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Backpack.cfg
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# Configuration file
general {
# ##############
# If true normal backpack requires a chest in the middle
# ##############
B:airshipModCompatibility=false
# ##############
# Number of slots a backpack has
# valid: integers 1-128
# ##############
I:backpackSlotsL=54
# ##############
# Number of slots a backpack has
# valid: integers 1-128
# ##############
I:backpackSlotsS=27
# ##############
# If true big backpacks can only crafted by upgrading a small one
# ##############
B:bigByUpgradeOnly=false
# ##############
# If true small backpacks are not craftable
# ##############
B:disableBackpacks=false
# ##############
# If true big backpacks are not craftable
# ##############
B:disableBigBackpacks=false
# ##############
# If true ender backpacks are not craftable
# ##############
B:disableEnderBackpack=false
# ##############
# If true workbench backpacks are not craftable
# ##############
B:disableWorkbenchBackpack=false
# ##############
# Example:
# disallowItems:1,5:2,ingotSilver
#
# This will disallow stone, birch wood planks and any type of silver ingots in backpacks.
# ##############
S:disallowItems=
# ##############
# Recipe to craft ender backpack
# 0 ender chest
# 1 eye of the ender
# ##############
I:enderRecipe=0
# ##############
# Number of backpacks a player can have in his inventory
# valid: integers 0-36
# 0 = unlimited
# ##############
I:maxBackpackAmount=0
# ##############
# If true you can only open a backpack that you wear in the extra slot
# ##############
B:openOnlyWornBackpacks=false
# ##############
# If true the backpack 3D model will be rendered.
# ##############
B:renderBackpackModel=true
}