diff --git a/MainWindow.xaml.cs b/MainWindow.xaml.cs index 92032644..e68eee12 100644 --- a/MainWindow.xaml.cs +++ b/MainWindow.xaml.cs @@ -26,7 +26,7 @@ namespace SMT /// public partial class MainWindow : Window { - public const string SMT_VERSION = "SMT_101"; + public const string SMT_VERSION = "SMT_102"; public static MainWindow AppWindow; private LogonWindow logonBrowserWindow; @@ -52,7 +52,7 @@ public MainWindow() InitializeComponent(); - Title = "SMT (Heroes & Kings : " + SMT_VERSION + ")"; + Title = "SMT (Now a real corp : " + SMT_VERSION + ")"; CheckGitHubVersion(); @@ -111,7 +111,7 @@ public MainWindow() EVEManager.UseESIForCharacterPositions = MapConf.UseESIForCharacterPositions; // if we want to re-build the data as we've changed the format, recreate it all from scratch - bool initFromScratch = true; + bool initFromScratch = false; if (initFromScratch) { EVEManager.CreateFromScratch();