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Axes breaking like vanilla Axes, due to Tree Harvester mod #5322

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DukeFiskenXI opened this issue Jan 24, 2025 · 4 comments
Open

Axes breaking like vanilla Axes, due to Tree Harvester mod #5322

DukeFiskenXI opened this issue Jan 24, 2025 · 4 comments
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1.20 Issue affects 1.20 Bug Issue describes unintended or broken behavior Can't Fix Issue cannot be fixed, often due to how Minecraft is structured Mod interaction Issue only happens when another mod is loaded Needs Crosspost Issue needs to also be reported to the other tracker or the issue needs to be linked here Other mod Issue is caused by another mod, and it is best fixed in the other mod

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@DukeFiskenXI
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Minecraft Version

1.20.1

Modloader

Forge

Modloader Version

47.3.0

Mantle Version

Mantle 1.20.1-1.11.36

Tinkers' Construct Version

TConstruct 1.20.1-3.9.1.19

Describe your issue

Hi there, this is my first time writing an issue on github and for mods. So, do excuse if I made some mistakes.

The main issue that I just found was, my flint axe broke and desapeared, as if it was a vanilla axe.
I used Tree Harvester for collecting wood more easily, and I tried testing without Tree Harvester in a seperate modpack.
It would seem that Tree Harvester makes my axes desapear once the durability reaches 0 or below.
I'm still willing to use Tinkers Construct, due to how fun it is to use.

Hope this helps and have a great day.

Crash Report

No response

Other mods

Tree Harvester

Tried reproducing with just Tinkers?

Yes

Performance Enchancers

None of the above

Searched for known issues?

Checked pinned issues, Searched open issues, Searched closed issues, Checked the FAQ, Checked the in game books

@DukeFiskenXI DukeFiskenXI added 1.20 Issue affects 1.20 Bug Issue describes unintended or broken behavior Unreviewed Issue is new and is awaiting the team to review it labels Jan 24, 2025
@KnightMiner
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Almost certainly a tree harvester bug, report it to them and link it here

@KnightMiner KnightMiner added Mod interaction Issue only happens when another mod is loaded Other mod Issue is caused by another mod, and it is best fixed in the other mod Needs Crosspost Issue needs to also be reported to the other tracker or the issue needs to be linked here and removed Unreviewed Issue is new and is awaiting the team to review it labels Jan 24, 2025
@DukeFiskenXI
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That I shall, and thank you KnightMiner for responding!

@DukeFiskenXI
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For the Tree Harvester and Tinkers' Construct issue: Serilum/.issue-tracker#2876

@KnightMiner
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Confirmed this is a bug with Tree Harvester: https://github.com/Serilum/Collective/blob/1.20.1/Common/src/main/java/com/natamus/collective/functions/ItemFunctions.java#L132-L146

They are missing a call to the Forge IForgeItem#damageItem callback. Nothing we can do about it if they don't call proper Forge hooks, I blame multiloader.

@KnightMiner KnightMiner added the Can't Fix Issue cannot be fixed, often due to how Minecraft is structured label Jan 25, 2025
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Labels
1.20 Issue affects 1.20 Bug Issue describes unintended or broken behavior Can't Fix Issue cannot be fixed, often due to how Minecraft is structured Mod interaction Issue only happens when another mod is loaded Needs Crosspost Issue needs to also be reported to the other tracker or the issue needs to be linked here Other mod Issue is caused by another mod, and it is best fixed in the other mod
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