.9.2rc2) --- components/ospcommon/cmake/ispc.cmake | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/components/ospcommon/cmake/ispc.cmake b/components/ospcommon/cmake/ispc.cmake index 5b959b46f6..7d02f37c22 100644 --- a/components/ospcommon/cmake/ispc.cmake +++ b/components/ospcommon/cmake/ispc.cmake @@ -55,7 +55,7 @@ ENDIF() IF(NOT ISPC_VERSION) EXECUTE_PROCESS(COMMAND ${ISPC_EXECUTABLE} --version OUTPUT_VARIABLE ISPC_OUTPUT) - STRING(REGEX MATCH " ([0-9]+[.][0-9]+[.][0-9]+)(dev|knl)? " DUMMY "${ISPC_OUTPUT}") + STRING(REGEX MATCH " ([0-9]+[.][0-9]+[.][0-9]+)(dev|knl|rc[0-9])? " DUMMY "${ISPC_OUTPUT}") SET(ISPC_VERSION ${CMAKE_MATCH_1}) IF (ISPC_VERSION VERSION_LESS ISPC_VERSION_REQUIRED) From 12e432cba2b811e1f09cb31cace005da12deb56f Mon Sep 17 00:00:00 2001 From: Tim Rowley Date: Wed, 21 Mar 2018 18:40:02 -0500 Subject: [PATCH 093/364] imgui combo selector for strings with whitelists --- apps/common/sg/common/Node.cpp | 5 ++++ apps/common/sg/common/Node.h | 1 + apps/exampleViewer/widgets/imguiViewer.cpp | 31 +++++++++++++++++----- 3 files changed, 30 insertions(+), 7 deletions(-) diff --git a/apps/common/sg/common/Node.cpp b/apps/common/sg/common/Node.cpp index e3eef8a8a1..a3f1fcf180 100644 --- a/apps/common/sg/common/Node.cpp +++ b/apps/common/sg/common/Node.cpp @@ -90,6 +90,11 @@ namespace ospray { return properties.documentation; } + std::vector Node::whitelist() const + { + return properties.whitelist; + } + void Node::setName(const std::string &v) { properties.name = v; diff --git a/apps/common/sg/common/Node.h b/apps/common/sg/common/Node.h index 8a96c4f7b0..0d869d6171 100644 --- a/apps/common/sg/common/Node.h +++ b/apps/common/sg/common/Node.h @@ -84,6 +84,7 @@ namespace ospray { Any max() const; NodeFlags flags() const; std::string documentation() const; + std::vector whitelist() const; void setName(const std::string &v); void setType(const std::string &v); diff --git a/apps/exampleViewer/widgets/imguiViewer.cpp b/apps/exampleViewer/widgets/imguiViewer.cpp index b80e10d4cd..bec8ebbe68 100644 --- a/apps/exampleViewer/widgets/imguiViewer.cpp +++ b/apps/exampleViewer/widgets/imguiViewer.cpp @@ -127,13 +127,30 @@ namespace ospray { std::shared_ptr node) { std::string value = node->valueAs().c_str(); - std::vector buf(value.size() + 1 + 256); - strcpy(buf.data(), value.c_str()); - buf[value.size()] = '\0'; - if (ImGui::InputText(text.c_str(), buf.data(), - value.size()+256, - ImGuiInputTextFlags_EnterReturnsTrue)) { - node->setValue(std::string(buf.data())); + auto whitelist = node->whitelist(); + if (!whitelist.empty()) { + int val = -1; + + std::string list; + for (auto it = whitelist.begin(); it != whitelist.end(); ++it) { + auto option = *it; + if (option.get() == value) + val = std::distance(whitelist.begin(), it); + list += option.get(); + list.push_back('\0'); + } + + ImGui::Combo(text.c_str(), &val, list.c_str(), whitelist.size()); + node->setValue(whitelist[val]); + } else { + std::vector buf(value.size() + 1 + 256); + strcpy(buf.data(), value.c_str()); + buf[value.size()] = '\0'; + if (ImGui::InputText(text.c_str(), buf.data(), + value.size()+256, + ImGuiInputTextFlags_EnterReturnsTrue)) { + node->setValue(std::string(buf.data())); + } } } From 0331801134d3d5449d956991858842532b4a25c5 Mon Sep 17 00:00:00 2001 From: Carson Brownlee Date: Thu, 22 Mar 2018 15:44:28 -0400 Subject: [PATCH 094/364] changing fovy camera range on sg --- apps/common/sg/camera/PerspectiveCamera.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/apps/common/sg/camera/PerspectiveCamera.cpp b/apps/common/sg/camera/PerspectiveCamera.cpp index 44945d03a2..b2f36fb772 100644 --- a/apps/common/sg/camera/PerspectiveCamera.cpp +++ b/apps/common/sg/camera/PerspectiveCamera.cpp @@ -27,7 +27,7 @@ namespace ospray { NodeFlags::valid_min_max).setMinMax(1e-31f, 1e31f); createChild("fovy", "float", 60.f, NodeFlags::required | - NodeFlags::gui_slider).setMinMax(.1f, 360.f); + NodeFlags::gui_slider).setMinMax(.1f, 180.f); createChild("apertureRadius", "float", 0.f, NodeFlags::valid_min_max).setMinMax(0.f, 1e31f); createChild("focusDistance", "float", 1.f, From c724fc078dd5654af52f5fda506d083559de965f Mon Sep 17 00:00:00 2001 From: Carson Brownlee Date: Thu, 22 Mar 2018 15:47:11 -0400 Subject: [PATCH 095/364] turning off plane in sg viewer by default --- apps/common/ospapp/OSPApp.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/apps/common/ospapp/OSPApp.h b/apps/common/ospapp/OSPApp.h index b2c431f4a0..da740ed9a6 100644 --- a/apps/common/ospapp/OSPApp.h +++ b/apps/common/ospapp/OSPApp.h @@ -103,7 +103,7 @@ namespace ospray { box3f bboxWithoutPlane; bool addPlane = - utility::getEnvVar("OSPRAY_APPS_GROUND_PLANE").value_or(1); + utility::getEnvVar("OSPRAY_APPS_GROUND_PLANE").value_or(0); bool fast = utility::getEnvVar("OSPRAY_APPS_FAST_MODE").value_or(0); From da2795bf87db8def55554309f3303de0c745cd30 Mon Sep 17 00:00:00 2001 From: Carson Brownlee Date: Thu, 22 Mar 2018 15:49:39 -0400 Subject: [PATCH 096/364] fixing maxDepth range issue with gui --- apps/common/sg/Renderer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/apps/common/sg/Renderer.cpp b/apps/common/sg/Renderer.cpp index c44a08f98c..b278852a1c 100644 --- a/apps/common/sg/Renderer.cpp +++ b/apps/common/sg/Renderer.cpp @@ -90,7 +90,7 @@ namespace ospray { //TODO: move these to seperate SciVisRenderer createChild("shadowsEnabled", "bool", true); createChild("maxDepth", "int", 5, - NodeFlags::required | NodeFlags::valid_min_max, + NodeFlags::required | NodeFlags::gui_slider | NodeFlags::valid_min_max, "maximum number of ray bounces").setMinMax(0,999); createChild("aoSamples", "int", 1, NodeFlags::required | From 5d4ddce3a3c682ab7f87e86dc383e2273348c4d1 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Thu, 22 Mar 2018 15:05:08 -0500 Subject: [PATCH 097/364] add "gui_readonly" flag to sg::Node to prevent select nodes from editing --- apps/common/sg/common/FrameBuffer.cpp | 2 +- apps/common/sg/common/Node.h | 3 +- apps/exampleViewer/widgets/imguiViewer.cpp | 76 +++++++++++++--------- 3 files changed, 49 insertions(+), 32 deletions(-) diff --git a/apps/common/sg/common/FrameBuffer.cpp b/apps/common/sg/common/FrameBuffer.cpp index 9d26d52216..baae5e4de0 100644 --- a/apps/common/sg/common/FrameBuffer.cpp +++ b/apps/common/sg/common/FrameBuffer.cpp @@ -21,7 +21,7 @@ namespace ospray { FrameBuffer::FrameBuffer(vec2i size) { - createChild("size", "vec2i", size); + createChild("size", "vec2i", size, NodeFlags::gui_readonly); createChild("displayWall", "string", std::string("")); createChild("toneMapping", "bool", true); diff --git a/apps/common/sg/common/Node.h b/apps/common/sg/common/Node.h index 0d869d6171..69db9457c9 100644 --- a/apps/common/sg/common/Node.h +++ b/apps/common/sg/common/Node.h @@ -48,7 +48,8 @@ namespace ospray { valid_blacklist = 1 << 4, //! validity determined by blacklist gui_slider = 1 << 5, gui_color = 1 << 6, - gui_combo = 1 << 7 + gui_combo = 1 << 7, + gui_readonly = 1 << 8 }; // Base Node class definition ///////////////////////////////////////////// diff --git a/apps/exampleViewer/widgets/imguiViewer.cpp b/apps/exampleViewer/widgets/imguiViewer.cpp index bec8ebbe68..6e27549804 100644 --- a/apps/exampleViewer/widgets/imguiViewer.cpp +++ b/apps/exampleViewer/widgets/imguiViewer.cpp @@ -52,17 +52,18 @@ namespace ospray { std::shared_ptr node) { vec3f val = node->valueAs(); - if ((node->flags() & sg::NodeFlags::gui_color)) { + auto nodeFlags = node->flags(); + if (nodeFlags & sg::NodeFlags::gui_readonly) { + ImGui::Text("(%f, %f, %f)", val.x, val.y, val.z); + } else if (nodeFlags & sg::NodeFlags::gui_color) { if (ImGui::ColorEdit3(text.c_str(), (float*)&val.x)) node->setValue(val); - } - else if ((node->flags() & sg::NodeFlags::gui_slider)) { + } else if (nodeFlags & sg::NodeFlags::gui_slider) { if (ImGui::SliderFloat3(text.c_str(), &val.x, node->min().get().x, node->max().get().x)) node->setValue(val); - } - else if (ImGui::DragFloat3(text.c_str(), (float*)&val.x, .01f)) { + } else if (ImGui::DragFloat3(text.c_str(), (float*)&val.x, .01f)) { node->setValue(val); } } @@ -71,7 +72,10 @@ namespace ospray { std::shared_ptr node) { vec2f val = node->valueAs(); - if (ImGui::DragFloat2(text.c_str(), (float*)&val.x, .01f)) { + auto nodeFlags = node->flags(); + if (nodeFlags & sg::NodeFlags::gui_readonly) { + ImGui::Text("(%f, %f)", val.x, val.y); + } else if (ImGui::DragFloat2(text.c_str(), (float*)&val.x, .01f)) { node->setValue(val); } } @@ -80,7 +84,10 @@ namespace ospray { std::shared_ptr node) { vec2i val = node->valueAs(); - if (ImGui::DragInt2(text.c_str(), (int*)&val.x)) { + auto nodeFlags = node->flags(); + if (nodeFlags & sg::NodeFlags::gui_readonly) { + ImGui::Text("(%i, %i)", val.x, val.y); + } else if (ImGui::DragInt2(text.c_str(), (int*)&val.x)) { node->setValue(val); } } @@ -89,7 +96,10 @@ namespace ospray { std::shared_ptr node) { float val = node->valueAs(); - if ((node->flags() & sg::NodeFlags::gui_slider)) { + auto nodeFlags = node->flags(); + if (nodeFlags & sg::NodeFlags::gui_readonly) { + ImGui::Text("%f", val); + } else if ((node->flags() & sg::NodeFlags::gui_slider)) { if (ImGui::SliderFloat(text.c_str(), &val, node->min().get(), node->max().get())) @@ -103,7 +113,10 @@ namespace ospray { std::shared_ptr node) { bool val = node->valueAs(); - if (ImGui::Checkbox(text.c_str(), &val)) { + auto nodeFlags = node->flags(); + if (nodeFlags & sg::NodeFlags::gui_readonly) { + ImGui::Text(val ? "true" : "false"); + } else if (ImGui::Checkbox(text.c_str(), &val)) { node->setValue(val); } } @@ -112,7 +125,10 @@ namespace ospray { std::shared_ptr node) { int val = node->valueAs(); - if ((node->flags() & sg::NodeFlags::gui_slider)) { + auto nodeFlags = node->flags(); + if (nodeFlags & sg::NodeFlags::gui_readonly) { + ImGui::Text("%i", val); + } else if ((node->flags() & sg::NodeFlags::gui_slider)) { if (ImGui::SliderInt(text.c_str(), &val, node->min().get(), node->max().get())) @@ -129,28 +145,28 @@ namespace ospray { std::string value = node->valueAs().c_str(); auto whitelist = node->whitelist(); if (!whitelist.empty()) { - int val = -1; - - std::string list; - for (auto it = whitelist.begin(); it != whitelist.end(); ++it) { - auto option = *it; - if (option.get() == value) - val = std::distance(whitelist.begin(), it); - list += option.get(); - list.push_back('\0'); - } + int val = -1; + + std::string list; + for (auto it = whitelist.begin(); it != whitelist.end(); ++it) { + auto option = *it; + if (option.get() == value) + val = std::distance(whitelist.begin(), it); + list += option.get(); + list.push_back('\0'); + } - ImGui::Combo(text.c_str(), &val, list.c_str(), whitelist.size()); - node->setValue(whitelist[val]); + ImGui::Combo(text.c_str(), &val, list.c_str(), whitelist.size()); + node->setValue(whitelist[val]); } else { - std::vector buf(value.size() + 1 + 256); - strcpy(buf.data(), value.c_str()); - buf[value.size()] = '\0'; - if (ImGui::InputText(text.c_str(), buf.data(), - value.size()+256, - ImGuiInputTextFlags_EnterReturnsTrue)) { - node->setValue(std::string(buf.data())); - } + std::vector buf(value.size() + 1 + 256); + strcpy(buf.data(), value.c_str()); + buf[value.size()] = '\0'; + if (ImGui::InputText(text.c_str(), buf.data(), + value.size()+256, + ImGuiInputTextFlags_EnterReturnsTrue)) { + node->setValue(std::string(buf.data())); + } } } From 6b595c0f8ea137a2c4bbeab51fec76c891e4d096 Mon Sep 17 00:00:00 2001 From: Carson Brownlee Date: Thu, 22 Mar 2018 16:41:25 -0400 Subject: [PATCH 098/364] adding range check to float and int drags in imgui --- apps/common/sg/Renderer.cpp | 2 +- apps/exampleViewer/widgets/imguiViewer.cpp | 9 +++++++-- 2 files changed, 8 insertions(+), 3 deletions(-) diff --git a/apps/common/sg/Renderer.cpp b/apps/common/sg/Renderer.cpp index b278852a1c..c44a08f98c 100644 --- a/apps/common/sg/Renderer.cpp +++ b/apps/common/sg/Renderer.cpp @@ -90,7 +90,7 @@ namespace ospray { //TODO: move these to seperate SciVisRenderer createChild("shadowsEnabled", "bool", true); createChild("maxDepth", "int", 5, - NodeFlags::required | NodeFlags::gui_slider | NodeFlags::valid_min_max, + NodeFlags::required | NodeFlags::valid_min_max, "maximum number of ray bounces").setMinMax(0,999); createChild("aoSamples", "int", 1, NodeFlags::required | diff --git a/apps/exampleViewer/widgets/imguiViewer.cpp b/apps/exampleViewer/widgets/imguiViewer.cpp index 6e27549804..580aae363f 100644 --- a/apps/exampleViewer/widgets/imguiViewer.cpp +++ b/apps/exampleViewer/widgets/imguiViewer.cpp @@ -104,6 +104,9 @@ namespace ospray { node->min().get(), node->max().get())) node->setValue(val); + } else if (node->flags() & sg::NodeFlags::valid_min_max) { + if (ImGui::DragFloat(text.c_str(), &val, .01f, node->min().get(), node->max().get())) + node->setValue(val); } else if (ImGui::DragFloat(text.c_str(), &val, .01f)) { node->setValue(val); } @@ -133,8 +136,10 @@ namespace ospray { node->min().get(), node->max().get())) node->setValue(val); - } - else if (ImGui::DragInt(text.c_str(), &val)) { + } else if (node->flags() & sg::NodeFlags::valid_min_max) { + if (ImGui::DragInt(text.c_str(), &val, .01f, node->min().get(), node->max().get())) + node->setValue(val); + } else if (ImGui::DragInt(text.c_str(), &val)) { node->setValue(val); } } From baefea3026c6c147e96afedde17c4e2094cc79b2 Mon Sep 17 00:00:00 2001 From: atafra Date: Fri, 23 Mar 2018 11:49:14 +0200 Subject: [PATCH 099/364] albedo fix --- ospray/render/pathtracer/bsdfs/MicrofacetAlbedo.ih | 10 ++++------ 1 file changed, 4 insertions(+), 6 deletions(-) diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedo.ih b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedo.ih index d6be3d0b36..95fb958ed0 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedo.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedo.ih @@ -34,14 +34,12 @@ inline float MicrofacetDielectricAlbedo_sample(float cosThetaO, float eta, const float cosThetaOH = dot(wo, wh); // Fresnel term - float cosThetaTH; // positive - float F = fresnelDielectricEx(cosThetaOH, cosThetaTH, eta); + float F = fresnelDielectric(cosThetaOH, eta); - // Sample the transmission - // cosThetaTH = -cosThetaIH - vec3f wi = refract(wo, wh, cosThetaOH, cosThetaTH, eta); + // Sample the reflection + vec3f wi = reflect(wo, wh, cosThetaOH); float cosThetaI = wi.z; - if (cosThetaI >= 0.f) + if (cosThetaI <= 0.f) return 0.f; float cosThetaIH = dot(wi, wh); From 105dbfea49ac5a1db69b3a6b69eafa40c7b5576d Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Fri, 23 Mar 2018 10:17:56 -0500 Subject: [PATCH 100/364] update rendererType whitelist to include 1 of every renderer type --- apps/common/sg/Renderer.cpp | 19 +++++++------------ ospray/render/raycast/RaycastRenderer.cpp | 4 ++-- 2 files changed, 9 insertions(+), 14 deletions(-) diff --git a/apps/common/sg/Renderer.cpp b/apps/common/sg/Renderer.cpp index c44a08f98c..f379b6b2bf 100644 --- a/apps/common/sg/Renderer.cpp +++ b/apps/common/sg/Renderer.cpp @@ -31,25 +31,20 @@ namespace ospray { "scivis: standard whitted style ray tracer. " "pathtracer/pt: photo-realistic path tracer"); child("rendererType").setWhiteList({std::string("scivis"), - std::string("sv"), - std::string("raytracer"), - std::string("rt"), + std::string("pathtracer"), std::string("ao"), - std::string("ao1"), - std::string("ao2"), - std::string("ao4"), - std::string("ao8"), - std::string("ao16"), - std::string("dvr"), std::string("raycast"), + std::string("raycast_vertexColor"), + std::string("raycast_dPds"), + std::string("raycast_dPdt"), std::string("raycast_Ng"), std::string("raycast_Ns"), + std::string("backfacing_Ng"), + std::string("backfacing_Ns"), std::string("primID"), std::string("geomID"), std::string("instID"), - std::string("testFrame"), - std::string("pathtracer"), - std::string("pt")}); + std::string("testFrame")}); createChild("world", "Model").setDocumentation("model containing scene objects"); createChild("camera", "PerspectiveCamera"); diff --git a/ospray/render/raycast/RaycastRenderer.cpp b/ospray/render/raycast/RaycastRenderer.cpp index 2c6aa05e6f..37f4f99b04 100644 --- a/ospray/render/raycast/RaycastRenderer.cpp +++ b/ospray/render/raycast/RaycastRenderer.cpp @@ -31,7 +31,7 @@ namespace ospray { ispcEquivalent = ISPC_CREATE(this); } - //! \brief common function to help printf-debugging + //! \brief common function to help printf-debugging /*! \detailed Every derived class should overrride this! */ template std::string RaycastRenderer::toString() const @@ -89,7 +89,7 @@ namespace ospray { shading with a material color based on interpolated dg.color (usually, vertex colors) */ using RaycastRenderer_eyeLight_vertexColor = RaycastRenderer; - OSP_REGISTER_RENDERER(RaycastRenderer_eyeLight_vertexColor,eyeLight_vertexColor); + OSP_REGISTER_RENDERER(RaycastRenderer_eyeLight_vertexColor,raycast_vertexColor); /*! \brief Instantion of Ray Cast Renderer that highlights backfacing * surfaces (wrt. geometry normal / triangle orientation) in pink */ From 44e3081c473d22ceca743191d51287b1fd92308d Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Fri, 23 Mar 2018 10:21:32 -0500 Subject: [PATCH 101/364] raycast renderers now respect bgColor --- ospray/render/raycast/RaycastRenderer.ispc | 25 ++++++++++------------ 1 file changed, 11 insertions(+), 14 deletions(-) diff --git a/ospray/render/raycast/RaycastRenderer.ispc b/ospray/render/raycast/RaycastRenderer.ispc index 453022888e..f1a7a0a49e 100644 --- a/ospray/render/raycast/RaycastRenderer.ispc +++ b/ospray/render/raycast/RaycastRenderer.ispc @@ -30,9 +30,6 @@ struct RaycastRenderer { /*! the base "Renderer" we are derived from */ uniform Renderer super; - /*! the specific "shading" mode (primID, geomID, Ng, etc) we should - use for shading the ray */ -// int shadeMode; unused }; /*! a simple test-frame renderer that doesn't even trace a ray, just @@ -71,7 +68,7 @@ void RaycastRenderer_renderSample_eyeLight(uniform Renderer *uniform _self, sample.alpha = 1.f; if (sample.ray.geomID < 0) - sample.rgb = make_vec3f(1.f); + sample.rgb = make_vec3f(self->super.bgColor); else { const float c = dot(normalize(sample.ray.Ng),sample.ray.dir); sample.rgb = make_vec3f(.2f+.8f*abs(c)); @@ -89,7 +86,7 @@ void RaycastRenderer_renderSample_Ng(uniform Renderer *uniform _self, sample.alpha = 1.f; if (sample.ray.geomID < 0) - sample.rgb = make_vec3f(1.f); + sample.rgb = make_vec3f(self->super.bgColor); else { DifferentialGeometry dg; postIntersect(self->super.model, dg, sample.ray, DG_NORMALIZE | DG_NG); @@ -108,7 +105,7 @@ void RaycastRenderer_renderSample_Ns(uniform Renderer *uniform _self, sample.alpha = 1.f; if (sample.ray.geomID < 0) - sample.rgb = make_vec3f(1.f); + sample.rgb = make_vec3f(self->super.bgColor); else { DifferentialGeometry dg; postIntersect(self->super.model, dg, sample.ray, DG_NORMALIZE | DG_NS); @@ -127,7 +124,7 @@ void RaycastRenderer_renderSample_dPds(uniform Renderer *uniform _self, sample.alpha = 1.f; if (sample.ray.geomID < 0) - sample.rgb = make_vec3f(1.f); + sample.rgb = make_vec3f(self->super.bgColor); else { DifferentialGeometry dg; postIntersect(self->super.model, dg, sample.ray, DG_TANGENTS); @@ -152,7 +149,7 @@ void RaycastRenderer_renderSample_dPdt(uniform Renderer *uniform _self, sample.alpha = 1.f; if (sample.ray.geomID < 0) - sample.rgb = make_vec3f(1.f); + sample.rgb = make_vec3f(self->super.bgColor); else { DifferentialGeometry dg; postIntersect(self->super.model, dg, sample.ray, DG_TANGENTS); @@ -177,7 +174,7 @@ void RaycastRenderer_renderSample_eyeLight_vertexColor(uniform Renderer *uniform sample.alpha = 1.f; if (sample.ray.geomID < 0) - sample.rgb = make_vec3f(0.f); + sample.rgb = make_vec3f(self->super.bgColor); else { DifferentialGeometry dg; dg.color = make_vec4f(0.f); @@ -199,7 +196,7 @@ void RaycastRenderer_renderSample_eyeLight_primID(uniform Renderer *uniform _sel sample.alpha = 1.f; if (sample.ray.geomID < 0) - sample.rgb = make_vec3f(0.f); + sample.rgb = make_vec3f(self->super.bgColor); else { const float c = dot(normalize(sample.ray.Ng),sample.ray.dir); sample.rgb = make_vec3f(.3f+.8f*abs(c))*make_random_color(sample.ray.primID); @@ -217,7 +214,7 @@ void RaycastRenderer_renderSample_eyeLight_instID(uniform Renderer *uniform _sel sample.alpha = 1.f; if (sample.ray.geomID < 0) - sample.rgb = make_vec3f(0.f); + sample.rgb = make_vec3f(self->super.bgColor); else { const float c = dot(normalize(sample.ray.Ng),sample.ray.dir); sample.rgb = make_vec3f(.3f+.8f*abs(c))*make_random_color(sample.ray.instID); @@ -235,7 +232,7 @@ void RaycastRenderer_renderSample_eyeLight_geomID(uniform Renderer *uniform _sel sample.alpha = 1.f; if (sample.ray.geomID < 0) - sample.rgb = make_vec3f(0.f); + sample.rgb = make_vec3f(self->super.bgColor); else { const float c = dot(normalize(sample.ray.Ng),sample.ray.dir); sample.rgb = make_vec3f(.3f+.8f*abs(c))*make_random_color(sample.ray.geomID); @@ -254,7 +251,7 @@ void RaycastRenderer_renderSample_backfacing_Ng(uniform Renderer *uniform _self, sample.alpha = 1.f; if (sample.ray.geomID < 0) - sample.rgb = make_vec3f(1.f); + sample.rgb = make_vec3f(self->super.bgColor); else { const float c = dot(normalize(sample.ray.Ng),sample.ray.dir); sample.rgb = make_vec3f(.2f+.8f*abs(c)); @@ -274,7 +271,7 @@ void RaycastRenderer_renderSample_backfacing_Ns(uniform Renderer *uniform _self, sample.alpha = 1.f; if (sample.ray.geomID < 0) - sample.rgb = make_vec3f(1.f); + sample.rgb = make_vec3f(self->super.bgColor); else { DifferentialGeometry dg; postIntersect(self->super.model, dg, sample.ray, DG_NORMALIZE | DG_NS); From 9b055487461fc73c96f9549c8dd8b6156de75213 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Fri, 23 Mar 2018 10:46:26 -0500 Subject: [PATCH 102/364] add ability to toggle frame buffer accumulation in scene graph --- apps/common/sg/common/FrameBuffer.cpp | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/apps/common/sg/common/FrameBuffer.cpp b/apps/common/sg/common/FrameBuffer.cpp index baae5e4de0..1e7a0b253d 100644 --- a/apps/common/sg/common/FrameBuffer.cpp +++ b/apps/common/sg/common/FrameBuffer.cpp @@ -51,6 +51,7 @@ namespace ospray { NodeFlags::gui_slider).setMinMax(1.f, 64.f); createChild("useSRGB", "bool", true); + createChild("useAccumBuffer", "bool", true); createChild("useVarianceBuffer", "bool", true); createFB(); @@ -62,6 +63,7 @@ namespace ospray { if (lastModified() >= lastCommitted() || child("size").lastModified() >= lastCommitted() || child("displayWall").lastModified() >= lastCommitted() + || child("useAccumBuffer").lastModified() >= lastCommitted() || child("useVarianceBuffer").lastModified() >= lastCommitted() || child("useSRGB").lastModified() >= lastCommitted() || child("toneMapping").lastModified() >= lastCommitted()) @@ -159,14 +161,15 @@ namespace ospray { auto format = useSRGB ? OSP_FB_SRGBA : OSP_FB_RGBA8; + auto useAccum = child("useAccumBuffer").valueAs(); auto useVariance = child("useVarianceBuffer").valueAs(); ospFrameBuffer = ospNewFrameBuffer((osp::vec2i&)fbsize, (displayWallStream=="") ? format : OSP_FB_NONE, - OSP_FB_COLOR | OSP_FB_ACCUM | + OSP_FB_COLOR | + (useAccum ? OSP_FB_ACCUM : 0) | (useVariance ? OSP_FB_VARIANCE : 0)); - clearAccum(); setValue(ospFrameBuffer); } From b4f27517e5bc82bfb99bef0fd0a38bfc62f6e2c2 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Fri, 23 Mar 2018 11:55:42 -0500 Subject: [PATCH 103/364] add secret "--osp:stream" option to alias for stream module/device --- ospray/api/API.cpp | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/ospray/api/API.cpp b/ospray/api/API.cpp index 960c93e1e9..45e847b480 100644 --- a/ospray/api/API.cpp +++ b/ospray/api/API.cpp @@ -121,6 +121,15 @@ OSPRAY_CATCH_BEGIN return OSP_INVALID_ARGUMENT; } + if (av == "--osp:stream") { + removeArgs(*_ac,_av,i,1); + loadLocalModule("stream"); + currentDevice.reset(Device::createDevice("stream")); + + --i; + continue; + } + auto moduleSwitch = av.substr(0, 13); if (moduleSwitch == "--osp:module:") { removeArgs(*_ac,_av,i,1); From 76a7daefc5e3980256da4c02ac15f7218f8bacee Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Sat, 24 Mar 2018 00:54:32 +0000 Subject: [PATCH 104/364] add ability to set rendererType whitelist of string values --- apps/common/sg/Renderer.cpp | 57 ++++++++++++++++++++++++++----------- apps/common/sg/Renderer.h | 9 +++++- 2 files changed, 48 insertions(+), 18 deletions(-) diff --git a/apps/common/sg/Renderer.cpp b/apps/common/sg/Renderer.cpp index f379b6b2bf..0dc9a7e4e6 100644 --- a/apps/common/sg/Renderer.cpp +++ b/apps/common/sg/Renderer.cpp @@ -23,6 +23,34 @@ namespace ospray { namespace sg { + static std::vector globalWhiteList = { + std::string("scivis"), + std::string("pathtracer"), + std::string("ao"), + std::string("raycast"), + std::string("raycast_vertexColor"), + std::string("raycast_dPds"), + std::string("raycast_dPdt"), + std::string("raycast_Ng"), + std::string("raycast_Ns"), + std::string("backfacing_Ng"), + std::string("backfacing_Ns"), + std::string("primID"), + std::string("geomID"), + std::string("instID"), + std::string("testFrame") + }; + + std::vector Renderer::globalRendererTypeWhiteList() + { + return globalWhiteList; + } + + void Renderer::setGlobalRendererTypeWhiteList(std::vector list) + { + globalWhiteList = list; + } + Renderer::Renderer() { createChild("rendererType", "string", std::string("scivis"), @@ -30,21 +58,12 @@ namespace ospray { NodeFlags::gui_combo, "scivis: standard whitted style ray tracer. " "pathtracer/pt: photo-realistic path tracer"); - child("rendererType").setWhiteList({std::string("scivis"), - std::string("pathtracer"), - std::string("ao"), - std::string("raycast"), - std::string("raycast_vertexColor"), - std::string("raycast_dPds"), - std::string("raycast_dPdt"), - std::string("raycast_Ng"), - std::string("raycast_Ns"), - std::string("backfacing_Ng"), - std::string("backfacing_Ns"), - std::string("primID"), - std::string("geomID"), - std::string("instID"), - std::string("testFrame")}); + + std::vector whiteList; + for (auto &v : globalWhiteList) + whiteList.push_back(v); + + child("rendererType").setWhiteList(whiteList); createChild("world", "Model").setDocumentation("model containing scene objects"); createChild("camera", "PerspectiveCamera"); @@ -131,7 +150,9 @@ namespace ospray { ospRelease(lightsData); } - void Renderer::renderFrame(std::shared_ptr fb, int flags, bool verifyCommit) + void Renderer::renderFrame(std::shared_ptr fb, + int flags, + bool verifyCommit) { RenderContext ctx; if (verifyCommit) { @@ -139,7 +160,9 @@ namespace ospray { traverse(ctx, "commit"); } traverse(ctx, "render"); - variance = ospRenderFrame(fb->valueAs(), ospRenderer, flags); + variance = ospRenderFrame(fb->valueAs(), + ospRenderer, + flags); } std::string Renderer::toString() const diff --git a/apps/common/sg/Renderer.h b/apps/common/sg/Renderer.h index 479d1dcceb..752c54aefb 100644 --- a/apps/common/sg/Renderer.h +++ b/apps/common/sg/Renderer.h @@ -33,7 +33,9 @@ namespace ospray { ~Renderer() override; virtual std::string toString() const override; - void renderFrame(std::shared_ptr fb, int flags = 0, bool verifyCommit = true); + void renderFrame(std::shared_ptr fb, + int flags = 0, + bool verifyCommit = true); virtual void traverse(RenderContext &ctx, const std::string& operation) override; @@ -47,6 +49,11 @@ namespace ospray { OSPPickResult pick(const vec2f &pickPos); float getLastVariance() const; + // Global whitelist values for rendererType // + + static std::vector globalRendererTypeWhiteList(); + static void setGlobalRendererTypeWhiteList(std::vector list); + private: // Data members // From 9fa25d0710d8595583d2b17e1fb59ed9a52be6e9 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Sat, 24 Mar 2018 01:48:28 +0000 Subject: [PATCH 105/364] add advanced CMake option to toggle building the ISPC device --- ospray/CMakeLists.txt | 23 ++++++++++++++--------- 1 file changed, 14 insertions(+), 9 deletions(-) diff --git a/ospray/CMakeLists.txt b/ospray/CMakeLists.txt index 935210ad65..d9faeef03a 100644 --- a/ospray/CMakeLists.txt +++ b/ospray/CMakeLists.txt @@ -461,15 +461,20 @@ COMPONENT lib ) -OSPRAY_CREATE_LIBRARY(ospray_module_ispc - ${OSPRAY_ISPC_DEVICE_SOURCES} -LINK - ${OSPRAY_LIBS} - ospray - ${EMBREE_LIBRARIES} -COMPONENT - lib -) +OPTION(OSPRAY_BUILD_ISPC_DEVICE "Build ISPC Device" ON) +MARK_AS_ADVANCED(OSPRAY_BUILD_ISPC_DEVICE) + +IF(OSPRAY_BUILD_ISPC_DEVICE) + OSPRAY_CREATE_LIBRARY(ospray_module_ispc + ${OSPRAY_ISPC_DEVICE_SOURCES} + LINK + ${OSPRAY_LIBS} + ospray + ${EMBREE_LIBRARIES} + COMPONENT + lib + ) +ENDIF() # build ospTutorial, for testing ADD_EXECUTABLE(ospTutorial ../apps/ospTutorial.c) From 49ba7ad566b43f69fac5b39d8233d1b464540d16 Mon Sep 17 00:00:00 2001 From: atafra Date: Sat, 24 Mar 2018 12:56:28 +0200 Subject: [PATCH 106/364] improved energy conservation in MicrofacetDielectricLayer --- .../pathtracer/bsdfs/MicrofacetAlbedo.ih | 2 +- .../bsdfs/MicrofacetAlbedoTables.ih | 49 ++++++++++- .../bsdfs/MicrofacetAlbedoTables.ispc | 38 ++++++-- .../bsdfs/MicrofacetDielectricLayer.ih | 86 ++++++++++--------- 4 files changed, 120 insertions(+), 55 deletions(-) diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedo.ih b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedo.ih index 95fb958ed0..d5dcb3f504 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedo.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedo.ih @@ -63,5 +63,5 @@ inline float MicrofacetDielectricAlbedo_integrate(float cosThetaO, float eta, fl } } - return sum / (n*n); + return min(sum / (n*n), 1.f); } \ No newline at end of file diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih index 0aa909dc2d..b96d5e57a8 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih @@ -18,11 +18,47 @@ #define MICROFACET_DIELECTRIC_ALBEDO_TABLE_SIZE 16 -extern uniform float* uniform MicrofacetDielectricAlbedoTable_values; -extern uniform float* uniform MicrofacetDielectricAlbedoTable_avgValues; +extern uniform float* uniform MicrofacetDielectricAlbedoTable_directional; // 3D table (cosThetaO, eta, roughness) +extern uniform float* uniform MicrofacetDielectricAlbedoTable_average; // 2D table (eta, roughness) void MicrofacetDielectricAlbedoTable_precompute(); +// x should be between [0..size-1] +inline float interpLinear1D(float x, const uniform float* uniform f, uniform int size) +{ + const float xc = clamp(x, 0.f, (float)(size-1)); + const float s = xc - floor(xc); + + const int x0 = min((int)xc, size-1); + const int x1 = min(x0+1, size-1); + + return lerp(s, f[x0], f[x1]); +} + +// p should be between [0..size-1] +inline float interpLinear2D(vec2f p, const uniform float* uniform f, uniform vec2i size) +{ + const float xc = clamp(p.x, 0.f, (float)(size.x-1)); + const float yc = clamp(p.y, 0.f, (float)(size.y-1)); + + const float sx = xc - floor(xc); + const float sy = yc - floor(yc); + + const int x0 = min((int)xc, size.x-1); + const int x1 = min(x0+1, size.x-1); + + const int y0 = min((int)yc, size.y-1); + const int y1 = min(y0+1, size.y-1); + + const int ny = size.x; + + const float f0 = lerp(sx, f[x0+y0*ny], f[x1+y0*ny]); + const float f1 = lerp(sx, f[x0+y1*ny], f[x1+y1*ny]); + + return lerp(sy, f0, f1); +} + +// p should be between [0..size-1] inline float interpLinear3D(vec3f p, const uniform float* uniform f, uniform vec3i size) { const float xc = clamp(p.x, 0.f, (float)(size.x-1)); @@ -61,5 +97,12 @@ inline float MicrofacetDielectricAlbedoTable_eval(float cosThetaO, float eta, fl { const uniform int size = MICROFACET_DIELECTRIC_ALBEDO_TABLE_SIZE; const vec3f p = make_vec3f(cosThetaO, eta, roughness) * (size-1); - return interpLinear3D(p, MicrofacetDielectricAlbedoTable_values, make_vec3i(size)); + return interpLinear3D(p, MicrofacetDielectricAlbedoTable_directional, make_vec3i(size)); +} + +inline float MicrofacetDielectricAlbedoTable_evalAverage(float eta, float roughness) +{ + const uniform int size = MICROFACET_DIELECTRIC_ALBEDO_TABLE_SIZE; + const vec2f p = make_vec2f(eta, roughness) * (size-1); + return interpLinear2D(p, MicrofacetDielectricAlbedoTable_average, make_vec2i(size)); } \ No newline at end of file diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc index 671b390bdd..a8863e5e36 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc +++ b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc @@ -17,32 +17,52 @@ #include "MicrofacetAlbedo.ih" #include "MicrofacetAlbedoTables.ih" -uniform float* uniform MicrofacetDielectricAlbedoTable_values = NULL; -uniform float* uniform MicrofacetDielectricAlbedoTable_avgValues = NULL; +uniform float* uniform MicrofacetDielectricAlbedoTable_directional = NULL; +uniform float* uniform MicrofacetDielectricAlbedoTable_average = NULL; + +static inline uniform float MicrofacetAlbedoTable_integrateAverage(const uniform float* uniform f, uniform int size) +{ + float sum = 0.f; + foreach (i = 0 ... size) + { + const float cosThetaO = (float)i / (size-1); + sum += f[i] * cosThetaO; + } + uniform float totalSum = reduce_add(sum); + return min(2.f * (totalSum / size), 1.f); +} void MicrofacetDielectricAlbedoTable_precompute() { - if (MicrofacetDielectricAlbedoTable_values) return; + if (MicrofacetDielectricAlbedoTable_directional) + return; uniform int size = MICROFACET_DIELECTRIC_ALBEDO_TABLE_SIZE; - MicrofacetDielectricAlbedoTable_values = uniform new float[size*size*size]; - uniform float* uniform values = MicrofacetDielectricAlbedoTable_values; + MicrofacetDielectricAlbedoTable_directional = uniform new float[size*size*size]; + MicrofacetDielectricAlbedoTable_average = uniform new float[size*size]; + + uniform float* uniform directionalValues = MicrofacetDielectricAlbedoTable_directional; + uniform float* uniform averageValues = MicrofacetDielectricAlbedoTable_average; - uniform int offset = 0; for (uniform int k = 0; k < size; k++) { for (uniform int j = 0; j < size; j++) { + // compute the direction albedo for each cosThetaO foreach (i = 0 ... size) { const float cosThetaO = (float)i / (size-1); const float eta = (float)j / (size-1); const float roughness = (float)k / (size-1); - const float value = MicrofacetDielectricAlbedo_integrate(cosThetaO, eta, roughness); - values[offset+i] = value; + directionalValues[i] = MicrofacetDielectricAlbedo_integrate(cosThetaO, eta, roughness); } - offset += size; + + // compute the average albedo + *averageValues = MicrofacetAlbedoTable_integrateAverage(directionalValues, size); + + directionalValues += size; + averageValues++; } } } \ No newline at end of file diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih index a69caf863a..1d703890a8 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih @@ -19,23 +19,24 @@ #include "MicrofacetDielectric.ih" #include "MicrofacetAlbedoTables.ih" -// Simplified Weidlich-Wilkie microfacet coating BSDF with the Smith microsurface model. -// Refraction for all rays and Fresnel for exiting rays are ignored, but absorption is -// computed from the refracted ray lengths. The advantages are that it does not suffer from -// energy loss, absorption behaves the same as in the original approach, and it's faster. +// Simplified, energy conserving Weidlich-Wilkie microfacet coating BSDF with +// the Smith microsurface model. Refraction for all rays are ignored, but +// absorption is computed from the refracted ray lengths. // [Weidlich and Wilkie, 2007, "Arbitrarily Layered Micro-Facet Surfaces"] // [Walter et al., 2007, "Microfacet Models for Refraction through Rough Surfaces"] +// [Kulla and Conty, 2017, "Revisiting Physically Based Shading at Imageworks"] +// [Kelemen and Szirmay-Kalos, 2001, "A Microfacet Based Coupled Specular-Matte BRDF Model with Importance Sampling"] struct MicrofacetDielectricLayer { BSDF super; varying BSDF* varying substrate; - bool fromOutside; float eta; vec3f transmittance; float thickness; GGXDistribution microfacet; float roughness; + float Eavg; float weight; }; @@ -56,30 +57,32 @@ inline BSDF_EvalRes MicrofacetDielectricLayer_eval(const varying BSDF* uniform s substrate = f->eval(f, wo, wi, lcg); // Apply the coating medium transmittance - // Computing the path length from the original angles would result in too much absorption, so instead use the refracted angles + // Use refracted angles for computing the absorption path length float lengthO1 = rcp(refract(cosThetaO, self->eta)); // rcp(cosThetaO1) - float lengthI1 = (cosThetaI > 0.f && self->fromOutside) ? rcp(refract(cosThetaI, self->eta)) : 0.f; // rcp(cosThetaI1) + float lengthI1 = rcp(refract(abs(cosThetaI), self->eta)); // rcp(cosThetaI1) substrate.value = lerp(self->weight, substrate.value, substrate.value * pow(self->transmittance, self->thickness * (lengthO1 + lengthI1))); - // Compute the final substrate reflection/transmission - // Ignore Fresnel for the exiting ray - if (self->fromOutside) - { - float T = 1.f - MicrofacetDielectricAlbedoTable_eval(cosThetaO, self->eta, self->roughness); - substrate.value = substrate.value * T; - } + // Energy conservation + float Eo = MicrofacetDielectricAlbedoTable_eval(cosThetaO, self->eta, self->roughness) * self->weight; + float Ei = MicrofacetDielectricAlbedoTable_eval(abs(cosThetaI), self->eta, self->roughness) * self->weight; + float T; + if (self->substrate->type & ~BSDF_DIFFUSE) + T = min(1.f - Eo, 1.f - Ei); // for generic (non-diffuse) substrates [Kulla and Conty, 2017] + else + T = (1.f - Eo) * (1.f - Ei) / (1.f - self->Eavg); // for diffuse substrates [Kelemen and Szirmay-Kalos, 2001] + substrate.value = substrate.value * T; - float coatingPickProb = self->fromOutside ? fresnelDielectricWeighted(cosThetaO, self->eta, self->weight) : 0.f; // have to use the macronormal for sampling + float coatingPickProb = Eo; float substratePickProb = 1.f - coatingPickProb; - if (cosThetaI > 0.f && self->fromOutside) + if (cosThetaI > 0.f) { // Compute the microfacet normal vec3f wh = normalize(wo + wi); float cosThetaOH = dot(wo, wh); // Fresnel term - float F = fresnelDielectricWeighted(cosThetaOH, self->eta, self->weight); + float F = fresnelDielectric(cosThetaOH, self->eta) * self->weight; // Evaluate the coating reflection float cosThetaH = dot(wh, getN(super)); @@ -130,7 +133,9 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo vec3f wh; BSDF_EvalRes substrate; - float coatingPickProb = self->fromOutside ? fresnelDielectricWeighted(cosThetaO, self->eta, self->weight) : 0.f; // only the macronormal is available yet + float Eo = MicrofacetDielectricAlbedoTable_eval(cosThetaO, self->eta, self->roughness) * self->weight; + + float coatingPickProb = Eo; float substratePickProb = 1.f - coatingPickProb; if (ss < coatingPickProb) @@ -168,18 +173,19 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo float cosThetaOH = dot(wo, wh); // Apply the coating medium transmittance - // Computing the path length from the original angles would result in too much absorption, so instead use the refracted angles + // Use refracted angles for computing the absorption path length float lengthO1 = rcp(refract(cosThetaO, self->eta)); // rcp(cosThetaO1) - float lengthI1 = (cosThetaI > 0.f && self->fromOutside) ? rcp(refract(cosThetaI, self->eta)) : 0.f; // rcp(cosThetaI1) + float lengthI1 = rcp(refract(abs(cosThetaI), self->eta)); // rcp(cosThetaI1) substrate.value = lerp(self->weight, substrate.value, substrate.value * pow(self->transmittance, self->thickness * (lengthO1 + lengthI1))); - // Compute the final substrate reflection/transmission - // Ignore Fresnel for the exiting ray - if (self->fromOutside) - { - float T = 1.f - MicrofacetDielectricAlbedoTable_eval(cosThetaO, self->eta, self->roughness); - substrate.value = substrate.value * T; - } + // Energy conservation + float Ei = MicrofacetDielectricAlbedoTable_eval(abs(cosThetaI), self->eta, self->roughness) * self->weight; + float T; + if (self->substrate->type & ~BSDF_DIFFUSE) + T = min(1.f - Eo, 1.f - Ei); // for generic (non-diffuse) substrates [Kulla and Conty, 2017] + else + T = (1.f - Eo) * (1.f - Ei) / (1.f - self->Eavg); // for diffuse substrates [Kelemen and Szirmay-Kalos, 2001] + substrate.value = substrate.value * T; if (res.type & BSDF_SPECULAR) { @@ -187,7 +193,7 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo res.weight = substrate.value * rcp(substratePickProb); return res; } - else if (cosThetaI <= 0.f || !self->fromOutside) + else if (cosThetaI <= 0.f) { // If we sampled transmission, we just have to return the substrate transmission res.pdf = substratePickProb * substrate.pdf; @@ -197,7 +203,7 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo else { // Fresnel term - float F = fresnelDielectricWeighted(cosThetaOH, self->eta, self->weight); + float F = fresnelDielectric(cosThetaOH, self->eta) * self->weight; // Evaluate the coating reflection float cosThetaH = dot(wh, getN(super)); @@ -230,12 +236,12 @@ inline void MicrofacetDielectricLayer_Constructor(varying MicrofacetDielectricLa frame); self->substrate = substrate; - self->fromOutside = eta < 1.f; - self->eta = self->fromOutside ? eta : rcp(eta); + self->eta = (eta <= 1.f) ? eta : rcp(eta); self->transmittance = transmittance; self->thickness = thickness; self->microfacet = make_GGXDistribution(roughnessToAlpha(roughness, anisotropy)); self->roughness = roughness; + self->Eavg = MicrofacetDielectricAlbedoTable_evalAverage(eta, roughness) * weight; self->weight = weight; } @@ -255,20 +261,16 @@ inline vec3f MicrofacetDielectricLayer_getTransparency(float cosThetaO, float weight, unsigned int& lcg) { GGXDistribution microfacet = make_GGXDistribution(roughnessToAlpha(roughness, anisotropy)); - - bool fromOutside = eta < 1.f; - if (!fromOutside) eta = rcp(eta); + if (eta > 1.f) eta = rcp(eta); // Apply the coating medium transmittance - // Computing the path length from the original angles would result in too much absorption, so instead use the refracted angles + // Use refracted angles for computing the absorption path length float lengthO1 = rcp(refract(cosThetaO, eta)); // rcp(cosThetaO1) - vec3f value = lerp(weight, make_vec3f(1.f), pow(transmittance, thickness * lengthO1)); + vec3f value = lerp(weight, make_vec3f(1.f), pow(transmittance, thickness * (lengthO1 * 2.f))); - // Compute the final transmittance - if (fromOutside) - { - float T = 1.f - MicrofacetDielectricAlbedoTable_eval(cosThetaO, eta, roughness); - value = value * T; - } + // Energy conservation + float Eo = MicrofacetDielectricAlbedoTable_eval(cosThetaO, eta, roughness) * weight; + float T = 1.f - Eo; // for generic (non-diffuse) substrates [Kulla and Conty, 2017] + value = value * T; return value; } From c582fd6194f12c26de21ed0be8202a449d9003ff Mon Sep 17 00:00:00 2001 From: atafra Date: Sat, 24 Mar 2018 15:45:19 +0200 Subject: [PATCH 107/364] cleanup --- ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih index 1d703890a8..264980b090 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih @@ -20,8 +20,8 @@ #include "MicrofacetAlbedoTables.ih" // Simplified, energy conserving Weidlich-Wilkie microfacet coating BSDF with -// the Smith microsurface model. Refraction for all rays are ignored, but -// absorption is computed from the refracted ray lengths. +// the Smith microsurface model. Refraction is ignored, but absorption is +// computed from the refracted ray lengths. // [Weidlich and Wilkie, 2007, "Arbitrarily Layered Micro-Facet Surfaces"] // [Walter et al., 2007, "Microfacet Models for Refraction through Rough Surfaces"] // [Kulla and Conty, 2017, "Revisiting Physically Based Shading at Imageworks"] From 56ec3474f7f1ebaa23f521a6d9e2b17061243861 Mon Sep 17 00:00:00 2001 From: atafra Date: Sat, 24 Mar 2018 16:26:20 +0200 Subject: [PATCH 108/364] cleanup --- ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih index 264980b090..5454b65a52 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih @@ -56,7 +56,7 @@ inline BSDF_EvalRes MicrofacetDielectricLayer_eval(const varying BSDF* uniform s foreach_unique (f in self->substrate) substrate = f->eval(f, wo, wi, lcg); - // Apply the coating medium transmittance + // Apply the coating medium absorption // Use refracted angles for computing the absorption path length float lengthO1 = rcp(refract(cosThetaO, self->eta)); // rcp(cosThetaO1) float lengthI1 = rcp(refract(abs(cosThetaI), self->eta)); // rcp(cosThetaI1) @@ -172,7 +172,7 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo float cosThetaI = dot(res.wi, getN(super)); float cosThetaOH = dot(wo, wh); - // Apply the coating medium transmittance + // Apply the coating medium absorption // Use refracted angles for computing the absorption path length float lengthO1 = rcp(refract(cosThetaO, self->eta)); // rcp(cosThetaO1) float lengthI1 = rcp(refract(abs(cosThetaI), self->eta)); // rcp(cosThetaI1) @@ -263,7 +263,7 @@ inline vec3f MicrofacetDielectricLayer_getTransparency(float cosThetaO, GGXDistribution microfacet = make_GGXDistribution(roughnessToAlpha(roughness, anisotropy)); if (eta > 1.f) eta = rcp(eta); - // Apply the coating medium transmittance + // Apply the coating medium absorption // Use refracted angles for computing the absorption path length float lengthO1 = rcp(refract(cosThetaO, eta)); // rcp(cosThetaO1) vec3f value = lerp(weight, make_vec3f(1.f), pow(transmittance, thickness * (lengthO1 * 2.f))); From bf4987dfd6eb47f75bdbe91cc2a20833ca07ce1d Mon Sep 17 00:00:00 2001 From: atafra Date: Sat, 24 Mar 2018 17:51:20 +0200 Subject: [PATCH 109/364] improved energy conservation in DielectricLayer --- .../pathtracer/bsdfs/DielectricLayer.ih | 89 +++++++++++-------- ospray/render/pathtracer/bsdfs/Fresnel.ih | 15 ++++ 2 files changed, 67 insertions(+), 37 deletions(-) diff --git a/ospray/render/pathtracer/bsdfs/DielectricLayer.ih b/ospray/render/pathtracer/bsdfs/DielectricLayer.ih index f2b855b4c1..66e2228855 100644 --- a/ospray/render/pathtracer/bsdfs/DielectricLayer.ih +++ b/ospray/render/pathtracer/bsdfs/DielectricLayer.ih @@ -18,20 +18,20 @@ #include "Dielectric.ih" -// Simplified Weidlich-Wilkie smooth coating BSDF. -// Refraction for all rays and Fresnel for exiting rays are ignored, but absorption is -// computed from the refracted ray lengths. The advantages are that it does not suffer from -// energy loss, absorption behaves the same as in the original approach, and it's faster. +// Simplified, energy conserving Weidlich-Wilkie smooth coating BSDF. +// Refraction is ignored, but absorption is computed from the refracted ray lengths. // [Weidlich and Wilkie, 2007, "Arbitrarily Layered Micro-Facet Surfaces"] +// [Kulla and Conty, 2017, "Revisiting Physically Based Shading at Imageworks"] +// [Kelemen and Szirmay-Kalos, 2001, "A Microfacet Based Coupled Specular-Matte BRDF Model with Importance Sampling"] struct DielectricLayer { BSDF super; varying BSDF* varying substrate; - bool fromOutside; float eta; vec3f transmittance; float thickness; + float Favg; float weight; }; @@ -39,7 +39,6 @@ inline BSDF_EvalRes DielectricLayer_eval(const varying BSDF* uniform super, const vec3f& wo, const vec3f& wi, unsigned int& lcg) { const varying DielectricLayer* uniform self = (const varying DielectricLayer* uniform)super; - BSDF_EvalRes res; float cosThetaO = dot(wo, getN(super)); if (cosThetaO <= 0.f) @@ -48,8 +47,7 @@ inline BSDF_EvalRes DielectricLayer_eval(const varying BSDF* uniform super, // Fresnel term float cosThetaO1; // positive - float F = fresnelDielectricWeightedEx(cosThetaO, cosThetaO1, self->eta, self->weight); - if (!self->fromOutside) F = 0.f; + float F = fresnelDielectricEx(cosThetaO, cosThetaO1, self->eta) * self->weight; // Evaluate the substrate // Ignore refraction @@ -57,17 +55,25 @@ inline BSDF_EvalRes DielectricLayer_eval(const varying BSDF* uniform super, foreach_unique (f in self->substrate) substrate = f->eval(f, wo, wi, lcg); - // Apply the coating medium transmittance - // Computing the path length from the original angles would result in too much absorption, so instead use the refracted angles + float cosThetaI1; // positive + float Fi = fresnelDielectricEx(abs(cosThetaI), cosThetaI1, self->eta) * self->weight; + + // Apply the coating medium absorption + // Use refracted angles for computing the absorption path length float lengthO1 = rcp(cosThetaO1); - float lengthI1 = (cosThetaI > 0.f && self->fromOutside) ? rcp(refract(cosThetaI, self->eta)) : 0.f; // rcp(cosThetaI1) + float lengthI1 = rcp(cosThetaI1); substrate.value = lerp(self->weight, substrate.value, substrate.value * pow(self->transmittance, self->thickness * (lengthO1 + lengthI1))); - // Compute the final substrate reflection/transmission - // Ignore Fresnel for the exiting ray - res.pdf = (1.f-F) * substrate.pdf; - res.value = (1.f-F) * substrate.value; - return res; + // Energy conservation + float T; + if (self->substrate->type & ~BSDF_DIFFUSE) + T = min(1.f - F, 1.f - Fi); // for generic (non-diffuse) substrates [Kulla and Conty, 2017] + else + T = (1.f - F) * (1.f - Fi) / (1.f - self->Favg); // for diffuse substrates [Kelemen and Szirmay-Kalos, 2001] + substrate.value = substrate.value * T; + + substrate.pdf *= (1.f - F); + return substrate; } inline BSDF_SampleRes DielectricLayer_sample(const varying BSDF* uniform super, @@ -82,8 +88,7 @@ inline BSDF_SampleRes DielectricLayer_sample(const varying BSDF* uniform super, // Fresnel term float cosThetaO1; // positive - float F = fresnelDielectricWeightedEx(cosThetaO, cosThetaO1, self->eta, self->weight); - if (!self->fromOutside) F = 0.f; + float F = fresnelDielectricEx(cosThetaO, cosThetaO1, self->eta) * self->weight; if (ss < F) { @@ -104,14 +109,24 @@ inline BSDF_SampleRes DielectricLayer_sample(const varying BSDF* uniform super, return res; float cosThetaI = dot(res.wi, getN(super)); - // Apply the coating medium transmittance + float cosThetaI1; // positive + float Fi = fresnelDielectricEx(abs(cosThetaI), cosThetaI1, self->eta) * self->weight; + + // Apply the coating medium absorption + // Use refracted angles for computing the absorption path length float lengthO1 = rcp(cosThetaO1); - float lengthI1 = (cosThetaI > 0.f && self->fromOutside) ? rcp(refract(cosThetaI, self->eta)) : 0.f; // rcp(cosThetaI1) + float lengthI1 = rcp(cosThetaI1); res.weight = lerp(self->weight, res.weight, res.weight * pow(self->transmittance, self->thickness * (lengthO1 + lengthI1))); - // Compute the final reflection/transmission - // Ignore Fresnel for the exiting ray - res.pdf = (1.f-F) * res.pdf; + // Energy conservation + float T; + if (self->substrate->type & ~BSDF_DIFFUSE) + T = min(1.f - F, 1.f - Fi); // for generic (non-diffuse) substrates [Kulla and Conty, 2017] + else + T = (1.f - F) * (1.f - Fi) / (1.f - self->Favg); // for diffuse substrates [Kelemen and Szirmay-Kalos, 2001] + res.weight = res.weight * (T / (1.f - F)); + + res.pdf *= (1.f - F); } return res; @@ -126,10 +141,10 @@ inline void DielectricLayer_Constructor(varying DielectricLayer* uniform self, c frame); self->substrate = substrate; - self->fromOutside = eta < 1.f; - self->eta = self->fromOutside ? eta : rcp(eta); + self->eta = (eta <= 1.f) ? eta : rcp(eta); self->transmittance = transmittance; self->thickness = thickness; + self->Favg = fresnelDielectricAverage(eta) * weight; self->weight = weight; } @@ -148,19 +163,19 @@ inline vec3f DielectricLayer_getTransparency(float cosThetaO, float eta, vec3f transmittance, float thickness, float weight) { - bool fromOutside = eta < 1.f; - if (!fromOutside) eta = rcp(eta); + if (eta < 1.f) eta = rcp(eta); - // Apply the coating medium transmittance - // Computing the path length from the original angles would result in too much absorption, so instead use the refracted angles - float lengthO1 = rcp(refract(cosThetaO, eta)); // rcp(cosThetaO1) - vec3f value = lerp(weight, make_vec3f(1.f), pow(transmittance, thickness * lengthO1)); + // Fresnel term + float cosThetaO1; // positive + float F = fresnelDielectricEx(cosThetaO, cosThetaO1, eta) * weight; - // Compute the final transmittance - if (fromOutside) - { - float T = Dielectric_transmittance(cosThetaO, eta, weight); - value = value * T; - } + // Apply the coating medium absorption + // Use refracted angles for computing the absorption path length + float lengthO1 = rcp(cosThetaO1); + vec3f value = lerp(weight, make_vec3f(1.f), pow(transmittance, thickness * (lengthO1 * 2.f))); + + // Energy conservation + float T = 1.f - F; // for generic (non-diffuse) substrates [Kulla and Conty, 2017] + value = value * T; return value; } diff --git a/ospray/render/pathtracer/bsdfs/Fresnel.ih b/ospray/render/pathtracer/bsdfs/Fresnel.ih index 52d84f7ba6..f1b8421230 100644 --- a/ospray/render/pathtracer/bsdfs/Fresnel.ih +++ b/ospray/render/pathtracer/bsdfs/Fresnel.ih @@ -76,6 +76,21 @@ inline float fresnelDielectricWeightedEx(float cosI, float& cosT, float eta, flo return fresnelDielectric(cosI, cosT, eta) * weight; } +// F_{\mathit{avg}} = 2 \int_0^1 F(\mu) \mu d\mu +// \mu = \cos(\theta) +// Fit from [Kulla and Conty, 2017, "Revisiting Physically Based Shading at Imageworks"] +inline float fresnelDielectricAverage(float eta) +{ + const float invEta = rcp(eta); + + if (invEta >= 1.f) + return (invEta - 1.f) / (4.08567f + 1.00071f*invEta); + + const float invEta2 = sqr(invEta); + const float invEta3 = invEta2 * invEta; + return 0.997118f + 0.1014f*invEta - 0.965241f*invEta2 - 0.130607f*invEta3; +} + /*! Computes fresnel coefficient for conductor medium with complex * refraction index (eta,k). The cosine has to be positive. */ inline vec3f fresnelConductor(float cosI, vec3f eta, vec3f k) From c206f54932d90ea6c1b85ac7a8ed7bb93cda4f77 Mon Sep 17 00:00:00 2001 From: atafra Date: Sat, 24 Mar 2018 17:59:32 +0200 Subject: [PATCH 110/364] fixed initialization of microfacet albedo tables --- ospray/render/pathtracer/PathTracer.ispc | 3 +++ ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih | 2 +- ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc | 7 ++++++- ospray/render/pathtracer/materials/Principled.ispc | 7 ------- 4 files changed, 10 insertions(+), 9 deletions(-) diff --git a/ospray/render/pathtracer/PathTracer.ispc b/ospray/render/pathtracer/PathTracer.ispc index 767556ed92..8738e201b1 100644 --- a/ospray/render/pathtracer/PathTracer.ispc +++ b/ospray/render/pathtracer/PathTracer.ispc @@ -22,6 +22,7 @@ #include "geometry/Instance.ih" #include "math/random.ih" #include "fb/LocalFB.ih" +#include "bsdfs/MicrofacetAlbedoTables.ih" #define MAX_ROULETTE_CONT_PROB 0.95f #define PDF_CULLING 0.0f @@ -507,6 +508,8 @@ export void* uniform PathTracer_create(void *uniform cppE) self->super.renderTile = PathTracer_renderTile; PathTracer_set(self, 5, inf, NULL, make_vec4f(0.f), NULL, 0, 0, NULL); + + precomputeMicrofacetAlbedoTables(); precomputeZOrder(); return self; diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih index b96d5e57a8..768e738e99 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih @@ -21,7 +21,7 @@ extern uniform float* uniform MicrofacetDielectricAlbedoTable_directional; // 3D table (cosThetaO, eta, roughness) extern uniform float* uniform MicrofacetDielectricAlbedoTable_average; // 2D table (eta, roughness) -void MicrofacetDielectricAlbedoTable_precompute(); +void precomputeMicrofacetAlbedoTables(); // x should be between [0..size-1] inline float interpLinear1D(float x, const uniform float* uniform f, uniform int size) diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc index a8863e5e36..07d6f1823e 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc +++ b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc @@ -32,7 +32,7 @@ static inline uniform float MicrofacetAlbedoTable_integrateAverage(const uniform return min(2.f * (totalSum / size), 1.f); } -void MicrofacetDielectricAlbedoTable_precompute() +static void MicrofacetDielectricAlbedoTable_precompute() { if (MicrofacetDielectricAlbedoTable_directional) return; @@ -65,4 +65,9 @@ void MicrofacetDielectricAlbedoTable_precompute() averageValues++; } } +} + +void precomputeMicrofacetAlbedoTables() +{ + MicrofacetDielectricAlbedoTable_precompute(); } \ No newline at end of file diff --git a/ospray/render/pathtracer/materials/Principled.ispc b/ospray/render/pathtracer/materials/Principled.ispc index e8050bea42..00339405ce 100644 --- a/ospray/render/pathtracer/materials/Principled.ispc +++ b/ospray/render/pathtracer/materials/Principled.ispc @@ -31,9 +31,6 @@ #include "../bsdfs/LambertTransmission.ih" #include "math/spectrum.ih" -#include "../bsdfs/MicrofacetAlbedo.ih" -#include "../bsdfs/MicrofacetAlbedoTables.ih" - struct Principled { PathTraceMaterial super; @@ -541,10 +538,6 @@ export void* uniform PathTracer_Principled_create() { Principled* uniform self = uniform new Principled; - MicrofacetDielectricAlbedoTable_precompute(); - //print("%\n", MicrofacetDielectricAlbedo_integrate(0.2f, rcp(1.5f), 0.4f)); - //print("%\n", MicrofacetDielectricAlbedoTable_eval(0.2f, rcp(1.5f), 0.4f)); - PathTraceMaterial_Constructor(&self->super, Principled_getBSDF, Principled_getTransparency, From fecf6b78f7bb02241ae6f146942f9123fe411897 Mon Sep 17 00:00:00 2001 From: Will Usher Date: Sat, 24 Mar 2018 10:11:28 -0600 Subject: [PATCH 111/364] working on scivis transparency --- ospray/render/scivis/SciVisRenderer.ispc | 71 ++++++++++++++---------- 1 file changed, 42 insertions(+), 29 deletions(-) diff --git a/ospray/render/scivis/SciVisRenderer.ispc b/ospray/render/scivis/SciVisRenderer.ispc index f12166bc32..4eb4fafae8 100644 --- a/ospray/render/scivis/SciVisRenderer.ispc +++ b/ospray/render/scivis/SciVisRenderer.ispc @@ -32,23 +32,21 @@ vec4f SciVisRenderer_computeGeometrySample(SciVisRenderer *uniform self, const varying vec3i &sampleID, varying Ray &ray, const varying float &rayOffset) { - vec3f color = make_vec3f(0.f); - float path_opacity = 1.f; - uniform int path_depth = 0; - float first_hit_dist = 0.f; + vec3f color = make_vec3f(0.f); + //float path_opacity = 1.f; + //uniform int path_depth = 0; + //float first_hit_dist = 0.f; - while (1) { + // WILL: I am pretty sure this will NOT work for layered transparent + // geometries and volumes. We should just find the first geometry sample, + // not accumulate all geometry samples?? + //while (1) { traceRay(self->super.model, ray); // Check if we missed, if so we are done // if (ray.geomID < 0) { - return make_vec4f(color, 1.f - path_opacity); - } - - // Record depth of first hit for depth output // - if (path_depth == 0) { - first_hit_dist = ray.t; + return make_vec4f(0.f); } // Start shading // @@ -61,19 +59,24 @@ vec4f SciVisRenderer_computeGeometrySample(SciVisRenderer *uniform self, DG_NG|DG_NS|DG_NORMALIZE|DG_FACEFORWARD|DG_TANGENTS| DG_MATERIALID|DG_COLOR|DG_TEXCOORD); +#if 1 SciVisShadingInfo info; initShadingInfo(info); shadeMaterials(dg, info); - info.local_opacity = path_opacity * info.d; + info.local_opacity = info.d; if (info.local_opacity > self->super.minContribution) { // worth shading? shadeAO(self, sampleID, dg, info, color); integrateOverLights(self, ray, dg, info, color, rayOffset,sampleID, 0.5f); } +#endif // Kill path when reached max depth or if remaining contribution too low + // TODO WILL: There should be no path traced. We should shade + // one geometry, and if it's transparent the ray must be continued through it + /* path_opacity = path_opacity * (1.f - info.d); path_depth++; if (path_depth >= self->super.maxDepth @@ -81,14 +84,17 @@ vec4f SciVisRenderer_computeGeometrySample(SciVisRenderer *uniform self, ray.t = first_hit_dist; return make_vec4f(color, 1.f - path_opacity); } + */ + //break; // Reset ray - ray.t0 = ray.t + self->super.epsilon; - ray.t = infinity; - ray.primID = -1; - ray.geomID = -1; - ray.instID = -1; - } + //ray.t0 = ray.t + self->super.epsilon; + //ray.t = infinity; + //ray.primID = -1; + //ray.geomID = -1; + //ray.instID = -1; + //} + return make_vec4f(color, info.local_opacity); } /*! This function intersects the volume and geometries. */ @@ -114,8 +120,9 @@ void SciVisRenderer_intersect(uniform SciVisRenderer *uniform renderer, // Provide ray offset for use with isosurface geometries (this value // ignored elsewhere). - if (volume != NULL) + if (volume != NULL) { geometryRay.time = -rayOffset * volume->samplingStep; + } // Initial trace through geometries. vec4f geometryColor = SciVisRenderer_computeGeometrySample(renderer, @@ -125,17 +132,20 @@ void SciVisRenderer_intersect(uniform SciVisRenderer *uniform renderer, depth = min(ray.t0, geometryRay.t); // Trace the ray through the volume and geometries. - float firstHit; - if(geometryRay.t < ray.t0 || volume == NULL) { + // This is clearly wrong if the geometry is transparent, because + // we will shade it again down in the ray continuation loop. + /* + if (geometryRay.t < ray.t0 || volume == NULL) { // Geometry contribution. color = geometryColor; } + */ - while ((firstHit = min(ray.t0, geometryRay.t)) < tMax - /*&& min(min(color.x, color.y), color.z) < 1.0f*///<--why is this here? - && color.w < 0.99f) { - + float firstHit; + while ((firstHit = min(ray.t0, geometryRay.t)) < tMax && color.w < 0.99f) + { + // WILL NOTE: without a volume this will always be false. if (firstHit == ray.t0) { // Check to see if we've exited the current volume. @@ -155,10 +165,11 @@ void SciVisRenderer_intersect(uniform SciVisRenderer *uniform renderer, float tBegin = ray.t0; float tEnd = min(geometryRay.t,ray.t); foreach_unique (v in volume) - { - //interval sampling - volumeColor = SciVisRenderer_computeVolumeInterval(renderer, v, ray, tBegin, tEnd, .99f, 0, rayOffset, sampleID, 1.f); - } + { + //interval sampling + volumeColor = SciVisRenderer_computeVolumeInterval(renderer, + v, ray, tBegin, tEnd, .99f, 0, rayOffset, sampleID, 1.f); + } // Volume contribution. color = color + (1.0f - color.w) * volumeColor; @@ -172,6 +183,8 @@ void SciVisRenderer_intersect(uniform SciVisRenderer *uniform renderer, if (color.w < 0.99f) { // Reset geometry ray. + // TODO WILL: Because the compute geom sample is now going + // to set t to infinity, this ray is going to be sent off the back! geometryRay.t0 = geometryRay.t + renderer->volumeEpsilon; geometryRay.t = tMax; //!< end of valid ray interval for traceRay() geometryRay.primID = -1; From 7d3e100f1af15ca1c38de0f356b9d32a2acd603b Mon Sep 17 00:00:00 2001 From: Will Usher Date: Sat, 24 Mar 2018 11:30:37 -0600 Subject: [PATCH 112/364] notes on sv renderer --- ospray/render/scivis/SciVisRenderer.ispc | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/ospray/render/scivis/SciVisRenderer.ispc b/ospray/render/scivis/SciVisRenderer.ispc index 4eb4fafae8..cb5d3b416b 100644 --- a/ospray/render/scivis/SciVisRenderer.ispc +++ b/ospray/render/scivis/SciVisRenderer.ispc @@ -185,7 +185,7 @@ void SciVisRenderer_intersect(uniform SciVisRenderer *uniform renderer, // Reset geometry ray. // TODO WILL: Because the compute geom sample is now going // to set t to infinity, this ray is going to be sent off the back! - geometryRay.t0 = geometryRay.t + renderer->volumeEpsilon; + geometryRay.t0 = geometryRay.t + renderer->super.epsilon; geometryRay.t = tMax; //!< end of valid ray interval for traceRay() geometryRay.primID = -1; geometryRay.geomID = -1; @@ -193,6 +193,7 @@ void SciVisRenderer_intersect(uniform SciVisRenderer *uniform renderer, // Update ray offset for use with isosurface geometries based on current // volume (this value ignored elsewhere). + // Why is this done? geometryRay.time = volume ? -rayOffset * volume->samplingStep : 0.f; // Trace next geometry ray. From 777b26108d04c5fddaa7283ec4bc9514cc71c61f Mon Sep 17 00:00:00 2001 From: Will Usher Date: Sat, 24 Mar 2018 13:10:42 -0600 Subject: [PATCH 113/364] syntax --- ospray/geometry/Isosurfaces.ispc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/ospray/geometry/Isosurfaces.ispc b/ospray/geometry/Isosurfaces.ispc index 103c1667e6..f92727a4e5 100644 --- a/ospray/geometry/Isosurfaces.ispc +++ b/ospray/geometry/Isosurfaces.ispc @@ -60,7 +60,7 @@ static void Isosurfaces_postIntersect(uniform Geometry *uniform geometry, { uniform Isosurfaces *uniform self = (uniform Isosurfaces *uniform)geometry; - if ((flags & DG_NS)) { + if (flags & DG_NS) { dg.Ns = self->volume->computeGradient(self->volume, dg.P); if (dot(dg.Ns,dg.Ns) < 1e-6f) dg.Ns = neg(ray.dir); //make_vec3f(1.f,0.f,0.f); @@ -68,7 +68,7 @@ static void Isosurfaces_postIntersect(uniform Geometry *uniform geometry, dg.Ng = dg.Ns; - if ((flags & DG_COLOR)) { + if (flags & DG_COLOR) { TransferFunction *uniform xf = self->volume->transferFunction; const vec3f sampleColor = xf->getColorForValue(xf, self->isovalues[ray.primID]); const float sampleOpacity = 1.f; // later allow "opacity" parameter on isosurfaces. From 9fb05094f4a21d390f6d353061fecbef514a65d2 Mon Sep 17 00:00:00 2001 From: Will Usher Date: Mon, 26 Mar 2018 11:04:10 -0600 Subject: [PATCH 114/364] don't build testing if `OSPRAY_ENABLE_TESTING=OFF` --- CMakeLists.txt | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index b83291c87c..d7eae92be8 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -94,7 +94,9 @@ ADD_SUBDIRECTORY(modules) ############################################################## # Google Test ############################################################## -ADD_SUBDIRECTORY(tests) +IF (OSPRAY_ENABLE_TESTING) + ADD_SUBDIRECTORY(tests) +ENDIF() ############################################################## # add target for running clang-format From a3a92050937543f4fd47a7bedee8e12a3d1ec473 Mon Sep 17 00:00:00 2001 From: Carson Brownlee Date: Mon, 26 Mar 2018 14:11:32 -0400 Subject: [PATCH 115/364] sun angular diameter set to .53 --- apps/common/ospapp/OSPApp.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/apps/common/ospapp/OSPApp.cpp b/apps/common/ospapp/OSPApp.cpp index d23e03c755..9a22e52326 100644 --- a/apps/common/ospapp/OSPApp.cpp +++ b/apps/common/ospapp/OSPApp.cpp @@ -407,7 +407,7 @@ namespace ospray { sun["color"] = vec3f(1.f, 247.f / 255.f, 201.f / 255.f); sun["direction"] = vec3f(0.462f, -1.f, -.1f); sun["intensity"] = 3.0f; - sun["angularDiameter"] = 0.8f; + sun["angularDiameter"] = 0.53f; auto &bounce = lights.createChild("bounce", "DirectionalLight"); bounce["color"] = vec3f(202.f / 255.f, 216.f / 255.f, 255.f / 255.f); From f2c4838dec6ae10cb1ef87ad181a6d74484e9586 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Mon, 26 Mar 2018 21:58:54 +0300 Subject: [PATCH 116/364] fixed dielectric layer absorption for transmission --- ospray/render/pathtracer/bsdfs/DielectricLayer.ih | 10 +++++++--- .../pathtracer/bsdfs/MicrofacetDielectricLayer.ih | 10 +++++++--- 2 files changed, 14 insertions(+), 6 deletions(-) diff --git a/ospray/render/pathtracer/bsdfs/DielectricLayer.ih b/ospray/render/pathtracer/bsdfs/DielectricLayer.ih index 66e2228855..30161794c3 100644 --- a/ospray/render/pathtracer/bsdfs/DielectricLayer.ih +++ b/ospray/render/pathtracer/bsdfs/DielectricLayer.ih @@ -62,7 +62,9 @@ inline BSDF_EvalRes DielectricLayer_eval(const varying BSDF* uniform super, // Use refracted angles for computing the absorption path length float lengthO1 = rcp(cosThetaO1); float lengthI1 = rcp(cosThetaI1); - substrate.value = lerp(self->weight, substrate.value, substrate.value * pow(self->transmittance, self->thickness * (lengthO1 + lengthI1))); + float length = lengthO1 + lengthI1; + if (cosThetaI <= 0.f) length *= 0.5f; // for transmission, use the average length + substrate.value = lerp(self->weight, substrate.value, substrate.value * pow(self->transmittance, self->thickness * length)); // Energy conservation float T; @@ -116,7 +118,9 @@ inline BSDF_SampleRes DielectricLayer_sample(const varying BSDF* uniform super, // Use refracted angles for computing the absorption path length float lengthO1 = rcp(cosThetaO1); float lengthI1 = rcp(cosThetaI1); - res.weight = lerp(self->weight, res.weight, res.weight * pow(self->transmittance, self->thickness * (lengthO1 + lengthI1))); + float length = lengthO1 + lengthI1; + if (cosThetaI <= 0.f) length *= 0.5f; // for transmission, use the average length + res.weight = lerp(self->weight, res.weight, res.weight * pow(self->transmittance, self->thickness * length)); // Energy conservation float T; @@ -172,7 +176,7 @@ inline vec3f DielectricLayer_getTransparency(float cosThetaO, // Apply the coating medium absorption // Use refracted angles for computing the absorption path length float lengthO1 = rcp(cosThetaO1); - vec3f value = lerp(weight, make_vec3f(1.f), pow(transmittance, thickness * (lengthO1 * 2.f))); + vec3f value = lerp(weight, make_vec3f(1.f), pow(transmittance, thickness * lengthO1)); // Energy conservation float T = 1.f - F; // for generic (non-diffuse) substrates [Kulla and Conty, 2017] diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih index 5454b65a52..c75dc2a8fc 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih @@ -60,7 +60,9 @@ inline BSDF_EvalRes MicrofacetDielectricLayer_eval(const varying BSDF* uniform s // Use refracted angles for computing the absorption path length float lengthO1 = rcp(refract(cosThetaO, self->eta)); // rcp(cosThetaO1) float lengthI1 = rcp(refract(abs(cosThetaI), self->eta)); // rcp(cosThetaI1) - substrate.value = lerp(self->weight, substrate.value, substrate.value * pow(self->transmittance, self->thickness * (lengthO1 + lengthI1))); + float length = lengthO1 + lengthI1; + if (cosThetaI <= 0.f) length *= 0.5f; // for transmission, use the average length + substrate.value = lerp(self->weight, substrate.value, substrate.value * pow(self->transmittance, self->thickness * length)); // Energy conservation float Eo = MicrofacetDielectricAlbedoTable_eval(cosThetaO, self->eta, self->roughness) * self->weight; @@ -176,7 +178,9 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo // Use refracted angles for computing the absorption path length float lengthO1 = rcp(refract(cosThetaO, self->eta)); // rcp(cosThetaO1) float lengthI1 = rcp(refract(abs(cosThetaI), self->eta)); // rcp(cosThetaI1) - substrate.value = lerp(self->weight, substrate.value, substrate.value * pow(self->transmittance, self->thickness * (lengthO1 + lengthI1))); + float length = lengthO1 + lengthI1; + if (cosThetaI <= 0.f) length *= 0.5f; // for transmission, use the average length + substrate.value = lerp(self->weight, substrate.value, substrate.value * pow(self->transmittance, self->thickness * length)); // Energy conservation float Ei = MicrofacetDielectricAlbedoTable_eval(abs(cosThetaI), self->eta, self->roughness) * self->weight; @@ -266,7 +270,7 @@ inline vec3f MicrofacetDielectricLayer_getTransparency(float cosThetaO, // Apply the coating medium absorption // Use refracted angles for computing the absorption path length float lengthO1 = rcp(refract(cosThetaO, eta)); // rcp(cosThetaO1) - vec3f value = lerp(weight, make_vec3f(1.f), pow(transmittance, thickness * (lengthO1 * 2.f))); + vec3f value = lerp(weight, make_vec3f(1.f), pow(transmittance, thickness * lengthO1)); // Energy conservation float Eo = MicrofacetDielectricAlbedoTable_eval(cosThetaO, eta, roughness) * weight; From 26052ced4d0456b26c0dd1611594fc79c9370cb4 Mon Sep 17 00:00:00 2001 From: Ingo Wald Date: Mon, 26 Mar 2018 15:33:19 -0400 Subject: [PATCH 117/364] added parallel_in_block_of tasking version, which iterates over entire ranges of items (in blocks of N items a piece) --- components/ospcommon/tasking/parallel_for.h | 31 +++++++++++++++++++++ 1 file changed, 31 insertions(+) diff --git a/components/ospcommon/tasking/parallel_for.h b/components/ospcommon/tasking/parallel_for.h index ea6e99b334..a8c8584863 100644 --- a/components/ospcommon/tasking/parallel_for.h +++ b/components/ospcommon/tasking/parallel_for.h @@ -63,5 +63,36 @@ namespace ospcommon { fcn(taskIndex); } + + + /* NOTE(iw) - This abstraction extends the 'parallel_for' to mixed + parallel/serial: we logically view the domain of N input tasks + as grouped into roundUp(N/M) blocks of (at most) M items each; + then 'itearte over the N/M blocks in parallel, and process each + block serailly */ + template + inline void parallel_in_blocks_of(INDEX_T nTasks, TASK_T&& fcn) + { + using namespace traits; + static_assert(is_valid_index::value, + "ospcommon::tasking::parallel_for() requires the type" + " INDEX_T to be unsigned char, short, int, uint, long," + " or size_t."); + + // // iw - TODO: fix this + // static_assert(has_operator_method_matching_param::value, + // "ospcommon::tasking::parallel_for() requires the " + // "implementation of method " + // "'void TASK_T::operator(P taskIndex), where P is of " + // "type INDEX_T [first parameter of parallel_for()]."); + + INDEX_T numBlocks = (nTasks+BLOCK_SIZE-1)/BLOCK_SIZE; + parallel_for(numBlocks,[&](INDEX_T blockID){ + INDEX_T begin = blockID * (INDEX_T)BLOCK_SIZE; + INDEX_T end = std::min(begin+(INDEX_T)BLOCK_SIZE,nTasks); + fcn(begin,end); + }); + } + } // ::ospcommon::tasking } //::ospcommon From 261b575d211fad778fcff48ad066e88233a91348 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Mon, 26 Mar 2018 22:59:11 +0300 Subject: [PATCH 118/364] cleanup --- ospray/math/interpolation.ih | 89 +++++++++++++++++++ .../bsdfs/MicrofacetAlbedoTables.ih | 76 +--------------- 2 files changed, 93 insertions(+), 72 deletions(-) create mode 100644 ospray/math/interpolation.ih diff --git a/ospray/math/interpolation.ih b/ospray/math/interpolation.ih new file mode 100644 index 0000000000..8c792d450d --- /dev/null +++ b/ospray/math/interpolation.ih @@ -0,0 +1,89 @@ +// ======================================================================== // +// Copyright 2009-2018 Intel Corporation // +// // +// Licensed under the Apache License, Version 2.0 (the "License"); // +// you may not use self file except in compliance with the License. // +// You may obtain a copy of the License at // +// // +// http://www.apache.org/licenses/LICENSE-2.0 // +// // +// Unless required by applicable law or agreed to in writing, software // +// distributed under the License is distributed on an "AS IS" BASIS, // +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // +// See the License for the specific language governing permissions and // +// limitations under the License. // +// ======================================================================== // + +#pragma once + +#include "math.ih" + +// x should be between [0..size-1] +inline float interp1DLinear(float x, const uniform float* uniform f, uniform int size) +{ + float xc = clamp(x, 0.f, (float)(size-1)); + float s = xc - floor(xc); + + int x0 = min((int)xc, size-1); + int x1 = min(x0+1, size-1); + + return lerp(s, f[x0], f[x1]); +} + +// p should be between [0..size-1] +inline float interp2DLinear(vec2f p, const uniform float* uniform f, uniform vec2i size) +{ + float xc = clamp(p.x, 0.f, (float)(size.x-1)); + float yc = clamp(p.y, 0.f, (float)(size.y-1)); + + float sx = xc - floor(xc); + float sy = yc - floor(yc); + + int x0 = min((int)xc, size.x-1); + int x1 = min(x0+1, size.x-1); + + int y0 = min((int)yc, size.y-1); + int y1 = min(y0+1, size.y-1); + + int ny = size.x; + + float f0 = lerp(sx, f[x0+y0*ny], f[x1+y0*ny]); + float f1 = lerp(sx, f[x0+y1*ny], f[x1+y1*ny]); + + return lerp(sy, f0, f1); +} + +// p should be between [0..size-1] +inline float interp3DLinear(vec3f p, const uniform float* uniform f, uniform vec3i size) +{ + float xc = clamp(p.x, 0.f, (float)(size.x-1)); + float yc = clamp(p.y, 0.f, (float)(size.y-1)); + float zc = clamp(p.z, 0.f, (float)(size.z-1)); + + float sx = xc - floor(xc); + float sy = yc - floor(yc); + float sz = zc - floor(zc); + + int x0 = min((int)xc, size.x-1); + int x1 = min(x0+1, size.x-1); + + int y0 = min((int)yc, size.y-1); + int y1 = min(y0+1, size.y-1); + + int z0 = min((int)zc, size.z-1); + int z1 = min(z0+1, size.z-1); + + int ny = size.x; + int nz = size.x * size.y; + + float f00 = lerp(sx, f[x0+y0*ny+z0*nz], f[x1+y0*ny+z0*nz]); + float f01 = lerp(sx, f[x0+y1*ny+z0*nz], f[x1+y1*ny+z0*nz]); + + float f10 = lerp(sx, f[x0+y0*ny+z1*nz], f[x1+y0*ny+z1*nz]); + float f11 = lerp(sx, f[x0+y1*ny+z1*nz], f[x1+y1*ny+z1*nz]); + + float f0 = lerp(sy, f00, f01); + float f1 = lerp(sy, f10, f11); + + return lerp(sz, f0, f1); +} \ No newline at end of file diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih index 768e738e99..d06a65861a 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih @@ -16,6 +16,8 @@ #pragma once +#include "math/interpolation.ih" + #define MICROFACET_DIELECTRIC_ALBEDO_TABLE_SIZE 16 extern uniform float* uniform MicrofacetDielectricAlbedoTable_directional; // 3D table (cosThetaO, eta, roughness) @@ -23,86 +25,16 @@ extern uniform float* uniform MicrofacetDielectricAlbedoTable_average; // 2D void precomputeMicrofacetAlbedoTables(); -// x should be between [0..size-1] -inline float interpLinear1D(float x, const uniform float* uniform f, uniform int size) -{ - const float xc = clamp(x, 0.f, (float)(size-1)); - const float s = xc - floor(xc); - - const int x0 = min((int)xc, size-1); - const int x1 = min(x0+1, size-1); - - return lerp(s, f[x0], f[x1]); -} - -// p should be between [0..size-1] -inline float interpLinear2D(vec2f p, const uniform float* uniform f, uniform vec2i size) -{ - const float xc = clamp(p.x, 0.f, (float)(size.x-1)); - const float yc = clamp(p.y, 0.f, (float)(size.y-1)); - - const float sx = xc - floor(xc); - const float sy = yc - floor(yc); - - const int x0 = min((int)xc, size.x-1); - const int x1 = min(x0+1, size.x-1); - - const int y0 = min((int)yc, size.y-1); - const int y1 = min(y0+1, size.y-1); - - const int ny = size.x; - - const float f0 = lerp(sx, f[x0+y0*ny], f[x1+y0*ny]); - const float f1 = lerp(sx, f[x0+y1*ny], f[x1+y1*ny]); - - return lerp(sy, f0, f1); -} - -// p should be between [0..size-1] -inline float interpLinear3D(vec3f p, const uniform float* uniform f, uniform vec3i size) -{ - const float xc = clamp(p.x, 0.f, (float)(size.x-1)); - const float yc = clamp(p.y, 0.f, (float)(size.y-1)); - const float zc = clamp(p.z, 0.f, (float)(size.z-1)); - - const float sx = xc - floor(xc); - const float sy = yc - floor(yc); - const float sz = zc - floor(zc); - - const int x0 = min((int)xc, size.x-1); - const int x1 = min(x0+1, size.x-1); - - const int y0 = min((int)yc, size.y-1); - const int y1 = min(y0+1, size.y-1); - - const int z0 = min((int)zc, size.z-1); - const int z1 = min(z0+1, size.z-1); - - const int ny = size.x; - const int nz = size.x * size.y; - - const float f00 = lerp(sx, f[x0+y0*ny+z0*nz], f[x1+y0*ny+z0*nz]); - const float f01 = lerp(sx, f[x0+y1*ny+z0*nz], f[x1+y1*ny+z0*nz]); - - const float f10 = lerp(sx, f[x0+y0*ny+z1*nz], f[x1+y0*ny+z1*nz]); - const float f11 = lerp(sx, f[x0+y1*ny+z1*nz], f[x1+y1*ny+z1*nz]); - - const float f0 = lerp(sy, f00, f01); - const float f1 = lerp(sy, f10, f11); - - return lerp(sz, f0, f1); -} - inline float MicrofacetDielectricAlbedoTable_eval(float cosThetaO, float eta, float roughness) { const uniform int size = MICROFACET_DIELECTRIC_ALBEDO_TABLE_SIZE; const vec3f p = make_vec3f(cosThetaO, eta, roughness) * (size-1); - return interpLinear3D(p, MicrofacetDielectricAlbedoTable_directional, make_vec3i(size)); + return interp3DLinear(p, MicrofacetDielectricAlbedoTable_directional, make_vec3i(size)); } inline float MicrofacetDielectricAlbedoTable_evalAverage(float eta, float roughness) { const uniform int size = MICROFACET_DIELECTRIC_ALBEDO_TABLE_SIZE; const vec2f p = make_vec2f(eta, roughness) * (size-1); - return interpLinear2D(p, MicrofacetDielectricAlbedoTable_average, make_vec2i(size)); + return interp2DLinear(p, MicrofacetDielectricAlbedoTable_average, make_vec2i(size)); } \ No newline at end of file From c8ea8384f0315ebea27f0c4810e1fceabd345078 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Mon, 26 Mar 2018 23:07:02 +0300 Subject: [PATCH 119/364] albedo table cleanup --- .../pathtracer/bsdfs/MicrofacetAlbedo.ih | 6 +++--- .../bsdfs/MicrofacetAlbedoTables.ih | 12 +++++------ .../bsdfs/MicrofacetAlbedoTables.ispc | 20 +++++++++---------- .../bsdfs/MicrofacetDielectricLayer.ih | 12 +++++------ 4 files changed, 25 insertions(+), 25 deletions(-) diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedo.ih b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedo.ih index d5dcb3f504..165261dc51 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedo.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedo.ih @@ -19,7 +19,7 @@ #include "Fresnel.ih" #include "GGXDistribution.ih" -inline float MicrofacetDielectricAlbedo_sample(float cosThetaO, float eta, const GGXDistribution& microfacet, const vec2f& s) +inline float MicrofacetDielectricReflectionAlbedo_sample(float cosThetaO, float eta, const GGXDistribution& microfacet, const vec2f& s) { // Handle edge cases cosThetaO = max(cosThetaO, 1e-6f); @@ -48,7 +48,7 @@ inline float MicrofacetDielectricAlbedo_sample(float cosThetaO, float eta, const return F * (G * rcp_safe(evalG1(microfacet, wo, cosThetaOH))); } -inline float MicrofacetDielectricAlbedo_integrate(float cosThetaO, float eta, float roughness, uniform int numSamples = 1024) +inline float MicrofacetDielectricReflectionAlbedo_integrate(float cosThetaO, float eta, float roughness, uniform int numSamples = 1024) { GGXDistribution microfacet = make_GGXDistribution(roughnessToAlpha(roughness, 0.f)); @@ -59,7 +59,7 @@ inline float MicrofacetDielectricAlbedo_integrate(float cosThetaO, float eta, fl for (uniform int j = 0; j < n; j++) { vec2f s = min((make_vec2f(i, j) + 0.5f) / n, make_vec2f(1.f - 1e-6f)); - sum += MicrofacetDielectricAlbedo_sample(cosThetaO, eta, microfacet, s); + sum += MicrofacetDielectricReflectionAlbedo_sample(cosThetaO, eta, microfacet, s); } } diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih index d06a65861a..5bbe2d8cba 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih @@ -20,21 +20,21 @@ #define MICROFACET_DIELECTRIC_ALBEDO_TABLE_SIZE 16 -extern uniform float* uniform MicrofacetDielectricAlbedoTable_directional; // 3D table (cosThetaO, eta, roughness) -extern uniform float* uniform MicrofacetDielectricAlbedoTable_average; // 2D table (eta, roughness) +extern uniform float* uniform MicrofacetDielectricReflectionAlbedoTable_directional; // 3D table (cosThetaO, eta, roughness) +extern uniform float* uniform MicrofacetDielectricReflectionAlbedoTable_average; // 2D table (eta, roughness) void precomputeMicrofacetAlbedoTables(); -inline float MicrofacetDielectricAlbedoTable_eval(float cosThetaO, float eta, float roughness) +inline float MicrofacetDielectricReflectionAlbedoTable_eval(float cosThetaO, float eta, float roughness) { const uniform int size = MICROFACET_DIELECTRIC_ALBEDO_TABLE_SIZE; const vec3f p = make_vec3f(cosThetaO, eta, roughness) * (size-1); - return interp3DLinear(p, MicrofacetDielectricAlbedoTable_directional, make_vec3i(size)); + return interp3DLinear(p, MicrofacetDielectricReflectionAlbedoTable_directional, make_vec3i(size)); } -inline float MicrofacetDielectricAlbedoTable_evalAverage(float eta, float roughness) +inline float MicrofacetDielectricReflectionAlbedoTable_evalAverage(float eta, float roughness) { const uniform int size = MICROFACET_DIELECTRIC_ALBEDO_TABLE_SIZE; const vec2f p = make_vec2f(eta, roughness) * (size-1); - return interp2DLinear(p, MicrofacetDielectricAlbedoTable_average, make_vec2i(size)); + return interp2DLinear(p, MicrofacetDielectricReflectionAlbedoTable_average, make_vec2i(size)); } \ No newline at end of file diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc index 07d6f1823e..ee22a1fe73 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc +++ b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc @@ -17,8 +17,8 @@ #include "MicrofacetAlbedo.ih" #include "MicrofacetAlbedoTables.ih" -uniform float* uniform MicrofacetDielectricAlbedoTable_directional = NULL; -uniform float* uniform MicrofacetDielectricAlbedoTable_average = NULL; +uniform float* uniform MicrofacetDielectricReflectionAlbedoTable_directional = NULL; +uniform float* uniform MicrofacetDielectricReflectionAlbedoTable_average = NULL; static inline uniform float MicrofacetAlbedoTable_integrateAverage(const uniform float* uniform f, uniform int size) { @@ -32,17 +32,17 @@ static inline uniform float MicrofacetAlbedoTable_integrateAverage(const uniform return min(2.f * (totalSum / size), 1.f); } -static void MicrofacetDielectricAlbedoTable_precompute() +static void MicrofacetDielectricReflectionAlbedoTable_precompute() { - if (MicrofacetDielectricAlbedoTable_directional) + if (MicrofacetDielectricReflectionAlbedoTable_directional) return; uniform int size = MICROFACET_DIELECTRIC_ALBEDO_TABLE_SIZE; - MicrofacetDielectricAlbedoTable_directional = uniform new float[size*size*size]; - MicrofacetDielectricAlbedoTable_average = uniform new float[size*size]; + MicrofacetDielectricReflectionAlbedoTable_directional = uniform new float[size*size*size]; + MicrofacetDielectricReflectionAlbedoTable_average = uniform new float[size*size]; - uniform float* uniform directionalValues = MicrofacetDielectricAlbedoTable_directional; - uniform float* uniform averageValues = MicrofacetDielectricAlbedoTable_average; + uniform float* uniform directionalValues = MicrofacetDielectricReflectionAlbedoTable_directional; + uniform float* uniform averageValues = MicrofacetDielectricReflectionAlbedoTable_average; for (uniform int k = 0; k < size; k++) { @@ -55,7 +55,7 @@ static void MicrofacetDielectricAlbedoTable_precompute() const float eta = (float)j / (size-1); const float roughness = (float)k / (size-1); - directionalValues[i] = MicrofacetDielectricAlbedo_integrate(cosThetaO, eta, roughness); + directionalValues[i] = MicrofacetDielectricReflectionAlbedo_integrate(cosThetaO, eta, roughness); } // compute the average albedo @@ -69,5 +69,5 @@ static void MicrofacetDielectricAlbedoTable_precompute() void precomputeMicrofacetAlbedoTables() { - MicrofacetDielectricAlbedoTable_precompute(); + MicrofacetDielectricReflectionAlbedoTable_precompute(); } \ No newline at end of file diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih index c75dc2a8fc..4507d7c862 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih @@ -65,8 +65,8 @@ inline BSDF_EvalRes MicrofacetDielectricLayer_eval(const varying BSDF* uniform s substrate.value = lerp(self->weight, substrate.value, substrate.value * pow(self->transmittance, self->thickness * length)); // Energy conservation - float Eo = MicrofacetDielectricAlbedoTable_eval(cosThetaO, self->eta, self->roughness) * self->weight; - float Ei = MicrofacetDielectricAlbedoTable_eval(abs(cosThetaI), self->eta, self->roughness) * self->weight; + float Eo = MicrofacetDielectricReflectionAlbedoTable_eval(cosThetaO, self->eta, self->roughness) * self->weight; + float Ei = MicrofacetDielectricReflectionAlbedoTable_eval(abs(cosThetaI), self->eta, self->roughness) * self->weight; float T; if (self->substrate->type & ~BSDF_DIFFUSE) T = min(1.f - Eo, 1.f - Ei); // for generic (non-diffuse) substrates [Kulla and Conty, 2017] @@ -135,7 +135,7 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo vec3f wh; BSDF_EvalRes substrate; - float Eo = MicrofacetDielectricAlbedoTable_eval(cosThetaO, self->eta, self->roughness) * self->weight; + float Eo = MicrofacetDielectricReflectionAlbedoTable_eval(cosThetaO, self->eta, self->roughness) * self->weight; float coatingPickProb = Eo; float substratePickProb = 1.f - coatingPickProb; @@ -183,7 +183,7 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo substrate.value = lerp(self->weight, substrate.value, substrate.value * pow(self->transmittance, self->thickness * length)); // Energy conservation - float Ei = MicrofacetDielectricAlbedoTable_eval(abs(cosThetaI), self->eta, self->roughness) * self->weight; + float Ei = MicrofacetDielectricReflectionAlbedoTable_eval(abs(cosThetaI), self->eta, self->roughness) * self->weight; float T; if (self->substrate->type & ~BSDF_DIFFUSE) T = min(1.f - Eo, 1.f - Ei); // for generic (non-diffuse) substrates [Kulla and Conty, 2017] @@ -245,7 +245,7 @@ inline void MicrofacetDielectricLayer_Constructor(varying MicrofacetDielectricLa self->thickness = thickness; self->microfacet = make_GGXDistribution(roughnessToAlpha(roughness, anisotropy)); self->roughness = roughness; - self->Eavg = MicrofacetDielectricAlbedoTable_evalAverage(eta, roughness) * weight; + self->Eavg = MicrofacetDielectricReflectionAlbedoTable_evalAverage(eta, roughness) * weight; self->weight = weight; } @@ -273,7 +273,7 @@ inline vec3f MicrofacetDielectricLayer_getTransparency(float cosThetaO, vec3f value = lerp(weight, make_vec3f(1.f), pow(transmittance, thickness * lengthO1)); // Energy conservation - float Eo = MicrofacetDielectricAlbedoTable_eval(cosThetaO, eta, roughness) * weight; + float Eo = MicrofacetDielectricReflectionAlbedoTable_eval(cosThetaO, eta, roughness) * weight; float T = 1.f - Eo; // for generic (non-diffuse) substrates [Kulla and Conty, 2017] value = value * T; return value; From b5f24796b56829bd8f5799f32239ed009a86519c Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Tue, 27 Mar 2018 00:37:51 +0300 Subject: [PATCH 120/364] improved accuracy of microfacet dielectric albedo table --- .../pathtracer/bsdfs/MicrofacetAlbedoTables.ih | 14 ++++++++++++-- .../bsdfs/MicrofacetAlbedoTables.ispc | 7 +++++-- .../pathtracer/materials/Principled.ispc | 18 ++++++++++++------ 3 files changed, 29 insertions(+), 10 deletions(-) diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih index 5bbe2d8cba..824935987a 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih @@ -19,6 +19,8 @@ #include "math/interpolation.ih" #define MICROFACET_DIELECTRIC_ALBEDO_TABLE_SIZE 16 +#define MICROFACET_DIELECTRIC_ALBEDO_TABLE_MIN_IOR 1.01f +#define MICROFACET_DIELECTRIC_ALBEDO_TABLE_MAX_IOR 3.0f extern uniform float* uniform MicrofacetDielectricReflectionAlbedoTable_directional; // 3D table (cosThetaO, eta, roughness) extern uniform float* uniform MicrofacetDielectricReflectionAlbedoTable_average; // 2D table (eta, roughness) @@ -28,13 +30,21 @@ void precomputeMicrofacetAlbedoTables(); inline float MicrofacetDielectricReflectionAlbedoTable_eval(float cosThetaO, float eta, float roughness) { const uniform int size = MICROFACET_DIELECTRIC_ALBEDO_TABLE_SIZE; - const vec3f p = make_vec3f(cosThetaO, eta, roughness) * (size-1); + const uniform float minEta = rcp(MICROFACET_DIELECTRIC_ALBEDO_TABLE_MAX_IOR); + const uniform float maxEta = rcp(MICROFACET_DIELECTRIC_ALBEDO_TABLE_MIN_IOR); + + const float etaParam = (eta - minEta) / (maxEta - minEta); + const vec3f p = make_vec3f(cosThetaO, etaParam, roughness) * (size-1); return interp3DLinear(p, MicrofacetDielectricReflectionAlbedoTable_directional, make_vec3i(size)); } inline float MicrofacetDielectricReflectionAlbedoTable_evalAverage(float eta, float roughness) { const uniform int size = MICROFACET_DIELECTRIC_ALBEDO_TABLE_SIZE; - const vec2f p = make_vec2f(eta, roughness) * (size-1); + const uniform float minEta = rcp(MICROFACET_DIELECTRIC_ALBEDO_TABLE_MAX_IOR); + const uniform float maxEta = rcp(MICROFACET_DIELECTRIC_ALBEDO_TABLE_MIN_IOR); + + const float etaParam = (eta - minEta) / (maxEta - minEta); + const vec2f p = make_vec2f(etaParam, roughness) * (size-1); return interp2DLinear(p, MicrofacetDielectricReflectionAlbedoTable_average, make_vec2i(size)); } \ No newline at end of file diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc index ee22a1fe73..38b8bf7354 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc +++ b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc @@ -37,7 +37,10 @@ static void MicrofacetDielectricReflectionAlbedoTable_precompute() if (MicrofacetDielectricReflectionAlbedoTable_directional) return; - uniform int size = MICROFACET_DIELECTRIC_ALBEDO_TABLE_SIZE; + const uniform int size = MICROFACET_DIELECTRIC_ALBEDO_TABLE_SIZE; + const uniform float minEta = rcp(MICROFACET_DIELECTRIC_ALBEDO_TABLE_MAX_IOR); + const uniform float maxEta = rcp(MICROFACET_DIELECTRIC_ALBEDO_TABLE_MIN_IOR); + MicrofacetDielectricReflectionAlbedoTable_directional = uniform new float[size*size*size]; MicrofacetDielectricReflectionAlbedoTable_average = uniform new float[size*size]; @@ -52,7 +55,7 @@ static void MicrofacetDielectricReflectionAlbedoTable_precompute() foreach (i = 0 ... size) { const float cosThetaO = (float)i / (size-1); - const float eta = (float)j / (size-1); + const float eta = lerp((float)j / (size-1), minEta, maxEta); const float roughness = (float)k / (size-1); directionalValues[i] = MicrofacetDielectricReflectionAlbedo_integrate(cosThetaO, eta, roughness); diff --git a/ospray/render/pathtracer/materials/Principled.ispc b/ospray/render/pathtracer/materials/Principled.ispc index 00339405ce..a4b44c40c2 100644 --- a/ospray/render/pathtracer/materials/Principled.ispc +++ b/ospray/render/pathtracer/materials/Principled.ispc @@ -49,6 +49,7 @@ struct Principled float specular; TextureParam specularMap; + // index of refraction in [1, 3] float ior; TextureParam iorMap; // currently ignored for solid transmission @@ -81,6 +82,7 @@ struct Principled float coat; TextureParam coatMap; + // dielectric clear coat index of refraction in [1, 3] float coatIor; TextureParam coatIorMap; @@ -159,8 +161,9 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* const float transmission = clamp(self->transmission * get1f(self->transmissionMap, dg.st, 1.f)); const float specular = clamp(self->specular * get1f(self->specularMap, dg.st, 1.f)); - float ior = max(self->ior * get1f(self->iorMap, dg.st, 1.f), 0.f); + float ior = self->ior * get1f(self->iorMap, dg.st, 1.f); if (ior < 1.f) ior = rcp(ior); + ior = clamp(ior, 1.f, 3.f); // clamp to common range due to LUTs // plastic base const float plastic = dielectric * (1.f - transmission); @@ -271,8 +274,9 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* const float coat = clamp(self->coat * get1f(self->coatMap, dg.st, 1.f)); if (coat > EPS) { - float coatIor = max(self->coatIor * get1f(self->coatIorMap, dg.st, 1.f), 0.f); + float coatIor = self->coatIor * get1f(self->coatIorMap, dg.st, 1.f); if (coatIor < 1.f) coatIor = rcp(coatIor); + coatIor = clamp(coatIor, 1.f, 3.f); // clamp to common range due to LUTs if (abs(coatIor-1.f) > EPS) { const float coatEta = fromOutside ? self->outsideMedium.ior*rcp(coatIor) @@ -366,8 +370,9 @@ vec3f Principled_getTransparency(const uniform PathTraceMaterial* uniform materi else { // thin - float ior = max(self->ior * get1f(self->iorMap, dg.st, 1.f), 0.f); + float ior = self->ior * get1f(self->iorMap, dg.st, 1.f); if (ior < 1.f) ior = rcp(ior); + ior = clamp(ior, 1.f, 3.f); // clamp to common range due to LUTs const float eta = rcp(ior); const vec3f transmissionColor = clamp(self->transmissionColor * get3f(self->transmissionColorMap, dg.st, make_vec3f(1.f))); @@ -384,8 +389,9 @@ vec3f Principled_getTransparency(const uniform PathTraceMaterial* uniform materi const float coat = clamp(self->coat * get1f(self->coatMap, dg.st, 1.f)); if (coat > EPS) { - float coatIor = max(self->coatIor * get1f(self->coatIorMap, dg.st, 1.f), 0.f); + float coatIor = self->coatIor * get1f(self->coatIorMap, dg.st, 1.f); if (coatIor < 1.f) coatIor = rcp(coatIor); + coatIor = clamp(coatIor, 1.f, 3.f); // clamp to common range due to LUTs if (abs(coatIor-1.f) > EPS) { const float coatEta = fromOutside ? self->outsideMedium.ior*rcp(coatIor) @@ -527,10 +533,10 @@ export void* uniform PathTracer_Principled_set(void* uniform _self, self->thickness = thickness; self->thicknessMap = make_TextureParam((uniform Texture2D*)thicknessMap, thicknessXform); - self->insideMedium.ior = max(ior >= 1.f ? ior : rcp(ior), 0.f); + self->insideMedium.ior = clamp(ior >= 1.f ? ior : rcp(ior), 1.f, 3.f); self->insideMedium.attenuation = logf(transmissionColor) / transmissionDepth; - self->outsideMedium.ior = max(outsideIor >= 1.f ? outsideIor : rcp(outsideIor), 0.f); + self->outsideMedium.ior = clamp(outsideIor >= 1.f ? outsideIor : rcp(outsideIor), 1.f, 3.f); self->outsideMedium.attenuation = logf(outsideTransmissionColor) / outsideTransmissionDepth; } From dc1deff94cd30682266d5ca5a84cf0f5caaab121 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Tue, 27 Mar 2018 00:48:32 +0300 Subject: [PATCH 121/364] minor cleanup --- ospray/render/pathtracer/bsdfs/Fresnel.ih | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/ospray/render/pathtracer/bsdfs/Fresnel.ih b/ospray/render/pathtracer/bsdfs/Fresnel.ih index f1b8421230..9a5cf2c131 100644 --- a/ospray/render/pathtracer/bsdfs/Fresnel.ih +++ b/ospray/render/pathtracer/bsdfs/Fresnel.ih @@ -81,14 +81,14 @@ inline float fresnelDielectricWeightedEx(float cosI, float& cosT, float eta, flo // Fit from [Kulla and Conty, 2017, "Revisiting Physically Based Shading at Imageworks"] inline float fresnelDielectricAverage(float eta) { - const float invEta = rcp(eta); + const float rcpEta = rcp(eta); - if (invEta >= 1.f) - return (invEta - 1.f) / (4.08567f + 1.00071f*invEta); + if (rcpEta >= 1.f) + return (rcpEta - 1.f) / (4.08567f + 1.00071f*rcpEta); - const float invEta2 = sqr(invEta); - const float invEta3 = invEta2 * invEta; - return 0.997118f + 0.1014f*invEta - 0.965241f*invEta2 - 0.130607f*invEta3; + const float rcpEta2 = sqr(rcpEta); + const float rcpEta3 = rcpEta2 * rcpEta; + return 0.997118f + 0.1014f*rcpEta - 0.965241f*rcpEta2 - 0.130607f*rcpEta3; } /*! Computes fresnel coefficient for conductor medium with complex From cfb744608925825e36f45d3bfbdfe174dafbf949 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Tue, 27 Mar 2018 02:13:10 +0300 Subject: [PATCH 122/364] microfacet dielectric optimization and cleanup --- ospray/render/pathtracer/bsdfs/Dielectric.ih | 10 +--- ospray/render/pathtracer/bsdfs/Fresnel.ih | 19 ------- .../bsdfs/MicrofacetAlbedoTables.ih | 50 +++++++++++++++---- .../bsdfs/MicrofacetAlbedoTables.ispc | 47 +++++++++++++++-- .../pathtracer/bsdfs/MicrofacetDielectric.ih | 38 ++------------ .../render/pathtracer/bsdfs/ThinDielectric.ih | 4 +- .../bsdfs/ThinMicrofacetDielectric.ih | 36 ++----------- 7 files changed, 94 insertions(+), 110 deletions(-) diff --git a/ospray/render/pathtracer/bsdfs/Dielectric.ih b/ospray/render/pathtracer/bsdfs/Dielectric.ih index 00cc404777..8ad122b9e3 100644 --- a/ospray/render/pathtracer/bsdfs/Dielectric.ih +++ b/ospray/render/pathtracer/bsdfs/Dielectric.ih @@ -44,7 +44,7 @@ inline BSDF_SampleRes Dielectric_sample(const varying BSDF* uniform super, // Fresnel term float cosThetaT; // positive - float F = fresnelDielectricWeightedEx(cosThetaO, cosThetaT, self->eta, self->reflectionWeight); + float F = fresnelDielectricEx(cosThetaO, cosThetaT, self->eta) * self->reflectionWeight; res.pdf = inf; // Sample the reflection or the transmission @@ -67,12 +67,6 @@ inline BSDF_SampleRes Dielectric_sample(const varying BSDF* uniform super, return res; } -// Computes the transmittance through a smooth dielectric surface -inline float Dielectric_transmittance(float cosThetaO, float eta, float reflectionWeight) -{ - return 1.f - fresnelDielectricWeighted(cosThetaO, eta, reflectionWeight); -} - inline void Dielectric_Constructor(varying Dielectric* uniform self, const varying linear3f* uniform frame, float eta, @@ -98,5 +92,5 @@ inline varying BSDF* uniform Dielectric_create(uniform ShadingContext* uniform c // Helper function for transparent shadow rays inline vec3f Dielectric_getTransparency(float cosThetaO, float eta, float reflectionWeight) { - return make_vec3f(Dielectric_transmittance(cosThetaO, eta, reflectionWeight)); + return make_vec3f(1.f - fresnelDielectric(cosThetaO, eta) * reflectionWeight); } diff --git a/ospray/render/pathtracer/bsdfs/Fresnel.ih b/ospray/render/pathtracer/bsdfs/Fresnel.ih index 9a5cf2c131..311f8ef9e3 100644 --- a/ospray/render/pathtracer/bsdfs/Fresnel.ih +++ b/ospray/render/pathtracer/bsdfs/Fresnel.ih @@ -45,13 +45,6 @@ inline float fresnelDielectric(float cosI, float eta) return fresnelDielectric(cosI, sqrt(sqrCosT), eta); } -inline float fresnelDielectricWeighted(float cosI, float eta, float weight) -{ - const float sqrCosT = sqrCosT(cosI, eta); - if (sqrCosT < 0.0f) return 1.0f; - return fresnelDielectric(cosI, sqrt(sqrCosT), eta) * weight; -} - inline float fresnelDielectricEx(float cosI, float& cosT, float eta) { const float sqrCosT = sqrCosT(cosI, eta); @@ -64,18 +57,6 @@ inline float fresnelDielectricEx(float cosI, float& cosT, float eta) return fresnelDielectric(cosI, cosT, eta); } -inline float fresnelDielectricWeightedEx(float cosI, float& cosT, float eta, float weight) -{ - const float sqrCosT = sqrCosT(cosI, eta); - if (sqrCosT < 0.0f) - { - cosT = 0.0f; - return 1.0f; - } - cosT = sqrt(sqrCosT); - return fresnelDielectric(cosI, cosT, eta) * weight; -} - // F_{\mathit{avg}} = 2 \int_0^1 F(\mu) \mu d\mu // \mu = \cos(\theta) // Fit from [Kulla and Conty, 2017, "Revisiting Physically Based Shading at Imageworks"] diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih index 824935987a..f1f31a53d5 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih @@ -18,33 +18,63 @@ #include "math/interpolation.ih" +// Directional and average albedo tables for microfacet BSDFs +// [Kulla and Conty, 2017, "Revisiting Physically Based Shading at Imageworks"] + #define MICROFACET_DIELECTRIC_ALBEDO_TABLE_SIZE 16 #define MICROFACET_DIELECTRIC_ALBEDO_TABLE_MIN_IOR 1.01f #define MICROFACET_DIELECTRIC_ALBEDO_TABLE_MAX_IOR 3.0f +// Microfacet dielectric reflection-only albedo table +// eta in [1/3, 1] extern uniform float* uniform MicrofacetDielectricReflectionAlbedoTable_directional; // 3D table (cosThetaO, eta, roughness) extern uniform float* uniform MicrofacetDielectricReflectionAlbedoTable_average; // 2D table (eta, roughness) +// eta in [1, 3] +extern uniform float* uniform MicrofacetDielectricReflectionRcpEtaAlbedoTable_directional; // 3D table (cosThetaO, eta, roughness) +extern uniform float* uniform MicrofacetDielectricReflectionRcpEtaAlbedoTable_average; // 2D table (eta, roughness) void precomputeMicrofacetAlbedoTables(); inline float MicrofacetDielectricReflectionAlbedoTable_eval(float cosThetaO, float eta, float roughness) { const uniform int size = MICROFACET_DIELECTRIC_ALBEDO_TABLE_SIZE; - const uniform float minEta = rcp(MICROFACET_DIELECTRIC_ALBEDO_TABLE_MAX_IOR); - const uniform float maxEta = rcp(MICROFACET_DIELECTRIC_ALBEDO_TABLE_MIN_IOR); - const float etaParam = (eta - minEta) / (maxEta - minEta); - const vec3f p = make_vec3f(cosThetaO, etaParam, roughness) * (size-1); - return interp3DLinear(p, MicrofacetDielectricReflectionAlbedoTable_directional, make_vec3i(size)); + if (eta <= 1.f) + { + const uniform float minEta = rcp(MICROFACET_DIELECTRIC_ALBEDO_TABLE_MAX_IOR); + const uniform float maxEta = rcp(MICROFACET_DIELECTRIC_ALBEDO_TABLE_MIN_IOR); + const float etaParam = (eta - minEta) / (maxEta - minEta); + const vec3f p = make_vec3f(cosThetaO, etaParam, roughness) * (size-1); + return interp3DLinear(p, MicrofacetDielectricReflectionAlbedoTable_directional, make_vec3i(size)); + } + else + { + const uniform float minEta = MICROFACET_DIELECTRIC_ALBEDO_TABLE_MIN_IOR; + const uniform float maxEta = MICROFACET_DIELECTRIC_ALBEDO_TABLE_MAX_IOR; + const float etaParam = (eta - minEta) / (maxEta - minEta); + const vec3f p = make_vec3f(cosThetaO, etaParam, roughness) * (size-1); + return interp3DLinear(p, MicrofacetDielectricReflectionRcpEtaAlbedoTable_directional, make_vec3i(size)); + } } inline float MicrofacetDielectricReflectionAlbedoTable_evalAverage(float eta, float roughness) { const uniform int size = MICROFACET_DIELECTRIC_ALBEDO_TABLE_SIZE; - const uniform float minEta = rcp(MICROFACET_DIELECTRIC_ALBEDO_TABLE_MAX_IOR); - const uniform float maxEta = rcp(MICROFACET_DIELECTRIC_ALBEDO_TABLE_MIN_IOR); - const float etaParam = (eta - minEta) / (maxEta - minEta); - const vec2f p = make_vec2f(etaParam, roughness) * (size-1); - return interp2DLinear(p, MicrofacetDielectricReflectionAlbedoTable_average, make_vec2i(size)); + if (eta <= 1.f) + { + const uniform float minEta = rcp(MICROFACET_DIELECTRIC_ALBEDO_TABLE_MAX_IOR); + const uniform float maxEta = rcp(MICROFACET_DIELECTRIC_ALBEDO_TABLE_MIN_IOR); + const float etaParam = (eta - minEta) / (maxEta - minEta); + const vec2f p = make_vec2f(etaParam, roughness) * (size-1); + return interp2DLinear(p, MicrofacetDielectricReflectionAlbedoTable_average, make_vec2i(size)); + } + else + { + const uniform float minEta = MICROFACET_DIELECTRIC_ALBEDO_TABLE_MIN_IOR; + const uniform float maxEta = MICROFACET_DIELECTRIC_ALBEDO_TABLE_MAX_IOR; + const float etaParam = (eta - minEta) / (maxEta - minEta); + const vec2f p = make_vec2f(etaParam, roughness) * (size-1); + return interp2DLinear(p, MicrofacetDielectricReflectionRcpEtaAlbedoTable_average, make_vec2i(size)); + } } \ No newline at end of file diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc index 38b8bf7354..39c238e82f 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc +++ b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc @@ -19,6 +19,8 @@ uniform float* uniform MicrofacetDielectricReflectionAlbedoTable_directional = NULL; uniform float* uniform MicrofacetDielectricReflectionAlbedoTable_average = NULL; +uniform float* uniform MicrofacetDielectricReflectionRcpEtaAlbedoTable_directional = NULL; +uniform float* uniform MicrofacetDielectricReflectionRcpEtaAlbedoTable_average = NULL; static inline uniform float MicrofacetAlbedoTable_integrateAverage(const uniform float* uniform f, uniform int size) { @@ -41,11 +43,47 @@ static void MicrofacetDielectricReflectionAlbedoTable_precompute() const uniform float minEta = rcp(MICROFACET_DIELECTRIC_ALBEDO_TABLE_MAX_IOR); const uniform float maxEta = rcp(MICROFACET_DIELECTRIC_ALBEDO_TABLE_MIN_IOR); - MicrofacetDielectricReflectionAlbedoTable_directional = uniform new float[size*size*size]; - MicrofacetDielectricReflectionAlbedoTable_average = uniform new float[size*size]; + uniform float* uniform directionalValues = + MicrofacetDielectricReflectionAlbedoTable_directional = uniform new float[size*size*size]; + uniform float* uniform averageValues = + MicrofacetDielectricReflectionAlbedoTable_average = uniform new float[size*size]; - uniform float* uniform directionalValues = MicrofacetDielectricReflectionAlbedoTable_directional; - uniform float* uniform averageValues = MicrofacetDielectricReflectionAlbedoTable_average; + for (uniform int k = 0; k < size; k++) + { + for (uniform int j = 0; j < size; j++) + { + // compute the direction albedo for each cosThetaO + foreach (i = 0 ... size) + { + const float cosThetaO = (float)i / (size-1); + const float eta = lerp((float)j / (size-1), minEta, maxEta); + const float roughness = (float)k / (size-1); + + directionalValues[i] = MicrofacetDielectricReflectionAlbedo_integrate(cosThetaO, eta, roughness); + } + + // compute the average albedo + *averageValues = MicrofacetAlbedoTable_integrateAverage(directionalValues, size); + + directionalValues += size; + averageValues++; + } + } +} + +static void MicrofacetDielectricReflectionRcpEtaAlbedoTable_precompute() +{ + if (MicrofacetDielectricReflectionRcpEtaAlbedoTable_directional) + return; + + const uniform int size = MICROFACET_DIELECTRIC_ALBEDO_TABLE_SIZE; + const uniform float minEta = MICROFACET_DIELECTRIC_ALBEDO_TABLE_MIN_IOR; + const uniform float maxEta = MICROFACET_DIELECTRIC_ALBEDO_TABLE_MAX_IOR; + + uniform float* uniform directionalValues = + MicrofacetDielectricReflectionRcpEtaAlbedoTable_directional = uniform new float[size*size*size]; + uniform float* uniform averageValues = + MicrofacetDielectricReflectionRcpEtaAlbedoTable_average = uniform new float[size*size]; for (uniform int k = 0; k < size; k++) { @@ -73,4 +111,5 @@ static void MicrofacetDielectricReflectionAlbedoTable_precompute() void precomputeMicrofacetAlbedoTables() { MicrofacetDielectricReflectionAlbedoTable_precompute(); + MicrofacetDielectricReflectionRcpEtaAlbedoTable_precompute(); } \ No newline at end of file diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih index 090169e4ff..a26baaa676 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih @@ -19,6 +19,7 @@ #include "BSDF.ih" #include "Fresnel.ih" #include "GGXDistribution.ih" +#include "MicrofacetAlbedoTables.ih" // Microfacet dielectric BSDF with the Smith microsurface model. // [Walter et al., 2007, "Microfacet Models for Refraction through Rough Surfaces"] @@ -71,7 +72,7 @@ inline BSDF_EvalRes MicrofacetDielectric_eval(const varying BSDF* uniform super, // Fresnel term float cosThetaTH; // positive - float F = fresnelDielectricWeightedEx(cosThetaOH, cosThetaTH, self->eta, self->reflectionWeight); + float F = fresnelDielectricEx(cosThetaOH, cosThetaTH, self->eta) * self->reflectionWeight; float value; if (isReflection) @@ -124,7 +125,7 @@ inline BSDF_SampleRes MicrofacetDielectric_sample(const varying BSDF* uniform su // Fresnel term float cosThetaTH; // positive - float F = fresnelDielectricWeightedEx(cosThetaOH, cosThetaTH, self->eta, self->reflectionWeight); + float F = fresnelDielectricEx(cosThetaOH, cosThetaTH, self->eta) * self->reflectionWeight; // Sample the reflection or the transmission float cosThetaI; @@ -167,36 +168,6 @@ inline BSDF_SampleRes MicrofacetDielectric_sample(const varying BSDF* uniform su return res; } -// Computes the transmittance through a rough dielectric surface, which requires sampling a microfacet normal -inline float MicrofacetDielectric_transmittance(float cosThetaO, float eta, const GGXDistribution& microfacet, - float reflectionWeight, const vec2f& s) -{ - // Make an outgoing vector - vec3f wo = make_vec3f(cos2sin(cosThetaO), 0.f, cosThetaO); - - // Sample the microfacet normal - float whPdf; - vec3f wh = sampleVisibleUH(microfacet, wo, whPdf, s); - - float cosThetaOH = dot(wo, wh); - - // Fresnel term - float cosThetaTH; // positive - float F = fresnelDielectricWeightedEx(cosThetaOH, cosThetaTH, eta, reflectionWeight); - - // Sample the transmission - // cosThetaTH = -cosThetaIH - vec3f wi = refract(wo, wh, cosThetaOH, cosThetaTH, eta); - float cosThetaI = wi.z; - if (cosThetaI >= 0.f) - return 0.f; - - float cosThetaIH = dot(wi, wh); - float G = evalG2(microfacet, wo, wi, cosThetaOH, cosThetaIH); - - return (1.f-F) * (G * rcp_safe(evalG1(microfacet, wo, cosThetaOH))); -} - inline void MicrofacetDielectric_Constructor(varying MicrofacetDielectric* uniform self, const varying linear3f* uniform frame, float eta, float roughness, float anisotropy, @@ -226,7 +197,6 @@ inline varying BSDF* uniform MicrofacetDielectric_create(uniform ShadingContext* inline vec3f MicrofacetDielectric_getTransparency(float cosThetaO, float eta, float roughness, float anisotropy, float reflectionWeight, unsigned int& lcg) { - GGXDistribution microfacet = make_GGXDistribution(roughnessToAlpha(roughness, anisotropy)); - float T = MicrofacetDielectric_transmittance(cosThetaO, eta, microfacet, reflectionWeight, LCG_getFloat2(lcg)); + float T = 1.f - MicrofacetDielectricReflectionAlbedoTable_eval(cosThetaO, eta, roughness) * reflectionWeight; return make_vec3f(T); } diff --git a/ospray/render/pathtracer/bsdfs/ThinDielectric.ih b/ospray/render/pathtracer/bsdfs/ThinDielectric.ih index 2abd28360f..ed94eb2f8f 100644 --- a/ospray/render/pathtracer/bsdfs/ThinDielectric.ih +++ b/ospray/render/pathtracer/bsdfs/ThinDielectric.ih @@ -45,7 +45,7 @@ inline BSDF_SampleRes ThinDielectric_sample(const varying BSDF* uniform super, // Fresnel term float cosThetaT; // positive - float F = fresnelDielectricWeightedEx(cosThetaO, cosThetaT, self->eta, self->reflectionWeight); + float F = fresnelDielectricEx(cosThetaO, cosThetaT, self->eta) * self->reflectionWeight; res.pdf = inf; // Sample the reflection or the transmission @@ -100,7 +100,7 @@ inline vec3f ThinDielectric_getTransparency(float cosThetaO, float eta, vec3f at { // Fresnel term float cosThetaT; // positive - float F = fresnelDielectricWeightedEx(cosThetaO, cosThetaT, eta, reflectionWeight); + float F = fresnelDielectricEx(cosThetaO, cosThetaT, eta) * reflectionWeight; // Compute attenuation for crossing the slab once float length = rcp(cosThetaT); diff --git a/ospray/render/pathtracer/bsdfs/ThinMicrofacetDielectric.ih b/ospray/render/pathtracer/bsdfs/ThinMicrofacetDielectric.ih index fb1d1f6867..765f790756 100644 --- a/ospray/render/pathtracer/bsdfs/ThinMicrofacetDielectric.ih +++ b/ospray/render/pathtracer/bsdfs/ThinMicrofacetDielectric.ih @@ -70,7 +70,7 @@ inline BSDF_EvalRes ThinMicrofacetDielectric_eval(const varying BSDF* uniform su // Fresnel term float cosThetaTH; // positive - float F = fresnelDielectricWeightedEx(cosThetaOH, cosThetaTH, self->eta, self->reflectionWeight); + float F = fresnelDielectricEx(cosThetaOH, cosThetaTH, self->eta) * self->reflectionWeight; if (isReflection) { @@ -125,7 +125,7 @@ inline BSDF_SampleRes ThinMicrofacetDielectric_sample(const varying BSDF* unifor // Fresnel term float cosThetaTH; // positive - float F = fresnelDielectricWeightedEx(cosThetaOH, cosThetaTH, self->eta, self->reflectionWeight); + float F = fresnelDielectricEx(cosThetaOH, cosThetaTH, self->eta) * self->reflectionWeight; // Sample the reflection res.wi = reflect(wo, wh, cosThetaOH); @@ -163,35 +163,6 @@ inline BSDF_SampleRes ThinMicrofacetDielectric_sample(const varying BSDF* unifor return res; } -// Computes the transmittance through a thin rough dielectric surface, which requires sampling a microfacet normal -inline float ThinMicrofacetDielectric_transmittance(float cosThetaO, float eta, const GGXDistribution& microfacet, - float reflectionWeight, const vec2f& s) -{ - // Make an outgoing vector - vec3f wo = make_vec3f(cos2sin(cosThetaO), 0.f, cosThetaO); - - // Sample the microfacet normal - float whPdf; - vec3f wh = sampleVisibleUH(microfacet, wo, whPdf, s); - - float cosThetaOH = dot(wo, wh); - - // Fresnel term - float cosThetaTH; // positive - float F = fresnelDielectricWeightedEx(cosThetaOH, cosThetaTH, eta, reflectionWeight); - - // Sample the transmission, but ignore refraction (reflect the direction to the other side) - vec3f wi = reflect(wo, wh, cosThetaOH); - float cosThetaI = wi.z; - if (cosThetaI <= 0.f) - return 0.f; - - float cosThetaIH = dot(wi, wh); - float G = evalG2(microfacet, wo, wi, cosThetaOH, cosThetaIH); - - return (1.f-F) * (G * rcp_safe(evalG1(microfacet, wo, cosThetaOH))); -} - inline void ThinMicrofacetDielectric_Constructor(varying ThinMicrofacetDielectric* uniform self, const varying linear3f* uniform frame, float eta, float roughness, float anisotropy, vec3f attenuation, @@ -223,8 +194,7 @@ inline vec3f ThinMicrofacetDielectric_getTransparency(float cosThetaO, float eta, float roughness, float anisotropy, vec3f attenuation, float reflectionWeight, unsigned int& lcg) { - GGXDistribution microfacet = make_GGXDistribution(roughnessToAlpha(roughness, anisotropy)); - float T = ThinMicrofacetDielectric_transmittance(cosThetaO, eta, microfacet, reflectionWeight, LCG_getFloat2(lcg)); + float T = 1.f - MicrofacetDielectricReflectionAlbedoTable_eval(cosThetaO, eta, roughness) * reflectionWeight; // Compute attenuation for crossing the slab once float length = rcp(refract(cosThetaO, eta)); // rcp(cosThetaO1) From 50256c125c1ee7c45efc24155339323055bbf519 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Tue, 27 Mar 2018 02:30:23 +0300 Subject: [PATCH 123/364] minor cleanup --- ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih | 1 - 1 file changed, 1 deletion(-) diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih index 4507d7c862..c328bc38b0 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih @@ -264,7 +264,6 @@ inline vec3f MicrofacetDielectricLayer_getTransparency(float cosThetaO, float eta, vec3f transmittance, float thickness, float roughness, float anisotropy, float weight, unsigned int& lcg) { - GGXDistribution microfacet = make_GGXDistribution(roughnessToAlpha(roughness, anisotropy)); if (eta > 1.f) eta = rcp(eta); // Apply the coating medium absorption From 3c93728bfed7f1dfdd980b9fcb53c7547e135919 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Tue, 27 Mar 2018 01:59:38 +0000 Subject: [PATCH 124/364] give app text some contrast to make it easier to read --- apps/exampleViewer/widgets/imgui3D.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/apps/exampleViewer/widgets/imgui3D.cpp b/apps/exampleViewer/widgets/imgui3D.cpp index 8a54d7ad98..7a6099ff40 100644 --- a/apps/exampleViewer/widgets/imgui3D.cpp +++ b/apps/exampleViewer/widgets/imgui3D.cpp @@ -384,7 +384,7 @@ namespace ospray { ImGui::End(); } else { ImFont* font = ImGui::GetFont(); - ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(.9,.9,.9,1.f)); + ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(1.,1.,1.,1.f)); ImGui::SetWindowFontScale(currentWidget->fontScale*1.0f); font->Scale = 6.f; ImGui::Text("%s", ("OSPRay v" + std::string(OSPRAY_VERSION)).c_str()); @@ -394,7 +394,7 @@ namespace ospray { std::stringstream ss; ss << 1.f/currentWidget->renderTime; - ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(.5,.5,.5,1.f)); + ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(.2f, .2f, 1.f, 1.f)); ImGui::Text("%s", ("fps: " + ss.str()).c_str()); ImGui::Text("press \'g\' for menu"); ImGui::PopStyleColor(1); From 8e88e85623360c8d759fb64b05410bdf6e7d17a3 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Johannes=20G=C3=BCnther?= Date: Tue, 27 Mar 2018 09:05:34 +0200 Subject: [PATCH 125/364] OSPRAY_ENABLE_TESTING=ON per default --- CMakeLists.txt | 4 ---- cmake/ospray_options.cmake | 16 ++++++++++------ 2 files changed, 10 insertions(+), 10 deletions(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index d7eae92be8..12ade5e8a0 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -73,10 +73,6 @@ ADD_SUBDIRECTORY(ospray) ############################################################## # OSPRay sample apps; at the end: they may need modules ############################################################## - -OPTION(OSPRAY_ENABLE_APPS "Enable the 'apps' subtree in the build." ON) -MARK_AS_ADVANCED(OSPRAY_ENABLE_APPS) - IF (OSPRAY_ENABLE_APPS) ADD_SUBDIRECTORY(apps) ENDIF() diff --git a/cmake/ospray_options.cmake b/cmake/ospray_options.cmake index 8d7d9f3caa..b4c8643c6e 100644 --- a/cmake/ospray_options.cmake +++ b/cmake/ospray_options.cmake @@ -36,12 +36,6 @@ ENDIF() SET(EMBREE_VERSION_REQUIRED 2.15.0) -OPTION(OSPRAY_ENABLE_TESTING OFF) - -IF (OSPRAY_ENABLE_TESTING) - ENABLE_TESTING() -ENDIF() - SET(OSPRAY_VERSION ${OSPRAY_VERSION_MAJOR}.${OSPRAY_VERSION_MINOR}.${OSPRAY_VERSION_PATCH} ) @@ -113,6 +107,16 @@ INCLUDE(GNUInstallDirs) # Must be before ISA config and package INCLUDE(configure_embree) + +OPTION(OSPRAY_ENABLE_APPS "Enable the 'apps' subtree in the build." ON) +MARK_AS_ADVANCED(OSPRAY_ENABLE_APPS) + +OPTION(OSPRAY_ENABLE_TESTING ON) + +IF (OSPRAY_ENABLE_TESTING) + ENABLE_TESTING() +ENDIF() + ############################################################## # create binary packages; before any INSTALL() invocation/definition ############################################################## From 01066a4ccbf296b24d7d62586bdb169ee0c084e9 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Tue, 27 Mar 2018 12:37:18 +0300 Subject: [PATCH 126/364] albedo table cleanup --- .../pathtracer/bsdfs/DielectricLayer.ih | 2 +- ospray/render/pathtracer/bsdfs/Fresnel.ih | 2 +- .../bsdfs/MicrofacetAlbedoTables.ih | 18 ++-- .../bsdfs/MicrofacetAlbedoTables.ispc | 83 +++++++++---------- .../bsdfs/MicrofacetDielectricLayer.ih | 2 +- 5 files changed, 49 insertions(+), 58 deletions(-) diff --git a/ospray/render/pathtracer/bsdfs/DielectricLayer.ih b/ospray/render/pathtracer/bsdfs/DielectricLayer.ih index 30161794c3..ed08cff84b 100644 --- a/ospray/render/pathtracer/bsdfs/DielectricLayer.ih +++ b/ospray/render/pathtracer/bsdfs/DielectricLayer.ih @@ -148,7 +148,7 @@ inline void DielectricLayer_Constructor(varying DielectricLayer* uniform self, c self->eta = (eta <= 1.f) ? eta : rcp(eta); self->transmittance = transmittance; self->thickness = thickness; - self->Favg = fresnelDielectricAverage(eta) * weight; + self->Favg = fresnelDielectricAvg(eta) * weight; self->weight = weight; } diff --git a/ospray/render/pathtracer/bsdfs/Fresnel.ih b/ospray/render/pathtracer/bsdfs/Fresnel.ih index 311f8ef9e3..16de17ecca 100644 --- a/ospray/render/pathtracer/bsdfs/Fresnel.ih +++ b/ospray/render/pathtracer/bsdfs/Fresnel.ih @@ -60,7 +60,7 @@ inline float fresnelDielectricEx(float cosI, float& cosT, float eta) // F_{\mathit{avg}} = 2 \int_0^1 F(\mu) \mu d\mu // \mu = \cos(\theta) // Fit from [Kulla and Conty, 2017, "Revisiting Physically Based Shading at Imageworks"] -inline float fresnelDielectricAverage(float eta) +inline float fresnelDielectricAvg(float eta) { const float rcpEta = rcp(eta); diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih index f1f31a53d5..41a817b067 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih @@ -27,11 +27,11 @@ // Microfacet dielectric reflection-only albedo table // eta in [1/3, 1] -extern uniform float* uniform MicrofacetDielectricReflectionAlbedoTable_directional; // 3D table (cosThetaO, eta, roughness) -extern uniform float* uniform MicrofacetDielectricReflectionAlbedoTable_average; // 2D table (eta, roughness) +extern uniform float* uniform MicrofacetDielectricReflectionAlbedoTable_dir; // directional 3D table (cosThetaO, eta, roughness) +extern uniform float* uniform MicrofacetDielectricReflectionAlbedoTable_avg; // average 2D table (eta, roughness) // eta in [1, 3] -extern uniform float* uniform MicrofacetDielectricReflectionRcpEtaAlbedoTable_directional; // 3D table (cosThetaO, eta, roughness) -extern uniform float* uniform MicrofacetDielectricReflectionRcpEtaAlbedoTable_average; // 2D table (eta, roughness) +extern uniform float* uniform MicrofacetDielectricReflectionRcpEtaAlbedoTable_dir; // directional 3D table (cosThetaO, eta, roughness) +extern uniform float* uniform MicrofacetDielectricReflectionRcpEtaAlbedoTable_avg; // average 2D table (eta, roughness) void precomputeMicrofacetAlbedoTables(); @@ -45,7 +45,7 @@ inline float MicrofacetDielectricReflectionAlbedoTable_eval(float cosThetaO, flo const uniform float maxEta = rcp(MICROFACET_DIELECTRIC_ALBEDO_TABLE_MIN_IOR); const float etaParam = (eta - minEta) / (maxEta - minEta); const vec3f p = make_vec3f(cosThetaO, etaParam, roughness) * (size-1); - return interp3DLinear(p, MicrofacetDielectricReflectionAlbedoTable_directional, make_vec3i(size)); + return interp3DLinear(p, MicrofacetDielectricReflectionAlbedoTable_dir, make_vec3i(size)); } else { @@ -53,11 +53,11 @@ inline float MicrofacetDielectricReflectionAlbedoTable_eval(float cosThetaO, flo const uniform float maxEta = MICROFACET_DIELECTRIC_ALBEDO_TABLE_MAX_IOR; const float etaParam = (eta - minEta) / (maxEta - minEta); const vec3f p = make_vec3f(cosThetaO, etaParam, roughness) * (size-1); - return interp3DLinear(p, MicrofacetDielectricReflectionRcpEtaAlbedoTable_directional, make_vec3i(size)); + return interp3DLinear(p, MicrofacetDielectricReflectionRcpEtaAlbedoTable_dir, make_vec3i(size)); } } -inline float MicrofacetDielectricReflectionAlbedoTable_evalAverage(float eta, float roughness) +inline float MicrofacetDielectricReflectionAlbedoTable_evalAvg(float eta, float roughness) { const uniform int size = MICROFACET_DIELECTRIC_ALBEDO_TABLE_SIZE; @@ -67,7 +67,7 @@ inline float MicrofacetDielectricReflectionAlbedoTable_evalAverage(float eta, fl const uniform float maxEta = rcp(MICROFACET_DIELECTRIC_ALBEDO_TABLE_MIN_IOR); const float etaParam = (eta - minEta) / (maxEta - minEta); const vec2f p = make_vec2f(etaParam, roughness) * (size-1); - return interp2DLinear(p, MicrofacetDielectricReflectionAlbedoTable_average, make_vec2i(size)); + return interp2DLinear(p, MicrofacetDielectricReflectionAlbedoTable_avg, make_vec2i(size)); } else { @@ -75,6 +75,6 @@ inline float MicrofacetDielectricReflectionAlbedoTable_evalAverage(float eta, fl const uniform float maxEta = MICROFACET_DIELECTRIC_ALBEDO_TABLE_MAX_IOR; const float etaParam = (eta - minEta) / (maxEta - minEta); const vec2f p = make_vec2f(etaParam, roughness) * (size-1); - return interp2DLinear(p, MicrofacetDielectricReflectionRcpEtaAlbedoTable_average, make_vec2i(size)); + return interp2DLinear(p, MicrofacetDielectricReflectionRcpEtaAlbedoTable_avg, make_vec2i(size)); } } \ No newline at end of file diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc index 39c238e82f..37ec81cf5d 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc +++ b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc @@ -17,10 +17,10 @@ #include "MicrofacetAlbedo.ih" #include "MicrofacetAlbedoTables.ih" -uniform float* uniform MicrofacetDielectricReflectionAlbedoTable_directional = NULL; -uniform float* uniform MicrofacetDielectricReflectionAlbedoTable_average = NULL; -uniform float* uniform MicrofacetDielectricReflectionRcpEtaAlbedoTable_directional = NULL; -uniform float* uniform MicrofacetDielectricReflectionRcpEtaAlbedoTable_average = NULL; +uniform float* uniform MicrofacetDielectricReflectionAlbedoTable_dir = NULL; +uniform float* uniform MicrofacetDielectricReflectionAlbedoTable_avg = NULL; +uniform float* uniform MicrofacetDielectricReflectionRcpEtaAlbedoTable_dir = NULL; +uniform float* uniform MicrofacetDielectricReflectionRcpEtaAlbedoTable_avg = NULL; static inline uniform float MicrofacetAlbedoTable_integrateAverage(const uniform float* uniform f, uniform int size) { @@ -34,19 +34,13 @@ static inline uniform float MicrofacetAlbedoTable_integrateAverage(const uniform return min(2.f * (totalSum / size), 1.f); } -static void MicrofacetDielectricReflectionAlbedoTable_precompute() +static void MicrofacetDielectricReflectionAlbedoTable_precompute(uniform int size, + uniform float minEta, uniform float maxEta, + uniform float* uniform dirValues, + uniform float* uniform avgValues) { - if (MicrofacetDielectricReflectionAlbedoTable_directional) - return; - - const uniform int size = MICROFACET_DIELECTRIC_ALBEDO_TABLE_SIZE; - const uniform float minEta = rcp(MICROFACET_DIELECTRIC_ALBEDO_TABLE_MAX_IOR); - const uniform float maxEta = rcp(MICROFACET_DIELECTRIC_ALBEDO_TABLE_MIN_IOR); - - uniform float* uniform directionalValues = - MicrofacetDielectricReflectionAlbedoTable_directional = uniform new float[size*size*size]; - uniform float* uniform averageValues = - MicrofacetDielectricReflectionAlbedoTable_average = uniform new float[size*size]; + uniform float* uniform dirPtr = dirValues; + uniform float* uniform avgPtr = avgValues; for (uniform int k = 0; k < size; k++) { @@ -59,53 +53,50 @@ static void MicrofacetDielectricReflectionAlbedoTable_precompute() const float eta = lerp((float)j / (size-1), minEta, maxEta); const float roughness = (float)k / (size-1); - directionalValues[i] = MicrofacetDielectricReflectionAlbedo_integrate(cosThetaO, eta, roughness); + dirPtr[i] = MicrofacetDielectricReflectionAlbedo_integrate(cosThetaO, eta, roughness); } // compute the average albedo - *averageValues = MicrofacetAlbedoTable_integrateAverage(directionalValues, size); + *avgPtr = MicrofacetAlbedoTable_integrateAverage(dirPtr, size); - directionalValues += size; - averageValues++; + dirPtr += size; + avgPtr++; } } } -static void MicrofacetDielectricReflectionRcpEtaAlbedoTable_precompute() +static void MicrofacetDielectricReflectionAlbedoTable_precompute() { - if (MicrofacetDielectricReflectionRcpEtaAlbedoTable_directional) + if (MicrofacetDielectricReflectionAlbedoTable_dir) return; const uniform int size = MICROFACET_DIELECTRIC_ALBEDO_TABLE_SIZE; - const uniform float minEta = MICROFACET_DIELECTRIC_ALBEDO_TABLE_MIN_IOR; - const uniform float maxEta = MICROFACET_DIELECTRIC_ALBEDO_TABLE_MAX_IOR; + const uniform float minEta = rcp(MICROFACET_DIELECTRIC_ALBEDO_TABLE_MAX_IOR); + const uniform float maxEta = rcp(MICROFACET_DIELECTRIC_ALBEDO_TABLE_MIN_IOR); - uniform float* uniform directionalValues = - MicrofacetDielectricReflectionRcpEtaAlbedoTable_directional = uniform new float[size*size*size]; - uniform float* uniform averageValues = - MicrofacetDielectricReflectionRcpEtaAlbedoTable_average = uniform new float[size*size]; + MicrofacetDielectricReflectionAlbedoTable_dir = uniform new float[size*size*size]; + MicrofacetDielectricReflectionAlbedoTable_avg = uniform new float[size*size]; - for (uniform int k = 0; k < size; k++) - { - for (uniform int j = 0; j < size; j++) - { - // compute the direction albedo for each cosThetaO - foreach (i = 0 ... size) - { - const float cosThetaO = (float)i / (size-1); - const float eta = lerp((float)j / (size-1), minEta, maxEta); - const float roughness = (float)k / (size-1); + MicrofacetDielectricReflectionAlbedoTable_precompute(size, minEta, maxEta, + MicrofacetDielectricReflectionAlbedoTable_dir, + MicrofacetDielectricReflectionAlbedoTable_avg); +} - directionalValues[i] = MicrofacetDielectricReflectionAlbedo_integrate(cosThetaO, eta, roughness); - } +static void MicrofacetDielectricReflectionRcpEtaAlbedoTable_precompute() +{ + if (MicrofacetDielectricReflectionRcpEtaAlbedoTable_dir) + return; - // compute the average albedo - *averageValues = MicrofacetAlbedoTable_integrateAverage(directionalValues, size); + const uniform int size = MICROFACET_DIELECTRIC_ALBEDO_TABLE_SIZE; + const uniform float minEta = MICROFACET_DIELECTRIC_ALBEDO_TABLE_MIN_IOR; + const uniform float maxEta = MICROFACET_DIELECTRIC_ALBEDO_TABLE_MAX_IOR; - directionalValues += size; - averageValues++; - } - } + MicrofacetDielectricReflectionRcpEtaAlbedoTable_dir = uniform new float[size*size*size]; + MicrofacetDielectricReflectionRcpEtaAlbedoTable_avg = uniform new float[size*size]; + + MicrofacetDielectricReflectionAlbedoTable_precompute(size, minEta, maxEta, + MicrofacetDielectricReflectionRcpEtaAlbedoTable_dir, + MicrofacetDielectricReflectionRcpEtaAlbedoTable_avg); } void precomputeMicrofacetAlbedoTables() diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih index c328bc38b0..8aea3fe3bc 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih @@ -245,7 +245,7 @@ inline void MicrofacetDielectricLayer_Constructor(varying MicrofacetDielectricLa self->thickness = thickness; self->microfacet = make_GGXDistribution(roughnessToAlpha(roughness, anisotropy)); self->roughness = roughness; - self->Eavg = MicrofacetDielectricReflectionAlbedoTable_evalAverage(eta, roughness) * weight; + self->Eavg = MicrofacetDielectricReflectionAlbedoTable_evalAvg(eta, roughness) * weight; self->weight = weight; } From d23d6a0db31112db346f7801ecd7889e8d1f3712 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Tue, 27 Mar 2018 17:37:25 +0300 Subject: [PATCH 127/364] added approximate multiple scattering to MicrofacetConductor --- ospray/render/pathtracer/bsdfs/Fresnel.ih | 109 +++++++++++++----- .../pathtracer/bsdfs/MicrofacetAlbedo.ih | 44 +++++++ .../bsdfs/MicrofacetAlbedoTables.ih | 22 +++- .../bsdfs/MicrofacetAlbedoTables.ispc | 42 +++++-- .../pathtracer/bsdfs/MicrofacetConductor.ih | 26 ++++- 5 files changed, 202 insertions(+), 41 deletions(-) diff --git a/ospray/render/pathtracer/bsdfs/Fresnel.ih b/ospray/render/pathtracer/bsdfs/Fresnel.ih index 16de17ecca..d060092299 100644 --- a/ospray/render/pathtracer/bsdfs/Fresnel.ih +++ b/ospray/render/pathtracer/bsdfs/Fresnel.ih @@ -112,18 +112,29 @@ inline vec3f fresnelConductor(float cosI, spectrum eta, spectrum k) struct Fresnel; typedef vec3f (*Fresnel_EvalFunc)(const Fresnel* uniform self, float cosI); +typedef vec3f (*Fresnel_EvalAvgFunc)(const Fresnel* uniform self); struct Fresnel { uniform Fresnel_EvalFunc eval; + + // F_{\mathit{avg}} = 2 \int_0^1 F(\mu) \mu d\mu + // \mu = \cos(\theta) + uniform Fresnel_EvalAvgFunc evalAvg; }; -inline void Fresnel_Constructor(Fresnel* uniform self, uniform Fresnel_EvalFunc eval) +inline vec3f Fresnel_evalAvg(const Fresnel* uniform self) { - self->eval = eval; + return make_vec3f(0.f); } - +inline void Fresnel_Constructor(Fresnel* uniform self, + uniform Fresnel_EvalFunc eval, + uniform Fresnel_EvalAvgFunc evalAvg) +{ + self->eval = eval; + self->evalAvg = evalAvg; +} struct FresnelConductorRGBUniform @@ -133,9 +144,9 @@ struct FresnelConductorRGBUniform uniform vec3f k; }; -inline vec3f FresnelConductorRGBUniform_eval(const Fresnel* uniform super, float cosI) { - const FresnelConductorRGBUniform * uniform self = - (const FresnelConductorRGBUniform * uniform)super; +inline vec3f FresnelConductorRGBUniform_eval(const Fresnel* uniform super, float cosI) +{ + const FresnelConductorRGBUniform* uniform self = (const FresnelConductorRGBUniform* uniform)super; return make_vec3f( fresnelConductor(cosI, self->eta.x, self->k.x), @@ -145,10 +156,11 @@ inline vec3f FresnelConductorRGBUniform_eval(const Fresnel* uniform super, float } inline Fresnel* uniform FresnelConductorRGBUniform_create(ShadingContext* uniform ctx, - const uniform vec3f &eta, const uniform vec3f &k) { - FresnelConductorRGBUniform * uniform self = - (FresnelConductorRGBUniform * uniform)ShadingContext_alloc(ctx, sizeof(FresnelConductorRGBUniform)); - self->super.eval = &FresnelConductorRGBUniform_eval; + const uniform vec3f& eta, const uniform vec3f& k) +{ + FresnelConductorRGBUniform* uniform self = + (FresnelConductorRGBUniform* uniform)ShadingContext_alloc(ctx, sizeof(FresnelConductorRGBUniform)); + Fresnel_Constructor(&self->super, FresnelConductorRGBUniform_eval, Fresnel_evalAvg); self->eta = eta; self->k = k; @@ -163,18 +175,19 @@ struct FresnelConductorRGBVarying varying vec3f k; }; -inline vec3f FresnelConductorRGBVarying_eval(const Fresnel* uniform super, float cosI) { - const FresnelConductorRGBVarying * uniform self = - (const FresnelConductorRGBVarying * uniform)super; +inline vec3f FresnelConductorRGBVarying_eval(const Fresnel* uniform super, float cosI) +{ + const FresnelConductorRGBVarying* uniform self = (const FresnelConductorRGBVarying* uniform)super; return fresnelConductor(cosI, self->eta, self->k); } inline Fresnel* uniform FresnelConductorRGBVarying_create(ShadingContext* uniform ctx, - const vec3f &eta, const vec3f &k) { - FresnelConductorRGBVarying * uniform self = - (FresnelConductorRGBVarying * uniform)ShadingContext_alloc(ctx, sizeof(FresnelConductorRGBVarying)); - self->super.eval = &FresnelConductorRGBVarying_eval; + const vec3f& eta, const vec3f& k) +{ + FresnelConductorRGBVarying* uniform self = + (FresnelConductorRGBVarying* uniform)ShadingContext_alloc(ctx, sizeof(FresnelConductorRGBVarying)); + Fresnel_Constructor(&self->super, FresnelConductorRGBVarying_eval, Fresnel_evalAvg); self->eta = eta; self->k = k; @@ -189,18 +202,33 @@ struct FresnelSchlick varying vec3f g; // reflectivity at grazing angle (90 deg) }; -inline vec3f FresnelSchlick_eval(const Fresnel* uniform super, float cosI) { - const FresnelSchlick * uniform self = (const FresnelSchlick * uniform)super; +inline vec3f FresnelSchlick_eval(const Fresnel* uniform super, float cosI) +{ + const FresnelSchlick* uniform self = (const FresnelSchlick* uniform)super; const float c = 1.f - cosI; return lerp(sqr(sqr(c))*c, self->r, self->g); } +// Exact solution from [Kulla and Conty, 2017, "Revisiting Physically Based Shading at Imageworks"] +inline vec3f FresnelSchlick_evalAvg(const Fresnel* uniform super) +{ + const FresnelSchlick* uniform self = (const FresnelSchlick* uniform)super; + + const vec3f r = self->r; + const vec3f g = self->g; + const float p = 1.f/5.f; + const float p2 = p*p; + + return (2.f*g*p2 + r + 3.f*p*r) * rcp(1.f + 3.f*p + 2.f*p2); +} + inline Fresnel* uniform FresnelSchlick_create(ShadingContext* uniform ctx, - const varying vec3f &r, const varying vec3f &g) { + const varying vec3f& r, const varying vec3f& g) +{ FresnelSchlick * uniform self = (FresnelSchlick * uniform)ShadingContext_alloc(ctx, sizeof(FresnelSchlick)); - self->super.eval = &FresnelSchlick_eval; + Fresnel_Constructor(&self->super, FresnelSchlick_eval, FresnelSchlick_evalAvg); self->r = r; self->g = g; @@ -215,18 +243,19 @@ struct FresnelConductorSpectral uniform spectrum k; }; -inline vec3f FresnelConductorSpectral_eval(const Fresnel* uniform super, float cosI) { - const FresnelConductorSpectral * uniform self = - (const FresnelConductorSpectral * uniform)super; +inline vec3f FresnelConductorSpectral_eval(const Fresnel* uniform super, float cosI) +{ + const FresnelConductorSpectral* uniform self = (const FresnelConductorSpectral* uniform)super; return fresnelConductor(cosI, self->eta, self->k); } inline Fresnel* uniform FresnelConductorSpectral_create(ShadingContext* uniform ctx, - const spectrum &eta, const spectrum &k) { - FresnelConductorSpectral * uniform self = - (FresnelConductorSpectral * uniform)ShadingContext_alloc(ctx, sizeof(FresnelConductorSpectral)); - self->super.eval = &FresnelConductorSpectral_eval; + const spectrum& eta, const spectrum& k) +{ + FresnelConductorSpectral* uniform self = + (FresnelConductorSpectral* uniform)ShadingContext_alloc(ctx, sizeof(FresnelConductorSpectral)); + Fresnel_Constructor(&self->super, FresnelConductorSpectral_eval, Fresnel_evalAvg); self->eta = eta; self->k = k; @@ -240,6 +269,9 @@ struct FresnelConductorArtistic uniform Fresnel super; varying vec3f eta; varying vec3f k; + + varying vec3f r; + varying vec3f g; }; inline vec3f FresnelConductorArtistic_eval(const Fresnel* uniform super, float cosI) @@ -248,12 +280,28 @@ inline vec3f FresnelConductorArtistic_eval(const Fresnel* uniform super, float c return fresnelConductor(cosI, self->eta, self->k); } +// Fit from [Kulla and Conty, 2017, "Revisiting Physically Based Shading at Imageworks"] +inline vec3f FresnelConductorArtistic_evalAvg(const Fresnel* uniform super) +{ + const FresnelConductorArtistic* uniform self = (const FresnelConductorArtistic* uniform)super; + const vec3f r = self->r; + const vec3f r2 = r*r; + const vec3f r3 = r2*r; + const vec3f g = self->g; + const vec3f g2 = g*g; + const vec3f g3 = g2*g; + + return 0.087237f + 0.0230685f*g - 0.0864902f*g2 + 0.0774594f*g3 + + 0.782654f*r - 0.136432f*r2 + 0.278708f*r3 + + 0.19744f*g*r + 0.0360605f*g2*r - 0.2586f*g*r2; +} + inline Fresnel* uniform FresnelConductorArtistic_create(ShadingContext* uniform ctx, const vec3f& r, const vec3f& g) { FresnelConductorArtistic* uniform self = (FresnelConductorArtistic* uniform)ShadingContext_alloc(ctx, sizeof(FresnelConductorArtistic)); - self->super.eval = &FresnelConductorArtistic_eval; + Fresnel_Constructor(&self->super, FresnelConductorArtistic_eval, FresnelConductorArtistic_evalAvg); const vec3f n_min = (1.f - r) / (1.f + r); const vec3f n_max = (1.f + sqrt(r)) / (1.f - sqrt(r)); @@ -263,5 +311,8 @@ inline Fresnel* uniform FresnelConductorArtistic_create(ShadingContext* uniform self->eta = n; self->k = sqrt(k2); + self->r = r; + self->g = g; + return &self->super; } diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedo.ih b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedo.ih index 165261dc51..24d10adfce 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedo.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedo.ih @@ -19,6 +19,32 @@ #include "Fresnel.ih" #include "GGXDistribution.ih" +inline float MicrofacetAlbedo_sample(float cosThetaO, const GGXDistribution& microfacet, const vec2f& s) +{ + // Handle edge cases + cosThetaO = max(cosThetaO, 1e-6f); + + // Make an outgoing vector + vec3f wo = make_vec3f(cos2sin(cosThetaO), 0.f, cosThetaO); + + // Sample the microfacet normal + float whPdf; + vec3f wh = sampleVisibleUH(microfacet, wo, whPdf, s); + + float cosThetaOH = dot(wo, wh); + + // Sample the reflection + vec3f wi = reflect(wo, wh, cosThetaOH); + float cosThetaI = wi.z; + if (cosThetaI <= 0.f) + return 0.f; + + float cosThetaIH = dot(wi, wh); + float G = evalG2(microfacet, wo, wi, cosThetaOH, cosThetaIH); + + return G * rcp_safe(evalG1(microfacet, wo, cosThetaOH)); +} + inline float MicrofacetDielectricReflectionAlbedo_sample(float cosThetaO, float eta, const GGXDistribution& microfacet, const vec2f& s) { // Handle edge cases @@ -48,6 +74,24 @@ inline float MicrofacetDielectricReflectionAlbedo_sample(float cosThetaO, float return F * (G * rcp_safe(evalG1(microfacet, wo, cosThetaOH))); } +inline float MicrofacetAlbedo_integrate(float cosThetaO, float roughness, uniform int numSamples = 1024) +{ + GGXDistribution microfacet = make_GGXDistribution(roughnessToAlpha(roughness, 0.f)); + + uniform int n = sqrt((uniform float)numSamples); + float sum = 0.f; + for (uniform int i = 0; i < n; i++) + { + for (uniform int j = 0; j < n; j++) + { + vec2f s = min((make_vec2f(i, j) + 0.5f) / n, make_vec2f(1.f - 1e-6f)); + sum += MicrofacetAlbedo_sample(cosThetaO, microfacet, s); + } + } + + return min(sum / (n*n), 1.f); +} + inline float MicrofacetDielectricReflectionAlbedo_integrate(float cosThetaO, float eta, float roughness, uniform int numSamples = 1024) { GGXDistribution microfacet = make_GGXDistribution(roughnessToAlpha(roughness, 0.f)); diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih index 41a817b067..1cc8cce12d 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih @@ -21,11 +21,15 @@ // Directional and average albedo tables for microfacet BSDFs // [Kulla and Conty, 2017, "Revisiting Physically Based Shading at Imageworks"] +// Microfacet albedo table +#define MICROFACET_ALBEDO_TABLE_SIZE 32 +extern uniform float* uniform MicrofacetAlbedoTable_dir; // directional 2D table (cosThetaO, roughness) +extern uniform float* uniform MicrofacetAlbedoTable_avg; // average 1D table (roughness) + +// Microfacet dielectric reflection-only albedo table #define MICROFACET_DIELECTRIC_ALBEDO_TABLE_SIZE 16 #define MICROFACET_DIELECTRIC_ALBEDO_TABLE_MIN_IOR 1.01f #define MICROFACET_DIELECTRIC_ALBEDO_TABLE_MAX_IOR 3.0f - -// Microfacet dielectric reflection-only albedo table // eta in [1/3, 1] extern uniform float* uniform MicrofacetDielectricReflectionAlbedoTable_dir; // directional 3D table (cosThetaO, eta, roughness) extern uniform float* uniform MicrofacetDielectricReflectionAlbedoTable_avg; // average 2D table (eta, roughness) @@ -35,6 +39,20 @@ extern uniform float* uniform MicrofacetDielectricReflectionRcpEtaAlbedoTable_av void precomputeMicrofacetAlbedoTables(); +inline float MicrofacetAlbedoTable_eval(float cosThetaO, float roughness) +{ + const uniform int size = MICROFACET_ALBEDO_TABLE_SIZE; + const vec2f p = make_vec2f(cosThetaO, roughness) * (size-1); + return interp2DLinear(p, MicrofacetAlbedoTable_dir, make_vec2i(size)); +} + +inline float MicrofacetAlbedoTable_evalAvg(float roughness) +{ + const uniform int size = MICROFACET_ALBEDO_TABLE_SIZE; + const float x = roughness * (size-1); + return interp1DLinear(x, MicrofacetAlbedoTable_avg, size); +} + inline float MicrofacetDielectricReflectionAlbedoTable_eval(float cosThetaO, float eta, float roughness) { const uniform int size = MICROFACET_DIELECTRIC_ALBEDO_TABLE_SIZE; diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc index 37ec81cf5d..55c19eb2ed 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc +++ b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc @@ -17,12 +17,14 @@ #include "MicrofacetAlbedo.ih" #include "MicrofacetAlbedoTables.ih" +uniform float* uniform MicrofacetAlbedoTable_dir = NULL; +uniform float* uniform MicrofacetAlbedoTable_avg = NULL; uniform float* uniform MicrofacetDielectricReflectionAlbedoTable_dir = NULL; uniform float* uniform MicrofacetDielectricReflectionAlbedoTable_avg = NULL; uniform float* uniform MicrofacetDielectricReflectionRcpEtaAlbedoTable_dir = NULL; uniform float* uniform MicrofacetDielectricReflectionRcpEtaAlbedoTable_avg = NULL; -static inline uniform float MicrofacetAlbedoTable_integrateAverage(const uniform float* uniform f, uniform int size) +static inline uniform float MicrofacetAlbedoTable_integrateAvg(const uniform float* uniform f, uniform int size) { float sum = 0.f; foreach (i = 0 ... size) @@ -34,6 +36,32 @@ static inline uniform float MicrofacetAlbedoTable_integrateAverage(const uniform return min(2.f * (totalSum / size), 1.f); } +static void MicrofacetAlbedoTable_precompute() +{ + const uniform int size = MICROFACET_ALBEDO_TABLE_SIZE; + + uniform float* uniform dirPtr = MicrofacetAlbedoTable_dir = uniform new float[size*size]; + uniform float* uniform avgPtr = MicrofacetAlbedoTable_avg = uniform new float[size]; + + for (uniform int j = 0; j < size; j++) + { + // compute the direction albedo for each cosThetaO + foreach (i = 0 ... size) + { + const float cosThetaO = (float)i / (size-1); + const float roughness = (float)j / (size-1); + + dirPtr[i] = MicrofacetAlbedo_integrate(cosThetaO, roughness); + } + + // compute the average albedo + *avgPtr = MicrofacetAlbedoTable_integrateAvg(dirPtr, size); + + dirPtr += size; + avgPtr++; + } +} + static void MicrofacetDielectricReflectionAlbedoTable_precompute(uniform int size, uniform float minEta, uniform float maxEta, uniform float* uniform dirValues, @@ -57,7 +85,7 @@ static void MicrofacetDielectricReflectionAlbedoTable_precompute(uniform int siz } // compute the average albedo - *avgPtr = MicrofacetAlbedoTable_integrateAverage(dirPtr, size); + *avgPtr = MicrofacetAlbedoTable_integrateAvg(dirPtr, size); dirPtr += size; avgPtr++; @@ -67,9 +95,6 @@ static void MicrofacetDielectricReflectionAlbedoTable_precompute(uniform int siz static void MicrofacetDielectricReflectionAlbedoTable_precompute() { - if (MicrofacetDielectricReflectionAlbedoTable_dir) - return; - const uniform int size = MICROFACET_DIELECTRIC_ALBEDO_TABLE_SIZE; const uniform float minEta = rcp(MICROFACET_DIELECTRIC_ALBEDO_TABLE_MAX_IOR); const uniform float maxEta = rcp(MICROFACET_DIELECTRIC_ALBEDO_TABLE_MIN_IOR); @@ -84,9 +109,6 @@ static void MicrofacetDielectricReflectionAlbedoTable_precompute() static void MicrofacetDielectricReflectionRcpEtaAlbedoTable_precompute() { - if (MicrofacetDielectricReflectionRcpEtaAlbedoTable_dir) - return; - const uniform int size = MICROFACET_DIELECTRIC_ALBEDO_TABLE_SIZE; const uniform float minEta = MICROFACET_DIELECTRIC_ALBEDO_TABLE_MIN_IOR; const uniform float maxEta = MICROFACET_DIELECTRIC_ALBEDO_TABLE_MAX_IOR; @@ -101,6 +123,10 @@ static void MicrofacetDielectricReflectionRcpEtaAlbedoTable_precompute() void precomputeMicrofacetAlbedoTables() { + if (MicrofacetAlbedoTable_dir) + return; + + MicrofacetAlbedoTable_precompute(); MicrofacetDielectricReflectionAlbedoTable_precompute(); MicrofacetDielectricReflectionRcpEtaAlbedoTable_precompute(); } \ No newline at end of file diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetConductor.ih b/ospray/render/pathtracer/bsdfs/MicrofacetConductor.ih index f6f8381ea9..6bfd721770 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetConductor.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetConductor.ih @@ -19,13 +19,20 @@ #include "BSDF.ih" #include "GGXDistribution.ih" #include "Fresnel.ih" +#include "MicrofacetAlbedoTables.ih" +// Microfacet conductor BRDF with the Smith microsurface model and approximate multiple scattering. +// [Kulla and Conty, 2017, "Revisiting Physically Based Shading at Imageworks"] +// [Jakob et al., 2014, "A Comprehensive Framework for Rendering Layered Materials", Extended Technical Report] struct MicrofacetConductor { BSDF super; Fresnel* uniform fresnel; GGXDistribution microfacet; + float roughness; + float Eavg; + vec3f Favg; }; inline BSDF_EvalRes MicrofacetConductor_eval(const varying BSDF* uniform super, @@ -54,8 +61,14 @@ inline BSDF_EvalRes MicrofacetConductor_eval(const varying BSDF* uniform super, float D = evalVisible(self->microfacet, wh0, wo0, cosThetaOH, whPdf); float G = evalG2(self->microfacet, wo0, wi0, cosThetaOH, cosThetaIH); + // Energy compensation [Kulla and Conty, 2017] + float Eo = MicrofacetAlbedoTable_eval(cosThetaO, self->roughness); + float Ei = MicrofacetAlbedoTable_eval(cosThetaI, self->roughness); + vec3f fms = self->Favg * (1.f - self->Eavg) * rcp(1.f - self->Favg * self->Eavg); + fms = fms * ((1.f - Eo) * (1.f - Ei) * rcp(pi * (1.f - self->Eavg)) * cosThetaI); + res.pdf = whPdf * rcp(4.f*abs(cosThetaOH)); - res.value = F * (D * G * rcp(4.f*cosThetaO)); + res.value = F * (D * G * rcp(4.f*cosThetaO)) + fms; return res; } @@ -87,9 +100,15 @@ inline BSDF_SampleRes MicrofacetConductor_sample(const varying BSDF* uniform sup vec3f F = self->fresnel->eval(self->fresnel, cosThetaOH); float G = evalG2(self->microfacet, wo0, wi0, cosThetaOH, cosThetaIH); + // Energy compensation [Kulla and Conty, 2017] + float Eo = MicrofacetAlbedoTable_eval(cosThetaO, self->roughness); + float Ei = MicrofacetAlbedoTable_eval(cosThetaI, self->roughness); + vec3f fms = self->Favg * (1.f - self->Eavg) * rcp(1.f - self->Favg * self->Eavg); + fms = fms * ((1.f - Eo) * (1.f - Ei) * rcp(pi * (1.f - self->Eavg)) * cosThetaI); + res.type = BSDF_GLOSSY_REFLECTION; res.pdf = whPdf * rcp(4.f*abs(cosThetaOH)); - res.weight = F * (G * rcp_safe(evalG1(self->microfacet, wo0, cosThetaOH))); + res.weight = F * (G * rcp_safe(evalG1(self->microfacet, wo0, cosThetaOH))) + fms * rcp(res.pdf); return res; } @@ -103,6 +122,9 @@ inline void MicrofacetConductor_Constructor(varying MicrofacetConductor* uniform frame); self->fresnel = fresnel; self->microfacet = make_GGXDistribution(roughnessToAlpha(roughness, anisotropy)); + self->roughness = roughness; + self->Eavg = MicrofacetAlbedoTable_evalAvg(roughness); + self->Favg = fresnel->evalAvg(fresnel); } inline varying BSDF* uniform MicrofacetConductor_create(uniform ShadingContext* uniform ctx, From f40535e21c60f88164a2ebeba322b0bd766fe2b5 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Johannes=20G=C3=BCnther?= Date: Tue, 27 Mar 2018 17:13:17 +0200 Subject: [PATCH 128/364] Only use rtcNewBezierCurveGeometry supported by Embree v2.15 --- ospray/geometry/StreamLines.ispc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/ospray/geometry/StreamLines.ispc b/ospray/geometry/StreamLines.ispc index 305d8cf1b1..5dc1ac6321 100644 --- a/ospray/geometry/StreamLines.ispc +++ b/ospray/geometry/StreamLines.ispc @@ -315,8 +315,8 @@ StreamLines_setCurve( void *uniform _self, { StreamLines *uniform self = (StreamLines *uniform)_self; Model *uniform model = (Model *uniform)_model; - uniform uint32 geomID = rtcNewBezierCurveGeometry2(model->embreeSceneHandle, - RTC_GEOMETRY_STATIC, numSegments, numVertices, 1); + uniform uint32 geomID = rtcNewBezierCurveGeometry(model->embreeSceneHandle, + RTC_GEOMETRY_STATIC, numSegments, numVertices); rtcSetBuffer(model->embreeSceneHandle, geomID, RTC_VERTEX_BUFFER, vertexCurve, 0, 16); rtcSetBuffer(model->embreeSceneHandle, geomID, RTC_INDEX_BUFFER, indexCurve, 0, 4); From 00dabbf8fb72d2eef9db63444def05dfce44824b Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Tue, 27 Mar 2018 10:40:36 -0500 Subject: [PATCH 129/364] enable testing for regression tests on Windows --- scripts/tests/run_tests.bat | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scripts/tests/run_tests.bat b/scripts/tests/run_tests.bat index 951f4c6650..a2917a6138 100755 --- a/scripts/tests/run_tests.bat +++ b/scripts/tests/run_tests.bat @@ -22,7 +22,7 @@ md failed cd build del CMakeCache.txt -cmake -G "Visual Studio 15 2017 Win64" .. +cmake -G "Visual Studio 15 2017 Win64" -DOSPRAY_ENABLE_TESTING=ON .. cmake --build . --config Release --target ospray_test_data -- /m /nologo cd .. From 2a0adc1e0290e503f76f8652e226e59f7c39abfa Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Tue, 27 Mar 2018 11:11:15 -0500 Subject: [PATCH 130/364] use first entry in the rendererType whiteList as the default value --- apps/common/sg/Renderer.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/apps/common/sg/Renderer.cpp b/apps/common/sg/Renderer.cpp index 0dc9a7e4e6..14f0ca8624 100644 --- a/apps/common/sg/Renderer.cpp +++ b/apps/common/sg/Renderer.cpp @@ -53,7 +53,10 @@ namespace ospray { Renderer::Renderer() { - createChild("rendererType", "string", std::string("scivis"), + std::string defaultRendererType = + globalWhiteList.empty() ? "scivis" : globalWhiteList[0]; + + createChild("rendererType", "string", defaultRendererType, NodeFlags::required | NodeFlags::gui_combo, "scivis: standard whitted style ray tracer. " From 3b1812bcb5b9d6273f34825f81e93636066b53b1 Mon Sep 17 00:00:00 2001 From: Tim Rowley Date: Wed, 21 Mar 2018 14:46:48 -0500 Subject: [PATCH 131/364] Support unstructured volumes with field values on the cells --- .../sg/importer/importUnstructuredVolume.cpp | 43 +++++++++++-------- apps/common/sg/volume/UnstructuredVolume.cpp | 14 +++--- doc/api.md | 4 ++ .../unstructured/UnstructuredVolume.cpp | 11 +++-- .../volume/unstructured/UnstructuredVolume.h | 1 + .../volume/unstructured/UnstructuredVolume.ih | 1 + .../unstructured/UnstructuredVolume.ispc | 35 ++++++++++++--- 7 files changed, 79 insertions(+), 30 deletions(-) diff --git a/apps/common/sg/importer/importUnstructuredVolume.cpp b/apps/common/sg/importer/importUnstructuredVolume.cpp index 2a74ccd10d..600bf6b176 100644 --- a/apps/common/sg/importer/importUnstructuredVolume.cpp +++ b/apps/common/sg/importer/importUnstructuredVolume.cpp @@ -59,12 +59,14 @@ namespace ospray { vertices = createNode("vertices", "DataVector3f")->nodeAs(); field = createNode("field", "DataVector1f")->nodeAs(); + cellField = createNode("cellField", "DataVector1f")->nodeAs(); indices = createNode("indices", "DataVector4i")->nodeAs(); } std::shared_ptr vertices; std::shared_ptr field; + std::shared_ptr cellField; std::shared_ptr indices; template @@ -79,6 +81,24 @@ namespace ospray { return vtkDataSet::SafeDownCast(reader->GetOutput()); } + void readFieldData(vtkDataSetAttributes *data, std::shared_ptr field) + { + if (data) { + for (int i = 0; i < 1 /* data->GetNumberOfArrays() */; i++) { + vtkAbstractArray *ad = data->GetAbstractArray(i); + int nDataPoints = data->GetNumberOfTuples() + * data->GetNumberOfComponents(); + + auto array = make_vtkSP(vtkDataArray::SafeDownCast(ad)); + + for (int j = 0; j < nDataPoints; j++) { + float val = static_cast(array->GetTuple1(j)); + field->push_back(val); + } + } + } + } + template bool loadVTKFile(const FileName &fileName) { @@ -116,22 +136,8 @@ namespace ospray { } } - // Now check for point data - vtkPointData *pd = dataSet->GetPointData(); - if (pd) { - for (int i = 0; i < pd->GetNumberOfArrays(); i++) { - vtkAbstractArray *ad = pd->GetAbstractArray(i); - int nDataPoints = ad->GetNumberOfTuples() - * ad->GetNumberOfComponents(); - - auto array = make_vtkSP(vtkDataArray::SafeDownCast(ad)); - - for (int j = 0; j < nDataPoints; j++) { - float val = static_cast(array->GetTuple1(j)); - field->push_back(val); - } - } - } + readFieldData(dataSet->GetPointData(), field); + readFieldData(dataSet->GetCellData(), cellField); return true; } @@ -181,7 +187,10 @@ namespace ospray { v.add(mesh.vertices); v.add(mesh.indices); - v.add(mesh.field); + if (mesh.field->size()) + v.add(mesh.field); + if (mesh.cellField->size()) + v.add(mesh.cellField); } } // ::ospray::sg diff --git a/apps/common/sg/volume/UnstructuredVolume.cpp b/apps/common/sg/volume/UnstructuredVolume.cpp index 5658713879..e090014736 100644 --- a/apps/common/sg/volume/UnstructuredVolume.cpp +++ b/apps/common/sg/volume/UnstructuredVolume.cpp @@ -54,8 +54,11 @@ namespace ospray { if (!ospVolume) THROW_SG_ERROR("could not allocate volume"); - isosurfacesGeometry = ospNewGeometry("isosurfaces"); - ospSetObject(isosurfacesGeometry, "volume", ospVolume); + // unclear how to define isosurfaces for cell-valued volumes + if (hasChild("field")) { + isosurfacesGeometry = ospNewGeometry("isosurfaces"); + ospSetObject(isosurfacesGeometry, "volume", ospVolume); + } setValue(ospVolume); @@ -63,12 +66,13 @@ namespace ospray { throw std::runtime_error("#osp:sg UnstructuredVolume -> no 'vertices' array!"); else if (!hasChild("indices")) throw std::runtime_error("#osp:sg UnstructuredVolume -> no 'indices' array!"); - else if (!hasChild("field")) - throw std::runtime_error("#osp:sg UnstructuredVolume -> no 'field' array!"); + else if (!hasChild("field") && !hasChild("cellField")) + throw std::runtime_error("#osp:sg UnstructuredVolume -> no 'field' or 'cellField' array!"); auto vertices = child("vertices").nodeAs(); auto indices = child("indices").nodeAs(); - auto field = child("field").nodeAs(); + auto field = + (hasChild("cellField") ? child("cellField") : child("field")).nodeAs(); ospcommon::box3f bounds; for (size_t i = 0; i < vertices->size(); ++i) diff --git a/doc/api.md b/doc/api.md index fd777779ee..e57e82d1eb 100644 --- a/doc/api.md +++ b/doc/api.md @@ -564,6 +564,9 @@ and eight indices per cell (first four are -1 for tetrahedral cells). An unstructred volume type is created by passing the type string "`unstructured_volume`" to `ospNewVolume`. +Field values can be specified per-vertex ('field') or per-cell +('cellField'). If both values are set, cellField takes precedence. + Similar to [triangle mesh], each tetrahedron is formed by a group of indices into the vertices. For each vertex, the corresponding (by array index) data value will be used for sampling when rendering. Note that @@ -580,6 +583,7 @@ four counterclockwise. -------- ----------- ------------------------------------------------------------ vec3f[] vertices [data] array of vertex positions float[] field [data] array of vertex data values to be sampled + float[] cellField [data] array of cell data values to be sampled vec4i[] intices [data] array of tetrahedra indices (into vertices and field) string hexMethod "planar" (default) or "nonplanar" -------- ----------- ------------------------------------------------------------ diff --git a/ospray/volume/unstructured/UnstructuredVolume.cpp b/ospray/volume/unstructured/UnstructuredVolume.cpp index 05a9e2c348..7e2fffce88 100644 --- a/ospray/volume/unstructured/UnstructuredVolume.cpp +++ b/ospray/volume/unstructured/UnstructuredVolume.cpp @@ -53,6 +53,8 @@ namespace ospray { ispc::UnstructuredVolume_method_nonplanar(ispcEquivalent); } + ispc::UnstructuredVolume_disableCellGradient(ispcEquivalent); + Volume::commit(); } @@ -85,7 +87,7 @@ namespace ospray { idx = indices[2 * id + 1][i - 4]; } const auto &v = vertices[idx]; - const float f = field[idx]; + const float f = cellField ? cellField[id] : field[idx]; const auto p = vec4f(v.x, v.y, v.z, f); if (i == 0) @@ -102,8 +104,9 @@ namespace ospray { Data *verticesData = getParamData("vertices", nullptr); Data *indicesData = getParamData("indices", nullptr); Data *fieldData = getParamData("field", nullptr); + Data *cellFieldData = getParamData("cellField", nullptr); - if (!verticesData || !indicesData || !fieldData) { + if (!verticesData || !indicesData || (!fieldData && !cellFieldData)) { throw std::runtime_error( "#osp: missing correct data arrays in " " UnstructuredVolume!"); @@ -115,7 +118,8 @@ namespace ospray { indices = (vec4i *)indicesData->data; vertices = (vec3f *)verticesData->data; - field = (float *)fieldData->data; + field = fieldData ? (float *)fieldData->data : nullptr; + cellField = cellFieldData ? (float *)cellFieldData->data : nullptr; buildBvhAndCalculateBounds(); calculateFaceNormals(); @@ -131,6 +135,7 @@ namespace ospray { (const ispc::vec3f *)faceNormals.data(), (const ispc::vec4i *)indices, (const float *)field, + (const float *)cellField, bvh.rootRef(), bvh.nodePtr(), bvh.itemListPtr(), diff --git a/ospray/volume/unstructured/UnstructuredVolume.h b/ospray/volume/unstructured/UnstructuredVolume.h index e9c3d528b6..6d3fe66e7c 100644 --- a/ospray/volume/unstructured/UnstructuredVolume.h +++ b/ospray/volume/unstructured/UnstructuredVolume.h @@ -61,6 +61,7 @@ namespace ospray { int nVertices; vec3f *vertices{nullptr}; float *field{nullptr}; // Attribute value at each vertex. + float *cellField{nullptr}; // Attribute value at each cell. int nCells; vec4i *indices{nullptr}; diff --git a/ospray/volume/unstructured/UnstructuredVolume.ih b/ospray/volume/unstructured/UnstructuredVolume.ih index ec237ea395..23c43543de 100644 --- a/ospray/volume/unstructured/UnstructuredVolume.ih +++ b/ospray/volume/unstructured/UnstructuredVolume.ih @@ -32,6 +32,7 @@ struct UnstructuredVolume uniform int nCells; const vec4i *uniform indices; // indices into vertices array. const float *uniform field; // Attribute value at each vertex. + const float *uniform cellField; // Attribute value at each cell. const vec3f *uniform faceNormals; uniform MinMaxBVH2 bvh; diff --git a/ospray/volume/unstructured/UnstructuredVolume.ispc b/ospray/volume/unstructured/UnstructuredVolume.ispc index 37c24b7111..510f732299 100644 --- a/ospray/volume/unstructured/UnstructuredVolume.ispc +++ b/ospray/volume/unstructured/UnstructuredVolume.ispc @@ -47,6 +47,11 @@ bool intersectAndSampleTet(void *uniform userData, if (!assumeInside && !