diff --git a/GameEngine/src/application.cpp b/GameEngine/src/application.cpp index 1d3985b..e3b8d1f 100644 --- a/GameEngine/src/application.cpp +++ b/GameEngine/src/application.cpp @@ -102,8 +102,7 @@ namespace engine if ((bool)glfwGetWindowAttrib(s_windowRef, GLFW_ICONIFIED)) { // TODO: Figure out why sleeping the thread freezes when unminimised - //using namespace std::chrono_literals; - //std::this_thread::sleep_for(66ms); + //std::this_thread::sleep_for(std::chrono::milliseconds(66)); Sleep(66UL); continue; }