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Copy pathRemove loop in Linked List.cpp
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Remove loop in Linked List.cpp
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#include <bits/stdc++.h>
using namespace std;
struct Node
{
int data;
Node* next;
Node(int val)
{
data = val;
next = NULL;
}
};
void loopHere(Node* head, Node* tail, int position)
{
if(position==0) return;
Node* walk = head;
for(int i=1; i<position; i++)
walk = walk->next;
tail->next = walk;
}
bool isLoop(Node* head)
{
if(!head) return false;
Node* fast = head->next;
Node* slow = head;
while( fast != slow)
{
if( !fast || !fast->next ) return false;
fast=fast->next->next;
slow=slow->next;
}
return true;
}
int length(Node* head)
{
int ret = 0;
while(head)
{
ret++;
head = head->next;
}
return ret;
}
bool notOriginal(Node *head, unordered_map<Node *, int>&myMap){
while(head){
if(myMap.find(head)==myMap.end()) return true;
if(myMap[head] != (head->data)) return true;
head=head->next;
}
}
class Solution
{
public:
//Function to remove a loop in the linked list.
void removeLoop(Node* head)
{
if(head == NULL)
{
return;
}
unordered_map<Node* ,bool> visited;
Node *curr = head;
while(curr != NULL)
{
if(visited[curr->next] == true)
{
curr->next = NULL;
break;
}
visited[curr] = true;
curr = curr->next;
}
}
};
//{ Driver Code Starts.
int main()
{
int t;
cin>>t;
while(t--)
{
unordered_map<Node *, int>myMap;
int n, num;
cin>>n;
Node *head, *tail;
cin>> num;
head = tail = new Node(num);
myMap[head]=num;
for(int i=0 ; i<n-1 ; i++)
{
cin>> num;
tail->next = new Node(num);
tail = tail->next;
myMap[tail]=num;
}
int pos;
cin>> pos;
loopHere(head,tail,pos);
Solution ob;
ob.removeLoop(head);
if( isLoop(head) || length(head)!=n || notOriginal(head, myMap))
cout<<"0\n";
else
cout<<"1\n";
}
return 0;
}