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I would need to do more research but I imagine a) avoiding certain combinations of red/green, etc and b) adding some brightness variations, texture variations could help.
https://github.com/SamSaffron/flamegraph/blob/master/lib/flamegraph/flamegraph.html#L367
I would need to do more research but I imagine a) avoiding certain combinations of red/green, etc and b) adding some brightness variations, texture variations could help.
Ideally I think you would use this in RMP like http://localhost:3000/?pp=flamegraph&colorblind=deut or &colorblind=prot, etc
from Justin Weiss: https://t.co/ac6mty2Nxz
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