(d0 > 0 && d1 > 0 && d2 > 0 && d3 > 0)) return false; + if (self->cellField) { + result = self->cellField[id]; + return true; + } + // Distance of tetrahedron corners to their opposite faces. uniform float h0 = dot(norm0, p1 - p0); uniform float h1 = dot(norm1, p2 - p1); @@ -232,11 +237,15 @@ bool intersectAndSampleHexNonplanar(void *uniform userData, pcoords[1] >= lowerlimit && pcoords[1] <= upperlimit && pcoords[2] >= lowerlimit && pcoords[2] <= upperlimit) { // evaluation - result = 0.f; - HexInterpolationFunctions(pcoords, weights); - for (int i = 0; i < 8; i++) { - int idx = i < 4 ? (&lower.x)[i] : (&upper.x)[i - 4]; - result += weights[i] * self->field[idx]; + if (self->cellField) { + result = self->cellField[id]; + } else { + result = 0.f; + HexInterpolationFunctions(pcoords, weights); + for (int i = 0; i < 8; i++) { + int idx = i < 4 ? (&lower.x)[i] : (&upper.x)[i - 4]; + result += weights[i] * self->field[idx]; + } } return true; @@ -267,6 +276,11 @@ bool intersectAndSampleHexPlanar(void *uniform userData, return false; } + if (self->cellField) { + result = self->cellField[id]; + return true; + } + float u0 = dist[4] / (dist[0] + dist[4]); float v0 = dist[5] / (dist[1] + dist[5]); float w0 = dist[3] / (dist[2] + dist[3]); @@ -554,6 +568,15 @@ UnstructuredVolume_method_nonplanar(void *uniform _self) self->hexMethod = NONPLANAR; } +export void +UnstructuredVolume_disableCellGradient(void *uniform _self) +{ + UnstructuredVolume *uniform self = (UnstructuredVolume * uniform) _self; + + if (self->cellField) + self->super.gradientShadingEnabled = false; +} + export void UnstructuredVolume_set(void *uniform _self, const uniform int &_nVertices, const uniform int &_nCells, @@ -562,6 +585,7 @@ export void UnstructuredVolume_set(void *uniform _self, const vec3f *uniform _faceNormals, const vec4i *uniform _indices, const float *uniform _field, + const float *uniform _cellField, uniform int64 rootRef, const void *uniform _bvhNode, const int64 *uniform _bvhPrimID, @@ -576,6 +600,7 @@ export void UnstructuredVolume_set(void *uniform _self, self->vertices = _vertices; self->indices = _indices; self->field = _field; + self->cellField = _cellField; // Set inherited member variables. self->super.boundingBox = _bbox; From 6bee74424a69816d0ea643868d513bcac0b2195a Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Tue, 27 Mar 2018 22:53:19 +0300 Subject: [PATCH 132/364] minor optimization --- ospray/render/pathtracer/bsdfs/DielectricLayer.ih | 8 ++++---- .../render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih | 4 ++-- 2 files changed, 6 insertions(+), 6 deletions(-) diff --git a/ospray/render/pathtracer/bsdfs/DielectricLayer.ih b/ospray/render/pathtracer/bsdfs/DielectricLayer.ih index ed08cff84b..e1ecb28a07 100644 --- a/ospray/render/pathtracer/bsdfs/DielectricLayer.ih +++ b/ospray/render/pathtracer/bsdfs/DielectricLayer.ih @@ -71,7 +71,7 @@ inline BSDF_EvalRes DielectricLayer_eval(const varying BSDF* uniform super, if (self->substrate->type & ~BSDF_DIFFUSE) T = min(1.f - F, 1.f - Fi); // for generic (non-diffuse) substrates [Kulla and Conty, 2017] else - T = (1.f - F) * (1.f - Fi) / (1.f - self->Favg); // for diffuse substrates [Kelemen and Szirmay-Kalos, 2001] + T = (1.f - F) * (1.f - Fi) * rcp(1.f - self->Favg); // for diffuse substrates [Kelemen and Szirmay-Kalos, 2001] substrate.value = substrate.value * T; substrate.pdf *= (1.f - F); @@ -104,7 +104,7 @@ inline BSDF_SampleRes DielectricLayer_sample(const varying BSDF* uniform super, { // Sample the substrate // Ignore refraction - float ss1 = (ss - F) * rcp(1.f-F); // reallocate sample + float ss1 = (ss - F) * rcp(1.f - F); // reallocate sample foreach_unique (f in self->substrate) res = f->sample(f, wo, s, ss1, lcg); if (reduce_max(res.weight) <= 0.f) @@ -127,8 +127,8 @@ inline BSDF_SampleRes DielectricLayer_sample(const varying BSDF* uniform super, if (self->substrate->type & ~BSDF_DIFFUSE) T = min(1.f - F, 1.f - Fi); // for generic (non-diffuse) substrates [Kulla and Conty, 2017] else - T = (1.f - F) * (1.f - Fi) / (1.f - self->Favg); // for diffuse substrates [Kelemen and Szirmay-Kalos, 2001] - res.weight = res.weight * (T / (1.f - F)); + T = (1.f - F) * (1.f - Fi) * rcp(1.f - self->Favg); // for diffuse substrates [Kelemen and Szirmay-Kalos, 2001] + res.weight = res.weight * (T * rcp(1.f - F)); res.pdf *= (1.f - F); } diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih index 8aea3fe3bc..0d943db4bd 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih @@ -71,7 +71,7 @@ inline BSDF_EvalRes MicrofacetDielectricLayer_eval(const varying BSDF* uniform s if (self->substrate->type & ~BSDF_DIFFUSE) T = min(1.f - Eo, 1.f - Ei); // for generic (non-diffuse) substrates [Kulla and Conty, 2017] else - T = (1.f - Eo) * (1.f - Ei) / (1.f - self->Eavg); // for diffuse substrates [Kelemen and Szirmay-Kalos, 2001] + T = (1.f - Eo) * (1.f - Ei) * rcp(1.f - self->Eavg); // for diffuse substrates [Kelemen and Szirmay-Kalos, 2001] substrate.value = substrate.value * T; float coatingPickProb = Eo; @@ -188,7 +188,7 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo if (self->substrate->type & ~BSDF_DIFFUSE) T = min(1.f - Eo, 1.f - Ei); // for generic (non-diffuse) substrates [Kulla and Conty, 2017] else - T = (1.f - Eo) * (1.f - Ei) / (1.f - self->Eavg); // for diffuse substrates [Kelemen and Szirmay-Kalos, 2001] + T = (1.f - Eo) * (1.f - Ei) * rcp(1.f - self->Eavg); // for diffuse substrates [Kelemen and Szirmay-Kalos, 2001] substrate.value = substrate.value * T; if (res.type & BSDF_SPECULAR) From 3103521e32417c6cd55193249c213e083d7211aa Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Tue, 27 Mar 2018 23:15:06 +0300 Subject: [PATCH 133/364] removed unused GGX sampling code --- .../pathtracer/bsdfs/GGXDistribution.ih | 40 +------------------ .../pathtracer/bsdfs/MicrofacetAlbedo.ih | 4 +- .../pathtracer/bsdfs/MicrofacetConductor.ih | 2 +- .../pathtracer/bsdfs/MicrofacetDielectric.ih | 2 +- .../bsdfs/MicrofacetDielectricLayer.ih | 2 +- .../bsdfs/ThinMicrofacetDielectric.ih | 2 +- 6 files changed, 8 insertions(+), 44 deletions(-) diff --git a/ospray/render/pathtracer/bsdfs/GGXDistribution.ih b/ospray/render/pathtracer/bsdfs/GGXDistribution.ih index 3c2cefea80..be0f557265 100644 --- a/ospray/render/pathtracer/bsdfs/GGXDistribution.ih +++ b/ospray/render/pathtracer/bsdfs/GGXDistribution.ih @@ -183,50 +183,14 @@ inline vec2f sampleVisible11(const GGXDistribution& self, return slope; } -// Visible normal sampling -// [Heitz and d'Eon, 2014, "Importance Sampling Microfacet-Based BSDFs using the Distribution of Visible Normals"] +// Fast visible normal sampling (wo must be in the upper hemisphere) +// [Heitz, 2017, "A Simpler and Exact Sampling Routine for the GGX Distribution of Visible Normals"] inline vec3f sampleVisible(const GGXDistribution& self, const vec3f& wo, float& pdf, const vec2f& s) { // Stretch wo vec3f V = normalize(make_vec3f(self.alpha.x * wo.x, self.alpha.y * wo.y, wo.z)); - // Compute polar coordinates - bool valid = V.z < 0.99999f; - float theta = valid ? acos(V.z) : 0.f; - float phi = valid ? atan2(V.y, V.x) : 0.f; - float sinPhi, cosPhi; - sincos(phi, &sinPhi, &cosPhi); - - // Sample P22_{V}(slope.x, slope.y, 1, 1) - vec2f slope = sampleVisible11(self, theta, s); - - // Rotate - slope = make_vec2f( - cosPhi * slope.x - sinPhi * slope.y, - sinPhi * slope.x + cosPhi * slope.y); - - // Unstretch - slope.x *= self.alpha.x; - slope.y *= self.alpha.y; - - // Compute normal - vec3f wh = normalize(make_vec3f(-slope.x, -slope.y, 1.f)); - - // Compute pdf - float cosThetaO = wo.z; - pdf = evalG1(self, wo, dot(wo, wh)) * abs(dot(wo, wh)) * eval(self, wh) / abs(cosThetaO); - return wh; -} - -// Faster visible normal sampling, but wo must be in the upper hemisphere -// [Heitz, 2017, "A Simpler and Exact Sampling Routine for the GGX Distribution of Visible Normals"] -inline vec3f sampleVisibleUH(const GGXDistribution& self, - const vec3f& wo, float& pdf, const vec2f& s) -{ - // Stretch wo - vec3f V = normalize(make_vec3f(self.alpha.x * wo.x, self.alpha.y * wo.y, wo.z)); - // Orthonormal basis vec3f T1 = (V.z < 0.9999f) ? normalize(cross(V, make_vec3f(0,0,1))) : make_vec3f(1,0,0); vec3f T2 = cross(T1, V); diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedo.ih b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedo.ih index 24d10adfce..3431e45e10 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedo.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedo.ih @@ -29,7 +29,7 @@ inline float MicrofacetAlbedo_sample(float cosThetaO, const GGXDistribution& mic // Sample the microfacet normal float whPdf; - vec3f wh = sampleVisibleUH(microfacet, wo, whPdf, s); + vec3f wh = sampleVisible(microfacet, wo, whPdf, s); float cosThetaOH = dot(wo, wh); @@ -55,7 +55,7 @@ inline float MicrofacetDielectricReflectionAlbedo_sample(float cosThetaO, float // Sample the microfacet normal float whPdf; - vec3f wh = sampleVisibleUH(microfacet, wo, whPdf, s); + vec3f wh = sampleVisible(microfacet, wo, whPdf, s); float cosThetaOH = dot(wo, wh); diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetConductor.ih b/ospray/render/pathtracer/bsdfs/MicrofacetConductor.ih index 6bfd721770..2781392596 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetConductor.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetConductor.ih @@ -87,7 +87,7 @@ inline BSDF_SampleRes MicrofacetConductor_sample(const varying BSDF* uniform sup vec3f wo0 = toLocal * wo; float whPdf; - vec3f wh = toGlobal * sampleVisibleUH(self->microfacet, wo0, whPdf, s); + vec3f wh = toGlobal * sampleVisible(self->microfacet, wo0, whPdf, s); res.wi = reflect(wo, wh); float cosThetaI = dot(res.wi, getN(super)); diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih index a26baaa676..654a87b0c0 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih @@ -119,7 +119,7 @@ inline BSDF_SampleRes MicrofacetDielectric_sample(const varying BSDF* uniform su // Sample the microfacet normal float whPdf; - vec3f wh = toGlobal * sampleVisibleUH(self->microfacet, wo0, whPdf, s); + vec3f wh = toGlobal * sampleVisible(self->microfacet, wo0, whPdf, s); float cosThetaOH = dot(wo, wh); diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih index 0d943db4bd..a90ef0043b 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih @@ -144,7 +144,7 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo { // Sample the microfacet normal float whPdf; - wh = toGlobal * sampleVisibleUH(self->microfacet, wo0, whPdf, s); + wh = toGlobal * sampleVisible(self->microfacet, wo0, whPdf, s); float cosThetaOH = dot(wo, wh); res.type = BSDF_GLOSSY_REFLECTION; diff --git a/ospray/render/pathtracer/bsdfs/ThinMicrofacetDielectric.ih b/ospray/render/pathtracer/bsdfs/ThinMicrofacetDielectric.ih index 765f790756..ae5db976c4 100644 --- a/ospray/render/pathtracer/bsdfs/ThinMicrofacetDielectric.ih +++ b/ospray/render/pathtracer/bsdfs/ThinMicrofacetDielectric.ih @@ -119,7 +119,7 @@ inline BSDF_SampleRes ThinMicrofacetDielectric_sample(const varying BSDF* unifor // Sample the microfacet normal float whPdf; - vec3f wh = toGlobal * sampleVisibleUH(self->microfacet, wo0, whPdf, s); + vec3f wh = toGlobal * sampleVisible(self->microfacet, wo0, whPdf, s); float cosThetaOH = dot(wo, wh); From 5975a1272cf834e44450adbee72957fbabee2b2a Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Tue, 27 Mar 2018 23:16:21 +0300 Subject: [PATCH 134/364] removed more unused code --- .../pathtracer/bsdfs/GGXDistribution.ih | 42 ------------------- 1 file changed, 42 deletions(-) diff --git a/ospray/render/pathtracer/bsdfs/GGXDistribution.ih b/ospray/render/pathtracer/bsdfs/GGXDistribution.ih index be0f557265..b777c18ed5 100644 --- a/ospray/render/pathtracer/bsdfs/GGXDistribution.ih +++ b/ospray/render/pathtracer/bsdfs/GGXDistribution.ih @@ -141,48 +141,6 @@ inline float evalVisible(const GGXDistribution& self, return D; } -// Visible normal sampling for the alpha=1 case -inline vec2f sampleVisible11(const GGXDistribution& self, - float thetaI, const vec2f& s) -{ - vec2f slope; - - // Special case (normal incidence) - if (thetaI < 1e-4f) - { - float sinPhi, cosPhi; - float r = sqrt_safe(s.x / (1 - s.x)); - sincos(2.f * pi * s.y, &sinPhi, &cosPhi); - return make_vec2f(r * cosPhi, r * sinPhi); - } - - // Precomputations - float tanThetaI = tan(thetaI); - float a = rcp(tanThetaI); - float G1 = 2.f / (1.f + sqrt_safe(1.f + rcp(a*a))); - - // Sample X component - float A = 2.f * s.x / G1 - 1.f; - float tmp = rcp(A*A - 1.f); - tmp = min(tmp, 1e10f); - float B = tanThetaI; - float D = sqrt_safe(B*B*tmp*tmp - (A*A - B*B) * tmp); - float slopeX1 = B * tmp - D; - float slopeX2 = B * tmp + D; - slope.x = (A < 0.f || slopeX2 > rcp(tanThetaI)) ? slopeX1 : slopeX2; - - // Sample Y component - float S = (s.y > 0.5f) ? 1.f : -1.f; - float sy = S * 2.f * (s.y - 0.5f); - - float z = (sy * (sy * (sy * 0.27385f - 0.73369f) + 0.46341f)) / - (sy * (sy * (sy * 0.093073f + 0.309420f) - 1.f) + 0.597999f); - - slope.y = S * z * sqrt(1.f + slope.x*slope.x); - - return slope; -} - // Fast visible normal sampling (wo must be in the upper hemisphere) // [Heitz, 2017, "A Simpler and Exact Sampling Routine for the GGX Distribution of Visible Normals"] inline vec3f sampleVisible(const GGXDistribution& self, From 2b3f27bc582ae97f314745c8c7ec34d9b3a1469c Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Tue, 27 Mar 2018 03:39:46 +0000 Subject: [PATCH 135/364] implement simple random spheres generator in scene graph --- apps/common/ospapp/OSPApp.cpp | 4 +- apps/common/sg/CMakeLists.txt | 1 + apps/common/sg/geometry/Spheres.h | 2 - apps/common/sg/importer/Importer.cpp | 74 +++++------- apps/common/sg/importer/Importer.h | 15 ++- apps/common/sg/importer/generateSpheres.cpp | 119 ++++++++++++++++++++ 6 files changed, 165 insertions(+), 50 deletions(-) create mode 100644 apps/common/sg/importer/generateSpheres.cpp diff --git a/apps/common/ospapp/OSPApp.cpp b/apps/common/ospapp/OSPApp.cpp index 9a22e52326..69d098d5e2 100644 --- a/apps/common/ospapp/OSPApp.cpp +++ b/apps/common/ospapp/OSPApp.cpp @@ -275,7 +275,9 @@ namespace ospray { // SG parameters are validated by prefix only. // Later different function is used for parsing this type parameters. continue; - } else if (arg[0] != '-' || utility::beginsWith(arg, "--import:")) { + } else if (arg[0] != '-' || + utility::beginsWith(arg, "--import:") || + utility::beginsWith(arg, "--generate:")) { if (!inAnimation) files.push_back(clFile(av[i], currentCLTransform)); else diff --git a/apps/common/sg/CMakeLists.txt b/apps/common/sg/CMakeLists.txt index 3651874e53..35ca6cdb7a 100644 --- a/apps/common/sg/CMakeLists.txt +++ b/apps/common/sg/CMakeLists.txt @@ -111,6 +111,7 @@ ospray_create_library(ospray_sg SHARED # scene graph importers importer/Importer.cpp + importer/generateSpheres.cpp importer/importPoints.cpp importer/importOSP.cpp importer/importX3D.cpp diff --git a/apps/common/sg/geometry/Spheres.h b/apps/common/sg/geometry/Spheres.h index fefd2e6666..cc9939b45a 100644 --- a/apps/common/sg/geometry/Spheres.h +++ b/apps/common/sg/geometry/Spheres.h @@ -28,8 +28,6 @@ namespace ospray { // return bounding box of all primitives box3f bounds() const override; - - OSPGeometry ospGeometry {nullptr}; }; } // ::ospray::sg diff --git a/apps/common/sg/importer/Importer.cpp b/apps/common/sg/importer/Importer.cpp index 573ded31e0..dd2cc1ee8e 100644 --- a/apps/common/sg/importer/Importer.cpp +++ b/apps/common/sg/importer/Importer.cpp @@ -149,16 +149,14 @@ namespace ospray { importURL(wsg, fileName, *fu); } else if (utility::beginsWith(fileName, "--import:")) { auto splitValues = utility::split(fileName, ':'); - bool isGenerator = (splitValues.size() == 2); - auto type = splitValues[1]; - - if (isGenerator) - importRegistryGenerator(wsg, type); - else { - auto file = splitValues[2]; - importRegistryFileLoader(wsg, type, FileName(file)); - } + auto file = splitValues[2]; + importRegistryFileLoader(wsg, type, FileName(file)); + } else if (utility::beginsWith(fileName, "--generate:")) { + auto splitValues = utility::split(fileName, ':'); + auto type = splitValues[1]; + std::string params = splitValues.size() > 2 ? splitValues[2] : ""; + importRegistryGenerator(wsg, type, params); } else { importDefaultExtensions(wsg, fileName); } @@ -184,54 +182,38 @@ namespace ospray { // TODO: Implement a registry for data "generators" which don't require // an input file. - void Importer::importRegistryGenerator(std::shared_ptr /*world*/, - const std::string &/*type*/) const + void Importer::importRegistryGenerator(std::shared_ptr world, + const std::string &type, + const std::string ¶ms) const { - #if 0 - // Function pointer type for creating a concrete instance of a subtype of - // this class. - using importFunction = void(*)(std::shared_ptr, const FileName &); + using importFunction = void(*)(std::shared_ptr, + const std::vector &); - // Function pointers corresponding to each subtype. static std::map symbolRegistry; - // Find the creation function for the subtype if not already known. if (symbolRegistry.count(type) == 0) { - postStatusMsg(2) << "#ospray: trying to look up " - << type_string << " type '" << type - << "' for the first time"; - - // Construct the name of the creation function to look for. - std::string creationFunctionName = "ospray_create_" + type_string - + "__" + type; - - // Look for the named function. + std::string creationFunctionName = "ospray_sg_generate_" + type; symbolRegistry[type] = - (creationFunctionPointer)getSymbol(creationFunctionName); - - // The named function may not be found if the requested subtype is not - // known. - if (!symbolRegistry[type]) { - postStatusMsg(1) << " WARNING: unrecognized " << type_string - << " type '" << type << "'."; - } + (importFunction)getSymbol(creationFunctionName); } - // Create a concrete instance of the requested subtype. - auto *object = symbolRegistry[type] ? (*symbolRegistry[type])() : nullptr; + auto fcn = symbolRegistry[type]; - // Denote the subclass type in the ManagedObject base class. - if (object) { - object->managedObjectType = OSP_TYPE; - } - else { + if (fcn) { + std::vector parameters; + auto splitValues = utility::split(params, ','); + for (auto &value : splitValues) { + auto splitParam = utility::split(value, '='); + if (splitParam.size() == 2) + parameters.emplace_back(splitParam[0], splitParam[1]); + } + + fcn(world, parameters); + } else { symbolRegistry.erase(type); - throw std::runtime_error("Could not find " + type_string + " of type: " - + type + ". Make sure you have the correct OSPRay libraries linked."); + throw std::runtime_error("Could not find sg generator of type: " + + type + ". Make sure you have the correct libraries loaded."); } - - return object; - #endif } void Importer::importRegistryFileLoader(std::shared_ptr world, diff --git a/apps/common/sg/importer/Importer.h b/apps/common/sg/importer/Importer.h index e7c981d82d..52f1e1a188 100644 --- a/apps/common/sg/importer/Importer.h +++ b/apps/common/sg/importer/Importer.h @@ -66,7 +66,8 @@ namespace ospray { const FileName &fileName, const FormatURL &fu) const; void importRegistryGenerator(std::shared_ptr world, - const std::string &type) const; + const std::string &type, + const std::string ¶ms) const; void importRegistryFileLoader(std::shared_ptr world, const std::string &type, const FileName &fileName) const; @@ -158,5 +159,17 @@ namespace ospray { /* additional declaration to avoid "extra ;" -Wpedantic warnings */ \ void ospray_sg_import_##name() + using string_pair = std::pair; + +#define OSPSG_REGISTER_GENERATE_FUNCTION(function, name) \ + extern "C" void ospray_sg_generate_##name( \ + std::shared_ptr world, \ + const std::vector ¶ms) \ + { \ + function(world, params); \ + } \ + /* additional declaration to avoid "extra ;" -Wpedantic warnings */ \ + void ospray_sg_import_##name() + } // ::ospray::sg } // ::ospray diff --git a/apps/common/sg/importer/generateSpheres.cpp b/apps/common/sg/importer/generateSpheres.cpp new file mode 100644 index 0000000000..4c71c54b7f --- /dev/null +++ b/apps/common/sg/importer/generateSpheres.cpp @@ -0,0 +1,119 @@ +// ======================================================================== // +// Copyright 2009-2018 Intel Corporation // +// // +// Licensed under the Apache License, Version 2.0 (the "License"); // +// you may not use this file except in compliance with the License. // +// You may obtain a copy of the License at // +// // +// http://www.apache.org/licenses/LICENSE-2.0 // +// // +// Unless required by applicable law or agreed to in writing, software // +// distributed under the License is distributed on an "AS IS" BASIS, // +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // +// See the License for the specific language governing permissions and // +// limitations under the License. // +// ======================================================================== // + +#include "../common/Data.h" +#include "Importer.h" + +#include + +namespace ospray { + namespace sg { + + void generateSpheres(const std::shared_ptr &world, + const std::vector ¶ms) + { + auto spheres_node = createNode("generated_spheres", "Spheres"); + + // generate spheres themselves + + struct Sphere + { + vec3f org; + int colorID {0}; + }; + + const float sceneLowerBound = 0.f; + const float sceneUpperBound = 1.f; + + int numSpheres = 1e6; + int numColors = 5; + float radius = 0.002f; + + for (auto &p : params) { + if (p.first == "numSpheres") + numSpheres = std::atoi(p.second.c_str()); + else if (p.first == "numColors") + numColors = std::atoi(p.second.c_str()); + else if (p.first == "radius") + radius = std::atof(p.second.c_str()); + else { + std::cout << "WARNING: unknown spheres generator parameter '" + << p.first << "' with value '" << p.second << "'" + << std::endl; + } + } + + auto *spheres = new Sphere[numSpheres]; + + std::mt19937 rng; + rng.seed(std::random_device()()); + std::uniform_real_distribution vert_dist(sceneLowerBound, + sceneUpperBound); + + std::uniform_int_distribution colorID_dist(0, numColors); + + for (int i = 0; i < numSpheres; ++i) { + auto &s = spheres[i]; + + s.org.x = vert_dist(rng); + s.org.y = vert_dist(rng); + s.org.z = vert_dist(rng); + s.colorID = colorID_dist(rng); + } + + // create colors + + auto *colors = new vec3f[numColors]; + + std::uniform_real_distribution color_dist(0.f, 1.f); + + for (int i = 0; i < numColors; ++i) { + auto &c = colors[i]; + + c.x = color_dist(rng); + c.y = color_dist(rng); + c.z = color_dist(rng); + } + + // create data nodes + + auto sphere_data = + std::make_shared((byte_t*)spheres, + numSpheres * sizeof(Sphere)); + + auto color_data = std::make_shared(colors, numColors); + + sphere_data->setName("spheres"); + color_data->setName("color"); + + spheres_node->add(sphere_data); + spheres_node->add(color_data); + + // spheres attribute nodes + + spheres_node->createChild("offset_colorID", "int", int(sizeof(vec3f))); + spheres_node->createChild("radius", "float", radius); + spheres_node->createChild("bytes_per_sphere", "int", int(sizeof(Sphere))); + + // finally add to world + + world->add(spheres_node); + } + + OSPSG_REGISTER_GENERATE_FUNCTION(generateSpheres, spheres); + + } // ::ospray::sg +} // ::ospray From 99ce2fd133b946783dd1126116c5e37e4ffab720 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Tue, 27 Mar 2018 22:22:37 +0000 Subject: [PATCH 136/364] let the spheres generator use the single given default material --- apps/common/sg/importer/generateSpheres.cpp | 51 ++++----------------- 1 file changed, 10 insertions(+), 41 deletions(-) diff --git a/apps/common/sg/importer/generateSpheres.cpp b/apps/common/sg/importer/generateSpheres.cpp index 4c71c54b7f..f37405ab57 100644 --- a/apps/common/sg/importer/generateSpheres.cpp +++ b/apps/common/sg/importer/generateSpheres.cpp @@ -27,26 +27,17 @@ namespace ospray { { auto spheres_node = createNode("generated_spheres", "Spheres"); - // generate spheres themselves - - struct Sphere - { - vec3f org; - int colorID {0}; - }; + // get generator parameters const float sceneLowerBound = 0.f; const float sceneUpperBound = 1.f; int numSpheres = 1e6; - int numColors = 5; float radius = 0.002f; for (auto &p : params) { if (p.first == "numSpheres") numSpheres = std::atoi(p.second.c_str()); - else if (p.first == "numColors") - numColors = std::atoi(p.second.c_str()); else if (p.first == "radius") radius = std::atof(p.second.c_str()); else { @@ -56,57 +47,35 @@ namespace ospray { } } - auto *spheres = new Sphere[numSpheres]; + // generate spheres themselves + + auto *spheres = new vec3f[numSpheres]; std::mt19937 rng; - rng.seed(std::random_device()()); + rng.seed(0); std::uniform_real_distribution vert_dist(sceneLowerBound, sceneUpperBound); - std::uniform_int_distribution colorID_dist(0, numColors); - for (int i = 0; i < numSpheres; ++i) { auto &s = spheres[i]; - s.org.x = vert_dist(rng); - s.org.y = vert_dist(rng); - s.org.z = vert_dist(rng); - s.colorID = colorID_dist(rng); - } - - // create colors - - auto *colors = new vec3f[numColors]; - - std::uniform_real_distribution color_dist(0.f, 1.f); - - for (int i = 0; i < numColors; ++i) { - auto &c = colors[i]; - - c.x = color_dist(rng); - c.y = color_dist(rng); - c.z = color_dist(rng); + s.x = vert_dist(rng); + s.y = vert_dist(rng); + s.z = vert_dist(rng); } // create data nodes - auto sphere_data = - std::make_shared((byte_t*)spheres, - numSpheres * sizeof(Sphere)); - - auto color_data = std::make_shared(colors, numColors); + auto sphere_data = std::make_shared(spheres, numSpheres); sphere_data->setName("spheres"); - color_data->setName("color"); spheres_node->add(sphere_data); - spheres_node->add(color_data); // spheres attribute nodes - spheres_node->createChild("offset_colorID", "int", int(sizeof(vec3f))); spheres_node->createChild("radius", "float", radius); - spheres_node->createChild("bytes_per_sphere", "int", int(sizeof(Sphere))); + spheres_node->createChild("bytes_per_sphere", "int", int(sizeof(vec3f))); // finally add to world From d1578bc64f58ab427bee499289b1986b10c10ab5 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Wed, 28 Mar 2018 00:58:39 +0300 Subject: [PATCH 137/364] cleanup --- .../render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc | 8 +++----- ospray/render/pathtracer/bsdfs/MicrofacetConductor.ih | 2 +- 2 files changed, 4 insertions(+), 6 deletions(-) diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc index 55c19eb2ed..28489cb33b 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc +++ b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc @@ -45,12 +45,11 @@ static void MicrofacetAlbedoTable_precompute() for (uniform int j = 0; j < size; j++) { + const float roughness = (float)j / (size-1); // compute the direction albedo for each cosThetaO foreach (i = 0 ... size) { const float cosThetaO = (float)i / (size-1); - const float roughness = (float)j / (size-1); - dirPtr[i] = MicrofacetAlbedo_integrate(cosThetaO, roughness); } @@ -72,15 +71,14 @@ static void MicrofacetDielectricReflectionAlbedoTable_precompute(uniform int siz for (uniform int k = 0; k < size; k++) { + const float roughness = (float)k / (size-1); for (uniform int j = 0; j < size; j++) { + const float eta = lerp((float)j / (size-1), minEta, maxEta); // compute the direction albedo for each cosThetaO foreach (i = 0 ... size) { const float cosThetaO = (float)i / (size-1); - const float eta = lerp((float)j / (size-1), minEta, maxEta); - const float roughness = (float)k / (size-1); - dirPtr[i] = MicrofacetDielectricReflectionAlbedo_integrate(cosThetaO, eta, roughness); } diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetConductor.ih b/ospray/render/pathtracer/bsdfs/MicrofacetConductor.ih index 2781392596..cb3aa7a941 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetConductor.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetConductor.ih @@ -108,7 +108,7 @@ inline BSDF_SampleRes MicrofacetConductor_sample(const varying BSDF* uniform sup res.type = BSDF_GLOSSY_REFLECTION; res.pdf = whPdf * rcp(4.f*abs(cosThetaOH)); - res.weight = F * (G * rcp_safe(evalG1(self->microfacet, wo0, cosThetaOH))) + fms * rcp(res.pdf); + res.weight = F * (G * rcp_safe(evalG1(self->microfacet, wo0, cosThetaOH))) + (fms * rcp(res.pdf)); return res; } From 616f94dcef8094a54ed07b04d078c56c65ea0dde Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Wed, 28 Mar 2018 01:55:33 +0300 Subject: [PATCH 138/364] fixed bug in MicrofacetDielectricLayer --- ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih index a90ef0043b..4f93037126 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih @@ -245,7 +245,7 @@ inline void MicrofacetDielectricLayer_Constructor(varying MicrofacetDielectricLa self->thickness = thickness; self->microfacet = make_GGXDistribution(roughnessToAlpha(roughness, anisotropy)); self->roughness = roughness; - self->Eavg = MicrofacetDielectricReflectionAlbedoTable_evalAvg(eta, roughness) * weight; + self->Eavg = MicrofacetDielectricReflectionAlbedoTable_evalAvg(self->eta, roughness) * weight; self->weight = weight; } From 8508668faf2db64da41d03ccc9f781e487f94153 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Wed, 28 Mar 2018 01:40:36 +0000 Subject: [PATCH 139/364] better name for spheres generator --- apps/common/sg/CMakeLists.txt | 2 +- .../{generateSpheres.cpp => generateRandomSpheres.cpp} | 7 ++++--- 2 files changed, 5 insertions(+), 4 deletions(-) rename apps/common/sg/importer/{generateSpheres.cpp => generateRandomSpheres.cpp} (91%) diff --git a/apps/common/sg/CMakeLists.txt b/apps/common/sg/CMakeLists.txt index 35ca6cdb7a..2961239b72 100644 --- a/apps/common/sg/CMakeLists.txt +++ b/apps/common/sg/CMakeLists.txt @@ -111,7 +111,7 @@ ospray_create_library(ospray_sg SHARED # scene graph importers importer/Importer.cpp - importer/generateSpheres.cpp + importer/generateRandomSpheres.cpp importer/importPoints.cpp importer/importOSP.cpp importer/importX3D.cpp diff --git a/apps/common/sg/importer/generateSpheres.cpp b/apps/common/sg/importer/generateRandomSpheres.cpp similarity index 91% rename from apps/common/sg/importer/generateSpheres.cpp rename to apps/common/sg/importer/generateRandomSpheres.cpp index f37405ab57..14a6e9590d 100644 --- a/apps/common/sg/importer/generateSpheres.cpp +++ b/apps/common/sg/importer/generateRandomSpheres.cpp @@ -22,8 +22,8 @@ namespace ospray { namespace sg { - void generateSpheres(const std::shared_ptr &world, - const std::vector ¶ms) + void generateRandomSpheres(const std::shared_ptr &world, + const std::vector ¶ms) { auto spheres_node = createNode("generated_spheres", "Spheres"); @@ -82,7 +82,8 @@ namespace ospray { world->add(spheres_node); } - OSPSG_REGISTER_GENERATE_FUNCTION(generateSpheres, spheres); + OSPSG_REGISTER_GENERATE_FUNCTION(generateRandomSpheres, randomSpheres); + OSPSG_REGISTER_GENERATE_FUNCTION(generateRandomSpheres, spheres); } // ::ospray::sg } // ::ospray From e40c143424b095bb788d1ed998bd6c6b7ca20b6e Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Wed, 28 Mar 2018 03:31:24 +0000 Subject: [PATCH 140/364] implement basic volume generator, GUI tweaks for strings and add vec3i --- apps/common/sg/CMakeLists.txt | 1 + .../sg/importer/generateBasicVolume.cpp | 84 ++++++++ apps/common/sg/importer/importOSP.cpp | 5 +- apps/common/sg/volume/Volume.cpp | 195 ++++++++++++------ apps/common/sg/volume/Volume.h | 12 +- apps/exampleViewer/widgets/imguiViewer.cpp | 59 +++--- 6 files changed, 268 insertions(+), 88 deletions(-) create mode 100644 apps/common/sg/importer/generateBasicVolume.cpp diff --git a/apps/common/sg/CMakeLists.txt b/apps/common/sg/CMakeLists.txt index 2961239b72..f90870dfe0 100644 --- a/apps/common/sg/CMakeLists.txt +++ b/apps/common/sg/CMakeLists.txt @@ -111,6 +111,7 @@ ospray_create_library(ospray_sg SHARED # scene graph importers importer/Importer.cpp + importer/generateBasicVolume.cpp importer/generateRandomSpheres.cpp importer/importPoints.cpp importer/importOSP.cpp diff --git a/apps/common/sg/importer/generateBasicVolume.cpp b/apps/common/sg/importer/generateBasicVolume.cpp new file mode 100644 index 0000000000..dcf7d0e654 --- /dev/null +++ b/apps/common/sg/importer/generateBasicVolume.cpp @@ -0,0 +1,84 @@ +// ======================================================================== // +// Copyright 2009-2018 Intel Corporation // +// // +// Licensed under the Apache License, Version 2.0 (the "License"); // +// you may not use this file except in compliance with the License. // +// You may obtain a copy of the License at // +// // +// http://www.apache.org/licenses/LICENSE-2.0 // +// // +// Unless required by applicable law or agreed to in writing, software // +// distributed under the License is distributed on an "AS IS" BASIS, // +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // +// See the License for the specific language governing permissions and // +// limitations under the License. // +// ======================================================================== // + +#include "../common/Data.h" +#include "Importer.h" + +#include + +namespace ospray { + namespace sg { + + void generateBasicVolume(const std::shared_ptr &world, + const std::vector ¶ms) + { + auto volume_node = createNode("basic_volume", "StructuredVolume"); + + // get generator parameters + + vec3i dims(100, 100, 100); + +#if 0 + int numSpheres = 1e6; + float radius = 0.002f; + + for (auto &p : params) { + if (p.first == "numSpheres") + numSpheres = std::atoi(p.second.c_str()); + else if (p.first == "radius") + radius = std::atof(p.second.c_str()); + else { + std::cout << "WARNING: unknown spheres generator parameter '" + << p.first << "' with value '" << p.second << "'" + << std::endl; + } + } +#else + (void)params; +#endif + + // generate volume data + + auto numVoxels = dims.product(); + + float *voxels = new float[numVoxels]; + + for (int i = 0; i < numVoxels; ++i) + voxels[i] = float(i); + + // create data nodes + + auto voxel_data = std::make_shared(voxels, numVoxels); + + voxel_data->setName("voxelData"); + + volume_node->add(voxel_data); + + // volume attributes + + volume_node->child("voxelType") = std::string("float"); + volume_node->child("dimensions") = dims; + + // add volume to world + + world->add(volume_node); + } + + OSPSG_REGISTER_GENERATE_FUNCTION(generateBasicVolume, basic_volume); + OSPSG_REGISTER_GENERATE_FUNCTION(generateBasicVolume, volume); + + } // ::ospray::sg +} // ::ospray diff --git a/apps/common/sg/importer/importOSP.cpp b/apps/common/sg/importer/importOSP.cpp index 3958e23f0a..f18849f433 100644 --- a/apps/common/sg/importer/importOSP.cpp +++ b/apps/common/sg/importer/importOSP.cpp @@ -51,8 +51,9 @@ namespace ospray { volume->fileNameOfCorrespondingXmlDoc = xmlNode.doc->fileName; volume->fileName = volumeFileName; - volume->dimensions = dimensions; - volume->voxelType = voxelType; + + volume->child("dimensions") = dimensions; + volume->child("voxelType") = voxelType; world->add(volume); } diff --git a/apps/common/sg/volume/Volume.cpp b/apps/common/sg/volume/Volume.cpp index 22f1c144e0..ba09805761 100644 --- a/apps/common/sg/volume/Volume.cpp +++ b/apps/common/sg/volume/Volume.cpp @@ -142,6 +142,13 @@ namespace ospray { // structured volume class // ======================================================= + StructuredVolume::StructuredVolume() + { + createChild("dimensions", "vec3i", NodeFlags::gui_readonly); + createChild("voxelType", "string", + std::string(""), NodeFlags::gui_readonly); + } + /*! \brief returns a std::string with the c++ name of this class */ std::string StructuredVolume::toString() const { @@ -151,8 +158,61 @@ namespace ospray { //! return bounding box of all primitives box3f StructuredVolume::bounds() const { - return {vec3f(0.f), - vec3f(dimensions)*child("gridSpacing").valueAs()}; + auto dimensions = child("dimensions").valueAs(); + auto gridSpacing = child("gridSpacing").valueAs(); + return {vec3f(0.f), dimensions * gridSpacing}; + } + + void StructuredVolume::preCommit(RenderContext &) + { + auto ospVolume = valueAs(); + + if (ospVolume) { + ospCommit(ospVolume); + if (child("isosurfaceEnabled").valueAs() == true + && isosurfacesGeometry) { + OSPData isovaluesData = ospNewData(1, OSP_FLOAT, + &child("isosurface").valueAs()); + ospSetData(isosurfacesGeometry, "isovalues", isovaluesData); + ospCommit(isosurfacesGeometry); + } + return; + } + + auto voxelType = child("voxelType").valueAs(); + auto dimensions = child("dimensions").valueAs(); + + if (dimensions.x <= 0 || dimensions.y <= 0 || dimensions.z <= 0) { + throw std::runtime_error("StructuredVolume::render(): " + "invalid volume dimensions"); + } + + ospVolume = ospNewVolume("shared_structured_volume"); + setValue(ospVolume); + + isosurfacesGeometry = ospNewGeometry("isosurfaces"); + ospSetObject(isosurfacesGeometry, "volume", ospVolume); + + vec2f voxelRange(std::numeric_limits::infinity(), + -std::numeric_limits::infinity()); + const OSPDataType ospVoxelType = typeForString(voxelType); + + const size_t nVoxels = + (size_t)dimensions.x * (size_t)dimensions.y * (size_t)dimensions.z; + + auto voxels_data_node = child("voxelData").nodeAs(); + + auto *voxels = static_cast(voxels_data_node->base()); + + extendVoxelRange(voxelRange, ospVoxelType, voxels, nVoxels); + + child("voxelRange") = voxelRange; + child("transferFunction")["valueRange"] = voxelRange; + + child("isosurface").setMinMax(voxelRange.x, voxelRange.y); + float iso = child("isosurface").valueAs(); + if (iso < voxelRange.x || iso > voxelRange.y) + child("isosurface") = (voxelRange.y - voxelRange.x) / 2.f; } OSP_REGISTER_SG_NODE(StructuredVolume); @@ -162,6 +222,11 @@ namespace ospray { // other than the ospbin file) // ======================================================= + StructuredVolumeFromFile::StructuredVolumeFromFile() + { + createChild("blockBricked", "bool", true, NodeFlags::gui_readonly); + } + /*! \brief returns a std::string with the c++ name of this class */ std::string StructuredVolumeFromFile::toString() const { @@ -184,78 +249,90 @@ namespace ospray { return; } - if (dimensions.x <= 0 || dimensions.y <= 0 || dimensions.z <= 0) { - throw std::runtime_error("StructuredVolume::render(): " - "invalid volume dimensions"); - } - - bool useBlockBricked = true; + bool useBlockBricked = child("blockBricked").valueAs(); ospVolume = ospNewVolume(useBlockBricked ? "block_bricked_volume" : "shared_structured_volume"); - if (!ospVolume) - THROW_SG_ERROR("could not allocate volume"); - - isosurfacesGeometry = ospNewGeometry("isosurfaces"); - ospSetObject(isosurfacesGeometry, "volume", ospVolume); - setValue(ospVolume); + } - ospSetString(ospVolume,"voxelType",voxelType.c_str()); - ospSetVec3i(ospVolume,"dimensions",(const osp::vec3i&)dimensions); + void StructuredVolumeFromFile::postCommit(RenderContext &ctx) + { + auto ospVolume = valueAs(); - FileName realFileName = fileNameOfCorrespondingXmlDoc.path() + fileName; - FILE *file = fopen(realFileName.c_str(),"rb"); - if (!file) { - throw std::runtime_error("StructuredVolumeFromFile::render(): could not open file '" - +realFileName.str()+"' (expanded from xml file '" - +fileNameOfCorrespondingXmlDoc.str() - +"' and file name '"+fileName+"')"); + auto dimensions = child("dimensions").valueAs(); + if (dimensions.x <= 0 || dimensions.y <= 0 || dimensions.z <= 0) { + throw std::runtime_error("StructuredVolume::render(): " + "invalid volume dimensions"); } - vec2f voxelRange(std::numeric_limits::infinity(), - -std::numeric_limits::infinity()); - const OSPDataType ospVoxelType = typeForString(voxelType); - const size_t voxelSize = sizeOf(ospVoxelType); + if (!fileLoaded) { + auto voxelType = child("voxelType").valueAs(); - if (useBlockBricked) { - const size_t nPerSlice = (size_t)dimensions.x * (size_t)dimensions.y; - std::vector slice(nPerSlice * voxelSize, 0); + isosurfacesGeometry = ospNewGeometry("isosurfaces"); + ospSetObject(isosurfacesGeometry, "volume", ospVolume); - for (int z = 0; z < dimensions.z; ++z) { - if (fread(slice.data(), voxelSize, nPerSlice, file) != nPerSlice) { - throw std::runtime_error("StructuredVolume::render(): read incomplete slice " - "data ... partial file or wrong format!?"); - } - const vec3i region_lo(0, 0, z); - const vec3i region_sz(dimensions.x, dimensions.y, 1); - extendVoxelRange(voxelRange, ospVoxelType, slice.data(), nPerSlice); - ospSetRegion(ospVolume, - slice.data(), - (const osp::vec3i&)region_lo, - (const osp::vec3i&)region_sz); + FileName realFileName = fileNameOfCorrespondingXmlDoc.path() + fileName; + FILE *file = fopen(realFileName.c_str(),"rb"); + if (!file) { + throw std::runtime_error("StructuredVolumeFromFile::render(): could not open file '" + +realFileName.str()+"' (expanded from xml file '" + +fileNameOfCorrespondingXmlDoc.str() + +"' and file name '"+fileName+"')"); } - } else { - const size_t nVoxels = (size_t)dimensions.x * (size_t)dimensions.y * (size_t)dimensions.z; - uint8_t *voxels = new uint8_t[nVoxels * voxelSize]; - if (fread(voxels, voxelSize, nVoxels, file) != nVoxels) { - THROW_SG_ERROR("read incomplete data (truncated file or " - "wrong format?!)"); + + vec2f voxelRange(std::numeric_limits::infinity(), + -std::numeric_limits::infinity()); + const OSPDataType ospVoxelType = typeForString(voxelType); + const size_t voxelSize = sizeOf(ospVoxelType); + + bool useBlockBricked = child("blockBricked").valueAs(); + + if (useBlockBricked) { + const size_t nPerSlice = (size_t)dimensions.x * (size_t)dimensions.y; + std::vector slice(nPerSlice * voxelSize, 0); + + for (int z = 0; z < dimensions.z; ++z) { + if (fread(slice.data(), voxelSize, nPerSlice, file) != nPerSlice) { + throw std::runtime_error("StructuredVolume::render(): read incomplete slice " + "data ... partial file or wrong format!?"); + } + const vec3i region_lo(0, 0, z); + const vec3i region_sz(dimensions.x, dimensions.y, 1); + extendVoxelRange(voxelRange, ospVoxelType, slice.data(), nPerSlice); + ospSetRegion(ospVolume, + slice.data(), + (const osp::vec3i&)region_lo, + (const osp::vec3i&)region_sz); + } + } else { + const size_t nVoxels = (size_t)dimensions.x * (size_t)dimensions.y * (size_t)dimensions.z; + uint8_t *voxels = new uint8_t[nVoxels * voxelSize]; + if (fread(voxels, voxelSize, nVoxels, file) != nVoxels) { + THROW_SG_ERROR("read incomplete data (truncated file or " + "wrong format?!)"); + } + extendVoxelRange(voxelRange, ospVoxelType, voxels, nVoxels); + OSPData data = ospNewData(nVoxels, ospVoxelType, voxels, OSP_DATA_SHARED_BUFFER); + ospSetData(ospVolume,"voxelData",data); } - extendVoxelRange(voxelRange, ospVoxelType, voxels, nVoxels); - OSPData data = ospNewData(nVoxels, ospVoxelType, voxels, OSP_DATA_SHARED_BUFFER); - ospSetData(ospVolume,"voxelData",data); - } - fclose(file); + fclose(file); - child("voxelRange") = voxelRange; - child("transferFunction")["valueRange"] = voxelRange; + child("voxelRange") = voxelRange; + child("transferFunction")["valueRange"] = voxelRange; - child("isosurface").setMinMax(voxelRange.x, voxelRange.y); - float iso = child("isosurface").valueAs(); - if (iso < voxelRange.x || iso > voxelRange.y) - child("isosurface") = (voxelRange.y - voxelRange.x) / 2.f; + child("isosurface").setMinMax(voxelRange.x, voxelRange.y); + float iso = child("isosurface").valueAs(); + if (iso < voxelRange.x || iso > voxelRange.y) + child("isosurface") = (voxelRange.y - voxelRange.x) / 2.f; + + fileLoaded = true; + + commit(); //<-- UGLY, recommitting the volume after child changes... + } + + Volume::postCommit(ctx); } OSP_REGISTER_SG_NODE(StructuredVolumeFromFile); diff --git a/apps/common/sg/volume/Volume.h b/apps/common/sg/volume/Volume.h index c6a78fa0ed..a7fd71ec9d 100644 --- a/apps/common/sg/volume/Volume.h +++ b/apps/common/sg/volume/Volume.h @@ -41,29 +41,33 @@ namespace ospray { /*! a plain old structured volume */ struct OSPSG_INTERFACE StructuredVolume : public Volume { + StructuredVolume(); + std::string toString() const override; //! return bounding box of all primitives box3f bounds() const override; - vec3i dimensions {-1}; - std::string voxelType = ""; - - const unsigned char *mappedPointer {nullptr}; + void preCommit(RenderContext &ctx) override; }; /*! a plain old structured volume */ struct OSPSG_INTERFACE StructuredVolumeFromFile : public StructuredVolume { + StructuredVolumeFromFile(); + std::string toString() const override; void preCommit(RenderContext &ctx) override; + void postCommit(RenderContext &ctx) override; //! \brief file name of the xml doc when the node was loaded from xml /*! \detailed we need this to properly resolve relative file names */ FileName fileNameOfCorrespondingXmlDoc; std::string fileName; + + bool fileLoaded{false}; }; } // ::ospray::sg diff --git a/apps/exampleViewer/widgets/imguiViewer.cpp b/apps/exampleViewer/widgets/imguiViewer.cpp index 580aae363f..1204221bc9 100644 --- a/apps/exampleViewer/widgets/imguiViewer.cpp +++ b/apps/exampleViewer/widgets/imguiViewer.cpp @@ -68,6 +68,13 @@ namespace ospray { } } + static void sgWidget_vec3i(const std::string &text, + std::shared_ptr node) + { + vec3i val = node->valueAs(); + ImGui::Text("(%i, %i, %i)", val.x, val.y, val.z); + } + static void sgWidget_vec2f(const std::string &text, std::shared_ptr node) { @@ -147,30 +154,35 @@ namespace ospray { static void sgWidget_string(const std::string &text, std::shared_ptr node) { - std::string value = node->valueAs().c_str(); - auto whitelist = node->whitelist(); - if (!whitelist.empty()) { - int val = -1; - - std::string list; - for (auto it = whitelist.begin(); it != whitelist.end(); ++it) { - auto option = *it; - if (option.get() == value) - val = std::distance(whitelist.begin(), it); - list += option.get(); - list.push_back('\0'); - } - - ImGui::Combo(text.c_str(), &val, list.c_str(), whitelist.size()); - node->setValue(whitelist[val]); + auto value = node->valueAs(); + auto nodeFlags = node->flags(); + if (nodeFlags & sg::NodeFlags::gui_readonly) { + ImGui::Text(value.c_str()); } else { - std::vector buf(value.size() + 1 + 256); - strcpy(buf.data(), value.c_str()); - buf[value.size()] = '\0'; - if (ImGui::InputText(text.c_str(), buf.data(), - value.size()+256, - ImGuiInputTextFlags_EnterReturnsTrue)) { - node->setValue(std::string(buf.data())); + auto whitelist = node->whitelist(); + if (!whitelist.empty()) { + int val = -1; + + std::string list; + for (auto it = whitelist.begin(); it != whitelist.end(); ++it) { + auto option = *it; + if (option.get() == value) + val = std::distance(whitelist.begin(), it); + list += option.get(); + list.push_back('\0'); + } + + ImGui::Combo(text.c_str(), &val, list.c_str(), whitelist.size()); + node->setValue(whitelist[val]); + } else { + std::vector buf(value.size() + 1 + 256); + strcpy(buf.data(), value.c_str()); + buf[value.size()] = '\0'; + if (ImGui::InputText(text.c_str(), buf.data(), + value.size()+256, + ImGuiInputTextFlags_EnterReturnsTrue)) { + node->setValue(std::string(buf.data())); + } } } } @@ -210,6 +222,7 @@ namespace ospray { {"vec2i", sgWidget_vec2i}, {"vec2f", sgWidget_vec2f}, {"vec3f", sgWidget_vec3f}, + {"vec3i", sgWidget_vec3i}, {"box3f", sgWidget_box3f}, {"string", sgWidget_string}, {"bool", sgWidget_bool}, From 892760cb809d20f3da49448ed0125772318acc66 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Wed, 28 Mar 2018 21:46:38 +0000 Subject: [PATCH 141/364] make basic volume generator dimensions configurable --- .../sg/importer/generateBasicVolume.cpp | 29 +++++++++++-------- 1 file changed, 17 insertions(+), 12 deletions(-) diff --git a/apps/common/sg/importer/generateBasicVolume.cpp b/apps/common/sg/importer/generateBasicVolume.cpp index dcf7d0e654..86ae089bed 100644 --- a/apps/common/sg/importer/generateBasicVolume.cpp +++ b/apps/common/sg/importer/generateBasicVolume.cpp @@ -14,6 +14,10 @@ // limitations under the License. // // ======================================================================== // +// ospcommon +#include "ospcommon/tasking/parallel_for.h" +#include "ospcommon/utility/StringManip.h" +// sg #include "../common/Data.h" #include "Importer.h" @@ -31,24 +35,25 @@ namespace ospray { vec3i dims(100, 100, 100); -#if 0 - int numSpheres = 1e6; - float radius = 0.002f; - for (auto &p : params) { - if (p.first == "numSpheres") - numSpheres = std::atoi(p.second.c_str()); - else if (p.first == "radius") - radius = std::atof(p.second.c_str()); - else { + if (p.first == "dimensions") { + auto string_dims = ospcommon::utility::split(p.second, 'x'); + if (string_dims.size() != 3) { + std::cout << "WARNING: ignoring incorrect 'dimensions' parameter," + << " it must be of the form 'dimensions=XxYxZ'" + << std::endl; + continue; + } + + dims = vec3i(std::atoi(string_dims[0].c_str()), + std::atoi(string_dims[1].c_str()), + std::atoi(string_dims[2].c_str())); + } else { std::cout << "WARNING: unknown spheres generator parameter '" << p.first << "' with value '" << p.second << "'" << std::endl; } } -#else - (void)params; -#endif // generate volume data From b6ade08711b6054ecdb0c07f89b898e6c6c6789c Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Thu, 29 Mar 2018 15:50:09 +0300 Subject: [PATCH 142/364] experiments --- ospray/render/pathtracer/PathTracer.ispc | 4 +- ospray/render/pathtracer/bsdfs/Dielectric.ih | 5 +- .../pathtracer/bsdfs/MicrofacetAlbedo.ih | 62 ++++++++ .../bsdfs/MicrofacetAlbedoTables.ih | 56 ++++++- .../bsdfs/MicrofacetAlbedoTables.ispc | 61 +++++--- .../pathtracer/bsdfs/MicrofacetDielectric.ih | 143 ++++++++++++------ 6 files changed, 258 insertions(+), 73 deletions(-) diff --git a/ospray/render/pathtracer/PathTracer.ispc b/ospray/render/pathtracer/PathTracer.ispc index 8738e201b1..6f554f3e02 100644 --- a/ospray/render/pathtracer/PathTracer.ispc +++ b/ospray/render/pathtracer/PathTracer.ispc @@ -362,10 +362,10 @@ ScreenSample PathTraceIntegrator_Li(const uniform PathTracer* uniform self, // keep lastBsdfPdf and lastDg when there was a specular or glossy transmission // to better combine MIS with transparent shadows - if (fs.type & ~(BSDF_SPECULAR_TRANSMISSION | BSDF_GLOSSY_TRANSMISSION)) { + //if (fs.type & ~(BSDF_SPECULAR_TRANSMISSION | BSDF_GLOSSY_TRANSMISSION)) { lastBsdfPdf = fs.pdf; lastDg = dg; - } + //} // continue the path straightPath &= eq(ray.dir, fs.wi); diff --git a/ospray/render/pathtracer/bsdfs/Dielectric.ih b/ospray/render/pathtracer/bsdfs/Dielectric.ih index 8ad122b9e3..03b8c05ff3 100644 --- a/ospray/render/pathtracer/bsdfs/Dielectric.ih +++ b/ospray/render/pathtracer/bsdfs/Dielectric.ih @@ -61,7 +61,7 @@ inline BSDF_SampleRes Dielectric_sample(const varying BSDF* uniform super, // Transmission res.wi = refract(wo, getN(super), cosThetaO, cosThetaT, self->eta); res.type = BSDF_SPECULAR_TRANSMISSION; - res.weight = make_vec3f(rcp(sqr(self->eta))); // solid angle compression + res.weight = make_vec3f(sqr(self->eta)); // solid angle compression } return res; @@ -92,5 +92,6 @@ inline varying BSDF* uniform Dielectric_create(uniform ShadingContext* uniform c // Helper function for transparent shadow rays inline vec3f Dielectric_getTransparency(float cosThetaO, float eta, float reflectionWeight) { - return make_vec3f(1.f - fresnelDielectric(cosThetaO, eta) * reflectionWeight); + //return make_vec3f(1.f - fresnelDielectric(cosThetaO, eta) * reflectionWeight); + return make_vec3f(0.f); } diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedo.ih b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedo.ih index 3431e45e10..596bbf9ec0 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedo.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedo.ih @@ -45,6 +45,50 @@ inline float MicrofacetAlbedo_sample(float cosThetaO, const GGXDistribution& mic return G * rcp_safe(evalG1(microfacet, wo, cosThetaOH)); } +inline float MicrofacetDielectricAlbedo_sample(float cosThetaO, float eta, const GGXDistribution& microfacet, const vec2f& s) +{ + // Handle edge cases + cosThetaO = max(cosThetaO, 1e-6f); + + // Make an outgoing vector + vec3f wo = make_vec3f(cos2sin(cosThetaO), 0.f, cosThetaO); + + // Sample the microfacet normal + float whPdf; + vec3f wh = sampleVisible(microfacet, wo, whPdf, s); + + float cosThetaOH = dot(wo, wh); + + // Fresnel term + float cosThetaTH; // positive + float F = fresnelDielectricEx(cosThetaOH, cosThetaTH, eta); + + float weight = 0.f; + + // Sample the reflection + vec3f wi = reflect(wo, wh, cosThetaOH); + float cosThetaI = wi.z; + if (cosThetaI > 0.f) + { + float cosThetaIH = dot(wi, wh); + float G = evalG2(microfacet, wo, wi, cosThetaOH, cosThetaIH); + weight += F * (G * rcp_safe(evalG1(microfacet, wo, cosThetaOH))); + } + + // Sample the transmission + // cosThetaTH = -cosThetaIH + wi = refract(wo, wh, cosThetaOH, cosThetaTH, eta); + cosThetaI = wi.z; + if (cosThetaI < 0.f) + { + float cosThetaIH = dot(wi, wh); + float G = evalG2(microfacet, wo, wi, cosThetaOH, cosThetaIH); + weight += (1.f-F) * (G * rcp_safe(evalG1(microfacet, wo, cosThetaOH))); + } + + return weight; +} + inline float MicrofacetDielectricReflectionAlbedo_sample(float cosThetaO, float eta, const GGXDistribution& microfacet, const vec2f& s) { // Handle edge cases @@ -92,6 +136,24 @@ inline float MicrofacetAlbedo_integrate(float cosThetaO, float roughness, unifor return min(sum / (n*n), 1.f); } +inline float MicrofacetDielectricAlbedo_integrate(float cosThetaO, float eta, float roughness, uniform int numSamples = 1024) +{ + GGXDistribution microfacet = make_GGXDistribution(roughnessToAlpha(roughness, 0.f)); + + uniform int n = sqrt((uniform float)numSamples); + float sum = 0.f; + for (uniform int i = 0; i < n; i++) + { + for (uniform int j = 0; j < n; j++) + { + vec2f s = min((make_vec2f(i, j) + 0.5f) / n, make_vec2f(1.f - 1e-6f)); + sum += MicrofacetDielectricAlbedo_sample(cosThetaO, eta, microfacet, s); + } + } + + return min(sum / (n*n), 1.f); +} + inline float MicrofacetDielectricReflectionAlbedo_integrate(float cosThetaO, float eta, float roughness, uniform int numSamples = 1024) { GGXDistribution microfacet = make_GGXDistribution(roughnessToAlpha(roughness, 0.f)); diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih index 1cc8cce12d..c2540266b9 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih @@ -26,11 +26,19 @@ extern uniform float* uniform MicrofacetAlbedoTable_dir; // directional 2D table (cosThetaO, roughness) extern uniform float* uniform MicrofacetAlbedoTable_avg; // average 1D table (roughness) -// Microfacet dielectric reflection-only albedo table -#define MICROFACET_DIELECTRIC_ALBEDO_TABLE_SIZE 16 +// Microfacet dielectric albedo table +#define MICROFACET_DIELECTRIC_ALBEDO_TABLE_SIZE 32 #define MICROFACET_DIELECTRIC_ALBEDO_TABLE_MIN_IOR 1.01f #define MICROFACET_DIELECTRIC_ALBEDO_TABLE_MAX_IOR 3.0f // eta in [1/3, 1] +extern uniform float* uniform MicrofacetDielectricAlbedoTable_dir; // directional 3D table (cosThetaO, eta, roughness) +extern uniform float* uniform MicrofacetDielectricAlbedoTable_avg; // average 2D table (eta, roughness) +// eta in [1, 3] +extern uniform float* uniform MicrofacetDielectricRcpEtaAlbedoTable_dir; // directional 3D table (cosThetaO, eta, roughness) +extern uniform float* uniform MicrofacetDielectricRcpEtaAlbedoTable_avg; // average 2D table (eta, roughness) + +// Microfacet dielectric reflection-only albedo table +// eta in [1/3, 1] extern uniform float* uniform MicrofacetDielectricReflectionAlbedoTable_dir; // directional 3D table (cosThetaO, eta, roughness) extern uniform float* uniform MicrofacetDielectricReflectionAlbedoTable_avg; // average 2D table (eta, roughness) // eta in [1, 3] @@ -53,6 +61,50 @@ inline float MicrofacetAlbedoTable_evalAvg(float roughness) return interp1DLinear(x, MicrofacetAlbedoTable_avg, size); } +inline float MicrofacetDielectricAlbedoTable_eval(float cosThetaO, float eta, float roughness) +{ + const uniform int size = MICROFACET_DIELECTRIC_ALBEDO_TABLE_SIZE; + + if (eta <= 1.f) + { + const uniform float minEta = rcp(MICROFACET_DIELECTRIC_ALBEDO_TABLE_MAX_IOR); + const uniform float maxEta = rcp(MICROFACET_DIELECTRIC_ALBEDO_TABLE_MIN_IOR); + const float etaParam = (eta - minEta) / (maxEta - minEta); + const vec3f p = make_vec3f(cosThetaO, etaParam, roughness) * (size-1); + return interp3DLinear(p, MicrofacetDielectricAlbedoTable_dir, make_vec3i(size)); + } + else + { + const uniform float minEta = MICROFACET_DIELECTRIC_ALBEDO_TABLE_MIN_IOR; + const uniform float maxEta = MICROFACET_DIELECTRIC_ALBEDO_TABLE_MAX_IOR; + const float etaParam = (eta - minEta) / (maxEta - minEta); + const vec3f p = make_vec3f(cosThetaO, etaParam, roughness) * (size-1); + return interp3DLinear(p, MicrofacetDielectricRcpEtaAlbedoTable_dir, make_vec3i(size)); + } +} + +inline float MicrofacetDielectricAlbedoTable_evalAvg(float eta, float roughness) +{ + const uniform int size = MICROFACET_DIELECTRIC_ALBEDO_TABLE_SIZE; + + if (eta <= 1.f) + { + const uniform float minEta = rcp(MICROFACET_DIELECTRIC_ALBEDO_TABLE_MAX_IOR); + const uniform float maxEta = rcp(MICROFACET_DIELECTRIC_ALBEDO_TABLE_MIN_IOR); + const float etaParam = (eta - minEta) / (maxEta - minEta); + const vec2f p = make_vec2f(etaParam, roughness) * (size-1); + return interp2DLinear(p, MicrofacetDielectricAlbedoTable_avg, make_vec2i(size)); + } + else + { + const uniform float minEta = MICROFACET_DIELECTRIC_ALBEDO_TABLE_MIN_IOR; + const uniform float maxEta = MICROFACET_DIELECTRIC_ALBEDO_TABLE_MAX_IOR; + const float etaParam = (eta - minEta) / (maxEta - minEta); + const vec2f p = make_vec2f(etaParam, roughness) * (size-1); + return interp2DLinear(p, MicrofacetDielectricRcpEtaAlbedoTable_avg, make_vec2i(size)); + } +} + inline float MicrofacetDielectricReflectionAlbedoTable_eval(float cosThetaO, float eta, float roughness) { const uniform int size = MICROFACET_DIELECTRIC_ALBEDO_TABLE_SIZE; diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc index 28489cb33b..0ecac392ca 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc +++ b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc @@ -19,6 +19,10 @@ uniform float* uniform MicrofacetAlbedoTable_dir = NULL; uniform float* uniform MicrofacetAlbedoTable_avg = NULL; +uniform float* uniform MicrofacetDielectricAlbedoTable_dir = NULL; +uniform float* uniform MicrofacetDielectricAlbedoTable_avg = NULL; +uniform float* uniform MicrofacetDielectricRcpEtaAlbedoTable_dir = NULL; +uniform float* uniform MicrofacetDielectricRcpEtaAlbedoTable_avg = NULL; uniform float* uniform MicrofacetDielectricReflectionAlbedoTable_dir = NULL; uniform float* uniform MicrofacetDielectricReflectionAlbedoTable_avg = NULL; uniform float* uniform MicrofacetDielectricReflectionRcpEtaAlbedoTable_dir = NULL; @@ -61,11 +65,16 @@ static void MicrofacetAlbedoTable_precompute() } } -static void MicrofacetDielectricReflectionAlbedoTable_precompute(uniform int size, - uniform float minEta, uniform float maxEta, - uniform float* uniform dirValues, - uniform float* uniform avgValues) +typedef float (*MicrofacetDielectricAlbedo_IntegrateFunc)(float cosThetaO, float eta, float roughness, uniform int numSamples); + +static void MicrofacetDielectricAlbedoTable_precompute(MicrofacetDielectricAlbedo_IntegrateFunc func, + uniform int size, + uniform float minEta, uniform float maxEta, + uniform float* uniform dirValues, + uniform float* uniform avgValues) { + const uniform int numSamples = 1024; + uniform float* uniform dirPtr = dirValues; uniform float* uniform avgPtr = avgValues; @@ -79,11 +88,15 @@ static void MicrofacetDielectricReflectionAlbedoTable_precompute(uniform int siz foreach (i = 0 ... size) { const float cosThetaO = (float)i / (size-1); - dirPtr[i] = MicrofacetDielectricReflectionAlbedo_integrate(cosThetaO, eta, roughness); + dirPtr[i] = func(cosThetaO, eta, roughness, numSamples); + + //print("% ", dirPtr[i]); } // compute the average albedo *avgPtr = MicrofacetAlbedoTable_integrateAvg(dirPtr, size); + if (*avgPtr > 1.f) + print("% ", *avgPtr); dirPtr += size; avgPtr++; @@ -91,32 +104,46 @@ static void MicrofacetDielectricReflectionAlbedoTable_precompute(uniform int siz } } -static void MicrofacetDielectricReflectionAlbedoTable_precompute() +static void MicrofacetDielectricAlbedoTable_precompute() { const uniform int size = MICROFACET_DIELECTRIC_ALBEDO_TABLE_SIZE; const uniform float minEta = rcp(MICROFACET_DIELECTRIC_ALBEDO_TABLE_MAX_IOR); const uniform float maxEta = rcp(MICROFACET_DIELECTRIC_ALBEDO_TABLE_MIN_IOR); + MicrofacetDielectricAlbedoTable_dir = uniform new float[size*size*size]; + MicrofacetDielectricAlbedoTable_avg = uniform new float[size*size]; + MicrofacetDielectricAlbedoTable_precompute(&MicrofacetDielectricAlbedo_integrate, + size, minEta, maxEta, + MicrofacetDielectricAlbedoTable_dir, + MicrofacetDielectricAlbedoTable_avg); + MicrofacetDielectricReflectionAlbedoTable_dir = uniform new float[size*size*size]; MicrofacetDielectricReflectionAlbedoTable_avg = uniform new float[size*size]; - - MicrofacetDielectricReflectionAlbedoTable_precompute(size, minEta, maxEta, - MicrofacetDielectricReflectionAlbedoTable_dir, - MicrofacetDielectricReflectionAlbedoTable_avg); + MicrofacetDielectricAlbedoTable_precompute(&MicrofacetDielectricReflectionAlbedo_integrate, + size, minEta, maxEta, + MicrofacetDielectricReflectionAlbedoTable_dir, + MicrofacetDielectricReflectionAlbedoTable_avg); } -static void MicrofacetDielectricReflectionRcpEtaAlbedoTable_precompute() +static void MicrofacetDielectricRcpEtaAlbedoTable_precompute() { const uniform int size = MICROFACET_DIELECTRIC_ALBEDO_TABLE_SIZE; const uniform float minEta = MICROFACET_DIELECTRIC_ALBEDO_TABLE_MIN_IOR; const uniform float maxEta = MICROFACET_DIELECTRIC_ALBEDO_TABLE_MAX_IOR; + MicrofacetDielectricRcpEtaAlbedoTable_dir = uniform new float[size*size*size]; + MicrofacetDielectricRcpEtaAlbedoTable_avg = uniform new float[size*size]; + MicrofacetDielectricAlbedoTable_precompute(&MicrofacetDielectricAlbedo_integrate, + size, minEta, maxEta, + MicrofacetDielectricRcpEtaAlbedoTable_dir, + MicrofacetDielectricRcpEtaAlbedoTable_avg); + MicrofacetDielectricReflectionRcpEtaAlbedoTable_dir = uniform new float[size*size*size]; MicrofacetDielectricReflectionRcpEtaAlbedoTable_avg = uniform new float[size*size]; - - MicrofacetDielectricReflectionAlbedoTable_precompute(size, minEta, maxEta, - MicrofacetDielectricReflectionRcpEtaAlbedoTable_dir, - MicrofacetDielectricReflectionRcpEtaAlbedoTable_avg); + MicrofacetDielectricAlbedoTable_precompute(&MicrofacetDielectricReflectionAlbedo_integrate, + size, minEta, maxEta, + MicrofacetDielectricReflectionRcpEtaAlbedoTable_dir, + MicrofacetDielectricReflectionRcpEtaAlbedoTable_avg); } void precomputeMicrofacetAlbedoTables() @@ -125,6 +152,6 @@ void precomputeMicrofacetAlbedoTables() return; MicrofacetAlbedoTable_precompute(); - MicrofacetDielectricReflectionAlbedoTable_precompute(); - MicrofacetDielectricReflectionRcpEtaAlbedoTable_precompute(); + MicrofacetDielectricAlbedoTable_precompute(); + MicrofacetDielectricRcpEtaAlbedoTable_precompute(); } \ No newline at end of file diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih index 654a87b0c0..f56698215f 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih @@ -21,8 +21,10 @@ #include "GGXDistribution.ih" #include "MicrofacetAlbedoTables.ih" -// Microfacet dielectric BSDF with the Smith microsurface model. +// Microfacet dielectric BSDF with the Smith microsurface model and approximate multiple scattering. // [Walter et al., 2007, "Microfacet Models for Refraction through Rough Surfaces"] +// [Kulla and Conty, 2017, "Revisiting Physically Based Shading at Imageworks"] +// [Jakob et al., 2014, "A Comprehensive Framework for Rendering Layered Materials", Extended Technical Report] // FIXME: improve robustness struct MicrofacetDielectric { @@ -30,6 +32,10 @@ struct MicrofacetDielectric float eta; GGXDistribution microfacet; + float roughness; + float EavgEta, EavgRcpEta; + float FavgEta, FavgRcpEta; + float fmsRatio; float reflectionWeight; }; @@ -74,10 +80,20 @@ inline BSDF_EvalRes MicrofacetDielectric_eval(const varying BSDF* uniform super, float cosThetaTH; // positive float F = fresnelDielectricEx(cosThetaOH, cosThetaTH, self->eta) * self->reflectionWeight; + // Energy compensation [Kulla and Conty, 2017] + float Eo = MicrofacetDielectricAlbedoTable_eval(cosThetaO, self->eta, self->roughness) * self->reflectionWeight; + float fms, fmsPdf; + + float ratio = self->fmsRatio * (1.f - self->FavgEta); + float value; if (isReflection) { // Reflection + float Ei = MicrofacetDielectricAlbedoTable_eval(cosThetaI, self->eta, self->roughness) * self->reflectionWeight; + fms = ratio * (1.f - Eo) * (1.f - Ei) * rcp(pi * (1.f - self->EavgEta)) * cosThetaI; + fmsPdf = ratio * cosineSampleHemispherePDF(cosThetaI); + res.pdf = F * rcp(4.f*abs(cosThetaOH)); value = F * rcp(4.f*cosThetaO); } @@ -85,8 +101,12 @@ inline BSDF_EvalRes MicrofacetDielectric_eval(const varying BSDF* uniform super, { // Transmission // cosThetaTH = -cosThetaIH + float Ei = MicrofacetDielectricAlbedoTable_eval(abs(cosThetaI), rcp(self->eta), self->roughness) * self->reflectionWeight; + fms = (1.f - ratio) * (1.f - Eo) * (1.f - Ei) * rcp(pi * (1.f - self->EavgRcpEta)) * abs(cosThetaI) * sqr(self->eta); + fmsPdf = (1.f - ratio) * cosineSampleHemispherePDF(abs(cosThetaI)); + res.pdf = (1.f-F) * cosThetaTH * rcp(sqr(self->eta*cosThetaOH - cosThetaTH)); - value = (1.f-F) * cosThetaTH * abs(cosThetaOH) * rcp(cosThetaO*sqr(self->eta*cosThetaOH - cosThetaTH)) * rcp(sqr(self->eta)); + value = (1.f-F) * cosThetaTH * abs(cosThetaOH) * rcp(cosThetaO*sqr(self->eta*cosThetaOH - cosThetaTH)) * sqr(self->eta); } linear3f toLocal = transposed(getFrame(super)); @@ -99,7 +119,8 @@ inline BSDF_EvalRes MicrofacetDielectric_eval(const varying BSDF* uniform super, float G = evalG2(self->microfacet, wo0, wi0, cosThetaOH, cosThetaIH); res.pdf *= whPdf; - res.value = make_vec3f(value * D * G); + res.pdf = Eo * res.pdf + (1.f - Eo) * fmsPdf; + res.value = make_vec3f(value * D * G + fms); return res; } @@ -113,58 +134,68 @@ inline BSDF_SampleRes MicrofacetDielectric_sample(const varying BSDF* uniform su if (cosThetaO <= 0.f) return make_BSDF_SampleRes_zero(); - linear3f toGlobal = getFrame(super); - linear3f toLocal = transposed(getFrame(super)); - vec3f wo0 = toLocal * wo; - - // Sample the microfacet normal - float whPdf; - vec3f wh = toGlobal * sampleVisible(self->microfacet, wo0, whPdf, s); - - float cosThetaOH = dot(wo, wh); - - // Fresnel term - float cosThetaTH; // positive - float F = fresnelDielectricEx(cosThetaOH, cosThetaTH, self->eta) * self->reflectionWeight; - - // Sample the reflection or the transmission - float cosThetaI; - float weight; + // Energy compensation [Kulla and Conty, 2017] + float Eo = MicrofacetDielectricAlbedoTable_eval(cosThetaO, self->eta, self->roughness) * self->reflectionWeight; + float fms; - bool doReflection = (ss <= F); - if (doReflection) + if (ss <= Eo) + //if (0) { - // Reflection - res.wi = reflect(wo, wh, cosThetaOH); - cosThetaI = dot(res.wi, getN(super)); - if (cosThetaI <= 0.f) - return make_BSDF_SampleRes_zero(); - - res.type = BSDF_GLOSSY_REFLECTION; - res.pdf = F * rcp(4.f*abs(cosThetaOH)); - weight = 1.f; + linear3f toGlobal = getFrame(super); + linear3f toLocal = transposed(getFrame(super)); + vec3f wo0 = toLocal * wo; + + // Sample the microfacet normal + float whPdf; + vec3f wh = toGlobal * sampleVisible(self->microfacet, wo0, whPdf, s); + + float cosThetaOH = dot(wo, wh); + + // Fresnel term + float cosThetaTH; // positive + float F = fresnelDielectricEx(cosThetaOH, cosThetaTH, self->eta) * self->reflectionWeight; + + // Sample the reflection or the transmission + float cosThetaI; + float weight; + + bool doReflection = (LCG_getFloat(lcg) <= F); + if (doReflection) + { + // Reflection + res.type = BSDF_GLOSSY_REFLECTION; + res.wi = reflect(wo, wh, cosThetaOH); + } + else + { + // Transmission + // cosThetaTH = -cosThetaIH + res.type = BSDF_GLOSSY_TRANSMISSION; + res.wi = refract(wo, wh, cosThetaOH, cosThetaTH, self->eta); + } } else { - // Transmission - // cosThetaTH = -cosThetaIH - res.wi = refract(wo, wh, cosThetaOH, cosThetaTH, self->eta); - cosThetaI = dot(res.wi, getN(super)); - if (cosThetaI >= 0.f) - return make_BSDF_SampleRes_zero(); - - res.type = BSDF_GLOSSY_TRANSMISSION; - res.pdf = (1.f-F) * cosThetaTH * rcp(sqr(self->eta*cosThetaOH - cosThetaTH)); - weight = rcp(sqr(self->eta)); + float ratio = self->fmsRatio * (1.f - self->FavgEta); + + bool doReflection = (LCG_getFloat(lcg) <= ratio); + if (doReflection) + { + // Reflection + res.type = BSDF_DIFFUSE_REFLECTION; + res.wi = getFrame(super) * cosineSampleHemisphere(s); + } + else + { + // Transmission + res.type = BSDF_DIFFUSE_TRANSMISSION; + res.wi = neg(getFrame(super) * cosineSampleHemisphere(s)); + } } - float cosThetaIH = dot(res.wi, wh); - vec3f wi0 = toLocal * res.wi; - - float G = evalG2(self->microfacet, wo0, wi0, cosThetaOH, cosThetaIH); - - res.pdf *= whPdf; - res.weight = make_vec3f(weight * (G * rcp_safe(evalG1(self->microfacet, wo0, cosThetaOH)))); + BSDF_EvalRes eval = MicrofacetDielectric_eval(super, wo, res.wi, lcg); + res.weight = eval.value * rcp(eval.pdf); + res.pdf = eval.pdf; return res; } @@ -179,6 +210,17 @@ inline void MicrofacetDielectric_Constructor(varying MicrofacetDielectric* unifo self->eta = eta; self->microfacet = make_GGXDistribution(roughnessToAlpha(roughness, anisotropy)); + + // Energy compensation [Kulla and Conty, 2017] + self->roughness = roughness; + self->EavgEta = MicrofacetDielectricAlbedoTable_evalAvg(eta, roughness) * reflectionWeight; + self->EavgRcpEta = MicrofacetDielectricAlbedoTable_evalAvg(rcp(eta), roughness) * reflectionWeight; + self->FavgEta = fresnelDielectricAvg(eta) * reflectionWeight; + self->FavgRcpEta = fresnelDielectricAvg(rcp(eta)) * reflectionWeight; + float a = (1.f - self->FavgEta) * rcp(1.f - self->EavgRcpEta); + float b = (1.f - self->FavgRcpEta) * rcp(1.f - self->EavgEta) * rcp(sqr(eta)); + self->fmsRatio = b * rcp(a + b); + self->reflectionWeight = reflectionWeight; } @@ -197,6 +239,7 @@ inline varying BSDF* uniform MicrofacetDielectric_create(uniform ShadingContext* inline vec3f MicrofacetDielectric_getTransparency(float cosThetaO, float eta, float roughness, float anisotropy, float reflectionWeight, unsigned int& lcg) { - float T = 1.f - MicrofacetDielectricReflectionAlbedoTable_eval(cosThetaO, eta, roughness) * reflectionWeight; - return make_vec3f(T); + //float T = 1.f - MicrofacetDielectricReflectionAlbedoTable_eval(cosThetaO, eta, roughness) * reflectionWeight; + //return make_vec3f(T); + return make_vec3f(0.f); } From 46f7f822ee0aa6568936c36954c1e570b5d7e119 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Thu, 29 Mar 2018 13:43:27 -0500 Subject: [PATCH 143/364] fix Klocwork issue by avoiding raw dynamic allocation --- .../sg/importer/generateRandomSpheres.cpp | 17 +++++++---------- 1 file changed, 7 insertions(+), 10 deletions(-) diff --git a/apps/common/sg/importer/generateRandomSpheres.cpp b/apps/common/sg/importer/generateRandomSpheres.cpp index 14a6e9590d..bbda56710f 100644 --- a/apps/common/sg/importer/generateRandomSpheres.cpp +++ b/apps/common/sg/importer/generateRandomSpheres.cpp @@ -47,9 +47,12 @@ namespace ospray { } } - // generate spheres themselves + // generate sphere data - auto *spheres = new vec3f[numSpheres]; + auto spheres = std::make_shared(); + spheres->setName("spheres"); + + spheres->v.resize(numSpheres); std::mt19937 rng; rng.seed(0); @@ -57,20 +60,14 @@ namespace ospray { sceneUpperBound); for (int i = 0; i < numSpheres; ++i) { - auto &s = spheres[i]; + auto &s = spheres->v[i]; s.x = vert_dist(rng); s.y = vert_dist(rng); s.z = vert_dist(rng); } - // create data nodes - - auto sphere_data = std::make_shared(spheres, numSpheres); - - sphere_data->setName("spheres"); - - spheres_node->add(sphere_data); + spheres_node->add(spheres); // spheres attribute nodes From 29c7fcb2be39a21ec1f7ddb92e87de50e630efbd Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Wed, 28 Mar 2018 03:32:02 +0000 Subject: [PATCH 144/364] implement wavelet volume generator using VTK --- apps/common/sg/CMakeLists.txt | 5 +- .../sg/importer/generateVTKWaveletVolume.cpp | 127 ++++++++++++++++++ 2 files changed, 131 insertions(+), 1 deletion(-) create mode 100644 apps/common/sg/importer/generateVTKWaveletVolume.cpp diff --git a/apps/common/sg/CMakeLists.txt b/apps/common/sg/CMakeLists.txt index f90870dfe0..6738984671 100644 --- a/apps/common/sg/CMakeLists.txt +++ b/apps/common/sg/CMakeLists.txt @@ -31,7 +31,10 @@ if(OSPRAY_SG_VTK) include(${VTK_USE_FILE}) - set(SG_VTK_SRCS importer/importUnstructuredVolume.cpp) + set(SG_VTK_SRCS + importer/importUnstructuredVolume.cpp + importer/generateVTKWaveletVolume.cpp + ) add_definitions(-DOSPRAY_APPS_SG_VTK=1) endif() diff --git a/apps/common/sg/importer/generateVTKWaveletVolume.cpp b/apps/common/sg/importer/generateVTKWaveletVolume.cpp new file mode 100644 index 0000000000..42b2a5f50a --- /dev/null +++ b/apps/common/sg/importer/generateVTKWaveletVolume.cpp @@ -0,0 +1,127 @@ +// ======================================================================== // +// Copyright 2009-2018 Intel Corporation // +// // +// Licensed under the Apache License, Version 2.0 (the "License"); // +// you may not use this file except in compliance with the License. // +// You may obtain a copy of the License at // +// // +// http://www.apache.org/licenses/LICENSE-2.0 // +// // +// Unless required by applicable law or agreed to in writing, software // +// distributed under the License is distributed on an "AS IS" BASIS, // +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // +// See the License for the specific language governing permissions and // +// limitations under the License. // +// ======================================================================== // + +// ospcommon +#include "ospcommon/tasking/parallel_for.h" +#include "ospcommon/utility/StringManip.h" +// sg +#include "../common/Data.h" +#include "Importer.h" +// vtk +#include +#include +#include + +namespace ospray { + namespace sg { + + void generateVTKWaveletVolume(const std::shared_ptr &world, + const std::vector ¶ms) + { + auto volume_node = createNode("wavelet", "StructuredVolume"); + + // get generator parameters + + vec3i dims(256, 256, 256); + + for (auto &p : params) { + if (p.first == "dimensions") { + auto string_dims = ospcommon::utility::split(p.second, 'x'); + if (string_dims.size() != 3) { + std::cout << "WARNING: ignoring incorrect 'dimensions' parameter," + << " it must be of the form 'dimensions=XxYxZ'" + << std::endl; + continue; + } + + dims = vec3i(std::atoi(string_dims[0].c_str()), + std::atoi(string_dims[1].c_str()), + std::atoi(string_dims[2].c_str())); + } else { + std::cout << "WARNING: unknown spheres generator parameter '" + << p.first << "' with value '" << p.second << "'" + << std::endl; + } + } + + // generate volume data + + auto halfDims = dims / 2; + + vtkSmartPointer wavelet = vtkRTAnalyticSource::New(); + wavelet->SetWholeExtent(-halfDims.x, halfDims.x-1, + -halfDims.y, halfDims.y-1, + -halfDims.z, halfDims.z-1); + + wavelet->SetCenter(0, 0, 0); + wavelet->SetMaximum(255); + wavelet->SetStandardDeviation(.5); + wavelet->SetXFreq(60); + wavelet->SetYFreq(30); + wavelet->SetZFreq(40); + wavelet->SetXMag(10); + wavelet->SetYMag(18); + wavelet->SetZMag(5); + wavelet->SetSubsampleRate(1); + + wavelet->Update(); + + auto imageData = wavelet->GetOutput(); + + // validate expected outputs + + std::string voxelType = imageData->GetScalarTypeAsString(); + + if (voxelType != "float") + throw std::runtime_error("wavelet not floats? got '" + voxelType + "'"); + + auto dimentionality = imageData->GetDataDimension(); + + if (dimentionality != 3) + throw std::runtime_error("wavelet not 3 dimentional?"); + + // import data into sg nodes + + dims = vec3i(imageData->GetDimensions()[0], + imageData->GetDimensions()[1], + imageData->GetDimensions()[2]); + + auto numVoxels = dims.product(); + + auto *voxels_ptr = (float*)imageData->GetScalarPointer(); + + auto voxel_data = std::make_shared(voxels_ptr, numVoxels); + + voxel_data->setName("voxelData"); + + volume_node->add(voxel_data); + + // volume attributes + + volume_node->child("voxelType") = voxelType; + volume_node->child("dimensions") = dims; + + volume_node->createChild("stashed_vtk_source", "Node", wavelet); + + // add volume to world + + world->add(volume_node); + } + + OSPSG_REGISTER_GENERATE_FUNCTION(generateVTKWaveletVolume, vtkWavelet); + + } // ::ospray::sg +} // ::ospray From a6a46f0b82b61bd3504805dd3ff94e429d9fa9d3 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Fri, 30 Mar 2018 02:59:03 +0000 Subject: [PATCH 145/364] move generator nodes to their own base node type, import separately --- apps/common/ospapp/OSPApp.cpp | 39 +++++- apps/common/ospapp/OSPApp.h | 8 ++ apps/common/sg/CMakeLists.txt | 9 +- apps/common/sg/generator/Generator.cpp | 111 ++++++++++++++++++ apps/common/sg/generator/Generator.h | 64 ++++++++++ .../generateBasicVolume.cpp | 2 +- .../generateRandomSpheres.cpp | 2 +- .../generateVTKWaveletVolume.cpp | 2 +- apps/common/sg/importer/Importer.cpp | 41 ------- apps/common/sg/importer/Importer.h | 21 ---- 10 files changed, 226 insertions(+), 73 deletions(-) create mode 100644 apps/common/sg/generator/Generator.cpp create mode 100644 apps/common/sg/generator/Generator.h rename apps/common/sg/{importer => generator}/generateBasicVolume.cpp (99%) rename apps/common/sg/{importer => generator}/generateRandomSpheres.cpp (99%) rename apps/common/sg/{importer => generator}/generateVTKWaveletVolume.cpp (99%) diff --git a/apps/common/ospapp/OSPApp.cpp b/apps/common/ospapp/OSPApp.cpp index 69d098d5e2..3fe7710f5b 100644 --- a/apps/common/ospapp/OSPApp.cpp +++ b/apps/common/ospapp/OSPApp.cpp @@ -22,6 +22,7 @@ #include "sg/visitor/PrintNodes.h" #include "sg/visitor/VerifyNodes.h" #include "sg/module/Module.h" +#include "sg/generator/Generator.h" namespace ospray { namespace app { @@ -114,17 +115,18 @@ namespace ospray { addLightsToScene(renderer); addImporterNodesToWorld(renderer); + addGeneratorNodesToWorld(renderer); addAnimatedImporterNodesToWorld(renderer); renderer["frameBuffer"]["size"] = vec2i(width, height); - renderer.traverse(sg::VerifyNodes{}); + renderer.verify(); renderer.commit(); // last, to be able to modify all created SG nodes parseCommandLineSG(argc, argv, renderer); // recommit in case any command line options modified the scene graph - renderer.traverse(sg::VerifyNodes{}); + renderer.verify(); renderer.commit(); // after parseCommandLineSG (may have changed world bounding box) @@ -275,9 +277,7 @@ namespace ospray { // SG parameters are validated by prefix only. // Later different function is used for parsing this type parameters. continue; - } else if (arg[0] != '-' || - utility::beginsWith(arg, "--import:") || - utility::beginsWith(arg, "--generate:")) { + } else if (arg[0] != '-' || utility::beginsWith(arg, "--import:")) { if (!inAnimation) files.push_back(clFile(av[i], currentCLTransform)); else @@ -285,6 +285,13 @@ namespace ospray { currentCLTransform = clTransform(); removeArgs(ac, av, i, 1); --i; + } else if (arg[0] != '-' || utility::beginsWith(arg, "--generate:")) { + auto splitValues = utility::split(arg, ':'); + auto type = splitValues[1]; + std::string params = splitValues.size() > 2 ? splitValues[2] : ""; + generators.push_back({type, params}); + removeArgs(ac, av, i, 1); + --i; } else { std::cerr << "Error: unknown parameter '" << arg << "'." << std::endl; printHelp(); @@ -513,6 +520,28 @@ namespace ospray { } } + void OSPApp::addGeneratorNodesToWorld(sg::Node &renderer) + { + auto &world = renderer["world"]; + + for (const auto &g : generators) { + auto generatorNode = + world.createChild("generator", "Generator").nodeAs(); + + generatorNode->child("generatorType") = g.type; + generatorNode->child("parameters") = g.params; + + if (fast) { + if (generatorNode->hasChildRecursive("gradientShadingEnabled")) + generatorNode->childRecursive("gradientShadingEnabled") = false; + if (generatorNode->hasChildRecursive("adaptiveMaxSamplingRate")) + generatorNode->childRecursive("adaptiveMaxSamplingRate") = 0.2f; + } + + generatorNode->generateData(); + } + } + void OSPApp::setupCamera(sg::Node &renderer) { auto &world = renderer["world"]; diff --git a/apps/common/ospapp/OSPApp.h b/apps/common/ospapp/OSPApp.h index da740ed9a6..8391df8be2 100644 --- a/apps/common/ospapp/OSPApp.h +++ b/apps/common/ospapp/OSPApp.h @@ -63,6 +63,7 @@ namespace ospray { void addLightsToScene(sg::Node &renderer); void addImporterNodesToWorld(sg::Node &renderer); + void addGeneratorNodesToWorld(sg::Node &renderer); void addAnimatedImporterNodesToWorld(sg::Node &renderer); void setupCamera(sg::Node &renderer); void addPlaneToScene(sg::Node &renderer); @@ -83,6 +84,12 @@ namespace ospray { clTransform transform; }; + struct clGeneratorCfg + { + std::string type; + std::string params; + }; + int width = 1024; int height = 768; CmdLineParam up = CmdLineParam({ 0, 1, 0 }); @@ -93,6 +100,7 @@ namespace ospray { std::vector files; + std::vector generators; std::vector > animatedFiles; int matrix_i = 1, matrix_j = 1, matrix_k = 1; std::string hdriLightFile; diff --git a/apps/common/sg/CMakeLists.txt b/apps/common/sg/CMakeLists.txt index 6738984671..d16c0cec17 100644 --- a/apps/common/sg/CMakeLists.txt +++ b/apps/common/sg/CMakeLists.txt @@ -33,7 +33,7 @@ if(OSPRAY_SG_VTK) set(SG_VTK_SRCS importer/importUnstructuredVolume.cpp - importer/generateVTKWaveletVolume.cpp + generator/generateVTKWaveletVolume.cpp ) add_definitions(-DOSPRAY_APPS_SG_VTK=1) @@ -112,10 +112,13 @@ ospray_create_library(ospray_sg SHARED 3rdParty/ply.cpp + # scene graph generators + generator/generateBasicVolume.cpp + generator/generateRandomSpheres.cpp + generator/Generator.cpp + # scene graph importers importer/Importer.cpp - importer/generateBasicVolume.cpp - importer/generateRandomSpheres.cpp importer/importPoints.cpp importer/importOSP.cpp importer/importX3D.cpp diff --git a/apps/common/sg/generator/Generator.cpp b/apps/common/sg/generator/Generator.cpp new file mode 100644 index 0000000000..444c49edbf --- /dev/null +++ b/apps/common/sg/generator/Generator.cpp @@ -0,0 +1,111 @@ +// ======================================================================== // +// Copyright 2009-2018 Intel Corporation // +// // +// Licensed under the Apache License, Version 2.0 (the "License"); // +// you may not use this file except in compliance with the License. // +// You may obtain a copy of the License at // +// // +// http://www.apache.org/licenses/LICENSE-2.0 // +// // +// Unless required by applicable law or agreed to in writing, software // +// distributed under the License is distributed on an "AS IS" BASIS, // +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // +// See the License for the specific language governing permissions and // +// limitations under the License. // +// ======================================================================== // + +// ospcommon +#include "ospcommon/utility/StringManip.h" +// ospray::sg +#include "Generator.h" +#include "common/sg/SceneGraph.h" +#include "common/sg/geometry/TriangleMesh.h" + +#include "../visitor/PrintNodes.h" + +/*! \file sg/module/Generator.cpp Defines the interface for writing + file importers for the ospray::sg */ + +namespace ospray { + namespace sg { + + // Generator definitions /////////////////////////////////////////////////// + + Generator::Generator() + { + createChild("generatorType", "string"); + createChild("parameters", "string"); + } + + void Generator::generateData() + { + auto type = child("generatorType").valueAs(); + auto params = child("parameters").valueAs(); + + if (lastType.empty() || lastParams.empty()) { + lastType = type; + lastParams = params; + } + + std::cout << "generating data with '" << lastType << "' generator" + << std::endl; + + remove("data"); + auto wsg = createChild("data", "Transform").shared_from_this(); + + importRegistryGenerator(wsg, lastType, lastParams); + } + + void Generator::preCommit(RenderContext &/*ctx*/) + { + auto type = child("generatorType").valueAs(); + auto params = child("parameters").valueAs(); + + if (lastType != type || lastParams != params) { + lastType = type; + lastParams = params; + generateData(); + commit(); + } + } + + void Generator::importRegistryGenerator(std::shared_ptr world, + const std::string &type, + const std::string ¶ms) const + { + using importFunction = void(*)(std::shared_ptr, + const std::vector &); + + static std::map symbolRegistry; + + if (symbolRegistry.count(type) == 0) { + std::string creationFunctionName = "ospray_sg_generate_" + type; + symbolRegistry[type] = + (importFunction)getSymbol(creationFunctionName); + } + + auto fcn = symbolRegistry[type]; + + if (fcn) { + std::vector parameters; + auto splitValues = utility::split(params, ','); + for (auto &value : splitValues) { + auto splitParam = utility::split(value, '='); + if (splitParam.size() == 2) + parameters.emplace_back(splitParam[0], splitParam[1]); + } + + fcn(world, parameters); + } else { + symbolRegistry.erase(type); + throw std::runtime_error("Could not find sg generator of type: " + + type + ". Make sure you have the correct libraries loaded."); + } + } + + OSP_REGISTER_SG_NODE(Generator); + + }// ::ospray::sg +}// ::ospray + + diff --git a/apps/common/sg/generator/Generator.h b/apps/common/sg/generator/Generator.h new file mode 100644 index 0000000000..442c6a4acc --- /dev/null +++ b/apps/common/sg/generator/Generator.h @@ -0,0 +1,64 @@ +// ======================================================================== // +// Copyright 2009-2018 Intel Corporation // +// // +// Licensed under the Apache License, Version 2.0 (the "License"); // +// you may not use this file except in compliance with the License. // +// You may obtain a copy of the License at // +// // +// http://www.apache.org/licenses/LICENSE-2.0 // +// // +// Unless required by applicable law or agreed to in writing, software // +// distributed under the License is distributed on an "AS IS" BASIS, // +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // +// See the License for the specific language governing permissions and // +// limitations under the License. // +// ======================================================================== // + +#pragma once + +// ospray::sg +#include "../common/Model.h" + +namespace ospray { + namespace sg { + + struct OSPSG_INTERFACE Generator : public sg::Renderable + { + Generator(); + + void preCommit(RenderContext &ctx) override; + + void generateData(); + + private: + + void importRegistryGenerator(std::shared_ptr world, + const std::string &type, + const std::string ¶ms) const; + + // Data // + + std::string lastType; + std::string lastParams; + }; + + /*! prototype for any scene graph importer function */ + using GeneratorFunction = void (*)(std::shared_ptr world, + const FileName &fileName); + + // Macro to register importers //////////////////////////////////////////// + + using string_pair = std::pair; + +#define OSPSG_REGISTER_GENERATE_FUNCTION(function, name) \ + extern "C" void ospray_sg_generate_##name( \ + std::shared_ptr world, \ + const std::vector ¶ms) \ + { \ + function(world, params); \ + } \ + /* additional declaration to avoid "extra ;" -Wpedantic warnings */ \ + void ospray_sg_import_##name() + + } // ::ospray::sg +} // ::ospray diff --git a/apps/common/sg/importer/generateBasicVolume.cpp b/apps/common/sg/generator/generateBasicVolume.cpp similarity index 99% rename from apps/common/sg/importer/generateBasicVolume.cpp rename to apps/common/sg/generator/generateBasicVolume.cpp index 86ae089bed..4a642f2354 100644 --- a/apps/common/sg/importer/generateBasicVolume.cpp +++ b/apps/common/sg/generator/generateBasicVolume.cpp @@ -19,7 +19,7 @@ #include "ospcommon/utility/StringManip.h" // sg #include "../common/Data.h" -#include "Importer.h" +#include "Generator.h" #include diff --git a/apps/common/sg/importer/generateRandomSpheres.cpp b/apps/common/sg/generator/generateRandomSpheres.cpp similarity index 99% rename from apps/common/sg/importer/generateRandomSpheres.cpp rename to apps/common/sg/generator/generateRandomSpheres.cpp index bbda56710f..a53a2b2966 100644 --- a/apps/common/sg/importer/generateRandomSpheres.cpp +++ b/apps/common/sg/generator/generateRandomSpheres.cpp @@ -15,7 +15,7 @@ // ======================================================================== // #include "../common/Data.h" -#include "Importer.h" +#include "Generator.h" #include diff --git a/apps/common/sg/importer/generateVTKWaveletVolume.cpp b/apps/common/sg/generator/generateVTKWaveletVolume.cpp similarity index 99% rename from apps/common/sg/importer/generateVTKWaveletVolume.cpp rename to apps/common/sg/generator/generateVTKWaveletVolume.cpp index 42b2a5f50a..ac576ef191 100644 --- a/apps/common/sg/importer/generateVTKWaveletVolume.cpp +++ b/apps/common/sg/generator/generateVTKWaveletVolume.cpp @@ -19,7 +19,7 @@ #include "ospcommon/utility/StringManip.h" // sg #include "../common/Data.h" -#include "Importer.h" +#include "Generator.h" // vtk #include #include diff --git a/apps/common/sg/importer/Importer.cpp b/apps/common/sg/importer/Importer.cpp index dd2cc1ee8e..70b7be6a50 100644 --- a/apps/common/sg/importer/Importer.cpp +++ b/apps/common/sg/importer/Importer.cpp @@ -152,11 +152,6 @@ namespace ospray { auto type = splitValues[1]; auto file = splitValues[2]; importRegistryFileLoader(wsg, type, FileName(file)); - } else if (utility::beginsWith(fileName, "--generate:")) { - auto splitValues = utility::split(fileName, ':'); - auto type = splitValues[1]; - std::string params = splitValues.size() > 2 ? splitValues[2] : ""; - importRegistryGenerator(wsg, type, params); } else { importDefaultExtensions(wsg, fileName); } @@ -180,42 +175,6 @@ namespace ospray { } } - // TODO: Implement a registry for data "generators" which don't require - // an input file. - void Importer::importRegistryGenerator(std::shared_ptr world, - const std::string &type, - const std::string ¶ms) const - { - using importFunction = void(*)(std::shared_ptr, - const std::vector &); - - static std::map symbolRegistry; - - if (symbolRegistry.count(type) == 0) { - std::string creationFunctionName = "ospray_sg_generate_" + type; - symbolRegistry[type] = - (importFunction)getSymbol(creationFunctionName); - } - - auto fcn = symbolRegistry[type]; - - if (fcn) { - std::vector parameters; - auto splitValues = utility::split(params, ','); - for (auto &value : splitValues) { - auto splitParam = utility::split(value, '='); - if (splitParam.size() == 2) - parameters.emplace_back(splitParam[0], splitParam[1]); - } - - fcn(world, parameters); - } else { - symbolRegistry.erase(type); - throw std::runtime_error("Could not find sg generator of type: " - + type + ". Make sure you have the correct libraries loaded."); - } - } - void Importer::importRegistryFileLoader(std::shared_ptr world, const std::string &type, const FileName &fileName) const diff --git a/apps/common/sg/importer/Importer.h b/apps/common/sg/importer/Importer.h index 52f1e1a188..f1dc7f634c 100644 --- a/apps/common/sg/importer/Importer.h +++ b/apps/common/sg/importer/Importer.h @@ -65,9 +65,6 @@ namespace ospray { void importURL(std::shared_ptr world, const FileName &fileName, const FormatURL &fu) const; - void importRegistryGenerator(std::shared_ptr world, - const std::string &type, - const std::string ¶ms) const; void importRegistryFileLoader(std::shared_ptr world, const std::string &type, const FileName &fileName) const; @@ -84,12 +81,6 @@ namespace ospray { void declareImporterForFileExtension(const std::string &fileExtension, ImporterFunction importer); - /*! import a given file. throws a sg::RuntimeError if this could - * not be done */ - OSPSG_INTERFACE - void importFile(std::shared_ptr &world, - const FileName &fileName); - /*! import an OBJ wavefront model, and add its contents to the given world */ OSPSG_INTERFACE void importOBJ(const std::shared_ptr &world, @@ -159,17 +150,5 @@ namespace ospray { /* additional declaration to avoid "extra ;" -Wpedantic warnings */ \ void ospray_sg_import_##name() - using string_pair = std::pair; - -#define OSPSG_REGISTER_GENERATE_FUNCTION(function, name) \ - extern "C" void ospray_sg_generate_##name( \ - std::shared_ptr world, \ - const std::vector ¶ms) \ - { \ - function(world, params); \ - } \ - /* additional declaration to avoid "extra ;" -Wpedantic warnings */ \ - void ospray_sg_import_##name() - } // ::ospray::sg } // ::ospray From 9385b2aca0b16ae0b378e6f89ff9524512672f06 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Fri, 30 Mar 2018 03:07:54 +0000 Subject: [PATCH 146/364] add view menu item which will pick a sensible "default" view of the scene --- apps/exampleViewer/widgets/imguiViewer.cpp | 26 ++++++++++++++++++++++ apps/exampleViewer/widgets/imguiViewer.h | 1 + 2 files changed, 27 insertions(+) diff --git a/apps/exampleViewer/widgets/imguiViewer.cpp b/apps/exampleViewer/widgets/imguiViewer.cpp index 1204221bc9..ae22e4cbfd 100644 --- a/apps/exampleViewer/widgets/imguiViewer.cpp +++ b/apps/exampleViewer/widgets/imguiViewer.cpp @@ -355,6 +355,9 @@ namespace ospray { case 'r': resetView(); break; + case 'd': + resetDefaultView(); + break; case 'p': printViewport(); break; @@ -376,6 +379,28 @@ namespace ospray { viewPort.aspect = oldAspect; } + void ImGuiViewer::resetDefaultView() + { + auto &renderer = *scenegraph; + + auto &world = renderer["world"]; + auto bbox = world.bounds(); + vec3f diag = bbox.size(); + diag = max(diag, vec3f(0.3f * length(diag))); + + auto gaze = ospcommon::center(bbox); + auto pos = gaze - .75f * vec3f(-.6 * diag.x, -1.2f * diag.y, .8f * diag.z); + auto up = vec3f(0.f, 1.f, 0.f); + + auto &camera = renderer["camera"]; + camera["pos"] = pos; + camera["dir"] = normalize(gaze - pos); + camera["up"] = up; + + setViewPort(pos, gaze, up); + originalView = viewPort; + } + void ImGuiViewer::printViewport() { printf("-vp %f %f %f -vu %f %f %f -vi %f %f %f\n", @@ -537,6 +562,7 @@ namespace ospray { manipulator = moveModeManipulator.get(); if (ImGui::MenuItem("Reset View")) resetView(); + if (ImGui::MenuItem("Create Default View")) resetDefaultView(); if (ImGui::MenuItem("Reset Accumulation")) viewPort.modified = true; if (ImGui::MenuItem("Print View")) printViewport(); diff --git a/apps/exampleViewer/widgets/imguiViewer.h b/apps/exampleViewer/widgets/imguiViewer.h index 9d1a092d04..98f449f30d 100644 --- a/apps/exampleViewer/widgets/imguiViewer.h +++ b/apps/exampleViewer/widgets/imguiViewer.h @@ -51,6 +51,7 @@ namespace ospray { void keypress(char key) override; void resetView(); + void resetDefaultView(); void printViewport(); void saveScreenshot(const std::string &basename); void toggleRenderingPaused(); From 829c0eb3e564f28c63ac5cbc5f34d872c49ccef1 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Fri, 30 Mar 2018 16:59:01 +0300 Subject: [PATCH 147/364] improved accuracy of albedo tables --- .../bsdfs/MicrofacetAlbedoTables.ispc | 20 +++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc index 0ecac392ca..985b1c6271 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc +++ b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc @@ -28,16 +28,20 @@ uniform float* uniform MicrofacetDielectricReflectionAlbedoTable_avg = NULL; uniform float* uniform MicrofacetDielectricReflectionRcpEtaAlbedoTable_dir = NULL; uniform float* uniform MicrofacetDielectricReflectionRcpEtaAlbedoTable_avg = NULL; -static inline uniform float MicrofacetAlbedoTable_integrateAvg(const uniform float* uniform f, uniform int size) +static inline uniform float MicrofacetAlbedoTable_integrateAvg(const uniform float* uniform f, uniform int size, uniform int numSamples = 1024) { + // Trapezoidal rule + const uniform int n = numSamples+1; float sum = 0.f; - foreach (i = 0 ... size) + foreach (i = 0 ... n) { - const float cosThetaO = (float)i / (size-1); - sum += f[i] * cosThetaO; + const float cosThetaO = (float)i / (n-1); + const float x = cosThetaO * (size-1); + sum += interp1DLinear(x, f, size) * cosThetaO * ((i == 0 || i == n-1) ? 0.5f : 1.f); } + uniform float totalSum = reduce_add(sum); - return min(2.f * (totalSum / size), 1.f); + return min(2.f * (totalSum / (n-1)), 1.f); } static void MicrofacetAlbedoTable_precompute() @@ -89,14 +93,10 @@ static void MicrofacetDielectricAlbedoTable_precompute(MicrofacetDielectricAlbed { const float cosThetaO = (float)i / (size-1); dirPtr[i] = func(cosThetaO, eta, roughness, numSamples); - - //print("% ", dirPtr[i]); } // compute the average albedo *avgPtr = MicrofacetAlbedoTable_integrateAvg(dirPtr, size); - if (*avgPtr > 1.f) - print("% ", *avgPtr); dirPtr += size; avgPtr++; @@ -154,4 +154,4 @@ void precomputeMicrofacetAlbedoTables() MicrofacetAlbedoTable_precompute(); MicrofacetDielectricAlbedoTable_precompute(); MicrofacetDielectricRcpEtaAlbedoTable_precompute(); -} \ No newline at end of file +} From 814b77145a4850b1990c468094671fdd643d81b0 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Fri, 30 Mar 2018 16:59:42 +0300 Subject: [PATCH 148/364] experiments --- .../pathtracer/bsdfs/MicrofacetDielectric.ih | 110 +++++++++++++++++- 1 file changed, 105 insertions(+), 5 deletions(-) diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih index f56698215f..3e3510a471 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih @@ -84,7 +84,7 @@ inline BSDF_EvalRes MicrofacetDielectric_eval(const varying BSDF* uniform super, float Eo = MicrofacetDielectricAlbedoTable_eval(cosThetaO, self->eta, self->roughness) * self->reflectionWeight; float fms, fmsPdf; - float ratio = self->fmsRatio * (1.f - self->FavgEta); + float ratio = self->FavgEta; float value; if (isReflection) @@ -102,11 +102,11 @@ inline BSDF_EvalRes MicrofacetDielectric_eval(const varying BSDF* uniform super, // Transmission // cosThetaTH = -cosThetaIH float Ei = MicrofacetDielectricAlbedoTable_eval(abs(cosThetaI), rcp(self->eta), self->roughness) * self->reflectionWeight; - fms = (1.f - ratio) * (1.f - Eo) * (1.f - Ei) * rcp(pi * (1.f - self->EavgRcpEta)) * abs(cosThetaI) * sqr(self->eta); + fms = (1.f - ratio) * (1.f - Eo) * (1.f - Ei) * rcp(pi * (1.f - self->EavgRcpEta)) * abs(cosThetaI); fmsPdf = (1.f - ratio) * cosineSampleHemispherePDF(abs(cosThetaI)); res.pdf = (1.f-F) * cosThetaTH * rcp(sqr(self->eta*cosThetaOH - cosThetaTH)); - value = (1.f-F) * cosThetaTH * abs(cosThetaOH) * rcp(cosThetaO*sqr(self->eta*cosThetaOH - cosThetaTH)) * sqr(self->eta); + value = (1.f-F) * cosThetaTH * abs(cosThetaOH) * rcp(cosThetaO*sqr(self->eta*cosThetaOH - cosThetaTH)); } linear3f toLocal = transposed(getFrame(super)); @@ -127,6 +127,7 @@ inline BSDF_EvalRes MicrofacetDielectric_eval(const varying BSDF* uniform super, inline BSDF_SampleRes MicrofacetDielectric_sample(const varying BSDF* uniform super, const vec3f& wo, const vec2f& s, float ss, unsigned int& lcg) { + /* const varying MicrofacetDielectric* uniform self = (const varying MicrofacetDielectric* uniform)super; BSDF_SampleRes res; @@ -176,7 +177,7 @@ inline BSDF_SampleRes MicrofacetDielectric_sample(const varying BSDF* uniform su } else { - float ratio = self->fmsRatio * (1.f - self->FavgEta); + float ratio = self->FavgEta; bool doReflection = (LCG_getFloat(lcg) <= ratio); if (doReflection) @@ -197,6 +198,105 @@ inline BSDF_SampleRes MicrofacetDielectric_sample(const varying BSDF* uniform su res.weight = eval.value * rcp(eval.pdf); res.pdf = eval.pdf; return res; + */ + + const varying MicrofacetDielectric* uniform self = (const varying MicrofacetDielectric* uniform)super; + BSDF_SampleRes res; + + float cosThetaO = dot(wo, getN(super)); + if (cosThetaO <= 0.f) + return make_BSDF_SampleRes_zero(); + + // Energy compensation [Kulla and Conty, 2017] + float Eo = MicrofacetDielectricAlbedoTable_eval(cosThetaO, self->eta, self->roughness) * self->reflectionWeight; + + if (LCG_getFloat(lcg) <= Eo) + { + res.pdf = Eo; + + linear3f toGlobal = getFrame(super); + linear3f toLocal = transposed(getFrame(super)); + vec3f wo0 = toLocal * wo; + + // Sample the microfacet normal + float whPdf; + vec3f wh = toGlobal * sampleVisible(self->microfacet, wo0, whPdf, s); + + float cosThetaOH = dot(wo, wh); + + // Fresnel term + float cosThetaTH; // positive + float F = fresnelDielectricEx(cosThetaOH, cosThetaTH, self->eta) * self->reflectionWeight; + + // Sample the reflection or the transmission + float cosThetaI; + float weight; + + bool doReflection = (ss <= F); + if (doReflection) + { + // Reflection + res.wi = reflect(wo, wh, cosThetaOH); + cosThetaI = dot(res.wi, getN(super)); + if (cosThetaI <= 0.f) + return make_BSDF_SampleRes_zero(); + + res.type = BSDF_GLOSSY_REFLECTION; + res.pdf *= F * rcp(4.f*abs(cosThetaOH)); + weight = rcp(Eo); + } + else + { + // Transmission + // cosThetaTH = -cosThetaIH + res.wi = refract(wo, wh, cosThetaOH, cosThetaTH, self->eta); + cosThetaI = dot(res.wi, getN(super)); + if (cosThetaI >= 0.f) + return make_BSDF_SampleRes_zero(); + + res.type = BSDF_GLOSSY_TRANSMISSION; + res.pdf *= (1.f-F) * cosThetaTH * rcp(sqr(self->eta*cosThetaOH - cosThetaTH)); + weight = rcp(Eo); + } + + float cosThetaIH = dot(res.wi, wh); + vec3f wi0 = toLocal * res.wi; + + float G = evalG2(self->microfacet, wo0, wi0, cosThetaOH, cosThetaIH); + + res.pdf *= whPdf; + res.weight = make_vec3f(weight * (G * rcp_safe(evalG1(self->microfacet, wo0, cosThetaOH)))); + return res; + } + else + { + res.pdf = 1.f - Eo; + float ratio = self->FavgEta; + + bool doReflection = (ss <= ratio); + if (doReflection) + { + // Reflection + res.type = BSDF_DIFFUSE_REFLECTION; + res.wi = getFrame(super) * cosineSampleHemisphere(s); + float cosThetaI = dot(res.wi, getN(super)); + float Ei = MicrofacetDielectricAlbedoTable_eval(cosThetaI, self->eta, self->roughness) * self->reflectionWeight; + res.pdf *= ratio * cosineSampleHemispherePDF(cosThetaI); + res.weight = make_vec3f((1.f - Ei) * rcp(1.f - self->EavgEta)); + } + else + { + // Transmission + res.type = BSDF_DIFFUSE_TRANSMISSION; + res.wi = neg(getFrame(super) * cosineSampleHemisphere(s)); + float cosThetaI = dot(res.wi, getN(super)); + float Ei = MicrofacetDielectricAlbedoTable_eval(abs(cosThetaI), rcp(self->eta), self->roughness) * self->reflectionWeight; + res.pdf *= (1.f - ratio) * cosineSampleHemispherePDF(abs(cosThetaI)); + res.weight = make_vec3f((1.f - Ei) * rcp(1.f - self->EavgRcpEta)); + } + + return res; + } } inline void MicrofacetDielectric_Constructor(varying MicrofacetDielectric* uniform self, @@ -204,7 +304,7 @@ inline void MicrofacetDielectric_Constructor(varying MicrofacetDielectric* unifo float eta, float roughness, float anisotropy, float reflectionWeight) { - BSDF_Constructor(&self->super, BSDF_GLOSSY, + BSDF_Constructor(&self->super, BSDF_GLOSSY | BSDF_DIFFUSE, MicrofacetDielectric_eval, MicrofacetDielectric_sample, frame); From 956f41cd25a2bf0f6a317e9c459e8e44caedf76c Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Fri, 30 Mar 2018 17:14:08 +0300 Subject: [PATCH 149/364] cleanup --- .../pathtracer/bsdfs/MicrofacetDielectric.ih | 21 +++++++++---------- 1 file changed, 10 insertions(+), 11 deletions(-) diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih index 3e3510a471..d569e7e2d4 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih @@ -84,15 +84,13 @@ inline BSDF_EvalRes MicrofacetDielectric_eval(const varying BSDF* uniform super, float Eo = MicrofacetDielectricAlbedoTable_eval(cosThetaO, self->eta, self->roughness) * self->reflectionWeight; float fms, fmsPdf; - float ratio = self->FavgEta; - float value; if (isReflection) { // Reflection float Ei = MicrofacetDielectricAlbedoTable_eval(cosThetaI, self->eta, self->roughness) * self->reflectionWeight; - fms = ratio * (1.f - Eo) * (1.f - Ei) * rcp(pi * (1.f - self->EavgEta)) * cosThetaI; - fmsPdf = ratio * cosineSampleHemispherePDF(cosThetaI); + fms = self->fmsRatio * (1.f - Eo) * (1.f - Ei) * rcp(pi * (1.f - self->EavgEta)) * cosThetaI; + fmsPdf = self->fmsRatio * cosineSampleHemispherePDF(cosThetaI); res.pdf = F * rcp(4.f*abs(cosThetaOH)); value = F * rcp(4.f*cosThetaO); @@ -102,8 +100,8 @@ inline BSDF_EvalRes MicrofacetDielectric_eval(const varying BSDF* uniform super, // Transmission // cosThetaTH = -cosThetaIH float Ei = MicrofacetDielectricAlbedoTable_eval(abs(cosThetaI), rcp(self->eta), self->roughness) * self->reflectionWeight; - fms = (1.f - ratio) * (1.f - Eo) * (1.f - Ei) * rcp(pi * (1.f - self->EavgRcpEta)) * abs(cosThetaI); - fmsPdf = (1.f - ratio) * cosineSampleHemispherePDF(abs(cosThetaI)); + fms = (1.f - self->fmsRatio) * (1.f - Eo) * (1.f - Ei) * rcp(pi * (1.f - self->EavgRcpEta)) * abs(cosThetaI); + fmsPdf = (1.f - self->fmsRatio) * cosineSampleHemispherePDF(abs(cosThetaI)); res.pdf = (1.f-F) * cosThetaTH * rcp(sqr(self->eta*cosThetaOH - cosThetaTH)); value = (1.f-F) * cosThetaTH * abs(cosThetaOH) * rcp(cosThetaO*sqr(self->eta*cosThetaOH - cosThetaTH)); @@ -271,9 +269,8 @@ inline BSDF_SampleRes MicrofacetDielectric_sample(const varying BSDF* uniform su else { res.pdf = 1.f - Eo; - float ratio = self->FavgEta; - bool doReflection = (ss <= ratio); + bool doReflection = (ss <= self->fmsRatio); if (doReflection) { // Reflection @@ -281,7 +278,7 @@ inline BSDF_SampleRes MicrofacetDielectric_sample(const varying BSDF* uniform su res.wi = getFrame(super) * cosineSampleHemisphere(s); float cosThetaI = dot(res.wi, getN(super)); float Ei = MicrofacetDielectricAlbedoTable_eval(cosThetaI, self->eta, self->roughness) * self->reflectionWeight; - res.pdf *= ratio * cosineSampleHemispherePDF(cosThetaI); + res.pdf *= self->fmsRatio * cosineSampleHemispherePDF(cosThetaI); res.weight = make_vec3f((1.f - Ei) * rcp(1.f - self->EavgEta)); } else @@ -291,7 +288,7 @@ inline BSDF_SampleRes MicrofacetDielectric_sample(const varying BSDF* uniform su res.wi = neg(getFrame(super) * cosineSampleHemisphere(s)); float cosThetaI = dot(res.wi, getN(super)); float Ei = MicrofacetDielectricAlbedoTable_eval(abs(cosThetaI), rcp(self->eta), self->roughness) * self->reflectionWeight; - res.pdf *= (1.f - ratio) * cosineSampleHemispherePDF(abs(cosThetaI)); + res.pdf *= (1.f - self->fmsRatio) * cosineSampleHemispherePDF(abs(cosThetaI)); res.weight = make_vec3f((1.f - Ei) * rcp(1.f - self->EavgRcpEta)); } @@ -319,7 +316,9 @@ inline void MicrofacetDielectric_Constructor(varying MicrofacetDielectric* unifo self->FavgRcpEta = fresnelDielectricAvg(rcp(eta)) * reflectionWeight; float a = (1.f - self->FavgEta) * rcp(1.f - self->EavgRcpEta); float b = (1.f - self->FavgRcpEta) * rcp(1.f - self->EavgEta) * rcp(sqr(eta)); - self->fmsRatio = b * rcp(a + b); + float x = b * rcp(a + b); + //self->fmsRatio = 1.f * x * (1.f - self->FavgEta); + self->fmsRatio = self->FavgEta; self->reflectionWeight = reflectionWeight; } From 9eac91d5a0205db7b1e2ed1e7cf700155c56f81c Mon Sep 17 00:00:00 2001 From: Tim Rowley Date: Mon, 26 Mar 2018 15:10:52 -0500 Subject: [PATCH 150/364] Multiple field values on unstructured volumes Scenegraph unstructured importer extended to handle multi field values (cell or vertex) and allows the user to pick which field is sent over to the ospray object. --- .../sg/importer/importUnstructuredVolume.cpp | 67 ++++++--- apps/common/sg/volume/UnstructuredVolume.cpp | 131 +++++++++++------- apps/common/sg/volume/UnstructuredVolume.h | 3 + .../unstructured/UnstructuredVolume.cpp | 10 ++ .../volume/unstructured/UnstructuredVolume.h | 3 + 5 files changed, 144 insertions(+), 70 deletions(-) diff --git a/apps/common/sg/importer/importUnstructuredVolume.cpp b/apps/common/sg/importer/importUnstructuredVolume.cpp index 600bf6b176..acb5e5ab02 100644 --- a/apps/common/sg/importer/importUnstructuredVolume.cpp +++ b/apps/common/sg/importer/importUnstructuredVolume.cpp @@ -16,6 +16,7 @@ // sg #include "SceneGraph.h" +#include "../common/NodeList.h" #pragma clang diagnostic push #pragma clang diagnostic ignored "-Wextra-semi" @@ -58,17 +59,22 @@ namespace ospray { { vertices = createNode("vertices", "DataVector3f")->nodeAs(); - field = createNode("field", "DataVector1f")->nodeAs(); - cellField = createNode("cellField", "DataVector1f")->nodeAs(); indices = createNode("indices", "DataVector4i")->nodeAs(); + + vertexFields = std::make_shared>(); + cellFields = std::make_shared>(); } std::shared_ptr vertices; - std::shared_ptr field; - std::shared_ptr cellField; std::shared_ptr indices; + std::shared_ptr> vertexFields; + std::shared_ptr> cellFields; + + std::vector vertexFieldNames; + std::vector cellFieldNames; + template vtkDataSet *readVTKFile(const FileName &fileName) { @@ -81,21 +87,28 @@ namespace ospray { return vtkDataSet::SafeDownCast(reader->GetOutput()); } - void readFieldData(vtkDataSetAttributes *data, std::shared_ptr field) + void readFieldData(vtkDataSetAttributes *data, + std::shared_ptr> fields, + std::vector &names) { - if (data) { - for (int i = 0; i < 1 /* data->GetNumberOfArrays() */; i++) { - vtkAbstractArray *ad = data->GetAbstractArray(i); - int nDataPoints = data->GetNumberOfTuples() - * data->GetNumberOfComponents(); - - auto array = make_vtkSP(vtkDataArray::SafeDownCast(ad)); - - for (int j = 0; j < nDataPoints; j++) { - float val = static_cast(array->GetTuple1(j)); - field->push_back(val); - } + if (!data || !data->GetNumberOfArrays()) + return; + + for (int i = 0; i < data->GetNumberOfArrays(); i++) { + vtkAbstractArray *ad = data->GetAbstractArray(i); + int nDataPoints = ad->GetSize() * ad->GetNumberOfComponents(); + + auto array = make_vtkSP(vtkDataArray::SafeDownCast(ad)); + + auto field = createNode(std::to_string(i), "DataVector1f")->nodeAs(); + + for (int j = 0; j < nDataPoints; j++) { + float val = static_cast(array->GetTuple1(j)); + field->push_back(val); } + + fields->push_back(field); + names.push_back(std::string(ad->GetName())); } } @@ -136,8 +149,8 @@ namespace ospray { } } - readFieldData(dataSet->GetPointData(), field); - readFieldData(dataSet->GetCellData(), cellField); + readFieldData(dataSet->GetPointData(), vertexFields, vertexFieldNames); + readFieldData(dataSet->GetCellData(), cellFields, cellFieldNames); return true; } @@ -149,6 +162,8 @@ namespace ospray { in >> nPoints >> nTetrahedra; + auto field = createNode("field", "DataVector1f")->nodeAs(); + float x, y, z, val; for (int i = 0; i < nPoints; i++) { in >> x >> y >> z >> val; @@ -156,6 +171,9 @@ namespace ospray { field->push_back(val); } + vertexFields->push_back(field); + vertexFieldNames.push_back(std::string("OFF/VTX")); + int c0, c1, c2, c3; for (int i = 0; i < nTetrahedra; i++) { in >> c0 >> c1 >> c2 >> c3; @@ -187,10 +205,13 @@ namespace ospray { v.add(mesh.vertices); v.add(mesh.indices); - if (mesh.field->size()) - v.add(mesh.field); - if (mesh.cellField->size()) - v.add(mesh.cellField); + v.add(mesh.vertexFields, "vertexFields"); + v.add(mesh.cellFields, "cellFields"); + + if (!mesh.vertexFieldNames.empty()) + v.createChild("vertexFieldName", "string", mesh.vertexFieldNames[0]).setWhiteList(mesh.vertexFieldNames); + if (!mesh.cellFieldNames.empty()) + v.createChild("cellFieldName", "string", mesh.cellFieldNames[0]).setWhiteList(mesh.cellFieldNames); } } // ::ospray::sg diff --git a/apps/common/sg/volume/UnstructuredVolume.cpp b/apps/common/sg/volume/UnstructuredVolume.cpp index e090014736..a9bc35f1ef 100644 --- a/apps/common/sg/volume/UnstructuredVolume.cpp +++ b/apps/common/sg/volume/UnstructuredVolume.cpp @@ -17,6 +17,7 @@ // sg #include "UnstructuredVolume.h" #include "../common/Data.h" +#include "../common/NodeList.h" namespace ospray { namespace sg { @@ -37,60 +38,96 @@ namespace ospray { { auto ospVolume = valueAs(); - if (ospVolume) { - ospCommit(ospVolume); - if (child("isosurfaceEnabled").valueAs() == true - && isosurfacesGeometry) { - OSPData isovaluesData = ospNewData(1, OSP_FLOAT, - &child("isosurface").valueAs()); - ospSetData(isosurfacesGeometry, "isovalues", isovaluesData); - ospCommit(isosurfacesGeometry); + if (!ospVolume) { + if (!hasChild("vertices")) + throw std::runtime_error("#osp:sg UnstructuredVolume -> no 'vertices' array!"); + else if (!hasChild("indices")) + throw std::runtime_error("#osp:sg UnstructuredVolume -> no 'indices' array!"); + else if (!hasChild("vertexFields") && !hasChild("cellFields")) + throw std::runtime_error("#osp:sg UnstructuredVolume -> no vertex or cell field data!"); + + ospVolume = ospNewVolume("unstructured_volume"); + + if (!ospVolume) + THROW_SG_ERROR("could not allocate volume"); + + // unclear how to define isosurfaces for cell-valued volumes + if (!hasChild("cellFieldName")) { + isosurfacesGeometry = ospNewGeometry("isosurfaces"); + ospSetObject(isosurfacesGeometry, "volume", ospVolume); } - return; + + setValue(ospVolume); + + auto vertices = child("vertices").nodeAs(); + + ospcommon::box3f bounds; + for (size_t i = 0; i < vertices->size(); ++i) + bounds.extend(vertices->get(i)); + child("bounds") = bounds; } - ospVolume = ospNewVolume("unstructured_volume"); + if ((hasChild("cellFieldName") && child("cellFieldName").lastModified() > cellFieldTime) || + (hasChild("vertexFieldName") && child("vertexFieldName").lastModified() > vertexFieldTime)) { + if (hasChild("cellFieldName")) + cellFieldTime = child("cellFieldName").lastModified(); + if (hasChild("vertexFieldName")) + vertexFieldTime = child("vertexFieldName").lastModified(); + + std::shared_ptr field; + + std::string targetName; + std::string fieldList; + std::string nameList; + + if (hasChild("cellFieldName")) { + targetName = "cellField"; + fieldList = "cellFields"; + nameList = "cellFieldName"; + } else if (hasChild("vertexFieldName")) { + targetName = "field"; + fieldList = "vertexFields"; + nameList = "vertexFieldName"; + } - if (!ospVolume) - THROW_SG_ERROR("could not allocate volume"); + auto fields = child(fieldList).nodeAs>(); + auto name = child(nameList).nodeAs(); + auto whitelist = name->whitelist(); + auto idx = std::distance(whitelist.begin(), + std::find(whitelist.begin(), + whitelist.end(), + name->valueAs())); + + field = ((*fields)[idx]).nodeAs(); + ospSetData(ospVolume, targetName.c_str(), field->getOSP()); + + auto *field_array = field->baseAs(); + auto minMax = std::minmax_element(field_array, + field_array + field->size()); + vec2f voxelRange(*minMax.first, *minMax.second); + + if (voxelRange.x == voxelRange.y) { + voxelRange.x -= 1.f; + voxelRange.y += 1.f; + } - // unclear how to define isosurfaces for cell-valued volumes - if (hasChild("field")) { - isosurfacesGeometry = ospNewGeometry("isosurfaces"); - ospSetObject(isosurfacesGeometry, "volume", ospVolume); + child("voxelRange") = voxelRange; + child("transferFunction")["valueRange"] = voxelRange; + + child("isosurface").setMinMax(voxelRange.x, voxelRange.y); + float iso = child("isosurface").valueAs(); + if (iso < voxelRange.x || iso > voxelRange.y) + child("isosurface") = (voxelRange.y + voxelRange.x) / 2.f; } - setValue(ospVolume); - - if (!hasChild("vertices")) - throw std::runtime_error("#osp:sg UnstructuredVolume -> no 'vertices' array!"); - else if (!hasChild("indices")) - throw std::runtime_error("#osp:sg UnstructuredVolume -> no 'indices' array!"); - else if (!hasChild("field") && !hasChild("cellField")) - throw std::runtime_error("#osp:sg UnstructuredVolume -> no 'field' or 'cellField' array!"); - - auto vertices = child("vertices").nodeAs(); - auto indices = child("indices").nodeAs(); - auto field = - (hasChild("cellField") ? child("cellField") : child("field")).nodeAs(); - - ospcommon::box3f bounds; - for (size_t i = 0; i < vertices->size(); ++i) - bounds.extend(vertices->get(i)); - child("bounds") = bounds; - - auto *field_array = field->baseAs(); - auto minMax = std::minmax_element(field_array, - field_array + field->size()); - vec2f voxelRange(*minMax.first, *minMax.second); - - child("voxelRange") = voxelRange; - child("transferFunction")["valueRange"] = voxelRange; - - child("isosurface").setMinMax(voxelRange.x, voxelRange.y); - float iso = child("isosurface").valueAs(); - if (iso < voxelRange.x || iso > voxelRange.y) - child("isosurface") = (voxelRange.y - voxelRange.x) / 2.f; + ospCommit(ospVolume); + if (child("isosurfaceEnabled").valueAs() == true + && isosurfacesGeometry) { + OSPData isovaluesData = ospNewData(1, OSP_FLOAT, + &child("isosurface").valueAs()); + ospSetData(isosurfacesGeometry, "isovalues", isovaluesData); + ospCommit(isosurfacesGeometry); + } } OSP_REGISTER_SG_NODE(UnstructuredVolume); diff --git a/apps/common/sg/volume/UnstructuredVolume.h b/apps/common/sg/volume/UnstructuredVolume.h index 2e08444807..1243010141 100644 --- a/apps/common/sg/volume/UnstructuredVolume.h +++ b/apps/common/sg/volume/UnstructuredVolume.h @@ -32,6 +32,9 @@ namespace ospray { void preCommit(RenderContext &ctx) override; std::string fileName; + + TimeStamp vertexFieldTime; + TimeStamp cellFieldTime; }; } // ::ospray::sg diff --git a/ospray/volume/unstructured/UnstructuredVolume.cpp b/ospray/volume/unstructured/UnstructuredVolume.cpp index 7e2fffce88..9f12f63a56 100644 --- a/ospray/volume/unstructured/UnstructuredVolume.cpp +++ b/ospray/volume/unstructured/UnstructuredVolume.cpp @@ -40,6 +40,16 @@ namespace ospray { void UnstructuredVolume::commit() { updateEditableParameters(); + + if (getParamData("field", nullptr) != oldField || + getParamData("cellField", nullptr) != oldCellField) { + oldField = getParamData("field", nullptr); + oldCellField = getParamData("cellField", nullptr); + + // rebuild BVH, resync ISPC, etc... + finished = false; + } + if (!finished) finish(); diff --git a/ospray/volume/unstructured/UnstructuredVolume.h b/ospray/volume/unstructured/UnstructuredVolume.h index 6d3fe66e7c..726a5094b2 100644 --- a/ospray/volume/unstructured/UnstructuredVolume.h +++ b/ospray/volume/unstructured/UnstructuredVolume.h @@ -63,6 +63,9 @@ namespace ospray { float *field{nullptr}; // Attribute value at each vertex. float *cellField{nullptr}; // Attribute value at each cell. + Data *oldField{nullptr}; + Data *oldCellField{nullptr}; + int nCells; vec4i *indices{nullptr}; From 86c020e75ecfa2afa635a7f6acda8d7afa4da167 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Sat, 31 Mar 2018 03:35:26 +0300 Subject: [PATCH 151/364] experiments --- ospray/render/pathtracer/PathTracer.ispc | 6 +- .../pathtracer/bsdfs/MicrofacetDielectric.ih | 161 +++++++++++------- 2 files changed, 100 insertions(+), 67 deletions(-) diff --git a/ospray/render/pathtracer/PathTracer.ispc b/ospray/render/pathtracer/PathTracer.ispc index 6f554f3e02..c46dfe589e 100644 --- a/ospray/render/pathtracer/PathTracer.ispc +++ b/ospray/render/pathtracer/PathTracer.ispc @@ -226,7 +226,7 @@ ScreenSample PathTraceIntegrator_Li(const uniform PathTracer* uniform self, // otherwise light could be added twice Light_EvalRes le = light->eval(light, lastDg, ray.dir, minLightDist, maxLightDist); if (reduce_max(le.radiance) > 0.0f) - L = L + Lw * le.radiance * misHeuristic(lastBsdfPdf, le.pdf); + L = L + Lw * le.radiance /** misHeuristic(lastBsdfPdf, le.pdf)*/; } } @@ -263,7 +263,7 @@ ScreenSample PathTraceIntegrator_Li(const uniform PathTracer* uniform self, // convert pdf wrt. area to pdf wrt. solid angle const float cosd = dot(dg.Ng, ray.dir); const float lePdf = areaPdf * sqr(ray.t) / abs(cosd); - L = L + Lw * m->emission * misHeuristic(lastBsdfPdf, lePdf); + L = L + Lw * m->emission /** misHeuristic(lastBsdfPdf, lePdf)*/; } // terminate after evaluation of lights and before next shading to always have both samples for MIS @@ -284,6 +284,7 @@ ScreenSample PathTraceIntegrator_Li(const uniform PathTracer* uniform self, break; // direct lighting including shadows and MIS + /* if (bsdf->type & BSDF_SMOOTH) { uniform int numLights = self->lights ? min(MAX_LIGHTS, self->numLights) : 0; for (uniform int i = 0; i < numLights; i++) { @@ -323,6 +324,7 @@ ScreenSample PathTraceIntegrator_Li(const uniform PathTracer* uniform self, L = L + transparentShadow(self, unshadedLightContrib, shadowRay, currentMedium, lcg); } } + */ // sample BSDF vec2f s = LCG_getFloat2(lcg); diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih index d569e7e2d4..ac3179605a 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih @@ -39,8 +39,8 @@ struct MicrofacetDielectric float reflectionWeight; }; -inline BSDF_EvalRes MicrofacetDielectric_eval(const varying BSDF* uniform super, - const vec3f& wo, const vec3f& wi, unsigned int& lcg) +inline BSDF_EvalRes MicrofacetDielectric_evalMain(const varying BSDF* uniform super, + const vec3f& wo, const vec3f& wi, unsigned int& lcg) { const varying MicrofacetDielectric* uniform self = (const varying MicrofacetDielectric* uniform)super; BSDF_EvalRes res; @@ -80,18 +80,10 @@ inline BSDF_EvalRes MicrofacetDielectric_eval(const varying BSDF* uniform super, float cosThetaTH; // positive float F = fresnelDielectricEx(cosThetaOH, cosThetaTH, self->eta) * self->reflectionWeight; - // Energy compensation [Kulla and Conty, 2017] - float Eo = MicrofacetDielectricAlbedoTable_eval(cosThetaO, self->eta, self->roughness) * self->reflectionWeight; - float fms, fmsPdf; - float value; if (isReflection) { // Reflection - float Ei = MicrofacetDielectricAlbedoTable_eval(cosThetaI, self->eta, self->roughness) * self->reflectionWeight; - fms = self->fmsRatio * (1.f - Eo) * (1.f - Ei) * rcp(pi * (1.f - self->EavgEta)) * cosThetaI; - fmsPdf = self->fmsRatio * cosineSampleHemispherePDF(cosThetaI); - res.pdf = F * rcp(4.f*abs(cosThetaOH)); value = F * rcp(4.f*cosThetaO); } @@ -99,10 +91,6 @@ inline BSDF_EvalRes MicrofacetDielectric_eval(const varying BSDF* uniform super, { // Transmission // cosThetaTH = -cosThetaIH - float Ei = MicrofacetDielectricAlbedoTable_eval(abs(cosThetaI), rcp(self->eta), self->roughness) * self->reflectionWeight; - fms = (1.f - self->fmsRatio) * (1.f - Eo) * (1.f - Ei) * rcp(pi * (1.f - self->EavgRcpEta)) * abs(cosThetaI); - fmsPdf = (1.f - self->fmsRatio) * cosineSampleHemispherePDF(abs(cosThetaI)); - res.pdf = (1.f-F) * cosThetaTH * rcp(sqr(self->eta*cosThetaOH - cosThetaTH)); value = (1.f-F) * cosThetaTH * abs(cosThetaOH) * rcp(cosThetaO*sqr(self->eta*cosThetaOH - cosThetaTH)); } @@ -117,8 +105,46 @@ inline BSDF_EvalRes MicrofacetDielectric_eval(const varying BSDF* uniform super, float G = evalG2(self->microfacet, wo0, wi0, cosThetaOH, cosThetaIH); res.pdf *= whPdf; - res.pdf = Eo * res.pdf + (1.f - Eo) * fmsPdf; - res.value = make_vec3f(value * D * G + fms); + res.value = make_vec3f(value * D * G); + return res; +} + +inline BSDF_EvalRes MicrofacetDielectric_eval(const varying BSDF* uniform super, + const vec3f& wo, const vec3f& wi, unsigned int& lcg) +{ + const varying MicrofacetDielectric* uniform self = (const varying MicrofacetDielectric* uniform)super; + BSDF_EvalRes res; + + float cosThetaO = dot(wo, getN(super)); + if (cosThetaO <= 0.f) + return make_BSDF_EvalRes_zero(); + float cosThetaI = dot(wi, getN(super)); + bool isReflection = cosThetaI > 0.f; + + // Energy compensation [Kulla and Conty, 2017] + float Eo = MicrofacetDielectricAlbedoTable_eval(cosThetaO, self->eta, self->roughness) * self->reflectionWeight; + + BSDF_EvalRes fms; + if (isReflection) + { + // Reflection + float Ei = MicrofacetDielectricAlbedoTable_eval(cosThetaI, self->eta, self->roughness) * self->reflectionWeight; + fms.value = make_vec3f(self->fmsRatio * (1.f - Eo) * (1.f - Ei) * rcp(pi * (1.f - self->EavgEta)) * cosThetaI); + fms.pdf = self->fmsRatio * cosineSampleHemispherePDF(cosThetaI); + } + else + { + // Transmission + float Ei = MicrofacetDielectricAlbedoTable_eval(abs(cosThetaI), rcp(self->eta), self->roughness) * self->reflectionWeight; + fms.value = make_vec3f((1.f - self->fmsRatio) * (1.f - Eo) * (1.f - Ei) * rcp(pi * (1.f - self->EavgRcpEta)) * abs(cosThetaI)); + fms.pdf = (1.f - self->fmsRatio) * cosineSampleHemispherePDF(abs(cosThetaI)); + } + + BSDF_EvalRes main = MicrofacetDielectric_evalMain(super, wo, wi, lcg); + float mainPickProb = Eo; + res.pdf = mainPickProb * main.pdf + (1.f - mainPickProb) * fms.pdf; + //res.value = main.value + fms.value; + res.value = make_vec3f(0.f); return res; } @@ -137,8 +163,7 @@ inline BSDF_SampleRes MicrofacetDielectric_sample(const varying BSDF* uniform su float Eo = MicrofacetDielectricAlbedoTable_eval(cosThetaO, self->eta, self->roughness) * self->reflectionWeight; float fms; - if (ss <= Eo) - //if (0) + if (LCG_getFloat(lcg) <= Eo) { linear3f toGlobal = getFrame(super); linear3f toLocal = transposed(getFrame(super)); @@ -158,7 +183,7 @@ inline BSDF_SampleRes MicrofacetDielectric_sample(const varying BSDF* uniform su float cosThetaI; float weight; - bool doReflection = (LCG_getFloat(lcg) <= F); + bool doReflection = (ss <= F); if (doReflection) { // Reflection @@ -175,9 +200,7 @@ inline BSDF_SampleRes MicrofacetDielectric_sample(const varying BSDF* uniform su } else { - float ratio = self->FavgEta; - - bool doReflection = (LCG_getFloat(lcg) <= ratio); + bool doReflection = (ss <= self->fmsRatio); if (doReflection) { // Reflection @@ -193,7 +216,7 @@ inline BSDF_SampleRes MicrofacetDielectric_sample(const varying BSDF* uniform su } BSDF_EvalRes eval = MicrofacetDielectric_eval(super, wo, res.wi, lcg); - res.weight = eval.value * rcp(eval.pdf); + res.weight = eval.value * rcp_safe(eval.pdf); res.pdf = eval.pdf; return res; */ @@ -208,10 +231,12 @@ inline BSDF_SampleRes MicrofacetDielectric_sample(const varying BSDF* uniform su // Energy compensation [Kulla and Conty, 2017] float Eo = MicrofacetDielectricAlbedoTable_eval(cosThetaO, self->eta, self->roughness) * self->reflectionWeight; - if (LCG_getFloat(lcg) <= Eo) - { - res.pdf = Eo; + float mainPickProb = Eo; + bool doReflection; + bool doMain = ss <= mainPickProb; + if (doMain) + { linear3f toGlobal = getFrame(super); linear3f toLocal = transposed(getFrame(super)); vec3f wo0 = toLocal * wo; @@ -219,7 +244,6 @@ inline BSDF_SampleRes MicrofacetDielectric_sample(const varying BSDF* uniform su // Sample the microfacet normal float whPdf; vec3f wh = toGlobal * sampleVisible(self->microfacet, wo0, whPdf, s); - float cosThetaOH = dot(wo, wh); // Fresnel term @@ -227,73 +251,80 @@ inline BSDF_SampleRes MicrofacetDielectric_sample(const varying BSDF* uniform su float F = fresnelDielectricEx(cosThetaOH, cosThetaTH, self->eta) * self->reflectionWeight; // Sample the reflection or the transmission - float cosThetaI; - float weight; - - bool doReflection = (ss <= F); + float ss1 = ss / mainPickProb; + doReflection = (ss1 <= F); if (doReflection) { // Reflection res.wi = reflect(wo, wh, cosThetaOH); - cosThetaI = dot(res.wi, getN(super)); - if (cosThetaI <= 0.f) - return make_BSDF_SampleRes_zero(); - res.type = BSDF_GLOSSY_REFLECTION; - res.pdf *= F * rcp(4.f*abs(cosThetaOH)); - weight = rcp(Eo); } else { // Transmission - // cosThetaTH = -cosThetaIH res.wi = refract(wo, wh, cosThetaOH, cosThetaTH, self->eta); - cosThetaI = dot(res.wi, getN(super)); - if (cosThetaI >= 0.f) - return make_BSDF_SampleRes_zero(); - res.type = BSDF_GLOSSY_TRANSMISSION; - res.pdf *= (1.f-F) * cosThetaTH * rcp(sqr(self->eta*cosThetaOH - cosThetaTH)); - weight = rcp(Eo); } - - float cosThetaIH = dot(res.wi, wh); - vec3f wi0 = toLocal * res.wi; - - float G = evalG2(self->microfacet, wo0, wi0, cosThetaOH, cosThetaIH); - - res.pdf *= whPdf; - res.weight = make_vec3f(weight * (G * rcp_safe(evalG1(self->microfacet, wo0, cosThetaOH)))); - return res; } else { - res.pdf = 1.f - Eo; - - bool doReflection = (ss <= self->fmsRatio); + float ss1 = (ss - mainPickProb) / (1.f - mainPickProb); + doReflection = (ss1 <= self->fmsRatio); if (doReflection) { // Reflection res.type = BSDF_DIFFUSE_REFLECTION; res.wi = getFrame(super) * cosineSampleHemisphere(s); - float cosThetaI = dot(res.wi, getN(super)); - float Ei = MicrofacetDielectricAlbedoTable_eval(cosThetaI, self->eta, self->roughness) * self->reflectionWeight; - res.pdf *= self->fmsRatio * cosineSampleHemispherePDF(cosThetaI); - res.weight = make_vec3f((1.f - Ei) * rcp(1.f - self->EavgEta)); } else { // Transmission res.type = BSDF_DIFFUSE_TRANSMISSION; res.wi = neg(getFrame(super) * cosineSampleHemisphere(s)); - float cosThetaI = dot(res.wi, getN(super)); - float Ei = MicrofacetDielectricAlbedoTable_eval(abs(cosThetaI), rcp(self->eta), self->roughness) * self->reflectionWeight; - res.pdf *= (1.f - self->fmsRatio) * cosineSampleHemispherePDF(abs(cosThetaI)); - res.weight = make_vec3f((1.f - Ei) * rcp(1.f - self->EavgRcpEta)); } + } - return res; + float cosThetaI = dot(res.wi, getN(super)); + if ((doReflection && cosThetaI <= 0.f) || (!doReflection && cosThetaI >= 0.f)) + return make_BSDF_SampleRes_zero(); + + BSDF_EvalRes fms; + if (doReflection) + { + // Reflection + float Ei = MicrofacetDielectricAlbedoTable_eval(cosThetaI, self->eta, self->roughness) * self->reflectionWeight; + fms.value = make_vec3f(self->fmsRatio * (1.f - Eo) * (1.f - Ei) * rcp(pi * (1.f - self->EavgEta)) * cosThetaI); + fms.pdf = self->fmsRatio * cosineSampleHemispherePDF(cosThetaI); + } + else + { + // Transmission + float Ei = MicrofacetDielectricAlbedoTable_eval(abs(cosThetaI), rcp(self->eta), self->roughness) * self->reflectionWeight; + fms.value = make_vec3f((1.f - self->fmsRatio) * (1.f - Eo) * (1.f - Ei) * rcp(pi * (1.f - self->EavgRcpEta)) * abs(cosThetaI)); + fms.pdf = (1.f - self->fmsRatio) * cosineSampleHemispherePDF(abs(cosThetaI)); } + + BSDF_EvalRes main = MicrofacetDielectric_evalMain(super, wo, res.wi, lcg); + res.pdf = mainPickProb * main.pdf + (1.f - mainPickProb) * fms.pdf; + //res.weight = main.value * rcp(res.pdf) + fms.value * rcp(res.pdf); + res.weight = (/*main.value + */fms.value) * rcp(res.pdf); + //res.weight = (main.value /*+ fms.value*/) * rcp(res.pdf); + /* + if (doMain) + { + res.pdf = mainPickProb * main.pdf; + //res.weight = main.value * rcp(res.pdf); + res.weight = make_vec3f(0.f); + } + else + { + res.pdf = (1.f - mainPickProb) * fms.pdf; + res.weight = fms.value * rcp(res.pdf); + //res.weight = make_vec3f(0.f); + } + */ + + return res; } inline void MicrofacetDielectric_Constructor(varying MicrofacetDielectric* uniform self, From d6058ff7adbad7e993bd11e9ca06620effdf2ec7 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Sat, 31 Mar 2018 00:39:46 +0000 Subject: [PATCH 152/364] properly recompute bounds in the Model if the data changes (generators too) --- apps/common/sg/common/Model.cpp | 3 +++ apps/common/sg/generator/Generator.cpp | 2 ++ 2 files changed, 5 insertions(+) diff --git a/apps/common/sg/common/Model.cpp b/apps/common/sg/common/Model.cpp index 75856b06f0..0058db629c 100644 --- a/apps/common/sg/common/Model.cpp +++ b/apps/common/sg/common/Model.cpp @@ -61,6 +61,9 @@ namespace ospray { ospCommit(model); ctx.currentOSPModel = stashedModel; + + // reset bounding box + child("bounds") = box3f(empty); child("bounds") = computeBounds(); } diff --git a/apps/common/sg/generator/Generator.cpp b/apps/common/sg/generator/Generator.cpp index 444c49edbf..aa3f66d214 100644 --- a/apps/common/sg/generator/Generator.cpp +++ b/apps/common/sg/generator/Generator.cpp @@ -50,6 +50,8 @@ namespace ospray { std::cout << "generating data with '" << lastType << "' generator" << std::endl; + child("bounds") = box3f(empty); + remove("data"); auto wsg = createChild("data", "Transform").shared_from_this(); From 513f113fb7d9c830c4293093fc0003a506715598 Mon Sep 17 00:00:00 2001 From: Ingo Wald Date: Sun, 1 Apr 2018 17:37:45 -0600 Subject: [PATCH 153/364] working, w/o cross-instance --- apps/common/sg/Renderer.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/apps/common/sg/Renderer.cpp b/apps/common/sg/Renderer.cpp index 14f0ca8624..5c0f087f11 100644 --- a/apps/common/sg/Renderer.cpp +++ b/apps/common/sg/Renderer.cpp @@ -73,7 +73,8 @@ namespace ospray { createChild("frameBuffer", "FrameBuffer"); createChild("lights"); - createChild("bgColor", "vec3f", vec3f(0.15f, 0.15f, 0.15f), + createChild("bgColor", "vec3f", vec3f(0.85f, 0.85f, 0.85f), + // createChild("bgColor", "vec3f", vec3f(0.15f, 0.15f, 0.15f), NodeFlags::required | NodeFlags::gui_color); From fe29c88789ad2d70f6be9fb2398e30fefe1a9ef7 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Mon, 2 Apr 2018 10:55:45 -0500 Subject: [PATCH 154/364] add missing sg headers to install --- apps/common/sg/CMakeLists.txt | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/apps/common/sg/CMakeLists.txt b/apps/common/sg/CMakeLists.txt index d16c0cec17..d5135f6e11 100644 --- a/apps/common/sg/CMakeLists.txt +++ b/apps/common/sg/CMakeLists.txt @@ -188,6 +188,12 @@ ospray_install_sdk_headers( DESTINATION ${OSPRAY_SG_SDK_INSTALL_LOC}/common ) +ospray_install_sdk_headers( + generator/Generator.h + + DESTINATION ${OSPRAY_SG_SDK_INSTALL_LOC}/generator +) + ospray_install_sdk_headers( geometry/Cylinders.h geometry/Geometry.h From d98b6018f996df71320fcd6bbad0047dd952607b Mon Sep 17 00:00:00 2001 From: Will Usher Date: Mon, 2 Apr 2018 10:11:04 -0600 Subject: [PATCH 155/364] consist naming of screenshot files --- apps/exampleViewer/widgets/imguiViewer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/apps/exampleViewer/widgets/imguiViewer.cpp b/apps/exampleViewer/widgets/imguiViewer.cpp index ae22e4cbfd..c094859ce8 100644 --- a/apps/exampleViewer/widgets/imguiViewer.cpp +++ b/apps/exampleViewer/widgets/imguiViewer.cpp @@ -536,7 +536,7 @@ namespace ospray { toggleRenderingPaused(); if (ImGui::MenuItem("Take Screenshot")) - saveScreenshot("ospimguiviewer"); + saveScreenshot("ospexampleviewer"); if (ImGui::MenuItem("Quit")) { renderEngine.stop(); From dafbf15d032609c236190aee14c8948e1ec7c286 Mon Sep 17 00:00:00 2001 From: Will Usher Date: Mon, 2 Apr 2018 10:48:48 -0600 Subject: [PATCH 156/364] Make sure the right filepath is set when export OSPSG files --- apps/exampleViewer/widgets/imguiViewer.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/apps/exampleViewer/widgets/imguiViewer.cpp b/apps/exampleViewer/widgets/imguiViewer.cpp index c094859ce8..bcf1f962e0 100644 --- a/apps/exampleViewer/widgets/imguiViewer.cpp +++ b/apps/exampleViewer/widgets/imguiViewer.cpp @@ -748,8 +748,10 @@ namespace ospray { const bool exportButtonPressed = ImGui::Button("Export..."); const char* exportpath = exportdlg.saveFileDialog(exportButtonPressed); if (strlen(exportpath) > 0) { - std::cout << "writing OSPSG file to path: " << exportpath << std::endl; - sg::writeOSPSG(node, std::string(exportpath)); + // Make sure that the file has the .ospsg suffix + FileName exportfile = FileName(exportpath).setExt(".ospsg"); + std::cout << "writing OSPSG file to path: " << exportfile << std::endl; + sg::writeOSPSG(node, exportfile); } ImGui::EndPopup(); From 34ea0dc1683cfa965036a7e8193fc17257322689 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Mon, 2 Apr 2018 14:00:51 -0500 Subject: [PATCH 157/364] add gridOfSpheres generator, better vec/scalar interactions (correct types) --- apps/common/sg/CMakeLists.txt | 1 + .../sg/generator/generateGridOfSpheres.cpp | 101 ++++++++++++++++++ components/ospcommon/vec.h | 36 ++++--- 3 files changed, 126 insertions(+), 12 deletions(-) create mode 100644 apps/common/sg/generator/generateGridOfSpheres.cpp diff --git a/apps/common/sg/CMakeLists.txt b/apps/common/sg/CMakeLists.txt index d5135f6e11..996f0843aa 100644 --- a/apps/common/sg/CMakeLists.txt +++ b/apps/common/sg/CMakeLists.txt @@ -114,6 +114,7 @@ ospray_create_library(ospray_sg SHARED # scene graph generators generator/generateBasicVolume.cpp + generator/generateGridOfSpheres.cpp generator/generateRandomSpheres.cpp generator/Generator.cpp diff --git a/apps/common/sg/generator/generateGridOfSpheres.cpp b/apps/common/sg/generator/generateGridOfSpheres.cpp new file mode 100644 index 0000000000..b75bb67d5d --- /dev/null +++ b/apps/common/sg/generator/generateGridOfSpheres.cpp @@ -0,0 +1,101 @@ +// ======================================================================== // +// Copyright 2009-2018 Intel Corporation // +// // +// Licensed under the Apache License, Version 2.0 (the "License"); // +// you may not use this file except in compliance with the License. // +// You may obtain a copy of the License at // +// // +// http://www.apache.org/licenses/LICENSE-2.0 // +// // +// Unless required by applicable law or agreed to in writing, software // +// distributed under the License is distributed on an "AS IS" BASIS, // +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // +// See the License for the specific language governing permissions and // +// limitations under the License. // +// ======================================================================== // + +// ospcommon +#include "ospcommon/utility/StringManip.h" +// sg +#include "../common/Data.h" +#include "Generator.h" + +namespace ospray { + namespace sg { + + void generateGridOfSpheres(const std::shared_ptr &world, + const std::vector ¶ms) + { + auto spheres_node = createNode("grid_of_spheres", "Spheres"); + + // get generator parameters + + vec3i dims(100, 100, 100); + + for (auto &p : params) { + if (p.first == "dimensions" || p.first == "dims") { + auto string_dims = ospcommon::utility::split(p.second, 'x'); + if (string_dims.size() != 3) { + std::cout << "WARNING: ignoring incorrect 'dimensions' parameter," + << " it must be of the form 'dimensions=XxYxZ'" + << std::endl; + continue; + } + + dims = vec3i(std::atoi(string_dims[0].c_str()), + std::atoi(string_dims[1].c_str()), + std::atoi(string_dims[2].c_str())); + } else { + std::cout << "WARNING: unknown spheres generator parameter '" + << p.first << "' with value '" << p.second << "'" + << std::endl; + } + } + + // generate sphere data + + const auto numSpheres = dims.product(); + const auto inv_dims = 1.f / dims; + + auto sphere_centers = std::make_shared(); + sphere_centers->setName("spheres"); + + sphere_centers->v.resize(numSpheres); + + vec3f current(0.f); + + for (int i = 0; i < numSpheres; ++i) { + auto &c = sphere_centers->v[i]; + + c = current; + + current.x += inv_dims.x; + if (current.x > 1.f) { + current.x = 0.f; + current.y += inv_dims.x; + if (current.y > 1.f) { + current.y = 0.f; + current.z += inv_dims.x; + if (current.z > 1.f) + current.z = 0.f; + } + } + } + + spheres_node->add(sphere_centers); + + // spheres attribute nodes + + spheres_node->createChild("radius", "float", inv_dims.x / 5.f); + spheres_node->createChild("bytes_per_sphere", "int", int(sizeof(vec3f))); + + // finally add to world + + world->add(spheres_node); + } + + OSPSG_REGISTER_GENERATE_FUNCTION(generateGridOfSpheres, gridOfSpheres); + OSPSG_REGISTER_GENERATE_FUNCTION(generateGridOfSpheres, grid_of_spheres); + + } // ::ospray::sg +} // ::ospray diff --git a/components/ospcommon/vec.h b/components/ospcommon/vec.h index f940821f31..ff1a485c00 100644 --- a/components/ospcommon/vec.h +++ b/components/ospcommon/vec.h @@ -425,52 +425,64 @@ namespace ospcommon { template , U>>\ - inline vec_t name(const vec_t &a, const U &b) \ + inline auto name(const vec_t &a, const U &b) \ + -> vec_t \ { \ - return vec_t(a.x op T(b), a.y op T(b)); \ + using result_t = vec_t; \ + return result_t(a.x op b, a.y op b); \ } \ \ template , U>> \ - inline vec_t name(const vec_t &a, const U &b) \ + inline auto name(const vec_t &a, const U &b) \ + -> vec_t \ { \ - return vec_t(a.x op T(b), a.y op T(b), a.z op T(b)); \ + using result_t = vec_t; \ + return result_t(a.x op b, a.y op b, a.z op b); \ } \ \ template , U>>\ - inline vec_t name(const vec_t &a, const U &b) \ + inline auto name(const vec_t &a, const U &b) \ + -> vec_t \ { \ - return vec_t(a.x op T(b), a.y op T(b), a.z op T(b), a.w op T(b)); \ + using result_t = vec_t; \ + return result_t(a.x op b, a.y op b, a.z op b, a.w op b); \ } \ \ /* "scalar op vec" (SFINAE out scalar types which are ill-formed) */ \ template , U>> \ - inline vec_t name(const U &a, const vec_t &b) \ + inline auto name(const U &a, const vec_t &b) \ + -> vec_t \ { \ - return vec_t(T(a) op b.x, T(a) op b.y); \ + using result_t = vec_t; \ + return result_t(a op b.x, a op b.y); \ } \ \ template , U>> \ - inline vec_t name(const U &a, const vec_t &b) \ + inline auto name(const U &a, const vec_t &b) \ + -> vec_t \ { \ - return vec_t(T(a) op b.x, a op b.y, T(a) op b.z); \ + using result_t = vec_t; \ + return result_t(a op b.x, a op b.y, a op b.z); \ } \ \ template , U>>\ - inline vec_t name(const U &a, const vec_t &b) \ + inline auto name(const U &a, const vec_t &b) \ + -> vec_t \ { \ - return vec_t(T(a) op b.x, T(a) op b.y, T(a) op b.z, T(a) op b.w); \ + using result_t = vec_t; \ + return result_t(a op b.x, a op b.y, a op b.z, a op b.w); \ } binary_operator(operator+, +) From 769bff0bc535c894ae3b227d088d19cdbd91a93b Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Tue, 3 Apr 2018 00:39:40 +0000 Subject: [PATCH 158/364] Revert "working, w/o cross-instance" This reverts commit 513f113fb7d9c830c4293093fc0003a506715598. --- apps/common/sg/Renderer.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/apps/common/sg/Renderer.cpp b/apps/common/sg/Renderer.cpp index 5c0f087f11..14f0ca8624 100644 --- a/apps/common/sg/Renderer.cpp +++ b/apps/common/sg/Renderer.cpp @@ -73,8 +73,7 @@ namespace ospray { createChild("frameBuffer", "FrameBuffer"); createChild("lights"); - createChild("bgColor", "vec3f", vec3f(0.85f, 0.85f, 0.85f), - // createChild("bgColor", "vec3f", vec3f(0.15f, 0.15f, 0.15f), + createChild("bgColor", "vec3f", vec3f(0.15f, 0.15f, 0.15f), NodeFlags::required | NodeFlags::gui_color); From 1f4befe3cf0ee003037545143199ceec7c7ec39a Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Tue, 3 Apr 2018 02:14:20 +0000 Subject: [PATCH 159/364] better implementation for gridOfSpheres generator --- .../sg/generator/generateGridOfSpheres.cpp | 61 +++++++++++++------ 1 file changed, 42 insertions(+), 19 deletions(-) diff --git a/apps/common/sg/generator/generateGridOfSpheres.cpp b/apps/common/sg/generator/generateGridOfSpheres.cpp index b75bb67d5d..20c2b8fd11 100644 --- a/apps/common/sg/generator/generateGridOfSpheres.cpp +++ b/apps/common/sg/generator/generateGridOfSpheres.cpp @@ -23,6 +23,41 @@ namespace ospray { namespace sg { + // Helper type //////////////////////////////////////////////////////////// + + // TODO: generalize to more than just 3D (2D + 4D) + struct multidim_index_sequence + { + multidim_index_sequence(const vec3i &_dims) : dims(_dims) {} + + size_t flatten(const vec3i &coords) + { + return coords.x + dims.x * (coords.y + dims.y * coords.z); + } + + vec3i reshape(size_t i) + { + size_t z = i / (dims.x * dims.y); + i -= (z * dims.x * dims.y); + size_t y = i / dims.x; + size_t x = i % dims.x; + return vec3i(x, y, z); + } + + size_t total_indices() + { + return dims.product(); + } + + // TODO: iterators... + + private: + + vec3ul dims{0}; + }; + + // Generator function ///////////////////////////////////////////////////// + void generateGridOfSpheres(const std::shared_ptr &world, const std::vector ¶ms) { @@ -54,39 +89,27 @@ namespace ospray { // generate sphere data - const auto numSpheres = dims.product(); - const auto inv_dims = 1.f / dims; + const auto numSpheres = dims.product(); + const auto inv_dims = 1.f / dims; + const auto min_inv_dim = reduce_min(inv_dims); auto sphere_centers = std::make_shared(); sphere_centers->setName("spheres"); sphere_centers->v.resize(numSpheres); - vec3f current(0.f); + multidim_index_sequence dims_converter(dims); - for (int i = 0; i < numSpheres; ++i) { + for (size_t i = 0; i < dims_converter.total_indices(); ++i) { auto &c = sphere_centers->v[i]; - - c = current; - - current.x += inv_dims.x; - if (current.x > 1.f) { - current.x = 0.f; - current.y += inv_dims.x; - if (current.y > 1.f) { - current.y = 0.f; - current.z += inv_dims.x; - if (current.z > 1.f) - current.z = 0.f; - } - } + c = dims_converter.reshape(i) * min_inv_dim; } spheres_node->add(sphere_centers); // spheres attribute nodes - spheres_node->createChild("radius", "float", inv_dims.x / 5.f); + spheres_node->createChild("radius", "float", min_inv_dim / 5.f); spheres_node->createChild("bytes_per_sphere", "int", int(sizeof(vec3f))); // finally add to world From 76b7fb9a41e3fc4a085e5f2b56af96b395b24e46 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Tue, 3 Apr 2018 02:41:57 +0000 Subject: [PATCH 160/364] generalize multidim_index_sequence for reshaping 2D/3D indices to coords --- .../sg/generator/generateGridOfSpheres.cpp | 38 +------- .../ospcommon/multidim_index_sequence.h | 94 +++++++++++++++++++ 2 files changed, 96 insertions(+), 36 deletions(-) create mode 100644 components/ospcommon/multidim_index_sequence.h diff --git a/apps/common/sg/generator/generateGridOfSpheres.cpp b/apps/common/sg/generator/generateGridOfSpheres.cpp index 20c2b8fd11..09018f1705 100644 --- a/apps/common/sg/generator/generateGridOfSpheres.cpp +++ b/apps/common/sg/generator/generateGridOfSpheres.cpp @@ -16,6 +16,7 @@ // ospcommon #include "ospcommon/utility/StringManip.h" +#include "ospcommon/multidim_index_sequence.h" // sg #include "../common/Data.h" #include "Generator.h" @@ -23,41 +24,6 @@ namespace ospray { namespace sg { - // Helper type //////////////////////////////////////////////////////////// - - // TODO: generalize to more than just 3D (2D + 4D) - struct multidim_index_sequence - { - multidim_index_sequence(const vec3i &_dims) : dims(_dims) {} - - size_t flatten(const vec3i &coords) - { - return coords.x + dims.x * (coords.y + dims.y * coords.z); - } - - vec3i reshape(size_t i) - { - size_t z = i / (dims.x * dims.y); - i -= (z * dims.x * dims.y); - size_t y = i / dims.x; - size_t x = i % dims.x; - return vec3i(x, y, z); - } - - size_t total_indices() - { - return dims.product(); - } - - // TODO: iterators... - - private: - - vec3ul dims{0}; - }; - - // Generator function ///////////////////////////////////////////////////// - void generateGridOfSpheres(const std::shared_ptr &world, const std::vector ¶ms) { @@ -98,7 +64,7 @@ namespace ospray { sphere_centers->v.resize(numSpheres); - multidim_index_sequence dims_converter(dims); + index_sequence_3D dims_converter(dims); for (size_t i = 0; i < dims_converter.total_indices(); ++i) { auto &c = sphere_centers->v[i]; diff --git a/components/ospcommon/multidim_index_sequence.h b/components/ospcommon/multidim_index_sequence.h new file mode 100644 index 0000000000..77ddbfa952 --- /dev/null +++ b/components/ospcommon/multidim_index_sequence.h @@ -0,0 +1,94 @@ +// ======================================================================== // +// Copyright 2009-2018 Intel Corporation // +// // +// Licensed under the Apache License, Version 2.0 (the "License"); // +// you may not use this file except in compliance with the License. // +// You may obtain a copy of the License at // +// // +// http://www.apache.org/licenses/LICENSE-2.0 // +// // +// Unless required by applicable law or agreed to in writing, software // +// distributed under the License is distributed on an "AS IS" BASIS, // +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // +// See the License for the specific language governing permissions and // +// limitations under the License. // +// ======================================================================== // + +#pragma once + +#include "vec.h" + +namespace ospcommon { + + template + struct multidim_index_sequence + { + static_assert(NDIMS == 2 || NDIMS == 3, + "ospcommon::multidim_index_sequence is currently limited to" + " only 2 or 3 dimensions. (NDIMS == 2 || NDIMS == 3)"); + + using vec_index_t = vec_t; + using vec_store_t = vec_t; + + multidim_index_sequence(const vec_index_t &_dims); + + size_t flatten(const vec_index_t &coords); + + vec_index_t reshape(size_t i); + + size_t total_indices(); + + // TODO: iterators... + + private: + + vec_store_t dims{0}; + }; + + using index_sequence_2D = multidim_index_sequence<2>; + using index_sequence_3D = multidim_index_sequence<3>; + + // Inlined definitions ////////////////////////////////////////////////////// + + template + inline multidim_index_sequence::multidim_index_sequence( + const multidim_index_sequence::vec_index_t &_dims + ) : dims(_dims) {} + + template <> + inline size_t index_sequence_2D::flatten(const vec2i &coords) + { + return coords.x + dims.x * coords.y; + } + + template <> + inline size_t index_sequence_3D::flatten(const vec3i &coords) + { + return coords.x + dims.x * (coords.y + dims.y * coords.z); + } + + template <> + inline index_sequence_2D::vec_index_t index_sequence_2D::reshape(size_t i) + { + size_t y = i / dims.x; + size_t x = i % dims.x; + return vec_index_t(x, y); + } + + template <> + inline index_sequence_3D::vec_index_t index_sequence_3D::reshape(size_t i) + { + size_t z = i / (dims.x * dims.y); + i -= (z * dims.x * dims.y); + size_t y = i / dims.x; + size_t x = i % dims.x; + return vec_index_t(x, y, z); + } + + template + inline size_t multidim_index_sequence::total_indices() + { + return dims.product(); + } + +} // ::ospcommon \ No newline at end of file From 2353dae731d2de5b8b502ae21aaf91420b9a3333 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Tue, 3 Apr 2018 10:57:22 -0500 Subject: [PATCH 161/364] more options for arithmetic-assignment operators for vec_t<> --- components/ospcommon/vec.h | 38 ++++++++++++++++++++++++-------------- 1 file changed, 24 insertions(+), 14 deletions(-) diff --git a/components/ospcommon/vec.h b/components/ospcommon/vec.h index ff1a485c00..06d8d31b65 100644 --- a/components/ospcommon/vec.h +++ b/components/ospcommon/vec.h @@ -32,6 +32,9 @@ namespace ospcommon { namespace traits { + template + using is_arithmetic_t = enable_if_t::value>; + template struct is_vec { @@ -385,7 +388,7 @@ namespace ospcommon { #undef unary_functor // ------------------------------------------------------- -// binary operators, same type +// binary arithmetic operators // ------------------------------------------------------- # define binary_operator(name, op) \ @@ -493,20 +496,20 @@ namespace ospcommon { #undef binary_operator // ------------------------------------------------------- -// binary operators, same type +// binary arithmetic assignment operators // ------------------------------------------------------- #define binary_operator(name, op) \ /* "vec op vec" */ \ - template \ - inline vec_t &name(vec_t &a, const vec_t &b) \ + template \ + inline vec_t &name(vec_t &a, const vec_t &b) \ { \ a.x op b.x; \ a.y op b.y; \ return a; \ } \ \ - template \ - inline vec_t &name(vec_t &a, const vec_t &b) \ + template \ + inline vec_t &name(vec_t &a, const vec_t &b) \ { \ a.x op b.x; \ a.y op b.y; \ @@ -514,8 +517,8 @@ namespace ospcommon { return a; \ } \ \ - template \ - inline vec_t &name(vec_t &a, const vec_t &b) \ + template \ + inline vec_t &name(vec_t &a, const vec_t &b) \ { \ a.x op b.x; \ a.y op b.y; \ @@ -525,16 +528,21 @@ namespace ospcommon { } \ \ /* "vec op scalar" */ \ - template \ - inline vec_t &name(vec_t &a, const T &b) \ + template > \ + inline vec_t &name(vec_t &a, const U &b) \ { \ a.x op b; \ a.y op b; \ return a; \ } \ \ - template \ - inline vec_t &name(vec_t &a, const T &b) \ + template > \ + inline vec_t &name(vec_t &a, const U &b) \ { \ a.x op b; \ a.y op b; \ @@ -542,8 +550,10 @@ namespace ospcommon { return a; \ } \ \ - template \ - inline vec_t &name(vec_t &a, const T &b) \ + template > \ + inline vec_t &name(vec_t &a, const U &b) \ { \ a.x op b; \ a.y op b; \ From 33711819b0195e6c994f64e4b185aafe8934210f Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Tue, 3 Apr 2018 11:24:55 -0500 Subject: [PATCH 162/364] attempted fix for earlier versions of MSVC --- .../ospcommon/multidim_index_sequence.h | 27 +++++++++---------- 1 file changed, 13 insertions(+), 14 deletions(-) diff --git a/components/ospcommon/multidim_index_sequence.h b/components/ospcommon/multidim_index_sequence.h index 77ddbfa952..fbd9f1139b 100644 --- a/components/ospcommon/multidim_index_sequence.h +++ b/components/ospcommon/multidim_index_sequence.h @@ -27,14 +27,11 @@ namespace ospcommon { "ospcommon::multidim_index_sequence is currently limited to" " only 2 or 3 dimensions. (NDIMS == 2 || NDIMS == 3)"); - using vec_index_t = vec_t; - using vec_store_t = vec_t; + multidim_index_sequence(const vec_t &_dims); - multidim_index_sequence(const vec_index_t &_dims); + size_t flatten(const vec_t &coords); - size_t flatten(const vec_index_t &coords); - - vec_index_t reshape(size_t i); + vec_t reshape(size_t i); size_t total_indices(); @@ -42,7 +39,7 @@ namespace ospcommon { private: - vec_store_t dims{0}; + vec_t dims{0}; }; using index_sequence_2D = multidim_index_sequence<2>; @@ -52,8 +49,10 @@ namespace ospcommon { template inline multidim_index_sequence::multidim_index_sequence( - const multidim_index_sequence::vec_index_t &_dims - ) : dims(_dims) {} + const vec_t &_dims + ) : dims(_dims) + { + } template <> inline size_t index_sequence_2D::flatten(const vec2i &coords) @@ -68,21 +67,21 @@ namespace ospcommon { } template <> - inline index_sequence_2D::vec_index_t index_sequence_2D::reshape(size_t i) + inline vec2i index_sequence_2D::reshape(size_t i) { size_t y = i / dims.x; size_t x = i % dims.x; - return vec_index_t(x, y); + return vec2i(x, y); } template <> - inline index_sequence_3D::vec_index_t index_sequence_3D::reshape(size_t i) + inline vec3i index_sequence_3D::reshape(size_t i) { size_t z = i / (dims.x * dims.y); i -= (z * dims.x * dims.y); size_t y = i / dims.x; size_t x = i % dims.x; - return vec_index_t(x, y, z); + return vec3i(x, y, z); } template @@ -91,4 +90,4 @@ namespace ospcommon { return dims.product(); } -} // ::ospcommon \ No newline at end of file +} // ::ospcommon From 6f376ed700524c395c9909db69fa217f3868af69 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Tue, 3 Apr 2018 14:14:47 -0500 Subject: [PATCH 163/364] const correctness for multidim_index_sequence --- components/ospcommon/multidim_index_sequence.h | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/components/ospcommon/multidim_index_sequence.h b/components/ospcommon/multidim_index_sequence.h index fbd9f1139b..df1e2eff82 100644 --- a/components/ospcommon/multidim_index_sequence.h +++ b/components/ospcommon/multidim_index_sequence.h @@ -29,11 +29,11 @@ namespace ospcommon { multidim_index_sequence(const vec_t &_dims); - size_t flatten(const vec_t &coords); + size_t flatten(const vec_t &coords) const; - vec_t reshape(size_t i); + vec_t reshape(size_t i) const; - size_t total_indices(); + size_t total_indices() const; // TODO: iterators... @@ -55,19 +55,19 @@ namespace ospcommon { } template <> - inline size_t index_sequence_2D::flatten(const vec2i &coords) + inline size_t index_sequence_2D::flatten(const vec2i &coords) const { return coords.x + dims.x * coords.y; } template <> - inline size_t index_sequence_3D::flatten(const vec3i &coords) + inline size_t index_sequence_3D::flatten(const vec3i &coords) const { return coords.x + dims.x * (coords.y + dims.y * coords.z); } template <> - inline vec2i index_sequence_2D::reshape(size_t i) + inline vec2i index_sequence_2D::reshape(size_t i) const { size_t y = i / dims.x; size_t x = i % dims.x; @@ -75,7 +75,7 @@ namespace ospcommon { } template <> - inline vec3i index_sequence_3D::reshape(size_t i) + inline vec3i index_sequence_3D::reshape(size_t i) const { size_t z = i / (dims.x * dims.y); i -= (z * dims.x * dims.y); @@ -85,7 +85,7 @@ namespace ospcommon { } template - inline size_t multidim_index_sequence::total_indices() + inline size_t multidim_index_sequence::total_indices() const { return dims.product(); } From e74cbdd66a3816dd7064c312f2012b3849688067 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Tue, 3 Apr 2018 14:34:52 -0500 Subject: [PATCH 164/364] implement multidim_index_iterator --- .../ospcommon/multidim_index_sequence.h | 162 +++++++++++++++++- 1 file changed, 160 insertions(+), 2 deletions(-) diff --git a/components/ospcommon/multidim_index_sequence.h b/components/ospcommon/multidim_index_sequence.h index df1e2eff82..820b6f10e3 100644 --- a/components/ospcommon/multidim_index_sequence.h +++ b/components/ospcommon/multidim_index_sequence.h @@ -20,6 +20,9 @@ namespace ospcommon { + template + struct multidim_index_iterator; + template struct multidim_index_sequence { @@ -33,9 +36,12 @@ namespace ospcommon { vec_t reshape(size_t i) const; + vec_t dimensions() const; + size_t total_indices() const; - // TODO: iterators... + multidim_index_iterator begin() const; + multidim_index_iterator end() const; private: @@ -45,7 +51,44 @@ namespace ospcommon { using index_sequence_2D = multidim_index_sequence<2>; using index_sequence_3D = multidim_index_sequence<3>; - // Inlined definitions ////////////////////////////////////////////////////// + template + struct multidim_index_iterator + { + multidim_index_iterator(const vec_t &_dims) : dims(_dims) {} + multidim_index_iterator(const vec_t &_dims, size_t start) + : multidim_index_iterator(_dims) { current_index = start; } + + // Traditional interator interface methods // + + vec_t operator*() const; + + multidim_index_iterator operator++(); + multidim_index_iterator &operator++(int); + + multidim_index_iterator operator--(); + multidim_index_iterator &operator--(int); + + multidim_index_iterator &operator+(const multidim_index_iterator &other); + multidim_index_iterator &operator-(const multidim_index_iterator &other); + + multidim_index_iterator &operator+(int other); + multidim_index_iterator &operator-(int other); + + bool operator==(const multidim_index_iterator &other) const; + bool operator!=(const multidim_index_iterator &other) const; + + // Extra helper methods // + + void jump_to(size_t index); + size_t current() const; + + private: + + multidim_index_sequence dims; + size_t current_index{0}; + }; + + // Inlined multidim_index_sequence definitions ////////////////////////////// template inline multidim_index_sequence::multidim_index_sequence( @@ -84,10 +127,125 @@ namespace ospcommon { return vec3i(x, y, z); } + template + inline vec_t multidim_index_sequence::dimensions() const + { + return dims; + } + template inline size_t multidim_index_sequence::total_indices() const { return dims.product(); } + template + multidim_index_iterator multidim_index_sequence::begin() const + { + return multidim_index_iterator(dims, 0); + } + + template + multidim_index_iterator multidim_index_sequence::end() const + { + return multidim_index_iterator(dims, total_indices()); + } + + // Inlined multidim_index_iterator definitions ////////////////////////////// + + template + inline vec_t multidim_index_iterator::operator*() const + { + return dims.reshape(current_index); + } + + template + inline multidim_index_iterator + multidim_index_iterator::operator++() + { + return multidim_index_iterator(dims.dimensions(), ++current_index); + } + + template + inline multidim_index_iterator & + multidim_index_iterator::operator++(int) + { + current_index++; + return *this; + } + + template + inline multidim_index_iterator + multidim_index_iterator::operator--() + { + return multidim_index_iterator(dims.dimensions(), --current_index); + } + + template + inline multidim_index_iterator & + multidim_index_iterator::operator--(int) + { + current_index--; + return *this; + } + + template + inline multidim_index_iterator &multidim_index_iterator:: + operator+(const multidim_index_iterator &other) + { + current_index += other.current_index; + return *this; + } + + template + inline multidim_index_iterator &multidim_index_iterator:: + operator-(const multidim_index_iterator &other) + { + current_index -= other.current_index; + return *this; + } + + template + inline multidim_index_iterator & + multidim_index_iterator::operator+(int offset) + { + current_index += offset; + return *this; + } + + template + inline multidim_index_iterator & + multidim_index_iterator::operator-(int offset) + { + current_index -= offset; + return *this; + } + + template + inline bool multidim_index_iterator:: + operator==(const multidim_index_iterator &other) const + { + return dims.dimensions() == other.dims.dimensions() && + current_index == other.current_index; + } + + template + inline bool multidim_index_iterator:: + operator!=(const multidim_index_iterator &other) const + { + return !(*this == other); + } + + template + inline void multidim_index_iterator::jump_to(size_t index) + { + current_index = index; + } + + template + inline size_t multidim_index_iterator::current() const + { + return current_index; + } + } // ::ospcommon From b3ff2ca6b5b65050ffa2a008c93084be1a647b56 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Wed, 4 Apr 2018 14:07:47 +0300 Subject: [PATCH 165/364] added approximate multiple scattering to MicrofacetDielectric --- ospray/render/pathtracer/PathTracer.ispc | 10 +- ospray/render/pathtracer/bsdfs/BSDF.ih | 26 ++- ospray/render/pathtracer/bsdfs/Dielectric.ih | 24 +- .../bsdfs/MicrofacetAlbedoTables.ih | 8 +- .../pathtracer/bsdfs/MicrofacetDielectric.ih | 209 +++++------------- .../render/pathtracer/bsdfs/ThinDielectric.ih | 16 +- .../bsdfs/ThinMicrofacetDielectric.ih | 18 +- .../pathtracer/materials/Principled.ispc | 29 +-- 8 files changed, 116 insertions(+), 224 deletions(-) diff --git a/ospray/render/pathtracer/PathTracer.ispc b/ospray/render/pathtracer/PathTracer.ispc index c46dfe589e..8738e201b1 100644 --- a/ospray/render/pathtracer/PathTracer.ispc +++ b/ospray/render/pathtracer/PathTracer.ispc @@ -226,7 +226,7 @@ ScreenSample PathTraceIntegrator_Li(const uniform PathTracer* uniform self, // otherwise light could be added twice Light_EvalRes le = light->eval(light, lastDg, ray.dir, minLightDist, maxLightDist); if (reduce_max(le.radiance) > 0.0f) - L = L + Lw * le.radiance /** misHeuristic(lastBsdfPdf, le.pdf)*/; + L = L + Lw * le.radiance * misHeuristic(lastBsdfPdf, le.pdf); } } @@ -263,7 +263,7 @@ ScreenSample PathTraceIntegrator_Li(const uniform PathTracer* uniform self, // convert pdf wrt. area to pdf wrt. solid angle const float cosd = dot(dg.Ng, ray.dir); const float lePdf = areaPdf * sqr(ray.t) / abs(cosd); - L = L + Lw * m->emission /** misHeuristic(lastBsdfPdf, lePdf)*/; + L = L + Lw * m->emission * misHeuristic(lastBsdfPdf, lePdf); } // terminate after evaluation of lights and before next shading to always have both samples for MIS @@ -284,7 +284,6 @@ ScreenSample PathTraceIntegrator_Li(const uniform PathTracer* uniform self, break; // direct lighting including shadows and MIS - /* if (bsdf->type & BSDF_SMOOTH) { uniform int numLights = self->lights ? min(MAX_LIGHTS, self->numLights) : 0; for (uniform int i = 0; i < numLights; i++) { @@ -324,7 +323,6 @@ ScreenSample PathTraceIntegrator_Li(const uniform PathTracer* uniform self, L = L + transparentShadow(self, unshadedLightContrib, shadowRay, currentMedium, lcg); } } - */ // sample BSDF vec2f s = LCG_getFloat2(lcg); @@ -364,10 +362,10 @@ ScreenSample PathTraceIntegrator_Li(const uniform PathTracer* uniform self, // keep lastBsdfPdf and lastDg when there was a specular or glossy transmission // to better combine MIS with transparent shadows - //if (fs.type & ~(BSDF_SPECULAR_TRANSMISSION | BSDF_GLOSSY_TRANSMISSION)) { + if (fs.type & ~(BSDF_SPECULAR_TRANSMISSION | BSDF_GLOSSY_TRANSMISSION)) { lastBsdfPdf = fs.pdf; lastDg = dg; - //} + } // continue the path straightPath &= eq(ray.dir, fs.wi); diff --git a/ospray/render/pathtracer/bsdfs/BSDF.ih b/ospray/render/pathtracer/bsdfs/BSDF.ih index 57a8f547f8..f20eef781b 100644 --- a/ospray/render/pathtracer/bsdfs/BSDF.ih +++ b/ospray/render/pathtracer/bsdfs/BSDF.ih @@ -22,32 +22,40 @@ #include "math/random.ih" #include "Optics.ih" -#define BSDF_SPECULAR_REFLECTION (1<<0) /*!< diffuse light reflection */ -#define BSDF_DIFFUSE_REFLECTION (1<<1) /*!< glossy light reflection */ -#define BSDF_GLOSSY_REFLECTION (1<<2) /*!< perfect specular light reflection */ -#define BSDF_DIFFUSE_TRANSMISSION (1<<3) /*!< diffuse light transmission */ +#define BSDF_SPECULAR_REFLECTION (1<<0) /*!< perfect specular light reflection */ +#define BSDF_GLOSSY_REFLECTION (1<<1) /*!< glossy light reflection */ +#define BSDF_DIFFUSE_REFLECTION (1<<2) /*!< diffuse light reflection */ +#define BSDF_SPECULAR_TRANSMISSION (1<<3) /*!< perfect specular light transmission */ #define BSDF_GLOSSY_TRANSMISSION (1<<4) /*!< glossy light transmission */ -#define BSDF_SPECULAR_TRANSMISSION (1<<5) /*!< perfect specular light transmission */ +#define BSDF_DIFFUSE_TRANSMISSION (1<<5) /*!< diffuse light transmission */ -/*! diffuse reflections and transmissions */ +/* refractive light transmission -> refraction should *not* be ignored (transparent shadows) */ +#define BSDF_SPECULAR_REFRACTION ((1<<6) | BSDF_SPECULAR_TRANSMISSION) /*!< perfect specular refractive light transmission */ +#define BSDF_GLOSSY_REFRACTION ((1<<7) | BSDF_GLOSSY_TRANSMISSION) /*!< glossy refractive light transmission */ +#define BSDF_DIFFUSE_REFRACTION ((1<<8) | BSDF_DIFFUSE_TRANSMISSION) /*!< diffuse refractive light transmission */ + +/*! diffuse reflections and transmissions */ #define BSDF_DIFFUSE (BSDF_DIFFUSE_REFLECTION | BSDF_DIFFUSE_TRANSMISSION) -/*! glossy reflections and transmissions */ +/*! glossy reflections and transmissions */ #define BSDF_GLOSSY (BSDF_GLOSSY_REFLECTION | BSDF_GLOSSY_TRANSMISSION) /*! perfect specular reflections and transmissions */ #define BSDF_SPECULAR (BSDF_SPECULAR_REFLECTION | BSDF_SPECULAR_TRANSMISSION) -/*! all possible reflections */ +/*! all possible reflections */ #define BSDF_REFLECTION (BSDF_DIFFUSE_REFLECTION | BSDF_GLOSSY_REFLECTION | BSDF_SPECULAR_REFLECTION) /*! all possible transmissions */ #define BSDF_TRANSMISSION (BSDF_DIFFUSE_TRANSMISSION | BSDF_GLOSSY_TRANSMISSION | BSDF_SPECULAR_TRANSMISSION) +/*! all possible refractive transmissions */ +#define BSDF_REFRACTION (BSDF_DIFFUSE_REFRACTION | BSDF_GLOSSY_REFRACTION | BSDF_SPECULAR_REFRACTION) + /*! all non-dirac types */ #define BSDF_SMOOTH (BSDF_DIFFUSE | BSDF_GLOSSY) -/*! no component set */ +/*! no component set */ #define BSDF_NONE 0 /*! all components set */ diff --git a/ospray/render/pathtracer/bsdfs/Dielectric.ih b/ospray/render/pathtracer/bsdfs/Dielectric.ih index 03b8c05ff3..8ea0ed1de9 100644 --- a/ospray/render/pathtracer/bsdfs/Dielectric.ih +++ b/ospray/render/pathtracer/bsdfs/Dielectric.ih @@ -24,8 +24,7 @@ struct Dielectric { BSDF super; - float eta; - float reflectionWeight; + float eta; // etaO / etaI }; inline BSDF_EvalRes Dielectric_eval(const varying BSDF* uniform super, @@ -44,7 +43,7 @@ inline BSDF_SampleRes Dielectric_sample(const varying BSDF* uniform super, // Fresnel term float cosThetaT; // positive - float F = fresnelDielectricEx(cosThetaO, cosThetaT, self->eta) * self->reflectionWeight; + float F = fresnelDielectricEx(cosThetaO, cosThetaT, self->eta); res.pdf = inf; // Sample the reflection or the transmission @@ -60,7 +59,7 @@ inline BSDF_SampleRes Dielectric_sample(const varying BSDF* uniform super, { // Transmission res.wi = refract(wo, getN(super), cosThetaO, cosThetaT, self->eta); - res.type = BSDF_SPECULAR_TRANSMISSION; + res.type = BSDF_SPECULAR_REFRACTION; res.weight = make_vec3f(sqr(self->eta)); // solid angle compression } @@ -69,29 +68,26 @@ inline BSDF_SampleRes Dielectric_sample(const varying BSDF* uniform super, inline void Dielectric_Constructor(varying Dielectric* uniform self, const varying linear3f* uniform frame, - float eta, - float reflectionWeight) + float eta) { - BSDF_Constructor(&self->super, BSDF_SPECULAR, + BSDF_Constructor(&self->super, BSDF_SPECULAR_REFLECTION | BSDF_SPECULAR_REFRACTION, Dielectric_eval, Dielectric_sample, frame); self->eta = eta; - self->reflectionWeight = reflectionWeight; } inline varying BSDF* uniform Dielectric_create(uniform ShadingContext* uniform ctx, const varying linear3f* uniform frame, - float eta, - float reflectionWeight) + float eta) { varying Dielectric* uniform self = (varying Dielectric* uniform)ShadingContext_alloc(ctx, sizeof(Dielectric)); - Dielectric_Constructor(self, frame, eta, reflectionWeight); + Dielectric_Constructor(self, frame, eta); return &self->super; } // Helper function for transparent shadow rays -inline vec3f Dielectric_getTransparency(float cosThetaO, float eta, float reflectionWeight) +inline vec3f Dielectric_getTransparency(float cosThetaO, float eta) { - //return make_vec3f(1.f - fresnelDielectric(cosThetaO, eta) * reflectionWeight); - return make_vec3f(0.f); + float T = 1.f - fresnelDielectric(cosThetaO, eta); + return make_vec3f(T); } diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih index c2540266b9..50f2c9e4c3 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih @@ -27,9 +27,9 @@ extern uniform float* uniform MicrofacetAlbedoTable_dir; // directional 2D table extern uniform float* uniform MicrofacetAlbedoTable_avg; // average 1D table (roughness) // Microfacet dielectric albedo table -#define MICROFACET_DIELECTRIC_ALBEDO_TABLE_SIZE 32 -#define MICROFACET_DIELECTRIC_ALBEDO_TABLE_MIN_IOR 1.01f -#define MICROFACET_DIELECTRIC_ALBEDO_TABLE_MAX_IOR 3.0f +#define MICROFACET_DIELECTRIC_ALBEDO_TABLE_SIZE 16 +#define MICROFACET_DIELECTRIC_ALBEDO_TABLE_MIN_IOR 1.f +#define MICROFACET_DIELECTRIC_ALBEDO_TABLE_MAX_IOR 3.f // eta in [1/3, 1] extern uniform float* uniform MicrofacetDielectricAlbedoTable_dir; // directional 3D table (cosThetaO, eta, roughness) extern uniform float* uniform MicrofacetDielectricAlbedoTable_avg; // average 2D table (eta, roughness) @@ -147,4 +147,4 @@ inline float MicrofacetDielectricReflectionAlbedoTable_evalAvg(float eta, float const vec2f p = make_vec2f(etaParam, roughness) * (size-1); return interp2DLinear(p, MicrofacetDielectricReflectionRcpEtaAlbedoTable_avg, make_vec2i(size)); } -} \ No newline at end of file +} diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih index ac3179605a..57b29d77ee 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih @@ -30,17 +30,17 @@ struct MicrofacetDielectric { BSDF super; - float eta; + float eta; // etaO / etaI GGXDistribution microfacet; float roughness; float EavgEta, EavgRcpEta; float FavgEta, FavgRcpEta; float fmsRatio; - float reflectionWeight; }; -inline BSDF_EvalRes MicrofacetDielectric_evalMain(const varying BSDF* uniform super, - const vec3f& wo, const vec3f& wi, unsigned int& lcg) +// Single-scattering lobe +inline BSDF_EvalRes MicrofacetDielectric_evalSingle(const varying BSDF* uniform super, + const vec3f& wo, const vec3f& wi, unsigned int& lcg) { const varying MicrofacetDielectric* uniform self = (const varying MicrofacetDielectric* uniform)super; BSDF_EvalRes res; @@ -67,18 +67,15 @@ inline BSDF_EvalRes MicrofacetDielectric_evalMain(const varying BSDF* uniform su wh = normalize(wh); float cosThetaH = dot(wh, getN(super)); + // Ensure that the micronormal is in the same hemisphere as the macronormal if (cosThetaH < 0.f) - { wh = neg(wh); - cosThetaH = -cosThetaH; - } float cosThetaOH = dot(wo, wh); float cosThetaIH = dot(wi, wh); // Fresnel term - float cosThetaTH; // positive - float F = fresnelDielectricEx(cosThetaOH, cosThetaTH, self->eta) * self->reflectionWeight; + float F = fresnelDielectric(cosThetaOH, self->eta); float value; if (isReflection) @@ -90,9 +87,8 @@ inline BSDF_EvalRes MicrofacetDielectric_evalMain(const varying BSDF* uniform su else { // Transmission - // cosThetaTH = -cosThetaIH - res.pdf = (1.f-F) * cosThetaTH * rcp(sqr(self->eta*cosThetaOH - cosThetaTH)); - value = (1.f-F) * cosThetaTH * abs(cosThetaOH) * rcp(cosThetaO*sqr(self->eta*cosThetaOH - cosThetaTH)); + res.pdf = (1.f-F) * rcp(sqr(self->eta)) * abs(cosThetaIH) * rcp(sqr(cosThetaOH + rcp(self->eta)*cosThetaIH)); + value = res.pdf * abs(cosThetaOH) * rcp(cosThetaO); } linear3f toLocal = transposed(getFrame(super)); @@ -121,37 +117,38 @@ inline BSDF_EvalRes MicrofacetDielectric_eval(const varying BSDF* uniform super, float cosThetaI = dot(wi, getN(super)); bool isReflection = cosThetaI > 0.f; - // Energy compensation [Kulla and Conty, 2017] - float Eo = MicrofacetDielectricAlbedoTable_eval(cosThetaO, self->eta, self->roughness) * self->reflectionWeight; + // Evaluate the energy compensation lobe [Kulla and Conty, 2017] + float Eo = MicrofacetDielectricAlbedoTable_eval(cosThetaO, self->eta, self->roughness); BSDF_EvalRes fms; if (isReflection) { // Reflection - float Ei = MicrofacetDielectricAlbedoTable_eval(cosThetaI, self->eta, self->roughness) * self->reflectionWeight; - fms.value = make_vec3f(self->fmsRatio * (1.f - Eo) * (1.f - Ei) * rcp(pi * (1.f - self->EavgEta)) * cosThetaI); + float Ei = MicrofacetDielectricAlbedoTable_eval(cosThetaI, self->eta, self->roughness); fms.pdf = self->fmsRatio * cosineSampleHemispherePDF(cosThetaI); + fms.value = make_vec3f(self->fmsRatio * (1.f - Eo) * (1.f - Ei) * rcp(pi * (1.f - self->EavgEta)) * cosThetaI); } else { // Transmission - float Ei = MicrofacetDielectricAlbedoTable_eval(abs(cosThetaI), rcp(self->eta), self->roughness) * self->reflectionWeight; - fms.value = make_vec3f((1.f - self->fmsRatio) * (1.f - Eo) * (1.f - Ei) * rcp(pi * (1.f - self->EavgRcpEta)) * abs(cosThetaI)); + float Ei = MicrofacetDielectricAlbedoTable_eval(abs(cosThetaI), rcp(self->eta), self->roughness); fms.pdf = (1.f - self->fmsRatio) * cosineSampleHemispherePDF(abs(cosThetaI)); + fms.value = make_vec3f((1.f - self->fmsRatio) * (1.f - Eo) * (1.f - Ei) * rcp(pi * (1.f - self->EavgRcpEta)) * abs(cosThetaI)); } - BSDF_EvalRes main = MicrofacetDielectric_evalMain(super, wo, wi, lcg); - float mainPickProb = Eo; - res.pdf = mainPickProb * main.pdf + (1.f - mainPickProb) * fms.pdf; - //res.value = main.value + fms.value; - res.value = make_vec3f(0.f); + // Evaluate the single-scattering lobe + BSDF_EvalRes single = MicrofacetDielectric_evalSingle(super, wo, wi, lcg); + + // Compute the final result + float singlePickProb = Eo; + res.pdf = singlePickProb * single.pdf + (1.f - singlePickProb) * fms.pdf; + res.value = single.value + fms.value; return res; } inline BSDF_SampleRes MicrofacetDielectric_sample(const varying BSDF* uniform super, const vec3f& wo, const vec2f& s, float ss, unsigned int& lcg) { - /* const varying MicrofacetDielectric* uniform self = (const varying MicrofacetDielectric* uniform)super; BSDF_SampleRes res; @@ -160,83 +157,15 @@ inline BSDF_SampleRes MicrofacetDielectric_sample(const varying BSDF* uniform su return make_BSDF_SampleRes_zero(); // Energy compensation [Kulla and Conty, 2017] - float Eo = MicrofacetDielectricAlbedoTable_eval(cosThetaO, self->eta, self->roughness) * self->reflectionWeight; - float fms; - - if (LCG_getFloat(lcg) <= Eo) - { - linear3f toGlobal = getFrame(super); - linear3f toLocal = transposed(getFrame(super)); - vec3f wo0 = toLocal * wo; - - // Sample the microfacet normal - float whPdf; - vec3f wh = toGlobal * sampleVisible(self->microfacet, wo0, whPdf, s); - - float cosThetaOH = dot(wo, wh); - - // Fresnel term - float cosThetaTH; // positive - float F = fresnelDielectricEx(cosThetaOH, cosThetaTH, self->eta) * self->reflectionWeight; - - // Sample the reflection or the transmission - float cosThetaI; - float weight; - - bool doReflection = (ss <= F); - if (doReflection) - { - // Reflection - res.type = BSDF_GLOSSY_REFLECTION; - res.wi = reflect(wo, wh, cosThetaOH); - } - else - { - // Transmission - // cosThetaTH = -cosThetaIH - res.type = BSDF_GLOSSY_TRANSMISSION; - res.wi = refract(wo, wh, cosThetaOH, cosThetaTH, self->eta); - } - } - else - { - bool doReflection = (ss <= self->fmsRatio); - if (doReflection) - { - // Reflection - res.type = BSDF_DIFFUSE_REFLECTION; - res.wi = getFrame(super) * cosineSampleHemisphere(s); - } - else - { - // Transmission - res.type = BSDF_DIFFUSE_TRANSMISSION; - res.wi = neg(getFrame(super) * cosineSampleHemisphere(s)); - } - } - - BSDF_EvalRes eval = MicrofacetDielectric_eval(super, wo, res.wi, lcg); - res.weight = eval.value * rcp_safe(eval.pdf); - res.pdf = eval.pdf; - return res; - */ - - const varying MicrofacetDielectric* uniform self = (const varying MicrofacetDielectric* uniform)super; - BSDF_SampleRes res; - - float cosThetaO = dot(wo, getN(super)); - if (cosThetaO <= 0.f) - return make_BSDF_SampleRes_zero(); - - // Energy compensation [Kulla and Conty, 2017] - float Eo = MicrofacetDielectricAlbedoTable_eval(cosThetaO, self->eta, self->roughness) * self->reflectionWeight; - - float mainPickProb = Eo; + float Eo = MicrofacetDielectricAlbedoTable_eval(cosThetaO, self->eta, self->roughness); + float singlePickProb = Eo; bool doReflection; - bool doMain = ss <= mainPickProb; - if (doMain) + bool doSingle = ss <= singlePickProb; + + if (doSingle) { + // Sample the single-scattering lobe linear3f toGlobal = getFrame(super); linear3f toLocal = transposed(getFrame(super)); vec3f wo0 = toLocal * wo; @@ -248,11 +177,12 @@ inline BSDF_SampleRes MicrofacetDielectric_sample(const varying BSDF* uniform su // Fresnel term float cosThetaTH; // positive - float F = fresnelDielectricEx(cosThetaOH, cosThetaTH, self->eta) * self->reflectionWeight; + float F = fresnelDielectricEx(cosThetaOH, cosThetaTH, self->eta); // Sample the reflection or the transmission - float ss1 = ss / mainPickProb; + float ss1 = ss * rcp(singlePickProb); doReflection = (ss1 <= F); + if (doReflection) { // Reflection @@ -263,23 +193,25 @@ inline BSDF_SampleRes MicrofacetDielectric_sample(const varying BSDF* uniform su { // Transmission res.wi = refract(wo, wh, cosThetaOH, cosThetaTH, self->eta); - res.type = BSDF_GLOSSY_TRANSMISSION; + res.type = BSDF_GLOSSY_REFRACTION; } } else { - float ss1 = (ss - mainPickProb) / (1.f - mainPickProb); + // Sample the energy compensation lobe + float ss1 = (ss - singlePickProb) * rcp(1.f - singlePickProb); doReflection = (ss1 <= self->fmsRatio); + if (doReflection) { // Reflection - res.type = BSDF_DIFFUSE_REFLECTION; + res.type = BSDF_GLOSSY_REFLECTION; res.wi = getFrame(super) * cosineSampleHemisphere(s); } else { // Transmission - res.type = BSDF_DIFFUSE_TRANSMISSION; + res.type = BSDF_GLOSSY_REFRACTION; res.wi = neg(getFrame(super) * cosineSampleHemisphere(s)); } } @@ -288,51 +220,37 @@ inline BSDF_SampleRes MicrofacetDielectric_sample(const varying BSDF* uniform su if ((doReflection && cosThetaI <= 0.f) || (!doReflection && cosThetaI >= 0.f)) return make_BSDF_SampleRes_zero(); + // Evaluate the energy compensation lobe BSDF_EvalRes fms; if (doReflection) { // Reflection - float Ei = MicrofacetDielectricAlbedoTable_eval(cosThetaI, self->eta, self->roughness) * self->reflectionWeight; - fms.value = make_vec3f(self->fmsRatio * (1.f - Eo) * (1.f - Ei) * rcp(pi * (1.f - self->EavgEta)) * cosThetaI); + float Ei = MicrofacetDielectricAlbedoTable_eval(cosThetaI, self->eta, self->roughness); fms.pdf = self->fmsRatio * cosineSampleHemispherePDF(cosThetaI); + fms.value = make_vec3f(self->fmsRatio * (1.f - Eo) * (1.f - Ei) * rcp(pi * (1.f - self->EavgEta)) * cosThetaI); } else { // Transmission - float Ei = MicrofacetDielectricAlbedoTable_eval(abs(cosThetaI), rcp(self->eta), self->roughness) * self->reflectionWeight; - fms.value = make_vec3f((1.f - self->fmsRatio) * (1.f - Eo) * (1.f - Ei) * rcp(pi * (1.f - self->EavgRcpEta)) * abs(cosThetaI)); + float Ei = MicrofacetDielectricAlbedoTable_eval(abs(cosThetaI), rcp(self->eta), self->roughness); fms.pdf = (1.f - self->fmsRatio) * cosineSampleHemispherePDF(abs(cosThetaI)); + fms.value = make_vec3f((1.f - self->fmsRatio) * (1.f - Eo) * (1.f - Ei) * rcp(pi * (1.f - self->EavgRcpEta)) * abs(cosThetaI)); } - BSDF_EvalRes main = MicrofacetDielectric_evalMain(super, wo, res.wi, lcg); - res.pdf = mainPickProb * main.pdf + (1.f - mainPickProb) * fms.pdf; - //res.weight = main.value * rcp(res.pdf) + fms.value * rcp(res.pdf); - res.weight = (/*main.value + */fms.value) * rcp(res.pdf); - //res.weight = (main.value /*+ fms.value*/) * rcp(res.pdf); - /* - if (doMain) - { - res.pdf = mainPickProb * main.pdf; - //res.weight = main.value * rcp(res.pdf); - res.weight = make_vec3f(0.f); - } - else - { - res.pdf = (1.f - mainPickProb) * fms.pdf; - res.weight = fms.value * rcp(res.pdf); - //res.weight = make_vec3f(0.f); - } - */ - + // Evaluate the single-scattering lobe + BSDF_EvalRes single = MicrofacetDielectric_evalSingle(super, wo, res.wi, lcg); + + // Compute the final result + res.pdf = singlePickProb * single.pdf + (1.f - singlePickProb) * fms.pdf; + res.weight = (single.value + fms.value) * rcp(res.pdf); return res; } inline void MicrofacetDielectric_Constructor(varying MicrofacetDielectric* uniform self, const varying linear3f* uniform frame, - float eta, float roughness, float anisotropy, - float reflectionWeight) + float eta, float roughness, float anisotropy) { - BSDF_Constructor(&self->super, BSDF_GLOSSY | BSDF_DIFFUSE, + BSDF_Constructor(&self->super, BSDF_GLOSSY_REFLECTION | BSDF_GLOSSY_REFRACTION, MicrofacetDielectric_eval, MicrofacetDielectric_sample, frame); @@ -341,35 +259,24 @@ inline void MicrofacetDielectric_Constructor(varying MicrofacetDielectric* unifo // Energy compensation [Kulla and Conty, 2017] self->roughness = roughness; - self->EavgEta = MicrofacetDielectricAlbedoTable_evalAvg(eta, roughness) * reflectionWeight; - self->EavgRcpEta = MicrofacetDielectricAlbedoTable_evalAvg(rcp(eta), roughness) * reflectionWeight; - self->FavgEta = fresnelDielectricAvg(eta) * reflectionWeight; - self->FavgRcpEta = fresnelDielectricAvg(rcp(eta)) * reflectionWeight; + self->EavgEta = MicrofacetDielectricAlbedoTable_evalAvg(eta, roughness); + self->EavgRcpEta = MicrofacetDielectricAlbedoTable_evalAvg(rcp(eta), roughness); + self->FavgEta = fresnelDielectricAvg(eta); + self->FavgRcpEta = fresnelDielectricAvg(rcp(eta)); float a = (1.f - self->FavgEta) * rcp(1.f - self->EavgRcpEta); - float b = (1.f - self->FavgRcpEta) * rcp(1.f - self->EavgEta) * rcp(sqr(eta)); + float b = (1.f - self->FavgRcpEta) * rcp(1.f - self->EavgEta) * sqr(eta); float x = b * rcp(a + b); - //self->fmsRatio = 1.f * x * (1.f - self->FavgEta); - self->fmsRatio = self->FavgEta; - - self->reflectionWeight = reflectionWeight; + self->fmsRatio = (1.f - x * (1.f - self->FavgEta)); + //self->fmsRatio = self->FavgEta; } inline varying BSDF* uniform MicrofacetDielectric_create(uniform ShadingContext* uniform ctx, const varying linear3f* uniform frame, - float eta, float roughness, float anisotropy, - float reflectionWeight) + float eta, float roughness, float anisotropy) { varying MicrofacetDielectric* uniform self = (varying MicrofacetDielectric* uniform)ShadingContext_alloc(ctx, sizeof(MicrofacetDielectric)); - MicrofacetDielectric_Constructor(self, frame, eta, roughness, anisotropy, reflectionWeight); + MicrofacetDielectric_Constructor(self, frame, eta, roughness, anisotropy); return &self->super; } -// Helper function for transparent shadow rays -inline vec3f MicrofacetDielectric_getTransparency(float cosThetaO, float eta, float roughness, float anisotropy, - float reflectionWeight, unsigned int& lcg) -{ - //float T = 1.f - MicrofacetDielectricReflectionAlbedoTable_eval(cosThetaO, eta, roughness) * reflectionWeight; - //return make_vec3f(T); - return make_vec3f(0.f); -} diff --git a/ospray/render/pathtracer/bsdfs/ThinDielectric.ih b/ospray/render/pathtracer/bsdfs/ThinDielectric.ih index ed94eb2f8f..faf8641073 100644 --- a/ospray/render/pathtracer/bsdfs/ThinDielectric.ih +++ b/ospray/render/pathtracer/bsdfs/ThinDielectric.ih @@ -26,7 +26,6 @@ struct ThinDielectric float eta; vec3f attenuation; - float reflectionWeight; }; inline BSDF_EvalRes ThinDielectric_eval(const varying BSDF* uniform super, @@ -45,7 +44,7 @@ inline BSDF_SampleRes ThinDielectric_sample(const varying BSDF* uniform super, // Fresnel term float cosThetaT; // positive - float F = fresnelDielectricEx(cosThetaO, cosThetaT, self->eta) * self->reflectionWeight; + float F = fresnelDielectricEx(cosThetaO, cosThetaT, self->eta); res.pdf = inf; // Sample the reflection or the transmission @@ -74,33 +73,30 @@ inline BSDF_SampleRes ThinDielectric_sample(const varying BSDF* uniform super, inline void ThinDielectric_Constructor(varying ThinDielectric* uniform self, const varying linear3f* uniform frame, - float eta, vec3f attenuation, - float reflectionWeight) + float eta, vec3f attenuation) { BSDF_Constructor(&self->super, BSDF_SPECULAR, ThinDielectric_eval, ThinDielectric_sample, frame); self->eta = eta; self->attenuation = attenuation; - self->reflectionWeight = reflectionWeight; } inline varying BSDF* uniform ThinDielectric_create(uniform ShadingContext* uniform ctx, const varying linear3f* uniform frame, - float eta, vec3f attenuation, - float reflectionWeight) + float eta, vec3f attenuation) { varying ThinDielectric* uniform self = (varying ThinDielectric* uniform)ShadingContext_alloc(ctx, sizeof(ThinDielectric)); - ThinDielectric_Constructor(self, frame, eta, attenuation, reflectionWeight); + ThinDielectric_Constructor(self, frame, eta, attenuation); return &self->super; } // Helper function for transparent shadow rays -inline vec3f ThinDielectric_getTransparency(float cosThetaO, float eta, vec3f attenuation, float reflectionWeight) +inline vec3f ThinDielectric_getTransparency(float cosThetaO, float eta, vec3f attenuation) { // Fresnel term float cosThetaT; // positive - float F = fresnelDielectricEx(cosThetaO, cosThetaT, eta) * reflectionWeight; + float F = fresnelDielectricEx(cosThetaO, cosThetaT, eta); // Compute attenuation for crossing the slab once float length = rcp(cosThetaT); diff --git a/ospray/render/pathtracer/bsdfs/ThinMicrofacetDielectric.ih b/ospray/render/pathtracer/bsdfs/ThinMicrofacetDielectric.ih index ae5db976c4..1cd3f4b342 100644 --- a/ospray/render/pathtracer/bsdfs/ThinMicrofacetDielectric.ih +++ b/ospray/render/pathtracer/bsdfs/ThinMicrofacetDielectric.ih @@ -28,7 +28,6 @@ struct ThinMicrofacetDielectric float eta; GGXDistribution microfacet; vec3f attenuation; - float reflectionWeight; }; inline BSDF_EvalRes ThinMicrofacetDielectric_eval(const varying BSDF* uniform super, @@ -70,7 +69,7 @@ inline BSDF_EvalRes ThinMicrofacetDielectric_eval(const varying BSDF* uniform su // Fresnel term float cosThetaTH; // positive - float F = fresnelDielectricEx(cosThetaOH, cosThetaTH, self->eta) * self->reflectionWeight; + float F = fresnelDielectricEx(cosThetaOH, cosThetaTH, self->eta); if (isReflection) { @@ -125,7 +124,7 @@ inline BSDF_SampleRes ThinMicrofacetDielectric_sample(const varying BSDF* unifor // Fresnel term float cosThetaTH; // positive - float F = fresnelDielectricEx(cosThetaOH, cosThetaTH, self->eta) * self->reflectionWeight; + float F = fresnelDielectricEx(cosThetaOH, cosThetaTH, self->eta); // Sample the reflection res.wi = reflect(wo, wh, cosThetaOH); @@ -165,8 +164,7 @@ inline BSDF_SampleRes ThinMicrofacetDielectric_sample(const varying BSDF* unifor inline void ThinMicrofacetDielectric_Constructor(varying ThinMicrofacetDielectric* uniform self, const varying linear3f* uniform frame, - float eta, float roughness, float anisotropy, vec3f attenuation, - float reflectionWeight) + float eta, float roughness, float anisotropy, vec3f attenuation) { BSDF_Constructor(&self->super, BSDF_GLOSSY, ThinMicrofacetDielectric_eval, ThinMicrofacetDielectric_sample, @@ -175,26 +173,24 @@ inline void ThinMicrofacetDielectric_Constructor(varying ThinMicrofacetDielectri self->eta = eta; self->microfacet = make_GGXDistribution(roughnessToAlpha(roughness, anisotropy)); self->attenuation = attenuation; - self->reflectionWeight = reflectionWeight; } inline varying BSDF* uniform ThinMicrofacetDielectric_create(uniform ShadingContext* uniform ctx, const varying linear3f* uniform frame, - float eta, float roughness, float anisotropy, vec3f attenuation, - float reflectionWeight) + float eta, float roughness, float anisotropy, vec3f attenuation) { varying ThinMicrofacetDielectric* uniform self = (varying ThinMicrofacetDielectric* uniform)ShadingContext_alloc(ctx, sizeof(ThinMicrofacetDielectric)); - ThinMicrofacetDielectric_Constructor(self, frame, eta, roughness, anisotropy, attenuation, reflectionWeight); + ThinMicrofacetDielectric_Constructor(self, frame, eta, roughness, anisotropy, attenuation); return &self->super; } // Helper function for transparent shadow rays inline vec3f ThinMicrofacetDielectric_getTransparency(float cosThetaO, float eta, float roughness, float anisotropy, vec3f attenuation, - float reflectionWeight, unsigned int& lcg) + unsigned int& lcg) { - float T = 1.f - MicrofacetDielectricReflectionAlbedoTable_eval(cosThetaO, eta, roughness) * reflectionWeight; + float T = 1.f - MicrofacetDielectricReflectionAlbedoTable_eval(cosThetaO, eta, roughness); // Compute attenuation for crossing the slab once float length = rcp(refract(cosThetaO, eta)); // rcp(cosThetaO1) diff --git a/ospray/render/pathtracer/materials/Principled.ispc b/ospray/render/pathtracer/materials/Principled.ispc index a4b44c40c2..177288b53b 100644 --- a/ospray/render/pathtracer/materials/Principled.ispc +++ b/ospray/render/pathtracer/materials/Principled.ispc @@ -219,7 +219,7 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* } // glass base - const float glass = dielectric * transmission; + const float glass = dielectric * transmission * specular; if (glass > EPS) { varying BSDF* varying glassBsdf; @@ -231,9 +231,9 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* : self->insideMedium.ior*rcp(self->outsideMedium.ior); if (roughness < EPS) - glassBsdf = Dielectric_create(ctx, frame, eta, specular); + glassBsdf = Dielectric_create(ctx, frame, eta); else - glassBsdf = MicrofacetDielectric_create(ctx, frame, eta, roughness, anisotropy, specular); + glassBsdf = MicrofacetDielectric_create(ctx, frame, eta, roughness, anisotropy); } else { @@ -244,9 +244,9 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* const vec3f attenuation = logf(transmissionColor) / self->transmissionDepth * thickness; if (roughness < EPS) - glassBsdf = ThinDielectric_create(ctx, frame, eta, attenuation, specular); + glassBsdf = ThinDielectric_create(ctx, frame, eta, attenuation); else - glassBsdf = ThinMicrofacetDielectric_create(ctx, frame, eta, roughness, anisotropy, attenuation, specular); + glassBsdf = ThinMicrofacetDielectric_create(ctx, frame, eta, roughness, anisotropy, attenuation); } MultiBSDF_add(baseBsdf, glassBsdf, glass, glass); @@ -356,18 +356,7 @@ vec3f Principled_getTransparency(const uniform PathTraceMaterial* uniform materi const float cosThetaO = max(-dot(ray.dir, dg.Ns), 0.f); - if (!self->thin) - { - // solid - const float eta = fromOutside ? self->outsideMedium.ior*rcp(self->insideMedium.ior) - : self->insideMedium.ior*rcp(self->outsideMedium.ior); - - if (roughness < EPS) - T = Dielectric_getTransparency(cosThetaO, eta, specular); - else - T = MicrofacetDielectric_getTransparency(cosThetaO, eta, roughness, anisotropy, specular, lcg); - } - else + if (self->thin) { // thin float ior = self->ior * get1f(self->iorMap, dg.st, 1.f); @@ -380,11 +369,13 @@ vec3f Principled_getTransparency(const uniform PathTraceMaterial* uniform materi const vec3f attenuation = logf(transmissionColor) / self->transmissionDepth * thickness; if (roughness < EPS) - T = ThinDielectric_getTransparency(cosThetaO, eta, attenuation, specular); + T = ThinDielectric_getTransparency(cosThetaO, eta, attenuation); else - T = ThinMicrofacetDielectric_getTransparency(cosThetaO, eta, roughness, anisotropy, attenuation, specular, lcg); + T = ThinMicrofacetDielectric_getTransparency(cosThetaO, eta, roughness, anisotropy, attenuation, lcg); } + T = T * specular; + // clear coat const float coat = clamp(self->coat * get1f(self->coatMap, dg.st, 1.f)); if (coat > EPS) From 995d1498424dccd6b7eca674c7c0ad1aedbac437 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Wed, 4 Apr 2018 14:15:36 +0300 Subject: [PATCH 166/364] removed unused lcg param from the BSDFs --- ospray/render/pathtracer/PathTracer.ispc | 13 ++++++------- ospray/render/pathtracer/bsdfs/BSDF.ih | 4 ++-- ospray/render/pathtracer/bsdfs/Conductor.ih | 4 ++-- ospray/render/pathtracer/bsdfs/Dielectric.ih | 4 ++-- ospray/render/pathtracer/bsdfs/DielectricLayer.ih | 8 ++++---- ospray/render/pathtracer/bsdfs/Lambert.ih | 4 ++-- .../render/pathtracer/bsdfs/LambertTransmission.ih | 4 ++-- .../render/pathtracer/bsdfs/MicrofacetConductor.ih | 4 ++-- .../render/pathtracer/bsdfs/MicrofacetDielectric.ih | 10 +++++----- .../pathtracer/bsdfs/MicrofacetDielectricLayer.ih | 12 ++++++------ ospray/render/pathtracer/bsdfs/Minneart.ih | 6 +++--- ospray/render/pathtracer/bsdfs/MultiBSDF.ih | 12 ++++++------ ospray/render/pathtracer/bsdfs/OrenNayar.ih | 6 +++--- ospray/render/pathtracer/bsdfs/Reflection.ih | 4 ++-- ospray/render/pathtracer/bsdfs/RobustDielectric.ih | 4 ++-- .../render/pathtracer/bsdfs/RobustThinDielectric.ih | 4 ++-- ospray/render/pathtracer/bsdfs/Scale.ih | 4 ++-- ospray/render/pathtracer/bsdfs/Specular.ih | 4 ++-- ospray/render/pathtracer/bsdfs/ThinDielectric.ih | 4 ++-- .../pathtracer/bsdfs/ThinMicrofacetDielectric.ih | 7 +++---- ospray/render/pathtracer/bsdfs/Transmission.ih | 4 ++-- ospray/render/pathtracer/bsdfs/Velvety.ih | 6 +++--- ospray/render/pathtracer/materials/Glass.ispc | 3 +-- ospray/render/pathtracer/materials/Luminous.ispc | 1 - ospray/render/pathtracer/materials/Material.ih | 4 +--- ospray/render/pathtracer/materials/Material.ispc | 3 +-- ospray/render/pathtracer/materials/Mix.ispc | 7 +++---- ospray/render/pathtracer/materials/OBJ.ispc | 3 +-- ospray/render/pathtracer/materials/Principled.ispc | 7 +++---- ospray/render/pathtracer/materials/ThinGlass.ispc | 3 +-- 30 files changed, 76 insertions(+), 87 deletions(-) diff --git a/ospray/render/pathtracer/PathTracer.ispc b/ospray/render/pathtracer/PathTracer.ispc index 8738e201b1..adf49be855 100644 --- a/ospray/render/pathtracer/PathTracer.ispc +++ b/ospray/render/pathtracer/PathTracer.ispc @@ -47,8 +47,7 @@ inline float getEpsilon(const uniform PathTracer* uniform self, vec3f transparentShadow(const uniform PathTracer* uniform self, vec3f lightContrib, Ray &shadowRay, - Medium medium, - unsigned int &lcg) + Medium medium) { uniform int maxDepth = self->super.maxDepth; const float tOriginal = shadowRay.t; @@ -68,7 +67,7 @@ vec3f transparentShadow(const uniform PathTracer* uniform self, vec3f transparency; foreach_unique(m in material) if (m != NULL) - transparency = m->getTransparency(m, dg, shadowRay, medium, lcg); + transparency = m->getTransparency(m, dg, shadowRay, medium); lightContrib = lightContrib * transparency; @@ -176,7 +175,7 @@ ScreenSample PathTraceIntegrator_Li(const uniform PathTracer* uniform self, const vec3f unshadedLightContrib = Lw * ls.weight * brdf;// * misHeuristic(ls.pdf, brdf); unshaded = unshaded + unshadedLightContrib; - shaded = shaded + transparentShadow(self, unshadedLightContrib, shadowRay, currentMedium, lcg); + shaded = shaded + transparentShadow(self, unshadedLightContrib, shadowRay, currentMedium); } // order of args important to filter NaNs (in case unshaded.X is zero) const vec3f ratio = min(Lw * shaded * rcp(unshaded), Lw); @@ -299,7 +298,7 @@ ScreenSample PathTraceIntegrator_Li(const uniform PathTracer* uniform self, BSDF_EvalRes fe; foreach_unique(f in bsdf) { if (f != NULL) - fe = f->eval(f, wo, ls.dir, lcg); + fe = f->eval(f, wo, ls.dir); } // skip when zero contribution from material @@ -320,7 +319,7 @@ ScreenSample PathTraceIntegrator_Li(const uniform PathTracer* uniform self, } const vec3f unshadedLightContrib = nextLw * ls.weight * misHeuristic(ls.pdf, fe.pdf); - L = L + transparentShadow(self, unshadedLightContrib, shadowRay, currentMedium, lcg); + L = L + transparentShadow(self, unshadedLightContrib, shadowRay, currentMedium); } } @@ -330,7 +329,7 @@ ScreenSample PathTraceIntegrator_Li(const uniform PathTracer* uniform self, BSDF_SampleRes fs; foreach_unique(f in bsdf) if (f != NULL) - fs = f->sample(f, wo, s, ss.x, lcg); + fs = f->sample(f, wo, s, ss.x); // terminate path when zero contribution from material if (reduce_max(fs.weight) <= 0.0f | fs.pdf <= PDF_CULLING) diff --git a/ospray/render/pathtracer/bsdfs/BSDF.ih b/ospray/render/pathtracer/bsdfs/BSDF.ih index f20eef781b..d66f32eb75 100644 --- a/ospray/render/pathtracer/bsdfs/BSDF.ih +++ b/ospray/render/pathtracer/bsdfs/BSDF.ih @@ -80,7 +80,7 @@ inline BSDF_EvalRes make_BSDF_EvalRes_zero() } typedef BSDF_EvalRes (*BSDF_EvalFunc)(const varying BSDF* uniform self, - const vec3f& wo, const vec3f& wi, unsigned int& lcg); + const vec3f& wo, const vec3f& wi); // Note: the pdf of Dirac delta distributions is represented with inf. This is // possible, because in weight we already cancel the Dirac delta (but still @@ -102,7 +102,7 @@ inline BSDF_SampleRes make_BSDF_SampleRes_zero() } typedef BSDF_SampleRes (*BSDF_SampleFunc)(const varying BSDF* uniform self, - const vec3f& wo, const vec2f& s, float ss, unsigned int& lcg); + const vec3f& wo, const vec2f& s, float ss); struct BSDF { diff --git a/ospray/render/pathtracer/bsdfs/Conductor.ih b/ospray/render/pathtracer/bsdfs/Conductor.ih index 5646fae7bb..8f8bd18233 100644 --- a/ospray/render/pathtracer/bsdfs/Conductor.ih +++ b/ospray/render/pathtracer/bsdfs/Conductor.ih @@ -27,13 +27,13 @@ struct Conductor }; inline BSDF_EvalRes Conductor_eval(const varying BSDF* uniform super, - const vec3f& wo, const vec3f& wi, unsigned int& lcg) + const vec3f& wo, const vec3f& wi) { return make_BSDF_EvalRes_zero(); } inline BSDF_SampleRes Conductor_sample(const varying BSDF* uniform super, - const vec3f& wo, const vec2f& s, float ss, unsigned int& lcg) + const vec3f& wo, const vec2f& s, float ss) { const varying Conductor* uniform self = (const varying Conductor* uniform)super; BSDF_SampleRes res; diff --git a/ospray/render/pathtracer/bsdfs/Dielectric.ih b/ospray/render/pathtracer/bsdfs/Dielectric.ih index 8ea0ed1de9..2919ee5164 100644 --- a/ospray/render/pathtracer/bsdfs/Dielectric.ih +++ b/ospray/render/pathtracer/bsdfs/Dielectric.ih @@ -28,13 +28,13 @@ struct Dielectric }; inline BSDF_EvalRes Dielectric_eval(const varying BSDF* uniform super, - const vec3f& wo, const vec3f& wi, unsigned int& lcg) + const vec3f& wo, const vec3f& wi) { return make_BSDF_EvalRes_zero(); } inline BSDF_SampleRes Dielectric_sample(const varying BSDF* uniform super, - const vec3f& wo, const vec2f& s, float ss, unsigned int& lcg) + const vec3f& wo, const vec2f& s, float ss) { const varying Dielectric* uniform self = (const varying Dielectric* uniform)super; BSDF_SampleRes res; diff --git a/ospray/render/pathtracer/bsdfs/DielectricLayer.ih b/ospray/render/pathtracer/bsdfs/DielectricLayer.ih index e1ecb28a07..61277c44e9 100644 --- a/ospray/render/pathtracer/bsdfs/DielectricLayer.ih +++ b/ospray/render/pathtracer/bsdfs/DielectricLayer.ih @@ -36,7 +36,7 @@ struct DielectricLayer }; inline BSDF_EvalRes DielectricLayer_eval(const varying BSDF* uniform super, - const vec3f& wo, const vec3f& wi, unsigned int& lcg) + const vec3f& wo, const vec3f& wi) { const varying DielectricLayer* uniform self = (const varying DielectricLayer* uniform)super; @@ -53,7 +53,7 @@ inline BSDF_EvalRes DielectricLayer_eval(const varying BSDF* uniform super, // Ignore refraction BSDF_EvalRes substrate; foreach_unique (f in self->substrate) - substrate = f->eval(f, wo, wi, lcg); + substrate = f->eval(f, wo, wi); float cosThetaI1; // positive float Fi = fresnelDielectricEx(abs(cosThetaI), cosThetaI1, self->eta) * self->weight; @@ -79,7 +79,7 @@ inline BSDF_EvalRes DielectricLayer_eval(const varying BSDF* uniform super, } inline BSDF_SampleRes DielectricLayer_sample(const varying BSDF* uniform super, - const vec3f& wo, const vec2f& s, float ss, unsigned int& lcg) + const vec3f& wo, const vec2f& s, float ss) { const varying DielectricLayer* uniform self = (const varying DielectricLayer* uniform)super; BSDF_SampleRes res; @@ -106,7 +106,7 @@ inline BSDF_SampleRes DielectricLayer_sample(const varying BSDF* uniform super, // Ignore refraction float ss1 = (ss - F) * rcp(1.f - F); // reallocate sample foreach_unique (f in self->substrate) - res = f->sample(f, wo, s, ss1, lcg); + res = f->sample(f, wo, s, ss1); if (reduce_max(res.weight) <= 0.f) return res; float cosThetaI = dot(res.wi, getN(super)); diff --git a/ospray/render/pathtracer/bsdfs/Lambert.ih b/ospray/render/pathtracer/bsdfs/Lambert.ih index 0ebb23c2d0..c6be310d24 100644 --- a/ospray/render/pathtracer/bsdfs/Lambert.ih +++ b/ospray/render/pathtracer/bsdfs/Lambert.ih @@ -26,7 +26,7 @@ struct Lambert }; inline BSDF_EvalRes Lambert_eval(const varying BSDF* uniform super, - const vec3f& wo, const vec3f& wi, unsigned int& lcg) + const vec3f& wo, const vec3f& wi) { const varying Lambert* uniform self = (const varying Lambert* uniform)super; BSDF_EvalRes res; @@ -37,7 +37,7 @@ inline BSDF_EvalRes Lambert_eval(const varying BSDF* uniform super, } inline BSDF_SampleRes Lambert_sample(const varying BSDF* uniform super, - const vec3f& wo, const vec2f& s, float ss, unsigned int& lcg) + const vec3f& wo, const vec2f& s, float ss) { const varying Lambert* uniform self = (const varying Lambert* uniform)super; const vec3f localDir = cosineSampleHemisphere(s); diff --git a/ospray/render/pathtracer/bsdfs/LambertTransmission.ih b/ospray/render/pathtracer/bsdfs/LambertTransmission.ih index f51b94be4e..2afee63a00 100644 --- a/ospray/render/pathtracer/bsdfs/LambertTransmission.ih +++ b/ospray/render/pathtracer/bsdfs/LambertTransmission.ih @@ -26,7 +26,7 @@ struct LambertTransmission }; inline BSDF_EvalRes LambertTransmission_eval(const varying BSDF* uniform super, - const vec3f& wo, const vec3f& wi, unsigned int& lcg) + const vec3f& wo, const vec3f& wi) { const varying LambertTransmission* uniform self = (const varying LambertTransmission* uniform)super; BSDF_EvalRes res; @@ -37,7 +37,7 @@ inline BSDF_EvalRes LambertTransmission_eval(const varying BSDF* uniform super, } inline BSDF_SampleRes LambertTransmission_sample(const varying BSDF* uniform super, - const vec3f& wo, const vec2f& s, float ss, unsigned int& lcg) + const vec3f& wo, const vec2f& s, float ss) { const varying LambertTransmission* uniform self = (const varying LambertTransmission* uniform)super; const vec3f localDir = cosineSampleHemisphere(s); diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetConductor.ih b/ospray/render/pathtracer/bsdfs/MicrofacetConductor.ih index cb3aa7a941..f73b6e88d7 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetConductor.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetConductor.ih @@ -36,7 +36,7 @@ struct MicrofacetConductor }; inline BSDF_EvalRes MicrofacetConductor_eval(const varying BSDF* uniform super, - const vec3f& wo, const vec3f& wi, unsigned int& lcg) + const vec3f& wo, const vec3f& wi) { const varying MicrofacetConductor* uniform self = (const varying MicrofacetConductor* uniform)super; BSDF_EvalRes res; @@ -73,7 +73,7 @@ inline BSDF_EvalRes MicrofacetConductor_eval(const varying BSDF* uniform super, } inline BSDF_SampleRes MicrofacetConductor_sample(const varying BSDF* uniform super, - const vec3f& wo, const vec2f& s, float ss, unsigned int& lcg) + const vec3f& wo, const vec2f& s, float ss) { const varying MicrofacetConductor* uniform self = (const varying MicrofacetConductor* uniform)super; BSDF_SampleRes res; diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih index 57b29d77ee..7a505652c4 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih @@ -40,7 +40,7 @@ struct MicrofacetDielectric // Single-scattering lobe inline BSDF_EvalRes MicrofacetDielectric_evalSingle(const varying BSDF* uniform super, - const vec3f& wo, const vec3f& wi, unsigned int& lcg) + const vec3f& wo, const vec3f& wi) { const varying MicrofacetDielectric* uniform self = (const varying MicrofacetDielectric* uniform)super; BSDF_EvalRes res; @@ -106,7 +106,7 @@ inline BSDF_EvalRes MicrofacetDielectric_evalSingle(const varying BSDF* uniform } inline BSDF_EvalRes MicrofacetDielectric_eval(const varying BSDF* uniform super, - const vec3f& wo, const vec3f& wi, unsigned int& lcg) + const vec3f& wo, const vec3f& wi) { const varying MicrofacetDielectric* uniform self = (const varying MicrofacetDielectric* uniform)super; BSDF_EvalRes res; @@ -137,7 +137,7 @@ inline BSDF_EvalRes MicrofacetDielectric_eval(const varying BSDF* uniform super, } // Evaluate the single-scattering lobe - BSDF_EvalRes single = MicrofacetDielectric_evalSingle(super, wo, wi, lcg); + BSDF_EvalRes single = MicrofacetDielectric_evalSingle(super, wo, wi); // Compute the final result float singlePickProb = Eo; @@ -147,7 +147,7 @@ inline BSDF_EvalRes MicrofacetDielectric_eval(const varying BSDF* uniform super, } inline BSDF_SampleRes MicrofacetDielectric_sample(const varying BSDF* uniform super, - const vec3f& wo, const vec2f& s, float ss, unsigned int& lcg) + const vec3f& wo, const vec2f& s, float ss) { const varying MicrofacetDielectric* uniform self = (const varying MicrofacetDielectric* uniform)super; BSDF_SampleRes res; @@ -238,7 +238,7 @@ inline BSDF_SampleRes MicrofacetDielectric_sample(const varying BSDF* uniform su } // Evaluate the single-scattering lobe - BSDF_EvalRes single = MicrofacetDielectric_evalSingle(super, wo, res.wi, lcg); + BSDF_EvalRes single = MicrofacetDielectric_evalSingle(super, wo, res.wi); // Compute the final result res.pdf = singlePickProb * single.pdf + (1.f - singlePickProb) * fms.pdf; diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih index 4f93037126..ba915084b4 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih @@ -41,7 +41,7 @@ struct MicrofacetDielectricLayer }; inline BSDF_EvalRes MicrofacetDielectricLayer_eval(const varying BSDF* uniform super, - const vec3f& wo, const vec3f& wi, unsigned int& lcg) + const vec3f& wo, const vec3f& wi) { const varying MicrofacetDielectricLayer* uniform self = (const varying MicrofacetDielectricLayer* uniform)super; @@ -54,7 +54,7 @@ inline BSDF_EvalRes MicrofacetDielectricLayer_eval(const varying BSDF* uniform s // Ignore refraction BSDF_EvalRes substrate; foreach_unique (f in self->substrate) - substrate = f->eval(f, wo, wi, lcg); + substrate = f->eval(f, wo, wi); // Apply the coating medium absorption // Use refracted angles for computing the absorption path length @@ -118,7 +118,7 @@ inline BSDF_EvalRes MicrofacetDielectricLayer_eval(const varying BSDF* uniform s } inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* uniform super, - const vec3f& wo, const vec2f& s, float ss, unsigned int& lcg) + const vec3f& wo, const vec2f& s, float ss) { const varying MicrofacetDielectricLayer* uniform self = (const varying MicrofacetDielectricLayer* uniform)super; BSDF_SampleRes res; @@ -153,7 +153,7 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo // Evaluate the substrate // Ignore refraction foreach_unique (f in self->substrate) - substrate = f->eval(f, wo, res.wi, lcg); + substrate = f->eval(f, wo, res.wi); } else { @@ -161,7 +161,7 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo // Ignore refraction float ss1 = (ss - coatingPickProb) * rcp(substratePickProb); // reallocate sample foreach_unique (f in self->substrate) - res = f->sample(f, wo, s, ss1, lcg); + res = f->sample(f, wo, s, ss1); if (reduce_max(res.weight) <= 0.f) return res; substrate.pdf = res.pdf; @@ -262,7 +262,7 @@ inline varying BSDF* uniform MicrofacetDielectricLayer_create(uniform ShadingCon // Helper function for transparent shadow rays inline vec3f MicrofacetDielectricLayer_getTransparency(float cosThetaO, float eta, vec3f transmittance, float thickness, float roughness, float anisotropy, - float weight, unsigned int& lcg) + float weight) { if (eta > 1.f) eta = rcp(eta); diff --git a/ospray/render/pathtracer/bsdfs/Minneart.ih b/ospray/render/pathtracer/bsdfs/Minneart.ih index b7ccbf0721..9e5c5a2e42 100644 --- a/ospray/render/pathtracer/bsdfs/Minneart.ih +++ b/ospray/render/pathtracer/bsdfs/Minneart.ih @@ -32,7 +32,7 @@ struct Minneart }; inline BSDF_EvalRes Minneart_eval(const varying BSDF* uniform super, - const vec3f& wo, const vec3f& wi, unsigned int& lcg) + const vec3f& wo, const vec3f& wi) { const varying Minneart* uniform self = (const varying Minneart* uniform)super; BSDF_EvalRes res; @@ -45,7 +45,7 @@ inline BSDF_EvalRes Minneart_eval(const varying BSDF* uniform super, } inline BSDF_SampleRes Minneart_sample(const varying BSDF* uniform super, - const vec3f& wo, const vec2f& s, float ss, unsigned int& lcg) + const vec3f& wo, const vec2f& s, float ss) { const varying Minneart* uniform self = (const varying Minneart* uniform)super; BSDF_SampleRes res; @@ -53,7 +53,7 @@ inline BSDF_SampleRes Minneart_sample(const varying BSDF* uniform super, const vec3f localDir = cosineSampleHemisphere(s); res.wi = getFrame(super) * localDir; res.type = BSDF_DIFFUSE_REFLECTION; - BSDF_EvalRes eval = Minneart_eval(super, wo, res.wi, lcg); + BSDF_EvalRes eval = Minneart_eval(super, wo, res.wi); res.pdf = eval.pdf; res.weight = eval.value * rcp(eval.pdf); return res; diff --git a/ospray/render/pathtracer/bsdfs/MultiBSDF.ih b/ospray/render/pathtracer/bsdfs/MultiBSDF.ih index 4733d94561..a8a4a3c47e 100644 --- a/ospray/render/pathtracer/bsdfs/MultiBSDF.ih +++ b/ospray/render/pathtracer/bsdfs/MultiBSDF.ih @@ -59,7 +59,7 @@ inline void MultiBSDF_add(varying BSDF* uniform super, /*! Evaluates all BSDF components. */ inline BSDF_EvalRes MultiBSDF_eval(const varying BSDF* uniform super, - const vec3f& wo, const vec3f& wi, unsigned int& lcg) + const vec3f& wo, const vec3f& wi) { const varying MultiBSDF* uniform self = (const varying MultiBSDF* uniform)super; @@ -70,7 +70,7 @@ inline BSDF_EvalRes MultiBSDF_eval(const varying BSDF* uniform super, if (self->importances[i] > 0.0f) { const varying BSDF* uniform curBsdf = self->bsdfs[i]; - BSDF_EvalRes cur = curBsdf->eval(curBsdf, wo, wi, lcg); + BSDF_EvalRes cur = curBsdf->eval(curBsdf, wo, wi); cur.value = cur.value * self->weights[i]; res.value = res.value + cur.value; res.pdf += cur.pdf * self->importances[i]; @@ -83,7 +83,7 @@ inline BSDF_EvalRes MultiBSDF_eval(const varying BSDF* uniform super, /*! Sample the multi-BSDF. */ inline BSDF_SampleRes MultiBSDF_sample(const varying BSDF* uniform super, - const vec3f& wo, const vec2f& s, float ss, unsigned int& lcg) + const vec3f& wo, const vec2f& s, float ss) { const varying MultiBSDF* uniform self = (const varying MultiBSDF* uniform)super; @@ -93,7 +93,7 @@ inline BSDF_SampleRes MultiBSDF_sample(const varying BSDF* uniform super, if (self->numBsdfs == 1) { const varying BSDF* uniform bsdf = self->bsdfs[0]; - BSDF_SampleRes res = bsdf->sample(bsdf, wo, s, ss, lcg); + BSDF_SampleRes res = bsdf->sample(bsdf, wo, s, ss); res.weight = res.weight * self->weights[0]; return res; } @@ -114,7 +114,7 @@ inline BSDF_SampleRes MultiBSDF_sample(const varying BSDF* uniform super, foreach_unique (i in choice) { const varying BSDF* uniform bsdf = self->bsdfs[i]; - res = bsdf->sample(bsdf, wo, s, ss, lcg); + res = bsdf->sample(bsdf, wo, s, ss); res.weight = res.weight * self->weights[i]; } @@ -139,7 +139,7 @@ inline BSDF_SampleRes MultiBSDF_sample(const varying BSDF* uniform super, if ((i != choice) & (self->importances[i] > 0.0f)) { const varying BSDF* uniform curBsdf = self->bsdfs[i]; - BSDF_EvalRes cur = curBsdf->eval(curBsdf, wo, res.wi, lcg); + BSDF_EvalRes cur = curBsdf->eval(curBsdf, wo, res.wi); cur.value = cur.value * self->weights[i]; value = value + cur.value; res.pdf += cur.pdf * self->importances[i]; diff --git a/ospray/render/pathtracer/bsdfs/OrenNayar.ih b/ospray/render/pathtracer/bsdfs/OrenNayar.ih index 9b08e45778..2699e657ae 100644 --- a/ospray/render/pathtracer/bsdfs/OrenNayar.ih +++ b/ospray/render/pathtracer/bsdfs/OrenNayar.ih @@ -31,7 +31,7 @@ struct OrenNayar }; inline BSDF_EvalRes OrenNayar_eval(const varying BSDF* uniform super, - const vec3f& wo, const vec3f& wi, unsigned int& lcg) + const vec3f& wo, const vec3f& wi) { const varying OrenNayar* uniform self = (const varying OrenNayar* uniform)super; BSDF_EvalRes res; @@ -50,13 +50,13 @@ inline BSDF_EvalRes OrenNayar_eval(const varying BSDF* uniform super, } inline BSDF_SampleRes OrenNayar_sample(const varying BSDF* uniform super, - const vec3f& wo, const vec2f& s, float ss, unsigned int& lcg) + const vec3f& wo, const vec2f& s, float ss) { const varying OrenNayar* uniform self = (const varying OrenNayar* uniform)super; const vec3f localDir = cosineSampleHemisphere(s); BSDF_SampleRes res; res.wi = getFrame(super) * localDir; - BSDF_EvalRes eval = OrenNayar_eval(super, wo, res.wi, lcg); + BSDF_EvalRes eval = OrenNayar_eval(super, wo, res.wi); res.pdf = eval.pdf; res.type = BSDF_DIFFUSE_REFLECTION; res.weight = eval.value * rcp(eval.pdf); diff --git a/ospray/render/pathtracer/bsdfs/Reflection.ih b/ospray/render/pathtracer/bsdfs/Reflection.ih index 2e0ac39f22..4b3a6acf7e 100644 --- a/ospray/render/pathtracer/bsdfs/Reflection.ih +++ b/ospray/render/pathtracer/bsdfs/Reflection.ih @@ -26,13 +26,13 @@ struct Reflection }; inline BSDF_EvalRes Reflection_eval(const varying BSDF* uniform super, - const vec3f& wo, const vec3f& wi, unsigned int& lcg) + const vec3f& wo, const vec3f& wi) { return make_BSDF_EvalRes_zero(); } inline BSDF_SampleRes Reflection_sample(const varying BSDF* uniform super, - const vec3f& wo, const vec2f& s, float ss, unsigned int& lcg) + const vec3f& wo, const vec2f& s, float ss) { const varying Reflection* uniform self = (const varying Reflection* uniform)super; BSDF_SampleRes res; diff --git a/ospray/render/pathtracer/bsdfs/RobustDielectric.ih b/ospray/render/pathtracer/bsdfs/RobustDielectric.ih index 35fc8426f0..a77706517f 100644 --- a/ospray/render/pathtracer/bsdfs/RobustDielectric.ih +++ b/ospray/render/pathtracer/bsdfs/RobustDielectric.ih @@ -29,7 +29,7 @@ struct RobustDielectric }; inline BSDF_EvalRes RobustDielectric_eval(const varying BSDF* uniform super, - const vec3f& wo, const vec3f& wi, unsigned int& lcg) + const vec3f& wo, const vec3f& wi) { return make_BSDF_EvalRes_zero(); } @@ -100,7 +100,7 @@ inline vec3f ReflectionDirection(const vec3f& incomingDir, const vec3f& normal) inline BSDF_SampleRes RobustDielectric_sample(const varying BSDF* uniform super, const vec3f& wo, const vec2f& /*randomV*/, - float randomF, unsigned int& lcg) + float randomF) { const varying RobustDielectric* uniform self = (const varying RobustDielectric* uniform)super; BSDF_SampleRes res; diff --git a/ospray/render/pathtracer/bsdfs/RobustThinDielectric.ih b/ospray/render/pathtracer/bsdfs/RobustThinDielectric.ih index 2863a88f46..0585af9e89 100644 --- a/ospray/render/pathtracer/bsdfs/RobustThinDielectric.ih +++ b/ospray/render/pathtracer/bsdfs/RobustThinDielectric.ih @@ -35,14 +35,14 @@ struct RobustThinDielectric }; inline BSDF_EvalRes RobustThinDielectric_eval(const varying BSDF* uniform super, - const vec3f& wo, const vec3f& wi, unsigned int& lcg) + const vec3f& wo, const vec3f& wi) { return make_BSDF_EvalRes_zero(); } inline BSDF_SampleRes RobustThinDielectric_sample(const varying BSDF* uniform super, - const vec3f& wo, const vec2f& s, float ss, unsigned int& lcg) + const vec3f& wo, const vec2f& s, float ss) { const varying RobustThinDielectric* uniform self = (const varying RobustThinDielectric* uniform)super; BSDF_SampleRes res; diff --git a/ospray/render/pathtracer/bsdfs/Scale.ih b/ospray/render/pathtracer/bsdfs/Scale.ih index 158a074440..ba6ce8cec9 100644 --- a/ospray/render/pathtracer/bsdfs/Scale.ih +++ b/ospray/render/pathtracer/bsdfs/Scale.ih @@ -27,7 +27,7 @@ struct Scale }; inline BSDF_EvalRes Scale_eval(const varying BSDF* uniform super, - const vec3f& wo, const vec3f& wi, unsigned int& lcg) + const vec3f& wo, const vec3f& wi) { const varying Scale* uniform self = (const varying Scale* uniform)super; @@ -38,7 +38,7 @@ inline BSDF_EvalRes Scale_eval(const varying BSDF* uniform super, } inline BSDF_SampleRes Scale_sample(const varying BSDF* uniform super, - const vec3f& wo, const vec2f& s, float ss, unsigned int& lcg) + const vec3f& wo, const vec2f& s, float ss) { const varying Scale* uniform self = (const varying Scale* uniform)super; diff --git a/ospray/render/pathtracer/bsdfs/Specular.ih b/ospray/render/pathtracer/bsdfs/Specular.ih index 2d7d36a4e5..7999eb29e2 100644 --- a/ospray/render/pathtracer/bsdfs/Specular.ih +++ b/ospray/render/pathtracer/bsdfs/Specular.ih @@ -30,7 +30,7 @@ struct Specular }; inline BSDF_EvalRes Specular_eval(const varying BSDF* uniform super, - const vec3f& wo, const vec3f& wi, unsigned int& lcg) + const vec3f& wo, const vec3f& wi) { const varying Specular* uniform self = (const varying Specular* uniform)super; BSDF_EvalRes res; @@ -51,7 +51,7 @@ inline BSDF_EvalRes Specular_eval(const varying BSDF* uniform super, } inline BSDF_SampleRes Specular_sample(const varying BSDF* uniform super, - const vec3f& wo, const vec2f& s, float ss, unsigned int& lcg) + const vec3f& wo, const vec2f& s, float ss) { const varying Specular* uniform self = (const varying Specular* uniform)super; BSDF_SampleRes res; diff --git a/ospray/render/pathtracer/bsdfs/ThinDielectric.ih b/ospray/render/pathtracer/bsdfs/ThinDielectric.ih index faf8641073..cc55fa19e8 100644 --- a/ospray/render/pathtracer/bsdfs/ThinDielectric.ih +++ b/ospray/render/pathtracer/bsdfs/ThinDielectric.ih @@ -29,13 +29,13 @@ struct ThinDielectric }; inline BSDF_EvalRes ThinDielectric_eval(const varying BSDF* uniform super, - const vec3f& wo, const vec3f& wi, unsigned int& lcg) + const vec3f& wo, const vec3f& wi) { return make_BSDF_EvalRes_zero(); } inline BSDF_SampleRes ThinDielectric_sample(const varying BSDF* uniform super, - const vec3f& wo, const vec2f& s, float ss, unsigned int& lcg) + const vec3f& wo, const vec2f& s, float ss) { const varying ThinDielectric* uniform self = (const varying ThinDielectric* uniform)super; BSDF_SampleRes res; diff --git a/ospray/render/pathtracer/bsdfs/ThinMicrofacetDielectric.ih b/ospray/render/pathtracer/bsdfs/ThinMicrofacetDielectric.ih index 1cd3f4b342..1a1ca1d5b8 100644 --- a/ospray/render/pathtracer/bsdfs/ThinMicrofacetDielectric.ih +++ b/ospray/render/pathtracer/bsdfs/ThinMicrofacetDielectric.ih @@ -31,7 +31,7 @@ struct ThinMicrofacetDielectric }; inline BSDF_EvalRes ThinMicrofacetDielectric_eval(const varying BSDF* uniform super, - const vec3f& wo, const vec3f& wi, unsigned int& lcg) + const vec3f& wo, const vec3f& wi) { const varying ThinMicrofacetDielectric* uniform self = (const varying ThinMicrofacetDielectric* uniform)super; BSDF_EvalRes res; @@ -103,7 +103,7 @@ inline BSDF_EvalRes ThinMicrofacetDielectric_eval(const varying BSDF* uniform su } inline BSDF_SampleRes ThinMicrofacetDielectric_sample(const varying BSDF* uniform super, - const vec3f& wo, const vec2f& s, float ss, unsigned int& lcg) + const vec3f& wo, const vec2f& s, float ss) { const varying ThinMicrofacetDielectric* uniform self = (const varying ThinMicrofacetDielectric* uniform)super; BSDF_SampleRes res; @@ -187,8 +187,7 @@ inline varying BSDF* uniform ThinMicrofacetDielectric_create(uniform ShadingCont // Helper function for transparent shadow rays inline vec3f ThinMicrofacetDielectric_getTransparency(float cosThetaO, - float eta, float roughness, float anisotropy, vec3f attenuation, - unsigned int& lcg) + float eta, float roughness, float anisotropy, vec3f attenuation) { float T = 1.f - MicrofacetDielectricReflectionAlbedoTable_eval(cosThetaO, eta, roughness); diff --git a/ospray/render/pathtracer/bsdfs/Transmission.ih b/ospray/render/pathtracer/bsdfs/Transmission.ih index 8e597af43d..d076e7fbca 100644 --- a/ospray/render/pathtracer/bsdfs/Transmission.ih +++ b/ospray/render/pathtracer/bsdfs/Transmission.ih @@ -29,13 +29,13 @@ struct Transmission }; inline BSDF_EvalRes Transmission_eval(const varying BSDF* uniform super, - const vec3f& wo, const vec3f& wi, unsigned int& lcg) + const vec3f& wo, const vec3f& wi) { return make_BSDF_EvalRes_zero(); } inline BSDF_SampleRes Transmission_sample(const varying BSDF* uniform super, - const vec3f& wo, const vec2f& s, float ss, unsigned int& lcg) + const vec3f& wo, const vec2f& s, float ss) { const varying Transmission* uniform self = (const varying Transmission* uniform)super; BSDF_SampleRes res; diff --git a/ospray/render/pathtracer/bsdfs/Velvety.ih b/ospray/render/pathtracer/bsdfs/Velvety.ih index 4969404f57..8a6050e6b3 100644 --- a/ospray/render/pathtracer/bsdfs/Velvety.ih +++ b/ospray/render/pathtracer/bsdfs/Velvety.ih @@ -32,7 +32,7 @@ struct Velvety }; inline BSDF_EvalRes Velvety_eval(const varying BSDF* uniform super, - const vec3f& wo, const vec3f& wi, unsigned int& lcg) + const vec3f& wo, const vec3f& wi) { const varying Velvety* uniform self = (const varying Velvety* uniform)super; BSDF_EvalRes res; @@ -47,7 +47,7 @@ inline BSDF_EvalRes Velvety_eval(const varying BSDF* uniform super, } inline BSDF_SampleRes Velvety_sample(const varying BSDF* uniform super, - const vec3f& wo, const vec2f& s, float ss, unsigned int& lcg) + const vec3f& wo, const vec2f& s, float ss) { const varying Velvety* uniform self = (const varying Velvety* uniform)super; BSDF_SampleRes res; @@ -55,7 +55,7 @@ inline BSDF_SampleRes Velvety_sample(const varying BSDF* uniform super, const vec3f localDir = cosineSampleHemisphere(s); res.wi = getFrame(super) * localDir; res.type = BSDF_DIFFUSE_REFLECTION; - BSDF_EvalRes eval = Velvety_eval(super, wo, res.wi, lcg); + BSDF_EvalRes eval = Velvety_eval(super, wo, res.wi); res.pdf = eval.pdf; res.weight = eval.value * rcp(eval.pdf); return res; diff --git a/ospray/render/pathtracer/materials/Glass.ispc b/ospray/render/pathtracer/materials/Glass.ispc index 535cd87ee0..c41de7c59c 100644 --- a/ospray/render/pathtracer/materials/Glass.ispc +++ b/ospray/render/pathtracer/materials/Glass.ispc @@ -47,8 +47,7 @@ const varying BSDF* varying Glass_getBSDF(const uniform PathTraceMaterial* unifo vec3f Glass_getTransparency(const uniform PathTraceMaterial* uniform material, const DifferentialGeometry& dg, const Ray& ray, - const Medium& currentMedium, - unsigned int& lcg) + const Medium& currentMedium) { const uniform Glass* uniform self = (const uniform Glass* uniform)material; diff --git a/ospray/render/pathtracer/materials/Luminous.ispc b/ospray/render/pathtracer/materials/Luminous.ispc index 7c9bcd72d6..f505ec5e05 100644 --- a/ospray/render/pathtracer/materials/Luminous.ispc +++ b/ospray/render/pathtracer/materials/Luminous.ispc @@ -49,7 +49,6 @@ vec3f Luminous_getTransparency(const uniform PathTraceMaterial* uniform _self , const DifferentialGeometry& , const Ray& , const Medium& - , unsigned int& ) { uniform Luminous* uniform self = (uniform Luminous* uniform)_self; diff --git a/ospray/render/pathtracer/materials/Material.ih b/ospray/render/pathtracer/materials/Material.ih index caef80c5c1..237ed5195c 100644 --- a/ospray/render/pathtracer/materials/Material.ih +++ b/ospray/render/pathtracer/materials/Material.ih @@ -42,9 +42,7 @@ typedef vec3f (*PathTraceMaterial_GetTransparencyFunc)(const uniform PathTraceMa /*! The ray arriving at the point to shade. */ const Ray& ray, /*! The medium this ray travels inside. */ - const Medium& currentMedium, - /*! Random number generator. */ - unsigned int& lcg); + const Medium& currentMedium); typedef void (*PathTraceMaterial_SelectNextMediumFunc)(const uniform PathTraceMaterial* uniform self, const DifferentialGeometry& dg, diff --git a/ospray/render/pathtracer/materials/Material.ispc b/ospray/render/pathtracer/materials/Material.ispc index deed5422b8..f5d6efa4f6 100644 --- a/ospray/render/pathtracer/materials/Material.ispc +++ b/ospray/render/pathtracer/materials/Material.ispc @@ -19,8 +19,7 @@ vec3f PathTraceMaterial_getTransparency(const uniform PathTraceMaterial* uniform self, const DifferentialGeometry& dg, const Ray& ray, - const Medium& currentMedium, - unsigned int& lcg) + const Medium& currentMedium) { return make_vec3f(0.0f); } diff --git a/ospray/render/pathtracer/materials/Mix.ispc b/ospray/render/pathtracer/materials/Mix.ispc index 6f7dd2ec3e..7411790558 100644 --- a/ospray/render/pathtracer/materials/Mix.ispc +++ b/ospray/render/pathtracer/materials/Mix.ispc @@ -54,18 +54,17 @@ const varying BSDF* varying Mix_getBSDF(const uniform PathTraceMaterial* uniform vec3f Mix_getTransparency(const uniform PathTraceMaterial* uniform super, const DifferentialGeometry& dg, const Ray& ray, - const Medium& currentMedium, - unsigned int& lcg) + const Medium& currentMedium) { const Mix* uniform self = (const Mix* uniform)super; vec3f t1 = make_vec3f(0.f); if (self->mat1) - t1 = self->mat1->getTransparency(self->mat1, dg, ray, currentMedium, lcg); + t1 = self->mat1->getTransparency(self->mat1, dg, ray, currentMedium); vec3f t2 = make_vec3f(0.f); if (self->mat2) - t2 = self->mat2->getTransparency(self->mat2, dg, ray, currentMedium, lcg); + t2 = self->mat2->getTransparency(self->mat2, dg, ray, currentMedium); float factor = self->factor * clamp(get1f(self->map_factor, dg.st, 1.f)); return lerp(factor, t1, t2); diff --git a/ospray/render/pathtracer/materials/OBJ.ispc b/ospray/render/pathtracer/materials/OBJ.ispc index 9e73b04813..26dee9e447 100644 --- a/ospray/render/pathtracer/materials/OBJ.ispc +++ b/ospray/render/pathtracer/materials/OBJ.ispc @@ -85,8 +85,7 @@ const varying BSDF* varying OBJ_getBSDF(const uniform PathTraceMaterial* uniform vec3f OBJ_getTransparency(const uniform PathTraceMaterial* uniform super, const DifferentialGeometry& dg, const Ray& ray, - const Medium& currentMedium, - unsigned int& lcg) + const Medium& currentMedium) { uniform const OBJ* uniform self = (uniform const OBJ* uniform)super; diff --git a/ospray/render/pathtracer/materials/Principled.ispc b/ospray/render/pathtracer/materials/Principled.ispc index 177288b53b..43dc607459 100644 --- a/ospray/render/pathtracer/materials/Principled.ispc +++ b/ospray/render/pathtracer/materials/Principled.ispc @@ -325,8 +325,7 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* vec3f Principled_getTransparency(const uniform PathTraceMaterial* uniform material, const DifferentialGeometry& dg, const Ray& ray, - const Medium& currentMedium, - unsigned int& lcg) + const Medium& currentMedium) { const uniform Principled* uniform self = (const uniform Principled* uniform)material; vec3f T = make_vec3f(0.f); @@ -371,7 +370,7 @@ vec3f Principled_getTransparency(const uniform PathTraceMaterial* uniform materi if (roughness < EPS) T = ThinDielectric_getTransparency(cosThetaO, eta, attenuation); else - T = ThinMicrofacetDielectric_getTransparency(cosThetaO, eta, roughness, anisotropy, attenuation, lcg); + T = ThinMicrofacetDielectric_getTransparency(cosThetaO, eta, roughness, anisotropy, attenuation); } T = T * specular; @@ -398,7 +397,7 @@ vec3f Principled_getTransparency(const uniform PathTraceMaterial* uniform materi else { T = T * MicrofacetDielectricLayer_getTransparency(cosThetaO, - coatEta, coatColor, coatThickness, coatRoughness, 0.f, coat, lcg); + coatEta, coatColor, coatThickness, coatRoughness, 0.f, coat); } } } diff --git a/ospray/render/pathtracer/materials/ThinGlass.ispc b/ospray/render/pathtracer/materials/ThinGlass.ispc index 6157b3215b..280891bddb 100644 --- a/ospray/render/pathtracer/materials/ThinGlass.ispc +++ b/ospray/render/pathtracer/materials/ThinGlass.ispc @@ -64,8 +64,7 @@ const varying BSDF* varying ThinGlass_getBSDF(const PathTraceMaterial* uniform s vec3f ThinGlass_getTransparency(const PathTraceMaterial* uniform material, const DifferentialGeometry& dg, const Ray& ray, - const Medium& currentMedium, - unsigned int& lcg) + const Medium& currentMedium) { const ThinGlass* uniform self = (const ThinGlass* uniform)material; From 2fd8288e22ca55240f17f6d74b11a3d5ad01c65e Mon Sep 17 00:00:00 2001 From: Ingo Wald Date: Tue, 3 Apr 2018 13:58:56 -0600 Subject: [PATCH 167/364] AO renderer w/ correct halton+CPR integration --- ospray/math/random.ih | 6 +++ ospray/render/simpleAO/SimpleAO.ispc | 76 +++++++++++++++++++++++++--- 2 files changed, 74 insertions(+), 8 deletions(-) diff --git a/ospray/math/random.ih b/ospray/math/random.ih index 40a907460e..f49f466b56 100644 --- a/ospray/math/random.ih +++ b/ospray/math/random.ih @@ -287,3 +287,9 @@ inline float radicalInverse2(uint32 idx) inline varying vec2f RandomHammersley2__getFloats(varying unsigned int idx) { return make_vec2f(rcp((float)idx), radicalInverse2(idx)); } + +/////////////////////////////////////////////////////////////////////////////// +// halton - low discrepancy halton sequence; first two dimensions; no state +inline varying vec2f HaltonSequence_get2D(varying unsigned int idx) { + return make_vec2f(radicalInverse2(idx),radicalInverse(idx,3)); +} diff --git a/ospray/render/simpleAO/SimpleAO.ispc b/ospray/render/simpleAO/SimpleAO.ispc index 4a42d51cd7..c02eae536a 100644 --- a/ospray/render/simpleAO/SimpleAO.ispc +++ b/ospray/render/simpleAO/SimpleAO.ispc @@ -24,6 +24,8 @@ #include "render/Renderer.ih" #include "render/simpleAO/SimpleAOMaterial.ih" +#define NEW_CPR_HALTON 1 + struct SimpleAO { uniform Renderer super; uniform int samplesPerFrame; @@ -61,6 +63,23 @@ inline uniform float rotate(uniform float x, uniform float dx) return x; } +inline vec3f getRotatedHaltonDir(const vec3f &gNormal, + const vec3f &biNorm0, + const vec3f &biNorm1, + uniform int sampleID, + const vec2f &rot, + const uniform float epsilon) +{ + const vec2f halton = HaltonSequence_get2D(sampleID); + const vec2f r = CranleyPattersonRotation(halton,rot); + + const float w = sqrt(1.f-r.y); + const float x = cos((2.f*M_PI)*r.x)*w; + const float y = sin((2.f*M_PI)*r.x)*w; + const float z = sqrt(r.y)+epsilon; + return x*biNorm0+y*biNorm1+z*gNormal; +} + inline vec3f getRandomDir(varying RandomTEA* uniform rng, const vec3f biNorm0, const vec3f biNorm1, @@ -86,9 +105,14 @@ inline void shade_ao(uniform SimpleAO *uniform self, const uniform int accumID, const Ray &ray, const int32 pixel_x, - const int32 pixel_y, + const int32 pixel_y +#if NEW_CPR_HALTON +#else + , const uniform float rot_x, - const uniform float rot_y) + const uniform float rot_y +#endif + ) { if (noHit(ray)) { color = make_vec3f(self->super.bgColor); @@ -100,7 +124,7 @@ inline void shade_ao(uniform SimpleAO *uniform self, postIntersect(self->super.model,dg,ray, DG_NG|DG_NS|DG_NORMALIZE|DG_FACEFORWARD |DG_MATERIALID|DG_COLOR|DG_TEXCOORD); - + uniform SimpleAOMaterial *mat = ((uniform SimpleAOMaterial*)dg.material); vec3f superColor = make_vec3f(1.f); if (mat) { @@ -115,6 +139,33 @@ inline void shade_ao(uniform SimpleAO *uniform self, // should be done in material: superColor = superColor * make_vec3f(dg.color); +#if NEW_CPR_HALTON + // init TEA RNG // + uniform FrameBuffer *uniform fb = self->super.fb; + RandomTEA rng_state; + varying RandomTEA* const uniform rng = &rng_state; + RandomTEA__Constructor(rng, 0x290374,(fb->size.x * pixel_y) + pixel_x); + const vec2f rot = RandomTEA__getFloats(rng); + + int hits = 0; + vec3f biNormU,biNormV; + const vec3f N = dg.Ns; + getBinormals(biNormU,biNormV,N); + + for (uniform int i = 0; i < sampleCnt; i++) { + const vec3f ao_dir = getRotatedHaltonDir(N, biNormU, biNormV, + sampleCnt*accumID+i,rot, + self->super.epsilon); + + Ray ao_ray; + setRay(ao_ray, dg.P + (1e-3f * N), ao_dir); + ao_ray.t0 = self->super.epsilon; + ao_ray.t = self->aoRayLength - self->super.epsilon; + if (dot(ao_ray.dir, N) < 0.05f || isOccluded(self->super.model,ao_ray)) + hits++; + } + +#else // init TEA RNG // uniform FrameBuffer *uniform fb = self->super.fb; RandomTEA rng_state; @@ -129,7 +180,7 @@ inline void shade_ao(uniform SimpleAO *uniform self, for (uniform int i = 0; i < sampleCnt; i++) { const vec3f ao_dir = getRandomDir(rng, biNormU, biNormV, N, rot_x, rot_y,self->super.epsilon); - + Ray ao_ray; setRay(ao_ray, dg.P + (1e-3f * N), ao_dir); ao_ray.t0 = self->super.epsilon; @@ -137,6 +188,7 @@ inline void shade_ao(uniform SimpleAO *uniform self, if (dot(ao_ray.dir, N) < 0.05f || isOccluded(self->super.model,ao_ray)) hits++; } +#endif float diffuse = absf(dot(N,ray.dir)); color = superColor * make_vec3f(diffuse * (1.0f - hits/(float)sampleCnt)); alpha = 1.f; @@ -154,8 +206,11 @@ void SimpleAO_renderSample(uniform Renderer *uniform _self, sample.z = sample.ray.t; const uniform int accumID = reduce_max(sample.sampleID.z) * self->samplesPerFrame; - const uniform float rot_x = 1.f - precomputedHalton3(accumID); - const uniform float rot_y = 1.f - precomputedHalton5(accumID); +#if NEW_CPR_HALTON +#else + const uniform float rot_x = 1.f - precomputedHalton2(accumID); + const uniform float rot_y = 1.f - precomputedHalton3(accumID); +#endif shade_ao(self, sample.rgb, @@ -164,8 +219,13 @@ void SimpleAO_renderSample(uniform Renderer *uniform _self, accumID, sample.ray, sample.sampleID.x, - sample.sampleID.y, - rot_x,rot_y); + sample.sampleID.y +#if NEW_CPR_HALTON +#else + , + rot_x,rot_y +#endif + ); } From f71fb245e748a551b788320599c0ad007eb50227 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Wed, 4 Apr 2018 13:09:16 -0500 Subject: [PATCH 168/364] remove old deprecated code paths in SimpleAO renderer --- ospray/render/simpleAO/SimpleAO.ispc | 55 +++------------------------- 1 file changed, 6 insertions(+), 49 deletions(-) diff --git a/ospray/render/simpleAO/SimpleAO.ispc b/ospray/render/simpleAO/SimpleAO.ispc index c02eae536a..36d9ff6ebd 100644 --- a/ospray/render/simpleAO/SimpleAO.ispc +++ b/ospray/render/simpleAO/SimpleAO.ispc @@ -24,9 +24,8 @@ #include "render/Renderer.ih" #include "render/simpleAO/SimpleAOMaterial.ih" -#define NEW_CPR_HALTON 1 - -struct SimpleAO { +struct SimpleAO +{ uniform Renderer super; uniform int samplesPerFrame; uniform float aoRayLength; @@ -105,14 +104,7 @@ inline void shade_ao(uniform SimpleAO *uniform self, const uniform int accumID, const Ray &ray, const int32 pixel_x, - const int32 pixel_y -#if NEW_CPR_HALTON -#else - , - const uniform float rot_x, - const uniform float rot_y -#endif - ) + const int32 pixel_y) { if (noHit(ray)) { color = make_vec3f(self->super.bgColor); @@ -139,7 +131,6 @@ inline void shade_ao(uniform SimpleAO *uniform self, // should be done in material: superColor = superColor * make_vec3f(dg.color); -#if NEW_CPR_HALTON // init TEA RNG // uniform FrameBuffer *uniform fb = self->super.fb; RandomTEA rng_state; @@ -165,30 +156,6 @@ inline void shade_ao(uniform SimpleAO *uniform self, hits++; } -#else - // init TEA RNG // - uniform FrameBuffer *uniform fb = self->super.fb; - RandomTEA rng_state; - varying RandomTEA* const uniform rng = &rng_state; - RandomTEA__Constructor(rng, (fb->size.x * pixel_y) + pixel_x, accumID); - - int hits = 0; - vec3f biNormU,biNormV; - const vec3f N = dg.Ns; - getBinormals(biNormU,biNormV,N); - - for (uniform int i = 0; i < sampleCnt; i++) { - const vec3f ao_dir = getRandomDir(rng, biNormU, biNormV, N, rot_x, - rot_y,self->super.epsilon); - - Ray ao_ray; - setRay(ao_ray, dg.P + (1e-3f * N), ao_dir); - ao_ray.t0 = self->super.epsilon; - ao_ray.t = self->aoRayLength - self->super.epsilon; - if (dot(ao_ray.dir, N) < 0.05f || isOccluded(self->super.model,ao_ray)) - hits++; - } -#endif float diffuse = absf(dot(N,ray.dir)); color = superColor * make_vec3f(diffuse * (1.0f - hits/(float)sampleCnt)); alpha = 1.f; @@ -205,12 +172,8 @@ void SimpleAO_renderSample(uniform Renderer *uniform _self, traceRay(self->super.model, sample.ray); sample.z = sample.ray.t; - const uniform int accumID = reduce_max(sample.sampleID.z) * self->samplesPerFrame; -#if NEW_CPR_HALTON -#else - const uniform float rot_x = 1.f - precomputedHalton2(accumID); - const uniform float rot_y = 1.f - precomputedHalton3(accumID); -#endif + const uniform int accumID = + reduce_max(sample.sampleID.z) * self->samplesPerFrame; shade_ao(self, sample.rgb, @@ -219,13 +182,7 @@ void SimpleAO_renderSample(uniform Renderer *uniform _self, accumID, sample.ray, sample.sampleID.x, - sample.sampleID.y -#if NEW_CPR_HALTON -#else - , - rot_x,rot_y -#endif - ); + sample.sampleID.y); } From 1e0ecef92966cbfcfa4ca1f2de8f04f55b19c6c1 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Wed, 4 Apr 2018 13:28:49 -0500 Subject: [PATCH 169/364] more ao cleanups, bring ao improvements over to scivis renderer --- ospray/render/scivis/surfaceShading.ispc | 12 ++++--- ospray/render/simpleAO/SimpleAO.ispc | 41 ------------------------ 2 files changed, 7 insertions(+), 46 deletions(-) diff --git a/ospray/render/scivis/surfaceShading.ispc b/ospray/render/scivis/surfaceShading.ispc index ccb4bf0b59..4d66d136ac 100644 --- a/ospray/render/scivis/surfaceShading.ispc +++ b/ospray/render/scivis/surfaceShading.ispc @@ -91,14 +91,16 @@ float calculateAO(const uniform SciVisRenderer *uniform self, // init TEA RNG // RandomTEA rng_state; varying RandomTEA* const uniform rng = &rng_state; - RandomTEA__Constructor(rng, (self->super.fb->size.x * iy) + ix, accumID); + RandomTEA__Constructor(rng, 0x290374, (self->super.fb->size.x * iy) + ix); + const vec2f rot = RandomTEA__getFloats(rng); float occlusion = 0.f; const linear3f localToWorld = frame(shadingNormal); for (uniform int i = 0; i < self->aoSamples; i++) { - const vec2f s = RandomTEA__getFloats(rng); - const vec3f local_ao_dir = cosineSampleHemisphere(s); + const vec2f halton = HaltonSequence_get2D(sampleID.z); + const vec2f r = CranleyPattersonRotation(halton, rot); + const vec3f local_ao_dir = cosineSampleHemisphere(r); const vec3f ao_dir = localToWorld * local_ao_dir; if (dot(ao_dir, dg.Ns) < 0.05f) { // check below surface @@ -111,7 +113,7 @@ float calculateAO(const uniform SciVisRenderer *uniform self, self->super.epsilon, self->aoDistance); if (self->aoTransparencyEnabled) { - const float rayOffset = self->super.epsilon*(1.f + s.x); + const float rayOffset = self->super.epsilon*(1.f + r.x); occlusion += (1.f - lightAlpha(self, ao_ray, self->super.model, 1.0f, rayOffset, sampleID, 0.2f)); } else if (isOccluded(self->super.model, ao_ray)) @@ -133,7 +135,7 @@ void shadeAO(const uniform SciVisRenderer *uniform self, float ao = 1.0f; if (self->needToDoAO) ao = calculateAO(self, sampleID, dg, info.shadingNormal); - + color = color + (info.local_opacity * ao) * info.Kd * self->aoColor; } diff --git a/ospray/render/simpleAO/SimpleAO.ispc b/ospray/render/simpleAO/SimpleAO.ispc index 36d9ff6ebd..3d194d632d 100644 --- a/ospray/render/simpleAO/SimpleAO.ispc +++ b/ospray/render/simpleAO/SimpleAO.ispc @@ -31,14 +31,6 @@ struct SimpleAO uniform float aoRayLength; }; -inline vec3f getShadingNormal(const Ray &ray) -{ - vec3f N = ray.Ng; - float f = rcp(sqrt(dot(N,N))); - if (dot(N,ray.dir) >= 0.f) f = -f; - return f*N; -} - void getBinormals(vec3f &biNorm0, vec3f &biNorm1, const vec3f &gNormal) { biNorm0 = make_vec3f(1.f,0.f,0.f); @@ -48,20 +40,6 @@ void getBinormals(vec3f &biNorm0, vec3f &biNorm1, const vec3f &gNormal) biNorm0 = normalize(cross(biNorm1,gNormal)); } -inline float rotate(float x, float dx) -{ - x += dx; - if (x >= 1.f) x -= 1.f; - return x; -} - -inline uniform float rotate(uniform float x, uniform float dx) -{ - x += dx; - if (x >= 1.f) x -= 1.f; - return x; -} - inline vec3f getRotatedHaltonDir(const vec3f &gNormal, const vec3f &biNorm0, const vec3f &biNorm1, @@ -79,24 +57,6 @@ inline vec3f getRotatedHaltonDir(const vec3f &gNormal, return x*biNorm0+y*biNorm1+z*gNormal; } -inline vec3f getRandomDir(varying RandomTEA* uniform rng, - const vec3f biNorm0, - const vec3f biNorm1, - const vec3f gNormal, - const float rot_x, const float rot_y, - const uniform float epsilon) -{ - const vec2f rn = RandomTEA__getFloats(rng); - const float r0 = rotate(rn.x, rot_x); - const float r1 = rotate(rn.y, rot_y); - - const float w = sqrt(1.f-r1); - const float x = cos((2.f*M_PI)*r0)*w; - const float y = sin((2.f*M_PI)*r0)*w; - const float z = sqrt(r1)+epsilon; - return x*biNorm0+y*biNorm1+z*gNormal; -} - inline void shade_ao(uniform SimpleAO *uniform self, varying vec3f &color, varying float &alpha, @@ -162,7 +122,6 @@ inline void shade_ao(uniform SimpleAO *uniform self, return; } - void SimpleAO_renderSample(uniform Renderer *uniform _self, void *uniform perFrameData, varying ScreenSample &sample) From 533d58d088abe327e7eb1afb1098defd9b0927a2 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Thu, 5 Apr 2018 17:44:53 +0300 Subject: [PATCH 170/364] cleanup --- .../pathtracer/bsdfs/MicrofacetConductor.ih | 21 ++++++++++++------- 1 file changed, 13 insertions(+), 8 deletions(-) diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetConductor.ih b/ospray/render/pathtracer/bsdfs/MicrofacetConductor.ih index f73b6e88d7..6b78a6d5ab 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetConductor.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetConductor.ih @@ -31,8 +31,10 @@ struct MicrofacetConductor Fresnel* uniform fresnel; GGXDistribution microfacet; float roughness; + + // Energy compensation [Kulla and Conty, 2017] float Eavg; - vec3f Favg; + vec3f fmsScale; }; inline BSDF_EvalRes MicrofacetConductor_eval(const varying BSDF* uniform super, @@ -46,6 +48,7 @@ inline BSDF_EvalRes MicrofacetConductor_eval(const varying BSDF* uniform super, if (cosThetaO <= 0.f || cosThetaI <= 0.f) return make_BSDF_EvalRes_zero(); + // Compute the microfacet normal vec3f wh = normalize(wi + wo); float cosThetaH = dot(wh, getN(super)); float cosThetaOH = dot(wo, wh); @@ -61,11 +64,10 @@ inline BSDF_EvalRes MicrofacetConductor_eval(const varying BSDF* uniform super, float D = evalVisible(self->microfacet, wh0, wo0, cosThetaOH, whPdf); float G = evalG2(self->microfacet, wo0, wi0, cosThetaOH, cosThetaIH); - // Energy compensation [Kulla and Conty, 2017] + // Energy compensation float Eo = MicrofacetAlbedoTable_eval(cosThetaO, self->roughness); float Ei = MicrofacetAlbedoTable_eval(cosThetaI, self->roughness); - vec3f fms = self->Favg * (1.f - self->Eavg) * rcp(1.f - self->Favg * self->Eavg); - fms = fms * ((1.f - Eo) * (1.f - Ei) * rcp(pi * (1.f - self->Eavg)) * cosThetaI); + vec3f fms = self->fmsScale * ((1.f - Eo) * (1.f - Ei) * rcp(pi * (1.f - self->Eavg)) * cosThetaI); res.pdf = whPdf * rcp(4.f*abs(cosThetaOH)); res.value = F * (D * G * rcp(4.f*cosThetaO)) + fms; @@ -86,6 +88,7 @@ inline BSDF_SampleRes MicrofacetConductor_sample(const varying BSDF* uniform sup linear3f toLocal = transposed(getFrame(super)); vec3f wo0 = toLocal * wo; + // Sample the microfacet normal float whPdf; vec3f wh = toGlobal * sampleVisible(self->microfacet, wo0, whPdf, s); @@ -100,11 +103,10 @@ inline BSDF_SampleRes MicrofacetConductor_sample(const varying BSDF* uniform sup vec3f F = self->fresnel->eval(self->fresnel, cosThetaOH); float G = evalG2(self->microfacet, wo0, wi0, cosThetaOH, cosThetaIH); - // Energy compensation [Kulla and Conty, 2017] + // Energy compensation float Eo = MicrofacetAlbedoTable_eval(cosThetaO, self->roughness); float Ei = MicrofacetAlbedoTable_eval(cosThetaI, self->roughness); - vec3f fms = self->Favg * (1.f - self->Eavg) * rcp(1.f - self->Favg * self->Eavg); - fms = fms * ((1.f - Eo) * (1.f - Ei) * rcp(pi * (1.f - self->Eavg)) * cosThetaI); + vec3f fms = self->fmsScale * ((1.f - Eo) * (1.f - Ei) * rcp(pi * (1.f - self->Eavg)) * cosThetaI); res.type = BSDF_GLOSSY_REFLECTION; res.pdf = whPdf * rcp(4.f*abs(cosThetaOH)); @@ -123,8 +125,11 @@ inline void MicrofacetConductor_Constructor(varying MicrofacetConductor* uniform self->fresnel = fresnel; self->microfacet = make_GGXDistribution(roughnessToAlpha(roughness, anisotropy)); self->roughness = roughness; + + // Energy compensation self->Eavg = MicrofacetAlbedoTable_evalAvg(roughness); - self->Favg = fresnel->evalAvg(fresnel); + vec3f Favg = fresnel->evalAvg(fresnel); + self->fmsScale = Favg * (1.f - self->Eavg) * rcp(1.f - Favg * self->Eavg); } inline varying BSDF* uniform MicrofacetConductor_create(uniform ShadingContext* uniform ctx, From 3fe1d8c190376652a61ebf1e9ec1dbc1f4282234 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Thu, 5 Apr 2018 18:08:20 +0300 Subject: [PATCH 171/364] dielectric cleanup --- ospray/render/pathtracer/bsdfs/Dielectric.ih | 3 ++- .../pathtracer/bsdfs/MicrofacetDielectric.ih | 15 +++++++-------- 2 files changed, 9 insertions(+), 9 deletions(-) diff --git a/ospray/render/pathtracer/bsdfs/Dielectric.ih b/ospray/render/pathtracer/bsdfs/Dielectric.ih index 2919ee5164..2be1621065 100644 --- a/ospray/render/pathtracer/bsdfs/Dielectric.ih +++ b/ospray/render/pathtracer/bsdfs/Dielectric.ih @@ -60,7 +60,8 @@ inline BSDF_SampleRes Dielectric_sample(const varying BSDF* uniform super, // Transmission res.wi = refract(wo, getN(super), cosThetaO, cosThetaT, self->eta); res.type = BSDF_SPECULAR_REFRACTION; - res.weight = make_vec3f(sqr(self->eta)); // solid angle compression + //res.weight = make_vec3f(sqr(self->eta)); // solid angle compression + res.weight = make_vec3f(1.f); // ignore solid angle compression } return res; diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih index 7a505652c4..d9eb7bb61d 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih @@ -88,7 +88,7 @@ inline BSDF_EvalRes MicrofacetDielectric_evalSingle(const varying BSDF* uniform { // Transmission res.pdf = (1.f-F) * rcp(sqr(self->eta)) * abs(cosThetaIH) * rcp(sqr(cosThetaOH + rcp(self->eta)*cosThetaIH)); - value = res.pdf * abs(cosThetaOH) * rcp(cosThetaO); + value = res.pdf * abs(cosThetaOH) * rcp(cosThetaO); // ignore solid angle compression } linear3f toLocal = transposed(getFrame(super)); @@ -161,7 +161,7 @@ inline BSDF_SampleRes MicrofacetDielectric_sample(const varying BSDF* uniform su float singlePickProb = Eo; bool doReflection; - bool doSingle = ss <= singlePickProb; + bool doSingle = (ss <= singlePickProb); if (doSingle) { @@ -186,14 +186,14 @@ inline BSDF_SampleRes MicrofacetDielectric_sample(const varying BSDF* uniform su if (doReflection) { // Reflection - res.wi = reflect(wo, wh, cosThetaOH); res.type = BSDF_GLOSSY_REFLECTION; + res.wi = reflect(wo, wh, cosThetaOH); } else { // Transmission - res.wi = refract(wo, wh, cosThetaOH, cosThetaTH, self->eta); res.type = BSDF_GLOSSY_REFRACTION; + res.wi = refract(wo, wh, cosThetaOH, cosThetaTH, self->eta); } } else @@ -201,18 +201,18 @@ inline BSDF_SampleRes MicrofacetDielectric_sample(const varying BSDF* uniform su // Sample the energy compensation lobe float ss1 = (ss - singlePickProb) * rcp(1.f - singlePickProb); doReflection = (ss1 <= self->fmsRatio); + res.wi = getFrame(super) * cosineSampleHemisphere(s); if (doReflection) { // Reflection res.type = BSDF_GLOSSY_REFLECTION; - res.wi = getFrame(super) * cosineSampleHemisphere(s); } else { // Transmission res.type = BSDF_GLOSSY_REFRACTION; - res.wi = neg(getFrame(super) * cosineSampleHemisphere(s)); + res.wi = neg(res.wi); } } @@ -264,10 +264,9 @@ inline void MicrofacetDielectric_Constructor(varying MicrofacetDielectric* unifo self->FavgEta = fresnelDielectricAvg(eta); self->FavgRcpEta = fresnelDielectricAvg(rcp(eta)); float a = (1.f - self->FavgEta) * rcp(1.f - self->EavgRcpEta); - float b = (1.f - self->FavgRcpEta) * rcp(1.f - self->EavgEta) * sqr(eta); + float b = (1.f - self->FavgRcpEta) * rcp(1.f - self->EavgEta)/* * sqr(eta)*/; // ignore solid angle compression float x = b * rcp(a + b); self->fmsRatio = (1.f - x * (1.f - self->FavgEta)); - //self->fmsRatio = self->FavgEta; } inline varying BSDF* uniform MicrofacetDielectric_create(uniform ShadingContext* uniform ctx, From 48e4556d9fdfe45443c07e46874728a303472fcd Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Thu, 5 Apr 2018 18:10:33 +0300 Subject: [PATCH 172/364] dielectric cleanup --- ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih index d9eb7bb61d..bf53ef42e3 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih @@ -33,6 +33,8 @@ struct MicrofacetDielectric float eta; // etaO / etaI GGXDistribution microfacet; float roughness; + + // Energy compensation [Kulla and Conty, 2017] float EavgEta, EavgRcpEta; float FavgEta, FavgRcpEta; float fmsRatio; @@ -156,7 +158,7 @@ inline BSDF_SampleRes MicrofacetDielectric_sample(const varying BSDF* uniform su if (cosThetaO <= 0.f) return make_BSDF_SampleRes_zero(); - // Energy compensation [Kulla and Conty, 2017] + // Energy compensation float Eo = MicrofacetDielectricAlbedoTable_eval(cosThetaO, self->eta, self->roughness); float singlePickProb = Eo; @@ -256,9 +258,9 @@ inline void MicrofacetDielectric_Constructor(varying MicrofacetDielectric* unifo self->eta = eta; self->microfacet = make_GGXDistribution(roughnessToAlpha(roughness, anisotropy)); - - // Energy compensation [Kulla and Conty, 2017] self->roughness = roughness; + + // Energy compensation self->EavgEta = MicrofacetDielectricAlbedoTable_evalAvg(eta, roughness); self->EavgRcpEta = MicrofacetDielectricAlbedoTable_evalAvg(rcp(eta), roughness); self->FavgEta = fresnelDielectricAvg(eta); From 59e9f5995254d23fff2827aad9d84cf1bd042f43 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Thu, 5 Apr 2018 19:08:31 +0300 Subject: [PATCH 173/364] energy conserving thin microfacet dielectric --- .../pathtracer/bsdfs/RobustThinDielectric.ih | 97 +++++----- .../render/pathtracer/bsdfs/ThinDielectric.ih | 6 +- .../bsdfs/ThinMicrofacetDielectric.ih | 180 +++++++++--------- .../pathtracer/materials/ThinGlass.ispc | 10 +- 4 files changed, 147 insertions(+), 146 deletions(-) diff --git a/ospray/render/pathtracer/bsdfs/RobustThinDielectric.ih b/ospray/render/pathtracer/bsdfs/RobustThinDielectric.ih index 0585af9e89..d76b46f0e4 100644 --- a/ospray/render/pathtracer/bsdfs/RobustThinDielectric.ih +++ b/ospray/render/pathtracer/bsdfs/RobustThinDielectric.ih @@ -16,92 +16,103 @@ #pragma once -#include "BSDF.ih" -#include "Fresnel.ih" - -// RobustThinDielectric models a very thin, transparent slab, i.e. it assumes two -// parallel interfaces with unit-distrance with a (potentially) attenuating -// medium inbetween -// it accounts for multiple internal reflections between the interfaces, but -// neglects parallaxe effects due to its thickness +#include "Dielectric.ih" + +// Thin dielectric BSDF. +// It represents a transparent slab with unit thickness, and ignores refraction. struct RobustThinDielectric { BSDF super; - float eta; //!< (relative) refraction index of external/internal medium - // assumed to be <=1 - vec3f attenuation; //!< negative Napierian attenuation coefficient, - // i.e. wrt. the natural base e + float eta; + vec3f attenuation; }; inline BSDF_EvalRes RobustThinDielectric_eval(const varying BSDF* uniform super, - const vec3f& wo, const vec3f& wi) + const vec3f& wo, const vec3f& wi) { return make_BSDF_EvalRes_zero(); } - inline BSDF_SampleRes RobustThinDielectric_sample(const varying BSDF* uniform super, - const vec3f& wo, const vec2f& s, float ss) + const vec3f& wo, const vec2f& s, float ss) { const varying RobustThinDielectric* uniform self = (const varying RobustThinDielectric* uniform)super; BSDF_SampleRes res; - const float cosThetaO = max(dot(wo, getN(super)), 0.0f); + float cosThetaO = max(dot(wo, getN(super)), 0.f); - // reflection due to Fresnel - const float R = fresnelDielectric(cosThetaO, self->eta); - const float T = 1.f - R; // transmission due to Fresnel + // Fresnel terms + float cosThetaT; // positive + float Fo = fresnelDielectricEx(cosThetaO, cosThetaT, self->eta); + float Ft = fresnelDielectric(cosThetaT, rcp(self->eta)); - // attenuation (Beer's law) when crossing the slab once - const float length = rsqrt(sqrCosT(cosThetaO, self->eta)); // refracted dir! - const vec3f A = expf(self->attenuation * length); + // Attenuation for crossing the slab once + float length = rcp(cosThetaT); + vec3f A = expf(self->attenuation * length); - // total transmission: - // TAT + TARARAT + TARARARARAT + ... = AT^2 sum (RA)^2n = AT^2/(1-(RA)^2) - const vec3f tT = A * sqr(T) * rcp(1.f - sqr(R*A)); - - // total reflection: - // R + TARAT + TARARARAT + ... = R + R(TA)^2 sum (RA)^2n - // = R + R(TA)^2/(1-(RA)^2) = R + RA * tT - const vec3f tR = R + R*A*tT; + // Reflection and transmission weights + vec3f R = Fo + (1.f - Fo) * (1.f - Ft) * (Ft * sqr(A)) * rcp(1.f - sqr(Ft * A)); + vec3f T = (1.f - Fo) * A * (1.f - Ft) * (1.f + sqr(Ft * A) * rcp(1.f - sqr(Ft * A))); // Sample the reflection or the transmission - const float pr = luminance(tR); - const float pt = luminance(tT); - const float p = pr * rcp(pt + pr); + float pR = luminance(R); + float pT = luminance(T); + float p = pR * rcp(pR + pT); - if (ss <= p) { + bool doReflection = (ss <= p); + if (doReflection) + { // Reflection res.wi = reflect(wo, getN(super), cosThetaO); res.type = BSDF_SPECULAR_REFLECTION; - res.weight = tR * rcp(p); - } else { + res.weight = R * rcp(p); + } + else + { // Transmission res.wi = neg(wo); res.type = BSDF_SPECULAR_TRANSMISSION; - res.weight = tT * rcp(1.0f - p); + res.weight = T * rcp(1.f - p); } res.pdf = inf; - return res; } -inline void RobustThinDielectric_Constructor(varying RobustThinDielectric* uniform self, const varying linear3f* uniform frame, - uniform float eta, vec3f attenuation) +inline void RobustThinDielectric_Constructor(varying RobustThinDielectric* uniform self, + const varying linear3f* uniform frame, + float eta, vec3f attenuation) { - BSDF_Constructor(&self->super, BSDF_SPECULAR, + BSDF_Constructor(&self->super, BSDF_SPECULAR_REFLECTION | BSDF_SPECULAR_TRANSMISSION, RobustThinDielectric_eval, RobustThinDielectric_sample, frame); self->eta = eta; self->attenuation = attenuation; } -inline varying BSDF* uniform RobustThinDielectric_create(uniform ShadingContext* uniform ctx, const varying linear3f* uniform frame, - uniform float eta, vec3f attenuation) +inline varying BSDF* uniform RobustThinDielectric_create(uniform ShadingContext* uniform ctx, + const varying linear3f* uniform frame, + float eta, vec3f attenuation) { varying RobustThinDielectric* uniform self = (varying RobustThinDielectric* uniform)ShadingContext_alloc(ctx, sizeof(RobustThinDielectric)); RobustThinDielectric_Constructor(self, frame, eta, attenuation); return &self->super; } + +// Helper function for transparent shadow rays +inline vec3f RobustThinDielectric_getTransparency(float cosThetaO, float eta, vec3f attenuation) +{ + // Fresnel terms + float cosThetaT; // positive + float Fo = fresnelDielectricEx(cosThetaO, cosThetaT, eta); + float Ft = fresnelDielectric(cosThetaT, rcp(eta)); + + // Attenuation for crossing the slab once + float length = rcp(cosThetaT); + vec3f A = expf(attenuation * length); + + // Transmission weight + vec3f T = (1.f - Fo) * A * (1.f - Ft) * (1.f + sqr(Ft * A) * rcp(1.f - sqr(Ft * A))); + return T; +} diff --git a/ospray/render/pathtracer/bsdfs/ThinDielectric.ih b/ospray/render/pathtracer/bsdfs/ThinDielectric.ih index cc55fa19e8..ccade26189 100644 --- a/ospray/render/pathtracer/bsdfs/ThinDielectric.ih +++ b/ospray/render/pathtracer/bsdfs/ThinDielectric.ih @@ -59,7 +59,7 @@ inline BSDF_SampleRes ThinDielectric_sample(const varying BSDF* uniform super, else { // Transmission - // Compute attenuation for crossing the slab once + // Attenuation for crossing the slab once float length = rcp(cosThetaT); vec3f A = expf(self->attenuation * length); @@ -98,9 +98,9 @@ inline vec3f ThinDielectric_getTransparency(float cosThetaO, float eta, vec3f at float cosThetaT; // positive float F = fresnelDielectricEx(cosThetaO, cosThetaT, eta); - // Compute attenuation for crossing the slab once + // Attenuation for crossing the slab once float length = rcp(cosThetaT); vec3f A = expf(attenuation * length); - return (1.f-F) * A; + return (1.f - F) * A; } diff --git a/ospray/render/pathtracer/bsdfs/ThinMicrofacetDielectric.ih b/ospray/render/pathtracer/bsdfs/ThinMicrofacetDielectric.ih index 1a1ca1d5b8..00a088c74a 100644 --- a/ospray/render/pathtracer/bsdfs/ThinMicrofacetDielectric.ih +++ b/ospray/render/pathtracer/bsdfs/ThinMicrofacetDielectric.ih @@ -21,13 +21,19 @@ // Thin microfacet dielectric BSDF with the Smith microsurface model. // It represents a transparent slab with unit thickness, and ignores refraction. // [Walter et al., 2007, "Microfacet Models for Refraction through Rough Surfaces"] +// FIXME: rough transmission struct ThinMicrofacetDielectric { BSDF super; float eta; GGXDistribution microfacet; + float roughness; vec3f attenuation; + + // Energy compensation [Kulla and Conty, 2017] + float Eavg; + float fmsScale; }; inline BSDF_EvalRes ThinMicrofacetDielectric_eval(const varying BSDF* uniform super, @@ -42,64 +48,42 @@ inline BSDF_EvalRes ThinMicrofacetDielectric_eval(const varying BSDF* uniform su float cosThetaI = dot(wi, getN(super)); bool isReflection = cosThetaI > 0.f; - // Compute the microfacet normal - vec3f wh; - - if (isReflection) - { - // Reflection - wh = wo + wi; - } - else - { - // Transmission, but ignore refraction (reflect the direction to the other side) - wh = wo - reflect(wi, getN(super), cosThetaI); - } - - wh = normalize(wh); - float cosThetaH = dot(wh, getN(super)); - if (cosThetaH < 0.f) - { - wh = neg(wh); - cosThetaH = -cosThetaH; - } - - float cosThetaOH = dot(wo, wh); - float cosThetaIH = dot(wi, wh); - - // Fresnel term - float cosThetaTH; // positive - float F = fresnelDielectricEx(cosThetaOH, cosThetaTH, self->eta); - if (isReflection) { - // Reflection - res.pdf = F; - res.value = make_vec3f(F); + // Compute the microfacet normal + vec3f wh = normalize(wo + wi); + float cosThetaH = dot(wh, getN(super)); + float cosThetaOH = dot(wo, wh); + float cosThetaIH = dot(wi, wh); + + linear3f toLocal = transposed(getFrame(super)); + vec3f wo0 = toLocal * wo; + vec3f wi0 = toLocal * wi; + vec3f wh0 = toLocal * wh; + + float F = fresnelDielectric(cosThetaOH, self->eta); + float whPdf; + float D = evalVisible(self->microfacet, wh0, wo0, cosThetaOH, whPdf); + float G = evalG2(self->microfacet, wo0, wi0, cosThetaOH, cosThetaIH); + + // Energy compensation + float Eo = MicrofacetAlbedoTable_eval(cosThetaO, self->roughness); + float Ei = MicrofacetAlbedoTable_eval(cosThetaI, self->roughness); + float fms = self->fmsScale * ((1.f - Eo) * (1.f - Ei) * rcp(pi * (1.f - self->Eavg)) * cosThetaI); + + // Energy conservation + float R = MicrofacetDielectricReflectionAlbedoTable_eval(cosThetaO, self->eta, self->roughness); + R += self->fmsScale * (1.f - Eo); // add missing energy + + BSDF_EvalRes res; + res.pdf = whPdf * rcp(4.f*cosThetaOH) * R; + res.value = make_vec3f(F * D * G * rcp(4.f*cosThetaO) + fms); + return res; } else { - // Transmission - res.pdf = 1.f-F; - res.value = make_vec3f(1.f-F); - - // Apply attenuation for crossing the slab once - float length = rcp(refract(cosThetaO, self->eta)); // rcp(cosThetaO1) - res.value = res.value * expf(self->attenuation * length); + return make_BSDF_EvalRes_zero(); } - - linear3f toLocal = transposed(getFrame(super)); - vec3f wo0 = toLocal * wo; - vec3f wi0 = toLocal * wi; - vec3f wh0 = toLocal * wh; - - float whPdf; - float D = evalVisible(self->microfacet, wh0, wo0, cosThetaOH, whPdf); - float G = evalG2(self->microfacet, wo0, wi0, cosThetaOH, cosThetaIH); - - res.pdf *= whPdf * rcp(4.f*abs(cosThetaOH)); - res.value = res.value * (D * G * rcp(4.f*cosThetaO)); - return res; } inline BSDF_SampleRes ThinMicrofacetDielectric_sample(const varying BSDF* uniform super, @@ -112,53 +96,54 @@ inline BSDF_SampleRes ThinMicrofacetDielectric_sample(const varying BSDF* unifor if (cosThetaO <= 0.f) return make_BSDF_SampleRes_zero(); - linear3f toGlobal = getFrame(super); - linear3f toLocal = transposed(getFrame(super)); - vec3f wo0 = toLocal * wo; - - // Sample the microfacet normal - float whPdf; - vec3f wh = toGlobal * sampleVisible(self->microfacet, wo0, whPdf, s); + // Energy conservation + float Eo = MicrofacetAlbedoTable_eval(cosThetaO, self->roughness); + float R = MicrofacetDielectricReflectionAlbedoTable_eval(cosThetaO, self->eta, self->roughness); + R += self->fmsScale * (1.f - Eo); // add missing energy - float cosThetaOH = dot(wo, wh); + if (ss < R) + { + // Reflection + linear3f toGlobal = getFrame(super); + linear3f toLocal = transposed(getFrame(super)); + vec3f wo0 = toLocal * wo; - // Fresnel term - float cosThetaTH; // positive - float F = fresnelDielectricEx(cosThetaOH, cosThetaTH, self->eta); + // Sample the microfacet normal + float whPdf; + vec3f wh = toGlobal * sampleVisible(self->microfacet, wo0, whPdf, s); - // Sample the reflection - res.wi = reflect(wo, wh, cosThetaOH); - float cosThetaI = dot(res.wi, getN(super)); - if (cosThetaI <= 0.f) - return make_BSDF_SampleRes_zero(); + res.wi = reflect(wo, wh); + float cosThetaI = dot(res.wi, getN(super)); + if (cosThetaI <= 0.f) + return make_BSDF_SampleRes_zero(); + float cosThetaOH = dot(wo, wh); + float cosThetaIH = dot(res.wi, wh); + vec3f wi0 = toLocal * res.wi; - float cosThetaIH = dot(res.wi, wh); - vec3f wi0 = toLocal * res.wi; + float F = fresnelDielectric(cosThetaOH, self->eta); + float G = evalG2(self->microfacet, wo0, wi0, cosThetaOH, cosThetaIH); - float G = evalG2(self->microfacet, wo0, wi0, cosThetaOH, cosThetaIH); + // Energy compensation + float Ei = MicrofacetAlbedoTable_eval(cosThetaI, self->roughness); + float fms = self->fmsScale * ((1.f - Eo) * (1.f - Ei) * rcp(pi * (1.f - self->Eavg)) * cosThetaI); - bool doReflection = (ss <= F); - if (doReflection) - { - // Reflection res.type = BSDF_GLOSSY_REFLECTION; - res.pdf = F; - res.weight = make_vec3f(1.f); + res.pdf = whPdf * rcp(4.f*abs(cosThetaOH)) * R; + res.weight = (make_vec3f(F * G * rcp_safe(evalG1(self->microfacet, wo0, cosThetaOH)) * rcp(R)) + (fms * rcp(res.pdf))); } else { - // Transmission, but ignore refraction (reflect the direction to the other side) - res.wi = neg(reflect(res.wi, getN(super), cosThetaI)); - res.type = BSDF_GLOSSY_TRANSMISSION; - res.pdf = (1.f-F); - - // Apply attenuation for crossing the slab once + // Transmission + // Attenuation for crossing the slab once float length = rcp(refract(cosThetaO, self->eta)); // rcp(cosThetaO1) - res.weight = expf(self->attenuation * length); - } + vec3f A = expf(self->attenuation * length); - res.pdf *= whPdf * rcp(4.f*abs(cosThetaOH)); - res.weight = res.weight * (G * rcp_safe(evalG1(self->microfacet, wo0, cosThetaOH))); + res.type = BSDF_SPECULAR_TRANSMISSION; + res.wi = neg(wo); + res.pdf = inf; + res.weight = A; + } + return res; } @@ -166,13 +151,19 @@ inline void ThinMicrofacetDielectric_Constructor(varying ThinMicrofacetDielectri const varying linear3f* uniform frame, float eta, float roughness, float anisotropy, vec3f attenuation) { - BSDF_Constructor(&self->super, BSDF_GLOSSY, + BSDF_Constructor(&self->super, BSDF_GLOSSY_REFLECTION | BSDF_SPECULAR_TRANSMISSION, ThinMicrofacetDielectric_eval, ThinMicrofacetDielectric_sample, frame); self->eta = eta; self->microfacet = make_GGXDistribution(roughnessToAlpha(roughness, anisotropy)); + self->roughness = roughness; self->attenuation = attenuation; + + // Energy compensation + self->Eavg = MicrofacetAlbedoTable_evalAvg(roughness); + float Favg = fresnelDielectricAvg(eta); + self->fmsScale = Favg * (1.f - self->Eavg) * rcp(1.f - Favg * self->Eavg); } inline varying BSDF* uniform ThinMicrofacetDielectric_create(uniform ShadingContext* uniform ctx, @@ -189,11 +180,18 @@ inline varying BSDF* uniform ThinMicrofacetDielectric_create(uniform ShadingCont inline vec3f ThinMicrofacetDielectric_getTransparency(float cosThetaO, float eta, float roughness, float anisotropy, vec3f attenuation) { - float T = 1.f - MicrofacetDielectricReflectionAlbedoTable_eval(cosThetaO, eta, roughness); + // Energy conservation/compensation + float Eavg = MicrofacetAlbedoTable_evalAvg(roughness); + float Favg = fresnelDielectricAvg(eta); + float fmsScale = Favg * (1.f - Eavg) * rcp(1.f - Favg * Eavg); + + float Eo = MicrofacetAlbedoTable_eval(cosThetaO, roughness); + float R = MicrofacetDielectricReflectionAlbedoTable_eval(cosThetaO, eta, roughness); + R += fmsScale * (1.f - Eo); // add missing energy - // Compute attenuation for crossing the slab once + // Attenuation for crossing the slab once float length = rcp(refract(cosThetaO, eta)); // rcp(cosThetaO1) vec3f A = expf(attenuation * length); - return make_vec3f(T) * A; + return (1.f - R) * A; } diff --git a/ospray/render/pathtracer/materials/ThinGlass.ispc b/ospray/render/pathtracer/materials/ThinGlass.ispc index 280891bddb..7545e8a470 100644 --- a/ospray/render/pathtracer/materials/ThinGlass.ispc +++ b/ospray/render/pathtracer/materials/ThinGlass.ispc @@ -69,15 +69,7 @@ vec3f ThinGlass_getTransparency(const PathTraceMaterial* uniform material, const ThinGlass* uniform self = (const ThinGlass* uniform)material; float cosThetaO = max(-dot(ray.dir, dg.Ns), 0.0f); - - const float R = fresnelDielectric(cosThetaO, self->eta); // Fresnel - const float length = rsqrt(sqrCosT(cosThetaO, self->eta)); // refracted dir! - - // attenuation (Beer's law) when crossing the slab once - const vec3f A = expf(getAttenuation(self, dg) * length); - - // total transmission (see RobustThinDielectric) - return A * sqr(1.f - R) * rcp(1.f - sqr(R*A)); + return RobustThinDielectric_getTransparency(cosThetaO, self->eta, getAttenuation(self, dg)); } /////////////////////////////////////////////////////////////////////////////// From 0d66fbdbdd13b1ba3de208a2ba5740771412a112 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Thu, 5 Apr 2018 22:25:55 +0300 Subject: [PATCH 174/364] cleanup --- .../pathtracer/bsdfs/ThinMicrofacetDielectric.ih | 12 ++++++------ ospray/render/pathtracer/materials/Principled.ispc | 6 ++---- 2 files changed, 8 insertions(+), 10 deletions(-) diff --git a/ospray/render/pathtracer/bsdfs/ThinMicrofacetDielectric.ih b/ospray/render/pathtracer/bsdfs/ThinMicrofacetDielectric.ih index 00a088c74a..eb7e0a6d23 100644 --- a/ospray/render/pathtracer/bsdfs/ThinMicrofacetDielectric.ih +++ b/ospray/render/pathtracer/bsdfs/ThinMicrofacetDielectric.ih @@ -72,8 +72,8 @@ inline BSDF_EvalRes ThinMicrofacetDielectric_eval(const varying BSDF* uniform su float fms = self->fmsScale * ((1.f - Eo) * (1.f - Ei) * rcp(pi * (1.f - self->Eavg)) * cosThetaI); // Energy conservation - float R = MicrofacetDielectricReflectionAlbedoTable_eval(cosThetaO, self->eta, self->roughness); - R += self->fmsScale * (1.f - Eo); // add missing energy + float R = MicrofacetDielectricReflectionAlbedoTable_eval(cosThetaO, self->eta, self->roughness) + + self->fmsScale * (1.f - Eo); // add missing energy BSDF_EvalRes res; res.pdf = whPdf * rcp(4.f*cosThetaOH) * R; @@ -98,8 +98,8 @@ inline BSDF_SampleRes ThinMicrofacetDielectric_sample(const varying BSDF* unifor // Energy conservation float Eo = MicrofacetAlbedoTable_eval(cosThetaO, self->roughness); - float R = MicrofacetDielectricReflectionAlbedoTable_eval(cosThetaO, self->eta, self->roughness); - R += self->fmsScale * (1.f - Eo); // add missing energy + float R = MicrofacetDielectricReflectionAlbedoTable_eval(cosThetaO, self->eta, self->roughness) + + self->fmsScale * (1.f - Eo); // add missing energy if (ss < R) { @@ -186,8 +186,8 @@ inline vec3f ThinMicrofacetDielectric_getTransparency(float cosThetaO, float fmsScale = Favg * (1.f - Eavg) * rcp(1.f - Favg * Eavg); float Eo = MicrofacetAlbedoTable_eval(cosThetaO, roughness); - float R = MicrofacetDielectricReflectionAlbedoTable_eval(cosThetaO, eta, roughness); - R += fmsScale * (1.f - Eo); // add missing energy + float R = MicrofacetDielectricReflectionAlbedoTable_eval(cosThetaO, eta, roughness) + + fmsScale * (1.f - Eo); // add missing energy // Attenuation for crossing the slab once float length = rcp(refract(cosThetaO, eta)); // rcp(cosThetaO1) diff --git a/ospray/render/pathtracer/materials/Principled.ispc b/ospray/render/pathtracer/materials/Principled.ispc index 43dc607459..78c304b0d1 100644 --- a/ospray/render/pathtracer/materials/Principled.ispc +++ b/ospray/render/pathtracer/materials/Principled.ispc @@ -342,15 +342,15 @@ vec3f Principled_getTransparency(const uniform PathTraceMaterial* uniform materi if (opacity > EPS) { // refractive dielectric base + const float specular = clamp(self->specular * get1f(self->specularMap, dg.st, 1.f)); const float metallic = clamp(self->metallic * get1f(self->metallicMap, dg.st, 1.f)); const float dielectric = (1.f - metallic); - const float refractive = dielectric * transmission; + const float refractive = dielectric * transmission * specular; if (refractive > EPS) { const float roughness = clamp(self->roughness * get1f(self->roughnessMap, dg.st, 1.f)); const float anisotropy = clamp(self->anisotropy * get1f(self->anisotropyMap, dg.st, 1.f)); - const float specular = clamp(self->specular * get1f(self->specularMap, dg.st, 1.f)); const bool fromOutside = self->thin ? true : eq(currentMedium, self->outsideMedium); const float cosThetaO = max(-dot(ray.dir, dg.Ns), 0.f); @@ -373,8 +373,6 @@ vec3f Principled_getTransparency(const uniform PathTraceMaterial* uniform materi T = ThinMicrofacetDielectric_getTransparency(cosThetaO, eta, roughness, anisotropy, attenuation); } - T = T * specular; - // clear coat const float coat = clamp(self->coat * get1f(self->coatMap, dg.st, 1.f)); if (coat > EPS) From a73b0ef44b4de9466dc4fdeadf867184ffe2205a Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Thu, 5 Apr 2018 22:36:49 +0300 Subject: [PATCH 175/364] added approximate multiple scattering to the MicrofacetDielectricLayer reflection --- .../bsdfs/MicrofacetDielectricLayer.ih | 67 ++++++++++++++----- 1 file changed, 50 insertions(+), 17 deletions(-) diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih index ba915084b4..47202b4c9e 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih @@ -26,6 +26,7 @@ // [Walter et al., 2007, "Microfacet Models for Refraction through Rough Surfaces"] // [Kulla and Conty, 2017, "Revisiting Physically Based Shading at Imageworks"] // [Kelemen and Szirmay-Kalos, 2001, "A Microfacet Based Coupled Specular-Matte BRDF Model with Importance Sampling"] +// [Jakob et al., 2014, "A Comprehensive Framework for Rendering Layered Materials", Extended Technical Report] struct MicrofacetDielectricLayer { BSDF super; @@ -36,7 +37,12 @@ struct MicrofacetDielectricLayer float thickness; GGXDistribution microfacet; float roughness; + + // Energy conservation/compensation [Kulla and Conty, 2017] + float Ravg; float Eavg; + float fmsScale; + float weight; }; @@ -65,16 +71,20 @@ inline BSDF_EvalRes MicrofacetDielectricLayer_eval(const varying BSDF* uniform s substrate.value = lerp(self->weight, substrate.value, substrate.value * pow(self->transmittance, self->thickness * length)); // Energy conservation - float Eo = MicrofacetDielectricReflectionAlbedoTable_eval(cosThetaO, self->eta, self->roughness) * self->weight; - float Ei = MicrofacetDielectricReflectionAlbedoTable_eval(abs(cosThetaI), self->eta, self->roughness) * self->weight; + float Eo = MicrofacetAlbedoTable_eval(cosThetaO, self->roughness); + float Ei = MicrofacetAlbedoTable_eval(abs(cosThetaI), self->roughness); + float Ro = (MicrofacetDielectricReflectionAlbedoTable_eval(cosThetaO, self->eta, self->roughness) + + self->fmsScale * (1.f - Eo)) * self->weight; // add missing energy + float Ri = (MicrofacetDielectricReflectionAlbedoTable_eval(abs(cosThetaI), self->eta, self->roughness) + + self->fmsScale * (1.f - Ei)) * self->weight; // add missing energy float T; if (self->substrate->type & ~BSDF_DIFFUSE) - T = min(1.f - Eo, 1.f - Ei); // for generic (non-diffuse) substrates [Kulla and Conty, 2017] + T = min(1.f - Ro, 1.f - Ri); // for generic (non-diffuse) substrates [Kulla and Conty, 2017] else - T = (1.f - Eo) * (1.f - Ei) * rcp(1.f - self->Eavg); // for diffuse substrates [Kelemen and Szirmay-Kalos, 2001] + T = (1.f - Ro) * (1.f - Ri) * rcp(1.f - self->Ravg); // for diffuse substrates [Kelemen and Szirmay-Kalos, 2001] substrate.value = substrate.value * T; - float coatingPickProb = Eo; + float coatingPickProb = Ro; float substratePickProb = 1.f - coatingPickProb; if (cosThetaI > 0.f) @@ -99,9 +109,12 @@ inline BSDF_EvalRes MicrofacetDielectricLayer_eval(const varying BSDF* uniform s float D = evalVisible(self->microfacet, wh0, wo0, cosThetaOH, whPdf); float G = evalG2(self->microfacet, wo0, wi0, cosThetaOH, cosThetaIH); + // Energy compensation + float fms = self->fmsScale * ((1.f - Eo) * (1.f - Ei) * rcp(pi * (1.f - self->Eavg)) * cosThetaI); + BSDF_EvalRes coating; coating.pdf = whPdf * rcp(4.f*cosThetaOH); - coating.value = make_vec3f(F * D * G * rcp(4.f*cosThetaO)); + coating.value = make_vec3f(F * D * G * rcp(4.f*cosThetaO) + fms); // Compute the total reflection BSDF_EvalRes res; @@ -131,13 +144,16 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo linear3f toLocal = transposed(getFrame(super)); vec3f wo0 = toLocal * wo; + // Energy conservation + float Eo = MicrofacetAlbedoTable_eval(cosThetaO, self->roughness); + float Ro = (MicrofacetDielectricReflectionAlbedoTable_eval(cosThetaO, self->eta, self->roughness) + + self->fmsScale * (1.f - Eo)) * self->weight; // add missing energy + // Sample the coating or the substrate vec3f wh; BSDF_EvalRes substrate; - - float Eo = MicrofacetDielectricReflectionAlbedoTable_eval(cosThetaO, self->eta, self->roughness) * self->weight; - - float coatingPickProb = Eo; + + float coatingPickProb = Ro; float substratePickProb = 1.f - coatingPickProb; if (ss < coatingPickProb) @@ -183,12 +199,14 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo substrate.value = lerp(self->weight, substrate.value, substrate.value * pow(self->transmittance, self->thickness * length)); // Energy conservation - float Ei = MicrofacetDielectricReflectionAlbedoTable_eval(abs(cosThetaI), self->eta, self->roughness) * self->weight; + float Ei = MicrofacetAlbedoTable_eval(abs(cosThetaI), self->roughness); + float Ri = (MicrofacetDielectricReflectionAlbedoTable_eval(abs(cosThetaI), self->eta, self->roughness) + + self->fmsScale * (1.f - Ei)) * self->weight; // add missing energy float T; if (self->substrate->type & ~BSDF_DIFFUSE) - T = min(1.f - Eo, 1.f - Ei); // for generic (non-diffuse) substrates [Kulla and Conty, 2017] + T = min(1.f - Ro, 1.f - Ri); // for generic (non-diffuse) substrates [Kulla and Conty, 2017] else - T = (1.f - Eo) * (1.f - Ei) * rcp(1.f - self->Eavg); // for diffuse substrates [Kelemen and Szirmay-Kalos, 2001] + T = (1.f - Ro) * (1.f - Ri) * rcp(1.f - self->Ravg); // for diffuse substrates [Kelemen and Szirmay-Kalos, 2001] substrate.value = substrate.value * T; if (res.type & BSDF_SPECULAR) @@ -219,9 +237,12 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo float D = evalVisible(self->microfacet, wh0, wo0, cosThetaOH, whPdf); float G = evalG2(self->microfacet, wo0, wi0, cosThetaOH, cosThetaIH); + // Energy compensation + float fms = self->fmsScale * ((1.f - Eo) * (1.f - Ei) * rcp(pi * (1.f - self->Eavg)) * cosThetaI); + BSDF_EvalRes coating; coating.pdf = whPdf * rcp(4.f*cosThetaOH); - coating.value = make_vec3f(F * D * G * rcp(4.f*cosThetaO)); + coating.value = make_vec3f(F * D * G * rcp(4.f*cosThetaO) + fms); // Compute the total reflection res.pdf = coatingPickProb * coating.pdf + substratePickProb * substrate.pdf; @@ -245,7 +266,14 @@ inline void MicrofacetDielectricLayer_Constructor(varying MicrofacetDielectricLa self->thickness = thickness; self->microfacet = make_GGXDistribution(roughnessToAlpha(roughness, anisotropy)); self->roughness = roughness; - self->Eavg = MicrofacetDielectricReflectionAlbedoTable_evalAvg(self->eta, roughness) * weight; + + // Energy conservation/compensation + self->Eavg = MicrofacetAlbedoTable_evalAvg(roughness); + float Favg = fresnelDielectricAvg(eta); + self->fmsScale = Favg * (1.f - self->Eavg) * rcp(1.f - Favg * self->Eavg); + self->Ravg = (MicrofacetDielectricReflectionAlbedoTable_evalAvg(self->eta, roughness) + + self->fmsScale * (1.f - self->Eavg)) * weight; // add missing energy + self->weight = weight; } @@ -272,8 +300,13 @@ inline vec3f MicrofacetDielectricLayer_getTransparency(float cosThetaO, vec3f value = lerp(weight, make_vec3f(1.f), pow(transmittance, thickness * lengthO1)); // Energy conservation - float Eo = MicrofacetDielectricReflectionAlbedoTable_eval(cosThetaO, eta, roughness) * weight; - float T = 1.f - Eo; // for generic (non-diffuse) substrates [Kulla and Conty, 2017] + float Eavg = MicrofacetAlbedoTable_evalAvg(roughness); + float Favg = fresnelDielectricAvg(eta); + float fmsScale = Favg * (1.f - Eavg) * rcp(1.f - Favg * Eavg); + float Eo = MicrofacetAlbedoTable_eval(cosThetaO, roughness); + float Ro = (MicrofacetDielectricReflectionAlbedoTable_eval(cosThetaO, eta, roughness) + + fmsScale * (1.f - Eo)) * weight; // add missing energy + float T = 1.f - Ro; // for generic (non-diffuse) substrates [Kulla and Conty, 2017] value = value * T; return value; } From f189971a5bb85252405ddf50b5e28de8674698d1 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Fri, 6 Apr 2018 00:40:16 +0300 Subject: [PATCH 176/364] cleanup --- ospray/render/pathtracer/bsdfs/ThinMicrofacetDielectric.ih | 2 ++ 1 file changed, 2 insertions(+) diff --git a/ospray/render/pathtracer/bsdfs/ThinMicrofacetDielectric.ih b/ospray/render/pathtracer/bsdfs/ThinMicrofacetDielectric.ih index eb7e0a6d23..2f5c668b6f 100644 --- a/ospray/render/pathtracer/bsdfs/ThinMicrofacetDielectric.ih +++ b/ospray/render/pathtracer/bsdfs/ThinMicrofacetDielectric.ih @@ -21,6 +21,8 @@ // Thin microfacet dielectric BSDF with the Smith microsurface model. // It represents a transparent slab with unit thickness, and ignores refraction. // [Walter et al., 2007, "Microfacet Models for Refraction through Rough Surfaces"] +// [Kulla and Conty, 2017, "Revisiting Physically Based Shading at Imageworks"] +// [Jakob et al., 2014, "A Comprehensive Framework for Rendering Layered Materials", Extended Technical Report] // FIXME: rough transmission struct ThinMicrofacetDielectric { From c21d78c7f0359c0ef7e477b2a40d98df57ae1eed Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Fri, 6 Apr 2018 01:48:44 +0300 Subject: [PATCH 177/364] Principled_getTransparency optimization --- .../pathtracer/materials/Principled.ispc | 39 +++++++++---------- 1 file changed, 18 insertions(+), 21 deletions(-) diff --git a/ospray/render/pathtracer/materials/Principled.ispc b/ospray/render/pathtracer/materials/Principled.ispc index 78c304b0d1..000c770f2a 100644 --- a/ospray/render/pathtracer/materials/Principled.ispc +++ b/ospray/render/pathtracer/materials/Principled.ispc @@ -339,15 +339,15 @@ vec3f Principled_getTransparency(const uniform PathTraceMaterial* uniform materi return T; // cut-out opacity - if (opacity > EPS) + if (self->thin && opacity > EPS) { - // refractive dielectric base + // glass base const float specular = clamp(self->specular * get1f(self->specularMap, dg.st, 1.f)); const float metallic = clamp(self->metallic * get1f(self->metallicMap, dg.st, 1.f)); const float dielectric = (1.f - metallic); - const float refractive = dielectric * transmission * specular; + const float glass = dielectric * transmission * specular; - if (refractive > EPS) + if (glass > EPS) { const float roughness = clamp(self->roughness * get1f(self->roughnessMap, dg.st, 1.f)); const float anisotropy = clamp(self->anisotropy * get1f(self->anisotropyMap, dg.st, 1.f)); @@ -355,23 +355,20 @@ vec3f Principled_getTransparency(const uniform PathTraceMaterial* uniform materi const float cosThetaO = max(-dot(ray.dir, dg.Ns), 0.f); - if (self->thin) - { - // thin - float ior = self->ior * get1f(self->iorMap, dg.st, 1.f); - if (ior < 1.f) ior = rcp(ior); - ior = clamp(ior, 1.f, 3.f); // clamp to common range due to LUTs - - const float eta = rcp(ior); - const vec3f transmissionColor = clamp(self->transmissionColor * get3f(self->transmissionColorMap, dg.st, make_vec3f(1.f))); - const float thickness = max(self->thickness * get1f(self->thicknessMap, dg.st, 1.f), 0.f); - const vec3f attenuation = logf(transmissionColor) / self->transmissionDepth * thickness; - - if (roughness < EPS) - T = ThinDielectric_getTransparency(cosThetaO, eta, attenuation); - else - T = ThinMicrofacetDielectric_getTransparency(cosThetaO, eta, roughness, anisotropy, attenuation); - } + // thin + float ior = self->ior * get1f(self->iorMap, dg.st, 1.f); + if (ior < 1.f) ior = rcp(ior); + ior = clamp(ior, 1.f, 3.f); // clamp to common range due to LUTs + + const float eta = rcp(ior); + const vec3f transmissionColor = clamp(self->transmissionColor * get3f(self->transmissionColorMap, dg.st, make_vec3f(1.f))); + const float thickness = max(self->thickness * get1f(self->thicknessMap, dg.st, 1.f), 0.f); + const vec3f attenuation = logf(transmissionColor) / self->transmissionDepth * thickness; + + if (roughness < EPS) + T = ThinDielectric_getTransparency(cosThetaO, eta, attenuation); + else + T = ThinMicrofacetDielectric_getTransparency(cosThetaO, eta, roughness, anisotropy, attenuation); // clear coat const float coat = clamp(self->coat * get1f(self->coatMap, dg.st, 1.f)); From 6a447683e02059b388897c0e2cd8cf0b62692a1d Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Fri, 6 Apr 2018 01:53:32 +0300 Subject: [PATCH 178/364] cleanup --- ospray/render/pathtracer/bsdfs/DielectricLayer.ih | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/ospray/render/pathtracer/bsdfs/DielectricLayer.ih b/ospray/render/pathtracer/bsdfs/DielectricLayer.ih index 61277c44e9..25b1fc711f 100644 --- a/ospray/render/pathtracer/bsdfs/DielectricLayer.ih +++ b/ospray/render/pathtracer/bsdfs/DielectricLayer.ih @@ -31,7 +31,10 @@ struct DielectricLayer float eta; vec3f transmittance; float thickness; + + // Energy conservation [Kulla and Conty, 2017] float Favg; + float weight; }; @@ -148,7 +151,10 @@ inline void DielectricLayer_Constructor(varying DielectricLayer* uniform self, c self->eta = (eta <= 1.f) ? eta : rcp(eta); self->transmittance = transmittance; self->thickness = thickness; + + // Energy conservation self->Favg = fresnelDielectricAvg(eta) * weight; + self->weight = weight; } From 1e3909986b2381ce4fb0eb749587fb3e23cece3e Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Fri, 6 Apr 2018 12:49:54 +0300 Subject: [PATCH 179/364] updated Principled defaults --- ospray/render/pathtracer/bsdfs/Transmission.ih | 4 ++-- ospray/render/pathtracer/materials/Principled.cpp | 4 ++-- ospray/render/pathtracer/materials/Principled.ispc | 4 ++-- 3 files changed, 6 insertions(+), 6 deletions(-) diff --git a/ospray/render/pathtracer/bsdfs/Transmission.ih b/ospray/render/pathtracer/bsdfs/Transmission.ih index d076e7fbca..b0208715e4 100644 --- a/ospray/render/pathtracer/bsdfs/Transmission.ih +++ b/ospray/render/pathtracer/bsdfs/Transmission.ih @@ -48,7 +48,7 @@ inline BSDF_SampleRes Transmission_sample(const varying BSDF* uniform super, } inline void Transmission_Constructor(varying Transmission* uniform self, const varying linear3f* uniform frame, - const vec3f& T) + vec3f T) { BSDF_Constructor(&self->super, BSDF_SPECULAR_TRANSMISSION, Transmission_eval, Transmission_sample, @@ -57,7 +57,7 @@ inline void Transmission_Constructor(varying Transmission* uniform self, const v } inline varying BSDF* uniform Transmission_create(uniform ShadingContext* uniform ctx, const varying linear3f* uniform frame, - const vec3f& T) + vec3f T) { varying Transmission* uniform self = (varying Transmission* uniform)ShadingContext_alloc(ctx, sizeof(Transmission)); Transmission_Constructor(self, frame, T); diff --git a/ospray/render/pathtracer/materials/Principled.cpp b/ospray/render/pathtracer/materials/Principled.cpp index 16970d8473..3f86c37d9b 100644 --- a/ospray/render/pathtracer/materials/Principled.cpp +++ b/ospray/render/pathtracer/materials/Principled.cpp @@ -42,11 +42,11 @@ namespace ospray { MaterialParam3f edgeColor = getMaterialParam3f("edgeColor", vec3f(1.f)); MaterialParam1f metallic = getMaterialParam1f("metallic", 0.f); MaterialParam1f specular = getMaterialParam1f("specular", 1.f); - MaterialParam1f ior = getMaterialParam1f("ior", 1.52f); + MaterialParam1f ior = getMaterialParam1f("ior", 1.f); MaterialParam1f transmission = getMaterialParam1f("transmission", 0.f); MaterialParam3f transmissionColor = getMaterialParam3f("transmissionColor", vec3f(1.f)); float transmissionDepth = getParam1f("transmissionDepth", 1.f); - MaterialParam1f roughness = getMaterialParam1f("roughness", 0.5f); + MaterialParam1f roughness = getMaterialParam1f("roughness", 0.f); MaterialParam1f anisotropy = getMaterialParam1f("anisotropy", 0.f); MaterialParam1f rotation = getMaterialParam1f("rotation", 0.f); MaterialParam1f normal = getMaterialParam1f("normal", 1.f); diff --git a/ospray/render/pathtracer/materials/Principled.ispc b/ospray/render/pathtracer/materials/Principled.ispc index 000c770f2a..c3ef3063e5 100644 --- a/ospray/render/pathtracer/materials/Principled.ispc +++ b/ospray/render/pathtracer/materials/Principled.ispc @@ -540,11 +540,11 @@ export void* uniform PathTracer_Principled_create() make_vec3f(1.f), NULL, xform, // edgeColor 0.f, NULL, xform, // metallic 1.f, NULL, xform, // specular - 1.52f, NULL, xform, // ior + 1.f, NULL, xform, // ior 0.f, NULL, xform, // transmission make_vec3f(1.f), NULL, xform, // transmissionColor 1.f, // transmissionDepth - 0.5f, NULL, xform, // roughness + 0.f, NULL, xform, // roughness 0.f, NULL, xform, // anisotropy 0.f, NULL, xform, // rotation 1.f, NULL, xform, make_LinearSpace2f_identity(), // normal From be2b4648dca70dff4a9f7a2e94bc3a2c00583940 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Fri, 6 Apr 2018 13:22:01 +0300 Subject: [PATCH 180/364] disabled unused albedo table --- .../pathtracer/bsdfs/MicrofacetAlbedoTables.ih | 12 ++++++++---- .../pathtracer/bsdfs/MicrofacetAlbedoTables.ispc | 6 ++++-- 2 files changed, 12 insertions(+), 6 deletions(-) diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih index 50f2c9e4c3..a16f1cd04b 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih @@ -42,8 +42,8 @@ extern uniform float* uniform MicrofacetDielectricRcpEtaAlbedoTable_avg; // aver extern uniform float* uniform MicrofacetDielectricReflectionAlbedoTable_dir; // directional 3D table (cosThetaO, eta, roughness) extern uniform float* uniform MicrofacetDielectricReflectionAlbedoTable_avg; // average 2D table (eta, roughness) // eta in [1, 3] -extern uniform float* uniform MicrofacetDielectricReflectionRcpEtaAlbedoTable_dir; // directional 3D table (cosThetaO, eta, roughness) -extern uniform float* uniform MicrofacetDielectricReflectionRcpEtaAlbedoTable_avg; // average 2D table (eta, roughness) +//extern uniform float* uniform MicrofacetDielectricReflectionRcpEtaAlbedoTable_dir; // directional 3D table (cosThetaO, eta, roughness) +//extern uniform float* uniform MicrofacetDielectricReflectionRcpEtaAlbedoTable_avg; // average 2D table (eta, roughness) void precomputeMicrofacetAlbedoTables(); @@ -109,7 +109,7 @@ inline float MicrofacetDielectricReflectionAlbedoTable_eval(float cosThetaO, flo { const uniform int size = MICROFACET_DIELECTRIC_ALBEDO_TABLE_SIZE; - if (eta <= 1.f) + //if (eta <= 1.f) { const uniform float minEta = rcp(MICROFACET_DIELECTRIC_ALBEDO_TABLE_MAX_IOR); const uniform float maxEta = rcp(MICROFACET_DIELECTRIC_ALBEDO_TABLE_MIN_IOR); @@ -117,6 +117,7 @@ inline float MicrofacetDielectricReflectionAlbedoTable_eval(float cosThetaO, flo const vec3f p = make_vec3f(cosThetaO, etaParam, roughness) * (size-1); return interp3DLinear(p, MicrofacetDielectricReflectionAlbedoTable_dir, make_vec3i(size)); } + /* else { const uniform float minEta = MICROFACET_DIELECTRIC_ALBEDO_TABLE_MIN_IOR; @@ -125,13 +126,14 @@ inline float MicrofacetDielectricReflectionAlbedoTable_eval(float cosThetaO, flo const vec3f p = make_vec3f(cosThetaO, etaParam, roughness) * (size-1); return interp3DLinear(p, MicrofacetDielectricReflectionRcpEtaAlbedoTable_dir, make_vec3i(size)); } + */ } inline float MicrofacetDielectricReflectionAlbedoTable_evalAvg(float eta, float roughness) { const uniform int size = MICROFACET_DIELECTRIC_ALBEDO_TABLE_SIZE; - if (eta <= 1.f) + //if (eta <= 1.f) { const uniform float minEta = rcp(MICROFACET_DIELECTRIC_ALBEDO_TABLE_MAX_IOR); const uniform float maxEta = rcp(MICROFACET_DIELECTRIC_ALBEDO_TABLE_MIN_IOR); @@ -139,6 +141,7 @@ inline float MicrofacetDielectricReflectionAlbedoTable_evalAvg(float eta, float const vec2f p = make_vec2f(etaParam, roughness) * (size-1); return interp2DLinear(p, MicrofacetDielectricReflectionAlbedoTable_avg, make_vec2i(size)); } + /* else { const uniform float minEta = MICROFACET_DIELECTRIC_ALBEDO_TABLE_MIN_IOR; @@ -147,4 +150,5 @@ inline float MicrofacetDielectricReflectionAlbedoTable_evalAvg(float eta, float const vec2f p = make_vec2f(etaParam, roughness) * (size-1); return interp2DLinear(p, MicrofacetDielectricReflectionRcpEtaAlbedoTable_avg, make_vec2i(size)); } + */ } diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc index 985b1c6271..e71457da26 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc +++ b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc @@ -25,8 +25,8 @@ uniform float* uniform MicrofacetDielectricRcpEtaAlbedoTable_dir = NULL; uniform float* uniform MicrofacetDielectricRcpEtaAlbedoTable_avg = NULL; uniform float* uniform MicrofacetDielectricReflectionAlbedoTable_dir = NULL; uniform float* uniform MicrofacetDielectricReflectionAlbedoTable_avg = NULL; -uniform float* uniform MicrofacetDielectricReflectionRcpEtaAlbedoTable_dir = NULL; -uniform float* uniform MicrofacetDielectricReflectionRcpEtaAlbedoTable_avg = NULL; +//uniform float* uniform MicrofacetDielectricReflectionRcpEtaAlbedoTable_dir = NULL; +//uniform float* uniform MicrofacetDielectricReflectionRcpEtaAlbedoTable_avg = NULL; static inline uniform float MicrofacetAlbedoTable_integrateAvg(const uniform float* uniform f, uniform int size, uniform int numSamples = 1024) { @@ -138,12 +138,14 @@ static void MicrofacetDielectricRcpEtaAlbedoTable_precompute() MicrofacetDielectricRcpEtaAlbedoTable_dir, MicrofacetDielectricRcpEtaAlbedoTable_avg); + /* MicrofacetDielectricReflectionRcpEtaAlbedoTable_dir = uniform new float[size*size*size]; MicrofacetDielectricReflectionRcpEtaAlbedoTable_avg = uniform new float[size*size]; MicrofacetDielectricAlbedoTable_precompute(&MicrofacetDielectricReflectionAlbedo_integrate, size, minEta, maxEta, MicrofacetDielectricReflectionRcpEtaAlbedoTable_dir, MicrofacetDielectricReflectionRcpEtaAlbedoTable_avg); + */ } void precomputeMicrofacetAlbedoTables() From 34040c892a85e8c1af9786be9f61ade36abceb56 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Fri, 6 Apr 2018 22:57:08 +0300 Subject: [PATCH 181/364] updated the Oren-Nayar BRDF --- ospray/render/pathtracer/bsdfs/OrenNayar.ih | 25 ++++++++----------- .../render/pathtracer/materials/CarPaint.ispc | 2 +- .../pathtracer/materials/Principled.ispc | 2 +- 3 files changed, 12 insertions(+), 17 deletions(-) diff --git a/ospray/render/pathtracer/bsdfs/OrenNayar.ih b/ospray/render/pathtracer/bsdfs/OrenNayar.ih index 2699e657ae..419f4f896b 100644 --- a/ospray/render/pathtracer/bsdfs/OrenNayar.ih +++ b/ospray/render/pathtracer/bsdfs/OrenNayar.ih @@ -19,15 +19,14 @@ #include "BSDF.ih" #include "GGXDistribution.ih" -// Oren-Nayar BRDF, improved qualitative model. -// [Gotanda, 2012, "Beyond a Simple Physically Based Blinn-Phong Model in Real-Time", Course Notes] -// [Gotanda, 2014, "Designing Reflectance Models for New Consoles", Slides] +// Oren-Nayar BRDF. +// [Fujii, 2012, "A tiny improvement of Oren-Nayar reflectance model"] struct OrenNayar { BSDF super; vec3f R; // reflectance - float sigma2; + float roughness; }; inline BSDF_EvalRes OrenNayar_eval(const varying BSDF* uniform super, @@ -39,12 +38,9 @@ inline BSDF_EvalRes OrenNayar_eval(const varying BSDF* uniform super, float cosThetaO = max(dot(wo, getN(super)), 0.f); float cosThetaI = max(dot(wi, getN(super)), 0.f); - // Equation 25 [Gotanda, 2012] with sigma instead of shininess - // Also see [Gotanda, 2014] - float cosPhiDiff = dot(wo, wi) - cosThetaO * cosThetaI; - float C1 = 1.f - 0.5f * self->sigma2 * rcp(self->sigma2 + 0.65f); - float C2 = 0.45f * self->sigma2 * rcp(self->sigma2 + 0.09f) * cosPhiDiff * (cosPhiDiff >= 0.f ? min(cosThetaI*rcp(cosThetaO), 1.f) : cosThetaI); - res.value = self->R * one_over_pi * (cosThetaI * C1 + C2); + float s = dot(wo, wi) - cosThetaO * cosThetaI; + float sInvt = (s > 0.f) ? (s * rcp(max(cosThetaO, cosThetaI))) : s; + res.value = self->R * (cosThetaI * (1.f + self->roughness * sInvt) * rcp(pi + (pi/2.f - 2.f/3.f) * self->roughness)); res.pdf = cosineSampleHemispherePDF(cosThetaI); return res; } @@ -65,22 +61,21 @@ inline BSDF_SampleRes OrenNayar_sample(const varying BSDF* uniform super, inline void OrenNayar_Constructor(varying OrenNayar* uniform self, const varying linear3f* uniform frame, - const vec3f& R, float alpha) + const vec3f& R, float roughness) { BSDF_Constructor(&self->super, BSDF_DIFFUSE_REFLECTION, OrenNayar_eval, OrenNayar_sample, frame); self->R = R; - const float sigma = alpha * (1.f/sqrt(2.f)); // convert roughness - self->sigma2 = sqr(sigma); + self->roughness = roughness; } inline varying BSDF* uniform OrenNayar_create(uniform ShadingContext* uniform ctx, const varying linear3f* uniform frame, - const vec3f& R, float alpha) + const vec3f& R, float roughness) { varying OrenNayar* uniform self = (varying OrenNayar* uniform)ShadingContext_alloc(ctx, sizeof(OrenNayar)); - OrenNayar_Constructor(self, frame, R, alpha); + OrenNayar_Constructor(self, frame, R, roughness); return &self->super; } diff --git a/ospray/render/pathtracer/materials/CarPaint.ispc b/ospray/render/pathtracer/materials/CarPaint.ispc index 885db53d5f..1c5b0b075d 100644 --- a/ospray/render/pathtracer/materials/CarPaint.ispc +++ b/ospray/render/pathtracer/materials/CarPaint.ispc @@ -123,7 +123,7 @@ const varying BSDF* varying CarPaint_getBSDF(const uniform PathTraceMaterial* un if (baseRoughness < EPS) bsdf = Lambert_create(ctx, baseFrame, baseColor); else - bsdf = OrenNayar_create(ctx, baseFrame, baseColor, roughnessToAlpha(baseRoughness)); + bsdf = OrenNayar_create(ctx, baseFrame, baseColor, baseRoughness); } // clear coat layer diff --git a/ospray/render/pathtracer/materials/Principled.ispc b/ospray/render/pathtracer/materials/Principled.ispc index c3ef3063e5..dcfa8954c4 100644 --- a/ospray/render/pathtracer/materials/Principled.ispc +++ b/ospray/render/pathtracer/materials/Principled.ispc @@ -181,7 +181,7 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* if (roughness < EPS) plasticBsdf = Lambert_create(ctx, frame, baseColor); else - plasticBsdf = OrenNayar_create(ctx, frame, baseColor, roughnessToAlpha(roughness)); + plasticBsdf = OrenNayar_create(ctx, frame, baseColor, roughness); } if (diffuseTransmission > EPS) From f42711c3ca144ff3181e15c91841ba48f2456e28 Mon Sep 17 00:00:00 2001 From: Ingo Wald Date: Fri, 6 Apr 2018 15:30:10 -0600 Subject: [PATCH 182/364] templated xfmBounds over vector type, so can now use it with box vec3f and vec3fa --- components/ospcommon/AffineSpace.h | 24 ++++++++++++++---------- 1 file changed, 14 insertions(+), 10 deletions(-) diff --git a/components/ospcommon/AffineSpace.h b/components/ospcommon/AffineSpace.h index 38b64a4f7d..a43d7d09ce 100644 --- a/components/ospcommon/AffineSpace.h +++ b/components/ospcommon/AffineSpace.h @@ -109,17 +109,21 @@ namespace ospcommon { template inline const VectorT xfmVector(const AffineSpaceT& m, const VectorT& v) { return xfmVector(m.l,v); } template inline const VectorT xfmNormal(const AffineSpaceT& m, const VectorT& n) { return xfmNormal(m.l,n); } - inline const box3fa xfmBounds(const AffineSpaceT >& m, const box3fa& b) + + template + inline const box_t + xfmBounds(const AffineSpaceT>> &m, + const box_t &b) { - box3fa dst = empty; - const vec3fa p0(b.lower.x,b.lower.y,b.lower.z); dst.extend(xfmPoint(m,p0)); - const vec3fa p1(b.lower.x,b.lower.y,b.upper.z); dst.extend(xfmPoint(m,p1)); - const vec3fa p2(b.lower.x,b.upper.y,b.lower.z); dst.extend(xfmPoint(m,p2)); - const vec3fa p3(b.lower.x,b.upper.y,b.upper.z); dst.extend(xfmPoint(m,p3)); - const vec3fa p4(b.upper.x,b.lower.y,b.lower.z); dst.extend(xfmPoint(m,p4)); - const vec3fa p5(b.upper.x,b.lower.y,b.upper.z); dst.extend(xfmPoint(m,p5)); - const vec3fa p6(b.upper.x,b.upper.y,b.lower.z); dst.extend(xfmPoint(m,p6)); - const vec3fa p7(b.upper.x,b.upper.y,b.upper.z); dst.extend(xfmPoint(m,p7)); + box_t dst = empty; + const vec_t p0(b.lower.x,b.lower.y,b.lower.z); dst.extend(xfmPoint(m,p0)); + const vec_t p1(b.lower.x,b.lower.y,b.upper.z); dst.extend(xfmPoint(m,p1)); + const vec_t p2(b.lower.x,b.upper.y,b.lower.z); dst.extend(xfmPoint(m,p2)); + const vec_t p3(b.lower.x,b.upper.y,b.upper.z); dst.extend(xfmPoint(m,p3)); + const vec_t p4(b.upper.x,b.lower.y,b.lower.z); dst.extend(xfmPoint(m,p4)); + const vec_t p5(b.upper.x,b.lower.y,b.upper.z); dst.extend(xfmPoint(m,p5)); + const vec_t p6(b.upper.x,b.upper.y,b.lower.z); dst.extend(xfmPoint(m,p6)); + const vec_t p7(b.upper.x,b.upper.y,b.upper.z); dst.extend(xfmPoint(m,p7)); return dst; } From 471914ee2981da4fece201b93d45722985b68ff3 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Sat, 7 Apr 2018 00:31:45 +0300 Subject: [PATCH 183/364] minor cleanup --- .../bsdfs/MicrofacetDielectricLayer.ih | 32 +++++++++---------- 1 file changed, 16 insertions(+), 16 deletions(-) diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih index 47202b4c9e..9c41eb62a2 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectricLayer.ih @@ -84,8 +84,8 @@ inline BSDF_EvalRes MicrofacetDielectricLayer_eval(const varying BSDF* uniform s T = (1.f - Ro) * (1.f - Ri) * rcp(1.f - self->Ravg); // for diffuse substrates [Kelemen and Szirmay-Kalos, 2001] substrate.value = substrate.value * T; - float coatingPickProb = Ro; - float substratePickProb = 1.f - coatingPickProb; + float coatPickProb = Ro; + float substratePickProb = 1.f - coatPickProb; if (cosThetaI > 0.f) { @@ -112,14 +112,14 @@ inline BSDF_EvalRes MicrofacetDielectricLayer_eval(const varying BSDF* uniform s // Energy compensation float fms = self->fmsScale * ((1.f - Eo) * (1.f - Ei) * rcp(pi * (1.f - self->Eavg)) * cosThetaI); - BSDF_EvalRes coating; - coating.pdf = whPdf * rcp(4.f*cosThetaOH); - coating.value = make_vec3f(F * D * G * rcp(4.f*cosThetaO) + fms); + BSDF_EvalRes coat; + coat.pdf = whPdf * rcp(4.f*cosThetaOH); + coat.value = make_vec3f(F * D * G * rcp(4.f*cosThetaO) + fms); // Compute the total reflection BSDF_EvalRes res; - res.pdf = coatingPickProb * coating.pdf + substratePickProb * substrate.pdf; - res.value = coating.value + substrate.value; + res.pdf = coatPickProb * coat.pdf + substratePickProb * substrate.pdf; + res.value = coat.value + substrate.value; return res; } else @@ -153,10 +153,10 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo vec3f wh; BSDF_EvalRes substrate; - float coatingPickProb = Ro; - float substratePickProb = 1.f - coatingPickProb; + float coatPickProb = Ro; + float substratePickProb = 1.f - coatPickProb; - if (ss < coatingPickProb) + if (ss < coatPickProb) { // Sample the microfacet normal float whPdf; @@ -175,7 +175,7 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo { // Sample the substrate // Ignore refraction - float ss1 = (ss - coatingPickProb) * rcp(substratePickProb); // reallocate sample + float ss1 = (ss - coatPickProb) * rcp(substratePickProb); // reallocate sample foreach_unique (f in self->substrate) res = f->sample(f, wo, s, ss1); if (reduce_max(res.weight) <= 0.f) @@ -240,13 +240,13 @@ inline BSDF_SampleRes MicrofacetDielectricLayer_sample(const varying BSDF* unifo // Energy compensation float fms = self->fmsScale * ((1.f - Eo) * (1.f - Ei) * rcp(pi * (1.f - self->Eavg)) * cosThetaI); - BSDF_EvalRes coating; - coating.pdf = whPdf * rcp(4.f*cosThetaOH); - coating.value = make_vec3f(F * D * G * rcp(4.f*cosThetaO) + fms); + BSDF_EvalRes coat; + coat.pdf = whPdf * rcp(4.f*cosThetaOH); + coat.value = make_vec3f(F * D * G * rcp(4.f*cosThetaO) + fms); // Compute the total reflection - res.pdf = coatingPickProb * coating.pdf + substratePickProb * substrate.pdf; - res.weight = (coating.value + substrate.value) * rcp(res.pdf); + res.pdf = coatPickProb * coat.pdf + substratePickProb * substrate.pdf; + res.weight = (coat.value + substrate.value) * rcp(res.pdf); return res; } } From ecb2aab45c72785ad4656dc90def480feec64339 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Sun, 8 Apr 2018 00:44:58 +0300 Subject: [PATCH 184/364] cleanup --- .../pathtracer/bsdfs/DielectricLayer.ih | 26 +++++++++---------- 1 file changed, 13 insertions(+), 13 deletions(-) diff --git a/ospray/render/pathtracer/bsdfs/DielectricLayer.ih b/ospray/render/pathtracer/bsdfs/DielectricLayer.ih index 25b1fc711f..5ec7a591cb 100644 --- a/ospray/render/pathtracer/bsdfs/DielectricLayer.ih +++ b/ospray/render/pathtracer/bsdfs/DielectricLayer.ih @@ -50,7 +50,7 @@ inline BSDF_EvalRes DielectricLayer_eval(const varying BSDF* uniform super, // Fresnel term float cosThetaO1; // positive - float F = fresnelDielectricEx(cosThetaO, cosThetaO1, self->eta) * self->weight; + float Fo = fresnelDielectricEx(cosThetaO, cosThetaO1, self->eta) * self->weight; // Evaluate the substrate // Ignore refraction @@ -72,12 +72,12 @@ inline BSDF_EvalRes DielectricLayer_eval(const varying BSDF* uniform super, // Energy conservation float T; if (self->substrate->type & ~BSDF_DIFFUSE) - T = min(1.f - F, 1.f - Fi); // for generic (non-diffuse) substrates [Kulla and Conty, 2017] + T = min(1.f - Fo, 1.f - Fi); // for generic (non-diffuse) substrates [Kulla and Conty, 2017] else - T = (1.f - F) * (1.f - Fi) * rcp(1.f - self->Favg); // for diffuse substrates [Kelemen and Szirmay-Kalos, 2001] + T = (1.f - Fo) * (1.f - Fi) * rcp(1.f - self->Favg); // for diffuse substrates [Kelemen and Szirmay-Kalos, 2001] substrate.value = substrate.value * T; - substrate.pdf *= (1.f - F); + substrate.pdf *= (1.f - Fo); return substrate; } @@ -93,9 +93,9 @@ inline BSDF_SampleRes DielectricLayer_sample(const varying BSDF* uniform super, // Fresnel term float cosThetaO1; // positive - float F = fresnelDielectricEx(cosThetaO, cosThetaO1, self->eta) * self->weight; + float Fo = fresnelDielectricEx(cosThetaO, cosThetaO1, self->eta) * self->weight; - if (ss < F) + if (ss < Fo) { // Sample the coating res.type = BSDF_SPECULAR_REFLECTION; @@ -107,7 +107,7 @@ inline BSDF_SampleRes DielectricLayer_sample(const varying BSDF* uniform super, { // Sample the substrate // Ignore refraction - float ss1 = (ss - F) * rcp(1.f - F); // reallocate sample + float ss1 = (ss - Fo) * rcp(1.f - Fo); // reallocate sample foreach_unique (f in self->substrate) res = f->sample(f, wo, s, ss1); if (reduce_max(res.weight) <= 0.f) @@ -128,12 +128,12 @@ inline BSDF_SampleRes DielectricLayer_sample(const varying BSDF* uniform super, // Energy conservation float T; if (self->substrate->type & ~BSDF_DIFFUSE) - T = min(1.f - F, 1.f - Fi); // for generic (non-diffuse) substrates [Kulla and Conty, 2017] + T = min(1.f - Fo, 1.f - Fi); // for generic (non-diffuse) substrates [Kulla and Conty, 2017] else - T = (1.f - F) * (1.f - Fi) * rcp(1.f - self->Favg); // for diffuse substrates [Kelemen and Szirmay-Kalos, 2001] - res.weight = res.weight * (T * rcp(1.f - F)); + T = (1.f - Fo) * (1.f - Fi) * rcp(1.f - self->Favg); // for diffuse substrates [Kelemen and Szirmay-Kalos, 2001] + res.weight = res.weight * (T * rcp(1.f - Fo)); - res.pdf *= (1.f - F); + res.pdf *= (1.f - Fo); } return res; @@ -177,7 +177,7 @@ inline vec3f DielectricLayer_getTransparency(float cosThetaO, // Fresnel term float cosThetaO1; // positive - float F = fresnelDielectricEx(cosThetaO, cosThetaO1, eta) * weight; + float Fo = fresnelDielectricEx(cosThetaO, cosThetaO1, eta) * weight; // Apply the coating medium absorption // Use refracted angles for computing the absorption path length @@ -185,7 +185,7 @@ inline vec3f DielectricLayer_getTransparency(float cosThetaO, vec3f value = lerp(weight, make_vec3f(1.f), pow(transmittance, thickness * lengthO1)); // Energy conservation - float T = 1.f - F; // for generic (non-diffuse) substrates [Kulla and Conty, 2017] + float T = 1.f - Fo; // for generic (non-diffuse) substrates [Kulla and Conty, 2017] value = value * T; return value; } From e952c3fb1a17d8cd13d63e5d81b3bedfe9dbfc5c Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Sun, 8 Apr 2018 15:03:56 +0300 Subject: [PATCH 185/364] added microfacet sheen --- ospray/math/sampling.ih | 5 + .../pathtracer/bsdfs/MicrofacetAlbedo.ih | 45 ++++ .../bsdfs/MicrofacetAlbedoTables.ih | 17 +- .../bsdfs/MicrofacetAlbedoTables.ispc | 22 ++ .../pathtracer/bsdfs/MicrofacetSheenLayer.ih | 211 ++++++++++++++++++ .../pathtracer/bsdfs/SheenDistribution.ih | 100 +++++++++ .../bsdfs/ThinMicrofacetDielectric.ih | 2 +- .../pathtracer/materials/Principled.cpp | 7 + .../pathtracer/materials/Principled.ispc | 167 +++++++++----- 9 files changed, 519 insertions(+), 57 deletions(-) create mode 100644 ospray/render/pathtracer/bsdfs/MicrofacetSheenLayer.ih create mode 100644 ospray/render/pathtracer/bsdfs/SheenDistribution.ih diff --git a/ospray/math/sampling.ih b/ospray/math/sampling.ih index 06518253cc..963ed08323 100644 --- a/ospray/math/sampling.ih +++ b/ospray/math/sampling.ih @@ -49,6 +49,11 @@ inline vec3f uniformSampleHemisphere(const vec2f s) return cartesian(phi, sinTheta, cosTheta); } +inline float uniformSampleHemispherePDF() +{ + return one_over_two_pi; +} + /// cosine-weighted sampling of hemisphere oriented along the +z-axis //////////////////////////////////////////////////////////////////////////////// diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedo.ih b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedo.ih index 596bbf9ec0..ea3149eea9 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedo.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedo.ih @@ -18,6 +18,7 @@ #include "Fresnel.ih" #include "GGXDistribution.ih" +#include "SheenDistribution.ih" inline float MicrofacetAlbedo_sample(float cosThetaO, const GGXDistribution& microfacet, const vec2f& s) { @@ -118,6 +119,32 @@ inline float MicrofacetDielectricReflectionAlbedo_sample(float cosThetaO, float return F * (G * rcp_safe(evalG1(microfacet, wo, cosThetaOH))); } +inline float MicrofacetSheenAlbedo_sample(float cosThetaO, const SheenDistribution& microfacet, const vec2f& s) +{ + // Handle edge cases + cosThetaO = max(cosThetaO, 1e-6f); + + // Make an outgoing vector + vec3f wo = make_vec3f(cos2sin(cosThetaO), 0.f, cosThetaO); + + // Sample the reflection + vec3f wi = uniformSampleHemisphere(s); + float cosThetaI = wi.z; + + // Compute the microfacet normal + vec3f wh = normalize(wo + wi); + float cosThetaH = wh.z; + float cosThetaOH = dot(wo, wh); + float cosThetaIH = dot(wi, wh); + + // Evaluate the reflection + float D = eval(microfacet, cosThetaH); + float G = evalG2(microfacet, cosThetaO, cosThetaI, cosThetaOH, cosThetaIH); + + float pdf = uniformSampleHemispherePDF(); + return D * G * rcp(4.f*cosThetaO * pdf); +} + inline float MicrofacetAlbedo_integrate(float cosThetaO, float roughness, uniform int numSamples = 1024) { GGXDistribution microfacet = make_GGXDistribution(roughnessToAlpha(roughness, 0.f)); @@ -169,5 +196,23 @@ inline float MicrofacetDielectricReflectionAlbedo_integrate(float cosThetaO, flo } } + return min(sum / (n*n), 1.f); +} + +inline float MicrofacetSheenAlbedo_integrate(float cosThetaO, float roughness, uniform int numSamples = 1024) +{ + SheenDistribution microfacet = make_SheenDistribution(roughnessToAlpha(roughness)); + + uniform int n = sqrt((uniform float)numSamples); + float sum = 0.f; + for (uniform int i = 0; i < n; i++) + { + for (uniform int j = 0; j < n; j++) + { + vec2f s = min((make_vec2f(i, j) + 0.5f) / n, make_vec2f(1.f - 1e-6f)); + sum += MicrofacetSheenAlbedo_sample(cosThetaO, microfacet, s); + } + } + return min(sum / (n*n), 1.f); } \ No newline at end of file diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih index a16f1cd04b..850c64bef1 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ih @@ -21,12 +21,12 @@ // Directional and average albedo tables for microfacet BSDFs // [Kulla and Conty, 2017, "Revisiting Physically Based Shading at Imageworks"] -// Microfacet albedo table +// Microfacet GGX albedo table #define MICROFACET_ALBEDO_TABLE_SIZE 32 extern uniform float* uniform MicrofacetAlbedoTable_dir; // directional 2D table (cosThetaO, roughness) extern uniform float* uniform MicrofacetAlbedoTable_avg; // average 1D table (roughness) -// Microfacet dielectric albedo table +// Microfacet GGX dielectric albedo table #define MICROFACET_DIELECTRIC_ALBEDO_TABLE_SIZE 16 #define MICROFACET_DIELECTRIC_ALBEDO_TABLE_MIN_IOR 1.f #define MICROFACET_DIELECTRIC_ALBEDO_TABLE_MAX_IOR 3.f @@ -37,7 +37,7 @@ extern uniform float* uniform MicrofacetDielectricAlbedoTable_avg; // average 2D extern uniform float* uniform MicrofacetDielectricRcpEtaAlbedoTable_dir; // directional 3D table (cosThetaO, eta, roughness) extern uniform float* uniform MicrofacetDielectricRcpEtaAlbedoTable_avg; // average 2D table (eta, roughness) -// Microfacet dielectric reflection-only albedo table +// Microfacet GGX dielectric reflection-only albedo table // eta in [1/3, 1] extern uniform float* uniform MicrofacetDielectricReflectionAlbedoTable_dir; // directional 3D table (cosThetaO, eta, roughness) extern uniform float* uniform MicrofacetDielectricReflectionAlbedoTable_avg; // average 2D table (eta, roughness) @@ -45,6 +45,10 @@ extern uniform float* uniform MicrofacetDielectricReflectionAlbedoTable_avg; // //extern uniform float* uniform MicrofacetDielectricReflectionRcpEtaAlbedoTable_dir; // directional 3D table (cosThetaO, eta, roughness) //extern uniform float* uniform MicrofacetDielectricReflectionRcpEtaAlbedoTable_avg; // average 2D table (eta, roughness) +// Microfacet sheen albedo table +#define MICROFACET_SHEEN_ALBEDO_TABLE_SIZE 16 +extern uniform float* uniform MicrofacetSheenAlbedoTable_dir; // directional 2D table (cosThetaO, roughness) + void precomputeMicrofacetAlbedoTables(); inline float MicrofacetAlbedoTable_eval(float cosThetaO, float roughness) @@ -152,3 +156,10 @@ inline float MicrofacetDielectricReflectionAlbedoTable_evalAvg(float eta, float } */ } + +inline float MicrofacetSheenAlbedoTable_eval(float cosThetaO, float roughness) +{ + const uniform int size = MICROFACET_SHEEN_ALBEDO_TABLE_SIZE; + const vec2f p = make_vec2f(cosThetaO, roughness) * (size-1); + return interp2DLinear(p, MicrofacetSheenAlbedoTable_dir, make_vec2i(size)); +} diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc index e71457da26..6b6ce84687 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc +++ b/ospray/render/pathtracer/bsdfs/MicrofacetAlbedoTables.ispc @@ -27,6 +27,7 @@ uniform float* uniform MicrofacetDielectricReflectionAlbedoTable_dir = NULL; uniform float* uniform MicrofacetDielectricReflectionAlbedoTable_avg = NULL; //uniform float* uniform MicrofacetDielectricReflectionRcpEtaAlbedoTable_dir = NULL; //uniform float* uniform MicrofacetDielectricReflectionRcpEtaAlbedoTable_avg = NULL; +uniform float* uniform MicrofacetSheenAlbedoTable_dir = NULL; static inline uniform float MicrofacetAlbedoTable_integrateAvg(const uniform float* uniform f, uniform int size, uniform int numSamples = 1024) { @@ -148,6 +149,26 @@ static void MicrofacetDielectricRcpEtaAlbedoTable_precompute() */ } +static void MicrofacetSheenAlbedoTable_precompute() +{ + const uniform int size = MICROFACET_SHEEN_ALBEDO_TABLE_SIZE; + + uniform float* uniform dirPtr = MicrofacetSheenAlbedoTable_dir = uniform new float[size*size]; + + for (uniform int j = 0; j < size; j++) + { + const float roughness = (float)j / (size-1); + // compute the direction albedo for each cosThetaO + foreach (i = 0 ... size) + { + const float cosThetaO = (float)i / (size-1); + dirPtr[i] = MicrofacetSheenAlbedo_integrate(cosThetaO, roughness); + } + + dirPtr += size; + } +} + void precomputeMicrofacetAlbedoTables() { if (MicrofacetAlbedoTable_dir) @@ -156,4 +177,5 @@ void precomputeMicrofacetAlbedoTables() MicrofacetAlbedoTable_precompute(); MicrofacetDielectricAlbedoTable_precompute(); MicrofacetDielectricRcpEtaAlbedoTable_precompute(); + MicrofacetSheenAlbedoTable_precompute(); } diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetSheenLayer.ih b/ospray/render/pathtracer/bsdfs/MicrofacetSheenLayer.ih new file mode 100644 index 0000000000..a9a06e6f0d --- /dev/null +++ b/ospray/render/pathtracer/bsdfs/MicrofacetSheenLayer.ih @@ -0,0 +1,211 @@ +// ======================================================================== // +// Copyright 2009-2018 Intel Corporation // +// // +// Licensed under the Apache License, Version 2.0 (the "License"); // +// you may not use this file except in compliance with the License. // +// You may obtain a copy of the License at // +// // +// http://www.apache.org/licenses/LICENSE-2.0 // +// // +// Unless required by applicable law or agreed to in writing, software // +// distributed under the License is distributed on an "AS IS" BASIS, // +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // +// See the License for the specific language governing permissions and // +// limitations under the License. // +// ======================================================================== // + +#pragma once + +#include "BSDF.ih" +#include "SheenDistribution.ih" +#include "MicrofacetAlbedoTables.ih" + +// Microfacet sheen BSDF for cloth-like materials. +// [Conty and Kulla, 2017, "Production Friendly Microfacet Sheen BRDF"] +// [Kulla and Conty, 2017, "Revisiting Physically Based Shading at Imageworks"] +struct MicrofacetSheenLayer +{ + BSDF super; + + varying BSDF* varying substrate; + vec3f R; + SheenDistribution microfacet; + float roughness; + + float weight; +}; + +inline BSDF_EvalRes MicrofacetSheenLayer_eval(const varying BSDF* uniform super, + const vec3f& wo, const vec3f& wi) +{ + const varying MicrofacetSheenLayer* uniform self = (const varying MicrofacetSheenLayer* uniform)super; + + float cosThetaO = dot(wo, getN(super)); + if (cosThetaO <= 0.f) + return make_BSDF_EvalRes_zero(); + float cosThetaI = dot(wi, getN(super)); + + // Evaluate the substrate + BSDF_EvalRes substrate; + foreach_unique (f in self->substrate) + substrate = f->eval(f, wo, wi); + + // Energy conservation + float Ro = MicrofacetSheenAlbedoTable_eval(cosThetaO, self->roughness) * self->weight; + float Ri = MicrofacetSheenAlbedoTable_eval(abs(cosThetaI), self->roughness) * self->weight; + float T = min(1.f - Ro, 1.f - Ri); + substrate.value = substrate.value * T; + + float coatPickProb = Ro; + float substratePickProb = 1.f - coatPickProb; + + if (cosThetaI > 0.f) + { + // Compute the microfacet normal + vec3f wh = normalize(wo + wi); + float cosThetaH = dot(wh, getN(super)); + float cosThetaOH = dot(wo, wh); + float cosThetaIH = dot(wi, wh); + + // Evaluate the coating reflection + float D = eval(self->microfacet, cosThetaH); + float G = evalG2(self->microfacet, cosThetaO, cosThetaI, cosThetaOH, cosThetaIH); + + BSDF_EvalRes coat; + coat.pdf = uniformSampleHemispherePDF(); + coat.value = self->R * (D * G * rcp(4.f*cosThetaO) * self->weight); + + // Compute the total reflection + BSDF_EvalRes res; + res.pdf = coatPickProb * coat.pdf + substratePickProb * substrate.pdf; + res.value = coat.value + substrate.value; + return res; + } + else + { + // Return the substrate transmission + substrate.pdf *= substratePickProb; + return substrate; + } +} + +inline BSDF_SampleRes MicrofacetSheenLayer_sample(const varying BSDF* uniform super, + const vec3f& wo, const vec2f& s, float ss) +{ + const varying MicrofacetSheenLayer* uniform self = (const varying MicrofacetSheenLayer* uniform)super; + BSDF_SampleRes res; + + float cosThetaO = dot(wo, getN(super)); + if (cosThetaO <= 0.f) + return make_BSDF_SampleRes_zero(); + + // Energy conservation + float Ro = MicrofacetSheenAlbedoTable_eval(cosThetaO, self->roughness) * self->weight; + + // Sample the coating or the substrate + BSDF_EvalRes substrate; + + float coatPickProb = Ro; + float substratePickProb = 1.f - coatPickProb; + + if (ss < coatPickProb) + { + // Sample the coating reflection + res.type = BSDF_DIFFUSE_REFLECTION; + res.wi = getFrame(super) * uniformSampleHemisphere(s); + + // Evaluate the substrate + foreach_unique (f in self->substrate) + substrate = f->eval(f, wo, res.wi); + } + else + { + // Sample the substrate + float ss1 = (ss - coatPickProb) * rcp(substratePickProb); // reallocate sample + foreach_unique (f in self->substrate) + res = f->sample(f, wo, s, ss1); + if (reduce_max(res.weight) <= 0.f) + return res; + substrate.pdf = res.pdf; + substrate.value = res.weight * ((res.type & BSDF_SPECULAR) ? 1.f : res.pdf); // correctly handle delta distributions + } + + float cosThetaI = dot(res.wi, getN(super)); + + // Energy conservation + float Ri = MicrofacetSheenAlbedoTable_eval(abs(cosThetaI), self->roughness) * self->weight; + float T = min(1.f - Ro, 1.f - Ri); + substrate.value = substrate.value * T; + + if (res.type & BSDF_SPECULAR) + { + // If we sampled a delta distribution, we don't have to evaluate the coating reflection (see MultiBSDF_sample) + res.weight = substrate.value * rcp(substratePickProb); + return res; + } + else if (cosThetaI <= 0.f) + { + // If we sampled transmission, we just have to return the substrate transmission + res.pdf = substratePickProb * substrate.pdf; + res.weight = substrate.value * rcp(res.pdf); + return res; + } + else + { + // Compute the microfacet normal + vec3f wh = normalize(wo + res.wi); + float cosThetaH = dot(wh, getN(super)); + float cosThetaOH = dot(wo, wh); + float cosThetaIH = dot(res.wi, wh); + + // Evaluate the coating reflection + float D = eval(self->microfacet, cosThetaH); + float G = evalG2(self->microfacet, cosThetaO, cosThetaI, cosThetaOH, cosThetaIH); + + BSDF_EvalRes coat; + coat.pdf = uniformSampleHemispherePDF(); + coat.value = self->R * (D * G * rcp(4.f*cosThetaO) * self->weight); + + // Compute the total reflection + res.pdf = coatPickProb * coat.pdf + substratePickProb * substrate.pdf; + res.weight = (coat.value + substrate.value) * rcp(res.pdf); + return res; + } +} + +inline void MicrofacetSheenLayer_Constructor(varying MicrofacetSheenLayer* uniform self, const varying linear3f* uniform frame, + varying BSDF* varying substrate, + vec3f R, float roughness, + float weight) +{ + BSDF_Constructor(&self->super, BSDF_DIFFUSE_REFLECTION | substrate->type, + MicrofacetSheenLayer_eval, MicrofacetSheenLayer_sample, + frame); + + self->substrate = substrate; + self->R = R; + self->microfacet = make_SheenDistribution(roughnessToAlpha(roughness)); + self->roughness = roughness; + self->weight = weight; +} + +inline varying BSDF* uniform MicrofacetSheenLayer_create(uniform ShadingContext* uniform ctx, const varying linear3f* uniform frame, + varying BSDF* varying substrate, + vec3f R, float roughness, + float weight) +{ + varying MicrofacetSheenLayer* uniform self = (varying MicrofacetSheenLayer* uniform)ShadingContext_alloc(ctx, sizeof(MicrofacetSheenLayer)); + MicrofacetSheenLayer_Constructor(self, frame, substrate, R, roughness, weight); + return &self->super; +} + +// Helper function for transparent shadow rays +inline vec3f MicrofacetSheenLayer_getTransparency(float cosThetaO, + float roughness, + float weight) +{ + // Energy conservation + float Ro = MicrofacetSheenAlbedoTable_eval(cosThetaO, roughness) * weight; + float T = 1.f - Ro; + return make_vec3f(T); +} diff --git a/ospray/render/pathtracer/bsdfs/SheenDistribution.ih b/ospray/render/pathtracer/bsdfs/SheenDistribution.ih new file mode 100644 index 0000000000..1fdc0b44f9 --- /dev/null +++ b/ospray/render/pathtracer/bsdfs/SheenDistribution.ih @@ -0,0 +1,100 @@ +// ======================================================================== // +// Copyright 2009-2018 Intel Corporation // +// // +// Licensed under the Apache License, Version 2.0 (the "License"); // +// you may not use this file except in compliance with the License. // +// You may obtain a copy of the License at // +// // +// http://www.apache.org/licenses/LICENSE-2.0 // +// // +// Unless required by applicable law or agreed to in writing, software // +// distributed under the License is distributed on an "AS IS" BASIS, // +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // +// See the License for the specific language governing permissions and // +// limitations under the License. // +// ======================================================================== // + +#pragma once + +#include "math/sampling.ih" +#include "MicrofacetDistribution.ih" + +// Cylindrical microfiber distribution for sheen +// [Conty and Kulla, 2017, "Production Friendly Microfacet Sheen BRDF"] +// [Kulla and Conty, 2017, "Revisiting Physically Based Shading at Imageworks"] +struct SheenDistribution +{ + float r; // in (0, 1] +}; + +inline SheenDistribution make_SheenDistribution(float r) +{ + SheenDistribution self; + self.r = r; + return self; +} + +inline float eval(const SheenDistribution& self, + float cosTheta) +{ + float sinTheta = cos2sin(cosTheta); + float invr = rcp(self.r); + return (2.f + invr) * pow(sinTheta, invr) * one_over_two_pi; +} + +// Helper function for computing Lambda +inline float evalL(const SheenDistribution& self, + float x) +{ + const float a0 = 25.3245f; + const float a1 = 21.5473f; + const float b0 = 3.32435f; + const float b1 = 3.82987f; + const float c0 = 0.16801f; + const float c1 = 0.19823f; + const float d0 = -1.27393f; + const float d1 = -1.97760f; + const float e0 = -4.85967f; + const float e1 = -4.32054f; + + float r = self.r; + float w0 = sqr(1.f - r); + float w1 = 1.f - w0; + + float a = w0*a0 + w1*a1; + float b = w0*b0 + w1*b1; + float c = w0*c0 + w1*c1; + float d = w0*d0 + w1*d1; + float e = w0*e0 + w1*e1; + + return a / (1.f + b * pow(x, c)) + d * x + e; +} + +inline float evalLambda(const SheenDistribution& self, + float cosTheta) +{ + if (cosTheta < 0.5f) + return exp(evalL(self, cosTheta)); + else + return exp(2.f * evalL(self, 0.5f) - evalL(self, 1.f - cosTheta)); +} + +// Non-physical artistic adjustment for a softer light terminator +inline float evalLambdaI(const SheenDistribution& self, + float cosTheta) +{ + float x = 1.f + 2.f * sqr(sqr(sqr(1.f - cosTheta))); + return pow(evalLambda(self, cosTheta), x); +} + +// Smith's height-correlated masking-shadowing function +// [Heitz, 2014, "Understanding the Masking-Shadowing Function in Microfacet-Based BRDFs"] +inline float evalG2(const SheenDistribution& self, + float cosThetaO, float cosThetaI, float cosThetaOH, float cosThetaIH) +{ + if (cosThetaO * cosThetaOH <= 0.f || cosThetaI * cosThetaIH <= 0.f) + return 0.f; + + //return rcp(1.f + evalLambda(self, cosThetaO) + evalLambda(self, cosThetaI)); + return rcp(1.f + evalLambda(self, cosThetaO) + evalLambdaI(self, cosThetaI)); +} diff --git a/ospray/render/pathtracer/bsdfs/ThinMicrofacetDielectric.ih b/ospray/render/pathtracer/bsdfs/ThinMicrofacetDielectric.ih index 2f5c668b6f..a799e87838 100644 --- a/ospray/render/pathtracer/bsdfs/ThinMicrofacetDielectric.ih +++ b/ospray/render/pathtracer/bsdfs/ThinMicrofacetDielectric.ih @@ -180,7 +180,7 @@ inline varying BSDF* uniform ThinMicrofacetDielectric_create(uniform ShadingCont // Helper function for transparent shadow rays inline vec3f ThinMicrofacetDielectric_getTransparency(float cosThetaO, - float eta, float roughness, float anisotropy, vec3f attenuation) + float eta, float roughness, vec3f attenuation) { // Energy conservation/compensation float Eavg = MicrofacetAlbedoTable_evalAvg(roughness); diff --git a/ospray/render/pathtracer/materials/Principled.cpp b/ospray/render/pathtracer/materials/Principled.cpp index 3f86c37d9b..372912d3fe 100644 --- a/ospray/render/pathtracer/materials/Principled.cpp +++ b/ospray/render/pathtracer/materials/Principled.cpp @@ -58,6 +58,10 @@ namespace ospray { MaterialParam1f coatRoughness = getMaterialParam1f("coatRoughness", 0.f); MaterialParam1f coatNormal = getMaterialParam1f("coatNormal", 1.f); + MaterialParam1f sheen = getMaterialParam1f("sheen", 0.f); + MaterialParam3f sheenColor = getMaterialParam3f("sheenColor", vec3f(1.f)); + MaterialParam1f sheenRoughness = getMaterialParam1f("sheenRoughness", 0.5f); + MaterialParam1f opacity = getMaterialParam1f("opacity", 1.f); bool thin = getParam1i("thin", 0) || (getParam1f("thin", 0.f) > 0.f); @@ -87,6 +91,9 @@ namespace ospray { coatThickness.factor, coatThickness.map ? coatThickness.map->getIE() : nullptr, (const ispc::AffineSpace2f&)coatThickness.xform, coatRoughness.factor, coatRoughness.map ? coatRoughness.map->getIE() : nullptr, (const ispc::AffineSpace2f&)coatRoughness.xform, coatNormal.factor, coatNormal.map ? coatNormal.map->getIE() : nullptr, (const ispc::AffineSpace2f&)coatNormal.xform, (const ispc::LinearSpace2f&)coatNormal.rot, + sheen.factor, sheen.map ? sheen.map->getIE() : nullptr, (const ispc::AffineSpace2f&)sheen.xform, + (const ispc::vec3f&)sheenColor.factor, sheenColor.map ? sheenColor.map->getIE() : nullptr, (const ispc::AffineSpace2f&)sheenColor.xform, + sheenRoughness.factor, sheenRoughness.map ? sheenRoughness.map->getIE() : nullptr, (const ispc::AffineSpace2f&)sheenRoughness.xform, opacity.factor, opacity.map ? opacity.map->getIE() : nullptr, (const ispc::AffineSpace2f&)opacity.xform, thin, backlight.factor, backlight.map ? backlight.map->getIE() : nullptr, (const ispc::AffineSpace2f&)backlight.xform, diff --git a/ospray/render/pathtracer/materials/Principled.ispc b/ospray/render/pathtracer/materials/Principled.ispc index dcfa8954c4..9073c12ec4 100644 --- a/ospray/render/pathtracer/materials/Principled.ispc +++ b/ospray/render/pathtracer/materials/Principled.ispc @@ -25,6 +25,7 @@ #include "../bsdfs/MicrofacetDielectric.ih" #include "../bsdfs/DielectricLayer.ih" #include "../bsdfs/MicrofacetDielectricLayer.ih" +#include "../bsdfs/MicrofacetSheenLayer.ih" #include "../bsdfs/ThinDielectric.ih" #include "../bsdfs/ThinMicrofacetDielectric.ih" #include "../bsdfs/Transmission.ih" @@ -99,6 +100,15 @@ struct Principled TextureParam coatNormalMap; linear2f coatNormalRot; + float sheen; + TextureParam sheenMap; + + vec3f sheenColor; + TextureParam sheenColorMap; + + float sheenRoughness; + TextureParam sheenRoughnessMap; + // cut-out opacity in [0, 1] float opacity; TextureParam opacityMap; @@ -224,29 +234,35 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* { varying BSDF* varying glassBsdf; - if (!self->thin) - { - // solid - const float eta = fromOutside ? self->outsideMedium.ior*rcp(self->insideMedium.ior) - : self->insideMedium.ior*rcp(self->outsideMedium.ior); + const float eta = fromOutside ? self->outsideMedium.ior*rcp(self->insideMedium.ior) + : self->insideMedium.ior*rcp(self->outsideMedium.ior); - if (roughness < EPS) - glassBsdf = Dielectric_create(ctx, frame, eta); + if (abs(eta-1.f) > EPS) + { + if (!self->thin) + { + // solid + if (roughness < EPS) + glassBsdf = Dielectric_create(ctx, frame, eta); + else + glassBsdf = MicrofacetDielectric_create(ctx, frame, eta, roughness, anisotropy); + } else - glassBsdf = MicrofacetDielectric_create(ctx, frame, eta, roughness, anisotropy); + { + // thin + const vec3f transmissionColor = clamp(self->transmissionColor * get3f(self->transmissionColorMap, dg.st, make_vec3f(1.f))); + const float thickness = max(self->thickness * get1f(self->thicknessMap, dg.st, 1.f), 0.f); + const vec3f attenuation = logf(transmissionColor) / self->transmissionDepth * thickness; + + if (roughness < EPS) + glassBsdf = ThinDielectric_create(ctx, frame, eta, attenuation); + else + glassBsdf = ThinMicrofacetDielectric_create(ctx, frame, eta, roughness, anisotropy, attenuation); + } } else { - // thin - const float eta = rcp(ior); - const vec3f transmissionColor = clamp(self->transmissionColor * get3f(self->transmissionColorMap, dg.st, make_vec3f(1.f))); - const float thickness = max(self->thickness * get1f(self->thicknessMap, dg.st, 1.f), 0.f); - const vec3f attenuation = logf(transmissionColor) / self->transmissionDepth * thickness; - - if (roughness < EPS) - glassBsdf = ThinDielectric_create(ctx, frame, eta, attenuation); - else - glassBsdf = ThinMicrofacetDielectric_create(ctx, frame, eta, roughness, anisotropy, attenuation); + glassBsdf = Transmission_create(ctx, frame, make_vec3f(1.f)); } MultiBSDF_add(baseBsdf, glassBsdf, glass, glass); @@ -298,6 +314,16 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* } } } + + // sheen + const float sheen = clamp(self->sheen * get1f(self->sheenMap, dg.st, 1.f)); + if (sheen > EPS) + { + const vec3f sheenColor = clamp(self->sheenColor * get3f(self->sheenColorMap, dg.st, make_vec3f(1.f))); + const float sheenRoughness = clamp(self->sheenRoughness * get1f(self->sheenRoughnessMap, dg.st, 1.f)); + + bsdf = MicrofacetSheenLayer_create(ctx, frame, bsdf, sheenColor, sheenRoughness, sheen); + } } // cut-out transparency @@ -339,7 +365,7 @@ vec3f Principled_getTransparency(const uniform PathTraceMaterial* uniform materi return T; // cut-out opacity - if (self->thin && opacity > EPS) + if (opacity > EPS) { // glass base const float specular = clamp(self->specular * get1f(self->specularMap, dg.st, 1.f)); @@ -349,52 +375,72 @@ vec3f Principled_getTransparency(const uniform PathTraceMaterial* uniform materi if (glass > EPS) { - const float roughness = clamp(self->roughness * get1f(self->roughnessMap, dg.st, 1.f)); - const float anisotropy = clamp(self->anisotropy * get1f(self->anisotropyMap, dg.st, 1.f)); const bool fromOutside = self->thin ? true : eq(currentMedium, self->outsideMedium); + const float eta = fromOutside ? self->outsideMedium.ior*rcp(self->insideMedium.ior) + : self->insideMedium.ior*rcp(self->outsideMedium.ior); const float cosThetaO = max(-dot(ray.dir, dg.Ns), 0.f); - // thin - float ior = self->ior * get1f(self->iorMap, dg.st, 1.f); - if (ior < 1.f) ior = rcp(ior); - ior = clamp(ior, 1.f, 3.f); // clamp to common range due to LUTs - - const float eta = rcp(ior); - const vec3f transmissionColor = clamp(self->transmissionColor * get3f(self->transmissionColorMap, dg.st, make_vec3f(1.f))); - const float thickness = max(self->thickness * get1f(self->thicknessMap, dg.st, 1.f), 0.f); - const vec3f attenuation = logf(transmissionColor) / self->transmissionDepth * thickness; + if (abs(eta-1.f) > EPS) + { + if (self->thin) + { + // thin + const float roughness = clamp(self->roughness * get1f(self->roughnessMap, dg.st, 1.f)); + const vec3f transmissionColor = clamp(self->transmissionColor * get3f(self->transmissionColorMap, dg.st, make_vec3f(1.f))); + const float thickness = max(self->thickness * get1f(self->thicknessMap, dg.st, 1.f), 0.f); + const vec3f attenuation = logf(transmissionColor) / self->transmissionDepth * thickness; - if (roughness < EPS) - T = ThinDielectric_getTransparency(cosThetaO, eta, attenuation); + if (roughness < EPS) + T = ThinDielectric_getTransparency(cosThetaO, eta, attenuation); + else + T = ThinMicrofacetDielectric_getTransparency(cosThetaO, eta, roughness, attenuation); + } + } else - T = ThinMicrofacetDielectric_getTransparency(cosThetaO, eta, roughness, anisotropy, attenuation); + { + T = make_vec3f(1.f); + } - // clear coat - const float coat = clamp(self->coat * get1f(self->coatMap, dg.st, 1.f)); - if (coat > EPS) + if (reduce_max(T) > 0.f) { - float coatIor = self->coatIor * get1f(self->coatIorMap, dg.st, 1.f); - if (coatIor < 1.f) coatIor = rcp(coatIor); - coatIor = clamp(coatIor, 1.f, 3.f); // clamp to common range due to LUTs - if (abs(coatIor-1.f) > EPS) + // clear coat + const float coat = clamp(self->coat * get1f(self->coatMap, dg.st, 1.f)); + if (coat > EPS) { - const float coatEta = fromOutside ? self->outsideMedium.ior*rcp(coatIor) - : coatIor*rcp(self->outsideMedium.ior); - const vec3f coatColor = clamp(self->coatColor * get3f(self->coatColorMap, dg.st, make_vec3f(1.f))); - const float coatThickness = max(self->coatThickness * get1f(self->coatThicknessMap, dg.st, 1.f), 0.f); - const float coatRoughness = clamp(self->coatRoughness * get1f(self->coatRoughnessMap, dg.st, 1.f)); - - if (coatRoughness < EPS) - { - T = T * DielectricLayer_getTransparency(cosThetaO, coatEta, coatColor, coatThickness, coat); - } - else + float coatIor = self->coatIor * get1f(self->coatIorMap, dg.st, 1.f); + if (coatIor < 1.f) coatIor = rcp(coatIor); + coatIor = clamp(coatIor, 1.f, 3.f); // clamp to common range due to LUTs + if (abs(coatIor-1.f) > EPS) { - T = T * MicrofacetDielectricLayer_getTransparency(cosThetaO, - coatEta, coatColor, coatThickness, coatRoughness, 0.f, coat); + const float coatEta = fromOutside ? self->outsideMedium.ior*rcp(coatIor) + : coatIor*rcp(self->outsideMedium.ior); + const vec3f coatColor = clamp(self->coatColor * get3f(self->coatColorMap, dg.st, make_vec3f(1.f))); + const float coatThickness = max(self->coatThickness * get1f(self->coatThicknessMap, dg.st, 1.f), 0.f); + const float coatRoughness = clamp(self->coatRoughness * get1f(self->coatRoughnessMap, dg.st, 1.f)); + + if (coatRoughness < EPS) + { + T = T * DielectricLayer_getTransparency(cosThetaO, coatEta, coatColor, coatThickness, coat); + } + else + { + T = T * MicrofacetDielectricLayer_getTransparency(cosThetaO, + coatEta, coatColor, coatThickness, coatRoughness, 0.f, coat); + } } } + + // sheen + const float sheen = clamp(self->sheen * get1f(self->sheenMap, dg.st, 1.f)); + if (sheen > EPS) + { + const float sheenRoughness = clamp(self->sheenRoughness * get1f(self->sheenRoughnessMap, dg.st, 1.f)); + + T = T * MicrofacetSheenLayer_getTransparency(cosThetaO, sheenRoughness, sheen); + } + + T = T * glass; } } } @@ -442,6 +488,9 @@ export void* uniform PathTracer_Principled_set(void* uniform _self, uniform float coatThickness, void* uniform coatThicknessMap, const uniform affine2f& coatThicknessXform, uniform float coatRoughness, void* uniform coatRoughnessMap, const uniform affine2f& coatRoughnessXform, uniform float coatNormal, void* uniform coatNormalMap, const uniform affine2f& coatNormalXform, const uniform linear2f& coatNormalRot, + uniform float sheen, void* uniform sheenMap, const uniform affine2f& sheenXform, + const uniform vec3f& sheenColor, void* uniform sheenColorMap, const uniform affine2f& sheenColorXform, + uniform float sheenRoughness, void* uniform sheenRoughnessMap, const uniform affine2f& sheenRoughnessXform, uniform float opacity, void* uniform opacityMap, const uniform affine2f& opacityXform, uniform bool thin, uniform float backlight, void* uniform backlightMap, const uniform affine2f& backlightXform, @@ -507,6 +556,15 @@ export void* uniform PathTracer_Principled_set(void* uniform _self, self->coatNormalMap = make_TextureParam((uniform Texture2D*)coatNormalMap, coatNormalXform); self->coatNormalRot = coatNormalRot; + self->sheen = sheen; + self->sheenMap = make_TextureParam((uniform Texture2D*)sheenMap, sheenXform); + + self->sheenColor = sheenColor; + self->sheenColorMap = make_TextureParam((uniform Texture2D*)sheenColorMap, sheenColorXform); + + self->sheenRoughness = sheenRoughness; + self->sheenRoughnessMap = make_TextureParam((uniform Texture2D*)sheenRoughnessMap, sheenRoughnessXform); + self->opacity = opacity; self->opacityMap = make_TextureParam((uniform Texture2D*)opacityMap, opacityXform); @@ -554,6 +612,9 @@ export void* uniform PathTracer_Principled_create() 1.f, NULL, xform, // coatThickness 0.f, NULL, xform, // coatRoughness 1.f, NULL, xform, make_LinearSpace2f_identity(), // coatNormal + 0.f, NULL, xform, // sheen + make_vec3f(1.f), NULL, xform, // sheenColor + 0.f, NULL, xform, // sheenRoughness 1.f, NULL, xform, // opacity false, // thin 0.f, NULL, xform, // backlight From baec799201dce82074c0ba665c2d501f94f1a62d Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Sun, 8 Apr 2018 16:01:41 +0300 Subject: [PATCH 186/364] cleanup --- ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih index bf53ef42e3..2e96724abc 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih @@ -208,12 +208,12 @@ inline BSDF_SampleRes MicrofacetDielectric_sample(const varying BSDF* uniform su if (doReflection) { // Reflection - res.type = BSDF_GLOSSY_REFLECTION; + res.type = BSDF_DIFFUSE_REFLECTION; } else { // Transmission - res.type = BSDF_GLOSSY_REFRACTION; + res.type = BSDF_DIFFUSE_REFRACTION; res.wi = neg(res.wi); } } @@ -252,7 +252,8 @@ inline void MicrofacetDielectric_Constructor(varying MicrofacetDielectric* unifo const varying linear3f* uniform frame, float eta, float roughness, float anisotropy) { - BSDF_Constructor(&self->super, BSDF_GLOSSY_REFLECTION | BSDF_GLOSSY_REFRACTION, + BSDF_Constructor(&self->super, + BSDF_GLOSSY_REFLECTION | BSDF_GLOSSY_REFRACTION | BSDF_DIFFUSE_REFLECTION | BSDF_DIFFUSE_REFRACTION, MicrofacetDielectric_eval, MicrofacetDielectric_sample, frame); From e8f1a73210625fd93fc5d970900984d6da47964f Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Sun, 8 Apr 2018 16:36:56 +0300 Subject: [PATCH 187/364] cleanup --- ospray/render/pathtracer/materials/Principled.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/ospray/render/pathtracer/materials/Principled.cpp b/ospray/render/pathtracer/materials/Principled.cpp index 372912d3fe..c4a7736983 100644 --- a/ospray/render/pathtracer/materials/Principled.cpp +++ b/ospray/render/pathtracer/materials/Principled.cpp @@ -85,19 +85,24 @@ namespace ospray { anisotropy.factor, anisotropy.map ? anisotropy.map->getIE() : nullptr, (const ispc::AffineSpace2f&)anisotropy.xform, rotation.factor, rotation.map ? rotation.map->getIE() : nullptr, (const ispc::AffineSpace2f&)rotation.xform, normal.factor, normal.map ? normal.map->getIE() : nullptr, (const ispc::AffineSpace2f&)normal.xform, (const ispc::LinearSpace2f&)normal.rot, + coat.factor, coat.map ? coat.map->getIE() : nullptr, (const ispc::AffineSpace2f&)coat.xform, coatIor.factor, coatIor.map ? coatIor.map->getIE() : nullptr, (const ispc::AffineSpace2f&)coatIor.xform, (const ispc::vec3f&)coatColor.factor, coatColor.map ? coatColor.map->getIE() : nullptr, (const ispc::AffineSpace2f&)coatColor.xform, coatThickness.factor, coatThickness.map ? coatThickness.map->getIE() : nullptr, (const ispc::AffineSpace2f&)coatThickness.xform, coatRoughness.factor, coatRoughness.map ? coatRoughness.map->getIE() : nullptr, (const ispc::AffineSpace2f&)coatRoughness.xform, coatNormal.factor, coatNormal.map ? coatNormal.map->getIE() : nullptr, (const ispc::AffineSpace2f&)coatNormal.xform, (const ispc::LinearSpace2f&)coatNormal.rot, + sheen.factor, sheen.map ? sheen.map->getIE() : nullptr, (const ispc::AffineSpace2f&)sheen.xform, (const ispc::vec3f&)sheenColor.factor, sheenColor.map ? sheenColor.map->getIE() : nullptr, (const ispc::AffineSpace2f&)sheenColor.xform, sheenRoughness.factor, sheenRoughness.map ? sheenRoughness.map->getIE() : nullptr, (const ispc::AffineSpace2f&)sheenRoughness.xform, + opacity.factor, opacity.map ? opacity.map->getIE() : nullptr, (const ispc::AffineSpace2f&)opacity.xform, + thin, backlight.factor, backlight.map ? backlight.map->getIE() : nullptr, (const ispc::AffineSpace2f&)backlight.xform, thickness.factor, thickness.map ? thickness.map->getIE() : nullptr, (const ispc::AffineSpace2f&)thickness.xform, + outsideIor, (const ispc::vec3f&)outsideTransmissionColor, outsideTransmissionDepth); From 9aca183dc8b658ac5fd7681a1ce56d676c5e7eb4 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Sun, 8 Apr 2018 16:37:02 +0300 Subject: [PATCH 188/364] updated CarPaint --- .../render/pathtracer/materials/CarPaint.cpp | 92 +++++-------- .../render/pathtracer/materials/CarPaint.ispc | 124 +++++++++++------- 2 files changed, 109 insertions(+), 107 deletions(-) diff --git a/ospray/render/pathtracer/materials/CarPaint.cpp b/ospray/render/pathtracer/materials/CarPaint.cpp index 462e729dbe..db05f94513 100644 --- a/ospray/render/pathtracer/materials/CarPaint.cpp +++ b/ospray/render/pathtracer/materials/CarPaint.cpp @@ -38,68 +38,40 @@ namespace ospray { //! \brief commit the material's parameters virtual void commit() override { - Texture2D* baseColorMap = (Texture2D*)getParamObject("baseColorMap"); - affine2f baseColorXform = getTextureTransform("baseColorMap"); - vec3f baseColor = getParam3f("baseColor", baseColorMap ? vec3f(1.f) : vec3f(0.8f)); - - Texture2D* baseRoughnessMap = (Texture2D*)getParamObject("baseRoughnessMap"); - affine2f baseRoughnessXform = getTextureTransform("baseRoughnessMap"); - float baseRoughness = getParamf("baseRoughness", baseRoughnessMap ? 1.f : 0.f); - - Texture2D* flakeScaleMap = (Texture2D*)getParamObject("flakeScaleMap"); - affine2f flakeScaleXform = getTextureTransform("flakeScaleMap"); - float flakeScale = getParamf("flakeScale", flakeScaleMap ? 1.f : 100.f); - - Texture2D* flakeDensityMap = (Texture2D*)getParamObject("flakeDensityMap"); - affine2f flakeDensityXform = getTextureTransform("flakeDensityMap"); - float flakeDensity = getParamf("flakeDensity", flakeDensityMap ? 1.f : 1.f); - - Texture2D* flakeSpreadMap = (Texture2D*)getParamObject("flakeSpreadMap"); - affine2f flakeSpreadXform = getTextureTransform("flakeSpreadMap"); - float flakeSpread = getParamf("flakeSpread", flakeSpreadMap ? 1.f : 0.2f); - - Texture2D* flakeJitterMap = (Texture2D*)getParamObject("flakeJitterMap"); - affine2f flakeJitterXform = getTextureTransform("flakeJitterMap"); - float flakeJitter = getParamf("flakeJitter", flakeJitterMap ? 1.f : 0.75f); - - Texture2D* flakeRoughnessMap = (Texture2D*)getParamObject("flakeRoughnessMap"); - affine2f flakeRoughnessXform = getTextureTransform("flakeRoughnessMap"); - float flakeRoughness = getParamf("flakeRoughness", flakeRoughnessMap ? 1.f : 0.3f); - - Texture2D* coatMap = (Texture2D*)getParamObject("coatMap"); - affine2f coatXform = getTextureTransform("coatMap"); - float coat = getParamf("coat", coatMap ? 1.f : 0.f); - - Texture2D* coatColorMap = (Texture2D*)getParamObject("coatColorMap"); - affine2f coatColorXform = getTextureTransform("coatColorMap"); - vec3f coatColor = getParam3f("coatColor", vec3f(1.f)); - - Texture2D* coatThicknessMap = (Texture2D*)getParamObject("coatThicknessMap"); - affine2f coatThicknessXform = getTextureTransform("coatThicknessMap"); - float coatThickness = getParamf("coatThickness", 1.f); - - Texture2D* coatRoughnessMap = (Texture2D*)getParamObject("coatRoughnessMap"); - affine2f coatRoughnessXform = getTextureTransform("coatRoughnessMap"); - float coatRoughness = getParamf("coatRoughness", coatRoughnessMap ? 1.f : 0.f); - - Texture2D* coatNormalMap = (Texture2D*)getParamObject("coatNormalMap"); - affine2f coatNormalXform = getTextureTransform("coatNormalMap"); - linear2f coatNormalRot = coatNormalXform.l.orthogonal().transposed(); - float coatNormalScale = getParamf("coatNormalScale", 1.f); + MaterialParam3f baseColor = getMaterialParam3f("baseColor", vec3f(0.8f)); + MaterialParam1f roughness = getMaterialParam1f("roughness", 0.f); + MaterialParam1f normal = getMaterialParam1f("normal", 1.f); + + MaterialParam1f flakeScale = getMaterialParam1f("flakeScale", 100.f); + MaterialParam1f flakeDensity = getMaterialParam1f("flakeDensity", 1.f); + MaterialParam1f flakeSpread = getMaterialParam1f("flakeSpread", 0.2f); + MaterialParam1f flakeJitter = getMaterialParam1f("flakeJitter", 0.75f); + MaterialParam1f flakeRoughness = getMaterialParam1f("flakeRoughness", 0.3f); + + MaterialParam1f coat = getMaterialParam1f("coat", 0.f); + MaterialParam1f coatIor = getMaterialParam1f("coatIor", 1.5f); + MaterialParam3f coatColor = getMaterialParam3f("coatColor", vec3f(1.f)); + MaterialParam1f coatThickness = getMaterialParam1f("coatThickness", 1.f); + MaterialParam1f coatRoughness = getMaterialParam1f("coatRoughness", 0.f); + MaterialParam1f coatNormal = getMaterialParam1f("coatNormal", 1.f); ispc::PathTracer_CarPaint_set(getIE(), - (const ispc::vec3f&)baseColor, baseColorMap ? baseColorMap->getIE() : nullptr, (const ispc::AffineSpace2f&)baseColorXform, - baseRoughness, baseRoughnessMap ? baseRoughnessMap->getIE() : nullptr, (const ispc::AffineSpace2f&)baseRoughnessXform, - flakeScale, flakeScaleMap ? flakeScaleMap->getIE() : nullptr, (const ispc::AffineSpace2f&)flakeScaleXform, - flakeDensity, flakeDensityMap ? flakeDensityMap->getIE() : nullptr, (const ispc::AffineSpace2f&)flakeDensityXform, - flakeSpread, flakeSpreadMap ? flakeSpreadMap->getIE() : nullptr, (const ispc::AffineSpace2f&)flakeSpreadXform, - flakeJitter, flakeJitterMap ? flakeJitterMap->getIE() : nullptr, (const ispc::AffineSpace2f&)flakeJitterXform, - flakeRoughness, flakeRoughnessMap ? flakeRoughnessMap->getIE() : nullptr, (const ispc::AffineSpace2f&)flakeRoughnessXform, - coat, coatMap ? coatMap->getIE() : nullptr, (const ispc::AffineSpace2f&)coatXform, - (const ispc::vec3f&)coatColor, coatColorMap ? coatColorMap->getIE() : nullptr, (const ispc::AffineSpace2f&)coatColorXform, - coatThickness, coatThicknessMap ? coatThicknessMap->getIE() : nullptr, (const ispc::AffineSpace2f&)coatThicknessXform, - coatRoughness, coatRoughnessMap ? coatRoughnessMap->getIE() : nullptr, (const ispc::AffineSpace2f&)coatRoughnessXform, - coatNormalMap ? coatNormalMap->getIE() : nullptr, (const ispc::AffineSpace2f&)coatNormalXform, (const ispc::LinearSpace2f&)coatNormalRot, coatNormalScale); + (const ispc::vec3f&)baseColor.factor, baseColor.map ? baseColor.map->getIE() : nullptr, (const ispc::AffineSpace2f&)baseColor.xform, + roughness.factor, roughness.map ? roughness.map->getIE() : nullptr, (const ispc::AffineSpace2f&)roughness.xform, + normal.factor, normal.map ? normal.map->getIE() : nullptr, (const ispc::AffineSpace2f&)normal.xform, (const ispc::LinearSpace2f&)normal.rot, + + flakeScale.factor, flakeScale.map ? flakeScale.map->getIE() : nullptr, (const ispc::AffineSpace2f&)flakeScale.xform, + flakeDensity.factor, flakeDensity.map ? flakeDensity.map->getIE() : nullptr, (const ispc::AffineSpace2f&)flakeDensity.xform, + flakeSpread.factor, flakeSpread.map ? flakeSpread.map->getIE() : nullptr, (const ispc::AffineSpace2f&)flakeSpread.xform, + flakeJitter.factor, flakeJitter.map ? flakeJitter.map->getIE() : nullptr, (const ispc::AffineSpace2f&)flakeJitter.xform, + flakeRoughness.factor, flakeRoughness.map ? flakeRoughness.map->getIE() : nullptr, (const ispc::AffineSpace2f&)flakeRoughness.xform, + + coat.factor, coat.map ? coat.map->getIE() : nullptr, (const ispc::AffineSpace2f&)coat.xform, + coatIor.factor, coatIor.map ? coatIor.map->getIE() : nullptr, (const ispc::AffineSpace2f&)coatIor.xform, + (const ispc::vec3f&)coatColor.factor, coatColor.map ? coatColor.map->getIE() : nullptr, (const ispc::AffineSpace2f&)coatColor.xform, + coatThickness.factor, coatThickness.map ? coatThickness.map->getIE() : nullptr, (const ispc::AffineSpace2f&)coatThickness.xform, + coatRoughness.factor, coatRoughness.map ? coatRoughness.map->getIE() : nullptr, (const ispc::AffineSpace2f&)coatRoughness.xform, + coatNormal.factor, coatNormal.map ? coatNormal.map->getIE() : nullptr, (const ispc::AffineSpace2f&)coatNormal.xform, (const ispc::LinearSpace2f&)coatNormal.rot); } }; diff --git a/ospray/render/pathtracer/materials/CarPaint.ispc b/ospray/render/pathtracer/materials/CarPaint.ispc index 1c5b0b075d..35f59b176f 100644 --- a/ospray/render/pathtracer/materials/CarPaint.ispc +++ b/ospray/render/pathtracer/materials/CarPaint.ispc @@ -25,7 +25,6 @@ #include "../bsdfs/MicrofacetDielectricLayer.ih" #include "../shaders/Flakes.ih" -// FIXME: add diffuse base, flake mask struct CarPaint { PathTraceMaterial super; @@ -33,8 +32,12 @@ struct CarPaint vec3f baseColor; TextureParam baseColorMap; - float baseRoughness; - TextureParam baseRoughnessMap; + float roughness; + TextureParam roughnessMap; + + float normal; // scale + TextureParam normalMap; + linear2f normalRot; float flakeScale; TextureParam flakeScaleMap; @@ -51,8 +54,13 @@ struct CarPaint float flakeRoughness; TextureParam flakeRoughnessMap; - float coat; // dielectric clear coat reflectivity in [0, 1]; coat = sqr((ior-1)/(ior+1))/0.08 + // dielectric clear coat reflectivity in [0, 1] + float coat; TextureParam coatMap; + + // dielectric clear coat index of refraction in [1, 3] + float coatIor; + TextureParam coatIorMap; vec3f coatColor; TextureParam coatColorMap; @@ -63,9 +71,9 @@ struct CarPaint float coatRoughness; TextureParam coatRoughnessMap; + float coatNormal; // scale TextureParam coatNormalMap; linear2f coatNormalRot; - float coatNormalScale; }; #define EPS 1e-5f @@ -80,13 +88,17 @@ const varying BSDF* varying CarPaint_getBSDF(const uniform PathTraceMaterial* un const Medium& currentMedium) { const uniform CarPaint* uniform self = (const uniform CarPaint* uniform)super; - varying BSDF* varying bsdf; + varying BSDF* varying bsdf = NULL; + + varying linear3f* uniform frame = + LinearSpace3f_create(ctx, makeShadingFrame(dg, self->normalMap, self->normalRot, self->normal)); const float flakeDensity = clamp(self->flakeDensity * get1f(self->flakeDensityMap, dg.st, 1.f)); int flakeMask = 0; // metallic flakes in the clear coat layer - if (flakeDensity > EPS) { + if (flakeDensity > EPS) + { const float flakeScale = max(self->flakeScale * get1f(self->flakeScaleMap, dg.st, 1.f), 0.f); const float flakeSpread = max(self->flakeSpread * get1f(self->flakeSpreadMap, dg.st, 1.f), 0.f); const float flakeJitter = clamp(self->flakeJitter * get1f(self->flakeJitterMap, dg.st, 1.f)); @@ -98,7 +110,8 @@ const varying BSDF* varying CarPaint_getBSDF(const uniform PathTraceMaterial* un flakes.jitter = flakeJitter; const vec3f flakeN = Flakes_eval(flakes, dg.P, flakeMask); - if (flakeMask) { + if (flakeMask) + { varying linear3f* uniform flakeFrame = LinearSpace3f_create(ctx, makeShadingFrame(dg, flakeN)); // flakes are made of aluminum @@ -115,36 +128,41 @@ const varying BSDF* varying CarPaint_getBSDF(const uniform PathTraceMaterial* un } // base diffuse layer - if (!flakeMask) { + if (!flakeMask) + { const vec3f baseColor = clamp(self->baseColor * get3f(self->baseColorMap, dg.st, make_vec3f(1.f)) * make_vec3f(dg.color)); - const float baseRoughness = max(self->baseRoughness * get1f(self->baseRoughnessMap, dg.st, 1.f), 0.f); + const float roughness = max(self->roughness * get1f(self->roughnessMap, dg.st, 1.f), 0.f); - varying linear3f* uniform baseFrame = LinearSpace3f_create(ctx, frame(dg.Ns)); - if (baseRoughness < EPS) - bsdf = Lambert_create(ctx, baseFrame, baseColor); + if (roughness < EPS) + bsdf = Lambert_create(ctx, frame, baseColor); else - bsdf = OrenNayar_create(ctx, baseFrame, baseColor, baseRoughness); + bsdf = OrenNayar_create(ctx, frame, baseColor, roughness); } // clear coat layer const float coat = max(self->coat * get1f(self->coatMap, dg.st, 1.f), 0.f); - - if (coat > EPS) { - const float coatIor = (2.f / (1.f - sqrt(0.08f * coat))) - 1.f; - const vec3f coatColor = clamp(self->coatColor * get3f(self->coatColorMap, dg.st, make_vec3f(1.f))); - const float coatThickness = max(self->coatThickness * get1f(self->coatThicknessMap, dg.st, 1.f), 0.f); - const float coatRoughness = max(self->coatRoughness * get1f(self->coatRoughnessMap, dg.st, 1.f), 0.f); - varying linear3f* uniform coatFrame = - LinearSpace3f_create(ctx, makeShadingFrame(dg, self->coatNormalMap, self->coatNormalRot, self->coatNormalScale)); - - if (coatRoughness < EPS) + if (coat > EPS) + { + float coatIor = self->coatIor * get1f(self->coatIorMap, dg.st, 1.f); + if (coatIor < 1.f) coatIor = rcp(coatIor); + coatIor = clamp(coatIor, 1.f, 3.f); // clamp to common range due to LUTs + if (abs(coatIor-1.f) > EPS) { - bsdf = DielectricLayer_create(ctx, coatFrame, bsdf, rcp(coatIor), coatColor, coatThickness, 1.f); - } - else - { - bsdf = MicrofacetDielectricLayer_create(ctx, coatFrame, bsdf, - rcp(coatIor), coatColor, coatThickness, coatRoughness, 0.f, 1.f); + const vec3f coatColor = clamp(self->coatColor * get3f(self->coatColorMap, dg.st, make_vec3f(1.f))); + const float coatThickness = max(self->coatThickness * get1f(self->coatThicknessMap, dg.st, 1.f), 0.f); + const float coatRoughness = max(self->coatRoughness * get1f(self->coatRoughnessMap, dg.st, 1.f), 0.f); + varying linear3f* uniform coatFrame = + LinearSpace3f_create(ctx, makeShadingFrame(dg, self->coatNormalMap, self->coatNormalRot, self->coatNormal)); + + if (coatRoughness < EPS) + { + bsdf = DielectricLayer_create(ctx, coatFrame, bsdf, rcp(coatIor), coatColor, coatThickness, 1.f); + } + else + { + bsdf = MicrofacetDielectricLayer_create(ctx, coatFrame, bsdf, + rcp(coatIor), coatColor, coatThickness, coatRoughness, 0.f, 1.f); + } } } @@ -156,25 +174,31 @@ const varying BSDF* varying CarPaint_getBSDF(const uniform PathTraceMaterial* un export void* uniform PathTracer_CarPaint_set(void* uniform _self, const uniform vec3f& baseColor, void* uniform baseColorMap, const uniform affine2f& baseColorXform, - uniform float baseRoughness, void* uniform baseRoughnessMap, const uniform affine2f& baseRoughnessXform, + uniform float roughness, void* uniform roughnessMap, const uniform affine2f& roughnessXform, + uniform float normal, void* uniform normalMap, const uniform affine2f& normalXform, const uniform linear2f& normalRot, uniform float flakeScale, void* uniform flakeScaleMap, const uniform affine2f& flakeScaleXform, uniform float flakeDensity, void* uniform flakeDensityMap, const uniform affine2f& flakeDensityXform, uniform float flakeSpread, void* uniform flakeSpreadMap, const uniform affine2f& flakeSpreadXform, uniform float flakeJitter, void* uniform flakeJitterMap, const uniform affine2f& flakeJitterXform, uniform float flakeRoughness, void* uniform flakeRoughnessMap, const uniform affine2f& flakeRoughnessXform, uniform float coat, void* uniform coatMap, const uniform affine2f& coatXform, + uniform float coatIor, void* uniform coatIorMap, const uniform affine2f& coatIorXform, const uniform vec3f& coatColor, void* uniform coatColorMap, const uniform affine2f& coatColorXform, uniform float coatThickness, void* uniform coatThicknessMap, const uniform affine2f& coatThicknessXform, uniform float coatRoughness, void* uniform coatRoughnessMap, const uniform affine2f& coatRoughnessXform, - void* uniform coatNormalMap, const uniform affine2f& coatNormalXform, const uniform linear2f& coatNormalRot, uniform float coatNormalScale) + uniform float coatNormal, void* uniform coatNormalMap, const uniform affine2f& coatNormalXform, const uniform linear2f& coatNormalRot) { CarPaint* uniform self = (CarPaint* uniform)_self; self->baseColor = baseColor; self->baseColorMap = make_TextureParam((uniform Texture2D*)baseColorMap, baseColorXform); - self->baseRoughness = baseRoughness; - self->baseRoughnessMap = make_TextureParam((uniform Texture2D*)baseRoughnessMap, baseRoughnessXform); + self->roughness = roughness; + self->roughnessMap = make_TextureParam((uniform Texture2D*)roughnessMap, roughnessXform); + + self->normal = normal; + self->normalMap = make_TextureParam((uniform Texture2D*)normalMap, normalXform); + self->normalRot = normalRot; self->flakeScale = flakeScale; self->flakeScaleMap = make_TextureParam((uniform Texture2D*)flakeScaleMap, flakeScaleXform); @@ -193,6 +217,9 @@ export void* uniform PathTracer_CarPaint_set(void* uniform _self, self->coat = coat; self->coatMap = make_TextureParam((uniform Texture2D*)coatMap, coatXform); + + self->coatIor = coatIor; + self->coatIorMap = make_TextureParam((uniform Texture2D*)coatIorMap, coatIorXform); self->coatColor = coatColor; self->coatColorMap = make_TextureParam((uniform Texture2D*)coatColorMap, coatColorXform); @@ -203,9 +230,9 @@ export void* uniform PathTracer_CarPaint_set(void* uniform _self, self->coatRoughness = coatRoughness; self->coatRoughnessMap = make_TextureParam((uniform Texture2D*)coatRoughnessMap, coatRoughnessXform); + self->coatNormal = coatNormal; self->coatNormalMap = make_TextureParam((uniform Texture2D*)coatNormalMap, coatNormalXform); self->coatNormalRot = coatNormalRot; - self->coatNormalScale = coatNormalScale; } export void* uniform PathTracer_CarPaint_create() @@ -216,18 +243,21 @@ export void* uniform PathTracer_CarPaint_create() uniform affine2f xform = make_AffineSpace2f_identity(); PathTracer_CarPaint_set(self, - make_vec3f(0.8f), NULL, xform, - 0.f, NULL, xform, - 0.f, NULL, xform, - 0.f, NULL, xform, - 0.f, NULL, xform, - 0.f, NULL, xform, - 0.f, NULL, xform, - 0.f, NULL, xform, - make_vec3f(1.f), NULL, xform, - 1.f, NULL, xform, - 0.f, NULL, xform, - NULL, xform, make_LinearSpace2f_identity(), 1.f); + make_vec3f(0.8f), NULL, xform, // baseColor + 0.f, NULL, xform, // roughness + 1.f, NULL, xform, make_LinearSpace2f_identity(), // normal + 0.f, NULL, xform, // flakeScale + 0.f, NULL, xform, // flakeDensity + 0.f, NULL, xform, // flakeSpread + 0.f, NULL, xform, // flakeJitter + 0.f, NULL, xform, // flakeRoughness + 0.f, NULL, xform, // coat + 1.5f, NULL, xform, // coatIor + make_vec3f(1.f), NULL, xform, // coatColor + 1.f, NULL, xform, // coatThickness + 0.f, NULL, xform, // coatRoughness + 1.f, NULL, xform, make_LinearSpace2f_identity() // coatNormal + ); return self; } From 5f340f9c916e446a244e9817e184bb6800657ddb Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Sun, 8 Apr 2018 22:41:28 +0300 Subject: [PATCH 189/364] fixed bug in FresnelConductorArtistic --- ospray/render/pathtracer/bsdfs/Fresnel.ih | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/ospray/render/pathtracer/bsdfs/Fresnel.ih b/ospray/render/pathtracer/bsdfs/Fresnel.ih index d060092299..3c7cb5b880 100644 --- a/ospray/render/pathtracer/bsdfs/Fresnel.ih +++ b/ospray/render/pathtracer/bsdfs/Fresnel.ih @@ -297,12 +297,15 @@ inline vec3f FresnelConductorArtistic_evalAvg(const Fresnel* uniform super) } inline Fresnel* uniform FresnelConductorArtistic_create(ShadingContext* uniform ctx, - const vec3f& r, const vec3f& g) + const vec3f& reflectivity, const vec3f& edgeTint) { FresnelConductorArtistic* uniform self = (FresnelConductorArtistic* uniform)ShadingContext_alloc(ctx, sizeof(FresnelConductorArtistic)); Fresnel_Constructor(&self->super, FresnelConductorArtistic_eval, FresnelConductorArtistic_evalAvg); + const vec3f r = min(reflectivity, make_vec3f(0.99f)); + const vec3f g = edgeTint; + const vec3f n_min = (1.f - r) / (1.f + r); const vec3f n_max = (1.f + sqrt(r)) / (1.f - sqrt(r)); const vec3f n = g * n_min + (1.f - g) * n_max; From a171ff3f14c807730ac84b4e0a9ec003665c213a Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Sun, 8 Apr 2018 22:41:58 +0300 Subject: [PATCH 190/364] updated default CarPaint params --- ospray/render/pathtracer/materials/CarPaint.cpp | 2 +- ospray/render/pathtracer/materials/CarPaint.ispc | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/ospray/render/pathtracer/materials/CarPaint.cpp b/ospray/render/pathtracer/materials/CarPaint.cpp index db05f94513..24ca46d5c0 100644 --- a/ospray/render/pathtracer/materials/CarPaint.cpp +++ b/ospray/render/pathtracer/materials/CarPaint.cpp @@ -48,7 +48,7 @@ namespace ospray { MaterialParam1f flakeJitter = getMaterialParam1f("flakeJitter", 0.75f); MaterialParam1f flakeRoughness = getMaterialParam1f("flakeRoughness", 0.3f); - MaterialParam1f coat = getMaterialParam1f("coat", 0.f); + MaterialParam1f coat = getMaterialParam1f("coat", 1.f); MaterialParam1f coatIor = getMaterialParam1f("coatIor", 1.5f); MaterialParam3f coatColor = getMaterialParam3f("coatColor", vec3f(1.f)); MaterialParam1f coatThickness = getMaterialParam1f("coatThickness", 1.f); diff --git a/ospray/render/pathtracer/materials/CarPaint.ispc b/ospray/render/pathtracer/materials/CarPaint.ispc index 35f59b176f..61b6a69d33 100644 --- a/ospray/render/pathtracer/materials/CarPaint.ispc +++ b/ospray/render/pathtracer/materials/CarPaint.ispc @@ -251,7 +251,7 @@ export void* uniform PathTracer_CarPaint_create() 0.f, NULL, xform, // flakeSpread 0.f, NULL, xform, // flakeJitter 0.f, NULL, xform, // flakeRoughness - 0.f, NULL, xform, // coat + 1.f, NULL, xform, // coat 1.5f, NULL, xform, // coatIor make_vec3f(1.f), NULL, xform, // coatColor 1.f, NULL, xform, // coatThickness From 8cba18d91640316310fc95cd4ebe86a4b3f952ca Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Mon, 9 Apr 2018 02:10:18 +0300 Subject: [PATCH 191/364] added flip-flop support to CarPaint --- .../render/pathtracer/materials/CarPaint.cpp | 8 ++- .../render/pathtracer/materials/CarPaint.ispc | 50 +++++++++++++++---- 2 files changed, 48 insertions(+), 10 deletions(-) diff --git a/ospray/render/pathtracer/materials/CarPaint.cpp b/ospray/render/pathtracer/materials/CarPaint.cpp index 24ca46d5c0..d9dd0e3b87 100644 --- a/ospray/render/pathtracer/materials/CarPaint.cpp +++ b/ospray/render/pathtracer/materials/CarPaint.cpp @@ -55,6 +55,9 @@ namespace ospray { MaterialParam1f coatRoughness = getMaterialParam1f("coatRoughness", 0.f); MaterialParam1f coatNormal = getMaterialParam1f("coatNormal", 1.f); + MaterialParam3f flipflopColor = getMaterialParam3f("flipflopColor", vec3f(1.f)); + MaterialParam1f flipflopFalloff = getMaterialParam1f("flipflopFalloff", 1.f); + ispc::PathTracer_CarPaint_set(getIE(), (const ispc::vec3f&)baseColor.factor, baseColor.map ? baseColor.map->getIE() : nullptr, (const ispc::AffineSpace2f&)baseColor.xform, roughness.factor, roughness.map ? roughness.map->getIE() : nullptr, (const ispc::AffineSpace2f&)roughness.xform, @@ -71,7 +74,10 @@ namespace ospray { (const ispc::vec3f&)coatColor.factor, coatColor.map ? coatColor.map->getIE() : nullptr, (const ispc::AffineSpace2f&)coatColor.xform, coatThickness.factor, coatThickness.map ? coatThickness.map->getIE() : nullptr, (const ispc::AffineSpace2f&)coatThickness.xform, coatRoughness.factor, coatRoughness.map ? coatRoughness.map->getIE() : nullptr, (const ispc::AffineSpace2f&)coatRoughness.xform, - coatNormal.factor, coatNormal.map ? coatNormal.map->getIE() : nullptr, (const ispc::AffineSpace2f&)coatNormal.xform, (const ispc::LinearSpace2f&)coatNormal.rot); + coatNormal.factor, coatNormal.map ? coatNormal.map->getIE() : nullptr, (const ispc::AffineSpace2f&)coatNormal.xform, (const ispc::LinearSpace2f&)coatNormal.rot, + + (const ispc::vec3f&)flipflopColor.factor, flipflopColor.map ? flipflopColor.map->getIE() : nullptr, (const ispc::AffineSpace2f&)flipflopColor.xform, + flipflopFalloff.factor, flipflopFalloff.map ? flipflopFalloff.map->getIE() : nullptr, (const ispc::AffineSpace2f&)flipflopFalloff.xform); } }; diff --git a/ospray/render/pathtracer/materials/CarPaint.ispc b/ospray/render/pathtracer/materials/CarPaint.ispc index 61b6a69d33..52bda4deea 100644 --- a/ospray/render/pathtracer/materials/CarPaint.ispc +++ b/ospray/render/pathtracer/materials/CarPaint.ispc @@ -62,9 +62,6 @@ struct CarPaint float coatIor; TextureParam coatIorMap; - vec3f coatColor; - TextureParam coatColorMap; - float coatThickness; TextureParam coatThicknessMap; @@ -74,6 +71,15 @@ struct CarPaint float coatNormal; // scale TextureParam coatNormalMap; linear2f coatNormalRot; + + vec3f coatColor; + TextureParam coatColorMap; + + vec3f flipflopColor; + TextureParam flipflopColorMap; + + float flipflopFalloff; + TextureParam flipflopFalloffMap; }; #define EPS 1e-5f @@ -95,6 +101,7 @@ const varying BSDF* varying CarPaint_getBSDF(const uniform PathTraceMaterial* un const float flakeDensity = clamp(self->flakeDensity * get1f(self->flakeDensityMap, dg.st, 1.f)); int flakeMask = 0; + varying linear3f* uniform flakeFrame = NULL; // metallic flakes in the clear coat layer if (flakeDensity > EPS) @@ -112,7 +119,7 @@ const varying BSDF* varying CarPaint_getBSDF(const uniform PathTraceMaterial* un const vec3f flakeN = Flakes_eval(flakes, dg.P, flakeMask); if (flakeMask) { - varying linear3f* uniform flakeFrame = LinearSpace3f_create(ctx, makeShadingFrame(dg, flakeN)); + flakeFrame = LinearSpace3f_create(ctx, makeShadingFrame(dg, flakeN)); // flakes are made of aluminum const uniform vec3f flakeEta = make_vec3f(1.69700277f, 0.879832864f, 0.5301736f); @@ -148,7 +155,22 @@ const varying BSDF* varying CarPaint_getBSDF(const uniform PathTraceMaterial* un coatIor = clamp(coatIor, 1.f, 3.f); // clamp to common range due to LUTs if (abs(coatIor-1.f) > EPS) { + // compute the final coat color const vec3f coatColor = clamp(self->coatColor * get3f(self->coatColorMap, dg.st, make_vec3f(1.f))); + vec3f coatFinalColor = coatColor; + if (flakeMask) + { + const float flipflopFalloff = clamp(self->flipflopFalloff * get1f(self->flipflopFalloffMap, dg.st, 1.f)); + if (flipflopFalloff < 1.f-EPS) + { + // pearlescent flakes + const vec3f flipflopColor = clamp(self->flipflopColor * get3f(self->flipflopColorMap, dg.st, make_vec3f(1.f))); + const float cosThetaO = max(-dot(ray.dir, flakeFrame->vz), 0.f); + const float weight = pow(1.f - cosThetaO, rcp(1.f - flipflopFalloff)); // use Schlick for the blending weight + coatFinalColor = lerp(weight, coatColor, flipflopColor); + } + } + const float coatThickness = max(self->coatThickness * get1f(self->coatThicknessMap, dg.st, 1.f), 0.f); const float coatRoughness = max(self->coatRoughness * get1f(self->coatRoughnessMap, dg.st, 1.f), 0.f); varying linear3f* uniform coatFrame = @@ -156,12 +178,12 @@ const varying BSDF* varying CarPaint_getBSDF(const uniform PathTraceMaterial* un if (coatRoughness < EPS) { - bsdf = DielectricLayer_create(ctx, coatFrame, bsdf, rcp(coatIor), coatColor, coatThickness, 1.f); + bsdf = DielectricLayer_create(ctx, coatFrame, bsdf, rcp(coatIor), coatFinalColor, coatThickness, 1.f); } else { bsdf = MicrofacetDielectricLayer_create(ctx, coatFrame, bsdf, - rcp(coatIor), coatColor, coatThickness, coatRoughness, 0.f, 1.f); + rcp(coatIor), coatFinalColor, coatThickness, coatRoughness, 0.f, 1.f); } } } @@ -186,7 +208,9 @@ export void* uniform PathTracer_CarPaint_set(void* uniform _self, const uniform vec3f& coatColor, void* uniform coatColorMap, const uniform affine2f& coatColorXform, uniform float coatThickness, void* uniform coatThicknessMap, const uniform affine2f& coatThicknessXform, uniform float coatRoughness, void* uniform coatRoughnessMap, const uniform affine2f& coatRoughnessXform, - uniform float coatNormal, void* uniform coatNormalMap, const uniform affine2f& coatNormalXform, const uniform linear2f& coatNormalRot) + uniform float coatNormal, void* uniform coatNormalMap, const uniform affine2f& coatNormalXform, const uniform linear2f& coatNormalRot, + const uniform vec3f& flipflopColor, void* uniform flipflopColorMap, const uniform affine2f& flipflopColorXform, + uniform float flipflopFalloff, void* uniform flipflopFalloffMap, const uniform affine2f& flipflopFalloffXform) { CarPaint* uniform self = (CarPaint* uniform)_self; @@ -220,7 +244,7 @@ export void* uniform PathTracer_CarPaint_set(void* uniform _self, self->coatIor = coatIor; self->coatIorMap = make_TextureParam((uniform Texture2D*)coatIorMap, coatIorXform); - + self->coatColor = coatColor; self->coatColorMap = make_TextureParam((uniform Texture2D*)coatColorMap, coatColorXform); @@ -233,6 +257,12 @@ export void* uniform PathTracer_CarPaint_set(void* uniform _self, self->coatNormal = coatNormal; self->coatNormalMap = make_TextureParam((uniform Texture2D*)coatNormalMap, coatNormalXform); self->coatNormalRot = coatNormalRot; + + self->flipflopColor = flipflopColor; + self->flipflopColorMap = make_TextureParam((uniform Texture2D*)flipflopColorMap, flipflopColorXform); + + self->flipflopFalloff = flipflopFalloff; + self->flipflopFalloffMap = make_TextureParam((uniform Texture2D*)flipflopFalloffMap, flipflopFalloffXform); } export void* uniform PathTracer_CarPaint_create() @@ -256,7 +286,9 @@ export void* uniform PathTracer_CarPaint_create() make_vec3f(1.f), NULL, xform, // coatColor 1.f, NULL, xform, // coatThickness 0.f, NULL, xform, // coatRoughness - 1.f, NULL, xform, make_LinearSpace2f_identity() // coatNormal + 1.f, NULL, xform, make_LinearSpace2f_identity(), // coatNormal + make_vec3f(1.f), NULL, xform, // flipflopColor + 1.f, NULL, xform // flipflopFalloff ); return self; From d6f80ca19355d81293c097727294ac1bdfab9e6e Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Mon, 9 Apr 2018 17:49:27 +0300 Subject: [PATCH 192/364] re-enabled transparent shadows for all smooth dielectrics --- ospray/render/pathtracer/PathTracer.ispc | 4 ++-- ospray/render/pathtracer/bsdfs/BSDF.ih | 8 -------- ospray/render/pathtracer/bsdfs/Dielectric.ih | 4 ++-- .../render/pathtracer/bsdfs/MicrofacetDielectric.ih | 6 +++--- .../render/pathtracer/bsdfs/RobustThinDielectric.ih | 2 +- ospray/render/pathtracer/materials/Principled.ispc | 12 +++++++++--- 6 files changed, 17 insertions(+), 19 deletions(-) diff --git a/ospray/render/pathtracer/PathTracer.ispc b/ospray/render/pathtracer/PathTracer.ispc index adf49be855..e61e51aa59 100644 --- a/ospray/render/pathtracer/PathTracer.ispc +++ b/ospray/render/pathtracer/PathTracer.ispc @@ -359,9 +359,9 @@ ScreenSample PathTraceIntegrator_Li(const uniform PathTracer* uniform self, } } - // keep lastBsdfPdf and lastDg when there was a specular or glossy transmission + // keep lastBsdfPdf and lastDg when there was a specular transmission // to better combine MIS with transparent shadows - if (fs.type & ~(BSDF_SPECULAR_TRANSMISSION | BSDF_GLOSSY_TRANSMISSION)) { + if (fs.type & ~BSDF_SPECULAR_TRANSMISSION) { lastBsdfPdf = fs.pdf; lastDg = dg; } diff --git a/ospray/render/pathtracer/bsdfs/BSDF.ih b/ospray/render/pathtracer/bsdfs/BSDF.ih index d66f32eb75..a0f903907e 100644 --- a/ospray/render/pathtracer/bsdfs/BSDF.ih +++ b/ospray/render/pathtracer/bsdfs/BSDF.ih @@ -29,11 +29,6 @@ #define BSDF_GLOSSY_TRANSMISSION (1<<4) /*!< glossy light transmission */ #define BSDF_DIFFUSE_TRANSMISSION (1<<5) /*!< diffuse light transmission */ -/* refractive light transmission -> refraction should *not* be ignored (transparent shadows) */ -#define BSDF_SPECULAR_REFRACTION ((1<<6) | BSDF_SPECULAR_TRANSMISSION) /*!< perfect specular refractive light transmission */ -#define BSDF_GLOSSY_REFRACTION ((1<<7) | BSDF_GLOSSY_TRANSMISSION) /*!< glossy refractive light transmission */ -#define BSDF_DIFFUSE_REFRACTION ((1<<8) | BSDF_DIFFUSE_TRANSMISSION) /*!< diffuse refractive light transmission */ - /*! diffuse reflections and transmissions */ #define BSDF_DIFFUSE (BSDF_DIFFUSE_REFLECTION | BSDF_DIFFUSE_TRANSMISSION) @@ -49,9 +44,6 @@ /*! all possible transmissions */ #define BSDF_TRANSMISSION (BSDF_DIFFUSE_TRANSMISSION | BSDF_GLOSSY_TRANSMISSION | BSDF_SPECULAR_TRANSMISSION) -/*! all possible refractive transmissions */ -#define BSDF_REFRACTION (BSDF_DIFFUSE_REFRACTION | BSDF_GLOSSY_REFRACTION | BSDF_SPECULAR_REFRACTION) - /*! all non-dirac types */ #define BSDF_SMOOTH (BSDF_DIFFUSE | BSDF_GLOSSY) diff --git a/ospray/render/pathtracer/bsdfs/Dielectric.ih b/ospray/render/pathtracer/bsdfs/Dielectric.ih index 2be1621065..e6a23c6e9d 100644 --- a/ospray/render/pathtracer/bsdfs/Dielectric.ih +++ b/ospray/render/pathtracer/bsdfs/Dielectric.ih @@ -59,7 +59,7 @@ inline BSDF_SampleRes Dielectric_sample(const varying BSDF* uniform super, { // Transmission res.wi = refract(wo, getN(super), cosThetaO, cosThetaT, self->eta); - res.type = BSDF_SPECULAR_REFRACTION; + res.type = BSDF_SPECULAR_TRANSMISSION; //res.weight = make_vec3f(sqr(self->eta)); // solid angle compression res.weight = make_vec3f(1.f); // ignore solid angle compression } @@ -71,7 +71,7 @@ inline void Dielectric_Constructor(varying Dielectric* uniform self, const varying linear3f* uniform frame, float eta) { - BSDF_Constructor(&self->super, BSDF_SPECULAR_REFLECTION | BSDF_SPECULAR_REFRACTION, + BSDF_Constructor(&self->super, BSDF_SPECULAR, Dielectric_eval, Dielectric_sample, frame); self->eta = eta; diff --git a/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih b/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih index 2e96724abc..938ac61421 100644 --- a/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih +++ b/ospray/render/pathtracer/bsdfs/MicrofacetDielectric.ih @@ -194,7 +194,7 @@ inline BSDF_SampleRes MicrofacetDielectric_sample(const varying BSDF* uniform su else { // Transmission - res.type = BSDF_GLOSSY_REFRACTION; + res.type = BSDF_GLOSSY_TRANSMISSION; res.wi = refract(wo, wh, cosThetaOH, cosThetaTH, self->eta); } } @@ -213,7 +213,7 @@ inline BSDF_SampleRes MicrofacetDielectric_sample(const varying BSDF* uniform su else { // Transmission - res.type = BSDF_DIFFUSE_REFRACTION; + res.type = BSDF_DIFFUSE_TRANSMISSION; res.wi = neg(res.wi); } } @@ -253,7 +253,7 @@ inline void MicrofacetDielectric_Constructor(varying MicrofacetDielectric* unifo float eta, float roughness, float anisotropy) { BSDF_Constructor(&self->super, - BSDF_GLOSSY_REFLECTION | BSDF_GLOSSY_REFRACTION | BSDF_DIFFUSE_REFLECTION | BSDF_DIFFUSE_REFRACTION, + BSDF_GLOSSY | BSDF_DIFFUSE, MicrofacetDielectric_eval, MicrofacetDielectric_sample, frame); diff --git a/ospray/render/pathtracer/bsdfs/RobustThinDielectric.ih b/ospray/render/pathtracer/bsdfs/RobustThinDielectric.ih index d76b46f0e4..e29d8a4fe3 100644 --- a/ospray/render/pathtracer/bsdfs/RobustThinDielectric.ih +++ b/ospray/render/pathtracer/bsdfs/RobustThinDielectric.ih @@ -84,7 +84,7 @@ inline void RobustThinDielectric_Constructor(varying RobustThinDielectric* unifo const varying linear3f* uniform frame, float eta, vec3f attenuation) { - BSDF_Constructor(&self->super, BSDF_SPECULAR_REFLECTION | BSDF_SPECULAR_TRANSMISSION, + BSDF_Constructor(&self->super, BSDF_SPECULAR, RobustThinDielectric_eval, RobustThinDielectric_sample, frame); self->eta = eta; diff --git a/ospray/render/pathtracer/materials/Principled.ispc b/ospray/render/pathtracer/materials/Principled.ispc index 9073c12ec4..84c395e460 100644 --- a/ospray/render/pathtracer/materials/Principled.ispc +++ b/ospray/render/pathtracer/materials/Principled.ispc @@ -378,15 +378,21 @@ vec3f Principled_getTransparency(const uniform PathTraceMaterial* uniform materi const bool fromOutside = self->thin ? true : eq(currentMedium, self->outsideMedium); const float eta = fromOutside ? self->outsideMedium.ior*rcp(self->insideMedium.ior) : self->insideMedium.ior*rcp(self->outsideMedium.ior); - const float cosThetaO = max(-dot(ray.dir, dg.Ns), 0.f); if (abs(eta-1.f) > EPS) { - if (self->thin) + const float roughness = clamp(self->roughness * get1f(self->roughnessMap, dg.st, 1.f)); + + if (!self->thin) + { + // solid + if (roughness < EPS) + T = Dielectric_getTransparency(cosThetaO, eta); + } + else { // thin - const float roughness = clamp(self->roughness * get1f(self->roughnessMap, dg.st, 1.f)); const vec3f transmissionColor = clamp(self->transmissionColor * get3f(self->transmissionColorMap, dg.st, make_vec3f(1.f))); const float thickness = max(self->thickness * get1f(self->thicknessMap, dg.st, 1.f), 0.f); const vec3f attenuation = logf(transmissionColor) / self->transmissionDepth * thickness; From f60909fd67cd68ebcd5b1e19b79e8a34906eb5ab Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Tue, 10 Apr 2018 13:44:57 +0300 Subject: [PATCH 193/364] minor fix in Principled --- ospray/render/pathtracer/materials/Principled.ispc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/ospray/render/pathtracer/materials/Principled.ispc b/ospray/render/pathtracer/materials/Principled.ispc index 84c395e460..fc3128491d 100644 --- a/ospray/render/pathtracer/materials/Principled.ispc +++ b/ospray/render/pathtracer/materials/Principled.ispc @@ -242,7 +242,7 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* if (!self->thin) { // solid - if (roughness < EPS) + if (roughness < EPS && !self->roughnessMap.map) // use microfacet if textured due to different transparent shadow behavior glassBsdf = Dielectric_create(ctx, frame, eta); else glassBsdf = MicrofacetDielectric_create(ctx, frame, eta, roughness, anisotropy); @@ -387,7 +387,7 @@ vec3f Principled_getTransparency(const uniform PathTraceMaterial* uniform materi if (!self->thin) { // solid - if (roughness < EPS) + if (roughness < EPS && !self->roughnessMap.map) // use microfacet if textured due to different transparent shadow behavior T = Dielectric_getTransparency(cosThetaO, eta); } else From 5e5683a005e1a8594a00448a64e779b1d486ed36 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Tue, 10 Apr 2018 15:35:47 +0300 Subject: [PATCH 194/364] fixed some issues with dielectrics in Principled --- .../pathtracer/materials/Principled.cpp | 4 +- .../pathtracer/materials/Principled.ispc | 72 +++++++++++-------- 2 files changed, 46 insertions(+), 30 deletions(-) diff --git a/ospray/render/pathtracer/materials/Principled.cpp b/ospray/render/pathtracer/materials/Principled.cpp index c4a7736983..79ebedf3a9 100644 --- a/ospray/render/pathtracer/materials/Principled.cpp +++ b/ospray/render/pathtracer/materials/Principled.cpp @@ -45,7 +45,7 @@ namespace ospray { MaterialParam1f ior = getMaterialParam1f("ior", 1.f); MaterialParam1f transmission = getMaterialParam1f("transmission", 0.f); MaterialParam3f transmissionColor = getMaterialParam3f("transmissionColor", vec3f(1.f)); - float transmissionDepth = getParam1f("transmissionDepth", 1.f); + MaterialParam1f transmissionDepth = getMaterialParam1f("transmissionDepth", 1.f); MaterialParam1f roughness = getMaterialParam1f("roughness", 0.f); MaterialParam1f anisotropy = getMaterialParam1f("anisotropy", 0.f); MaterialParam1f rotation = getMaterialParam1f("rotation", 0.f); @@ -80,7 +80,7 @@ namespace ospray { ior.factor, ior.map ? ior.map->getIE() : nullptr, (const ispc::AffineSpace2f&)ior.xform, transmission.factor, transmission.map ? transmission.map->getIE() : nullptr, (const ispc::AffineSpace2f&)transmission.xform, (const ispc::vec3f&)transmissionColor.factor, transmissionColor.map ? transmissionColor.map->getIE() : nullptr, (const ispc::AffineSpace2f&)transmissionColor.xform, - transmissionDepth, + transmissionDepth.factor, transmissionDepth.map ? transmissionDepth.map->getIE() : nullptr, (const ispc::AffineSpace2f&)transmissionDepth.xform, roughness.factor, roughness.map ? roughness.map->getIE() : nullptr, (const ispc::AffineSpace2f&)roughness.xform, anisotropy.factor, anisotropy.map ? anisotropy.map->getIE() : nullptr, (const ispc::AffineSpace2f&)anisotropy.xform, rotation.factor, rotation.map ? rotation.map->getIE() : nullptr, (const ispc::AffineSpace2f&)rotation.xform, diff --git a/ospray/render/pathtracer/materials/Principled.ispc b/ospray/render/pathtracer/materials/Principled.ispc index fc3128491d..055e3e5643 100644 --- a/ospray/render/pathtracer/materials/Principled.ispc +++ b/ospray/render/pathtracer/materials/Principled.ispc @@ -52,16 +52,17 @@ struct Principled // index of refraction in [1, 3] float ior; - TextureParam iorMap; // currently ignored for solid transmission + TextureParam iorMap; // specular transmission in [0, 1] float transmission; TextureParam transmissionMap; vec3f transmissionColor; - TextureParam transmissionColorMap; // currently ignored for solid transmission + TextureParam transmissionColorMap; float transmissionDepth; + TextureParam transmissionDepthMap; // roughness in [0, 1]; 0 = ideally smooth (mirror) float roughness; @@ -124,7 +125,6 @@ struct Principled float thickness; TextureParam thicknessMap; - Medium insideMedium; Medium outsideMedium; }; @@ -142,6 +142,7 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* const uniform Principled* uniform self = (const uniform Principled* uniform)super; varying BSDF* varying bsdf = NULL; + // create the base shading frame varying linear3f* uniform frame = LinearSpace3f_create(ctx, makeShadingFrame(dg, self->normalMap, self->normalRot, self->normal)); const float rotation = clamp(self->rotation * get1f(self->rotationMap, dg.st, 1.f)); @@ -152,7 +153,6 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* frame->vy = cross(frame->vz, frame->vx); } - // cut-out opacity const float opacity = clamp(self->opacity * get1f(self->opacityMap, dg.st, 1.f)); if (opacity > EPS) { @@ -173,7 +173,9 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* float ior = self->ior * get1f(self->iorMap, dg.st, 1.f); if (ior < 1.f) ior = rcp(ior); - ior = clamp(ior, 1.f, 3.f); // clamp to common range due to LUTs + float eta = fromOutside ? self->outsideMedium.ior * rcp(ior) + : ior * rcp(self->outsideMedium.ior); + eta = clamp(eta, 1.f/3.f, 3.f); // clamp to common range due to LUTs // plastic base const float plastic = dielectric * (1.f - transmission); @@ -212,16 +214,16 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* } // specular - if (specular > EPS && abs(ior-1.f) > EPS) + if (specular > EPS && abs(eta-1.f) > EPS) { if (roughness < EPS) { - plasticBsdf = DielectricLayer_create(ctx, frame, plasticBsdf, rcp(ior), make_vec3f(1.f), 1.f, specular); + plasticBsdf = DielectricLayer_create(ctx, frame, plasticBsdf, eta, make_vec3f(1.f), 1.f, specular); } else { plasticBsdf = MicrofacetDielectricLayer_create(ctx, frame, plasticBsdf, - rcp(ior), make_vec3f(1.f), 1.f, roughness, anisotropy, specular); + eta, make_vec3f(1.f), 1.f, roughness, anisotropy, specular); } } @@ -232,10 +234,7 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* const float glass = dielectric * transmission * specular; if (glass > EPS) { - varying BSDF* varying glassBsdf; - - const float eta = fromOutside ? self->outsideMedium.ior*rcp(self->insideMedium.ior) - : self->insideMedium.ior*rcp(self->outsideMedium.ior); + varying BSDF* varying glassBsdf = NULL; if (abs(eta-1.f) > EPS) { @@ -292,14 +291,16 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* { float coatIor = self->coatIor * get1f(self->coatIorMap, dg.st, 1.f); if (coatIor < 1.f) coatIor = rcp(coatIor); - coatIor = clamp(coatIor, 1.f, 3.f); // clamp to common range due to LUTs - if (abs(coatIor-1.f) > EPS) + float coatEta = fromOutside ? self->outsideMedium.ior * rcp(coatIor) + : coatIor * rcp(self->outsideMedium.ior); + coatEta = clamp(coatEta, 1.f/3.f, 3.f); // clamp to common range due to LUTs + + if (abs(coatEta-1.f) > EPS) { - const float coatEta = fromOutside ? self->outsideMedium.ior*rcp(coatIor) - : coatIor*rcp(self->outsideMedium.ior); const vec3f coatColor = clamp(self->coatColor * get3f(self->coatColorMap, dg.st, make_vec3f(1.f))); const float coatThickness = max(self->coatThickness * get1f(self->coatThicknessMap, dg.st, 1.f), 0.f); const float coatRoughness = clamp(self->coatRoughness * get1f(self->coatRoughnessMap, dg.st, 1.f)); + varying linear3f* uniform coatFrame = LinearSpace3f_create(ctx, makeShadingFrame(dg, self->coatNormalMap, self->coatNormalRot, self->coatNormal)); @@ -376,8 +377,11 @@ vec3f Principled_getTransparency(const uniform PathTraceMaterial* uniform materi if (glass > EPS) { const bool fromOutside = self->thin ? true : eq(currentMedium, self->outsideMedium); - const float eta = fromOutside ? self->outsideMedium.ior*rcp(self->insideMedium.ior) - : self->insideMedium.ior*rcp(self->outsideMedium.ior); + float ior = self->ior * get1f(self->iorMap, dg.st, 1.f); + if (ior < 1.f) ior = rcp(ior); + float eta = fromOutside ? self->outsideMedium.ior * rcp(ior) + : ior * rcp(self->outsideMedium.ior); + eta = clamp(eta, 1.f/3.f, 3.f); // clamp to common range due to LUTs const float cosThetaO = max(-dot(ray.dir, dg.Ns), 0.f); if (abs(eta-1.f) > EPS) @@ -394,8 +398,9 @@ vec3f Principled_getTransparency(const uniform PathTraceMaterial* uniform materi { // thin const vec3f transmissionColor = clamp(self->transmissionColor * get3f(self->transmissionColorMap, dg.st, make_vec3f(1.f))); + const float transmissionDepth = max(self->transmissionDepth * get1f(self->transmissionDepthMap, dg.st, 1.f), 0.f); const float thickness = max(self->thickness * get1f(self->thicknessMap, dg.st, 1.f), 0.f); - const vec3f attenuation = logf(transmissionColor) / self->transmissionDepth * thickness; + const vec3f attenuation = logf(transmissionColor) / transmissionDepth * thickness; if (roughness < EPS) T = ThinDielectric_getTransparency(cosThetaO, eta, attenuation); @@ -416,8 +421,11 @@ vec3f Principled_getTransparency(const uniform PathTraceMaterial* uniform materi { float coatIor = self->coatIor * get1f(self->coatIorMap, dg.st, 1.f); if (coatIor < 1.f) coatIor = rcp(coatIor); - coatIor = clamp(coatIor, 1.f, 3.f); // clamp to common range due to LUTs - if (abs(coatIor-1.f) > EPS) + float coatEta = fromOutside ? self->outsideMedium.ior * rcp(coatIor) + : coatIor * rcp(self->outsideMedium.ior); + coatEta = clamp(coatEta, 1.f/3.f, 3.f); // clamp to common range due to LUTs + + if (abs(coatEta-1.f) > EPS) { const float coatEta = fromOutside ? self->outsideMedium.ior*rcp(coatIor) : coatIor*rcp(self->outsideMedium.ior); @@ -467,9 +475,19 @@ void Principled_selectNextMedium(const uniform PathTraceMaterial* uniform super, return; if (eq(currentMedium, self->outsideMedium)) - currentMedium = self->insideMedium; + { + float ior = self->ior * get1f(self->iorMap, dg.st, 1.f); + if (ior < 1.f) ior = rcp(ior); + const vec3f transmissionColor = clamp(self->transmissionColor * get3f(self->transmissionColorMap, dg.st, make_vec3f(1.f))); + const float transmissionDepth = max(self->transmissionDepth * get1f(self->transmissionDepthMap, dg.st, 1.f), 0.f); + + currentMedium.ior = ior; + currentMedium.attenuation = logf(transmissionColor) / transmissionDepth; + } else + { currentMedium = self->outsideMedium; + } } /////////////////////////////////////////////////////////////////////////////// @@ -483,7 +501,7 @@ export void* uniform PathTracer_Principled_set(void* uniform _self, uniform float ior, void* uniform iorMap, const uniform affine2f& iorXform, uniform float transmission, void* uniform transmissionMap, const uniform affine2f& transmissionXform, const uniform vec3f& transmissionColor, void* uniform transmissionColorMap, const uniform affine2f& transmissionColorXform, - uniform float transmissionDepth, + uniform float transmissionDepth, void* uniform transmissionDepthMap, const uniform affine2f& transmissionDepthXform, uniform float roughness, void* uniform roughnessMap, const uniform affine2f& roughnessXform, uniform float anisotropy, void* uniform anisotropyMap, const uniform affine2f& anisotropyXform, uniform float rotation, void* uniform rotationMap, const uniform affine2f& rotationXform, @@ -529,6 +547,7 @@ export void* uniform PathTracer_Principled_set(void* uniform _self, self->transmissionColorMap = make_TextureParam((uniform Texture2D*)transmissionColorMap, transmissionColorXform); self->transmissionDepth = transmissionDepth; + self->transmissionDepthMap = make_TextureParam((uniform Texture2D*)transmissionDepthMap, transmissionDepthXform); self->roughness = roughness; self->roughnessMap = make_TextureParam((uniform Texture2D*)roughnessMap, roughnessXform); @@ -582,10 +601,7 @@ export void* uniform PathTracer_Principled_set(void* uniform _self, self->thickness = thickness; self->thicknessMap = make_TextureParam((uniform Texture2D*)thicknessMap, thicknessXform); - self->insideMedium.ior = clamp(ior >= 1.f ? ior : rcp(ior), 1.f, 3.f); - self->insideMedium.attenuation = logf(transmissionColor) / transmissionDepth; - - self->outsideMedium.ior = clamp(outsideIor >= 1.f ? outsideIor : rcp(outsideIor), 1.f, 3.f); + self->outsideMedium.ior = outsideIor >= 1.f ? outsideIor : rcp(outsideIor); self->outsideMedium.attenuation = logf(outsideTransmissionColor) / outsideTransmissionDepth; } @@ -607,7 +623,7 @@ export void* uniform PathTracer_Principled_create() 1.f, NULL, xform, // ior 0.f, NULL, xform, // transmission make_vec3f(1.f), NULL, xform, // transmissionColor - 1.f, // transmissionDepth + 1.f, NULL, xform, // transmissionDepth 0.f, NULL, xform, // roughness 0.f, NULL, xform, // anisotropy 0.f, NULL, xform, // rotation From 4e7ff02ccef457c520c0e46033d50bccfa8d4aaa Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Tue, 10 Apr 2018 16:16:40 +0300 Subject: [PATCH 195/364] minor fix for the specular param of Principled --- .../render/pathtracer/materials/Principled.ispc | 15 ++++++++------- 1 file changed, 8 insertions(+), 7 deletions(-) diff --git a/ospray/render/pathtracer/materials/Principled.ispc b/ospray/render/pathtracer/materials/Principled.ispc index 055e3e5643..2b74163b14 100644 --- a/ospray/render/pathtracer/materials/Principled.ispc +++ b/ospray/render/pathtracer/materials/Principled.ispc @@ -159,6 +159,7 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* varying BSDF* uniform baseBsdf = MultiBSDF_create(ctx); const vec3f baseColor = clamp(self->baseColor * get3f(self->baseColorMap, dg.st, make_vec3f(1.f)) * make_vec3f(dg.color)); + const float specular = clamp(self->specular * get1f(self->specularMap, dg.st, 1.f)); const float metallic = clamp(self->metallic * get1f(self->metallicMap, dg.st, 1.f)); const float roughness = clamp(self->roughness * get1f(self->roughnessMap, dg.st, 1.f)); const float anisotropy = clamp(self->anisotropy * get1f(self->anisotropyMap, dg.st, 1.f)); @@ -169,7 +170,6 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* if (dielectric > EPS) { const float transmission = clamp(self->transmission * get1f(self->transmissionMap, dg.st, 1.f)); - const float specular = clamp(self->specular * get1f(self->specularMap, dg.st, 1.f)); float ior = self->ior * get1f(self->iorMap, dg.st, 1.f); if (ior < 1.f) ior = rcp(ior); @@ -268,19 +268,20 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* } } - // metal base - if (metallic > EPS) + // conductor base + const float conductor = metallic * specular; + if (conductor > EPS) { const vec3f edgeColor = clamp(self->edgeColor * get3f(self->edgeColorMap, dg.st, make_vec3f(1.f))); Fresnel* uniform fresnel = FresnelConductorArtistic_create(ctx, baseColor, edgeColor); - varying BSDF* varying metalBsdf; + varying BSDF* varying conductorBsdf; if (roughness < EPS) - metalBsdf = Conductor_create(ctx, frame, fresnel); + conductorBsdf = Conductor_create(ctx, frame, fresnel); else - metalBsdf = MicrofacetConductor_create(ctx, frame, fresnel, roughness, anisotropy); + conductorBsdf = MicrofacetConductor_create(ctx, frame, fresnel, roughness, anisotropy); - MultiBSDF_add(baseBsdf, metalBsdf, metallic, metallic); + MultiBSDF_add(baseBsdf, conductorBsdf, conductor, conductor); } bsdf = baseBsdf; From 785fc4ceb0dff3ecb7369cff8b9f1376792e46ad Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Tue, 10 Apr 2018 18:43:47 +0300 Subject: [PATCH 196/364] minor Principled improvements --- .../pathtracer/materials/Principled.cpp | 4 ++- .../pathtracer/materials/Principled.ispc | 30 +++++++++++++------ 2 files changed, 24 insertions(+), 10 deletions(-) diff --git a/ospray/render/pathtracer/materials/Principled.cpp b/ospray/render/pathtracer/materials/Principled.cpp index 79ebedf3a9..1b6d713429 100644 --- a/ospray/render/pathtracer/materials/Principled.cpp +++ b/ospray/render/pathtracer/materials/Principled.cpp @@ -41,6 +41,7 @@ namespace ospray { MaterialParam3f baseColor = getMaterialParam3f("baseColor", vec3f(0.8f)); MaterialParam3f edgeColor = getMaterialParam3f("edgeColor", vec3f(1.f)); MaterialParam1f metallic = getMaterialParam1f("metallic", 0.f); + MaterialParam1f diffuse = getMaterialParam1f("diffuse", 1.f); MaterialParam1f specular = getMaterialParam1f("specular", 1.f); MaterialParam1f ior = getMaterialParam1f("ior", 1.f); MaterialParam1f transmission = getMaterialParam1f("transmission", 0.f); @@ -60,7 +61,7 @@ namespace ospray { MaterialParam1f sheen = getMaterialParam1f("sheen", 0.f); MaterialParam3f sheenColor = getMaterialParam3f("sheenColor", vec3f(1.f)); - MaterialParam1f sheenRoughness = getMaterialParam1f("sheenRoughness", 0.5f); + MaterialParam1f sheenRoughness = getMaterialParam1f("sheenRoughness", 0.2f); MaterialParam1f opacity = getMaterialParam1f("opacity", 1.f); @@ -76,6 +77,7 @@ namespace ospray { (const ispc::vec3f&)baseColor.factor, baseColor.map ? baseColor.map->getIE() : nullptr, (const ispc::AffineSpace2f&)baseColor.xform, (const ispc::vec3f&)edgeColor.factor, edgeColor.map ? edgeColor.map->getIE() : nullptr, (const ispc::AffineSpace2f&)edgeColor.xform, metallic.factor, metallic.map ? metallic.map->getIE() : nullptr, (const ispc::AffineSpace2f&)metallic.xform, + diffuse.factor, diffuse.map ? diffuse.map->getIE() : nullptr, (const ispc::AffineSpace2f&)diffuse.xform, specular.factor, specular.map ? specular.map->getIE() : nullptr, (const ispc::AffineSpace2f&)specular.xform, ior.factor, ior.map ? ior.map->getIE() : nullptr, (const ispc::AffineSpace2f&)ior.xform, transmission.factor, transmission.map ? transmission.map->getIE() : nullptr, (const ispc::AffineSpace2f&)transmission.xform, diff --git a/ospray/render/pathtracer/materials/Principled.ispc b/ospray/render/pathtracer/materials/Principled.ispc index 2b74163b14..9a03a3809b 100644 --- a/ospray/render/pathtracer/materials/Principled.ispc +++ b/ospray/render/pathtracer/materials/Principled.ispc @@ -46,11 +46,15 @@ struct Principled float metallic; TextureParam metallicMap; - // specular reflectivity in [0, 1] + // diffuse weight in [0, 1] + float diffuse; + TextureParam diffuseMap; + + // specular weight in [0, 1] float specular; TextureParam specularMap; - // index of refraction in [1, 3] + // index of refraction float ior; TextureParam iorMap; @@ -80,11 +84,11 @@ struct Principled TextureParam normalMap; linear2f normalRot; - // dielectric clear coat reflectivity in [0, 1] + // dielectric clear coat weight in [0, 1] float coat; TextureParam coatMap; - // dielectric clear coat index of refraction in [1, 3] + // dielectric clear coat index of refraction float coatIor; TextureParam coatIorMap; @@ -101,6 +105,7 @@ struct Principled TextureParam coatNormalMap; linear2f coatNormalRot; + // sheen weight in [0, 1] float sheen; TextureParam sheenMap; @@ -184,6 +189,8 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* varying BSDF* varying plasticBsdf = NULL; // diffuse + const float diffuse = clamp(self->diffuse * get1f(self->diffuseMap, dg.st, 1.f)); + const vec3f diffuseColor = baseColor * diffuse; const float backlight = self->thin ? clamp(self->backlight * get1f(self->backlightMap, dg.st, 1.f), 0.f, 2.f) : 0.f; const float diffuseTransmission = backlight * 0.5f; const float diffuseReflection = 1.f - diffuseTransmission; @@ -191,14 +198,14 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* if (diffuseReflection > EPS) { if (roughness < EPS) - plasticBsdf = Lambert_create(ctx, frame, baseColor); + plasticBsdf = Lambert_create(ctx, frame, diffuseColor); else - plasticBsdf = OrenNayar_create(ctx, frame, baseColor, roughness); + plasticBsdf = OrenNayar_create(ctx, frame, diffuseColor, roughness); } if (diffuseTransmission > EPS) { - varying BSDF* uniform diffuseTransmissionBsdf = LambertTransmission_create(ctx, frame, baseColor); + varying BSDF* uniform diffuseTransmissionBsdf = LambertTransmission_create(ctx, frame, diffuseColor); if (plasticBsdf) { @@ -227,7 +234,7 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* } } - MultiBSDF_add(baseBsdf, plasticBsdf, plastic, plastic); + MultiBSDF_add(baseBsdf, plasticBsdf, plastic, plastic * max(diffuse, specular)); } // glass base @@ -498,6 +505,7 @@ export void* uniform PathTracer_Principled_set(void* uniform _self, const uniform vec3f& baseColor, void* uniform baseColorMap, const uniform affine2f& baseColorXform, const uniform vec3f& edgeColor, void* uniform edgeColorMap, const uniform affine2f& edgeColorXform, uniform float metallic, void* uniform metallicMap, const uniform affine2f& metallicXform, + uniform float diffuse, void* uniform diffuseMap, const uniform affine2f& diffuseXform, uniform float specular, void* uniform specularMap, const uniform affine2f& specularXform, uniform float ior, void* uniform iorMap, const uniform affine2f& iorXform, uniform float transmission, void* uniform transmissionMap, const uniform affine2f& transmissionXform, @@ -535,6 +543,9 @@ export void* uniform PathTracer_Principled_set(void* uniform _self, self->metallic = metallic; self->metallicMap = make_TextureParam((uniform Texture2D*)metallicMap, metallicXform); + self->diffuse = diffuse; + self->diffuseMap = make_TextureParam((uniform Texture2D*)diffuseMap, diffuseXform); + self->specular = specular; self->specularMap = make_TextureParam((uniform Texture2D*)specularMap, specularXform); @@ -620,6 +631,7 @@ export void* uniform PathTracer_Principled_create() make_vec3f(0.8f), NULL, xform, // baseColor make_vec3f(1.f), NULL, xform, // edgeColor 0.f, NULL, xform, // metallic + 1.f, NULL, xform, // diffuse 1.f, NULL, xform, // specular 1.f, NULL, xform, // ior 0.f, NULL, xform, // transmission @@ -637,7 +649,7 @@ export void* uniform PathTracer_Principled_create() 1.f, NULL, xform, make_LinearSpace2f_identity(), // coatNormal 0.f, NULL, xform, // sheen make_vec3f(1.f), NULL, xform, // sheenColor - 0.f, NULL, xform, // sheenRoughness + 0.2f, NULL, xform, // sheenRoughness 1.f, NULL, xform, // opacity false, // thin 0.f, NULL, xform, // backlight From 1c94c5b24eddee5da2bd8ae8cfba661f614c9790 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Tue, 10 Apr 2018 18:59:30 +0300 Subject: [PATCH 197/364] minor fix and optimization for the Principled coatings --- ospray/render/pathtracer/materials/Principled.ispc | 12 +++++++++--- 1 file changed, 9 insertions(+), 3 deletions(-) diff --git a/ospray/render/pathtracer/materials/Principled.ispc b/ospray/render/pathtracer/materials/Principled.ispc index 9a03a3809b..24bf6591a9 100644 --- a/ospray/render/pathtracer/materials/Principled.ispc +++ b/ospray/render/pathtracer/materials/Principled.ispc @@ -293,6 +293,9 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* bsdf = baseBsdf; + // coatings + varying linear3f* uniform coatFrame = frame; + // clear coat const float coat = clamp(self->coat * get1f(self->coatMap, dg.st, 1.f)); if (coat > EPS) @@ -309,8 +312,11 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* const float coatThickness = max(self->coatThickness * get1f(self->coatThicknessMap, dg.st, 1.f), 0.f); const float coatRoughness = clamp(self->coatRoughness * get1f(self->coatRoughnessMap, dg.st, 1.f)); - varying linear3f* uniform coatFrame = - LinearSpace3f_create(ctx, makeShadingFrame(dg, self->coatNormalMap, self->coatNormalRot, self->coatNormal)); + if (self->coatNormalMap.map) + { + coatFrame = LinearSpace3f_create(ctx, + makeShadingFrame(dg, self->coatNormalMap, self->coatNormalRot, self->coatNormal)); + } if (coatRoughness < EPS) { @@ -331,7 +337,7 @@ const varying BSDF* varying Principled_getBSDF(const uniform PathTraceMaterial* const vec3f sheenColor = clamp(self->sheenColor * get3f(self->sheenColorMap, dg.st, make_vec3f(1.f))); const float sheenRoughness = clamp(self->sheenRoughness * get1f(self->sheenRoughnessMap, dg.st, 1.f)); - bsdf = MicrofacetSheenLayer_create(ctx, frame, bsdf, sheenColor, sheenRoughness, sheen); + bsdf = MicrofacetSheenLayer_create(ctx, coatFrame, bsdf, sheenColor, sheenRoughness, sheen); } } From b25de973f3a985830b9d013f57213ea2617ed447 Mon Sep 17 00:00:00 2001 From: Tim Rowley Date: Tue, 10 Apr 2018 13:23:59 -0500 Subject: [PATCH 198/364] add filter to fix tet winding order for unstructured volumes --- .../unstructured/UnstructuredVolume.cpp | 22 +++++++++++++++++++ .../volume/unstructured/UnstructuredVolume.h | 1 + 2 files changed, 23 insertions(+) diff --git a/ospray/volume/unstructured/UnstructuredVolume.cpp b/ospray/volume/unstructured/UnstructuredVolume.cpp index 9f12f63a56..b1ed65d9da 100644 --- a/ospray/volume/unstructured/UnstructuredVolume.cpp +++ b/ospray/volume/unstructured/UnstructuredVolume.cpp @@ -109,6 +109,27 @@ namespace ospray { return tetBox; } + void UnstructuredVolume::fixupTetWinding() + { + tasking::parallel_for(nCells, [&](int i) { + if (indices[2 * i].x != -1) + return; + + auto &idx = indices[2 * i + 1]; + const auto &p0 = vertices[idx.x]; + const auto &p1 = vertices[idx.y]; + const auto &p2 = vertices[idx.z]; + const auto &p3 = vertices[idx.w]; + + auto center = (p0 + p1 + p2 + p3) / 4; + auto norm = cross(p1 - p0, p2 - p0); + auto dist = dot(norm, p0 - center); + + if (dist > 0.f) + std::swap(idx.x, idx.y); + }); + } + void UnstructuredVolume::finish() { Data *verticesData = getParamData("vertices", nullptr); @@ -132,6 +153,7 @@ namespace ospray { cellField = cellFieldData ? (float *)cellFieldData->data : nullptr; buildBvhAndCalculateBounds(); + fixupTetWinding(); calculateFaceNormals(); float samplingRate = getParam1f("samplingRate", 1.f); diff --git a/ospray/volume/unstructured/UnstructuredVolume.h b/ospray/volume/unstructured/UnstructuredVolume.h index 726a5094b2..f91a89f9df 100644 --- a/ospray/volume/unstructured/UnstructuredVolume.h +++ b/ospray/volume/unstructured/UnstructuredVolume.h @@ -53,6 +53,7 @@ namespace ospray { void finish() override; void buildBvhAndCalculateBounds(); + void fixupTetWinding(); void calculateFaceNormals(); float calculateSamplingStep(); From 115698d9eefd63f07b711be9e99b9c88bcee8bcb Mon Sep 17 00:00:00 2001 From: Tim Rowley Date: Tue, 10 Apr 2018 14:11:57 -0500 Subject: [PATCH 199/364] bump version to 1.6.0 --- CHANGELOG.md | 2 ++ README.md | 2 +- cmake/ospray_options.cmake | 2 +- 3 files changed, 4 insertions(+), 2 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 0c19da44fe..3d06647614 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,6 +1,8 @@ Version History --------------- +### Changes in v1.6.0: + ### Changes in v1.5.0: - TetrahedralVolume now generalized to take both tet and hex data, now called diff --git a/README.md b/README.md index 1d1acfa650..d2965de378 100644 --- a/README.md +++ b/README.md @@ -1,7 +1,7 @@ OSPRay ====== -This is release v1.5.0 (devel) of OSPRay. For changes and new features +This is release v1.6.0 (devel) of OSPRay. For changes and new features see the [changelog](CHANGELOG.md). Also visit http://www.ospray.org for more information. diff --git a/cmake/ospray_options.cmake b/cmake/ospray_options.cmake index b4c8643c6e..c81a98a2fd 100644 --- a/cmake/ospray_options.cmake +++ b/cmake/ospray_options.cmake @@ -19,7 +19,7 @@ ############################################################## SET(OSPRAY_VERSION_MAJOR 1) -SET(OSPRAY_VERSION_MINOR 5) +SET(OSPRAY_VERSION_MINOR 6) SET(OSPRAY_VERSION_PATCH 0) SET(OSPRAY_VERSION_GITHASH 0) IF(EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/.git) From cb1af9f95d82b8006b21ab5f1d54cf4014e8c081 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Wed, 11 Apr 2018 15:03:16 +0300 Subject: [PATCH 200/364] fixed doc make issue on Ubuntu --- doc/Makefile | 2 ++ 1 file changed, 2 insertions(+) diff --git a/doc/Makefile b/doc/Makefile index 8893860c52..ac8262691b 100644 --- a/doc/Makefile +++ b/doc/Makefile @@ -1,3 +1,5 @@ +SHELL := /bin/bash + webpages := $(addprefix www/, $(addsuffix .html, index news demos documentation gallery downloads related_projects pvospray displaywall fiu_comparison legal)) process_version := $(addprefix tmp/, $(addsuffix .md, demos getting_ospray readme_head)) tmptexfiles := $(addprefix tmp/, $(addsuffix .tex, overview changelog compilation api mpi scenegraph examples)) From a7e513db0d07ca890854b08064b6f1f0df00ac77 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Thu, 12 Apr 2018 02:20:24 +0300 Subject: [PATCH 201/364] minor change to the default CarPaint params --- ospray/render/pathtracer/materials/CarPaint.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ospray/render/pathtracer/materials/CarPaint.cpp b/ospray/render/pathtracer/materials/CarPaint.cpp index d9dd0e3b87..a0205239fb 100644 --- a/ospray/render/pathtracer/materials/CarPaint.cpp +++ b/ospray/render/pathtracer/materials/CarPaint.cpp @@ -43,7 +43,7 @@ namespace ospray { MaterialParam1f normal = getMaterialParam1f("normal", 1.f); MaterialParam1f flakeScale = getMaterialParam1f("flakeScale", 100.f); - MaterialParam1f flakeDensity = getMaterialParam1f("flakeDensity", 1.f); + MaterialParam1f flakeDensity = getMaterialParam1f("flakeDensity", 0.f); MaterialParam1f flakeSpread = getMaterialParam1f("flakeSpread", 0.2f); MaterialParam1f flakeJitter = getMaterialParam1f("flakeJitter", 0.75f); MaterialParam1f flakeRoughness = getMaterialParam1f("flakeRoughness", 0.3f); From 8c7942f5f86c3144d197d0f5961322062d5057d3 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Thu, 12 Apr 2018 02:27:27 +0300 Subject: [PATCH 202/364] added doc for Principled and CarPaint --- doc/api.md | 136 ++++++++++++++++++++++++++++++++++++++++++++++++++ doc/images.md | 2 + 2 files changed, 138 insertions(+) diff --git a/doc/api.md b/doc/api.md index e57e82d1eb..2c0c6adf46 100644 --- a/doc/api.md +++ b/doc/api.md @@ -1224,6 +1224,142 @@ Additionally, all textures support [texture transformations]. ![Rendering of a OBJ material with wood textures.][imgMaterialOBJ] +#### Principled + +The Principled material is the most complex material offered by the +[path tracer], which is capable of producing a wide variety of materials +(e.g., plastic, metal, wood, glass) by combining multiple different layers +and lobes. It uses the GGX microfacet distribution with approximate multiple +scattering for dielectrics and metals, uses the Oren-Nayar model for diffuse +reflection, and is energy conserving. To create a Principled material, pass +the type string "`Principled`" to `ospNewMaterial2`. Its parameters are +listed in the table below. + + ------------------------------------------------------------------------------------------- + Type Name Default Description + ------ ----------------- ---------- ------------------------------------------------------ + vec3f baseColor white 0.8 base reflectivity (diffuse and/or metallic) + + vec3f edgeColor white edge tint (metallic only) + + float metallic 0 mix between dielectric (diffuse and/or specular) + and metallic (specular only with complex IOR) in [0-1] + + float diffuse 1 diffuse reflection weight in [0-1] + + float specular 1 specular reflection/transmission weight in [0-1] + + float ior 1 dielectric index of refraction + + float transmission 0 specular transmission weight in [0-1] + + vec3f transmissionColor white attenuated color due to transmission (Beer's law) + + float transmissionDepth 1 distance at which color attenuation is equal to + transmissionColor + + float roughness 0 diffuse and specular roughness in [0–1], 0 is perfectly + smooth + + float anisotropy 0 amount of specular anisotropy in [0-1] + + float rotation 0 rotation of the direction of anisotropy in [0-1], 1 is + going full circle + + float normal 1 normal map/scale + + int thin 0 flag specifying whether the material is thin or solid + + float thickness 1 thickness of the material (thin only), affects the + amount of color attenuation due to specular transmission + + float backlight 0 amount of diffuse transmission (thin only) in [0-2], + 1 is 50% reflection and 50% transmission, 2 is + transmission only + + float coat 0 clear coat layer weight in [0-1] + + float coatIor 1.5 clear coat index of refraction + + vec3f coatColor white clear coat color tint + + float coatThickness 1 clear coat thickness, affects the amount of color + attenuation + + float coatRoughness 0 clear coat roughness in [0-1], 0 is perfectly smooth + + float coatNormal 1 clear coat normal map/scale + + float sheen 0 sheen layer weight in [0-1] + + vec3f sheenColor white sheen color tint + + float sheenRoughness 0.2 sheen roughness in [0-1], 0 is perfectly smooth + + float opacity 1 cut-out opacity/transparency, 1 is fully opaque + ------------------------------------------------------------------------------------------- + : Parameters of the Principled material. + +All parameters can be textured by passing a [texture] handle, suffixed with "`Map`" +(e.g., "`baseColorMap`"); [texture transformations] are supported as well. + +![Rendering of a Principled coated brushed metal material with textured +anisotropic rotation and a dust layer (sheen) on top.][imgMaterialPrincipled] + +#### CarPaint + +The CarPaint material is a specialized version of the Principled material for +rendering different types of car paints. To create a CarPaint material, pass +the type string "`CarPaint`" to `ospNewMaterial2`. Its parameters are listed +in the table below. + + ------------------------------------------------------------------------------------------- + Type Name Default Description + ------ ----------------- ---------- ------------------------------------------------------ + vec3f baseColor white 0.8 diffuse base reflectivity + + float roughness 0 diffuse roughness in [0–1], 0 is perfectly smooth + + float normal 1 normal map/scale + + float flakeDensity 0 density of metallic flakes in [0-1], 0 disables flakes, + 1 fully covers the surface with flakes + + float flakeScale 100 scale of the flake structure, higher values increase + the amount of flakes + + float flakeSpread 0.2 flake spread in [0-1] + + float flakeJitter 0.75 flake randomness in [0-1] + + float flakeRoughness 0.3 flake roughness in [0-1], 0 is perfectly smooth + + float coat 1 clear coat layer weight in [0-1] + + float coatIor 1.5 clear coat index of refraction + + vec3f coatColor white clear coat color tint + + float coatThickness 1 clear coat thickness, affects the amount of color + attenuation + + float coatRoughness 0 clear coat roughness in [0-1], 0 is perfectly smooth + + float coatNormal 1 clear coat normal map/scale + + vec3f flipflopColor white reflectivity of coated flakes at grazing angle, used + together with coatColor produces a pearlescent paint + + float flipflopFalloff 1 flip flop color falloff, 1 disables the flip flop + effect + ------------------------------------------------------------------------------------------- + : Parameters of the CarPaint material. + +All parameters can be textured by passing a [texture] handle, suffixed with "`Map`" +(e.g., "`baseColorMap`"); [texture transformations] are supported as well. + +![Rendering of a pearlescent CarPaint material.][imgMaterialCarPaint] + #### Metal The [path tracer] offers a physical metal, supporting changing roughness diff --git a/doc/images.md b/doc/images.md index ad4ad748a7..3ed1a47c63 100644 --- a/doc/images.md +++ b/doc/images.md @@ -11,6 +11,8 @@ [imgDiffuseRooms]: diffuse_rooms.png { width=80% } [imgNormalMap]: normalmap_frustum.png { width=60% } [imgMaterialOBJ]: material_OBJ.jpg { width=60% } +[imgMaterialPrincipled]: material_Principled.jpg { width=60% } +[imgMaterialCarPaint]: material_CarPaint.jpg { width=60% } [imgMaterialMetal]: material_Metal.jpg { width=60% } [imgMaterialAlloy]: material_Alloy.jpg { width=60% } [imgMaterialGlass]: material_Glass.jpg { width=60% } From 6fb3e2688ecb1dfde259131ae3e69689606473f0 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Thu, 12 Apr 2018 02:40:41 +0300 Subject: [PATCH 203/364] updated ospray-doc --- doc/ospray-doc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/doc/ospray-doc b/doc/ospray-doc index ce8fa4688f..79c170a480 160000 --- a/doc/ospray-doc +++ b/doc/ospray-doc @@ -1 +1 @@ -Subproject commit ce8fa4688fd2d9325ba2622e3eace4e794a8b430 +Subproject commit 79c170a480b091293fd5784c374e69765d287253 From 2a7c8b0f781b1869746064c39b87efe9e4acce57 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Thu, 12 Apr 2018 12:42:43 +0300 Subject: [PATCH 204/364] minor default CarPaint param tweak --- doc/api.md | 2 +- ospray/render/pathtracer/materials/CarPaint.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/doc/api.md b/doc/api.md index 2c0c6adf46..24758a7f4f 100644 --- a/doc/api.md +++ b/doc/api.md @@ -1328,7 +1328,7 @@ in the table below. float flakeScale 100 scale of the flake structure, higher values increase the amount of flakes - float flakeSpread 0.2 flake spread in [0-1] + float flakeSpread 0.3 flake spread in [0-1] float flakeJitter 0.75 flake randomness in [0-1] diff --git a/ospray/render/pathtracer/materials/CarPaint.cpp b/ospray/render/pathtracer/materials/CarPaint.cpp index a0205239fb..1c6bad0a54 100644 --- a/ospray/render/pathtracer/materials/CarPaint.cpp +++ b/ospray/render/pathtracer/materials/CarPaint.cpp @@ -44,7 +44,7 @@ namespace ospray { MaterialParam1f flakeScale = getMaterialParam1f("flakeScale", 100.f); MaterialParam1f flakeDensity = getMaterialParam1f("flakeDensity", 0.f); - MaterialParam1f flakeSpread = getMaterialParam1f("flakeSpread", 0.2f); + MaterialParam1f flakeSpread = getMaterialParam1f("flakeSpread", 0.3f); MaterialParam1f flakeJitter = getMaterialParam1f("flakeJitter", 0.75f); MaterialParam1f flakeRoughness = getMaterialParam1f("flakeRoughness", 0.3f); From f3db8d2500ce5184af1b5dfc4d38066c2b11e374 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Mon, 16 Apr 2018 13:03:55 -0500 Subject: [PATCH 205/364] remove global definition of real to float (breaks Eigen3 builds) --- components/ospcommon/platform.h | 3 --- 1 file changed, 3 deletions(-) diff --git a/components/ospcommon/platform.h b/components/ospcommon/platform.h index 309499038d..387dc6bf65 100644 --- a/components/ospcommon/platform.h +++ b/components/ospcommon/platform.h @@ -129,9 +129,6 @@ /// Basic Types //////////////////////////////////////////////////////////////////////////////// -/* default floating-point type */ -typedef float real; - /* windows does not have ssize_t */ #ifdef __WIN32 #ifdef __X86_64__ From 4fc1df0df0f6727039991bf52fe3f4b806685b55 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Tue, 17 Apr 2018 15:25:23 +0300 Subject: [PATCH 206/364] added the acesColor flag to the tone mapper --- apps/common/ospapp/OSPApp.cpp | 1 + apps/common/sg/common/FrameBuffer.cpp | 3 +++ doc/api.md | 2 ++ ospray/fb/ToneMapperPixelOp.cpp | 3 ++- ospray/fb/ToneMapperPixelOp.ispc | 12 +++++++++--- 5 files changed, 17 insertions(+), 4 deletions(-) diff --git a/apps/common/ospapp/OSPApp.cpp b/apps/common/ospapp/OSPApp.cpp index 17d3fe1802..a041a377a4 100644 --- a/apps/common/ospapp/OSPApp.cpp +++ b/apps/common/ospapp/OSPApp.cpp @@ -595,6 +595,7 @@ namespace ospray { frameBuffer["midIn"] = 0.18f; frameBuffer["midOut"] = 0.18f; frameBuffer["hdrMax"] = 11.0785f; + frameBuffer["acesColor"] = true; } } diff --git a/apps/common/sg/common/FrameBuffer.cpp b/apps/common/sg/common/FrameBuffer.cpp index 1e7a0b253d..3d23724ee3 100644 --- a/apps/common/sg/common/FrameBuffer.cpp +++ b/apps/common/sg/common/FrameBuffer.cpp @@ -50,6 +50,8 @@ namespace ospray { NodeFlags::required | NodeFlags::gui_slider).setMinMax(1.f, 64.f); + createChild("acesColor", "bool", true); + createChild("useSRGB", "bool", true); createChild("useAccumBuffer", "bool", true); createChild("useVarianceBuffer", "bool", true); @@ -112,6 +114,7 @@ namespace ospray { ospSet1f(toneMapper, "midIn", child("midIn").valueAs()); ospSet1f(toneMapper, "midOut", child("midOut").valueAs()); ospSet1f(toneMapper, "hdrMax", child("hdrMax").valueAs()); + ospSet1i(toneMapper, "acesColor", child("acesColor").valueAs()); ospCommit(toneMapper); } diff --git a/doc/api.md b/doc/api.md index 24758a7f4f..fb01b8ca84 100644 --- a/doc/api.md +++ b/doc/api.md @@ -1880,6 +1880,8 @@ parameters listed in the table below. gray float hdrMax 11.0785 maximum HDR input that is not clipped + + bool acesColor true apply the ACES color transforms ----- --------- -------- ----------------------------------------- : Parameters accepted by the tone mapper. diff --git a/ospray/fb/ToneMapperPixelOp.cpp b/ospray/fb/ToneMapperPixelOp.cpp index ed6a1be27b..6db723fab0 100644 --- a/ospray/fb/ToneMapperPixelOp.cpp +++ b/ospray/fb/ToneMapperPixelOp.cpp @@ -45,12 +45,13 @@ namespace ospray { float m = clamp(getParam1f("midIn", aces_midIn), 0.0001f, 1.f); float n = clamp(getParam1f("midOut", aces_midOut), 0.0001f, 1.f); float w = max(getParam1f("hdrMax", aces_hdrMax), 1.f); + bool acesColor = getParam1i("acesColor", 1); // Solve b and c float b = -((powf(m, -a*d)*(-powf(m, a) + (n*(powf(m, a*d)*n*powf(w, a) - powf(m, a)*powf(w, a*d))) / (powf(m, a*d)*n - n*powf(w, a*d)))) / n); float c = max((powf(m, a*d)*n*powf(w, a) - powf(m, a)*powf(w, a*d)) / (powf(m, a*d)*n - n*powf(w, a*d)), 0.f); // avoid discontinuous curve by clamping to 0 - ispc::ToneMapperPixelOp_set(ispcEquivalent, exposure, a, b, c, d); + ispc::ToneMapperPixelOp_set(ispcEquivalent, exposure, a, b, c, d, acesColor); } std::string ToneMapperPixelOp::toString() const diff --git a/ospray/fb/ToneMapperPixelOp.ispc b/ospray/fb/ToneMapperPixelOp.ispc index 34972483ad..8a06ee34ee 100644 --- a/ospray/fb/ToneMapperPixelOp.ispc +++ b/ospray/fb/ToneMapperPixelOp.ispc @@ -24,6 +24,7 @@ struct ToneMapperPixelOp { uniform float exposure; // linear exposure adjustment uniform float a, b, c, d; // coefficients + uniform bool acesColor; // ACES color transform flag }; // ACES input transform matrix = RRT_SAT_MAT * XYZ_2_AP1_MAT * D65_2_D60_CAT * REC709_2_XYZ_PRI_MAT @@ -43,9 +44,11 @@ static const uniform LinearSpace3f acesOutputMat = { inline vec3f toneMap(const ToneMapperPixelOp* uniform self, const vec3f& col) { vec3f x = col * self->exposure; - x = acesInputMat * x; + if (self->acesColor) + x = acesInputMat * x; x = pow(x, self->a) / (pow(x, self->a * self->d) * self->b + self->c); - x = acesOutputMat * x; + if (self->acesColor) + x = acesOutputMat * x; x = clamp(x, make_vec3f(0.f), make_vec3f(1.f)); return x; } @@ -58,12 +61,14 @@ export void* uniform ToneMapperPixelOp_create() self->b = 1.f; self->c = 0.f; self->d = 1.f; + self->acesColor = false; return self; } export void ToneMapperPixelOp_set(void* uniform _self, uniform float exposure, - uniform float a, uniform float b, uniform float c, uniform float d) + uniform float a, uniform float b, uniform float c, uniform float d, + uniform bool acesColor) { ToneMapperPixelOp* uniform self = (ToneMapperPixelOp* uniform)_self; self->exposure = exposure; @@ -71,6 +76,7 @@ export void ToneMapperPixelOp_set(void* uniform _self, self->b = b; self->c = c; self->d = d; + self->acesColor = acesColor; } export void ToneMapperPixelOp_apply(const void* uniform _self, From f9079f435f5b587720cf4fde682cc35b8856364d Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Tue, 17 Apr 2018 15:27:04 +0300 Subject: [PATCH 207/364] minor doc fix --- doc/api.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/doc/api.md b/doc/api.md index fb01b8ca84..a0c8ffaeac 100644 --- a/doc/api.md +++ b/doc/api.md @@ -1268,7 +1268,7 @@ listed in the table below. float normal 1 normal map/scale - int thin 0 flag specifying whether the material is thin or solid + bool thin false flag specifying whether the material is thin or solid float thickness 1 thickness of the material (thin only), affects the amount of color attenuation due to specular transmission From 6cc9e3f05cf98195f7e1bee5c3ba89eb59f30617 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Tue, 17 Apr 2018 15:31:23 +0300 Subject: [PATCH 208/364] updated changelog --- CHANGELOG.md | 3 +++ 1 file changed, 3 insertions(+) diff --git a/CHANGELOG.md b/CHANGELOG.md index 3d06647614..1ffb5139f9 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -3,6 +3,9 @@ Version History ### Changes in v1.6.0: +- Added Principled and CarPaint materials +- Improved flexibility of the tone mapper + ### Changes in v1.5.0: - TetrahedralVolume now generalized to take both tet and hex data, now called From 0fb04c38d44a3d4a07051b40f2b310d1ff21328c Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Tue, 17 Apr 2018 15:55:54 +0300 Subject: [PATCH 209/364] updated the doc for the tone mapper --- doc/api.md | 22 ++++++++++++++++++---- 1 file changed, 18 insertions(+), 4 deletions(-) diff --git a/doc/api.md b/doc/api.md index a0c8ffaeac..2f580673e7 100644 --- a/doc/api.md +++ b/doc/api.md @@ -1859,10 +1859,10 @@ To set a pixel operation to the given framebuffer use #### Tone Mapper The tone mapper is a pixel operation which implements a generic filmic tone -mapping operator. It approximates the Academy Color Encoding System (ACES) -by default. The tone mapper is created by passing the type string "`tonemapper`" -to `ospNewPixelOp`. The tone mapping curve can be customized using the -parameters listed in the table below. +mapping operator. Using the default parameters it approximates the Academy +Color Encoding System (ACES). The tone mapper is created by passing the type +string "`tonemapper`" to `ospNewPixelOp`. The tone mapping curve can be +customized using the parameters listed in the table below. ----- ---------- -------- ----------------------------------------- Type Name Default Description @@ -1885,6 +1885,20 @@ parameters listed in the table below. ----- --------- -------- ----------------------------------------- : Parameters accepted by the tone mapper. +To use the popular "Uncharted 2" filmic tone mapping curve instead, set the +parameters to the values listed in the table below. + + Name Value + --------- -------- + contrast 1.1759 + shoulder 0.9746 + midIn 0.18 + midOut 0.18 + hdrMax 6.3704 + acesColor false + --------- -------- + : Filmic tone mapping curve parameters. Note that the curve includes an + exposure bias to match 18% middle gray. Rendering --------- From 69b05f55ab14ada96442e44b6dee5ab98b5ba386 Mon Sep 17 00:00:00 2001 From: Attila Afra Date: Tue, 17 Apr 2018 16:10:08 +0300 Subject: [PATCH 210/364] fixed tone mapping command line option, added --filmic option --- apps/common/ospapp/OSPApp.cpp | 19 +++++++++++++++++-- apps/common/ospapp/OSPApp.h | 1 + 2 files changed, 18 insertions(+), 2 deletions(-) diff --git a/apps/common/ospapp/OSPApp.cpp b/apps/common/ospapp/OSPApp.cpp index a041a377a4..7f17a347a5 100644 --- a/apps/common/ospapp/OSPApp.cpp +++ b/apps/common/ospapp/OSPApp.cpp @@ -81,6 +81,7 @@ namespace ospray { << "\t" << "-vf float //camera field of view" << std::endl << "\t" << "-ar float //camera aperture radius" << std::endl << "\t" << "--aces //use ACES tone mapping" << std::endl + << "\t" << "--filmic //use filmic tone mapping" << std::endl << std::endl; } @@ -120,6 +121,7 @@ namespace ospray { addAnimatedImporterNodesToWorld(renderer); renderer["frameBuffer"]["size"] = vec2i(width, height); + setupToneMapping(renderer); renderer.verify(); renderer.commit(); @@ -276,6 +278,12 @@ namespace ospray { --i; } else if (arg == "--aces") { aces = true; + filmic = false; + removeArgs(ac, av, i, 1); + --i; + } else if (arg == "--filmic") { + filmic = true; + aces = false; removeArgs(ac, av, i, 1); --i; } else if (arg.compare(0, 4, "-sg:") == 0) { @@ -587,8 +595,7 @@ namespace ospray { { auto &frameBuffer = renderer["frameBuffer"]; - if (aces) - { + if (aces) { frameBuffer["toneMapping"] = true; frameBuffer["contrast"] = 1.6773f; frameBuffer["shoulder"] = 0.9714f; @@ -596,6 +603,14 @@ namespace ospray { frameBuffer["midOut"] = 0.18f; frameBuffer["hdrMax"] = 11.0785f; frameBuffer["acesColor"] = true; + } else if (filmic) { + frameBuffer["toneMapping"] = true; + frameBuffer["contrast"] = 1.1759f; + frameBuffer["shoulder"] = 0.9746f; + frameBuffer["midIn"] = 0.18f; + frameBuffer["midOut"] = 0.18f; + frameBuffer["hdrMax"] = 6.3704f; + frameBuffer["acesColor"] = false; } } diff --git a/apps/common/ospapp/OSPApp.h b/apps/common/ospapp/OSPApp.h index 8bbc8d19aa..e66bf5ecc9 100644 --- a/apps/common/ospapp/OSPApp.h +++ b/apps/common/ospapp/OSPApp.h @@ -108,6 +108,7 @@ namespace ospray { bool addDefaultLights = false; bool noDefaultLights = false; bool aces = false; + bool filmic = false; bool debug = false; std::string initialRendererType; box3f bboxWithoutPlane; From e11f6dd25e13969d220382db87e34795ea486f1a Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Tue, 17 Apr 2018 14:19:19 -0500 Subject: [PATCH 211/364] add ability to configure some flags on OSPModels, update docs accordingly --- CHANGELOG.md | 1 + apps/common/sg/common/Model.cpp | 11 ++++++++++- doc/api.md | 23 +++++++++++++++++++++++ ospray/common/Model.cpp | 18 +++++++++++++++++- ospray/common/Model.h | 4 ++++ ospray/common/Model.ispc | 8 ++------ 6 files changed, 57 insertions(+), 8 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 1ffb5139f9..41da033405 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -5,6 +5,7 @@ Version History - Added Principled and CarPaint materials - Improved flexibility of the tone mapper +- Added ability to configure Embree scene flags via OSPModel parameters ### Changes in v1.5.0: diff --git a/apps/common/sg/common/Model.cpp b/apps/common/sg/common/Model.cpp index 0058db629c..91cec8cc94 100644 --- a/apps/common/sg/common/Model.cpp +++ b/apps/common/sg/common/Model.cpp @@ -16,12 +16,17 @@ #include "Model.h" +#include "../visitor/MarkAllAsModified.h" + namespace ospray { namespace sg { Model::Model() { setValue((OSPModel)nullptr); + createChild("dynamicScene", "bool", true); + createChild("compactMode", "bool", false); + createChild("robustMode", "bool", false); } std::string Model::toString() const @@ -42,8 +47,12 @@ namespace ospray { void Model::preCommit(RenderContext &ctx) { auto model = valueAs(); - if (model) + if (model) { ospRelease(model); + child("dynamicScene").markAsModified(); + child("compactMode").markAsModified(); + child("robustMode").markAsModified(); + } model = ospNewModel(); setValue(model); stashedModel = ctx.currentOSPModel; diff --git a/doc/api.md b/doc/api.md index 2f580673e7..1badc84454 100644 --- a/doc/api.md +++ b/doc/api.md @@ -977,6 +977,29 @@ An existing geometry or volume can be removed from a model with void ospRemoveGeometry(OSPModel, OSPGeometry); void ospRemoveVolume(OSPModel, OSPVolume); +Finally, Models can be configured with parameters for making various +feature/performance tradeoffs: + + ------------- ---------------- -------- ------------------------------------- + Type Name Default Description + ------------- ---------------- -------- ------------------------------------- + bool dyanmicScene false use RTC_SCENE_DYNAMIC flag (faster + BVH build, slower ray traversal), + otherwise uses RTC_SCENE_STATIC flag + (faster ray traversal, slightly + slower BVH build) + + bool compactMode false tell Embree to use a more compact BVH + in memory by trading ray traversal + performance + + bool robustMode false tell Embree to enable more robust ray + intersection code paths (slightly + slower) + ------------- ---------------- -------- ------------------------------------- + : Parameters understood by Models + + ### Lights To let the given `renderer` create a new light source of given type diff --git a/ospray/common/Model.cpp b/ospray/common/Model.cpp index 8a40db7e93..64abb2895d 100644 --- a/ospray/common/Model.cpp +++ b/ospray/common/Model.cpp @@ -48,6 +48,10 @@ namespace ospray { void Model::commit() { + useEmbreeDynamicSceneFlag = getParam("dynamicScene", 0); + useEmbreeCompactSceneFlag = getParam("compactMode", 0); + useEmbreeRobustSceneFlag = getParam("robustMode", 0); + postStatusMsg(2) << "=======================================================\n" << "Finalizing model, has " << geometry.size() @@ -55,7 +59,19 @@ namespace ospray { RTCDevice embreeDevice = (RTCDevice)ospray_getEmbreeDevice(); - ispc::Model_init(getIE(), embreeDevice, geometry.size(), volume.size()); + int sceneFlags = 0; + sceneFlags = + sceneFlags | (useEmbreeDynamicSceneFlag ? RTC_SCENE_DYNAMIC : RTC_SCENE_STATIC); + sceneFlags = + sceneFlags | (useEmbreeCompactSceneFlag ? RTC_SCENE_COMPACT : 0); + sceneFlags = + sceneFlags | (useEmbreeRobustSceneFlag ? RTC_SCENE_ROBUST : 0); + + ispc::Model_init(getIE(), + embreeDevice, + sceneFlags, + geometry.size(), + volume.size()); embreeSceneHandle = (RTCScene)ispc::Model_getEmbreeSceneHandle(getIE()); diff --git a/ospray/common/Model.h b/ospray/common/Model.h index 5ec2582181..163d1f21f2 100644 --- a/ospray/common/Model.h +++ b/ospray/common/Model.h @@ -57,6 +57,10 @@ namespace ospray { //! \brief the embree scene handle for this geometry RTCScene embreeSceneHandle {nullptr}; box3f bounds; + + bool useEmbreeDynamicSceneFlag{true}; + bool useEmbreeCompactSceneFlag{false}; + bool useEmbreeRobustSceneFlag{false}; }; } // ::ospray diff --git a/ospray/common/Model.ispc b/ospray/common/Model.ispc index 202404bc0e..f84f686518 100644 --- a/ospray/common/Model.ispc +++ b/ospray/common/Model.ispc @@ -40,6 +40,7 @@ export void Model_cleanup(void *uniform _model) export void Model_init(void *uniform _model, void *uniform embreeDevice, + uniform int32 embreeSceneFlags, uniform int32 numGeometries, uniform int32 numVolumes) { @@ -47,12 +48,7 @@ export void Model_init(void *uniform _model, if (model->embreeSceneHandle) rtcDeleteScene(model->embreeSceneHandle); - uniform RTCSceneFlags scene_flags - = - // RTC_SCENE_STATIC | - // RTC_SCENE_HIGH_QUALITY - RTC_SCENE_DYNAMIC - ; + uniform RTCSceneFlags scene_flags = (RTCSceneFlags)embreeSceneFlags; uniform RTCAlgorithmFlags traversal_flags = RTC_INTERSECT_UNIFORM | RTC_INTERSECT_VARYING; From 4bc034e73c8364737be34471ca5241ca39102563 Mon Sep 17 00:00:00 2001 From: Will Usher Date: Tue, 17 Apr 2018 20:25:22 -0600 Subject: [PATCH 212/364] somewhat less hacky fix to not commit structured volume in invalid state --- apps/common/sg/volume/Volume.cpp | 6 +++++- .../volume/structured/bricked/GhostBlockBrickedVolume.cpp | 2 +- 2 files changed, 6 insertions(+), 2 deletions(-) diff --git a/apps/common/sg/volume/Volume.cpp b/apps/common/sg/volume/Volume.cpp index ba09805761..6bfbcb8c4a 100644 --- a/apps/common/sg/volume/Volume.cpp +++ b/apps/common/sg/volume/Volume.cpp @@ -329,9 +329,13 @@ namespace ospray { fileLoaded = true; + // Double ugly: This is re-done by postCommit, but we need to + // do it here so the transferFunction is set before we commit the + // volume, so that it's in a valid state. + ospSetObject(ospVolume, "transferFunction", + child("transferFunction").valueAs()); commit(); //<-- UGLY, recommitting the volume after child changes... } - Volume::postCommit(ctx); } diff --git a/ospray/volume/structured/bricked/GhostBlockBrickedVolume.cpp b/ospray/volume/structured/bricked/GhostBlockBrickedVolume.cpp index 54b92260bc..81c54d026d 100644 --- a/ospray/volume/structured/bricked/GhostBlockBrickedVolume.cpp +++ b/ospray/volume/structured/bricked/GhostBlockBrickedVolume.cpp @@ -57,7 +57,7 @@ namespace ospray { const vec3i ®ionCoords, // size of the region that we're writing to, MUST be the same as the // dimensions of source[][][] - const vec3i ®ionSize) + const vec3i ®ionSize) { // Create the equivalent ISPC volume container and allocate memory for voxel // data. From 54e9a30468e18d7ea1f59a211382b58d6f3d166f Mon Sep 17 00:00:00 2001 From: Bruce Cherniak Date: Tue, 17 Apr 2018 23:49:31 -0500 Subject: [PATCH 213/364] Add quad primitives to ospray. --- ospray/CMakeLists.txt | 4 + ospray/geometry/QuadMesh.cpp | 170 ++++++++++++++++++++++ ospray/geometry/QuadMesh.h | 100 +++++++++++++ ospray/geometry/QuadMesh.ih | 37 +++++ ospray/geometry/QuadMesh.ispc | 267 ++++++++++++++++++++++++++++++++++ 5 files changed, 578 insertions(+) create mode 100644 ospray/geometry/QuadMesh.cpp create mode 100644 ospray/geometry/QuadMesh.h create mode 100644 ospray/geometry/QuadMesh.ih create mode 100644 ospray/geometry/QuadMesh.ispc diff --git a/ospray/CMakeLists.txt b/ospray/CMakeLists.txt index 8426d590d9..b8803b9283 100644 --- a/ospray/CMakeLists.txt +++ b/ospray/CMakeLists.txt @@ -103,6 +103,8 @@ SET(OSPRAY_ISPC_DEVICE_SOURCES geometry/Geometry.cpp geometry/TriangleMesh.ispc geometry/TriangleMesh.cpp + geometry/QuadMesh.ispc + geometry/QuadMesh.cpp geometry/StreamLines.cpp geometry/StreamLines.ispc geometry/Instance.ispc @@ -294,6 +296,8 @@ OSPRAY_INSTALL_SDK_HEADERS( geometry/StreamLines.h geometry/TriangleMesh.h geometry/TriangleMesh.ih + geometry/QuadMesh.h + geometry/QuadMesh.ih DESTINATION geometry ) diff --git a/ospray/geometry/QuadMesh.cpp b/ospray/geometry/QuadMesh.cpp new file mode 100644 index 0000000000..419bbfa6de --- /dev/null +++ b/ospray/geometry/QuadMesh.cpp @@ -0,0 +1,170 @@ +// ======================================================================== // +// Copyright 2009-2018 Intel Corporation // +// // +// Licensed under the Apache License, Version 2.0 (the "License"); // +// you may not use this file except in compliance with the License. // +// You may obtain a copy of the License at // +// // +// http://www.apache.org/licenses/LICENSE-2.0 // +// // +// Unless required by applicable law or agreed to in writing, software // +// distributed under the License is distributed on an "AS IS" BASIS, // +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // +// See the License for the specific language governing permissions and // +// limitations under the License. // +// ======================================================================== // + +// ospray +#include "QuadMesh.h" +#include "common/Model.h" +#include "../include/ospray/ospray.h" +// ispc exports +#include "QuadMesh_ispc.h" +#include + +namespace ospray { + + inline bool inRange(int64 i, int64 i0, int64 i1) + { + return i >= i0 && i < i1; + } + + QuadMesh::QuadMesh() + { + this->ispcEquivalent = ispc::QuadMesh_create(this); + } + + std::string QuadMesh::toString() const + { + return "ospray::QuadMesh"; + } + + void QuadMesh::finalize(Model *model) + { + static int numPrints = 0; + numPrints++; + if (numPrints == 5) { + postStatusMsg(2) << "(all future printouts for quad mesh creation " + << "will be omitted)"; + } + + if (numPrints < 5) + postStatusMsg(2) << "ospray: finalizing quadmesh ..."; + + Assert(model && "invalid model pointer"); + + Geometry::finalize(model); + + RTCScene embreeSceneHandle = model->embreeSceneHandle; + + vertexData = getParamData("vertex",getParamData("position")); + normalData = getParamData("vertex.normal",getParamData("normal")); + colorData = getParamData("vertex.color",getParamData("color")); + texcoordData = getParamData("vertex.texcoord",getParamData("texcoord")); + indexData = getParamData("index",getParamData("quad")); + prim_materialIDData = getParamData("prim.materialID"); + geom_materialID = getParam1i("geom.materialID",-1); + + if (!vertexData) + throw std::runtime_error("quad mesh must have 'vertex' array"); + if (!indexData) + throw std::runtime_error("quad mesh must have 'index' array"); + if (colorData && colorData->type != OSP_FLOAT4 && colorData->type != OSP_FLOAT3A) + throw std::runtime_error("vertex.color must have data type OSP_FLOAT4 or OSP_FLOAT3A"); + + // check whether we need 64-bit addressing + bool huge_mesh = false; + if (indexData->numBytes > INT32_MAX) + huge_mesh = true; + if (vertexData->numBytes > INT32_MAX) + huge_mesh = true; + if (normalData && normalData->numBytes > INT32_MAX) + huge_mesh = true; + if (colorData && colorData->numBytes > INT32_MAX) + huge_mesh = true; + if (texcoordData && texcoordData->numBytes > INT32_MAX) + huge_mesh = true; + + this->index = (int*)indexData->data; + this->vertex = (float*)vertexData->data; + this->normal = normalData ? (float*)normalData->data : nullptr; + this->color = colorData ? (vec4f*)colorData->data : nullptr; + this->texcoord = texcoordData ? (vec2f*)texcoordData->data : nullptr; + this->prim_materialID = prim_materialIDData ? (uint32_t*)prim_materialIDData->data : nullptr; + + size_t numQuads = -1; + size_t numVerts = -1; + + size_t numCompsInQuad = 0; + size_t numCompsInVtx = 0; + size_t numCompsInNor = 0; + switch (indexData->type) { + case OSP_INT: + case OSP_UINT: numQuads = indexData->size() / 4; numCompsInQuad = 3; break; + case OSP_INT3: + case OSP_UINT3: numQuads = indexData->size(); numCompsInQuad = 3; break; + case OSP_UINT4: + case OSP_INT4: numQuads = indexData->size(); numCompsInQuad = 4; break; + default: + throw std::runtime_error("unsupported quadmesh.index data type"); + } + + switch (vertexData->type) { + case OSP_FLOAT: numVerts = vertexData->size() / 4; numCompsInVtx = 4; break; + case OSP_FLOAT3: numVerts = vertexData->size(); numCompsInVtx = 3; break; + case OSP_FLOAT3A: numVerts = vertexData->size(); numCompsInVtx = 4; break; + case OSP_FLOAT4 : numVerts = vertexData->size(); numCompsInVtx = 4; break; + default: + throw std::runtime_error("unsupported quadmesh.vertex data type"); + } + + if (normalData) switch (normalData->type) { + case OSP_FLOAT3: numCompsInNor = 3; break; + case OSP_FLOAT: + case OSP_FLOAT3A: numCompsInNor = 4; break; + default: + throw std::runtime_error("unsupported quadmesh.vertex.normal data type"); + } + + eMesh = rtcNewQuadMesh2(embreeSceneHandle,RTC_GEOMETRY_STATIC, + numQuads,numVerts); + + rtcSetBuffer(embreeSceneHandle,eMesh,RTC_VERTEX_BUFFER, + (void*)this->vertex,0, + sizeOf(vertexData->type)); + rtcSetBuffer(embreeSceneHandle,eMesh,RTC_INDEX_BUFFER, + (void*)this->index,0, + sizeOf(indexData->type)); + + bounds = empty; + + for (uint32_t i = 0; i < numVerts*numCompsInVtx; i+=numCompsInVtx) + bounds.extend(*(vec3f*)(vertex + i)); + + if (numPrints < 5) { + postStatusMsg(2) << " created quad mesh (" << numQuads << " quads " + << ", " << numVerts << " vertices)\n" + << " mesh bounds " << bounds; + } + + ispc::QuadMesh_set(getIE(),model->getIE(),eMesh, + numQuads, + numCompsInQuad, + numCompsInVtx, + numCompsInNor, + (int*)index, + (float*)vertex, + (float*)normal, + (ispc::vec4f*)color, + (ispc::vec2f*)texcoord, + geom_materialID, + materialList ? ispcMaterialPtrs.data() : nullptr, + (uint32_t*)prim_materialID, + colorData && colorData->type == OSP_FLOAT4, + huge_mesh); + } + + OSP_REGISTER_GEOMETRY(QuadMesh,quads); + OSP_REGISTER_GEOMETRY(QuadMesh,quadmesh); + +} // ::ospray diff --git a/ospray/geometry/QuadMesh.h b/ospray/geometry/QuadMesh.h new file mode 100644 index 0000000000..99d5e170a8 --- /dev/null +++ b/ospray/geometry/QuadMesh.h @@ -0,0 +1,100 @@ +// ======================================================================== // +// Copyright 2009-2018 Intel Corporation // +// // +// Licensed under the Apache License, Version 2.0 (the "License"); // +// you may not use this file except in compliance with the License. // +// You may obtain a copy of the License at // +// // +// http://www.apache.org/licenses/LICENSE-2.0 // +// // +// Unless required by applicable law or agreed to in writing, software // +// distributed under the License is distributed on an "AS IS" BASIS, // +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // +// See the License for the specific language governing permissions and // +// limitations under the License. // +// ======================================================================== // + +#pragma once + +#include "Geometry.h" +#include "common/Data.h" + +// embree +#include "embree2/rtcore.h" + +namespace ospray { + + /*! \defgroup geometry_quadmesh Quad Meshes ("quadmesh") + + \brief Implements a traditional quad mesh (indexed face set) geometry + + \ingroup ospray_supported_geometries + + A quad mesh is created via calling \ref ospNewGeometry with type + string "quads". + + Once created, a quadmesh recognizes the following parameters +
+    Data or Data "position"        // vertex array
+    Data or Data "index"           // index array (four int32 values per quad)
+                                                  // each int32 value is index into the vertex arrays
+    Data or Data "normal"          // vertex normals
+    Data                 "color"           // vertex colors
+    Data                 "texcoord"        // texture coordinates
+    uint32                      "geom.materialID" // material ID for the whole mesh
+    Data                "prim.materialID" // per quad  materials, indexing into "materialList"
+    
+ + The functionality for this geometry is implemented via the + \ref ospray::QuadMesh class. + */ + + + + /*! \brief A Quad Mesh / Indexed Face Set Geometry + + A Quad Mesh is a geometry registered under the name + "quadmesh", and has several parameters to specify its contained + quads; they are specified via data arrays of the proper form: + - a 'position' array (Data or Data type) + - a 'normal' array (Data or Data type) + - a 'color' array (Data type) + - a 'texcoord' array (Data type) + - an 'index' array (Data or Data type) + + Indices specified in the 'index' array refer into the vertex arrays; + each value is the index of a _vertex_ (it, not a byte-offset, nor an + index into a float array, but an index into an array of vertices). + + Materials can be set either via 'geom.materialID' (uint32 type) for + the whole mesh, or per quad via + - a 'prim.materialID' array (Data type), indexing into + - a 'materialList' array (holding the OSPMaterial pointers) + */ + struct OSPRAY_SDK_INTERFACE QuadMesh : public Geometry + { + QuadMesh(); + virtual ~QuadMesh() override = default; + virtual std::string toString() const override; + virtual void finalize(Model *model) override; + + int *index; //!< mesh's quad index array + float *vertex; //!< mesh's vertex array + float *normal; //!< mesh's vertex normal array + vec4f *color; //!< mesh's vertex color array + vec2f *texcoord; //!< mesh's vertex texcoord array + uint32 *prim_materialID; //!< per-primitive material ID + int geom_materialID; + + Ref indexData; /*!< quad indices (A,B,C,materialID) */ + Ref vertexData; /*!< vertex position (vec3fa) */ + Ref normalData; /*!< vertex normal array (vec3fa) */ + Ref colorData; /*!< vertex color array (vec3fa) */ + Ref texcoordData; /*!< vertex texcoord array (vec2f) */ + Ref prim_materialIDData; /*!< data array for per-prim material ID (uint32) */ + + #define RTC_INVALID_ID RTC_INVALID_GEOMETRY_ID + uint32 eMesh{RTC_INVALID_ID}; /*!< embree quad mesh handle */ + }; + +} // ::ospray diff --git a/ospray/geometry/QuadMesh.ih b/ospray/geometry/QuadMesh.ih new file mode 100644 index 0000000000..6188d5cc8e --- /dev/null +++ b/ospray/geometry/QuadMesh.ih @@ -0,0 +1,37 @@ +// ======================================================================== // +// Copyright 2009-2018 Intel Corporation // +// // +// Licensed under the Apache License, Version 2.0 (the "License"); // +// you may not use this file except in compliance with the License. // +// You may obtain a copy of the License at // +// // +// http://www.apache.org/licenses/LICENSE-2.0 // +// // +// Unless required by applicable law or agreed to in writing, software // +// distributed under the License is distributed on an "AS IS" BASIS, // +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // +// See the License for the specific language governing permissions and // +// limitations under the License. // +// ======================================================================== // + +#pragma once + +#include "Geometry.ih" + +//! ispc-equivalent of the ospray::QuadMesh geometry +struct QuadMesh { + Geometry super; //!< inherited geometry fields + int32 idxSize; //!< stride of quad indices, in int32 elements + int32 vtxSize; //!< stride of vertex positions, in float32 elements + int32 norSize; //!< stride of normals, in float32 elements + int *index; //!< mesh's quad index array + float *vertex; //!< mesh's vertex position array + float *normal; //!< mesh's vertex normal array + vec4f *color; //!< mesh's vertex color array + vec2f *texcoord; //!< mesh's texture coordinate array + uint32 *prim_materialID; // per-primitive material ID + int32 geom_materialID; // per-object material ID + bool has_alpha; // 4th color component is valid + bool huge_mesh; // need 64-bit addressing +}; + diff --git a/ospray/geometry/QuadMesh.ispc b/ospray/geometry/QuadMesh.ispc new file mode 100644 index 0000000000..8063097218 --- /dev/null +++ b/ospray/geometry/QuadMesh.ispc @@ -0,0 +1,267 @@ +// ======================================================================== // +// Copyright 2009-2018 Intel Corporation // +// // +// Licensed under the Apache License, Version 2.0 (the "License"); // +// you may not use this file except in compliance with the License. // +// You may obtain a copy of the License at // +// // +// http://www.apache.org/licenses/LICENSE-2.0 // +// // +// Unless required by applicable law or agreed to in writing, software // +// distributed under the License is distributed on an "AS IS" BASIS, // +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // +// See the License for the specific language governing permissions and // +// limitations under the License. // +// ======================================================================== // + +// ospray +#include "QuadMesh.ih" +#include "common/Model.ih" +#include "common/safe_gather.ih" +#include "math/LinearSpace.ih" +#include "math/sampling.ih" + +// embree +#include "embree2/rtcore.isph" +#include "embree2/rtcore_geometry.isph" +#include "embree2/rtcore_geometry_user.isph" + +//XXX, embree treat quads internally as a pair of triangles. +//XXX, does any of this get called as one quad or just two triangles? + +static void QuadMesh_postIntersect(uniform Geometry *uniform _self, + uniform Model *uniform model, + varying DifferentialGeometry &dg, + const varying Ray &ray, + uniform int64 flags) +{ + QuadMesh *uniform self = (QuadMesh *uniform)_self; + dg.Ng = dg.Ns = ray.Ng; + const uniform bool huge_mesh = self->huge_mesh; + const vec3i index = gather_vec3i(huge_mesh, self->index, self->idxSize, ray.primID); + vec3f bary = make_vec3f(1.0f - ray.u - ray.v, ray.u, ray.v); + + if (flags & DG_NS && self->normal) { + const uniform float *uniform normal = self->normal; + const uniform int32 norSize = self->norSize; + const vec3f a = gather_vec3f(huge_mesh, normal, norSize, index.x); + const vec3f b = gather_vec3f(huge_mesh, normal, norSize, index.y); + const vec3f c = gather_vec3f(huge_mesh, normal, norSize, index.z); + dg.Ns = interpolate(bary, a, b, c); + } + + if (flags & DG_COLOR && self->color) { + const uniform vec4f *uniform color = self->color; + const vec4f a = gather_vec4f(huge_mesh, color, index.x); + const vec4f b = gather_vec4f(huge_mesh, color, index.y); + const vec4f c = gather_vec4f(huge_mesh, color, index.z); + dg.color = interpolate(bary, a, b, c); + if (!self->has_alpha) + dg.color.w = 1.f; + } + + if (flags & DG_TEXCOORD && self->texcoord) { + const uniform vec2f *uniform texcoord = self->texcoord; + const vec2f a = gather_vec2f(huge_mesh, texcoord, index.x); + const vec2f b = gather_vec2f(huge_mesh, texcoord, index.y); + const vec2f c = gather_vec2f(huge_mesh, texcoord, index.z); + dg.st = interpolate(bary, a, b, c); + } else + dg.st = make_vec2f(0.0f, 0.0f); + + if (flags & DG_TANGENTS) { + uniform bool fallback = true; + if (self->texcoord) { + const uniform vec2f *uniform texcoord = self->texcoord; + const vec2f a = gather_vec2f(huge_mesh, texcoord, index.x); + const vec2f b = gather_vec2f(huge_mesh, texcoord, index.y); + const vec2f c = gather_vec2f(huge_mesh, texcoord, index.z); + const vec2f dst02 = a - c; + const vec2f dst12 = b - c; + const float det = dst02.x * dst12.y - dst02.y * dst12.x; + + if (det != 0.f) { + const float invDet = rcp(det); + const uniform float *uniform vertex = self->vertex; + const uniform int32 vtxSize = self->vtxSize; + const vec3f a = gather_vec3f(huge_mesh, vertex, vtxSize, index.x); + const vec3f b = gather_vec3f(huge_mesh, vertex, vtxSize, index.y); + const vec3f c = gather_vec3f(huge_mesh, vertex, vtxSize, index.z); + const vec3f dp02 = a - c; + const vec3f dp12 = b - c; + dg.dPds = (dst12.y * dp02 - dst02.y * dp12) * invDet; + dg.dPdt = (dst02.x * dp12 - dst12.x * dp02) * invDet; + fallback = false; + } + } + if (fallback) { + linear3f f = frame(dg.Ng); + dg.dPds = f.vx; + dg.dPdt = f.vy; + } + } + + if (flags & DG_MATERIALID) { + if (self->prim_materialID) { + dg.materialID = self->prim_materialID[ray.primID]; + } + // TODO: gather material ID from index array if indexSize==4 + else { + dg.materialID = self->geom_materialID; + } + } +} + +SampleAreaRes QuadMesh_sampleArea( + const Geometry *uniform const _self + , const int32 primID + , const uniform affine3f &xfm + , const uniform affine3f & + , const vec2f& s + ) +{ + const QuadMesh *const uniform self = (const QuadMesh *uniform)_self; + SampleAreaRes res; + + // gather vertices + const uniform bool huge_mesh = self->huge_mesh; + const vec3i index = gather_vec3i(huge_mesh, self->index, self->idxSize, primID); + const uniform float *uniform vertex = self->vertex; + const uniform int32 vtxSize = self->vtxSize; + const vec3f a = gather_vec3f(huge_mesh, vertex, vtxSize, index.x); + const vec3f b = gather_vec3f(huge_mesh, vertex, vtxSize, index.y); + const vec3f c = gather_vec3f(huge_mesh, vertex, vtxSize, index.z); + + const vec3f localPos = uniformSampleTriangle(a, b, c, s); + res.pos = xfmPoint(xfm, localPos); + + const vec3f e1 = a-c; + const vec3f e2 = b-c; + res.normal = normalize(cross(xfmVector(xfm, e1), xfmVector(xfm, e2))); + + return res; +} + +int32 QuadMesh_getMaterialID( + const Geometry *uniform const _self + , const int32 primID + ) +{ + const QuadMesh *const uniform self = (const QuadMesh *uniform)_self; + return self->prim_materialID ? self->prim_materialID[primID] : self->geom_materialID; +} + +void QuadMesh_getAreas( + const Geometry *const uniform _self + , const int32 *const uniform primIDs + , const uniform int32 numPrims + , const uniform affine3f &xfm + , float *const uniform areas + ) +{ + const QuadMesh *const uniform self = (const QuadMesh *uniform)_self; + + const uniform int32 idxSize = self->idxSize; + const float *const uniform vertex = self->vertex; + const uniform int64 vtxSize = self->vtxSize; + // TODO vectorize this loop, with foreach or ProgramCount & ProgramIndex + for (uniform int32 i = 0; i < numPrims; i++) { + int *uniform index = self->index + primIDs[i] * idxSize; + const uniform vec3f a = *((vec3f*)(vertex + vtxSize * *index)); + const uniform vec3f b = *((vec3f*)(vertex + vtxSize * *(index+1))); + const uniform vec3f c = *((vec3f*)(vertex + vtxSize * *(index+2))); + const uniform vec3f e1 = xfmVector(xfm, a-c); + const uniform vec3f e2 = xfmVector(xfm, b-c); + areas[i] = 0.5f * length(cross(e1, e2)); + } +} + + +//! constructor for ispc-side QuadMesh object +void QuadMesh_Constructor(uniform QuadMesh *uniform mesh, + void *uniform cppEquivalent, + uniform Model *uniform model, + uniform int32 geomID, + uniform int32 numQuads, + uniform int32 idxSize, + uniform int32 vtxSize, + uniform int32 norSize, + uniform int *uniform index, + uniform float *uniform vertex, + uniform float *uniform normal, + uniform vec4f *uniform color, + uniform vec2f *uniform texcoord, + uniform int32 geom_materialID, + uniform Material *uniform *uniform materialList, + uniform uint32 *uniform prim_materialID, + uniform bool has_alpha, + uniform bool huge_mesh) +{ + Geometry_Constructor(&mesh->super,cppEquivalent, + QuadMesh_postIntersect, + model,geomID, + materialList); + mesh->super.getMaterialID = QuadMesh_getMaterialID; + mesh->super.getAreas = QuadMesh_getAreas; + mesh->super.sampleArea = QuadMesh_sampleArea; + mesh->super.numPrimitives = numQuads; + mesh->index = index; + mesh->vertex = vertex; + mesh->normal = normal; + mesh->color = color; + mesh->texcoord = texcoord; + mesh->idxSize = idxSize; + mesh->vtxSize = vtxSize; + mesh->norSize = norSize; + mesh->prim_materialID = prim_materialID; + mesh->geom_materialID = geom_materialID; + mesh->has_alpha = has_alpha; + mesh->huge_mesh = huge_mesh; +} + +export void *uniform QuadMesh_create(void *uniform cppEquivalent) +{ + QuadMesh *uniform mesh = uniform new QuadMesh; + QuadMesh_Constructor(mesh, cppEquivalent, + NULL, 0, 0, 0, 0, 0, NULL, NULL, NULL, NULL, NULL, -1, NULL, NULL, true, false); + return mesh; +} + +export void *uniform QuadMesh_set(void *uniform _mesh, + void *uniform _model, + uniform int32 geomID, + uniform int32 numQuads, + uniform int32 idxSize, + uniform int32 vtxSize, + uniform int32 norSize, + uniform int *uniform index, + uniform float *uniform vertex, + uniform float *uniform normal, + uniform vec4f *uniform color, + uniform vec2f *uniform texcoord, + uniform int32 geom_materialID, + void *uniform _materialList, + uniform uint32 *uniform prim_materialID, + uniform bool has_alpha, + uniform bool huge_mesh) +{ + uniform QuadMesh *uniform mesh = (uniform QuadMesh *uniform)_mesh; + uniform Model *uniform model = (uniform Model *uniform)_model; + uniform Material *uniform *uniform materialList = (uniform Material *uniform *uniform)_materialList; + QuadMesh_Constructor(mesh, + mesh->super.cppEquivalent, + model, + geomID, + numQuads, + idxSize, vtxSize, norSize, + index, + vertex, + normal, + color, + texcoord, + geom_materialID, + (Material*uniform*uniform)materialList, + prim_materialID, + has_alpha, + huge_mesh); +} From ad55bb63c6da62e92909ef93fcf83de8004a4a79 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Wed, 18 Apr 2018 11:45:07 -0500 Subject: [PATCH 214/364] update regression test baselines --- tests/baseline/Box_MaterialPairs_basicScene_0.png.md5 | 2 +- tests/baseline/Box_MaterialPairs_basicScene_1.png.md5 | 2 +- tests/baseline/Box_MaterialPairs_basicScene_2.png.md5 | 2 +- tests/baseline/Box_MaterialPairs_basicScene_3.png.md5 | 2 +- tests/baseline/Box_MaterialPairs_basicScene_4.png.md5 | 2 +- tests/baseline/Box_MaterialPairs_basicScene_5.png.md5 | 2 +- tests/baseline/Box_MaterialPairs_basicScene_6.png.md5 | 2 +- tests/baseline/Box_MaterialPairs_basicScene_7.png.md5 | 2 +- tests/baseline/Box_MaterialPairs_basicScene_8.png.md5 | 2 +- tests/baseline/Pipes_Pathtracer_simple_0.png.md5 | 2 +- tests/baseline/Pipes_Pathtracer_simple_1.png.md5 | 2 +- tests/baseline/Pipes_Pathtracer_simple_2.png.md5 | 2 +- tests/baseline/Pipes_Pathtracer_simple_3.png.md5 | 2 +- tests/baseline/Pipes_Pathtracer_simple_4.png.md5 | 2 +- tests/baseline/Pipes_Pathtracer_simple_5.png.md5 | 2 +- tests/baseline/Pipes_Scivis_simple_0.png.md5 | 2 +- tests/baseline/Pipes_Scivis_simple_1.png.md5 | 2 +- tests/baseline/Sierpinski_Isosurfaces_simple_0.png.md5 | 2 +- tests/baseline/Sierpinski_Isosurfaces_simple_1.png.md5 | 2 +- tests/baseline/Sierpinski_Isosurfaces_simple_2.png.md5 | 2 +- tests/baseline/Sierpinski_Isosurfaces_simple_3.png.md5 | 2 +- tests/baseline/Sierpinski_Isosurfaces_simple_4.png.md5 | 2 +- tests/baseline/Sierpinski_Isosurfaces_simple_5.png.md5 | 2 +- tests/baseline/Sierpinski_Volumetric_simple_0.png.md5 | 2 +- tests/baseline/Sierpinski_Volumetric_simple_1.png.md5 | 2 +- tests/baseline/Sierpinski_Volumetric_simple_2.png.md5 | 2 +- tests/baseline/SingleObject_Pathtracer_simpleCylinder_0.png.md5 | 2 +- tests/baseline/SingleObject_Pathtracer_simpleCylinder_1.png.md5 | 2 +- tests/baseline/SingleObject_Pathtracer_simpleCylinder_2.png.md5 | 2 +- tests/baseline/SingleObject_Pathtracer_simpleMesh_0.png.md5 | 2 +- tests/baseline/SingleObject_Pathtracer_simpleMesh_1.png.md5 | 2 +- tests/baseline/SingleObject_Pathtracer_simpleMesh_2.png.md5 | 2 +- tests/baseline/SingleObject_Pathtracer_simpleSphere_0.png.md5 | 2 +- tests/baseline/SingleObject_Pathtracer_simpleSphere_1.png.md5 | 2 +- tests/baseline/SingleObject_Pathtracer_simpleSphere_2.png.md5 | 2 +- .../SingleObject_Pathtracer_simpleStreamlines_0.png.md5 | 2 +- .../SingleObject_Pathtracer_simpleStreamlines_1.png.md5 | 2 +- .../SingleObject_Pathtracer_simpleStreamlines_2.png.md5 | 2 +- tests/baseline/SingleObject_Scivis_simpleCylinder_0.png.md5 | 2 +- tests/baseline/SingleObject_Scivis_simpleMesh_0.png.md5 | 2 +- tests/baseline/SingleObject_Scivis_simpleSphere_0.png.md5 | 2 +- tests/baseline/SingleObject_Scivis_simpleStreamlines_0.png.md5 | 2 +- tests/baseline/Torus_Renderers_simple_0.png.md5 | 2 +- tests/baseline/Torus_Renderers_simple_1.png.md5 | 2 +- 44 files changed, 44 insertions(+), 44 deletions(-) diff --git a/tests/baseline/Box_MaterialPairs_basicScene_0.png.md5 b/tests/baseline/Box_MaterialPairs_basicScene_0.png.md5 index 564b96418e..d412d0b582 100644 --- a/tests/baseline/Box_MaterialPairs_basicScene_0.png.md5 +++ b/tests/baseline/Box_MaterialPairs_basicScene_0.png.md5 @@ -1 +1 @@ -318937421a5c5f82250ef34cebbc9ae2 +5b48ef5ed755eb4392ce2f5e5471e18e diff --git a/tests/baseline/Box_MaterialPairs_basicScene_1.png.md5 b/tests/baseline/Box_MaterialPairs_basicScene_1.png.md5 index 4398608961..38b5a11bb5 100644 --- a/tests/baseline/Box_MaterialPairs_basicScene_1.png.md5 +++ b/tests/baseline/Box_MaterialPairs_basicScene_1.png.md5 @@ -1 +1 @@ -b6f6bb1864c9c0ab974fa29067f3f8cf +6510f0bc87a6780f37ce6105f1da6ab4 diff --git a/tests/baseline/Box_MaterialPairs_basicScene_2.png.md5 b/tests/baseline/Box_MaterialPairs_basicScene_2.png.md5 index 405ad4d2db..c60b1eb5a1 100644 --- a/tests/baseline/Box_MaterialPairs_basicScene_2.png.md5 +++ b/tests/baseline/Box_MaterialPairs_basicScene_2.png.md5 @@ -1 +1 @@ -60022d7be4be2864c9ec5db803328407 +92ad0298b2b569b83cb523322213d5df diff --git a/tests/baseline/Box_MaterialPairs_basicScene_3.png.md5 b/tests/baseline/Box_MaterialPairs_basicScene_3.png.md5 index 56960bf3ea..bd900532a6 100644 --- a/tests/baseline/Box_MaterialPairs_basicScene_3.png.md5 +++ b/tests/baseline/Box_MaterialPairs_basicScene_3.png.md5 @@ -1 +1 @@ -70b092a83a02f94333bee915c0ced53d +0ac1136bb1fc5cc67339cb83d0452255 diff --git a/tests/baseline/Box_MaterialPairs_basicScene_4.png.md5 b/tests/baseline/Box_MaterialPairs_basicScene_4.png.md5 index 0c39b6fa7a..d58f20221a 100644 --- a/tests/baseline/Box_MaterialPairs_basicScene_4.png.md5 +++ b/tests/baseline/Box_MaterialPairs_basicScene_4.png.md5 @@ -1 +1 @@ -f3eeeb7e4489b2642066eccf32d7eace +c259ddb1bbc1cbaa35ff322171ff5f76 diff --git a/tests/baseline/Box_MaterialPairs_basicScene_5.png.md5 b/tests/baseline/Box_MaterialPairs_basicScene_5.png.md5 index 01a727f925..65be261a5d 100644 --- a/tests/baseline/Box_MaterialPairs_basicScene_5.png.md5 +++ b/tests/baseline/Box_MaterialPairs_basicScene_5.png.md5 @@ -1 +1 @@ -4c2a8991eb059f2abd018fce6f2d4db1 +701c2593402b4ef90d6d88bec6ee2d62 diff --git a/tests/baseline/Box_MaterialPairs_basicScene_6.png.md5 b/tests/baseline/Box_MaterialPairs_basicScene_6.png.md5 index b7ae7bd430..eb1c942721 100644 --- a/tests/baseline/Box_MaterialPairs_basicScene_6.png.md5 +++ b/tests/baseline/Box_MaterialPairs_basicScene_6.png.md5 @@ -1 +1 @@ -e74142c15373228c4e4e35b0e055468e +00714eca45237bf75de6f0fea44049f8 diff --git a/tests/baseline/Box_MaterialPairs_basicScene_7.png.md5 b/tests/baseline/Box_MaterialPairs_basicScene_7.png.md5 index dd14436b28..c36f5d5f90 100644 --- a/tests/baseline/Box_MaterialPairs_basicScene_7.png.md5 +++ b/tests/baseline/Box_MaterialPairs_basicScene_7.png.md5 @@ -1 +1 @@ -13f89e4e1841795b406560349d5aad81 +98221c2acc6c288648bcf416994b875a diff --git a/tests/baseline/Box_MaterialPairs_basicScene_8.png.md5 b/tests/baseline/Box_MaterialPairs_basicScene_8.png.md5 index e31a8ffdf1..a10a11ce58 100644 --- a/tests/baseline/Box_MaterialPairs_basicScene_8.png.md5 +++ b/tests/baseline/Box_MaterialPairs_basicScene_8.png.md5 @@ -1 +1 @@ -2f216f24087e8b9481773ecd3d7fcf13 +029d1840f734e836ae8c70b7f96ea4d4 diff --git a/tests/baseline/Pipes_Pathtracer_simple_0.png.md5 b/tests/baseline/Pipes_Pathtracer_simple_0.png.md5 index 87ef1f8d05..1dc3bedc68 100644 --- a/tests/baseline/Pipes_Pathtracer_simple_0.png.md5 +++ b/tests/baseline/Pipes_Pathtracer_simple_0.png.md5 @@ -1 +1 @@ -a2f536139f2dceec2c9f16f6575a0b4f +0d8fd72ad3333d9741da594f18565681 diff --git a/tests/baseline/Pipes_Pathtracer_simple_1.png.md5 b/tests/baseline/Pipes_Pathtracer_simple_1.png.md5 index b0f1051db9..3d2d668b16 100644 --- a/tests/baseline/Pipes_Pathtracer_simple_1.png.md5 +++ b/tests/baseline/Pipes_Pathtracer_simple_1.png.md5 @@ -1 +1 @@ -915c2f550840da5d90ab9ecdb947fd44 +a86d9e20895cce141634716dec01ced5 diff --git a/tests/baseline/Pipes_Pathtracer_simple_2.png.md5 b/tests/baseline/Pipes_Pathtracer_simple_2.png.md5 index b73f77fe93..6cfbb4a1cf 100644 --- a/tests/baseline/Pipes_Pathtracer_simple_2.png.md5 +++ b/tests/baseline/Pipes_Pathtracer_simple_2.png.md5 @@ -1 +1 @@ -b036168fa36c065a5a9d16ce031f7236 +de05c79fab12eaf6c6a937a45c816512 diff --git a/tests/baseline/Pipes_Pathtracer_simple_3.png.md5 b/tests/baseline/Pipes_Pathtracer_simple_3.png.md5 index 9e76b023db..f4b72ac60e 100644 --- a/tests/baseline/Pipes_Pathtracer_simple_3.png.md5 +++ b/tests/baseline/Pipes_Pathtracer_simple_3.png.md5 @@ -1 +1 @@ -0e16775bd20bfe8c84f9a39ecd421b24 +f3554fefac27a3d968d85fdc15afdf6a diff --git a/tests/baseline/Pipes_Pathtracer_simple_4.png.md5 b/tests/baseline/Pipes_Pathtracer_simple_4.png.md5 index aca44da46b..125a4c7ce9 100644 --- a/tests/baseline/Pipes_Pathtracer_simple_4.png.md5 +++ b/tests/baseline/Pipes_Pathtracer_simple_4.png.md5 @@ -1 +1 @@ -543e33407dc058f6ce7f2715116a1b8d +0d63a495e06f0ef18e4a7f4dd9501fc7 diff --git a/tests/baseline/Pipes_Pathtracer_simple_5.png.md5 b/tests/baseline/Pipes_Pathtracer_simple_5.png.md5 index be4dbe4630..66c96e6a8f 100644 --- a/tests/baseline/Pipes_Pathtracer_simple_5.png.md5 +++ b/tests/baseline/Pipes_Pathtracer_simple_5.png.md5 @@ -1 +1 @@ -fdfae8d91a2b8e58fc9ee6e51296aa68 +8f2854f1b816057ac89b59b9deeaa4ff diff --git a/tests/baseline/Pipes_Scivis_simple_0.png.md5 b/tests/baseline/Pipes_Scivis_simple_0.png.md5 index a4e57bd125..943efa72fa 100644 --- a/tests/baseline/Pipes_Scivis_simple_0.png.md5 +++ b/tests/baseline/Pipes_Scivis_simple_0.png.md5 @@ -1 +1 @@ -140b4f6ccd9858977c2e7db9835c8065 +f8f654da9fa5a12fbe284d344d056055 diff --git a/tests/baseline/Pipes_Scivis_simple_1.png.md5 b/tests/baseline/Pipes_Scivis_simple_1.png.md5 index 7683391583..78a043760e 100644 --- a/tests/baseline/Pipes_Scivis_simple_1.png.md5 +++ b/tests/baseline/Pipes_Scivis_simple_1.png.md5 @@ -1 +1 @@ -b05bce905ac2ad8039eef0e1904bf084 +e49ea3f16011cf275a5bf6fc0d5f6b8b diff --git a/tests/baseline/Sierpinski_Isosurfaces_simple_0.png.md5 b/tests/baseline/Sierpinski_Isosurfaces_simple_0.png.md5 index a33c34ce9b..15e8b59ec4 100644 --- a/tests/baseline/Sierpinski_Isosurfaces_simple_0.png.md5 +++ b/tests/baseline/Sierpinski_Isosurfaces_simple_0.png.md5 @@ -1 +1 @@ -817d73cf8a9fff121fb12ad62c3bfa44 +9fdb4b79bd46ee89725cecf2609976b0 diff --git a/tests/baseline/Sierpinski_Isosurfaces_simple_1.png.md5 b/tests/baseline/Sierpinski_Isosurfaces_simple_1.png.md5 index a41bebb9ee..ac269675c0 100644 --- a/tests/baseline/Sierpinski_Isosurfaces_simple_1.png.md5 +++ b/tests/baseline/Sierpinski_Isosurfaces_simple_1.png.md5 @@ -1 +1 @@ -f4fc0ecb08c3d7d022deef5fbdcc4f61 +d0df4dc69a9c07f67d236772aadb8db6 diff --git a/tests/baseline/Sierpinski_Isosurfaces_simple_2.png.md5 b/tests/baseline/Sierpinski_Isosurfaces_simple_2.png.md5 index a7aad050fa..834db28452 100644 --- a/tests/baseline/Sierpinski_Isosurfaces_simple_2.png.md5 +++ b/tests/baseline/Sierpinski_Isosurfaces_simple_2.png.md5 @@ -1 +1 @@ -56c502638962bcce50e3c80cfca8de44 +fa8918fe5ba76a04c3d1f5945d4fcedb diff --git a/tests/baseline/Sierpinski_Isosurfaces_simple_3.png.md5 b/tests/baseline/Sierpinski_Isosurfaces_simple_3.png.md5 index cdbbd0ec31..14cb06f44a 100644 --- a/tests/baseline/Sierpinski_Isosurfaces_simple_3.png.md5 +++ b/tests/baseline/Sierpinski_Isosurfaces_simple_3.png.md5 @@ -1 +1 @@ -b507f7ce9990ff3805182d38417b0bbe +89ce2ff0fa0338636ce693f275de0aeb diff --git a/tests/baseline/Sierpinski_Isosurfaces_simple_4.png.md5 b/tests/baseline/Sierpinski_Isosurfaces_simple_4.png.md5 index 6e97c37edb..c6c0da0d62 100644 --- a/tests/baseline/Sierpinski_Isosurfaces_simple_4.png.md5 +++ b/tests/baseline/Sierpinski_Isosurfaces_simple_4.png.md5 @@ -1 +1 @@ -b18e7184af429f287dbedcc8442f6e1a +2a54b6ffae5a3723d082ed967a9b8aed diff --git a/tests/baseline/Sierpinski_Isosurfaces_simple_5.png.md5 b/tests/baseline/Sierpinski_Isosurfaces_simple_5.png.md5 index 646bae9a4b..c10f4bca69 100644 --- a/tests/baseline/Sierpinski_Isosurfaces_simple_5.png.md5 +++ b/tests/baseline/Sierpinski_Isosurfaces_simple_5.png.md5 @@ -1 +1 @@ -b8d3971b302e03c9efc830815391fd90 +c9260b0a924e892e33885f9e5cdbac18 diff --git a/tests/baseline/Sierpinski_Volumetric_simple_0.png.md5 b/tests/baseline/Sierpinski_Volumetric_simple_0.png.md5 index 7f2e2796c6..1d6a0e1896 100644 --- a/tests/baseline/Sierpinski_Volumetric_simple_0.png.md5 +++ b/tests/baseline/Sierpinski_Volumetric_simple_0.png.md5 @@ -1 +1 @@ -71e2a3cdb9fa58d7ae80a8474a59b94b +d8c4d5af7b8aa42722dd1aa2053b6ea8 diff --git a/tests/baseline/Sierpinski_Volumetric_simple_1.png.md5 b/tests/baseline/Sierpinski_Volumetric_simple_1.png.md5 index 048fafd1c5..6d603cad05 100644 --- a/tests/baseline/Sierpinski_Volumetric_simple_1.png.md5 +++ b/tests/baseline/Sierpinski_Volumetric_simple_1.png.md5 @@ -1 +1 @@ -9ad6f9918f577c572974b0cf2dee1c9d +0be0eadb21ad2ef90b0a6ef6d31a6113 diff --git a/tests/baseline/Sierpinski_Volumetric_simple_2.png.md5 b/tests/baseline/Sierpinski_Volumetric_simple_2.png.md5 index d4a9341260..ea7988068b 100644 --- a/tests/baseline/Sierpinski_Volumetric_simple_2.png.md5 +++ b/tests/baseline/Sierpinski_Volumetric_simple_2.png.md5 @@ -1 +1 @@ -2797ebeebbad3a7dbb73eff7aa89bec0 +c355b18fe83f7e10c1f1b5ec6817dfe1 diff --git a/tests/baseline/SingleObject_Pathtracer_simpleCylinder_0.png.md5 b/tests/baseline/SingleObject_Pathtracer_simpleCylinder_0.png.md5 index 8b580e408f..a12459a1f4 100644 --- a/tests/baseline/SingleObject_Pathtracer_simpleCylinder_0.png.md5 +++ b/tests/baseline/SingleObject_Pathtracer_simpleCylinder_0.png.md5 @@ -1 +1 @@ -eae691909e8a74d4d24c2419079f8f97 +9e9582b5119690d2dacedba4f9674186 diff --git a/tests/baseline/SingleObject_Pathtracer_simpleCylinder_1.png.md5 b/tests/baseline/SingleObject_Pathtracer_simpleCylinder_1.png.md5 index 62ac6bb2ed..6befbacfe7 100644 --- a/tests/baseline/SingleObject_Pathtracer_simpleCylinder_1.png.md5 +++ b/tests/baseline/SingleObject_Pathtracer_simpleCylinder_1.png.md5 @@ -1 +1 @@ -eb0d7b59c760c6db4a8c2172f6878b1a +3ce412bd9063514b93ba442ec1f634c5 diff --git a/tests/baseline/SingleObject_Pathtracer_simpleCylinder_2.png.md5 b/tests/baseline/SingleObject_Pathtracer_simpleCylinder_2.png.md5 index d3202098e3..bc1c79d42c 100644 --- a/tests/baseline/SingleObject_Pathtracer_simpleCylinder_2.png.md5 +++ b/tests/baseline/SingleObject_Pathtracer_simpleCylinder_2.png.md5 @@ -1 +1 @@ -8d3475b505bfce08029378a544f7af77 +fc52d0a13eb5b510369a37aa601e5804 diff --git a/tests/baseline/SingleObject_Pathtracer_simpleMesh_0.png.md5 b/tests/baseline/SingleObject_Pathtracer_simpleMesh_0.png.md5 index e81371052e..a0e614278a 100644 --- a/tests/baseline/SingleObject_Pathtracer_simpleMesh_0.png.md5 +++ b/tests/baseline/SingleObject_Pathtracer_simpleMesh_0.png.md5 @@ -1 +1 @@ -e9ad80ebc19abed32f9ae38c297b92cb +fd5a083fbee450b83da4f4823e4e2f6f diff --git a/tests/baseline/SingleObject_Pathtracer_simpleMesh_1.png.md5 b/tests/baseline/SingleObject_Pathtracer_simpleMesh_1.png.md5 index 7d136b86f1..7388d8f694 100644 --- a/tests/baseline/SingleObject_Pathtracer_simpleMesh_1.png.md5 +++ b/tests/baseline/SingleObject_Pathtracer_simpleMesh_1.png.md5 @@ -1 +1 @@ -dd8e24bf207cc23165846df60943203c +f96360b02b8596b22a787d3a2fa011c8 diff --git a/tests/baseline/SingleObject_Pathtracer_simpleMesh_2.png.md5 b/tests/baseline/SingleObject_Pathtracer_simpleMesh_2.png.md5 index 07f906e1b8..b8c6aef02a 100644 --- a/tests/baseline/SingleObject_Pathtracer_simpleMesh_2.png.md5 +++ b/tests/baseline/SingleObject_Pathtracer_simpleMesh_2.png.md5 @@ -1 +1 @@ -e54774981eeb78ac0e9a704caab43398 +bffc6a6e3787058036252578a426e760 diff --git a/tests/baseline/SingleObject_Pathtracer_simpleSphere_0.png.md5 b/tests/baseline/SingleObject_Pathtracer_simpleSphere_0.png.md5 index 4e382ce67c..df2d1d6141 100644 --- a/tests/baseline/SingleObject_Pathtracer_simpleSphere_0.png.md5 +++ b/tests/baseline/SingleObject_Pathtracer_simpleSphere_0.png.md5 @@ -1 +1 @@ -4e93830f04f40e5e5e1aa34c032f973f +6257179be730f39bd464b82b4ddacd92 diff --git a/tests/baseline/SingleObject_Pathtracer_simpleSphere_1.png.md5 b/tests/baseline/SingleObject_Pathtracer_simpleSphere_1.png.md5 index 4d7b830b90..ad6b124885 100644 --- a/tests/baseline/SingleObject_Pathtracer_simpleSphere_1.png.md5 +++ b/tests/baseline/SingleObject_Pathtracer_simpleSphere_1.png.md5 @@ -1 +1 @@ -71e6d4b80fe61232a76eadc298ff1e30 +7760c1c2bfb9fa6f60c08fe05cca83bd diff --git a/tests/baseline/SingleObject_Pathtracer_simpleSphere_2.png.md5 b/tests/baseline/SingleObject_Pathtracer_simpleSphere_2.png.md5 index 440bc1602b..74e388809e 100644 --- a/tests/baseline/SingleObject_Pathtracer_simpleSphere_2.png.md5 +++ b/tests/baseline/SingleObject_Pathtracer_simpleSphere_2.png.md5 @@ -1 +1 @@ -e88aaad0b5c4b4f0a210322eb6ace5c2 +7eb65826266b3a1c2b3a8cd4e67539c8 diff --git a/tests/baseline/SingleObject_Pathtracer_simpleStreamlines_0.png.md5 b/tests/baseline/SingleObject_Pathtracer_simpleStreamlines_0.png.md5 index 8c1b1044a2..47dc9acaa9 100644 --- a/tests/baseline/SingleObject_Pathtracer_simpleStreamlines_0.png.md5 +++ b/tests/baseline/SingleObject_Pathtracer_simpleStreamlines_0.png.md5 @@ -1 +1 @@ -e978c317a76ecf910d1785ff22e73152 +de42b918e58f7a98f4328036b9b8d064 diff --git a/tests/baseline/SingleObject_Pathtracer_simpleStreamlines_1.png.md5 b/tests/baseline/SingleObject_Pathtracer_simpleStreamlines_1.png.md5 index ce328bf268..beeba90531 100644 --- a/tests/baseline/SingleObject_Pathtracer_simpleStreamlines_1.png.md5 +++ b/tests/baseline/SingleObject_Pathtracer_simpleStreamlines_1.png.md5 @@ -1 +1 @@ -62c1739489e8182073a687d1905bcfd0 +d2b8d853d210ad7e2f30aaba58290e61 diff --git a/tests/baseline/SingleObject_Pathtracer_simpleStreamlines_2.png.md5 b/tests/baseline/SingleObject_Pathtracer_simpleStreamlines_2.png.md5 index 19837db362..3a0dac6426 100644 --- a/tests/baseline/SingleObject_Pathtracer_simpleStreamlines_2.png.md5 +++ b/tests/baseline/SingleObject_Pathtracer_simpleStreamlines_2.png.md5 @@ -1 +1 @@ -76233537bdcbdc2b807ff47d878a538f +7187fd37c0f22bffe11244a398a53180 diff --git a/tests/baseline/SingleObject_Scivis_simpleCylinder_0.png.md5 b/tests/baseline/SingleObject_Scivis_simpleCylinder_0.png.md5 index d23338d2b1..a997f08878 100644 --- a/tests/baseline/SingleObject_Scivis_simpleCylinder_0.png.md5 +++ b/tests/baseline/SingleObject_Scivis_simpleCylinder_0.png.md5 @@ -1 +1 @@ -e7b730bd902a3c81e26c05d87a308a55 +7d1bb39bb2998736d555f8c95ce31b47 diff --git a/tests/baseline/SingleObject_Scivis_simpleMesh_0.png.md5 b/tests/baseline/SingleObject_Scivis_simpleMesh_0.png.md5 index 9d564b78e0..2adbf08cd0 100644 --- a/tests/baseline/SingleObject_Scivis_simpleMesh_0.png.md5 +++ b/tests/baseline/SingleObject_Scivis_simpleMesh_0.png.md5 @@ -1 +1 @@ -86669e2ca5830f311f6bf956dfde9785 +b77859e4b57794ac4a146b056fbd5986 diff --git a/tests/baseline/SingleObject_Scivis_simpleSphere_0.png.md5 b/tests/baseline/SingleObject_Scivis_simpleSphere_0.png.md5 index 3b541179c6..db7f39c64e 100644 --- a/tests/baseline/SingleObject_Scivis_simpleSphere_0.png.md5 +++ b/tests/baseline/SingleObject_Scivis_simpleSphere_0.png.md5 @@ -1 +1 @@ -c885511b248760a38a168e65e67581cf +d7a83d5bc31d92addb12eb8ecf98ccb1 diff --git a/tests/baseline/SingleObject_Scivis_simpleStreamlines_0.png.md5 b/tests/baseline/SingleObject_Scivis_simpleStreamlines_0.png.md5 index 72748f996c..50988e50e2 100644 --- a/tests/baseline/SingleObject_Scivis_simpleStreamlines_0.png.md5 +++ b/tests/baseline/SingleObject_Scivis_simpleStreamlines_0.png.md5 @@ -1 +1 @@ -768fa7e26c30360d9129158099030eb9 +eb509466aec2367f46ccdee7c2e5e24f diff --git a/tests/baseline/Torus_Renderers_simple_0.png.md5 b/tests/baseline/Torus_Renderers_simple_0.png.md5 index b23697ac18..f341e8d816 100644 --- a/tests/baseline/Torus_Renderers_simple_0.png.md5 +++ b/tests/baseline/Torus_Renderers_simple_0.png.md5 @@ -1 +1 @@ -722a54c5001f7828053dd2904b6406a4 +385857dfe199ef6a6ca0c1942065c418 diff --git a/tests/baseline/Torus_Renderers_simple_1.png.md5 b/tests/baseline/Torus_Renderers_simple_1.png.md5 index fc92310544..bd488c69de 100644 --- a/tests/baseline/Torus_Renderers_simple_1.png.md5 +++ b/tests/baseline/Torus_Renderers_simple_1.png.md5 @@ -1 +1 @@ -8a6aa2e140ea1ce758a8213790abba3f +c794b559ecf9dae303a5946433d4d3df From 4ab6685e41c1ea1d06d90431f00965c365d10416 Mon Sep 17 00:00:00 2001 From: Will Usher Date: Fri, 20 Apr 2018 16:53:26 -0600 Subject: [PATCH 215/364] Add option to set sphere radius and transparency --- modules/mpi/apps/gensv/generateSciVis.cpp | 8 ++++++-- modules/mpi/apps/gensv/generateSciVis.h | 3 ++- modules/mpi/apps/viewer/ospDistribViewerDemo.cpp | 10 ++++++++-- 3 files changed, 16 insertions(+), 5 deletions(-) diff --git a/modules/mpi/apps/gensv/generateSciVis.cpp b/modules/mpi/apps/gensv/generateSciVis.cpp index 55d152c26f..c0ceed2a65 100644 --- a/modules/mpi/apps/gensv/generateSciVis.cpp +++ b/modules/mpi/apps/gensv/generateSciVis.cpp @@ -61,7 +61,8 @@ namespace gensv { * or owned data region. */ ospray::cpp::Geometry makeSpheres(const box3f &bbox, const size_t numSpheres, - const float sphereRadius) + const float sphereRadius, + const bool transparent) { struct Sphere { @@ -102,7 +103,10 @@ namespace gensv { const float r = (numRanks - myRank) / numRanks; const float b = myRank / numRanks; const float g = myRank > numRanks / 2 ? 2 * r : 2 * b; - vec4f color(r, g, b, 1.f); + vec4f color(r, g, b, 1.0); + if (transparent) { + color.w = 0.1; + } ospray::cpp::Data color_data(1, OSP_FLOAT4, &color); ospray::cpp::Geometry geom("spheres"); diff --git a/modules/mpi/apps/gensv/generateSciVis.h b/modules/mpi/apps/gensv/generateSciVis.h index fbb40084c6..c41df554fa 100644 --- a/modules/mpi/apps/gensv/generateSciVis.h +++ b/modules/mpi/apps/gensv/generateSciVis.h @@ -36,7 +36,8 @@ namespace gensv { * or owned data region. */ ospray::cpp::Geometry makeSpheres(const box3f &bbox, const size_t numSpheres, - const float sphereRadius); + const float sphereRadius, + const bool transparent = false); struct LoadedVolume { ospray::cpp::Volume volume; diff --git a/modules/mpi/apps/viewer/ospDistribViewerDemo.cpp b/modules/mpi/apps/viewer/ospDistribViewerDemo.cpp index 00002c0790..0ba18b6d13 100644 --- a/modules/mpi/apps/viewer/ospDistribViewerDemo.cpp +++ b/modules/mpi/apps/viewer/ospDistribViewerDemo.cpp @@ -159,6 +159,8 @@ int main(int argc, char **argv) { FileName transferFcnFile; bool appInitMPI = false; size_t nlocalBricks = 1; + float sphereRadius = 0.005; + bool transparentSpheres = false; for (int i = 0; i < argc; ++i) { std::string arg = argv[i]; @@ -183,6 +185,10 @@ int main(int argc, char **argv) { appInitMPI = true; } else if (arg == "-nlocal-bricks") { nlocalBricks = std::stol(argv[++i]); + } else if (arg == "-radius") { + sphereRadius = std::stof(argv[++i]); + } else if (arg == "-transparent-spheres") { + transparentSpheres = true; } } if (!volumeFile.empty()) { @@ -227,7 +233,6 @@ int main(int argc, char **argv) { Model model; std::vector volumes; box3f worldBounds; - float sphereRadius = 0.005; if (!volumeFile.empty()) { volumes.push_back(gensv::loadVolume(volumeFile, dimensions, dtype, valueRange)); @@ -261,7 +266,8 @@ int main(int argc, char **argv) { model.addVolume(v.volume); if (nSpheres != 0) { - auto spheres = gensv::makeSpheres(v.bounds, nSpheres, sphereRadius); + auto spheres = gensv::makeSpheres(v.bounds, nSpheres, + sphereRadius, transparentSpheres); model.addGeometry(spheres); } regions.push_back(v.bounds); From 31aa535ee83a1082f825505084c088d2b53e0a25 Mon Sep 17 00:00:00 2001 From: Will Usher Date: Fri, 20 Apr 2018 16:53:36 -0600 Subject: [PATCH 216/364] Add support for transparent geometry in distrib raycast --- .../distributed/DistributedRaycast.ispc | 188 ++++++++++-------- 1 file changed, 107 insertions(+), 81 deletions(-) diff --git a/modules/mpi/render/distributed/DistributedRaycast.ispc b/modules/mpi/render/distributed/DistributedRaycast.ispc index e81b7a7599..593798f38c 100644 --- a/modules/mpi/render/distributed/DistributedRaycast.ispc +++ b/modules/mpi/render/distributed/DistributedRaycast.ispc @@ -60,13 +60,14 @@ void DistributedRaycastRenderer_testRegions(uniform DistributedRaycastRenderer * // TODO: The main scivis renderer does this in a really strange way Volume* DRR_intersectVolumes(uniform DistributedRaycastRenderer *uniform self, - const varying ScreenSample &sample, varying Ray &ray, + const float regionEnter, + const float regionExit, const float rayOffset) { Volume *volume = NULL; - Ray volumeRay = sample.ray; - vec2f interval = make_vec2f(volumeRay.t0, volumeRay.t); + Ray volumeRay = ray; + vec2f interval = make_vec2f(regionExit); for (uniform int32 i = 0; i < self->super.model->volumeCount; ++i) { Volume *uniform v = self->super.model->volumes[i]; @@ -83,17 +84,22 @@ Volume* DRR_intersectVolumes(uniform DistributedRaycastRenderer *uniform self, t1 = min(t1, tClip1); } + // And clip against the region interval + t0 = max(t0, regionEnter); + t1 = min(t1, regionExit); + if (t0 < t1 && t0 < volumeRay.t) { - interval.x = max(t0, sample.ray.t0); - interval.y = min(t1, sample.ray.t); + interval.x = t0; + interval.y = t1; volumeRay.t = t0; volume = v; } } - if (volume) { - volumeRay.t0 = interval.x; - volumeRay.t = interval.y; + volumeRay.t0 = interval.x; + volumeRay.t = interval.y; + + if (volume) { // Sample offset placement correction, like in the data-parallel // raycast renderer. We must offset and step as if we're sampling a continuous // volume on a single node. @@ -104,50 +110,39 @@ Volume* DRR_intersectVolumes(uniform DistributedRaycastRenderer *uniform self, if (volumeRay.t0 < t0) { volumeRay.t0 += dt; } - volumeRay.t = min(volumeRay.t, sample.ray.t); + volumeRay.t = min(volumeRay.t, regionExit); - // Update the user provided ray - ray = volumeRay; } + // Update the user provided ray + ray = volumeRay; return volume; } -vec4f DistributedRaycastRenderer_integrateVolumes(uniform DistributedRaycastRenderer *uniform self, - const varying ScreenSample &sample, - const float rayOffset) +vec4f DRR_integrateVolumeSegment(uniform DistributedRaycastRenderer *uniform self, + uniform Volume *uniform volume, + const varying Ray &segment) { vec4f volumeColor = make_vec4f(0.0); - // See if we hit the volume bounds - Ray ray = sample.ray; - Volume *volume = DRR_intersectVolumes(self, sample, ray, rayOffset); - if (volume) { - // Now raymarch the volume - while (ray.t0 < ray.t && volumeColor.w < 1.0) { - const vec3f coordinates = ray.org + ray.t0 * ray.dir; - vec4f color = make_vec4f(0.0); - - foreach_unique (v in volume) { - const float sample = v->sample(v, coordinates); + Ray ray = segment; + while (ray.t0 < ray.t && volumeColor.w < 1.0) { + const vec3f coordinates = ray.org + ray.t0 * ray.dir; - TransferFunction *uniform tfcn = v->transferFunction; - // Look up the color associated with the volume sample. - const vec3f sampleColor = tfcn->getColorForValue(tfcn, sample); - const float opacity = tfcn->getOpacityForValue(tfcn, sample); + const float sample = volume->sample(volume, coordinates); - // Set the color contribution for this sample only (do not accumulate). - color = clamp(opacity / v->samplingRate) - * make_vec4f(sampleColor.x, sampleColor.y, sampleColor.z, 1.0f); + uniform TransferFunction *uniform tfcn = volume->transferFunction; + // Look up the color associated with the volume sample. + const vec3f sampleColor = tfcn->getColorForValue(tfcn, sample); + const float opacity = tfcn->getOpacityForValue(tfcn, sample); - // Advance the ray - v->stepRay(v, ray, volume->samplingRate); - } - volumeColor = volumeColor + (1.f - volumeColor.w) * color; - } - volumeColor.w = clamp(volumeColor.w); + // Set the color contribution for this sample only (do not accumulate). + const vec4f color = clamp(opacity / volume->samplingRate) + * make_vec4f(sampleColor.x, sampleColor.y, sampleColor.z, 1.0f); - ray.t = sample.ray.t; - volume = DRR_intersectVolumes(self, sample, ray, rayOffset); + // Advance the ray + volume->stepRay(volume, ray, volume->samplingRate); + volumeColor = volumeColor + (1.f - volumeColor.w) * color; } + volumeColor.w = clamp(volumeColor.w); return volumeColor; } @@ -175,51 +170,82 @@ void DistributedRaycastRenderer_renderSample(uniform Renderer *uniform _self, // Intersect with current region for this node's local data if (self->myRegions && regionInfo) { - intersectBox(sample.ray, self->myRegions[regionInfo->currentRegion], sample.ray.t0, sample.ray.t); + intersectBox(sample.ray, self->myRegions[regionInfo->currentRegion], + sample.ray.t0, sample.ray.t); } + const float regionEnter = sample.ray.t0; + const float regionExit = sample.ray.t; - traceRay(self->super.model, sample.ray); - sample.z = sample.ray.t; - - if (sample.ray.geomID < 0) { - // The owner sends the background color, so we composite with a transparent - // black instead of the scene's bgcolor - sample.rgb = make_vec3f(0.0f); - sample.alpha = 0.f; - } else { - // Spheres are cheap to shade so it's fine we do it early, potentially tossing - // the result if the volume is opaque before the hit. This also assumes that - // the spheres are opaque, since we treat the hit point as the end of the - // ray, and send alpha to 1 for this sample. - DifferentialGeometry dg; - dg.color = make_vec4f(0.f); - postIntersect(self->super.model, dg, sample.ray, - DG_COLOR | DG_MATERIALID | DG_NG | DG_NS); - const vec3f matColor = make_vec3f(dg.color); - const vec3f specColor = make_vec3f(0.6); - const vec3f viewDir = normalize(negate(sample.ray.dir)); - // TODO: read the light params? - const vec3f lightDir = normalize(make_vec3f(1.0)); - const vec3f dgNormal = normalize(dg.Ns); - // Hard-coded Blinn-Phong. TODO: Materials API support - sample.rgb = matColor * make_vec3f(0.05); - if (dot(lightDir, dgNormal) > 0.0) { - sample.rgb = sample.rgb + matColor * dot(lightDir, dgNormal) - + specColor * pow(dot(dgNormal, normalize(viewDir + lightDir)), 20); - } - // TODO: Support transparent geometries - sample.alpha = 1.f; - } + Ray volRay = sample.ray; + Ray geomRay = sample.ray; + Volume *volume = DRR_intersectVolumes(self, volRay, regionEnter, + regionExit, rayOffset); + + traceRay(self->super.model, geomRay); + sample.z = min(geomRay.t, volRay.t); + + // Loop through the hits, we should integrate the volume to the first + // geometry hit point, if the hit of the geometry is inside the volume + // (sample.ray.t), then shade the geometry, find the next + // geometry intersection, integrate the volume along this new segment, then + // shade the geometry and so on. + vec4f color = make_vec4f(0.f); + float firstHit; + while ((firstHit = min(geomRay.t, volRay.t0)) < regionExit && color.w < 0.99) { + vec4f currentContribution = make_vec4f(0); + // Shade the current volume interval if it's before the next geometry + if (firstHit == volRay.t0) { + const uniform float volumeEpsilon = 0.0001; + // See if we exited the current volume + if (volRay.t0 >= volRay.t) { + volRay.t0 = volRay.t + volumeEpsilon; + volRay.t = regionExit; + Volume *volume = DRR_intersectVolumes(self, volRay, regionEnter, + regionExit, rayOffset); + } else { + if (any(volume == NULL)) { + print("ACCESSING NULL VOLUME!\n"); + } + volRay.t = min(geomRay.t, volRay.t); + foreach_unique(v in volume) { + currentContribution = DRR_integrateVolumeSegment(self, v, volRay); + } + volRay.t0 = volRay.t + volumeEpsilon; + } + } else { + // Shade the current geometry hit + DifferentialGeometry dg; + dg.color = make_vec4f(0.f); + postIntersect(self->super.model, dg, geomRay, + DG_COLOR | DG_MATERIALID | DG_NG | DG_NS); + const vec3f matColor = make_vec3f(dg.color); + const vec3f specColor = make_vec3f(0.6); + const vec3f viewDir = normalize(negate(geomRay.dir)); + // TODO: read the light params? + const vec3f lightDir = normalize(make_vec3f(1.0)); + const vec3f dgNormal = normalize(dg.Ns); + // Hard-coded Blinn-Phong. TODO: Materials API support + vec3f geomColor = matColor * make_vec3f(0.5); + if (dot(lightDir, dgNormal) > 0.0) { + geomColor = geomColor + matColor * dot(lightDir, dgNormal) + + specColor * pow(dot(dgNormal, normalize(viewDir + lightDir)), 20); + } + currentContribution = make_vec4f(geomColor, dg.color.w); - vec4f volumeColor = make_vec4f(0.f); - // TODO: Support for more than one volume (put them in the Embree BVH?) - if (self->super.model->volumeCount > 0) { - volumeColor = DistributedRaycastRenderer_integrateVolumes(self, sample, rayOffset); + // Find the next geometry hit by the ray, if it wasn't opaque + if (dg.color.w < 0.99) { + geomRay.t0 = geomRay.t + self->super.epsilon; + geomRay.t = regionExit; + geomRay.primID = -1; + geomRay.geomID = -1; + geomRay.instID = -1; + traceRay(self->super.model, geomRay); + } + } + color = color + (1.0 - color.w) * currentContribution; } - // Composite the geometry - sample.rgb = make_vec3f(volumeColor.x, volumeColor.y, volumeColor.z) - + (1.f - volumeColor.w) * sample.rgb; - sample.alpha = volumeColor.w + (1.f - volumeColor.w) * sample.alpha; + sample.rgb = make_vec3f(color); + sample.alpha = color.w; } // Exported functions ///////////////////////////////////////////////////////// From a6f0fb5144312fbf7557faec30627d077532c68a Mon Sep 17 00:00:00 2001 From: Will Usher Date: Fri, 20 Apr 2018 16:54:00 -0600 Subject: [PATCH 217/364] Fix sphere epsilon edge case where epsilon > radius This can occur when the sphere radius is less than 1 --- ospray/geometry/Spheres.ispc | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/ospray/geometry/Spheres.ispc b/ospray/geometry/Spheres.ispc index c543112cbe..c65d7fff7d 100644 --- a/ospray/geometry/Spheres.ispc +++ b/ospray/geometry/Spheres.ispc @@ -333,10 +333,17 @@ export void SpheresGeometry_set(void *uniform _self self->huge_mesh = huge_mesh; + // Why a log function? self->epsilon = log(self->radius); if (self->epsilon < 0.f) self->epsilon = -1.f/self->epsilon; + // This can occur if the radius is < 1 in some cases, so make sure + // epsilon is not too big + if (self->epsilon >= self->radius) { + self->epsilon = self->radius / 100.0; + } + rtcSetUserData(model->embreeSceneHandle,geomID,self); rtcSetBoundsFunction(model->embreeSceneHandle,geomID, (uniform RTCBoundsFunc)&Spheres_bounds); From 56c72d93788c9a9a5a10eb792a22ea602d0b986b Mon Sep 17 00:00:00 2001 From: Will Usher Date: Sat, 21 Apr 2018 11:11:57 -0600 Subject: [PATCH 218/364] Add support for AO in the distrib raycaster, and ghost clip regions The ghostRegions are used to clip secondary rays, allowing for ghost replicated data on the nodes to be used for computing AO on the node's local data. --- modules/mpi/common/DistributedModel.cpp | 9 +++ modules/mpi/common/DistributedModel.h | 2 +- .../render/distributed/DistributedRaycast.cpp | 6 +- .../render/distributed/DistributedRaycast.h | 2 + .../distributed/DistributedRaycast.ispc | 70 ++++++++++++++++++- 5 files changed, 85 insertions(+), 4 deletions(-) diff --git a/modules/mpi/common/DistributedModel.cpp b/modules/mpi/common/DistributedModel.cpp index b7156ada96..d7c265a6d4 100644 --- a/modules/mpi/common/DistributedModel.cpp +++ b/modules/mpi/common/DistributedModel.cpp @@ -56,6 +56,7 @@ namespace ospray { // Send my bounding boxes to other nodes, recieve theirs for a // "full picture" of what geometries live on what nodes Data *regionData = getParamData("regions"); + Data *ghostRegionData = getParamData("ghostRegions"); // The box3f data is sent as data of FLOAT3 items // TODO: It's a little awkward to copy the boxes again like this, maybe @@ -77,6 +78,14 @@ namespace ospray { myRegions.push_back(box3f(vec3f(neg_inf), vec3f(pos_inf))); } + // Check if we've got ghost regions set, otherwise just use the regions + if (ghostRegionData) { + box3f *boxes = reinterpret_cast(ghostRegionData->data); + ghostRegions = std::vector(boxes, boxes + ghostRegionData->numItems / 2); + } else { + ghostRegions = myRegions; + } + for (int i = 0; i < mpicommon::numGlobalRanks(); ++i) { if (i == mpicommon::globalRank()) { messaging::bcast(i, myRegions); diff --git a/modules/mpi/common/DistributedModel.h b/modules/mpi/common/DistributedModel.h index 47fc5193ff..29d50da76d 100644 --- a/modules/mpi/common/DistributedModel.h +++ b/modules/mpi/common/DistributedModel.h @@ -42,7 +42,7 @@ namespace ospray { // compositing. virtual void commit() override; - std::vector myRegions, othersRegions; + std::vector myRegions, othersRegions, ghostRegions; }; } // ::ospray::mpi diff --git a/modules/mpi/render/distributed/DistributedRaycast.cpp b/modules/mpi/render/distributed/DistributedRaycast.cpp index 6fe78d2d1b..83674005b8 100644 --- a/modules/mpi/render/distributed/DistributedRaycast.cpp +++ b/modules/mpi/render/distributed/DistributedRaycast.cpp @@ -39,6 +39,7 @@ namespace ospray { // DistributedRaycastRenderer definitions ///////////////////////////////// DistributedRaycastRenderer::DistributedRaycastRenderer() + : numAoSamples(0) { ispcEquivalent = ispc::DistributedRaycastRenderer_create(this); } @@ -46,6 +47,7 @@ namespace ospray { void DistributedRaycastRenderer::commit() { Renderer::commit(); + numAoSamples = getParam1i("aoSamples", 0); if (!dynamic_cast(model)) { throw std::runtime_error("DistributedRaycastRender must use a DistributedModel from " "the MPIDistributedDevice"); @@ -67,7 +69,9 @@ namespace ospray { (ispc::box3f*)distribModel->myRegions.data(), distribModel->myRegions.size(), (ispc::box3f*)distribModel->othersRegions.data(), - distribModel->othersRegions.size()); + distribModel->othersRegions.size(), + numAoSamples, + (ispc::box3f*)distribModel->ghostRegions.data()); const size_t numRegions = distribModel->myRegions.size() + distribModel->othersRegions.size(); diff --git a/modules/mpi/render/distributed/DistributedRaycast.h b/modules/mpi/render/distributed/DistributedRaycast.h index 5effdfe4c6..6f73268155 100644 --- a/modules/mpi/render/distributed/DistributedRaycast.h +++ b/modules/mpi/render/distributed/DistributedRaycast.h @@ -43,6 +43,8 @@ namespace ospray { float renderFrame(FrameBuffer *fb, const uint32 fbChannelFlags) override; std::string toString() const override; + + int numAoSamples; }; } // ::ospray::mpi diff --git a/modules/mpi/render/distributed/DistributedRaycast.ispc b/modules/mpi/render/distributed/DistributedRaycast.ispc index 593798f38c..69d9aeca26 100644 --- a/modules/mpi/render/distributed/DistributedRaycast.ispc +++ b/modules/mpi/render/distributed/DistributedRaycast.ispc @@ -18,6 +18,8 @@ #include "common/Model.ih" #include "render/Renderer.ih" #include "render/util.ih" +#include "math/random.ih" +#include "math/sampling.ih" struct DistributedRaycastRenderer { @@ -30,6 +32,8 @@ struct DistributedRaycastRenderer uniform int numMyRegions; uniform box3f *uniform othersRegions; uniform int numOthersRegions; + uniform box3f *uniform ghostRegions; + uniform int aoSamples; }; struct RegionInfo @@ -146,6 +150,52 @@ vec4f DRR_integrateVolumeSegment(uniform DistributedRaycastRenderer *uniform sel return volumeColor; } +float DRR_computeAmbientOcclusion(uniform DistributedRaycastRenderer *uniform self, + const varying vec3i &sampleID, + const varying DifferentialGeometry &dg, + const varying vec3f &shadingNormal, + const uniform box3f *uniform ghostRegion) +{ + const int accumID = sampleID.z; + const int ix = sampleID.x; + const int iy = sampleID.y; + + RandomTEA rng_state; + varying RandomTEA* const uniform rng = &rng_state; + RandomTEA__Constructor(rng, 0x290374, (self->super.fb->size.x * iy) + ix); + const vec2f rot = RandomTEA__getFloats(rng); + + float occlusion = 0.f; + const linear3f localToWorld = frame(shadingNormal); + + for (uniform int i = 0; i < self->aoSamples; i++) { + const vec2f halton = HaltonSequence_get2D(accumID * self->aoSamples + i); + const vec2f r = CranleyPattersonRotation(halton, rot); + const vec3f localAoDir = cosineSampleHemisphere(r); + const vec3f aoDir = normalize(localToWorld * localAoDir); + + // Check if the ray goes below the surface + if (dot(aoDir, shadingNormal) < 0.05f) { + occlusion += 1.f; + continue; + } + + Ray aoRay; + setRay(aoRay, dg.P + (self->super.epsilon * shadingNormal), aoDir, + self->super.epsilon, 1e20f); + if (ghostRegion) { + intersectBox(aoRay, *ghostRegion, aoRay.t0, aoRay.t); + } + // TODO: Clip with the corresponding ghostRegion, or region if no ghost + // regions provided + if (isOccluded(self->super.model, aoRay)) { + occlusion += 1.f; + } + } + // the cosTheta of cosineSampleHemispherePDF and dot(shadingNormal, ao_dir) cancel + return 1.0f - occlusion / self->aoSamples; +} + void DistributedRaycastRenderer_renderSample(uniform Renderer *uniform _self, void *uniform perFrameData, varying ScreenSample &sample) @@ -176,6 +226,11 @@ void DistributedRaycastRenderer_renderSample(uniform Renderer *uniform _self, const float regionEnter = sample.ray.t0; const float regionExit = sample.ray.t; + uniform box3f *uniform ghostRegion = NULL; + if (self->ghostRegions && regionInfo) { + ghostRegion = &self->ghostRegions[regionInfo->currentRegion]; + } + Ray volRay = sample.ray; Ray geomRay = sample.ray; Volume *volume = DRR_intersectVolumes(self, volRay, regionEnter, @@ -230,7 +285,12 @@ void DistributedRaycastRenderer_renderSample(uniform Renderer *uniform _self, geomColor = geomColor + matColor * dot(lightDir, dgNormal) + specColor * pow(dot(dgNormal, normalize(viewDir + lightDir)), 20); } - currentContribution = make_vec4f(geomColor, dg.color.w); + float occlusion = 1.0; + if (self->aoSamples > 0) { + occlusion = DRR_computeAmbientOcclusion(self, sample.sampleID, + dg, dgNormal, ghostRegion); + } + currentContribution = make_vec4f(geomColor * occlusion, dg.color.w); // Find the next geometry hit by the ray, if it wasn't opaque if (dg.color.w < 0.99) { @@ -260,6 +320,8 @@ export void *uniform DistributedRaycastRenderer_create(void *uniform cppE) { self->numMyRegions = 0; self->othersRegions = NULL; self->numOthersRegions = 0; + self->aoSamples = 0; + self->ghostRegions = NULL; return self; } @@ -268,7 +330,9 @@ export void DistributedRaycastRenderer_setRegions(void *uniform _self, uniform box3f *uniform myRegions, uniform int numMyRegions, uniform box3f *uniform othersRegions, - uniform int numOthersRegions) + uniform int numOthersRegions, + uniform int aoSamples, + uniform box3f *uniform ghostRegions) { uniform DistributedRaycastRenderer *uniform self = (uniform DistributedRaycastRenderer *uniform)_self; @@ -276,5 +340,7 @@ export void DistributedRaycastRenderer_setRegions(void *uniform _self, self->numMyRegions = numMyRegions; self->othersRegions = othersRegions; self->numOthersRegions = numOthersRegions; + self->aoSamples = aoSamples; + self->ghostRegions = ghostRegions; } From 356eaf10983d7aa348f5ed02f7a5d4f4c3894947 Mon Sep 17 00:00:00 2001 From: Will Usher Date: Sat, 21 Apr 2018 11:26:13 -0600 Subject: [PATCH 219/364] tweak the ambient light term --- modules/mpi/render/distributed/DistributedRaycast.ispc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/modules/mpi/render/distributed/DistributedRaycast.ispc b/modules/mpi/render/distributed/DistributedRaycast.ispc index 69d9aeca26..b9c7c95abb 100644 --- a/modules/mpi/render/distributed/DistributedRaycast.ispc +++ b/modules/mpi/render/distributed/DistributedRaycast.ispc @@ -280,7 +280,7 @@ void DistributedRaycastRenderer_renderSample(uniform Renderer *uniform _self, const vec3f lightDir = normalize(make_vec3f(1.0)); const vec3f dgNormal = normalize(dg.Ns); // Hard-coded Blinn-Phong. TODO: Materials API support - vec3f geomColor = matColor * make_vec3f(0.5); + vec3f geomColor = matColor * make_vec3f(0.1); if (dot(lightDir, dgNormal) > 0.0) { geomColor = geomColor + matColor * dot(lightDir, dgNormal) + specColor * pow(dot(dgNormal, normalize(viewDir + lightDir)), 20); From 5592ae36b035a6d71aaf91467798925e58c76529 Mon Sep 17 00:00:00 2001 From: Will Usher Date: Sat, 21 Apr 2018 11:26:46 -0600 Subject: [PATCH 220/364] Have all ranks generate the same spheres, as if a shared dataset Also add flags for rendering with AO enabled to showcase setting the ghost regions --- modules/mpi/apps/gensv/generateSciVis.cpp | 3 ++- .../mpi/apps/viewer/ospDistribViewerDemo.cpp | 21 +++++++++++++------ 2 files changed, 17 insertions(+), 7 deletions(-) diff --git a/modules/mpi/apps/gensv/generateSciVis.cpp b/modules/mpi/apps/gensv/generateSciVis.cpp index c0ceed2a65..a744218680 100644 --- a/modules/mpi/apps/gensv/generateSciVis.cpp +++ b/modules/mpi/apps/gensv/generateSciVis.cpp @@ -76,7 +76,8 @@ namespace gensv { std::vector spheres(numSpheres); std::mt19937 rng; - rng.seed(std::random_device()()); + //rng.seed(std::random_device()()); + rng.seed(0); // Generate spheres within this nodes volume, to keep the data disjoint. // We also leave some buffer space on the boundaries to avoid clipping diff --git a/modules/mpi/apps/viewer/ospDistribViewerDemo.cpp b/modules/mpi/apps/viewer/ospDistribViewerDemo.cpp index 0ba18b6d13..9217c14465 100644 --- a/modules/mpi/apps/viewer/ospDistribViewerDemo.cpp +++ b/modules/mpi/apps/viewer/ospDistribViewerDemo.cpp @@ -161,6 +161,7 @@ int main(int argc, char **argv) { size_t nlocalBricks = 1; float sphereRadius = 0.005; bool transparentSpheres = false; + int aoSamples = 0; for (int i = 0; i < argc; ++i) { std::string arg = argv[i]; @@ -189,6 +190,8 @@ int main(int argc, char **argv) { sphereRadius = std::stof(argv[++i]); } else if (arg == "-transparent-spheres") { transparentSpheres = true; + } else if (arg == "-ao") { + aoSamples = std::stoi(argv[++i]); } } if (!volumeFile.empty()) { @@ -260,23 +263,28 @@ int main(int argc, char **argv) { } } - std::vector regions; + std::vector regions, ghostRegions; for (auto &v : volumes) { v.volume.commit(); model.addVolume(v.volume); - if (nSpheres != 0) { - auto spheres = gensv::makeSpheres(v.bounds, nSpheres, - sphereRadius, transparentSpheres); - model.addGeometry(spheres); - } + ghostRegions.push_back(worldBounds); regions.push_back(v.bounds); } + // All ranks generate the same sphere data to mimic rendering a distributed + // shared dataset + if (nSpheres != 0) { + auto spheres = gensv::makeSpheres(worldBounds, nSpheres, + sphereRadius, transparentSpheres); + model.addGeometry(spheres); + } Arcball arcballCamera(worldBounds); ospray::cpp::Data regionData(regions.size() * 2, OSP_FLOAT3, regions.data()); + ospray::cpp::Data ghostRegionData(ghostRegions.size() * 2, OSP_FLOAT3, ghostRegions.data()); model.set("regions", regionData); + model.set("ghostRegions", ghostRegionData); model.commit(); Camera camera("perspective"); @@ -292,6 +300,7 @@ int main(int argc, char **argv) { renderer.set("camera", camera); renderer.set("bgColor", vec4f(0.02, 0.02, 0.02, 0.0)); renderer.set("varianceThreshold", varianceThreshold); + renderer.set("aoSamples", aoSamples); renderer.commit(); assert(renderer); From 25cb55a9aed71e482a7fc5f8638d53b412453598 Mon Sep 17 00:00:00 2001 From: Will Usher Date: Sat, 21 Apr 2018 16:18:53 -0600 Subject: [PATCH 221/364] Samples Halton sequence at correct offset when computing AO samples --- ospray/render/scivis/surfaceShading.ispc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ospray/render/scivis/surfaceShading.ispc b/ospray/render/scivis/surfaceShading.ispc index 4d66d136ac..512f24cacd 100644 --- a/ospray/render/scivis/surfaceShading.ispc +++ b/ospray/render/scivis/surfaceShading.ispc @@ -98,7 +98,7 @@ float calculateAO(const uniform SciVisRenderer *uniform self, const linear3f localToWorld = frame(shadingNormal); for (uniform int i = 0; i < self->aoSamples; i++) { - const vec2f halton = HaltonSequence_get2D(sampleID.z); + const vec2f halton = HaltonSequence_get2D(accumID * self->aoSamples + i); const vec2f r = CranleyPattersonRotation(halton, rot); const vec3f local_ao_dir = cosineSampleHemisphere(r); const vec3f ao_dir = localToWorld * local_ao_dir; From ffa2bdad67433df00c42ad05a1d3deac2cb41d43 Mon Sep 17 00:00:00 2001 From: Will Usher Date: Mon, 23 Apr 2018 13:42:49 -0600 Subject: [PATCH 222/364] Add a read_some for sockets, which will return just what's available now read() will force the socket to keep reading until reading `bytes` bytes, however this is not compatible with the way the Fabrics work, as their read method should just give back what they have at the moment, since we don't request a specific size from them. --- components/ospcommon/networking/Socket.cpp | 43 +++++++++++----------- components/ospcommon/networking/Socket.h | 5 +++ 2 files changed, 27 insertions(+), 21 deletions(-) diff --git a/components/ospcommon/networking/Socket.cpp b/components/ospcommon/networking/Socket.cpp index 45e3246c4b..f5ff99d8e7 100644 --- a/components/ospcommon/networking/Socket.cpp +++ b/components/ospcommon/networking/Socket.cpp @@ -191,34 +191,35 @@ namespace ospcommon void read(socket_t hsock_i, void* data_i, size_t bytes) { -#if BUFFERING char* data = (char*)data_i; - buffered_socket_t* hsock = (buffered_socket_t*) hsock_i; while (bytes) { - if (hsock->istart == hsock->iend) { - ssize_t n = ::recv(hsock->fd,hsock->ibuf,hsock->isize,MSG_NOSIGNAL); - if (n == 0) throw Disconnect(); - else if (n < 0) THROW_RUNTIME_ERROR("error reading from socket"); - hsock->istart = 0; - hsock->iend = n; - } - size_t bsize = hsock->iend-hsock->istart; - if (bytes < bsize) bsize = bytes; - memcpy(data,hsock->ibuf+hsock->istart,bsize); - data += bsize; - hsock->istart += bsize; - bytes -= bsize; + size_t readBytes = read_some(hsock_i, data, bytes); + data += readBytes; + bytes -= readBytes; } -#else - char* data = (char*) data_i; + } + + size_t read_some(socket_t hsock_i, void* data, const size_t bytes) + { buffered_socket_t* hsock = (buffered_socket_t*) hsock_i; - while (bytes) { - ssize_t n = ::read(hsock->fd,data,bytes); +#if BUFFERING + if (hsock->istart == hsock->iend) { + ssize_t n = ::recv(hsock->fd,hsock->ibuf,hsock->isize,MSG_NOSIGNAL); if (n == 0) throw Disconnect(); else if (n < 0) THROW_RUNTIME_ERROR("error reading from socket"); - data+=n; - bytes-=n; + hsock->istart = 0; + hsock->iend = n; } + size_t bsize = hsock->iend-hsock->istart; + if (bytes < bsize) bsize = bytes; + memcpy(data,hsock->ibuf+hsock->istart,bsize); + hsock->istart += bsize; + return bsize; +#else + ssize_t n = ::read(hsock->fd,data,bytes); + if (n == 0) throw Disconnect(); + else if (n < 0) THROW_RUNTIME_ERROR("error reading from socket"); + return n; #endif } diff --git a/components/ospcommon/networking/Socket.h b/components/ospcommon/networking/Socket.h index 4f7b97119b..e8801fe379 100644 --- a/components/ospcommon/networking/Socket.h +++ b/components/ospcommon/networking/Socket.h @@ -49,6 +49,11 @@ namespace ospcommon /*! read data from the socket */ OSPCOMMON_INTERFACE void read(socket_t socket, void* data, size_t bytes); + /*! read the available data on the socket, up to 'bytes' bytes. + Returns the number of bytes read. */ + OSPCOMMON_INTERFACE size_t read_some(socket_t socket, void* data, + const size_t bytes); + /*! write data to the socket */ OSPCOMMON_INTERFACE void write(socket_t socket, const void* data, size_t bytes); From 9f56e9a9f05220b1bbe8fd2b7a914f9006e31ccb Mon Sep 17 00:00:00 2001 From: Will Usher Date: Mon, 23 Apr 2018 13:43:06 -0600 Subject: [PATCH 223/364] Add a socket based Fabric --- components/ospcommon/CMakeLists.txt | 2 + components/ospcommon/networking/Fabric.h | 3 +- .../ospcommon/networking/SocketFabric.cpp | 54 +++++++++++++++++ .../ospcommon/networking/SocketFabric.h | 58 +++++++++++++++++++ 4 files changed, 116 insertions(+), 1 deletion(-) create mode 100644 components/ospcommon/networking/SocketFabric.cpp create mode 100644 components/ospcommon/networking/SocketFabric.h diff --git a/components/ospcommon/CMakeLists.txt b/components/ospcommon/CMakeLists.txt index f5dc097ff6..9fe44928fb 100644 --- a/components/ospcommon/CMakeLists.txt +++ b/components/ospcommon/CMakeLists.txt @@ -49,6 +49,7 @@ else() networking/DataStreaming.h networking/Fabric.h networking/Socket.cpp + networking/SocketFabric.cpp tasking/detail/parallel_for.inl tasking/detail/schedule.inl @@ -144,6 +145,7 @@ else() networking/DataStreaming.h networking/Fabric.h networking/Socket.h + networking/SocketFabric.h DESTINATION ${OSPCOMMON_SDK_INSTALL_LOC}/networking ) diff --git a/components/ospcommon/networking/Fabric.h b/components/ospcommon/networking/Fabric.h index 9617ca9a70..e638740468 100644 --- a/components/ospcommon/networking/Fabric.h +++ b/components/ospcommon/networking/Fabric.h @@ -17,13 +17,14 @@ #pragma once #include +#include "../common.h" namespace ospcommon { namespace networking { /*! abstraction for a physical fabric that can transmit data - sockets, mpi, etc */ - struct Fabric + struct OSPCOMMON_INTERFACE Fabric { virtual ~Fabric() = default; /*! send exact number of bytes - the fabric can do that through diff --git a/components/ospcommon/networking/SocketFabric.cpp b/components/ospcommon/networking/SocketFabric.cpp new file mode 100644 index 0000000000..38886588f3 --- /dev/null +++ b/components/ospcommon/networking/SocketFabric.cpp @@ -0,0 +1,54 @@ +// ======================================================================== // +// Copyright 2009-2018 Intel Corporation // +// // +// Licensed under the Apache License, Version 2.0 (the "License"); // +// you may not use this file except in compliance with the License. // +// You may obtain a copy of the License at // +// // +// http://www.apache.org/licenses/LICENSE-2.0 // +// // +// Unless required by applicable law or agreed to in writing, software // +// distributed under the License is distributed on an "AS IS" BASIS, // +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // +// See the License for the specific language governing permissions and // +// limitations under the License. // +// ======================================================================== // + +#include "SocketFabric.h" + +namespace ospcommon { + namespace networking { + + SocketFabric::SocketFabric(const uint16_t port) + : socket(nullptr), buffer(64 * 1024, 0) + { + ospcommon::socket_t listenSock = ospcommon::bind(port); + socket = ospcommon::listen(listenSock); + } + + SocketFabric::SocketFabric(const std::string &hostname, const uint16_t port) + : socket(ospcommon::connect(hostname.c_str(), port)), + buffer(64 * 1024, 0) + {} + + SocketFabric::~SocketFabric() { + ospcommon::close(socket); + } + + void SocketFabric::send(void *mem, size_t s) { + // A bit annoying, because the ospcommon::Socket wrapper does its + // own internal buffering, however a Fabric is unbuffered and is + // made buffered by using the buffered data streams + ospcommon::write(socket, mem, s); + ospcommon::flush(socket); + } + + size_t SocketFabric::read(void *&mem) { + const size_t s = ospcommon::read_some(socket, buffer.data(), + buffer.size()); + mem = buffer.data(); + return s; + } + } +} + diff --git a/components/ospcommon/networking/SocketFabric.h b/components/ospcommon/networking/SocketFabric.h new file mode 100644 index 0000000000..3fee6c2ff2 --- /dev/null +++ b/components/ospcommon/networking/SocketFabric.h @@ -0,0 +1,58 @@ +// ======================================================================== // +// Copyright 2009-2018 Intel Corporation // +// // +// Licensed under the Apache License, Version 2.0 (the "License"); // +// you may not use this file except in compliance with the License. // +// You may obtain a copy of the License at // +// // +// http://www.apache.org/licenses/LICENSE-2.0 // +// // +// Unless required by applicable law or agreed to in writing, software // +// distributed under the License is distributed on an "AS IS" BASIS, // +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // +// See the License for the specific language governing permissions and // +// limitations under the License. // +// ======================================================================== // + +#pragma once + +#include +#include +#include +#include +#include "Socket.h" +#include "Fabric.h" + +namespace ospcommon { + namespace networking { + + /*! A fabrich which sends and recieves over a TCP socket connection */ + struct OSPCOMMON_INTERFACE SocketFabric : public Fabric + { + /*! Setup the connection by listening for an incoming + connection on the desired port */ + SocketFabric(const uint16_t port); + /*! Connecting to another socket on the host on the desired port */ + SocketFabric(const std::string &hostname, const uint16_t port); + ~SocketFabric(); + + SocketFabric(const SocketFabric&) = delete; + SocketFabric& operator=(const SocketFabric&) = delete; + + /*! send exact number of bytes - the fabric can do that through + multiple smaller messages, but all bytes have to be + delivered */ + void send(void *mem, size_t s) override; + + /*! receive some block of data - whatever the sender has sent - + and give us size and pointer to this data */ + size_t read(void *&mem) override; + + private: + ospcommon::socket_t socket; + std::vector buffer; + }; + + } // ::ospcommon::networking +} // ::ospcommon + From ac6e6388d4a7da4bb9c911c580d14f955e3838c2 Mon Sep 17 00:00:00 2001 From: Will Usher Date: Mon, 23 Apr 2018 14:09:51 -0600 Subject: [PATCH 224/364] Explicitly mark the dtor override --- components/ospcommon/networking/SocketFabric.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/components/ospcommon/networking/SocketFabric.h b/components/ospcommon/networking/SocketFabric.h index 3fee6c2ff2..7c403b6877 100644 --- a/components/ospcommon/networking/SocketFabric.h +++ b/components/ospcommon/networking/SocketFabric.h @@ -34,7 +34,7 @@ namespace ospcommon { SocketFabric(const uint16_t port); /*! Connecting to another socket on the host on the desired port */ SocketFabric(const std::string &hostname, const uint16_t port); - ~SocketFabric(); + ~SocketFabric() override; SocketFabric(const SocketFabric&) = delete; SocketFabric& operator=(const SocketFabric&) = delete; From 6cb032e8c925be7fdd669d401f12a9f32d2b3228 Mon Sep 17 00:00:00 2001 From: Will Usher Date: Mon, 23 Apr 2018 18:19:27 -0600 Subject: [PATCH 225/364] Don't assume the installed lib dependencies are named lib.so.2 --- cmake/ospray_options.cmake | 13 ++++++++----- 1 file changed, 8 insertions(+), 5 deletions(-) diff --git a/cmake/ospray_options.cmake b/cmake/ospray_options.cmake index c81a98a2fd..263f5b96fb 100644 --- a/cmake/ospray_options.cmake +++ b/cmake/ospray_options.cmake @@ -134,9 +134,9 @@ INCLUDE(package) ############################################################## IF (OSPRAY_INSTALL_DEPENDENCIES) - MACRO(OSPRAY_INSTALL_NAMELINK NAME) + MACRO(OSPRAY_INSTALL_NAMELINK NAME TARGET_NAME) EXECUTE_PROCESS(COMMAND "${CMAKE_COMMAND}" -E create_symlink - lib${NAME}.so.2 ${CMAKE_CURRENT_BINARY_DIR}/lib${NAME}.so) + ${TARGET_NAME} ${CMAKE_CURRENT_BINARY_DIR}/lib${NAME}.so) INSTALL(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lib${NAME}.so DESTINATION ${CMAKE_INSTALL_LIBDIR} COMPONENT redist) ENDMACRO() @@ -168,8 +168,10 @@ IF (OSPRAY_INSTALL_DEPENDENCIES) INSTALL(PROGRAMS ${TBB_LIBRARY} ${TBB_LIBRARY_MALLOC} DESTINATION ${CMAKE_INSTALL_LIBDIR} COMPONENT redist) IF (NOT APPLE) - OSPRAY_INSTALL_NAMELINK(tbb) - OSPRAY_INSTALL_NAMELINK(tbbmalloc) + get_filename_component(TBB_LIBNAME ${TBB_LIBRARY} NAME) + get_filename_component(TBB_MALLOC_LIBNAME ${TBB_LIBRARY_MALLOC} NAME) + OSPRAY_INSTALL_NAMELINK(tbb ${TBB_LIBNAME}) + OSPRAY_INSTALL_NAMELINK(tbbmalloc ${TBB_MALLOC_LIBNAME}) ENDIF() ENDIF() ENDIF() @@ -190,7 +192,8 @@ IF (OSPRAY_INSTALL_DEPENDENCIES) INSTALL(PROGRAMS ${EMBREE_LIBRARY} DESTINATION ${CMAKE_INSTALL_LIBDIR} COMPONENT redist) IF (NOT APPLE) - OSPRAY_INSTALL_NAMELINK(embree) + get_filename_component(EMBREE_LIBNAME ${EMBREE_LIBRARY} NAME) + OSPRAY_INSTALL_NAMELINK(embree ${EMBREE_LIBNAME}) ENDIF() ENDIF() ENDIF() From 51a92482d71cc7ba1d2ea5fa5a2c6edd4aa4f6ed Mon Sep 17 00:00:00 2001 From: Will Usher Date: Tue, 24 Apr 2018 10:18:37 -0600 Subject: [PATCH 226/364] If the library is named with full version, make a major version symlink --- cmake/ospray_options.cmake | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/cmake/ospray_options.cmake b/cmake/ospray_options.cmake index 263f5b96fb..f4c3654b83 100644 --- a/cmake/ospray_options.cmake +++ b/cmake/ospray_options.cmake @@ -139,6 +139,17 @@ IF (OSPRAY_INSTALL_DEPENDENCIES) ${TARGET_NAME} ${CMAKE_CURRENT_BINARY_DIR}/lib${NAME}.so) INSTALL(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lib${NAME}.so DESTINATION ${CMAKE_INSTALL_LIBDIR} COMPONENT redist) + + # If the shared lib we're copying is named with a specific version, also + # create a major version suffixed symlink + STRING(REGEX MATCH "([0-9]+)[.]([0-9]+)[.]([0-9]+)" VERSION_STRING ${TARGET_NAME}) + if (CMAKE_MATCH_0) + EXECUTE_PROCESS(COMMAND "${CMAKE_COMMAND}" -E create_symlink + ${TARGET_NAME} + ${CMAKE_CURRENT_BINARY_DIR}/lib${NAME}.so.${CMAKE_MATCH_1}) + INSTALL(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lib${NAME}.so.${CMAKE_MATCH_1} + DESTINATION ${CMAKE_INSTALL_LIBDIR} COMPONENT redist) + endif() ENDMACRO() IF (OSPRAY_TASKING_TBB) From 5f976e67932a147289deaeba0f40e79c8bedaa53 Mon Sep 17 00:00:00 2001 From: Bruce Cherniak Date: Wed, 25 Apr 2018 14:00:01 -0500 Subject: [PATCH 227/364] Quads ptex improvements. Looks fairly correct on kava leaves. # Conflicts: # ospray/render/scivis/SciVisRenderer.ispc --- ospray/render/scivis/SciVisRenderer.ispc | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/ospray/render/scivis/SciVisRenderer.ispc b/ospray/render/scivis/SciVisRenderer.ispc index f12166bc32..9a2f9c763c 100644 --- a/ospray/render/scivis/SciVisRenderer.ispc +++ b/ospray/render/scivis/SciVisRenderer.ispc @@ -66,6 +66,15 @@ vec4f SciVisRenderer_computeGeometrySample(SciVisRenderer *uniform self, shadeMaterials(dg, info); + foreach_unique(material in (SciVisMaterial*)dg.material) { + if (material->ptexFilter) { + info.Kd = info.Kd * evalPtexFilter(material->ptexFilter, + ray.primID, + make_vec2f(ray.u,ray.v)); + } + } + + info.local_opacity = path_opacity * info.d; if (info.local_opacity > self->super.minContribution) { // worth shading? From 42883e455e620f36f5502c0e3fa32894c76b356a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Paul=20Navr=C3=A1til?= Date: Wed, 25 Apr 2018 15:35:46 -0500 Subject: [PATCH 228/364] added sizing fix for orthographic camera --- apps/common/ospapp/OSPApp.cpp | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/apps/common/ospapp/OSPApp.cpp b/apps/common/ospapp/OSPApp.cpp index 7f17a347a5..fe32492a4a 100644 --- a/apps/common/ospapp/OSPApp.cpp +++ b/apps/common/ospapp/OSPApp.cpp @@ -587,6 +587,13 @@ namespace ospray { camera["apertureRadius"] = apertureRadius.getValue(); if (camera.hasChild("focusdistance")) camera["focusdistance"] = length(pos.getValue() - gaze.getValue()); + + // orthographic camera adjustments + if (camera.hasChild("height")) + camera["height"] = (float)height; + if (camera.hasChild("aspect")) + camera["aspect"] = width / (float)height; + renderer.verify(); renderer.commit(); } From 83b3e68b286d06787bb5d8ee2085af6b5bf1f21c Mon Sep 17 00:00:00 2001 From: Will Usher Date: Wed, 25 Apr 2018 19:15:07 -0600 Subject: [PATCH 229/364] better threshold check for correcting the sphere epsilon --- ospray/geometry/Spheres.ispc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ospray/geometry/Spheres.ispc b/ospray/geometry/Spheres.ispc index c65d7fff7d..a4a4cf8ad7 100644 --- a/ospray/geometry/Spheres.ispc +++ b/ospray/geometry/Spheres.ispc @@ -340,7 +340,7 @@ export void SpheresGeometry_set(void *uniform _self // This can occur if the radius is < 1 in some cases, so make sure // epsilon is not too big - if (self->epsilon >= self->radius) { + if (self->epsilon > self->radius / 100.0) { self->epsilon = self->radius / 100.0; } From 8528d76645aa32907c83f5fd88f3f97245305374 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Wed, 25 Apr 2018 22:57:45 -0500 Subject: [PATCH 230/364] implement VERY basic vtkPolyData importer (only VTK_TRIANGLE) --- apps/common/sg/CMakeLists.txt | 1 + apps/common/sg/importer/Importer.cpp | 2 + apps/common/sg/importer/Importer.h | 3 + apps/common/sg/importer/importVTKPolyData.cpp | 128 ++++++++++++++++++ 4 files changed, 134 insertions(+) create mode 100644 apps/common/sg/importer/importVTKPolyData.cpp diff --git a/apps/common/sg/CMakeLists.txt b/apps/common/sg/CMakeLists.txt index 996f0843aa..91977aeb96 100644 --- a/apps/common/sg/CMakeLists.txt +++ b/apps/common/sg/CMakeLists.txt @@ -33,6 +33,7 @@ if(OSPRAY_SG_VTK) set(SG_VTK_SRCS importer/importUnstructuredVolume.cpp + importer/importVTKPolyData.cpp generator/generateVTKWaveletVolume.cpp ) diff --git a/apps/common/sg/importer/Importer.cpp b/apps/common/sg/importer/Importer.cpp index 70b7be6a50..3ba0f59e1e 100644 --- a/apps/common/sg/importer/Importer.cpp +++ b/apps/common/sg/importer/Importer.cpp @@ -233,6 +233,8 @@ namespace ospray { #ifdef OSPRAY_APPS_SG_VTK } else if (ext == "vtu" || ext == "vtk" || ext == "off") { sg::importUnstructuredVolume(world, fileName); + } else if (ext == "vtp") { + sg::importVTKPolyData(world, fileName); #endif #ifdef OSPRAY_APPS_SG_CHOMBO } else if (ext == "hdf5") { diff --git a/apps/common/sg/importer/Importer.h b/apps/common/sg/importer/Importer.h index f1dc7f634c..361a2d65ba 100644 --- a/apps/common/sg/importer/Importer.h +++ b/apps/common/sg/importer/Importer.h @@ -103,6 +103,9 @@ namespace ospray { #ifdef OSPRAY_APPS_SG_VTK OSPSG_INTERFACE void importUnstructuredVolume(const std::shared_ptr &world, const FileName &fileName); + + OSPSG_INTERFACE void importVTKPolyData(const std::shared_ptr &world, + const FileName &fileName); #endif /*! import an X3D-format model, and add its contents to the given world */ diff --git a/apps/common/sg/importer/importVTKPolyData.cpp b/apps/common/sg/importer/importVTKPolyData.cpp new file mode 100644 index 0000000000..903ddbe05e --- /dev/null +++ b/apps/common/sg/importer/importVTKPolyData.cpp @@ -0,0 +1,128 @@ +// ======================================================================== // +// Copyright 2009-2018 Intel Corporation // +// // +// Licensed under the Apache License, Version 2.0 (the "License"); // +// you may not use this file except in compliance with the License. // +// You may obtain a copy of the License at // +// // +// http://www.apache.org/licenses/LICENSE-2.0 // +// // +// Unless required by applicable law or agreed to in writing, software // +// distributed under the License is distributed on an "AS IS" BASIS, // +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // +// See the License for the specific language governing permissions and // +// limitations under the License. // +// ======================================================================== // + +// sg +#include "SceneGraph.h" +#include "../common/NodeList.h" + +#pragma clang diagnostic push +#pragma clang diagnostic ignored "-Wextra-semi" +#pragma clang diagnostic ignored "-Winconsistent-missing-override" +#pragma clang diagnostic ignored "-Winconsistent-missing-destructor-override" + +// vtk +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#pragma clang diagnostic pop + +// NOTE(jda) - This should be put in a more general place, only used here +// right now. + +template +inline vtkSmartPointer make_vtkSP(T *p) +{ + return vtkSmartPointer(p); +} + +namespace ospray { + namespace sg { + + class PolyMesh + { + public: + + PolyMesh() + { + vertices = + createNode("vertex", "DataVector3f")->nodeAs(); + indices = + createNode("index", "DataVector3i")->nodeAs(); + } + + std::shared_ptr vertices; + std::shared_ptr indices; + + template + vtkDataSet *readVTKFile(const FileName &fileName) + { + vtkSmartPointer reader = vtkSmartPointer::New(); + + reader->SetFileName(fileName.c_str()); + reader->Update(); + + reader->GetOutput()->Register(reader); + return vtkDataSet::SafeDownCast(reader->GetOutput()); + } + + template + void loadVTKFile(const FileName &fileName) + { + vtkDataSet *dataSet = readVTKFile(fileName); + + int numberOfCells = dataSet->GetNumberOfCells(); + int numberOfPoints = dataSet->GetNumberOfPoints(); + + double point[3]; + for (int i = 0; i < numberOfPoints; i++) { + dataSet->GetPoint(i, point); + vertices->push_back(vec3f(point[0], point[1], point[2])); + } + + for (int i = 0; i < numberOfCells; i++) { + vtkCell *cell = dataSet->GetCell(i); + + if (cell->GetCellType() == VTK_TRIANGLE) { + indices->push_back(vec3i(cell->GetPointId(0), + cell->GetPointId(1), + cell->GetPointId(2))); + } + } + } + + void loadFile(const FileName &fileName) + { + std::string extension = fileName.ext(); + + if (extension == "vtp") + loadVTKFile(fileName.c_str()); + } + }; + + void importVTKPolyData(const std::shared_ptr &world, + const FileName &fileName) + { + PolyMesh mesh; + mesh.loadFile(fileName); + + auto &v = world->createChild("vtk_triangles", "TriangleMesh"); + + v.add(mesh.vertices); + v.add(mesh.indices); + //v.add(mesh.cellFields, "cellFields"); + } + + } // ::ospray::sg +} // ::ospray From 5fc64d63cef698142301078ef3a4ca137e348c7c Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Wed, 25 Apr 2018 18:54:42 -0500 Subject: [PATCH 231/364] add status messages to wavelet generator --- apps/common/sg/generator/generateVTKWaveletVolume.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/apps/common/sg/generator/generateVTKWaveletVolume.cpp b/apps/common/sg/generator/generateVTKWaveletVolume.cpp index ac576ef191..9af287477b 100644 --- a/apps/common/sg/generator/generateVTKWaveletVolume.cpp +++ b/apps/common/sg/generator/generateVTKWaveletVolume.cpp @@ -59,6 +59,9 @@ namespace ospray { // generate volume data + std::cout << "...generating wavelet volume with dims=" << dims << "..." + << std::endl; + auto halfDims = dims / 2; vtkSmartPointer wavelet = vtkRTAnalyticSource::New(); @@ -79,6 +82,9 @@ namespace ospray { wavelet->Update(); + std::cout << "...data generated, now creating scene graph objects..." + << std::endl; + auto imageData = wavelet->GetOutput(); // validate expected outputs @@ -119,6 +125,8 @@ namespace ospray { // add volume to world world->add(volume_node); + + std::cout << "...finished!" << std::endl; } OSPSG_REGISTER_GENERATE_FUNCTION(generateVTKWaveletVolume, vtkWavelet); From 8a0f1d0d6885b288395c0bcd9d780deb62e08f65 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Wed, 25 Apr 2018 22:10:08 -0500 Subject: [PATCH 232/364] allow "dims" as alias for "dimensions" as param to wavelet generator --- apps/common/sg/generator/generateVTKWaveletVolume.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/apps/common/sg/generator/generateVTKWaveletVolume.cpp b/apps/common/sg/generator/generateVTKWaveletVolume.cpp index 9af287477b..8b0c8b72c5 100644 --- a/apps/common/sg/generator/generateVTKWaveletVolume.cpp +++ b/apps/common/sg/generator/generateVTKWaveletVolume.cpp @@ -38,7 +38,7 @@ namespace ospray { vec3i dims(256, 256, 256); for (auto &p : params) { - if (p.first == "dimensions") { + if (p.first == "dimensions" || p.first == "dims") { auto string_dims = ospcommon::utility::split(p.second, 'x'); if (string_dims.size() != 3) { std::cout << "WARNING: ignoring incorrect 'dimensions' parameter," From 5eb65848077a98af75bb8c558cb0b09bac5523c6 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Wed, 25 Apr 2018 22:31:49 -0500 Subject: [PATCH 233/364] run marching cubes on the wavelet using VTK if "isovalues" parameter given --- .../sg/generator/generateVTKWaveletVolume.cpp | 99 +++++++++++++++---- 1 file changed, 81 insertions(+), 18 deletions(-) diff --git a/apps/common/sg/generator/generateVTKWaveletVolume.cpp b/apps/common/sg/generator/generateVTKWaveletVolume.cpp index 8b0c8b72c5..8822cea254 100644 --- a/apps/common/sg/generator/generateVTKWaveletVolume.cpp +++ b/apps/common/sg/generator/generateVTKWaveletVolume.cpp @@ -22,6 +22,7 @@ #include "Generator.h" // vtk #include +#include #include #include @@ -32,10 +33,12 @@ namespace ospray { const std::vector ¶ms) { auto volume_node = createNode("wavelet", "StructuredVolume"); + auto iso_node = createNode("wavelet_isosurface", "TriangleMesh"); // get generator parameters vec3i dims(256, 256, 256); + std::vector isoValues; for (auto &p : params) { if (p.first == "dimensions" || p.first == "dims") { @@ -50,13 +53,19 @@ namespace ospray { dims = vec3i(std::atoi(string_dims[0].c_str()), std::atoi(string_dims[1].c_str()), std::atoi(string_dims[2].c_str())); + } else if (p.first == "isosurfaces" || p.first == "isovalues") { + auto string_isos = ospcommon::utility::split(p.second, '/'); + for (const auto &s : string_isos) + isoValues.push_back(std::atof(s.c_str())); } else { - std::cout << "WARNING: unknown spheres generator parameter '" + std::cout << "WARNING: unknown wavelet generator parameter '" << p.first << "' with value '" << p.second << "'" << std::endl; } } + bool computeIsosurface = !isoValues.empty(); + // generate volume data std::cout << "...generating wavelet volume with dims=" << dims << "..." @@ -82,11 +91,31 @@ namespace ospray { wavelet->Update(); + auto imageData = wavelet->GetOutput(); + + // generate isosurface + + vtkSmartPointer mc = + vtkSmartPointer::New(); + + if (computeIsosurface) { + std::cout << "...creating isosurfaces with wavelet volume data..." + << std::endl; + + mc->SetInputConnection(wavelet->GetOutputPort()); + mc->ComputeNormalsOn(); + mc->ComputeGradientsOn(); + mc->SetNumberOfContours(int(isoValues.size())); + + for (int i = 0; i < int(isoValues.size()); ++i) + mc->SetValue(i, isoValues[i]); + + mc->Update(); + } + std::cout << "...data generated, now creating scene graph objects..." << std::endl; - auto imageData = wavelet->GetOutput(); - // validate expected outputs std::string voxelType = imageData->GetScalarTypeAsString(); @@ -99,32 +128,66 @@ namespace ospray { if (dimentionality != 3) throw std::runtime_error("wavelet not 3 dimentional?"); - // import data into sg nodes + if (computeIsosurface) { + // import isosurface data into sg nodes + auto polyData = mc->GetOutput(); + + auto vertices = + createNode("vertex", "DataVector3f")->nodeAs(); + auto indices = + createNode("index", "DataVector3i")->nodeAs(); + + int numberOfCells = polyData->GetNumberOfCells(); + int numberOfPoints = polyData->GetNumberOfPoints(); - dims = vec3i(imageData->GetDimensions()[0], - imageData->GetDimensions()[1], - imageData->GetDimensions()[2]); + double point[3]; + for (int i = 0; i < numberOfPoints; i++) { + polyData->GetPoint(i, point); + vertices->push_back(vec3f(point[0], point[1], point[2])); + } - auto numVoxels = dims.product(); + for (int i = 0; i < numberOfCells; i++) { + vtkCell *cell = polyData->GetCell(i); - auto *voxels_ptr = (float*)imageData->GetScalarPointer(); + if (cell->GetCellType() == VTK_TRIANGLE) { + indices->push_back(vec3i(cell->GetPointId(0), + cell->GetPointId(1), + cell->GetPointId(2))); + } + } - auto voxel_data = std::make_shared(voxels_ptr, numVoxels); + iso_node->add(vertices); + iso_node->add(indices); - voxel_data->setName("voxelData"); + // add isosurface to world + world->add(iso_node); + } else { + // import volume data into sg nodes - volume_node->add(voxel_data); + dims = vec3i(imageData->GetDimensions()[0], + imageData->GetDimensions()[1], + imageData->GetDimensions()[2]); - // volume attributes + auto numVoxels = dims.product(); - volume_node->child("voxelType") = voxelType; - volume_node->child("dimensions") = dims; + auto *voxels_ptr = (float*)imageData->GetScalarPointer(); - volume_node->createChild("stashed_vtk_source", "Node", wavelet); + auto voxel_data = std::make_shared(voxels_ptr, numVoxels); - // add volume to world + voxel_data->setName("voxelData"); - world->add(volume_node); + volume_node->add(voxel_data); + + // volume attributes + + volume_node->child("voxelType") = voxelType; + volume_node->child("dimensions") = dims; + + volume_node->createChild("stashed_vtk_source", "Node", wavelet); + + // add volume to world + world->add(volume_node); + } std::cout << "...finished!" << std::endl; } From 8b7b00e577bf6491b66d620df6e8b86c6fc9334c Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Thu, 26 Apr 2018 11:41:39 -0500 Subject: [PATCH 234/364] better help text for OSPApp --- apps/common/ospapp/OSPApp.cpp | 122 +++++++++++++----- .../sg/generator/generateBasicVolume.cpp | 2 +- 2 files changed, 93 insertions(+), 31 deletions(-) diff --git a/apps/common/ospapp/OSPApp.cpp b/apps/common/ospapp/OSPApp.cpp index 7f17a347a5..2b22f0b4a6 100644 --- a/apps/common/ospapp/OSPApp.cpp +++ b/apps/common/ospapp/OSPApp.cpp @@ -53,36 +53,98 @@ namespace ospray { void OSPApp::printHelp() { - std::cout << "./ospApp [params] -sg:[params] [files]" << std::endl; - std::cout << "params..." << std::endl - << "\t" << "-f --fast //prioritizes performance over advanced rendering features" << std::endl - << "\t" << "-sg:node:...:node=value //modify a node value" << std::endl - << "\t" << "-sg:node:...:node+=name,type //modify a node value" << std::endl - << "\t" << "-r --renderer //renderer type. scivis, pathtracer, ao1, raycast" << std::endl - << "\t" << "-d --debug //debug output" << std::endl - << "\t" << "-m --module //load custom ospray module" << std::endl - << "\t" << "--matrix int int int //create an array of load models of dimensions xyz" << std::endl - << "\t" << "--add-plane //add a ground plane (default for non-fast mode)" << std::endl - << "\t" << "--no-plane //remove ground plane" << std::endl - << "\t" << "--no-lights //no default lights" << std::endl - << "\t" << "--add-lights //default lights" << std::endl - << "\t" << "--hdri-light filename //add an hdri light" << std::endl - << "\t" << "--translate float float float //translate transform" << std::endl - << "\t" << "--scale float float float //scale transform" << std::endl - << "\t" << "--rotate float float float //rotate transform" << std::endl - << "\t" << "--animation //adds subsequent import files to a timeseries" << std::endl - << "\t" << "--file //adds subsequent import files without a timeseries" << std::endl - << "\t" << "-w int //window width" << std::endl - << "\t" << "-h int //window height" << std::endl - << "\t" << "--size int int //window width height" << std::endl - << "\t" << "-vp float float float //camera position xyz" << std::endl - << "\t" << "-vu float float float //camera up xyz" << std::endl - << "\t" << "-vi float float float //camera direction xyz" << std::endl - << "\t" << "-vf float //camera field of view" << std::endl - << "\t" << "-ar float //camera aperture radius" << std::endl - << "\t" << "--aces //use ACES tone mapping" << std::endl - << "\t" << "--filmic //use filmic tone mapping" << std::endl - << std::endl; + std::cout << +R"text( +./ospApp [parameters] [scene_files] + +general app-parameters: + + -f --fast + prioritizes performance over advanced rendering features + -sg:node:...:node=value + modify a node value + -sg:node:...:node+=name,type + modify a node value + -r --renderer [renderer_type] + renderer type --> scivis, pathtracer, ao, raycast, etc... + -d --debug + debug output + -m --module + load custom ospray module + --matrix int int int + create an array of load models of dimensions xyz + --add-plane + add a ground plane + --no-plane + remove ground plane + --no-lights + no default lights + --add-lights + default lights + --hdri-light filename + add an hdri light + --translate float float float + translate transform + --scale float float float + scale transform + --rotate float float float + rotate transform + --animation + adds subsequent import files to a timeseries + --file + adds subsequent import files without a timeseries + -w [int] + window width + -h [int] + window height + --size [int] [int] + window width height + -vp [float] [float] [float] + camera position xyz + -vu [float] [float] [float] + camera up xyz + -vi [float] [float] [float] + camera direction xyz + -vf [float] + camera field of view + -ar [float] + camera aperture radius + --aces + use ACES tone mapping + --filmic + use filmic tone mapping + +scene data generators through command line options: + +usage --> "--generator:type[:parameter1=value,parameter2=value,...]" + + types: + + randomSpheres --> generate a block of random sphere centers of uniform radius + parameters: + numSpheres=[int] + number of spheres to generate + radius=[float] + radius of spheres + + gridOfSpheres --> generate a block of gridded sphere centers of uniform radius + parameters: + [dimensions,dims]=[intxintxint] + number of spheres to generate in each 3D dimension + + basicVolume --> generate a volume with linearly increasing voxel values + parameters: + [dimensions,dims]=[intxintxint] + the 3D dimensions of the volume + + vtkWavelet --> generate the vtkWavelet volume (requries VTK support compiled in) + parameters: + [dimensions,dims]=[intxintxint] + number of spheres to generate in each 3D dimension + [isovalues,isosurfaces]=value1/value2/value3... + use vtkMarchingCubes filter to generate isosurfaces instead of the volume +)text" + << std::endl; } int OSPApp::main(int argc, const char *argv[]) diff --git a/apps/common/sg/generator/generateBasicVolume.cpp b/apps/common/sg/generator/generateBasicVolume.cpp index 4a642f2354..0a6a5573ae 100644 --- a/apps/common/sg/generator/generateBasicVolume.cpp +++ b/apps/common/sg/generator/generateBasicVolume.cpp @@ -36,7 +36,7 @@ namespace ospray { vec3i dims(100, 100, 100); for (auto &p : params) { - if (p.first == "dimensions") { + if (p.first == "dimensions" || p.first == "dims") { auto string_dims = ospcommon::utility::split(p.second, 'x'); if (string_dims.size() != 3) { std::cout << "WARNING: ignoring incorrect 'dimensions' parameter," From 3d0fde3091806e2ed005cd2c270738691a360e14 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Thu, 26 Apr 2018 11:43:25 -0500 Subject: [PATCH 235/364] fix help text typos --- apps/common/ospapp/OSPApp.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/apps/common/ospapp/OSPApp.cpp b/apps/common/ospapp/OSPApp.cpp index 2b22f0b4a6..d3a4f95be6 100644 --- a/apps/common/ospapp/OSPApp.cpp +++ b/apps/common/ospapp/OSPApp.cpp @@ -69,9 +69,9 @@ general app-parameters: renderer type --> scivis, pathtracer, ao, raycast, etc... -d --debug debug output - -m --module + -m --module [module_name] load custom ospray module - --matrix int int int + --matrix [int] [int] [int] create an array of load models of dimensions xyz --add-plane add a ground plane @@ -81,13 +81,13 @@ general app-parameters: no default lights --add-lights default lights - --hdri-light filename + --hdri-light [filename] add an hdri light - --translate float float float + --translate [float] [float] [float] translate transform - --scale float float float + --scale [float] [float] [float] scale transform - --rotate float float float + --rotate [float] [float] [float] rotate transform --animation adds subsequent import files to a timeseries From f08452bb7c625687d9dc7a405551e635c84fb400 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Thu, 26 Apr 2018 11:45:21 -0500 Subject: [PATCH 236/364] more typo fixes --- apps/common/ospapp/OSPApp.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/apps/common/ospapp/OSPApp.cpp b/apps/common/ospapp/OSPApp.cpp index d3a4f95be6..c38fcbf710 100644 --- a/apps/common/ospapp/OSPApp.cpp +++ b/apps/common/ospapp/OSPApp.cpp @@ -116,7 +116,7 @@ general app-parameters: scene data generators through command line options: -usage --> "--generator:type[:parameter1=value,parameter2=value,...]" +usage --> "--generate:type[:parameter1=value,parameter2=value,...]" types: @@ -141,7 +141,7 @@ usage --> "--generator:type[:parameter1=value,parameter2=value,...]" parameters: [dimensions,dims]=[intxintxint] number of spheres to generate in each 3D dimension - [isovalues,isosurfaces]=value1/value2/value3... + [isovalues,isosurfaces]=[value1/value2/value3...] use vtkMarchingCubes filter to generate isosurfaces instead of the volume )text" << std::endl; From 00b02655874f07188a3441ecc3981b06ab4f3398 Mon Sep 17 00:00:00 2001 From: Ingo Wald Date: Thu, 26 Apr 2018 13:29:51 -0600 Subject: [PATCH 237/364] fixed version and feature checking for embree 3 --- cmake/ospray_macros.cmake | 14 ++++++++++---- cmake/ospray_options.cmake | 9 ++++++++- 2 files changed, 18 insertions(+), 5 deletions(-) diff --git a/cmake/ospray_macros.cmake b/cmake/ospray_macros.cmake index 49028ce0a2..8f37058baa 100644 --- a/cmake/ospray_macros.cmake +++ b/cmake/ospray_macros.cmake @@ -31,11 +31,17 @@ endfunction() function(ospray_verify_embree_features) ospray_check_embree_feature(ISPC_SUPPORT ISPC) - ospray_check_embree_feature(INTERSECTION_FILTER "intersection filter") - ospray_check_embree_feature(INTERSECTION_FILTER_RESTORE "intersection filter") - ospray_check_embree_feature(GEOMETRY_TRIANGLES "triangle geometries") + IF (USE_EMBREE3) + ospray_check_embree_feature(FILTER_FUNCTION "intersection filter") + ospray_check_embree_feature(GEOMETRY_TRIANGLE "triangle geometries") + ospray_check_embree_feature(GEOMETRY_CURVE "spline curve geometries") + ELSE() + ospray_check_embree_feature(INTERSECTION_FILTER "intersection filter") + ospray_check_embree_feature(INTERSECTION_FILTER_RESTORE "intersection filter") + ospray_check_embree_feature(GEOMETRY_TRIANGLES "triangle geometries") + ospray_check_embree_feature(GEOMETRY_HAIR "spline curve geometries") + ENDIF() ospray_check_embree_feature(GEOMETRY_USER "user geometries") - ospray_check_embree_feature(GEOMETRY_HAIR "spline curve geometries") ospray_check_embree_feature(RAY_PACKETS "ray packets") ospray_check_embree_feature(BACKFACE_CULLING "backface culling" OFF) endfunction() diff --git a/cmake/ospray_options.cmake b/cmake/ospray_options.cmake index f4c3654b83..9d16816461 100644 --- a/cmake/ospray_options.cmake +++ b/cmake/ospray_options.cmake @@ -34,7 +34,14 @@ IF(EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/.git) ENDIF() ENDIF() -SET(EMBREE_VERSION_REQUIRED 2.15.0) + +OPTION(USE_EMBREE3 "Build with Embree 3?" ON) +IF(USE_EMBREE3) + ADD_DEFINITIONS("-DUSE_EMBREE3=1") + SET(EMBREE_VERSION_REQUIRED 3.1.0) +ELSE() + SET(EMBREE_VERSION_REQUIRED 2.15.0) +ENDIF() SET(OSPRAY_VERSION ${OSPRAY_VERSION_MAJOR}.${OSPRAY_VERSION_MINOR}.${OSPRAY_VERSION_PATCH} From e6559f5632ac871ebda18154b5541496b0935d3c Mon Sep 17 00:00:00 2001 From: Ingo Wald Date: Thu, 26 Apr 2018 15:15:03 -0600 Subject: [PATCH 238/364] embree3 compiling through for streamlines spheres, and cylinders --- ospray/CMakeLists.txt | 13 ++++- ospray/api/ISPCDevice.cpp | 8 +++ ospray/common/Model.ih | 20 +++++++- ospray/common/Model.ispc | 17 +++++-- ospray/common/OSPCommon.ih | 2 +- ospray/common/OSPCommon.ispc | 10 +++- ospray/geometry/Cylinders.ispc | 34 +++++++++++-- ospray/geometry/Geometry.ih | 17 ++++++- ospray/geometry/Geometry.ispc | 8 ++- ospray/geometry/Instance.ispc | 6 ++- ospray/geometry/Slices.ispc | 6 +-- ospray/geometry/Spheres.ispc | 34 +++++++++++-- ospray/geometry/StreamLines.ispc | 83 ++++++++++++++++++++++++++++--- ospray/geometry/TriangleMesh.ispc | 30 +++++++---- 14 files changed, 245 insertions(+), 43 deletions(-) diff --git a/ospray/CMakeLists.txt b/ospray/CMakeLists.txt index 8426d590d9..951003099f 100644 --- a/ospray/CMakeLists.txt +++ b/ospray/CMakeLists.txt @@ -31,15 +31,24 @@ INCLUDE_DIRECTORIES( ${CMAKE_SOURCE_DIR}/ospray ${CMAKE_SOURCE_DIR} ${PROJECT_BINARY_DIR} - ${EMBREE_INCLUDE_DIRS} +# ${EMBREE_INCLUDE_DIRS} ) INCLUDE_DIRECTORIES_ISPC( ${CMAKE_SOURCE_DIR}/ospray/include ${CMAKE_SOURCE_DIR}/ospray ${CMAKE_SOURCE_DIR} ${PROJECT_BINARY_DIR} - ${EMBREE_INCLUDE_DIRS} +# ${EMBREE_INCLUDE_DIRS} ) +IF(USE_EMBREE3) + INCLUDE_DIRECTORIES(${EMBREE_INCLUDE_DIRS}/embree3) + INCLUDE_DIRECTORIES_ISPC(${EMBREE_INCLUDE_DIRS}/embree3) + ADD_DEFINITIONS_ISPC("-DUSE_EMBREE3=1") + ADD_DEFINITIONS("-DUSE_EMBREE3=1") +ELSE() + INCLUDE_DIRECTORIES(${EMBREE_INCLUDE_DIRS}/embree2) + INCLUDE_DIRECTORIES_ISPC(${EMBREE_INCLUDE_DIRS}/embree2) +ENDIF() SET(OSPRAY_SOURCES api/API.cpp diff --git a/ospray/api/ISPCDevice.cpp b/ospray/api/ISPCDevice.cpp index 6d94983b67..7aaca147ac 100644 --- a/ospray/api/ISPCDevice.cpp +++ b/ospray/api/ISPCDevice.cpp @@ -33,6 +33,10 @@ // stl #include +#ifdef USE_EMBREE3 +void *ispc_embreeDevice; +#endif + namespace ospray { namespace api { @@ -68,6 +72,10 @@ namespace ospray { // in the host-stubs, where it shouldn't. // ------------------------------------------------------- embreeDevice = rtcNewDevice(generateEmbreeDeviceCfg(*this).c_str()); +#ifdef USE_EMBREE3 + ispc_embreeDevice = embreeDevice; +#endif + rtcDeviceSetErrorFunction2(embreeDevice, embreeErrorFunc, nullptr); diff --git a/ospray/common/Model.ih b/ospray/common/Model.ih index f0c35bf9ce..96ed5a9062 100644 --- a/ospray/common/Model.ih +++ b/ospray/common/Model.ih @@ -22,8 +22,12 @@ #include "../volume/Volume.ih" // embree stuff -#include "embree2/rtcore.isph" -#include "embree2/rtcore_scene.isph" +#include "rtcore.isph" +#include "rtcore_scene.isph" + +#ifdef USE_EMBREE3 +extern RTCDevice uniform ispc_embreeDevice; +#endif struct Model { @@ -47,14 +51,26 @@ struct Model { inline void traceRay(uniform Model *uniform model, varying Ray &ray) { +#if USE_EMBREE3 + uniform RTCIntersectContext context; + rtcInitIntersectContext(&context); + rtcIntersectV(model->embreeSceneHandle,&context,(varying RTCRayHit*)&ray); +#else rtcIntersect(model->embreeSceneHandle,(varying RTCRay&)ray); +#endif } /*! determine if ray is occluded (using embree where possible) */ inline bool isOccluded(uniform Model *uniform model, varying Ray &ray) { +#if USE_EMBREE3 + uniform RTCIntersectContext context; + rtcInitIntersectContext(&context); + rtcOccludedV(model->embreeSceneHandle,&context,(varying RTCRay*)&ray); +#else rtcOccluded(model->embreeSceneHandle,(varying RTCRay&)ray); +#endif return ray.geomID >= 0; } diff --git a/ospray/common/Model.ispc b/ospray/common/Model.ispc index f84f686518..294b3eac59 100644 --- a/ospray/common/Model.ispc +++ b/ospray/common/Model.ispc @@ -15,7 +15,7 @@ // ======================================================================== // #include "Model.ih" -#include "embree2/rtcore_scene.isph" +#include "rtcore_scene.isph" typedef uniform Geometry *uniform uniGeomPtr; typedef uniform Material *uniform uniMaterialPtr; @@ -45,21 +45,30 @@ export void Model_init(void *uniform _model, uniform int32 numVolumes) { uniform Model *uniform model = (uniform Model *uniform)_model; - if (model->embreeSceneHandle) + if (model->embreeSceneHandle) { +#if USE_EMBREE3 + rtcReleaseScene(model->embreeSceneHandle); +#else rtcDeleteScene(model->embreeSceneHandle); +#endif + } +#if USE_EMBREE3 + model->embreeSceneHandle = rtcNewScene((RTCDevice)embreeDevice); +#else uniform RTCSceneFlags scene_flags = (RTCSceneFlags)embreeSceneFlags; uniform RTCAlgorithmFlags traversal_flags = RTC_INTERSECT_UNIFORM | RTC_INTERSECT_VARYING; -#ifdef OSPRAY_USE_EMBREE_STREAMS +# ifdef OSPRAY_USE_EMBREE_STREAMS traversal_flags |= RTC_INTERSECT_STREAM; -#endif +# endif model->embreeSceneHandle = rtcDeviceNewScene((RTCDevice)embreeDevice, scene_flags, traversal_flags); +#endif if (model->geometry) delete[] model->geometry; model->geometryCount = numGeometries; diff --git a/ospray/common/OSPCommon.ih b/ospray/common/OSPCommon.ih index 01f0edaf0f..2d5e296ef3 100644 --- a/ospray/common/OSPCommon.ih +++ b/ospray/common/OSPCommon.ih @@ -16,7 +16,7 @@ #pragma once -#include "embree2/rtcore.isph" +#include "rtcore.isph" #include "OSPConfig.h" diff --git a/ospray/common/OSPCommon.ispc b/ospray/common/OSPCommon.ispc index dc601c042d..bb026b9ae5 100644 --- a/ospray/common/OSPCommon.ispc +++ b/ospray/common/OSPCommon.ispc @@ -17,7 +17,7 @@ #include "OSPCommon.ih" //embree -#include "embree2/rtcore.isph" +#include "rtcore.isph" //extern "C" void abort (); //extern "C" void exit(uniform int); @@ -28,11 +28,19 @@ void error_handler(const RTCError code, const int8* str) { print("Embree: "); switch (code) { +#if USE_EMBREE3 + case RTC_ERROR_UNKNOWN : print("RTC_UNKNOWN_ERROR"); break; + case RTC_ERROR_INVALID_ARGUMENT : print("RTC_INVALID_ARGUMENT"); break; + case RTC_ERROR_INVALID_OPERATION: print("RTC_INVALID_OPERATION"); break; + case RTC_ERROR_OUT_OF_MEMORY : print("RTC_OUT_OF_MEMORY"); break; + case RTC_ERROR_UNSUPPORTED_CPU : print("RTC_UNSUPPORTED_CPU"); break; +#else case RTC_UNKNOWN_ERROR : print("RTC_UNKNOWN_ERROR"); break; case RTC_INVALID_ARGUMENT : print("RTC_INVALID_ARGUMENT"); break; case RTC_INVALID_OPERATION: print("RTC_INVALID_OPERATION"); break; case RTC_OUT_OF_MEMORY : print("RTC_OUT_OF_MEMORY"); break; case RTC_UNSUPPORTED_CPU : print("RTC_UNSUPPORTED_CPU"); break; +#endif default : print("invalid error code"); break; } if (str) { diff --git a/ospray/geometry/Cylinders.ispc b/ospray/geometry/Cylinders.ispc index caa4d1762d..64aaf15540 100644 --- a/ospray/geometry/Cylinders.ispc +++ b/ospray/geometry/Cylinders.ispc @@ -20,10 +20,6 @@ #include "common/Ray.ih" #include "common/Model.ih" #include "geometry/Geometry.ih" -// embree -#include "embree2/rtcore.isph" -#include "embree2/rtcore_scene.isph" -#include "embree2/rtcore_geometry_user.isph" struct CylinderTexCoord { vec2f v0; @@ -55,6 +51,9 @@ unmasked void Cylinders_bounds(Cylinders *uniform self, uniform size_t primID, uniform box3fa &bbox) { +#if USE_EMBREE3 + print("not implemneted\n"); +#endif uniform uint8 *uniform cylinderPtr = self->data + self->bytesPerCylinder*primID; uniform bool offr = self->offset_radius >= 0; uniform float radius = offr ? *((float *uniform)(cylinderPtr + self->offset_radius)) : self->radius; @@ -69,6 +68,9 @@ void Cylinders_intersect(Cylinders *uniform self, varying Ray &ray, uniform size_t primID) { +#if USE_EMBREE3 + print("not implemneted\n"); +#endif uniform uint8 *uniform cylinderPtr = self->data + self->bytesPerCylinder*primID; uniform float radius = self->radius; if (self->offset_radius >= 0) { @@ -255,6 +257,9 @@ export void *uniform Cylinders_create(void *uniform cppEquivalent) uniform Cylinders *uniform geom = uniform new uniform Cylinders; Geometry_Constructor(&geom->super,cppEquivalent, Cylinders_postIntersect, +#if USE_EMBREE3 + NULL, +#endif NULL,0,NULL); return geom; } @@ -281,7 +286,13 @@ export void CylindersGeometry_set(void *uniform _self Cylinders *uniform self = (Cylinders *uniform)_self; Model *uniform model = (Model *uniform)_model; +#if USE_EMBREE3 + RTCGeometry geom = rtcNewGeometry(ispc_embreeDevice,RTC_GEOMETRY_TYPE_USER); + rtcSetGeometryUserPrimitiveCount(geom,numCylinders); + uniform uint32 geomID = rtcAttachGeometry(model->embreeSceneHandle,geom); +#else uniform uint32 geomID = rtcNewUserGeometry(model->embreeSceneHandle,numCylinders); +#endif self->super.model = model; self->super.geomID = geomID; @@ -309,11 +320,24 @@ export void CylindersGeometry_set(void *uniform _self if (self->epsilon < 0.f) self->epsilon = -1.f/self->epsilon; - rtcSetUserData(model->embreeSceneHandle, geomID, self); +#if USE_EMBREE3 + rtcSetGeometryUserData(geom, self); + rtcSetGeometryBoundsFunction + (geom,(uniform RTCBoundsFunction)&Cylinders_bounds, self); + rtcSetGeometryIntersectFunction + (geom,(uniform RTCIntersectFunctionN)&Cylinders_intersect); + rtcSetGeometryOccludedFunction + (geom,(uniform RTCOccludedFunctionN)&Cylinders_intersect); + rtcCommitGeometry(geom); + rtcReleaseGeometry(geom); +#else + rtcSetUserData(model->embreeSceneHandle,geomID,self); rtcSetBoundsFunction(model->embreeSceneHandle,geomID, (uniform RTCBoundsFunc)&Cylinders_bounds); rtcSetIntersectFunction(model->embreeSceneHandle,geomID, (uniform RTCIntersectFuncVarying)&Cylinders_intersect); rtcSetOccludedFunction(model->embreeSceneHandle,geomID, (uniform RTCOccludedFuncVarying)&Cylinders_intersect); +#endif + } diff --git a/ospray/geometry/Geometry.ih b/ospray/geometry/Geometry.ih index 32cf55b0ed..309538e432 100644 --- a/ospray/geometry/Geometry.ih +++ b/ospray/geometry/Geometry.ih @@ -21,6 +21,15 @@ #include "../common/DifferentialGeometry.ih" #include "math/AffineSpace.ih" +// embree +#include "rtcore.isph" +#include "rtcore_geometry.isph" +#if USE_EMBREE3 +#else +# include "rtcore_geometry_user.isph" +#endif + + /*! Geometries are supposed to fill certain members of DifferentialGeometry: calculate Ng, Ns, st, color, and materialID if the respective bit DG_NG, DG_NS, DG_TEXCOORD, DG_COLOR, and DG_MATERIALID, in flags is set. @@ -91,6 +100,9 @@ struct Geometry { Model *uniform model; //! ID that 'model' knows this geometry under +#if USE_EMBREE3 + RTCGeometry geom; +#endif uniform int32 geomID; }; @@ -99,5 +111,8 @@ extern void Geometry_Constructor(uniform Geometry *uniform geometry, void *uniform cppEquivalent, uniform Geometry_postIntersectFct postIntersect, uniform Model *uniform model, - uniform int32 geomID, +#if USE_EMBREE3 + RTCGeometry geom, +#endif + uniform int32 geomID, uniform Material *uniform *uniform materialList); diff --git a/ospray/geometry/Geometry.ispc b/ospray/geometry/Geometry.ispc index adab9f5ba3..68cc3cf0ba 100644 --- a/ospray/geometry/Geometry.ispc +++ b/ospray/geometry/Geometry.ispc @@ -36,7 +36,10 @@ static void Geometry_Constructor(uniform Geometry *uniform geometry, void *uniform cppEquivalent, uniform Geometry_postIntersectFct postIntersect, uniform Model *uniform model, - uniform int32 geomID, +#if USE_EMBREE3 + RTCGeometry geom, +#endif + uniform int32 geomID, uniform Material *uniform *uniform materialList ) { @@ -44,6 +47,9 @@ static void Geometry_Constructor(uniform Geometry *uniform geometry, geometry->numPrimitives = 0; geometry->model = model; geometry->materialList = materialList; +#if USE_EMBREE3 + geometry->geom = geom; +#endif geometry->geomID = geomID; geometry->postIntersect = postIntersect; geometry->getMaterialID = Geometry_getMaterialID; diff --git a/ospray/geometry/Instance.ispc b/ospray/geometry/Instance.ispc index 8b5b3768b8..6381c532af 100644 --- a/ospray/geometry/Instance.ispc +++ b/ospray/geometry/Instance.ispc @@ -56,7 +56,11 @@ export void *uniform InstanceGeometry_create(void *uniform cppE) Instance *uniform self = uniform new Instance; Geometry_Constructor(&self->super, cppE, Instance_postIntersect, - NULL, -1, + NULL, +#if USE_EMBREE3 + NULL, +#endif + -1, NULL); self->areaPDF = NULL; diff --git a/ospray/geometry/Slices.ispc b/ospray/geometry/Slices.ispc index aab58b65a6..cb4c4882f9 100644 --- a/ospray/geometry/Slices.ispc +++ b/ospray/geometry/Slices.ispc @@ -22,9 +22,9 @@ #include "geometry/Geometry.ih" #include "volume/Volume.ih" // embree -#include "embree2/rtcore.isph" -#include "embree2/rtcore_scene.isph" -#include "embree2/rtcore_geometry_user.isph" +#include "rtcore.isph" +#include "rtcore_scene.isph" +#include "rtcore_geometry_user.isph" struct Slices { uniform Geometry super; //!< inherited geometry fields diff --git a/ospray/geometry/Spheres.ispc b/ospray/geometry/Spheres.ispc index a4a4cf8ad7..0a85a46f00 100644 --- a/ospray/geometry/Spheres.ispc +++ b/ospray/geometry/Spheres.ispc @@ -22,10 +22,6 @@ #include "common/safe_gather.ih" #include "geometry/Geometry.ih" #include "math/sampling.ih" -// embree -#include "embree2/rtcore.isph" -#include "embree2/rtcore_scene.isph" -#include "embree2/rtcore_geometry_user.isph" struct Spheres { /*! inherit from "Geometry" class: */ @@ -130,6 +126,9 @@ unmasked void Spheres_bounds(uniform Spheres *uniform self, uniform size_t primID, uniform box3fa &bbox) { +#if USE_EMBREE3 + print("not implemneted\n"); +#endif uniform uint8 *uniform spherePtr = self->data + self->stride*((uniform int64)primID); uniform bool offr = self->offset_radius >= 0; @@ -145,6 +144,9 @@ void Spheres_intersect(uniform Spheres *uniform self, varying Ray &ray, uniform size_t primID) { +#if USE_EMBREE3 + print("not implemneted\n"); +#endif uniform uint8 *uniform spherePtr = self->data + self->stride*((uniform int64)primID); uniform float radius = self->radius; @@ -281,7 +283,11 @@ export void *uniform Spheres_create(void *uniform cppEquivalent) uniform Spheres *uniform self = uniform new uniform Spheres; Geometry_Constructor(&self->super,cppEquivalent, Spheres_postIntersect, - NULL,0,NULL); + NULL, +#if USE_EMBREE3 + NULL, +#endif + 0,NULL); return self; } @@ -308,7 +314,13 @@ export void SpheresGeometry_set(void *uniform _self uniform Spheres *uniform self = (uniform Spheres *uniform)_self; uniform Model *uniform model = (uniform Model *uniform)_model; +#if USE_EMBREE3 + RTCGeometry geom = rtcNewGeometry(ispc_embreeDevice,RTC_GEOMETRY_TYPE_USER); + rtcSetGeometryUserPrimitiveCount(geom,numSpheres); + uniform uint32 geomID = rtcAttachGeometry(model->embreeSceneHandle,geom); +#else uniform uint32 geomID = rtcNewUserGeometry(model->embreeSceneHandle,numSpheres); +#endif self->super.model = model; self->super.geomID = geomID; @@ -344,6 +356,17 @@ export void SpheresGeometry_set(void *uniform _self self->epsilon = self->radius / 100.0; } +#if USE_EMBREE3 + rtcSetGeometryUserData(geom, self); + rtcSetGeometryBoundsFunction + (geom,(uniform RTCBoundsFunction)&Spheres_bounds, self); + rtcSetGeometryIntersectFunction + (geom,(uniform RTCIntersectFunctionN)&Spheres_intersect); + rtcSetGeometryOccludedFunction + (geom,(uniform RTCOccludedFunctionN)&Spheres_intersect); + rtcCommitGeometry(geom); + rtcReleaseGeometry(geom); +#else rtcSetUserData(model->embreeSceneHandle,geomID,self); rtcSetBoundsFunction(model->embreeSceneHandle,geomID, (uniform RTCBoundsFunc)&Spheres_bounds); @@ -351,4 +374,5 @@ export void SpheresGeometry_set(void *uniform _self (uniform RTCIntersectFuncVarying)&Spheres_intersect); rtcSetOccludedFunction(model->embreeSceneHandle,geomID, (uniform RTCOccludedFuncVarying)&Spheres_intersect); +#endif } diff --git a/ospray/geometry/StreamLines.ispc b/ospray/geometry/StreamLines.ispc index 5dc1ac6321..459da903b0 100644 --- a/ospray/geometry/StreamLines.ispc +++ b/ospray/geometry/StreamLines.ispc @@ -21,11 +21,6 @@ #include "common/Model.ih" #include "geometry/Geometry.ih" #include "math/sampling.ih" -// embree -#include "embree2/rtcore.isph" -#include "embree2/rtcore_scene.isph" -#include "embree2/rtcore_geometry.isph" -#include "embree2/rtcore_geometry_user.isph" struct StreamLines { uniform Geometry super; //!< inherited geometry fields @@ -120,6 +115,52 @@ inline void intersectCylinder_numericalFix(varying Ray &ray, t_out= approximateDistance + min((- b + srad)*rcpf(2.f*a), max(tA,tB)); } + +#if USE_EMBREE3 +unmasked void StreamLines_intersect(const struct RTCIntersectFunctionNArguments *uniform args) +{ + // make sure to set the mask + if (!args->valid[programIndex]) return; + + uniform StreamLines *uniform self + = (uniform StreamLines *uniform)args->geometryUserPtr; + uniform unsigned int primID = args->primID; + + // this assumes that the args->rayhit is actually a pointer toa varying ray! + varying Ray *uniform ray = (varying Ray *uniform)args->rayhit; + + const uniform uint32 idx = self->index[primID]; + const vec3f A = make_vec3f(self->vertex[idx]); + const vec3f B = make_vec3f(self->vertex[idx+1]); + + float t_in=inf, t_out=-inf; + intersectCylinder_numericalFix(*ray,A,B,t_in,t_out,self->radius); + intersectSphere_numericalFix(*ray,A,t_in,t_out,self->radius); + intersectSphere_numericalFix(*ray,B,t_in,t_out,self->radius); + + bool hit = false; + if (t_in < t_out) { + if (t_in > ray->t0 && t_in < ray->t) { + ray->t = t_in; + hit = true; + } else if (t_out > ray->t0 && t_out < ray->t) { + ray->t = t_out; + hit = true; + } + } + + if (hit) { + ray->geomID = self->super.geomID; + ray->primID = primID; + const vec3f P = ray->org + ray->t * ray->dir; + float s = dot(P-A,B-A) * rcpf(dot(B-A,B-A)); + s = min(max(s,0.f),1.f); + const vec3f PonAxis = A + s * (B-A); + ray->u = s; + ray->Ng = normalize(P-PonAxis); + } +} +#else void StreamLines_intersect(uniform StreamLines *uniform self, varying Ray &ray, uniform size_t primID) @@ -155,6 +196,7 @@ void StreamLines_intersect(uniform StreamLines *uniform self, ray.Ng = normalize(P-PonAxis); } } +#endif static void StreamLines_postIntersect(uniform Geometry *uniform self, uniform Model *uniform model, @@ -265,7 +307,11 @@ export void *uniform StreamLines_create(void *uniform cppEquivalent) StreamLines *uniform geom = uniform new StreamLines; Geometry_Constructor(&geom->super,cppEquivalent, StreamLines_postIntersect, - NULL,0,NULL); + NULL, +#if USE_EMBREE3 + NULL, +#endif + 0,NULL); return geom; } @@ -281,10 +327,15 @@ StreamLines_set( void *uniform _self, { StreamLines *uniform self = (StreamLines *uniform)_self; Model *uniform model = (Model *uniform)_model; +#if USE_EMBREE3 + RTCGeometry geom = rtcNewGeometry(ispc_embreeDevice,RTC_GEOMETRY_TYPE_USER); + rtcSetGeometryUserPrimitiveCount(geom,numSegments); + uniform uint32 geomID = rtcAttachGeometry(model->embreeSceneHandle,geom); +#else uniform uint32 geomID = rtcNewUserGeometry(model->embreeSceneHandle,numSegments); - - self->super.model = model; +#endif self->super.geomID = geomID; + self->super.model = model; self->vertex = vertex; self->index = index; // XXX different representation for area sampling, see above @@ -294,6 +345,17 @@ StreamLines_set( void *uniform _self, self->numVertices = numVertices; self->color = color; self->radius = radius; +#if USE_EMBREE3 + rtcSetGeometryUserData(geom, self); + rtcSetGeometryBoundsFunction + (geom,(uniform RTCBoundsFunction)&StreamLines_bounds, self); + rtcSetGeometryIntersectFunction + (geom,(uniform RTCIntersectFunctionN)&StreamLines_intersect); + rtcSetGeometryOccludedFunction + (geom,(uniform RTCOccludedFunctionN)&StreamLines_intersect); + rtcCommitGeometry(geom); + rtcReleaseGeometry(geom); +#else rtcSetUserData(model->embreeSceneHandle, geomID, self); rtcSetBoundsFunction(model->embreeSceneHandle,geomID, (uniform RTCBoundsFunc)&StreamLines_bounds); @@ -301,6 +363,7 @@ StreamLines_set( void *uniform _self, (uniform RTCIntersectFuncVarying)&StreamLines_intersect); rtcSetOccludedFunction(model->embreeSceneHandle,geomID, (uniform RTCOccludedFuncVarying)&StreamLines_intersect); +#endif } export void *uniform @@ -313,6 +376,9 @@ StreamLines_setCurve( void *uniform _self, const uniform uint32 *uniform index, const uniform vec4f *uniform color) { +#if USE_EMBREE3 + print("setcurve not implemnted\n"); +#else StreamLines *uniform self = (StreamLines *uniform)_self; Model *uniform model = (Model *uniform)_model; uniform uint32 geomID = rtcNewBezierCurveGeometry(model->embreeSceneHandle, @@ -331,4 +397,5 @@ StreamLines_setCurve( void *uniform _self, self->vertex = NULL; // not used by curve self->index = index; self->color = color; +#endif } diff --git a/ospray/geometry/TriangleMesh.ispc b/ospray/geometry/TriangleMesh.ispc index b95835b1dc..bff8967499 100644 --- a/ospray/geometry/TriangleMesh.ispc +++ b/ospray/geometry/TriangleMesh.ispc @@ -21,11 +21,6 @@ #include "math/LinearSpace.ih" #include "math/sampling.ih" -// embree -#include "embree2/rtcore.isph" -#include "embree2/rtcore_geometry.isph" -#include "embree2/rtcore_geometry_user.isph" - static void TriangleMesh_postIntersect(uniform Geometry *uniform _self, uniform Model *uniform model, varying DifferentialGeometry &dg, @@ -178,7 +173,10 @@ void TriangleMesh_getAreas( void TriangleMesh_Constructor(uniform TriangleMesh *uniform mesh, void *uniform cppEquivalent, uniform Model *uniform model, - uniform int32 geomID, +#if USE_EMBREE3 + RTCGeometry geom, +#endif + uniform int32 geomID, uniform int32 numTriangles, uniform int32 idxSize, uniform int32 vtxSize, @@ -196,7 +194,11 @@ void TriangleMesh_Constructor(uniform TriangleMesh *uniform mesh, { Geometry_Constructor(&mesh->super,cppEquivalent, TriangleMesh_postIntersect, - model,geomID, + model, +#if USE_EMBREE3 + geom, +#endif + geomID, materialList); mesh->super.getMaterialID = TriangleMesh_getMaterialID; mesh->super.getAreas = TriangleMesh_getAreas; @@ -220,13 +222,20 @@ export void *uniform TriangleMesh_create(void *uniform cppEquivalent) { TriangleMesh *uniform mesh = uniform new TriangleMesh; TriangleMesh_Constructor(mesh, cppEquivalent, - NULL, 0, 0, 0, 0, 0, NULL, NULL, NULL, NULL, NULL, -1, NULL, NULL, true, false); + NULL, +#if USE_EMBREE3 + NULL, +#endif + 0, 0, 0, 0, 0, NULL, NULL, NULL, NULL, NULL, -1, NULL, NULL, true, false); return mesh; } export void *uniform TriangleMesh_set(void *uniform _mesh, void *uniform _model, - uniform int32 geomID, +#if USE_EMBREE3 + RTCGeometry geom, +#endif + uniform int32 geomID, uniform int32 numTriangles, uniform int32 idxSize, uniform int32 vtxSize, @@ -248,6 +257,9 @@ export void *uniform TriangleMesh_set(void *uniform _mesh, TriangleMesh_Constructor(mesh, mesh->super.cppEquivalent, model, +#if USE_EMBREE3 + geom, +#endif geomID, numTriangles, idxSize, vtxSize, norSize, From 66165654221aad175e74f08b9be67129036efda9 Mon Sep 17 00:00:00 2001 From: Ingo Wald Date: Thu, 26 Apr 2018 15:16:22 -0600 Subject: [PATCH 239/364] embree3 compiling through for streamlines spheres, and cylinders --- ospray/geometry/Slices.ispc | 37 +++++++++++++++++++++++++++---------- 1 file changed, 27 insertions(+), 10 deletions(-) diff --git a/ospray/geometry/Slices.ispc b/ospray/geometry/Slices.ispc index cb4c4882f9..e35bdd5a02 100644 --- a/ospray/geometry/Slices.ispc +++ b/ospray/geometry/Slices.ispc @@ -21,10 +21,6 @@ #include "common/Model.ih" #include "geometry/Geometry.ih" #include "volume/Volume.ih" -// embree -#include "rtcore.isph" -#include "rtcore_scene.isph" -#include "rtcore_geometry_user.isph" struct Slices { uniform Geometry super; //!< inherited geometry fields @@ -95,16 +91,37 @@ export void *uniform Slices_set(void *uniform _slices, uniform Model *uniform model = (uniform Model *uniform)_model; uniform Volume *uniform volume = (uniform Volume *uniform)_volume; - uniform uint32 geomID = rtcNewUserGeometry(model->embreeSceneHandle, numPlanes); - +#if USE_EMBREE3 + RTCGeometry geom = rtcNewGeometry(ispc_embreeDevice,RTC_GEOMETRY_TYPE_USER); + rtcSetGeometryUserPrimitiveCount(geom,numCylinders); + uniform uint32 geomID = rtcAttachGeometry(model->embreeSceneHandle,geom); +#else + uniform uint32 geomID = rtcNewUserGeometry(model->embreeSceneHandle,numPlanes); +#endif + slices->super.model = model; slices->super.geomID = geomID; slices->super.numPrimitives = numPlanes; slices->planes = planes; slices->volume = volume; - rtcSetUserData(model->embreeSceneHandle, geomID, slices); - rtcSetBoundsFunction(model->embreeSceneHandle, geomID, (uniform RTCBoundsFunc)&Slices_bounds); - rtcSetIntersectFunction(model->embreeSceneHandle, geomID, (uniform RTCIntersectFuncVarying)&Slices_intersect); - rtcSetOccludedFunction(model->embreeSceneHandle, geomID, (uniform RTCOccludedFuncVarying)&Slices_intersect); +#if USE_EMBREE3 + rtcSetGeometryUserData(geom, self); + rtcSetGeometryBoundsFunction + (geom,(uniform RTCBoundsFunction)&Slices_bounds, self); + rtcSetGeometryIntersectFunction + (geom,(uniform RTCIntersectFunctionN)&Slices_intersect); + rtcSetGeometryOccludedFunction + (geom,(uniform RTCOccludedFunctionN)&Slices_intersect); + rtcCommitGeometry(geom); + rtcReleaseGeometry(geom); +#else + rtcSetUserData(model->embreeSceneHandle,geomID,self); + rtcSetBoundsFunction(model->embreeSceneHandle,geomID, + (uniform RTCBoundsFunc)&Slices_bounds); + rtcSetIntersectFunction(model->embreeSceneHandle,geomID, + (uniform RTCIntersectFuncVarying)&Slices_intersect); + rtcSetOccludedFunction(model->embreeSceneHandle,geomID, + (uniform RTCOccludedFuncVarying)&Slices_intersect); +#endif } From 2753e2aedd79a8a7333a315831a2c01f4a719847 Mon Sep 17 00:00:00 2001 From: Ingo Wald Date: Thu, 26 Apr 2018 15:30:59 -0600 Subject: [PATCH 240/364] user geometries seem to all compile trough - none implemented yet --- ospray/api/Device.cpp | 2 +- ospray/api/ISPCDevice.cpp | 6 +++- ospray/api/ISPCDevice.h | 2 +- ospray/common/Model.h | 2 +- ospray/geometry/Geometry.ih | 22 +++++++++++-- ospray/geometry/Isosurfaces.ispc | 53 +++++++++++++++++++++----------- ospray/geometry/Slices.ispc | 22 +++++++------ ospray/geometry/TriangleMesh.cpp | 12 +++++++- ospray/geometry/TriangleMesh.h | 7 ++++- ospray/volume/amr/AMRVolume.ispc | 2 +- 10 files changed, 94 insertions(+), 36 deletions(-) diff --git a/ospray/api/Device.cpp b/ospray/api/Device.cpp index 4b127ac7d9..e1dbff99cb 100644 --- a/ospray/api/Device.cpp +++ b/ospray/api/Device.cpp @@ -24,7 +24,7 @@ #include "ospcommon/sysinfo.h" #include "ospcommon/tasking/tasking_system_handle.h" // embree -#include "embree2/rtcore.h" +#include "rtcore.h" #include diff --git a/ospray/api/ISPCDevice.cpp b/ospray/api/ISPCDevice.cpp index 7aaca147ac..a4b20295fe 100644 --- a/ospray/api/ISPCDevice.cpp +++ b/ospray/api/ISPCDevice.cpp @@ -34,7 +34,7 @@ #include #ifdef USE_EMBREE3 -void *ispc_embreeDevice; +static void *ispc_embreeDevice; #endif namespace ospray { @@ -47,7 +47,11 @@ namespace ospray { { try { if (embreeDevice) { +#if USE_EMBREE3 + rtcReleaseDevice(embreeDevice); +#else rtcDeleteDevice(embreeDevice); +#endif embreeDevice = nullptr; } } catch (...) { diff --git a/ospray/api/ISPCDevice.h b/ospray/api/ISPCDevice.h index 03dca59a08..5a9747944b 100644 --- a/ospray/api/ISPCDevice.h +++ b/ospray/api/ISPCDevice.h @@ -19,7 +19,7 @@ //ospray #include "Device.h" //embree -#include "embree2/rtcore.h" +#include "rtcore.h" /*! \file ISPCDevice.h Implements the "local" device for local rendering */ diff --git a/ospray/common/Model.h b/ospray/common/Model.h index 163d1f21f2..f4b34e8a60 100644 --- a/ospray/common/Model.h +++ b/ospray/common/Model.h @@ -24,7 +24,7 @@ #include // embree -#include "embree2/rtcore.h" +#include "rtcore.h" namespace ospray { diff --git a/ospray/geometry/Geometry.ih b/ospray/geometry/Geometry.ih index 309538e432..132d2a5631 100644 --- a/ospray/geometry/Geometry.ih +++ b/ospray/geometry/Geometry.ih @@ -106,13 +106,31 @@ struct Geometry { uniform int32 geomID; }; +#if USE_EMBREE3 //! constructor for ispc-side Geometry object extern void Geometry_Constructor(uniform Geometry *uniform geometry, void *uniform cppEquivalent, uniform Geometry_postIntersectFct postIntersect, uniform Model *uniform model, -#if USE_EMBREE3 RTCGeometry geom, -#endif uniform int32 geomID, uniform Material *uniform *uniform materialList); +inline void Geometry_Constructor(uniform Geometry *uniform geometry, + void *uniform cppEquivalent, + uniform Geometry_postIntersectFct postIntersect, + uniform Model *uniform model, + uniform int32 geomID, + uniform Material *uniform *uniform materialList) +{ + Geometry_Constructor(geometry,cppEquivalent,postIntersect,model,NULL,geomID,materialList); +} + +#else +//! constructor for ispc-side Geometry object +extern void Geometry_Constructor(uniform Geometry *uniform geometry, + void *uniform cppEquivalent, + uniform Geometry_postIntersectFct postIntersect, + uniform Model *uniform model, + uniform int32 geomID, + uniform Material *uniform *uniform materialList); +#endif diff --git a/ospray/geometry/Isosurfaces.ispc b/ospray/geometry/Isosurfaces.ispc index 103c1667e6..67fa74045b 100644 --- a/ospray/geometry/Isosurfaces.ispc +++ b/ospray/geometry/Isosurfaces.ispc @@ -21,10 +21,6 @@ #include "common/Model.ih" #include "geometry/Geometry.ih" #include "volume/Volume.ih" -// embree -#include "embree2/rtcore.isph" -#include "embree2/rtcore_scene.isph" -#include "embree2/rtcore_geometry_user.isph" struct Isosurfaces { uniform Geometry super; //!< inherited geometry fields @@ -85,26 +81,47 @@ export void *uniform Isosurfaces_create(void *uniform cppEquivalent) return isosurfaces; } -export void *uniform Isosurfaces_set(void *uniform _isosurfaces, +export void *uniform Isosurfaces_set(void *uniform _self, void *uniform _model, int32 uniform numIsovalues, uniform float *uniform isovalues, void *uniform _volume) { - uniform Isosurfaces *uniform isosurfaces = (uniform Isosurfaces *uniform)_isosurfaces; + uniform Isosurfaces *uniform self = (uniform Isosurfaces *uniform)_self; uniform Model *uniform model = (uniform Model *uniform)_model; uniform Volume *uniform volume = (uniform Volume *uniform)_volume; - uniform uint32 geomID = rtcNewUserGeometry(model->embreeSceneHandle, 1); - - isosurfaces->super.model = model; - isosurfaces->super.geomID = geomID; - isosurfaces->super.numPrimitives = numIsovalues; - isosurfaces->isovalues = isovalues; - isosurfaces->volume = volume; - - rtcSetUserData(model->embreeSceneHandle, geomID, isosurfaces); - rtcSetBoundsFunction(model->embreeSceneHandle, geomID, (uniform RTCBoundsFunc)&Isosurfaces_bounds); - rtcSetIntersectFunction(model->embreeSceneHandle, geomID, (uniform RTCIntersectFuncVarying)&Isosurfaces_intersect); - rtcSetOccludedFunction(model->embreeSceneHandle, geomID, (uniform RTCOccludedFuncVarying)&Isosurfaces_intersect); +#if USE_EMBREE3 + RTCGeometry geom = rtcNewGeometry(ispc_embreeDevice,RTC_GEOMETRY_TYPE_USER); + rtcSetGeometryUserPrimitiveCount(geom,1); + uniform uint32 geomID = rtcAttachGeometry(model->embreeSceneHandle,geom); +#else + uniform uint32 geomID = rtcNewUserGeometry(model->embreeSceneHandle,1); +#endif + + self->super.model = model; + self->super.geomID = geomID; + self->super.numPrimitives = numIsovalues; + self->isovalues = isovalues; + self->volume = volume; + +#if USE_EMBREE3 + rtcSetGeometryUserData(geom, self); + rtcSetGeometryBoundsFunction + (geom,(uniform RTCBoundsFunction)&Isosurfaces_bounds, self); + rtcSetGeometryIntersectFunction + (geom,(uniform RTCIntersectFunctionN)&Isosurfaces_intersect); + rtcSetGeometryOccludedFunction + (geom,(uniform RTCOccludedFunctionN)&Isosurfaces_intersect); + rtcCommitGeometry(geom); + rtcReleaseGeometry(geom); +#else + rtcSetUserData(model->embreeSceneHandle,geomID,self); + rtcSetBoundsFunction(model->embreeSceneHandle,geomID, + (uniform RTCBoundsFunc)&Isosurfaces_bounds); + rtcSetIntersectFunction(model->embreeSceneHandle,geomID, + (uniform RTCIntersectFuncVarying)&Isosurfaces_intersect); + rtcSetOccludedFunction(model->embreeSceneHandle,geomID, + (uniform RTCOccludedFuncVarying)&Isosurfaces_intersect); +#endif } diff --git a/ospray/geometry/Slices.ispc b/ospray/geometry/Slices.ispc index e35bdd5a02..76a27e4057 100644 --- a/ospray/geometry/Slices.ispc +++ b/ospray/geometry/Slices.ispc @@ -76,34 +76,38 @@ export void *uniform Slices_create(void *uniform cppEquivalent) { uniform Slices *uniform slices = uniform new uniform Slices; - Geometry_Constructor(&slices->super, cppEquivalent, Slices_postIntersect, NULL, 0, NULL); + Geometry_Constructor(&slices->super, cppEquivalent, Slices_postIntersect, +#if USE_EMBREE3 + NULL, +#endif + NULL, 0, NULL); return slices; } -export void *uniform Slices_set(void *uniform _slices, +export void *uniform Slices_set(void *uniform _self, void *uniform _model, int32 uniform numPlanes, uniform vec4f *uniform planes, void *uniform _volume) { - uniform Slices *uniform slices = (uniform Slices *uniform)_slices; + uniform Slices *uniform self = (uniform Slices *uniform)_self; uniform Model *uniform model = (uniform Model *uniform)_model; uniform Volume *uniform volume = (uniform Volume *uniform)_volume; #if USE_EMBREE3 RTCGeometry geom = rtcNewGeometry(ispc_embreeDevice,RTC_GEOMETRY_TYPE_USER); - rtcSetGeometryUserPrimitiveCount(geom,numCylinders); + rtcSetGeometryUserPrimitiveCount(geom,numPlanes); uniform uint32 geomID = rtcAttachGeometry(model->embreeSceneHandle,geom); #else uniform uint32 geomID = rtcNewUserGeometry(model->embreeSceneHandle,numPlanes); #endif - slices->super.model = model; - slices->super.geomID = geomID; - slices->super.numPrimitives = numPlanes; - slices->planes = planes; - slices->volume = volume; + self->super.model = model; + self->super.geomID = geomID; + self->super.numPrimitives = numPlanes; + self->planes = planes; + self->volume = volume; #if USE_EMBREE3 rtcSetGeometryUserData(geom, self); diff --git a/ospray/geometry/TriangleMesh.cpp b/ospray/geometry/TriangleMesh.cpp index 8dfd5a0a00..348d7100d3 100644 --- a/ospray/geometry/TriangleMesh.cpp +++ b/ospray/geometry/TriangleMesh.cpp @@ -126,8 +126,14 @@ namespace ospray { throw std::runtime_error("unsupported trianglemesh.vertex.normal data type"); } +#if USE_EMBREE3 + eMeshGeom = rtcNewTriangleMesh(embreeSceneHandle,RTC_GEOMETRY_STATIC, + numTris,numVerts); + eMeshID = rtcAttachGeometry(embreeSceneHandle,eMeshGeom); +#else eMesh = rtcNewTriangleMesh(embreeSceneHandle,RTC_GEOMETRY_STATIC, numTris,numVerts); +#endif rtcSetBuffer(embreeSceneHandle,eMesh,RTC_VERTEX_BUFFER, (void*)this->vertex,0, @@ -147,7 +153,11 @@ namespace ospray { << " mesh bounds " << bounds; } - ispc::TriangleMesh_set(getIE(),model->getIE(),eMesh, + ispc::TriangleMesh_set(getIE(),model->getIE(), +#if USE_EMBREE3 + eMeshGeom, +#endif + eMesh, numTris, numCompsInTri, numCompsInVtx, diff --git a/ospray/geometry/TriangleMesh.h b/ospray/geometry/TriangleMesh.h index 1de3140e6a..d210fd3b94 100644 --- a/ospray/geometry/TriangleMesh.h +++ b/ospray/geometry/TriangleMesh.h @@ -20,7 +20,7 @@ #include "common/Data.h" // embree -#include "embree2/rtcore.h" +#include "rtcore.h" namespace ospray { @@ -94,7 +94,12 @@ namespace ospray { Ref prim_materialIDData; /*!< data array for per-prim material ID (uint32) */ #define RTC_INVALID_ID RTC_INVALID_GEOMETRY_ID +#if USE_EMBREE3 + RTCGeometry eMeshGeom{nullptr}; /*!< embree triangle mesh handle */ + uint32 eMeshID{RTC_INVALID_ID}; /*!< embree triangle mesh handle */ +#else uint32 eMesh{RTC_INVALID_ID}; /*!< embree triangle mesh handle */ +#endif }; } // ::ospray diff --git a/ospray/volume/amr/AMRVolume.ispc b/ospray/volume/amr/AMRVolume.ispc index cbdc0095ff..8ddbbcc331 100644 --- a/ospray/volume/amr/AMRVolume.ispc +++ b/ospray/volume/amr/AMRVolume.ispc @@ -26,7 +26,7 @@ #include "ospray/common/Model.ih" #include "ospray/transferFunction/LinearTransferFunction.ih" // embree -#include "embree2/rtcore.isph" +#include "rtcore.isph" // ------------------------------------------------------------------ //! The current level at the given sample location in world coordinates. From c16a52acaba18aadf119cff627c8bf8235917a0d Mon Sep 17 00:00:00 2001 From: Ingo Wald Date: Thu, 26 Apr 2018 15:42:20 -0600 Subject: [PATCH 241/364] model.cpp compiles --- components/ospcommon/cmake/clang.cmake | 4 ++++ ospray/api/ISPCDevice.cpp | 14 ++++++++++---- ospray/common/Model.cpp | 15 +++++++++++++-- ospray/geometry/Instance.cpp | 14 ++++++++++++++ 4 files changed, 41 insertions(+), 6 deletions(-) diff --git a/components/ospcommon/cmake/clang.cmake b/components/ospcommon/cmake/clang.cmake index abb96b090d..cef4d8333b 100644 --- a/components/ospcommon/cmake/clang.cmake +++ b/components/ospcommon/cmake/clang.cmake @@ -53,6 +53,10 @@ IF(OSPRAY_STRICT_BUILD) # Options selected for Clang 5.0+ SET(OSPRAY_CXX_FLAGS "-Weverything ${OSPRAY_CXX_FLAGS}") + + IF (USE_EMBREE3) + SET(OSPRAY_CXX_FLAGS "${OSPRAY_CXX_FLAGS} -Wno-cast-qual ") + ENDIF() ENDIF() IF(OSPRAY_WARN_AS_ERRORS) diff --git a/ospray/api/ISPCDevice.cpp b/ospray/api/ISPCDevice.cpp index a4b20295fe..ea89cc62c1 100644 --- a/ospray/api/ISPCDevice.cpp +++ b/ospray/api/ISPCDevice.cpp @@ -78,17 +78,23 @@ namespace ospray { embreeDevice = rtcNewDevice(generateEmbreeDeviceCfg(*this).c_str()); #ifdef USE_EMBREE3 ispc_embreeDevice = embreeDevice; -#endif - - + rtcSetDeviceErrorFunction(embreeDevice, embreeErrorFunc, nullptr); + RTCError erc = rtcGetDeviceError(embreeDevice); + if (erc != RTC_ERROR_NONE) { + // why did the error function not get called !? + postStatusMsg() << "#osp:init: embree internal error number " << erc; + assert(erc == RTC_ERROR_NONE); + } +#else rtcDeviceSetErrorFunction2(embreeDevice, embreeErrorFunc, nullptr); - RTCError erc = rtcDeviceGetError(embreeDevice); if (erc != RTC_NO_ERROR) { // why did the error function not get called !? postStatusMsg() << "#osp:init: embree internal error number " << erc; assert(erc == RTC_NO_ERROR); } +#endif + } TiledLoadBalancer::instance = make_unique(); diff --git a/ospray/common/Model.cpp b/ospray/common/Model.cpp index 64abb2895d..80bf1c61b6 100644 --- a/ospray/common/Model.cpp +++ b/ospray/common/Model.cpp @@ -35,8 +35,13 @@ namespace ospray { Model::~Model() { - if (embreeSceneHandle) + if (embreeSceneHandle) { +#if USE_EMBREE3 + rtcReleaseScene(embreeSceneHandle); +#else rtcDeleteScene(embreeSceneHandle); +#endif + } ispc::Model_cleanup(getIE()); } @@ -60,13 +65,15 @@ namespace ospray { RTCDevice embreeDevice = (RTCDevice)ospray_getEmbreeDevice(); int sceneFlags = 0; +#if USE_EMBREE3 +#else sceneFlags = sceneFlags | (useEmbreeDynamicSceneFlag ? RTC_SCENE_DYNAMIC : RTC_SCENE_STATIC); sceneFlags = sceneFlags | (useEmbreeCompactSceneFlag ? RTC_SCENE_COMPACT : 0); sceneFlags = sceneFlags | (useEmbreeRobustSceneFlag ? RTC_SCENE_ROBUST : 0); - +#endif ispc::Model_init(getIE(), embreeDevice, sceneFlags, @@ -91,7 +98,11 @@ namespace ospray { for (size_t i=0; igetIE()); +#if USE_EMBREE3 + rtcCommitScene(embreeSceneHandle); +#else rtcCommit(embreeSceneHandle); +#endif } } // ::ospray diff --git a/ospray/geometry/Instance.cpp b/ospray/geometry/Instance.cpp index 8da46f9024..1872a90059 100644 --- a/ospray/geometry/Instance.cpp +++ b/ospray/geometry/Instance.cpp @@ -48,8 +48,18 @@ namespace ospray { instancedScene->commit(); } +#if USE_EMBREE3 + RTCGeometry embreeGeom = rtcNewGeometry(ispc_embreeDevice,RTC_GEOMETRY_TYPE_INSTANCE); + embreeGeomID = rtcAttachGeometry(model->embreeSceneHandle,embreeGeom); + rtcReleaseGeometry(embreeGeom); + rtcSetGeometryInstancedScene(embreeGeom,instancedScene->embreeSceneHandle); + rtcSetGeometryTransform( embreeGeomID = rtcNewInstance2(model->embreeSceneHandle, instancedScene->embreeSceneHandle); +#else + embreeGeomID = rtcNewInstance2(model->embreeSceneHandle, + instancedScene->embreeSceneHandle); +#endif const box3f b = instancedScene->bounds; if (b.empty()) { @@ -79,9 +89,13 @@ namespace ospray { bounds.extend(xfmPoint(xfm,v110)); bounds.extend(xfmPoint(xfm,v111)); +#if USE_EMBREE3 + rtcSetGeometryTransform,0,RTC_MATRIX_COLUMN_MAJOR,&xfm); +#else rtcSetTransform2(model->embreeSceneHandle,embreeGeomID, RTC_MATRIX_COLUMN_MAJOR, (const float *)&xfm); +#endif AffineSpace3f rcp_xfm = rcp(xfm); areaPDF.resize(instancedScene->geometry.size()); ispc::InstanceGeometry_set(getIE(), From 95c497be1d7eb03c72f3ce263b4ed99e0b839fa9 Mon Sep 17 00:00:00 2001 From: Ingo Wald Date: Thu, 26 Apr 2018 16:01:36 -0600 Subject: [PATCH 242/364] trianglemesh fixed for embree3 --- ospray/api/ISPCDevice.cpp | 2 +- ospray/geometry/Geometry.h | 7 +++++++ ospray/geometry/TriangleMesh.cpp | 18 ++++++++++++------ 3 files changed, 20 insertions(+), 7 deletions(-) diff --git a/ospray/api/ISPCDevice.cpp b/ospray/api/ISPCDevice.cpp index ea89cc62c1..ff50ad0d1a 100644 --- a/ospray/api/ISPCDevice.cpp +++ b/ospray/api/ISPCDevice.cpp @@ -34,7 +34,7 @@ #include #ifdef USE_EMBREE3 -static void *ispc_embreeDevice; +RTCDevice ispc_embreeDevice; #endif namespace ospray { diff --git a/ospray/geometry/Geometry.h b/ospray/geometry/Geometry.h index a8fa9f8e85..bf39372267 100644 --- a/ospray/geometry/Geometry.h +++ b/ospray/geometry/Geometry.h @@ -20,6 +20,13 @@ #include "common/OSPCommon.h" #include "common/Data.h" #include "common/Material.h" +#if USE_EMBREE3 +#include "rtcore_buffer.h" +#endif + +#ifdef USE_EMBREE3 +extern RTCDevice ispc_embreeDevice; +#endif namespace ospray { diff --git a/ospray/geometry/TriangleMesh.cpp b/ospray/geometry/TriangleMesh.cpp index 348d7100d3..ce8e3b4f11 100644 --- a/ospray/geometry/TriangleMesh.cpp +++ b/ospray/geometry/TriangleMesh.cpp @@ -127,25 +127,29 @@ namespace ospray { } #if USE_EMBREE3 - eMeshGeom = rtcNewTriangleMesh(embreeSceneHandle,RTC_GEOMETRY_STATIC, - numTris,numVerts); + eMeshGeom = rtcNewGeometry(ispc_embreeDevice,RTC_GEOMETRY_TYPE_TRIANGLE); + rtcSetSharedGeometryBuffer(eMeshGeom,RTC_BUFFER_TYPE_INDEX,0,RTC_FORMAT_UINT3, + indexData->data,0,numCompsInTri*sizeof(int),numTris); + rtcSetSharedGeometryBuffer(eMeshGeom,RTC_BUFFER_TYPE_VERTEX,0,RTC_FORMAT_FLOAT3, + vertexData->data,0,numCompsInVtx*sizeof(int),numVerts); + rtcCommitGeometry(eMeshGeom); eMeshID = rtcAttachGeometry(embreeSceneHandle,eMeshGeom); #else eMesh = rtcNewTriangleMesh(embreeSceneHandle,RTC_GEOMETRY_STATIC, numTris,numVerts); -#endif - rtcSetBuffer(embreeSceneHandle,eMesh,RTC_VERTEX_BUFFER, (void*)this->vertex,0, sizeOf(vertexData->type)); rtcSetBuffer(embreeSceneHandle,eMesh,RTC_INDEX_BUFFER, (void*)this->index,0, sizeOf(indexData->type)); +#endif bounds = empty; for (uint32_t i = 0; i < numVerts*numCompsInVtx; i+=numCompsInVtx) - bounds.extend(*(vec3f*)(vertex + i)); + bounds.extend(*(vec3f*)((float *)vertexData->data + i)); + if (numPrints < 5) { postStatusMsg(2) << " created triangle mesh (" << numTris << " tris " @@ -156,8 +160,10 @@ namespace ospray { ispc::TriangleMesh_set(getIE(),model->getIE(), #if USE_EMBREE3 eMeshGeom, -#endif + eMeshID, +#else eMesh, +#endif numTris, numCompsInTri, numCompsInVtx, From d644e9d7d4b5e9b2750340256caaf02c1f42109f Mon Sep 17 00:00:00 2001 From: Ingo Wald Date: Thu, 26 Apr 2018 16:03:41 -0600 Subject: [PATCH 243/364] instance fixed - compiles through --- ospray/geometry/Instance.cpp | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/ospray/geometry/Instance.cpp b/ospray/geometry/Instance.cpp index 1872a90059..324ee17012 100644 --- a/ospray/geometry/Instance.cpp +++ b/ospray/geometry/Instance.cpp @@ -53,9 +53,6 @@ namespace ospray { embreeGeomID = rtcAttachGeometry(model->embreeSceneHandle,embreeGeom); rtcReleaseGeometry(embreeGeom); rtcSetGeometryInstancedScene(embreeGeom,instancedScene->embreeSceneHandle); - rtcSetGeometryTransform( - embreeGeomID = rtcNewInstance2(model->embreeSceneHandle, - instancedScene->embreeSceneHandle); #else embreeGeomID = rtcNewInstance2(model->embreeSceneHandle, instancedScene->embreeSceneHandle); @@ -90,7 +87,7 @@ namespace ospray { bounds.extend(xfmPoint(xfm,v111)); #if USE_EMBREE3 - rtcSetGeometryTransform,0,RTC_MATRIX_COLUMN_MAJOR,&xfm); + rtcSetGeometryTransform(embreeGeom,0,RTC_FORMAT_FLOAT3X4_COLUMN_MAJOR,&xfm); #else rtcSetTransform2(model->embreeSceneHandle,embreeGeomID, RTC_MATRIX_COLUMN_MAJOR, From 1cf79c794ba87a74e4c4842d49c2d5152804439c Mon Sep 17 00:00:00 2001 From: Ingo Wald Date: Thu, 26 Apr 2018 16:22:01 -0600 Subject: [PATCH 244/364] added dummy ispcLaunch etc; now compiles and links --- ospray/CMakeLists.txt | 7 ++++ ospray/ispc_tasksys.cpp | 73 +++++++++++++++++++++++++++++++++++++++++ 2 files changed, 80 insertions(+) create mode 100644 ospray/ispc_tasksys.cpp diff --git a/ospray/CMakeLists.txt b/ospray/CMakeLists.txt index 951003099f..7fd4568638 100644 --- a/ospray/CMakeLists.txt +++ b/ospray/CMakeLists.txt @@ -236,6 +236,13 @@ SET(OSPRAY_ISPC_DEVICE_SOURCES volume/amr/method_octant.ispc ) +IF (USE_EMBREE3) + SET(OSPRAY_ISPC_DEVICE_SOURCES + ${OSPRAY_ISPC_DEVICE_SOURCES} + ispc_tasksys.cpp + ) +ENDIF() + # ------------------------------------------------------- # Install API headers diff --git a/ospray/ispc_tasksys.cpp b/ospray/ispc_tasksys.cpp new file mode 100644 index 0000000000..c286be2de3 --- /dev/null +++ b/ospray/ispc_tasksys.cpp @@ -0,0 +1,73 @@ +// ======================================================================== // +// Copyright 2009-2018 Intel Corporation // +// // +// Licensed under the Apache License, Version 2.0 (the "License"); // +// you may not use this file except in compliance with the License. // +// You may obtain a copy of the License at // +// // +// http://www.apache.org/licenses/LICENSE-2.0 // +// // +// Unless required by applicable law or agreed to in writing, software // +// distributed under the License is distributed on an "AS IS" BASIS, // +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // +// See the License for the specific language governing permissions and // +// limitations under the License. // +// ======================================================================== // + +#include "ospcommon/tasking/parallel_for.h" +#include +#include + +namespace ospcommon +{ +#define __dllexport /**/ + + void* alignedMalloc(size_t size, size_t align) + { + if (size == 0) + return nullptr; + + assert((align & (align-1)) == 0); + void* ptr = aligned_alloc(align,size); + + if (size != 0 && ptr == nullptr) + throw std::bad_alloc(); + + return ptr; + } + + void alignedFree(void* ptr) + { + if (ptr) + free(ptr); + } + + /* Signature of ispc-generated 'task' functions */ + typedef void (*ISPCTaskFunc)(void* data, int threadIndex, int threadCount, int taskIndex, int taskCount); + + extern "C" __dllexport void* ISPCAlloc(void** taskPtr, int64_t size, int32_t alignment) + { + if (*taskPtr == nullptr) *taskPtr = new std::vector; + std::vector* lst = (std::vector*)(*taskPtr); + void* ptr = alignedMalloc((size_t)size,alignment); + lst->push_back(ptr); + return ptr; + } + + extern "C" __dllexport void ISPCSync(void* task) + { + std::vector* lst = (std::vector*)task; + for (size_t i=0; isize(); i++) alignedFree((*lst)[i]); + delete lst; + } + + extern "C" __dllexport void ISPCLaunch(void** taskPtr, void* func, void* data, int count) + { + printf("ispclaunch ... should never get called on ospray\n"); exit(0); + tasking::parallel_for(count,[&] (const int i) { + const int threadIndex = i; //(int) TaskScheduler::threadIndex(); + const int threadCount = count; //(int) TaskScheduler::threadCount(); + ((ISPCTaskFunc)func)(data,threadIndex,threadCount,i,count); + }); + } +} From 9f404aebb80ef4f3962cc30005e6de9634b63684 Mon Sep 17 00:00:00 2001 From: Ingo Wald Date: Thu, 26 Apr 2018 16:25:43 -0600 Subject: [PATCH 245/364] updated ray struct to embree3 format --- ospray/common/Ray.ih | 27 +++++++++++++++++++++++++-- 1 file changed, 25 insertions(+), 2 deletions(-) diff --git a/ospray/common/Ray.ih b/ospray/common/Ray.ih index a28ee798d0..8811d5a660 100644 --- a/ospray/common/Ray.ih +++ b/ospray/common/Ray.ih @@ -41,6 +41,29 @@ correspondence between what we store and what embree expects in its 'intersect' functions */ struct Ray { +#if USE_EMBREE3 + /* ray input data */ + vec3f org; /*!< ray origin */ + float t0; /*!< start of valid ray interval */ + + vec3f dir; /*!< ray direction */ + float time; //!< Time of this ray for motion blur + + float t; /*!< end of valid ray interval, or distance to hit point after 'intersect' */ + int32 mask; //!< Used to mask out objects during traversal + int32 rayID; + int32 flags; + + /* hit data */ + vec3f Ng; /*! geometry normal. may or may not be set by geometry intersectors */ + + float u; //!< Barycentric u coordinate of hit + float v; //!< Barycentric v coordinate of hit + + int geomID; //!< geometry ID + int primID; //!< primitive ID + int instID; //!< instance ID +#else /* ray input data */ vec3f org; /*!< ray origin */ vec3f dir; /*!< ray direction */ @@ -59,7 +82,6 @@ struct Ray { int primID; //!< primitive ID int instID; //!< instance ID - // ------------------------------------------------------------------ // END OF EMBREE LAYOUT - this is where we can add our own data // ------------------------------------------------------------------ @@ -68,6 +90,7 @@ struct Ray { int primID_hi64; void *uniform userData; +#endif }; // XXX why not inf?? @@ -168,4 +191,4 @@ inline void rayTransform(Ray &ray, inline float getIntersectionError(const vec3f& P, float t) { return max(t, reduce_max(abs(P))) * 0x1.fp-18; -} \ No newline at end of file +} From a43d72820525ec488902b4f1e038106813a22ed9 Mon Sep 17 00:00:00 2001 From: Ingo Wald Date: Thu, 26 Apr 2018 16:29:10 -0600 Subject: [PATCH 246/364] bugfix: now committing instance geom --- ospray/geometry/Instance.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/ospray/geometry/Instance.cpp b/ospray/geometry/Instance.cpp index 324ee17012..b770792112 100644 --- a/ospray/geometry/Instance.cpp +++ b/ospray/geometry/Instance.cpp @@ -51,7 +51,6 @@ namespace ospray { #if USE_EMBREE3 RTCGeometry embreeGeom = rtcNewGeometry(ispc_embreeDevice,RTC_GEOMETRY_TYPE_INSTANCE); embreeGeomID = rtcAttachGeometry(model->embreeSceneHandle,embreeGeom); - rtcReleaseGeometry(embreeGeom); rtcSetGeometryInstancedScene(embreeGeom,instancedScene->embreeSceneHandle); #else embreeGeomID = rtcNewInstance2(model->embreeSceneHandle, @@ -88,6 +87,8 @@ namespace ospray { #if USE_EMBREE3 rtcSetGeometryTransform(embreeGeom,0,RTC_FORMAT_FLOAT3X4_COLUMN_MAJOR,&xfm); + rtcCommitGeometry(embreeGeom); + rtcReleaseGeometry(embreeGeom); #else rtcSetTransform2(model->embreeSceneHandle,embreeGeomID, RTC_MATRIX_COLUMN_MAJOR, From dc355ddbed5a8a75ba430c878dc860d7e673a395 Mon Sep 17 00:00:00 2001 From: Ingo Wald Date: Thu, 26 Apr 2018 16:34:18 -0600 Subject: [PATCH 247/364] bugfix - embree3 switches primid and geomid --- ospray/common/Ray.ih | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ospray/common/Ray.ih b/ospray/common/Ray.ih index 8811d5a660..8c564ec74e 100644 --- a/ospray/common/Ray.ih +++ b/ospray/common/Ray.ih @@ -60,8 +60,8 @@ struct Ray { float u; //!< Barycentric u coordinate of hit float v; //!< Barycentric v coordinate of hit - int geomID; //!< geometry ID int primID; //!< primitive ID + int geomID; //!< geometry ID int instID; //!< instance ID #else /* ray input data */ From 23de6abc4fde9d2962a634ceca46257a5fbb4258 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Fri, 27 Apr 2018 10:31:33 -0500 Subject: [PATCH 248/364] add command line aliases for common window resolutions --- apps/common/ospapp/OSPApp.cpp | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/apps/common/ospapp/OSPApp.cpp b/apps/common/ospapp/OSPApp.cpp index c38fcbf710..17eb3e6fcb 100644 --- a/apps/common/ospapp/OSPApp.cpp +++ b/apps/common/ospapp/OSPApp.cpp @@ -99,6 +99,10 @@ general app-parameters: window height --size [int] [int] window width height + -hd + alias for window size = 1920x1080 + -4k + alias for window size = 3840x2160 -vp [float] [float] [float] camera position xyz -vu [float] [float] [float] @@ -306,6 +310,12 @@ usage --> "--generate:type[:parameter1=value,parameter2=value,...]" height = atoi(av[i + 2]); removeArgs(ac, av, i, 3); --i; + } else if (arg == "-hd") { + width = 1920; + height = 1080; + } else if (arg == "-4k") { + width = 3840; + height = 2160; } else if (arg == "-vp") { vec3f posVec; posVec.x = atof(av[i + 1]); From 430677767d0b9c2146e6f189db22c822a19750af Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Fri, 27 Apr 2018 10:36:46 -0500 Subject: [PATCH 249/364] also add "-8k" screen size alias --- apps/common/ospapp/OSPApp.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/apps/common/ospapp/OSPApp.cpp b/apps/common/ospapp/OSPApp.cpp index 17eb3e6fcb..bcbf99463b 100644 --- a/apps/common/ospapp/OSPApp.cpp +++ b/apps/common/ospapp/OSPApp.cpp @@ -103,6 +103,8 @@ general app-parameters: alias for window size = 1920x1080 -4k alias for window size = 3840x2160 + -8k + alias for window size = 7680x4320 -vp [float] [float] [float] camera position xyz -vu [float] [float] [float] @@ -316,6 +318,9 @@ usage --> "--generate:type[:parameter1=value,parameter2=value,...]" } else if (arg == "-4k") { width = 3840; height = 2160; + } else if (arg == "-8k") { + width = 7680; + height = 4320; } else if (arg == "-vp") { vec3f posVec; posVec.x = atof(av[i + 1]); From e1da2806e034d7f85d2d6c248a0b38c4f3b876da Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Sat, 28 Apr 2018 15:17:09 -0500 Subject: [PATCH 250/364] fix memory leaks caused by not handling ref counts of OSP_OBJECT as params --- components/ospcommon/utility/ParameterizedObject.cpp | 12 ++++++++++++ components/ospcommon/utility/ParameterizedObject.h | 4 ++++ ospray/common/Managed.cpp | 9 +++++++++ ospray/common/Managed.h | 9 +++++++++ 4 files changed, 34 insertions(+) diff --git a/components/ospcommon/utility/ParameterizedObject.cpp b/components/ospcommon/utility/ParameterizedObject.cpp index 0a99aefcf0..8b2b786409 100644 --- a/components/ospcommon/utility/ParameterizedObject.cpp +++ b/components/ospcommon/utility/ParameterizedObject.cpp @@ -57,5 +57,17 @@ namespace ospcommon { return nullptr; } + std::shared_ptr * + ParameterizedObject::params_begin() + { + return ¶mList[0]; + } + + std::shared_ptr * + ParameterizedObject::params_end() + { + return params_begin() + paramList.size(); + } + } // ::ospcommon::utility } // ::ospcommon diff --git a/components/ospcommon/utility/ParameterizedObject.h b/components/ospcommon/utility/ParameterizedObject.h index daf736c5b6..8ee00652e4 100644 --- a/components/ospcommon/utility/ParameterizedObject.h +++ b/components/ospcommon/utility/ParameterizedObject.h @@ -65,6 +65,10 @@ namespace ospcommon { * specified) */ Param *findParam(const std::string &name, bool addIfNotExist = false); + /*! enumerate parameters */ + std::shared_ptr *params_begin(); + std::shared_ptr *params_end(); + private: // Data members // diff --git a/ospray/common/Managed.cpp b/ospray/common/Managed.cpp index 408008bd0f..740b89a6fc 100644 --- a/ospray/common/Managed.cpp +++ b/ospray/common/Managed.cpp @@ -25,6 +25,15 @@ namespace ospray { // it is OK to potentially delete nullptr, nothing bad happens ==> no need to check ispc::delete_uniform(ispcEquivalent); ispcEquivalent = nullptr; + + // make sure all ManagedObject parameter refs are decremented + std::for_each(params_begin(), + params_end(), + [&](std::shared_ptr &p) { + auto ¶m = *p; + if (param.data.is()) + param.data.get()->refDec(); + }); } /*! \brief commit the object's outstanding changes (i.e. changed parameters etc) */ diff --git a/ospray/common/Managed.h b/ospray/common/Managed.h index bdf60eb7ba..523df72745 100644 --- a/ospray/common/Managed.h +++ b/ospray/common/Managed.h @@ -231,7 +231,16 @@ namespace ospcommon { inline void ParameterizedObject::Param::set(const ospray::ManagedObject::OSP_PTR &object) { + using OSP_PTR = ospray::ManagedObject::OSP_PTR; + if (object) object->refInc(); + + if (data.is()) { + auto *existingObj = data.get(); + if (existingObj != nullptr) + existingObj->refDec(); + } + data = object; } From fd97aec5a0d270920fa9244173f94f7efbdade3f Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Mon, 30 Apr 2018 19:00:58 -0500 Subject: [PATCH 251/364] enable ISA library loading on macOS --- components/ospcommon/library.cpp | 12 ++++++++---- 1 file changed, 8 insertions(+), 4 deletions(-) diff --git a/components/ospcommon/library.cpp b/components/ospcommon/library.cpp index 77ef426ce6..005d0db77d 100644 --- a/components/ospcommon/library.cpp +++ b/components/ospcommon/library.cpp @@ -76,19 +76,23 @@ namespace ospcommon { if (use_double_flag && atoi(use_double_flag)) { precision = "double"; } - + std::string file = name; void *lib = nullptr; #ifdef _WIN32 std::string fullName = file+".dll"; lib = LoadLibrary(fullName.c_str()); #else + std::string fullName = "lib" + file + "_" + desiredISAname + "_" + precision; + # if defined(__MACOSX__) || defined(__APPLE__) - std::string fullName = "lib"+file+".dylib"; + fullName += ".dylib"; # else - std::string fullName = "lib"+file+"_"+desiredISAname+"_"+precision+".so"; + fullName += ".so"; # endif + lib = dlopen(fullName.c_str(), RTLD_NOW | RTLD_GLOBAL); + if (!lib) { PRINT(dlerror()); foundISAname = ""; @@ -166,7 +170,7 @@ namespace ospcommon { return; } - + #ifdef _WIN32 // TODO: Must use GetLastError and FormatMessage on windows // to log out the error that occurred when calling LoadLibrary From f7ccabfc78ecfccb66c9d5646f0a2ce99928f686 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Tue, 1 May 2018 10:48:36 -0500 Subject: [PATCH 252/364] add to parallel_for.h for std::min() --- components/ospcommon/tasking/parallel_for.h | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/components/ospcommon/tasking/parallel_for.h b/components/ospcommon/tasking/parallel_for.h index a8c8584863..3f32df5eb3 100644 --- a/components/ospcommon/tasking/parallel_for.h +++ b/components/ospcommon/tasking/parallel_for.h @@ -19,6 +19,8 @@ #include "../TypeTraits.h" #include "detail/parallel_for.inl" +#include + namespace ospcommon { namespace tasking { @@ -78,14 +80,14 @@ namespace ospcommon { "ospcommon::tasking::parallel_for() requires the type" " INDEX_T to be unsigned char, short, int, uint, long," " or size_t."); - + // // iw - TODO: fix this // static_assert(has_operator_method_matching_param::value, // "ospcommon::tasking::parallel_for() requires the " // "implementation of method " // "'void TASK_T::operator(P taskIndex), where P is of " // "type INDEX_T [first parameter of parallel_for()]."); - + INDEX_T numBlocks = (nTasks+BLOCK_SIZE-1)/BLOCK_SIZE; parallel_for(numBlocks,[&](INDEX_T blockID){ INDEX_T begin = blockID * (INDEX_T)BLOCK_SIZE; From 84bf52ea0c75f6a4b662e9b6b7aefc3a43b7b04a Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Tue, 1 May 2018 11:03:22 -0500 Subject: [PATCH 253/364] update changelog --- CHANGELOG.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/CHANGELOG.md b/CHANGELOG.md index 41da033405..ca443a8cbe 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -6,6 +6,8 @@ Version History - Added Principled and CarPaint materials - Improved flexibility of the tone mapper - Added ability to configure Embree scene flags via OSPModel parameters +- Fixed memory leak caused by incorrect parameter reference counts in ISPC + device ### Changes in v1.5.0: From 2e4be42c71d4720f2e8e32cd68f0f236687667b2 Mon Sep 17 00:00:00 2001 From: Will Usher Date: Tue, 1 May 2018 12:09:42 -0600 Subject: [PATCH 254/364] changelog --- CHANGELOG.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/CHANGELOG.md b/CHANGELOG.md index ca443a8cbe..4fc67586c2 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -8,6 +8,10 @@ Version History - Added ability to configure Embree scene flags via OSPModel parameters - Fixed memory leak caused by incorrect parameter reference counts in ISPC device +- Fixed support for color strides which were not multiples of `sizeof(float)` +- Added support for RGBA8 color format to Spheres, which can be set by + specifying the "colorFormat" parameter as `OSP_UCHAR4`, or passing the + "colorData" through an `OSPData` of `OSP_UCHAR4`. ### Changes in v1.5.0: From d8b6c195c4bbae2689120774d9ffd773b0b27c20 Mon Sep 17 00:00:00 2001 From: Will Usher Date: Tue, 1 May 2018 18:11:35 -0600 Subject: [PATCH 255/364] Document the regions and ghostregions of mpi distrib device model --- doc/mpi.md | 36 ++++++++++++++++++++++++++++++++++++ 1 file changed, 36 insertions(+) diff --git a/doc/mpi.md b/doc/mpi.md index 58987e4fb7..fb95eafabf 100644 --- a/doc/mpi.md +++ b/doc/mpi.md @@ -171,3 +171,39 @@ the application can create a communicator with one rank per-node to then run OSPRay on one process per-node. The remaining ranks on each node can then aggregate their data to the OSPRay process for rendering. +There are also two optional parameters available on the OSPModel created +using the distributed device, which can be set to tell OSPRay about your +application's data distribution. + + ---------- ----------------- ---------------------------------------------- + Type Name Description + ---------- ----------------- ---------------------------------------------- + `box3f[]` regions [data] array of boxes which bound the data owned by + the current rank, used for sort-last compositing. + The global set of regions specified by all ranks + must be disjoint for correct compositing. + + `box3f[]` ghostRegions Optional [data] array of boxes which bound the ghost data on + each rank. Using these shared data between nodes + can be used for computing secondary ray effects + such as ambient occlusion. If specifying ghostRegions, + there should be one ghostRegion for each region. + ------ ------------ ------------------------------------------------------- + : Parameters for the distributed OSPModel + +See the distributed device examples in the MPI module for examples. + +The renderer supported when using the distributed device is the `mpi_raycast` renderer. +This renderer is an experimental renderer and currently only supports ambient occlusion +(on the local data only). To compute correct ambient occlusion across the distributed +data the application is responsible for replicating ghost data and specifying the +ghostRegions and regions as described above. + + ---------- ----------------- -------- ------------------------------------- + Type Name Default Description + ---------- ----------------- -------- ------------------------------------- + int aoSamples 0 number of rays per sample to compute + ambient occlusion + ------ ------------ ------------------------------------------------------- + : Parameters for the distributed OSPModel + From d18400982b7ba20acd28fa652dd7e6de841e9254 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Tue, 1 May 2018 20:50:33 -0500 Subject: [PATCH 256/364] use macosx-version-min as the guide to using libc++ by default --- components/ospcommon/cmake/clang.cmake | 3 +-- components/ospcommon/cmake/gcc.cmake | 3 +-- 2 files changed, 2 insertions(+), 4 deletions(-) diff --git a/components/ospcommon/cmake/clang.cmake b/components/ospcommon/cmake/clang.cmake index abb96b090d..17f5b3e608 100644 --- a/components/ospcommon/cmake/clang.cmake +++ b/components/ospcommon/cmake/clang.cmake @@ -66,6 +66,5 @@ SET(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-DNDEBUG -g -O3 -Wstrict-aliasing=1") SET(CMAKE_C_FLAGS "-std=c99 ${CMAKE_C_FLAGS}") IF (APPLE) - SET(CMAKE_CXX_FLAGS "-mmacosx-version-min=10.8 ${CMAKE_CXX_FLAGS}") # we only use MacOSX 10.8 features - SET(CMAKE_CXX_FLAGS "-stdlib=libc++ ${CMAKE_CXX_FLAGS}") # link against C++11 stdlib + SET(CMAKE_CXX_FLAGS "-mmacosx-version-min=10.9 ${CMAKE_CXX_FLAGS}") # we only use MacOSX 10.9 features ENDIF() diff --git a/components/ospcommon/cmake/gcc.cmake b/components/ospcommon/cmake/gcc.cmake index 6df75e4455..3463cd075a 100644 --- a/components/ospcommon/cmake/gcc.cmake +++ b/components/ospcommon/cmake/gcc.cmake @@ -35,8 +35,7 @@ SET(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-DNDEBUG -g -O3 -Wstrict-aliasing=1 -ffast-m SET(CMAKE_C_FLAGS "-std=c99 ${CMAKE_C_FLAGS}") IF (APPLE) - SET(CMAKE_CXX_FLAGS "-mmacosx-version-min=10.8 ${CMAKE_CXX_FLAGS}") # we only use MacOSX 10.8 features - SET(CMAKE_CXX_FLAGS "-stdlib=libc++ ${CMAKE_CXX_FLAGS}") # link against C++11 stdlib + SET(CMAKE_CXX_FLAGS "-mmacosx-version-min=10.9 ${CMAKE_CXX_FLAGS}") # we only use MacOSX 10.9 features ENDIF() # check whether GCC version is new enough for C++11 From c1203c19d77bb486ef98cf4b6ca283cbc89e744d Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Tue, 1 May 2018 22:06:21 -0500 Subject: [PATCH 257/364] remove unnecessary check for valid Texture2D size --- ospray/texture/Texture2D.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ospray/texture/Texture2D.cpp b/ospray/texture/Texture2D.cpp index 347a4d540e..05c0cfb140 100644 --- a/ospray/texture/Texture2D.cpp +++ b/ospray/texture/Texture2D.cpp @@ -48,7 +48,7 @@ namespace ospray { if (flags & OSP_TEXTURE_SHARED_BUFFER) { tx->data = data; } else { - tx->data = bytes ? new unsigned char[bytes] : NULL; + tx->data = new unsigned char[bytes]; memcpy(tx->data, data, bytes); } From 0c98cc0f9d32e1b5210fd791cd63bda063db2dc1 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Tue, 1 May 2018 23:03:03 -0500 Subject: [PATCH 258/364] cleanups, use ospcommon::memory for aligned allocations --- ospray/ispc_tasksys.cpp | 36 ++++++++++++------------------------ 1 file changed, 12 insertions(+), 24 deletions(-) diff --git a/ospray/ispc_tasksys.cpp b/ospray/ispc_tasksys.cpp index c286be2de3..fa231e8d19 100644 --- a/ospray/ispc_tasksys.cpp +++ b/ospray/ispc_tasksys.cpp @@ -15,6 +15,7 @@ // ======================================================================== // #include "ospcommon/tasking/parallel_for.h" +#include "ospcommon/memory/malloc.h" #include #include @@ -22,34 +23,18 @@ namespace ospcommon { #define __dllexport /**/ - void* alignedMalloc(size_t size, size_t align) - { - if (size == 0) - return nullptr; - - assert((align & (align-1)) == 0); - void* ptr = aligned_alloc(align,size); - - if (size != 0 && ptr == nullptr) - throw std::bad_alloc(); - - return ptr; - } - - void alignedFree(void* ptr) - { - if (ptr) - free(ptr); - } - /* Signature of ispc-generated 'task' functions */ - typedef void (*ISPCTaskFunc)(void* data, int threadIndex, int threadCount, int taskIndex, int taskCount); + using ISPCTaskFunc = void (*)(void* data, + int threadIndex, + int threadCount, + int taskIndex, + int taskCount); extern "C" __dllexport void* ISPCAlloc(void** taskPtr, int64_t size, int32_t alignment) { if (*taskPtr == nullptr) *taskPtr = new std::vector; std::vector* lst = (std::vector*)(*taskPtr); - void* ptr = alignedMalloc((size_t)size,alignment); + void* ptr = memory::alignedMalloc((size_t)size,alignment); lst->push_back(ptr); return ptr; } @@ -57,11 +42,14 @@ namespace ospcommon extern "C" __dllexport void ISPCSync(void* task) { std::vector* lst = (std::vector*)task; - for (size_t i=0; isize(); i++) alignedFree((*lst)[i]); + for (size_t i=0; isize(); i++) memory::alignedFree((*lst)[i]); delete lst; } - extern "C" __dllexport void ISPCLaunch(void** taskPtr, void* func, void* data, int count) + extern "C" __dllexport void ISPCLaunch(void** taskPtr, + void* func, + void* data, + int count) { printf("ispclaunch ... should never get called on ospray\n"); exit(0); tasking::parallel_for(count,[&] (const int i) { From 0b9a00f010c2c35229658e0bfc225300147589f2 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Tue, 1 May 2018 23:18:38 -0500 Subject: [PATCH 259/364] change default radius for random spheres (rays go deeper) --- apps/common/sg/generator/generateRandomSpheres.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/apps/common/sg/generator/generateRandomSpheres.cpp b/apps/common/sg/generator/generateRandomSpheres.cpp index a53a2b2966..e0c8aafcf4 100644 --- a/apps/common/sg/generator/generateRandomSpheres.cpp +++ b/apps/common/sg/generator/generateRandomSpheres.cpp @@ -33,7 +33,7 @@ namespace ospray { const float sceneUpperBound = 1.f; int numSpheres = 1e6; - float radius = 0.002f; + float radius = 0.001f; for (auto &p : params) { if (p.first == "numSpheres") From 8a9c41d91029d98d69f310b6a03a22f1c94cfdab Mon Sep 17 00:00:00 2001 From: Will Usher Date: Wed, 25 Apr 2018 15:54:30 -0600 Subject: [PATCH 260/364] Add safe gather methods which take a byte stride This is useful to support different layouts of the sphere geometries, where the stride between colors may not be a multiple of floats (and expressible by setting the color stride which was then interpreted as a stride of floats). This essentially reverts back to the old semantics of `color_stride` and `color_offset` where they refer to byte strides and offsets. This also adds the `color_components` parameter for Spheres, allowing users to explicitly set how many color components they have, in case the OSPData holding the colors is not a `OSP_FLOAT3` or `OSP_FLOAT4` array. --- modules/mpi/apps/gensv/generateSciVis.cpp | 11 +-- .../mpi/apps/viewer/ospDistribViewerDemo.cpp | 5 -- ospray/common/safe_gather.ih | 90 +++++++++++++++---- ospray/geometry/Spheres.cpp | 9 +- ospray/geometry/Spheres.h | 11 ++- ospray/geometry/Spheres.ispc | 15 ++-- 6 files changed, 99 insertions(+), 42 deletions(-) diff --git a/modules/mpi/apps/gensv/generateSciVis.cpp b/modules/mpi/apps/gensv/generateSciVis.cpp index a744218680..d99a3b1e88 100644 --- a/modules/mpi/apps/gensv/generateSciVis.cpp +++ b/modules/mpi/apps/gensv/generateSciVis.cpp @@ -67,7 +67,7 @@ namespace gensv { struct Sphere { vec3f org; - int colorID {0}; + int colorID{0}; }; auto numRanks = static_cast(mpicommon::numGlobalRanks()); @@ -75,8 +75,9 @@ namespace gensv { std::vector spheres(numSpheres); + // To simulate loading a shared dataset all ranks generate the same + // sphere data. std::mt19937 rng; - //rng.seed(std::random_device()()); rng.seed(0); // Generate spheres within this nodes volume, to keep the data disjoint. @@ -91,7 +92,6 @@ namespace gensv { bbox.upper.y - sphereRadius); std::uniform_real_distribution dist_z(bbox.lower.z + sphereRadius, bbox.upper.z - sphereRadius); - for (auto &s : spheres) { s.org.x = dist_x(rng); s.org.y = dist_y(rng); @@ -111,10 +111,11 @@ namespace gensv { ospray::cpp::Data color_data(1, OSP_FLOAT4, &color); ospray::cpp::Geometry geom("spheres"); - geom.set("spheres", sphere_data); - geom.set("color", color_data); geom.set("offset_colorID", int(sizeof(vec3f))); + geom.set("bytes_per_sphere", int(sizeof(Sphere))); + geom.set("spheres", sphere_data); geom.set("radius", sphereRadius); + geom.set("color", color_data); geom.commit(); return geom; diff --git a/modules/mpi/apps/viewer/ospDistribViewerDemo.cpp b/modules/mpi/apps/viewer/ospDistribViewerDemo.cpp index 9217c14465..f98c82ab5e 100644 --- a/modules/mpi/apps/viewer/ospDistribViewerDemo.cpp +++ b/modules/mpi/apps/viewer/ospDistribViewerDemo.cpp @@ -68,11 +68,6 @@ using namespace ospray::cpp; using namespace ospcommon; -struct Sphere { - vec3f org; - int colorID{0}; -}; - // Struct for bcasting out the camera change info and general app state struct AppState { // eye pos, look dir, up dir diff --git a/ospray/common/safe_gather.ih b/ospray/common/safe_gather.ih index 175bacdee4..91cadc8a7b 100644 --- a/ospray/common/safe_gather.ih +++ b/ospray/common/safe_gather.ih @@ -27,49 +27,98 @@ inline T gather_##T(const uniform bool huge, \ const T *uniform const base, \ const varying int index) \ +{ \ + return gather_stride_##T (huge, \ + (const uniform uint8 *uniform const)base, \ + sizeof(uniform T), \ + index); \ +} \ + + +#define __define_gather_stride(T) \ +inline T gather_stride_##T(const uniform bool huge, \ + const uniform uint8 *uniform const base, \ + const uniform int stride, \ + const varying int index) \ { \ T v; \ if (huge) { \ const int index_lo = index & ((1<type == OSP_FLOAT3 ? 3 : 4; - colorStride = getParam1i("color_stride", colorComps * sizeof(float)); + colorComponents = getParam1i("color_components", + colorData + && colorData->type == OSP_FLOAT3 ? 3 : 4); + colorStride = getParam1i("color_stride", + colorComponents * sizeof(float)); texcoordData = getParamData("texcoord"); if (sphereData.ptr == nullptr) { @@ -95,7 +98,7 @@ namespace ospray { (ispc::vec2f *)texcoordData->data : nullptr, colorData ? colorData->data : nullptr, colorOffset, colorStride, - colorData && colorData->type == OSP_FLOAT4, + colorData && colorComponents == 4, numSpheres,bytesPerSphere, radius,materialID, offset_center,offset_radius, diff --git a/ospray/geometry/Spheres.h b/ospray/geometry/Spheres.h index 7170bb8c9c..7497721668 100644 --- a/ospray/geometry/Spheres.h +++ b/ospray/geometry/Spheres.h @@ -80,15 +80,18 @@ namespace ospray { Ref texcoordData; + /*! The number of components for each color (3 or 4) */ + int colorComponents; + /*! stride in colorData array for accessing i'th sphere's - color. color of sphere i will be read as 3 floats from + color. color of sphere i will be read as colorComponents floats from 'colorOffset+i*colorStride */ - size_t colorStride; + size_t colorStride; /*! offset in colorData array for accessing i'th sphere's - color. color of sphere i will be read as 3 floats from + color. color of sphere i will be read as colorComponents floats from 'colorOffset+i*colorStride */ - size_t colorOffset; + size_t colorOffset; float epsilon; //epsilon for intersections diff --git a/ospray/geometry/Spheres.ispc b/ospray/geometry/Spheres.ispc index a4a4cf8ad7..9efcbbe06f 100644 --- a/ospray/geometry/Spheres.ispc +++ b/ospray/geometry/Spheres.ispc @@ -104,14 +104,15 @@ static void Spheres_postIntersect(uniform Geometry *uniform geometry, } else colorID = ray.primID; if (self->has_alpha) { - dg.color = gather_vec4f(self->huge_mesh, - (uniform vec4f*)self->color + self->color_offset, - colorID); + dg.color = gather_byte_stride_vec4f(self->huge_mesh, + self->color + self->color_offset, + self->color_stride, + colorID); } else { - vec3f c = gather_vec3f(self->huge_mesh, - (float* uniform)self->color + self->color_offset, - 3, - colorID); + vec3f c = gather_byte_stride_vec3f(self->huge_mesh, + self->color + self->color_offset, + self->color_stride, + colorID); dg.color = make_vec4f(c.x, c.y, c.z, 1.f); } } From ed08a190fa643317b19edd888f286702db53a549 Mon Sep 17 00:00:00 2001 From: Will Usher Date: Fri, 27 Apr 2018 11:24:08 -0600 Subject: [PATCH 261/364] Add support for specifying the color format of the spheres Add support for `OSP_UCHAR4` color format as well. --- ospray/geometry/Spheres.cpp | 26 ++++++++++++++++++-------- ospray/geometry/Spheres.h | 10 ++++++---- ospray/geometry/Spheres.ispc | 29 ++++++++++++++++++++--------- 3 files changed, 44 insertions(+), 21 deletions(-) diff --git a/ospray/geometry/Spheres.cpp b/ospray/geometry/Spheres.cpp index 614d923af8..8cf7d876c6 100644 --- a/ospray/geometry/Spheres.cpp +++ b/ospray/geometry/Spheres.cpp @@ -20,6 +20,7 @@ #include "Spheres.h" #include "common/Data.h" #include "common/Model.h" +#include "common/OSPCommon.h" // ispc-generated files #include "Spheres_ispc.h" @@ -42,6 +43,7 @@ namespace ospray { radius = getParam1f("radius",0.01f); materialID = getParam1i("materialID",0); bytesPerSphere = getParam1i("bytes_per_sphere",4*sizeof(float)); + texcoordData = getParamData("texcoord"); offset_center = getParam1i("offset_center",0); offset_radius = getParam1i("offset_radius",-1); offset_materialID = getParam1i("offset_materialID",-1); @@ -49,12 +51,21 @@ namespace ospray { sphereData = getParamData("spheres"); colorData = getParamData("color"); colorOffset = getParam1i("color_offset",0); - colorComponents = getParam1i("color_components", - colorData - && colorData->type == OSP_FLOAT3 ? 3 : 4); - colorStride = getParam1i("color_stride", - colorComponents * sizeof(float)); - texcoordData = getParamData("texcoord"); + + if (colorData) { + if (hasParam("color_format")) { + colorFormat = static_cast(getParam1i("color_format", + OSP_UNKNOWN)); + } else { + colorFormat = colorData->type; + } + } else { + colorFormat = OSP_UNKNOWN; + } + colorStride = getParam1i("color_stride", + colorFormat == OSP_UNKNOWN ? + 0 : sizeOf(colorFormat)); + if (sphereData.ptr == nullptr) { throw std::runtime_error("#ospray:geometry/spheres: no 'spheres' data " @@ -97,8 +108,7 @@ namespace ospray { texcoordData ? (ispc::vec2f *)texcoordData->data : nullptr, colorData ? colorData->data : nullptr, - colorOffset, colorStride, - colorData && colorComponents == 4, + colorOffset, colorStride, colorFormat, numSpheres,bytesPerSphere, radius,materialID, offset_center,offset_radius, diff --git a/ospray/geometry/Spheres.h b/ospray/geometry/Spheres.h index 7497721668..3b8b65540f 100644 --- a/ospray/geometry/Spheres.h +++ b/ospray/geometry/Spheres.h @@ -17,6 +17,7 @@ #pragma once #include "Geometry.h" +#include "ospray/OSPDataType.h" namespace ospray { /*! @{ \defgroup geometry_spheres Spheres ("spheres") @@ -80,16 +81,17 @@ namespace ospray { Ref texcoordData; - /*! The number of components for each color (3 or 4) */ - int colorComponents; + /*! The color format of the colorData array, one of: + OSP_FLOAT3, OSP_FLOAT3A, OSP_FLOAT4 or OSP_UCHAR4 */ + OSPDataType colorFormat; /*! stride in colorData array for accessing i'th sphere's - color. color of sphere i will be read as colorComponents floats from + color. color of sphere i will be read as colorFormat color from 'colorOffset+i*colorStride */ size_t colorStride; /*! offset in colorData array for accessing i'th sphere's - color. color of sphere i will be read as colorComponents floats from + color. color of sphere i will be read as colorFormat color from 'colorOffset+i*colorStride */ size_t colorOffset; diff --git a/ospray/geometry/Spheres.ispc b/ospray/geometry/Spheres.ispc index 9efcbbe06f..c73adf7971 100644 --- a/ospray/geometry/Spheres.ispc +++ b/ospray/geometry/Spheres.ispc @@ -26,6 +26,7 @@ #include "embree2/rtcore.isph" #include "embree2/rtcore_scene.isph" #include "embree2/rtcore_geometry_user.isph" +#include "ospray/OSPDataType.h" struct Spheres { /*! inherit from "Geometry" class: */ @@ -43,13 +44,12 @@ struct Spheres { float radius; float epsilon; - int materialID; - uint8 *color; - int color_stride; - int color_offset; - bool has_alpha; // 4th color component is valid + uint8 *color; + int color_stride; + int color_offset; + int color_format; vec2f *texcoord; @@ -103,17 +103,28 @@ static void Spheres_postIntersect(uniform Geometry *uniform geometry, colorID = *((uniform uint32 *varying)(spherePtr+self->offset_colorID)); } else colorID = ray.primID; - if (self->has_alpha) { + if (self->color_format == OSP_FLOAT4) { dg.color = gather_byte_stride_vec4f(self->huge_mesh, self->color + self->color_offset, self->color_stride, colorID); - } else { + } else if (self->color_format == OSP_FLOAT3 + || self->color_format == OSP_FLOAT3A) + { vec3f c = gather_byte_stride_vec3f(self->huge_mesh, self->color + self->color_offset, self->color_stride, colorID); dg.color = make_vec4f(c.x, c.y, c.z, 1.f); + } else if (self->color_format == OSP_UCHAR4) { + const uint32 c = gather_stride_uint32(self->huge_mesh, + self->color + self->color_offset, + self->color_stride, + colorID); + dg.color.x = (c & 0x000000ff) / 255.0; + dg.color.y = ((c & 0x0000ff00) >> 8) / 255.0; + dg.color.z = ((c & 0x00ff0000) >> 16) / 255.0; + dg.color.w = ((c & 0xff000000) >> 24) / 255.0; } } @@ -294,7 +305,7 @@ export void SpheresGeometry_set(void *uniform _self , void *uniform color , uniform int color_offset , uniform int color_stride - , uniform bool has_alpha + , uniform int color_format , uniform int numSpheres , uniform int bytesPerSphere , uniform float radius @@ -321,7 +332,7 @@ export void SpheresGeometry_set(void *uniform _self self->color = (uint8 *uniform)color; self->color_stride = color_stride; self->color_offset = color_offset; - self->has_alpha = has_alpha; + self->color_format = color_format; self->radius = radius; self->data = (uint8 *uniform)data; self->materialID = materialID; From bd1323be478c3def636c8553079693afca26aebf Mon Sep 17 00:00:00 2001 From: Will Usher Date: Fri, 27 Apr 2018 13:38:33 -0600 Subject: [PATCH 262/364] Add tests for new color formats and layout support --- ...thtracer_simpleSphereColorFloat3_0.png.md5 | 1 + ...thtracer_simpleSphereColorFloat3_1.png.md5 | 1 + ...thtracer_simpleSphereColorFloat3_2.png.md5 | 1 + ...thtracer_simpleSphereColorUchar4_0.png.md5 | 1 + ...thtracer_simpleSphereColorUchar4_1.png.md5 | 1 + ...thtracer_simpleSphereColorUchar4_2.png.md5 | 1 + ...er_simpleSphereInterleavedLayout_0.png.md5 | 1 + ...er_simpleSphereInterleavedLayout_1.png.md5 | 1 + ...er_simpleSphereInterleavedLayout_2.png.md5 | 1 + ...t_Scivis_simpleSphereColorFloat3_0.png.md5 | 1 + ...t_Scivis_simpleSphereColorUchar4_0.png.md5 | 1 + ...is_simpleSphereInterleavedLayout_0.png.md5 | 1 + tests/sources/ospray_test_geometry.cpp | 101 ++++++++++++++++++ 13 files changed, 113 insertions(+) create mode 100644 tests/baseline/SingleObject_Pathtracer_simpleSphereColorFloat3_0.png.md5 create mode 100644 tests/baseline/SingleObject_Pathtracer_simpleSphereColorFloat3_1.png.md5 create mode 100644 tests/baseline/SingleObject_Pathtracer_simpleSphereColorFloat3_2.png.md5 create mode 100644 tests/baseline/SingleObject_Pathtracer_simpleSphereColorUchar4_0.png.md5 create mode 100644 tests/baseline/SingleObject_Pathtracer_simpleSphereColorUchar4_1.png.md5 create mode 100644 tests/baseline/SingleObject_Pathtracer_simpleSphereColorUchar4_2.png.md5 create mode 100644 tests/baseline/SingleObject_Pathtracer_simpleSphereInterleavedLayout_0.png.md5 create mode 100644 tests/baseline/SingleObject_Pathtracer_simpleSphereInterleavedLayout_1.png.md5 create mode 100644 tests/baseline/SingleObject_Pathtracer_simpleSphereInterleavedLayout_2.png.md5 create mode 100644 tests/baseline/SingleObject_Scivis_simpleSphereColorFloat3_0.png.md5 create mode 100644 tests/baseline/SingleObject_Scivis_simpleSphereColorUchar4_0.png.md5 create mode 100644 tests/baseline/SingleObject_Scivis_simpleSphereInterleavedLayout_0.png.md5 diff --git a/tests/baseline/SingleObject_Pathtracer_simpleSphereColorFloat3_0.png.md5 b/tests/baseline/SingleObject_Pathtracer_simpleSphereColorFloat3_0.png.md5 new file mode 100644 index 0000000000..df2d1d6141 --- /dev/null +++ b/tests/baseline/SingleObject_Pathtracer_simpleSphereColorFloat3_0.png.md5 @@ -0,0 +1 @@ +6257179be730f39bd464b82b4ddacd92 diff --git a/tests/baseline/SingleObject_Pathtracer_simpleSphereColorFloat3_1.png.md5 b/tests/baseline/SingleObject_Pathtracer_simpleSphereColorFloat3_1.png.md5 new file mode 100644 index 0000000000..ad6b124885 --- /dev/null +++ b/tests/baseline/SingleObject_Pathtracer_simpleSphereColorFloat3_1.png.md5 @@ -0,0 +1 @@ +7760c1c2bfb9fa6f60c08fe05cca83bd diff --git a/tests/baseline/SingleObject_Pathtracer_simpleSphereColorFloat3_2.png.md5 b/tests/baseline/SingleObject_Pathtracer_simpleSphereColorFloat3_2.png.md5 new file mode 100644 index 0000000000..74e388809e --- /dev/null +++ b/tests/baseline/SingleObject_Pathtracer_simpleSphereColorFloat3_2.png.md5 @@ -0,0 +1 @@ +7eb65826266b3a1c2b3a8cd4e67539c8 diff --git a/tests/baseline/SingleObject_Pathtracer_simpleSphereColorUchar4_0.png.md5 b/tests/baseline/SingleObject_Pathtracer_simpleSphereColorUchar4_0.png.md5 new file mode 100644 index 0000000000..df2d1d6141 --- /dev/null +++ b/tests/baseline/SingleObject_Pathtracer_simpleSphereColorUchar4_0.png.md5 @@ -0,0 +1 @@ +6257179be730f39bd464b82b4ddacd92 diff --git a/tests/baseline/SingleObject_Pathtracer_simpleSphereColorUchar4_1.png.md5 b/tests/baseline/SingleObject_Pathtracer_simpleSphereColorUchar4_1.png.md5 new file mode 100644 index 0000000000..ad6b124885 --- /dev/null +++ b/tests/baseline/SingleObject_Pathtracer_simpleSphereColorUchar4_1.png.md5 @@ -0,0 +1 @@ +7760c1c2bfb9fa6f60c08fe05cca83bd diff --git a/tests/baseline/SingleObject_Pathtracer_simpleSphereColorUchar4_2.png.md5 b/tests/baseline/SingleObject_Pathtracer_simpleSphereColorUchar4_2.png.md5 new file mode 100644 index 0000000000..74e388809e --- /dev/null +++ b/tests/baseline/SingleObject_Pathtracer_simpleSphereColorUchar4_2.png.md5 @@ -0,0 +1 @@ +7eb65826266b3a1c2b3a8cd4e67539c8 diff --git a/tests/baseline/SingleObject_Pathtracer_simpleSphereInterleavedLayout_0.png.md5 b/tests/baseline/SingleObject_Pathtracer_simpleSphereInterleavedLayout_0.png.md5 new file mode 100644 index 0000000000..df2d1d6141 --- /dev/null +++ b/tests/baseline/SingleObject_Pathtracer_simpleSphereInterleavedLayout_0.png.md5 @@ -0,0 +1 @@ +6257179be730f39bd464b82b4ddacd92 diff --git a/tests/baseline/SingleObject_Pathtracer_simpleSphereInterleavedLayout_1.png.md5 b/tests/baseline/SingleObject_Pathtracer_simpleSphereInterleavedLayout_1.png.md5 new file mode 100644 index 0000000000..ad6b124885 --- /dev/null +++ b/tests/baseline/SingleObject_Pathtracer_simpleSphereInterleavedLayout_1.png.md5 @@ -0,0 +1 @@ +7760c1c2bfb9fa6f60c08fe05cca83bd diff --git a/tests/baseline/SingleObject_Pathtracer_simpleSphereInterleavedLayout_2.png.md5 b/tests/baseline/SingleObject_Pathtracer_simpleSphereInterleavedLayout_2.png.md5 new file mode 100644 index 0000000000..74e388809e --- /dev/null +++ b/tests/baseline/SingleObject_Pathtracer_simpleSphereInterleavedLayout_2.png.md5 @@ -0,0 +1 @@ +7eb65826266b3a1c2b3a8cd4e67539c8 diff --git a/tests/baseline/SingleObject_Scivis_simpleSphereColorFloat3_0.png.md5 b/tests/baseline/SingleObject_Scivis_simpleSphereColorFloat3_0.png.md5 new file mode 100644 index 0000000000..db7f39c64e --- /dev/null +++ b/tests/baseline/SingleObject_Scivis_simpleSphereColorFloat3_0.png.md5 @@ -0,0 +1 @@ +d7a83d5bc31d92addb12eb8ecf98ccb1 diff --git a/tests/baseline/SingleObject_Scivis_simpleSphereColorUchar4_0.png.md5 b/tests/baseline/SingleObject_Scivis_simpleSphereColorUchar4_0.png.md5 new file mode 100644 index 0000000000..db7f39c64e --- /dev/null +++ b/tests/baseline/SingleObject_Scivis_simpleSphereColorUchar4_0.png.md5 @@ -0,0 +1 @@ +d7a83d5bc31d92addb12eb8ecf98ccb1 diff --git a/tests/baseline/SingleObject_Scivis_simpleSphereInterleavedLayout_0.png.md5 b/tests/baseline/SingleObject_Scivis_simpleSphereInterleavedLayout_0.png.md5 new file mode 100644 index 0000000000..db7f39c64e --- /dev/null +++ b/tests/baseline/SingleObject_Scivis_simpleSphereInterleavedLayout_0.png.md5 @@ -0,0 +1 @@ +d7a83d5bc31d92addb12eb8ecf98ccb1 diff --git a/tests/sources/ospray_test_geometry.cpp b/tests/sources/ospray_test_geometry.cpp index 522963ed2b..295ffecf95 100644 --- a/tests/sources/ospray_test_geometry.cpp +++ b/tests/sources/ospray_test_geometry.cpp @@ -107,6 +107,80 @@ OSPGeometry getSphere() { return sphere; } +OSPGeometry getSphereColorFloat3() { + // sphere vertex data + float vertex[] = { 0.0f, 0.0f, 3.0f, 0.0f}; + float color[] = { 1.0f, 0.0f, 0.0f, 1.0f}; + // create and setup model and sphere + OSPGeometry sphere = ospNewGeometry("spheres"); + EXPECT_TRUE(sphere); + OSPData data = ospNewData(1, OSP_FLOAT4, vertex); + EXPECT_TRUE(data); + ospCommit(data); + ospSetData(sphere, "spheres", data); + data = ospNewData(1, OSP_FLOAT3, color); + EXPECT_TRUE(data); + ospCommit(data); + ospSetData(sphere, "color", data); + ospSet1f(sphere, "radius", 1.0f); + ospCommit(sphere); + + return sphere; +} + +OSPGeometry getSphereColorUchar4() { + // sphere vertex data + float vertex[] = { 0.0f, 0.0f, 3.0f, 0.0f}; + uint8_t color[] = { 255, 0, 0, 255}; + // create and setup model and sphere + OSPGeometry sphere = ospNewGeometry("spheres"); + EXPECT_TRUE(sphere); + OSPData data = ospNewData(1, OSP_FLOAT4, vertex); + EXPECT_TRUE(data); + ospCommit(data); + ospSetData(sphere, "spheres", data); + data = ospNewData(1, OSP_UCHAR4, color); + EXPECT_TRUE(data); + ospCommit(data); + ospSetData(sphere, "color", data); + ospSet1f(sphere, "radius", 1.0f); + ospCommit(sphere); + + return sphere; +} + +OSPGeometry getSphereInterleavedLayout() { + struct Sphere { + float vertex[3]; + float color[4]; + }; + Sphere s; + s.vertex[0] = 0; + s.vertex[1] = 0; + s.vertex[2] = 3; + s.color[0] = 1; + s.color[1] = 0; + s.color[2] = 0; + s.color[3] = 1; + + // create and setup model and sphere + OSPGeometry sphere = ospNewGeometry("spheres"); + EXPECT_TRUE(sphere); + OSPData data = ospNewData(sizeof(Sphere), OSP_CHAR, &s); + EXPECT_TRUE(data); + ospCommit(data); + ospSetData(sphere, "spheres", data); + ospSetData(sphere, "color", data); + ospSet1i(sphere, "color_offset", 3 * sizeof(float)); + ospSet1i(sphere, "bytes_per_sphere", sizeof(Sphere)); + ospSet1i(sphere, "color_stride", sizeof(Sphere)); + ospSet1i(sphere, "color_format", OSP_FLOAT4); + ospSet1f(sphere, "radius", 1.0f); + ospCommit(sphere); + + return sphere; +} + OSPGeometry getStreamline() { float vertex[] = { 2.0f, -1.0f, 3.0f, 0.0f, 0.4f, 0.5f, 8.0f, -2.0f, @@ -162,6 +236,33 @@ TEST_P(SingleObject, simpleSphere) { PerformRenderTest(); } +// single red sphere with OSP_FLOAT3 color layout +TEST_P(SingleObject, simpleSphereColorFloat3) { + OSPGeometry sphere = ::getSphereColorFloat3(); + ospSetMaterial(sphere, GetMaterial()); + ospCommit(sphere); + AddGeometry(sphere); + PerformRenderTest(); +} + +// single red sphere with OSP_UCHAR4 color layout +TEST_P(SingleObject, simpleSphereColorUchar4) { + OSPGeometry sphere = ::getSphereColorUchar4(); + ospSetMaterial(sphere, GetMaterial()); + ospCommit(sphere); + AddGeometry(sphere); + PerformRenderTest(); +} + +// single red sphere with interleaved layout +TEST_P(SingleObject, simpleSphereInterleavedLayout) { + OSPGeometry sphere = ::getSphereInterleavedLayout(); + ospSetMaterial(sphere, GetMaterial()); + ospCommit(sphere); + AddGeometry(sphere); + PerformRenderTest(); +} + // single red cylinder TEST_P(SingleObject, simpleCylinder) { OSPGeometry cylinder = ::getCylinder(); From f327c801cd776b58eb66f491d5f775635dc75981 Mon Sep 17 00:00:00 2001 From: Will Usher Date: Mon, 30 Apr 2018 10:11:54 -0600 Subject: [PATCH 263/364] move geometry tests to use ospcommon --- tests/CMakeLists.txt | 2 + tests/sources/ospray_test_geometry.cpp | 102 +++++++++++++------------ 2 files changed, 56 insertions(+), 48 deletions(-) diff --git a/tests/CMakeLists.txt b/tests/CMakeLists.txt index c89014a96a..608bfaa4c8 100644 --- a/tests/CMakeLists.txt +++ b/tests/CMakeLists.txt @@ -31,6 +31,7 @@ MARK_AS_ADVANCED(gtest_hide_internal_symbols) # Tests ############################################################## INCLUDE_DIRECTORIES(${CMAKE_SOURCE_DIR}/ospray/include) +INCLUDE_DIRECTORIES(${CMAKE_SOURCE_DIR}/components) INCLUDE_DIRECTORIES(${CMAKE_SOURCE_DIR}/tests/include) SET(TESTS_SOURCES @@ -47,6 +48,7 @@ SET_TARGET_PROPERTIES(ospray_test_suite PROPERTIES TARGET_LINK_LIBRARIES(ospray_test_suite gtest_main) TARGET_LINK_LIBRARIES(ospray_test_suite ospray) +TARGET_LINK_LIBRARIES(ospray_test_suite ospray_common) # Baseline images for tests and benchmarks include(ExternalData) diff --git a/tests/sources/ospray_test_geometry.cpp b/tests/sources/ospray_test_geometry.cpp index 295ffecf95..401d555493 100644 --- a/tests/sources/ospray_test_geometry.cpp +++ b/tests/sources/ospray_test_geometry.cpp @@ -14,6 +14,8 @@ // limitations under the License. // // ======================================================================== // +#include +#include "ospcommon/vec.h" #include "ospray_test_fixture.h" using OSPRayTestScenes::Base; @@ -21,39 +23,43 @@ using OSPRayTestScenes::SingleObject; using OSPRayTestScenes::Box; using OSPRayTestScenes::Sierpinski; using OSPRayTestScenes::Pipes; +using namespace ospcommon; namespace { OSPGeometry getMesh() { // triangle mesh data - float vertices[] = { -2.0f, -1.0f, 3.5f, - 2.0f, -1.0f, 3.0f, - 2.0f, 1.0f, 3.5f, - -2.0f, 1.0f, 3.0f - }; + std::array vertices = { + vec3f(-2.0f, -1.0f, 3.5f), + vec3f(2.0f, -1.0f, 3.0f), + vec3f(2.0f, 1.0f, 3.5f), + vec3f(-2.0f, 1.0f, 3.0f) + }; // triangle color data - float color[] = { 1.0f, 0.0f, 0.0f, 1.0f, - 0.0f, 1.0f, 0.0f, 1.0f, - 0.0f, 0.0f, 1.0f, 1.0f, - 0.7f, 0.7f, 0.7f, 1.0f - }; - int32_t indices[] = { 0, 1, 2, - 0, 1, 3, - 0, 2, 3, - 1, 2, 3 - }; + std::array color = { + vec4f(1.0f, 0.0f, 0.0f, 1.0f), + vec4f(0.0f, 1.0f, 0.0f, 1.0f), + vec4f(0.0f, 0.0f, 1.0f, 1.0f), + vec4f(0.7f, 0.7f, 0.7f, 1.0f) + }; + std::array indices = { + vec3i(0, 1, 2), + vec3i(0, 1, 3), + vec3i(0, 2, 3), + vec3i(1, 2, 3) + }; // create and setup model and mesh OSPGeometry mesh = ospNewGeometry("triangles"); EXPECT_TRUE(mesh); - OSPData data = ospNewData(4, OSP_FLOAT3, vertices); + OSPData data = ospNewData(vertices.size(), OSP_FLOAT3, vertices.data()); EXPECT_TRUE(data); ospCommit(data); ospSetData(mesh, "vertex", data); - data = ospNewData(4, OSP_FLOAT4, color); + data = ospNewData(color.size(), OSP_FLOAT4, color.data()); EXPECT_TRUE(data); ospCommit(data); ospSetData(mesh, "vertex.color", data); - data = ospNewData(4, OSP_INT3, indices); + data = ospNewData(indices.size(), OSP_INT3, indices.data()); EXPECT_TRUE(data); ospCommit(data); ospSetData(mesh, "index", data); @@ -63,20 +69,21 @@ OSPGeometry getMesh() { } OSPGeometry getCylinder() { - // cylinder vertex data - float vertex[] = { 0.0f, -1.0f, 3.0f, - 0.0f, 1.0f, 3.0f - }; - // cylinder color - float color[] = { 1.0f, 0.0f, 0.0f, 1.0f}; + // cylinder vertex data + std::array vertex = { + vec3f(0.0f, -1.0f, 3.0f), + vec3f(0.0f, 1.0f, 3.0f) + }; + // cylinder color + vec4f color(1.0f, 0.0f, 0.0f, 1.0f); // create and setup model and cylinder OSPGeometry cylinder = ospNewGeometry("cylinders"); EXPECT_TRUE(cylinder); - OSPData data = ospNewData(2, OSP_FLOAT3, vertex); + OSPData data = ospNewData(vertex.size(), OSP_FLOAT3, vertex.data()); EXPECT_TRUE(data); ospCommit(data); ospSetData(cylinder, "cylinders", data); - data = ospNewData(1, OSP_FLOAT4, color); + data = ospNewData(1, OSP_FLOAT4, &color); EXPECT_TRUE(data); ospCommit(data); ospSetData(cylinder, "color", data); @@ -88,16 +95,16 @@ OSPGeometry getCylinder() { OSPGeometry getSphere() { // sphere vertex data - float vertex[] = { 0.0f, 0.0f, 3.0f, 0.0f}; - float color[] = { 1.0f, 0.0f, 0.0f, 1.0f}; + vec4f vertex(0.0f, 0.0f, 3.0f, 0.0f); + vec4f color(1.0f, 0.0f, 0.0f, 1.0f); // create and setup model and sphere OSPGeometry sphere = ospNewGeometry("spheres"); EXPECT_TRUE(sphere); - OSPData data = ospNewData(1, OSP_FLOAT4, vertex); + OSPData data = ospNewData(1, OSP_FLOAT4, &vertex); EXPECT_TRUE(data); ospCommit(data); ospSetData(sphere, "spheres", data); - data = ospNewData(1, OSP_FLOAT4, color); + data = ospNewData(1, OSP_FLOAT4, &color); EXPECT_TRUE(data); ospCommit(data); ospSetData(sphere, "color", data); @@ -109,16 +116,16 @@ OSPGeometry getSphere() { OSPGeometry getSphereColorFloat3() { // sphere vertex data - float vertex[] = { 0.0f, 0.0f, 3.0f, 0.0f}; - float color[] = { 1.0f, 0.0f, 0.0f, 1.0f}; + vec4f vertex(0.0f, 0.0f, 3.0f, 0.0f); + vec3f color(1.0f, 0.0f, 0.0f); // create and setup model and sphere OSPGeometry sphere = ospNewGeometry("spheres"); EXPECT_TRUE(sphere); - OSPData data = ospNewData(1, OSP_FLOAT4, vertex); + OSPData data = ospNewData(1, OSP_FLOAT4, &vertex); EXPECT_TRUE(data); ospCommit(data); ospSetData(sphere, "spheres", data); - data = ospNewData(1, OSP_FLOAT3, color); + data = ospNewData(1, OSP_FLOAT3, &color); EXPECT_TRUE(data); ospCommit(data); ospSetData(sphere, "color", data); @@ -130,16 +137,16 @@ OSPGeometry getSphereColorFloat3() { OSPGeometry getSphereColorUchar4() { // sphere vertex data - float vertex[] = { 0.0f, 0.0f, 3.0f, 0.0f}; - uint8_t color[] = { 255, 0, 0, 255}; + vec4f vertex(0.0f, 0.0f, 3.0f, 0.0f); + vec4uc color(255, 0, 0, 255); // create and setup model and sphere OSPGeometry sphere = ospNewGeometry("spheres"); EXPECT_TRUE(sphere); - OSPData data = ospNewData(1, OSP_FLOAT4, vertex); + OSPData data = ospNewData(1, OSP_FLOAT4, &vertex); EXPECT_TRUE(data); ospCommit(data); ospSetData(sphere, "spheres", data); - data = ospNewData(1, OSP_UCHAR4, color); + data = ospNewData(1, OSP_UCHAR4, &color); EXPECT_TRUE(data); ospCommit(data); ospSetData(sphere, "color", data); @@ -151,17 +158,16 @@ OSPGeometry getSphereColorUchar4() { OSPGeometry getSphereInterleavedLayout() { struct Sphere { - float vertex[3]; - float color[4]; + vec3f vertex; + vec4f color; + + Sphere() : vertex(0), color(0) {} }; + Sphere s; - s.vertex[0] = 0; - s.vertex[1] = 0; - s.vertex[2] = 3; - s.color[0] = 1; - s.color[1] = 0; - s.color[2] = 0; - s.color[3] = 1; + s.vertex.z = 3; + s.color.x = 1; + s.color.w = 1; // create and setup model and sphere OSPGeometry sphere = ospNewGeometry("spheres"); @@ -171,7 +177,7 @@ OSPGeometry getSphereInterleavedLayout() { ospCommit(data); ospSetData(sphere, "spheres", data); ospSetData(sphere, "color", data); - ospSet1i(sphere, "color_offset", 3 * sizeof(float)); + ospSet1i(sphere, "color_offset", sizeof(vec3f)); ospSet1i(sphere, "bytes_per_sphere", sizeof(Sphere)); ospSet1i(sphere, "color_stride", sizeof(Sphere)); ospSet1i(sphere, "color_format", OSP_FLOAT4); From cb464e237ab437e3b56aaf2a9c5fe74126ebb575 Mon Sep 17 00:00:00 2001 From: Will Usher Date: Tue, 1 May 2018 18:02:40 -0600 Subject: [PATCH 264/364] throw if the user gives us an invalid color format --- ospray/geometry/Spheres.