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Support for additional platforms #28
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...I did a little research into adding Microsoft Store (Xbox for PC) games. Unfortunately, I'm not sure how to determine whether a given UWP app is a game or not. Note:
EDIT: As an alternative... EDIT 2: As part of continuing experiments with Store games, as a proof of concept I've implemented something in this commit which is exposed in debug builds only. Many Microsoft games are automatically discovered (i.e., those with xboxliveapp-[id]:// protocols registered). For the moment, other Store games can be added to a pipe-separated title list in glc.ini. |
Added Paradox in this commit. |
Added Oculus in this commit. |
Nice! You should create a PR soon. |
Add Rockstar in this commit. |
Add Arc in this commit. |
Add Plarium Play and Wargaming.net in this commit. |
Add Legacy Games in this commit. |
Version 2.0 will have each platform implemented as standalone .dll extensions, basically moving all the already-existing platform scanners to a separate projects. Hopefully I will manage to get a good implementation by the end of this month. All existing platforms will be re-implemented as extensions (even obsolete ones), and people can implement all the other ones. |
Add Riot Client in this commit. |
Add Game Jolt Client in this commit. |
Add Humble App in this commit. |
Add RobotCache and Microsoft Store in this commit by leveraging GameCollector. |
Suggestions:
Twitch[finally deprecated completely]done:
ArcGame Jolt ClientHumble AppLegacy Games LauncherMicrosoft StoreOculusParadox LauncherPlarium PlayRiot ClientRobotCacheRockstar Games LauncherWargaming.net Game CenterThe text was updated successfully, but these errors were encountered: