Releases: Sigmmma/reclaimer
Releases · Sigmmma/reclaimer
2.9.8
[2.9.8]
Added
- Add fix_top_format() to BitmapTag
[2.9.7]
[2.9.6]
[2.9.6]
Changed
- Loosened up one of the safegaurds for rawdata fields.
[2.9.5]
[2.9.5]
Added
- Add safegaurds against loading corrupt tags. Fixes various memory usage explosions.
[2.9.4]
[2.9.4]
Changed
- Fix actor_variant struct being incorrect for open sauce tag set.
- Remove magic numbers from os_hek actor_variant definition to avoid it breaking in the future.
[2.9.3]
[2.9.3]
Added
- Add actor type to actor_variant to support MCC scoring.
[2.9.2]
[2.9.2]
Changed
- Make GbxModel markers local when extracting. (Does not affect Xbox Models)
[2.9.1]
[2.9.1]
Changed
- Fix animation decompression failing when there is scale data.
[2.9.0]
[2.9.0]
Added
- util.convert_newlines_to_windows & util.convert_newlines_to_unix.
Changed
- Fix some newline conversions breaking.
2.8.0
[2.8.0]
Added
- CRCs of tags are now properly calculated on save. Use the first bit on offset 48 to determine if a tag is edited by reclaimer. (If not using this library.)
Changed
- safe_mode: Fix IGNORE_SAFE_MODE flag being retrieved from an incorrect location.
- safe_mode: Fix bitmaps with permutation counts over 2048 getting pruned.
- safe_mode: Fix scenario.bipeds getting pruned at counts over 128.
- safe_mode: Fix scenario.controls getting pruned at counts over 100.
- safe_mode: Fix scenario.equipments getting pruned at counts over 256.
- safe_mode: Fix scenario.light_fixtures getting pruned at counts over 500.
- safe_mode: Fix scenario.machines getting pruned at counts over 400.
- safe_mode: Fix scenario.object_names getting pruned at counts over 512.
- safe_mode: Fix scenario.sceneries getting pruned at counts over 2000.
- safe_mode: Fix scenario.script_string_data getting pruned at sizes over 262144.
- safe_mode: Fix scenario.script_syntax_data getting pruned at sizes over 380076.
- safe_mode: Fix scenario.sound_sceneries getting pruned at counts over 256.
- safe_mode: Fix scenario.vehicles getting pruned at counts over 80.
- safe_mode: Fix scenario.weapons getting pruned at counts over 128.
- safe_mode: Fix sound tags with permutation counts over 256 getting pruned.
- Fix missing license in distributions.