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/ospray/geometry/Spheres.cpp b/ospray/geometry/Spheres.cpp index 8cf7d876c6..385021f4fe 100644 --- a/ospray/geometry/Spheres.cpp +++ b/ospray/geometry/Spheres.cpp @@ -59,6 +59,14 @@ namespace ospray { } else { colorFormat = colorData->type; } + if (colorFormat != OSP_FLOAT4 && colorFormat != OSP_FLOAT3 + && colorFormat != OSP_FLOAT3A && colorFormat != OSP_UCHAR4) + { + throw std::runtime_error("#ospray:geometry/spheres: invalid " + "colorFormat specified! Must be one of: " + "OSP_FLOAT4, OSP_FLOAT3, OSP_FLOAT3A or " + "OSP_UCHAR4."); + } } else { colorFormat = OSP_UNKNOWN; } From 5ba64ca6a85f2c1c07af757e35fec9b68aea2a74 Mon Sep 17 00:00:00 2001 From: Will Usher Date: Tue, 1 May 2018 18:02:47 -0600 Subject: [PATCH 265/364] document the new sphere params --- doc/api.md | 76 ++++++++++++++++++++++++++++++++++-------------------- 1 file changed, 48 insertions(+), 28 deletions(-) diff --git a/doc/api.md b/doc/api.md index 1badc84454..a2c48d3932 100644 --- a/doc/api.md +++ b/doc/api.md @@ -656,34 +656,54 @@ representations in the application this geometry allows a flexible way of specifying the data of center position and radius within a [data] array: - ---------- ----------------- -------- --------------------------------------- - Type Name Default Description - ---------- ----------------- -------- --------------------------------------- - float radius 0.01 radius of all spheres - (if `offset_radius` is not used) - - OSPData spheres NULL memory holding the spatial [data] of - all spheres - - int bytes_per_sphere 16 size (in bytes) of each sphere within - the `spheres` array - - int offset_center 0 offset (in bytes) of each sphere's - "vec3f center" position (in - object-space) within the `spheres` - array - - int offset_radius -1 offset (in bytes) of each sphere's - "float radius" within the `spheres` - array (`-1` means disabled and use - `radius`) - - vec4f[] / color NULL [data] array of colors (RGBA/RGB), - vec3f(a)[] color is constant for each sphere - - vec2f[] texcoord NULL [data] array of texture coordinates, - coordinate is constant for each sphere - ---------- ----------------- -------- --------------------------------------- + ------------ ----------------- ----------------------- --------------------------------------- + Type Name Default Description + ------------ ----------------- ----------------------- --------------------------------------- + float radius 0.01 radius of all spheres + (if `offset_radius` is not used) + + OSPData spheres NULL memory holding the spatial [data] of + all spheres + + int bytes_per_sphere 16 size (in bytes) of each sphere within + the `spheres` array + + int offset_center 0 offset (in bytes) of each sphere's + "vec3f center" position (in + object-space) within the `spheres` + array + + int offset_radius -1 offset (in bytes) of each sphere's + "float radius" within the `spheres` + array (`-1` means disabled and use `radius`) + + int offset_colorID -1 offset (in bytes) of each sphere's + "int colorID" within the `spheres` + array (`-1` means disabled and use + the shared material color) + + vec4f[] / color NULL [data] array of colors (RGBA/RGB), + vec3f(a)[] / color is constant for each sphere + vec4uc + + int color_offset 0 offset (in bytes) to the start of + the color data in `color` + + int color_format `color.data_type` the format of the color data. + Can be one of: + `OSP_FLOAT4`, `OSP_FLOAT3`, + `OSP_FLOAT3A` or `OSP_UCHAR4`. Defaults + to the type of data in `color` + + int color_stride `sizeof(color_format)` stride (in bytes) between each color + element in the `color` array. + Defaults to the size of a single + element of type `color_format` + + + vec2f[] texcoord NULL [data] array of texture coordinates, + coordinate is constant for each sphere + ---------- ----------------- ------------------------- --------------------------------------- : Parameters defining a spheres geometry. ### Cylinders From a2c2a437a19e228d75d146d932e8c5f1a1f06f03 Mon Sep 17 00:00:00 2001 From: Will Usher Date: Wed, 2 May 2018 11:12:04 -0600 Subject: [PATCH 266/364] Updating baselines --- tests/baseline/Box_MaterialPairs_basicScene_0.png.md5 | 2 +- tests/baseline/Box_MaterialPairs_basicScene_1.png.md5 | 2 +- tests/baseline/Box_MaterialPairs_basicScene_2.png.md5 | 2 +- tests/baseline/Box_MaterialPairs_basicScene_3.png.md5 | 2 +- tests/baseline/Box_MaterialPairs_basicScene_4.png.md5 | 2 +- tests/baseline/Box_MaterialPairs_basicScene_5.png.md5 | 2 +- tests/baseline/Box_MaterialPairs_basicScene_6.png.md5 | 2 +- tests/baseline/Box_MaterialPairs_basicScene_7.png.md5 | 2 +- tests/baseline/Box_MaterialPairs_basicScene_8.png.md5 | 2 +- 9 files changed, 9 insertions(+), 9 deletions(-) diff --git a/tests/baseline/Box_MaterialPairs_basicScene_0.png.md5 b/tests/baseline/Box_MaterialPairs_basicScene_0.png.md5 index d412d0b582..f70823e17b 100644 --- a/tests/baseline/Box_MaterialPairs_basicScene_0.png.md5 +++ b/tests/baseline/Box_MaterialPairs_basicScene_0.png.md5 @@ -1 +1 @@ -5b48ef5ed755eb4392ce2f5e5471e18e +feb03827e7c738ae2c4c59ad554faeae diff --git a/tests/baseline/Box_MaterialPairs_basicScene_1.png.md5 b/tests/baseline/Box_MaterialPairs_basicScene_1.png.md5 index 38b5a11bb5..dcc0145aa7 100644 --- a/tests/baseline/Box_MaterialPairs_basicScene_1.png.md5 +++ b/tests/baseline/Box_MaterialPairs_basicScene_1.png.md5 @@ -1 +1 @@ -6510f0bc87a6780f37ce6105f1da6ab4 +337deb7315673d299d7e4796a8f73c3f diff --git a/tests/baseline/Box_MaterialPairs_basicScene_2.png.md5 b/tests/baseline/Box_MaterialPairs_basicScene_2.png.md5 index c60b1eb5a1..10ad41b9f5 100644 --- a/tests/baseline/Box_MaterialPairs_basicScene_2.png.md5 +++ b/tests/baseline/Box_MaterialPairs_basicScene_2.png.md5 @@ -1 +1 @@ -92ad0298b2b569b83cb523322213d5df +427c8ea908a06ec3b2b8981640cfd21c diff --git a/tests/baseline/Box_MaterialPairs_basicScene_3.png.md5 b/tests/baseline/Box_MaterialPairs_basicScene_3.png.md5 index bd900532a6..e1e7da0801 100644 --- a/tests/baseline/Box_MaterialPairs_basicScene_3.png.md5 +++ b/tests/baseline/Box_MaterialPairs_basicScene_3.png.md5 @@ -1 +1 @@ -0ac1136bb1fc5cc67339cb83d0452255 +b8ea1ad1018e3110548952a1ffe4b6ec diff --git a/tests/baseline/Box_MaterialPairs_basicScene_4.png.md5 b/tests/baseline/Box_MaterialPairs_basicScene_4.png.md5 index d58f20221a..554d7163c1 100644 --- a/tests/baseline/Box_MaterialPairs_basicScene_4.png.md5 +++ b/tests/baseline/Box_MaterialPairs_basicScene_4.png.md5 @@ -1 +1 @@ -c259ddb1bbc1cbaa35ff322171ff5f76 +9b13315862d82eb3809440a5cd41f750 diff --git a/tests/baseline/Box_MaterialPairs_basicScene_5.png.md5 b/tests/baseline/Box_MaterialPairs_basicScene_5.png.md5 index 65be261a5d..a456e8e0be 100644 --- a/tests/baseline/Box_MaterialPairs_basicScene_5.png.md5 +++ b/tests/baseline/Box_MaterialPairs_basicScene_5.png.md5 @@ -1 +1 @@ -701c2593402b4ef90d6d88bec6ee2d62 +c9cb60f7fc2d4cd59bfa3d8dfa64ada3 diff --git a/tests/baseline/Box_MaterialPairs_basicScene_6.png.md5 b/tests/baseline/Box_MaterialPairs_basicScene_6.png.md5 index eb1c942721..dcce71b1c2 100644 --- a/tests/baseline/Box_MaterialPairs_basicScene_6.png.md5 +++ b/tests/baseline/Box_MaterialPairs_basicScene_6.png.md5 @@ -1 +1 @@ -00714eca45237bf75de6f0fea44049f8 +f0fcbb79c9aa69b2e07049e6c723e099 diff --git a/tests/baseline/Box_MaterialPairs_basicScene_7.png.md5 b/tests/baseline/Box_MaterialPairs_basicScene_7.png.md5 index c36f5d5f90..4d27951b77 100644 --- a/tests/baseline/Box_MaterialPairs_basicScene_7.png.md5 +++ b/tests/baseline/Box_MaterialPairs_basicScene_7.png.md5 @@ -1 +1 @@ -98221c2acc6c288648bcf416994b875a +6c46ce4504009eaa5c9209cc61ad872d diff --git a/tests/baseline/Box_MaterialPairs_basicScene_8.png.md5 b/tests/baseline/Box_MaterialPairs_basicScene_8.png.md5 index a10a11ce58..f18c9a1e86 100644 --- a/tests/baseline/Box_MaterialPairs_basicScene_8.png.md5 +++ b/tests/baseline/Box_MaterialPairs_basicScene_8.png.md5 @@ -1 +1 @@ -029d1840f734e836ae8c70b7f96ea4d4 +ba67743f9968c66f4297a62f4f53ec06 From 8b6bae335ee0a05353684cf14333a46c8545ca4d Mon Sep 17 00:00:00 2001 From: Ingo Wald Date: Wed, 2 May 2018 13:13:00 -0600 Subject: [PATCH 267/364] fixed ascii version of points:// parser --- apps/common/sg/importer/importPoints.cpp | 25 +++++++++++++++++++----- 1 file changed, 20 insertions(+), 5 deletions(-) diff --git a/apps/common/sg/importer/importPoints.cpp b/apps/common/sg/importer/importPoints.cpp index 4c354b775f..6f0e9c6464 100644 --- a/apps/common/sg/importer/importPoints.cpp +++ b/apps/common/sg/importer/importPoints.cpp @@ -76,12 +76,27 @@ namespace ospray { return fread(f,sizeof(float),N,file) == size_t(N); // ascii: - for (int i=0;i Date: Wed, 2 May 2018 13:36:42 -0600 Subject: [PATCH 268/364] spheres seem to be working with embree3 now --- ospray/geometry/Spheres.ispc | 165 +++++++++++++++++++++++++---------- 1 file changed, 119 insertions(+), 46 deletions(-) diff --git a/ospray/geometry/Spheres.ispc b/ospray/geometry/Spheres.ispc index 0a85a46f00..410d4257f6 100644 --- a/ospray/geometry/Spheres.ispc +++ b/ospray/geometry/Spheres.ispc @@ -28,8 +28,8 @@ struct Spheres { Geometry super; /*! data array that contains the sphere data (possibly but not - necessarily including the color, which could be in color); - most offset and stride values point into here. */ + necessarily including the color, which could be in color); + most offset and stride values point into here. */ uint8 *data; int32 stride; int offset_center; @@ -122,13 +122,29 @@ static void Spheres_postIntersect(uniform Geometry *uniform geometry, } } +#if USE_EMBREE3 +typedef box3fa *uniform box3fa_ptr; + +unmasked void Spheres_bounds(const RTCBoundsFunctionArguments *uniform args) +{ + uniform Spheres *uniform self = (uniform Spheres *uniform)args->geometryUserPtr; + uniform int primID = args->primID; + uniform uint8 *uniform spherePtr = self->data + + self->stride*((uniform int64)primID); + uniform bool offr = self->offset_radius >= 0; + uniform float radius = + offr ? *((uniform float *uniform)(spherePtr+self->offset_radius)) : + self->radius; + uniform vec3f center = + *((uniform vec3f*uniform)(spherePtr+self->offset_center)); + box3fa *uniform out = (box3fa *uniform)args->bounds_o; + *out = make_box3fa(center - radius, center + radius); +} +#else unmasked void Spheres_bounds(uniform Spheres *uniform self, uniform size_t primID, uniform box3fa &bbox) { -#if USE_EMBREE3 - print("not implemneted\n"); -#endif uniform uint8 *uniform spherePtr = self->data + self->stride*((uniform int64)primID); uniform bool offr = self->offset_radius >= 0; @@ -139,14 +155,67 @@ unmasked void Spheres_bounds(uniform Spheres *uniform self, *((uniform vec3f*uniform)(spherePtr+self->offset_center)); bbox = make_box3fa(center - radius, center + radius); } +#endif + +#if USE_EMBREE3 +unmasked void Spheres_intersect(const RTCIntersectFunctionNArguments *uniform args) +{ + // make sure to set the mask + if (!args->valid[programIndex]) return; + + uniform Spheres *uniform self + = (uniform Spheres *uniform)args->geometryUserPtr; + uniform unsigned int primID = args->primID; + + // this assumes that the args->rayhit is actually a pointer toa varying ray! + varying Ray *uniform ray = (varying Ray *uniform)args->rayhit; + + // from here on it's the original intersection code from ospray/embree2 + uniform uint8 *uniform spherePtr = + self->data + self->stride*((uniform int64)primID); + uniform float radius = self->radius; + if (self->offset_radius >= 0) { + radius = *((uniform float *uniform)(spherePtr+self->offset_radius)); + } + uniform vec3f center = + *((uniform vec3f*uniform)(spherePtr+self->offset_center)); + const float approxDist = dot(center - ray->org, ray->dir); + const vec3f closeOrg = ray->org + approxDist * ray->dir; + const vec3f A = center - closeOrg; + + const float a = dot(ray->dir,ray->dir); + const float b = 2.f*dot(ray->dir,A); + const float c = dot(A,A)-radius*radius; + + const float radical = b*b-4.f*a*c; + if (radical < 0.f) return; + const float srad = sqrt(radical); + + const float t_in = (b - srad) *rcpf(2.f*a) + approxDist; + const float t_out= (b + srad) *rcpf(2.f*a) + approxDist; + + bool hit = false; + if (t_in > ray->t0 && t_in < ray->t) { + hit = true; + ray->t = t_in; + } else if (t_out > (ray->t0 + self->epsilon) && t_out < ray->t) { + hit = true; + ray->t = t_out; + } + if (hit) { + ray->primID = primID; + ray->geomID = self->super.geomID; + // cannot easily be moved to postIntersect + // we need hit in object space, in postIntersect it is in world-space + ray->Ng = ray->org + ray->t*ray->dir - center; + } +} +#else void Spheres_intersect(uniform Spheres *uniform self, varying Ray &ray, uniform size_t primID) { -#if USE_EMBREE3 - print("not implemneted\n"); -#endif uniform uint8 *uniform spherePtr = self->data + self->stride*((uniform int64)primID); uniform float radius = self->radius; @@ -187,23 +256,24 @@ void Spheres_intersect(uniform Spheres *uniform self, ray.Ng = ray.org + ray.t*ray.dir - center; } } +#endif int32 Spheres_getMaterialID( - const Geometry *uniform const _self - , const int32 primID - ) + const Geometry *uniform const _self + , const int32 primID + ) { const Spheres *const uniform self = (const Spheres *uniform)_self; return Spheres_getMaterialID(self, primID); } SampleAreaRes Spheres_sampleArea( - const Geometry *uniform const _self - , const int32 primID - , const uniform affine3f &xfm - , const uniform affine3f &rcp_xfm - , const vec2f& s - ) + const Geometry *uniform const _self + , const int32 primID + , const uniform affine3f &xfm + , const uniform affine3f &rcp_xfm + , const vec2f& s + ) { const Spheres *const uniform self = (const Spheres *uniform)_self; float radius = self->radius; @@ -216,8 +286,8 @@ SampleAreaRes Spheres_sampleArea( foreach_unique(primPage in primPageID) { uint8 *uniform pagePtr = self->data + (((int64)primPage) - * primsPerPage - * self->stride); + * primsPerPage + * self->stride); uint8 *spherePtr = pagePtr + self->stride*localPrimID; center = *((vec3f*)(spherePtr+self->offset_center)); if (self->offset_radius >= 0) @@ -241,12 +311,12 @@ SampleAreaRes Spheres_sampleArea( } void Spheres_getAreas( - const Geometry *const uniform _self - , const int32 *const uniform primIDs - , const uniform int32 numPrims - , const uniform affine3f &xfm - , float *const uniform areas - ) + const Geometry *const uniform _self + , const int32 *const uniform primIDs + , const uniform int32 numPrims + , const uniform affine3f &xfm + , float *const uniform areas + ) { Spheres *uniform self = (Spheres *uniform)_self; @@ -257,8 +327,8 @@ void Spheres_getAreas( const uniform float max_scaling = reduce_max(scaling3); if ((max_scaling - min_scaling) > 1e-4f*min_scaling) print("#osp:Spheres_getAreas: Non-uniform scaling in instance " - "transformation detected! Importance sampling for emissive " - "materials and thus resulting image may be wrong.\n"); + "transformation detected! Importance sampling for emissive " + "materials and thus resulting image may be wrong.\n"); // use average as approximation to closest uniform scaling const uniform float scaling = reduce_add(scaling3)/3.f; @@ -292,31 +362,30 @@ export void *uniform Spheres_create(void *uniform cppEquivalent) } export void SpheresGeometry_set(void *uniform _self - , void *uniform _model - , void *uniform data - , void *uniform materialList - , vec2f *uniform texcoord - , void *uniform color - , uniform int color_offset - , uniform int color_stride - , uniform bool has_alpha - , uniform int numSpheres - , uniform int bytesPerSphere - , uniform float radius - , uniform int materialID - , uniform int offset_center - , uniform int offset_radius - , uniform int offset_materialID - , uniform int offset_colorID - , uniform bool huge_mesh - ) + , void *uniform _model + , void *uniform data + , void *uniform materialList + , vec2f *uniform texcoord + , void *uniform color + , uniform int color_offset + , uniform int color_stride + , uniform bool has_alpha + , uniform int numSpheres + , uniform int bytesPerSphere + , uniform float radius + , uniform int materialID + , uniform int offset_center + , uniform int offset_radius + , uniform int offset_materialID + , uniform int offset_colorID + , uniform bool huge_mesh + ) { uniform Spheres *uniform self = (uniform Spheres *uniform)_self; uniform Model *uniform model = (uniform Model *uniform)_model; #if USE_EMBREE3 RTCGeometry geom = rtcNewGeometry(ispc_embreeDevice,RTC_GEOMETRY_TYPE_USER); - rtcSetGeometryUserPrimitiveCount(geom,numSpheres); uniform uint32 geomID = rtcAttachGeometry(model->embreeSceneHandle,geom); #else uniform uint32 geomID = rtcNewUserGeometry(model->embreeSceneHandle,numSpheres); @@ -358,13 +427,17 @@ export void SpheresGeometry_set(void *uniform _self #if USE_EMBREE3 rtcSetGeometryUserData(geom, self); + print("creating user geometry w/ % spheres\n",numSpheres); + rtcSetGeometryUserPrimitiveCount(geom,numSpheres); rtcSetGeometryBoundsFunction (geom,(uniform RTCBoundsFunction)&Spheres_bounds, self); rtcSetGeometryIntersectFunction (geom,(uniform RTCIntersectFunctionN)&Spheres_intersect); rtcSetGeometryOccludedFunction (geom,(uniform RTCOccludedFunctionN)&Spheres_intersect); + print("committing spheres\n"); rtcCommitGeometry(geom); + print("DONE committing spheres\n"); rtcReleaseGeometry(geom); #else rtcSetUserData(model->embreeSceneHandle,geomID,self); From 86c5d5e3a96df3c4b0447fb65e7132cf4b5bf145 Mon Sep 17 00:00:00 2001 From: Ingo Wald Date: Wed, 2 May 2018 14:24:52 -0600 Subject: [PATCH 269/364] - bugfix for spheres: added separate 'occluded' function as required in embree3 - bugfix for spheres: now properly setting instID from context, as now requried in embree3 - implemented streamlines, with proper occluded *and* intesect, and with proper setting of instID --- ospray/geometry/Spheres.ispc | 52 +++++++++++++++++++++++++-- ospray/geometry/StreamLines.ispc | 61 ++++++++++++++++++++++++++++++-- 2 files changed, 109 insertions(+), 4 deletions(-) diff --git a/ospray/geometry/Spheres.ispc b/ospray/geometry/Spheres.ispc index 410d4257f6..62d14138e1 100644 --- a/ospray/geometry/Spheres.ispc +++ b/ospray/geometry/Spheres.ispc @@ -123,8 +123,6 @@ static void Spheres_postIntersect(uniform Geometry *uniform geometry, } #if USE_EMBREE3 -typedef box3fa *uniform box3fa_ptr; - unmasked void Spheres_bounds(const RTCBoundsFunctionArguments *uniform args) { uniform Spheres *uniform self = (uniform Spheres *uniform)args->geometryUserPtr; @@ -206,11 +204,61 @@ unmasked void Spheres_intersect(const RTCIntersectFunctionNArguments *uniform ar if (hit) { ray->primID = primID; ray->geomID = self->super.geomID; + ray->instID = args->context->instID[0]; // cannot easily be moved to postIntersect // we need hit in object space, in postIntersect it is in world-space ray->Ng = ray->org + ray->t*ray->dir - center; } } + +unmasked void Spheres_occluded(const RTCIntersectFunctionNArguments *uniform args) +{ + // make sure to set the mask + if (!args->valid[programIndex]) return; + + uniform Spheres *uniform self + = (uniform Spheres *uniform)args->geometryUserPtr; + uniform unsigned int primID = args->primID; + + // this assumes that the args->rayhit is actually a pointer toa varying ray! + varying Ray *uniform ray = (varying Ray *uniform)args->rayhit; + + // from here on it's the original intersection code from ospray/embree2 + uniform uint8 *uniform spherePtr = + self->data + self->stride*((uniform int64)primID); + uniform float radius = self->radius; + if (self->offset_radius >= 0) { + radius = *((uniform float *uniform)(spherePtr+self->offset_radius)); + } + uniform vec3f center = + *((uniform vec3f*uniform)(spherePtr+self->offset_center)); + const float approxDist = dot(center - ray->org, ray->dir); + const vec3f closeOrg = ray->org + approxDist * ray->dir; + const vec3f A = center - closeOrg; + + const float a = dot(ray->dir,ray->dir); + const float b = 2.f*dot(ray->dir,A); + const float c = dot(A,A)-radius*radius; + + const float radical = b*b-4.f*a*c; + if (radical < 0.f) return; + + const float srad = sqrt(radical); + + const float t_in = (b - srad) *rcpf(2.f*a) + approxDist; + const float t_out= (b + srad) *rcpf(2.f*a) + approxDist; + + bool hit = false; + if (t_in > ray->t0 && t_in < ray->t) { + hit = true; + ray->t = t_in; + } else if (t_out > (ray->t0 + self->epsilon) && t_out < ray->t) { + hit = true; + ray->t = t_out; + } else { + ray->t = neg_inf; + } +} #else void Spheres_intersect(uniform Spheres *uniform self, varying Ray &ray, diff --git a/ospray/geometry/StreamLines.ispc b/ospray/geometry/StreamLines.ispc index 459da903b0..d97558ea64 100644 --- a/ospray/geometry/StreamLines.ispc +++ b/ospray/geometry/StreamLines.ispc @@ -31,6 +31,20 @@ struct StreamLines { const uniform vec4f *color; }; +#if USE_EMBREE3 +unmasked void StreamLines_bounds(const RTCBoundsFunctionArguments *uniform args) +{ + uniform StreamLines *uniform self = (uniform StreamLines *uniform)args->geometryUserPtr; + uniform int primID = args->primID; + const uniform uint32 index = self->index[primID]; + const uniform vec3f A = make_vec3f(self->vertex[index]); + const uniform vec3f B = make_vec3f(self->vertex[index+1]); + box3fa *uniform out = (box3fa *uniform)args->bounds_o; + *out = make_box3fa(min(A,B) - self->radius, + max(A,B) + self->radius); + if (index == -1) print("bounds!\n"); +} +#else void StreamLines_bounds(uniform StreamLines *uniform self, uniform size_t primID, uniform box3fa &bbox) @@ -41,6 +55,7 @@ void StreamLines_bounds(uniform StreamLines *uniform self, bbox = make_box3fa(min(A,B) - self->radius, max(A,B) + self->radius); } +#endif /*! do a ray-sphere intersection, with the numerical fix of first moving the ray origin to an approximate sphere distance, and then @@ -152,6 +167,7 @@ unmasked void StreamLines_intersect(const struct RTCIntersectFunctionNArguments if (hit) { ray->geomID = self->super.geomID; ray->primID = primID; + ray->instID = args->context->instID[0]; const vec3f P = ray->org + ray->t * ray->dir; float s = dot(P-A,B-A) * rcpf(dot(B-A,B-A)); s = min(max(s,0.f),1.f); @@ -160,6 +176,47 @@ unmasked void StreamLines_intersect(const struct RTCIntersectFunctionNArguments ray->Ng = normalize(P-PonAxis); } } + +/*! this is the occluded function - it may NOT modify ray.hit values */ +unmasked void StreamLines_occluded(const struct RTCIntersectFunctionNArguments *uniform args) +{ + // make sure to set the mask + if (!args->valid[programIndex]) return; + + uniform StreamLines *uniform self + = (uniform StreamLines *uniform)args->geometryUserPtr; + uniform unsigned int primID = args->primID; + + // this assumes that the args->rayhit is actually a pointer toa varying ray! + varying Ray *uniform ray = (varying Ray *uniform)args->rayhit; + + const uniform uint32 idx = self->index[primID]; + const vec3f A = make_vec3f(self->vertex[idx]); + const vec3f B = make_vec3f(self->vertex[idx+1]); + + float t_in=inf, t_out=-inf; + intersectCylinder_numericalFix(*ray,A,B,t_in,t_out,self->radius); + intersectSphere_numericalFix(*ray,A,t_in,t_out,self->radius); + intersectSphere_numericalFix(*ray,B,t_in,t_out,self->radius); + + bool hit = false; + if (t_in < t_out) { + if (t_in > ray->t0 && t_in < ray->t) { + ray->t = t_in; + hit = true; + } else if (t_out > ray->t0 && t_out < ray->t) { + ray->t = t_out; + hit = true; + } + } + + if (hit) { + // ray->geomID = self->super.geomID; + // ray->primID = primID; + } else { + ray->t = neg_inf; + } +} #else void StreamLines_intersect(uniform StreamLines *uniform self, varying Ray &ray, @@ -329,7 +386,6 @@ StreamLines_set( void *uniform _self, Model *uniform model = (Model *uniform)_model; #if USE_EMBREE3 RTCGeometry geom = rtcNewGeometry(ispc_embreeDevice,RTC_GEOMETRY_TYPE_USER); - rtcSetGeometryUserPrimitiveCount(geom,numSegments); uniform uint32 geomID = rtcAttachGeometry(model->embreeSceneHandle,geom); #else uniform uint32 geomID = rtcNewUserGeometry(model->embreeSceneHandle,numSegments); @@ -347,12 +403,13 @@ StreamLines_set( void *uniform _self, self->radius = radius; #if USE_EMBREE3 rtcSetGeometryUserData(geom, self); + rtcSetGeometryUserPrimitiveCount(geom,numSegments); rtcSetGeometryBoundsFunction (geom,(uniform RTCBoundsFunction)&StreamLines_bounds, self); rtcSetGeometryIntersectFunction (geom,(uniform RTCIntersectFunctionN)&StreamLines_intersect); rtcSetGeometryOccludedFunction - (geom,(uniform RTCOccludedFunctionN)&StreamLines_intersect); + (geom,(uniform RTCOccludedFunctionN)&StreamLines_occluded); rtcCommitGeometry(geom); rtcReleaseGeometry(geom); #else From 9a4e7f888ad7f1fb50f960b353731777e369f8e8 Mon Sep 17 00:00:00 2001 From: Ingo Wald Date: Wed, 2 May 2018 14:26:47 -0600 Subject: [PATCH 270/364] removed debug output from spheres --- ospray/geometry/Spheres.ispc | 3 --- 1 file changed, 3 deletions(-) diff --git a/ospray/geometry/Spheres.ispc b/ospray/geometry/Spheres.ispc index 62d14138e1..739d12319d 100644 --- a/ospray/geometry/Spheres.ispc +++ b/ospray/geometry/Spheres.ispc @@ -475,7 +475,6 @@ export void SpheresGeometry_set(void *uniform _self #if USE_EMBREE3 rtcSetGeometryUserData(geom, self); - print("creating user geometry w/ % spheres\n",numSpheres); rtcSetGeometryUserPrimitiveCount(geom,numSpheres); rtcSetGeometryBoundsFunction (geom,(uniform RTCBoundsFunction)&Spheres_bounds, self); @@ -483,9 +482,7 @@ export void SpheresGeometry_set(void *uniform _self (geom,(uniform RTCIntersectFunctionN)&Spheres_intersect); rtcSetGeometryOccludedFunction (geom,(uniform RTCOccludedFunctionN)&Spheres_intersect); - print("committing spheres\n"); rtcCommitGeometry(geom); - print("DONE committing spheres\n"); rtcReleaseGeometry(geom); #else rtcSetUserData(model->embreeSceneHandle,geomID,self); From 41725623b77829a29b32257e6453e5cbcd197eae Mon Sep 17 00:00:00 2001 From: Ingo Wald Date: Wed, 2 May 2018 14:27:39 -0600 Subject: [PATCH 271/364] bugfix for spheres: now properly setting correct function poitner for occluded --- ospray/geometry/Spheres.ispc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ospray/geometry/Spheres.ispc b/ospray/geometry/Spheres.ispc index 739d12319d..e1f4b47678 100644 --- a/ospray/geometry/Spheres.ispc +++ b/ospray/geometry/Spheres.ispc @@ -481,7 +481,7 @@ export void SpheresGeometry_set(void *uniform _self rtcSetGeometryIntersectFunction (geom,(uniform RTCIntersectFunctionN)&Spheres_intersect); rtcSetGeometryOccludedFunction - (geom,(uniform RTCOccludedFunctionN)&Spheres_intersect); + (geom,(uniform RTCOccludedFunctionN)&Spheres_occluded); rtcCommitGeometry(geom); rtcReleaseGeometry(geom); #else From 305b18b5c285283b765c043f104296465069009b Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Thu, 3 May 2018 11:17:19 -0500 Subject: [PATCH 272/364] don't compile Unix-sepecific points ascii parsing on Windows --- apps/common/sg/importer/importPoints.cpp | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) diff --git a/apps/common/sg/importer/importPoints.cpp b/apps/common/sg/importer/importPoints.cpp index 6f0e9c6464..61be38703f 100644 --- a/apps/common/sg/importer/importPoints.cpp +++ b/apps/common/sg/importer/importPoints.cpp @@ -75,6 +75,10 @@ namespace ospray { if (!ascii) return fread(f,sizeof(float),N,file) == size_t(N); +#if _WIN32 + throw std::runtime_error("ascii importer for points not implemented" + " on Windows!"); +#else // ascii: const int LINE_SZ = 10000; char line[LINE_SZ]; @@ -83,10 +87,10 @@ namespace ospray { if (line[0] == '#') continue; char *tok = strtok_r(line,"\n\t ",&save_ptr); - if (!tok) + if (!tok) // empty line - that's kind-of OK, just consume it continue; - + // non-empty line - this MUST match, or we'll error out. for (int i=0;i Date: Thu, 3 May 2018 11:18:24 -0500 Subject: [PATCH 273/364] better PP check for Windows --- apps/common/sg/importer/importPoints.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/apps/common/sg/importer/importPoints.cpp b/apps/common/sg/importer/importPoints.cpp index 61be38703f..6c5fcf4c26 100644 --- a/apps/common/sg/importer/importPoints.cpp +++ b/apps/common/sg/importer/importPoints.cpp @@ -75,7 +75,7 @@ namespace ospray { if (!ascii) return fread(f,sizeof(float),N,file) == size_t(N); -#if _WIN32 +#ifdef _WIN32 throw std::runtime_error("ascii importer for points not implemented" " on Windows!"); #else From 5e8e88a2b93732f0bcc9aa4cca89a616eb5f15e2 Mon Sep 17 00:00:00 2001 From: Ingo Wald Date: Thu, 3 May 2018 13:31:47 -0600 Subject: [PATCH 274/364] fixed ascii points:// importer, including adding new split() fct with string delim --- apps/common/sg/importer/importPoints.cpp | 66 +++++++++++++++------- components/ospcommon/utility/StringManip.h | 15 +++++ 2 files changed, 60 insertions(+), 21 deletions(-) diff --git a/apps/common/sg/importer/importPoints.cpp b/apps/common/sg/importer/importPoints.cpp index 6c5fcf4c26..a1ae3e7a79 100644 --- a/apps/common/sg/importer/importPoints.cpp +++ b/apps/common/sg/importer/importPoints.cpp @@ -16,6 +16,7 @@ #include "Importer.h" #include "common/sg/SceneGraph.h" +#include "ospcommon/utility/StringManip.h" #include /*! \file sg/module/Importer.cpp Defines the interface for writing @@ -70,38 +71,61 @@ namespace ospray { std::vector color; }; + /*! read a (possibly arbitrarily-sized) line of characters from a + C-style FILE*, and retrn it as a std::string. This function + reads until end of line (\n) or end of file, whichever comes + first. If end of line the \n is included in the string. if the + file is already eof a empty string is returned */ + std::string readLine(FILE *file) + { + std::stringstream ss; + while (!feof(file)) { + char c = fgetc(file); + if (c == EOF) break; + ss << c; + if (c == '\n') break; + } + return ss.str(); + } + bool readOne(FILE *file, float *f, int N, bool ascii) { if (!ascii) return fread(f,sizeof(float),N,file) == size_t(N); -#ifdef _WIN32 - throw std::runtime_error("ascii importer for points not implemented" - " on Windows!"); -#else +// #ifdef _WIN32 +// throw std::runtime_error("ascii importer for points not implemented" +// " on Windows!"); +// #else // ascii: - const int LINE_SZ = 10000; - char line[LINE_SZ]; - char *save_ptr; - while (fgets(line,LINE_SZ,file) && !feof(file)) { - if (line[0] == '#') - continue; - char *tok = strtok_r(line,"\n\t ",&save_ptr); - if (!tok) - // empty line - that's kind-of OK, just consume it - continue; - // non-empty line - this MUST match, or we'll error out. - for (int i=0;i tokens = utility::split(line,'#'); + + // ignore if there was nothing - or at least, nothing before the token + if (tokens.empty()) continue; + + // from now on, only tokens[0] matters - that is what was + // before the comment sign. Now, split into real tokens by whitespace + tokens = utility::split(tokens[0]," \n\t\r"); + if (tokens.empty()) + // empty line + continue; + + // we have tokens - now they *must* match how many we're + // reading. + if (tokens.size() < (size_t)N) + throw std::runtime_error("read line with incomplete data"); + for (int i=0;i split(const std::string &input, + const std::string &delim) + { + std::vector tokens; + size_t pos = 0; + while (1) { + size_t begin = input.find_first_not_of(delim,pos); + if (begin == input.npos) return tokens; + size_t end = input.find_first_of(delim,begin); + tokens.push_back(input.substr(begin,end==input.npos?input.npos:end-begin)); + pos = end; + } + } + /* return lower case version of the input string */ inline std::string lowerCase(const std::string &str) { From 1754df8cfb6b529099fa74f929564ed1a8b97590 Mon Sep 17 00:00:00 2001 From: Ingo Wald Date: Thu, 3 May 2018 13:34:37 -0600 Subject: [PATCH 275/364] fully bracketing split() function, and removed uncommented code --- apps/common/sg/importer/importPoints.cpp | 5 ----- components/ospcommon/utility/StringManip.h | 2 +- 2 files changed, 1 insertion(+), 6 deletions(-) diff --git a/apps/common/sg/importer/importPoints.cpp b/apps/common/sg/importer/importPoints.cpp index a1ae3e7a79..2b592e20e6 100644 --- a/apps/common/sg/importer/importPoints.cpp +++ b/apps/common/sg/importer/importPoints.cpp @@ -93,12 +93,7 @@ namespace ospray { if (!ascii) return fread(f,sizeof(float),N,file) == size_t(N); -// #ifdef _WIN32 -// throw std::runtime_error("ascii importer for points not implemented" -// " on Windows!"); -// #else // ascii: - while (!feof(file)) { // get a new line of text std::string line = readLine(file); diff --git a/components/ospcommon/utility/StringManip.h b/components/ospcommon/utility/StringManip.h index b13866d95f..e37cfc1590 100644 --- a/components/ospcommon/utility/StringManip.h +++ b/components/ospcommon/utility/StringManip.h @@ -71,7 +71,7 @@ namespace ospcommon { size_t begin = input.find_first_not_of(delim,pos); if (begin == input.npos) return tokens; size_t end = input.find_first_of(delim,begin); - tokens.push_back(input.substr(begin,end==input.npos?input.npos:end-begin)); + tokens.push_back(input.substr(begin,(end==input.npos)?input.npos:(end-begin))); pos = end; } } From 0dadce8ccab6270d572e6056e31f587765ed124e Mon Sep 17 00:00:00 2001 From: Ingo Wald Date: Thu, 3 May 2018 14:47:52 -0600 Subject: [PATCH 276/364] - added cylinders code - changes all embree3 intersect/occluded routines to use the same kernel function with a 'isOccluded' swtich to disambiguate ... reduces code duplication significantly. --- ospray/geometry/Cylinders.ispc | 197 ++++++++++++++++++++++++------- ospray/geometry/Spheres.ispc | 62 +++------- ospray/geometry/StreamLines.ispc | 81 +++++-------- 3 files changed, 198 insertions(+), 142 deletions(-) diff --git a/ospray/geometry/Cylinders.ispc b/ospray/geometry/Cylinders.ispc index 64aaf15540..ce5767b3a1 100644 --- a/ospray/geometry/Cylinders.ispc +++ b/ospray/geometry/Cylinders.ispc @@ -47,13 +47,27 @@ struct Cylinders { CylinderTexCoord *texcoord; }; +#if USE_EMBREE3 +unmasked void Cylinders_bounds(const RTCBoundsFunctionArguments *uniform args) +{ + uniform Cylinders *uniform self = (uniform Cylinders *uniform)args->geometryUserPtr; + uniform int primID = args->primID; + + uniform uint8 *uniform cylinderPtr = self->data + self->bytesPerCylinder*primID; + uniform bool offr = self->offset_radius >= 0; + uniform float radius = offr ? *((float *uniform)(cylinderPtr + self->offset_radius)) : self->radius; + uniform vec3f v0 = *((vec3f *uniform)(cylinderPtr + self->offset_v0)); + uniform vec3f v1 = *((vec3f *uniform)(cylinderPtr + self->offset_v1)); + // TODO less conservative bounds + box3fa *uniform out = (box3fa *uniform)args->bounds_o; + *out = make_box3fa(min(v0,v1) - radius, + max(v0,v1) + radius); +} +#else unmasked void Cylinders_bounds(Cylinders *uniform self, - uniform size_t primID, - uniform box3fa &bbox) + uniform size_t primID, + uniform box3fa &bbox) { -#if USE_EMBREE3 - print("not implemneted\n"); -#endif uniform uint8 *uniform cylinderPtr = self->data + self->bytesPerCylinder*primID; uniform bool offr = self->offset_radius >= 0; uniform float radius = offr ? *((float *uniform)(cylinderPtr + self->offset_radius)) : self->radius; @@ -63,14 +77,107 @@ unmasked void Cylinders_bounds(Cylinders *uniform self, bbox = make_box3fa(min(v0,v1) - radius, max(v0,v1) + radius); } +#endif + +#if USE_EMBREE3 +void Cylinders_intersect_kernel(const RTCIntersectFunctionNArguments *uniform args, + const uniform bool isOcclusionTest) +{ + // make sure to set the mask + if (!args->valid[programIndex]) return; + + uniform Cylinders *uniform self + = (uniform Cylinders *uniform)args->geometryUserPtr; + uniform unsigned int primID = args->primID; + + // this assumes that the args->rayhit is actually a pointer toa varying ray! + varying Ray *uniform ray = (varying Ray *uniform)args->rayhit; + + + + uniform uint8 *uniform cylinderPtr = self->data + self->bytesPerCylinder*primID; + uniform float radius = self->radius; + if (self->offset_radius >= 0) { + radius = *((float *uniform)(cylinderPtr + self->offset_radius)); + } + uniform vec3f v0 = *((vec3f *uniform)(cylinderPtr + self->offset_v0)); + uniform vec3f v1 = *((vec3f *uniform)(cylinderPtr + self->offset_v1)); + + const vec3f center = 0.5f*(v0 + v1); + const float approxDist = dot(center - ray->org, ray->dir); + const vec3f closeOrg = ray->org + approxDist * ray->dir; + + const vec3f A = v0 - closeOrg; + const vec3f B = v1 - closeOrg; + + const vec3f V = ray->dir; + const vec3f AB = B - A; + + const vec3f AOxAB = cross(AB,A); + const vec3f VxAB = cross(V,AB); + const float ab2 = dot(AB,AB); + const float a = dot(VxAB,VxAB); + const float b = 2 * dot(VxAB,AOxAB); + const float c = dot(AOxAB,AOxAB) - (sqr(radius) * ab2); + // clip to near and far cap of cylinder + const float rVAB = rcp(dot(V,AB)); + const float tA = dot(AB,A) * rVAB + approxDist; + const float tB = dot(AB,B) * rVAB + approxDist; + const float tAB0 = max(ray->t0,min(tA,tB)); + const float tAB1 = min(ray->t, max(tA,tB)); + + // ------------------------------------------------------------------ + // abc formula: t0,1 = (-b +- sqrt(b^2-4*a*c)) / 2a + // + const float radical = b*b-4.f*a*c; + if (radical < 0.f) return; + + const float srad = sqrt(radical); + + const float t_in = (- b - srad) *rcpf(2.f*a) + approxDist; + const float t_out= (- b + srad) *rcpf(2.f*a) + approxDist; + + bool hit = false; + + if (t_in >= (tAB0) && t_in <= (tAB1)) { + hit = true; + ray->t = t_in; + } else if (t_out >= (tAB0+self->epsilon) && t_out <= (tAB1)) { + hit = true; + ray->t = t_out; + } else { + if (isOcclusionTest) + ray->t = neg_inf; + } + + if (!isOcclusionTest && hit) { + ray->instID = args->context->instID[0]; + ray->primID = primID; + ray->geomID = self->super.geomID; + // cannot easily be moved to postIntersect + // we need hit in object-space, in postIntersect it is in world-space + const vec3f P = ray->org + ray->t*ray->dir - v0; + const vec3f V = cross(P,AB); + ray->Ng = cross(AB,V); + ray->u = (ray->t-tA)*rcp(tB-tA); + } +} + +unmasked void Cylinders_intersect(const struct RTCIntersectFunctionNArguments *uniform args) +{ + Cylinders_intersect_kernel(args,false); +} + +unmasked void Cylinders_occluded(const struct RTCIntersectFunctionNArguments *uniform args) +{ + Cylinders_intersect_kernel(args,true); +} +#else void Cylinders_intersect(Cylinders *uniform self, varying Ray &ray, uniform size_t primID) { -#if USE_EMBREE3 - print("not implemneted\n"); -#endif uniform uint8 *uniform cylinderPtr = self->data + self->bytesPerCylinder*primID; uniform float radius = self->radius; if (self->offset_radius >= 0) { @@ -135,7 +242,7 @@ void Cylinders_intersect(Cylinders *uniform self, ray.u = (ray.t-tA)*rcp(tB-tA); } } - +#endif static void Cylinders_postIntersect(Geometry *uniform _self, Model *uniform model, @@ -171,9 +278,9 @@ static void Cylinders_postIntersect(Geometry *uniform _self, } int32 Cylinders_getMaterialID( - const Geometry *uniform const _self - , const int32 primID - ) + const Geometry *uniform const _self + , const int32 primID + ) { const Cylinders *const uniform self = (const Cylinders *uniform)_self; if (self->offset_materialID >= 0) { @@ -185,12 +292,12 @@ int32 Cylinders_getMaterialID( } SampleAreaRes Cylinders_sampleArea( - const Geometry *uniform const _self - , const int32 primID - , const uniform affine3f &xfm - , const uniform affine3f &rcp_xfm - , const vec2f& s - ) + const Geometry *uniform const _self + , const int32 primID + , const uniform affine3f &xfm + , const uniform affine3f &rcp_xfm + , const vec2f& s + ) { const Cylinders *const uniform self = (const Cylinders *uniform)_self; uint8 *cylinderPtr = self->data + self->bytesPerCylinder*primID; @@ -216,12 +323,12 @@ SampleAreaRes Cylinders_sampleArea( } void Cylinders_getAreas( - const Geometry *const uniform _self - , const int32 *const uniform primIDs - , const uniform int32 numPrims - , const uniform affine3f &xfm - , float *const uniform areas - ) + const Geometry *const uniform _self + , const int32 *const uniform primIDs + , const uniform int32 numPrims + , const uniform affine3f &xfm + , float *const uniform areas + ) { Cylinders *uniform self = (Cylinders *uniform)_self; @@ -232,8 +339,8 @@ void Cylinders_getAreas( const uniform float max_scaling = reduce_max(scaling3); if ((max_scaling - min_scaling) > 1e-4f*min_scaling) print("#osp:Cylinders_getAreas: Non-uniform scaling in instance " - "transformation detected! Importance sampling for emissive " - "materials and thus resulting image may be wrong.\n"); + "transformation detected! Importance sampling for emissive " + "materials and thus resulting image may be wrong.\n"); // use average as approximation to closest uniform scaling const uniform float scaling = reduce_add(scaling3)/3.f; @@ -265,30 +372,29 @@ export void *uniform Cylinders_create(void *uniform cppEquivalent) } export void CylindersGeometry_set(void *uniform _self - , void *uniform _model - , void *uniform data - , void *uniform materialList - , void *uniform texcoord - , void *uniform color - , uniform int color_stride - , uniform bool has_alpha - , uniform int numCylinders - , uniform int bytesPerCylinder - , uniform float radius - , uniform int materialID - , uniform int offset_v0 - , uniform int offset_v1 - , uniform int offset_radius - , uniform int offset_materialID - , uniform int offset_colorID - ) + , void *uniform _model + , void *uniform data + , void *uniform materialList + , void *uniform texcoord + , void *uniform color + , uniform int color_stride + , uniform bool has_alpha + , uniform int numCylinders + , uniform int bytesPerCylinder + , uniform float radius + , uniform int materialID + , uniform int offset_v0 + , uniform int offset_v1 + , uniform int offset_radius + , uniform int offset_materialID + , uniform int offset_colorID + ) { Cylinders *uniform self = (Cylinders *uniform)_self; Model *uniform model = (Model *uniform)_model; #if USE_EMBREE3 RTCGeometry geom = rtcNewGeometry(ispc_embreeDevice,RTC_GEOMETRY_TYPE_USER); - rtcSetGeometryUserPrimitiveCount(geom,numCylinders); uniform uint32 geomID = rtcAttachGeometry(model->embreeSceneHandle,geom); #else uniform uint32 geomID = rtcNewUserGeometry(model->embreeSceneHandle,numCylinders); @@ -322,12 +428,13 @@ export void CylindersGeometry_set(void *uniform _self #if USE_EMBREE3 rtcSetGeometryUserData(geom, self); + rtcSetGeometryUserPrimitiveCount(geom,numCylinders); rtcSetGeometryBoundsFunction (geom,(uniform RTCBoundsFunction)&Cylinders_bounds, self); rtcSetGeometryIntersectFunction (geom,(uniform RTCIntersectFunctionN)&Cylinders_intersect); rtcSetGeometryOccludedFunction - (geom,(uniform RTCOccludedFunctionN)&Cylinders_intersect); + (geom,(uniform RTCOccludedFunctionN)&Cylinders_occluded); rtcCommitGeometry(geom); rtcReleaseGeometry(geom); #else diff --git a/ospray/geometry/Spheres.ispc b/ospray/geometry/Spheres.ispc index e1f4b47678..6461d93ecb 100644 --- a/ospray/geometry/Spheres.ispc +++ b/ospray/geometry/Spheres.ispc @@ -156,7 +156,8 @@ unmasked void Spheres_bounds(uniform Spheres *uniform self, #endif #if USE_EMBREE3 -unmasked void Spheres_intersect(const RTCIntersectFunctionNArguments *uniform args) +void Spheres_intersect_kernel(const RTCIntersectFunctionNArguments *uniform args, + const uniform bool isOcclusionTest) { // make sure to set the mask if (!args->valid[programIndex]) return; @@ -200,8 +201,12 @@ unmasked void Spheres_intersect(const RTCIntersectFunctionNArguments *uniform ar } else if (t_out > (ray->t0 + self->epsilon) && t_out < ray->t) { hit = true; ray->t = t_out; + } else { + if (isOcclusionTest) + ray->t = neg_inf; } - if (hit) { + + if (!isOcclusionTest && hit) { ray->primID = primID; ray->geomID = self->super.geomID; ray->instID = args->context->instID[0]; @@ -211,54 +216,15 @@ unmasked void Spheres_intersect(const RTCIntersectFunctionNArguments *uniform ar } } -unmasked void Spheres_occluded(const RTCIntersectFunctionNArguments *uniform args) +unmasked void Spheres_intersect(const struct RTCIntersectFunctionNArguments *uniform args) { - // make sure to set the mask - if (!args->valid[programIndex]) return; - - uniform Spheres *uniform self - = (uniform Spheres *uniform)args->geometryUserPtr; - uniform unsigned int primID = args->primID; - - // this assumes that the args->rayhit is actually a pointer toa varying ray! - varying Ray *uniform ray = (varying Ray *uniform)args->rayhit; - - // from here on it's the original intersection code from ospray/embree2 - uniform uint8 *uniform spherePtr = - self->data + self->stride*((uniform int64)primID); - uniform float radius = self->radius; - if (self->offset_radius >= 0) { - radius = *((uniform float *uniform)(spherePtr+self->offset_radius)); - } - uniform vec3f center = - *((uniform vec3f*uniform)(spherePtr+self->offset_center)); - const float approxDist = dot(center - ray->org, ray->dir); - const vec3f closeOrg = ray->org + approxDist * ray->dir; - const vec3f A = center - closeOrg; - - const float a = dot(ray->dir,ray->dir); - const float b = 2.f*dot(ray->dir,A); - const float c = dot(A,A)-radius*radius; - - const float radical = b*b-4.f*a*c; - if (radical < 0.f) return; - - const float srad = sqrt(radical); - - const float t_in = (b - srad) *rcpf(2.f*a) + approxDist; - const float t_out= (b + srad) *rcpf(2.f*a) + approxDist; + Spheres_intersect_kernel(args,false); +} - bool hit = false; - if (t_in > ray->t0 && t_in < ray->t) { - hit = true; - ray->t = t_in; - } else if (t_out > (ray->t0 + self->epsilon) && t_out < ray->t) { - hit = true; - ray->t = t_out; - } else { - ray->t = neg_inf; - } -} +unmasked void Spheres_occluded(const struct RTCIntersectFunctionNArguments *uniform args) +{ + Spheres_intersect_kernel(args,true); +} #else void Spheres_intersect(uniform Spheres *uniform self, varying Ray &ray, diff --git a/ospray/geometry/StreamLines.ispc b/ospray/geometry/StreamLines.ispc index d97558ea64..ec242da5f8 100644 --- a/ospray/geometry/StreamLines.ispc +++ b/ospray/geometry/StreamLines.ispc @@ -131,8 +131,13 @@ inline void intersectCylinder_numericalFix(varying Ray &ray, } + + + #if USE_EMBREE3 -unmasked void StreamLines_intersect(const struct RTCIntersectFunctionNArguments *uniform args) +unmasked void StreamLines_intersect_kernel +(const struct RTCIntersectFunctionNArguments *uniform args, + const uniform bool occlusionTest) { // make sure to set the mask if (!args->valid[programIndex]) return; @@ -164,58 +169,36 @@ unmasked void StreamLines_intersect(const struct RTCIntersectFunctionNArguments } } - if (hit) { - ray->geomID = self->super.geomID; - ray->primID = primID; - ray->instID = args->context->instID[0]; - const vec3f P = ray->org + ray->t * ray->dir; - float s = dot(P-A,B-A) * rcpf(dot(B-A,B-A)); - s = min(max(s,0.f),1.f); - const vec3f PonAxis = A + s * (B-A); - ray->u = s; - ray->Ng = normalize(P-PonAxis); + if (occlusionTest) { + if (hit) { + // ray->geomID = self->super.geomID; + // ray->primID = primID; + } else { + ray->t = neg_inf; + } + } else { + if (hit) { + ray->geomID = self->super.geomID; + ray->primID = primID; + ray->instID = args->context->instID[0]; + const vec3f P = ray->org + ray->t * ray->dir; + float s = dot(P-A,B-A) * rcpf(dot(B-A,B-A)); + s = min(max(s,0.f),1.f); + const vec3f PonAxis = A + s * (B-A); + ray->u = s; + ray->Ng = normalize(P-PonAxis); + } } } -/*! this is the occluded function - it may NOT modify ray.hit values */ -unmasked void StreamLines_occluded(const struct RTCIntersectFunctionNArguments *uniform args) +unmasked void StreamLines_intersect(const struct RTCIntersectFunctionNArguments *uniform args) { - // make sure to set the mask - if (!args->valid[programIndex]) return; - - uniform StreamLines *uniform self - = (uniform StreamLines *uniform)args->geometryUserPtr; - uniform unsigned int primID = args->primID; - - // this assumes that the args->rayhit is actually a pointer toa varying ray! - varying Ray *uniform ray = (varying Ray *uniform)args->rayhit; + StreamLines_intersect_kernel(args,false); +} - const uniform uint32 idx = self->index[primID]; - const vec3f A = make_vec3f(self->vertex[idx]); - const vec3f B = make_vec3f(self->vertex[idx+1]); - - float t_in=inf, t_out=-inf; - intersectCylinder_numericalFix(*ray,A,B,t_in,t_out,self->radius); - intersectSphere_numericalFix(*ray,A,t_in,t_out,self->radius); - intersectSphere_numericalFix(*ray,B,t_in,t_out,self->radius); - - bool hit = false; - if (t_in < t_out) { - if (t_in > ray->t0 && t_in < ray->t) { - ray->t = t_in; - hit = true; - } else if (t_out > ray->t0 && t_out < ray->t) { - ray->t = t_out; - hit = true; - } - } - - if (hit) { - // ray->geomID = self->super.geomID; - // ray->primID = primID; - } else { - ray->t = neg_inf; - } +unmasked void StreamLines_occluded(const struct RTCIntersectFunctionNArguments *uniform args) +{ + StreamLines_intersect_kernel(args,true); } #else void StreamLines_intersect(uniform StreamLines *uniform self, @@ -419,7 +402,7 @@ StreamLines_set( void *uniform _self, rtcSetIntersectFunction(model->embreeSceneHandle,geomID, (uniform RTCIntersectFuncVarying)&StreamLines_intersect); rtcSetOccludedFunction(model->embreeSceneHandle,geomID, - (uniform RTCOccludedFuncVarying)&StreamLines_intersect); + (uniform RTCOccludedFuncVarying)&StreamLines_occluded); #endif } From e1a21d9c271336760c7cc6bb11f1fea194033882 Mon Sep 17 00:00:00 2001 From: Ingo Wald Date: Thu, 3 May 2018 14:56:10 -0600 Subject: [PATCH 277/364] slices to embree3 - not tested yet --- ospray/geometry/Slices.ispc | 87 ++++++++++++++++++++++++++++++++----- 1 file changed, 75 insertions(+), 12 deletions(-) diff --git a/ospray/geometry/Slices.ispc b/ospray/geometry/Slices.ispc index 76a27e4057..ca4035bb73 100644 --- a/ospray/geometry/Slices.ispc +++ b/ospray/geometry/Slices.ispc @@ -28,31 +28,94 @@ struct Slices { uniform Volume *uniform volume; }; -void Slices_bounds(uniform Slices *uniform slices, +#if USE_EMBREE3 +unmasked void Slices_bounds(const RTCBoundsFunctionArguments *uniform args) +{ + uniform Slices *uniform self = (uniform Slices *uniform)args->geometryUserPtr; + uniform int primID = args->primID; + + box3fa *uniform out = (box3fa *uniform)args->bounds_o; + *out = make_box3fa(self->volume->boundingBox); +} +#else +void Slices_bounds(uniform Slices *uniform self, uniform size_t primID, uniform box3fa &bbox) { - bbox = make_box3fa(slices->volume->boundingBox); + bbox = make_box3fa(self->volume->boundingBox); } +#endif + + +#if USE_EMBREE3 +void Slices_intersect_kernel(const RTCIntersectFunctionNArguments *uniform args, + const uniform bool isOcclusionTest) +{ + // make sure to set the mask + if (!args->valid[programIndex]) return; + + uniform Slices *uniform self + = (uniform Slices *uniform)args->geometryUserPtr; + uniform unsigned int primID = args->primID; + + // this assumes that the args->rayhit is actually a pointer toa varying ray! + varying Ray *uniform ray = (varying Ray *uniform)args->rayhit; + + + const float tIntersect = intersectPlane(*ray, self->planes[primID]); + + float tBox0, tBox1; + intersectBox(*ray, self->volume->boundingBox, tBox0, tBox1); + // slice intersections ignored where NaNs exist in the volume + bool hit = !isnan(tIntersect) && + tIntersect >= max(ray->t0, tBox0) && + tIntersect <= min(ray->t, tBox1) && + !isnan(self->volume->sample(self->volume, ray->org + tIntersect*ray->dir)); + + if (isOcclusionTest) { + if (!hit) ray->t = neg_inf; + } else { + if (hit) { + ray->instID = args->context->instID[0]; + ray->geomID = self->super.geomID; + ray->primID = primID; + ray->t = tIntersect; + ray->Ng = make_vec3f(self->planes[primID]); + } + } +} + +unmasked void Slices_intersect(const struct RTCIntersectFunctionNArguments *uniform args) +{ + Slices_intersect_kernel(args,false); +} + +unmasked void Slices_occluded(const struct RTCIntersectFunctionNArguments *uniform args) +{ + Slices_intersect_kernel(args,true); +} + +#else void Slices_intersect(uniform Slices *uniform slices, varying Ray &ray, uniform size_t primID) { - const float tIntersect = intersectPlane(ray, slices->planes[primID]); + const float tIntersect = intersectPlane(ray, self->planes[primID]); float tBox0, tBox1; - intersectBox(ray, slices->volume->boundingBox, tBox0, tBox1); + intersectBox(ray, self->volume->boundingBox, tBox0, tBox1); // slice intersections ignored where NaNs exist in the volume if (!isnan(tIntersect) && tIntersect >= max(ray.t0, tBox0) && tIntersect <= min(ray.t, tBox1) && - !isnan(slices->volume->sample(slices->volume, ray.org + tIntersect*ray.dir))) { - ray.geomID = slices->super.geomID; + !isnan(self->volume->sample(self->volume, ray.org + tIntersect*ray.dir))) { + ray.geomID = self->super.geomID; ray.primID = primID; ray.t = tIntersect; - ray.Ng = make_vec3f(slices->planes[primID]); + ray.Ng = make_vec3f(self->planes[primID]); } } +#endif static void Slices_postIntersect(uniform Geometry *uniform geometry, uniform Model *uniform model, @@ -74,15 +137,15 @@ static void Slices_postIntersect(uniform Geometry *uniform geometry, export void *uniform Slices_create(void *uniform cppEquivalent) { - uniform Slices *uniform slices = uniform new uniform Slices; + uniform Slices *uniform self = uniform new uniform Slices; - Geometry_Constructor(&slices->super, cppEquivalent, Slices_postIntersect, + Geometry_Constructor(&self->super, cppEquivalent, Slices_postIntersect, #if USE_EMBREE3 NULL, #endif NULL, 0, NULL); - return slices; + return self; } export void *uniform Slices_set(void *uniform _self, @@ -97,7 +160,6 @@ export void *uniform Slices_set(void *uniform _self, #if USE_EMBREE3 RTCGeometry geom = rtcNewGeometry(ispc_embreeDevice,RTC_GEOMETRY_TYPE_USER); - rtcSetGeometryUserPrimitiveCount(geom,numPlanes); uniform uint32 geomID = rtcAttachGeometry(model->embreeSceneHandle,geom); #else uniform uint32 geomID = rtcNewUserGeometry(model->embreeSceneHandle,numPlanes); @@ -111,12 +173,13 @@ export void *uniform Slices_set(void *uniform _self, #if USE_EMBREE3 rtcSetGeometryUserData(geom, self); + rtcSetGeometryUserPrimitiveCount(geom,numPlanes); rtcSetGeometryBoundsFunction (geom,(uniform RTCBoundsFunction)&Slices_bounds, self); rtcSetGeometryIntersectFunction (geom,(uniform RTCIntersectFunctionN)&Slices_intersect); rtcSetGeometryOccludedFunction - (geom,(uniform RTCOccludedFunctionN)&Slices_intersect); + (geom,(uniform RTCOccludedFunctionN)&Slices_occluded); rtcCommitGeometry(geom); rtcReleaseGeometry(geom); #else From 54c84ea0d343c54b810eeb2d173b6f120cdb10ab Mon Sep 17 00:00:00 2001 From: Ingo Wald Date: Thu, 3 May 2018 15:18:09 -0600 Subject: [PATCH 278/364] isosurface -> embree3 ... not tested --- ospray/geometry/Isosurfaces.ispc | 94 ++++++++++++++++++++++++++++++-- ospray/geometry/Slices.ispc | 4 +- 2 files changed, 92 insertions(+), 6 deletions(-) diff --git a/ospray/geometry/Isosurfaces.ispc b/ospray/geometry/Isosurfaces.ispc index 67fa74045b..29d4ff80e3 100644 --- a/ospray/geometry/Isosurfaces.ispc +++ b/ospray/geometry/Isosurfaces.ispc @@ -28,13 +28,98 @@ struct Isosurfaces { uniform Volume *uniform volume; }; -void Isosurfaces_bounds(uniform Isosurfaces *uniform isosurfaces, +#if USE_EMBREE3 +unmasked void Isosurfaces_bounds(const RTCBoundsFunctionArguments *uniform args) +{ + uniform Isosurfaces *uniform self = (uniform Isosurfaces *uniform)args->geometryUserPtr; + uniform int primID = args->primID; + + box3fa *uniform out = (box3fa *uniform)args->bounds_o; + *out = make_box3fa(self->volume->boundingBox); +} +#else +void Isosurfaces_bounds(uniform Isosurfaces *uniform self, uniform size_t primID, uniform box3fa &bbox) { - bbox = make_box3fa(isosurfaces->volume->boundingBox); + bbox = make_box3fa(self->volume->boundingBox); +} +#endif + +#if USE_EMBREE3 +void Isosurfaces_intersect_kernel(const RTCIntersectFunctionNArguments *uniform args, + const uniform bool isOcclusionTest) +{ + // make sure to set the mask + if (!args->valid[programIndex]) return; + + uniform Isosurfaces *uniform self + = (uniform Isosurfaces *uniform)args->geometryUserPtr; + uniform unsigned int primID = args->primID; + + // this assumes that the args->rayhit is actually a pointer toa varying ray! + varying Ray *uniform ray = (varying Ray *uniform)args->rayhit; + + uniform Volume *uniform volume = self->volume; + + float hit_t; + vec3f hit_Ng; + + /* iw - just to explain the following code sequence: in embree3, the + 'occluded' function no longer guarantees that we have a 'full' + ospray ray to intersect (the ospray ray is what emrbee calls a + rayhit, the concatenation of ray _and_ hitpoint!), but that + voluem->intersectIsoSurface code seems to assume that this is + always a ful ospray::ray. So, just to make sure that this code + always has a valid "full" ray to work with I'm creating a temp + one here, and then, when writing results back, make sure that we + not write any hit information unless it's not an occlusoin + test */ + Ray tmpRay; + tmpRay.org = ray->org; + tmpRay.time = ray->time; + tmpRay.dir = ray->dir; + tmpRay.t0 = ray->t0; + tmpRay.t = ray->t; + tmpRay.instID = -1; + tmpRay.geomID = -1; + tmpRay.primID = -1; + + volume->intersectIsosurface(volume, + self->isovalues, + self->super.numPrimitives, + self->super.geomID, + tmpRay); + bool hit = tmpRay.primID >= 0; + if (isOcclusionTest) { + if (hit) { + // hit something + } else { + ray->t = neg_inf; + } + } else { + if (hit) { + ray->instID = args->context->instID[0]; + ray->geomID = self->super.geomID; + ray->primID = tmpRay.primID; + ray->t = tmpRay.t; + ray->Ng = tmpRay.Ng; + } + } +} + +unmasked void Isosurfaces_intersect(const struct RTCIntersectFunctionNArguments *uniform args) +{ + Isosurfaces_intersect_kernel(args,false); } +unmasked void Isosurfaces_occluded(const struct RTCIntersectFunctionNArguments *uniform args) +{ + Isosurfaces_intersect_kernel(args,true); +} + + +#else void Isosurfaces_intersect(uniform Isosurfaces *uniform self, varying Ray &ray, uniform size_t primID) @@ -47,6 +132,7 @@ void Isosurfaces_intersect(uniform Isosurfaces *uniform self, self->super.geomID, ray); } +#endif static void Isosurfaces_postIntersect(uniform Geometry *uniform geometry, uniform Model *uniform model, @@ -93,7 +179,6 @@ export void *uniform Isosurfaces_set(void *uniform _self, #if USE_EMBREE3 RTCGeometry geom = rtcNewGeometry(ispc_embreeDevice,RTC_GEOMETRY_TYPE_USER); - rtcSetGeometryUserPrimitiveCount(geom,1); uniform uint32 geomID = rtcAttachGeometry(model->embreeSceneHandle,geom); #else uniform uint32 geomID = rtcNewUserGeometry(model->embreeSceneHandle,1); @@ -107,12 +192,13 @@ export void *uniform Isosurfaces_set(void *uniform _self, #if USE_EMBREE3 rtcSetGeometryUserData(geom, self); + rtcSetGeometryUserPrimitiveCount(geom,1); rtcSetGeometryBoundsFunction (geom,(uniform RTCBoundsFunction)&Isosurfaces_bounds, self); rtcSetGeometryIntersectFunction (geom,(uniform RTCIntersectFunctionN)&Isosurfaces_intersect); rtcSetGeometryOccludedFunction - (geom,(uniform RTCOccludedFunctionN)&Isosurfaces_intersect); + (geom,(uniform RTCOccludedFunctionN)&Isosurfaces_occluded); rtcCommitGeometry(geom); rtcReleaseGeometry(geom); #else diff --git a/ospray/geometry/Slices.ispc b/ospray/geometry/Slices.ispc index ca4035bb73..3831948256 100644 --- a/ospray/geometry/Slices.ispc +++ b/ospray/geometry/Slices.ispc @@ -154,8 +154,8 @@ export void *uniform Slices_set(void *uniform _self, uniform vec4f *uniform planes, void *uniform _volume) { - uniform Slices *uniform self = (uniform Slices *uniform)_self; - uniform Model *uniform model = (uniform Model *uniform)_model; + uniform Slices *uniform self = (uniform Slices *uniform)_self; + uniform Model *uniform model = (uniform Model *uniform)_model; uniform Volume *uniform volume = (uniform Volume *uniform)_volume; #if USE_EMBREE3 From e5036e995ac34ea91add3caca082ff82f8f41ef3 Mon Sep 17 00:00:00 2001 From: Ingo Wald Date: Thu, 3 May 2018 15:43:51 -0600 Subject: [PATCH 279/364] smooth curves in streamlines --- ospray/geometry/StreamLines.ispc | 20 ++++++++++++++++---- 1 file changed, 16 insertions(+), 4 deletions(-) diff --git a/ospray/geometry/StreamLines.ispc b/ospray/geometry/StreamLines.ispc index ec242da5f8..011bce3241 100644 --- a/ospray/geometry/StreamLines.ispc +++ b/ospray/geometry/StreamLines.ispc @@ -416,15 +416,28 @@ StreamLines_setCurve( void *uniform _self, const uniform uint32 *uniform index, const uniform vec4f *uniform color) { -#if USE_EMBREE3 - print("setcurve not implemnted\n"); -#else StreamLines *uniform self = (StreamLines *uniform)_self; Model *uniform model = (Model *uniform)_model; +#if USE_EMBREE3 + uniform RTCGeometry geom + = rtcNewGeometry(ispc_embreeDevice, + RTC_GEOMETRY_TYPE_ROUND_BEZIER_CURVE); + rtcSetSharedGeometryBuffer(geom,RTC_BUFFER_TYPE_VERTEX,0,RTC_FORMAT_FLOAT4, + vertexCurve,0,sizeof(uniform vec3fa),numVertices); + rtcSetSharedGeometryBuffer(geom,RTC_BUFFER_TYPE_INDEX,0,RTC_FORMAT_INT, + indexCurve,0,sizeof(uniform int),numSegments); + uniform uint32 geomID = rtcAttachGeometry(model->embreeSceneHandle,geom); + rtcCommitGeometry(geom); + rtcReleaseGeometry(geom); + + self->super.geom = geom; + +#else uniform uint32 geomID = rtcNewBezierCurveGeometry(model->embreeSceneHandle, RTC_GEOMETRY_STATIC, numSegments, numVertices); rtcSetBuffer(model->embreeSceneHandle, geomID, RTC_VERTEX_BUFFER, vertexCurve, 0, 16); rtcSetBuffer(model->embreeSceneHandle, geomID, RTC_INDEX_BUFFER, indexCurve, 0, 4); +#endif self->super.model = model; self->super.geomID = geomID; @@ -437,5 +450,4 @@ StreamLines_setCurve( void *uniform _self, self->vertex = NULL; // not used by curve self->index = index; self->color = color; -#endif } From ab838a646d9f913050af0b2786d6a787ec2742d3 Mon Sep 17 00:00:00 2001 From: Ingo Wald Date: Thu, 3 May 2018 15:51:48 -0600 Subject: [PATCH 280/364] bezier bugfixed and tested, seems to work --- ospray/geometry/StreamLines.ispc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ospray/geometry/StreamLines.ispc b/ospray/geometry/StreamLines.ispc index 011bce3241..07f9f098ea 100644 --- a/ospray/geometry/StreamLines.ispc +++ b/ospray/geometry/StreamLines.ispc @@ -424,7 +424,7 @@ StreamLines_setCurve( void *uniform _self, RTC_GEOMETRY_TYPE_ROUND_BEZIER_CURVE); rtcSetSharedGeometryBuffer(geom,RTC_BUFFER_TYPE_VERTEX,0,RTC_FORMAT_FLOAT4, vertexCurve,0,sizeof(uniform vec3fa),numVertices); - rtcSetSharedGeometryBuffer(geom,RTC_BUFFER_TYPE_INDEX,0,RTC_FORMAT_INT, + rtcSetSharedGeometryBuffer(geom,RTC_BUFFER_TYPE_INDEX,0,RTC_FORMAT_UINT, indexCurve,0,sizeof(uniform int),numSegments); uniform uint32 geomID = rtcAttachGeometry(model->embreeSceneHandle,geom); rtcCommitGeometry(geom); From ef55a244ebe2efb1f275dd1f06a6535dfb56df40 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Thu, 3 May 2018 17:41:36 -0500 Subject: [PATCH 281/364] add cylinders generator to scene graph --- apps/common/ospapp/OSPApp.cpp | 9 +- apps/common/sg/CMakeLists.txt | 1 + .../common/sg/generator/generateCylinders.cpp | 99 +++++++++++++++++++ apps/common/sg/geometry/Cylinders.cpp | 2 +- 4 files changed, 109 insertions(+), 2 deletions(-) create mode 100644 apps/common/sg/generator/generateCylinders.cpp diff --git a/apps/common/ospapp/OSPApp.cpp b/apps/common/ospapp/OSPApp.cpp index 5a0a436c0f..12e92d57f3 100644 --- a/apps/common/ospapp/OSPApp.cpp +++ b/apps/common/ospapp/OSPApp.cpp @@ -126,7 +126,7 @@ usage --> "--generate:type[:parameter1=value,parameter2=value,...]" types: - randomSpheres --> generate a block of random sphere centers of uniform radius + spheres --> generate a block of random sphere centers of uniform radius parameters: numSpheres=[int] number of spheres to generate @@ -138,6 +138,13 @@ usage --> "--generate:type[:parameter1=value,parameter2=value,...]" [dimensions,dims]=[intxintxint] number of spheres to generate in each 3D dimension + cylinders --> generate a block of cylinders in {X,Y} grid of length Z + parameters: + [dimensions,dims]=[intxintxint] + number of cylinders to generate in X,Y 2D dimensions, use Z for length + radius=[float] + radius of cylinders + basicVolume --> generate a volume with linearly increasing voxel values parameters: [dimensions,dims]=[intxintxint] diff --git a/apps/common/sg/CMakeLists.txt b/apps/common/sg/CMakeLists.txt index 91977aeb96..d3ad985dd9 100644 --- a/apps/common/sg/CMakeLists.txt +++ b/apps/common/sg/CMakeLists.txt @@ -115,6 +115,7 @@ ospray_create_library(ospray_sg SHARED # scene graph generators generator/generateBasicVolume.cpp + generator/generateCylinders.cpp generator/generateGridOfSpheres.cpp generator/generateRandomSpheres.cpp generator/Generator.cpp diff --git a/apps/common/sg/generator/generateCylinders.cpp b/apps/common/sg/generator/generateCylinders.cpp new file mode 100644 index 0000000000..cd7ad552aa --- /dev/null +++ b/apps/common/sg/generator/generateCylinders.cpp @@ -0,0 +1,99 @@ +// ======================================================================== // +// Copyright 2009-2018 Intel Corporation // +// // +// Licensed under the Apache License, Version 2.0 (the "License"); // +// you may not use this file except in compliance with the License. // +// You may obtain a copy of the License at // +// // +// http://www.apache.org/licenses/LICENSE-2.0 // +// // +// Unless required by applicable law or agreed to in writing, software // +// distributed under the License is distributed on an "AS IS" BASIS, // +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // +// See the License for the specific language governing permissions and // +// limitations under the License. // +// ======================================================================== // + +// ospcommon +#include "ospcommon/utility/StringManip.h" +#include "ospcommon/multidim_index_sequence.h" +// sg +#include "../common/Data.h" +#include "Generator.h" + +namespace ospray { + namespace sg { + + void generateCylinders(const std::shared_ptr &world, + const std::vector ¶ms) + { + auto cylinders_node = createNode("pile_of_cylinders", "Cylinders"); + + // get generator parameters + + vec3i dims(10, 10, 10); + float radius = 2.5f; + + for (auto &p : params) { + if (p.first == "dimensions" || p.first == "dims") { + auto string_dims = ospcommon::utility::split(p.second, 'x'); + if (string_dims.size() != 3) { + std::cout << "WARNING: ignoring incorrect 'dimensions' parameter," + << " it must be of the form 'dimensions=XxYxZ'" + << std::endl; + continue; + } + + dims = vec3i(std::atoi(string_dims[0].c_str()), + std::atoi(string_dims[1].c_str()), + std::atoi(string_dims[2].c_str())); + } else if (p.first == "radius") { + radius = std::atof(p.second.c_str()); + } else { + std::cout << "WARNING: unknown cylinders generator parameter '" + << p.first << "' with value '" << p.second << "'" + << std::endl; + } + } + + // generate cylinder data + + const auto numCylinders = dims.product(); + const auto inv_dims = 1.f / dims; + + auto cylinder_vertices = std::make_shared(); + + cylinder_vertices->setName("cylinders"); + cylinder_vertices->v.resize(2 * numCylinders); + + index_sequence_3D dims_converter(dims); + + for (size_t i = 0; i < dims_converter.total_indices(); ++i) { + auto v1 = dims_converter.reshape(i) * 10; + auto v2 = v1; + + v1.z = 0.f; + + cylinder_vertices->v[(2 * i) + 0] = v1; + cylinder_vertices->v[(2 * i) + 1] = v2; + } + + cylinders_node->add(cylinder_vertices); + + // cylinders attribute nodes + + cylinders_node->createChild("radius", "float", radius); + cylinders_node->createChild("bytes_per_cylinder", + "int", + int(2 * sizeof(vec3f)), + NodeFlags::gui_readonly); + + // finally add to world + + world->add(cylinders_node); + } + + OSPSG_REGISTER_GENERATE_FUNCTION(generateCylinders, cylinders); + + } // ::ospray::sg +} // ::ospray diff --git a/apps/common/sg/geometry/Cylinders.cpp b/apps/common/sg/geometry/Cylinders.cpp index 358f4a07a5..ea1987c037 100644 --- a/apps/common/sg/geometry/Cylinders.cpp +++ b/apps/common/sg/geometry/Cylinders.cpp @@ -58,7 +58,7 @@ namespace ospray { radius = *(float*)(base + i + offset_radius); // TODO less conservative bounds box3f cylinderBounds(ospcommon::min(v0, v1) - radius, - ospcommon::max(v0, v1) + radius); + ospcommon::max(v0, v1) + radius); bounds.extend(cylinderBounds); } } From e22c8c906eb069ec82b82ec62c6739f292f053c4 Mon Sep 17 00:00:00 2001 From: Ingo Wald Date: Thu, 3 May 2018 21:12:01 -0600 Subject: [PATCH 282/364] fix for cylinders --- ospray/geometry/Cylinders.ispc | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/ospray/geometry/Cylinders.ispc b/ospray/geometry/Cylinders.ispc index caa4d1762d..965cde33a8 100644 --- a/ospray/geometry/Cylinders.ispc +++ b/ospray/geometry/Cylinders.ispc @@ -29,6 +29,7 @@ struct CylinderTexCoord { vec2f v0; vec2f v1; }; + struct Cylinders { Geometry super; //!< inherited geometry fields @@ -91,6 +92,7 @@ void Cylinders_intersect(Cylinders *uniform self, const vec3f VxAB = cross(V,AB); const float ab2 = dot(AB,AB); const float a = dot(VxAB,VxAB); + if (a == 0.f) return; const float b = 2 * dot(VxAB,AOxAB); const float c = dot(AOxAB,AOxAB) - (sqr(radius) * ab2); @@ -117,7 +119,7 @@ void Cylinders_intersect(Cylinders *uniform self, if (t_in >= (tAB0) && t_in <= (tAB1)) { hit = true; ray.t = t_in; - } else if (t_out >= (tAB0+self->epsilon) && t_out <= (tAB1)) { + } else if (t_out >= (tAB0) && t_out <= (tAB1)) { hit = true; ray.t = t_out; } @@ -130,7 +132,7 @@ void Cylinders_intersect(Cylinders *uniform self, const vec3f P = ray.org + ray.t*ray.dir - v0; const vec3f V = cross(P,AB); ray.Ng = cross(AB,V); - ray.u = (ray.t-tA)*rcp(tB-tA); + ray.u = (ray.t-tA)*rcp(tB-tA+1e-10f); } } From 1aa5612756fcffb201b3ea73e0d9ee14f3908128 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Thu, 3 May 2018 22:28:41 -0500 Subject: [PATCH 283/364] fix warning --- apps/common/sg/generator/generateCylinders.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/apps/common/sg/generator/generateCylinders.cpp b/apps/common/sg/generator/generateCylinders.cpp index cd7ad552aa..09b535e040 100644 --- a/apps/common/sg/generator/generateCylinders.cpp +++ b/apps/common/sg/generator/generateCylinders.cpp @@ -59,7 +59,6 @@ namespace ospray { // generate cylinder data const auto numCylinders = dims.product(); - const auto inv_dims = 1.f / dims; auto cylinder_vertices = std::make_shared(); From e20b19e9bf623dbeba075420ca5f3395ee719052 Mon Sep 17 00:00:00 2001 From: Ingo Wald Date: Thu, 3 May 2018 21:29:40 -0600 Subject: [PATCH 284/364] cylinder fix in embree3 branch --- ospray/geometry/Cylinders.ispc | 1 + 1 file changed, 1 insertion(+) diff --git a/ospray/geometry/Cylinders.ispc b/ospray/geometry/Cylinders.ispc index e9a50ae95b..de3abec94b 100644 --- a/ospray/geometry/Cylinders.ispc +++ b/ospray/geometry/Cylinders.ispc @@ -118,6 +118,7 @@ void Cylinders_intersect_kernel(const RTCIntersectFunctionNArguments *uniform ar const vec3f VxAB = cross(V,AB); const float ab2 = dot(AB,AB); const float a = dot(VxAB,VxAB); + if (a == 0.f) return; const float b = 2 * dot(VxAB,AOxAB); const float c = dot(AOxAB,AOxAB) - (sqr(radius) * ab2); From 9487cc5e14e836d79b298fb4285169803ecb864e Mon Sep 17 00:00:00 2001 From: Carson Brownlee Date: Fri, 4 May 2018 01:43:31 -0500 Subject: [PATCH 285/364] adding missing include in vtk generator --- apps/common/sg/generator/generateVTKWaveletVolume.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/apps/common/sg/generator/generateVTKWaveletVolume.cpp b/apps/common/sg/generator/generateVTKWaveletVolume.cpp index 8822cea254..09afc72b46 100644 --- a/apps/common/sg/generator/generateVTKWaveletVolume.cpp +++ b/apps/common/sg/generator/generateVTKWaveletVolume.cpp @@ -25,6 +25,7 @@ #include #include #include +#include namespace ospray { namespace sg { From 805908ade4490366f1245cd14d195a96d803b115 Mon Sep 17 00:00:00 2001 From: Carson Brownlee Date: Fri, 4 May 2018 03:59:42 -0500 Subject: [PATCH 286/364] adding vti importer --- apps/common/sg/CMakeLists.txt | 1 + apps/common/sg/importer/Importer.cpp | 2 + apps/common/sg/importer/Importer.h | 3 ++ apps/common/sg/importer/importVTI.cpp | 73 +++++++++++++++++++++++++++ 4 files changed, 79 insertions(+) create mode 100644 apps/common/sg/importer/importVTI.cpp diff --git a/apps/common/sg/CMakeLists.txt b/apps/common/sg/CMakeLists.txt index d3ad985dd9..e99f5ca0b6 100644 --- a/apps/common/sg/CMakeLists.txt +++ b/apps/common/sg/CMakeLists.txt @@ -34,6 +34,7 @@ if(OSPRAY_SG_VTK) set(SG_VTK_SRCS importer/importUnstructuredVolume.cpp importer/importVTKPolyData.cpp + importer/importVTI.cpp generator/generateVTKWaveletVolume.cpp ) diff --git a/apps/common/sg/importer/Importer.cpp b/apps/common/sg/importer/Importer.cpp index 3ba0f59e1e..cab139fa9d 100644 --- a/apps/common/sg/importer/Importer.cpp +++ b/apps/common/sg/importer/Importer.cpp @@ -235,6 +235,8 @@ namespace ospray { sg::importUnstructuredVolume(world, fileName); } else if (ext == "vtp") { sg::importVTKPolyData(world, fileName); + } else if (ext == "vti") { + sg::importVTI(world, fileName); #endif #ifdef OSPRAY_APPS_SG_CHOMBO } else if (ext == "hdf5") { diff --git a/apps/common/sg/importer/Importer.h b/apps/common/sg/importer/Importer.h index 361a2d65ba..b2aad17d05 100644 --- a/apps/common/sg/importer/Importer.h +++ b/apps/common/sg/importer/Importer.h @@ -106,6 +106,9 @@ namespace ospray { OSPSG_INTERFACE void importVTKPolyData(const std::shared_ptr &world, const FileName &fileName); + + OSPSG_INTERFACE void importVTI(const std::shared_ptr &world, + const FileName &fileName); #endif /*! import an X3D-format model, and add its contents to the given world */ diff --git a/apps/common/sg/importer/importVTI.cpp b/apps/common/sg/importer/importVTI.cpp new file mode 100644 index 0000000000..56a7b59a90 --- /dev/null +++ b/apps/common/sg/importer/importVTI.cpp @@ -0,0 +1,73 @@ +// ======================================================================== // +// Copyright 2009-2018 Intel Corporation // +// // +// Licensed under the Apache License, Version 2.0 (the "License"); // +// you may not use this file except in compliance with the License. // +// You may obtain a copy of the License at // +// // +// http://www.apache.org/licenses/LICENSE-2.0 // +// // +// Unless required by applicable law or agreed to in writing, software // +// distributed under the License is distributed on an "AS IS" BASIS, // +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // +// See the License for the specific language governing permissions and // +// limitations under the License. // +// ======================================================================== // + +// sg +#include "SceneGraph.h" + +// vtk +#include +#include +#include +#include +#include +#include +#include + +namespace ospray { + namespace sg { + + //! import VTK .vti files made up of 3d regular structured grids. + void importVTI(const std::shared_ptr &world, + const FileName &fileName) + { + auto volumeNode = createNode("vtiVolume", "StructuredVolume"); + + vtkSmartPointer reader = + vtkSmartPointer::New(); + reader->SetFileName(fileName.str().c_str()); + reader->Update(); + reader->GetOutput()->Register(reader); + + auto output = reader->GetOutput(); + std::string voxelType = output->GetScalarTypeAsString(); + if (output->GetDataDimension() != 3) + throw std::runtime_error("vti importer only supports 3d datasets"); + vec3i dims(output->GetDimensions()[0], output->GetDimensions()[1], + output->GetDimensions()[2]); + auto numVoxels = dims.product(); + + std::shared_ptr voxelDataNode; + if (voxelType == "float") { + voxelDataNode = std::make_shared( + (float*)output->GetScalarPointer(), numVoxels); + } else if (voxelType == "unsigned char") { + voxelDataNode = std::make_shared( + (unsigned char*)output->GetScalarPointer(), numVoxels); + } else if (voxelType == "int") { + voxelDataNode = std::make_shared( + (int*)output->GetScalarPointer(), numVoxels); + } //TODO: support short, unsigned short + else + throw std::runtime_error("unsupported voxel type in vti loader: " + voxelType); + voxelDataNode->setName("voxelData"); + volumeNode->add(voxelDataNode); + volumeNode->child("voxelType") = voxelType; + volumeNode->child("dimensions") = dims; + + world->add(volumeNode); + } + } // ::ospray::sg +} // ::ospray From 1d1a9b12a81fa3e5f11475a44a03e9d4a9372500 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Fri, 4 May 2018 12:18:31 -0500 Subject: [PATCH 287/364] first pass at adding slices to the scene graph (testable with vtkWavelet) --- apps/common/ospapp/OSPApp.cpp | 2 + apps/common/sg/CMakeLists.txt | 3 +- apps/common/sg/common/Renderable.cpp | 3 +- apps/common/sg/common/Renderable.h | 3 +- apps/common/sg/generator/Generator.cpp | 2 + .../sg/generator/generateVTKWaveletVolume.cpp | 31 +++++++--- apps/common/sg/geometry/Cylinders.h | 2 - apps/common/sg/geometry/Slices.cpp | 59 +++++++++++++++++++ apps/common/sg/geometry/Slices.h | 40 +++++++++++++ 9 files changed, 133 insertions(+), 12 deletions(-) create mode 100644 apps/common/sg/geometry/Slices.cpp create mode 100644 apps/common/sg/geometry/Slices.h diff --git a/apps/common/ospapp/OSPApp.cpp b/apps/common/ospapp/OSPApp.cpp index 12e92d57f3..acd17cbb03 100644 --- a/apps/common/ospapp/OSPApp.cpp +++ b/apps/common/ospapp/OSPApp.cpp @@ -156,6 +156,8 @@ usage --> "--generate:type[:parameter1=value,parameter2=value,...]" number of spheres to generate in each 3D dimension [isovalues,isosurfaces]=[value1/value2/value3...] use vtkMarchingCubes filter to generate isosurfaces instead of the volume + viewSlice + add a slice to the middle of the volume in the X/Y plane )text" << std::endl; } diff --git a/apps/common/sg/CMakeLists.txt b/apps/common/sg/CMakeLists.txt index e99f5ca0b6..83d7ecf6af 100644 --- a/apps/common/sg/CMakeLists.txt +++ b/apps/common/sg/CMakeLists.txt @@ -73,9 +73,10 @@ ospray_create_library(ospray_sg SHARED SceneGraph.cpp Renderer.cpp + geometry/Cylinders.cpp geometry/Geometry.cpp + geometry/Slices.cpp geometry/Spheres.cpp - geometry/Cylinders.cpp geometry/StreamLines.cpp geometry/TriangleMesh.cpp diff --git a/apps/common/sg/common/Renderable.cpp b/apps/common/sg/common/Renderable.cpp index 889fceeede..5e3bd236da 100644 --- a/apps/common/sg/common/Renderable.cpp +++ b/apps/common/sg/common/Renderable.cpp @@ -46,7 +46,8 @@ namespace ospray { } void Renderable::preTraverse(RenderContext &ctx, - const std::string& operation, bool& traverseChildren) + const std::string& operation, + bool& traverseChildren) { Node::preTraverse(ctx,operation, traverseChildren); if (operation == "render") diff --git a/apps/common/sg/common/Renderable.h b/apps/common/sg/common/Renderable.h index d1d3f93749..f959ad7af7 100644 --- a/apps/common/sg/common/Renderable.h +++ b/apps/common/sg/common/Renderable.h @@ -36,7 +36,8 @@ namespace ospray { virtual box3f computeBounds() const; virtual void preTraverse(RenderContext &ctx, - const std::string& operation, bool& traverseChildren) override; + const std::string& operation, + bool& traverseChildren) override; virtual void postTraverse(RenderContext &ctx, const std::string& operation) override; virtual void postCommit(RenderContext &ctx) override; diff --git a/apps/common/sg/generator/Generator.cpp b/apps/common/sg/generator/Generator.cpp index aa3f66d214..0cf8ef45aa 100644 --- a/apps/common/sg/generator/Generator.cpp +++ b/apps/common/sg/generator/Generator.cpp @@ -95,6 +95,8 @@ namespace ospray { auto splitParam = utility::split(value, '='); if (splitParam.size() == 2) parameters.emplace_back(splitParam[0], splitParam[1]); + else if (splitParam.size() == 1) + parameters.emplace_back(splitParam[0], ""); } fcn(world, parameters); diff --git a/apps/common/sg/generator/generateVTKWaveletVolume.cpp b/apps/common/sg/generator/generateVTKWaveletVolume.cpp index 09afc72b46..685f54eff1 100644 --- a/apps/common/sg/generator/generateVTKWaveletVolume.cpp +++ b/apps/common/sg/generator/generateVTKWaveletVolume.cpp @@ -40,6 +40,7 @@ namespace ospray { vec3i dims(256, 256, 256); std::vector isoValues; + std::vector slices; for (auto &p : params) { if (p.first == "dimensions" || p.first == "dims") { @@ -54,6 +55,8 @@ namespace ospray { dims = vec3i(std::atoi(string_dims[0].c_str()), std::atoi(string_dims[1].c_str()), std::atoi(string_dims[2].c_str())); + } else if (p.first == "viewSlice") { + slices.emplace_back(1.f, 0.f, 0.f, dims.x / 2.f); } else if (p.first == "isosurfaces" || p.first == "isovalues") { auto string_isos = ospcommon::utility::split(p.second, '/'); for (const auto &s : string_isos) @@ -65,14 +68,15 @@ namespace ospray { } } - bool computeIsosurface = !isoValues.empty(); + const bool computeIsosurface = !isoValues.empty(); + const bool addSlices = !slices.empty(); // generate volume data - std::cout << "...generating wavelet volume with dims=" << dims << "..." + std::cout << "...generating wavelet volume with dims=" << dims << "..." << std::endl; - auto halfDims = dims / 2; + const auto halfDims = dims / 2; vtkSmartPointer wavelet = vtkRTAnalyticSource::New(); wavelet->SetWholeExtent(-halfDims.x, halfDims.x-1, @@ -124,7 +128,7 @@ namespace ospray { if (voxelType != "float") throw std::runtime_error("wavelet not floats? got '" + voxelType + "'"); - auto dimentionality = imageData->GetDataDimension(); + const auto dimentionality = imageData->GetDataDimension(); if (dimentionality != 3) throw std::runtime_error("wavelet not 3 dimentional?"); @@ -169,7 +173,7 @@ namespace ospray { imageData->GetDimensions()[1], imageData->GetDimensions()[2]); - auto numVoxels = dims.product(); + const auto numVoxels = dims.product(); auto *voxels_ptr = (float*)imageData->GetScalarPointer(); @@ -186,8 +190,21 @@ namespace ospray { volume_node->createChild("stashed_vtk_source", "Node", wavelet); - // add volume to world - world->add(volume_node); + if (addSlices) { + auto slices_node = createNode("slices", "Slices"); + auto slices_data = std::make_shared(); + slices_data->v = slices; + slices_data->setName("planes"); + + slices_node->add(slices_data); + slices_node->setChild("volume", volume_node); + + // add slices to world + world->add(slices_node); + } else { + // add volume to world + world->add(volume_node); + } } std::cout << "...finished!" << std::endl; diff --git a/apps/common/sg/geometry/Cylinders.h b/apps/common/sg/geometry/Cylinders.h index b9ee9d9bdc..b919770289 100644 --- a/apps/common/sg/geometry/Cylinders.h +++ b/apps/common/sg/geometry/Cylinders.h @@ -28,8 +28,6 @@ namespace ospray { // return bounding box of all primitives box3f bounds() const override; - - OSPGeometry ospGeometry {nullptr}; }; } // ::ospray::sg diff --git a/apps/common/sg/geometry/Slices.cpp b/apps/common/sg/geometry/Slices.cpp new file mode 100644 index 0000000000..25ed6d623a --- /dev/null +++ b/apps/common/sg/geometry/Slices.cpp @@ -0,0 +1,59 @@ +// ======================================================================== // +// Copyright 2009-2018 Intel Corporation // +// // +// Licensed under the Apache License, Version 2.0 (the "License"); // +// you may not use this file except in compliance with the License. // +// You may obtain a copy of the License at // +// // +// http://www.apache.org/licenses/LICENSE-2.0 // +// // +// Unless required by applicable law or agreed to in writing, software // +// distributed under the License is distributed on an "AS IS" BASIS, // +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // +// See the License for the specific language governing permissions and // +// limitations under the License. // +// ======================================================================== // + +#include "Slices.h" +#include "../common/Data.h" + +namespace ospray { + namespace sg { + + Slices::Slices() : Geometry("slices") {} + + box3f Slices::bounds() const + { + box3f bounds = empty; + + if (hasChild("volume")) + bounds = child("volume").bounds(); + + return bounds; + } + + void Slices::postRender(RenderContext& ctx) + { + auto ospGeometry = valueAs(); + if (ospGeometry && hasChild("volume")) { + auto ospVolume = child("volume").valueAs(); + ospSetObject(ospGeometry, "volume", ospVolume); + } + + Geometry::postRender(ctx); + } + + void Slices::preTraverse(RenderContext &ctx, + const std::string& operation, + bool& traverseChildren) + { + traverseChildren = operation != "render"; + Node::preTraverse(ctx,operation, traverseChildren); + if (operation == "render") + preRender(ctx); + } + + OSP_REGISTER_SG_NODE(Slices); + + }// ::ospray::sg +}// ::ospray diff --git a/apps/common/sg/geometry/Slices.h b/apps/common/sg/geometry/Slices.h new file mode 100644 index 0000000000..c0e40a0f24 --- /dev/null +++ b/apps/common/sg/geometry/Slices.h @@ -0,0 +1,40 @@ +// ======================================================================== // +// Copyright 2009-2018 Intel Corporation // +// // +// Licensed under the Apache License, Version 2.0 (the "License"); // +// you may not use this file except in compliance with the License. // +// You may obtain a copy of the License at // +// // +// http://www.apache.org/licenses/LICENSE-2.0 // +// // +// Unless required by applicable law or agreed to in writing, software // +// distributed under the License is distributed on an "AS IS" BASIS, // +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // +// See the License for the specific language governing permissions and // +// limitations under the License. // +// ======================================================================== // + +#pragma once + +#include "Geometry.h" + +namespace ospray { + namespace sg { + + // simple cylinders, with all of the key info (position and radius) + struct OSPSG_INTERFACE Slices : public sg::Geometry + { + Slices(); + + // return bounding box of all primitives + box3f bounds() const override; + + void preTraverse(RenderContext &ctx, + const std::string& operation, + bool& traverseChildren) override; + + void postRender(RenderContext& ctx) override; + }; + + } // ::ospray::sg +} // ::ospray From 939d55f5c560f174b8c7701d853c5cc5fe29da57 Mon Sep 17 00:00:00 2001 From: Ingo Wald Date: Fri, 4 May 2018 12:29:54 -0600 Subject: [PATCH 288/364] added curves generator --- apps/common/sg/CMakeLists.txt | 1 + apps/common/sg/generator/generateCurves.cpp | 117 ++++++++++++++++++++ ospray/geometry/StreamLines.ispc | 1 + 3 files changed, 119 insertions(+) create mode 100644 apps/common/sg/generator/generateCurves.cpp diff --git a/apps/common/sg/CMakeLists.txt b/apps/common/sg/CMakeLists.txt index d3ad985dd9..a1cba2b033 100644 --- a/apps/common/sg/CMakeLists.txt +++ b/apps/common/sg/CMakeLists.txt @@ -118,6 +118,7 @@ ospray_create_library(ospray_sg SHARED generator/generateCylinders.cpp generator/generateGridOfSpheres.cpp generator/generateRandomSpheres.cpp + generator/generateCurves.cpp generator/Generator.cpp # scene graph importers diff --git a/apps/common/sg/generator/generateCurves.cpp b/apps/common/sg/generator/generateCurves.cpp new file mode 100644 index 0000000000..7153d11a38 --- /dev/null +++ b/apps/common/sg/generator/generateCurves.cpp @@ -0,0 +1,117 @@ +// ======================================================================== // +// Copyright 2009-2018 Intel Corporation // +// // +// Licensed under the Apache License, Version 2.0 (the "License"); // +// you may not use this file except in compliance with the License. // +// You may obtain a copy of the License at // +// // +// http://www.apache.org/licenses/LICENSE-2.0 // +// // +// Unless required by applicable law or agreed to in writing, software // +// distributed under the License is distributed on an "AS IS" BASIS, // +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // +// See the License for the specific language governing permissions and // +// limitations under the License. // +// ======================================================================== // + +// ospcommon +#include "ospcommon/utility/StringManip.h" +#include "ospcommon/multidim_index_sequence.h" +// sg +#include "../common/Data.h" +#include "Generator.h" +#include +#include + +namespace ospray { + namespace sg { + using namespace ospcommon; + + struct ControlPoint { + vec3f pos; + float rad; + }; + struct BezierCurve { + ControlPoint cp[4]; + }; + + float gaussian() + { + static std::default_random_engine r; + static std::normal_distribution g(0,1); + return g(r); + } + + BezierCurve generateOne(float length, float width, float variance) + { + BezierCurve curve; + + float base_radius = width * (1.f+0.1f*variance*gaussian()); + curve.cp[0].rad = base_radius; + curve.cp[1].rad = 2.f/3.f * base_radius * fabsf(1.f+.1f*variance*gaussian()); + curve.cp[2].rad = 1.f/3.f * base_radius * fabsf(1.f+.2f*variance*gaussian()); + curve.cp[3].rad = 0.f; + + + float height = length*(1+0.1f*variance*gaussian()); + curve.cp[0].pos + = vec3f(drand48(),drand48(),0.f); + curve.cp[3].pos + = curve.cp[0].pos + + vec3f(0,0,height) + + 0.1f*height*variance*vec3f(gaussian(),gaussian(),gaussian()); + + vec3f C + = 0.5f*(curve.cp[0].pos+curve.cp[3].pos) + + 0.3f*height*variance*vec3f(gaussian(),gaussian(),0.4f*gaussian()); + + curve.cp[1].pos + = (1.f*C + 2.f*curve.cp[0].pos)/3.f; + curve.cp[2].pos + = (1.f*C + 2.f*curve.cp[3].pos)/3.f; + + return curve; + } + + void generateCurves(const std::shared_ptr &world, + const std::vector &// params + ) + { + size_t numCurves = 100; + float length = 1; + float width = .3f; + float variance = 1.f; + + std::vector bezierCurves; + for (size_t i=0;i(); + curves_vertices->setName("vertex"); + auto curves_indices = std::make_shared(); + curves_indices->setName("index"); + for (auto bc : bezierCurves) { + curves_indices->v.push_back(curves_vertices->v.size()); + curves_indices->v.push_back(curves_vertices->v.size()+1); + curves_indices->v.push_back(curves_vertices->v.size()+2); + curves_vertices->v.push_back((const vec3fa&)bc.cp[0]); + curves_vertices->v.push_back((const vec3fa&)bc.cp[1]); + curves_vertices->v.push_back((const vec3fa&)bc.cp[2]); + curves_vertices->v.push_back((const vec3fa&)bc.cp[3]); + } + + curves_node->createChild("smooth", "bool", false); + curves_node->add(curves_vertices); + curves_node->add(curves_indices); + + world->add(curves_node); + } + + OSPSG_REGISTER_GENERATE_FUNCTION(generateCurves, curves); + + } // ::ospray::sg +} // ::ospray diff --git a/ospray/geometry/StreamLines.ispc b/ospray/geometry/StreamLines.ispc index 5dc1ac6321..37a58e1b9f 100644 --- a/ospray/geometry/StreamLines.ispc +++ b/ospray/geometry/StreamLines.ispc @@ -99,6 +99,7 @@ inline void intersectCylinder_numericalFix(varying Ray &ray, const vec3f VxAB = cross(V,AB); const float ab2 = dot(AB,AB); const float a = dot(VxAB,VxAB); + if (a == 0.f) return; const float b = 2 * dot(VxAB,AOxAB); const float c = dot(AOxAB,AOxAB) - (sqr(r) * ab2); From e46aabd68c282029ee4a2c1c8cbb3f417a01ac14 Mon Sep 17 00:00:00 2001 From: Ingo Wald Date: Fri, 4 May 2018 13:32:13 -0600 Subject: [PATCH 289/364] fix to streamlines geometry - old code incorrectly initialize CSG interval to cylinder interval even if cylinder wasn't hit, messing up the following interval computations --- ospray/geometry/StreamLines.ispc | 40 ++++++++++++++++++++++---------- 1 file changed, 28 insertions(+), 12 deletions(-) diff --git a/ospray/geometry/StreamLines.ispc b/ospray/geometry/StreamLines.ispc index 37a58e1b9f..4a30b22478 100644 --- a/ospray/geometry/StreamLines.ispc +++ b/ospray/geometry/StreamLines.ispc @@ -70,8 +70,11 @@ inline void intersectSphere_numericalFix(varying Ray &ray, return; const float srad = sqrt(radical); - t_in = min(t_in, approximateDistance + (- b - srad) * rcpf(2.f*a)); - t_out= max(t_out, approximateDistance + (- b + srad) * rcpf(2.f*a)); + + const float sph_t_in = approximateDistance + (- b - srad) * rcpf(2.f*a); + const float sph_t_out = approximateDistance + (- b + srad) * rcpf(2.f*a); + t_in = min(t_in, sph_t_in); + t_out= max(t_out,sph_t_out); } /*! do a ray-cylinder intersection, with the numerical fix of first @@ -117,8 +120,13 @@ inline void intersectCylinder_numericalFix(varying Ray &ray, const float tA = dot(AB,A) * rVAB; const float tB = dot(AB,B) * rVAB; - t_in = approximateDistance + max((- b - srad)*rcpf(2.f*a), min(tA,tB)); - t_out= approximateDistance + min((- b + srad)*rcpf(2.f*a), max(tA,tB)); + const float cyl_t_in = approximateDistance + max((- b - srad)*rcpf(2.f*a), min(tA,tB)); + const float cyl_t_out= approximateDistance + min((- b + srad)*rcpf(2.f*a), max(tA,tB)); + + if (cyl_t_in < cyl_t_out) { + t_in = cyl_t_in; + t_out = cyl_t_out; + } } void StreamLines_intersect(uniform StreamLines *uniform self, @@ -129,20 +137,28 @@ void StreamLines_intersect(uniform StreamLines *uniform self, const vec3f A = make_vec3f(self->vertex[idx]); const vec3f B = make_vec3f(self->vertex[idx+1]); + const uniform vec3f _A = make_vec3f(self->vertex[idx]); + const uniform vec3f _B = make_vec3f(self->vertex[idx+1]); + float t_in=inf, t_out=-inf; intersectCylinder_numericalFix(ray,A,B,t_in,t_out,self->radius); intersectSphere_numericalFix(ray,A,t_in,t_out,self->radius); intersectSphere_numericalFix(ray,B,t_in,t_out,self->radius); + if (t_in >= t_out) { + // no intersection between segment and ray ... + return; + } + + // ray overlaps segment from [t_in..t_out] - let's check if that's + // on the valid ray interval bool hit = false; - if (t_in < t_out) { - if (t_in > ray.t0 && t_in < ray.t) { - ray.t = t_in; - hit = true; - } else if (t_out > ray.t0 && t_out < ray.t) { - ray.t = t_out; - hit = true; - } + if (t_in > ray.t0 && t_in < ray.t) { + ray.t = t_in; + hit = true; + } else if (t_out > ray.t0 && t_out < ray.t) { + ray.t = t_out; + hit = true; } if (hit) { From 338ece45bf0c5f48206af86e250c6af7ac3a2fc4 Mon Sep 17 00:00:00 2001 From: Ingo Wald Date: Fri, 4 May 2018 14:27:22 -0600 Subject: [PATCH 290/364] mpi devices compiles with embree3 - NOT TESTED --- modules/mpi/CMakeLists.txt | 10 ++++++++++ modules/mpi/MPIDistributedDevice.cpp | 13 +++++++++++-- modules/mpi/MPIOffloadWorker.cpp | 21 +++++++++++++++++++-- modules/mpi/common/DistributedModel.h | 2 +- modules/mpi/common/DistributedModel.ispc | 14 +++++++++++--- ospray/geometry/StreamLines.ispc | 2 +- 6 files changed, 53 insertions(+), 9 deletions(-) diff --git a/modules/mpi/CMakeLists.txt b/modules/mpi/CMakeLists.txt index 2a6bd6c245..21980d1bb5 100644 --- a/modules/mpi/CMakeLists.txt +++ b/modules/mpi/CMakeLists.txt @@ -29,6 +29,16 @@ IF (OSPRAY_MODULE_MPI) INCLUDE_DIRECTORIES(${CMAKE_CURRENT_BINARY_DIR}) INCLUDE_DIRECTORIES_ISPC(${CMAKE_CURRENT_BINARY_DIR}) +IF(USE_EMBREE3) + INCLUDE_DIRECTORIES(${EMBREE_INCLUDE_DIRS}/embree3) + INCLUDE_DIRECTORIES_ISPC(${EMBREE_INCLUDE_DIRS}/embree3) + ADD_DEFINITIONS_ISPC("-DUSE_EMBREE3=1") + ADD_DEFINITIONS("-DUSE_EMBREE3=1") +ELSE() + INCLUDE_DIRECTORIES(${EMBREE_INCLUDE_DIRS}/embree2) + INCLUDE_DIRECTORIES_ISPC(${EMBREE_INCLUDE_DIRS}/embree2) +ENDIF() + OSPRAY_CREATE_LIBRARY(ospray_module_mpi MPIDistributedDevice.cpp MPIOffloadDevice.cpp diff --git a/modules/mpi/MPIDistributedDevice.cpp b/modules/mpi/MPIDistributedDevice.cpp index 16d3773a4b..6eb6d18b57 100644 --- a/modules/mpi/MPIDistributedDevice.cpp +++ b/modules/mpi/MPIDistributedDevice.cpp @@ -124,7 +124,16 @@ namespace ospray { auto &embreeDevice = api::ISPCDevice::embreeDevice; embreeDevice = rtcNewDevice(generateEmbreeDeviceCfg(*this).c_str()); - +#ifdef USE_EMBREE3 + ispc_embreeDevice = embreeDevice; + rtcSetDeviceErrorFunction(embreeDevice, embreeErrorFunc, nullptr); + RTCError erc = rtcGetDeviceError(embreeDevice); + if (erc != RTC_ERROR_NONE) { + // why did the error function not get called !? + postStatusMsg() << "#osp:init: embree internal error number " << erc; + assert(erc == RTC_ERROR_NONE); + } +#else rtcDeviceSetErrorFunction2(embreeDevice, embreeErrorFunc, nullptr); RTCError erc = rtcDeviceGetError(embreeDevice); @@ -133,7 +142,7 @@ namespace ospray { postStatusMsg() << "#osp:init: embree internal error number " << erc; assert(erc == RTC_NO_ERROR); } - +#endif initialized = true; } diff --git a/modules/mpi/MPIOffloadWorker.cpp b/modules/mpi/MPIOffloadWorker.cpp index d123005964..a19c83503b 100644 --- a/modules/mpi/MPIOffloadWorker.cpp +++ b/modules/mpi/MPIOffloadWorker.cpp @@ -109,7 +109,13 @@ namespace ospray { struct EmbreeDeviceScopeGuard { RTCDevice embreeDevice; - ~EmbreeDeviceScopeGuard() { rtcDeleteDevice(embreeDevice); } + ~EmbreeDeviceScopeGuard() { +#ifdef USE_EMBREE3 + rtcReleaseDevice(embreeDevice); +#else + rtcDeleteDevice(embreeDevice); +#endif + } }; auto embreeDevice = @@ -118,13 +124,24 @@ namespace ospray { EmbreeDeviceScopeGuard guard; guard.embreeDevice = embreeDevice; +#ifdef USE_EMBREE3 + ispc_embreeDevice = embreeDevice; + rtcSetDeviceErrorFunction(embreeDevice, embreeErrorFunc, nullptr); + RTCError erc = rtcGetDeviceError(embreeDevice); + if (erc != RTC_ERROR_NONE) { + // why did the error function not get called !? + postStatusMsg() << "#osp:init: embree internal error number " << erc; + assert(erc == RTC_ERROR_NONE); + } +#else rtcDeviceSetErrorFunction2(embreeDevice, embreeErrorFunc, nullptr); - + if (rtcDeviceGetError(embreeDevice) != RTC_NO_ERROR) { // why did the error function not get called !? postStatusMsg() << "#osp:init: embree internal error number " << (int)rtcDeviceGetError(embreeDevice); } +#endif char hostname[HOST_NAME_MAX]; gethostname(hostname,HOST_NAME_MAX); diff --git a/modules/mpi/common/DistributedModel.h b/modules/mpi/common/DistributedModel.h index 29d50da76d..e4192f95fa 100644 --- a/modules/mpi/common/DistributedModel.h +++ b/modules/mpi/common/DistributedModel.h @@ -25,7 +25,7 @@ #include // embree -#include "embree2/rtcore.h" +#include "rtcore.h" namespace ospray { namespace mpi { diff --git a/modules/mpi/common/DistributedModel.ispc b/modules/mpi/common/DistributedModel.ispc index dec9ef2cfe..6974e1f7fe 100644 --- a/modules/mpi/common/DistributedModel.ispc +++ b/modules/mpi/common/DistributedModel.ispc @@ -15,7 +15,7 @@ // ======================================================================== // #include "common/Model.ih" -#include "embree2/rtcore_scene.isph" +#include "rtcore_scene.isph" typedef uniform Geometry *uniform uniGeomPtr; typedef uniform Material *uniform uniMaterialPtr; @@ -37,9 +37,16 @@ export void DistributedModel_init(void *uniform _model, uniform int32 numVolumes) { uniform Model *uniform model = (uniform Model *uniform)_model; - if (model->embreeSceneHandle) + if (model->embreeSceneHandle) { +#if USE_EMBREE3 + rtcReleaseScene(model->embreeSceneHandle); +#else rtcDeleteScene(model->embreeSceneHandle); - +#endif + } +#if USE_EMBREE3 + model->embreeSceneHandle = rtcNewScene((RTCDevice)embreeDevice); +#else uniform RTCSceneFlags scene_flags = RTC_SCENE_STATIC | RTC_SCENE_HIGH_QUALITY; uniform RTCAlgorithmFlags traversal_flags = @@ -48,6 +55,7 @@ export void DistributedModel_init(void *uniform _model, model->embreeSceneHandle = rtcDeviceNewScene((RTCDevice)embreeDevice, scene_flags, traversal_flags); +#endif if (model->geometry) delete[] model->geometry; model->geometryCount = numGeometries; diff --git a/ospray/geometry/StreamLines.ispc b/ospray/geometry/StreamLines.ispc index 6c26699044..9e16f7a8ff 100644 --- a/ospray/geometry/StreamLines.ispc +++ b/ospray/geometry/StreamLines.ispc @@ -164,7 +164,7 @@ unmasked void StreamLines_intersect_kernel float t_in=inf, t_out=-inf; intersectCylinder_numericalFix(*ray,A,B,t_in,t_out,self->radius); - intersectSphere_numericalFix(*ray,A,t_in,t_out,self->radius); + intersectSphere_numericalFix(*ray,A,t_in,t_out,self->radius); intersectSphere_numericalFix(*ray,B,t_in,t_out,self->radius); bool hit = false; From fff8e13f98c02ace2ed1220dd591b6b143c1bf0f Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Mon, 7 May 2018 11:05:15 -0500 Subject: [PATCH 291/364] add first cut at a "stateless" benchmark script which only uses generators [ci skip] --- scripts/bench/run_benchmark_stateless.py | 233 +++++++++++++++++++++++ 1 file changed, 233 insertions(+) create mode 100755 scripts/bench/run_benchmark_stateless.py diff --git a/scripts/bench/run_benchmark_stateless.py b/scripts/bench/run_benchmark_stateless.py new file mode 100755 index 0000000000..32bacacb8a --- /dev/null +++ b/scripts/bench/run_benchmark_stateless.py @@ -0,0 +1,233 @@ +#!/usr/bin/python +## ======================================================================== ## +## Copyright 2016-2018 Intel Corporation ## +## ## +## Licensed under the Apache License, Version 2.0 (the "License"); ## +## you may not use this file except in compliance with the License. ## +## You may obtain a copy of the License at ## +## ## +## http://www.apache.org/licenses/LICENSE-2.0 ## +## ## +## Unless required by applicable law or agreed to in writing, software ## +## distributed under the License is distributed on an "AS IS" BASIS, ## +## WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ## +## See the License for the specific language governing permissions and ## +## limitations under the License. ## +## ======================================================================== ## + +import argparse +import os +import subprocess +import re +import csv +import sys +import math + +# Various constants +CSV_FIELD_NAMES = ["test name", "max", "min", "median", "median abs dev", + "mean", "std dev", "no. of samples"] +DEFAULT_IMG_DIR = "bench_output" +EXE_NAME = "ospBenchmark" +RESULTS_RE = re.compile(r'.*(Statistics.*)', re.DOTALL) +FLOAT_RE = re.compile(r'-?\d+(?:\.\d+)?') +ERROR_RE = re.compile(r'.*(?:#ospsg: FATAL )([^\n\r]*).*', re.DOTALL) +SCORE_DIFF_PERCENT = 15.0 +MAX_DIFF_PER_PIXEL = 0 +TEST_PARAMETERS = { + "spheres-sd-1spp": ("--generate:spheres", "" , "-sg:spp=1") + ,"spheres-hd-1spp": ("--generate:spheres", "-hd", "-sg:spp=1") + ,"spheres-4k-1spp": ("--generate:spheres", "-4k", "-sg:spp=1") + ,"spheres-8k-1spp": ("--generate:spheres", "-8k", "-sg:spp=1") + ,"spheres-sd-8spp": ("--generate:spheres", "" , "-sg:spp=8") + ,"spheres-hd-8spp": ("--generate:spheres", "-hd", "-sg:spp=8") + ,"spheres-4k-8spp": ("--generate:spheres", "-4k", "-sg:spp=8") + ,"spheres-8k-8spp": ("--generate:spheres", "-8k", "-sg:spp=8") +} + +# Takes a string "xxx" and prints "=== xxx ===" +def print_headline(line): + print "=== {} ===".format(line.strip()) + +# Unless an optimization to the algorithm is made, the score achieved in benchmark should be +# consistent across builds. This funciton compares results of current test with recorded ones. +def check_score_correctness(stats, baseline_score, test_name): + if test_name not in baseline_score: + return True, None + + frame_score = float(stats[4]) + target_score = baseline_score[test_name] + + if frame_score == 0 or target_score == 0: + if abs(frame_score - target_score) > 1: + return False, "the difference between the expected and actual score is too high" + else: + return True, None + + ratio = frame_score / target_score + + if ratio > (1.0 + SCORE_DIFF_PERCENT / 100.0) or ratio < (1.0 - SCORE_DIFF_PERCENT / 100.0): + error_msg = "the difference between the expected and actual score is too high " \ + "({:.2f} ratio)".format(ratio) + return False, error_msg + + return True, None + +# Reads expecteded benchmark results from a given file +def get_baseline_score(filename): + baseline_score = {} + + baseline = open(args.baseline, "r") + reader = csv.reader(baseline, delimiter=',') + for row in [r for r in reader][1:]: + baseline_score[row[0]] = float(row[5]) + + return baseline_score + +# Load an image generated by ospBenchmark (does not read ANY ppm file) +def read_ppm(filename): + file = open(filename, "rb") + + file.readline() + [width, height] = [ int(s) for s in file.readline().strip().split() ] + file.readline() + + bytes = file.read()[:(3 * width*height)] + + return bytes + +# Compares two given images, blurring them beforehand to reduce the impact of noise +def compare_images(img, ref_img): + if not os.path.isfile(ref_img) or not os.path.isfile(img): + return True + + img1 = read_ppm(img) + img2 = read_ppm(ref_img) + + if len(img1) != len(img2): + return False + + for (p1, p2) in zip(img1, img2): + if abs(ord(p1) - ord(p2)) > MAX_DIFF_PER_PIXEL: + return False + + return True + +# Prints names of all tests +def print_tests_list(): + for test_name in sorted(TEST_PARAMETERS): + print test_name + +# Runs a test and returns its exit code, stdout and stderr +def run_single_test(test_name, exe, img_dir, use_scivis): + filename, fbSize, params = TEST_PARAMETERS[test_name] + results = [] + + command_sv = "{} {} {} -bf 8 -wf 8 -r sv" \ + " -i {}/test_{}_scivis {}" \ + .format(exe, filename, fbSize, img_dir, test_name, params) + + command_pt = "{} {} {} -bf 8 -wf 8 -r pt" \ + " -i {}/test_{}_pt {}".format(exe,filename, fbSize, img_dir, test_name, params) + + command = command_sv if use_scivis else command_pt + + print "Running \"{}\"".format(command.strip()) + + child = subprocess.Popen(command.split(), stdout=subprocess.PIPE, stderr=subprocess.PIPE) + test_output = child.communicate() + test_retcode = child.returncode + + return test_retcode, test_output + +# Checks if return code, stdandard output and generated images are correct +def analyze_results(test_name, retcode, output, output_csv, img_dir, baseline_score, args): + if retcode != 0: + return False, "subprocess returned with exit code {}".format(retcode) + + stdout = output[0] + stderr = output[1] + + fatal_error = ERROR_RE.match(stderr) + if fatal_error: + return False, "fatal error: {}".format(fatal_error.group(1)) + + results = RESULTS_RE.match(stdout) + print results.group(1).strip() + + stats = re.findall(FLOAT_RE, results.group(1)) + + if output_csv: + output_csv.writerow([test_name] + stats) + + score_correct, err_msg = check_score_correctness(stats, baseline_score, test_name) + if not score_correct: + return False, err_msg + + if args.reference: + img = "{}/test_{}.ppm".format(img_dir, test_name) + ref_img = "{}/test_{}.ppm".format(args.reference, test_name) + + if not compare_images(img, ref_img): + return False, "reference image differs from the generated one" + + return True, None + +def run_tests(args): + output_csv = None + if args.output: + out_file = open(args.output, "w+") + output_csv = csv.writer(out_file, delimiter=',') + output_csv.writerow(CSV_FIELD_NAMES) + + baseline_score = {} if not args.baseline else get_baseline_score(args.baseline) + tests_to_run = set(args.tests.split(',')) if args.tests else set(TEST_PARAMETERS) + + use_sv_options = [False] if args.renderer == "pt" else \ + [True] if args.renderer == "scivis" else [True, False] + tests_to_run = set([(name, sv) for name in tests_to_run for sv in use_sv_options]) + + exe = "./{}".format(EXE_NAME) + img_dir = DEFAULT_IMG_DIR + + # Create images directory + if not os.path.exists(img_dir): + os.makedirs(img_dir) + + failed_tests = 0 + + for test_num, (test_name, use_scivis) in enumerate(sorted(tests_to_run)): + test_name_full = "{} ({})".format(test_name, "scivis" if use_scivis else "pt") + test_name_full2 = "{}_{}".format(test_name, "scivis" if use_scivis else "pt") + print_headline("TEST {}/{}: {}".format(test_num + 1, len(tests_to_run), test_name_full)) + + retcode, output = run_single_test(test_name, exe, img_dir, use_scivis) + passed, error_msg = analyze_results(test_name_full2, retcode, output, output_csv, img_dir, + baseline_score, args) + + if passed: + print_headline("PASSED") + else: + print_headline("FAILED, {}".format(error_msg)) + failed_tests += 1 + + sys.exit(failed_tests) + +# Command line arguments parsing +parser = argparse.ArgumentParser() +parser.add_argument("--tests", + help="takes comma-separated list of tests to run; if not specified, all tests " + "are run") +parser.add_argument("--tests-list", help="print list of all tests", action="store_true") +parser.add_argument("--output", help="output file name") +parser.add_argument("--baseline", + help="results of previous benchmark that will serve as a reference") +parser.add_argument("--reference", help="path to directory with reference images") +parser.add_argument("--renderer", help="type of renderer used", + choices=["both", "scivis", "pt"], default="both") +args = parser.parse_args() + +if args.tests_list: + print_tests_list() +else: + run_tests(args) + From f91f9e414aa88fbbbd96fe9db2e9a35f5ec7210d Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Mon, 7 May 2018 11:59:08 -0500 Subject: [PATCH 292/364] add ability to inject a script for MPI-launching stateless benchmarks [ci skip] --- scripts/bench/mpi_launch_openmpi.sh | 1 + scripts/bench/mpi_launch_tacc.sh | 1 + scripts/bench/run_benchmark_stateless.py | 15 ++++++++++++++- 3 files changed, 16 insertions(+), 1 deletion(-) create mode 100755 scripts/bench/mpi_launch_openmpi.sh create mode 100755 scripts/bench/mpi_launch_tacc.sh diff --git a/scripts/bench/mpi_launch_openmpi.sh b/scripts/bench/mpi_launch_openmpi.sh new file mode 100755 index 0000000000..9decd88701 --- /dev/null +++ b/scripts/bench/mpi_launch_openmpi.sh @@ -0,0 +1 @@ +mpirun -np 4 "$@" diff --git a/scripts/bench/mpi_launch_tacc.sh b/scripts/bench/mpi_launch_tacc.sh new file mode 100755 index 0000000000..28053094e7 --- /dev/null +++ b/scripts/bench/mpi_launch_tacc.sh @@ -0,0 +1 @@ +ibrun "$@" diff --git a/scripts/bench/run_benchmark_stateless.py b/scripts/bench/run_benchmark_stateless.py index 32bacacb8a..74abf5dad2 100755 --- a/scripts/bench/run_benchmark_stateless.py +++ b/scripts/bench/run_benchmark_stateless.py @@ -23,6 +23,8 @@ import sys import math +# Global constants ############################################################ + # Various constants CSV_FIELD_NAMES = ["test name", "max", "min", "median", "median abs dev", "mean", "std dev", "no. of samples"] @@ -44,6 +46,8 @@ ,"spheres-8k-8spp": ("--generate:spheres", "-8k", "-sg:spp=8") } +# Function definitions ######################################################## + # Takes a string "xxx" and prints "=== xxx ===" def print_headline(line): print "=== {} ===".format(line.strip()) @@ -133,7 +137,7 @@ def run_single_test(test_name, exe, img_dir, use_scivis): print "Running \"{}\"".format(command.strip()) - child = subprocess.Popen(command.split(), stdout=subprocess.PIPE, stderr=subprocess.PIPE) + child = subprocess.Popen(command, stdout=subprocess.PIPE, stderr=subprocess.PIPE, shell=True) test_output = child.communicate() test_retcode = child.returncode @@ -193,6 +197,12 @@ def run_tests(args): if not os.path.exists(img_dir): os.makedirs(img_dir) + # Setup MPI run command + run_mpi = False if args.mpi_config == "" else True + + if run_mpi: + exe ="{} {} --osp:mpi".format(args.mpi_config, exe) + failed_tests = 0 for test_num, (test_name, use_scivis) in enumerate(sorted(tests_to_run)): @@ -212,6 +222,8 @@ def run_tests(args): sys.exit(failed_tests) +# Main execution ############################################################## + # Command line arguments parsing parser = argparse.ArgumentParser() parser.add_argument("--tests", @@ -224,6 +236,7 @@ def run_tests(args): parser.add_argument("--reference", help="path to directory with reference images") parser.add_argument("--renderer", help="type of renderer used", choices=["both", "scivis", "pt"], default="both") +parser.add_argument("--mpi-config", help="path to file which is used to wrap ospBenchmark with an MPI launch", default="") args = parser.parse_args() if args.tests_list: From 74648fbb4dc9056a25528984e8c2b05ee90caea1 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Mon, 7 May 2018 13:12:22 -0500 Subject: [PATCH 293/364] fix bug with log/error output callback being installed too often --- ospray/api/Device.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/ospray/api/Device.cpp b/ospray/api/Device.cpp index 4b127ac7d9..447977afb6 100644 --- a/ospray/api/Device.cpp +++ b/ospray/api/Device.cpp @@ -101,7 +101,7 @@ namespace ospray { utility::getEnvVar("OSPRAY_LOG_OUTPUT"); auto dst = OSPRAY_LOG_OUTPUT.value_or( - getParam("logOutput", "none") + getParam("logOutput", "") ); if (dst == "cout") @@ -115,7 +115,7 @@ namespace ospray { utility::getEnvVar("OSPRAY_ERROR_OUTPUT"); dst = OSPRAY_ERROR_OUTPUT.value_or( - getParam("errorOutput", "none") + getParam("errorOutput", "") ); if (dst == "cout") From db1e625c4a48c82cd604824f2eee00094a4880e1 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Mon, 7 May 2018 13:28:20 -0500 Subject: [PATCH 294/364] allow crash on shutdown in benchmark scripts (need to fix) [ci skip] --- scripts/bench/run_benchmark_stateless.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scripts/bench/run_benchmark_stateless.py b/scripts/bench/run_benchmark_stateless.py index 74abf5dad2..3fb4afadf7 100755 --- a/scripts/bench/run_benchmark_stateless.py +++ b/scripts/bench/run_benchmark_stateless.py @@ -145,7 +145,7 @@ def run_single_test(test_name, exe, img_dir, use_scivis): # Checks if return code, stdandard output and generated images are correct def analyze_results(test_name, retcode, output, output_csv, img_dir, baseline_score, args): - if retcode != 0: + if retcode != 0 and abs(retcode) != 11: #non-zero (but can segfault on exit...!) return False, "subprocess returned with exit code {}".format(retcode) stdout = output[0] From d84bbfccf3c34b587bf5116939a92a994c22b09c Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Mon, 7 May 2018 13:42:32 -0500 Subject: [PATCH 295/364] default run ospBenchmark if it is already on $PATH, optionally specify dir [ci skip] --- scripts/bench/run_benchmark_stateless.py | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/scripts/bench/run_benchmark_stateless.py b/scripts/bench/run_benchmark_stateless.py index 3fb4afadf7..47b9311f6c 100755 --- a/scripts/bench/run_benchmark_stateless.py +++ b/scripts/bench/run_benchmark_stateless.py @@ -190,7 +190,7 @@ def run_tests(args): [True] if args.renderer == "scivis" else [True, False] tests_to_run = set([(name, sv) for name in tests_to_run for sv in use_sv_options]) - exe = "./{}".format(EXE_NAME) + exe = "{}/{}".format(args.app_location, EXE_NAME) img_dir = DEFAULT_IMG_DIR # Create images directory @@ -198,10 +198,10 @@ def run_tests(args): os.makedirs(img_dir) # Setup MPI run command - run_mpi = False if args.mpi_config == "" else True + run_mpi = args.mpi_wrapper != "" if run_mpi: - exe ="{} {} --osp:mpi".format(args.mpi_config, exe) + exe ="{} {} --osp:mpi".format(args.mpi_wrapper, exe) failed_tests = 0 @@ -236,7 +236,8 @@ def run_tests(args): parser.add_argument("--reference", help="path to directory with reference images") parser.add_argument("--renderer", help="type of renderer used", choices=["both", "scivis", "pt"], default="both") -parser.add_argument("--mpi-config", help="path to file which is used to wrap ospBenchmark with an MPI launch", default="") +parser.add_argument("--app-location", help="path to ospBenchmark", default="") +parser.add_argument("--mpi-wrapper", help="path to file which is used to wrap ospBenchmark with an MPI launch", default="") args = parser.parse_args() if args.tests_list: From 1760bdd59a695277e0b9aaa4d96d18f5302f3e78 Mon Sep 17 00:00:00 2001 From: Tim Rowley Date: Mon, 7 May 2018 09:49:48 -0500 Subject: [PATCH 296/364] unstructured volumes: generators (unstructured{Tet,Hex}) --- apps/common/sg/CMakeLists.txt | 5 +- .../generator/generateUnstructuredVolume.cpp | 217 ++++++++++++++++++ 2 files changed, 220 insertions(+), 2 deletions(-) create mode 100644 apps/common/sg/generator/generateUnstructuredVolume.cpp diff --git a/apps/common/sg/CMakeLists.txt b/apps/common/sg/CMakeLists.txt index 16f8f9e3a9..ebc75fac6a 100644 --- a/apps/common/sg/CMakeLists.txt +++ b/apps/common/sg/CMakeLists.txt @@ -116,12 +116,13 @@ ospray_create_library(ospray_sg SHARED 3rdParty/ply.cpp # scene graph generators + generator/Generator.cpp generator/generateBasicVolume.cpp + generator/generateCurves.cpp generator/generateCylinders.cpp generator/generateGridOfSpheres.cpp generator/generateRandomSpheres.cpp - generator/generateCurves.cpp - generator/Generator.cpp + generator/generateUnstructuredVolume.cpp # scene graph importers importer/Importer.cpp diff --git a/apps/common/sg/generator/generateUnstructuredVolume.cpp b/apps/common/sg/generator/generateUnstructuredVolume.cpp new file mode 100644 index 0000000000..6fa55fab60 --- /dev/null +++ b/apps/common/sg/generator/generateUnstructuredVolume.cpp @@ -0,0 +1,217 @@ +// ======================================================================== // +// Copyright 2009-2018 Intel Corporation // +// // +// Licensed under the Apache License, Version 2.0 (the "License"); // +// you may not use this file except in compliance with the License. // +// You may obtain a copy of the License at // +// // +// http://www.apache.org/licenses/LICENSE-2.0 // +// // +// Unless required by applicable law or agreed to in writing, software // +// distributed under the License is distributed on an "AS IS" BASIS, // +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // +// See the License for the specific language governing permissions and // +// limitations under the License. // +// ======================================================================== // + +// ospcommon +#include "ospcommon/utility/StringManip.h" +#include "ospcommon/multidim_index_sequence.h" +// sg +#include "../common/Data.h" +#include "../common/NodeList.h" +#include "Generator.h" + +namespace ospray { + namespace sg { + + void generateTetrahedrons(const std::shared_ptr &world, + const std::vector ¶ms) + { + auto tets_node = createNode("unstructured_tetrahedrons", + "UnstructuredVolume"); + + // get generator parameters + + vec2i dims(100, 100); + + for (auto &p : params) { + if (p.first == "dimensions" || p.first == "dims") { + auto string_dims = ospcommon::utility::split(p.second, 'x'); + if (string_dims.size() != 2) { + std::cout << "WARNING: ignoring incorrect 'dimensions' parameter," + << " it must be of the form 'dimensions=XxY'" + << std::endl; + continue; + } + + dims = vec2i(std::atoi(string_dims[0].c_str()), + std::atoi(string_dims[1].c_str())); + } else { + std::cout << "WARNING: unknown tetrahedron generator parameter '" + << p.first << "' with value '" << p.second << "'" + << std::endl; + } + } + + // generate sphere data + + auto verts = createNode("vertices", "DataVector3f")->nodeAs(); + auto indices = createNode("indices", "DataVector4i")->nodeAs(); + auto field = createNode("field", "DataVector1f")->nodeAs(); + + for (int w = 0; w < 2; w++) { + for (int u = 0; u < dims.x; u++) { + for (int v = 0; v < dims.y; v++) { + float uu = M_PI * (-0.5f + u / float(dims.x - 1)); + float vv = M_PI * (v / float(dims.y - 1)); + float radius = 1.0f - float(w)/4; + + verts->push_back(radius * vec3f(std::cos(uu) * std::cos(vv), + std::cos(uu) * std::sin(vv), + std::sin(uu))); + field->push_back(std::cos(4 * uu) * std::sin(4 *vv)); + } + } + } + + auto offset = dims.x * dims.y; + for (int u = 0; u < dims.x - 1; u++) { + for (int v = 0; v < dims.y - 1; v++) { + indices->push_back(vec4i(-1, -1, -1, -1)); + indices->push_back(vec4i(v * dims.x + u, + v * dims.x + (u + 1), + (v + 1) * dims.x + u, + v * dims.x + u + offset)); + + indices->push_back(vec4i(-1, -1, -1, -1)); + indices->push_back(vec4i((v + 1) * dims.x + (u + 1), + v * dims.x + (u + 1), + (v + 1) * dims.x + u, + (v + 1) * dims.x + (u + 1) + offset)); + + indices->push_back(vec4i(-1, -1, -1, -1)); + indices->push_back(vec4i(v * dims.x + u + offset, + (v + 1) * dims.x + (u + 1) + offset, + v * dims.x + u + 1 + offset, + v * dims.x + u + 1)); + + indices->push_back(vec4i(-1, -1, -1, -1)); + indices->push_back(vec4i(v * dims.x + u + offset, + (v + 1) * dims.x + (u + 1) + offset, + (v + 1) * dims.x + u + offset, + (v + 1) * dims.x + u)); + + indices->push_back(vec4i(-1, -1, -1, -1)); + indices->push_back(vec4i(v * dims.x + u + offset, + (v + 1) * dims.x + (u + 1) + offset, + (v + 1) * dims.x + u, + v * dims.x + u + 1)); + } + } + + tets_node->add(verts); + tets_node->add(indices); + + auto vertexFields = std::make_shared>(); + std::vector vertexFieldNames; + + vertexFields->push_back(field); + vertexFieldNames.push_back(std::string("GEN/VTX")); + + tets_node->add(vertexFields, "vertexFields"); + tets_node->createChild("vertexFieldName", + "string", + vertexFieldNames[0]).setWhiteList(vertexFieldNames); + + world->add(tets_node); + } + + void generateHexahedrons(const std::shared_ptr &world, + const std::vector ¶ms) + { + auto hex_node = createNode("unstructured_hexahedrons", + "UnstructuredVolume"); + + // get generator parameters + + vec3i dims(50, 50, 50); + + for (auto &p : params) { + if (p.first == "dimensions" || p.first == "dims") { + auto string_dims = ospcommon::utility::split(p.second, 'x'); + if (string_dims.size() != 3) { + std::cout << "WARNING: ignoring incorrect 'dimensions' parameter," + << " it must be of the form 'dimensions=XxY'" + << std::endl; + continue; + } + + dims = vec3i(std::atoi(string_dims[0].c_str()), + std::atoi(string_dims[1].c_str()), + std::atoi(string_dims[2].c_str())); + } else { + std::cout << "WARNING: unknown tetrahedron generator parameter '" + << p.first << "' with value '" << p.second << "'" + << std::endl; + } + } + + // generate sphere data + + auto verts = createNode("vertices", "DataVector3f")->nodeAs(); + auto indices = createNode("indices", "DataVector4i")->nodeAs(); + auto field = createNode("field", "DataVector1f")->nodeAs(); + + for (int w = 0; w < dims.z; w++) { + for (int u = 0; u < dims.x; u++) { + for (int v = 0; v < dims.y; v++) { + float uu = M_PI * (-0.5f + u / float(dims.x - 1)); + float vv = M_PI * (v / float(dims.y - 1)); + float ww = 0.5 + (w / float(dims.z - 1)); + + verts->push_back(ww * vec3f(std::cos(uu) * std::cos(vv), + std::cos(uu) * std::sin(vv), + std::sin(uu))); + field->push_back((ww - 0.5) * std::cos(4 * uu) * std::sin(4 *vv)); + } + } + } + + for (int u = 0; u < dims.x - 1; u++) { + for (int v = 0; v < dims.y - 1; v++) { + for (int w = 0; w < dims.z - 1; w++) { + auto offset = vec4i(w * dims.x * dims.y); + auto offsetNext = vec4i((w + 1) * dims.x * dims.y); + auto loop = vec4i(v * dims.x + u, + v * dims.x + (u + 1), + (v + 1) * dims.x + (u + 1), + (v + 1) * dims.x + u); + indices->push_back(offset + loop); + indices->push_back(offsetNext + loop); + } + } + } + + hex_node->add(verts); + hex_node->add(indices); + + auto vertexFields = std::make_shared>(); + std::vector vertexFieldNames; + + vertexFields->push_back(field); + vertexFieldNames.push_back(std::string("GEN/VTX")); + + hex_node->add(vertexFields, "vertexFields"); + hex_node->createChild("vertexFieldName", + "string", + vertexFieldNames[0]).setWhiteList(vertexFieldNames); + + world->add(hex_node); + } + + OSPSG_REGISTER_GENERATE_FUNCTION(generateTetrahedrons, unstructuredTet); + OSPSG_REGISTER_GENERATE_FUNCTION(generateHexahedrons, unstructuredHex); + + } // ::ospray::sg +} // ::ospray From 8892a3867ac2c4ae2080b8a4050b0b01bc68146b Mon Sep 17 00:00:00 2001 From: Tim Rowley Date: Mon, 7 May 2018 12:02:37 -0500 Subject: [PATCH 297/364] unstructured volumes: backend code for lazy cell normal computation --- .../unstructured/UnstructuredVolume.ispc | 49 ++++++++++++++++--- 1 file changed, 42 insertions(+), 7 deletions(-) diff --git a/ospray/volume/unstructured/UnstructuredVolume.ispc b/ospray/volume/unstructured/UnstructuredVolume.ispc index 510f732299..b89a81811b 100644 --- a/ospray/volume/unstructured/UnstructuredVolume.ispc +++ b/ospray/volume/unstructured/UnstructuredVolume.ispc @@ -16,6 +16,41 @@ #include "UnstructuredVolume.ih" +static inline uniform vec3f tetNormal(UnstructuredVolume *uniform self, + uniform uint64 id, + uniform int planeID) +{ + if (self->faceNormals) + return self->faceNormals[(id * 6) + planeID]; + + const int *uniform idx = (const int *uniform)&self->indices[2 * id + 1]; + const vec3f *uniform vtx = self->vertices; + + const uniform int planes[4][3] = {{1, 2, 3}, {2, 0, 3}, {3, 0, 1}, {0, 2, 1}}; + const int *uniform plane = planes[planeID]; + + return normalize(cross(vtx[idx[plane[1]]] - vtx[idx[plane[0]]], + vtx[idx[plane[2]]] - vtx[idx[plane[0]]])); +} + +static inline uniform vec3f hexNormal(UnstructuredVolume *uniform self, + uniform uint64 id, + uniform int planeID) +{ + if (self->faceNormals) + return self->faceNormals[(id * 6) + planeID]; + + const int *uniform idx = (const int *uniform)&self->indices[2 * id]; + const vec3f *uniform vtx = self->vertices; + + const uniform int planes[6][3] = {{0, 2, 1}, {0, 5, 4}, {0, 7, 3}, + {6, 5, 1}, {6, 7, 4}, {6, 2, 3}}; + const int *uniform plane = planes[planeID]; + + return normalize(cross(vtx[idx[plane[1]]] - vtx[idx[plane[0]]], + vtx[idx[plane[2]]] - vtx[idx[plane[0]]])); +} + bool intersectAndSampleTet(void *uniform userData, uniform uint64 id, uniform bool assumeInside, @@ -33,10 +68,10 @@ bool intersectAndSampleTet(void *uniform userData, uniform vec3f p2 = self->vertices[t.z]; uniform vec3f p3 = self->vertices[t.w]; - uniform vec3f norm0 = self->faceNormals[(id * 6) + 0]; - uniform vec3f norm1 = self->faceNormals[(id * 6) + 1]; - uniform vec3f norm2 = self->faceNormals[(id * 6) + 2]; - uniform vec3f norm3 = self->faceNormals[(id * 6) + 3]; + uniform vec3f norm0 = tetNormal(self, id, 0); + uniform vec3f norm1 = tetNormal(self, id, 1); + uniform vec3f norm2 = tetNormal(self, id, 2); + uniform vec3f norm3 = tetNormal(self, id, 3); // Distance from the world point to the faces. float d0 = dot(norm0, p1 - samplePos); @@ -271,7 +306,7 @@ bool intersectAndSampleHexPlanar(void *uniform userData, for (uniform int planeID = 0; planeID < 6; planeID++) { dist[planeID] = dot(samplePos - self->vertices[planeID < 3 ? lower.x : upper.z], - self->faceNormals[(id * 6) + planeID]); + hexNormal(self, id, planeID)); if (!assumeInside && dist[planeID] >= 0.f) return false; } @@ -413,7 +448,7 @@ void UnstructuredVolume_intersectIsoRay(void *uniform userData, float t_fr = ray.t; for (uniform int plane = 0; plane < 4; plane ++) { const uniform vec3f p0 = self->vertices[(&t.x)[(plane + 1) & 0x3]]; - const uniform vec3f norm = self->faceNormals[(id * 6) + plane]; + const uniform vec3f norm = tetNormal(self, id, plane); const float side_dot = dot(ray.dir, norm); const float side_t = rcp(side_dot) * dot(p0 - ray.org, norm); @@ -458,7 +493,7 @@ void UnstructuredVolume_intersectIsoRay(void *uniform userData, float t_fr = ray.t; for (uniform int plane = 0; plane < 6; plane ++) { const uniform vec3f p0 = self->vertices[plane < 3 ? lower.x : upper.z]; - const uniform vec3f norm = self->faceNormals[(id * 6) + plane]; + const uniform vec3f norm = hexNormal(self, id, plane); const float side_dot = dot(ray.dir, norm); const float side_t = rcp(side_dot) * dot(p0 - ray.org, norm); From 1970542de6f10f5ff5dedefdb53b1e637cbf0689 Mon Sep 17 00:00:00 2001 From: Tim Rowley Date: Mon, 7 May 2018 14:29:48 -0500 Subject: [PATCH 298/364] unstructured volumes: make precomputed normals runtime configurable --- apps/common/sg/volume/UnstructuredVolume.cpp | 1 + doc/api.md | 30 +++++++++++++------ .../unstructured/UnstructuredVolume.cpp | 17 +++++++++-- .../unstructured/UnstructuredVolume.ispc | 12 ++++++-- 4 files changed, 47 insertions(+), 13 deletions(-) diff --git a/apps/common/sg/volume/UnstructuredVolume.cpp b/apps/common/sg/volume/UnstructuredVolume.cpp index a9bc35f1ef..54b7181769 100644 --- a/apps/common/sg/volume/UnstructuredVolume.cpp +++ b/apps/common/sg/volume/UnstructuredVolume.cpp @@ -27,6 +27,7 @@ namespace ospray { createChild("hexMethod", "string", std::string("planar")) .setWhiteList({std::string("planar"), std::string("nonplanar")}); + createChild("precomputedNormals", "bool", true); } std::string UnstructuredVolume::toString() const diff --git a/doc/api.md b/doc/api.md index 1badc84454..10af397ce5 100644 --- a/doc/api.md +++ b/doc/api.md @@ -579,15 +579,27 @@ indices into the vertics and data value. Vertex ordering is the same as VTK_HEXAHEDRON - four bottom vertices counterclockwise, then top four counterclockwise. - Type Name Description - -------- ----------- ------------------------------------------------------------ - vec3f[] vertices [data] array of vertex positions - float[] field [data] array of vertex data values to be sampled - float[] cellField [data] array of cell data values to be sampled - vec4i[] intices [data] array of tetrahedra indices (into vertices and field) - string hexMethod "planar" (default) or "nonplanar" - -------- ----------- ------------------------------------------------------------ - : Additional configuration parameters for tetrahedral volumes. + -------- ------------------ ------- --------------------------------------- + Type Name Default Description + -------- ------------------ ------- --------------------------------------- + vec3f[] vertices [data] array of vertex positions + + float[] field [data] array of vertex data values to + be sampled + + float[] cellField [data] array of cell data values to be + sampled + + vec4i[] intices [data] array of tetrahedra indices + (into vertices and field) + + string hexMethod planar "planar" (faster, assumes planar sides) + or "nonplanar" + + bool precomputedNormals true whether to accelerate by precomputing, + at a cost of 72 bytes/cell + -------- ------------------ ------- --------------------------------------- + : Additional configuration parameters for unstructured volumes. ### Transfer Function diff --git a/ospray/volume/unstructured/UnstructuredVolume.cpp b/ospray/volume/unstructured/UnstructuredVolume.cpp index b1ed65d9da..b6aaf62e17 100644 --- a/ospray/volume/unstructured/UnstructuredVolume.cpp +++ b/ospray/volume/unstructured/UnstructuredVolume.cpp @@ -65,6 +65,21 @@ namespace ospray { ispc::UnstructuredVolume_disableCellGradient(ispcEquivalent); + if (getParam("precomputedNormals", 1)) { + if (faceNormals.empty()) { + calculateFaceNormals(); + ispc::UnstructuredVolume_setFaceNormals(ispcEquivalent, + (const ispc::vec3f *)faceNormals.data()); + } + } else { + if (!faceNormals.empty()) { + ispc::UnstructuredVolume_setFaceNormals(ispcEquivalent, + (const ispc::vec3f *)nullptr); + faceNormals.clear(); + faceNormals.shrink_to_fit(); + } + } + Volume::commit(); } @@ -154,7 +169,6 @@ namespace ospray { buildBvhAndCalculateBounds(); fixupTetWinding(); - calculateFaceNormals(); float samplingRate = getParam1f("samplingRate", 1.f); float samplingStep = calculateSamplingStep(); @@ -164,7 +178,6 @@ namespace ospray { nCells, (const ispc::box3f &)bbox, (const ispc::vec3f *)vertices, - (const ispc::vec3f *)faceNormals.data(), (const ispc::vec4i *)indices, (const float *)field, (const float *)cellField, diff --git a/ospray/volume/unstructured/UnstructuredVolume.ispc b/ospray/volume/unstructured/UnstructuredVolume.ispc index b89a81811b..b9d2f5ca25 100644 --- a/ospray/volume/unstructured/UnstructuredVolume.ispc +++ b/ospray/volume/unstructured/UnstructuredVolume.ispc @@ -612,12 +612,20 @@ UnstructuredVolume_disableCellGradient(void *uniform _self) self->super.gradientShadingEnabled = false; } +export void +UnstructuredVolume_setFaceNormals(void *uniform _self, + const vec3f *uniform _faceNormals) +{ + UnstructuredVolume *uniform self = (UnstructuredVolume * uniform) _self; + + self->faceNormals = _faceNormals; +} + export void UnstructuredVolume_set(void *uniform _self, const uniform int &_nVertices, const uniform int &_nCells, const uniform box3f &_bbox, const vec3f *uniform _vertices, - const vec3f *uniform _faceNormals, const vec4i *uniform _indices, const float *uniform _field, const float *uniform _cellField, @@ -642,7 +650,7 @@ export void UnstructuredVolume_set(void *uniform _self, self->super.samplingRate = samplingRate; self->super.samplingStep = samplingStep; - self->faceNormals = _faceNormals; + self->faceNormals = NULL; self->bvh.rootRef = rootRef; self->bvh.node = (MinMaxBVH2Node * uniform) _bvhNode; From 8ce03d06b2131c8c1edf53d367936026209a8159 Mon Sep 17 00:00:00 2001 From: Tim Rowley Date: Mon, 7 May 2018 14:59:26 -0500 Subject: [PATCH 299/364] remove extraneous class data member --- apps/common/sg/volume/UnstructuredVolume.h | 2 -- 1 file changed, 2 deletions(-) diff --git a/apps/common/sg/volume/UnstructuredVolume.h b/apps/common/sg/volume/UnstructuredVolume.h index 1243010141..e3b679247e 100644 --- a/apps/common/sg/volume/UnstructuredVolume.h +++ b/apps/common/sg/volume/UnstructuredVolume.h @@ -31,8 +31,6 @@ namespace ospray { void preCommit(RenderContext &ctx) override; - std::string fileName; - TimeStamp vertexFieldTime; TimeStamp cellFieldTime; }; From 9d354c978657e0565c4dec1d1423482c17e1f706 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Mon, 7 May 2018 18:41:51 -0500 Subject: [PATCH 300/364] minor sg camera cleanup, fix use of plain malloc() for renderer backplate --- apps/common/sg/Renderer.cpp | 4 +++- apps/common/sg/camera/Camera.h | 1 - 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/apps/common/sg/Renderer.cpp b/apps/common/sg/Renderer.cpp index 14f0ca8624..3892a2c456 100644 --- a/apps/common/sg/Renderer.cpp +++ b/apps/common/sg/Renderer.cpp @@ -20,6 +20,8 @@ #include "visitor/MarkAllAsModified.h" #include "visitor/VerifyNodes.h" +#include "ospcommon/memory/malloc.h" + namespace ospray { namespace sg { @@ -140,7 +142,7 @@ namespace ospray { backplate->preferLinear = true; backplate->depth = 4; const size_t stride = backplate->size.x * backplate->channels * backplate->depth; - backplate->data = malloc(sizeof(unsigned char) * backplate->size.y * stride); + backplate->data = memory::alignedMalloc(sizeof(unsigned char) * backplate->size.y * stride); vec3f bgColor = child("bgColor").valueAs(); memcpy(backplate->data, &bgColor.x, backplate->channels*backplate->depth); createChild("useBackplate", "bool", true, NodeFlags::none, "use\ diff --git a/apps/common/sg/camera/Camera.h b/apps/common/sg/camera/Camera.h index 1414540169..fe95606d58 100644 --- a/apps/common/sg/camera/Camera.h +++ b/apps/common/sg/camera/Camera.h @@ -37,7 +37,6 @@ namespace ospray { /*! camera type, i.e., 'ao', 'obj', 'pathtracer', ... */ const std::string type; - OSPCamera ospCamera {nullptr}; }; // Inlined Camera definitions ///////////////////////////////////////////// From e3085d3d839c6bb34767c0b0cb2ca3c1893bc9da Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Mon, 7 May 2018 21:14:10 -0500 Subject: [PATCH 301/364] fix incorrect get type for OSPRay device affinity parameter --- ospray/api/Device.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ospray/api/Device.cpp b/ospray/api/Device.cpp index 447977afb6..20ede04faf 100644 --- a/ospray/api/Device.cpp +++ b/ospray/api/Device.cpp @@ -136,7 +136,7 @@ namespace ospray { AFFINITIZE; } - threadAffinity = getParam("setAffinity", threadAffinity); + threadAffinity = getParam("setAffinity", threadAffinity); tasking::initTaskingSystem(numThreads); From b41936e16471aa49f7161aaa13b1034e170fa12e Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Mon, 7 May 2018 22:33:40 -0500 Subject: [PATCH 302/364] implement ospShutdown() API call, use to fix several crashes on app shutdown --- CHANGELOG.md | 2 ++ apps/common/ospapp/OSPApp.cpp | 3 +++ .../common/util/AsyncRenderEngine.cpp | 2 +- apps/exampleViewer/widgets/imgui3D.cpp | 10 ++++++++-- apps/exampleViewer/widgets/imgui3D.h | 4 ++++ apps/exampleViewer/widgets/imguiViewer.cpp | 6 ------ apps/ospTutorial.c | 2 ++ apps/ospTutorial.cpp | 2 ++ doc/api.md | 17 ++++++++++++++--- ospray/api/API.cpp | 7 +++++++ ospray/include/ospray/ospray.h | 4 ++++ 11 files changed, 47 insertions(+), 12 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index ca443a8cbe..aa102b8a29 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -8,6 +8,8 @@ Version History - Added ability to configure Embree scene flags via OSPModel parameters - Fixed memory leak caused by incorrect parameter reference counts in ISPC device +- Added new `ospShutdown` API function to aid in correctness and determinism + of OSPRay API cleanup ### Changes in v1.5.0: diff --git a/apps/common/ospapp/OSPApp.cpp b/apps/common/ospapp/OSPApp.cpp index acd17cbb03..1d4ae8e144 100644 --- a/apps/common/ospapp/OSPApp.cpp +++ b/apps/common/ospapp/OSPApp.cpp @@ -218,6 +218,9 @@ usage --> "--generate:type[:parameter1=value,parameter2=value,...]" render(rendererPtr); + rendererPtr.reset(); + ospShutdown(); + return 0; } diff --git a/apps/exampleViewer/common/util/AsyncRenderEngine.cpp b/apps/exampleViewer/common/util/AsyncRenderEngine.cpp index b8ce46d2ad..46aa608975 100644 --- a/apps/exampleViewer/common/util/AsyncRenderEngine.cpp +++ b/apps/exampleViewer/common/util/AsyncRenderEngine.cpp @@ -81,7 +81,7 @@ namespace ospray { newPixels = true; fbMutex.unlock(); } - }); + }, AsyncLoop::LaunchMethod::THREAD); } AsyncRenderEngine::~AsyncRenderEngine() diff --git a/apps/exampleViewer/widgets/imgui3D.cpp b/apps/exampleViewer/widgets/imgui3D.cpp index 7a6099ff40..5c80949408 100644 --- a/apps/exampleViewer/widgets/imgui3D.cpp +++ b/apps/exampleViewer/widgets/imgui3D.cpp @@ -224,6 +224,11 @@ namespace ospray { { } + bool ImGui3DWidget::exitRequested() const + { + return exitRequestedByUser; + } + void ImGui3DWidget::setViewPort(const vec3f from, const vec3f at, const vec3f up) @@ -360,7 +365,8 @@ namespace ospray { #endif // Main loop - while (!glfwWindowShouldClose(window)) { + while (!glfwWindowShouldClose(window) && + !currentWidget->exitRequested()) { ospcommon::utility::CodeTimer timer; ospcommon::utility::CodeTimer timerTotal; @@ -488,7 +494,7 @@ namespace ospray { case 27 /*ESC*/: case 'q': case 'Q': - std::exit(0); + exitRequestedByUser = true; break; default: break; diff --git a/apps/exampleViewer/widgets/imgui3D.h b/apps/exampleViewer/widgets/imgui3D.h index e324242f34..75e16028e1 100644 --- a/apps/exampleViewer/widgets/imgui3D.h +++ b/apps/exampleViewer/widgets/imgui3D.h @@ -128,6 +128,8 @@ namespace ospray { virtual void buildGui(); + bool exitRequested() const; + // ------------------------------------------------------------------ // helper functions // ------------------------------------------------------------------ @@ -180,6 +182,8 @@ namespace ospray { bool upAnchored {true}; bool renderingPaused {false}; + + bool exitRequestedByUser{false}; /*! pointer to the frame buffer data. it is the repsonsiblity of the applicatoin derived from this class to properly allocate and deallocate the frame buffer pointer */ diff --git a/apps/exampleViewer/widgets/imguiViewer.cpp b/apps/exampleViewer/widgets/imguiViewer.cpp index bcf1f962e0..fb278cb721 100644 --- a/apps/exampleViewer/widgets/imguiViewer.cpp +++ b/apps/exampleViewer/widgets/imguiViewer.cpp @@ -361,12 +361,6 @@ namespace ospray { case 'p': printViewport(); break; - case 27 /*ESC*/: - case 'q': - case 'Q': - renderEngine.stop(); - std::exit(0); - break; default: ImGui3DWidget::keypress(key); } diff --git a/apps/ospTutorial.c b/apps/ospTutorial.c index b80c01bf01..f01f37752a 100644 --- a/apps/ospTutorial.c +++ b/apps/ospTutorial.c @@ -168,5 +168,7 @@ int main(int argc, const char **argv) { ospRelease(framebuffer); ospRelease(world); + ospShutdown(); + return 0; } diff --git a/apps/ospTutorial.cpp b/apps/ospTutorial.cpp index 316d3ba0d2..32da0c0809 100644 --- a/apps/ospTutorial.cpp +++ b/apps/ospTutorial.cpp @@ -170,5 +170,7 @@ int main(int argc, const char **argv) { framebuffer.release(); world.release(); + ospShutdown(); + return 0; } diff --git a/doc/api.md b/doc/api.md index 10af397ce5..e88d3839de 100644 --- a/doc/api.md +++ b/doc/api.md @@ -8,8 +8,8 @@ To access the OSPRay API you first need to include the OSPRay header where the API is compatible with C99 and C++. -Initialization --------------- +Initialization and Shutdown +--------------------------- In order to use the API, OSPRay must be initialized with a "device". A device is the object which implements the API. Creating and initializing @@ -226,6 +226,17 @@ implemented in shared libraries. To load plugin `name` from Modules are searched in OS-dependent paths. `ospLoadModule` returns `OSP_NO_ERROR` if the plugin could be successfully loaded. +### Shutting Down OSPRay + +When the application is finished using OSPRay (typically on application exit), +the OSPRay API should be finalized with + + void ospShutdown(); + +This API call ensures that the current device is cleaned up appropriately. Due +to static object allocation having non-deterministic ordering, it is recommended +that applications call `ospShutdown()` before the calling application process +terminates. Objects ------- @@ -1362,7 +1373,7 @@ in the table below. float flakeScale 100 scale of the flake structure, higher values increase the amount of flakes - + float flakeSpread 0.3 flake spread in [0-1] float flakeJitter 0.75 flake randomness in [0-1] diff --git a/ospray/api/API.cpp b/ospray/api/API.cpp index 45e847b480..a20a87d11e 100644 --- a/ospray/api/API.cpp +++ b/ospray/api/API.cpp @@ -231,6 +231,13 @@ OSPRAY_CATCH_BEGIN } OSPRAY_CATCH_END(OSP_INVALID_OPERATION) +extern "C" void ospShutdown() +OSPRAY_CATCH_BEGIN +{ + Device::current.reset(); +} +OSPRAY_CATCH_END() + extern "C" OSPDevice ospNewDevice(const char *deviceType) OSPRAY_CATCH_BEGIN { diff --git a/ospray/include/ospray/ospray.h b/ospray/include/ospray/ospray.h index ec43f9744b..494c79fbb0 100644 --- a/ospray/include/ospray/ospray.h +++ b/ospray/include/ospray/ospray.h @@ -238,6 +238,10 @@ extern "C" { //! returns OSPError value to report any errors during initialization OSPRAY_INTERFACE OSPError ospInit(int *argc, const char **argv); + //! shutdown the OSPRay engine...effectively deletes whatever device is + // currently set. + OSPRAY_INTERFACE void ospShutdown(); + //! initialize the OSPRay engine (for single-node user application) using //! explicit device string. OSPRAY_INTERFACE OSPDevice ospNewDevice(const char *deviceType OSP_DEFAULT_VAL(="default")); From 126f5842cc242b19185cb81510717660f82e7bcc Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Tue, 8 May 2018 10:40:36 -0500 Subject: [PATCH 303/364] fix incorrect test for occlusion rays --- ospray/common/Model.ih | 22 ++++++++++++---------- 1 file changed, 12 insertions(+), 10 deletions(-) diff --git a/ospray/common/Model.ih b/ospray/common/Model.ih index 96ed5a9062..8256f5bf8a 100644 --- a/ospray/common/Model.ih +++ b/ospray/common/Model.ih @@ -29,8 +29,8 @@ extern RTCDevice uniform ispc_embreeDevice; #endif -struct Model { - +struct Model +{ /*! the scene handle we can use to tell embree to trace rays against this scene */ uniform RTCScene embreeSceneHandle; @@ -44,34 +44,36 @@ struct Model { //! volumes contained in the model uniform Volume *uniform *uniform volumes; uniform int32 volumeCount; - }; /*! trace a ray (using embree where possible) */ -inline void traceRay(uniform Model *uniform model, - varying Ray &ray) +inline void traceRay(uniform Model *uniform model, varying Ray &ray) { #if USE_EMBREE3 uniform RTCIntersectContext context; rtcInitIntersectContext(&context); - rtcIntersectV(model->embreeSceneHandle,&context,(varying RTCRayHit*)&ray); + rtcIntersectV(model->embreeSceneHandle, + &context, + (varying RTCRayHit* uniform)&ray); #else rtcIntersect(model->embreeSceneHandle,(varying RTCRay&)ray); #endif } /*! determine if ray is occluded (using embree where possible) */ -inline bool isOccluded(uniform Model *uniform model, - varying Ray &ray) +inline bool isOccluded(uniform Model *uniform model, varying Ray &ray) { #if USE_EMBREE3 uniform RTCIntersectContext context; rtcInitIntersectContext(&context); - rtcOccludedV(model->embreeSceneHandle,&context,(varying RTCRay*)&ray); + rtcOccludedV(model->embreeSceneHandle, + &context, + (varying RTCRay* uniform)&ray); + return ray.t < ray.t0; #else rtcOccluded(model->embreeSceneHandle,(varying RTCRay&)ray); -#endif return ray.geomID >= 0; +#endif } /*! Perform post-intersect computations, i.e. fill the members of From d3a19c5fb1e89308a973d9ad28f141d56ca2d2a4 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Tue, 8 May 2018 12:18:29 -0500 Subject: [PATCH 304/364] fixes for incorrect logic in user geometry occlusion ray code paths --- ospray/geometry/Cylinders.ispc | 45 ++++++++++++++++---------------- ospray/geometry/Isosurfaces.ispc | 19 +++++--------- ospray/geometry/Slices.ispc | 22 ++++++++-------- ospray/geometry/Spheres.ispc | 27 ++++++++++--------- ospray/geometry/StreamLines.ispc | 27 ++++++++----------- ospray/math/math.ih | 2 +- 6 files changed, 67 insertions(+), 75 deletions(-) diff --git a/ospray/geometry/Cylinders.ispc b/ospray/geometry/Cylinders.ispc index de3abec94b..5d47bb3e71 100644 --- a/ospray/geometry/Cylinders.ispc +++ b/ospray/geometry/Cylinders.ispc @@ -44,7 +44,7 @@ struct Cylinders { uint8 *color; int color_stride; bool has_alpha; // 4th color component is valid - + CylinderTexCoord *texcoord; }; @@ -86,11 +86,11 @@ void Cylinders_intersect_kernel(const RTCIntersectFunctionNArguments *uniform ar { // make sure to set the mask if (!args->valid[programIndex]) return; - + uniform Cylinders *uniform self = (uniform Cylinders *uniform)args->geometryUserPtr; uniform unsigned int primID = args->primID; - + // this assumes that the args->rayhit is actually a pointer toa varying ray! varying Ray *uniform ray = (varying Ray *uniform)args->rayhit; @@ -113,7 +113,7 @@ void Cylinders_intersect_kernel(const RTCIntersectFunctionNArguments *uniform ar const vec3f V = ray->dir; const vec3f AB = B - A; - + const vec3f AOxAB = cross(AB,A); const vec3f VxAB = cross(V,AB); const float ab2 = dot(AB,AB); @@ -134,7 +134,7 @@ void Cylinders_intersect_kernel(const RTCIntersectFunctionNArguments *uniform ar // const float radical = b*b-4.f*a*c; if (radical < 0.f) return; - + const float srad = sqrt(radical); const float t_in = (- b - srad) *rcpf(2.f*a) + approxDist; @@ -148,21 +148,22 @@ void Cylinders_intersect_kernel(const RTCIntersectFunctionNArguments *uniform ar } else if (t_out >= (tAB0+self->epsilon) && t_out <= (tAB1)) { hit = true; ray->t = t_out; - } else { - if (isOcclusionTest) - ray->t = neg_inf; } - if (!isOcclusionTest && hit) { - ray->instID = args->context->instID[0]; - ray->primID = primID; - ray->geomID = self->super.geomID; - // cannot easily be moved to postIntersect - // we need hit in object-space, in postIntersect it is in world-space - const vec3f P = ray->org + ray->t*ray->dir - v0; - const vec3f V = cross(P,AB); - ray->Ng = cross(AB,V); - ray->u = (ray->t-tA)*rcp(tB-tA); + if (hit) { + if (isOcclusionTest) { + ray->t = neg_inf; + } else { + ray->instID = args->context->instID[0]; + ray->primID = primID; + ray->geomID = self->super.geomID; + // cannot easily be moved to postIntersect + // we need hit in object-space, in postIntersect it is in world-space + const vec3f P = ray->org + ray->t*ray->dir - v0; + const vec3f V = cross(P,AB); + ray->Ng = cross(AB,V); + ray->u = (ray->t-tA)*rcp(tB-tA); + } } } @@ -197,7 +198,7 @@ void Cylinders_intersect(Cylinders *uniform self, const vec3f V = ray.dir; const vec3f AB = B - A; - + const vec3f AOxAB = cross(AB,A); const vec3f VxAB = cross(V,AB); const float ab2 = dot(AB,AB); @@ -218,7 +219,7 @@ void Cylinders_intersect(Cylinders *uniform self, // const float radical = b*b-4.f*a*c; if (radical < 0.f) return; - + const float srad = sqrt(radical); const float t_in = (- b - srad) *rcpf(2.f*a) + approxDist; @@ -273,7 +274,7 @@ static void Cylinders_postIntersect(Geometry *uniform _self, dg.st = lerp(ray.u, tc.v0, tc.v1); } else dg.st = make_vec2f(0.0f); - + if ((flags & DG_MATERIALID) && (self->offset_materialID >= 0)) { uniform uint8 *cylinderPtr = self->data + self->bytesPerCylinder*ray.primID; dg.materialID = *((uniform uint32 *varying)(cylinderPtr+self->offset_materialID)); @@ -402,7 +403,7 @@ export void CylindersGeometry_set(void *uniform _self #else uniform uint32 geomID = rtcNewUserGeometry(model->embreeSceneHandle,numCylinders); #endif - + self->super.model = model; self->super.geomID = geomID; self->super.numPrimitives = numCylinders; diff --git a/ospray/geometry/Isosurfaces.ispc b/ospray/geometry/Isosurfaces.ispc index 29d4ff80e3..d2c098a2c4 100644 --- a/ospray/geometry/Isosurfaces.ispc +++ b/ospray/geometry/Isosurfaces.ispc @@ -52,11 +52,11 @@ void Isosurfaces_intersect_kernel(const RTCIntersectFunctionNArguments *uniform { // make sure to set the mask if (!args->valid[programIndex]) return; - + uniform Isosurfaces *uniform self = (uniform Isosurfaces *uniform)args->geometryUserPtr; uniform unsigned int primID = args->primID; - + // this assumes that the args->rayhit is actually a pointer toa varying ray! varying Ray *uniform ray = (varying Ray *uniform)args->rayhit; @@ -64,7 +64,7 @@ void Isosurfaces_intersect_kernel(const RTCIntersectFunctionNArguments *uniform float hit_t; vec3f hit_Ng; - + /* iw - just to explain the following code sequence: in embree3, the 'occluded' function no longer guarantees that we have a 'full' ospray ray to intersect (the ospray ray is what emrbee calls a @@ -90,15 +90,11 @@ void Isosurfaces_intersect_kernel(const RTCIntersectFunctionNArguments *uniform self->super.numPrimitives, self->super.geomID, tmpRay); - bool hit = tmpRay.primID >= 0; - if (isOcclusionTest) { - if (hit) { - // hit something - } else { + const bool hit = tmpRay.primID >= 0; + if (hit) { + if (isOcclusionTest) { ray->t = neg_inf; - } - } else { - if (hit) { + } else { ray->instID = args->context->instID[0]; ray->geomID = self->super.geomID; ray->primID = tmpRay.primID; @@ -118,7 +114,6 @@ unmasked void Isosurfaces_occluded(const struct RTCIntersectFunctionNArguments * Isosurfaces_intersect_kernel(args,true); } - #else void Isosurfaces_intersect(uniform Isosurfaces *uniform self, varying Ray &ray, diff --git a/ospray/geometry/Slices.ispc b/ospray/geometry/Slices.ispc index 3831948256..d74af4da53 100644 --- a/ospray/geometry/Slices.ispc +++ b/ospray/geometry/Slices.ispc @@ -53,11 +53,11 @@ void Slices_intersect_kernel(const RTCIntersectFunctionNArguments *uniform args, { // make sure to set the mask if (!args->valid[programIndex]) return; - + uniform Slices *uniform self = (uniform Slices *uniform)args->geometryUserPtr; uniform unsigned int primID = args->primID; - + // this assumes that the args->rayhit is actually a pointer toa varying ray! varying Ray *uniform ray = (varying Ray *uniform)args->rayhit; @@ -68,15 +68,15 @@ void Slices_intersect_kernel(const RTCIntersectFunctionNArguments *uniform args, intersectBox(*ray, self->volume->boundingBox, tBox0, tBox1); // slice intersections ignored where NaNs exist in the volume - bool hit = !isnan(tIntersect) && - tIntersect >= max(ray->t0, tBox0) && + bool hit = !isnan(tIntersect) && + tIntersect >= max(ray->t0, tBox0) && tIntersect <= min(ray->t, tBox1) && !isnan(self->volume->sample(self->volume, ray->org + tIntersect*ray->dir)); - - if (isOcclusionTest) { - if (!hit) ray->t = neg_inf; - } else { - if (hit) { + + if (hit) { + if (isOcclusionTest) { + ray->t = neg_inf; + } else { ray->instID = args->context->instID[0]; ray->geomID = self->super.geomID; ray->primID = primID; @@ -139,7 +139,7 @@ export void *uniform Slices_create(void *uniform cppEquivalent) { uniform Slices *uniform self = uniform new uniform Slices; - Geometry_Constructor(&self->super, cppEquivalent, Slices_postIntersect, + Geometry_Constructor(&self->super, cppEquivalent, Slices_postIntersect, #if USE_EMBREE3 NULL, #endif @@ -164,7 +164,7 @@ export void *uniform Slices_set(void *uniform _self, #else uniform uint32 geomID = rtcNewUserGeometry(model->embreeSceneHandle,numPlanes); #endif - + self->super.model = model; self->super.geomID = geomID; self->super.numPrimitives = numPlanes; diff --git a/ospray/geometry/Spheres.ispc b/ospray/geometry/Spheres.ispc index 6461d93ecb..00491eddda 100644 --- a/ospray/geometry/Spheres.ispc +++ b/ospray/geometry/Spheres.ispc @@ -161,11 +161,11 @@ void Spheres_intersect_kernel(const RTCIntersectFunctionNArguments *uniform args { // make sure to set the mask if (!args->valid[programIndex]) return; - + uniform Spheres *uniform self = (uniform Spheres *uniform)args->geometryUserPtr; uniform unsigned int primID = args->primID; - + // this assumes that the args->rayhit is actually a pointer toa varying ray! varying Ray *uniform ray = (varying Ray *uniform)args->rayhit; @@ -201,20 +201,21 @@ void Spheres_intersect_kernel(const RTCIntersectFunctionNArguments *uniform args } else if (t_out > (ray->t0 + self->epsilon) && t_out < ray->t) { hit = true; ray->t = t_out; - } else { - if (isOcclusionTest) - ray->t = neg_inf; } - if (!isOcclusionTest && hit) { - ray->primID = primID; - ray->geomID = self->super.geomID; - ray->instID = args->context->instID[0]; - // cannot easily be moved to postIntersect - // we need hit in object space, in postIntersect it is in world-space - ray->Ng = ray->org + ray->t*ray->dir - center; + if (hit) { + if (isOcclusionTest) { + ray->t = neg_inf; + } else { + ray->primID = primID; + ray->geomID = self->super.geomID; + ray->instID = args->context->instID[0]; + // cannot easily be moved to postIntersect + // we need hit in object space, in postIntersect it is in world-space + ray->Ng = ray->org + ray->t*ray->dir - center; + } } -} +} unmasked void Spheres_intersect(const struct RTCIntersectFunctionNArguments *uniform args) { diff --git a/ospray/geometry/StreamLines.ispc b/ospray/geometry/StreamLines.ispc index 9e16f7a8ff..2be24e7d90 100644 --- a/ospray/geometry/StreamLines.ispc +++ b/ospray/geometry/StreamLines.ispc @@ -150,23 +150,23 @@ unmasked void StreamLines_intersect_kernel { // make sure to set the mask if (!args->valid[programIndex]) return; - + uniform StreamLines *uniform self = (uniform StreamLines *uniform)args->geometryUserPtr; uniform unsigned int primID = args->primID; - + // this assumes that the args->rayhit is actually a pointer toa varying ray! varying Ray *uniform ray = (varying Ray *uniform)args->rayhit; - + const uniform uint32 idx = self->index[primID]; const vec3f A = make_vec3f(self->vertex[idx]); const vec3f B = make_vec3f(self->vertex[idx+1]); - + float t_in=inf, t_out=-inf; intersectCylinder_numericalFix(*ray,A,B,t_in,t_out,self->radius); - intersectSphere_numericalFix(*ray,A,t_in,t_out,self->radius); + intersectSphere_numericalFix(*ray,A,t_in,t_out,self->radius); intersectSphere_numericalFix(*ray,B,t_in,t_out,self->radius); - + bool hit = false; if (t_in < t_out) { if (t_in > ray->t0 && t_in < ray->t) { @@ -177,16 +177,11 @@ unmasked void StreamLines_intersect_kernel hit = true; } } - - if (occlusionTest) { - if (hit) { - // ray->geomID = self->super.geomID; - // ray->primID = primID; - } else { + + if (hit) { + if (occlusionTest) { ray->t = neg_inf; - } - } else { - if (hit) { + } else { ray->geomID = self->super.geomID; ray->primID = primID; ray->instID = args->context->instID[0]; @@ -446,7 +441,7 @@ StreamLines_setCurve( void *uniform _self, uniform uint32 geomID = rtcAttachGeometry(model->embreeSceneHandle,geom); rtcCommitGeometry(geom); rtcReleaseGeometry(geom); - + self->super.geom = geom; #else diff --git a/ospray/math/math.ih b/ospray/math/math.ih index 8edf550d4e..7be5096b47 100644 --- a/ospray/math/math.ih +++ b/ospray/math/math.ih @@ -202,4 +202,4 @@ inline uniform float similar(uniform float a, uniform float b) inline float to_float_unorm(unsigned int a) { return (float)a * 2.3283064365386962890625e-10; // a / 2^32 -} \ No newline at end of file +} From c8701e398aac3d62ac21e290bd4c8294bc99ea72 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Tue, 8 May 2018 12:49:20 -0500 Subject: [PATCH 305/364] remove all embree2 vs. embree3 code (all v3.1+ now) --- cmake/ospray_macros.cmake | 13 +-- cmake/ospray_options.cmake | 8 +- components/ospcommon/cmake/clang.cmake | 5 +- modules/mpi/CMakeLists.txt | 8 +- modules/mpi/MPIDistributedDevice.cpp | 11 --- modules/mpi/MPIOffloadWorker.cpp | 18 +--- modules/mpi/common/DistributedModel.ispc | 15 ---- ospray/CMakeLists.txt | 22 ++--- ospray/api/ISPCDevice.cpp | 17 ---- ospray/common/Model.cpp | 14 +-- ospray/common/Model.ih | 11 --- ospray/common/Model.ispc | 19 ---- ospray/common/OSPCommon.ispc | 22 ++--- ospray/common/Ray.ih | 29 ------ ospray/geometry/Cylinders.ispc | 108 +---------------------- ospray/geometry/Geometry.h | 5 +- ospray/geometry/Geometry.ih | 18 +--- ospray/geometry/Geometry.ispc | 6 +- ospray/geometry/Instance.cpp | 12 +-- ospray/geometry/Instance.ispc | 10 +-- ospray/geometry/Isosurfaces.ispc | 39 -------- ospray/geometry/Slices.ispc | 54 +----------- ospray/geometry/Spheres.ispc | 80 ----------------- ospray/geometry/StreamLines.ispc | 101 +++------------------ ospray/geometry/TriangleMesh.cpp | 23 +---- ospray/geometry/TriangleMesh.h | 4 - ospray/geometry/TriangleMesh.ispc | 16 +--- 27 files changed, 51 insertions(+), 637 deletions(-) diff --git a/cmake/ospray_macros.cmake b/cmake/ospray_macros.cmake index 8f37058baa..7a6bb843dd 100644 --- a/cmake/ospray_macros.cmake +++ b/cmake/ospray_macros.cmake @@ -31,16 +31,9 @@ endfunction() function(ospray_verify_embree_features) ospray_check_embree_feature(ISPC_SUPPORT ISPC) - IF (USE_EMBREE3) - ospray_check_embree_feature(FILTER_FUNCTION "intersection filter") - ospray_check_embree_feature(GEOMETRY_TRIANGLE "triangle geometries") - ospray_check_embree_feature(GEOMETRY_CURVE "spline curve geometries") - ELSE() - ospray_check_embree_feature(INTERSECTION_FILTER "intersection filter") - ospray_check_embree_feature(INTERSECTION_FILTER_RESTORE "intersection filter") - ospray_check_embree_feature(GEOMETRY_TRIANGLES "triangle geometries") - ospray_check_embree_feature(GEOMETRY_HAIR "spline curve geometries") - ENDIF() + ospray_check_embree_feature(FILTER_FUNCTION "intersection filter") + ospray_check_embree_feature(GEOMETRY_TRIANGLE "triangle geometries") + ospray_check_embree_feature(GEOMETRY_CURVE "spline curve geometries") ospray_check_embree_feature(GEOMETRY_USER "user geometries") ospray_check_embree_feature(RAY_PACKETS "ray packets") ospray_check_embree_feature(BACKFACE_CULLING "backface culling" OFF) diff --git a/cmake/ospray_options.cmake b/cmake/ospray_options.cmake index 9d16816461..7c26bfab29 100644 --- a/cmake/ospray_options.cmake +++ b/cmake/ospray_options.cmake @@ -35,13 +35,7 @@ IF(EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/.git) ENDIF() -OPTION(USE_EMBREE3 "Build with Embree 3?" ON) -IF(USE_EMBREE3) - ADD_DEFINITIONS("-DUSE_EMBREE3=1") - SET(EMBREE_VERSION_REQUIRED 3.1.0) -ELSE() - SET(EMBREE_VERSION_REQUIRED 2.15.0) -ENDIF() +SET(EMBREE_VERSION_REQUIRED 3.1.0) SET(OSPRAY_VERSION ${OSPRAY_VERSION_MAJOR}.${OSPRAY_VERSION_MINOR}.${OSPRAY_VERSION_PATCH} diff --git a/components/ospcommon/cmake/clang.cmake b/components/ospcommon/cmake/clang.cmake index a1d7924279..1894a1c5cb 100644 --- a/components/ospcommon/cmake/clang.cmake +++ b/components/ospcommon/cmake/clang.cmake @@ -50,13 +50,10 @@ IF(OSPRAY_STRICT_BUILD) SET(OSPRAY_CXX_FLAGS "-Wno-over-aligned ${OSPRAY_CXX_FLAGS}") SET(OSPRAY_CXX_FLAGS "-Wno-shadow ${OSPRAY_CXX_FLAGS}") SET(OSPRAY_CXX_FLAGS "-Wno-format-nonliteral ${OSPRAY_CXX_FLAGS}") + SET(OSPRAY_CXX_FLAGS "-Wno-cast-qual ${OSPRAY_CXX_FLAGS}") #Embree v3.x issue # Options selected for Clang 5.0+ SET(OSPRAY_CXX_FLAGS "-Weverything ${OSPRAY_CXX_FLAGS}") - - IF (USE_EMBREE3) - SET(OSPRAY_CXX_FLAGS "${OSPRAY_CXX_FLAGS} -Wno-cast-qual ") - ENDIF() ENDIF() IF(OSPRAY_WARN_AS_ERRORS) diff --git a/modules/mpi/CMakeLists.txt b/modules/mpi/CMakeLists.txt index 21980d1bb5..5a322636d8 100644 --- a/modules/mpi/CMakeLists.txt +++ b/modules/mpi/CMakeLists.txt @@ -29,15 +29,9 @@ IF (OSPRAY_MODULE_MPI) INCLUDE_DIRECTORIES(${CMAKE_CURRENT_BINARY_DIR}) INCLUDE_DIRECTORIES_ISPC(${CMAKE_CURRENT_BINARY_DIR}) -IF(USE_EMBREE3) + # NOTE(jda) - this is also fishy...embree headers shouldn't be in global include path INCLUDE_DIRECTORIES(${EMBREE_INCLUDE_DIRS}/embree3) INCLUDE_DIRECTORIES_ISPC(${EMBREE_INCLUDE_DIRS}/embree3) - ADD_DEFINITIONS_ISPC("-DUSE_EMBREE3=1") - ADD_DEFINITIONS("-DUSE_EMBREE3=1") -ELSE() - INCLUDE_DIRECTORIES(${EMBREE_INCLUDE_DIRS}/embree2) - INCLUDE_DIRECTORIES_ISPC(${EMBREE_INCLUDE_DIRS}/embree2) -ENDIF() OSPRAY_CREATE_LIBRARY(ospray_module_mpi MPIDistributedDevice.cpp diff --git a/modules/mpi/MPIDistributedDevice.cpp b/modules/mpi/MPIDistributedDevice.cpp index 6eb6d18b57..90b2c1bf0a 100644 --- a/modules/mpi/MPIDistributedDevice.cpp +++ b/modules/mpi/MPIDistributedDevice.cpp @@ -124,7 +124,6 @@ namespace ospray { auto &embreeDevice = api::ISPCDevice::embreeDevice; embreeDevice = rtcNewDevice(generateEmbreeDeviceCfg(*this).c_str()); -#ifdef USE_EMBREE3 ispc_embreeDevice = embreeDevice; rtcSetDeviceErrorFunction(embreeDevice, embreeErrorFunc, nullptr); RTCError erc = rtcGetDeviceError(embreeDevice); @@ -133,16 +132,6 @@ namespace ospray { postStatusMsg() << "#osp:init: embree internal error number " << erc; assert(erc == RTC_ERROR_NONE); } -#else - rtcDeviceSetErrorFunction2(embreeDevice, embreeErrorFunc, nullptr); - - RTCError erc = rtcDeviceGetError(embreeDevice); - if (erc != RTC_NO_ERROR) { - // why did the error function not get called !? - postStatusMsg() << "#osp:init: embree internal error number " << erc; - assert(erc == RTC_NO_ERROR); - } -#endif initialized = true; } diff --git a/modules/mpi/MPIOffloadWorker.cpp b/modules/mpi/MPIOffloadWorker.cpp index a19c83503b..8e398422b4 100644 --- a/modules/mpi/MPIOffloadWorker.cpp +++ b/modules/mpi/MPIOffloadWorker.cpp @@ -109,12 +109,8 @@ namespace ospray { struct EmbreeDeviceScopeGuard { RTCDevice embreeDevice; - ~EmbreeDeviceScopeGuard() { -#ifdef USE_EMBREE3 - rtcReleaseDevice(embreeDevice); -#else - rtcDeleteDevice(embreeDevice); -#endif + ~EmbreeDeviceScopeGuard() { + rtcReleaseDevice(embreeDevice); } }; @@ -124,7 +120,6 @@ namespace ospray { EmbreeDeviceScopeGuard guard; guard.embreeDevice = embreeDevice; -#ifdef USE_EMBREE3 ispc_embreeDevice = embreeDevice; rtcSetDeviceErrorFunction(embreeDevice, embreeErrorFunc, nullptr); RTCError erc = rtcGetDeviceError(embreeDevice); @@ -133,15 +128,6 @@ namespace ospray { postStatusMsg() << "#osp:init: embree internal error number " << erc; assert(erc == RTC_ERROR_NONE); } -#else - rtcDeviceSetErrorFunction2(embreeDevice, embreeErrorFunc, nullptr); - - if (rtcDeviceGetError(embreeDevice) != RTC_NO_ERROR) { - // why did the error function not get called !? - postStatusMsg() << "#osp:init: embree internal error number " - << (int)rtcDeviceGetError(embreeDevice); - } -#endif char hostname[HOST_NAME_MAX]; gethostname(hostname,HOST_NAME_MAX); diff --git a/modules/mpi/common/DistributedModel.ispc b/modules/mpi/common/DistributedModel.ispc index 6974e1f7fe..8f8c611a9e 100644 --- a/modules/mpi/common/DistributedModel.ispc +++ b/modules/mpi/common/DistributedModel.ispc @@ -38,24 +38,9 @@ export void DistributedModel_init(void *uniform _model, { uniform Model *uniform model = (uniform Model *uniform)_model; if (model->embreeSceneHandle) { -#if USE_EMBREE3 rtcReleaseScene(model->embreeSceneHandle); -#else - rtcDeleteScene(model->embreeSceneHandle); -#endif } -#if USE_EMBREE3 model->embreeSceneHandle = rtcNewScene((RTCDevice)embreeDevice); -#else - uniform RTCSceneFlags scene_flags = RTC_SCENE_STATIC | RTC_SCENE_HIGH_QUALITY; - - uniform RTCAlgorithmFlags traversal_flags = - RTC_INTERSECT_UNIFORM | RTC_INTERSECT_VARYING; - - model->embreeSceneHandle = rtcDeviceNewScene((RTCDevice)embreeDevice, - scene_flags, - traversal_flags); -#endif if (model->geometry) delete[] model->geometry; model->geometryCount = numGeometries; diff --git a/ospray/CMakeLists.txt b/ospray/CMakeLists.txt index 7fd4568638..b8478afcfe 100644 --- a/ospray/CMakeLists.txt +++ b/ospray/CMakeLists.txt @@ -40,15 +40,10 @@ INCLUDE_DIRECTORIES_ISPC( ${PROJECT_BINARY_DIR} # ${EMBREE_INCLUDE_DIRS} ) -IF(USE_EMBREE3) - INCLUDE_DIRECTORIES(${EMBREE_INCLUDE_DIRS}/embree3) - INCLUDE_DIRECTORIES_ISPC(${EMBREE_INCLUDE_DIRS}/embree3) - ADD_DEFINITIONS_ISPC("-DUSE_EMBREE3=1") - ADD_DEFINITIONS("-DUSE_EMBREE3=1") -ELSE() - INCLUDE_DIRECTORIES(${EMBREE_INCLUDE_DIRS}/embree2) - INCLUDE_DIRECTORIES_ISPC(${EMBREE_INCLUDE_DIRS}/embree2) -ENDIF() + +# NOTE(jda) - this is fishy...embree headers should be not in global include paths +INCLUDE_DIRECTORIES(${EMBREE_INCLUDE_DIRS}/embree3) +INCLUDE_DIRECTORIES_ISPC(${EMBREE_INCLUDE_DIRS}/embree3) SET(OSPRAY_SOURCES api/API.cpp @@ -78,6 +73,8 @@ SET(OSPRAY_SOURCES SET(OSPRAY_ISPC_DEVICE_SOURCES + ispc_tasksys.cpp + api/ISPCDevice.cpp common/ObjectHandle.cpp @@ -236,13 +233,6 @@ SET(OSPRAY_ISPC_DEVICE_SOURCES volume/amr/method_octant.ispc ) -IF (USE_EMBREE3) - SET(OSPRAY_ISPC_DEVICE_SOURCES - ${OSPRAY_ISPC_DEVICE_SOURCES} - ispc_tasksys.cpp - ) -ENDIF() - # ------------------------------------------------------- # Install API headers diff --git a/ospray/api/ISPCDevice.cpp b/ospray/api/ISPCDevice.cpp index ff50ad0d1a..aad29bfddb 100644 --- a/ospray/api/ISPCDevice.cpp +++ b/ospray/api/ISPCDevice.cpp @@ -33,12 +33,9 @@ // stl #include -#ifdef USE_EMBREE3 RTCDevice ispc_embreeDevice; -#endif namespace ospray { - namespace api { RTCDevice ISPCDevice::embreeDevice = nullptr; @@ -47,11 +44,7 @@ namespace ospray { { try { if (embreeDevice) { -#if USE_EMBREE3 rtcReleaseDevice(embreeDevice); -#else - rtcDeleteDevice(embreeDevice); -#endif embreeDevice = nullptr; } } catch (...) { @@ -76,7 +69,6 @@ namespace ospray { // in the host-stubs, where it shouldn't. // ------------------------------------------------------- embreeDevice = rtcNewDevice(generateEmbreeDeviceCfg(*this).c_str()); -#ifdef USE_EMBREE3 ispc_embreeDevice = embreeDevice; rtcSetDeviceErrorFunction(embreeDevice, embreeErrorFunc, nullptr); RTCError erc = rtcGetDeviceError(embreeDevice); @@ -85,15 +77,6 @@ namespace ospray { postStatusMsg() << "#osp:init: embree internal error number " << erc; assert(erc == RTC_ERROR_NONE); } -#else - rtcDeviceSetErrorFunction2(embreeDevice, embreeErrorFunc, nullptr); - RTCError erc = rtcDeviceGetError(embreeDevice); - if (erc != RTC_NO_ERROR) { - // why did the error function not get called !? - postStatusMsg() << "#osp:init: embree internal error number " << erc; - assert(erc == RTC_NO_ERROR); - } -#endif } diff --git a/ospray/common/Model.cpp b/ospray/common/Model.cpp index 80bf1c61b6..b19eb1376d 100644 --- a/ospray/common/Model.cpp +++ b/ospray/common/Model.cpp @@ -35,13 +35,8 @@ namespace ospray { Model::~Model() { - if (embreeSceneHandle) { -#if USE_EMBREE3 + if (embreeSceneHandle) rtcReleaseScene(embreeSceneHandle); -#else - rtcDeleteScene(embreeSceneHandle); -#endif - } ispc::Model_cleanup(getIE()); } @@ -65,8 +60,7 @@ namespace ospray { RTCDevice embreeDevice = (RTCDevice)ospray_getEmbreeDevice(); int sceneFlags = 0; -#if USE_EMBREE3 -#else +#if 0 sceneFlags = sceneFlags | (useEmbreeDynamicSceneFlag ? RTC_SCENE_DYNAMIC : RTC_SCENE_STATIC); sceneFlags = @@ -98,11 +92,7 @@ namespace ospray { for (size_t i=0; igetIE()); -#if USE_EMBREE3 rtcCommitScene(embreeSceneHandle); -#else - rtcCommit(embreeSceneHandle); -#endif } } // ::ospray diff --git a/ospray/common/Model.ih b/ospray/common/Model.ih index 8256f5bf8a..16cf6c7398 100644 --- a/ospray/common/Model.ih +++ b/ospray/common/Model.ih @@ -25,9 +25,7 @@ #include "rtcore.isph" #include "rtcore_scene.isph" -#ifdef USE_EMBREE3 extern RTCDevice uniform ispc_embreeDevice; -#endif struct Model { @@ -49,31 +47,22 @@ struct Model /*! trace a ray (using embree where possible) */ inline void traceRay(uniform Model *uniform model, varying Ray &ray) { -#if USE_EMBREE3 uniform RTCIntersectContext context; rtcInitIntersectContext(&context); rtcIntersectV(model->embreeSceneHandle, &context, (varying RTCRayHit* uniform)&ray); -#else - rtcIntersect(model->embreeSceneHandle,(varying RTCRay&)ray); -#endif } /*! determine if ray is occluded (using embree where possible) */ inline bool isOccluded(uniform Model *uniform model, varying Ray &ray) { -#if USE_EMBREE3 uniform RTCIntersectContext context; rtcInitIntersectContext(&context); rtcOccludedV(model->embreeSceneHandle, &context, (varying RTCRay* uniform)&ray); return ray.t < ray.t0; -#else - rtcOccluded(model->embreeSceneHandle,(varying RTCRay&)ray); - return ray.geomID >= 0; -#endif } /*! Perform post-intersect computations, i.e. fill the members of diff --git a/ospray/common/Model.ispc b/ospray/common/Model.ispc index 294b3eac59..f59177fa89 100644 --- a/ospray/common/Model.ispc +++ b/ospray/common/Model.ispc @@ -46,29 +46,10 @@ export void Model_init(void *uniform _model, { uniform Model *uniform model = (uniform Model *uniform)_model; if (model->embreeSceneHandle) { -#if USE_EMBREE3 rtcReleaseScene(model->embreeSceneHandle); -#else - rtcDeleteScene(model->embreeSceneHandle); -#endif } -#if USE_EMBREE3 model->embreeSceneHandle = rtcNewScene((RTCDevice)embreeDevice); -#else - uniform RTCSceneFlags scene_flags = (RTCSceneFlags)embreeSceneFlags; - - uniform RTCAlgorithmFlags traversal_flags = - RTC_INTERSECT_UNIFORM | RTC_INTERSECT_VARYING; - -# ifdef OSPRAY_USE_EMBREE_STREAMS - traversal_flags |= RTC_INTERSECT_STREAM; -# endif - - model->embreeSceneHandle = rtcDeviceNewScene((RTCDevice)embreeDevice, - scene_flags, - traversal_flags); -#endif if (model->geometry) delete[] model->geometry; model->geometryCount = numGeometries; diff --git a/ospray/common/OSPCommon.ispc b/ospray/common/OSPCommon.ispc index bb026b9ae5..515f6a790e 100644 --- a/ospray/common/OSPCommon.ispc +++ b/ospray/common/OSPCommon.ispc @@ -28,22 +28,14 @@ void error_handler(const RTCError code, const int8* str) { print("Embree: "); switch (code) { -#if USE_EMBREE3 - case RTC_ERROR_UNKNOWN : print("RTC_UNKNOWN_ERROR"); break; - case RTC_ERROR_INVALID_ARGUMENT : print("RTC_INVALID_ARGUMENT"); break; - case RTC_ERROR_INVALID_OPERATION: print("RTC_INVALID_OPERATION"); break; - case RTC_ERROR_OUT_OF_MEMORY : print("RTC_OUT_OF_MEMORY"); break; - case RTC_ERROR_UNSUPPORTED_CPU : print("RTC_UNSUPPORTED_CPU"); break; -#else - case RTC_UNKNOWN_ERROR : print("RTC_UNKNOWN_ERROR"); break; - case RTC_INVALID_ARGUMENT : print("RTC_INVALID_ARGUMENT"); break; - case RTC_INVALID_OPERATION: print("RTC_INVALID_OPERATION"); break; - case RTC_OUT_OF_MEMORY : print("RTC_OUT_OF_MEMORY"); break; - case RTC_UNSUPPORTED_CPU : print("RTC_UNSUPPORTED_CPU"); break; -#endif - default : print("invalid error code"); break; + case RTC_ERROR_UNKNOWN : print("RTC_UNKNOWN_ERROR"); break; + case RTC_ERROR_INVALID_ARGUMENT : print("RTC_INVALID_ARGUMENT"); break; + case RTC_ERROR_INVALID_OPERATION : print("RTC_INVALID_OPERATION"); break; + case RTC_ERROR_OUT_OF_MEMORY : print("RTC_OUT_OF_MEMORY"); break; + case RTC_ERROR_UNSUPPORTED_CPU : print("RTC_UNSUPPORTED_CPU"); break; + default : print("invalid error code"); break; } - if (str) { + if (str) { print("(%)", str); } assert(0); diff --git a/ospray/common/Ray.ih b/ospray/common/Ray.ih index 8c564ec74e..45185fc1a6 100644 --- a/ospray/common/Ray.ih +++ b/ospray/common/Ray.ih @@ -41,7 +41,6 @@ correspondence between what we store and what embree expects in its 'intersect' functions */ struct Ray { -#if USE_EMBREE3 /* ray input data */ vec3f org; /*!< ray origin */ float t0; /*!< start of valid ray interval */ @@ -63,34 +62,6 @@ struct Ray { int primID; //!< primitive ID int geomID; //!< geometry ID int instID; //!< instance ID -#else - /* ray input data */ - vec3f org; /*!< ray origin */ - vec3f dir; /*!< ray direction */ - float t0; /*!< start of valid ray interval */ - float t; /*!< end of valid ray interval, or distance to hit point after 'intersect' */ - float time; //!< Time of this ray for motion blur - int32 mask; //!< Used to mask out objects during traversal - - /* hit data */ - vec3f Ng; /*! geometry normal. may or may not be set by geometry intersectors */ - - float u; //!< Barycentric u coordinate of hit - float v; //!< Barycentric v coordinate of hit - - int geomID; //!< geometry ID - int primID; //!< primitive ID - int instID; //!< instance ID - - // ------------------------------------------------------------------ - // END OF EMBREE LAYOUT - this is where we can add our own data - // ------------------------------------------------------------------ - // for geometries that allow more than 1B primitives, we can use - // this value to store the upper 32 bits of the primitive ID - int primID_hi64; - - void *uniform userData; -#endif }; // XXX why not inf?? diff --git a/ospray/geometry/Cylinders.ispc b/ospray/geometry/Cylinders.ispc index 5d47bb3e71..96cdd08797 100644 --- a/ospray/geometry/Cylinders.ispc +++ b/ospray/geometry/Cylinders.ispc @@ -48,7 +48,6 @@ struct Cylinders { CylinderTexCoord *texcoord; }; -#if USE_EMBREE3 unmasked void Cylinders_bounds(const RTCBoundsFunctionArguments *uniform args) { uniform Cylinders *uniform self = (uniform Cylinders *uniform)args->geometryUserPtr; @@ -64,23 +63,7 @@ unmasked void Cylinders_bounds(const RTCBoundsFunctionArguments *uniform args) *out = make_box3fa(min(v0,v1) - radius, max(v0,v1) + radius); } -#else -unmasked void Cylinders_bounds(Cylinders *uniform self, - uniform size_t primID, - uniform box3fa &bbox) -{ - uniform uint8 *uniform cylinderPtr = self->data + self->bytesPerCylinder*primID; - uniform bool offr = self->offset_radius >= 0; - uniform float radius = offr ? *((float *uniform)(cylinderPtr + self->offset_radius)) : self->radius; - uniform vec3f v0 = *((vec3f *uniform)(cylinderPtr + self->offset_v0)); - uniform vec3f v1 = *((vec3f *uniform)(cylinderPtr + self->offset_v1)); - // TODO less conservative bounds - bbox = make_box3fa(min(v0,v1) - radius, - max(v0,v1) + radius); -} -#endif -#if USE_EMBREE3 void Cylinders_intersect_kernel(const RTCIntersectFunctionNArguments *uniform args, const uniform bool isOcclusionTest) { @@ -176,77 +159,6 @@ unmasked void Cylinders_occluded(const struct RTCIntersectFunctionNArguments *un { Cylinders_intersect_kernel(args,true); } -#else -void Cylinders_intersect(Cylinders *uniform self, - varying Ray &ray, - uniform size_t primID) -{ - uniform uint8 *uniform cylinderPtr = self->data + self->bytesPerCylinder*primID; - uniform float radius = self->radius; - if (self->offset_radius >= 0) { - radius = *((float *uniform)(cylinderPtr + self->offset_radius)); - } - uniform vec3f v0 = *((vec3f *uniform)(cylinderPtr + self->offset_v0)); - uniform vec3f v1 = *((vec3f *uniform)(cylinderPtr + self->offset_v1)); - - const vec3f center = 0.5f*(v0 + v1); - const float approxDist = dot(center - ray.org, ray.dir); - const vec3f closeOrg = ray.org + approxDist * ray.dir; - - const vec3f A = v0 - closeOrg; - const vec3f B = v1 - closeOrg; - - const vec3f V = ray.dir; - const vec3f AB = B - A; - - const vec3f AOxAB = cross(AB,A); - const vec3f VxAB = cross(V,AB); - const float ab2 = dot(AB,AB); - const float a = dot(VxAB,VxAB); - if (a == 0.f) return; - const float b = 2 * dot(VxAB,AOxAB); - const float c = dot(AOxAB,AOxAB) - (sqr(radius) * ab2); - - // clip to near and far cap of cylinder - const float rVAB = rcp(dot(V,AB)); - const float tA = dot(AB,A) * rVAB + approxDist; - const float tB = dot(AB,B) * rVAB + approxDist; - const float tAB0 = max(ray.t0,min(tA,tB)); - const float tAB1 = min(ray.t, max(tA,tB)); - - // ------------------------------------------------------------------ - // abc formula: t0,1 = (-b +- sqrt(b^2-4*a*c)) / 2a - // - const float radical = b*b-4.f*a*c; - if (radical < 0.f) return; - - const float srad = sqrt(radical); - - const float t_in = (- b - srad) *rcpf(2.f*a) + approxDist; - const float t_out= (- b + srad) *rcpf(2.f*a) + approxDist; - - bool hit = false; - - if (t_in >= (tAB0) && t_in <= (tAB1)) { - hit = true; - ray.t = t_in; - } else if (t_out >= (tAB0) && t_out <= (tAB1)) { - hit = true; - ray.t = t_out; - } - - if (hit) { - ray.primID = primID; - ray.geomID = self->super.geomID; - // cannot easily be moved to postIntersect - // we need hit in object-space, in postIntersect it is in world-space - const vec3f P = ray.org + ray.t*ray.dir - v0; - const vec3f V = cross(P,AB); - ray.Ng = cross(AB,V); - ray.u = (ray.t-tA)*rcp(tB-tA+1e-10f); - } -} -#endif static void Cylinders_postIntersect(Geometry *uniform _self, Model *uniform model, @@ -368,10 +280,7 @@ export void *uniform Cylinders_create(void *uniform cppEquivalent) uniform Cylinders *uniform geom = uniform new uniform Cylinders; Geometry_Constructor(&geom->super,cppEquivalent, Cylinders_postIntersect, -#if USE_EMBREE3 - NULL, -#endif - NULL,0,NULL); + NULL, NULL, 0, NULL); return geom; } @@ -397,12 +306,8 @@ export void CylindersGeometry_set(void *uniform _self Cylinders *uniform self = (Cylinders *uniform)_self; Model *uniform model = (Model *uniform)_model; -#if USE_EMBREE3 RTCGeometry geom = rtcNewGeometry(ispc_embreeDevice,RTC_GEOMETRY_TYPE_USER); uniform uint32 geomID = rtcAttachGeometry(model->embreeSceneHandle,geom); -#else - uniform uint32 geomID = rtcNewUserGeometry(model->embreeSceneHandle,numCylinders); -#endif self->super.model = model; self->super.geomID = geomID; @@ -430,7 +335,6 @@ export void CylindersGeometry_set(void *uniform _self if (self->epsilon < 0.f) self->epsilon = -1.f/self->epsilon; -#if USE_EMBREE3 rtcSetGeometryUserData(geom, self); rtcSetGeometryUserPrimitiveCount(geom,numCylinders); rtcSetGeometryBoundsFunction @@ -441,14 +345,4 @@ export void CylindersGeometry_set(void *uniform _self (geom,(uniform RTCOccludedFunctionN)&Cylinders_occluded); rtcCommitGeometry(geom); rtcReleaseGeometry(geom); -#else - rtcSetUserData(model->embreeSceneHandle,geomID,self); - rtcSetBoundsFunction(model->embreeSceneHandle,geomID, - (uniform RTCBoundsFunc)&Cylinders_bounds); - rtcSetIntersectFunction(model->embreeSceneHandle,geomID, - (uniform RTCIntersectFuncVarying)&Cylinders_intersect); - rtcSetOccludedFunction(model->embreeSceneHandle,geomID, - (uniform RTCOccludedFuncVarying)&Cylinders_intersect); -#endif - } diff --git a/ospray/geometry/Geometry.h b/ospray/geometry/Geometry.h index bf39372267..4a6755ee12 100644 --- a/ospray/geometry/Geometry.h +++ b/ospray/geometry/Geometry.h @@ -20,13 +20,10 @@ #include "common/OSPCommon.h" #include "common/Data.h" #include "common/Material.h" -#if USE_EMBREE3 + #include "rtcore_buffer.h" -#endif -#ifdef USE_EMBREE3 extern RTCDevice ispc_embreeDevice; -#endif namespace ospray { diff --git a/ospray/geometry/Geometry.ih b/ospray/geometry/Geometry.ih index 132d2a5631..52466641fe 100644 --- a/ospray/geometry/Geometry.ih +++ b/ospray/geometry/Geometry.ih @@ -24,10 +24,6 @@ // embree #include "rtcore.isph" #include "rtcore_geometry.isph" -#if USE_EMBREE3 -#else -# include "rtcore_geometry_user.isph" -#endif /*! Geometries are supposed to fill certain members of DifferentialGeometry: @@ -100,13 +96,10 @@ struct Geometry { Model *uniform model; //! ID that 'model' knows this geometry under -#if USE_EMBREE3 RTCGeometry geom; -#endif uniform int32 geomID; }; -#if USE_EMBREE3 //! constructor for ispc-side Geometry object extern void Geometry_Constructor(uniform Geometry *uniform geometry, void *uniform cppEquivalent, @@ -115,6 +108,7 @@ extern void Geometry_Constructor(uniform Geometry *uniform geometry, RTCGeometry geom, uniform int32 geomID, uniform Material *uniform *uniform materialList); + inline void Geometry_Constructor(uniform Geometry *uniform geometry, void *uniform cppEquivalent, uniform Geometry_postIntersectFct postIntersect, @@ -124,13 +118,3 @@ inline void Geometry_Constructor(uniform Geometry *uniform geometry, { Geometry_Constructor(geometry,cppEquivalent,postIntersect,model,NULL,geomID,materialList); } - -#else -//! constructor for ispc-side Geometry object -extern void Geometry_Constructor(uniform Geometry *uniform geometry, - void *uniform cppEquivalent, - uniform Geometry_postIntersectFct postIntersect, - uniform Model *uniform model, - uniform int32 geomID, - uniform Material *uniform *uniform materialList); -#endif diff --git a/ospray/geometry/Geometry.ispc b/ospray/geometry/Geometry.ispc index 68cc3cf0ba..72b00be1c8 100644 --- a/ospray/geometry/Geometry.ispc +++ b/ospray/geometry/Geometry.ispc @@ -16,7 +16,7 @@ #include "Geometry.ih" -export void Geometry_setMaterialList(void *uniform _geo, +export void Geometry_setMaterialList(void *uniform _geo, void *uniform _matList) { uniform Geometry *uniform geo = (uniform Geometry *uniform)_geo; @@ -36,9 +36,7 @@ static void Geometry_Constructor(uniform Geometry *uniform geometry, void *uniform cppEquivalent, uniform Geometry_postIntersectFct postIntersect, uniform Model *uniform model, -#if USE_EMBREE3 RTCGeometry geom, -#endif uniform int32 geomID, uniform Material *uniform *uniform materialList ) @@ -47,9 +45,7 @@ static void Geometry_Constructor(uniform Geometry *uniform geometry, geometry->numPrimitives = 0; geometry->model = model; geometry->materialList = materialList; -#if USE_EMBREE3 geometry->geom = geom; -#endif geometry->geomID = geomID; geometry->postIntersect = postIntersect; geometry->getMaterialID = Geometry_getMaterialID; diff --git a/ospray/geometry/Instance.cpp b/ospray/geometry/Instance.cpp index b770792112..5a5db0b332 100644 --- a/ospray/geometry/Instance.cpp +++ b/ospray/geometry/Instance.cpp @@ -48,14 +48,9 @@ namespace ospray { instancedScene->commit(); } -#if USE_EMBREE3 RTCGeometry embreeGeom = rtcNewGeometry(ispc_embreeDevice,RTC_GEOMETRY_TYPE_INSTANCE); embreeGeomID = rtcAttachGeometry(model->embreeSceneHandle,embreeGeom); rtcSetGeometryInstancedScene(embreeGeom,instancedScene->embreeSceneHandle); -#else - embreeGeomID = rtcNewInstance2(model->embreeSceneHandle, - instancedScene->embreeSceneHandle); -#endif const box3f b = instancedScene->bounds; if (b.empty()) { @@ -85,15 +80,10 @@ namespace ospray { bounds.extend(xfmPoint(xfm,v110)); bounds.extend(xfmPoint(xfm,v111)); -#if USE_EMBREE3 rtcSetGeometryTransform(embreeGeom,0,RTC_FORMAT_FLOAT3X4_COLUMN_MAJOR,&xfm); rtcCommitGeometry(embreeGeom); rtcReleaseGeometry(embreeGeom); -#else - rtcSetTransform2(model->embreeSceneHandle,embreeGeomID, - RTC_MATRIX_COLUMN_MAJOR, - (const float *)&xfm); -#endif + AffineSpace3f rcp_xfm = rcp(xfm); areaPDF.resize(instancedScene->geometry.size()); ispc::InstanceGeometry_set(getIE(), diff --git a/ospray/geometry/Instance.ispc b/ospray/geometry/Instance.ispc index 6381c532af..d30fdf0f2b 100644 --- a/ospray/geometry/Instance.ispc +++ b/ospray/geometry/Instance.ispc @@ -27,10 +27,10 @@ static void Instance_postIntersect(uniform Geometry *uniform _self, uniform int64 flags) { uniform Instance *uniform self = (uniform Instance *uniform)_self; - uniform Model *uniform instancedModel = + uniform Model *uniform instancedModel = (uniform Model *uniform)self->model; foreach_unique(geomID in ray.geomID) { - uniform Geometry *uniform instancedGeometry = + uniform Geometry *uniform instancedGeometry = (uniform Geometry *uniform)instancedModel->geometry[geomID]; dg.geometry = instancedGeometry; @@ -56,10 +56,8 @@ export void *uniform InstanceGeometry_create(void *uniform cppE) Instance *uniform self = uniform new Instance; Geometry_Constructor(&self->super, cppE, Instance_postIntersect, - NULL, -#if USE_EMBREE3 NULL, -#endif + NULL, -1, NULL); self->areaPDF = NULL; @@ -67,7 +65,7 @@ export void *uniform InstanceGeometry_create(void *uniform cppE) return self; } -export void InstanceGeometry_set(void *uniform _self, +export void InstanceGeometry_set(void *uniform _self, const uniform AffineSpace3f &xfm, const uniform AffineSpace3f &rcp_xfm, void *uniform _model, diff --git a/ospray/geometry/Isosurfaces.ispc b/ospray/geometry/Isosurfaces.ispc index d2c098a2c4..fc5e6627ca 100644 --- a/ospray/geometry/Isosurfaces.ispc +++ b/ospray/geometry/Isosurfaces.ispc @@ -28,7 +28,6 @@ struct Isosurfaces { uniform Volume *uniform volume; }; -#if USE_EMBREE3 unmasked void Isosurfaces_bounds(const RTCBoundsFunctionArguments *uniform args) { uniform Isosurfaces *uniform self = (uniform Isosurfaces *uniform)args->geometryUserPtr; @@ -37,16 +36,7 @@ unmasked void Isosurfaces_bounds(const RTCBoundsFunctionArguments *uniform args) box3fa *uniform out = (box3fa *uniform)args->bounds_o; *out = make_box3fa(self->volume->boundingBox); } -#else -void Isosurfaces_bounds(uniform Isosurfaces *uniform self, - uniform size_t primID, - uniform box3fa &bbox) -{ - bbox = make_box3fa(self->volume->boundingBox); -} -#endif -#if USE_EMBREE3 void Isosurfaces_intersect_kernel(const RTCIntersectFunctionNArguments *uniform args, const uniform bool isOcclusionTest) { @@ -114,21 +104,6 @@ unmasked void Isosurfaces_occluded(const struct RTCIntersectFunctionNArguments * Isosurfaces_intersect_kernel(args,true); } -#else -void Isosurfaces_intersect(uniform Isosurfaces *uniform self, - varying Ray &ray, - uniform size_t primID) -{ - uniform Volume *uniform volume = self->volume; - - volume->intersectIsosurface(volume, - self->isovalues, - self->super.numPrimitives, - self->super.geomID, - ray); -} -#endif - static void Isosurfaces_postIntersect(uniform Geometry *uniform geometry, uniform Model *uniform model, varying DifferentialGeometry &dg, @@ -172,12 +147,8 @@ export void *uniform Isosurfaces_set(void *uniform _self, uniform Model *uniform model = (uniform Model *uniform)_model; uniform Volume *uniform volume = (uniform Volume *uniform)_volume; -#if USE_EMBREE3 RTCGeometry geom = rtcNewGeometry(ispc_embreeDevice,RTC_GEOMETRY_TYPE_USER); uniform uint32 geomID = rtcAttachGeometry(model->embreeSceneHandle,geom); -#else - uniform uint32 geomID = rtcNewUserGeometry(model->embreeSceneHandle,1); -#endif self->super.model = model; self->super.geomID = geomID; @@ -185,7 +156,6 @@ export void *uniform Isosurfaces_set(void *uniform _self, self->isovalues = isovalues; self->volume = volume; -#if USE_EMBREE3 rtcSetGeometryUserData(geom, self); rtcSetGeometryUserPrimitiveCount(geom,1); rtcSetGeometryBoundsFunction @@ -196,13 +166,4 @@ export void *uniform Isosurfaces_set(void *uniform _self, (geom,(uniform RTCOccludedFunctionN)&Isosurfaces_occluded); rtcCommitGeometry(geom); rtcReleaseGeometry(geom); -#else - rtcSetUserData(model->embreeSceneHandle,geomID,self); - rtcSetBoundsFunction(model->embreeSceneHandle,geomID, - (uniform RTCBoundsFunc)&Isosurfaces_bounds); - rtcSetIntersectFunction(model->embreeSceneHandle,geomID, - (uniform RTCIntersectFuncVarying)&Isosurfaces_intersect); - rtcSetOccludedFunction(model->embreeSceneHandle,geomID, - (uniform RTCOccludedFuncVarying)&Isosurfaces_intersect); -#endif } diff --git a/ospray/geometry/Slices.ispc b/ospray/geometry/Slices.ispc index d74af4da53..b89a1f10b4 100644 --- a/ospray/geometry/Slices.ispc +++ b/ospray/geometry/Slices.ispc @@ -22,13 +22,13 @@ #include "geometry/Geometry.ih" #include "volume/Volume.ih" -struct Slices { +struct Slices +{ uniform Geometry super; //!< inherited geometry fields uniform vec4f *uniform planes; uniform Volume *uniform volume; }; -#if USE_EMBREE3 unmasked void Slices_bounds(const RTCBoundsFunctionArguments *uniform args) { uniform Slices *uniform self = (uniform Slices *uniform)args->geometryUserPtr; @@ -37,17 +37,7 @@ unmasked void Slices_bounds(const RTCBoundsFunctionArguments *uniform args) box3fa *uniform out = (box3fa *uniform)args->bounds_o; *out = make_box3fa(self->volume->boundingBox); } -#else -void Slices_bounds(uniform Slices *uniform self, - uniform size_t primID, - uniform box3fa &bbox) -{ - bbox = make_box3fa(self->volume->boundingBox); -} -#endif - -#if USE_EMBREE3 void Slices_intersect_kernel(const RTCIntersectFunctionNArguments *uniform args, const uniform bool isOcclusionTest) { @@ -96,27 +86,6 @@ unmasked void Slices_occluded(const struct RTCIntersectFunctionNArguments *unifo Slices_intersect_kernel(args,true); } -#else -void Slices_intersect(uniform Slices *uniform slices, - varying Ray &ray, - uniform size_t primID) -{ - const float tIntersect = intersectPlane(ray, self->planes[primID]); - - float tBox0, tBox1; - intersectBox(ray, self->volume->boundingBox, tBox0, tBox1); - - // slice intersections ignored where NaNs exist in the volume - if (!isnan(tIntersect) && tIntersect >= max(ray.t0, tBox0) && tIntersect <= min(ray.t, tBox1) && - !isnan(self->volume->sample(self->volume, ray.org + tIntersect*ray.dir))) { - ray.geomID = self->super.geomID; - ray.primID = primID; - ray.t = tIntersect; - ray.Ng = make_vec3f(self->planes[primID]); - } -} -#endif - static void Slices_postIntersect(uniform Geometry *uniform geometry, uniform Model *uniform model, varying DifferentialGeometry &dg, @@ -140,10 +109,7 @@ export void *uniform Slices_create(void *uniform cppEquivalent) uniform Slices *uniform self = uniform new uniform Slices; Geometry_Constructor(&self->super, cppEquivalent, Slices_postIntersect, -#if USE_EMBREE3 - NULL, -#endif - NULL, 0, NULL); + NULL, NULL, 0, NULL); return self; } @@ -158,12 +124,8 @@ export void *uniform Slices_set(void *uniform _self, uniform Model *uniform model = (uniform Model *uniform)_model; uniform Volume *uniform volume = (uniform Volume *uniform)_volume; -#if USE_EMBREE3 RTCGeometry geom = rtcNewGeometry(ispc_embreeDevice,RTC_GEOMETRY_TYPE_USER); uniform uint32 geomID = rtcAttachGeometry(model->embreeSceneHandle,geom); -#else - uniform uint32 geomID = rtcNewUserGeometry(model->embreeSceneHandle,numPlanes); -#endif self->super.model = model; self->super.geomID = geomID; @@ -171,7 +133,6 @@ export void *uniform Slices_set(void *uniform _self, self->planes = planes; self->volume = volume; -#if USE_EMBREE3 rtcSetGeometryUserData(geom, self); rtcSetGeometryUserPrimitiveCount(geom,numPlanes); rtcSetGeometryBoundsFunction @@ -182,13 +143,4 @@ export void *uniform Slices_set(void *uniform _self, (geom,(uniform RTCOccludedFunctionN)&Slices_occluded); rtcCommitGeometry(geom); rtcReleaseGeometry(geom); -#else - rtcSetUserData(model->embreeSceneHandle,geomID,self); - rtcSetBoundsFunction(model->embreeSceneHandle,geomID, - (uniform RTCBoundsFunc)&Slices_bounds); - rtcSetIntersectFunction(model->embreeSceneHandle,geomID, - (uniform RTCIntersectFuncVarying)&Slices_intersect); - rtcSetOccludedFunction(model->embreeSceneHandle,geomID, - (uniform RTCOccludedFuncVarying)&Slices_intersect); -#endif } diff --git a/ospray/geometry/Spheres.ispc b/ospray/geometry/Spheres.ispc index 00491eddda..63544be21a 100644 --- a/ospray/geometry/Spheres.ispc +++ b/ospray/geometry/Spheres.ispc @@ -122,7 +122,6 @@ static void Spheres_postIntersect(uniform Geometry *uniform geometry, } } -#if USE_EMBREE3 unmasked void Spheres_bounds(const RTCBoundsFunctionArguments *uniform args) { uniform Spheres *uniform self = (uniform Spheres *uniform)args->geometryUserPtr; @@ -138,24 +137,7 @@ unmasked void Spheres_bounds(const RTCBoundsFunctionArguments *uniform args) box3fa *uniform out = (box3fa *uniform)args->bounds_o; *out = make_box3fa(center - radius, center + radius); } -#else -unmasked void Spheres_bounds(uniform Spheres *uniform self, - uniform size_t primID, - uniform box3fa &bbox) -{ - uniform uint8 *uniform spherePtr = self->data - + self->stride*((uniform int64)primID); - uniform bool offr = self->offset_radius >= 0; - uniform float radius = - offr ? *((uniform float *uniform)(spherePtr+self->offset_radius)) : - self->radius; - uniform vec3f center = - *((uniform vec3f*uniform)(spherePtr+self->offset_center)); - bbox = make_box3fa(center - radius, center + radius); -} -#endif -#if USE_EMBREE3 void Spheres_intersect_kernel(const RTCIntersectFunctionNArguments *uniform args, const uniform bool isOcclusionTest) { @@ -226,52 +208,6 @@ unmasked void Spheres_occluded(const struct RTCIntersectFunctionNArguments *unif { Spheres_intersect_kernel(args,true); } -#else -void Spheres_intersect(uniform Spheres *uniform self, - varying Ray &ray, - uniform size_t primID) -{ - uniform uint8 *uniform spherePtr = - self->data + self->stride*((uniform int64)primID); - uniform float radius = self->radius; - if (self->offset_radius >= 0) { - radius = *((uniform float *uniform)(spherePtr+self->offset_radius)); - } - uniform vec3f center = - *((uniform vec3f*uniform)(spherePtr+self->offset_center)); - const float approxDist = dot(center - ray.org, ray.dir); - const vec3f closeOrg = ray.org + approxDist * ray.dir; - const vec3f A = center - closeOrg; - - const float a = dot(ray.dir,ray.dir); - const float b = 2.f*dot(ray.dir,A); - const float c = dot(A,A)-radius*radius; - - const float radical = b*b-4.f*a*c; - if (radical < 0.f) return; - - const float srad = sqrt(radical); - - const float t_in = (b - srad) *rcpf(2.f*a) + approxDist; - const float t_out= (b + srad) *rcpf(2.f*a) + approxDist; - - bool hit = false; - if (t_in > ray.t0 && t_in < ray.t) { - hit = true; - ray.t = t_in; - } else if (t_out > (ray.t0 + self->epsilon) && t_out < ray.t) { - hit = true; - ray.t = t_out; - } - if (hit) { - ray.primID = primID; - ray.geomID = self->super.geomID; - // cannot easily be moved to postIntersect - // we need hit in object space, in postIntersect it is in world-space - ray.Ng = ray.org + ray.t*ray.dir - center; - } -} -#endif int32 Spheres_getMaterialID( const Geometry *uniform const _self @@ -369,9 +305,7 @@ export void *uniform Spheres_create(void *uniform cppEquivalent) Geometry_Constructor(&self->super,cppEquivalent, Spheres_postIntersect, NULL, -#if USE_EMBREE3 NULL, -#endif 0,NULL); return self; } @@ -399,12 +333,8 @@ export void SpheresGeometry_set(void *uniform _self uniform Spheres *uniform self = (uniform Spheres *uniform)_self; uniform Model *uniform model = (uniform Model *uniform)_model; -#if USE_EMBREE3 RTCGeometry geom = rtcNewGeometry(ispc_embreeDevice,RTC_GEOMETRY_TYPE_USER); uniform uint32 geomID = rtcAttachGeometry(model->embreeSceneHandle,geom); -#else - uniform uint32 geomID = rtcNewUserGeometry(model->embreeSceneHandle,numSpheres); -#endif self->super.model = model; self->super.geomID = geomID; @@ -440,7 +370,6 @@ export void SpheresGeometry_set(void *uniform _self self->epsilon = self->radius / 100.0; } -#if USE_EMBREE3 rtcSetGeometryUserData(geom, self); rtcSetGeometryUserPrimitiveCount(geom,numSpheres); rtcSetGeometryBoundsFunction @@ -451,13 +380,4 @@ export void SpheresGeometry_set(void *uniform _self (geom,(uniform RTCOccludedFunctionN)&Spheres_occluded); rtcCommitGeometry(geom); rtcReleaseGeometry(geom); -#else - rtcSetUserData(model->embreeSceneHandle,geomID,self); - rtcSetBoundsFunction(model->embreeSceneHandle,geomID, - (uniform RTCBoundsFunc)&Spheres_bounds); - rtcSetIntersectFunction(model->embreeSceneHandle,geomID, - (uniform RTCIntersectFuncVarying)&Spheres_intersect); - rtcSetOccludedFunction(model->embreeSceneHandle,geomID, - (uniform RTCOccludedFuncVarying)&Spheres_intersect); -#endif } diff --git a/ospray/geometry/StreamLines.ispc b/ospray/geometry/StreamLines.ispc index 2be24e7d90..5f7acc685d 100644 --- a/ospray/geometry/StreamLines.ispc +++ b/ospray/geometry/StreamLines.ispc @@ -22,7 +22,8 @@ #include "geometry/Geometry.ih" #include "math/sampling.ih" -struct StreamLines { +struct StreamLines +{ uniform Geometry super; //!< inherited geometry fields float radius; const uniform vec3fa *vertex; @@ -31,7 +32,6 @@ struct StreamLines { const uniform vec4f *color; }; -#if USE_EMBREE3 unmasked void StreamLines_bounds(const RTCBoundsFunctionArguments *uniform args) { uniform StreamLines *uniform self = (uniform StreamLines *uniform)args->geometryUserPtr; @@ -44,18 +44,6 @@ unmasked void StreamLines_bounds(const RTCBoundsFunctionArguments *uniform args) max(A,B) + self->radius); if (index == -1) print("bounds!\n"); } -#else -void StreamLines_bounds(uniform StreamLines *uniform self, - uniform size_t primID, - uniform box3fa &bbox) -{ - const uniform uint32 index = self->index[primID]; - const uniform vec3f A = make_vec3f(self->vertex[index]); - const uniform vec3f B = make_vec3f(self->vertex[index+1]); - bbox = make_box3fa(min(A,B) - self->radius, - max(A,B) + self->radius); -} -#endif /*! do a ray-sphere intersection, with the numerical fix of first moving the ray origin to an approximate sphere distance, and then @@ -139,14 +127,10 @@ inline void intersectCylinder_numericalFix(varying Ray &ray, } } - - - - -#if USE_EMBREE3 -unmasked void StreamLines_intersect_kernel -(const struct RTCIntersectFunctionNArguments *uniform args, - const uniform bool occlusionTest) +unmasked void StreamLines_intersect_kernel( + const struct RTCIntersectFunctionNArguments *uniform args, + const uniform bool occlusionTest +) { // make sure to set the mask if (!args->valid[programIndex]) return; @@ -204,51 +188,6 @@ unmasked void StreamLines_occluded(const struct RTCIntersectFunctionNArguments * { StreamLines_intersect_kernel(args,true); } -#else -void StreamLines_intersect(uniform StreamLines *uniform self, - varying Ray &ray, - uniform size_t primID) -{ - const uniform uint32 idx = self->index[primID]; - const vec3f A = make_vec3f(self->vertex[idx]); - const vec3f B = make_vec3f(self->vertex[idx+1]); - - const uniform vec3f _A = make_vec3f(self->vertex[idx]); - const uniform vec3f _B = make_vec3f(self->vertex[idx+1]); - - float t_in=inf, t_out=-inf; - intersectCylinder_numericalFix(ray,A,B,t_in,t_out,self->radius); - intersectSphere_numericalFix(ray,A,t_in,t_out,self->radius); - intersectSphere_numericalFix(ray,B,t_in,t_out,self->radius); - - if (t_in >= t_out) { - // no intersection between segment and ray ... - return; - } - - // ray overlaps segment from [t_in..t_out] - let's check if that's - // on the valid ray interval - bool hit = false; - if (t_in > ray.t0 && t_in < ray.t) { - ray.t = t_in; - hit = true; - } else if (t_out > ray.t0 && t_out < ray.t) { - ray.t = t_out; - hit = true; - } - - if (hit) { - ray.geomID = self->super.geomID; - ray.primID = primID; - const vec3f P = ray.org + ray.t * ray.dir; - float s = dot(P-A,B-A) * rcpf(dot(B-A,B-A)); - s = min(max(s,0.f),1.f); - const vec3f PonAxis = A + s * (B-A); - ray.u = s; - ray.Ng = normalize(P-PonAxis); - } -} -#endif static void StreamLines_postIntersect(uniform Geometry *uniform self, uniform Model *uniform model, @@ -360,9 +299,7 @@ export void *uniform StreamLines_create(void *uniform cppEquivalent) Geometry_Constructor(&geom->super,cppEquivalent, StreamLines_postIntersect, NULL, -#if USE_EMBREE3 NULL, -#endif 0,NULL); return geom; } @@ -379,12 +316,10 @@ StreamLines_set( void *uniform _self, { StreamLines *uniform self = (StreamLines *uniform)_self; Model *uniform model = (Model *uniform)_model; -#if USE_EMBREE3 + RTCGeometry geom = rtcNewGeometry(ispc_embreeDevice,RTC_GEOMETRY_TYPE_USER); uniform uint32 geomID = rtcAttachGeometry(model->embreeSceneHandle,geom); -#else - uniform uint32 geomID = rtcNewUserGeometry(model->embreeSceneHandle,numSegments); -#endif + self->super.geomID = geomID; self->super.model = model; self->vertex = vertex; @@ -396,7 +331,7 @@ StreamLines_set( void *uniform _self, self->numVertices = numVertices; self->color = color; self->radius = radius; -#if USE_EMBREE3 + rtcSetGeometryUserData(geom, self); rtcSetGeometryUserPrimitiveCount(geom,numSegments); rtcSetGeometryBoundsFunction @@ -407,15 +342,6 @@ StreamLines_set( void *uniform _self, (geom,(uniform RTCOccludedFunctionN)&StreamLines_occluded); rtcCommitGeometry(geom); rtcReleaseGeometry(geom); -#else - rtcSetUserData(model->embreeSceneHandle, geomID, self); - rtcSetBoundsFunction(model->embreeSceneHandle,geomID, - (uniform RTCBoundsFunc)&StreamLines_bounds); - rtcSetIntersectFunction(model->embreeSceneHandle,geomID, - (uniform RTCIntersectFuncVarying)&StreamLines_intersect); - rtcSetOccludedFunction(model->embreeSceneHandle,geomID, - (uniform RTCOccludedFuncVarying)&StreamLines_occluded); -#endif } export void *uniform @@ -430,7 +356,7 @@ StreamLines_setCurve( void *uniform _self, { StreamLines *uniform self = (StreamLines *uniform)_self; Model *uniform model = (Model *uniform)_model; -#if USE_EMBREE3 + uniform RTCGeometry geom = rtcNewGeometry(ispc_embreeDevice, RTC_GEOMETRY_TYPE_ROUND_BEZIER_CURVE); @@ -444,13 +370,6 @@ StreamLines_setCurve( void *uniform _self, self->super.geom = geom; -#else - uniform uint32 geomID = rtcNewBezierCurveGeometry(model->embreeSceneHandle, - RTC_GEOMETRY_STATIC, numSegments, numVertices); - rtcSetBuffer(model->embreeSceneHandle, geomID, RTC_VERTEX_BUFFER, vertexCurve, 0, 16); - rtcSetBuffer(model->embreeSceneHandle, geomID, RTC_INDEX_BUFFER, indexCurve, 0, 4); -#endif - self->super.model = model; self->super.geomID = geomID; self->super.numPrimitives = numSegments; diff --git a/ospray/geometry/TriangleMesh.cpp b/ospray/geometry/TriangleMesh.cpp index ce8e3b4f11..7772a025e0 100644 --- a/ospray/geometry/TriangleMesh.cpp +++ b/ospray/geometry/TriangleMesh.cpp @@ -29,7 +29,7 @@ namespace ospray { return i >= i0 && i < i1; } - TriangleMesh::TriangleMesh() + TriangleMesh::TriangleMesh() { this->ispcEquivalent = ispc::TriangleMesh_create(this); } @@ -47,7 +47,7 @@ namespace ospray { postStatusMsg(2) << "(all future printouts for triangle mesh creation " << "will be omitted)"; } - + if (numPrints < 5) postStatusMsg(2) << "ospray: finalizing trianglemesh ..."; @@ -90,7 +90,7 @@ namespace ospray { this->normal = normalData ? (float*)normalData->data : nullptr; this->color = colorData ? (vec4f*)colorData->data : nullptr; this->texcoord = texcoordData ? (vec2f*)texcoordData->data : nullptr; - this->prim_materialID = prim_materialIDData ? (uint32_t*)prim_materialIDData->data : nullptr; + this->prim_materialID = prim_materialIDData ? (uint32_t*)prim_materialIDData->data : nullptr; size_t numTris = -1; size_t numVerts = -1; @@ -126,7 +126,6 @@ namespace ospray { throw std::runtime_error("unsupported trianglemesh.vertex.normal data type"); } -#if USE_EMBREE3 eMeshGeom = rtcNewGeometry(ispc_embreeDevice,RTC_GEOMETRY_TYPE_TRIANGLE); rtcSetSharedGeometryBuffer(eMeshGeom,RTC_BUFFER_TYPE_INDEX,0,RTC_FORMAT_UINT3, indexData->data,0,numCompsInTri*sizeof(int),numTris); @@ -134,19 +133,9 @@ namespace ospray { vertexData->data,0,numCompsInVtx*sizeof(int),numVerts); rtcCommitGeometry(eMeshGeom); eMeshID = rtcAttachGeometry(embreeSceneHandle,eMeshGeom); -#else - eMesh = rtcNewTriangleMesh(embreeSceneHandle,RTC_GEOMETRY_STATIC, - numTris,numVerts); - rtcSetBuffer(embreeSceneHandle,eMesh,RTC_VERTEX_BUFFER, - (void*)this->vertex,0, - sizeOf(vertexData->type)); - rtcSetBuffer(embreeSceneHandle,eMesh,RTC_INDEX_BUFFER, - (void*)this->index,0, - sizeOf(indexData->type)); -#endif bounds = empty; - + for (uint32_t i = 0; i < numVerts*numCompsInVtx; i+=numCompsInVtx) bounds.extend(*(vec3f*)((float *)vertexData->data + i)); @@ -158,12 +147,8 @@ namespace ospray { } ispc::TriangleMesh_set(getIE(),model->getIE(), -#if USE_EMBREE3 eMeshGeom, eMeshID, -#else - eMesh, -#endif numTris, numCompsInTri, numCompsInVtx, diff --git a/ospray/geometry/TriangleMesh.h b/ospray/geometry/TriangleMesh.h index d210fd3b94..509327d155 100644 --- a/ospray/geometry/TriangleMesh.h +++ b/ospray/geometry/TriangleMesh.h @@ -94,12 +94,8 @@ namespace ospray { Ref prim_materialIDData; /*!< data array for per-prim material ID (uint32) */ #define RTC_INVALID_ID RTC_INVALID_GEOMETRY_ID -#if USE_EMBREE3 RTCGeometry eMeshGeom{nullptr}; /*!< embree triangle mesh handle */ uint32 eMeshID{RTC_INVALID_ID}; /*!< embree triangle mesh handle */ -#else - uint32 eMesh{RTC_INVALID_ID}; /*!< embree triangle mesh handle */ -#endif }; } // ::ospray diff --git a/ospray/geometry/TriangleMesh.ispc b/ospray/geometry/TriangleMesh.ispc index bff8967499..91bc075493 100644 --- a/ospray/geometry/TriangleMesh.ispc +++ b/ospray/geometry/TriangleMesh.ispc @@ -173,9 +173,7 @@ void TriangleMesh_getAreas( void TriangleMesh_Constructor(uniform TriangleMesh *uniform mesh, void *uniform cppEquivalent, uniform Model *uniform model, -#if USE_EMBREE3 RTCGeometry geom, -#endif uniform int32 geomID, uniform int32 numTriangles, uniform int32 idxSize, @@ -195,9 +193,7 @@ void TriangleMesh_Constructor(uniform TriangleMesh *uniform mesh, Geometry_Constructor(&mesh->super,cppEquivalent, TriangleMesh_postIntersect, model, -#if USE_EMBREE3 geom, -#endif geomID, materialList); mesh->super.getMaterialID = TriangleMesh_getMaterialID; @@ -221,20 +217,14 @@ void TriangleMesh_Constructor(uniform TriangleMesh *uniform mesh, export void *uniform TriangleMesh_create(void *uniform cppEquivalent) { TriangleMesh *uniform mesh = uniform new TriangleMesh; - TriangleMesh_Constructor(mesh, cppEquivalent, - NULL, -#if USE_EMBREE3 - NULL, -#endif - 0, 0, 0, 0, 0, NULL, NULL, NULL, NULL, NULL, -1, NULL, NULL, true, false); + TriangleMesh_Constructor(mesh, cppEquivalent, NULL, NULL, 0, 0, 0, 0, 0, + NULL, NULL, NULL, NULL, NULL, -1, NULL, NULL, true, false); return mesh; } export void *uniform TriangleMesh_set(void *uniform _mesh, void *uniform _model, -#if USE_EMBREE3 RTCGeometry geom, -#endif uniform int32 geomID, uniform int32 numTriangles, uniform int32 idxSize, @@ -257,9 +247,7 @@ export void *uniform TriangleMesh_set(void *uniform _mesh, TriangleMesh_Constructor(mesh, mesh->super.cppEquivalent, model, -#if USE_EMBREE3 geom, -#endif geomID, numTriangles, idxSize, vtxSize, norSize, From a73d6fa66c44ff8e1ce9b0ab7c216a1df9137a82 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Tue, 8 May 2018 12:59:12 -0500 Subject: [PATCH 306/364] re-enable config flags for Embree scene in OSPModel --- ospray/common/Model.cpp | 9 ++++----- ospray/common/Model.ispc | 3 +++ 2 files changed, 7 insertions(+), 5 deletions(-) diff --git a/ospray/common/Model.cpp b/ospray/common/Model.cpp index b19eb1376d..eefbb0e0ab 100644 --- a/ospray/common/Model.cpp +++ b/ospray/common/Model.cpp @@ -60,14 +60,13 @@ namespace ospray { RTCDevice embreeDevice = (RTCDevice)ospray_getEmbreeDevice(); int sceneFlags = 0; -#if 0 sceneFlags = - sceneFlags | (useEmbreeDynamicSceneFlag ? RTC_SCENE_DYNAMIC : RTC_SCENE_STATIC); + sceneFlags | (useEmbreeDynamicSceneFlag ? RTC_SCENE_FLAG_DYNAMIC : 0); sceneFlags = - sceneFlags | (useEmbreeCompactSceneFlag ? RTC_SCENE_COMPACT : 0); + sceneFlags | (useEmbreeCompactSceneFlag ? RTC_SCENE_FLAG_COMPACT : 0); sceneFlags = - sceneFlags | (useEmbreeRobustSceneFlag ? RTC_SCENE_ROBUST : 0); -#endif + sceneFlags | (useEmbreeRobustSceneFlag ? RTC_SCENE_FLAG_ROBUST : 0); + ispc::Model_init(getIE(), embreeDevice, sceneFlags, diff --git a/ospray/common/Model.ispc b/ospray/common/Model.ispc index f59177fa89..2c7312c843 100644 --- a/ospray/common/Model.ispc +++ b/ospray/common/Model.ispc @@ -51,6 +51,9 @@ export void Model_init(void *uniform _model, model->embreeSceneHandle = rtcNewScene((RTCDevice)embreeDevice); + rtcSetSceneFlags(model->embreeSceneHandle, + (uniform RTCSceneFlags)embreeSceneFlags); + if (model->geometry) delete[] model->geometry; model->geometryCount = numGeometries; if (numGeometries > 0) From c3c525f08c2d3d7b9df4bca43a3b04da2b31b3e4 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Tue, 8 May 2018 14:03:09 -0500 Subject: [PATCH 307/364] remove need for extra Embree include directory paths --- modules/mpi/CMakeLists.txt | 4 ---- modules/mpi/common/DistributedModel.h | 2 +- modules/mpi/common/DistributedModel.ispc | 2 +- ospray/CMakeLists.txt | 8 ++------ ospray/api/Device.cpp | 2 -- ospray/api/ISPCDevice.h | 3 +-- ospray/common/Model.h | 2 +- ospray/common/Model.ih | 3 +-- ospray/common/Model.ispc | 1 - ospray/common/OSPCommon.ih | 2 +- ospray/geometry/Geometry.h | 4 ++-- ospray/geometry/Geometry.ih | 3 +-- ospray/geometry/TriangleMesh.h | 3 --- ospray/volume/amr/AMRVolume.ispc | 2 +- 14 files changed, 12 insertions(+), 29 deletions(-) diff --git a/modules/mpi/CMakeLists.txt b/modules/mpi/CMakeLists.txt index 5a322636d8..2a6bd6c245 100644 --- a/modules/mpi/CMakeLists.txt +++ b/modules/mpi/CMakeLists.txt @@ -29,10 +29,6 @@ IF (OSPRAY_MODULE_MPI) INCLUDE_DIRECTORIES(${CMAKE_CURRENT_BINARY_DIR}) INCLUDE_DIRECTORIES_ISPC(${CMAKE_CURRENT_BINARY_DIR}) - # NOTE(jda) - this is also fishy...embree headers shouldn't be in global include path - INCLUDE_DIRECTORIES(${EMBREE_INCLUDE_DIRS}/embree3) - INCLUDE_DIRECTORIES_ISPC(${EMBREE_INCLUDE_DIRS}/embree3) - OSPRAY_CREATE_LIBRARY(ospray_module_mpi MPIDistributedDevice.cpp MPIOffloadDevice.cpp diff --git a/modules/mpi/common/DistributedModel.h b/modules/mpi/common/DistributedModel.h index e4192f95fa..b381602132 100644 --- a/modules/mpi/common/DistributedModel.h +++ b/modules/mpi/common/DistributedModel.h @@ -25,7 +25,7 @@ #include // embree -#include "rtcore.h" +#include "embree3/rtcore.h" namespace ospray { namespace mpi { diff --git a/modules/mpi/common/DistributedModel.ispc b/modules/mpi/common/DistributedModel.ispc index 8f8c611a9e..356991663c 100644 --- a/modules/mpi/common/DistributedModel.ispc +++ b/modules/mpi/common/DistributedModel.ispc @@ -15,7 +15,7 @@ // ======================================================================== // #include "common/Model.ih" -#include "rtcore_scene.isph" +#include "embree3/rtcore.isph" typedef uniform Geometry *uniform uniGeomPtr; typedef uniform Material *uniform uniMaterialPtr; diff --git a/ospray/CMakeLists.txt b/ospray/CMakeLists.txt index b8478afcfe..bfd82ce836 100644 --- a/ospray/CMakeLists.txt +++ b/ospray/CMakeLists.txt @@ -31,20 +31,16 @@ INCLUDE_DIRECTORIES( ${CMAKE_SOURCE_DIR}/ospray ${CMAKE_SOURCE_DIR} ${PROJECT_BINARY_DIR} -# ${EMBREE_INCLUDE_DIRS} + ${EMBREE_INCLUDE_DIRS} ) INCLUDE_DIRECTORIES_ISPC( ${CMAKE_SOURCE_DIR}/ospray/include ${CMAKE_SOURCE_DIR}/ospray ${CMAKE_SOURCE_DIR} ${PROJECT_BINARY_DIR} -# ${EMBREE_INCLUDE_DIRS} + ${EMBREE_INCLUDE_DIRS} ) -# NOTE(jda) - this is fishy...embree headers should be not in global include paths -INCLUDE_DIRECTORIES(${EMBREE_INCLUDE_DIRS}/embree3) -INCLUDE_DIRECTORIES_ISPC(${EMBREE_INCLUDE_DIRS}/embree3) - SET(OSPRAY_SOURCES api/API.cpp api/Device.cpp diff --git a/ospray/api/Device.cpp b/ospray/api/Device.cpp index 506f6dbc60..77bd96c0f2 100644 --- a/ospray/api/Device.cpp +++ b/ospray/api/Device.cpp @@ -23,8 +23,6 @@ #include "ospcommon/utility/getEnvVar.h" #include "ospcommon/sysinfo.h" #include "ospcommon/tasking/tasking_system_handle.h" -// embree -#include "rtcore.h" #include diff --git a/ospray/api/ISPCDevice.h b/ospray/api/ISPCDevice.h index 5a9747944b..468934ef41 100644 --- a/ospray/api/ISPCDevice.h +++ b/ospray/api/ISPCDevice.h @@ -19,8 +19,7 @@ //ospray #include "Device.h" //embree -#include "rtcore.h" - +#include "embree3/rtcore.h" /*! \file ISPCDevice.h Implements the "local" device for local rendering */ diff --git a/ospray/common/Model.h b/ospray/common/Model.h index f4b34e8a60..2310eff193 100644 --- a/ospray/common/Model.h +++ b/ospray/common/Model.h @@ -24,7 +24,7 @@ #include // embree -#include "rtcore.h" +#include "embree3/rtcore.h" namespace ospray { diff --git a/ospray/common/Model.ih b/ospray/common/Model.ih index 16cf6c7398..1f240f0186 100644 --- a/ospray/common/Model.ih +++ b/ospray/common/Model.ih @@ -22,8 +22,7 @@ #include "../volume/Volume.ih" // embree stuff -#include "rtcore.isph" -#include "rtcore_scene.isph" +#include "embree3/rtcore.isph" extern RTCDevice uniform ispc_embreeDevice; diff --git a/ospray/common/Model.ispc b/ospray/common/Model.ispc index 2c7312c843..0d5958b7dc 100644 --- a/ospray/common/Model.ispc +++ b/ospray/common/Model.ispc @@ -15,7 +15,6 @@ // ======================================================================== // #include "Model.ih" -#include "rtcore_scene.isph" typedef uniform Geometry *uniform uniGeomPtr; typedef uniform Material *uniform uniMaterialPtr; diff --git a/ospray/common/OSPCommon.ih b/ospray/common/OSPCommon.ih index 2d5e296ef3..34188b3ff6 100644 --- a/ospray/common/OSPCommon.ih +++ b/ospray/common/OSPCommon.ih @@ -16,7 +16,7 @@ #pragma once -#include "rtcore.isph" +#include "embree3/rtcore.isph" #include "OSPConfig.h" diff --git a/ospray/geometry/Geometry.h b/ospray/geometry/Geometry.h index 4a6755ee12..2b76f67d29 100644 --- a/ospray/geometry/Geometry.h +++ b/ospray/geometry/Geometry.h @@ -20,8 +20,8 @@ #include "common/OSPCommon.h" #include "common/Data.h" #include "common/Material.h" - -#include "rtcore_buffer.h" +//embree +#include "embree3/rtcore.h" extern RTCDevice ispc_embreeDevice; diff --git a/ospray/geometry/Geometry.ih b/ospray/geometry/Geometry.ih index 52466641fe..f80c378d70 100644 --- a/ospray/geometry/Geometry.ih +++ b/ospray/geometry/Geometry.ih @@ -22,8 +22,7 @@ #include "math/AffineSpace.ih" // embree -#include "rtcore.isph" -#include "rtcore_geometry.isph" +#include "embree3/rtcore.isph" /*! Geometries are supposed to fill certain members of DifferentialGeometry: diff --git a/ospray/geometry/TriangleMesh.h b/ospray/geometry/TriangleMesh.h index 509327d155..918858a0c6 100644 --- a/ospray/geometry/TriangleMesh.h +++ b/ospray/geometry/TriangleMesh.h @@ -19,9 +19,6 @@ #include "Geometry.h" #include "common/Data.h" -// embree -#include "rtcore.h" - namespace ospray { /*! \defgroup geometry_trianglemesh Triangle Meshes ("trianglemesh") diff --git a/ospray/volume/amr/AMRVolume.ispc b/ospray/volume/amr/AMRVolume.ispc index 8ddbbcc331..39c26566a1 100644 --- a/ospray/volume/amr/AMRVolume.ispc +++ b/ospray/volume/amr/AMRVolume.ispc @@ -26,7 +26,7 @@ #include "ospray/common/Model.ih" #include "ospray/transferFunction/LinearTransferFunction.ih" // embree -#include "rtcore.isph" +#include "embree3/rtcore.isph" // ------------------------------------------------------------------ //! The current level at the given sample location in world coordinates. From 58f7f8df3ec62bcfa817f49b34e370f42719877a Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Tue, 8 May 2018 21:24:24 -0500 Subject: [PATCH 308/364] add Gitter badge --- README.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/README.md b/README.md index d2965de378..1e3ea52324 100644 --- a/README.md +++ b/README.md @@ -1,6 +1,8 @@ OSPRay ====== +[![Join the chat at https://gitter.im/ospray/ospray](https://badges.gitter.im/ospray/ospray.svg)](https://gitter.im/ospray/ospray?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge) + This is release v1.6.0 (devel) of OSPRay. For changes and new features see the [changelog](CHANGELOG.md). Also visit http://www.ospray.org for more information. From 42818291839e373d232cc2d63fc9d7fa41627a2f Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Tue, 8 May 2018 21:25:42 -0500 Subject: [PATCH 309/364] cleanups --- ospray/common/OSPCommon.ispc | 8 -------- 1 file changed, 8 deletions(-) diff --git a/ospray/common/OSPCommon.ispc b/ospray/common/OSPCommon.ispc index 515f6a790e..ffbf433392 100644 --- a/ospray/common/OSPCommon.ispc +++ b/ospray/common/OSPCommon.ispc @@ -16,14 +16,6 @@ #include "OSPCommon.ih" -//embree -#include "rtcore.isph" - -//extern "C" void abort (); -//extern "C" void exit(uniform int); -//extern "C" uniform int puts ( const uniform int8* uniform str ); -//extern "C" uniform int putchar ( uniform int character ); - void error_handler(const RTCError code, const int8* str) { print("Embree: "); From 9c09f71c85f2b90b0a169a032fccccbcfcce3811 Mon Sep 17 00:00:00 2001 From: Bruce Cherniak Date: Wed, 9 May 2018 14:16:34 -0500 Subject: [PATCH 310/364] Remove ptex dependency from quads branch. --- ospray/render/scivis/SciVisRenderer.ispc | 9 --------- 1 file changed, 9 deletions(-) diff --git a/ospray/render/scivis/SciVisRenderer.ispc b/ospray/render/scivis/SciVisRenderer.ispc index 9a2f9c763c..f12166bc32 100644 --- a/ospray/render/scivis/SciVisRenderer.ispc +++ b/ospray/render/scivis/SciVisRenderer.ispc @@ -66,15 +66,6 @@ vec4f SciVisRenderer_computeGeometrySample(SciVisRenderer *uniform self, shadeMaterials(dg, info); - foreach_unique(material in (SciVisMaterial*)dg.material) { - if (material->ptexFilter) { - info.Kd = info.Kd * evalPtexFilter(material->ptexFilter, - ray.primID, - make_vec2f(ray.u,ray.v)); - } - } - - info.local_opacity = path_opacity * info.d; if (info.local_opacity > self->super.minContribution) { // worth shading? From 823ef84e3dd64fa0739b3f4dd6b7998c17ecc965 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Wed, 9 May 2018 14:21:50 -0500 Subject: [PATCH 311/364] fix incorrect quad indexing, add cube generator --- apps/common/sg/CMakeLists.txt | 3 + apps/common/sg/generator/generateCube.cpp | 85 +++++++++++++++++++++++ apps/common/sg/geometry/QuadMesh.cpp | 59 ++++++++++++++++ apps/common/sg/geometry/QuadMesh.h | 41 +++++++++++ ospray/geometry/QuadMesh.cpp | 12 ++-- 5 files changed, 193 insertions(+), 7 deletions(-) create mode 100644 apps/common/sg/generator/generateCube.cpp create mode 100644 apps/common/sg/geometry/QuadMesh.cpp create mode 100644 apps/common/sg/geometry/QuadMesh.h diff --git a/apps/common/sg/CMakeLists.txt b/apps/common/sg/CMakeLists.txt index ebc75fac6a..e5a5aa93dd 100644 --- a/apps/common/sg/CMakeLists.txt +++ b/apps/common/sg/CMakeLists.txt @@ -75,6 +75,7 @@ ospray_create_library(ospray_sg SHARED geometry/Cylinders.cpp geometry/Geometry.cpp + geometry/QuadMesh.cpp geometry/Slices.cpp geometry/Spheres.cpp geometry/StreamLines.cpp @@ -118,6 +119,7 @@ ospray_create_library(ospray_sg SHARED # scene graph generators generator/Generator.cpp generator/generateBasicVolume.cpp + generator/generateCube.cpp generator/generateCurves.cpp generator/generateCylinders.cpp generator/generateGridOfSpheres.cpp @@ -204,6 +206,7 @@ ospray_install_sdk_headers( ospray_install_sdk_headers( geometry/Cylinders.h geometry/Geometry.h + geometry/QuadMesh.h geometry/Spheres.h geometry/StreamLines.h geometry/TriangleMesh.h diff --git a/apps/common/sg/generator/generateCube.cpp b/apps/common/sg/generator/generateCube.cpp new file mode 100644 index 0000000000..f546bea25b --- /dev/null +++ b/apps/common/sg/generator/generateCube.cpp @@ -0,0 +1,85 @@ +// ======================================================================== // +// Copyright 2009-2018 Intel Corporation // +// // +// Licensed under the Apache License, Version 2.0 (the "License"); // +// you may not use this file except in compliance with the License. // +// You may obtain a copy of the License at // +// // +// http://www.apache.org/licenses/LICENSE-2.0 // +// // +// Unless required by applicable law or agreed to in writing, software // +// distributed under the License is distributed on an "AS IS" BASIS, // +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // +// See the License for the specific language governing permissions and // +// limitations under the License. // +// ======================================================================== // + +// ospcommon +#include "ospcommon/utility/StringManip.h" +// sg +#include "../common/Data.h" +#include "Generator.h" + +namespace ospray { + namespace sg { + + void generateCube(const std::shared_ptr &world, + const std::vector &/*params*/) + { + auto quads_node = createNode("cube", "QuadMesh"); + + // generate cube using quads + + auto quad_vertices = std::make_shared(); + quad_vertices->setName("vertex"); + + quad_vertices->v = std::vector{ + vec3f( 1, 1, 1), + vec3f(-1, 1, 1), + vec3f( 1, -1, 1), + vec3f(-1, -1, 1), + vec3f( 1, 1, -1), + vec3f(-1, 1, -1), + vec3f( 1, -1, -1), + vec3f(-1, -1, -1) + }; + + quads_node->add(quad_vertices); + +#if 1 + auto quad_indices = std::make_shared(); + quad_indices->setName("index"); + + quad_indices->v = std::vector{ + vec4i(0,1,2,3), + vec4i(0,1,5,4), + vec4i(0,3,7,4), + vec4i(2,1,5,6), + vec4i(2,3,7,6), + vec4i(4,5,6,7) + }; +#else + auto quad_indices = std::make_shared(); + quad_indices->setName("index"); + + quad_indices->v = std::vector{ + 0,1,2,3, + 0,1,5,4, + 0,3,7,4, + 2,1,5,6, + 2,3,7,6, + 4,5,6,7 + }; +#endif + + quads_node->add(quad_indices); + + // finally add to world + + world->add(quads_node); + } + + OSPSG_REGISTER_GENERATE_FUNCTION(generateCube, cube); + + } // ::ospray::sg +} // ::ospray diff --git a/apps/common/sg/geometry/QuadMesh.cpp b/apps/common/sg/geometry/QuadMesh.cpp new file mode 100644 index 0000000000..403c067e44 --- /dev/null +++ b/apps/common/sg/geometry/QuadMesh.cpp @@ -0,0 +1,59 @@ +// ======================================================================== // +// Copyright 2009-2018 Intel Corporation // +// // +// Licensed under the Apache License, Version 2.0 (the "License"); // +// you may not use this file except in compliance with the License. // +// You may obtain a copy of the License at // +// // +// http://www.apache.org/licenses/LICENSE-2.0 // +// // +// Unless required by applicable law or agreed to in writing, software // +// distributed under the License is distributed on an "AS IS" BASIS, // +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // +// See the License for the specific language governing permissions and // +// limitations under the License. // +// ======================================================================== // + +#include "QuadMesh.h" +#include "../common/Data.h" + +namespace ospray { + namespace sg { + + QuadMesh::QuadMesh() : Geometry("quads") + { + } + + std::string QuadMesh::toString() const + { + return "ospray::sg::QuadMesh"; + } + + box3f QuadMesh::bounds() const + { + box3f bounds = empty; + if (hasChild("vertex")) { + auto v = child("vertex").nodeAs(); + for (uint32_t i = 0; i < v->size(); i++) + bounds.extend(v->get(i)); + } + return bounds; + } + + void QuadMesh::preCommit(RenderContext &ctx) + { + // NOTE(jda) - how many buffers to we minimally _have_ to have? + if (!hasChild("vertex")) + throw std::runtime_error("#osp.sg - error, QuadMesh has no 'vertex' field!"); + if (!hasChild("index")) + throw std::runtime_error("#osp.sg - error, QuadMesh has no 'index' field!"); + + Geometry::preCommit(ctx); + } + + OSP_REGISTER_SG_NODE(QuadMesh); + + } // ::ospray::sg +} // ::ospray + + diff --git a/apps/common/sg/geometry/QuadMesh.h b/apps/common/sg/geometry/QuadMesh.h new file mode 100644 index 0000000000..fc765d30bd --- /dev/null +++ b/apps/common/sg/geometry/QuadMesh.h @@ -0,0 +1,41 @@ +// ======================================================================== // +// Copyright 2009-2018 Intel Corporation // +// // +// Licensed under the Apache License, Version 2.0 (the "License"); // +// you may not use this file except in compliance with the License. // +// You may obtain a copy of the License at // +// // +// http://www.apache.org/licenses/LICENSE-2.0 // +// // +// Unless required by applicable law or agreed to in writing, software // +// distributed under the License is distributed on an "AS IS" BASIS, // +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // +// See the License for the specific language governing permissions and // +// limitations under the License. // +// ======================================================================== // + +#pragma once + +#include "Geometry.h" + +namespace ospray { + namespace sg { + + /*! A Simple Quad Mesh that stores vertex, normal, texcoord, + and vertex color in separate arrays */ + struct OSPSG_INTERFACE QuadMesh : public sg::Geometry + { + QuadMesh(); + + /*! \brief returns a std::string with the c++ name of this class */ + std::string toString() const override; + + box3f bounds() const override; + + void preCommit(RenderContext& ctx) override; + }; + + } // ::ospray::sg +} // ::ospray + + diff --git a/ospray/geometry/QuadMesh.cpp b/ospray/geometry/QuadMesh.cpp index 419bbfa6de..b48b126e57 100644 --- a/ospray/geometry/QuadMesh.cpp +++ b/ospray/geometry/QuadMesh.cpp @@ -29,7 +29,7 @@ namespace ospray { return i >= i0 && i < i1; } - QuadMesh::QuadMesh() + QuadMesh::QuadMesh() { this->ispcEquivalent = ispc::QuadMesh_create(this); } @@ -47,7 +47,7 @@ namespace ospray { postStatusMsg(2) << "(all future printouts for quad mesh creation " << "will be omitted)"; } - + if (numPrints < 5) postStatusMsg(2) << "ospray: finalizing quadmesh ..."; @@ -90,7 +90,7 @@ namespace ospray { this->normal = normalData ? (float*)normalData->data : nullptr; this->color = colorData ? (vec4f*)colorData->data : nullptr; this->texcoord = texcoordData ? (vec2f*)texcoordData->data : nullptr; - this->prim_materialID = prim_materialIDData ? (uint32_t*)prim_materialIDData->data : nullptr; + this->prim_materialID = prim_materialIDData ? (uint32_t*)prim_materialIDData->data : nullptr; size_t numQuads = -1; size_t numVerts = -1; @@ -100,9 +100,7 @@ namespace ospray { size_t numCompsInNor = 0; switch (indexData->type) { case OSP_INT: - case OSP_UINT: numQuads = indexData->size() / 4; numCompsInQuad = 3; break; - case OSP_INT3: - case OSP_UINT3: numQuads = indexData->size(); numCompsInQuad = 3; break; + case OSP_UINT: numQuads = indexData->size() / 4; numCompsInQuad = 4; break; case OSP_UINT4: case OSP_INT4: numQuads = indexData->size(); numCompsInQuad = 4; break; default: @@ -137,7 +135,7 @@ namespace ospray { sizeOf(indexData->type)); bounds = empty; - + for (uint32_t i = 0; i < numVerts*numCompsInVtx; i+=numCompsInVtx) bounds.extend(*(vec3f*)(vertex + i)); From 9f3d506e651a021ee539440c47a6182284019741 Mon Sep 17 00:00:00 2001 From: Bruce Cherniak Date: Wed, 9 May 2018 17:54:42 -0500 Subject: [PATCH 312/364] Add RandomQuad generator. Currently only generates one fixed size quad with 4 vertex colors. The geometry is right, the colors are wrong. --- apps/common/sg/CMakeLists.txt | 1 + .../sg/generator/generateRandomQuads.cpp | 102 ++++++++++++++++++ 2 files changed, 103 insertions(+) create mode 100644 apps/common/sg/generator/generateRandomQuads.cpp diff --git a/apps/common/sg/CMakeLists.txt b/apps/common/sg/CMakeLists.txt index e5a5aa93dd..0c3240a7bf 100644 --- a/apps/common/sg/CMakeLists.txt +++ b/apps/common/sg/CMakeLists.txt @@ -123,6 +123,7 @@ ospray_create_library(ospray_sg SHARED generator/generateCurves.cpp generator/generateCylinders.cpp generator/generateGridOfSpheres.cpp + generator/generateRandomQuads.cpp generator/generateRandomSpheres.cpp generator/generateUnstructuredVolume.cpp diff --git a/apps/common/sg/generator/generateRandomQuads.cpp b/apps/common/sg/generator/generateRandomQuads.cpp new file mode 100644 index 0000000000..63bedf4585 --- /dev/null +++ b/apps/common/sg/generator/generateRandomQuads.cpp @@ -0,0 +1,102 @@ +// ======================================================================== // +// Copyright 2009-2018 Intel Corporation // +// // +// Licensed under the Apache License, Version 2.0 (the "License"); // +// you may not use this file except in compliance with the License. // +// You may obtain a copy of the License at // +// // +// http://www.apache.org/licenses/LICENSE-2.0 // +// // +// Unless required by applicable law or agreed to in writing, software // +// distributed under the License is distributed on an "AS IS" BASIS, // +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // +// See the License for the specific language governing permissions and // +// limitations under the License. // +// ======================================================================== // + +#include "../common/Data.h" +#include "Generator.h" + +#include + +namespace ospray { + namespace sg { + + void generateRandomQuads(const std::shared_ptr &world, + const std::vector ¶ms) + { + auto quads_node = createNode("generated_quads", "QuadMesh"); + //auto quads_node = createNode("generated_quads", "TriangleMesh"); + auto quad_vertices = std::make_shared(); + quad_vertices->setName("vertex"); + auto quad_colors = std::make_shared(); + quad_colors->setName("color"); + auto quad_indices = std::make_shared(); + quad_indices->setName("index"); + + // get generator parameters + int numQuads = 1; + float size = 0.05f; + + for (auto &p : params) { + if (p.first == "numQuads") + numQuads = std::atoi(p.second.c_str()); + else if (p.first == "size") + size = std::atof(p.second.c_str()); + else { + std::cout << "WARNING: unknown quads generator parameter '" + << p.first << "' with value '" << p.second << "'" + << std::endl; + } + } + + // generate quad data + + quad_vertices->v.resize(numQuads*4); + quad_colors->v.resize(numQuads*4); + quad_indices->v.resize(numQuads*4); + + std::mt19937 rng; + rng.seed(0); + std::uniform_real_distribution vert_dist(0, 1.0f); + + static const vec3f delta_x(size, 0 , 0); + static const vec3f delta_y(0 , size, 0); + static const vec3fa r(1,0,0); + static const vec3fa g(0,1,0); + static const vec3fa b(0,0,1); + + for (int i = 0; i < numQuads * 4; i++) { + quad_indices->v[i] = i; + } + + for (int i = 0; i < numQuads * 4; i+=4) { + auto rv = vec3f(vert_dist(rng), vert_dist(rng), vert_dist(rng)); + auto rc = vec3f(vert_dist(rng), vert_dist(rng), vert_dist(rng)); + + quad_vertices->v[i] = rv; + quad_vertices->v[i+1] = rv + delta_y; + quad_vertices->v[i+2] = rv + delta_x + delta_y; + quad_vertices->v[i+3] = rv + delta_x; + + quad_colors->v[i] = r+g+b; + quad_colors->v[i+1] = r; + quad_colors->v[i+2] = g; + quad_colors->v[i+3] = b; + } + + // quads attribute nodes + quads_node->add(quad_vertices); + quads_node->add(quad_colors); + quads_node->add(quad_indices); + + // finally add to world + + world->add(quads_node); + } + + OSPSG_REGISTER_GENERATE_FUNCTION(generateRandomQuads, randomQuads); + OSPSG_REGISTER_GENERATE_FUNCTION(generateRandomQuads, quads); + + } // ::ospray::sg +} // ::ospray From 79e96bede9d4539cc49ac8bd16f7f823b660fb6e Mon Sep 17 00:00:00 2001 From: Bruce Cherniak Date: Wed, 9 May 2018 20:16:36 -0500 Subject: [PATCH 313/364] Fixed index ordering for cube generator --- apps/common/sg/generator/generateCube.cpp | 30 +++++++++++------------ 1 file changed, 15 insertions(+), 15 deletions(-) diff --git a/apps/common/sg/generator/generateCube.cpp b/apps/common/sg/generator/generateCube.cpp index f546bea25b..dafc7e2932 100644 --- a/apps/common/sg/generator/generateCube.cpp +++ b/apps/common/sg/generator/generateCube.cpp @@ -34,14 +34,14 @@ namespace ospray { quad_vertices->setName("vertex"); quad_vertices->v = std::vector{ - vec3f( 1, 1, 1), - vec3f(-1, 1, 1), - vec3f( 1, -1, 1), - vec3f(-1, -1, 1), - vec3f( 1, 1, -1), - vec3f(-1, 1, -1), - vec3f( 1, -1, -1), - vec3f(-1, -1, -1) + vec3f( 1, 1, 1), // 0 + vec3f(-1, 1, 1), // 1 + vec3f(-1, -1, 1), // 2 + vec3f( 1, -1, 1), // 3 + vec3f( 1, -1, -1), // 4 + vec3f( 1, 1, -1), // 5 + vec3f(-1, 1, -1), // 6 + vec3f(-1, -1, -1) // 7 }; quads_node->add(quad_vertices); @@ -51,19 +51,19 @@ namespace ospray { quad_indices->setName("index"); quad_indices->v = std::vector{ - vec4i(0,1,2,3), - vec4i(0,1,5,4), - vec4i(0,3,7,4), - vec4i(2,1,5,6), - vec4i(2,3,7,6), - vec4i(4,5,6,7) + vec4i(0,1,2,3), // +Z + vec4i(0,1,6,5), // +Y + vec4i(0,3,4,5), // +X + vec4i(4,5,6,7), // -Z + vec4i(2,3,4,7), // -Y + vec4i(1,2,7,6), // -X }; #else auto quad_indices = std::make_shared(); quad_indices->setName("index"); quad_indices->v = std::vector{ - 0,1,2,3, + 0,1,3,2, 0,1,5,4, 0,3,7,4, 2,1,5,6, From 7339458da673533263c5924b433792530984b263 Mon Sep 17 00:00:00 2001 From: Bruce Cherniak Date: Wed, 9 May 2018 20:54:32 -0500 Subject: [PATCH 314/364] Added colors to cube generator -- psychedelic --- apps/common/sg/generator/generateCube.cpp | 25 +++++++++++++++++++++-- 1 file changed, 23 insertions(+), 2 deletions(-) diff --git a/apps/common/sg/generator/generateCube.cpp b/apps/common/sg/generator/generateCube.cpp index dafc7e2932..2fa07fce7e 100644 --- a/apps/common/sg/generator/generateCube.cpp +++ b/apps/common/sg/generator/generateCube.cpp @@ -63,7 +63,7 @@ namespace ospray { quad_indices->setName("index"); quad_indices->v = std::vector{ - 0,1,3,2, + 0,1,3,2, // Still wrong 0,1,5,4, 0,3,7,4, 2,1,5,6, @@ -71,9 +71,30 @@ namespace ospray { 4,5,6,7 }; #endif - quads_node->add(quad_indices); +#if 1 // Colors + auto quad_colors = std::make_shared(); + quad_colors->setName("color"); + + static const vec3fa r(1,0,0); + static const vec3fa g(0,1,0); + static const vec3fa b(0,0,1); + + quad_colors->v = std::vector{ + 0+0+0, // 0 + r+0+0, // 1 + 0+g+0, // 2 + 0+0+b, // 3 + r+g+0, // 4 + r+0+b, // 5 + 0+g+b, // 6 + r+g+b, // 7 + }; + + quads_node->add(quad_colors); +#endif + // finally add to world world->add(quads_node); From 5a5bfeb0f2b990d85c4319ac352d15477184989b Mon Sep 17 00:00:00 2001 From: Bruce Cherniak Date: Wed, 9 May 2018 21:59:12 -0500 Subject: [PATCH 315/364] Added trianglemesh cube with correct colors, for reference. --- apps/common/sg/generator/generateCube.cpp | 30 ++++++++++++++++++++++- 1 file changed, 29 insertions(+), 1 deletion(-) diff --git a/apps/common/sg/generator/generateCube.cpp b/apps/common/sg/generator/generateCube.cpp index 2fa07fce7e..063d97b0ee 100644 --- a/apps/common/sg/generator/generateCube.cpp +++ b/apps/common/sg/generator/generateCube.cpp @@ -58,6 +58,7 @@ namespace ospray { vec4i(2,3,4,7), // -Y vec4i(1,2,7,6), // -X }; + #else auto quad_indices = std::make_shared(); quad_indices->setName("index"); @@ -76,7 +77,7 @@ namespace ospray { #if 1 // Colors auto quad_colors = std::make_shared(); quad_colors->setName("color"); - + static const vec3fa r(1,0,0); static const vec3fa g(0,1,0); static const vec3fa b(0,0,1); @@ -97,7 +98,34 @@ namespace ospray { // finally add to world +#if 1 // QuadMesh or TriangleMesh? world->add(quads_node); + +#else + auto tris_node = createNode("cube", "TriangleMesh"); + auto tri_indices = std::make_shared(); + tri_indices->setName("index"); + tri_indices->v = std::vector{ + vec3i(0,1,2), // +Z + vec3i(2,3,0), // +Z + vec3i(0,1,6), // +Y + vec3i(6,5,0), // +Y + vec3i(0,3,4), // +X + vec3i(4,5,0), // +X + vec3i(4,5,6), // -Z + vec3i(6,7,4), // -Z + vec3i(2,3,4), // -Y + vec3i(4,7,2), // -Y + vec3i(1,2,7), // -X + vec3i(7,6,1), // -X + }; + + tris_node->add(quad_vertices); + tris_node->add(tri_indices); + tris_node->add(quad_colors); + + world->add(tris_node); +#endif } OSPSG_REGISTER_GENERATE_FUNCTION(generateCube, cube); From 30803ab0a3720cb140364e34a9d2540d6ba78a2b Mon Sep 17 00:00:00 2001 From: Bruce Cherniak Date: Wed, 9 May 2018 23:45:45 -0500 Subject: [PATCH 316/364] Fixed quad interpolation. Added gather_vec4i macro and applied correct 4 vertex interpolation to attributes. --- ospray/common/safe_gather.ih | 34 +++++++++++++++++++++++++++ ospray/geometry/QuadMesh.ispc | 44 +++++++++++++++++++++++++++++------ 2 files changed, 71 insertions(+), 7 deletions(-) diff --git a/ospray/common/safe_gather.ih b/ospray/common/safe_gather.ih index 175bacdee4..63d6719fcf 100644 --- a/ospray/common/safe_gather.ih +++ b/ospray/common/safe_gather.ih @@ -70,6 +70,39 @@ inline vec3##S gather_vec3##S(const uniform bool huge, \ return v; \ } \ +#define __define_gather_vec4_stride(T, S) \ +inline vec4##S gather_vec4##S(const uniform bool huge, \ + const T *uniform const base, \ + const uniform int stride, \ + const varying int index) \ +{ \ + vec4##S v; \ + if (huge) { \ + const int index_lo = index & ((1<huge_mesh; - const vec3i index = gather_vec3i(huge_mesh, self->index, self->idxSize, ray.primID); - vec3f bary = make_vec3f(1.0f - ray.u - ray.v, ray.u, ray.v); + const vec4i index = gather_vec4i(huge_mesh, self->index, self->idxSize, ray.primID); + const float u = ray.u; + const float v = ray.v; + const vec4f uv = make_vec4f((1-v)*(1-u), (1-v)*u, v*u, v*(1-u)); if (flags & DG_NS && self->normal) { const uniform float *uniform normal = self->normal; @@ -47,7 +72,8 @@ static void QuadMesh_postIntersect(uniform Geometry *uniform _self, const vec3f a = gather_vec3f(huge_mesh, normal, norSize, index.x); const vec3f b = gather_vec3f(huge_mesh, normal, norSize, index.y); const vec3f c = gather_vec3f(huge_mesh, normal, norSize, index.z); - dg.Ns = interpolate(bary, a, b, c); + const vec3f d = gather_vec3f(huge_mesh, normal, norSize, index.w); + dg.Ns = quad_interpolate(uv, a, b, c, d); } if (flags & DG_COLOR && self->color) { @@ -55,7 +81,8 @@ static void QuadMesh_postIntersect(uniform Geometry *uniform _self, const vec4f a = gather_vec4f(huge_mesh, color, index.x); const vec4f b = gather_vec4f(huge_mesh, color, index.y); const vec4f c = gather_vec4f(huge_mesh, color, index.z); - dg.color = interpolate(bary, a, b, c); + const vec4f d = gather_vec4f(huge_mesh, color, index.w); + dg.color = quad_interpolate(uv, a, b, c, d); if (!self->has_alpha) dg.color.w = 1.f; } @@ -65,10 +92,12 @@ static void QuadMesh_postIntersect(uniform Geometry *uniform _self, const vec2f a = gather_vec2f(huge_mesh, texcoord, index.x); const vec2f b = gather_vec2f(huge_mesh, texcoord, index.y); const vec2f c = gather_vec2f(huge_mesh, texcoord, index.z); - dg.st = interpolate(bary, a, b, c); + const vec2f d = gather_vec2f(huge_mesh, texcoord, index.w); + dg.st = quad_interpolate(uv, a, b, c, d); } else dg.st = make_vec2f(0.0f, 0.0f); + //TODO, fix for quads if (flags & DG_TANGENTS) { uniform bool fallback = true; if (self->texcoord) { @@ -123,6 +152,7 @@ SampleAreaRes QuadMesh_sampleArea( const QuadMesh *const uniform self = (const QuadMesh *uniform)_self; SampleAreaRes res; + //TODO, fix for quads // gather vertices const uniform bool huge_mesh = self->huge_mesh; const vec3i index = gather_vec3i(huge_mesh, self->index, self->idxSize, primID); From 99e29f11e4a0159bdef8e621d0d990dae0861357 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Thu, 10 May 2018 10:37:46 -0500 Subject: [PATCH 317/364] fix incorrect index array stride when using 1i or 1ui indices for quads --- ospray/geometry/QuadMesh.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/ospray/geometry/QuadMesh.cpp b/ospray/geometry/QuadMesh.cpp index b48b126e57..e42da85f29 100644 --- a/ospray/geometry/QuadMesh.cpp +++ b/ospray/geometry/QuadMesh.cpp @@ -95,14 +95,14 @@ namespace ospray { size_t numQuads = -1; size_t numVerts = -1; - size_t numCompsInQuad = 0; + size_t numCompsInQuad = 4; size_t numCompsInVtx = 0; size_t numCompsInNor = 0; switch (indexData->type) { case OSP_INT: - case OSP_UINT: numQuads = indexData->size() / 4; numCompsInQuad = 4; break; + case OSP_UINT: numQuads = indexData->size() / 4; break; case OSP_UINT4: - case OSP_INT4: numQuads = indexData->size(); numCompsInQuad = 4; break; + case OSP_INT4: numQuads = indexData->size(); break; default: throw std::runtime_error("unsupported quadmesh.index data type"); } @@ -132,7 +132,7 @@ namespace ospray { sizeOf(vertexData->type)); rtcSetBuffer(embreeSceneHandle,eMesh,RTC_INDEX_BUFFER, (void*)this->index,0, - sizeOf(indexData->type)); + numCompsInQuad * sizeof(int)); bounds = empty; From 7cc906e274662fdf5602bf1c0a963130ab0d9f03 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Thu, 10 May 2018 10:38:41 -0500 Subject: [PATCH 318/364] cleanups --- apps/common/sg/generator/generateCube.cpp | 28 +++++------------------ 1 file changed, 6 insertions(+), 22 deletions(-) diff --git a/apps/common/sg/generator/generateCube.cpp b/apps/common/sg/generator/generateCube.cpp index 063d97b0ee..73a4e9b4f3 100644 --- a/apps/common/sg/generator/generateCube.cpp +++ b/apps/common/sg/generator/generateCube.cpp @@ -46,35 +46,20 @@ namespace ospray { quads_node->add(quad_vertices); -#if 1 auto quad_indices = std::make_shared(); quad_indices->setName("index"); quad_indices->v = std::vector{ - vec4i(0,1,2,3), // +Z - vec4i(0,1,6,5), // +Y - vec4i(0,3,4,5), // +X - vec4i(4,5,6,7), // -Z - vec4i(2,3,4,7), // -Y - vec4i(1,2,7,6), // -X + vec4i(0,1,2,3), // +Z + vec4i(0,1,6,5), // +Y + vec4i(0,3,4,5), // +X + vec4i(4,5,6,7), // -Z + vec4i(2,3,4,7), // -Y + vec4i(1,2,7,6), // -X }; -#else - auto quad_indices = std::make_shared(); - quad_indices->setName("index"); - - quad_indices->v = std::vector{ - 0,1,3,2, // Still wrong - 0,1,5,4, - 0,3,7,4, - 2,1,5,6, - 2,3,7,6, - 4,5,6,7 - }; -#endif quads_node->add(quad_indices); -#if 1 // Colors auto quad_colors = std::make_shared(); quad_colors->setName("color"); @@ -94,7 +79,6 @@ namespace ospray { }; quads_node->add(quad_colors); -#endif // finally add to world From 3a9318e2a6c973a6af4511a3b530e757ce9ed140 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Thu, 10 May 2018 10:49:16 -0500 Subject: [PATCH 319/364] remove EOL Ubuntu 17.04 build job, remove deprecated module example --- .gitlab-ci.yml | 8 - .../pluggableGeometryExample/CMakeLists.txt | 38 --- modules/pluggableGeometryExample/README.md | 33 --- .../examples/test1.patches | 19 -- .../ospray/CMakeLists.txt | 61 ---- .../ospray/geometry/BilinearPatches.cpp | 105 ------- .../ospray/geometry/BilinearPatches.h | 94 ------- .../ospray/geometry/BilinearPatches.ispc | 261 ------------------ .../ospray/moduleInit.cpp | 60 ---- .../sg/CMakeLists.txt | 9 - .../sg/moduleInit.cpp | 156 ----------- scripts/build_gitlab/linux.sh | 1 - scripts/build_gitlab/osx.sh | 1 - scripts/build_gitlab/win.bat | 1 - 14 files changed, 847 deletions(-) delete mode 100644 modules/pluggableGeometryExample/CMakeLists.txt delete mode 100644 modules/pluggableGeometryExample/README.md delete mode 100644 modules/pluggableGeometryExample/examples/test1.patches delete mode 100644 modules/pluggableGeometryExample/ospray/CMakeLists.txt delete mode 100644 modules/pluggableGeometryExample/ospray/geometry/BilinearPatches.cpp delete mode 100644 modules/pluggableGeometryExample/ospray/geometry/BilinearPatches.h delete mode 100644 modules/pluggableGeometryExample/ospray/geometry/BilinearPatches.ispc delete mode 100644 modules/pluggableGeometryExample/ospray/moduleInit.cpp delete mode 100644 modules/pluggableGeometryExample/sg/CMakeLists.txt delete mode 100644 modules/pluggableGeometryExample/sg/moduleInit.cpp diff --git a/.gitlab-ci.yml b/.gitlab-ci.yml index 04d54b3067..46d797584f 100644 --- a/.gitlab-ci.yml +++ b/.gitlab-ci.yml @@ -86,14 +86,6 @@ build-arch-clang-warnings: - scripts/build_gitlab/linux.sh -DOSPRAY_STRICT_BUILD=ON -DOSPRAY_WARN_AS_ERRORS=ON -DOSPRAY_MODULE_MPI=ON allow_failure: true -build-ubuntu1704-gcc: - <<: *build_job_docker - image: ospray/docker-images:ubuntu17.04 - artifacts: - paths: - - $CI_PROJECT_DIR - expire_in: 3 day - build-ubuntu1604-gcc: <<: *build_job_docker image: ospray/docker-images:ubuntu16.04 diff --git a/modules/pluggableGeometryExample/CMakeLists.txt b/modules/pluggableGeometryExample/CMakeLists.txt deleted file mode 100644 index 077f8ab2bc..0000000000 --- a/modules/pluggableGeometryExample/CMakeLists.txt +++ /dev/null @@ -1,38 +0,0 @@ -## ======================================================================== ## -## Copyright 2009-2018 Intel Corporation ## -## ## -## Licensed under the Apache License, Version 2.0 (the "License"); ## -## you may not use this file except in compliance with the License. ## -## You may obtain a copy of the License at ## -## ## -## http://www.apache.org/licenses/LICENSE-2.0 ## -## ## -## Unless required by applicable law or agreed to in writing, software ## -## distributed under the License is distributed on an "AS IS" BASIS, ## -## WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ## -## See the License for the specific language governing permissions and ## -## limitations under the License. ## -## ======================================================================== ## - -# Define an option to enable/disable this module. -# -# Though not actually required we guard each module 'moduleName' with -# a OSPRAY_MODULE_MODULENAME flag that enables/disables its building. -# -OPTION(OSPRAY_MODULE_BILINEAR_PATCH "Build pluggable geometry example module (a Bilinear Patch)" OFF) -IF (OSPRAY_MODULE_BILINEAR_PATCH) - - # build the actual new ospray geometry type. since this plug in - # directly into the ospray core, we'll put it into a - # '/ospray' subdirectory. - # - # This subdirectory will eventually build the - # libospray_module_.so library that defiens the actual - # core geometry type. - # - ADD_SUBDIRECTORY(ospray) - - # add sg plugin for '.patches' files - ADD_SUBDIRECTORY(sg) - -ENDIF (OSPRAY_MODULE_BILINEAR_PATCH) diff --git a/modules/pluggableGeometryExample/README.md b/modules/pluggableGeometryExample/README.md deleted file mode 100644 index 78efd63538..0000000000 --- a/modules/pluggableGeometryExample/README.md +++ /dev/null @@ -1,33 +0,0 @@ -PluggableGeometryExample: Module that demonstrates how to use the Module Concept to extend OSPRay with a new geometry type -========================================================================================================================== - - -This module serves as a simple example of - -1) how to define a new ospray geometry type and 'plug' this into ospray. In particular, how this geometry can use its "commit()" method to query data the user has added to it. - -2) how to use embree and ispc to implement this geometry type's intersect() and postIntersect() - functoins - -3) how to do this through a 'module' that is dynamically loadable; and - -4) how to use this module - and geometry - from within your own applications - -Using this example you should be able to write your own modules, with -your own geometry types. For the purpose of this geometry we have -chosen a intentionally very simple type of geometry - a bilinear -patch. - -Notes: - -- Names matter. E.g., for ospray to find the module "myModuleName" the - module _has_ to build a library of name - libospray_module_myModuleName.so. Similarly, a module that wants to - define a new geometry type "MyGeometry" _has_ to have a - OSPRAY_REGISTER_GEOMETRY(WhatEverYouCallItInYourImplementation,MyGeometry) - macro invocation in one of its cpp files. - -- This example only demonstrates how to write a _geometry_ type. It is - similarly possible to write new renderers, new camera types, new - volume types, etc. - diff --git a/modules/pluggableGeometryExample/examples/test1.patches b/modules/pluggableGeometryExample/examples/test1.patches deleted file mode 100644 index 17b8cc2b58..0000000000 --- a/modules/pluggableGeometryExample/examples/test1.patches +++ /dev/null @@ -1,19 +0,0 @@ -# a sample file of patches. any line that does not contain three -# floats is ignored, and any set of four successive 3-float lines -# form one bi-linear patch - -0 0 0 -1 0 0 -0 0 1 -1 1 1 - - -2 2 2 -2 2 3 -2 3 2 -2 3 3 - -2 0 1 -2 1 0 -3 1 1 -3 0 0 diff --git a/modules/pluggableGeometryExample/ospray/CMakeLists.txt b/modules/pluggableGeometryExample/ospray/CMakeLists.txt deleted file mode 100644 index 74f6936cde..0000000000 --- a/modules/pluggableGeometryExample/ospray/CMakeLists.txt +++ /dev/null @@ -1,61 +0,0 @@ -## ======================================================================== ## -## Copyright 2009-2018 Intel Corporation ## -## ## -## Licensed under the Apache License, Version 2.0 (the "License"); ## -## you may not use this file except in compliance with the License. ## -## You may obtain a copy of the License at ## -## ## -## http://www.apache.org/licenses/LICENSE-2.0 ## -## ## -## Unless required by applicable law or agreed to in writing, software ## -## distributed under the License is distributed on an "AS IS" BASIS, ## -## WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ## -## See the License for the specific language governing permissions and ## -## limitations under the License. ## -## ======================================================================== ## - -# this subdirectory builds the actual ospray plugin into a library -# "libospray_module_.so". -# -# This shared library can depend on libospray, but should _not_ assume -# that it is living in the same address space as the application: When -# running in MPI mode ospray will, upon encountering the -# ospLoadModule(""), actually load and use this library on -# every worker node (which will typically not run the application). As -# such, the library should _not_ "commuincate" with the application -# through global variables or globally defind functions, and instead -# communicate solely through the ospNewGeometry(...), ospSet...(), -# ospCommit(...) etc functionality provided by ospray. - - -# build the actual shared library that defines the geometry. -# -# Note the name is important: In order for ospray to properly find and -# initialize a module referenced by a call to -# "ospLoadModule() this module _has_ to -# -# a) be called libospray_module_.so, and -# b) contain a (extern C linkage) initializatoin routine named -# void ospray_init_module_() -# -OSPRAY_CREATE_LIBRARY(ospray_module_bilinear_patches - # the cpp file that contains all the plugin code - parsing - # parameters in ospCommit(), creating and registering the object, - # building accel strcutures, etc - geometry/BilinearPatches.cpp - - # the ispc file that contains the plugins for all vector code - ie, - # for ray-primitive intersection and 'postIntersect' (reporting info - # on a previously computed ray-prim intersection) - geometry/BilinearPatches.ispc - - # pieces for loading data into the OSPRay example viewer app -# sg/Patch.cpp - - # and finally, the module init code (not doing much, but must be there) - moduleInit.cpp - - # this depends on ospray core: - LINK - ospray_module_ispc -) diff --git a/modules/pluggableGeometryExample/ospray/geometry/BilinearPatches.cpp b/modules/pluggableGeometryExample/ospray/geometry/BilinearPatches.cpp deleted file mode 100644 index 738abffd22..0000000000 --- a/modules/pluggableGeometryExample/ospray/geometry/BilinearPatches.cpp +++ /dev/null @@ -1,105 +0,0 @@ -// ======================================================================== // -// Copyright 2009-2018 Intel Corporation // -// // -// Licensed under the Apache License, Version 2.0 (the "License"); // -// you may not use this file except in compliance with the License. // -// You may obtain a copy of the License at // -// // -// http://www.apache.org/licenses/LICENSE-2.0 // -// // -// Unless required by applicable law or agreed to in writing, software // -// distributed under the License is distributed on an "AS IS" BASIS, // -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // -// See the License for the specific language governing permissions and // -// limitations under the License. // -// ======================================================================== // - -#include "BilinearPatches.h" -// 'export'ed functions from the ispc file: -#include "BilinearPatches_ispc.h" -// ospray core: -#include - -/*! _everything_ in the ospray core universe should _always_ be in the - 'ospray' namespace. */ -namespace ospray { - - /*! though not required, it is good practice to put any module into - its own namespace (isnide of ospray:: ). Unlike for the naming of - library and init function, the naming for this namespace doesn't - particularlly matter. E.g., 'bilinearPatch', 'module_blp', - 'bilinar_patch' etc would all work equally well. */ - namespace blp { - - /*! constructor - will create the 'ispc equivalent' */ - BilinearPatches::BilinearPatches() - { - /*! create the 'ispc equivalent': ie, the ispc-side class that - implements all the ispc-side code for intersection, - postintersect, etc. See BilinearPatches.ispc */ - this->ispcEquivalent = ispc::BilinearPatches_create(this); - - // note we do _not_ yet do anything else here - the actual input - // data isn't available to use until 'commit()' gets called - } - - /*! destructor - supposed to clean up all alloced memory */ - BilinearPatches::~BilinearPatches() - { - ispc::BilinearPatches_destroy(ispcEquivalent); - } - - /*! commit - this is the function that parses all the parameters - that the app has proivded for this geometry. In this simple - example we're looking for a single parameter named 'patches', - which is supposed to contain a data array of all the patches' - control points */ - void BilinearPatches::commit() - { - this->patchesData = getParamData("vertices"); - - /* assert that some valid input data is available */ - if (!this->patchesData) { - - std::cout << "#osp.blp: Warning: no input patches provided " - << "for bilinear_patches geometry" << std::endl; - return; - } - } - - /*! 'finalize' is what ospray calls when everything is set and - done, and a actual user geometry has to be built */ - void BilinearPatches::finalize(Model *model) - { - // sanity check if a patches data was actually set! - if (!patchesData) - return; - - Geometry::finalize(model); - - // look at the data we were provided with .... - size_t numPatchesInInput = patchesData->numBytes / sizeof(Patch); - - /* get the acual 'raw' pointer to the data (ispc doesn't konw - what to do with the 'Data' abstraction calss */ - void *patchesDataPointer = patchesData->data; - ispc::BilinearPatches_finalize(getIE(),model->getIE(), - (float*)patchesDataPointer, - numPatchesInInput); - } - - - /*! maybe one of the most important parts of this example: this - macro 'registers' the BilinearPatches class under the ospray - geometry type name of 'bilinear_patches'. - - It is _this_ name that one can now (assuming the module has - been loaded with ospLoadModule(), of course) create geometries - with; i.e., - - OSPGeometry geom = ospNewGeometry("bilinear_patches") ; - */ - OSP_REGISTER_GEOMETRY(BilinearPatches, bilinear_patches); - - } // ::ospray::bilinearPatch -} // ::ospray diff --git a/modules/pluggableGeometryExample/ospray/geometry/BilinearPatches.h b/modules/pluggableGeometryExample/ospray/geometry/BilinearPatches.h deleted file mode 100644 index 6f9b918362..0000000000 --- a/modules/pluggableGeometryExample/ospray/geometry/BilinearPatches.h +++ /dev/null @@ -1,94 +0,0 @@ -// ======================================================================== // -// Copyright 2009-2018 Intel Corporation // -// // -// Licensed under the Apache License, Version 2.0 (the "License"); // -// you may not use this file except in compliance with the License. // -// You may obtain a copy of the License at // -// // -// http://www.apache.org/licenses/LICENSE-2.0 // -// // -// Unless required by applicable law or agreed to in writing, software // -// distributed under the License is distributed on an "AS IS" BASIS, // -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // -// See the License for the specific language governing permissions and // -// limitations under the License. // -// ======================================================================== // - -#pragma once - -/*! \file ospray/geometry/BilinearPatches.h Defines a new ospray - geometry type (of name 'bilinear_patches'). Input to the geometry is - a single data array (named 'patches') that consists of for vec3fs - per patch. */ - -// ospcomon: vec3f, box3f, etcpp - generic helper stuff -#include "ospcommon/vec.h" -#include "ospcommon/box.h" -// ospray: everything that's related to the ospray ray tracing core -#include "ospray/geometry/Geometry.h" -#include "ospray/common/Model.h" - -/*! _everything_ in the ospray core universe should _always_ be in the - 'ospray' namespace. */ -namespace ospray { - - /*! though not required, it is good practice to put any module into - its own namespace (isnide of ospray:: ). Unlike for the naming of - library and init function, the naming for this namespace doesn't - particularlly matter. E.g., 'bilinearPatch', 'module_blp', - 'bilinar_patch' etc would all work equally well. */ - namespace blp { - // import ospcommon component - vec3f etc - using namespace ospcommon; - - /*! a geometry type that implements (a set of) bi-linear - patches. This implements a new ospray geometry, and as such has - to - - a) derive from ospray::Geometry - b) implement a 'commit()' message that parses the - parameters/data arrays that the app has specified as inputs - c) create an actual ospray geometry instance with the - proper intersect() and postIntersect() functions. - - Note that how this class is called does not particularly matter; - all that matters is under which name it is registered in the cpp - file (see comments on OSPRAY_REGISTER_GEOMETRY) - */ - struct BilinearPatches : public ospray::Geometry - { - /*! data layout of a single patch. note we do not actually use - this class anywhere on the c++ side of this example, it is - only for illustrative purposes. The input data should come - as a data array of N such patches (we compute N - automatically based on the size of this array) */ - struct Patch - { - vec3f controlPoint[2][2]; - }; - - /*! constructor - will create the 'ispc equivalent' */ - BilinearPatches(); - - /*! destructor - supposed to clean up all alloced memory */ - virtual ~BilinearPatches() override; - - /*! the commit() message that gets called upon the app calling - "ospCommit()" */ - virtual void commit() override; - - /*! 'finalize' is what ospray calls when everything is set and - done, and a actual user geometry has to be built */ - virtual void finalize(Model *model) override; - - /*! the input data array. the data array contains a list of - patches, each of which consists of four vec3fs. Note in this - example we do not particularly care about whether this comes - as a plain array of floats (with 12 floats per patch), or as - a array of vec3fs. */ - Ref patchesData; - }; - - } // ::ospray::bilinearPatch -} // ::ospray - diff --git a/modules/pluggableGeometryExample/ospray/geometry/BilinearPatches.ispc b/modules/pluggableGeometryExample/ospray/geometry/BilinearPatches.ispc deleted file mode 100644 index d23152217c..0000000000 --- a/modules/pluggableGeometryExample/ospray/geometry/BilinearPatches.ispc +++ /dev/null @@ -1,261 +0,0 @@ -// ======================================================================== // -// Copyright 2009-2018 Intel Corporation // -// // -// Licensed under the Apache License, Version 2.0 (the "License"); // -// you may not use this file except in compliance with the License. // -// You may obtain a copy of the License at // -// // -// http://www.apache.org/licenses/LICENSE-2.0 // -// // -// Unless required by applicable law or agreed to in writing, software // -// distributed under the License is distributed on an "AS IS" BASIS, // -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // -// See the License for the specific language governing permissions and // -// limitations under the License. // -// ======================================================================== // - -// ospray -#include "math/vec.ih" -#include "math/box.ih" -#include "math/LinearSpace.ih" -#include "common/Ray.ih" -#include "common/Model.ih" -#include "ospray/geometry/Geometry.ih" -// embree -#include "embree2/rtcore.isph" -#include "embree2/rtcore_scene.isph" -#include "embree2/rtcore_geometry_user.isph" - -/*! input data for a single patch */ -struct Patch { - vec3f v00, v01, v10, v11; -}; - -struct BilinearPatches { - /*! inherit from "Geometry" class: since ISPC doesn't support - inheritance we simply put the "parent" class as the first - member; this way any typecast to the parent class will get the - right members (including 'virtual' function pointers, etc) */ - Geometry super; - - size_t numPatches; - Patch *uniform patchArray; -}; - - - -static void BilinearPatches_postIntersect(uniform Geometry *uniform geometry, - uniform Model *uniform model, - varying DifferentialGeometry &dg, - const varying Ray &ray, - uniform int64 flags) -{ - BilinearPatches *uniform self = (BilinearPatches *uniform)geometry; - dg.Ng = dg.Ns = normalize(ray.Ng); - - if (flags & DG_MATERIALID) { - dg.materialID = 0; - } -} - - -/*! create a new ispc equivalent for the C++ class (cppEquivalent - points back, if we ever need this. this returns a void * that the - c++ side can use to call back to us when needed. Note this return - values _has_ to be a untyped 'void*' because ISPC cannot currently - export 'real' class types - with function pointers etcpp - to a c - header file */ -export void *uniform BilinearPatches_create(void *uniform cppEquivalent) -{ - BilinearPatches *uniform self = uniform new uniform BilinearPatches; - - /* recursively call the 'inherited' constructor, and pass our - 'overridden' functions for intersect and postintersect. note we - do not have to set the 'intersect' and 'occluded' functions - because we use embree to do the traversal for us (see - BilinearPatches_set()) below */ - Geometry_Constructor(&self->super,cppEquivalent, - BilinearPatches_postIntersect, - NULL,0,NULL); - return self; -} - -export void BilinearPatches_destroy(void *uniform _self) -{ - /* _actually_ this should also destroy the created embree geometry - here; not doing this to keep the code as small as possible, but - usually this is where it should be done */ - BilinearPatches *uniform self = (BilinearPatches *uniform)_self; - delete self; -} - - - - -/*! to be able to have embree build a data structure over us we have - to be able to tell it the bounding box for each primitimve. this - is the callback embree calls for querying the (uniform) bounding - box for a single given primitmive 'primID' */ -unmasked void BilinearPatches_bounds(BilinearPatches *uniform self, - uniform size_t primID, - uniform box3fa &bbox) -{ - Patch *uniform patch = self->patchArray+primID; - bbox = box_extend(box_extend(box_extend(box_extend(make_box3fa_empty(),make_vec3fa(patch->v00)), - make_vec3fa(patch->v01)), - make_vec3fa(patch->v10)), - make_vec3fa(patch->v11)); -} - - - - -bool recursiveBisection(varying Ray &ray, - const varying LinearSpace3f &frame, - const uniform vec3f p00, - const uniform vec3f p01, - const uniform vec3f p10, - const uniform vec3f p11, - const uniform float u0, - const uniform float u1, - const uniform float v0, - const uniform float v1, - uniform int recursionsLeft) -{ - // compute signs to x plane - const float x0 = dot(p00-ray.org,frame.vx); - const float x1 = dot(p01-ray.org,frame.vx); - const float x2 = dot(p10-ray.org,frame.vx); - const float x3 = dot(p11-ray.org,frame.vx); - const float min_x = min(min(x0,x1),min(x2,x3)); - if (min_x > 0.f) return false; - const float max_x = max(max(x0,x1),max(x2,x3)); - if (max_x < 0.f) return false; - - // compute signs to y plane - const float y0 = dot(p00-ray.org,frame.vy); - const float y1 = dot(p01-ray.org,frame.vy); - const float y2 = dot(p10-ray.org,frame.vy); - const float y3 = dot(p11-ray.org,frame.vy); - const float min_y = min(min(y0,y1),min(y2,y3)); - if (min_y > 0.f) return false; - const float max_y = max(max(y0,y1),max(y2,y3)); - if (max_y < 0.f) return false; - - // distance test - const float t0 = dot(p00-ray.org,frame.vz); - const float t1 = dot(p01-ray.org,frame.vz); - const float t2 = dot(p10-ray.org,frame.vz); - const float t3 = dot(p11-ray.org,frame.vz); - // const float min_t = min(min(t0,t1),min(t2,t3)); - // if (min_t > 0.f) return false; - const float max_t = max(max(t0,t1),max(t2,t3)); - if (max_t < 0.f) return false; - - const uniform float uc = 0.5f*(u0+u1); - const uniform float vc = 0.5f*(v0+v1); - - if (recursionsLeft == 0) { - const float t = 0.25*(t0+t1+t2+t3); - if (t < ray.t0 || t >= ray.t) return false; - - ray.t = t; - ray.u = uc; - ray.v = vc; - - const vec3f pu0 = p00+ray.u*(p01-p00); - const vec3f pu1 = p10+ray.u*(p11-p10); - - const vec3f pv0 = p00+ray.v*(p10-p00); - const vec3f pv1 = p01+ray.v*(p11-p01); - - ray.Ng = cross(pu1-pu0,pv1-pv0); - return true; - } else { - const uniform vec3f p0c = 0.5f*(p01+p00); - const uniform vec3f p1c = 0.5f*(p11+p10); - const uniform vec3f pc0 = 0.5f*(p10+p00); - const uniform vec3f pc1 = 0.5f*(p11+p01); - const uniform vec3f pcc = 0.25f*(p00+p01+p10+p11); - - bool hit = false; - hit |= recursiveBisection(ray,frame, p00,p0c,pc0,pcc, u0,uc, v0,vc, recursionsLeft-1); - hit |= recursiveBisection(ray,frame, pc0,pcc,p10,p1c, u0,uc, vc,v1, recursionsLeft-1); - - hit |= recursiveBisection(ray,frame, p0c,p01,pcc,pc1, uc,u1, v0,vc, recursionsLeft-1); - hit |= recursiveBisection(ray,frame, pcc,pc1,p1c,p11, uc,u1, vc,v1, recursionsLeft-1); - return hit; - } -} - - -/*! this is the function callback the embree calls to compute a single - ray-primitive intersection. For sake of simplicity we'll use a very, - very simple recursive test here - this is neither fast nor elegant, - but does show that you can do mere arbitray stuff in a ISPC kernel, - including 'true' recusion. */ -void BilinearPatches_intersect(BilinearPatches *uniform self, - varying Ray &ray, - uniform size_t primID) -{ - Patch *uniform patch = self->patchArray+primID; - - // create a simple coordinate system with x and y directions - // orthogonal to the ray - const LinearSpace3f coordSys = frame(ray.dir); - - if (recursiveBisection(ray,coordSys, - patch->v00,patch->v01,patch->v10,patch->v11, - 0.f,1.f, 0.f,1.f, - /* number of bisections */ 10)) { - ray.geomID = self->super.geomID; - ray.primID = primID; - } -} - - - -/*! the function called by BilinearPatches::commit() to pass the - actual user data over. for simplicity we assume that this functoin - gets called exactly once; in practice a user may also _change_ an - existing class'es data members, but handling this would make this - code significantly larger */ -export void BilinearPatches_finalize(void *uniform _self, - void *uniform _model, - float *uniform patchesDataMemory, - uniform size_t numPatches) -{ - // first, typecast to our 'real' type. since ispc can't export real - // types to c we have to pass 'self' in as a void*, and typecast - // here. - BilinearPatches *uniform self = (BilinearPatches *uniform)_self; - - // set our internal data. - self->numPatches = numPatches; - self->patchArray = (Patch *uniform)patchesDataMemory; - - // ... and let embree build a bvh, with 'numPatches' primitmives and - // our function pointers for ray-prim interseciton and - // prim-boundingbox computation callsbacks - Model *uniform model = (Model *uniform)_model; - - // create a new embree geometry with numpathces prims, in the model - // that this goemetry is in. - uint32 uniform geomID = rtcNewUserGeometry(model->embreeSceneHandle,numPatches); - - // set 'us' as user data (this will be the first arg in intersect() - // and computebounds() callbacks - rtcSetUserData(model->embreeSceneHandle,geomID,self); - - // set function pointers: - rtcSetBoundsFunction(model->embreeSceneHandle,geomID, - (uniform RTCBoundsFunc)&BilinearPatches_bounds); - rtcSetIntersectFunction(model->embreeSceneHandle,geomID, - (uniform RTCIntersectFuncVarying)&BilinearPatches_intersect); - rtcSetOccludedFunction(model->embreeSceneHandle,geomID, - (uniform RTCOccludedFuncVarying)&BilinearPatches_intersect); -} - - - - diff --git a/modules/pluggableGeometryExample/ospray/moduleInit.cpp b/modules/pluggableGeometryExample/ospray/moduleInit.cpp deleted file mode 100644 index 00b68155c3..0000000000 --- a/modules/pluggableGeometryExample/ospray/moduleInit.cpp +++ /dev/null @@ -1,60 +0,0 @@ -// ======================================================================== // -// Copyright 2009-2018 Intel Corporation // -// // -// Licensed under the Apache License, Version 2.0 (the "License"); // -// you may not use this file except in compliance with the License. // -// You may obtain a copy of the License at // -// // -// http://www.apache.org/licenses/LICENSE-2.0 // -// // -// Unless required by applicable law or agreed to in writing, software // -// distributed under the License is distributed on an "AS IS" BASIS, // -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // -// See the License for the specific language governing permissions and // -// limitations under the License. // -// ======================================================================== // - -/*! \file ospray/moduleInit \brief Defines the module initialization callback */ - -#include "geometry/BilinearPatches.h" - -/*! _everything_ in the ospray core universe should _always_ be in the - 'ospray' namespace. */ -namespace ospray { - - /*! though not required, it is good practice to put any module into - its own namespace (isnide of ospray:: ). Unlike for the naming of - library and init function, the naming for this namespace doesn't - particularlly matter. E.g., 'bilinearPatch', 'module_blp', - 'bilinar_patch' etc would all work equally well. */ - namespace blp { - - /*! the actual module initialization function. This function gets - called exactly once, when the module gets first loaded through - 'ospLoadModule'. Notes: - - a) this function does _not_ get called if the application directly - links to libospray_module_ (which it - shouldn't!). Modules should _always_ be loaded through - ospLoadModule. - - b) it is _not_ valid for the module to do ospray _api_ calls - inside such an intiailzatoin function. Ie, you can _not_ do a - ospLoadModule("anotherModule") from within this function (but - you could, of course, have this module dynamically link to the - other one, and call its init function) - - c) in order for ospray to properly resolve that symbol, it - _has_ to have extern C linkage, and it _has_ to correspond to - name of the module and shared library containing this module - (see comments regarding library name in CMakeLists.txt) - */ - extern "C" void ospray_init_module_bilinear_patches() - { - std::cout << "#osp: initializing the 'bilinear_patches' module" << std::endl; - /* nothing to do, actually - this is only an example */ - } - - } // ::ospray::bilinearPatch -} // ::ospray - diff --git a/modules/pluggableGeometryExample/sg/CMakeLists.txt b/modules/pluggableGeometryExample/sg/CMakeLists.txt deleted file mode 100644 index abbef34b56..0000000000 --- a/modules/pluggableGeometryExample/sg/CMakeLists.txt +++ /dev/null @@ -1,9 +0,0 @@ -OSPRAY_CREATE_LIBRARY(ospray_module_sg_bilinear_patches - moduleInit.cpp - - # this depends on ospray core: - LINK - ospray_sg -) - - diff --git a/modules/pluggableGeometryExample/sg/moduleInit.cpp b/modules/pluggableGeometryExample/sg/moduleInit.cpp deleted file mode 100644 index b91dcb2f2b..0000000000 --- a/modules/pluggableGeometryExample/sg/moduleInit.cpp +++ /dev/null @@ -1,156 +0,0 @@ -// ======================================================================== // -// Copyright 2009-2017 Intel Corporation // -// // -// Licensed under the Apache License, Version 2.0 (the "License"); // -// you may not use this file except in compliance with the License. // -// You may obtain a copy of the License at // -// // -// http://www.apache.org/licenses/LICENSE-2.0 // -// // -// Unless required by applicable law or agreed to in writing, software // -// distributed under the License is distributed on an "AS IS" BASIS, // -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // -// See the License for the specific language governing permissions and // -// limitations under the License. // -// ======================================================================== // - -/*! \file ospray/moduleInit \brief Defines the module initialization callback */ - -#include "sg/module/Module.h" -#include "sg/importer/Importer.h" - -#include -#include - -#include "ospcommon/vec.h" -#include "ospcommon/box.h" - -#include "common/sg/common/Data.h" -#include "common/sg/geometry/Geometry.h" -#include "common/sg/importer/Importer.h" - -namespace ospray { - namespace sg { - - /*! though not required, it is good practice to put any module into - its own namespace (isnide of ospray:: ). Unlike for the naming of - library and init function, the naming for this namespace doesn't - particularlly matter. E.g., 'bilinearPatch', 'module_blp', - 'bilinar_patch' etc would all work equally well. */ - namespace bilinearPatch { - - // use ospcommon for vec3f etc - using namespace ospcommon; - - struct Patch - { - Patch(const vec3f &v00, - const vec3f &v01, - const vec3f &v10, - const vec3f &v11) - : v00(v00), v01(v01), v10(v10), v11(v11) - {} - - vec3f v00, v01, v10, v11; - }; - - struct PatchSGNode : public sg::Geometry - { - PatchSGNode() : Geometry("bilinear_patches") {} - - std::string toString() const override - { - return "ospray::bilinearPatch::PatchSGNode"; - } - - box3f bounds() const override - { - box3f bounds = empty; - if (hasChild("vertices")) { - auto v = child("vertices").nodeAs(); - for (uint32_t i = 0; i < v->size(); i++) - bounds.extend(v->get(i)); - } - return bounds; - } - }; - - /*! parse a '.patch' file, and add its contents to the given list of - patches */ - void readPatchesFromFile(std::vector &patches, - const std::string &patchFileName) - { - FILE *file = fopen(patchFileName.c_str(),"r"); - if (!file) - throw std::runtime_error("could not open input file '"+patchFileName+"'"); - - std::vector parsedPoints; - - size_t numPatchesRead = 0; - static const size_t lineSize = 10000; - char line[lineSize]; - while (fgets(line,10000,file)) { - // try to parse three floats... - vec3f p; - int rc = sscanf(line,"%f %f %f",&p.x,&p.y,&p.z); - if (rc != 3) - // could not read a point - must be a empty or comment line; just ignore - continue; - - // add this point to list of parsed points ... - parsedPoints.push_back(p); - - // ... and if we have four of them, we have a patch! - if (parsedPoints.size() == 4) { - patches.push_back(Patch(parsedPoints[0],parsedPoints[1], - parsedPoints[2],parsedPoints[3])); - parsedPoints.clear(); - ++numPatchesRead; - } - } - } - - void importPatches(std::shared_ptr world, - const FileName &fileName) - { - std::vector patches; - readPatchesFromFile(patches, fileName); - - if (patches.empty()) - return; - - auto &instance = world->createChild("patches_instance", "Instance"); - - auto patchesGeometryNode = std::make_shared(); - patchesGeometryNode->setName("loaded_example_patches"); - patchesGeometryNode->setType("PatchSGNode"); - - auto patchArrayNode = std::make_shared(); - - for (auto &p : patches) { - patchArrayNode->push_back(p.v00); - patchArrayNode->push_back(p.v01); - patchArrayNode->push_back(p.v10); - patchArrayNode->push_back(p.v11); - } - - patchArrayNode->setName("vertices"); - patchArrayNode->setType("DataVector3f"); - patchesGeometryNode->add(patchArrayNode); - instance["model"].add(patchesGeometryNode); - } - - OSPSG_REGISTER_IMPORT_FUNCTION(importPatches, patches); - - /*! module registry function that initalizes this module with the - scene graph - in our case, we register a importer for '*.patches' - files */ - extern "C" void ospray_init_module_sg_bilinear_patches() - { - ospLoadModule("bilinear_patches"); - ospray::sg::declareImporterForFileExtension("patches",importPatches); - } - - } // ::ospray::sg::bilinear - } // ::ospray::sg -} // ::ospray diff --git a/scripts/build_gitlab/linux.sh b/scripts/build_gitlab/linux.sh index 7ca1a9289e..4f80a5e79a 100755 --- a/scripts/build_gitlab/linux.sh +++ b/scripts/build_gitlab/linux.sh @@ -20,7 +20,6 @@ cd build cmake \ -D OSPRAY_BUILD_ISA=ALL \ - -D OSPRAY_MODULE_BILINEAR_PATCH=ON \ -D OSPRAY_ENABLE_TESTING=ON \ -D OSPRAY_SG_CHOMBO=OFF \ -D OSPRAY_SG_OPENIMAGEIO=OFF \ diff --git a/scripts/build_gitlab/osx.sh b/scripts/build_gitlab/osx.sh index c7ec653620..b4ec00ed07 100755 --- a/scripts/build_gitlab/osx.sh +++ b/scripts/build_gitlab/osx.sh @@ -22,7 +22,6 @@ rm -rf * # NOTE(jda) - using Internal tasking system here temporarily to avoid installing TBB cmake \ -D OSPRAY_TASKING_SYSTEM=Internal \ --D OSPRAY_MODULE_BILINEAR_PATCH=ON \ -D OSPRAY_ENABLE_TESTING=ON \ -D OSPRAY_SG_CHOMBO=OFF \ -D OSPRAY_SG_OPENIMAGEIO=OFF \ diff --git a/scripts/build_gitlab/win.bat b/scripts/build_gitlab/win.bat index bead6080c6..232baf9a1a 100755 --- a/scripts/build_gitlab/win.bat +++ b/scripts/build_gitlab/win.bat @@ -24,7 +24,6 @@ cmake -L ^ -T "%~2" ^ -D "%~3" ^ -D OSPRAY_BUILD_ISA=ALL ^ --D OSPRAY_MODULE_BILINEAR_PATCH=ON ^ -D OSPRAY_ENABLE_TESTING=ON ^ -D OSPRAY_SG_CHOMBO=OFF ^ -D OSPRAY_SG_OPENIMAGEIO=OFF ^ From 6fa26e6be7cc909dce4d2d44415a831e02ddd7c1 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Thu, 10 May 2018 11:00:49 -0500 Subject: [PATCH 320/364] update module based jobs to use embree v3.1.0 --- .gitlab-ci.yml | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/.gitlab-ci.yml b/.gitlab-ci.yml index 46d797584f..811500da66 100644 --- a/.gitlab-ci.yml +++ b/.gitlab-ci.yml @@ -115,7 +115,7 @@ build-centos6-icc: script: - module load gcc/4.8.2 - module load intel - - module load embree + - module load embree/3.1.0 - module load tbb - export CC=icc - export CXX=icpc @@ -129,7 +129,7 @@ build-centos6-icc15: script: - module load gcc/4.8.2 - module load intel/2015 - - module load embree + - module load embree/3.1.0 - module load tbb - export CC=icc - export CXX=icpc @@ -375,7 +375,7 @@ release-linux-icc: - module load cmake - module load gcc/4.8.2 - module load intel - - module load embree + - module load embree/3.1.0 - export CC=icc - export CXX=icpc - scripts/release/linux.sh From 0f11ca59e5ffc67f81f2fc78340fd22b52887aed Mon Sep 17 00:00:00 2001 From: Bruce Cherniak Date: Thu, 10 May 2018 11:30:49 -0500 Subject: [PATCH 321/364] Fixed quad generator normal vertex winding order. Changed winding order so normals are consistent. --- apps/common/sg/generator/generateCube.cpp | 12 ++++++------ apps/common/sg/generator/generateRandomQuads.cpp | 4 ++-- 2 files changed, 8 insertions(+), 8 deletions(-) diff --git a/apps/common/sg/generator/generateCube.cpp b/apps/common/sg/generator/generateCube.cpp index 73a4e9b4f3..74195e81ce 100644 --- a/apps/common/sg/generator/generateCube.cpp +++ b/apps/common/sg/generator/generateCube.cpp @@ -50,9 +50,9 @@ namespace ospray { quad_indices->setName("index"); quad_indices->v = std::vector{ - vec4i(0,1,2,3), // +Z + vec4i(0,3,2,1), // +Z vec4i(0,1,6,5), // +Y - vec4i(0,3,4,5), // +X + vec4i(0,5,4,3), // +X vec4i(4,5,6,7), // -Z vec4i(2,3,4,7), // -Y vec4i(1,2,7,6), // -X @@ -90,12 +90,12 @@ namespace ospray { auto tri_indices = std::make_shared(); tri_indices->setName("index"); tri_indices->v = std::vector{ - vec3i(0,1,2), // +Z - vec3i(2,3,0), // +Z + vec3i(0,3,2), // +Z + vec3i(2,1,0), // +Z vec3i(0,1,6), // +Y vec3i(6,5,0), // +Y - vec3i(0,3,4), // +X - vec3i(4,5,0), // +X + vec3i(0,5,4), // +X + vec3i(4,3,0), // +X vec3i(4,5,6), // -Z vec3i(6,7,4), // -Z vec3i(2,3,4), // -Y diff --git a/apps/common/sg/generator/generateRandomQuads.cpp b/apps/common/sg/generator/generateRandomQuads.cpp index 63bedf4585..fc945d48bf 100644 --- a/apps/common/sg/generator/generateRandomQuads.cpp +++ b/apps/common/sg/generator/generateRandomQuads.cpp @@ -75,9 +75,9 @@ namespace ospray { auto rc = vec3f(vert_dist(rng), vert_dist(rng), vert_dist(rng)); quad_vertices->v[i] = rv; - quad_vertices->v[i+1] = rv + delta_y; + quad_vertices->v[i+1] = rv + delta_x; quad_vertices->v[i+2] = rv + delta_x + delta_y; - quad_vertices->v[i+3] = rv + delta_x; + quad_vertices->v[i+3] = rv + delta_y; quad_colors->v[i] = r+g+b; quad_colors->v[i+1] = r; From ff9ee3d75353f677b2c979ae8f38e374ba577383 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Thu, 10 May 2018 14:17:33 -0500 Subject: [PATCH 322/364] fixes for Windows --- ospray/api/ISPCDevice.cpp | 8 ++++++-- ospray/common/Model.ih | 2 +- ospray/geometry/Cylinders.ispc | 2 +- ospray/geometry/Geometry.h | 4 +++- ospray/geometry/Instance.cpp | 2 +- ospray/geometry/Isosurfaces.ispc | 2 +- ospray/geometry/Slices.ispc | 2 +- ospray/geometry/Spheres.ispc | 2 +- ospray/geometry/StreamLines.ispc | 4 ++-- ospray/geometry/TriangleMesh.cpp | 2 +- ospray/ispc_symbols.txt | 1 - 11 files changed, 18 insertions(+), 13 deletions(-) diff --git a/ospray/api/ISPCDevice.cpp b/ospray/api/ISPCDevice.cpp index aad29bfddb..971a509915 100644 --- a/ospray/api/ISPCDevice.cpp +++ b/ospray/api/ISPCDevice.cpp @@ -33,7 +33,12 @@ // stl #include -RTCDevice ispc_embreeDevice; +extern "C" { + RTCDevice ispc_embreeDevice() + { + return ospray::api::ISPCDevice::embreeDevice; + } +} namespace ospray { namespace api { @@ -69,7 +74,6 @@ namespace ospray { // in the host-stubs, where it shouldn't. // ------------------------------------------------------- embreeDevice = rtcNewDevice(generateEmbreeDeviceCfg(*this).c_str()); - ispc_embreeDevice = embreeDevice; rtcSetDeviceErrorFunction(embreeDevice, embreeErrorFunc, nullptr); RTCError erc = rtcGetDeviceError(embreeDevice); if (erc != RTC_ERROR_NONE) { diff --git a/ospray/common/Model.ih b/ospray/common/Model.ih index 1f240f0186..8353fb4790 100644 --- a/ospray/common/Model.ih +++ b/ospray/common/Model.ih @@ -24,7 +24,7 @@ // embree stuff #include "embree3/rtcore.isph" -extern RTCDevice uniform ispc_embreeDevice; +extern "C" RTCDevice uniform ispc_embreeDevice(); struct Model { diff --git a/ospray/geometry/Cylinders.ispc b/ospray/geometry/Cylinders.ispc index 96cdd08797..1474a255d6 100644 --- a/ospray/geometry/Cylinders.ispc +++ b/ospray/geometry/Cylinders.ispc @@ -306,7 +306,7 @@ export void CylindersGeometry_set(void *uniform _self Cylinders *uniform self = (Cylinders *uniform)_self; Model *uniform model = (Model *uniform)_model; - RTCGeometry geom = rtcNewGeometry(ispc_embreeDevice,RTC_GEOMETRY_TYPE_USER); + RTCGeometry geom = rtcNewGeometry(ispc_embreeDevice(),RTC_GEOMETRY_TYPE_USER); uniform uint32 geomID = rtcAttachGeometry(model->embreeSceneHandle,geom); self->super.model = model; diff --git a/ospray/geometry/Geometry.h b/ospray/geometry/Geometry.h index 2b76f67d29..9e87a87b04 100644 --- a/ospray/geometry/Geometry.h +++ b/ospray/geometry/Geometry.h @@ -23,7 +23,9 @@ //embree #include "embree3/rtcore.h" -extern RTCDevice ispc_embreeDevice; +extern "C" { + RTCDevice ispc_embreeDevice(); +} namespace ospray { diff --git a/ospray/geometry/Instance.cpp b/ospray/geometry/Instance.cpp index 5a5db0b332..39ffdeb798 100644 --- a/ospray/geometry/Instance.cpp +++ b/ospray/geometry/Instance.cpp @@ -48,7 +48,7 @@ namespace ospray { instancedScene->commit(); } - RTCGeometry embreeGeom = rtcNewGeometry(ispc_embreeDevice,RTC_GEOMETRY_TYPE_INSTANCE); + RTCGeometry embreeGeom = rtcNewGeometry(ispc_embreeDevice(),RTC_GEOMETRY_TYPE_INSTANCE); embreeGeomID = rtcAttachGeometry(model->embreeSceneHandle,embreeGeom); rtcSetGeometryInstancedScene(embreeGeom,instancedScene->embreeSceneHandle); diff --git a/ospray/geometry/Isosurfaces.ispc b/ospray/geometry/Isosurfaces.ispc index fc5e6627ca..5d68dc88d1 100644 --- a/ospray/geometry/Isosurfaces.ispc +++ b/ospray/geometry/Isosurfaces.ispc @@ -147,7 +147,7 @@ export void *uniform Isosurfaces_set(void *uniform _self, uniform Model *uniform model = (uniform Model *uniform)_model; uniform Volume *uniform volume = (uniform Volume *uniform)_volume; - RTCGeometry geom = rtcNewGeometry(ispc_embreeDevice,RTC_GEOMETRY_TYPE_USER); + RTCGeometry geom = rtcNewGeometry(ispc_embreeDevice(),RTC_GEOMETRY_TYPE_USER); uniform uint32 geomID = rtcAttachGeometry(model->embreeSceneHandle,geom); self->super.model = model; diff --git a/ospray/geometry/Slices.ispc b/ospray/geometry/Slices.ispc index b89a1f10b4..57e6aa0cdb 100644 --- a/ospray/geometry/Slices.ispc +++ b/ospray/geometry/Slices.ispc @@ -124,7 +124,7 @@ export void *uniform Slices_set(void *uniform _self, uniform Model *uniform model = (uniform Model *uniform)_model; uniform Volume *uniform volume = (uniform Volume *uniform)_volume; - RTCGeometry geom = rtcNewGeometry(ispc_embreeDevice,RTC_GEOMETRY_TYPE_USER); + RTCGeometry geom = rtcNewGeometry(ispc_embreeDevice(),RTC_GEOMETRY_TYPE_USER); uniform uint32 geomID = rtcAttachGeometry(model->embreeSceneHandle,geom); self->super.model = model; diff --git a/ospray/geometry/Spheres.ispc b/ospray/geometry/Spheres.ispc index 63544be21a..3f61e12c4f 100644 --- a/ospray/geometry/Spheres.ispc +++ b/ospray/geometry/Spheres.ispc @@ -333,7 +333,7 @@ export void SpheresGeometry_set(void *uniform _self uniform Spheres *uniform self = (uniform Spheres *uniform)_self; uniform Model *uniform model = (uniform Model *uniform)_model; - RTCGeometry geom = rtcNewGeometry(ispc_embreeDevice,RTC_GEOMETRY_TYPE_USER); + RTCGeometry geom = rtcNewGeometry(ispc_embreeDevice(),RTC_GEOMETRY_TYPE_USER); uniform uint32 geomID = rtcAttachGeometry(model->embreeSceneHandle,geom); self->super.model = model; diff --git a/ospray/geometry/StreamLines.ispc b/ospray/geometry/StreamLines.ispc index 5f7acc685d..d35f7dfac0 100644 --- a/ospray/geometry/StreamLines.ispc +++ b/ospray/geometry/StreamLines.ispc @@ -317,7 +317,7 @@ StreamLines_set( void *uniform _self, StreamLines *uniform self = (StreamLines *uniform)_self; Model *uniform model = (Model *uniform)_model; - RTCGeometry geom = rtcNewGeometry(ispc_embreeDevice,RTC_GEOMETRY_TYPE_USER); + RTCGeometry geom = rtcNewGeometry(ispc_embreeDevice(),RTC_GEOMETRY_TYPE_USER); uniform uint32 geomID = rtcAttachGeometry(model->embreeSceneHandle,geom); self->super.geomID = geomID; @@ -358,7 +358,7 @@ StreamLines_setCurve( void *uniform _self, Model *uniform model = (Model *uniform)_model; uniform RTCGeometry geom - = rtcNewGeometry(ispc_embreeDevice, + = rtcNewGeometry(ispc_embreeDevice(), RTC_GEOMETRY_TYPE_ROUND_BEZIER_CURVE); rtcSetSharedGeometryBuffer(geom,RTC_BUFFER_TYPE_VERTEX,0,RTC_FORMAT_FLOAT4, vertexCurve,0,sizeof(uniform vec3fa),numVertices); diff --git a/ospray/geometry/TriangleMesh.cpp b/ospray/geometry/TriangleMesh.cpp index 7772a025e0..81f8e07579 100644 --- a/ospray/geometry/TriangleMesh.cpp +++ b/ospray/geometry/TriangleMesh.cpp @@ -126,7 +126,7 @@ namespace ospray { throw std::runtime_error("unsupported trianglemesh.vertex.normal data type"); } - eMeshGeom = rtcNewGeometry(ispc_embreeDevice,RTC_GEOMETRY_TYPE_TRIANGLE); + eMeshGeom = rtcNewGeometry(ispc_embreeDevice(),RTC_GEOMETRY_TYPE_TRIANGLE); rtcSetSharedGeometryBuffer(eMeshGeom,RTC_BUFFER_TYPE_INDEX,0,RTC_FORMAT_UINT3, indexData->data,0,numCompsInTri*sizeof(int),numTris); rtcSetSharedGeometryBuffer(eMeshGeom,RTC_BUFFER_TYPE_VERTEX,0,RTC_FORMAT_FLOAT3, diff --git a/ospray/ispc_symbols.txt b/ospray/ispc_symbols.txt index 36fd657561..f7b04b418f 100644 --- a/ospray/ispc_symbols.txt +++ b/ospray/ispc_symbols.txt @@ -5,7 +5,6 @@ Distribution2D_pdf___un_3C_s_5B__c_unDistribution2D_5D__3E_REFs_5B__c_vyvec2f_5D Distribution2D_sample___un_3C_s_5B__c_unDistribution2D_5D__3E_REFs_5B__c_vyvec2f_5D_, FrameBuffer_Constructor___un_3C_s_5B_unFrameBuffer_5D__3E_un_3C_unv_3E_, FrameBuffer_set___un_3C_s_5B_unFrameBuffer_5D__3E_CunuCunuuni, -Geometry_Constructor___un_3C_s_5B_unGeometry_5D__3E_un_3C_unv_3E_un_3C____un_3C_s_5B_unGeometry_5D__3E_un_3C_s_5B_unModel_5D__3E_REFs_5B_vyDifferentialGeometry_5D_REFs_5B__c_vyRay_5D_unI_3E_un_3C_s_5B_unModel_5D__3E_uniun_3C_un_3C_s_5B_unMaterial_5D__3E__3E_, GridAccelerator_createInstance___un_3C_unv_3E_, GridAccelerator_destroy___un_3C_s_5B_unGridAccelerator_5D__3E_, GridAccelerator_intersectIsosurface___un_3C_s_5B_unGridAccelerator_5D__3E_unfun_3C_unf_3E_uniREFs_5B_vyRay_5D_, From 355be892fcb68a6df1bdc3e5d5621ff6786c964c Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Thu, 10 May 2018 14:23:26 -0500 Subject: [PATCH 323/364] fixes for MPI code caused by Windows fixes --- modules/mpi/MPIDistributedDevice.cpp | 1 - modules/mpi/MPIOffloadWorker.cpp | 1 - 2 files changed, 2 deletions(-) diff --git a/modules/mpi/MPIDistributedDevice.cpp b/modules/mpi/MPIDistributedDevice.cpp index 90b2c1bf0a..1b72432b03 100644 --- a/modules/mpi/MPIDistributedDevice.cpp +++ b/modules/mpi/MPIDistributedDevice.cpp @@ -124,7 +124,6 @@ namespace ospray { auto &embreeDevice = api::ISPCDevice::embreeDevice; embreeDevice = rtcNewDevice(generateEmbreeDeviceCfg(*this).c_str()); - ispc_embreeDevice = embreeDevice; rtcSetDeviceErrorFunction(embreeDevice, embreeErrorFunc, nullptr); RTCError erc = rtcGetDeviceError(embreeDevice); if (erc != RTC_ERROR_NONE) { diff --git a/modules/mpi/MPIOffloadWorker.cpp b/modules/mpi/MPIOffloadWorker.cpp index 8e398422b4..99868bcec7 100644 --- a/modules/mpi/MPIOffloadWorker.cpp +++ b/modules/mpi/MPIOffloadWorker.cpp @@ -120,7 +120,6 @@ namespace ospray { EmbreeDeviceScopeGuard guard; guard.embreeDevice = embreeDevice; - ispc_embreeDevice = embreeDevice; rtcSetDeviceErrorFunction(embreeDevice, embreeErrorFunc, nullptr); RTCError erc = rtcGetDeviceError(embreeDevice); if (erc != RTC_ERROR_NONE) { From e8ea94fd9c8b6c69ae6eca29ab9a58dbe72aa8ec Mon Sep 17 00:00:00 2001 From: Bruce Cherniak Date: Thu, 10 May 2018 15:14:40 -0500 Subject: [PATCH 324/364] Use macro to generate vec2f,vec3f & v3c4f quad_interpolate variants. --- ospray/geometry/QuadMesh.ispc | 36 ++++++++++++----------------------- 1 file changed, 12 insertions(+), 24 deletions(-) diff --git a/ospray/geometry/QuadMesh.ispc b/ospray/geometry/QuadMesh.ispc index 8c711a6bcb..f42a1401e7 100644 --- a/ospray/geometry/QuadMesh.ispc +++ b/ospray/geometry/QuadMesh.ispc @@ -26,32 +26,20 @@ #include "embree2/rtcore_geometry.isph" #include "embree2/rtcore_geometry_user.isph" -// vec[234]f variants of quad interpolation -static vec2f quad_interpolate(const vec4f uv, - const vec2f t0, - const vec2f t1, - const vec2f t2, - const vec2f t3) -{ - return uv.x*t0 + uv.y*t1 + uv.z*t2 + uv.w*t3; -} -static vec3f quad_interpolate(const vec4f uv, - const vec3f t0, - const vec3f t1, - const vec3f t2, - const vec3f t3) -{ - return uv.x*t0 + uv.y*t1 + uv.z*t2 + uv.w*t3; -} -static vec4f quad_interpolate(const vec4f uv, - const vec4f t0, - const vec4f t1, - const vec4f t2, - const vec4f t3) -{ - return uv.x*t0 + uv.y*t1 + uv.z*t2 + uv.w*t3; +// Create quad_interpolate for vec2f, vec3f, and vec4f types +#define __define_quad_interpolate(T) \ +static inline T quad_interpolate(const vec4f& uv, \ + const T& t0, \ + const T& t1, \ + const T& t2, \ + const T& t3) { \ + return uv.x*t0 + uv.y*t1 + uv.z*t2 + uv.w*t3; \ } +__define_quad_interpolate(vec2f); +__define_quad_interpolate(vec3f); +__define_quad_interpolate(vec4f); + static void QuadMesh_postIntersect(uniform Geometry *uniform _self, uniform Model *uniform model, varying DifferentialGeometry &dg, From 12d282a40fea83f18e6de13aaa94898454c14aca Mon Sep 17 00:00:00 2001 From: Bruce Cherniak Date: Thu, 10 May 2018 16:48:04 -0500 Subject: [PATCH 325/364] Add cube generator vertex normals. Disabled by default while debugging artifact. --- apps/common/sg/generator/generateCube.cpp | 40 +++++++++++++++-------- 1 file changed, 27 insertions(+), 13 deletions(-) diff --git a/apps/common/sg/generator/generateCube.cpp b/apps/common/sg/generator/generateCube.cpp index 74195e81ce..7be3774c8b 100644 --- a/apps/common/sg/generator/generateCube.cpp +++ b/apps/common/sg/generator/generateCube.cpp @@ -80,33 +80,47 @@ namespace ospray { quads_node->add(quad_colors); +#if 0 //todo, debug odd rendering/lighting error on +Z plane + auto quad_normals = std::make_shared(); + quad_normals->setName("normal"); + + quad_normals->v.resize(quad_vertices->v.size()); + + static const vec3f origin(0,0,0); //todo support arbitrary normal origin + for (unsigned int i=0; i < quad_normals->v.size(); i++) { + quad_normals->v[i] = normalize(origin - quad_vertices->v[i]); + } + quads_node->add(quad_normals); +#endif + // finally add to world #if 1 // QuadMesh or TriangleMesh? world->add(quads_node); #else - auto tris_node = createNode("cube", "TriangleMesh"); + auto tris_node = createNode("cube", "TriangleMesh"); auto tri_indices = std::make_shared(); tri_indices->setName("index"); tri_indices->v = std::vector{ - vec3i(0,3,2), // +Z - vec3i(2,1,0), // +Z - vec3i(0,1,6), // +Y - vec3i(6,5,0), // +Y - vec3i(0,5,4), // +X - vec3i(4,3,0), // +X - vec3i(4,5,6), // -Z - vec3i(6,7,4), // -Z - vec3i(2,3,4), // -Y - vec3i(4,7,2), // -Y - vec3i(1,2,7), // -X - vec3i(7,6,1), // -X + vec3i(0,3,2), // +Z + vec3i(2,1,0), // +Z + vec3i(0,1,6), // +Y + vec3i(6,5,0), // +Y + vec3i(0,5,4), // +X + vec3i(4,3,0), // +X + vec3i(4,5,6), // -Z + vec3i(6,7,4), // -Z + vec3i(2,3,4), // -Y + vec3i(4,7,2), // -Y + vec3i(1,2,7), // -X + vec3i(7,6,1), // -X }; tris_node->add(quad_vertices); tris_node->add(tri_indices); tris_node->add(quad_colors); + tris_node->add(quad_normals); world->add(tris_node); #endif From b7a0d906583fcb5a90171f0592b4ff66ef914353 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Johannes=20G=C3=BCnther?= Date: Fri, 11 May 2018 14:31:53 +0200 Subject: [PATCH 326/364] Cleanup --- doc/api.md | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/doc/api.md b/doc/api.md index e88d3839de..a38cb7badd 100644 --- a/doc/api.md +++ b/doc/api.md @@ -571,12 +571,12 @@ like the structured volume equivalent, but they only modify the root Unstructured volumes can contain tetrahedral or hexahedral cell types, and are defined by three arrays: vertices, corresponding field values, -and eight indices per cell (first four are -1 for tetrahedral -cells). An unstructred volume type is created by passing the type -string "`unstructured_volume`" to `ospNewVolume`. +and eight indices per cell (first four are -1 for tetrahedral cells). An +unstructred volume type is created by passing the type string +"`unstructured_volume`" to `ospNewVolume`. -Field values can be specified per-vertex ('field') or per-cell -('cellField'). If both values are set, cellField takes precedence. +Field values can be specified per-vertex (`field`) or per-cell +(`cellField`). If both values are set, `cellField` takes precedence. Similar to [triangle mesh], each tetrahedron is formed by a group of indices into the vertices. For each vertex, the corresponding (by array @@ -586,9 +586,9 @@ internally calculates vertex normals to ensure proper sampling and interpolation. For hexahedral cells, each hexahedron is formed by a group of eight -indices into the vertics and data value. Vertex ordering is the same -as VTK_HEXAHEDRON - four bottom vertices counterclockwise, then top -four counterclockwise. +indices into the vertics and data value. Vertex ordering is the same as +`VTK_HEXAHEDRON` -- four bottom vertices counterclockwise, then top four +counterclockwise. -------- ------------------ ------- --------------------------------------- Type Name Default Description @@ -601,7 +601,7 @@ four counterclockwise. float[] cellField [data] array of cell data values to be sampled - vec4i[] intices [data] array of tetrahedra indices + vec4i[] indices [data] array of tetrahedra indices (into vertices and field) string hexMethod planar "planar" (faster, assumes planar sides) @@ -1635,7 +1635,7 @@ convention shall be used. The following parameters (prefixed with Type Name Description ------ ------------ ------------------------------------------------------ vec4f transform interpreted as 2×2 matrix (linear part), column-major - float rotation angle in degree, counterclock-wise, around center + float rotation angle in degree, counterclockwise, around center vec2f scale enlarge texture, relative to center (0.5, 0.5) vec2f translation move texture in positive direction (right/up) ------ ------------ ------------------------------------------------------ From b173ac03ce90377ecaa2d7136192dc8fcf3ab2cc Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Johannes=20G=C3=BCnther?= Date: Fri, 11 May 2018 15:09:47 +0200 Subject: [PATCH 327/364] Move Gitter badge --- README.md | 1288 ++++++++++++++++++++++++++++++++++-------- doc/Makefile | 14 +- doc/gitter.md | 2 + doc/gitter_badge.svg | 1 + 4 files changed, 1072 insertions(+), 233 deletions(-) create mode 100644 doc/gitter.md create mode 100644 doc/gitter_badge.svg diff --git a/README.md b/README.md index 1e3ea52324..dfb4e6a666 100644 --- a/README.md +++ b/README.md @@ -1,8 +1,6 @@ OSPRay ====== -[![Join the chat at https://gitter.im/ospray/ospray](https://badges.gitter.im/ospray/ospray.svg)](https://gitter.im/ospray/ospray?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge) - This is release v1.6.0 (devel) of OSPRay. For changes and new features see the [changelog](CHANGELOG.md). Also visit http://www.ospray.org for more information. @@ -35,19 +33,22 @@ OSPRay is under active development, and though we do our best to guarantee stable release versions a certain number of bugs, as-yet-missing features, inconsistencies, or any other issues are still possible. Should you find any such issues please report them immediately -via [OSPRay's GitHub Issue +via [OSPRay’s GitHub Issue Tracker](https://github.com/ospray/OSPRay/issues) (or, if you should happen to have a fix for it,you can also send us a pull request); for missing features please contact us via email at . For recent news, updates, and announcements, please see our complete -[news/updates](http://www.ospray.org/news.html) page. +[news/updates](https://www.ospray.org/news.html) page. Join our [mailing list](https://groups.google.com/forum/#!forum/ospray-announce/join) to receive release announcements and major news regarding OSPRay. +[![Join the chat at +https://gitter.im/ospray/ospray](https://ospray.github.io/images/gitter_badge.svg)](https://gitter.im/ospray/ospray?utm_source=badge&utm_medium=badge&utm_content=badge) + Building OSPRay from Source =========================== @@ -75,7 +76,7 @@ before you can build OSPRay you need the following prerequisites: (ISPC)](http://ispc.github.io), version 1.9.1 or later. Please obtain a release of ISPC from the [ISPC downloads page](https://ispc.github.io/downloads.html). The build system looks - for ISPC in the `PATH` and in the directory right "next to" the + for ISPC in the `PATH` and in the directory right “next to” the checked-out OSPRay sources.[^1] Alternatively set the CMake variable `ISPC_EXECUTABLE` to the location of the ISPC compiler. - Per default OSPRay uses the Intel® [Threading Building @@ -144,7 +145,7 @@ CMake is easy: ccmake .. - Make sure to properly set build mode and enable the components you - need, etc; then type 'c'onfigure and 'g'enerate. When back on the + need, etc; then type ’c’onfigure and ’g’enerate. When back on the command prompt, build it using make @@ -152,7 +153,7 @@ CMake is easy: - You should now have `libospray.so` as well as a set of example application. You can test your version of OSPRay using any of the examples on the [OSPRay Demos and - Examples](http://www.ospray.org/demos.html) page. + Examples](https://www.ospray.org/demos.html) page. Compiling OSPRay on Windows --------------------------- @@ -163,9 +164,9 @@ way to configure OSPRay and to create the Visual Studio solution files: - Browse to the OSPRay sources and specify a build directory (if it does not exist yet CMake will create it). -- Click "Configure" and select as generator the Visual Studio version +- Click “Configure” and select as generator the Visual Studio version you have, for Win64 (32 bit builds are not supported by OSPRay), - e.g. "Visual Studio 15 2017 Win64". + e.g. “Visual Studio 15 2017 Win64”. - If the configuration fails because some dependencies could not be found then follow the instructions given in the error message, @@ -173,7 +174,7 @@ way to configure OSPRay and to create the Visual Studio solution files: installed. - Optionally change the default build options, and then click - "Generate" to create the solution and project files in the build + “Generate” to create the solution and project files in the build directory. - Open the generated `OSPRay.sln` in Visual Studio, select the build @@ -189,10 +190,10 @@ console. In the Visual Studio command prompt type: cmake --build . --config Release Use `-D` to set variables for CMake, e.g. the path to Embree with -"`-D embree_DIR=\path\to\embree`". +“`-D embree_DIR=\path\to\embree`”. You can also build only some projects with the `--target` switch. -Additional parameters after "`--`" will be passed to `msbuild`. For +Additional parameters after “`--`” will be passed to `msbuild`. For example, to build in parallel only the OSPRay library without the example applications use @@ -204,13 +205,12 @@ Documentation The following [API documentation](http://www.sdvis.org/ospray/download/OSPRay_readme_devel.pdf "OSPRay Documentation") of OSPRay can also be found as a [pdf -document](http://www.sdvis.org/ospray/download/OSPRay_readme_devel.pdf "OSPRay Documentation") -(4.2MB). +document](http://www.sdvis.org/ospray/download/OSPRay_readme_devel.pdf "OSPRay Documentation"). For a deeper explanation of the concepts, design, features and performance of OSPRay also have a look at the IEEE Vis 2016 paper -"[OSPRay – A CPU Ray Tracing Framework for Scientific -Visualization](http://www.sdvis.org/ospray/download/talks/IEEEVis2016_OSPRay_paper.pdf)" +“[OSPRay – A CPU Ray Tracing Framework for Scientific +Visualization](http://www.sdvis.org/ospray/download/talks/IEEEVis2016_OSPRay_paper.pdf)” (49MB, or get the [smaller version](http://www.sdvis.org/ospray/download/talks/IEEEVis2016_OSPRay_paper_small.pdf) 1.8MB). Also available are the [slides of the @@ -228,10 +228,10 @@ To access the OSPRay API you first need to include the OSPRay header where the API is compatible with C99 and C++. -Initialization --------------- +Initialization and Shutdown +--------------------------- -In order to use the API, OSPRay must be initialized with a "device". A +In order to use the API, OSPRay must be initialized with a “device”. A device is the object which implements the API. Creating and initializing a device can be done in either of two ways: command line arguments or manually instantiating a device. @@ -246,18 +246,18 @@ OSPError ospInit(int *argc, const char **argv); ``` OSPRay parses (and removes) its known command line parameters from your -application's `main` function. For an example see the +application’s `main` function. For an example see the [tutorial](#tutorial). For possible error codes see section [Error Handling and Status Messages](#error-handling-and-status-messages). It is important to note that the arguments passed to `ospInit()` are processed in order they are listed. The following parameters (which are -prefixed by convention with "`--osp:`") are understood: +prefixed by convention with “`--osp:`”) are understood: --++ @@ -321,7 +321,7 @@ prefixed by convention with "`--osp:`") are understood:
Command line parameters accepted by OSPRay’s ospInit.
-: Command line parameters accepted by OSPRay's `ospInit`. +: Command line parameters accepted by OSPRay’s `ospInit`. ### Manual Device Instantiation @@ -336,9 +336,9 @@ OSPDevice ospNewDevice(const char *type); ``` where the `type` string maps to a specific device implementation. OSPRay -always provides the "`default`" device, which maps to a local CPU +always provides the “`default`” device, which maps to a local CPU rendering device. If it is enabled in the build, you can also use -"`mpi`" to access the MPI multi-node rendering device (see [Parallel +“`mpi`” to access the MPI multi-node rendering device (see [Parallel Rendering with MPI](#parallel-rendering-with-mpi) section for more information). Once a device is created, you can call @@ -355,7 +355,7 @@ all devices: Parameters shared by all devices. - + @@ -431,10 +431,10 @@ current device, it does not need to be set as current again. ### Environment Variables -Finally, OSPRay's generic device parameters can be overridden via -environment variables for easy changes to OSPRay's behavior without +Finally, OSPRay’s generic device parameters can be overridden via +environment variables for easy changes to OSPRay’s behavior without needing to change the application (variables are prefixed by convention -with "`OSPRAY_`"): +with “`OSPRAY_`”): | Variable | Description | |:----------------------|:----------------------------------| @@ -511,7 +511,7 @@ or the `OSPRAY_LOG_OUTPUT` environment variable. ### Loading OSPRay Extensions at Runtime -OSPRay's functionality can be extended via plugins, which are +OSPRay’s functionality can be extended via plugins, which are implemented in shared libraries. To load plugin `name` from `libospray_module_.so` (on Linux and Mac OS X) or `ospray_module_.dll` (on Windows) use @@ -523,11 +523,25 @@ OSPError ospLoadModule(const char *name); Modules are searched in OS-dependent paths. `ospLoadModule` returns `OSP_NO_ERROR` if the plugin could be successfully loaded. +### Shutting Down OSPRay + +When the application is finished using OSPRay (typically on application +exit), the OSPRay API should be finalized with + +``` {.cpp} +void ospShutdown(); +``` + +This API call ensures that the current device is cleaned up +appropriately. Due to static object allocation having non-deterministic +ordering, it is recommended that applications call `ospShutdown()` +before the calling application process terminates. + Objects ------- All entities of OSPRay (the renderer, volumes, geometries, lights, -cameras, ...) are a specialization of `OSPObject` and share common +cameras, …) are a specialization of `OSPObject` and share common mechanism to deal with parameters and lifetime. An important aspect of object parameters is that parameters do not get @@ -549,11 +563,11 @@ The commit semantic allow for batching up multiple small changes, and specifies exactly when changes to objects will occur. This is important to ensure performance and consistency for devices crossing a PCI bus, or across a network. In our MPI implementation, for example, we can easily -guarantee consistency among different nodes by MPI barrier'ing on every +guarantee consistency among different nodes by MPI barrier’ing on every commit. Note that OSPRay uses reference counting to manage the lifetime of all -objects, so one cannot explicitly "delete" any object. Instead, to +objects, so one cannot explicitly “delete” any object. Instead, to indicate that the application does not need and does not access the given object anymore, call @@ -659,19 +673,19 @@ the table below. | OSP\_STRING | C-style zero-terminated character string | | OSP\_CHAR | 8 bit signed character scalar | | OSP\_UCHAR | 8 bit unsigned character scalar | -| OSP\_UCHAR\[234\] | ... and \[234\]-element vector | +| OSP\_UCHAR\[234\] | … and \[234\]-element vector | | OSP\_USHORT | 16 bit unsigned integer scalar | | OSP\_INT | 32 bit signed integer scalar | -| OSP\_INT\[234\] | ... and \[234\]-element vector | +| OSP\_INT\[234\] | … and \[234\]-element vector | | OSP\_UINT | 32 bit unsigned integer scalar | -| OSP\_UINT\[234\] | ... and \[234\]-element vector | +| OSP\_UINT\[234\] | … and \[234\]-element vector | | OSP\_LONG | 64 bit signed integer scalar | -| OSP\_LONG\[234\] | ... and \[234\]-element vector | +| OSP\_LONG\[234\] | … and \[234\]-element vector | | OSP\_ULONG | 64 bit unsigned integer scalar | -| OSP\_ULONG\[234\] | ... and \[234\]-element vector | +| OSP\_ULONG\[234\] | … and \[234\]-element vector | | OSP\_FLOAT | 32 bit single precision floating point scalar | -| OSP\_FLOAT\[234\] | ... and \[234\]-element vector | -| OSP\_FLOAT3A | ... and aligned 3-element vector | +| OSP\_FLOAT\[234\] | … and \[234\]-element vector | +| OSP\_FLOAT3A | … and aligned 3-element vector | | OSP\_DOUBLE | 64 bit double precision floating point scalar | : Valid named constants for `OSPDataType`. @@ -699,19 +713,91 @@ or else an `OSPVolume` handle. The common parameters understood by all volume variants are summarized in the table below. -| Type | Name | Default| Description | -|:------|:------------------------|---------:|:----------------------------------------------------------------------------------| -| vec2f | voxelRange | | minimum and maximum of the scalar values | -| bool | gradientShadingEnabled | false| volume is rendered with surface shading wrt. to normalized gradient | -| bool | preIntegration | false| use pre-integration for [transfer function](#transfer-function) lookups | -| bool | singleShade | true| shade only at the point of maximum intensity | -| bool | adaptiveSampling | true| adapt ray step size based on opacity | -| float | adaptiveScalar | 15| modifier for adaptive step size | -| float | adaptiveMaxSamplingRate | 2| maximum sampling rate for adaptive sampling | -| float | samplingRate | 0.125| sampling rate of the volume (this is the minimum step size for adaptive sampling) | -| vec3f | specular | gray 0.3| specular color for shading | -| vec3f | volumeClippingBoxLower | disabled| lower coordinate (in object-space) to clip the volume values | -| vec3f | volumeClippingBoxUpper | disabled| upper coordinate (in object-space) to clip the volume values | + + ++++++ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Configuration parameters shared by all volume types.
TypeNameDefaultDescription
vec2fvoxelRangeminimum and maximum of the scalar values
boolgradientShadingEnabledfalsevolume is rendered with surface shading wrt. to normalized gradient
boolpreIntegrationfalseuse pre-integration for transfer function lookups
boolsingleShadetrueshade only at the point of maximum intensity
booladaptiveSamplingtrueadapt ray step size based on opacity
floatadaptiveScalar15modifier for adaptive step size
floatadaptiveMaxSamplingRate2maximum sampling rate for adaptive sampling
floatsamplingRate0.125sampling rate of the volume (this is the minimum step size for adaptive sampling)
vec3fspeculargray 0.3specular color for shading
vec3fvolumeClippingBoxLowerdisabledlower coordinate (in object-space) to clip the volume values
vec3fvolumeClippingBoxUpperdisabledupper coordinate (in object-space) to clip the volume values
: Configuration parameters shared by all volume types. @@ -729,14 +815,14 @@ specified. The first variant shares the voxel data with the application. Such a volume type is created by passing the type string -"`shared_structured_volume`" to `ospNewVolume`. The voxel data is laid +“`shared_structured_volume`” to `ospNewVolume`. The voxel data is laid out in memory in XYZ order and provided to the volume via a -[data](#data) buffer parameter named "`voxelData`". +[data](#data) buffer parameter named “`voxelData`”. The second regular grid variant is optimized for rendering performance: data locality in memory is increased by arranging the voxel data in smaller blocks. This volume type is created by passing the type string -"`block_bricked_volume`" to `ospNewVolume`. Because of this +“`block_bricked_volume`” to `ospNewVolume`. Because of this rearrangement of voxel data it cannot be shared the with the application anymore, but has to be transferred to OSPRay via @@ -758,17 +844,79 @@ this function. The common parameters understood by both structured volume variants are summarized in the table below. -| Type | Name | Default| Description | -|:-------|:------------|------------:|:--------------------------------------------------| -| vec3i | dimensions | | number of voxels in each dimension $(x, y, z)$ | -| string | voxelType | | data type of each voxel, currently supported are: | -| | | | "uchar" (8 bit unsigned integer) | -| | | | "short" (16 bit signed integer) | -| | | | "ushort" (16 bit unsigned integer) | -| | | | "float" (32 bit single precision floating point) | -| | | | "double" (64 bit double precision floating point) | -| vec3f | gridOrigin | $(0, 0, 0)$| origin of the grid in world-space | -| vec3f | gridSpacing | $(1, 1, 1)$| size of the grid cells in world-space | + + ++++++ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Additional configuration parameters for structured volumes.
TypeNameDefaultDescription
vec3idimensionsnumber of voxels in each dimension (x, y, z)
stringvoxelTypedata type of each voxel, currently supported are:
“uchar” (8 bit unsigned integer)
“short” (16 bit signed integer)
“ushort” (16 bit unsigned integer)
“float” (32 bit single precision floating point)
“double” (64 bit double precision floating point)
vec3fgridOrigin(0, 0, 0)origin of the grid in world-space
vec3fgridSpacing(1, 1, 1)size of the grid cells in world-space
: Additional configuration parameters for structured volumes. @@ -778,7 +926,7 @@ AMR volumes are specified as a list of bricks, which are levels of refinement in potentially overlapping regions. There can be any number of refinement levels and any number of bricks at any level of refinement. An AMR volume type is created by passing the type string -"`amr_volume`" to `ospNewVolume`. +“`amr_volume`” to `ospNewVolume`. Applications should first create an `OSPData` array which holds information about each brick. The following structure is used to @@ -803,7 +951,7 @@ only support `float` voxels. - + @@ -895,7 +1043,10 @@ Unstructured volumes can contain tetrahedral or hexahedral cell types, and are defined by three arrays: vertices, corresponding field values, and eight indices per cell (first four are -1 for tetrahedral cells). An unstructred volume type is created by passing the type string -"`unstructured_volume`" to `ospNewVolume`. +“`unstructured_volume`” to `ospNewVolume`. + +Field values can be specified per-vertex (`field`) or per-cell +(`cellField`). If both values are set, `cellField` takes precedence. Similar to [triangle mesh](#triangle-mesh), each tetrahedron is formed by a group of indices into the vertices. For each vertex, the @@ -906,17 +1057,66 @@ sampling and interpolation. For hexahedral cells, each hexahedron is formed by a group of eight indices into the vertics and data value. Vertex ordering is the same as -VTK\_HEXAHEDRON - four bottom vertices counterclockwise, then top four +`VTK_HEXAHEDRON` – four bottom vertices counterclockwise, then top four counterclockwise. -| Type | Name | Description | -|:----------|:----------|:--------------------------------------------------------------------| -| vec3f\[\] | vertices | [data](#data) array of vertex positions | -| float\[\] | field | [data](#data) array of vertex data values to be sampled | -| vec4i\[\] | intices | [data](#data) array of tetrahedra indices (into vertices and field) | -| string | hexMethod | 'planar' (default) or 'nonplanar' | + + ++++++ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Additional configuration parameters for unstructured volumes.
TypeNameDefaultDescription
vec3f[]vertexdata array of vertex positions
float[]vertex.fielddata array of vertex data values to be sampled
float[]cellFielddata array of cell data values to be sampled
vec4i[]indexdata array of tetrahedra indices (into vertices and field)
stringhexMethodplanar“planar” (faster, assumes planar sides) or “nonplanar”
boolprecomputedNormalstruewhether to accelerate by precomputing, at a cost of 72 bytes/cell
-: Additional configuration parameters for tetrahedral volumes. +: Additional configuration parameters for unstructured volumes. ### Transfer Function @@ -931,11 +1131,11 @@ OSPTransferFunction ospNewTransferFunction(const char *type); The call returns `NULL` if that type of transfer functions is not known by OSPRay, or else an `OSPTransferFunction` handle to the created transfer function. That handle can be assigned to a volume as parameter -"`transferFunction`" using `ospSetObject`. +“`transferFunction`” using `ospSetObject`. One type of transfer function that is built-in in OSPRay is the linear transfer function, which interpolates between given equidistant colors -and opacities. It is create by passing the string "`piecewise_linear`" +and opacities. It is create by passing the string “`piecewise_linear`” to `ospNewTransferFunction` and it is controlled by these parameters: | Type | Name | Description | @@ -962,7 +1162,7 @@ or else an `OSPGeometry` handle. ### Triangle Mesh A traditional triangle mesh (indexed face set) geometry is created by -calling `ospNewGeometry` with type string "`triangles`". Once created, a +calling `ospNewGeometry` with type string “`triangles`”. Once created, a triangle mesh recognizes the following parameters: | Type | Name | Description | @@ -982,7 +1182,7 @@ mesh. A geometry consisting of individual spheres, each of which can have an own radius, is created by calling `ospNewGeometry` with type string -"`spheres`". The spheres will not be tessellated but rendered +“`spheres`”. The spheres will not be tessellated but rendered procedurally and are thus perfectly round. To allow a variety of sphere representations in the application this geometry allows a flexible way of specifying the data of center position and radius within a @@ -991,10 +1191,10 @@ of specifying the data of center position and radius within a -+--++ @@ -1056,7 +1256,7 @@ of specifying the data of center position and radius within a A geometry consisting of individual cylinders, each of which can have an own radius, is created by calling `ospNewGeometry` with type string -"`cylinders`". The cylinders will not be tessellated but rendered +“`cylinders`”. The cylinders will not be tessellated but rendered procedurally and are thus perfectly round. To allow a variety of cylinder representations in the application this geometry allows a flexible way of specifying the data of offsets for start position, end @@ -1066,10 +1266,10 @@ listed in the table below.
Parameters defining a spheres geometry.
----++++ @@ -1140,7 +1340,7 @@ linearly interpolated. ### Streamlines A geometry consisting of multiple streamlines is created by calling -`ospNewGeometry` with type string "`streamlines`". The streamlines are +`ospNewGeometry` with type string “`streamlines`”. The streamlines are internally assembled either from connected (and rounded) cylinder segments, or represented as Bézier curves; they are thus always perfectly round. The parameters defining this geometry are listed in the @@ -1149,9 +1349,9 @@ table below.
Parameters defining a cylinders geometry.
