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The current slot machine display uses an image of 10 icons cyclically.
Depending on the code, there may be potentially unexpected draws (only affects the display).
randomSlot() will only generate possibilities 1-9 during all different and one pair
Will only produce 0-8 possibilities during all same (according to Math.random()∊[0,1) )
May have the same result as lightning during all same, even if get ⚡ ⚡ ⚡ but it doesn't worth 50 :zap~1:
(This issue is only analyzed from templates/slot.html. There may be other mechanisms to avoid this or this is expected. If I made any mistake, I apologize first)
Expected behavior
在 slot.png 的圖標都能正常顯示 The icons in slot.png can be displayed normally
⚡ ⚡ ⚡ 僅存在於lightning發生時 ⚡ ⚡ ⚡ only exists during lightning
The text was updated successfully, but these errors were encountered:
問題說明 Describe the feature
當前老虎機顯示採用10個圖標的循環圖,根據代碼可能有潛在未預期的抽選(只影響顯示)
randomSlot()
僅會生成 1-9 的可能 (all different
orone pair
)all same
事件只會產生 0-8 的可能( 根據 Math.random()∊[0,1) )all same
事件可能與lightning
有相同結果,造成明明 ⚡ ⚡ ⚡ 卻不值 50 電電點(此issue僅從 templates/slot.html 分析,可能有其他機制避免或此為預期,如有錯誤,在此先行道歉)
The current slot machine display uses an image of 10 icons cyclically.
Depending on the code, there may be potentially unexpected draws (only affects the display).
randomSlot()
will only generate possibilities 1-9 duringall different
andone pair
all same
(according to Math.random()∊[0,1) )lightning
duringall same
, even if get ⚡ ⚡ ⚡ but it doesn't worth 50 :zap~1:(This issue is only analyzed from templates/slot.html. There may be other mechanisms to avoid this or this is expected. If I made any mistake, I apologize first)
Expected behavior
lightning
發生時 ⚡ ⚡ ⚡ only exists duringlightning
The text was updated successfully, but these errors were encountered: