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client.cpp
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#define WIN32_LEAN_AND_MEAN
#include <iostream>
#include <string>
#include <winsock2.h>
#include <ws2tcpip.h>
#include <cstdio>
#pragma comment(lib, "Ws2_32.lib")
#define PORT 8080
// Custom implementation of inet_pton for IPv4
int inet_pton_custom(int af, const char* src, void* dst) {
if (af == AF_INET) {
struct in_addr addr;
if (inet_addr(src) == INADDR_NONE) {
return 0; // Invalid address
} else {
addr.s_addr = inet_addr(src);
memcpy(dst, &addr, sizeof(struct in_addr));
return 1; // Address converted
}
}
return -1; // AF not supported
}
int main() {
WSADATA wsaData;
int iResult = WSAStartup(MAKEWORD(2, 2), &wsaData);
if (iResult != 0) {
std::cerr << "WSAStartup failed: " << iResult << std::endl;
return 1;
}
int sock = 0;
struct sockaddr_in serv_addr;
char buffer[1024] = {0};
if ((sock = socket(AF_INET, SOCK_STREAM, 0)) == INVALID_SOCKET) {
std::cerr << "Socket creation error" << std::endl;
WSACleanup();
return 1;
}
serv_addr.sin_family = AF_INET;
serv_addr.sin_port = htons(PORT);
// Use the custom inet_pton function for IP address conversion
if (inet_pton_custom(AF_INET, "127.0.0.1", &serv_addr.sin_addr) <= 0) {
std::cerr << "Invalid address / Address not supported" << std::endl;
closesocket(sock);
WSACleanup();
return 1;
}
if (connect(sock, (struct sockaddr *)&serv_addr, sizeof(serv_addr)) == SOCKET_ERROR) {
std::cerr << "Connection failed" << std::endl;
closesocket(sock);
WSACleanup();
return 1;
}
while (true) {
std::string message;
std::cout << "Client: ";
std::getline(std::cin, message);
send(sock, message.c_str(), message.size(), 0);
memset(buffer, 0, sizeof(buffer));
int valread = recv(sock, buffer, 1024, 0);
if (valread > 0) {
std::cout << "Server: " << buffer << std::endl;
}
}
closesocket(sock);
WSACleanup();
return 0;
}