---+++ @@ -1222,8 +1422,8 @@ vertices `[A,B,C,D,E,F,G]`, plus an array of link indices `[0,1,2,4,5]`. OSPRay can directly render multiple isosurfaces of a volume without first tessellating them. To do so create an isosurfaces geometry by -calling `ospNewGeometry` with type string "`isosurfaces`". Each -isosurface will be colored according to the provided volume's [transfer +calling `ospNewGeometry` with type string “`isosurfaces`”. Each +isosurface will be colored according to the provided volume’s [transfer function](#transfer-function). | Type | Name | Description | @@ -1238,9 +1438,9 @@ function](#transfer-function). One tool to highlight interesting features of volumetric data is to visualize 2D cuts (or slices) by placing planes into the volume. Such a slices geometry is created by calling `ospNewGeometry` with type string -"`slices`". The planes are defined by the coefficients $(a,b,c,d)$ of +“`slices`”. The planes are defined by the coefficients $(a,b,c,d)$ of the plane equation $ax + by + cz + d = 0$. Each slice is colored -according to the provided volume's [transfer +according to the provided volume’s [transfer function](#transfer-function). | Type | Name | Description | @@ -1276,20 +1476,77 @@ The call returns `NULL` if that type of renderer is not known, or else an `OSPRenderer` handle to the created renderer. General parameters of all renderers are -| Type | Name | Default| Description | -|:-------------|:------------------|--------:|:------------------------------------------------------------------------------| -| OSPModel | model | | the [model](#model) to render | -| OSPCamera | camera | | the [camera](#cameras) to be used for rendering | -| OSPLight\[\] | lights | | [data](#data) array with handles of the [lights](#lights) | -| float | epsilon | 10^-6^| ray epsilon to avoid self-intersections, relative to scene diameter | -| int | spp | 1| samples per pixel | -| int | maxDepth | 20| maximum ray recursion depth | -| float | minContribution | 0.001| sample contributions below this value will be neglected to speed-up rendering | -| float | varianceThreshold | 0| threshold for adaptive accumulation | +
Parameters defining a streamlines geometry.
+ ++++++ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Parameters understood by all renderers.
TypeNameDefaultDescription
OSPModelmodelthe model to render
OSPCameracamerathe camera to be used for rendering
OSPLight[]lightsdata array with handles of the lights
floatepsilon10-6ray epsilon to avoid self-intersections, relative to scene diameter
intspp1samples per pixel
intmaxDepth20maximum ray recursion depth
floatminContribution0.001sample contributions below this value will be neglected to speed-up rendering
floatvarianceThreshold0threshold for adaptive accumulation
: Parameters understood by all renderers. -OSPRay's renderers support a feature called adaptive accumulation, which +OSPRay’s renderers support a feature called adaptive accumulation, which accelerates progressive [rendering](#rendering) by stopping the rendering and refinement of image regions that have an estimated variance below the `varianceThreshold`. This feature requires a @@ -1299,18 +1556,18 @@ variance below the `varianceThreshold`. This feature requires a The SciVis renderer is a fast ray tracer for scientific visualization which supports volume rendering and ambient occlusion (AO). It is -created by passing the type string "`scivis`" or "`raytracer`" to +created by passing the type string “`scivis`” or “`raytracer`” to `ospNewRenderer`. In addition to the [general parameters](#renderer) understood by all renderers the SciVis renderer supports the following special parameters: - +
-+ @@ -1391,17 +1648,17 @@ objects rendered by OSPRay. The path tracer supports soft shadows, indirect illumination and realistic materials. This renderer is created by passing the type string -"`pathtracer`" to `ospNewRenderer`. In addition to the [general +“`pathtracer`” to `ospNewRenderer`. In addition to the [general parameters](#renderer) understood by all renderers the path tracer supports the following special parameters:
Special parameters understood by the SciVis renderer.
--++-+ @@ -1466,34 +1723,77 @@ void ospRemoveGeometry(OSPModel, OSPGeometry); void ospRemoveVolume(OSPModel, OSPVolume); ``` -### Lights - -To let the given `renderer` create a new light source of given type -`type` use - -``` {.cpp} -OSPLight ospNewLight(OSPRenderer renderer, const char *type); -``` - -The call returns `NULL` if that type of light is not known by the -renderer, or else an `OSPLight` handle to the created light source. All -light sources[^2] accept the following parameters: - -| Type | Name | Default| Description | -|:---------|:----------|--------:|:---------------------------------------| -| vec3f(a) | color | white| color of the light | -| float | intensity | 1| intensity of the light (a factor) | -| bool | isVisible | true| whether the light can be directly seen | - -: Parameters accepted by the all lights. - -The following light types are supported by most OSPRay renderers. +Finally, Models can be configured with parameters for making various +feature/performance tradeoffs: + +
Special parameters understood by the path tracer.
+ ++++++ + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Parameters understood by Models
TypeNameDefaultDescription
booldyanmicScenefalseuse RTC_SCENE_DYNAMIC flag (faster BVH build, slower ray traversal), otherwise uses RTC_SCENE_STATIC flag (faster ray traversal, slightly slower BVH build)
boolcompactModefalsetell Embree to use a more compact BVH in memory by trading ray traversal performance
boolrobustModefalsetell Embree to enable more robust ray intersection code paths (slightly slower)
+ +: Parameters understood by Models + +### Lights + +To let the given `renderer` create a new light source of given type +`type` use + +``` {.cpp} +OSPLight ospNewLight(OSPRenderer renderer, const char *type); +``` + +The call returns `NULL` if that type of light is not known by the +renderer, or else an `OSPLight` handle to the created light source. All +light sources[^2] accept the following parameters: + +| Type | Name | Default| Description | +|:---------|:----------|--------:|:---------------------------------------| +| vec3f(a) | color | white| color of the light | +| float | intensity | 1| intensity of the light (a factor) | +| bool | isVisible | true| whether the light can be directly seen | + +: Parameters accepted by the all lights. + +The following light types are supported by most OSPRay renderers. #### Directional Light / Distant Light The distant light (or traditionally the directional light) is thought to be very far away (outside of the scene), thus its light arrives (almost) -as parallel rays. It is created by passing the type string "`distant`" +as parallel rays. It is created by passing the type string “`distant`” to `ospNewLight`. In addition to the [general parameters](#lights) understood by all lights the distant light supports the following special parameters: @@ -1514,7 +1814,7 @@ about 0.53°. The sphere light (or the special case point light) is a light emitting uniformly in all directions. It is created by passing the type string -"`sphere`" to `ospNewLight`. In addition to the [general +“`sphere`” to `ospNewLight`. In addition to the [general parameters](#lights) understood by all lights the sphere light supports the following special parameters: @@ -1532,7 +1832,7 @@ tracer](#path-tracer)). #### Spot Light The spot light is a light emitting into a cone of directions. It is -created by passing the type string "`spot`" to `ospNewLight`. In +created by passing the type string “`spot`” to `ospNewLight`. In addition to the [general parameters](#lights) understood by all lights the spot light supports the special parameters listed in the table. @@ -1541,7 +1841,7 @@ the spot light supports the special parameters listed in the table. - + @@ -1592,7 +1892,7 @@ tracer](#path-tracer)). The quad[^3] light is a planar, procedural area light source emitting uniformly on one side into the half space. It is created by passing the -type string "`quad`" to `ospNewLight`. In addition to the [general +type string “`quad`” to `ospNewLight`. In addition to the [general parameters](#lights) understood by all lights the spot light supports the following special parameters: @@ -1617,15 +1917,42 @@ shadows. The HDRI light is a textured light source surrounding the scene and illuminating it from infinity. It is created by passing the type string -"`hdri`" to `ospNewLight`. In addition to the [parameter +“`hdri`” to `ospNewLight`. In addition to the [parameter `intensity`](#lights) the HDRI light supports the following special parameters: -| Type | Name | Description | -|:-------------|:-----|:-----------------------------------------------------------------------------------------------------------------| -| vec3f(a) | up | up direction of the light in world-space | -| vec3f(a) | dir | direction to which the center of the texture will be mapped to (analog to [panoramic camera](#panoramic-camera)) | -| OSPTexture2D | map | environment map in latitude / longitude format | + + +++++ + + + + + + + + + + + + + + + + + + + + + + + + +
Special parameters accepted by the HDRI light.
TypeNameDescription
vec3f(a)upup direction of the light in world-space
vec3f(a)dirdirection to which the center of the texture will be mapped to (analog to panoramic camera)
OSPTexture2Dmapenvironment map in latitude / longitude format
: Special parameters accepted by the HDRI light. @@ -1640,7 +1967,7 @@ the HDRI light. The ambient light surrounds the scene and illuminates it from infinity with constant radiance (determined by combining the [parameters `color` and `intensity`](#lights)). It is created by passing the type string -"`ambient`" to `ospNewLight`. +“`ambient`” to `ospNewLight`. Note that the [SciVis renderer](#scivis-renderer) uses ambient lights to control the color and intensity of the computed ambient occlusion (AO). @@ -1676,8 +2003,8 @@ The OBJ material is the workhorse material supported by both the [SciVis renderer](#scivis-renderer) and the [path tracer](#path-tracer). It offers widely used common properties like diffuse and specular reflection and is based on the [MTL material -format](http://paulbourke.net/dataformats/mtl/) of Lightwave's OBJ scene -files. To create an OBJ material pass the type string "`OBJMaterial`" to +format](http://paulbourke.net/dataformats/mtl/) of Lightwave’s OBJ scene +files. To create an OBJ material pass the type string “`OBJMaterial`” to `ospNewMaterial2`. Its main parameters are | Type | Name | Default| Description | @@ -1729,7 +2056,7 @@ or invert its green channel. Normal map representing an exalted square pyramidal frustum. All parameters (except `Tf`) can be textured by passing a -[texture](#texture) handle, prefixed with "`map_`". The fetched texels +[texture](#texture) handle, prefixed with “`map_`”. The fetched texels are multiplied by the respective parameter value. Texturing requires [geometries](#geometries) with texture coordinates, e.g. a [triangle mesh](#triangle-mesh) with `vertex.texcoord` provided. The color @@ -1740,11 +2067,338 @@ textures support [texture transformations](#texture-transformations). Rendering of a OBJ material with wood textures. +#### Principled + +The Principled material is the most complex material offered by the +[path tracer](#path-tracer), which is capable of producing a wide +variety of materials (e.g., plastic, metal, wood, glass) by combining +multiple different layers and lobes. It uses the GGX microfacet +distribution with approximate multiple scattering for dielectrics and +metals, uses the Oren-Nayar model for diffuse reflection, and is energy +conserving. To create a Principled material, pass the type string +“`Principled`” to `ospNewMaterial2`. Its parameters are listed in the +table below. + + + ++++++ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Parameters of the Principled material.
TypeNameDefaultDescription
vec3fbaseColorwhite 0.8base reflectivity (diffuse and/or metallic)
vec3fedgeColorwhiteedge tint (metallic only)
floatmetallic0mix between dielectric (diffuse and/or specular) and metallic (specular only with complex IOR) in [0-1]
floatdiffuse1diffuse reflection weight in [0-1]
floatspecular1specular reflection/transmission weight in [0-1]
floatior1dielectric index of refraction
floattransmission0specular transmission weight in [0-1]
vec3ftransmissionColorwhiteattenuated color due to transmission (Beer’s law)
floattransmissionDepth1distance at which color attenuation is equal to transmissionColor
floatroughness0diffuse and specular roughness in [0–1], 0 is perfectly smooth
floatanisotropy0amount of specular anisotropy in [0-1]
floatrotation0rotation of the direction of anisotropy in [0-1], 1 is going full circle
floatnormal1normal map/scale
boolthinfalseflag specifying whether the material is thin or solid
floatthickness1thickness of the material (thin only), affects the amount of color attenuation due to specular transmission
floatbacklight0amount of diffuse transmission (thin only) in [0-2], 1 is 50% reflection and 50% transmission, 2 is transmission only
floatcoat0clear coat layer weight in [0-1]
floatcoatIor1.5clear coat index of refraction
vec3fcoatColorwhiteclear coat color tint
floatcoatThickness1clear coat thickness, affects the amount of color attenuation
floatcoatRoughness0clear coat roughness in [0-1], 0 is perfectly smooth
floatcoatNormal1clear coat normal map/scale
floatsheen0sheen layer weight in [0-1]
vec3fsheenColorwhitesheen color tint
floatsheenRoughness0.2sheen roughness in [0-1], 0 is perfectly smooth
floatopacity1cut-out opacity/transparency, 1 is fully opaque
+ +: Parameters of the Principled material. + +All parameters can be textured by passing a [texture](#texture) handle, +suffixed with “`Map`” (e.g., “`baseColorMap`”); [texture +transformations](#texture-transformations) are supported as well. + +Rendering of a Principled coated brushed metal material with textured anisotropic rotation and a dust layer (sheen) on top. + +#### CarPaint + +The CarPaint material is a specialized version of the Principled +material for rendering different types of car paints. To create a +CarPaint material, pass the type string “`CarPaint`” to +`ospNewMaterial2`. Its parameters are listed in the table below. + + + ++++++ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Parameters of the CarPaint material.
TypeNameDefaultDescription
vec3fbaseColorwhite 0.8diffuse base reflectivity
floatroughness0diffuse roughness in [0–1], 0 is perfectly smooth
floatnormal1normal map/scale
floatflakeDensity0density of metallic flakes in [0-1], 0 disables flakes, 1 fully covers the surface with flakes
floatflakeScale100scale of the flake structure, higher values increase the amount of flakes
floatflakeSpread0.3flake spread in [0-1]
floatflakeJitter0.75flake randomness in [0-1]
floatflakeRoughness0.3flake roughness in [0-1], 0 is perfectly smooth
floatcoat1clear coat layer weight in [0-1]
floatcoatIor1.5clear coat index of refraction
vec3fcoatColorwhiteclear coat color tint
floatcoatThickness1clear coat thickness, affects the amount of color attenuation
floatcoatRoughness0clear coat roughness in [0-1], 0 is perfectly smooth
floatcoatNormal1clear coat normal map/scale
vec3fflipflopColorwhitereflectivity of coated flakes at grazing angle, used together with coatColor produces a pearlescent paint
floatflipflopFalloff1flip flop color falloff, 1 disables the flip flop effect
+ +: Parameters of the CarPaint material. + +All parameters can be textured by passing a [texture](#texture) handle, +suffixed with “`Map`” (e.g., “`baseColorMap`”); [texture +transformations](#texture-transformations) are supported as well. + +Rendering of a pearlescent CarPaint material. + #### Metal The [path tracer](#path-tracer) offers a physical metal, supporting changing roughness and realistic color shifts at edges. To create a -Metal material pass the type string "`Metal`" to `ospNewMaterial2`. Its +Metal material pass the type string “`Metal`” to `ospNewMaterial2`. Its parameters are @@ -1829,7 +2483,7 @@ create interesting edging effects. The [path tracer](#path-tracer) offers an alloy material, which behaves similar to [Metal](#metal), but allows for more intuitive and flexible control of the color. To create an Alloy material pass the type string -"`Alloy`" to `ospNewMaterial2`. Its parameters are +“`Alloy`” to `ospNewMaterial2`. Its parameters are | Type | Name | Default| Description | |:------|:----------|----------:|:--------------------------------------------| @@ -1846,7 +2500,7 @@ present, the color component of [geometries](#geometries) is also used for reflectivity at normal incidence `color`. As in [Metal](#metal) the `roughness` parameter controls the variation of microfacets and thus how polished the alloy will look. All parameters can be textured by passing -a [texture](#texture) handle, prefixed with "`map_`"; [texture +a [texture](#texture) handle, prefixed with “`map_`”; [texture transformations](#texture-transformations) are supported as well. Rendering of a fictional Alloy material with textured color. @@ -1856,7 +2510,7 @@ transformations](#texture-transformations) are supported as well. The [path tracer](#path-tracer) offers a realistic a glass material, supporting refraction and volumetric attenuation (i.e. the transparency color varies with the geometric thickness). To create a Glass material -pass the type string "`Glass`" to `ospNewMaterial2`. Its parameters are +pass the type string “`Glass`” to `ospNewMaterial2`. Its parameters are | Type | Name | Default| Description | |:------|:--------------------|--------:|:-----------------------------------| @@ -1882,7 +2536,7 @@ surface is parallel to the real geometric surface. The implementation accounts for multiple internal reflections between the interfaces (including attenuation), but neglects parallax effects due to its (virtual) thickness. To create a such a thin glass material pass the -type string "`ThinGlass`" to `ospNewMaterial2`. Its parameters are +type string “`ThinGlass`” to `ospNewMaterial2`. Its parameters are | Type | Name | Default| Description | |:------|:--------------------|--------:|:-----------------------------------| @@ -1912,7 +2566,7 @@ attenuation and thus the material appearance. The [path tracer](#path-tracer) offers a metallic paint material, consisting of a base coat with optional flakes and a clear coat. To -create a MetallicPaint material pass the type string "`MetallicPaint`" +create a MetallicPaint material pass the type string “`MetallicPaint`” to `ospNewMaterial2`. Its parameters are listed in the table below. | Type | Name | Default| Description | @@ -1944,7 +2598,7 @@ average, thus individual flakes are not visible. The [path tracer](#path-tracer) supports the Luminous material which emits light uniformly in all directions and which can thus be used to turn any geometric object into a light source. It is created by passing -the type string "`Luminous`" to `ospNewMaterial2`. The amount of +the type string “`Luminous`” to `ospNewMaterial2`. The amount of constant radiance that is emitted is determined by combining the general parameters of lights: [`color` and `intensity`](#lights). @@ -1994,19 +2648,19 @@ Both texture creating flags can be combined with a bitwise OR. All materials with textures also offer to manipulate the placement of these textures with the help of texture transformations. If so, this convention shall be used. The following parameters (prefixed with -"`texture_name.`") are combined into one transformation matrix: +“`texture_name.`”) are combined into one transformation matrix: | Type | Name | Description | |:------|:------------|:------------------------------------------------------| | vec4f | transform | interpreted as 2×2 matrix (linear part), column-major | -| float | rotation | angle in degree, counterclock-wise, around center | +| float | rotation | angle in degree, counterclockwise, around center | | vec2f | scale | enlarge texture, relative to center (0.5, 0.5) | | vec2f | translation | move texture in positive direction (right/up) | : Parameters to define texture coordinate transformations. The transformations are applied in the given order. Rotation, scale and -translation are interpreted "texture centric", i.e. their effect seen by +translation are interpreted “texture centric”, i.e. their effect seen by an user are relative to the texture (although the transformations are applied to the texture coordinates). @@ -2049,19 +2703,62 @@ or film gate, or to emulate a shifted sensor. The perspective camera implements a simple thinlens camera for perspective rendering, supporting optionally depth of field and stereo rendering, but no motion blur. It is created by passing the type string -"`perspective`" to `ospNewCamera`. In addition to the [general +“`perspective`” to `ospNewCamera`. In addition to the [general parameters](#cameras) understood by all cameras the perspective camera supports the special parameters listed in the table below. -| Type | Name | Description | -|:------|:-----------------------|:-----------------------------------------------------------------------| -| float | fovy | the field of view (angle in degree) of the frame's height | -| float | aspect | ratio of width by height of the frame | -| float | apertureRadius | size of the aperture, controls the depth of field | -| float | focusDistance | distance at where the image is sharpest when depth of field is enabled | -| bool | architectural | vertical edges are projected to be parallel | -| int | stereoMode | 0: no stereo (default), 1: left eye, 2: right eye, 3: side-by-side | -| float | interpupillaryDistance | distance between left and right eye when stereo is enabled | +
+ +++++ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Parameters accepted by the perspective camera.
TypeNameDescription
floatfovythe field of view (angle in degree) of the frame’s height
floataspectratio of width by height of the frame
floatapertureRadiussize of the aperture, controls the depth of field
floatfocusDistancedistance at where the image is sharpest when depth of field is enabled
boolarchitecturalvertical edges are projected to be parallel
intstereoMode0: no stereo (default), 1: left eye, 2: right eye, 3: side-by-side
floatinterpupillaryDistancedistance between left and right eye when stereo is enabled
: Parameters accepted by the perspective camera. @@ -2090,14 +2787,14 @@ images below. The orthographic camera implements a simple camera with orthographic projection, without support for depth of field or motion blur. It is -created by passing the type string "`orthographic`" to `ospNewCamera`. +created by passing the type string “`orthographic`” to `ospNewCamera`. In addition to the [general parameters](#cameras) understood by all cameras the orthographic camera supports the following special parameters: | Type | Name | Description | |:------|:-------|:------------------------------------------------------------| -| float | height | size of the camera's image plane in y, in world coordinates | +| float | height | size of the camera’s image plane in y, in world coordinates | | float | aspect | ratio of width by height of the frame | : Parameters accepted by the orthographic camera. @@ -2116,7 +2813,7 @@ The panoramic camera implements a simple camera without support for motion blur. It captures the complete surrounding with a latitude / longitude mapping and thus the rendered images should best have a ratio of 2:1. A panoramic camera is created by passing the type string -"`panoramic`" to `ospNewCamera`. It is placed and oriented in the scene +“`panoramic`” to `ospNewCamera`. It is placed and oriented in the scene by using the [general parameters](#cameras) understood by all cameras. Latitude / longitude map created with the panoramic camera. @@ -2270,21 +2967,85 @@ void ospSetPixelOp(OSPFrameBuffer, OSPPixelOp); #### Tone Mapper The tone mapper is a pixel operation which implements a generic filmic -tone mapping operator. It approximates the Academy Color Encoding System -(ACES) by default. The tone mapper is created by passing the type string -"`tonemapper`" to `ospNewPixelOp`. The tone mapping curve can be -customized using the parameters listed in the table below. - -| Type | Name | Default | Description | -|:------|:---------|:--------|:-------------------------------------------------------------------------| -| float | contrast | 1.6773 | contrast (toe of the curve); typically is in \[1-2\] | -| float | shoulder | 0.9714 | highlight compression (shoulder of the curve); typically is in \[0.9-1\] | -| float | midIn | 0.18 | mid-level anchor input; default is 18% gray | -| float | midOut | 0.18 | mid-level anchor output; default is 18% gray | -| float | hdrMax | 11.0785 | maximum HDR input that is not clipped | +tone mapping operator. Using the default parameters it approximates the +Academy Color Encoding System (ACES). The tone mapper is created by +passing the type string “`tonemapper`” to `ospNewPixelOp`. The tone +mapping curve can be customized using the parameters listed in the table +below. + + + ++++++ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Parameters accepted by the tone mapper.
TypeNameDefaultDescription
floatcontrast1.6773contrast (toe of the curve); typically is in [1-2]
floatshoulder0.9714highlight compression (shoulder of the curve); typically is in [0.9-1]
floatmidIn0.18mid-level anchor input; default is 18% gray
floatmidOut0.18mid-level anchor output; default is 18% gray
floathdrMax11.0785maximum HDR input that is not clipped
boolacesColortrueapply the ACES color transforms
: Parameters accepted by the tone mapper. +To use the popular “Uncharted 2” filmic tone mapping curve instead, set +the parameters to the values listed in the table below. + +| Name | Value | +|:----------|:-------| +| contrast | 1.1759 | +| shoulder | 0.9746 | +| midIn | 0.18 | +| midOut | 0.18 | +| hdrMax | 6.3704 | +| acesColor | false | + +: Filmic tone mapping curve parameters. Note that the curve includes an +exposure bias to match 18% middle gray. + Rendering --------- @@ -2297,7 +3058,7 @@ float ospRenderFrame(OSPFrameBuffer, OSPRenderer, The third parameter specifies what channel(s) of the framebuffer is written to[^5]. What to render and how to render it depends on the -renderer's parameters. If the framebuffer supports accumulation (i.e. it +renderer’s parameters. If the framebuffer supports accumulation (i.e. it was created with `OSP_FB_ACCUM`) then successive calls to `ospRenderFrame` will progressively refine the rendered image. If additionally the framebuffer has an `OSP_FB_VARIANCE` channel then @@ -2322,7 +3083,7 @@ OSPRay in MPI mode: - An MPI enabled multi-node environment, such as an HPC cluster - An MPI implementation you can build against (i.e. Intel MPI, - MVAPICH2, etc...) + MVAPICH2, etc…) Enabling the MPI Module in your Build ------------------------------------- @@ -2343,7 +3104,7 @@ applications will need to either link `libospray_module_mpi`, or call before initializing OSPRay. -Modes of Using OSPRay's MPI Features +Modes of Using OSPRay’s MPI Features ------------------------------------ OSPRay provides two ways of using MPI to scale up rendering: offload and @@ -2351,7 +3112,7 @@ distributed. ### Offload Rendering -The "offload" rendering mode is where a single (not-distributed) calling +The “offload” rendering mode is where a single (not-distributed) calling application treats the OSPRay API the same as with local rendering. However, OSPRay uses multiple MPI connected nodes to evenly distribute frame rendering work, where each node contains a full copy of all scene @@ -2381,7 +3142,7 @@ have a lot of variance in how expensive each tile is to render. ### Distributed Rendering -The "distributed" rendering mode is where a MPI distributed application +The “distributed” rendering mode is where a MPI distributed application (such as a scientific simulation) uses OSPRay collectively to render frames. In this case, the API expects all calls (both created objects and parameters) to be the same on every application rank, except each @@ -2392,10 +3153,10 @@ for scene objects. Thus all other calls (i.e. setting camera, creating framebuffer, rendering frame, etc.) will all be assumed to be identical, but only rendering a frame and committing the model must be in lock-step. This mode targets using all available aggregate memory for -very large scenes and for "in-situ" visualization where the data is +very large scenes and for “in-situ” visualization where the data is already distributed by a simulation app. -Running an Application with the "offload" Device +Running an Application with the “offload” Device ------------------------------------------------ As an example, our sample viewer can be run as a single application @@ -2404,9 +3165,9 @@ multiple machines. The example apps are setup to be launched in two different setups. In either setup, the application must initialize OSPRay with the offload -device. This can be done by creating an "`mpi_offload`" device and +device. This can be done by creating an “`mpi_offload`” device and setting it as the current device (via the `ospSetCurrentDevice()` -function), or passing either "`--osp:mpi`" or "`--osp:mpi-offload`" as a +function), or passing either “`--osp:mpi`” or “`--osp:mpi-offload`” as a command line parameter to `ospInit()`. Note that passing a command line parameter will automatically call `ospLoadModule("mpi")` to load the MPI module, while the application will have to load the module explicitly if @@ -2418,7 +3179,7 @@ OSPRay is initialized with the `ospInit()` function call which takes command line arguments in and configures OSPRay based on what it finds. In this setup, the app is launched across all ranks, but workers will never return from `ospInit()`, essentially turning the application into -a worker process for OSPRay. Here's an example of running the +a worker process for OSPRay. Here’s an example of running the ospVolumeViewer data-replicated, using `c1`-`c4` as compute nodes and `localhost` the process running the viewer itself: @@ -2428,7 +3189,7 @@ ospVolumeViewer data-replicated, using `c1`-`c4` as compute nodes and The second option is to explicitly launch the app on rank 0 and worker ranks on the other nodes. This is done by running `ospray_mpi_worker` on -worker nodes and the application on the display node. Here's the same +worker nodes and the application on the display node. Here’s the same example above using this syntax: mpirun -perhost 1 -hosts localhost ./ospExampleViewer --osp:mpi \ @@ -2440,11 +3201,11 @@ their `main()` function, or for environments where application dependencies (such as GUI libraries) may not be available on compute nodes. -Running an Application with the "distributed" Device +Running an Application with the “distributed” Device ---------------------------------------------------- Applications using the new distributed device should initialize OSPRay -by creating (and setting current) an "`mpi_distributed`" device or pass +by creating (and setting current) an “`mpi_distributed`” device or pass `"--osp:mpi-distributed"` as a command line argument to `ospInit()`. Note that due to the semantic differences the distributed device gives the OSPRay API, it is not expected for applications which can already @@ -2493,6 +3254,77 @@ can create a communicator with one rank per-node to then run OSPRay on one process per-node. The remaining ranks on each node can then aggregate their data to the OSPRay process for rendering. +There are also two optional parameters available on the OSPModel created +using the distributed device, which can be set to tell OSPRay about your +application’s data distribution. + + + +++++ + + + + + + + + + + + + + + + + + + + +
Parameters for the distributed OSPModel
TypeNameDescription
box3f[]regionsdata array of boxes which bound the data owned by the current rank, used for sort-last compositing. The global set of regions specified by all ranks must be disjoint for correct compositing.
box3f[]ghostRegionsOptional data array of boxes which bound the ghost data on each rank. Using these shared data between nodes can be used for computing secondary ray effects such as ambient occlusion. If specifying ghostRegions, there should be one ghostRegion for each region.
+ +: Parameters for the distributed OSPModel + +See the distributed device examples in the MPI module for examples. + +The renderer supported when using the distributed device is the +`mpi_raycast` renderer. This renderer is an experimental renderer and +currently only supports ambient occlusion (on the local data only). To +compute correct ambient occlusion across the distributed data the +application is responsible for replicating ghost data and specifying the +ghostRegions and regions as described above. + + + ++++++ + + + + + + + + + + + + + + + + +
Parameters for the distributed OSPModel
TypeNameDefaultDescription
intaoSamples0number of rays per sample to compute ambient occlusion
+ +: Parameters for the distributed OSPModel + Scenegraph ========== @@ -2509,12 +3341,12 @@ traversals, queries of state and child state, automated updates, and timestamped modifications to underlying state. The scenegraph nodes closely follow the dependencies of existing OSPRay -API internals, ie a sg::Renderer has a "model" child, which in turn has -a "TriangleMesh", which in turn has a child named "vertex" similar to -how you may set the "vertex" parameter on the osp::TriangleMesh which in +API internals, ie a sg::Renderer has a “model” child, which in turn has +a “TriangleMesh”, which in turn has a child named “vertex” similar to +how you may set the “vertex” parameter on the osp::TriangleMesh which in turn is added to an OSPModel object which is set as the model on the OSPRenderer. The scenegraph is a supserset of OSPRay functionality so -there isn't a direct 1:1 mapping between the scenegraph hierarchy in all +there isn’t a direct 1:1 mapping between the scenegraph hierarchy in all cases, however it is kept as close as possible. This makes the scene graph viewer in ospExampleViewer a great way to understand OSPRay state. @@ -2563,13 +3395,13 @@ This is put on the scenegraph with a call to: renderer["lights"]["sun"].createChild("intensity", "float", 0.3f); -This call accesses the child named "lights" on the renderer, and in turn -the child named "sun". This child then gets its own child of a newly -created node with the name "intensity" of type "float" with a value of +This call accesses the child named “lights” on the renderer, and in turn +the child named “sun”. This child then gets its own child of a newly +created node with the name “intensity” of type “float” with a value of 0.3f. When committed, this node will call ospSet1f with the node value on the current OSPObject on the context which is set by the parent. If -you were to create a custom light called "MyLight" and had a float -parameter called "flickerFreq", a similar line would be used without +you were to create a custom light called “MyLight” and had a float +parameter called “flickerFreq”, a similar line would be used without requiring any additional changes in the scenegraph internals beyond registering the new light class. Known parameters such as floats will also show up in the exampleViewerGUI without requiring any additional @@ -2661,7 +3493,7 @@ with gcc -std=c99 ../apps/ospTutorial.c -I ../ospray/include -I .. \ ./libospray.so -Wl,-rpath,. -o ospTutorial -On Windows build it in the "build\_directory\\\$Configuration" with +On Windows build it in the “build\_directory\\\$Configuration” with cl ..\..\apps\ospTutorial.c -I ..\..\ospray\include -I ..\.. ospray.lib @@ -2691,7 +3523,7 @@ ImGui library for user interface controls and is based on a prototype OSPRay [scenegraph](#scenegraph) interface where nodes can be viewed and edited interactively. Updates to scenegraph nodes update OSPRay state automatically through the scenegraph viewer which is enabled by pressing -'g'. +‘g’. ### Exploring the Scene @@ -2700,42 +3532,42 @@ node. Expanding nodes down to explore and edit the scene is possible, for example a material parameter may be found under renderer→world→mesh→material→Kd. Updates to values will be automatically propagated to the next render. Individual nodes can be easily found -using the "Find Node" section, which will find nodes with a given name +using the “Find Node” section, which will find nodes with a given name based on the input string. Scene objects can also be selected with the mouse by shift-left clicking in the viewer. Click on nodes to expand their children, whose values can be set by dragging or double clicking and typing in values. You can also add new -nodes where appropriate: for example, when "lights" is expanded right -clicking on "lights" and selecting create new node and typing in a light -type, such as "PointLight", will add it to the scene. Similarly, right -clicking on "world" and creating an "Importer" node will add a new scene +nodes where appropriate: for example, when “lights” is expanded right +clicking on “lights” and selecting create new node and typing in a light +type, such as “PointLight”, will add it to the scene. Similarly, right +clicking on “world” and creating an “Importer” node will add a new scene importer from a file. Changing the filename to an appropriate file will load the scene and propagate the resulting state. Exporting and importing the scenegraph is only partially supported at the moment -through "ospsg" files. Currently, any nodes with Data members will break +through “ospsg” files. Currently, any nodes with Data members will break this functionality, however right clicking and selecting export on the camera or lights nodes for instance will save out their respective state which can be imported on the command line. ExampleViewer also functions as an OSPRay state debugger – invalid values will be shown in red up the -hierarchy and won't change the viewer until corrected. +hierarchy and won’t change the viewer until corrected. ### Volume Rendering Volumes are loaded into the viewer just as a mesh is. Volume appearance is modified according to the transfer function, which will show up in a -popup window on the GUI after pressing 'g'. Click and drag across the +popup window on the GUI after pressing ‘g’. Click and drag across the transfer function to set opacity values, and selecting near the bottom of the editable transfer function widget sets the opacity to zero. The colors themselves can only be modified by selecting from the dropdown -menu 'ColorMap' or importing and exporting json colors. The range that +menu ‘ColorMap’ or importing and exporting json colors. The range that the transfer function operates on can be modified on the scenegraph viewer. ### ExampleViewer Controls -- 'g' - toggle scenegraph display -- 'q' - quit +- ‘g’ - toggle scenegraph display +- ‘q’ - quit - Left click and drag to rotate - Right click and drag or mouse wheel to zoom in and out. - Mouse-Wheel click will pan the camera. @@ -2760,7 +3592,7 @@ The application `ospDistribViewerDemo` demonstrates how to write a distributed SciVis style interactive renderer using the distributed MPI device. Note that because OSPRay uses sort-last compositing it is up to the user to ensure that the data distribution across the nodes is -suitable. Specifically, each nodes' data must be convex and disjoint. +suitable. Specifically, each nodes’ data must be convex and disjoint. This renderer supports multiple volumes and geometries per node. To ensure they are composited correctly you specify a list of bounding regions to the model, within these regions can be arbitrary @@ -2795,7 +3627,7 @@ will be generated instead, in that case see `makeVolume`. The viewer can also display some randomly generated sphere geometry if you pass `-spheres ` where `n` is the number of spheres to generate per-node. These spheres will be generated inside the bounding box of the -region's volume data. +region’s volume data. In the case that you have geometry crossing the boundary of nodes and are replicating it on both nodes to render (ghost zones, etc.) the @@ -2827,7 +3659,7 @@ Demos ----- Several ready-to-run demos, models and data sets for OSPRay can be found -at the [OSPRay Demos and Examples](http://www.ospray.org/demos.html) +at the [OSPRay Demos and Examples](https://www.ospray.org/demos.html) page. [^1]: For example, if OSPRay is in `~/Projects/ospray`, ISPC will also @@ -2843,6 +3675,6 @@ page. [^5]: This is currently not implemented, i.e. all channels of the framebuffer are always updated. -[^6]: A C++ version that uses the C++ convenience wrappers of OSPRay's +[^6]: A C++ version that uses the C++ convenience wrappers of OSPRay’s C99 API via `include/ospray/ospray_cpp.h` is available at `apps/ospTutorial.cpp`. diff --git a/doc/Makefile b/doc/Makefile index ac8262691b..85d7242509 100644 --- a/doc/Makefile +++ b/doc/Makefile @@ -6,14 +6,15 @@ tmptexfiles := $(addprefix tmp/, $(addsuffix .tex, overview changelog compilatio images_jpg := $(addprefix images/, $(addsuffix .jpg, exampleViewer $(addprefix camera_, perspective architectual stereo orthographic panoramic) $(addprefix material_, OBJ Metal Alloy Glass ThinGlass MetallicPaint Luminous) ColoredWindow rm_volume_ao_shadows rm_volume heptane_bubbly_osp mag_pt rm_volume2 dns_small code GLuRayPage)) images_png := $(addprefix images/, $(addsuffix .png, diffuse_rooms normalmap_frustum tutorial_accumulatedframe tutorial_firstframe)) images_fig := spot_light quad_light hdri_light +images_svg := gitter_badge images_fig2pdf := $(addprefix tmp/, $(addsuffix .pdf, $(images_fig))) images_fig2png := $(addprefix images/, $(addsuffix .png, $(images_fig))) -webimages := $(addprefix www/, $(images_jpg) $(images_png) $(images_fig2png)) +webimages := $(addprefix www/, $(images_jpg) $(images_png) $(images_fig2png) $(addprefix images/, $(addsuffix .svg, $(images_svg)))) pdfimages := $(images_jpg) $(images_png) $(images_fig2pdf) PANDOC := pandoc -PDMINVERSION := 1190200 +PDMINVERSION := 2000000 PDOK := $(shell expr `$(PANDOC) --version|head -n 1|cut -d' ' -f 2| sed -e 's/\.\([0-9][0-9]\)/\1/g' -e 's/\.\([0-9]\)/0\1/g' -e 's/^[0-9]\{3,4\}$$/&00/' -e 's/^[0-9]\{5,6\}$$/&00/'` \>= $(PDMINVERSION)) ifneq "$(PDOK)" "1" $(error You need at least pandoc v1.19.2) @@ -79,7 +80,7 @@ tmpdir: ### webpages ######################################################################## -markdown2web = $(PANDOC) -smart --email-obfuscation=none -f markdown $(filter-out webtemplate.html,$+) --template webtemplate -V select_$(basename $(@F)) -o $@ +markdown2web = $(PANDOC) --email-obfuscation=none -f markdown $(filter-out webtemplate.html,$+) --template webtemplate -V select_$(basename $(@F)) -o $@ $(webpages): tmp/links.md tmp/images_local_png.md webtemplate.html @@ -114,6 +115,9 @@ www/documentation.html: documentation.md tmp/api_html.md mpi.md tmp/scenegraph_h www/images/%.png: %.fig fig2dev -L png -S 4 $+ $@ +www/images/%.svg: %.svg + cp $+ $@ + tmp/%.pdf: %.fig fig2dev -L pdf $+ $@ @@ -142,8 +146,8 @@ convert_nbsp_width = sed -e 's@\\ @ @g' -e 's/" style="width:/" width="/g' tmp/api.md: api.md tmp/links.md tmp/images_web.md $(PANDOC) $+ --indented-code-classes=cpp -t markdown-fenced_code_attributes -o $@ -../README.md: tmp/readme_head.md overview.md compilation.md documentation.md tmp/api.md mpi.md scenegraph.md examples.md tmp/links.md tmp/images_web.md - $(PANDOC) $+ -t markdown+pipe_tables-simple_tables-multiline_tables-grid_tables-link_attributes | $(convert_nbsp_width) > $@ +../README.md: tmp/readme_head.md overview.md gitter.md compilation.md documentation.md tmp/api.md mpi.md scenegraph.md examples.md tmp/links.md tmp/images_web.md + $(PANDOC) $+ -t markdown-smart+pipe_tables-simple_tables-multiline_tables-grid_tables-link_attributes | $(convert_nbsp_width) > $@ ### pdf ######################################################################## diff --git a/doc/gitter.md b/doc/gitter.md new file mode 100644 index 0000000000..48a3fcc9a8 --- /dev/null +++ b/doc/gitter.md @@ -0,0 +1,2 @@ +[![Join the chat at https://gitter.im/ospray/ospray](https://ospray.github.io/images/gitter_badge.svg)](https://gitter.im/ospray/ospray?utm_source=badge&utm_medium=badge&utm_content=badge) + diff --git a/doc/gitter_badge.svg b/doc/gitter_badge.svg new file mode 100644 index 0000000000..7064d7f43d --- /dev/null +++ b/doc/gitter_badge.svg @@ -0,0 +1 @@ +chatchaton gitteron gitter \ No newline at end of file From 7ac95267047dafdb94398488446bcef46e2eea07 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Johannes=20G=C3=BCnther?= Date: Fri, 11 May 2018 15:37:37 +0200 Subject: [PATCH 328/364] Add new material images --- doc/Makefile | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/doc/Makefile b/doc/Makefile index 85d7242509..f2eeb08338 100644 --- a/doc/Makefile +++ b/doc/Makefile @@ -3,7 +3,7 @@ SHELL := /bin/bash webpages := $(addprefix www/, $(addsuffix .html, index news demos documentation gallery downloads related_projects pvospray displaywall fiu_comparison legal)) process_version := $(addprefix tmp/, $(addsuffix .md, demos getting_ospray readme_head)) tmptexfiles := $(addprefix tmp/, $(addsuffix .tex, overview changelog compilation api mpi scenegraph examples)) -images_jpg := $(addprefix images/, $(addsuffix .jpg, exampleViewer $(addprefix camera_, perspective architectual stereo orthographic panoramic) $(addprefix material_, OBJ Metal Alloy Glass ThinGlass MetallicPaint Luminous) ColoredWindow rm_volume_ao_shadows rm_volume heptane_bubbly_osp mag_pt rm_volume2 dns_small code GLuRayPage)) +images_jpg := $(addprefix images/, $(addsuffix .jpg, exampleViewer $(addprefix camera_, perspective architectual stereo orthographic panoramic) $(addprefix material_, OBJ Principled CarPaint Metal Alloy Glass ThinGlass MetallicPaint Luminous) ColoredWindow rm_volume_ao_shadows rm_volume heptane_bubbly_osp mag_pt rm_volume2 dns_small code GLuRayPage)) images_png := $(addprefix images/, $(addsuffix .png, diffuse_rooms normalmap_frustum tutorial_accumulatedframe tutorial_firstframe)) images_fig := spot_light quad_light hdri_light images_svg := gitter_badge From 92dd88d0523afa1882617b73efdd5017ba572895 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Johannes=20G=C3=BCnther?= Date: Fri, 11 May 2018 15:46:18 +0200 Subject: [PATCH 329/364] Require pandoc >= v2.0 (changed -smart option) --- doc/Makefile | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/doc/Makefile b/doc/Makefile index f2eeb08338..f806583eb7 100644 --- a/doc/Makefile +++ b/doc/Makefile @@ -17,7 +17,7 @@ PANDOC := pandoc PDMINVERSION := 2000000 PDOK := $(shell expr `$(PANDOC) --version|head -n 1|cut -d' ' -f 2| sed -e 's/\.\([0-9][0-9]\)/\1/g' -e 's/\.\([0-9]\)/0\1/g' -e 's/^[0-9]\{3,4\}$$/&00/' -e 's/^[0-9]\{5,6\}$$/&00/'` \>= $(PDMINVERSION)) ifneq "$(PDOK)" "1" - $(error You need at least pandoc v1.19.2) + $(error You need at least pandoc v2.0) endif all: www doc pdf From a0e061863d39f72fa6ca4ec6eaf6d9e19094d96b Mon Sep 17 00:00:00 2001 From: Bruce Cherniak Date: Fri, 11 May 2018 11:20:14 -0500 Subject: [PATCH 330/364] Remove cube generator vertex normals - Current normals are too severe and introduce artifacts. --- apps/common/sg/generator/generateCube.cpp | 14 -------------- 1 file changed, 14 deletions(-) diff --git a/apps/common/sg/generator/generateCube.cpp b/apps/common/sg/generator/generateCube.cpp index 7be3774c8b..360adb41f2 100644 --- a/apps/common/sg/generator/generateCube.cpp +++ b/apps/common/sg/generator/generateCube.cpp @@ -80,19 +80,6 @@ namespace ospray { quads_node->add(quad_colors); -#if 0 //todo, debug odd rendering/lighting error on +Z plane - auto quad_normals = std::make_shared(); - quad_normals->setName("normal"); - - quad_normals->v.resize(quad_vertices->v.size()); - - static const vec3f origin(0,0,0); //todo support arbitrary normal origin - for (unsigned int i=0; i < quad_normals->v.size(); i++) { - quad_normals->v[i] = normalize(origin - quad_vertices->v[i]); - } - quads_node->add(quad_normals); -#endif - // finally add to world #if 1 // QuadMesh or TriangleMesh? @@ -120,7 +107,6 @@ namespace ospray { tris_node->add(quad_vertices); tris_node->add(tri_indices); tris_node->add(quad_colors); - tris_node->add(quad_normals); world->add(tris_node); #endif From dd9bae82ecb35ad446425cfdaa4babe9e200ceb4 Mon Sep 17 00:00:00 2001 From: Bruce Cherniak Date: Fri, 11 May 2018 13:45:28 -0500 Subject: [PATCH 331/364] Remove unused variable to prevent warning as error on arch build. --- .../sg/generator/generateRandomQuads.cpp | 25 +++++++++---------- 1 file changed, 12 insertions(+), 13 deletions(-) diff --git a/apps/common/sg/generator/generateRandomQuads.cpp b/apps/common/sg/generator/generateRandomQuads.cpp index fc945d48bf..441edd89d6 100644 --- a/apps/common/sg/generator/generateRandomQuads.cpp +++ b/apps/common/sg/generator/generateRandomQuads.cpp @@ -31,12 +31,12 @@ namespace ospray { quad_vertices->setName("vertex"); auto quad_colors = std::make_shared(); quad_colors->setName("color"); - auto quad_indices = std::make_shared(); + auto quad_indices = std::make_shared(); quad_indices->setName("index"); // get generator parameters int numQuads = 1; - float size = 0.05f; + float size = 0.1f; for (auto &p : params) { if (p.first == "numQuads") @@ -54,30 +54,29 @@ namespace ospray { quad_vertices->v.resize(numQuads*4); quad_colors->v.resize(numQuads*4); - quad_indices->v.resize(numQuads*4); + quad_indices->v.resize(numQuads); std::mt19937 rng; rng.seed(0); std::uniform_real_distribution vert_dist(0, 1.0f); - static const vec3f delta_x(size, 0 , 0); - static const vec3f delta_y(0 , size, 0); + static const vec3f dx(size, 0 , 0); + static const vec3f dy(0 , size, 0); static const vec3fa r(1,0,0); static const vec3fa g(0,1,0); static const vec3fa b(0,0,1); - for (int i = 0; i < numQuads * 4; i++) { - quad_indices->v[i] = i; + for (int i = 0; i < numQuads; i++) { + quad_indices->v[i] = vec4i(4*i,4*i+1,4*i+2,4*i+3); } for (int i = 0; i < numQuads * 4; i+=4) { - auto rv = vec3f(vert_dist(rng), vert_dist(rng), vert_dist(rng)); - auto rc = vec3f(vert_dist(rng), vert_dist(rng), vert_dist(rng)); + auto center = vec3f(vert_dist(rng), vert_dist(rng), vert_dist(rng)); - quad_vertices->v[i] = rv; - quad_vertices->v[i+1] = rv + delta_x; - quad_vertices->v[i+2] = rv + delta_x + delta_y; - quad_vertices->v[i+3] = rv + delta_y; + quad_vertices->v[i] = center - dx - dy; + quad_vertices->v[i+1] = center + dx - dy; + quad_vertices->v[i+2] = center + dx + dy; + quad_vertices->v[i+3] = center - dx + dy; quad_colors->v[i] = r+g+b; quad_colors->v[i+1] = r; From 275820ce3e8d48bfb15d9ac63f5f1afc689704ae Mon Sep 17 00:00:00 2001 From: Will Usher Date: Fri, 11 May 2018 15:38:03 -0600 Subject: [PATCH 332/364] Add `projectPoint` method to PerspectiveCamera This function will get the screen-space coordinates of a world-space point. TODO: Support on the other cameras --- ospray/camera/Camera.cpp | 4 ++++ ospray/camera/Camera.h | 2 ++ ospray/camera/PerspectiveCamera.cpp | 32 +++++++++++++++++++++-------- ospray/camera/PerspectiveCamera.h | 7 +++++++ 4 files changed, 37 insertions(+), 8 deletions(-) diff --git a/ospray/camera/Camera.cpp b/ospray/camera/Camera.cpp index 69217f9e0f..eda0b93e06 100644 --- a/ospray/camera/Camera.cpp +++ b/ospray/camera/Camera.cpp @@ -54,5 +54,9 @@ namespace ospray { ); } + vec2f Camera::projectPoint(const vec3f &p) const { + NOTIMPLEMENTED; + } + } // ::ospray diff --git a/ospray/camera/Camera.h b/ospray/camera/Camera.h index 968fe72f31..e494d3a0fd 100644 --- a/ospray/camera/Camera.h +++ b/ospray/camera/Camera.h @@ -32,6 +32,8 @@ namespace ospray { virtual void commit() override; + virtual vec2f projectPoint(const vec3f &p) const; + static Camera *createInstance(const char *identifier); // Data members // diff --git a/ospray/camera/PerspectiveCamera.cpp b/ospray/camera/PerspectiveCamera.cpp index d98e857075..e47869c46a 100644 --- a/ospray/camera/PerspectiveCamera.cpp +++ b/ospray/camera/PerspectiveCamera.cpp @@ -49,8 +49,7 @@ namespace ospray { // now, update the local precomputed values // ------------------------------------------------------------------ dir = normalize(dir); - vec3f dir_du = normalize(cross(dir, up)); // right-handed coordinate system - vec3f dir_dv; + dir_du = normalize(cross(dir, up)); // right-handed coordinate system if (architectural) dir_dv = normalize(up); // orient film to be parallel to 'up' and shift such that 'dir' is centered else @@ -73,13 +72,13 @@ namespace ospray { break; } - float imgPlane_size_y = 2.f*tanf(deg2rad(0.5f*fovy)); - float imgPlane_size_x = imgPlane_size_y * aspect; + imgPlaneSize.y = 2.f * tanf(deg2rad(0.5f * fovy)); + imgPlaneSize.x = imgPlaneSize.y * aspect; - dir_du *= imgPlane_size_x; - dir_dv *= imgPlane_size_y; + dir_du *= imgPlaneSize.x; + dir_dv *= imgPlaneSize.y; - vec3f dir_00 = dir - .5f * dir_du - .5f * dir_dv; + dir_00 = dir - .5f * dir_du - .5f * dir_dv; float scaledAperture = 0.f; // prescale to focal plane @@ -87,7 +86,7 @@ namespace ospray { dir_du *= focusDistance; dir_dv *= focusDistance; dir_00 *= focusDistance; - scaledAperture = apertureRadius / (imgPlane_size_x * focusDistance); + scaledAperture = apertureRadius / (imgPlaneSize.x * focusDistance); } ispc::PerspectiveCamera_set(getIE() @@ -102,6 +101,23 @@ namespace ospray { ); } + vec2f PerspectiveCamera::projectPoint(const vec3f &p) const { + // We find the intersection of the ray through the point with the virtual + // film plane, then find the vector to this point from the origin of the + // film plane (screenDir) and project this point onto the x/y axes of + // the plane. + const vec3f r = normalize(p - pos); + const float denom = dot(-r, -dir); + if (denom == 0.0) { + return vec2f(-1); + } + const float t = 1.0 / denom; + + const vec3f screenDir = r * t - dir_00; + return vec2f(dot(screenDir, normalize(dir_du)), + dot(screenDir, normalize(dir_dv))) / imgPlaneSize; + } + OSP_REGISTER_CAMERA(PerspectiveCamera,perspective); OSP_REGISTER_CAMERA(PerspectiveCamera,thinlens); OSP_REGISTER_CAMERA(PerspectiveCamera,stereo); diff --git a/ospray/camera/PerspectiveCamera.h b/ospray/camera/PerspectiveCamera.h index 5bb5f7c674..edae5ddfc6 100644 --- a/ospray/camera/PerspectiveCamera.h +++ b/ospray/camera/PerspectiveCamera.h @@ -54,6 +54,7 @@ namespace ospray { /*! Every derived class should overrride this! */ virtual std::string toString() const override; virtual void commit() override; + virtual vec2f projectPoint(const vec3f &p) const override; // Data members // @@ -62,12 +63,18 @@ namespace ospray { float apertureRadius; float focusDistance; bool architectural; // orient image plane to be parallel to 'up' and shift the lens + vec3f dir_00; + vec3f dir_du; + vec3f dir_dv; + vec2f imgPlaneSize; + typedef enum { OSP_STEREO_NONE, OSP_STEREO_LEFT, OSP_STEREO_RIGHT, OSP_STEREO_SIDE_BY_SIDE } StereoMode; + StereoMode stereoMode; float interpupillaryDistance; // distance between the two cameras (stereo) }; From 394f84581772aebdd038ccad7e1dfa21b444c6b2 Mon Sep 17 00:00:00 2001 From: Will Usher Date: Fri, 11 May 2018 17:39:11 -0600 Subject: [PATCH 333/364] create a material child for XYZ files --- apps/common/sg/importer/importXYZ.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/apps/common/sg/importer/importXYZ.cpp b/apps/common/sg/importer/importXYZ.cpp index 408cccb953..e93fdb3ef9 100644 --- a/apps/common/sg/importer/importXYZ.cpp +++ b/apps/common/sg/importer/importXYZ.cpp @@ -46,6 +46,7 @@ namespace ospray { int(sizeof(particle::Model::Atom))); spGeom->createChild("offset_center", "int", int(0)); spGeom->createChild("offset_radius", "int", int(3*sizeof(float))); + spGeom->createChild("material", "Material"); auto spheres = std::make_shared>(); From 18a126d5a3b0fcf0e34ee32ae213315842eaa262 Mon Sep 17 00:00:00 2001 From: Will Usher Date: Fri, 11 May 2018 18:22:17 -0600 Subject: [PATCH 334/364] add a note on material handling --- apps/common/sg/importer/importXYZ.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/apps/common/sg/importer/importXYZ.cpp b/apps/common/sg/importer/importXYZ.cpp index e93fdb3ef9..5c839ee27a 100644 --- a/apps/common/sg/importer/importXYZ.cpp +++ b/apps/common/sg/importer/importXYZ.cpp @@ -56,6 +56,7 @@ namespace ospray { spGeom->add(spheres); + // TODO: This should actually pull from the material list auto &material = spGeom->child("material"); material["d"] = 1.f; From 99b3c356deddb97d01ebb401a1cee9e686288700 Mon Sep 17 00:00:00 2001 From: Tim Rowley Date: Tue, 8 May 2018 14:55:14 -0500 Subject: [PATCH 335/364] unstructured volumes: wedge cell support --- .../generator/generateUnstructuredVolume.cpp | 89 +++++++ .../sg/importer/importUnstructuredVolume.cpp | 11 + doc/api.md | 14 +- .../unstructured/UnstructuredVolume.cpp | 46 +++- .../unstructured/UnstructuredVolume.ispc | 239 ++++++++++++++++++ 5 files changed, 391 insertions(+), 8 deletions(-) diff --git a/apps/common/sg/generator/generateUnstructuredVolume.cpp b/apps/common/sg/generator/generateUnstructuredVolume.cpp index 6fa55fab60..75ce112496 100644 --- a/apps/common/sg/generator/generateUnstructuredVolume.cpp +++ b/apps/common/sg/generator/generateUnstructuredVolume.cpp @@ -127,6 +127,94 @@ namespace ospray { world->add(tets_node); } + void generateWedges(const std::shared_ptr &world, + const std::vector ¶ms) + { + auto tets_node = createNode("unstructured_wedges", + "UnstructuredVolume"); + + // get generator parameters + + vec2i dims(100, 100); + + for (auto &p : params) { + if (p.first == "dimensions" || p.first == "dims") { + auto string_dims = ospcommon::utility::split(p.second, 'x'); + if (string_dims.size() != 2) { + std::cout << "WARNING: ignoring incorrect 'dimensions' parameter," + << " it must be of the form 'dimensions=XxY'" + << std::endl; + continue; + } + + dims = vec2i(std::atoi(string_dims[0].c_str()), + std::atoi(string_dims[1].c_str())); + } else { + std::cout << "WARNING: unknown wedge generator parameter '" + << p.first << "' with value '" << p.second << "'" + << std::endl; + } + } + + // generate sphere data + + auto verts = createNode("vertices", "DataVector3f")->nodeAs(); + auto indices = createNode("indices", "DataVector4i")->nodeAs(); + auto field = createNode("field", "DataVector1f")->nodeAs(); + + for (int w = 0; w < 2; w++) { + for (int u = 0; u < dims.x; u++) { + for (int v = 0; v < dims.y; v++) { + float uu = M_PI * (-0.5f + u / float(dims.x - 1)); + float vv = M_PI * (v / float(dims.y - 1)); + float radius = 1.0f - float(w)/4; + + verts->push_back(radius * vec3f(std::cos(uu) * std::cos(vv), + std::cos(uu) * std::sin(vv), + std::sin(uu))); + field->push_back(std::cos(4 * uu) * std::sin(4 *vv)); + } + } + } + + auto offset = dims.x * dims.y; + for (int u = 0; u < dims.x - 1; u++) { + for (int v = 0; v < dims.y - 1; v++) { + indices->push_back(vec4i(-2, -2, + v * dims.x + u, + (v + 1) * dims.x + u)); + indices->push_back(vec4i(v * dims.x + (u + 1), + v * dims.x + u + offset, + (v + 1) * dims.x + u + offset, + v * dims.x + (u + 1) + offset)); + + indices->push_back(vec4i(-2, -2, + (v + 1) * dims.x + u, + (v + 1) * dims.x + (u + 1))); + indices->push_back(vec4i(v * dims.x + (u + 1), + (v + 1) * dims.x + u + offset, + (v + 1) * dims.x + (u + 1) + offset, + v * dims.x + (u + 1) + offset)); + } + } + + tets_node->add(verts); + tets_node->add(indices); + + auto vertexFields = std::make_shared>(); + std::vector vertexFieldNames; + + vertexFields->push_back(field); + vertexFieldNames.push_back(std::string("GEN/VTX")); + + tets_node->add(vertexFields, "vertexFields"); + tets_node->createChild("vertexFieldName", + "string", + vertexFieldNames[0]).setWhiteList(vertexFieldNames); + + world->add(tets_node); + } + void generateHexahedrons(const std::shared_ptr &world, const std::vector ¶ms) { @@ -211,6 +299,7 @@ namespace ospray { } OSPSG_REGISTER_GENERATE_FUNCTION(generateTetrahedrons, unstructuredTet); + OSPSG_REGISTER_GENERATE_FUNCTION(generateWedges, unstructuredWedge); OSPSG_REGISTER_GENERATE_FUNCTION(generateHexahedrons, unstructuredHex); } // ::ospray::sg diff --git a/apps/common/sg/importer/importUnstructuredVolume.cpp b/apps/common/sg/importer/importUnstructuredVolume.cpp index acb5e5ab02..3eb0c7e46c 100644 --- a/apps/common/sg/importer/importUnstructuredVolume.cpp +++ b/apps/common/sg/importer/importUnstructuredVolume.cpp @@ -147,6 +147,17 @@ namespace ospray { cell->GetPointId(6), cell->GetPointId(7))); } + + if (cell->GetCellType() == VTK_WEDGE) { + indices->push_back(vec4i(-2, + -2, + cell->GetPointId(0), + cell->GetPointId(1))); + indices->push_back(vec4i(cell->GetPointId(2), + cell->GetPointId(3), + cell->GetPointId(4), + cell->GetPointId(5))); + } } readFieldData(dataSet->GetPointData(), vertexFields, vertexFieldNames); diff --git a/doc/api.md b/doc/api.md index a38cb7badd..2a12d4bd39 100644 --- a/doc/api.md +++ b/doc/api.md @@ -569,10 +569,11 @@ like the structured volume equivalent, but they only modify the root ### Unstructured Volumes -Unstructured volumes can contain tetrahedral or hexahedral cell types, -and are defined by three arrays: vertices, corresponding field values, -and eight indices per cell (first four are -1 for tetrahedral cells). An -unstructred volume type is created by passing the type string +Unstructured volumes can contain tetrahedral, wedge, or hexahedral +cell types, and are defined by three arrays: vertices, corresponding +field values, and eight indices per cell (first four are -1 for +tetrahedral cells, first two are -2 for wedge cells). An unstructured +volume type is created by passing the type string "`unstructured_volume`" to `ospNewVolume`. Field values can be specified per-vertex (`field`) or per-cell @@ -585,6 +586,11 @@ the index order for each tetrahedron does not matter, as OSPRay internally calculates vertex normals to ensure proper sampling and interpolation. +For wedge cells, each wedge is formed by a group of six indices into +the vertices and data value. Vertex ordering is the same as +`VTK_WEDGE` - three bottom vertices counterclockwise, then top three +counterclockwise. + For hexahedral cells, each hexahedron is formed by a group of eight indices into the vertics and data value. Vertex ordering is the same as `VTK_HEXAHEDRON` -- four bottom vertices counterclockwise, then top four diff --git a/ospray/volume/unstructured/UnstructuredVolume.cpp b/ospray/volume/unstructured/UnstructuredVolume.cpp index b6aaf62e17..02459e27f2 100644 --- a/ospray/volume/unstructured/UnstructuredVolume.cpp +++ b/ospray/volume/unstructured/UnstructuredVolume.cpp @@ -99,17 +99,38 @@ namespace ospray { { box4f tetBox; - int maxIdx = indices[2 * id][0] == -1 ? 4 : 8; + int maxIdx; + + switch (indices[2 * id][0]) { + case -1: + maxIdx = 4; + break; + case -2: + maxIdx = 6; + break; + default: + maxIdx = 8; + break; + } for (int i = 0; i < maxIdx; i++) { - size_t idx; - if (maxIdx == 4) { + size_t idx = 0; + switch (maxIdx) { + case 4: idx = indices[2 * id + 1][i]; - } else { + break; + case 6: + if (i < 2) + idx = indices[2 * id][1 + 2]; + else + idx = indices[2 * id + 1][i - 2]; + break; + case 8: if (i < 4) idx = indices[2 * id][i]; else idx = indices[2 * id + 1][i - 4]; + break; } const auto &v = vertices[idx]; const float f = cellField ? cellField[id] : field[idx]; @@ -243,6 +264,23 @@ namespace ospray { faceNormals[i + j] = norm; } + } else if (indices[2 * taskIndex].x == -2) { + // wedge cell + const vec4i &lower = indices[2 * taskIndex]; + const vec4i &upper = indices[2 * taskIndex + 1]; + + const auto v0 = vertices[lower.z]; + const auto v1 = vertices[lower.w]; + const auto v2 = vertices[upper.x]; + const auto v3 = vertices[upper.y]; + const auto v4 = vertices[upper.z]; + const auto v5 = vertices[upper.w]; + + faceNormals[i + 0] = normalize(cross(v2 - v0, v1 - v0)); // bottom + faceNormals[i + 1] = normalize(cross(v4 - v3, v5 - v3)); // top + faceNormals[i + 2] = normalize(cross(v3 - v0, v2 - v0)); + faceNormals[i + 3] = normalize(cross(v4 - v1, v0 - v1)); + faceNormals[i + 4] = normalize(cross(v5 - v2, v1 - v2)); } else { // hexahedron cell const vec4i &lower = indices[2 * taskIndex]; diff --git a/ospray/volume/unstructured/UnstructuredVolume.ispc b/ospray/volume/unstructured/UnstructuredVolume.ispc index b9d2f5ca25..2d1ac58390 100644 --- a/ospray/volume/unstructured/UnstructuredVolume.ispc +++ b/ospray/volume/unstructured/UnstructuredVolume.ispc @@ -111,6 +111,164 @@ bool intersectAndSampleTet(void *uniform userData, return true; } +//---------------------------------------------------------------------------- +// Compute iso-parametric interpolation functions +// +void WedgeInterpolationFunctions(float pcoords[3], float sf[6]) +{ + sf[0] = (1.0 - pcoords[0] - pcoords[1]) * (1.0 - pcoords[2]); + sf[1] = pcoords[0] * (1.0 - pcoords[2]); + sf[2] = pcoords[1] * (1.0 - pcoords[2]); + sf[3] = (1.0 - pcoords[0] - pcoords[1]) * pcoords[2]; + sf[4] = pcoords[0] * pcoords[2]; + sf[5] = pcoords[1] * pcoords[2]; +} + +//---------------------------------------------------------------------------- +void WedgeInterpolationDerivs(float pcoords[3], float derivs[18]) +{ + // r-derivatives + derivs[0] = -1.0 + pcoords[2]; + derivs[1] = 1.0 - pcoords[2]; + derivs[2] = 0.0; + derivs[3] = -pcoords[2]; + derivs[4] = pcoords[2]; + derivs[5] = 0.0; + + // s-derivatives + derivs[6] = -1.0 + pcoords[2]; + derivs[7] = 0.0; + derivs[8] = 1.0 - pcoords[2]; + derivs[9] = -pcoords[2]; + derivs[10] = 0.0; + derivs[11] = pcoords[2]; + + // t-derivatives + derivs[12] = -1.0 + pcoords[0] + pcoords[1]; + derivs[13] = -pcoords[0]; + derivs[14] = -pcoords[1]; + derivs[15] = 1.0 - pcoords[0] - pcoords[1]; + derivs[16] = pcoords[0]; + derivs[17] = pcoords[1]; +} + +static const float WEDGE_DIVERGED = 1.e6; +static const int WEDGE_MAX_ITERATION = 10; +static const float WEDGE_CONVERGED = 1.e-05; +static const float WEDGE_OUTSIDE_CELL_TOLERANCE = 1.e-06; + +bool intersectAndSampleWedge(void *uniform userData, + uniform uint64 id, + uniform bool assumeInside, + float &result, + vec3f samplePos, + float range_lo, + float range_hi) +{ + UnstructuredVolume *uniform self = (UnstructuredVolume * uniform) userData; + + float params[3] = { 0.5, 0.5, 0.5 }; + float pcoords[3] = { 0.5, 0.5, 0.5 }; + float derivs[18]; + float weights[6]; + + memset(derivs, 0, sizeof(derivs)); + memset(weights, 0, sizeof(weights)); + + const int *uniform idx = (const int *uniform)&self->indices[2 * id] + 2; + + uniform const int edges[9][2] = { {0,1}, {1,2}, {2,0}, + {3,4}, {4,5}, {5,3}, + {0,3}, {1,4}, {2,5} }; + uniform float longestEdge = 0; + for (uniform int i = 0; i < 9; i++) { + uniform vec3f p0 = self->vertices[idx[edges[i][0]]]; + uniform vec3f p1 = self->vertices[idx[edges[i][1]]]; + uniform float dist = distance(p0, p1); + if (longestEdge < dist) + longestEdge = dist; + } + + uniform float volumeBound = pow(longestEdge, 3); + uniform float determinantTolerance = + 1e-20 < .00001*volumeBound ? 1e-20 : .00001*volumeBound; + + // enter iteration loop + bool converged = false; + for (uniform int iteration = 0; !converged && (iteration < WEDGE_MAX_ITERATION); iteration++) { + // calculate element interpolation functions and derivatives + WedgeInterpolationFunctions(pcoords, weights); + WedgeInterpolationDerivs(pcoords, derivs); + + // calculate newton functions + vec3f fcol = make_vec3f(0.f, 0.f, 0.f); + vec3f rcol = make_vec3f(0.f, 0.f, 0.f); + vec3f scol = make_vec3f(0.f, 0.f, 0.f); + vec3f tcol = make_vec3f(0.f, 0.f, 0.f); + for (uniform int i = 0; i < 6; i++) { + vec3f pt = self->vertices[idx[i]]; + fcol = fcol + pt * weights[i]; + rcol = rcol + pt * derivs[i]; + scol = scol + pt * derivs[i + 6]; + tcol = tcol + pt * derivs[i + 12]; + } + + fcol = fcol - samplePos; + + // compute determinants and generate improvements + float d = det(make_LinearSpace3f(rcol, scol, tcol)); + if (absf(d) < determinantTolerance) { + return false; + } + + pcoords[0] = params[0] - det(make_LinearSpace3f(fcol, scol, tcol)) / d; + pcoords[1] = params[1] - det(make_LinearSpace3f(rcol, fcol, tcol)) / d; + pcoords[2] = params[2] - det(make_LinearSpace3f(rcol, scol, fcol)) / d; + + // convergence/divergence test - if neither, repeat + if (((absf(pcoords[0] - params[0])) < WEDGE_CONVERGED) && + ((absf(pcoords[1] - params[1])) < WEDGE_CONVERGED) && + ((absf(pcoords[2] - params[2])) < WEDGE_CONVERGED)) { + converged = true; + } else if ((absf(pcoords[0]) > WEDGE_DIVERGED) || + (absf(pcoords[1]) > WEDGE_DIVERGED) || + (absf(pcoords[2]) > WEDGE_DIVERGED)) { + return false; + } else { + params[0] = pcoords[0]; + params[1] = pcoords[1]; + params[2] = pcoords[2]; + } + } + + if (!converged) { + return false; + } + + float lowerlimit = 0.0 - WEDGE_OUTSIDE_CELL_TOLERANCE; + float upperlimit = 1.0 + WEDGE_OUTSIDE_CELL_TOLERANCE; + if (assumeInside || (pcoords[0] >= lowerlimit && pcoords[0] <= upperlimit && + pcoords[1] >= lowerlimit && pcoords[1] <= upperlimit && + pcoords[2] >= lowerlimit && pcoords[2] <= upperlimit && + pcoords[0] + pcoords[1] <= upperlimit)) { + // evaluation + if (self->cellField) { + result = self->cellField[id]; + } else { + result = 0.f; + WedgeInterpolationFunctions(pcoords, weights); + for (int i = 0; i < 6; i++) { + result += weights[i] * self->field[idx[i]]; + } + } + + return true; + } + + return false; +} + + //---------------------------------------------------------------------------- // Compute iso-parametric interpolation functions // @@ -346,6 +504,8 @@ bool intersectAndSampleCell(void *uniform userData, if (self->indices[2 * id].x == -1) { intersectAndSampleTet(userData, id, false, result, samplePos, range_lo, range_hi); + } else if (self->indices[2 * id].x == -2) { + intersectAndSampleWedge(userData, id, false, result, samplePos, range_lo, range_hi); } else { if (self->hexMethod == PLANAR) intersectAndSampleHexPlanar(userData, id, false, result, samplePos, range_lo, range_hi); @@ -483,6 +643,85 @@ void UnstructuredVolume_intersectIsoRay(void *uniform userData, } return; + } else if (self->indices[2 * id].x == -2) { + // wedge + + const uniform int faces[8][3] = {{0, 2, 1}, {3, 4, 5}, + {0, 3, 2}, {1, 4, 0}, {2, 5, 1}, + {0, 4, 3}, {1, 5, 4}, {2, 3, 5}}; + + const int *uniform idx = (const int *uniform)&self->indices[2 * id] + 2; + float t_nr = pos_inf; + float t_fr = neg_inf; + + // Moller-Trumobore ray-triangle intersection + const uniform float EPSILON = 0.0000001; + for (uniform int face = 0; face < 8; face++) { + uniform vec3f v0 = self->vertices[idx[faces[face][0]]]; + uniform vec3f v1 = self->vertices[idx[faces[face][1]]]; + uniform vec3f v2 = self->vertices[idx[faces[face][2]]]; + + uniform vec3f edge1 = v1 - v0; + uniform vec3f edge2 = v2 - v0; + vec3f h = cross(ray.dir, edge2); + float a = dot(edge1, h); + if (a > -EPSILON && a < EPSILON) + continue; + float f = 1/a; + vec3f s = ray.org - v0; + float u = f * dot(s, h); + if (u < 0.f || u > 1.f) + continue; + vec3f q = cross(s, edge1); + float v = f * dot(ray.dir, q); + if (v < 0.f || u + v > 1.f) + continue; + float t = f * dot(edge2, q); + if (t > EPSILON) { + t_nr = min(t_nr, t); + t_fr = max(t_fr, t); + } else { + continue; + } + } + + if (t_nr >= t_fr) + return; + + //Neubauer method +#define NUM_ITERATIONS 4 + + for (uniform iso = 0; iso < numIsovalues; iso++) { + float t0 = t_nr; float t1 = t_fr; + float p0, p1; + intersectAndSampleWedge(userData, id, true, p0, ray.org + ray.dir * t0, 0.f, 0.f); + intersectAndSampleWedge(userData, id, true, p1, ray.org + ray.dir * t1, 0.f, 0.f); + + const uniform float piso = isovalues[iso]; + if (sameSign(p0 - piso, p1 - piso)) + return; + + for(uniform int i = 0; i < NUM_ITERATIONS; i++) { + const float t = t0 + (t1 - t0) * ((piso - p0) / (p1 - p0)); + float pt; + intersectAndSampleWedge(userData, id, true, pt, ray.org + ray.dir * t, 0.f, 0.f); + + if (sameSign(pt - piso, p0 - piso)) { + t0 = t; + p0 = pt; + } else { + t1 = t; + p1 = pt; + } + } + const float t_hit = t0 + (t1 - t0) * ((piso - p0) / (p1 - p0)); + if (t_hit < ray.t) { + ray.t = t_hit; + ray.geomID = geomID; + ray.primID = iso; + return; + } + } } else { // hexahedron From f027610bf54ba071bf95895c57d4bd4a4230f830 Mon Sep 17 00:00:00 2001 From: Will Usher Date: Sat, 12 May 2018 14:38:46 -0600 Subject: [PATCH 336/364] Fix handling of materials for atom types in XYZ importer --- apps/common/sg/importer/importXYZ.cpp | 11 ++++------- 1 file changed, 4 insertions(+), 7 deletions(-) diff --git a/apps/common/sg/importer/importXYZ.cpp b/apps/common/sg/importer/importXYZ.cpp index 5c839ee27a..c8952887d8 100644 --- a/apps/common/sg/importer/importXYZ.cpp +++ b/apps/common/sg/importer/importXYZ.cpp @@ -46,7 +46,6 @@ namespace ospray { int(sizeof(particle::Model::Atom))); spGeom->createChild("offset_center", "int", int(0)); spGeom->createChild("offset_radius", "int", int(3*sizeof(float))); - spGeom->createChild("material", "Material"); auto spheres = std::make_shared>(); @@ -56,12 +55,10 @@ namespace ospray { spGeom->add(spheres); - // TODO: This should actually pull from the material list - auto &material = spGeom->child("material"); - - material["d"] = 1.f; - material["Kd"] = m.atomType[i]->color; - material["Ks"] = vec3f(0.2f, 0.2f, 0.2f); + auto materials = spGeom->child("materialList").nodeAs(); + materials->item(0)["d"] = 1.f; + materials->item(0)["Kd"] = m.atomType[i]->color; + materials->item(0)["Ks"] = vec3f(0.2f); auto model = createNode(name + "_model", "Model"); model->add(spGeom); From b56ca0d9bf1aa3dce9015c8fad5a6260017fd548 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Thu, 10 May 2018 23:12:40 -0500 Subject: [PATCH 337/364] deprecate ospFreeFrameBuffer() API call (use ospRelease() instead) --- CHANGELOG.md | 2 ++ doc/api.md | 7 ------- ospray/include/ospray/ospray.h | 2 +- ospray/include/ospray/ospray_cpp/FrameBuffer.h | 2 +- 4 files changed, 4 insertions(+), 9 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index aa102b8a29..41dc404b0e 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -10,6 +10,8 @@ Version History device - Added new `ospShutdown` API function to aid in correctness and determinism of OSPRay API cleanup +- `ospFreeFrameBuffer` has been deprecated in favor of using `ospRelease` to + free frame buffer handles ### Changes in v1.5.0: diff --git a/doc/api.md b/doc/api.md index e88d3839de..86525c2e4b 100644 --- a/doc/api.md +++ b/doc/api.md @@ -1853,13 +1853,6 @@ application driving a display wall may well generate an intermediate framebuffer and eventually transfer its pixel to the individual displays using an `OSPPixelOp` [pixel operation]. -A framebuffer can be freed again using - - void ospFreeFrameBuffer(OSPFrameBuffer); - -Because OSPRay uses reference counting internally the framebuffer may -not immediately be deleted at this time. - The application can map the given channel of a framebuffer – and thus access the stored pixel information – via diff --git a/ospray/include/ospray/ospray.h b/ospray/include/ospray/ospray.h index 494c79fbb0..619e08d460 100644 --- a/ospray/include/ospray/ospray.h +++ b/ospray/include/ospray/ospray.h @@ -506,7 +506,7 @@ extern "C" { due to refcounting the frame buffer may not immediately be deleted at this time */ - OSPRAY_INTERFACE void ospFreeFrameBuffer(OSPFrameBuffer); + OSP_DEPRECATED OSPRAY_INTERFACE void ospFreeFrameBuffer(OSPFrameBuffer); /*! \brief map app-side content of a framebuffer (see \ref frame_buffer_handling) */ OSPRAY_INTERFACE const void *ospMapFrameBuffer(OSPFrameBuffer, diff --git a/ospray/include/ospray/ospray_cpp/FrameBuffer.h b/ospray/include/ospray/ospray_cpp/FrameBuffer.h index 34f013bd99..81a7669c1f 100644 --- a/ospray/include/ospray/ospray_cpp/FrameBuffer.h +++ b/ospray/include/ospray/ospray_cpp/FrameBuffer.h @@ -128,7 +128,7 @@ namespace ospray { inline void FrameBuffer::free() const { if (owner && handle()) { - ospFreeFrameBuffer(handle()); + ospRelease(handle()); } } From 2a819ffbbd45140d9e968a38578ace2706effc2e Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Thu, 10 May 2018 23:29:54 -0500 Subject: [PATCH 338/364] fix remaining gcc-8 warnings --- apps/common/sg/common/Texture2D.cpp | 4 ++-- apps/common/sg/importer/Importer.cpp | 2 +- apps/common/sg/importer/importPLY.cpp | 15 +++++++-------- 3 files changed, 10 insertions(+), 11 deletions(-) diff --git a/apps/common/sg/common/Texture2D.cpp b/apps/common/sg/common/Texture2D.cpp index 82c2587d0f..bdca6a0df8 100644 --- a/apps/common/sg/common/Texture2D.cpp +++ b/apps/common/sg/common/Texture2D.cpp @@ -213,7 +213,7 @@ namespace ospray { } std::swap(texels[a], texels[b]); } - } catch(std::runtime_error e) { + } catch(const std::runtime_error &e) { std::cerr << e.what() << std::endl; } } else if (ext == "pfm") { @@ -286,7 +286,7 @@ namespace ospray { std::swap(texels[y * width * numChannels + x], texels[(height - 1 - y) * width * numChannels + x]); } } - } catch(std::runtime_error e) { + } catch(const std::runtime_error &e) { std::cerr << e.what() << std::endl; } } diff --git a/apps/common/sg/importer/Importer.cpp b/apps/common/sg/importer/Importer.cpp index cab139fa9d..9b05f6b7f1 100644 --- a/apps/common/sg/importer/Importer.cpp +++ b/apps/common/sg/importer/Importer.cpp @@ -140,7 +140,7 @@ namespace ospray { std::shared_ptr fu; try { fu = std::make_shared(fileName.c_str()); - } catch (std::runtime_error e) { + } catch (const std::runtime_error &e) { /* this failed so this was not a file type url ... */ fu = nullptr; } diff --git a/apps/common/sg/importer/importPLY.cpp b/apps/common/sg/importer/importPLY.cpp index b985f5df73..1c53a6dde9 100644 --- a/apps/common/sg/importer/importPLY.cpp +++ b/apps/common/sg/importer/importPLY.cpp @@ -70,16 +70,16 @@ namespace ospray { } Vertex; - typedef struct Face { - int id; - unsigned char nverts; /* number of vertex indices in list */ + struct Face { + int id {0}; + unsigned char nverts {0}; /* number of vertex indices in list */ int *verts = nullptr; /* vertex index list */ - unsigned char red; - unsigned char green; - unsigned char blue; + unsigned char red {0}; + unsigned char green {0}; + unsigned char blue {0}; void *other_props = nullptr; /* other properties */ - } Face; + }; static PlyProperty vert_props[] = { /* list of property information for a vertex */ {(char*)"x", PLY_FLOAT, PLY_FLOAT, offsetof(::ospray::sg::ply::Vertex,coord[X]), 0, 0, 0, 0}, @@ -268,7 +268,6 @@ namespace ospray { /* grab all the face elements */ for (int j=0; j Date: Thu, 10 May 2018 23:32:50 -0500 Subject: [PATCH 339/364] fix clang warning --- apps/common/sg/importer/Importer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/apps/common/sg/importer/Importer.cpp b/apps/common/sg/importer/Importer.cpp index 9b05f6b7f1..9df8f6d3ce 100644 --- a/apps/common/sg/importer/Importer.cpp +++ b/apps/common/sg/importer/Importer.cpp @@ -140,7 +140,7 @@ namespace ospray { std::shared_ptr fu; try { fu = std::make_shared(fileName.c_str()); - } catch (const std::runtime_error &e) { + } catch (const std::runtime_error &) { /* this failed so this was not a file type url ... */ fu = nullptr; } From a994c6e076dd2ad25496c7bc7d7aa9411e52031e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Johannes=20G=C3=BCnther?= Date: Fri, 11 May 2018 13:42:43 +0200 Subject: [PATCH 340/364] RPM: depend on embree3 --- cmake/package.cmake | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/cmake/package.cmake b/cmake/package.cmake index d98328999f..bfa3ddb49b 100644 --- a/cmake/package.cmake +++ b/cmake/package.cmake @@ -164,7 +164,7 @@ ELSE() # Linux specific settings SET(CPACK_RPM_COMPONENT_INSTALL ON) # dependencies - SET(OSPLIB_REQS "embree-lib >= ${EMBREE_VERSION_REQUIRED}") + SET(OSPLIB_REQS "embree3-lib >= ${EMBREE_VERSION_REQUIRED}") IF (CMAKE_VERSION VERSION_LESS "3.4.0") OSPRAY_WARN_ONCE(RPM_PACKAGING "You need at least v3.4.0 of CMake for generating RPMs") SET(CPACK_RPM_PACKAGE_REQUIRES ${OSPLIB_REQS}) From caacfed3a4597ed3cd2fb7832906840914f23dce Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Thu, 10 May 2018 14:46:26 -0500 Subject: [PATCH 341/364] fix more clang-6 and gcc-8 warnings --- components/ospcommon/cmake/clang.cmake | 1 + components/ospcommon/xml/XML.cpp | 2 +- ospray/ispc_tasksys.cpp | 11 +++++------ 3 files changed, 7 insertions(+), 7 deletions(-) diff --git a/components/ospcommon/cmake/clang.cmake b/components/ospcommon/cmake/clang.cmake index 1894a1c5cb..90b77361e8 100644 --- a/components/ospcommon/cmake/clang.cmake +++ b/components/ospcommon/cmake/clang.cmake @@ -26,6 +26,7 @@ IF(OSPRAY_STRICT_BUILD) SET(OSPRAY_CXX_FLAGS "-Wno-keyword-macro ${OSPRAY_CXX_FLAGS}") #useful for unit testing # Should try to fix and remove... + SET(OSPRAY_CXX_FLAGS "-Wno-unknown-warning-option ${OSPRAY_CXX_FLAGS}") #don't warn if pragmas are unknown SET(OSPRAY_CXX_FLAGS "-Wno-conversion ${OSPRAY_CXX_FLAGS}") SET(OSPRAY_CXX_FLAGS "-Wno-reserved-id-macro ${OSPRAY_CXX_FLAGS}") SET(OSPRAY_CXX_FLAGS "-Wno-double-promotion ${OSPRAY_CXX_FLAGS}") diff --git a/components/ospcommon/xml/XML.cpp b/components/ospcommon/xml/XML.cpp index ce4d582527..273caad35e 100644 --- a/components/ospcommon/xml/XML.cpp +++ b/components/ospcommon/xml/XML.cpp @@ -366,7 +366,7 @@ namespace ospcommon { delete[] mem; fclose(file); return doc; - } catch (std::runtime_error e) { + } catch (const std::runtime_error &e) { delete[] mem; fclose(file); throw e; diff --git a/ospray/ispc_tasksys.cpp b/ospray/ispc_tasksys.cpp index fa231e8d19..9e2a9f6546 100644 --- a/ospray/ispc_tasksys.cpp +++ b/ospray/ispc_tasksys.cpp @@ -46,16 +46,15 @@ namespace ospcommon delete lst; } - extern "C" __dllexport void ISPCLaunch(void** taskPtr, + extern "C" __dllexport void ISPCLaunch(void** /*taskPtr*/, void* func, void* data, int count) { - printf("ispclaunch ... should never get called on ospray\n"); exit(0); tasking::parallel_for(count,[&] (const int i) { - const int threadIndex = i; //(int) TaskScheduler::threadIndex(); - const int threadCount = count; //(int) TaskScheduler::threadCount(); - ((ISPCTaskFunc)func)(data,threadIndex,threadCount,i,count); - }); + const int threadIndex = i; //(int) TaskScheduler::threadIndex(); + const int threadCount = count; //(int) TaskScheduler::threadCount(); + ((ISPCTaskFunc)func)(data,threadIndex,threadCount,i,count); + }); } } From b2e8aa4ff070e323ecac43ade144d3e932d74d7b Mon Sep 17 00:00:00 2001 From: Will Usher Date: Sat, 12 May 2018 15:08:32 -0600 Subject: [PATCH 342/364] Set the included or found GLFW to global scope This allows the distrib viewer to properly use the included GLFW if we're building it from source ourselves. --- apps/exampleViewer/common/CMakeLists.txt | 14 ++++++++------ 1 file changed, 8 insertions(+), 6 deletions(-) diff --git a/apps/exampleViewer/common/CMakeLists.txt b/apps/exampleViewer/common/CMakeLists.txt index e155596bbc..b8a93935e8 100644 --- a/apps/exampleViewer/common/CMakeLists.txt +++ b/apps/exampleViewer/common/CMakeLists.txt @@ -43,14 +43,16 @@ if (NOT GLFW_FOUND) MARK_AS_ADVANCED(USE_MSVC_RUNTIME_LIBRARY_DLL) add_subdirectory(glfw) - set(GLFW_INCLUDE_DIRS ${CMAKE_CURRENT_LIST_DIR}/common/glfw/include PARENT_SCOPE) - set(GLFW_LIBRARY glfw PARENT_SCOPE) - set(GLFW_LIBRARIES ${GLFW_LIBRARY} PARENT_SCOPE) + set(GLFW_INCLUDE_DIRS ${CMAKE_CURRENT_LIST_DIR}/common/glfw/include + CACHE INTERNAL "Included GLFW includes") + set(GLFW_LIBRARY glfw CACHE INTERNAL "Included GLFW libs") + set(GLFW_LIBRARIES ${GLFW_LIBRARY} CACHE INTERNAL "Included GLFW libs") message(STATUS "GLFW not found! Building GLFW in the OSPRay source tree") else() - set(GLFW_INCLUDE_DIRS ${GLFW_INCLUDE_DIRS} PARENT_SCOPE) - set(GLFW_LIBRARY ${GLFW_LIBRARY} PARENT_SCOPE) - set(GLFW_LIBRARIES ${GLFW_LIBRARY} PARENT_SCOPE) + set(GLFW_INCLUDE_DIRS ${GLFW_INCLUDE_DIRS} + CACHE INTERNAL "Found GLFW includes") + set(GLFW_LIBRARY ${GLFW_LIBRARY} CACHE INTERNAL "Found GLFW libs") + set(GLFW_LIBRARIES ${GLFW_LIBRARY} CACHE INTERNAL "Foudn GLFW libs") message(STATUS "Using GLFW found in the environment") endif() From 64b58215fa7eb4cd1d7c6d6c4d036df96a856d57 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Sat, 12 May 2018 16:20:58 -0500 Subject: [PATCH 343/364] update quads to embree3 api --- ospray/geometry/QuadMesh.cpp | 20 ++++++++++---------- ospray/geometry/QuadMesh.h | 6 ++---- ospray/geometry/QuadMesh.ispc | 16 +++++++++------- 3 files changed, 21 insertions(+), 21 deletions(-) diff --git a/ospray/geometry/QuadMesh.cpp b/ospray/geometry/QuadMesh.cpp index e42da85f29..ebfbd2fafc 100644 --- a/ospray/geometry/QuadMesh.cpp +++ b/ospray/geometry/QuadMesh.cpp @@ -124,15 +124,13 @@ namespace ospray { throw std::runtime_error("unsupported quadmesh.vertex.normal data type"); } - eMesh = rtcNewQuadMesh2(embreeSceneHandle,RTC_GEOMETRY_STATIC, - numQuads,numVerts); - - rtcSetBuffer(embreeSceneHandle,eMesh,RTC_VERTEX_BUFFER, - (void*)this->vertex,0, - sizeOf(vertexData->type)); - rtcSetBuffer(embreeSceneHandle,eMesh,RTC_INDEX_BUFFER, - (void*)this->index,0, - numCompsInQuad * sizeof(int)); + eMeshGeom = rtcNewGeometry(ispc_embreeDevice(), RTC_GEOMETRY_TYPE_QUAD); + rtcSetSharedGeometryBuffer(eMeshGeom,RTC_BUFFER_TYPE_INDEX,0,RTC_FORMAT_UINT4, + indexData->data,0,numCompsInQuad*sizeof(int),numQuads); + rtcSetSharedGeometryBuffer(eMeshGeom,RTC_BUFFER_TYPE_VERTEX,0,RTC_FORMAT_FLOAT3, + vertexData->data,0,numCompsInVtx*sizeof(int),numVerts); + rtcCommitGeometry(eMeshGeom); + eMeshID = rtcAttachGeometry(embreeSceneHandle,eMeshGeom); bounds = empty; @@ -145,7 +143,9 @@ namespace ospray { << " mesh bounds " << bounds; } - ispc::QuadMesh_set(getIE(),model->getIE(),eMesh, + ispc::QuadMesh_set(getIE(),model->getIE(), + eMeshGeom, + eMeshID, numQuads, numCompsInQuad, numCompsInVtx, diff --git a/ospray/geometry/QuadMesh.h b/ospray/geometry/QuadMesh.h index 99d5e170a8..2e0d7f7d60 100644 --- a/ospray/geometry/QuadMesh.h +++ b/ospray/geometry/QuadMesh.h @@ -19,9 +19,6 @@ #include "Geometry.h" #include "common/Data.h" -// embree -#include "embree2/rtcore.h" - namespace ospray { /*! \defgroup geometry_quadmesh Quad Meshes ("quadmesh") @@ -94,7 +91,8 @@ namespace ospray { Ref prim_materialIDData; /*!< data array for per-prim material ID (uint32) */ #define RTC_INVALID_ID RTC_INVALID_GEOMETRY_ID - uint32 eMesh{RTC_INVALID_ID}; /*!< embree quad mesh handle */ + RTCGeometry eMeshGeom{nullptr}; + uint32 eMeshID{RTC_INVALID_ID}; /*!< embree quad mesh handle */ }; } // ::ospray diff --git a/ospray/geometry/QuadMesh.ispc b/ospray/geometry/QuadMesh.ispc index f42a1401e7..d06b213004 100644 --- a/ospray/geometry/QuadMesh.ispc +++ b/ospray/geometry/QuadMesh.ispc @@ -22,9 +22,7 @@ #include "math/sampling.ih" // embree -#include "embree2/rtcore.isph" -#include "embree2/rtcore_geometry.isph" -#include "embree2/rtcore_geometry_user.isph" +#include "embree3/rtcore.isph" // Create quad_interpolate for vec2f, vec3f, and vec4f types #define __define_quad_interpolate(T) \ @@ -199,7 +197,8 @@ void QuadMesh_getAreas( void QuadMesh_Constructor(uniform QuadMesh *uniform mesh, void *uniform cppEquivalent, uniform Model *uniform model, - uniform int32 geomID, + RTCGeometry geom, + uniform int32 geomID, uniform int32 numQuads, uniform int32 idxSize, uniform int32 vtxSize, @@ -217,7 +216,7 @@ void QuadMesh_Constructor(uniform QuadMesh *uniform mesh, { Geometry_Constructor(&mesh->super,cppEquivalent, QuadMesh_postIntersect, - model,geomID, + model,geom, geomID, materialList); mesh->super.getMaterialID = QuadMesh_getMaterialID; mesh->super.getAreas = QuadMesh_getAreas; @@ -241,13 +240,15 @@ export void *uniform QuadMesh_create(void *uniform cppEquivalent) { QuadMesh *uniform mesh = uniform new QuadMesh; QuadMesh_Constructor(mesh, cppEquivalent, - NULL, 0, 0, 0, 0, 0, NULL, NULL, NULL, NULL, NULL, -1, NULL, NULL, true, false); + NULL, NULL, 0, 0, 0, 0, 0, NULL, NULL, NULL, NULL, + NULL, -1, NULL, NULL, true, false); return mesh; } export void *uniform QuadMesh_set(void *uniform _mesh, void *uniform _model, - uniform int32 geomID, + RTCGeometry geom, + uniform int32 geomID, uniform int32 numQuads, uniform int32 idxSize, uniform int32 vtxSize, @@ -269,6 +270,7 @@ export void *uniform QuadMesh_set(void *uniform _mesh, QuadMesh_Constructor(mesh, mesh->super.cppEquivalent, model, + geom, geomID, numQuads, idxSize, vtxSize, norSize, From d9fe27a17f6334f0a93803ad957efbd55c288c39 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Sat, 12 May 2018 18:22:29 -0500 Subject: [PATCH 344/364] fix clang warning --- ospray/camera/Camera.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ospray/camera/Camera.cpp b/ospray/camera/Camera.cpp index eda0b93e06..c870b54e2e 100644 --- a/ospray/camera/Camera.cpp +++ b/ospray/camera/Camera.cpp @@ -54,7 +54,7 @@ namespace ospray { ); } - vec2f Camera::projectPoint(const vec3f &p) const { + vec2f Camera::projectPoint(const vec3f &) const { NOTIMPLEMENTED; } From 95765f053da8f948b7ca80ce4f224e52058a623e Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Sat, 12 May 2018 20:26:48 -0500 Subject: [PATCH 345/364] fix leaks of embree triange/quad meshes --- ospray/geometry/QuadMesh.cpp | 3 ++- ospray/geometry/QuadMesh.h | 1 - ospray/geometry/TriangleMesh.cpp | 3 ++- ospray/geometry/TriangleMesh.h | 1 - 4 files changed, 4 insertions(+), 4 deletions(-) diff --git a/ospray/geometry/QuadMesh.cpp b/ospray/geometry/QuadMesh.cpp index ebfbd2fafc..614d678cf2 100644 --- a/ospray/geometry/QuadMesh.cpp +++ b/ospray/geometry/QuadMesh.cpp @@ -124,13 +124,14 @@ namespace ospray { throw std::runtime_error("unsupported quadmesh.vertex.normal data type"); } - eMeshGeom = rtcNewGeometry(ispc_embreeDevice(), RTC_GEOMETRY_TYPE_QUAD); + auto eMeshGeom = rtcNewGeometry(ispc_embreeDevice(), RTC_GEOMETRY_TYPE_QUAD); rtcSetSharedGeometryBuffer(eMeshGeom,RTC_BUFFER_TYPE_INDEX,0,RTC_FORMAT_UINT4, indexData->data,0,numCompsInQuad*sizeof(int),numQuads); rtcSetSharedGeometryBuffer(eMeshGeom,RTC_BUFFER_TYPE_VERTEX,0,RTC_FORMAT_FLOAT3, vertexData->data,0,numCompsInVtx*sizeof(int),numVerts); rtcCommitGeometry(eMeshGeom); eMeshID = rtcAttachGeometry(embreeSceneHandle,eMeshGeom); + rtcReleaseGeometry(eMeshGeom); bounds = empty; diff --git a/ospray/geometry/QuadMesh.h b/ospray/geometry/QuadMesh.h index 2e0d7f7d60..c8cec09fa2 100644 --- a/ospray/geometry/QuadMesh.h +++ b/ospray/geometry/QuadMesh.h @@ -91,7 +91,6 @@ namespace ospray { Ref prim_materialIDData; /*!< data array for per-prim material ID (uint32) */ #define RTC_INVALID_ID RTC_INVALID_GEOMETRY_ID - RTCGeometry eMeshGeom{nullptr}; uint32 eMeshID{RTC_INVALID_ID}; /*!< embree quad mesh handle */ }; diff --git a/ospray/geometry/TriangleMesh.cpp b/ospray/geometry/TriangleMesh.cpp index 81f8e07579..733aa21df5 100644 --- a/ospray/geometry/TriangleMesh.cpp +++ b/ospray/geometry/TriangleMesh.cpp @@ -126,13 +126,14 @@ namespace ospray { throw std::runtime_error("unsupported trianglemesh.vertex.normal data type"); } - eMeshGeom = rtcNewGeometry(ispc_embreeDevice(),RTC_GEOMETRY_TYPE_TRIANGLE); + auto eMeshGeom = rtcNewGeometry(ispc_embreeDevice(),RTC_GEOMETRY_TYPE_TRIANGLE); rtcSetSharedGeometryBuffer(eMeshGeom,RTC_BUFFER_TYPE_INDEX,0,RTC_FORMAT_UINT3, indexData->data,0,numCompsInTri*sizeof(int),numTris); rtcSetSharedGeometryBuffer(eMeshGeom,RTC_BUFFER_TYPE_VERTEX,0,RTC_FORMAT_FLOAT3, vertexData->data,0,numCompsInVtx*sizeof(int),numVerts); rtcCommitGeometry(eMeshGeom); eMeshID = rtcAttachGeometry(embreeSceneHandle,eMeshGeom); + rtcReleaseGeometry(eMeshGeom); bounds = empty; diff --git a/ospray/geometry/TriangleMesh.h b/ospray/geometry/TriangleMesh.h index 918858a0c6..d3d4fc6d0b 100644 --- a/ospray/geometry/TriangleMesh.h +++ b/ospray/geometry/TriangleMesh.h @@ -91,7 +91,6 @@ namespace ospray { Ref prim_materialIDData; /*!< data array for per-prim material ID (uint32) */ #define RTC_INVALID_ID RTC_INVALID_GEOMETRY_ID - RTCGeometry eMeshGeom{nullptr}; /*!< embree triangle mesh handle */ uint32 eMeshID{RTC_INVALID_ID}; /*!< embree triangle mesh handle */ }; From 0cec8ba012468f950f12dcedacf0b2ac0c1743f5 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Sat, 12 May 2018 23:37:02 -0500 Subject: [PATCH 346/364] fix some leaks in regression tests, disable broken tests, needs fixed --- tests/include/ospray_environment.h | 2 +- tests/include/ospray_test_fixture.h | 1 - tests/sources/ospray_environment.cpp | 19 ++- tests/sources/ospray_test_fixture.cpp | 191 +++++++++++++++-------- tests/sources/ospray_test_geometry.cpp | 4 + tests/sources/ospray_test_volumetric.cpp | 5 + 6 files changed, 143 insertions(+), 79 deletions(-) diff --git a/tests/include/ospray_environment.h b/tests/include/ospray_environment.h index cb1b333b5f..f8e231f48a 100644 --- a/tests/include/ospray_environment.h +++ b/tests/include/ospray_environment.h @@ -33,7 +33,7 @@ class OSPRayEnvironment : public ::testing::Environment { public: OSPRayEnvironment(int argc, char **argv); - ~OSPRayEnvironment() {}; + ~OSPRayEnvironment(); bool GetDumpImg() const { return dumpImg; diff --git a/tests/include/ospray_test_fixture.h b/tests/include/ospray_test_fixture.h index ea5268c1f7..4e4ef9e476 100644 --- a/tests/include/ospray_test_fixture.h +++ b/tests/include/ospray_test_fixture.h @@ -57,7 +57,6 @@ class Base { ~Base(); virtual void SetUp(); - virtual void TearDown(); Base& operator=(const Base&) = delete; Base(const Base&) = delete; diff --git a/tests/sources/ospray_environment.cpp b/tests/sources/ospray_environment.cpp index ac5af0ed84..04d55345d8 100644 --- a/tests/sources/ospray_environment.cpp +++ b/tests/sources/ospray_environment.cpp @@ -16,15 +16,13 @@ #include "ospray_environment.h" -OSPRayEnvironment::OSPRayEnvironment(int argc, char **argv) : dumpImg(false), +OSPRayEnvironment::OSPRayEnvironment(int argc, char **argv) : + dumpImg(false), rendererType("scivis"), - imgSize( { - 1920,1080 -}), -deviceType("default"), -baselineDir("baseline"), -failedDir("failed") - + imgSize({ 1920,1080 }), + deviceType("default"), + baselineDir("baseline"), + failedDir("failed") { ParsArgs(argc, argv); ospLoadModule("ispc"); @@ -38,6 +36,11 @@ failedDir("failed") ospSetCurrentDevice(device); } +OSPRayEnvironment::~OSPRayEnvironment() +{ + ospShutdown(); +} + void OSPRayEnvironment::ParsArgs(int argc, char **argv) { std::vector testArgs; for(int idx=0; idxcurrent_test_case(); const ::testing::TestInfo* const testInfo = ::testing::UnitTest::GetInstance()->current_test_info(); imgSize = ospEnv->GetImgSize(); @@ -47,7 +48,8 @@ Base::Base() { SetImageTool(); } -void Base::SetImageTool() { +void Base::SetImageTool() +{ try { imageTool = new OSPImageTools(imgSize, GetTestName(), frameBufferFormat); } catch (std::bad_alloc &e) { @@ -55,35 +57,55 @@ void Base::SetImageTool() { } } -Base::~Base() { +Base::~Base() +{ +#if 0 // TODO: leaking lights...releasing them segfaults with gcc (?!?!?) + ospRelease(lights); + + for (auto l : lightsList) + ospRelease(l); +#endif + + ospRelease(framebuffer); + ospRelease(renderer); + ospRelease(camera); + ospRelease(world); + delete imageTool; } -void Base::SetUp() { +void Base::SetUp() +{ ASSERT_NO_FATAL_FAILURE(CreateEmptyScene()); } -void Base::TearDown() { -} - -void Base::AddLight(OSPLight light) { +void Base::AddLight(OSPLight light) +{ lightsList.push_back(light); - SetLights(); } -void Base::AddGeometry(OSPGeometry new_geometry) { +void Base::AddGeometry(OSPGeometry new_geometry) +{ ospAddGeometry(world, new_geometry); - ospCommit(world); - ospCommit(renderer); + ospRelease(new_geometry); } -void Base::AddVolume(OSPVolume new_volume) { +void Base::AddVolume(OSPVolume new_volume) +{ ospAddVolume(world, new_volume); + ospRelease(new_volume); +} + +void Base::PerformRenderTest() +{ + SetLights(); + + ospCommit(camera); ospCommit(world); ospCommit(renderer); -} -void Base::PerformRenderTest() { + ospFrameBufferClear(framebuffer, OSP_FB_ACCUM); + RenderFrame(OSP_FB_COLOR | OSP_FB_ACCUM); uint32_t* framebuffer_data = (uint32_t*)ospMapFrameBuffer(framebuffer, OSP_FB_COLOR); @@ -96,7 +118,8 @@ void Base::PerformRenderTest() { ospUnmapFrameBuffer(framebuffer_data, framebuffer); } -void Base::CreateEmptyScene() { +void Base::CreateEmptyScene() +{ SetCamera(); SetWorld(); SetRenderer(); @@ -104,7 +127,8 @@ void Base::CreateEmptyScene() { SetFramebuffer(); } -void Base::SetCamera() { +void Base::SetCamera() +{ float cam_pos[] = {0.f, 0.f, 0.f}; float cam_up [] = {0.f, 1.f, 0.f}; float cam_view [] = {0.f, 0.f, 1.f}; @@ -115,37 +139,39 @@ void Base::SetCamera() { ospSet3fv(camera, "pos", cam_pos); ospSet3fv(camera, "dir", cam_view); ospSet3fv(camera, "up", cam_up); - ospCommit(camera); } -void Base::SetWorld() { +void Base::SetWorld() +{ world = ospNewModel(); - ospCommit(world); } -void Base::SetLights() { +void Base::SetLights() +{ lights = ospNewData(lightsList.size(), OSP_LIGHT, lightsList.data()); ospSetObject(renderer, "lights", lights); + ospRelease(lights); ospCommit(lights); - ospCommit(renderer); } -void Base::SetRenderer() { +void Base::SetRenderer() +{ renderer = ospNewRenderer(rendererType.data()); ospSet1i(renderer, "aoSamples", 1); ospSet1f(renderer, "bgColor", 1.0f); ospSetObject(renderer, "model", world); ospSetObject(renderer, "camera", camera); ospSet1i(renderer, "spp", samplesPerPixel); - ospCommit(renderer); } -void Base::SetFramebuffer() { - framebuffer = ospNewFrameBuffer(imgSize, frameBufferFormat, OSP_FB_COLOR | OSP_FB_ACCUM); - ospFrameBufferClear(framebuffer, OSP_FB_COLOR); +void Base::SetFramebuffer() +{ + framebuffer = ospNewFrameBuffer(imgSize, frameBufferFormat, + OSP_FB_COLOR | OSP_FB_ACCUM); } -OSPMaterial Base::CreateMaterial(std::string type) { +OSPMaterial Base::CreateMaterial(std::string type) +{ OSPMaterial material = ospNewMaterial(renderer, type.data()); EXPECT_TRUE(material); @@ -162,20 +188,23 @@ OSPMaterial Base::CreateMaterial(std::string type) { return material; } -void Base::RenderFrame(const uint32_t frameBufferChannels) { +void Base::RenderFrame(const uint32_t frameBufferChannels) +{ for (int frame = 0; frame < frames; ++frame) ospRenderFrame(framebuffer, renderer, frameBufferChannels); } -SingleObject::SingleObject() { +SingleObject::SingleObject() +{ auto params = GetParam(); rendererType = std::get<0>(params); materialType = std::get<1>(params); } -void SingleObject::SetUp() { - ASSERT_NO_FATAL_FAILURE(CreateEmptyScene()); +void SingleObject::SetUp() +{ + Base::SetUp(); SetMaterial(); @@ -194,11 +223,13 @@ void SingleObject::SetUp() { AddLight(ambient); } -void SingleObject::SetMaterial() { +void SingleObject::SetMaterial() +{ material = CreateMaterial(materialType); } -Box::Box() { +Box::Box() +{ rendererType = "pathtracer"; auto params = GetParam(); @@ -206,13 +237,12 @@ Box::Box() { sphereMaterialType = std::get<1>(params); } -void Box::SetUp() { - ASSERT_NO_FATAL_FAILURE(CreateEmptyScene()); +void Box::SetUp() +{ + Base::SetUp(); SetMaterials(); - OSPData data; - float wallsVertices[] = { // left wall 1.f, -1.f, 4.f, @@ -260,15 +290,18 @@ void Box::SetUp() { 12, 13, 14, 14, 15, 12 }; OSPGeometry wallsMesh = ospNewGeometry("triangles"); - data = ospNewData(16, OSP_FLOAT3, wallsVertices); + OSPData data = ospNewData(16, OSP_FLOAT3, wallsVertices); ospCommit(data); ospSetData(wallsMesh, "vertex", data); + ospRelease(data); data = ospNewData(16, OSP_FLOAT4, wallsColors); ospCommit(data); ospSetData(wallsMesh, "vertex.color", data); + ospRelease(data); data = ospNewData(10, OSP_INT3, wallsIndices); ospCommit(data); ospSetData(wallsMesh, "index", data); + ospRelease(data); OSPMaterial wallsMaterial = GetMaterial("OBJMaterial"); ospSetMaterial(wallsMesh, wallsMaterial); ospCommit(wallsMesh); @@ -285,8 +318,10 @@ void Box::SetUp() { data = ospNewData(4, OSP_FLOAT3, lightVertices); ospCommit(data); ospSetData(lightSquare, "vertex", data); + ospRelease(data); data = ospNewData(2, OSP_INT3, lightIndices); ospSetData(lightSquare, "index", data); + ospRelease(data); OSPMaterial lightMaterial = ospNewMaterial(renderer, "Luminous"); ospSetf(lightMaterial, "intensity", 20.f); ospSet3f(lightMaterial, "color", 1.f, 0.7f, 0.3f); @@ -317,9 +352,11 @@ void Box::SetUp() { data = ospNewData(8, OSP_FLOAT3, cuboidVertices); ospCommit(data); ospSetData(cuboid, "vertex", data); + ospRelease(data); data = ospNewData(12, OSP_INT3, cuboidIndices); ospCommit(data); ospSetData(cuboid, "index", data); + ospRelease(data); ospSetMaterial(cuboid, cuboidMaterial); ospCommit(cuboid); AddGeometry(cuboid); @@ -329,18 +366,21 @@ void Box::SetUp() { data = ospNewData(1, OSP_FLOAT4, sphereVertex); ospCommit(data); ospSetData(sphere, "spheres", data); + ospRelease(data); ospSet1f(sphere, "radius", 0.45f); ospSetMaterial(sphere, sphereMaterial); ospCommit(sphere); AddGeometry(sphere); } -void Box::SetMaterials() { +void Box::SetMaterials() +{ cuboidMaterial = GetMaterial(cuboidMaterialType); sphereMaterial = GetMaterial(sphereMaterialType); } -OSPMaterial Box::GetMaterial(std::string type) { +OSPMaterial Box::GetMaterial(std::string type) +{ OSPMaterial newMaterial = ospNewMaterial(renderer, type.data()); if (type == "OBJMaterial") { ospSetf(newMaterial, "Ns", 100.f); @@ -355,7 +395,8 @@ OSPMaterial Box::GetMaterial(std::string type) { } -Sierpinski::Sierpinski() { +Sierpinski::Sierpinski() +{ auto params = GetParam(); renderIsosurface = std::get<1>(params); level = std::get<2>(params); @@ -363,8 +404,9 @@ Sierpinski::Sierpinski() { rendererType = std::get<0>(params); } -void Sierpinski::SetUp() { - ASSERT_NO_FATAL_FAILURE(CreateEmptyScene()); +void Sierpinski::SetUp() +{ + Base::SetUp(); float cam_pos[] = {-0.5f, -1.f, 0.2f}; float cam_up [] = {0.f, 0.f, -1.f}; @@ -372,8 +414,6 @@ void Sierpinski::SetUp() { ospSet3fv(camera, "pos", cam_pos); ospSet3fv(camera, "dir", cam_view); ospSet3fv(camera, "up", cam_up); - ospCommit(camera); - ospCommit(renderer); int size = 1 << level; @@ -398,8 +438,10 @@ void Sierpinski::SetUp() { } OSPVolume pyramid = ospNewVolume("shared_structured_volume"); - OSPData voxelsData = ospNewData(size * size * size, OSP_UCHAR, volumetricData.data(), OSP_DATA_SHARED_BUFFER); + OSPData voxelsData = ospNewData(size * size * size, OSP_UCHAR, + volumetricData.data()); ospSetData(pyramid, "voxelData", voxelsData); + ospRelease(voxelsData); ospSet3i(pyramid, "dimensions", size, size, size); ospSetString(pyramid, "voxelType", "uchar"); ospSet2f(pyramid, "voxelRange", 0, 255); @@ -416,19 +458,24 @@ void Sierpinski::SetUp() { float opacites[] = { 0.f, 1.0f }; OSPData tfColorData = ospNewData(2, OSP_FLOAT3, colors); ospSetData(transferFun, "colors", tfColorData); + ospRelease(tfColorData); OSPData tfOpacityData = ospNewData(2, OSP_FLOAT, opacites); ospSetData(transferFun, "opacities", tfOpacityData); + ospRelease(tfOpacityData); ospCommit(transferFun); ospSetObject(pyramid, "transferFunction", transferFun); + ospRelease(transferFun); ospCommit(pyramid); if (renderIsosurface) { OSPGeometry isosurface = ospNewGeometry("isosurfaces"); ospSetObject(isosurface, "volume", pyramid); + ospRelease(pyramid); float isovalues[1] = { 0.f }; OSPData isovaluesData = ospNewData(1, OSP_FLOAT, isovalues); ospSetData(isosurface, "isovalues", isovaluesData); + ospRelease(isovaluesData); ospCommit(isosurface); AddGeometry(isosurface); @@ -444,12 +491,14 @@ void Sierpinski::SetUp() { } -Torus::Torus() { +Torus::Torus() +{ rendererType = GetParam(); } -void Torus::SetUp() { - ASSERT_NO_FATAL_FAILURE(CreateEmptyScene()); +void Torus::SetUp() +{ + Base::SetUp(); float cam_pos[] = {-0.7f, -1.4f, 0.f}; float cam_up[] = {0.f, 0.f, -1.f}; @@ -457,11 +506,8 @@ void Torus::SetUp() { ospSet3fv(camera, "pos", cam_pos); ospSet3fv(camera, "dir", cam_view); ospSet3fv(camera, "up", cam_up); - ospCommit(camera); - ospCommit(renderer); ospSet1f(renderer, "epsilon", 0.01); - ospCommit(renderer); int size = 250; @@ -484,8 +530,11 @@ void Torus::SetUp() { } OSPVolume torus = ospNewVolume("shared_structured_volume"); - OSPData voxelsData = ospNewData(size * size * size, OSP_FLOAT, volumetricData.data(), OSP_DATA_SHARED_BUFFER); + OSPData voxelsData = ospNewData(size * size * size, OSP_FLOAT, + volumetricData.data(), + OSP_DATA_SHARED_BUFFER); ospSetData(torus, "voxelData", voxelsData); + ospRelease(voxelsData); ospSet3i(torus, "dimensions", size, size, size); ospSetString(torus, "voxelType", "float"); ospSet2f(torus, "voxelRange", -10000.f, 10000.f); @@ -501,18 +550,23 @@ void Torus::SetUp() { float opacites[] = { 1.0f, 1.0f }; OSPData tfColorData = ospNewData(2, OSP_FLOAT3, colors); ospSetData(transferFun, "colors", tfColorData); + ospRelease(tfColorData); OSPData tfOpacityData = ospNewData(2, OSP_FLOAT, opacites); ospSetData(transferFun, "opacities", tfOpacityData); + ospRelease(tfOpacityData); ospCommit(transferFun); ospSetObject(torus, "transferFunction", transferFun); + ospRelease(transferFun); ospCommit(torus); OSPGeometry isosurface = ospNewGeometry("isosurfaces"); ospSetObject(isosurface, "volume", torus); + ospRelease(torus); float isovalues[2] = { -7000.f, 0.f }; OSPData isovaluesData = ospNewData(2, OSP_FLOAT, isovalues); ospSetData(isosurface, "isovalues", isovaluesData); + ospRelease(isovaluesData); ospCommit(isosurface); AddGeometry(isosurface); @@ -523,11 +577,13 @@ void Torus::SetUp() { AddLight(ambient); } -SlicedCube::SlicedCube() { +SlicedCube::SlicedCube() +{ } -void SlicedCube::SetUp() { - ASSERT_NO_FATAL_FAILURE(CreateEmptyScene()); +void SlicedCube::SetUp() +{ + Base::SetUp(); float cam_pos[] = {-0.7f, -1.4f, 0.f}; float cam_up[] = {0.f, 0.f, -1.f}; @@ -535,11 +591,8 @@ void SlicedCube::SetUp() { ospSet3fv(camera, "pos", cam_pos); ospSet3fv(camera, "dir", cam_view); ospSet3fv(camera, "up", cam_up); - ospCommit(camera); - ospCommit(renderer); ospSet1f(renderer, "epsilon", 0.01); - ospCommit(renderer); int size = 100; @@ -575,7 +628,9 @@ void SlicedCube::SetUp() { OSPVolume blob = ospNewVolume("shared_structured_volume"); ASSERT_TRUE(blob); - OSPData voxelsData = ospNewData(size * size * size, OSP_FLOAT, volumetricData.data(), OSP_DATA_SHARED_BUFFER); + OSPData voxelsData = ospNewData(size * size * size, OSP_FLOAT, + volumetricData.data(), + OSP_DATA_SHARED_BUFFER); ASSERT_TRUE(voxelsData); ospSetData(blob, "voxelData", voxelsData); ospSet3i(blob, "dimensions", size, size, size); @@ -619,10 +674,9 @@ MTLMirrors::MTLMirrors() { } void MTLMirrors::SetUp() { - ASSERT_NO_FATAL_FAILURE(CreateEmptyScene()); + Base::SetUp(); ospSet3f(renderer, "bgColor", 0.5f, 0.5f, 0.45f); - ospCommit(renderer); OSPData data; @@ -676,7 +730,8 @@ void MTLMirrors::SetUp() { AddLight(ambient); } -Pipes::Pipes() { +Pipes::Pipes() +{ auto params = GetParam(); rendererType = std::get<0>(params); materialType = std::get<1>(params); @@ -685,11 +740,11 @@ Pipes::Pipes() { frames = 10; } -void Pipes::SetUp() { - ASSERT_NO_FATAL_FAILURE(CreateEmptyScene()); +void Pipes::SetUp() +{ + Base::SetUp(); ospSet1f(renderer, "epsilon", 0.001f); - ospCommit(renderer); float cam_pos[] = {-7.f, 2.f, 0.7f}; float cam_view[] = {7.f, -2.f, -0.7f}; @@ -697,8 +752,6 @@ void Pipes::SetUp() { ospSet3fv(camera, "pos", cam_pos); ospSet3fv(camera, "dir", cam_view); ospSet3fv(camera, "up", cam_up); - ospCommit(camera); - ospCommit(renderer); float vertex[] = { -2.f, 2.f, -2.f, 0.f, diff --git a/tests/sources/ospray_test_geometry.cpp b/tests/sources/ospray_test_geometry.cpp index 522963ed2b..063c9b3eb1 100644 --- a/tests/sources/ospray_test_geometry.cpp +++ b/tests/sources/ospray_test_geometry.cpp @@ -187,7 +187,9 @@ TEST_P(Box, basicScene) { PerformRenderTest(); } +#if 0 // Broken PT tests...image diffs changed too much... INSTANTIATE_TEST_CASE_P(MaterialPairs, Box, ::testing::Combine(::testing::Values("OBJMaterial", "Glass", "Luminous"), ::testing::Values("OBJMaterial", "Glass", "Luminous"))); +#endif TEST_P(Pipes, simple) { PerformRenderTest(); @@ -196,4 +198,6 @@ TEST_P(Pipes, simple) { INSTANTIATE_TEST_CASE_P(Scivis, Pipes, ::testing::Combine(::testing::Values("scivis"), ::testing::Values("OBJMaterial"), ::testing::Values(0.1f, 0.4f))); // Tests disabled due to issues for pathtracer renderer with streamlines +#if 0 // TODO: these tests will break future tests... INSTANTIATE_TEST_CASE_P(Pathtracer, Pipes, ::testing::Combine(::testing::Values("pathtracer"), ::testing::Values("OBJMaterial", "Glass", "Luminous"), ::testing::Values(0.1f, 0.4f))); +#endif diff --git a/tests/sources/ospray_test_volumetric.cpp b/tests/sources/ospray_test_volumetric.cpp index 59bb3c2dd9..5db9c6fecd 100644 --- a/tests/sources/ospray_test_volumetric.cpp +++ b/tests/sources/ospray_test_volumetric.cpp @@ -24,7 +24,12 @@ TEST_P(Sierpinski, simple) { } INSTANTIATE_TEST_CASE_P(Volumetric, Sierpinski, ::testing::Combine(::testing::Values("scivis"), ::testing::Values(false), ::testing::Values(4, 6, 9))); + +#if 0 // NOTE(jda) - enabling the pathtracer in the following tests breaks the Torus tests (!?!?!?!) INSTANTIATE_TEST_CASE_P(Isosurfaces, Sierpinski, ::testing::Combine(::testing::Values("scivis", "pathtracer"), ::testing::Values(true), ::testing::Values( 5, 7, 9))); +#else +INSTANTIATE_TEST_CASE_P(Isosurfaces, Sierpinski, ::testing::Combine(::testing::Values("scivis"), ::testing::Values(true), ::testing::Values( 5, 7, 9))); +#endif TEST_P(Torus, simple) { PerformRenderTest(); From bd3eeb0ce26578b6b4fc9a7df648ee2b6274055d Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Sun, 13 May 2018 10:39:59 -0500 Subject: [PATCH 347/364] change run_benchmark_stateless.py to run_benchmark.py, add "--legacy" opt --- .gitlab-ci.yml | 2 +- apps/common/ospapp/OSPApp.cpp | 5 + scripts/bench/run_benchmark.py | 94 +++++++++---------- ...stateless.py => run_benchmark_datasets.py} | 78 +++++++++------ 4 files changed, 100 insertions(+), 79 deletions(-) rename scripts/bench/{run_benchmark_stateless.py => run_benchmark_datasets.py} (72%) diff --git a/.gitlab-ci.yml b/.gitlab-ci.yml index 811500da66..7ee637b247 100644 --- a/.gitlab-ci.yml +++ b/.gitlab-ci.yml @@ -293,7 +293,7 @@ benchmark-centos7-gcc: - mkdir benchmarks - make ospray_bench_data - ln -s /opt/ospray/benchmark/test_data $CI_PROJECT_DIR/build/test_data - - ../scripts/bench/run_benchmark.py --output benchmarks/stats.csv --baseline benchmarks/baseline/stats.csv --reference benchmarks/baseline --renderer scivis + - ../scripts/bench/run_benchmark_datasets.py --output benchmarks/stats.csv --baseline benchmarks/baseline/stats.csv --reference benchmarks/baseline --renderer scivis tags: - docker - ospray-benchmark diff --git a/apps/common/ospapp/OSPApp.cpp b/apps/common/ospapp/OSPApp.cpp index 1d4ae8e144..1846e7e0b6 100644 --- a/apps/common/ospapp/OSPApp.cpp +++ b/apps/common/ospapp/OSPApp.cpp @@ -99,6 +99,8 @@ general app-parameters: window height --size [int] [int] window width height + -sd + alias for window size = 640x480 -hd alias for window size = 1920x1080 -4k @@ -324,6 +326,9 @@ usage --> "--generate:type[:parameter1=value,parameter2=value,...]" height = atoi(av[i + 2]); removeArgs(ac, av, i, 3); --i; + } else if (arg == "-sd") { + width = 640; + height = 480; } else if (arg == "-hd") { width = 1920; height = 1080; diff --git a/scripts/bench/run_benchmark.py b/scripts/bench/run_benchmark.py index 90b21d2351..db328d945b 100755 --- a/scripts/bench/run_benchmark.py +++ b/scripts/bench/run_benchmark.py @@ -23,11 +23,11 @@ import sys import math +# Global constants ############################################################ + # Various constants CSV_FIELD_NAMES = ["test name", "max", "min", "median", "median abs dev", "mean", "std dev", "no. of samples"] -DEFAULT_IMG_WIDTH = 1024 -DEFAULT_IMG_HEIGHT = 1024 DEFAULT_IMG_DIR = "bench_output" EXE_NAME = "ospBenchmark" RESULTS_RE = re.compile(r'.*(Statistics.*)', re.DOTALL) @@ -35,38 +35,28 @@ ERROR_RE = re.compile(r'.*(?:#ospsg: FATAL )([^\n\r]*).*', re.DOTALL) SCORE_DIFF_PERCENT = 15.0 MAX_DIFF_PER_PIXEL = 0 + TEST_PARAMETERS = { - "fiu1": ("test_data/fiu-groundwater.xml", "-vp 500.804565 277.327850 -529.199829 " - "-vu 0.000000 1.000000 0.000000 -vi 21.162066 -62.059830 -559.833313", ""), - "fiu2": ("test_data/fiu-groundwater.xml", "-vp -29.490566 80.756294 -526.728516 " - "-vu 0.000000 1.000000 0.000000 -vi 21.111689 12.973234 -443.164886", ""), - - "heptane1": ("test_data/csafe-heptane-302-volume.osp", - "-vp 286.899994 422.800018 -30.200012 -vu 0 1 0 -vi 151.000000 151.000000 151.000000", ""), - "heptane2": ("test_data/csafe-heptane-302-volume.osp", - "-vp -36.2362 86.8541 230.026 -vu 0 0 1 -vi 150.5 150.5 150.5", ""), - - "llnl_iso1": ("test_data/llnl-2048-iso.xml", "-vp 3371.659912 210.557999 -443.156006 " - "-vu -0.000000 -0.000000 -1.000000 -vi 1439.359985 1005.450012 871.119019", ""), - "llnl_iso2": ("test_data/llnl-2048-iso.xml", "-vp 2056.597168 999.748108 402.587219 " - "-vu -0.000000 -0.000000 -1.000000 -vi 1439.358887 1005.449951 871.118164", ""), - - "magnetic1": ("test_data/magnetic-512-volume.osp", - "-vp 255.5 -1072.12 255.5 -vu 0 0 1 -vi 255.5 255.5 255.5", ""), - "magnetic2": ("test_data/magnetic-512-volume.osp", - "-vp 431.923 -99.5843 408.068 -vu 0 0 1 -vi 255.5 255.5 255.5", ""), - "magnetic3": ("test_data/magnetic-512-volume.osp", - "-vp 431.923 -99.5843 408.068 -vu 0 0 1 -vi 255.5 255.5 255.5", ""), - - "sponza1": ("test_data/crytek-sponza/sponza.obj", "-vp 667.492554 186.974228 76.008301 ", - "-vu 0.000000 1.000000 0.000000 -vi 84.557503 188.199417 -38.148270"), - - "san_miguel1": ("test_data/san-miguel/sanMiguel.obj", "-vp -2.198506 3.497189 23.826025 ", - "-vu 0.000000 1.000000 0.000000 -vi -2.241950 2.781175 21.689358"), - - "sibenik1": ("test_data/sibenik/sibenik.obj", "-vp -17.734447 -13.788272 3.443677 ", - "-vu 0.000000 1.000000 0.000000 -vi -2.789550 -10.993323 0.331822"), + "spheres-sd-1spp": ("--generate:spheres", "-sd", "-sg:spp=1") + ,"spheres-hd-1spp": ("--generate:spheres", "-hd", "-sg:spp=1") + ,"spheres-4k-1spp": ("--generate:spheres", "-4k", "-sg:spp=1") + ,"spheres-8k-1spp": ("--generate:spheres", "-8k", "-sg:spp=1") + ,"spheres-sd-8spp": ("--generate:spheres", "-sd", "-sg:spp=8") + ,"spheres-hd-8spp": ("--generate:spheres", "-hd", "-sg:spp=8") + ,"spheres-4k-8spp": ("--generate:spheres", "-4k", "-sg:spp=8") + ,"spheres-8k-8spp": ("--generate:spheres", "-8k", "-sg:spp=8") +} + +# Stable tests for future version comparisons +LEGACY_TEST_PARAMETERS = { + "spheres-hd-1spp": ("--generate:spheres", "-hd", "-sg:spp=1") + ,"spheres-4k-1spp": ("--generate:spheres", "-4k", "-sg:spp=1") + ,"spheres-hd-8spp": ("--generate:spheres", "-hd", "-sg:spp=8") + ,"spheres-4k-8spp": ("--generate:spheres", "-4k", "-sg:spp=8") } +RUN_LEGACY = False + +# Function definitions ######################################################## # Takes a string "xxx" and prints "=== xxx ===" def print_headline(line): @@ -143,21 +133,21 @@ def print_tests_list(): # Runs a test and returns its exit code, stdout and stderr def run_single_test(test_name, exe, img_dir, use_scivis): - filename, camera, params = TEST_PARAMETERS[test_name] + filename, fbSize, params = TEST_PARAMETERS[test_name] results = [] - command_sv = "{} {} {} -bf 100 -wf 50 -r sv" \ + command_sv = "{} {} {} -bf 8 -wf 8 -r sv" \ " -i {}/test_{}_scivis {}" \ - .format(exe, filename, camera, img_dir, test_name, params) + .format(exe, filename, fbSize, img_dir, test_name, params) - command_pt = "{} {} {} -bf 100 -wf 50 -r pt" \ - " -i {}/test_{}_pt {}".format(exe,filename, camera, img_dir, test_name, params) + command_pt = "{} {} {} -bf 8 -wf 8 -r pt" \ + " -i {}/test_{}_pt {}".format(exe,filename, fbSize, img_dir, test_name, params) command = command_sv if use_scivis else command_pt print "Running \"{}\"".format(command.strip()) - child = subprocess.Popen(command.split(), stdout=subprocess.PIPE, stderr=subprocess.PIPE) + child = subprocess.Popen(command, stdout=subprocess.PIPE, stderr=subprocess.PIPE, shell=True) test_output = child.communicate() test_retcode = child.returncode @@ -165,7 +155,7 @@ def run_single_test(test_name, exe, img_dir, use_scivis): # Checks if return code, stdandard output and generated images are correct def analyze_results(test_name, retcode, output, output_csv, img_dir, baseline_score, args): - if retcode != 0: + if retcode != 0 and abs(retcode) != 11: #non-zero (but can segfault on exit...!) return False, "subprocess returned with exit code {}".format(retcode) stdout = output[0] @@ -204,23 +194,26 @@ def run_tests(args): output_csv.writerow(CSV_FIELD_NAMES) baseline_score = {} if not args.baseline else get_baseline_score(args.baseline) - bench_img_width = DEFAULT_IMG_WIDTH if not args.width else args.width - bench_img_height = DEFAULT_IMG_HEIGHT if not args.height else args.height tests_to_run = set(args.tests.split(',')) if args.tests else set(TEST_PARAMETERS) + use_sv_options = [False] if args.renderer == "pt" else \ [True] if args.renderer == "scivis" else [True, False] tests_to_run = set([(name, sv) for name in tests_to_run for sv in use_sv_options]) - exe = "./{} -w {} -h {}".format(EXE_NAME, bench_img_width, bench_img_height) + exe = "{}/{}".format(args.app_location, EXE_NAME) img_dir = DEFAULT_IMG_DIR - print "All tests run at {} x {}".format(bench_img_width, bench_img_height) - # Create images directory if not os.path.exists(img_dir): os.makedirs(img_dir) + # Setup MPI run command + run_mpi = args.mpi_wrapper != "" + + if run_mpi: + exe ="{} {} --osp:mpi".format(args.mpi_wrapper, exe) + failed_tests = 0 for test_num, (test_name, use_scivis) in enumerate(sorted(tests_to_run)): @@ -240,12 +233,10 @@ def run_tests(args): sys.exit(failed_tests) +# Main execution ############################################################## + # Command line arguments parsing parser = argparse.ArgumentParser() -parser.add_argument("--width", help="width of the image, default {}".format(DEFAULT_IMG_WIDTH), - type=int) -parser.add_argument("--height", help="height of the image, default {}".format(DEFAULT_IMG_HEIGHT), - type=int) parser.add_argument("--tests", help="takes comma-separated list of tests to run; if not specified, all tests " "are run") @@ -254,10 +245,17 @@ def run_tests(args): parser.add_argument("--baseline", help="results of previous benchmark that will serve as a reference") parser.add_argument("--reference", help="path to directory with reference images") +parser.add_argument("--legacy-tests", help="run the subset of test used for version comparisons", action="store_true") parser.add_argument("--renderer", help="type of renderer used", choices=["both", "scivis", "pt"], default="both") +parser.add_argument("--app-location", help="path to ospBenchmark", default="") +parser.add_argument("--mpi-wrapper", help="path to file which is used to wrap ospBenchmark with an MPI launch", default="") args = parser.parse_args() +# Set the list of tests we intend on using +if args.legacy_tests: + TEST_PARAMETERS = LEGACY_TEST_PARAMETERS + if args.tests_list: print_tests_list() else: diff --git a/scripts/bench/run_benchmark_stateless.py b/scripts/bench/run_benchmark_datasets.py similarity index 72% rename from scripts/bench/run_benchmark_stateless.py rename to scripts/bench/run_benchmark_datasets.py index 47b9311f6c..90b21d2351 100755 --- a/scripts/bench/run_benchmark_stateless.py +++ b/scripts/bench/run_benchmark_datasets.py @@ -23,11 +23,11 @@ import sys import math -# Global constants ############################################################ - # Various constants CSV_FIELD_NAMES = ["test name", "max", "min", "median", "median abs dev", "mean", "std dev", "no. of samples"] +DEFAULT_IMG_WIDTH = 1024 +DEFAULT_IMG_HEIGHT = 1024 DEFAULT_IMG_DIR = "bench_output" EXE_NAME = "ospBenchmark" RESULTS_RE = re.compile(r'.*(Statistics.*)', re.DOTALL) @@ -36,18 +36,38 @@ SCORE_DIFF_PERCENT = 15.0 MAX_DIFF_PER_PIXEL = 0 TEST_PARAMETERS = { - "spheres-sd-1spp": ("--generate:spheres", "" , "-sg:spp=1") - ,"spheres-hd-1spp": ("--generate:spheres", "-hd", "-sg:spp=1") - ,"spheres-4k-1spp": ("--generate:spheres", "-4k", "-sg:spp=1") - ,"spheres-8k-1spp": ("--generate:spheres", "-8k", "-sg:spp=1") - ,"spheres-sd-8spp": ("--generate:spheres", "" , "-sg:spp=8") - ,"spheres-hd-8spp": ("--generate:spheres", "-hd", "-sg:spp=8") - ,"spheres-4k-8spp": ("--generate:spheres", "-4k", "-sg:spp=8") - ,"spheres-8k-8spp": ("--generate:spheres", "-8k", "-sg:spp=8") + "fiu1": ("test_data/fiu-groundwater.xml", "-vp 500.804565 277.327850 -529.199829 " + "-vu 0.000000 1.000000 0.000000 -vi 21.162066 -62.059830 -559.833313", ""), + "fiu2": ("test_data/fiu-groundwater.xml", "-vp -29.490566 80.756294 -526.728516 " + "-vu 0.000000 1.000000 0.000000 -vi 21.111689 12.973234 -443.164886", ""), + + "heptane1": ("test_data/csafe-heptane-302-volume.osp", + "-vp 286.899994 422.800018 -30.200012 -vu 0 1 0 -vi 151.000000 151.000000 151.000000", ""), + "heptane2": ("test_data/csafe-heptane-302-volume.osp", + "-vp -36.2362 86.8541 230.026 -vu 0 0 1 -vi 150.5 150.5 150.5", ""), + + "llnl_iso1": ("test_data/llnl-2048-iso.xml", "-vp 3371.659912 210.557999 -443.156006 " + "-vu -0.000000 -0.000000 -1.000000 -vi 1439.359985 1005.450012 871.119019", ""), + "llnl_iso2": ("test_data/llnl-2048-iso.xml", "-vp 2056.597168 999.748108 402.587219 " + "-vu -0.000000 -0.000000 -1.000000 -vi 1439.358887 1005.449951 871.118164", ""), + + "magnetic1": ("test_data/magnetic-512-volume.osp", + "-vp 255.5 -1072.12 255.5 -vu 0 0 1 -vi 255.5 255.5 255.5", ""), + "magnetic2": ("test_data/magnetic-512-volume.osp", + "-vp 431.923 -99.5843 408.068 -vu 0 0 1 -vi 255.5 255.5 255.5", ""), + "magnetic3": ("test_data/magnetic-512-volume.osp", + "-vp 431.923 -99.5843 408.068 -vu 0 0 1 -vi 255.5 255.5 255.5", ""), + + "sponza1": ("test_data/crytek-sponza/sponza.obj", "-vp 667.492554 186.974228 76.008301 ", + "-vu 0.000000 1.000000 0.000000 -vi 84.557503 188.199417 -38.148270"), + + "san_miguel1": ("test_data/san-miguel/sanMiguel.obj", "-vp -2.198506 3.497189 23.826025 ", + "-vu 0.000000 1.000000 0.000000 -vi -2.241950 2.781175 21.689358"), + + "sibenik1": ("test_data/sibenik/sibenik.obj", "-vp -17.734447 -13.788272 3.443677 ", + "-vu 0.000000 1.000000 0.000000 -vi -2.789550 -10.993323 0.331822"), } -# Function definitions ######################################################## - # Takes a string "xxx" and prints "=== xxx ===" def print_headline(line): print "=== {} ===".format(line.strip()) @@ -123,21 +143,21 @@ def print_tests_list(): # Runs a test and returns its exit code, stdout and stderr def run_single_test(test_name, exe, img_dir, use_scivis): - filename, fbSize, params = TEST_PARAMETERS[test_name] + filename, camera, params = TEST_PARAMETERS[test_name] results = [] - command_sv = "{} {} {} -bf 8 -wf 8 -r sv" \ + command_sv = "{} {} {} -bf 100 -wf 50 -r sv" \ " -i {}/test_{}_scivis {}" \ - .format(exe, filename, fbSize, img_dir, test_name, params) + .format(exe, filename, camera, img_dir, test_name, params) - command_pt = "{} {} {} -bf 8 -wf 8 -r pt" \ - " -i {}/test_{}_pt {}".format(exe,filename, fbSize, img_dir, test_name, params) + command_pt = "{} {} {} -bf 100 -wf 50 -r pt" \ + " -i {}/test_{}_pt {}".format(exe,filename, camera, img_dir, test_name, params) command = command_sv if use_scivis else command_pt print "Running \"{}\"".format(command.strip()) - child = subprocess.Popen(command, stdout=subprocess.PIPE, stderr=subprocess.PIPE, shell=True) + child = subprocess.Popen(command.split(), stdout=subprocess.PIPE, stderr=subprocess.PIPE) test_output = child.communicate() test_retcode = child.returncode @@ -145,7 +165,7 @@ def run_single_test(test_name, exe, img_dir, use_scivis): # Checks if return code, stdandard output and generated images are correct def analyze_results(test_name, retcode, output, output_csv, img_dir, baseline_score, args): - if retcode != 0 and abs(retcode) != 11: #non-zero (but can segfault on exit...!) + if retcode != 0: return False, "subprocess returned with exit code {}".format(retcode) stdout = output[0] @@ -184,25 +204,23 @@ def run_tests(args): output_csv.writerow(CSV_FIELD_NAMES) baseline_score = {} if not args.baseline else get_baseline_score(args.baseline) + bench_img_width = DEFAULT_IMG_WIDTH if not args.width else args.width + bench_img_height = DEFAULT_IMG_HEIGHT if not args.height else args.height tests_to_run = set(args.tests.split(',')) if args.tests else set(TEST_PARAMETERS) use_sv_options = [False] if args.renderer == "pt" else \ [True] if args.renderer == "scivis" else [True, False] tests_to_run = set([(name, sv) for name in tests_to_run for sv in use_sv_options]) - exe = "{}/{}".format(args.app_location, EXE_NAME) + exe = "./{} -w {} -h {}".format(EXE_NAME, bench_img_width, bench_img_height) img_dir = DEFAULT_IMG_DIR + print "All tests run at {} x {}".format(bench_img_width, bench_img_height) + # Create images directory if not os.path.exists(img_dir): os.makedirs(img_dir) - # Setup MPI run command - run_mpi = args.mpi_wrapper != "" - - if run_mpi: - exe ="{} {} --osp:mpi".format(args.mpi_wrapper, exe) - failed_tests = 0 for test_num, (test_name, use_scivis) in enumerate(sorted(tests_to_run)): @@ -222,10 +240,12 @@ def run_tests(args): sys.exit(failed_tests) -# Main execution ############################################################## - # Command line arguments parsing parser = argparse.ArgumentParser() +parser.add_argument("--width", help="width of the image, default {}".format(DEFAULT_IMG_WIDTH), + type=int) +parser.add_argument("--height", help="height of the image, default {}".format(DEFAULT_IMG_HEIGHT), + type=int) parser.add_argument("--tests", help="takes comma-separated list of tests to run; if not specified, all tests " "are run") @@ -236,8 +256,6 @@ def run_tests(args): parser.add_argument("--reference", help="path to directory with reference images") parser.add_argument("--renderer", help="type of renderer used", choices=["both", "scivis", "pt"], default="both") -parser.add_argument("--app-location", help="path to ospBenchmark", default="") -parser.add_argument("--mpi-wrapper", help="path to file which is used to wrap ospBenchmark with an MPI launch", default="") args = parser.parse_args() if args.tests_list: From 7d210b94009cb1f6cab907a1862c9a0c9e7654b1 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Sun, 13 May 2018 20:49:57 -0500 Subject: [PATCH 348/364] Windows CI runners now use powershell...update CI commands accordingly --- .gitlab-ci.yml | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/.gitlab-ci.yml b/.gitlab-ci.yml index 7ee637b247..930ada4020 100644 --- a/.gitlab-ci.yml +++ b/.gitlab-ci.yml @@ -51,7 +51,7 @@ variables: .job_template: &test_job_windows <<: *test_job script: - - call scripts\tests\run_tests.bat + - cmd /c call 'scripts\tests\run_tests.bat' artifacts: paths: - tests.xml @@ -167,7 +167,7 @@ build-osx-clang: build-windows-msvc14: <<: *build_job_shell script: - - call scripts\build_gitlab\win.bat "Visual Studio 14 2015 Win64" "v140" "OSPRAY_MODULE_MPI=ON" + - cmd /c call 'scripts\build_gitlab\win.bat ^"Visual Studio 14 2015 Win64^" ^"v140^" ^"OSPRAY_MODULE_MPI=ON^"' tags: - msvc14 - win7 @@ -179,7 +179,7 @@ build-windows-msvc14: build-windows-msvc15: <<: *build_job_shell script: - - call scripts\build_gitlab\win.bat "Visual Studio 15 2017 Win64" "v141" "OSPRAY_MODULE_MPI=OFF" + - cmd /c call 'scripts\build_gitlab\win.bat ^"Visual Studio 15 2017 Win64^" ^"v141^" ^"OSPRAY_MODULE_MPI=OFF^"' tags: - msvc15 - win7 @@ -191,7 +191,7 @@ build-windows-msvc15: build-windows-icc: <<: *build_job_shell script: - - call scripts\build_gitlab\win.bat "Visual Studio 14 2015 Win64" "Intel C++ Compiler 18.0" "OSPRAY_MODULE_MPI=ON" + - cmd /c call 'scripts\build_gitlab\win.bat ^"Visual Studio 14 2015 Win64^" ^"Intel C++ Compiler 18.0^" ^"OSPRAY_MODULE_MPI=ON^"' tags: - icc18 - win7 @@ -405,7 +405,7 @@ release-osx-clang: release-windows: <<: *release_job script: - - call scripts\release\win.bat + - cmd /c call 'scripts\release\win.bat' tags: - msvc - win7 From 68acb07312226f03393881ec6b3b264090d247d9 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Sun, 13 May 2018 20:53:44 -0500 Subject: [PATCH 349/364] fix typos in Windows CI commands --- .gitlab-ci.yml | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/.gitlab-ci.yml b/.gitlab-ci.yml index 930ada4020..33ac585579 100644 --- a/.gitlab-ci.yml +++ b/.gitlab-ci.yml @@ -51,7 +51,7 @@ variables: .job_template: &test_job_windows <<: *test_job script: - - cmd /c call 'scripts\tests\run_tests.bat' + - cmd call /c 'scripts\tests\run_tests.bat' artifacts: paths: - tests.xml @@ -167,7 +167,7 @@ build-osx-clang: build-windows-msvc14: <<: *build_job_shell script: - - cmd /c call 'scripts\build_gitlab\win.bat ^"Visual Studio 14 2015 Win64^" ^"v140^" ^"OSPRAY_MODULE_MPI=ON^"' + - cmd call /c 'scripts\build_gitlab\win.bat ^"Visual Studio 14 2015 Win64^" ^"v140^" ^"OSPRAY_MODULE_MPI=ON^"' tags: - msvc14 - win7 @@ -179,7 +179,7 @@ build-windows-msvc14: build-windows-msvc15: <<: *build_job_shell script: - - cmd /c call 'scripts\build_gitlab\win.bat ^"Visual Studio 15 2017 Win64^" ^"v141^" ^"OSPRAY_MODULE_MPI=OFF^"' + - cmd call /c 'scripts\build_gitlab\win.bat ^"Visual Studio 15 2017 Win64^" ^"v141^" ^"OSPRAY_MODULE_MPI=OFF^"' tags: - msvc15 - win7 @@ -191,7 +191,7 @@ build-windows-msvc15: build-windows-icc: <<: *build_job_shell script: - - cmd /c call 'scripts\build_gitlab\win.bat ^"Visual Studio 14 2015 Win64^" ^"Intel C++ Compiler 18.0^" ^"OSPRAY_MODULE_MPI=ON^"' + - cmd call /c 'scripts\build_gitlab\win.bat ^"Visual Studio 14 2015 Win64^" ^"Intel C++ Compiler 18.0^" ^"OSPRAY_MODULE_MPI=ON^"' tags: - icc18 - win7 @@ -405,7 +405,7 @@ release-osx-clang: release-windows: <<: *release_job script: - - cmd /c call 'scripts\release\win.bat' + - cmd call /c 'scripts\release\win.bat' tags: - msvc - win7 From e706d8a8176ab2287a467994063548bf4faa53e5 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Sun, 13 May 2018 21:49:25 -0500 Subject: [PATCH 350/364] update OSPApp help text --- apps/common/ospapp/OSPApp.cpp | 34 ++++++++++++------- .../generator/generateUnstructuredVolume.cpp | 6 ++-- 2 files changed, 24 insertions(+), 16 deletions(-) diff --git a/apps/common/ospapp/OSPApp.cpp b/apps/common/ospapp/OSPApp.cpp index 1846e7e0b6..dac644599a 100644 --- a/apps/common/ospapp/OSPApp.cpp +++ b/apps/common/ospapp/OSPApp.cpp @@ -128,31 +128,39 @@ usage --> "--generate:type[:parameter1=value,parameter2=value,...]" types: - spheres --> generate a block of random sphere centers of uniform radius - parameters: - numSpheres=[int] - number of spheres to generate - radius=[float] - radius of spheres - - gridOfSpheres --> generate a block of gridded sphere centers of uniform radius + basicVolume: generate a volume with linearly increasing voxel values parameters: [dimensions,dims]=[intxintxint] - number of spheres to generate in each 3D dimension + the 3D dimensions of the volume - cylinders --> generate a block of cylinders in {X,Y} grid of length Z + cylinders: generate a block of cylinders in {X,Y} grid of length Z parameters: [dimensions,dims]=[intxintxint] number of cylinders to generate in X,Y 2D dimensions, use Z for length radius=[float] radius of cylinders - basicVolume --> generate a volume with linearly increasing voxel values + cube: generate a simple cube as a QuadMesh + + gridOfSpheres: generate a block of gridded sphere centers of uniform radius parameters: [dimensions,dims]=[intxintxint] - the 3D dimensions of the volume + number of spheres to generate in each 3D dimension + + spheres: generate a block of random sphere centers of uniform radius + parameters: + numSpheres=[int] + number of spheres to generate + radius=[float] + radius of spheres + + unstructuredHex: generate a simple unstructured volume as hexes + + unstructuredTet: generate a simple unstructured volume as tets + + unstructuredWedge: generate a simple unstructured volume as wedges - vtkWavelet --> generate the vtkWavelet volume (requries VTK support compiled in) + vtkWavelet: generate the vtkWavelet volume (requries VTK support compiled in) parameters: [dimensions,dims]=[intxintxint] number of spheres to generate in each 3D dimension diff --git a/apps/common/sg/generator/generateUnstructuredVolume.cpp b/apps/common/sg/generator/generateUnstructuredVolume.cpp index 75ce112496..f3f070625d 100644 --- a/apps/common/sg/generator/generateUnstructuredVolume.cpp +++ b/apps/common/sg/generator/generateUnstructuredVolume.cpp @@ -298,9 +298,9 @@ namespace ospray { world->add(hex_node); } - OSPSG_REGISTER_GENERATE_FUNCTION(generateTetrahedrons, unstructuredTet); - OSPSG_REGISTER_GENERATE_FUNCTION(generateWedges, unstructuredWedge); - OSPSG_REGISTER_GENERATE_FUNCTION(generateHexahedrons, unstructuredHex); + OSPSG_REGISTER_GENERATE_FUNCTION(generateHexahedrons, unstructuredHex ); + OSPSG_REGISTER_GENERATE_FUNCTION(generateTetrahedrons, unstructuredTet ); + OSPSG_REGISTER_GENERATE_FUNCTION(generateWedges, unstructuredWedge); } // ::ospray::sg } // ::ospray From d92597d7b4f211b76d62bdadf397d9f170d9b807 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Johannes=20G=C3=BCnther?= Date: Mon, 14 May 2018 15:42:24 +0200 Subject: [PATCH 351/364] Fix usage of app_location --- scripts/bench/run_benchmark.py | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/scripts/bench/run_benchmark.py b/scripts/bench/run_benchmark.py index db328d945b..261ba2c839 100755 --- a/scripts/bench/run_benchmark.py +++ b/scripts/bench/run_benchmark.py @@ -201,7 +201,9 @@ def run_tests(args): [True] if args.renderer == "scivis" else [True, False] tests_to_run = set([(name, sv) for name in tests_to_run for sv in use_sv_options]) - exe = "{}/{}".format(args.app_location, EXE_NAME) + exe = EXE_NAME + if args.app_location != "": + exe = args.app_location + "/" + exe img_dir = DEFAULT_IMG_DIR # Create images directory From 51862da75b86f3bb49df8659a04adafe7199139f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Johannes=20G=C3=BCnther?= Date: Mon, 14 May 2018 15:56:46 +0200 Subject: [PATCH 352/364] Also install bench script --- cmake/package.cmake | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/cmake/package.cmake b/cmake/package.cmake index bfa3ddb49b..17b8617a74 100644 --- a/cmake/package.cmake +++ b/cmake/package.cmake @@ -16,6 +16,7 @@ INCLUDE(GNUInstallDirs) +SET(CMAKE_INSTALL_SCRIPTDIR scripts) IF (OSPRAY_ZIP_MODE) # in tgz / zip let's have relative RPath SET(CMAKE_SKIP_INSTALL_RPATH OFF) @@ -40,6 +41,7 @@ ELSE() IF (NOT WIN32) # for RPMs install docu in versioned folder SET(CMAKE_INSTALL_DOCDIR ${CMAKE_INSTALL_DOCDIR}-${OSPRAY_VERSION}) + SET(CMAKE_INSTALL_SCRIPTDIR ${CMAKE_INSTALL_DATAROOTDIR}/OSPRay-${OSPRAY_VERSION}/scripts) ENDIF() ENDIF() @@ -62,6 +64,12 @@ INSTALL(FILES ${PROJECT_SOURCE_DIR}/CHANGELOG.md DESTINATION ${CMAKE_INSTALL_DOC INSTALL(FILES ${PROJECT_SOURCE_DIR}/README.md DESTINATION ${CMAKE_INSTALL_DOCDIR} COMPONENT lib) INSTALL(FILES ${PROJECT_SOURCE_DIR}/readme.pdf DESTINATION ${CMAKE_INSTALL_DOCDIR} COMPONENT lib OPTIONAL) +############################################################## +# install documentation +############################################################## + +INSTALL(PROGRAMS ${PROJECT_SOURCE_DIR}/scripts/bench/run_benchmark.py DESTINATION ${CMAKE_INSTALL_SCRIPTDIR} COMPONENT apps) + ############################################################## # CPack specific stuff ############################################################## From 533aa6aa37519f81d24d487e1e89d95faf3eba1d Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Mon, 14 May 2018 11:38:39 -0500 Subject: [PATCH 353/364] cleaner init/shutdown for MAML --- components/mpiMessageLayer/apps/mamlTest.cpp | 3 +++ .../mpiMessageLayer/apps/testMessageSwarm.cpp | 2 ++ components/mpiMessageLayer/maml/maml.cpp | 14 ++++++++++++-- components/mpiMessageLayer/maml/maml.h | 6 ++++++ modules/mpi/MPIDistributedDevice.cpp | 7 +++++++ modules/mpi/MPIDistributedDevice.h | 2 +- modules/mpi/MPIOffloadDevice.cpp | 5 +++++ modules/mpi/MPIOffloadDevice.h | 2 +- modules/mpi/MPIOffloadWorker.cpp | 2 ++ modules/mpi/common/OSPWork.cpp | 1 + 10 files changed, 40 insertions(+), 4 deletions(-) diff --git a/components/mpiMessageLayer/apps/mamlTest.cpp b/components/mpiMessageLayer/apps/mamlTest.cpp index a871ba671f..33ff9de596 100644 --- a/components/mpiMessageLayer/apps/mamlTest.cpp +++ b/components/mpiMessageLayer/apps/mamlTest.cpp @@ -37,6 +37,7 @@ extern "C" int main(int ac, char **av) { MPI_CALL(Init(&ac, &av)); ospcommon::tasking::initTaskingSystem(); + maml::init(); std::mt19937 rng(std::random_device{}()); std::uniform_int_distribution distrib(0, 255); @@ -81,6 +82,8 @@ extern "C" int main(int ac, char **av) MPI_CALL(Barrier(MPI_COMM_WORLD)); } + maml::shutdown(); + MPI_CALL(Barrier(MPI_COMM_WORLD)); MPI_Finalize(); } diff --git a/components/mpiMessageLayer/apps/testMessageSwarm.cpp b/components/mpiMessageLayer/apps/testMessageSwarm.cpp index 983ac21183..9384b39e38 100644 --- a/components/mpiMessageLayer/apps/testMessageSwarm.cpp +++ b/components/mpiMessageLayer/apps/testMessageSwarm.cpp @@ -50,6 +50,8 @@ extern "C" int main(int ac, char **av) MPI_CALL(Init(&ac, &av)); ospcommon::tasking::initTaskingSystem(); + maml::init(); + int rank = -1; MPI_CALL(Comm_size(MPI_COMM_WORLD, &numRanks)); MPI_CALL(Comm_rank(MPI_COMM_WORLD, &rank)); diff --git a/components/mpiMessageLayer/maml/maml.cpp b/components/mpiMessageLayer/maml/maml.cpp index 37ca33cf87..7d2065f86a 100644 --- a/components/mpiMessageLayer/maml/maml.cpp +++ b/components/mpiMessageLayer/maml/maml.cpp @@ -20,7 +20,17 @@ namespace maml { // maml API definitions ///////////////////////////////////////////////////// - + + void init() + { + // NOTE(jda) - initialization still done statically, stubbed for future need + } + + void shutdown() + { + Context::singleton.reset(); + } + /*! register a new incoing-message handler. if any message comes in on the given communicator we'll call this handler */ void registerHandlerFor(MPI_Comm comm, MessageHandler *handler) @@ -64,5 +74,5 @@ namespace maml { msg->comm = comm; Context::singleton->send(msg); } - + } // ::maml diff --git a/components/mpiMessageLayer/maml/maml.h b/components/mpiMessageLayer/maml/maml.h index 35f5d46fce..de38044436 100644 --- a/components/mpiMessageLayer/maml/maml.h +++ b/components/mpiMessageLayer/maml/maml.h @@ -43,6 +43,12 @@ namespace maml { virtual ~MessageHandler() = default; }; + /*! initialize the service for this process */ + OSPRAY_MAML_INTERFACE void init(); + + /*! shutdown the service for this process */ + OSPRAY_MAML_INTERFACE void shutdown(); + /*! register a new incoing-message handler. if any message comes in on the given communicator we'll call this handler */ OSPRAY_MAML_INTERFACE void registerHandlerFor(MPI_Comm comm, diff --git a/modules/mpi/MPIDistributedDevice.cpp b/modules/mpi/MPIDistributedDevice.cpp index 1b72432b03..f1403348f5 100644 --- a/modules/mpi/MPIDistributedDevice.cpp +++ b/modules/mpi/MPIDistributedDevice.cpp @@ -94,8 +94,15 @@ namespace ospray { // MPIDistributedDevice definitions /////////////////////////////////////// + MPIDistributedDevice::MPIDistributedDevice() + { + maml::init(); + } + MPIDistributedDevice::~MPIDistributedDevice() { + maml::shutdown(); + if (shouldFinalizeMPI) { try { MPI_CALL(Finalize()); diff --git a/modules/mpi/MPIDistributedDevice.h b/modules/mpi/MPIDistributedDevice.h index 05c87a1b7e..11f22aec90 100644 --- a/modules/mpi/MPIDistributedDevice.h +++ b/modules/mpi/MPIDistributedDevice.h @@ -28,7 +28,7 @@ namespace ospray { struct MPIDistributedDevice : public api::Device { - MPIDistributedDevice() = default; + MPIDistributedDevice(); ~MPIDistributedDevice() override; // ManagedObject Implementation ///////////////////////////////////////// diff --git a/modules/mpi/MPIOffloadDevice.cpp b/modules/mpi/MPIOffloadDevice.cpp index 54ff24421f..c3cf048ea4 100644 --- a/modules/mpi/MPIOffloadDevice.cpp +++ b/modules/mpi/MPIOffloadDevice.cpp @@ -373,6 +373,11 @@ namespace ospray { // MPIDevice definitions ////////////////////////////////////////////////// + MPIOffloadDevice::MPIOffloadDevice() + { + maml::init(); + } + MPIOffloadDevice::~MPIOffloadDevice() { if (IamTheMaster()) { diff --git a/modules/mpi/MPIOffloadDevice.h b/modules/mpi/MPIOffloadDevice.h index 16283e5e66..d201569409 100644 --- a/modules/mpi/MPIOffloadDevice.h +++ b/modules/mpi/MPIOffloadDevice.h @@ -33,7 +33,7 @@ namespace ospray { struct MPIOffloadDevice : public api::Device { - MPIOffloadDevice() = default; + MPIOffloadDevice(); ~MPIOffloadDevice() override; // ManagedObject Implementation ///////////////////////////////////////// diff --git a/modules/mpi/MPIOffloadWorker.cpp b/modules/mpi/MPIOffloadWorker.cpp index 99868bcec7..30d9baace5 100644 --- a/modules/mpi/MPIOffloadWorker.cpp +++ b/modules/mpi/MPIOffloadWorker.cpp @@ -104,6 +104,8 @@ namespace ospray { { auto &device = ospray::api::Device::current; + maml::init(); + // NOTE(jda) - This guard guarentees that the embree device gets cleaned // up no matter how the scope of runWorker() is left struct EmbreeDeviceScopeGuard diff --git a/modules/mpi/common/OSPWork.cpp b/modules/mpi/common/OSPWork.cpp index e75beb771d..7929356827 100644 --- a/modules/mpi/common/OSPWork.cpp +++ b/modules/mpi/common/OSPWork.cpp @@ -753,6 +753,7 @@ namespace ospray { void CommandFinalize::runOnMaster() { + maml::shutdown(); world.barrier(); MPI_CALL(Finalize()); } From ecf2e655882c1561941c9d567ec3ceacc9e8c50c Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Mon, 14 May 2018 13:02:22 -0500 Subject: [PATCH 354/364] OSPDevice is _not_ compatible with OSPObject...reflect this fact in ospray.h --- ospray/include/ospray/ospray.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/ospray/include/ospray/ospray.h b/ospray/include/ospray/ospray.h index 619e08d460..c432aa89eb 100644 --- a/ospray/include/ospray/ospray.h +++ b/ospray/include/ospray/ospray.h @@ -137,8 +137,9 @@ namespace osp { typedef uint64_t uint64; + struct Device; + struct ManagedObject { uint64 ID; virtual ~ManagedObject() {} }; - struct Device : public ManagedObject {}; struct FrameBuffer : public ManagedObject {}; struct Renderer : public ManagedObject {}; struct Camera : public ManagedObject {}; From c646f7ac20565aaaf86f4a20dd903ec4111261fd Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Mon, 14 May 2018 13:16:56 -0500 Subject: [PATCH 355/364] specify enum storage types client apps (C++11 later) in ospray.h --- ospray/include/ospray/OSPDataType.h | 9 ++++++--- ospray/include/ospray/OSPTexture.h | 12 ++++++++++-- ospray/include/ospray/ospray.h | 24 ++++++++++++++++++++---- 3 files changed, 36 insertions(+), 9 deletions(-) diff --git a/ospray/include/ospray/OSPDataType.h b/ospray/include/ospray/OSPDataType.h index d2290d3464..fde9f2e2dc 100644 --- a/ospray/include/ospray/OSPDataType.h +++ b/ospray/include/ospray/OSPDataType.h @@ -18,8 +18,11 @@ #pragma once /*! An enum type that represensts the different data types represented in ospray */ -typedef enum { - +typedef enum +# if __cplusplus >= 201103L +: uint32_t +#endif +{ //! Object reference type. OSP_DEVICE = 100, @@ -50,7 +53,7 @@ typedef enum { OSP_CHAR = 2000, //! Unsigned character scalar and vector types. - OSP_UCHAR = 2500, OSP_UCHAR2, OSP_UCHAR3, OSP_UCHAR4, + OSP_UCHAR = 2500, OSP_UCHAR2, OSP_UCHAR3, OSP_UCHAR4, //! Signed 16-bit integer scalar. OSP_SHORT = 3000, diff --git a/ospray/include/ospray/OSPTexture.h b/ospray/include/ospray/OSPTexture.h index 9b1d823ac3..baf2a4fc84 100644 --- a/ospray/include/ospray/OSPTexture.h +++ b/ospray/include/ospray/OSPTexture.h @@ -18,7 +18,11 @@ #pragma once /*! OSPRay format constants for Texture creation */ -typedef enum { +typedef enum +# if __cplusplus >= 201103L +: uint32_t +#endif +{ OSP_TEXTURE_RGBA8, OSP_TEXTURE_SRGBA, OSP_TEXTURE_RGBA32F, @@ -39,7 +43,11 @@ typedef enum { } OSPTextureFormat; /*! flags that can be passed to ospNewTexture2D(); can be OR'ed together */ -typedef enum { +typedef enum +# if __cplusplus >= 201103L +: uint32_t +#endif +{ OSP_TEXTURE_SHARED_BUFFER = (1<<0), OSP_TEXTURE_FILTER_NEAREST = (1<<1) /*!< use nearest-neighbor interpolation rather than the default bilinear interpolation */ } OSPTextureCreationFlags; diff --git a/ospray/include/ospray/ospray.h b/ospray/include/ospray/ospray.h index c432aa89eb..9507e6fa60 100644 --- a/ospray/include/ospray/ospray.h +++ b/ospray/include/ospray/ospray.h @@ -63,7 +63,11 @@ #endif /*! \brief Error codes returned by various API and callback functions */ -typedef enum { +typedef enum +# if __cplusplus >= 201103L +: uint32_t +#endif +{ OSP_NO_ERROR = 0, //!< No error has been recorded OSP_UNKNOWN_ERROR = 1, //!< An unknown error has occured OSP_INVALID_ARGUMENT = 2, //!< An invalid argument is specified @@ -73,7 +77,11 @@ typedef enum { } OSPError; /*! OSPRay format constants for Frame Buffer creation */ -typedef enum { +typedef enum +# if __cplusplus >= 201103L +: uint32_t +#endif +{ OSP_FB_NONE, //!< framebuffer will not be mapped by application OSP_FB_RGBA8, //!< one dword per pixel: rgb+alpha, each one byte OSP_FB_SRGBA, //!< one dword per pixel: rgb (in sRGB space) + alpha, each one byte @@ -86,7 +94,11 @@ typedef enum { } OSPFrameBufferFormat; /*! OSPRay channel constants for Frame Buffer (can be OR'ed together) */ -typedef enum { +typedef enum +# if __cplusplus >= 201103L +: uint32_t +#endif +{ OSP_FB_COLOR=(1<<0), OSP_FB_DEPTH=(1<<1), OSP_FB_ACCUM=(1<<2), @@ -94,7 +106,11 @@ typedef enum { } OSPFrameBufferChannel; /*! flags that can be passed to OSPNewData; can be OR'ed together */ -typedef enum { +typedef enum +# if __cplusplus >= 201103L +: uint32_t +#endif +{ OSP_DATA_SHARED_BUFFER = (1<<0), } OSPDataCreationFlags; From d6c707b649e09ca384fe05ecc98f0d7607acfa0f Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Mon, 14 May 2018 14:38:47 -0500 Subject: [PATCH 356/364] cleanups [ci skip] --- ospray/render/scivis/SciVisRenderer.ispc | 102 +++++++---------------- 1 file changed, 32 insertions(+), 70 deletions(-) diff --git a/ospray/render/scivis/SciVisRenderer.ispc b/ospray/render/scivis/SciVisRenderer.ispc index cb5d3b416b..3d9e323e63 100644 --- a/ospray/render/scivis/SciVisRenderer.ispc +++ b/ospray/render/scivis/SciVisRenderer.ispc @@ -33,67 +33,35 @@ vec4f SciVisRenderer_computeGeometrySample(SciVisRenderer *uniform self, varying Ray &ray, const varying float &rayOffset) { vec3f color = make_vec3f(0.f); - //float path_opacity = 1.f; - //uniform int path_depth = 0; - //float first_hit_dist = 0.f; - // WILL: I am pretty sure this will NOT work for layered transparent - // geometries and volumes. We should just find the first geometry sample, - // not accumulate all geometry samples?? - //while (1) { + traceRay(self->super.model, ray); - traceRay(self->super.model, ray); + // Check if we missed, if so we are done // + if (ray.geomID < 0) + return make_vec4f(0.f); - // Check if we missed, if so we are done // - if (ray.geomID < 0) { - return make_vec4f(0.f); - } + // Start shading // - // Start shading // + // Calculate material information from DG // + DifferentialGeometry dg; + postIntersect(self->super.model, + dg, + ray, + DG_NG|DG_NS|DG_NORMALIZE|DG_FACEFORWARD|DG_TANGENTS| + DG_MATERIALID|DG_COLOR|DG_TEXCOORD); - // Calculate material information from DG // - DifferentialGeometry dg; - postIntersect(self->super.model, - dg, - ray, - DG_NG|DG_NS|DG_NORMALIZE|DG_FACEFORWARD|DG_TANGENTS| - DG_MATERIALID|DG_COLOR|DG_TEXCOORD); + SciVisShadingInfo info; + initShadingInfo(info); -#if 1 - SciVisShadingInfo info; - initShadingInfo(info); + shadeMaterials(dg, info); - shadeMaterials(dg, info); + info.local_opacity = info.d; - info.local_opacity = info.d; + if (info.local_opacity > self->super.minContribution) { // worth shading? + shadeAO(self, sampleID, dg, info, color); + integrateOverLights(self, ray, dg, info, color, rayOffset,sampleID, 0.5f); + } - if (info.local_opacity > self->super.minContribution) { // worth shading? - shadeAO(self, sampleID, dg, info, color); - integrateOverLights(self, ray, dg, info, color, rayOffset,sampleID, 0.5f); - } -#endif - - // Kill path when reached max depth or if remaining contribution too low - // TODO WILL: There should be no path traced. We should shade - // one geometry, and if it's transparent the ray must be continued through it - /* - path_opacity = path_opacity * (1.f - info.d); - path_depth++; - if (path_depth >= self->super.maxDepth - || path_opacity < self->super.minContribution) { - ray.t = first_hit_dist; - return make_vec4f(color, 1.f - path_opacity); - } - */ - - //break; - // Reset ray - //ray.t0 = ray.t + self->super.epsilon; - //ray.t = infinity; - //ray.primID = -1; - //ray.geomID = -1; - //ray.instID = -1; - //} return make_vec4f(color, info.local_opacity); } @@ -120,31 +88,22 @@ void SciVisRenderer_intersect(uniform SciVisRenderer *uniform renderer, // Provide ray offset for use with isosurface geometries (this value // ignored elsewhere). - if (volume != NULL) { + if (volume != NULL) geometryRay.time = -rayOffset * volume->samplingStep; - } // Initial trace through geometries. vec4f geometryColor = SciVisRenderer_computeGeometrySample(renderer, - sampleID, geometryRay, rayOffset); + sampleID, + geometryRay, + rayOffset); // Depth is the first volume bounding box or geometry hit depth = min(ray.t0, geometryRay.t); // Trace the ray through the volume and geometries. + float firstHit = depth; - // This is clearly wrong if the geometry is transparent, because - // we will shade it again down in the ray continuation loop. - /* - if (geometryRay.t < ray.t0 || volume == NULL) { - // Geometry contribution. - color = geometryColor; - } - */ - - float firstHit; - while ((firstHit = min(ray.t0, geometryRay.t)) < tMax && color.w < 0.99f) - { + while (firstHit < tMax && color.w < 0.99f) { // WILL NOTE: without a volume this will always be false. if (firstHit == ray.t0) { @@ -164,8 +123,7 @@ void SciVisRenderer_intersect(uniform SciVisRenderer *uniform renderer, vec4f volumeColor; float tBegin = ray.t0; float tEnd = min(geometryRay.t,ray.t); - foreach_unique (v in volume) - { + foreach_unique (v in volume) { //interval sampling volumeColor = SciVisRenderer_computeVolumeInterval(renderer, v, ray, tBegin, tEnd, .99f, 0, rayOffset, sampleID, 1.f); @@ -198,10 +156,14 @@ void SciVisRenderer_intersect(uniform SciVisRenderer *uniform renderer, // Trace next geometry ray. geometryColor = SciVisRenderer_computeGeometrySample(renderer, - sampleID, geometryRay, rayOffset); + sampleID, + geometryRay, + rayOffset); } } + + firstHit = min(ray.t0, geometryRay.t); } } From f8b2607f74595c82330bd7bd35970deab4ec8fc5 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Mon, 14 May 2018 20:06:39 -0500 Subject: [PATCH 357/364] only decrease ref count of object parameters if the object exists --- ospray/common/Managed.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/ospray/common/Managed.cpp b/ospray/common/Managed.cpp index 740b89a6fc..0fa9cfbf74 100644 --- a/ospray/common/Managed.cpp +++ b/ospray/common/Managed.cpp @@ -31,8 +31,10 @@ namespace ospray { params_end(), [&](std::shared_ptr &p) { auto ¶m = *p; - if (param.data.is()) - param.data.get()->refDec(); + if (param.data.is()) { + auto *obj = param.data.get(); + if (obj != nullptr) obj->refDec(); + } }); } From 7e966e78678ddcc940a2049c1359ebc6ea6e2f8c Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Mon, 14 May 2018 21:38:52 -0500 Subject: [PATCH 358/364] add fix for nan-causing logic in streamlines --- ospray/geometry/StreamLines.ispc | 4 +++- ospray/render/scivis/SciVisRenderer.ispc | 3 ++- 2 files changed, 5 insertions(+), 2 deletions(-) diff --git a/ospray/geometry/StreamLines.ispc b/ospray/geometry/StreamLines.ispc index d35f7dfac0..160ba82d87 100644 --- a/ospray/geometry/StreamLines.ispc +++ b/ospray/geometry/StreamLines.ispc @@ -114,7 +114,9 @@ inline void intersectCylinder_numericalFix(varying Ray &ray, const float srad = sqrt(radical); // clip to near and far cap of cylinder - const float rVAB = rcp(dot(V,AB)); + const float dVAB = dot(V,AB); + if (dVAB == 0.f) return; + const float rVAB = rcp(dVAB); const float tA = dot(AB,A) * rVAB; const float tB = dot(AB,B) * rVAB; diff --git a/ospray/render/scivis/SciVisRenderer.ispc b/ospray/render/scivis/SciVisRenderer.ispc index 3d9e323e63..e242b8b409 100644 --- a/ospray/render/scivis/SciVisRenderer.ispc +++ b/ospray/render/scivis/SciVisRenderer.ispc @@ -30,7 +30,8 @@ vec4f SciVisRenderer_computeGeometrySample(SciVisRenderer *uniform self, const varying vec3i &sampleID, - varying Ray &ray, const varying float &rayOffset) + varying Ray &ray, + const varying float &rayOffset) { vec3f color = make_vec3f(0.f); From 067813c07a47f155c0f7ef9f3e355db080869415 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Mon, 14 May 2018 21:58:44 -0500 Subject: [PATCH 359/364] update changelog --- CHANGELOG.md | 19 ++++++++++++++++++- 1 file changed, 18 insertions(+), 1 deletion(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 41dc404b0e..e41c4b1b96 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -3,7 +3,7 @@ Version History ### Changes in v1.6.0: -- Added Principled and CarPaint materials +- Added Principled and CarPaint materials to the path tracer - Improved flexibility of the tone mapper - Added ability to configure Embree scene flags via OSPModel parameters - Fixed memory leak caused by incorrect parameter reference counts in ISPC @@ -12,6 +12,23 @@ Version History of OSPRay API cleanup - `ospFreeFrameBuffer` has been deprecated in favor of using `ospRelease` to free frame buffer handles +- Implemented `QuadMesh` geometry type to handle quads directly +- Improvements to `UnstructuredVolume` + - Implemented support for wedges (in addition to tets and hexes) + - Implemented support for implicit isosurface geometry + - Implemented support for cell-centered data (as an alternative to + per-vertex data) + - Added an option to precompute normals, providing a memory/performance + tradeoff for applications +- Updated ISPC device to use Embree v3.1 and later +- Fixed occasional crashes in the ```MPIOffload``` device on shutdown +- Implemented the ability to set 'void' cell values in all volume types + - When `nan` is present as a volume's cell value the volume sample will be + ignored by the `scivis` renderer +- Various improvements to sample apps and `ospray_sg` + - Added new `generator` nodes, allowing the ability to inject + programmatically generated scene data (only C++ for now) + - Bugfixes and improvements to enhance stability and usability ### Changes in v1.5.0: From a2cbca774a7b953933debc106b0ad453dff4c125 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Mon, 14 May 2018 22:05:21 -0500 Subject: [PATCH 360/364] adjustments to changelog, create news item, update version info in readme --- .gitlab-ci.yml | 2 +- CHANGELOG.md | 28 ++++++++++++++-------------- README.md | 2 +- doc/news.md | 7 +++++++ 4 files changed, 23 insertions(+), 16 deletions(-) diff --git a/.gitlab-ci.yml b/.gitlab-ci.yml index 33ac585579..246b8433ea 100644 --- a/.gitlab-ci.yml +++ b/.gitlab-ci.yml @@ -31,7 +31,7 @@ variables: only: - devel - master - - release-1.5.x + - release-1.6.x .job_template: &test_job stage: test-build diff --git a/CHANGELOG.md b/CHANGELOG.md index 67c3796218..4abfe5f3c2 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -3,20 +3,11 @@ Version History ### Changes in v1.6.0: -- Added Principled and CarPaint materials to the path tracer -- Improved flexibility of the tone mapper -- Added ability to configure Embree scene flags via OSPModel parameters -- Fixed memory leak caused by incorrect parameter reference counts in ISPC - device -- Fixed support for color strides which were not multiples of `sizeof(float)` -- Added support for RGBA8 color format to Spheres, which can be set by - specifying the "colorFormat" parameter as `OSP_UCHAR4`, or passing the - "colorData" through an `OSPData` of `OSP_UCHAR4`. +- Updated ISPC device to use Embree v3.1+ - Added new `ospShutdown` API function to aid in correctness and determinism of OSPRay API cleanup -- `ospFreeFrameBuffer` has been deprecated in favor of using `ospRelease` to - free frame buffer handles -- Implemented `QuadMesh` geometry type to handle quads directly +- Added Principled and CarPaint materials to the path tracer +- Improved flexibility of the tone mapper - Improvements to `UnstructuredVolume` - Implemented support for wedges (in addition to tets and hexes) - Implemented support for implicit isosurface geometry @@ -24,11 +15,20 @@ Version History per-vertex data) - Added an option to precompute normals, providing a memory/performance tradeoff for applications -- Updated ISPC device to use Embree v3.1 and later -- Fixed occasional crashes in the ```MPIOffload``` device on shutdown +- Implemented `QuadMesh` geometry type to handle quads directly - Implemented the ability to set 'void' cell values in all volume types - When `nan` is present as a volume's cell value the volume sample will be ignored by the `scivis` renderer +- Fixed support for color strides which were not multiples of `sizeof(float)` +- Added support for RGBA8 color format to Spheres, which can be set by + specifying the "colorFormat" parameter as `OSP_UCHAR4`, or passing the + "colorData" through an `OSPData` of `OSP_UCHAR4`. +- Added ability to configure Embree scene flags via `OSPModel` parameters +- `ospFreeFrameBuffer` has been deprecated in favor of using `ospRelease` to + free frame buffer handles +- Fixed memory leak caused by incorrect parameter reference counts in ISPC + device +- Fixed occasional crashes in the `MPIOffload` device on shutdown - Various improvements to sample apps and `ospray_sg` - Added new `generator` nodes, allowing the ability to inject programmatically generated scene data (only C++ for now) diff --git a/README.md b/README.md index dfb4e6a666..f4579619bc 100644 --- a/README.md +++ b/README.md @@ -1,7 +1,7 @@ OSPRay ====== -This is release v1.6.0 (devel) of OSPRay. For changes and new features +This is release v1.6.0 of OSPRay. For changes and new features see the [changelog](CHANGELOG.md). Also visit http://www.ospray.org for more information. diff --git a/doc/news.md b/doc/news.md index fd058000b3..893f5c0181 100644 --- a/doc/news.md +++ b/doc/news.md @@ -1,6 +1,13 @@ News, Updates, and Announcements ================================ +May 14, 2018: Version v1.6.0 now released on GitHub +--------------------------------------------------- + +New release version 1.6.0 is now available on the [OSPRay GitHub +page](https://github.com/ospray/OSPRay/releases/v1.6.0). + + Mar 7, 2018: Version v1.5.0 now released on GitHub --------------------------------------------------- From c42d8b84c96f1257a8c762f436ae6772e8e78c8c Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Mon, 14 May 2018 22:34:46 -0500 Subject: [PATCH 361/364] build documentation and releases for all release branches --- .gitlab-ci.yml | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/.gitlab-ci.yml b/.gitlab-ci.yml index 246b8433ea..cdae426e73 100644 --- a/.gitlab-ci.yml +++ b/.gitlab-ci.yml @@ -31,7 +31,7 @@ variables: only: - devel - master - - release-1.6.x + - release-* .job_template: &test_job stage: test-build @@ -347,7 +347,7 @@ pdf: - make pdf only: - devel - - release-1.5.x + - release-* - master artifacts: paths: From d26b0eb599371f3ce54cb478163c6565b55929b1 Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Mon, 14 May 2018 22:36:32 -0500 Subject: [PATCH 362/364] can't use wildcards for branch names (?) --- .gitlab-ci.yml | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/.gitlab-ci.yml b/.gitlab-ci.yml index cdae426e73..74a9b1f5e4 100644 --- a/.gitlab-ci.yml +++ b/.gitlab-ci.yml @@ -31,7 +31,7 @@ variables: only: - devel - master - - release-* + - release-1.6.x .job_template: &test_job stage: test-build @@ -347,7 +347,7 @@ pdf: - make pdf only: - devel - - release-* + - release-1.6.x - master artifacts: paths: From e5a2ba4abc81a576c69c548f36821d731999de8d Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Mon, 14 May 2018 22:52:04 -0500 Subject: [PATCH 363/364] update deploy scripts with new version of Embree --- scripts/release/linux.sh | 2 +- scripts/release/macosx.sh | 2 +- scripts/tests/generate_baseline.bat | 1 - scripts/tests/run_tests.bat | 1 - 4 files changed, 2 insertions(+), 4 deletions(-) diff --git a/scripts/release/linux.sh b/scripts/release/linux.sh index 828920e8e1..d01d14c784 100755 --- a/scripts/release/linux.sh +++ b/scripts/release/linux.sh @@ -52,7 +52,7 @@ ROOT_DIR=$PWD DEP_DIR=$ROOT_DIR/deps DEP_LOCATION=http://sdvis.org/ospray/download/dependencies/linux -DEP_EMBREE=embree-2.17.4.x86_64.linux +DEP_EMBREE=embree-3.1.0.x86_64.linux DEP_ISPC=ispc-v1.9.2-linux DEP_TBB=tbb2018_20171205oss DEP_TARBALLS="$DEP_EMBREE.tar.gz $DEP_ISPC.tar.gz ${DEP_TBB}_lin.tgz" diff --git a/scripts/release/macosx.sh b/scripts/release/macosx.sh index 9097a126f2..0a66b42d5f 100755 --- a/scripts/release/macosx.sh +++ b/scripts/release/macosx.sh @@ -30,7 +30,7 @@ ROOT_DIR=$PWD DEP_DIR=$ROOT_DIR/deps DEP_LOCATION=http://sdvis.org/ospray/download/dependencies/osx -DEP_EMBREE=embree-2.17.4.x86_64.macosx +DEP_EMBREE=embree-3.1.0.x86_64.macosx DEP_ISPC=ispc-v1.9.2-osx DEP_TBB=tbb2018_20171205oss DEP_TARBALLS="$DEP_EMBREE.tar.gz $DEP_ISPC.tar.gz ${DEP_TBB}_mac.tgz" diff --git a/scripts/tests/generate_baseline.bat b/scripts/tests/generate_baseline.bat index 235c80cfe6..80cf65a100 100644 --- a/scripts/tests/generate_baseline.bat +++ b/scripts/tests/generate_baseline.bat @@ -22,7 +22,6 @@ md img set OSP_LIBS=build\Release set BASELINE_PATH=img\ -set EMBREE_DIR=C:\Program Files\Intel\Embree v2.16.1 x64 set PATH=%PATH%;%OSP_LIBS%;%EMBREE_DIR%\bin diff --git a/scripts/tests/run_tests.bat b/scripts/tests/run_tests.bat index a2917a6138..07e1bb30ad 100755 --- a/scripts/tests/run_tests.bat +++ b/scripts/tests/run_tests.bat @@ -27,7 +27,6 @@ cmake --build . --config Release --target ospray_test_data -- /m /nologo cd .. set OSP_LIBS=build\Release -set EMBREE_DIR=C:\Program Files\Intel\Embree v2.16.1 x64 set BASELINE_DIR=build\regression_tests\baseline\ set PATH=%PATH%;%OSP_LIBS%;%embree_DIR%\bin From 90797afa57e8d7e3d911acdd9ea37aecc5f2ca7e Mon Sep 17 00:00:00 2001 From: Jefferson Amstutz Date: Mon, 14 May 2018 22:59:26 -0500 Subject: [PATCH 364/364] fix incorrect Embree library name for deploying on Windows --- cmake/ospray_options.cmake | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/cmake/ospray_options.cmake b/cmake/ospray_options.cmake index 7c26bfab29..eec627c78b 100644 --- a/cmake/ospray_options.cmake +++ b/cmake/ospray_options.cmake @@ -196,7 +196,7 @@ IF (OSPRAY_INSTALL_DEPENDENCIES) ${embree_DIR}/../../../bin ${embree_DIR}/../bin ) - FIND_FILE(EMBREE_DLL embree.dll HINTS ${EMBREE_DLL_HINTS}) + FIND_FILE(EMBREE_DLL embree3.dll HINTS ${EMBREE_DLL_HINTS}) MARK_AS_ADVANCED(EMBREE_DLL) INSTALL(PROGRAMS ${EMBREE_DLL} DESTINATION ${CMAKE_INSTALL_BINDIR} COMPONENT redist)