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Decomp has to use raw types since enum sizes can't be forced, but mods could use explicitly sized enums Could look something like
enum NameHere SIZED_ENUM(s32) { ... }
(expanding to nothing in decomp, and : s32 in mods)
: s32
ENUM(NameHere, s32) someVar;
(expanding to s32 in decomp and NameHere in mods)
s32
NameHere
This does add a lot of mess for questionable benefit though
The text was updated successfully, but these errors were encountered:
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Decomp has to use raw types since enum sizes can't be forced, but mods could use explicitly sized enums
Could look something like
(expanding to nothing in decomp, and
: s32
in mods)(expanding to
s32
in decomp andNameHere
in mods)This does add a lot of mess for questionable benefit though
The text was updated successfully, but these errors were encountered: