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Bonsai differs from Piston's ai-behavior crate in that it is platform agnostic, where as the ai-behavior crate is tied to the Piston game engine. Bonsai also has additional functionality in that you can generate a digraph from your behavior tree for visualization of your ai logic. Bonsai also supports a Blackboard/database for message passing and data persistence.
I'm also working on a real-time visualization of the behavior tree logic, but I have halted the development for some time now due to other prioritize. I hope to resume the development in not too long:
https://crates.io/crates/piston-ai_behavior
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