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Releases: Sigmmma/reclaimer

2.9.8

19 Sep 03:06
555b8d9
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[2.9.8]

Added

  • Add fix_top_format() to BitmapTag

[2.9.7]

17 Aug 15:31
b047fd5
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[2.9.7]

Changed

  • Assume that 0 scale values in models are equal to 1. (Thanks @marcospampi!)

[2.9.6]

13 Jul 02:47
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[2.9.6]

Changed

  • Loosened up one of the safegaurds for rawdata fields.

[2.9.5]

06 Jul 05:51
4242f1d
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[2.9.5]

Added

  • Add safegaurds against loading corrupt tags. Fixes various memory usage explosions.

[2.9.4]

13 Jun 09:07
ff02307
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[2.9.4]

Changed

  • Fix actor_variant struct being incorrect for open sauce tag set.
  • Remove magic numbers from os_hek actor_variant definition to avoid it breaking in the future.

[2.9.3]

21 May 16:16
005f63b
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[2.9.3]

Added

  • Add actor type to actor_variant to support MCC scoring.

[2.9.2]

21 May 00:11
4dbaef4
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[2.9.2]

Changed

  • Make GbxModel markers local when extracting. (Does not affect Xbox Models)

[2.9.1]

19 May 22:23
02ad388
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[2.9.1]

Changed

  • Fix animation decompression failing when there is scale data.

[2.9.0]

01 May 20:51
d0c3421
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[2.9.0]

Added

  • util.convert_newlines_to_windows & util.convert_newlines_to_unix.

Changed

  • Fix some newline conversions breaking.

2.8.0

08 Mar 18:57
a7ee0f9
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[2.8.0]

Added

  • CRCs of tags are now properly calculated on save. Use the first bit on offset 48 to determine if a tag is edited by reclaimer. (If not using this library.)

Changed

  • safe_mode: Fix IGNORE_SAFE_MODE flag being retrieved from an incorrect location.
    • safe_mode: Fix bitmaps with permutation counts over 2048 getting pruned.
    • safe_mode: Fix scenario.bipeds getting pruned at counts over 128.
    • safe_mode: Fix scenario.controls getting pruned at counts over 100.
    • safe_mode: Fix scenario.equipments getting pruned at counts over 256.
    • safe_mode: Fix scenario.light_fixtures getting pruned at counts over 500.
    • safe_mode: Fix scenario.machines getting pruned at counts over 400.
    • safe_mode: Fix scenario.object_names getting pruned at counts over 512.
    • safe_mode: Fix scenario.sceneries getting pruned at counts over 2000.
    • safe_mode: Fix scenario.script_string_data getting pruned at sizes over 262144.
    • safe_mode: Fix scenario.script_syntax_data getting pruned at sizes over 380076.
    • safe_mode: Fix scenario.sound_sceneries getting pruned at counts over 256.
    • safe_mode: Fix scenario.vehicles getting pruned at counts over 80.
    • safe_mode: Fix scenario.weapons getting pruned at counts over 128.
    • safe_mode: Fix sound tags with permutation counts over 256 getting pruned.
  • Fix missing license in distributions.